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/tg/ - Traditional Games


File: #Starter.jpg (240 KB, 680x402)
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Welcome to Banished Quest!
You take the role of a young mage, labeled a criminal by his people and cast out into the wider world. In the last thread, you rescued a spoiled princess, insulted a spoiled princess, investigated a bandit hideout, and discovered an ancient ruin.

Character Sheet:
http://pastebin.com/8wLGz3HQ
Dice:
http://pastebin.com/nhswziq6
Magic:
http://pastebin.com/aYPzn0aU
Fluff:
http://pastebin.com/ydKwNLba

Archives:
http://suptg.thisisnotatrueending.com/archive.html?tags=Banished%20Quest
Twitter:
https://twitter.com/Quidam_Asino
>>
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You stare at the structure before you. A fortress carved into the mountain itself, burrowing beneath and clawing its way towards the sky. The stone has crumbled away from one section to reveal steel walls spider webbed by pipes and wires. The blue banners of the bandit clan line the narrow path leading up to the entrance to the massive structure. You've no idea how thirty men could occupy a place as large as this, there is simply no way they could explore the entirety of the fortress.

“Fort Longia. This was where we sent criminals from all over the province to work off their debt to society.” She pauses. “It's larger than I expected it to be.” Profectus chimes in. “What did they mine here to begin with?” To which Chryssa shrugs. “Iron mostly, which they'd forge into steel and ship out across the Empire. Gold, silver, tin, and copper were produced in varying quantities. Precious and semi-precious gemstones were also available in abundance.” Chryssa cuts in. “So basically, if it's valuable this mine produced it?” Fulvia nods. “Correct. According to my records, it stretches roughly fifteen miles into the crust.”

You look at her confused for a moment. “The crust? What do you mean?” Fulvia stares at you. “The crust of the Earth. The outer shell that formed around the mantle and core.” Profectus looks at you and Chryssa, who is similarly lost, as if you were idiots or children. “Do you two not know what plate tectonics are?” You reply. “It should be evident that we have no idea what you're talking about, but explain on the way. We've got looting to do.”
(1/2)
>>
While Profectus gives a lecture on the basics of geology, the four of you careful guide your guar along the rocky path towards the mine entrance. You don't see any evidence that anyone passed through this way recently, no footprints in the snow, no evidence of any guar or pack animals save your own. Hopefully that means Baldev, whoever that is, is still inside with the valuables.

The entrance to Fort Longia is composed of two massive steel doors. Unfortunately, those doors are closed and barred by a metal grille at the moment. You note two men standing watch on some sort of wooden platform constructed above the doors, but don't see any other figures.

>Approach the gate pretending to be returning bandits.
>Try to find a way onto that platform, maybe you can open the doors from there?
>Light the platform on fire, that ought to cause the men to rush inside and you can use whatever entrance they go through.
>Write-in
>>
AW SHIT YEAH BANISHED QUEST

I LOVE IT

YEAHHHHH
>>
>>31633022
>>Light the platform on fire, that ought to cause the men to rush inside and you can use whatever entrance they go through.
>>
>>31633022
>>Approach the gate pretending to be returning bandits.
Have Chryssa and Fulvia ready to kill anyone that comes out. While Profectus and our guy approach as bandits to have em come out.
>>
>>31633022
Forgot my image.
>>
>have work at 6 in the morning
>10:50 at night
>Banished quest starts running
Welp, time to whip out the adderall
>>
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>>31633022
>Try to find a way onto that platform, maybe you can open the doors from there?

Also welcome back Soma!
>>
>>31633022
>Approach the gate pretending to be returning bandits.
>>
>>31633022
>Try to find a way onto that platform, maybe you can open the doors from there?
>>
>>31633100
>Burn it all, Johnny

>>31633117
>>31633224
>Try to trick them.

>>31633225
>>31633154
>Sneaky sneak

We're at an impasse.

Vote
>1
To act like returning bandits.

Vote
>2
To sneak in.
>>
>>31633323
1
>>
>>31633323
2
>>
>>31633323
2
>>
>>31633323
2
>>
>>31633323
1
>>
>>31633323
2
>>
>>31633323
2
>>
>>31633323
2
>>
2 is pretty clearly the winner. Sneaking it is.
Writin'.
>>
>>31633417
Dropped my trip.
>>
>>31633417
>>31633437
The Void Cloak does give us massive bonuses to stealth.
>>
You pause just out of sight of the fortress gates. “You three stay here, I'll try to sneak in.” Your companions all nod, though Chrys pulls her bow off of her shoulder and nocks an arrow. “If you're noticed, I will be sure to eliminate the guards before they can alert the fort.” You glance over at the fortress, surely several hundred feet away. “Are you sure you can make a shot at this distance?” She glares at you. “You mean a shot against stationary targets in near optimal conditions? Yes, I'm sure.” You hold up your hands in mock surrender. “Alright, yeesh. No need to get all offended.”

You slink away into the rocks before she has a chance to hit you, pulling your cloak tighter around yourself as you do so. This late in the day, there are plenty of shadows for you to hide inside. Between the incorporeality of your cloak and the rocky, wooded terrain you don't even have to worry about being spotted until you're only fifty or so feet away. Unfortunately those last fifty feet are illuminated by the dim red glow of Rhynian lanterns. You'd really like to know how they designed lanterns to last for a thousand years without being refueled. That just doesn't seem right.

You see a rickety ladder leading up to the platform, but getting up without being spotted will be difficult. After all, the guard is standing directly above the ladder and seems fairly attentive, almost on edge really. Probably worried about the missing raiding party.

>Try to break the lanterns with water magic, then slip up the ladder. (1 vys)
>Just wait, maybe he'll go over to speak with his compatriot and you can climb up then.
>Try to distract him with magic. Create misty to make it seem like the raiding party might be returning. (2 vys)
>>
>>31633703
>>Try to break the lanterns with water magic, then slip up the ladder. (1 vys)
>>
>>31633703
>>Just wait, maybe he'll go over to speak with his compatriot and you can climb up then.
>>
>>31633703
>>Try to break the lanterns with water magic, then slip up the ladder. (1 vys)
>>
>>31633703
>Try to distract him with magic. Create misty to make it seem like the raiding party might be returning. (2 vys)
>>
>>31633703
>Try to break the lanterns with water magic, then slip up the ladder. (1 vys)
>>
>Try to break the lanterns and slip up the ladder
Writin'
>>
>>31633703
>>Just wait, maybe he'll go over to speak with his compatriot and you can climb up then.
migh need vys later. and we're not even full
>>
>>31633703
>Try to distract him with magic. Create misty to make it seem like the raiding party might be returning. (2 vys)
>>
>>31633703
>Just wait, maybe he'll go over to speak with his compatriot and you can climb up then.
>>
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Ya know, we should really get a skull mask to go with our cloak to complete that 2spooky look.
>>
Oh, roll me 3d10+12 vs DC 32.
>>
>>31633966
>>
Rolled 1, 5, 1 + 12 = 19

>>31633981
>>
Rolled 4, 3, 8 + 12 = 27

>>31633966
>>
Rolled 5, 4, 9 + 12 = 30

>>31633966
>>
>>31634003
My god.
>>
>>31633981
>>31634003

I am a fucking dumbass.
>>
Rolled 5, 8, 6 + 12 = 31

>>31633966
FOR THE DICE GODS!!
>>
>>31633966

Those lanterns are hardcore.
>>
>>31634020
>>31634023
>>31634053

So spend 3 vys for a normal success?
>>
>>31634020
>>31634023
>>31634003
>19, 27, 30
>Severe Failure!
Ouch.

You could spend 2 vys to make it a regular failure, leaving you with 6 vys for this dungeon.
You could spend 6 vys to make it a regular success, leaving you with 2 vys for this dungeon.
>Don't spend
>Spend 2
>Spend 6

>>31634054
Hiding in plain sight just has a standard DC of 30, unless there are mediating factors. I bumped it up by 2 because the guards were on alert.
>>
>>31634090
Oh, shoot. This guy is right. Forgot that the 19 wasn't linked.

>Don't spend
>Spend 1 for Regular Failure
>Spend 3 for Regular Success
>>
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>>31634099
>>
>>31634099
>>31634126
>Spend 3 for Regular Success

Lets to try to save those last 5 vys for a real emergency guys.
>>
>>31634040

Don't worry about it - it worked out.
>>
>>31634126
>Spend 3 for Regular Success
>>
>>31634126
Oh thank god you didn't count my stupid shit.

>Spend 3 for Regular Success

Good thing we have leech, right guys. Hehehe...
>>
>>31634126
>Spend 3 for Regular Success
>>
>>31634126
>>Spend 3 for Regular Success

If we can get behind anyone paralysis and leech em dry.
>>
>Spend 3
Writin'
>>
>>31634126
>Spend 1 for Regular Failure
We already rely too much on our go juice
>>
You slowly cause ice to creep over the lanterns, eventually encasing them entirely. It's a simple matter after that to compress the ice until the casing cracks, leaking raw vys into the surroundings and plunging the fortress gates into darkness. You hear a surprised gasp from one of the men, and a muttered expletive from the other. “What on Earth is going on with those lanterns lately? They've been on the fritz for weeks now.” The other speaks. “Well, they have been lit continuously since the fall of the Empire. They're probably running out of fuel.”
>Vys Pool: (8/26)

You have a clear shot to the ladder, but even with the lights extinguished you might be spotted. Not to mention one of them might light a torch or something similar, thus eliminating your advantage. With that in mind you make your move while you still can, dashing across the metal plates that make up the floor towards the ladder. You grab hold of the rungs and start to haul yourself up the ladder as quickly and quietly as you can, but halfway up the ladder you set your foot down a little too hard and feel one of the rungs break beneath you. You very nearly fall off the ladder, and as you finally regain your footing you hear the guard above ask “What in Surya's accursed name was that?”

Thinking quickly, you channel some vys into your arms and legs. Empowered, you swing your body around the ladder and plant your feet on one of the wooden beams supporting the platform, then begin to clamor your way into the scaffolding that holds the thing up. You suspend yourself horizontally beneath the platform, a task that would probably be impossible if you had not magically enhanced your strength and agility.
>Vys Pool: (5/26); You're really feeling drained. If you keep up this pace you won't last long.
(1/2)
>>
The guard peers over the edge of the platform, down the ladder. After a fashion you hear him say. “I don't know, might have just been a squirrel or something jumping onto the ladder. Those little bastards have been all over the place lately.” His compatriot replies simply with. “Mating season.”

With suspicion temporarily averted, you climb out of your hiding place and swing your body back around the ladder. You make it up to the platform and grab the ledge, ready to pull yourself up. You're still not sure what to do about the guards though. Do you want to paralyze them? Kill them?

>Try to quickly leech the one closest to you of vys. You could really use a boost to your reserves, and he doesn't feel like a Vatis so it shouldn't take long.
>Draw the dagger you found on one of the Vatis' corpses and kill the one nearest you. Chrys ought to take out the other.
>Haul yourself up and paralyze the one nearest you. Once he's taken care of you should be able to sneak up on the other.
>Write-in
>>
>>31634524
>>Try to quickly leech the one closest to you of vys. You could really use a boost to your reserves, and he doesn't feel like a Vatis so it shouldn't take long.
>>
>>31634524
>Try to quickly leech the one closest to you of vys. You could really use a boost to your reserves, and he doesn't feel like a Vatis so it shouldn't take long.

Have Chrys snipe the other.
>>
>>31634554

We've been after leech for ages precisely for these kinds of tricks. Time to test it out.
>>
>>31634524
>Try to quickly leech the one closest to you of vys. You could really use a boost to your reserves, and he doesn't feel like a Vatis so it shouldn't take long.
>>
>>31634524
>>Try to quickly leech the one closest to you of vys. You could really use a boost to your reserves, and he doesn't feel like a Vatis so it shouldn't take long.
>>
>Go vampire on his ass.
Writin'
>>
>>31634635
Actually, roll... 3d10+2 vs DC 15
>>
>>31634635
Well we do kinda rock the look with our awesome cloak.
>>
>>31634524
Let's leech the broken lantern

Or the non broken ones
>>
Rolled 9, 2, 7 + 2 = 20

>>31634635
>>
Rolled 1, 9, 1 + 2 = 13

>>31634664
>>
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>>31634666
Very true.
>>
Rolled 5, 1, 10 + 2 = 18

>>31634664
Big money, no whammies!
>>
>>31634678
Uuuuuh, yeah when we're done we should probably do that to top off our reserves
>>
>>31634679
>>31634682
>>31634689
>20, 13, 18 vs DC 15
>Regular Success!
Alright, back to writin'
>>
Rolled 5, 1, 8 + 2 = 16

>>31634664
>>
Rolled 4, 4, 2 + 2 = 12

>>31634664
I can feel the rolls overtaking me..
>>
>>31634678
It did say that it was just bleeding Vys into the surroundings.

Would be an easy way to get back to 3/4ths
>>
>>31634679
>>31634682
>>31634689

That'll do.

Also just went through my elf folder and saw I have absolutely 0 pictures of male elves. And that 90% of the pics I do have are cheesecake.
>>
You transmit to Chryssa {I'm going to take care of the one closest to me. If the other one spots me, take him out.} She doesn't respond, but you assume she understood. With a basic contingency plan in place just in case you screw this up spectacularly, you haul yourself over the edge of the platform and lunge towards the nearest guard. You discharge the leech spell you prepared against the back of his leg and hold on tight, draining him of every last vestige of energy. Unlike the vatis you drained after defeating the raiding party, this guard doesn't die. Merely falls unconscious. Unfortunately, he's also far less 'filling' as it were. You're going to need to work on the terminology you use for this spell.
>Vys Pool: (10/26); You're quite tired, though you don't yet need to worry about running out of vys.

By the time you haul yourself onto the platform, the other guard is already dead. An arrow sprouts form his throat and he stares wide eyed at the metal ceiling. You didn't even hear him hit the ground. The guard you drained is unconscious, and probably will be for the next few hours. If what that bandit told you is true, that leaves only fourteen bandits in this entire facility. Unfortunately, you don't see any way to open the gate from this side.
(1/2)
>>
You do see another entrance though. It seems the bandits removed a section of the wall to allow access to this platform via the fort's ventilation system. You'll have to crawl on your stomach, but you should be able to get inside from here.

>Call your companions up, you'll all hit this together.
>It'll be easier to stay hidden if you go by yourself. Inform your companions that you'll proceed alone.
>Bring Chryssa, she's the most capable in close quarters combat and probably the stealthiest as well.
>Bring Profectus, he's sort of frail and seems to pass out at the drop of a hat, but that arm of his is devestating.
>Bring Fulvia, her knowledge of Rhynian facilities will be vital, and she can probably show you various shortcuts and hidden passages.
>>
>>31635075
>Call your companions up, you'll all hit this together.
We're getting the band back together
Mainly because the dice are trying to kill us... Again.
>>
>>31635075
>>Call your companions up, you'll all hit this together.
>>
>>31635075
>>Call your companions up, you'll all hit this together.

Fourteen bandits are a lot even if catch unaware.
>>
>>31635075
>>Call your companions up, you'll all hit this together.
>>
>Call errybody up.
Writin'
>>
>>31635075
>Call your companions up, you'll all hit this together.
>>
You transmit to your entire party. {Get up here, I found an entrance}. They all respond in the affirmative and it isn't long before you've gathered your ragtag band in front of the ventilation shaft. Profectus is the first to complain. “We have to crawl through there? It's so tiny...” Fulvia follows. “The ventilation systems of Rhynian fortresses were fitted with sharpened fan blades at regular intervals, to deal with any intruders that might find their way inside.” Chryssa at least seems fine with it. “The bandits have obviously been using this passage for a long time, I doubt we need to worry about being decapitated by a fan blade”

You enter first, followed by Chryssa and Fulvia, with Profectus bringing up the rear. You end up crawling for several minutes before you reach any sort of exit, a ladder leading down from a vent into a hallway. You hear voices, and a quick peek out of the vent reveals a small group of three bandits talking quietly among themselves, backs leaned against the wall. One end of the hallway looks to be a barracks of some sort, while the other ends in a sharp turn towards who knows what.

The guards are closer to the barracks than they are to the vent, but the hallway is well lit. It would be hard to climb down without being seen and you doubt you have the vys necessary to snuff out all of the lanterns simultaneously. You could come out firing spells and weapons ready, but you don't know how many guards are in that barracks.

>Pop out and start casting, the four of you should be able to put them down.
>It will be incredibly difficult, but trying to sneak out is the only safe solution you can think of.
>Screw this vent, you'll just explore the ventilation system until you find an exit more suitable.
>Write-in
>>
>>31635191
So this is a odd question that i just thought of. Since we can essentially drain someone of there power with our skill could we store some of our energy in a crystal for later?
>>
>>31635468
>>Screw this vent, you'll just explore the ventilation system until you find an exit more suitable.
>>
>>31635491
Yup, though not in just any crystal. Certain artifacts are able to store vys but they're pretty rare.

Somebody earlier proposed storing 1 vys/day inside the shockwave sword and keeping it as a emergency reserve/one-use nuke.
>>
>>31635468
Why didn't we Leech the lanterns before we came?

Let's do that now.
>>
>>31635468
>>Screw this vent, you'll just explore the ventilation system until you find an exit more suitable.
we can get a better feel for the place anyhow.
>>
>>31635518
The lanterns you broke are dead, just empty metal shells.
>>
>>31635468
>Write-in
Freeze their mouths shut and Chryssa headshots them except one who we leech
>>
>>31635515
Ok didnt know if they had artifacts like that. I was under the impression that the sword release a one time blast? So wouldnt us storing it in there only accumilate to one large ass blast?
>>
>>31635552
What about the non broken ones?

They have to be powered by a steady stream of Vys. We can just take that Vys.
>>
>>31635591
Nah leech is pretty much touch range only I think.
>>
>>31635611
The other were in touch range.

They we just sitting there, we didn't break all of them.
>>
>>31635561
It would, but so long as you don't swing the sword the charge just accumulates. You can then use leech to drain what you have stored inside.

>>31635591
There were only the two lanterns outside, and the lanterns in this hallway aren't reachable from the vent.

You also haven't noticed any of the wires you saw in the Rhynian Facility north of Licae, so the lanterns probably aren't powered by a constant stream of vys.
>>
>>31635553
>Pop out and start casting, the four of you should be able to put them down.

With something this if possible:
>>31635553
>>
>>31635646
Then how are the Powered?
>>
>>31635661
If we find out it will be IC not from Soma telling us.
>>
>>31635661
You don't know. You'd need to experiment to find out.

>>31635510
>>31635540
>Screw this vent.

>>31635659
>>31635553
>Attack immediately

Holding final destination votes.

Vote
>1
To just keep exploring the vents

Vote
>2
To attack immediately, focusing on making sure the guards can't call out while the rest of your party finishes them quickly.
>>
>>31635468
>Screw this vent, you'll just explore the ventilation system until you find an exit more suitable.
>>
>>31635733
1
>>
>>31635733
1
>>
>>31635733
2
>>
>>31635733
1
>>
>>31635733
1
>>
>>31635733
>You'd need to experiment to find out.
is Soma-speak for
>No spoonfeeding, baka! Boku no Pico!
>>
>>31635646
didnt think of that
>>
>>31635785
>>31635771
>>31635761
>>31635753
>Explore vents

>>31635767
>Attack!

Writin'
>>
>>31635646
Can we start the sword plan?
>>
>>31635924
Later we're low on Vys after we get some sleep
>>
>>31635983
of course
>>
You carefully maneuver your way past the vent, making sure not to make too much noise on your way. Your companions follow suit. For a system of vents, you'd really expect there to be more crossroads and splits in the path. The vent you're in has been perfectly linear so far. That changes after a few more minutes of crawling. You find yourself in some sort of central unit, a fan high above you spinning slowly and a dozen paths branching out in any direction. They all look the same, some slightly more cobweb crusted than others. That is, until you start to hear a faint sound coming from one vent in particular At first, you think it's rushing water or perhaps one of those bladed fans Fulvia mentioned. After listening closely for a while you start to pick out more distinct sounds.

You suddenly realize it's the sound of people screaming. Well, perhaps not people, but certainly something screeching as loud as it possibly can. Like a stuck pig. You glance at your companions and, save Profectus, they stare at you impassively. For his part Profectus looks incredibly uncomfortable. He speaks up as you start to climb into the vent the screaming originates from. “Are you sure that's a good idea?” Chryssa answers before you get an opportunity. “It offers the best chance of finding something interesting.”

>No, Profectus is right. It's probably some kind of horrible torture pit. Lets turn back.
>Chryssa is right. It's probably some kind of horrible torture pit. Lets investigate.
>Lets just pick one of the other vents at random, I doubt they keep treasure in the horrible torture pit.
>>
>>31636225
>>Chryssa is right. It's probably some kind of horrible torture pit. Lets investigate.
Only IC choice
>>
>>31636225
>Lets just pick one of the other vents at random, I doubt they keep treasure in the horrible torture pit.
>>
>>31636225
>>Chryssa is right. It's probably some kind of horrible torture pit. Lets investigate.
>>
>>31636225
>Chryssa is right. It's probably some kind of horrible torture pit. Lets investigate.
>>
>>31636225
>>Chryssa is right. It's probably some kind of horrible torture pit. Lets investigate.
We're out here for the exploring, let's explore.
>>
>>31636249

If it's a torture pit, not only will they be distracted, but they're highly unlikely to be well-armed aside from a token guard - if any.

I suppose the chances of an enemy Vatis are higher though, but that's an argument for attack on our terms instead of having them appear later and ready for us.
>>
>>31636225
>>Chryssa is right. It's probably some kind of horrible torture pit. Lets investigate.
>>
>>31636291
IC, It really come down to.

"Hey, this is interesting" versus "Hey this is dangerous"

Interesting has always won with us
>>
>>31636225
>>Chryssa is right. It's probably some kind of horrible torture pit. Lets investigate.
>>
“Chryssa is right, Profectus. If it's some sort of horrible rape and/or torture pit populated by monsters. Maybe the miners that were left here after the Fall of Rhynia have mutated after a millenia of inbreeding. Maybe now they rove the halls screeching, as it's the only method of communi-” Profectus interrupts you. “Alright, alright! I get it! Gods above, Mik. That sorta talk isn't helping.”

The four of you proceed down the vent shaft, Profectus once more taking up the rear. As you crawl Chryssa speaks up. “I will bet you my cut of the treasure that we're about to come face to face with the result of Rhynian experimentation on convicts.” Fulvia speaks up. “I'm not taking that bet. That's probably what it is. Convicts aren't people so they made great test subjects.” Profectus calls out from the back. “I've got half my cut on inbred miners.”

>You're both crazy, It's totally a torture pit!
>It's totally inbred miners, Chryssa. Inbred cannibal miners.
>No bet, it's definitely Rhynian experiments.

>(Still writing, but just for funnsies.)
>>
>>31636500
>You're both crazy, It's totally a torture pit!
Bet our cut on it.
>>
>>31636500
>>You're both crazy, It's totally a torture pit!
>>
>>31636500
>>You're both crazy, It's totally a torture pit!
>>
>>31636500
>>No bet, it's definitely Rhynian experiments.

They're frickin' everywhere. You can't raid one dungeon without tripping over some poor bastard with twenty mouths.
>>
>>31636500
> tortue pit
I was promised a torture pit damnit.

Also the chance to recruit another adventure bro?
>>
>>31636500
>>You're both crazy, It's totally a torture pit!
>>
Sorry if this was asked before but what kind of accents does are party have?
>>
>>31636500
>You're both crazy, It's totally a torture pit!
>>
>>31636693
Profectus is vaguely Italian.
Chryssa is vaguely Greek.
Mikhael is vaguely Arabic.
Fulvia doesn't have a detectable accent, which in a way is its own accent.

You're all essentially speaking Latin to one another.
>>
>>31636693
Profectus : Roman
Fulvia : Fembot
Chryssa : Woman
Mik : Think Dunmer accent
Atleast that's my headcannon
>>
“I've got my cut of the loot on a torture pit of some sort. I mean, come on! These are bandits we're talking about! What sort of bandits don't keep captives somewhere in their base for their amusement?” Chryssa responds with. “I don't know of any sort of bandits that do that where I'm from. I mean, you hear every now and then about the occasional rape but by and large they're very polite. Especially if you rip the leader's head off and beat another to death with it.” Profectus

The further you go, the more degraded the vents seem to be. The metal is rusted, bolts are missing, cobwebs choke the vents completely. You end up needing to pull out your new dagger at one point and cut a path ahead of you just to progress. Do the vents just not run, is that it? You can't imagine any other excuse for how poorly maintained these things are. The further you go, the louder the screaming becomes. It is screaming too, not just an incoherent screech or the sort of sound an animal would make.

When you finally reach another vent, you can only just barely spot two guards sitting by a door playing cards with one another. A barred window allows a peek into the room beyond the door, but you can't really see anything beyond the flash of metal ball in the dim lantern light, followed immediately by a pained scream. You're relatively certain it's a woman's scream, but there is some ambiguity to it. The scream is cut off shortly after it begins and you hear someone, definitely a man, muttering from beyond the door. Perhaps they're interrogating someone?
(1/2)
>>
Chryssa whispers. “Do you still win if it's an interrogation chamber?” To which Profectus responds before you have the opportunity. “Damn it, Chrys. Really not the time.”

The hallway isn't as well lit as the halls nearer the entrance were. They have torches to provide light instead of Rhynian lanterns, and you can snuff those out with a wave of your hand.
>Snuff the lights, kick out the vent, drop down into the hallway, and attack the two guards.
>Use ranged magic to try and take them out without exposing yourself.
>Keep going, maybe you can drop directly into the torture room.
>>
>>31636960
>>Keep going, maybe you can drop directly into the torture room.
>>
>>31636960
>Keep going, maybe you can drop directly into the torture room.
Tell Chryssa that yes, it totally still means we win.
>>
>>31636960
>>Keep going, maybe you can drop directly into the torture room.
>>
>>31636960
>>Use ranged magic to try and take them out without exposing yourself.

I think this is the best place to jump in, the screaming will cover any sound we make.
>>
>Keep going
Writin'
>>
>>31636960
>>Snuff the lights, kick out the vent, drop down into the hallway, and attack the two guards.
>>
Does anyone else kinda imagine these guys as the Scooby Doo gang right now? All we need is a failed Rynian experiment dog/human chimera and we would have that shit to a tee.
>>
>>31637238
Fulvia can be our scooby
>>
>>31637238
So is Profectus gonna get a pet?

Or does Ricky count as our Scoob?
>>
>>31637269
Fulvia is Velma
>>
>>31637269
>>31637271

I'm thinking:
Mik = Freddie
Chrys = Daphne
Prof = Shaggy
Fulvy = Velma

If Fulvia had kept the breacher construct, then she could have been the loveable pet.
>>
>>31637314
>implying we aren't Shaggy
Stay delusional
>>
>>31637314
We just need to pick up some Elaudian jungle animal now.
>>
>>31637332
Meh, we are the one who always wants to explore the "huanted" whatever. Plus we are the leader.
>>
>>31637332
We're the reliable one. Not shaggy.
>>
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You think about it for a moment. “An interrogation chamber is basically a torture pit with a purpose, so yes I still win.” Profectus mumbles some obscenity under his breath but doesn't actually say anything. Chryssa just sighs, though you're not sure why she's disappointed. She'll probably just get you to buy her something as her share of the loot anyway.

Bets aside, you continue through the ventilation shaft until you're above the interrogation chamber. You find that there is indeed another vent in this room, a vent that isn't covered, allowing you direct access without needing to worry about the guards or kicking the vent cover off. The interrogation chamber is also much gloomier than the hallway. It's a large room with torches at each corner, leaving the center of the room shrouded in shadow. Overall it presents a much more appealing avenue of assault.

Peeking your head into the room, you see an array of torture devices. Against one corner, unused, sits a odd table with winches and shackles at either end. Probably meant to stretch out the victims body until bones break, tendons rip, and joints are dislocated. You also note some sort of weird chair with a pyramid shaped block on top, and a series of ropes, pulleys, and straps around it. You've no idea what that might be used for. A wheel with straps is pinned to the wall, spinning languidly in place.

None of those were in use though. Rather the torturer was using some sort of metal mace with a hollow head, which he dipped in boiling water and then swung at a woman who was shackled to the floor. He also has what you think is pitch sitting over the fire, still heating up. Probably quite painful, but certainly not the worst torture device available to the bandit. Come to think of it, you could turn that against him quite easily...
(1/2)
>(The image I was going to use has already been posted. Damn. Have this instead.)
>>
As for the woman herself, you can't get a very good look at her. She's stripped naked and covered in blisters, that much you can see. Right now, the bandit is leaned over with a firm grip on her throat, muttering something in her ear. You pick up something about a 'key' but it's hard to be sure if that's really what he said.

>Drop down immediately, attack directly. Focus on putting him down quickly and without frills.
>Draw the boiling water out of the pot and splash the entirety of it onto the bandit, a taste of his own medicine!
>Extinguish the torches as you drop down, and try to sneak up behind him. Then scare the shit out of him. You might be able to cow him into answering your questions.
>Write-in
>>
>>31637500
>>Drop down immediately, attack directly. Focus on putting him down quickly and without frills.
as quickly and quietly as possible
>>
>>31637500
>>Draw the boiling water out of the pot and splash the entirety of it onto the bandit, a taste of his own medicine!
>>
>>31637481
>>Write-in
same as before. leech and silence him.
have chyssa snipe anything that comes through the door.
>>
>>31637481
>Voibardian Bandits.jpg
Who the hell are the Voibardians?
>>
>>31637537
Supporting. We're gonna need some more energy to stabilize the poor woman, but with the stipulation that Chryssa uses her mask to check for nearby enemies first.
>>
>>31637555
You'll find out. Patience, Anon. Patience.
>>
>>31637500
>>Drop down immediately, attack directly. Focus on putting him down quickly and without frills.
>>
>>31637537
>>31637500
second
>>
>>31637537
Fourthed. Gotta build up some juice for Batman shenanigans.
>>
>>31637537
lets not focus too much on vampirism we were warned about that

burn the fool burn him with his own water
>>
>Leech and silence
Seems popular.
Writin'

I need 6 rolls of 3d10. DC varies. I'll apply modifiers.
>>
>>31637500
>>Draw the boiling water out of the pot and splash the entirety of it onto the bandit, a taste of his own medicine!
>>
>>31637612
It's just for a day. We might take a small penalty to our immediate meditate DC, but it'll hardly cripple us. Besides, there's still a dozen of these fools left, and a named mini-boss we got to kill.
>>
>>31637537
this. we are in dire need of summadat Vys
>>
Rolled 3, 8, 9 = 20

>>31637612
We were only warned about that so we don't rely on it fro weeks at a time.

Not appopriate here

>>31637651
>>
Rolled 10, 10, 3 = 23

>>31637651
>>
Rolled 2, 5, 3 = 10

>>31637651
>>
Rolled 7, 16, 19 = 42

>>31637651
>>
Rolled 3, 9, 5 = 17

>>31637651
>>
>>31637657
There will be no penalty
>>
Rolled 2, 10, 4 = 16

>>31637651
>>
Rolled 8, 1, 5 = 14

>>31637651
>>
Rolled 9, 6, 1 = 16

>>31637683
Gah, sorry! Made a mistake!
>>
>>31637673
>>31637675
>>31637681
>>31637685
>>31637701
>>31637707

So, alright? I hope?
>>
>>31637673
>>31637675
>>31637681
>26, 29, 16 vs DC 25 to get to the bandit without alerting him.
>Regular Success!

>>31637685
>>31637701
>>31637707
>19, 18, 16 vs DC 15 to drain the Bandit
>Great Success!

Wow, the dice gods really favored you this time around. Writin'
>>
>>31637733
We should totaly sneak up and bit his neck and channel the spell through there, just for shits and giggles, and to scare our friends.
>>
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>>31637733
Fuck yeah! Gosh I like this quest.

Please be a cute brown elf captive.
>>
>>31637761
No.
>>
>>31637753
And thus we finally get our nom de gurre. Vamoire Mikhael.
>>
>>31637761
Already have our token elf, Brofectus

We need a disfigured, burned fema- look what we have here!
>>
>>31637916
Dog-girl? Catgirl? Come on anon, use you words!
>>
>>31637952
No.
>>
>>31637916
>>31637761
but what if it was true and we get an adorable sidekick
>plus Mik is like 6'8" and the height difference would be hilarious
>>
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>>31637966
>>31637800

Getting real tired of yo' shit anon...
>>
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>>31638013
You mean there could be... shoulder rides!
>>
>>31638033
yes, and little girl/giant man antics galore
>>
You grab hold of the edges of the vent and drop through the vent, dangling for a moment before dropping down. As you land you roll beneath some sort of wooden horse, except the body is some sort of sharp wooden hedge and it's surrounded by weights. You hear the bandit stop muttering, and after a moment he ask. “What was that?” The woman responds. “Probably your shriveled up balls finally dropping, you impotent bastard!” Accompanied by the sound of her spitting on her captive.

Well, she still has some fight in her. You hear a scream shortly after and take that as your chance to slip up behind the guard. Slowly, you rise up behind him. A semi-incorporeal creature of shadow. This close, you can make out the captive much better. She's a Samjan, probably a few years older than you but it's always hard to tell. She is absolutely covered in blisters, mainly focused around her torso but her neck and arms are also particularly bad. Only her dark skin and lithe frame give her away as Samjan. It seems as though they sliced off the majority of her ears and sickly looking scabs cover what remains. She stares at you with a mix of fear and hopefulness, probably thinking you some sort of vengeful spirit.

You place a hand upon the shoulder of the bandit, pulling him towards you. He is dressed in heavy armor, and a particularly threatening spiked flail is wrapped around his waist. He wears a full helm, but you rip it off. He opens his mouth to shout, but seems stunned for a moment after seeing you. You channel a leach spell through the hand clutching his throat and are pleasantly surprised to find him quite magically rich. Perhaps he had the talent to become a Vatis, had he only been trained.
>Vys Pool: (17/26): You still feel fresh, though taking on the world is probably a bad idea.
(1/2)
>>
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>>31638071
Sasuga.
>>
>>31638071
All Protags need a shoulderloli
>>
He crumples to the ground unconscious, and you summarily stomp on his threat. There is a satisfying crack as his neck snaps and he takes only a few more shuddering breaths before passing on to the next life. The woman doesn't seem to know whether to shout for joy or start sobbing.

>Heal her, before anything else.
>Go kill the two door guards before they get suspicious.
>Ask her a few questions, while she's still terrified of you.
>Screw this woman, you're not here on a rescue mission. Leave her here.
>>
>>31638071
> we'll even like the kid/girl/lady/grandma
>>
>>31638109
Heal her.
>>
>>31638109
>>Go kill the two door guards before they get suspicious.
>>
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>>31638109
>Heal her, before anything else.

Have the others deal with the guards.
>>
>>31638109
>Go kill the two door guards before they get suspicious.
>>
Best I can do, reference wise. My art folder is becoming a little light. Need to restock.
>>
>>31638109
>>Heal her, before anything else.
>>
>>31638146
>>31638124

Guys, guys!

Come on: this is what we have lackies/friends for!

>>31638152
So... can I maybe dump some brown elf girls?
>>
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>>31638109
>Heal her, before anything else.
>>
Rolled 5, 9, 7 = 21

>>31638109
>Heal her, before anything else
>Go kill the two door guards
>>
>>31638109
>Ask her a few questions, while she's still terrified of you.
Tell her to stay quiet.
Who are you? Why are you here? What do they want from you?
>>
>>31638176
No blatant cheesecake, but yes. Art dumps are always acceptable.
>>
Guys, use this chance to learn who is she and why she is being tortured. She can witheld information later, she probably will. We can heal her we learn who she is.
>>
>>31638188
Asshole.


>>31638109
Heal, then kill the guards, then untie and clothe her, then bring in allies.
>>
>>31638109
>Go kill the two door guards before they get suspicious.
>>
>>31638109
>>Ask her a few questions, while she's still terrified of you.

Ask her where the key is.
>>
>>31638184
>>31638163
>>31638134
>>31638121
>Heal

>>31638124
>>31638146
>Kill

>>31638188
>Question

Tippity tap tap typin'
>>
>>31638109
>>Heal her, before anything else.
>>Go kill the two door guards before they get suspicious.
get Chrys and Prof on it
>>
>>31638109

>Heal her, before anything else.

man c'mon guys, don't go all Batman on her, let's hippocratic oath this shit.
>>
>>31638215
Fool.
>>
>>31638109
>>Go kill the two door guards before they get suspicious.
>>
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>>31638195
Haha... well there goes that. This is about the least cheese pic I have apparently.
>>
>>31638213
Let's not be an asshole and let's give her the benefit of the doubt.
>>
>>31638215
Kill her, heal the guards, untie and clothe the allies
>>
>>31638232
We aren't a suspicious asshole.
>>
>>31638251
>benefit of the doubt.
What?
>>
>>31638219

While we heal her tell her to keep screaming like he is still being torture.
>>
>>31638215
Fuck off. Mikhael is an asshole and would prefer to increase the likelihood of his party's survival than endanger them by not waiting a fucking second to kill the guards.
>>
>>31638290
He could have someone kill the guards for him, WHILE healing, though. He's crazy, not stupid. Plus, healing her may put her in a better disposition to ask questions. It also gives her a display of our power.
>>
>>31638290
There's a difference between being "a bit of an asshole" and being a total fucking prick who will interrogate a girl who just got tortured for info that we have no idea about, nor do we really care about. Especially when he can heal her with a wave of his hand at no cost to him.
>>
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>>31638250
i demand smaller
>>
>>31638328
Meh that's what I suggested. I mean, if we planned on soloing this, why did we even bring the band, ya know?
>>
>>31638290
>>31638328
>>31638330

Mikhael is also a greedy fuck, if they we torturing her is because she knows something valuable. If the stick didn't obviously work the carrot will.
>>
>>31638330
>There's a difference between being "a bit of an asshole"
Stop there.
We just got done framing an innocent person for murder and setting a fire to escape that ended up burning a part of the city.
>>
>>31638348
Heh, the cutest. But if Soma would rather not weather a flood of delicious naught brown knife ears I will acquiesce.
>>
>>31638195
>brown
>elf
>captured and tortured
>No blatant cheesecake
You ask for the impossible.
>>
>>31638357
No he isn't.

That's a stupid meme that you fucks decided to come up with because we barter well.
>>
>>31638372
yeah, that works i suppose
>>
>>31638369
Both of which we regretted.
>>
>>31638369
We didn't set a fire, we asked for a distraction. That's it. The fire was set by Prof, who hadn't meant it to be as strong as it was and seemed to regret it. And innocent is a bit of a stretch, given the guy we killed was hiring a mercenary army to ransack the city and use it as a way to secure more power from the academy.
>>
>>31638397
He is greedy as fuck. Greed is not a meme..
>>
>>31638415
No he didn't.
>>
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>>31638402
Sorry.
>>
>>31638421
>framed an innocent person
lrn2read
>>
>>31638421
>And innocent is a bit of a stretch, given the guy we killed was hiring a mercenary army to ransack the city and use it as a way to secure more power from the academy.
Reread the thread
>>
>>31638357
No we aren't.

We enjoy having money, everyone does.

He isn't going to torture or interrogate a torutred girl.

We aren't about to go robbing caravans.


All we ant to to explore the world, not jew it up on a pile of gold.

Money is very nice, but it's just money, and we have a fuck ton right now.
>>
>>31638424
Mikahael is greedy, yes, but he's not an outright evil cunt. He has helped people with motives that didn't stem entirely from self interest, so shut the fuck up
>>
>>31638425
Were you not here?

It was stated multiple times how we felt bad for framing th whore and for huritng innocents of the city
>>
>>31638469
Greed is an overabundance of desire for wealth.

We desire wealth but we are more than willing to part with it in certian situations.

Like with the bandits in the beginning.
>>
>>31638469
>he's not an outright evil cunt
and why are you randomly stating what he is not exactly? The conversation goes as follows
>he is greedy
>no he is not. meme hurr.
>yes he is.
>okay, yes, he is. but evil cunt hurr.
you keep stating unrelated and stupid things.
>>
>>31638484
He was asked about it and said he didn't regret it
>>
>>31638508
Different person

>>31638519
gimme a sec
>>
>>31638508
Alright, I understand since we're all anons it may seem like a stream of responses come from one anon, but let me stop you right there and say that my only comment was that he was greedy, but not evil. Nothing before then.
>>
>>31638536
>gimme a sec
I'm going archive diving later anyway
>>
{Prof, Chrys, I need you to take out the door guards.} You transmit via the communication brooches. Once more you hear no response, but Chryssa and Profectus drop smoothly through the vent and approach the door. Chryssa draws a dagger from her sleeve and Profectus' arm slowly separates, revealing the molten innards of his arm. Chryssa holds up three fingers and grabs hold of the handle, then counts down to zero before jerking the door open. You see Chryssa rush through the door and hear one of the guards shout, only for the shout to turn into gurgling and eventually silence. Profectus follows and you hear a rush of heated air, see light bloom from the doorway, and smell the scent of burnt flesh filling the air. The guards are taken care of quickly and quietly.

While they do that, you assess the woman's wounds. The burns are quite bad, and even with magical healing she will have scars. You set to work either way, channeling vys into the woman's wounds and watching the flesh repair itself. Blisters recede, burns scar over, cuts knit together, and scabs flake away. She'll be disfigured for the extent of her natural born life, but at least she won't die any time soon.

When she speaks, it's not the hesitant, halting tone you'd expect from a woman who just spent an indeterminate period being tortured and possibly raped. It's confident and authoritative. “Who are you? Why did you come to this ruin?” You lower your hood, unable to resist smirking cockily. “An interested party, my name isn't important.” You respond, before cutting her hands and feet free of their binds. Rather than an embrace or a thank you, the woman backs away and glares at you. “You are an aghtak. I'd recognize a brand so blatantly removed from a mile away. Why would you free me if you are one of them?”
(1/2)
>>
>>31638519
http://suptg.thisisnotatrueending.com/archive/31411898/
>>31411902
>You avoid the main roads, instead sticking to alleys and side streets as you weave your way towards the tavern outside City Hall. A glance behind you reveals that the orange glow of the burning house has grown brighter rather than dimmer as men and women rush to fight the flames. A bad sign, though you comfort yourself with the knowledge it has only been a few minutes. There is still a chance to contain the blaze, a chance no further loss of life is necessary.

>You cast your thoughts forward, to your escape attempt. Worrying yourself over the welfare of the citizenry will get you nowhere, they're not your responsibility. Making sure you're out of the Upper Quarter before it's sealed off and searched on the other hand, is.
>>
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>all this bickering
>over one decision
>>
You're about to respond when Fulvia clangs loudly into the floor. It seems she forgot to grab hold of the edges of the vent before dropping down. She mutters a few expletives before righting herself and mumbling an apology.

>Not all Banished are evil bandits, woman.
>Shouldn't I be asking the questions here?
>Can a guy at least get a thank you? Gods above!

>I'll answer a few questions after this post.
>>
>>31638577
>>Shouldn't I be asking the questions here?
>>
>>31638577
>Can a guy at least get a thank you? Gods above!

>Million dollar smile.

Wait so we about done for the night?
>>
>>31638577
>>Not all Banished are evil bandits, woman.
"While many are branded for crimes against the people, so are many to silence them when the try to help the people"
>>
>>31638577
>Can a guy at least get a thank you? Gods above!
>I am not one of the bandits, I thought that was obvious already but i guess not.
>>
>>31638577
>>Not all Banished are evil bandits, woman.
>>
>>31638577
>Not all Banished are evil bandits, woman.
>>
>>31638577

>Can a guy at least get a thank you? Gods above!
We are an asshole, but also
>Not all Banished are evil bandits, woman.
>>
>>31638561
Oh yeah, I knew he didn't like the way the fire was spreading and that he was worried about the civvies that weren't near where shit was supposed to go down. But later he tells Chryssa he doesn't regret it.
I must've has trouble communicating earlier,my bad
>>
>>31638608
I doubt many honestly. The majority are probably criminals.
>>
>>31638577
>>Not all Banished are evil bandits, woman.
Let's start by clarifying we're not a bandit
>>
>>31638577
>Not all Banished are evil bandits, woman.
>>
>>31638519
One can feel guilty and not regret what happened. You would rather have not framed the hooker, and you feel a little guilty for it, but you don't regret it. The lives of you and your companions are still more important than the life of a hooker.

As for the greed issue, Mikhael isn't really greedy. Certainly not to the point that he'd endanger his life or his companions life. In fact you part with wealth quite willingly, you've gained fortunes and lost them multiple times in this quest already. You're really just not overly generous, you don't like spending money unnecessarily.

>>31638421
The fire was indeed Prof's fault, but both Mikhael and Prof feel terrible about the fire. It probably took a lot of innocent lives that night, and had either Prof had more control or Mikhael been competent enough to pull the assassination off alone it wouldn't have happened.
>>
>>31638577
>>Can a guy at least get a thank you? Gods above!
with a wide smile, then
>>Not all Banished are evil bandits, woman.
is clearly the best way
>>
>>31638577
>>Not all Banished are evil bandits, woman.
>>
>>31638605
Probably,
I'm sorta drunk, frankly. I'll wrap it up with the party preparing to proceed towards the treasure room/boss fight/rest of the facility/whatever.
>>
>>31638577
>>Not all Banished are evil bandits, woman.
>>Can a guy at least get a thank you? Gods above!
>>
>Can I at least get a thank you?
>Not all Banished are bandits.
Writin'
>>
>>31638655
You just settled like a thousand arguments that this quest was going to have.

Thank you.

QMs never step in like this and i love you for actually stepping up and saying "this is the character"
>>
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>>31638673
Heh. My favorite kinda QM. Like I have said before your pretty good and your quest is fun.
>>
>>31638748
>QMs never step in like this
You're reading the wrong quests
>>
>>31638804
Rarely.

only following 5 right now, and most are solidly characterized
>>
You sigh dejectedly. “Oh, come on-” You look up, presenting as charming a smile as you can muster. “Can a guy at least get a thank you? I mean, I rescued the fair maiden from torture! I might as well be the very definition of a knight in shadowy, incorporeal armor right now.” She responds wryly with. “I doubt that's a defined term, but thank you all the same.” You continue with a slightly more serious tone. “As for the brand, don't worry about it. Not all aghtaki are bandits. Some go on to be productive members of society!”

She scowls. “None of the ones I've met. Rapist and scum, every la-” She cuts herself off when the unconscious bandit starts to snore. She stares at the man for a time before holding out her hand. “Give me your knife.” You know where this is headed. You flip the weapon absentmindedly in the air and catch it by the blade, handing it to her hilt first. She takes the weapon and crouches over the bandit. Promptly, she slits his throat and wipes the blade against the sleeve of his shirt, before handing it back to you. “Thank you. Now then, as I was saying. Every Aghtaki I've met have been rapist and scum. Why should I think you any different?”

You slide the dagger into your cloak before responding. “Because you have a very limited view of what it means to be an aghtaki. To be banished is to truly be free, and though some might resort to rape and thievery many simply decide to exercise their full potential. I have become an adventure, a friend of mine is the head of a magic Academy in one of the northern cities.”

(1/2)
>>
She folds her arms in front of her chest, shielding her modest breast. “Fine, I'm willing to accept you are an exception to the rule...” Her composure seems to be breaking down. Tears are forming at the edges of her eyes and she's shivering. Not to mention she seems quite self conscious, what with being naked in front of four strangers. You quickly reach into your cloak and pull out the leather armor you'd used as a disguise while assassinating Lord Spiros, handing it to her before transmitting to Profectus. {Strip one of the guards and bring me his clothes}.

You turn away from the woman, as is polite, and let her change. You only turn back around once she's finished changing. The clothes Profectus looted from the guard fit her poorly and she still seems about to cry, but her voice is still confident. “Thank you, Aghtak. I mean that sincerely...” She swallows a lump in her throat before continuing. “I would... appreciate it if you helped me to the exit. I... don't really know my way around.”

>Explain that you're here on a mission, and you really need to complete that mission before leading her anywhere.
>Ask if she'd be willing to answer some questions first. (Name, what she's doing here, et cetera)
>Explain you're just as lost as she is.
>Write-in
>>
>>31638947
>Explain that you're here on a mission, and you really need to complete that mission before leading her anywhere.
>Ask if she'd be willing to answer some questions first. (Name, what she's doing here, et cetera)
In that order
>>
>>31638947
>>Explain that you're here on a mission, and you really need to complete that mission before leading her anywhere.
>>Ask if she'd be willing to answer some questions first. (Name, what she's doing here, et cetera)
>>
>>31638947
>>Explain that you're here on a mission, and you really need to complete that mission before leading her anywhere.
>>Ask if she'd be willing to answer some questions first. (Name, what she's doing here, et cetera)
>>
>>31638947
>>Explain you're just as lost as she is.
but we would love to help lead her out. although
>Explain that you're here on a mission, and you really need to complete that mission before leading her anywhere.
and she is free to join us as it will no doubt give her well deserved pay back and safety in numbers
>Ask if she'd be willing to answer some questions first. (Name, what she's doing here, et cetera)
while we walk
>>
>You're here on a mission
>Ask some questions
Writin'
>>
>>31639019
Second? Seems a bit much to ask for Soma.

Is it really ok to choose all three?
>>
Uhhhh, didn't we stomp on the torturer's neck?
>>
>>31639055
eh, other choice was enough
>>
>>31639055
why wouldn't it?

we aren't pressed for time, we can ask all the questions we want.

Also, we won Chryssas share, and half of Profectuses share.
>>
>>31639063
... I forgot. Blame it on the alcohol.
>>
>>31639063
>>31638673

It is all good. There was a second torturer there. He got knocked out when we descended!

There you go buddy.
>>31639081
>>
>>31639081
It's ok, having restart snorring again for a lolwut moment only to have Chrissa to crush it's head.
Or something.
>>
>>31638947
>Ask if she'd be willing to answer some questions first. (Name, what she's doing here, et cetera)
She is helpless little maiden and all. We can help her, i have no problem with that. But we need to know who she is and why she was being tortured.
>>
>>31639081
https://www.youtube.com/watch?v=FuLhlrq-92w
>>
>>31639063
maybe it didn't kill him
>>31639081
>>
“I would be more than willing to lead you to safety, if I only knew the way.” She stares at you for a moment before responding absolutely deadpan. “You're lost.” You hold up a finger. “No, not lost. Adventuring. There is a difference, I swear!” She seems unconvinced, but you plow on undeterred. “Listen, I came here for a very specific purpose. I rescued the Shazadi-” She holds up her hands, indicating you stop. “Woah, woah, woah. You rescued the Shahzadi?” You hold up your hand, displaying the Symbol of the Dynasty. “Yes, but that's not important. I rescued her from a group of bandits and they told me that there was a vast treasure in this ruin, their base. I intend to claim it.”

She rolls her eyes, but says nothing. “Believe me, I will offer you revenge on a silver platter if you wish it. However, I cannot lead you to an exit until I both complete my mission, and find an exit. Both task would be expedited if you'd answer some questions.” She purses her lips, thinking it over for a time before responding. “Very well, ask your questions.” You decide to start with the simple stuff. “Who are you? Why on Earth were you in an old Rhynian ruin?”

She responds reluctantly, almost spitting the words out. “I am Gunay Darzi, Captain of the thirty-second division of the El-Amin guard. I was sent into the mountains on a mission to wipe out bandits. When I found this ruin, I could not believe my luck. Unfortunately, the bandits overwhelmed my patrol and I was captured, the rest killed.” She spreads her hands, presenting the entirety of the torture room to you. “I have been here for three months. I have wish for either death or revenge, nothing more.”
(1/2)
>>
You nod your head. “You will have you revenge, I promise. What of that key the bandit mentioned?” She sighs, rubbing her eyes. “The leader, a man called Baldev, had a key strapped to his neck. When he was interrogating me I snatched it, and tossed it into the central mine shaft. It's lost for good, as they have been unable to defeat the monstrosities that lurk in the depths.” Well, it's a relief you stole a copy of the key from on of the Vatis you defeated then. Hopefully you won't need to journey fifteen miles into the crust to retrieve the damned key. “Do you feel well enough to fight? I can provide you with a weapon if necessary.”

She waves you off. “My things should be stored near-by, but I appreciate it. I am a unparallelled warrior-” Somehow, you think she's exaggerating. “-And an amateur Fire Vatis. I am... I am weak at the moment, but I can carry my own weight if you'll let me.”

>Ask some more questions of Gunay.
>Set off to find her things.
>Set off to find the treasure!
>Set off to find more bandits!
>Write-in
>>
>>31639346
>>Set off to find more bandits!
Enemies first, then treasure
>>
>>31639346
>>Set off to find more bandits!
>>
>>31639346
>Set off to find her things.
>Ask some more questions of Gunay.
While searching for her things, like how many vatis the bandits got, how trained are they, anything that could give us an edge.
>>
>>31639346
Lets grab her kit and look for bandits to murder.
>>
>>31639346
>>Set off to find her things.
>>Set off to find more bandits!
>>Set off to find the treasure!
in that order
>>
>>31639346
>Set off to find her things.
>Set off to find more bandits!
>>
>>31639346
>Set off to find more bandits!
>>
>Find her stuff!
>Find some enemies!
I'll pick up next thread with those choice. For now, thread's over folks. Will stick around for Q&A briefly.
>>
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>>31639346
>Set off to find her things.
Then:
>Set off to find more bandits!

New party member get!
>>
>>31639424
We kind of already know that. We can assume most of the archers went raiding, and the named boss is at least a Vatis.
>>
http://suptg.thisisnotatrueending.com/archive.html?tags=Banished%20Quest
Thread is archived here.
>>
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>>31639463
Haha.
Good night Banished Meats. We will watch you slumber.

We expect great things of our favored meat!
>>
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>>31639511
>>
>>31639463
Soma, how drunk are you?
>>
>>31639540
Not very. I polished off about a fifth of scotch over the course of... two hours.
>>
>>31639540
That gif is of him as of 3 minutes ago
>>
>>31639551
What city are you from?
>>
>>31639564
Little Rock, Arkansas. I've also lived in Chicago, Phoenix, and Dallas.
>>
>>31639581
Holy shit, does your name start with a P? I might know you.
>>
>>31639581
Huh. Should have seen if you were passing through my town when you went to Dallas. Would have bought you a drink.
>>
>>31639604
It does start with a P. I've gamed with a few people from /tg/ so I wouldn't be surprised.

>>31639612
I'd never turn down free booze. Hang out on the I-75 waving a sign with "Soma" on it. I'll pull over.
>>
>>31639629

... Do you work at a call center?
>>
>>31639641
Nope, full time student.
>>
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>>31639629
Haha.

If you ever end up going through Lubbock, just drop a hint and I will respond on the twitter.
>>
>>31639650

Oh whew. For a second there I thought I knew you.
>>
Could we for a short while give a brooch to Gunay so we can coordinate easier?
>>
>>31639660
That was close anon. What a horrible thing that would be...

>>31639934
We just met the girl. And she is a guard captain. Don't give her any brooches.
>>
>>31639947
>We just met the girl. And she is a guard captain. Don't give her any brooches.
>And she is a guard captain. Don't give her any brooches.
Yeah, let's not give an easier means of communication to a trained soldier while we've got training in small unit tactics.
>And she is a guard captain. Don't give her any brooches.
Yeah let's not give a brooch to another vatis that could be better a fire magic than Prof without it's arm cannon.
>>
>>31640000
You realize we are banished, right? We saved her and sure, she will be grateful, but still we are what we are and she is what she is once we are out of here. The less she knows about us, the better it is for us. I would definitely prefer she do not know about our way of communication.
Do not mistake her with a friend.
>>
We need to ask her if she has any estimates of how many bandits there are in this ruin. I don't believe the bandits we interrogated before.

Also, a question: can we not leech vys from recently killed foes? And, can we leech vys directly from the lamps?

>>31640102
This.

Why are you assuming that she's going to immediately join us and adventure with us? I mean, that would be great if happened but let's wait for a bit and see what she decided. She'll probably go back home.




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