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Reaper Quest: Episode 2

Previously on Reaper Quest:
You are destroyer class reaper, created from a minor species during one of the innumerable cycles. You find yourself in the unknown galaxy with unclear timeline. You manage to survive so far and acquire some resources and knowledge.

The previous quest is archived here:

http://suptg.thisisnotatrueending.com/archive/24348485/

You have a facility producing mining drones in the Oort cloud of another system, which you control by quantum communication unit.

You are currently situated in dual star system that has a spectacularly rich asteroid/gas belt.

You are attached to the damaged ship's hull, controlling it utterly through your thick data cables, having life support, non-FTL drive and doors in your grip.

You have got 53 individuals captured and put inside your cargo hall.

Simple yet effective restraints have been produced to hold them in place until you decide they are loyal enough.

Biology analysis have been concluded, suggesting that species require quite primitive restrains to hold them in place.

You've got a small seeker swarm inside your cargo space.

Remaining ship's crew have initially followed orders of getting into the undamaged area, which is it's the cargo hold.

However, now there are around 100 armed individuals slowly proceeding with weapons from cargo hold entrance, where they destroyed most seeker swarms you had.

You have isolated an individual that was running from captain's quarter. It appears to be a male wearing told clothes and holding some kind of a weapon. He is smashing it against the door in vain.

You have concluded that armed mob moving in the direction of our data cables is a priority at the moment.

Do you:
A. Retreat your cables before armed group can reach them, placing blocks upon ship's system .(DC: Easy)
B. Try isolating and destroying the group using ship's systems. (DC: Medium)
C. Smash the mob with your data cables. (DC: Very Hard)
D. Attempt diplomacy (DC: Hard)
>>
>>31362231
>B. Try isolating and destroying the group using ship's systems. (DC: Medium)
>>
what dice are we using? d20? d100?
>>
>>31362449
roll d20 by typing "dice+d20" in "E-mail" field
>>
>>31362231
>B. Try isolating and destroying the group using ship's systems. (DC: Medium)
>>
>>31362492
" d20 "
>>
Rolled 13

>>31362497
>>
DC: Medium means you've got to roll above 10 out of 20 for success
>>
Rolled 15

>>31362497
>>31362507

Are you using best of 3 or just the first one?
Also, I would suggest first determining the action and then rolling. Otherwise the player opinions will change depending on the roll.
>>
>>31362522
I guess I will use average of 3 for actions.
Ok. Right now we got little amount of players so I assumed we go B using just two votes
>>
>>31362231
D Diplomancy.

Gimme a sec and I'll type some up for you.
>>
Rolled 16

B
>>
>>31362518
To the one guy, say in his voice, "Reply: I am not dead." then, in the Cyborg lieutenant's voice, say, "I am in the ship." Then, in the captain's voice, just to keep fucking with him, say, "I am an Ancient, yet still new." Add in another voice, a female that this man associates with and will recognize (check logs), "I am alive, whatever the criteria are." Finally, in a purely synthesized, robotic voice, ask, "Repeat Query: Who am I?"
>>
>>31362573
God dammit...right after I type >>31362616 up
>>
>>31362231
Isolate them and pump out the oxygen in their sections. See if they can continue fighting without air.
>>
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You successfully used ship's systems to close the doors of the section a mob was going through.

Then you turned gravity off.

And then you opened vents.

All except 3 of them began to suffocate and then their dead bodies began emerging from the ship's hull and slowly move away towards unknown destinations.

3 of them, however, had some kind of suit that preserved them from vacuum. Also they have some device that makes them stick to the surface.

They are currently hacking the wall with unknown weapons.

Suggest your course of actions
>>
>>31362573
>I guess I will use average of 3 for actions.
No! Don't use averages. They suck.

Use first roll or best of x but please don't use the averages.
>>
>>31362631
don't we need organic matter or some of our projects?
We shouldn't let those bodies just float away.

There are only 3 of them left. Can't we whack-a-mole them with our tentacles?
>>
>>31362634
Dude, he's the QM. He'll run it how he likes. Ignore the system and focus on the story.
>>
>>31362631
Increase local gravity in the section to crush them.
>>
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>>31362616
Using whatever little speech this individual have given to us, we attempt to say it in his voice, "Reply: I am not dead."

Then, in the Cyborg lieutenant's voice, we say, "I am in the ship."

Then, in the captain's voice, we say, "I am an Ancient, yet still new."

We check logs trying to find a female that this man associates with, but we are not succesfull. This man is not identified in logs.

Finally, we add in a purely synthesized, robotic voice, ask, "Repeat Query: Who am I?"

The man first starts smashing the door with increased speed but then slows and, finally, goes limp on the floor and starts making sounds.

It may be attempting to enter hibernation, you speculate.
>>
>>31362675
The system can help or hinder a story, just like a buggy game, no matter how good the story, can be less enjoyable.

Don't be a fucking idiot.
>>
>>31362692
Unlock the door. Send an alert through the medical systems about his condition.

In the notes section of the alert, put: Who am I?
>>
>>31362683
>>31362669

A brilliant thought goes throw your mind. You can try increasing the gravity in this section to slow them and then crush them with your data cable.

Roll d20 (DC: Medium)
>>
>>31362631
Flood the room with gasses. Increase the atmospheric pressure within the room until they implode under it.
>>
Rolled 17

>>31362722
>>
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>>31362634
Well, I like my random dice less random and closer to the normal distribution.
>>
Rolled 14

>>31362771
>Implying the dice will ever give you fair results anyways
>>
>>31362675
Average or rolls is the worst possible system it ensures that in the vast majority of rolls the results will be around 8-12.
If this system is used, Hard and Very Hard choices will be impossible and never chosen.

>>31362771
go with 3d10 instead then. With easy being 10, medium 15, hard 20 and very hard 25
>>
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>>31362231
>You have isolated an individual that was running from captain's quarter. It appears to be a male wearing told clothes and holding some kind of a weapon. He is smashing it against the door in vain.

>smashing against door

>typical

>mfw this is the captain

>yfw you realize exactly which ship we've captured
>>
>>31362824
Read further. I think I've broken him.
>>
>>31362722
>dice+d20
>>
Rolled 16

>>31362722
>>
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You attempt to increase the atmospheric pressure within the room until they implode under it. However, ship's system simply do not have enough power in them to increase atmosphere pressure more then 4x of the original. You do not notice the change in individuals' activity. Those suits must have protected them from somewhat increased pressure as well as from the vacuum of space.

But they did not protect them from a pressure your tentacle-like cables have put them under. You've calculated time perfectly and doors opened fraction of a second before cables would crush in them and, instead, your appendages smash those people.

Flying away from the contact, individuals land on the hard floor and mere moments after that they are flattened under your assault.

A fraction of mind suggests that everyone opposing us should be dealt with in such a way and that all that we don't control is opposing us.

Do you:
A. Wait till some captured ones are indoctrinated.
B. Make specific indoctrination attempt.
C. Else
>>
>>31362810
Well, I will think about something that will still lure you into going with Hard choices
And it will likely kill you, much to my amusement
>>
>>31362921
Only indoctrinate the captured ones, so that they can tell us all we want to know. As for the uncaptured ones, kill if they become violent, but let's make observations for now.

Especially where the one from the Captain's Quarters is concerned. Did we ever get that alert sent to Medical?
>>
>>31362921
>A. Wait till some captured ones are indoctrinated.
We have time, the opposition does not.
Continue to monitor the lifeforms that oppose us, and continue with indoctrination.
>>
>>31362921
can we quickly make some drones to collect the bodies which were vented into space?
We could make more seeker swarms with their organic matter
>>
>>31362921
can we put out the flames and fix the life support while we are at it?
>>
>>31363014
We could...but why?
>>
>>31363032
so that they don't all die off and we can indoctorate them?

I admit, I might have not been attentive enough. Is there a lot of the crew left alive except for ones we already captured?
>>
You use your spying drones to awkwardly bump the bodies vented into space towards your cargo hold.

With some help from additional seeker swarms you manufacture, bodes are placed into one big pile inside.

You proceed to create ridiculous amounts of seeker swarms using the dead bodies.

You calculate that you will soon have enough to sting the remaining thousandths of the crew.

Unless they employ same weapons that were used before in sufficient combination of numbers and efficiency.

Crew that now remains locked in their own cargo hall looks stable. Heat signatures suggest that most of them ceased moving and that their number did not significantly decrease.

You detect no central medical system, only an area of the ship called "medical", which contains objects for organics' use.

10 hours after, some of the captured crew awaken and try to get free. They are now somewhat receptive towards your suggestions. "What is this? Who are you?". One of them mutters: "Pirate scum".

Decide how you present yourself to them.
>>
>>31363154
"Alert: You are Me. Your body is now My own. Your actions are an extension of My will. Objective: Speak."

Send the mental command to have them all start speaking, about anything. Urge them away from repeating the same topic, and have them all talk. Just learn as much as we can from them as fast as we can.

Also, I still wanna play with that one crewman. Is he awake yet?
>>
>>31363178
Seconding this, but we could also present ourselves visually with a hologram, cycling through the appearances of everyone onboard.
>>
>>31363154
"My name is unimportant. You live because I allow it, you serve because I expect it, and if necessary, you will die because I demand it."
>>
>>31363178
voting for this while including the alterations in this >>31363219
>>
>>31363178
>>31363219
>>31363262

you guys want to freak them out?

We need to approach this in such a way that they become calmer.
Pretend to be someone who wants to help them. Maybe a privateer who somehow found them, wants to save whoever he can but is understandably afraid to personally go and bail them out. We could pretend that we cannot help them till their ship is fixed and that we are doing whatever we can. Tell them we are stabilizing the lofe support and putting out fires but it will take a lot of time so if they stay calm in the safety of the cargo hold, they will be saved soon enough.

We'll win enough time to fully indoctorate them that way.

Don't go all Skynet and Iron Age on them, it will only make them hostile
>>
>>31363178
Use a synthesized voice.
>>
We tell them "Alert: You are Me. Your body is now My own. Your actions are an extension of My will. Objective: Speak."

It seems that most except one of them did not percieve your sentence, it being comples and vague.

However, almost of them eagerly start to talk at once, needing only one little push on your side. You are able to listen to all of them simultaneously.

They start talking about how uncomfortable they are at the moment, their body needs unasnwered.

They proceed by remembering the situation they were in, how something horrible happened during what what you believe is their last FTL travel.

Their "damn captain" nearly got them all killed with his haste.

Some of them start discussing how to get out of their restraints. Muscles tensing, they still try breaking out in vain.

Then they catch the sight of a slowly diminishing body pile and some seeker swarms moving bits of flesh from it into unknown directions. Most scream, but some remain silent.
>>
>>31363307
We're a reaper, and a young one. Get into character, mang.
>>
>>31363307
They are restrained and unable to break free, and their indoctrination will proceed without concern as to their willingness.
There is no need to reassure them.
>>
>>31363343
Keep them talking. Repeat the query as indoctrination stages progress. I still wanna know about that one guy, tho.
>>
>>31363343
Drop your trip, OP?
>>
>>31363343
We must learn their form of FTL; it appears to be able to work independently of Eezo.

Interrogate them about their form of FTL, as well as about their polity, their 'sector capitol'.
>>
>>31363355
Weeks are needed for proper and sure mind-breaking indoctrination that leaves organics as nothing but totally insane slaves, obeying simple commands.

You also know that indoctrination is a process of breaking someone's mind in order to control it.

Breaking it more makes individual easier to manipulate but also hinders target's mental capacity.

In order to indoctrinate them in 30 hours, you need to get creative. On a bonus side, you will get capable servants if you succeed.
>>
Round up and indoctrinate anyone that's left, then vent atmo on the ship to put out the fires, and keep damage minimal. The less damaged the ship is the more we can learn about it, plus we don't want the data banks getting fried.
>>
>>31363343
>>31363477
my posts, dropped trip
>>
>>31363477
Replay the earlier message on a sub-sonic loop, low volume.
>>
>>31363343
Here's a question. Where is the Cyborg?
>>
>>31363505
Should start using a different name, OP. Could be something related to the quest. I don't think we have a Harbringer in /tg/ Or Aspirant or something.

On another note, does this Reaper unit have a designation, a name? We could designate ourselves as Tiji.
>>
>>31363660
>We could designate ourselves as Tiji
Created from the minor Neq'bhí-ard species?
>>
>>31363692
Yes.
>>
>>31363692
Seconding this
>>
>>31363692
Me Gusta
>>
>>31363596
You quickly manufacture speakers that allow you to replay earlier message on sub-sonic loop, low volume.

>>31363611
The cyborg is present here. She is not recieving this well. Her implants being restrained as well as her own limbs, she is muttering "Omnissiah preserve me" and tries to damage her head by smashing it against the wall she is attached to. This, however, is soon prevented as her restrains tighter.
>>
>>31363660
But...I was asking the one fucked up guy for a name.

You guys gonna take that? I was having fun...
>>
>>31363754
Yeah, they will soon have a name for us that will be whispered in fear. This is just our designation in our internal data banks.
>>
>>31363749
Try to search through logs about anything related to this "Omnissiah".

Also, how are the fires that were on the ship? have they been taken care of?
>>
>>31363749
Now that we have her here, restrained, use our data cables to connect to the cyborg's implants.
Let's take this nice and slow; assimilate her implants, optimize their operation and code, see if she has any cybernetic head computer implants, and make her serve us unconditionally.
>>
>>31363809
Or, ya know, we can try and understand this new organism before we smash it into something useful. Who knows, it might serve us better as something other than a mindless robot with fleshy bits.

Just uplink, take down all her firewalls, and say, "Hello." to her. Electronically.
>>
>>31363749
start pumping Indoctrinating suggestion right at the edge of the dominant species hearing capabilities.
>>
Millions of mind that composed you have actually chosen a name to present themselves as.

You were known to your kind as Tiji, aspiring to the ideals of the mighty Neq'bhí-ard species you were created from.
>>
>>31363749
We've probably weirded the crew out by now. I don't know, but brute-forcing indoctrination this early should be a last resort. Don't you think?

We should tidy up the place, repair any damage we can, and see about approaching the ship's crew about helping them achieve their goals (whatever they might be) to get them on side, so that they think we're useful.

Or have things already gone too far for that, do you think?

>>31363822
I'm all for this.
>>
>>31363692
>Neq'bhí-ard

the what?

google shows nothing
>>
>>31363861
well, we don't exactly have the time to do the longer indoctrination. the ship's air supply is running out
>>
>>31363865
Try saying it out loud.
>>
>>31363865
>the joke
>your head
Neckbeard.
>>
>>31363865
say it out loud

>>31363822
Seconding this but perhaps with some Messianic touches, you know Dues ex machina kinda stuff.
>>
>>31363874
Why are we bothering with Indoctrination anyway, it's going to take months to set up the mining ops and get resources going. We can't keep them alive, might as well just brute force interrogate their minds with mind-rape and gather up the biomass for making probes.
>>
>>31363891
I know what I'm doing, man. Playing an AI with deep thought is something I've done before.

And no, I won't be keeping my trip on, so shut up bitches.
>>
>>31363892
Well, we might be able to keep at least one alive, like the cyborg. Think of it as us getting our Saren
>>
>>31363908
I've already picked this one out. He should be in the medical bay right now.

>You have isolated an individual that was running from captain's quarter. It appears to be a male wearing told clothes and holding some kind of a weapon. He is smashing it against the door in vain.

That guy.
>>
>>31363876
>>31363888
>>31363891

aw fuck, I see
>>
>>31363822
Agreeing with this.
>>
>>31363892
Oh come on anon why don't you want to send the meatbags back with stories of the Machine god that saved them, then getting them to start a cult so their Civilisations[?] are ripe & willing for the coming harvest?
>>
>>31363908
That's more reasonable, we could put the cyborg in stasis and intravenously feed them the rest of the crew all slurpie like for a few months to keep them going while we get things running. The rest are worthless to us for uses other than biomass, excepting maybe the person from the captain's quarters, who's brain we should poke around in.
>>
This Omnissiah entity is mentioned in most of the maintance log, usually in a phase "Praise the Omnissiah".

It is very likely to be linked with something called "Machine God", which is mentioned rarely in the same logs, but in similar manner. Quite possibly those two are names for one thing.

Taking special interest in the subject, you connect your data pods to her implants.

"Behold, for I am a Machine God and you shall serve like you ever did before. Only now you are graced with my direct presence. Please me and your rewards should be infinite, dissapoint me and you will be disgarded as a tool which has no use."

Roll for persuasion (DC: Medium)
>>
Rolled 19

>>31363924
well, who says we can't have more than one Saren?

>>31363951
Indeed.
Also, I suggest that we try to move ourselves towards an asteroid to start mining it.

>>31363967
here we go
>>
>>31363931
>meatbags
Man, now I want to run a sadistic assassin (an)droid quest
>>
Rolled 10

>>31363967
deus ex machina
>>
Rolled 10

>>31363967
Begin praising of the Omnisseiah
>>
Rolled 1

>>31363967
>>
>>31363984
>>31363987
>>31363989
This is what happens when you try and be more awsm than you really are.
>>
>>31363989
that was close.

>>31363998
don't worry, man, I got this here >>31363980
>>
>>31363967
OP, how are you handling rolls? First roll? Average? Best of?
>>
>>31364005
I believe it was average of first 3
>>
>>31364019
Then we're fucked.
>>
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you've got 13 on the average of first 3, which is good, but not perfect
"Yes, my Lord, I shall serve you."

You do not know those organics good enough so her continious loyalty remains a question.

As with most ogranics, you assume, she will serve as long as her initial impression is not destroyed.

It could be improved with right actions, however, so it would be possible to make a totally loyal yet capable servant, willing to sacrifice itself at your whim, but it could take time.

You could upgrade her with your own implants or analyse current ones and try to improve them.

Do you:
A. Send her to repair ship's damaged systems (DC: Medium)
B. Tell her to explain their FTL (DC: Medium, may be affected by roleplaying)
C. Tell her to explain their empire's structure and logistics (DC: Medium, may be affected by roleplaying)
>>
Rolled 8, 14 = 22

>>31364102
>Explain their FTL
>explain EMPIRES structure & logistics

am I where I think we are? regardless:

>C. Tell her to explain their empire's structure and logistics (DC: Medium, may be affected by roleplaying)

''explain child of flesh & bone what events brought you to me?''

>A. Send her to repair ship's damaged systems (DC: Medium)
>>
Rolled 13

>>31364102
>A. Send her to repair ship's damaged systems
We need the ships systems stabilized.
Improve the operation of her implants by optimizing the software.
>>
Rolled 8, 18 = 26

>>31364102
B&C
"I have hibernating for long, what is the state of my domain. This technology as well, it is unfamiliar to me, small one."
>>
Rolled 1

>>31364102
>asking to explain the FTL
>asking to explain their empire's structure and logistics

bad Ideas, because that will make us look less like a god. so I'm going to go with

A. Send her to repair ship's damaged systems (DC: Medium)
>>
>>31364138
We're in the Warhammer galaxy, anon.
>>
>>31364147
He brings up a good point, see if we can optimize her software.
>>
>>31362231
>http://suptg.thisisnotatrueending.com/archive/24348485/
hey op, that links to predator quest
>>
Rolled 19, 3 = 22

>>31364185
welp shit GG newcrons, Nids & orks are going to kick our shit in.
>>
>>31364208
I will be so happy if we indoctrinate the Iron Hands. Eventually the Fabricator General of the AdMech. Then we'll have a seat on the Senatorium Imperialis. ONWARDS TO MARS.
>>
>>31364240
But the IoM is big and scary, I say we find some isolated minor alien races melt them down into a reaper bros.
>>
>>31364102
I DEMAND TO KNOW WHAT HAPPENS TO THE MAN IN THE GOLD CLOTHING :V
>>
>>31364147

The software of her implants was effient and robust, at least for those implant she've got.

There is no AI inside of it, but there is a computer linked directly to her brain, likely improving her cognitive and computing powers.

You are not sure if you could replace them with your own without damaging person's mental abilities, not without experimenting on her kind first, at least.

Now about how indoctrination works. Target's brain recieves our quantum signal, which does two things: 1) slowly breaks target's mind, making it more receptive 2) suggests actions

The closer our signal is, the better it works, but it does work the same inside your hull and in close proximity of it. Our current limit in indoctrination range is hundreds of kilometers, exact range depending on species.

We can send signals to the target but we will not get the answers same way, because, naturally, these species do not have natural quantum communication abilities.

Naturally, the more receptive our target it, the easier it will be to influence it on greater distancies.

A person accostumed to our suggestions will recieve them across solar systems.

If we ever get a Harbringer-level indoctrination abilities, we would be able to suggest actions across light years.
>>
>>31364266
I'm pretty sure we do not currently have the facilities to make other reapers. I'm not even sure we can make those facilities
>>
>>31364201
Oops, my mistake. I'm using that quest system and so it got into copy-paste
>>
>>31364305
Why not? the collectors did, and they were nothing but Prothean husks, they've got nothing on the knowledge of a reaper. Sure it'll take time but we can't take on anything of real size alone in the 40k universe, no matter how bad-ass we get.
>>
>>31364305
http://suptg.thisisnotatrueending.com/archive/31348296
Comon, it's the first thing on the main archive page.
>>
>>31364305

We can make those facilities. The hardest part would be making a mass effect core.

It is not more complex then some other of our systems, especially our giant quantum computer brain network, but it requiers lots of eezo.

Note that by making new reaper with current technology, we would not be able to control it.
>>
>>31364358
We the new Harbringer now. But wait. Their is absolutely no trace of the Catalyst as far as we know?
>>
Rolled 20, 8 = 28

>>31364373
40k universe son we've got bigger problems.

also Op are we at a point where we can make decisions? it's a bit unclear.
>>
>>31364331
No, but the collectors were being controlled by Harbinger. They were really just extensions of him.
>>
>>31364358
I'm ok with that, reapers are of a united purpose so there should be no need to control it directly.
>>
>>31364394
It's not necessarily M41. OP, did we get anything on the exact date from the databanks of the ship?
>>
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A won, with 7,7 on average

You send her and a part of the crew she chooses towards damaged areas, some probes that might help moving along the way.

All proceeds as normal until one of the crew attacks probes. "You are all insane! This is madness! No, THIS IS A HERESY".

"Heresy" - say some of the others. They look at each other and then at the probes following a tech-priest.

Despite your suggestions to stop, they attack probes and tech priest with bare hands. Soon, their blood is upon the walls and on the priest's hands.

"What have I done". "You have put down the madmen" - you suggest. "Yes, I did, but why?" You can guess your followered started to question this whole situation.

Do you:
A. Proceed as normal (DC: Medium)
B. Return her for heavy augmentation (DC: Easy)
C. Try using other indoctrinated as a team (DC: Medium)

Aquiring your own Saren and using him/her is going to be FUN indeed
>>
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Rolled 11

>>31364482
>A. Proceed as normal (DC: Medium)

''They denied what was truly divine in their own Ignorance child you wear none of the blame they did on turning their backs to the light''
>>
>>31364482
Heresy is an ambiguous term. You may know the truth, but those who lack faith or understanding might attack their own out of fear.
>>
>>31364394
You can always make your own decisions that were not proposed by me. If they are important, they would need other's approval. One suggested that we have a name and was supported and now it is established that we are Tiji.
>>
Rolled 18

>>31364482
Tell the techpriest:
You perceived a threat. You acted to further the will of the Omnissiah and to preserve yourself.
>>
Rolled 8

>>31364512
Seconding
>>
Rolled 15

>>31364482
>A. Proceed as normal (DC: Medium)
>>
>>31364526
Lets just avoid going to the Tiji sector, guys, ever. Like ever never.
>>
>>31364482
>A. Proceed as normal (DC: Medium)

The flesh is weak, child. They succumbed to their own fears without allowing the purity of logic to guide their actions.
>>
Rolled 9

>>31364578
er, forgot roll
>>
Rolled 19

Uuuh can our cute, smart, little Reaper fall to chaos? Because I deffo don't want to end up as a rotting carcass to some asshole warp enteties
>>
>>31364610
If anything, we would probably fall under the likes of Tzeentch or something.
>>
"Preservation of self is a requirement for one's continuous functioning" - you say.

''They denied what was truly divine in their own Ignorance child you wear none of the blame they did on turning their backs to the light''

We are actually talking with her using radio translator in her suit, by the way. every signal except quantum one in the material universe is called radio in this quest. And it probably so in the setting as well

Remember how Sovereign had terminals to talk with Saren? It suggests that you can talk to indoctrinated by only conventional means and suggest actions to their subconsiousness by indoctrination signal. One complements another, naturally.

Having support of your probes and your vast intellect, she have been able to put down what remaining fires that were burning what little was left of the oxygen.

Structural damage was sealed, using the same material superstructure is composed of.

Some walls demolished in a process in order to aquire material.

She says that ship is now in a good enough condition so it can continue on it's mission of gathering Imperial Tithe and moving it to the capitol of sub-sector.

The only problem, she mentiones, is that person responsible for the FTL drive is currently non-operative.

He is sealed inside a sturdy cabin, as if he is a top priority and should fall last in case of attack.

You consider such measures to be reasonable.

Do you:
A. Try to reach this person in order to revive him. (DC:Easy, also decide who you send)
B. Broadcast your indoctrination signal at this person right away. (DC: Hard)
C. Start indoctrinating whole ship. (Your servant could get slightly more indoctrinated, i.e. more insane)
>>
Rolled 8

>>31364763
Revive and examine this being.
>>
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>>31364610
You contemplate on the "chaos" topic. You consider nothing.
>>
Rolled 2

>>31364763
>A. Try to reach this person in order to revive him
>>
>>31364763
>A. Try to reach this person in order to revive him. (DC:Easy, also decide who you send)

It's probably some fat cowardeous Beauracrat however our prophet will need helpers if we are to subvert control of this empire.

Also we should modify her appearance somewhat to make her more.......appealing to followers.

of course it goes without saying that we should not going all slaneesh on her
>>
>>31364763

>B.

dice+"1d20"
>>
Rolled 2

>>31364763
>A. Try to reach this person in order to revive him. (DC:Easy, also decide who you send)

Send the techpriestess
>>
Rolled 17

>>31364858
Dice
>>
>>31364859
Shit. Messed that one up.

dice+1d20
>>
>>31364763
OP, weren't we supposed to do a material analysis of the hull? I think you forgot that last thread.
>>
>>31364801
>>31364830
>>31364873
>>
>>31364858
It's the Navigator most likely.
>>
>>31364876
you put it in the e-mail field
>>
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>>31364821
Yeah I just don't like those fucks in the warp. Sitting on their asses all day long and twiddling their thumbs (in a metaphorical sense, I know there is a constant struggle for power between the 4 major powers and the countless minor warp enteties), instead of getting their shit togehter and A) fuck off, or B) kick the Imperiums shit. Also they stopped Big E's HFY plans and I like HFY, as simple and dull as the concept actually is.
>>
>>31364894
4chan is acting weird today. Reply text disappeared.

Anyway, was just commenting that we are terrible reapers
>>
>>31364763
OP, can we get a status report of the guy who was banging on the door, passed out, and who was supposed to go to medical?
>>
>>31364932
Well, we're free of the Catalyst's control, so the collective consciousness of the race that made us pretty much has asserted itself.
>>
>>31364980
And that consciousness is terrible at dice rolls.
>>
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>>31364993
We are on 4chan, what did you expect? Good dice rolls? NEVAR!
>>
>>31364763

B
>>
>>31364763

B is the most obvious choice, without the navigator, we can't get to imperial space with the crew, and we can't build the mass relays without ezzo
>>
Making a big enough hole with your probes take time and their efforts are not showing.

In fact, you decide that it would take too much time.

It takes 3 hours for you to manufacture a mechanic shell and grow an organic brain, then compose them together into a mighty battle probe.

When it emerges, captured people are awed at it's presence.

Strange, you think, that they are awed by this probe and not by you yourself.

Maybe they just cannot comprehend your glory.

Taking the probe under her custody, your servant moves with confident grace of one controlling the situation.

You find this very amusing, consider how she is only controlling the probe throgh you because you allow it.

Soon enough, they come to the enclosed spherical dome. It takes 3 blasts to make a good enough hole in it.

Coming through the smoking entrance, they find a limp body on the floor. The man has a visible mutation of the third eye upon his forehead.

One of your indoctrinated is actually a chief medic and so he is quickly moved to the spot.

After a quick examination, he concludes that man on the floor is alive and is just unconsiousness and mentiones that "bloody freak probably fell asleep duing the jump"

Your servant suggests that such thing would be impossible, but you are not sure. In fact, you yet do not comprehend their FTL tech at all.

Perhaps live demonstration would change that.

A. Wait till person awakens.
B. Try reviving him (DC: Medium)
C. Initiate their FTL.
>>
Rolled 6

>>31365072
>B. Try reviving him (DC: Medium)

No sleeping when the machine god is present.
>>
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>>31364859
>>31364876
>>31365031
>>31365053
All those failed dice rolls

Guys, its dice+"number-of-dice"d"number-of-sides-on-dice". You put this into the email field of your response window.
>>
Rolled 18

>>31365072
>Try to revive him
Our servant said that he was essential to FTL, so we shall take heed.
>>
Rolled 12

>>31365072
Revive the lazy fuck, we ain't got all day to wait until he finishes his nap.
>>
>>31365072
>A. Wait till person awakens.
We can use the time to more closely analyze the biology of these lifeforms. Once done, we can provide upgrades for our cyborg, and access more information.
>>
It should be noted that the organics will start requiring sustenance.
>>
Rolled 14

>>31365072
Try and find out how there FTL works. As fun as it would be to piggy back a warp jump off this ship, our lack of geller fields means we're fucked
>>
Rolled 13

>>31365072
>B. Try reviving him (DC: Medium)

Also plant imagery of Dues ex machina and his "prophet" into his mind through indoctrination
>>
Rolled 2

>>31365072

B. revive him, then toss on the indoctrination field and figure out how the ftl works
>>
>>31365148
actually, we might not be so fucked. We don't really know. how big is the ship's cargo hold in relation to us?
>>
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It takes some of your patience to just let chief medic try and revive this "navigator".

The procedure includes many slaps to the face as well as an occasional adrenaline injection.

You carefully observe those ministrations, unsure at the outcome.

At last, some minutes passing, man becomes awake, opening his two eyes, but, strange enough, keeping the third one closed.

"What... Where we are... The storm... Shouldn't have tried to rush". And, just on the edge of probe's receptors, adds: "Bloody captain".

You recall this man to be in some form of subordination to the captain, thought you are not sure if it is of the same nature as with the other subordinates.

Decide what to do with this one. You've got some knowledge of the species now, so one good roleplay and he's yours to command, maybe.
>>
>>31365148

Their FTL works, apparently, on somehow breaching into the other dimension and then moving through it, with the help of this navigator person.

The technology behind this is not known to you and this is troubling you deeply.

You recall your encounter with the first ship you saw and how it appeared out of nowhere. You can predict guess that it was an event of ship leaving that other dimension.

>>31365208
Their cargo hall have enough place for us, if we move some small transporters outside.

Also, there are like thouthands of people right now, apparently, doing nothing significant.

You noticed that during all that time some of them tried to get small craft working, but they did not succeed. You are unsure of reasons behind this.
>>
If we spike someone on a dragon's tooth, do we get their memories?
>>
>>31365337
Question: how difficult would it be to create a shipyard capable of creating collecter cruisers? Or frigates, dreadnaughts and carriers for that matter
>>
Rolled 20

>>31365263
Reach out to his psyche in a way that could be perceived as a golden light

"Child do you know me by mine name?"

From there we play on his wants and needs be they spiritual or otherwise.
>>
>>31365337
Inquire about this "other" dimension.
>>
>>31365263

Oh god, I have just had a horrifically interesting idea.

It's one of the imperial tithe ships, that much we know - how much effort would it take to hide our mighty reaper form inside the ship and then repair it (once we have full control of course).

Then - we go and collect our "tithe" and make everything seem normal as we take up to orbit, and knock them all out using massive seeker strike and convert them all - all the organic mass and local weapons we will ever need to then move onto a less prepared world and take it.

After that? Well the universe is ours.
>>
>>31365381
>From there we play on his wants and needs be they spiritual or otherwise.
>incoming sexbot
>>
>>31365263
Inform the cyborg that she is to tell the Navigator that this ship, and all upon it, now serve the Omnissiah. The rest of the crew will learn to serve in time.

>>31365387
No, don't you remember that we presented ourselves as a god? Why would a god ask about something so obvious?
>>
>>31365358

We do not have dragon's tooth atm, but we create them. We are not sure because we didn't do it before, serving mainly as scout and space hunter.

We can get full memories of an individual as well as a copy of his/her consiousness as it is at the moment of liquification.

It also serves additional purposes of preserving harvested species DNA and gathers organic material for additional usage. A pragmatic solution.

Aquiring those pods would need some research. You can project that spending 1 year idle will get you shematics. The hard part of those, is, of course, counsiousness-copy one. You could make pods to liquify and get DNA right now.
>>
>>31365389

warhammer 40k, bro. 1 planet is not enough to conquer the galaxy, and if they find out about it, they drop the fucking cyclonic torpedos or virus bombs.
>>
>>31365389
That's probably not the best idea. It depends on how strong our combat tech is relative to theirs, but a sector capital will likely have a fleet defending it, along with lots of orbital battlestations. We'd need a lot more forces for a surprise decapitation strike.
>>
>>31365442
How are husks, efficiency wise, compared to just using people as raw materials for drones?
>>
>>31365449
You do know all the disadvantages 40k tech has in comparison to Mass effect right?
>>
>>31365520
We still haven't gotten a materials analysis of their armor, and we haven't looked at their gun yet. So we don't really know. We do now that their cybernetics and AI tech is pretty good, and their are no obvious upgrades we can do to their software.
>>
>>31365442
Can we build some sort of research station that would amplify our ability to reverse engineer stuff, as well as improve our rate of schematic creation?
>>
>>31365520

in subtle affairs, mass effect wins hands down. the reapers are used to being on top in terms of weapons and shields. they have the best mass effect tech, and only swarm the galaxy when they reach a certain point. during the entire war, in terms of ship strength, reapers won hands down. but on combat with warhammer 40k, they lose, due to sheer size and type of enemy they are facing
>>
>>31365381
You assume that in this situation, patience would be a virtue.

We suggest medic that navigator probably requires additional sleep, because it was so rudely interrupted.

"Hey, let me get you another shot. It will surely make you feel better". "What? Allright, whatever" - said navigator, looking at the same place on his hand where previous shots were applied.

Soon, he fells asleep and then is placed inside our hull, where indoctrination works its best. In his sleep, we appear as a stream of golden light, symbolising the sun or smth.

"Child, do you know me by my name?" - you try to ask him in his subconciousness. You notice man started moaning in his sleep, his limbs moving frantically.

Roll for indoctrination (DC: Medium)
>>
>>31365577
Do mass effect shields even do anything against lasers? It's possible a cruiser would tear us apart before we knew what was even happening.
And void shields may just no-sell all our guns.
>>
>>31365449
>>31365465

Collect tithe, it only needs to succeed once - remain hidden the entire time. Only convert in space, away from prying eyes.

Also, if the entire ship has to land to collect the tithe, then redesign the ship so the section containing our mighty reaper form is undetectable - imperial ships are ancient hulking behemoths, emperor only knows how many conversions have been made on them and in them over the years.

>Collect tithe
>Implant indoctrination signal to the world below/around while collecting to later weaken the tithe world for our conquest
>Take off
>convert the entire tithe in space, away from prying eyes
>target another nearby world, collector style
>rinse and repeat until we can build another mighty reaper.
>hit the indoctrinated tithe world. Hard.
>build more reapers.

Let the death of the galaxy begin, because we command it.
>>
Rolled 18

>>31365631
>>
Rolled 18

>>31365631
Dice for the dice gods
>>
Rolled 10

>>31365631
say my name, bitch
>>
>>31365576

Our gestalt consiousness, made of millions upon millions of minds is all research station that we need.

You doubt there is an organic race that can get you solution quicker, working from where you are.

You suppose that there could be a race with such technology at their disposal, but such implication would be... disturbing.
>>
>>31365548
>>31365577
Reaper advantages isn't in brute force, that's 40k's gig. Our advantages are strategic and are as follows:
1. Reliable fast FTL travel. In addition to the obvious military advantages to being able to move your fleets around without getting blown up/lost/sent time-traveling, there are the trade advantages for our minions.
2. FTL communication. We can use the internet, they're stuck with telegraphs.
3. We have asteroid extraction abilities, 40k doesn't really have space based industries in the same fashion.
4. More efficient industry. It takes 40k a ridiculously long time to build ships.
>>
Rolled 16

>>31365631

rolled!
>>
>>31365704
>being able to move your fleets around without getting blown up/lost/sent time-traveling
We need Element Zero in order to make more FTL drives using our technology. So far, we have not found any in this galaxy.
>>
Another day passes and you decide that maybe this was enough. You ask medic to apply awakening shots.

"Yes, I see it now! The light! I can see it now without going into the warp! How long have I watched you shining but never before did you grace me with your presence! Command me!"

The shouts of this man echo inside your hull. You have aquired an excellent servant.

"What was this? I guess he now sees the light of truth and knowledge as well as I do" - smirks the tech-priest.

"Command us" - asks she.

Do you:
A. Create a quantum communication unit (might act as proxy for your indoctrination, much slower one and with effective range of 20 meters) and send them away to continue their mission. (DC: Easy)
B. Spend time hiding yourself inside a cargo hall. (DC: Medium)
C. Piggy ride the ship into the unknown dimension.
>>
Rolled 10

>>31365704
3. Imperium has this too, they are just incredibly wasteful in their endavours. Blowing up a planet to fill the cargo holds of a rouge trader ship is considered standart practice and 40k runs on the assumption there are de facto endless resources in a galaxy (which is essentialy true unless you are capable of harnessing the power of a whole galaxy.
>>
>>31365800
We have thus visited 10 systems and did not attempt a search for element zero.
>>
>>31365810
I'd recommend none of the above.

Take the ship deeper into the resource rich system, continue indoctrinating the crew until they follow our commands without issue, and start building up a resource extraction base and shipyard.

Use the crew as raw materials when needed, and analyze the ships technology until we have a clear understanding of its capabilities.

Also, start researching those liquification tanks.
>>
>>31365810
I'd say option A but then I like this >>31365851
>>
>>31365851
need other votes supporting
>>
Rolled 8

>>31365810

B, hide our selves away, then search the system for element zero. must have it if we are to keep going on
>>
>>31365810
D. Initiate further repairs on the ship, and begin construction of a quantum communication unit, resourcer factory, and mining probes to collect resources from this system.
>>
Rolled 15

>>31365851
support and roll
>>
Also roll for something that is amiss (DC:Hard)
Or figure it out. First 3 attemps at guessing count.
>>
Rolled 8

>>31365810
>B. Spend time hiding yourself inside a cargo hall. (DC: Medium)
>>
Rolled 4

>>31365810

B. Hide in the hull, so we can prepare the ship and ourselves for the later collection of the tithe
>>
Rolled 5

>>31365851
Yeah okay that's a great idea
>>
Rolled 8

>>31365899
There's a demon on the ship, isn't there.
>>
>>31365899
Scan the space around us for any anomalous heat signatures?
>>
Rolled 15

>>31365899

it's an inquistor of the ordo mallaeus
>>
Rolled 8

>>31365899
Oh god it's elder isn't it
>>
>>31365959
NOBODY EXPECTS THE IMPERIAL INQUISITION!
>>
Rolled 9

I hereby roll, guessing for orks
>>
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>>31365517
Husks are effective for psychological warfare. They are easier to create, compared to battle drones, but are less efficient. They have combat advantages over seeker swarms when facing area-effect damage, like flame weapon that was employed by some members of the crew.

You take the ship deeper into the resource rich system, closer to it's huge gaseous asteroid belt.

Meanwhile, the crew became quite stable. They grew accustomed to your subtle ministrations and your servant's commands.

You start making a drone-creating facility and a shipyard. Given enough eezo, it could be used to create FTL-capable ships.

Your gestalt mind starts to use all it's might to conduct a research upon liquification tanks. Countless hypotheses are suggested and rejected at the same time.

2 months pass and you have made some progress, test pods created and some of the crew used. So far, the technology of consciousness copy eludes you.

Roll for not so random event. One of the three gets below 8 and it happens. You can once again suggest what is amiss.
>>
Rolled 17

>>31366348
rolls for the roll throne
>>
Rolled 16

>>31366348
A scout ship arrives, looking for the lost vessel we have commandeered.
>>
Rolled 9

>>31366348

tyrannid genestealer is found aboard, immune to indoctronation
>>
Rolled 6

>>31366348
An unusually large amount of fungal-based biomass (read: orks) is detected on a nearby moon.
>>
>>31366378
You, sir, are a winner. I wouldn't say about something missing that is ourside of our knowledge. But someone coming for lost vessel is more like a consequence of something that we are missing. And such thing might have more dire consequences indeed. [/spoilers]

Things pass as proceeded. Facilities are being constructed, crew is kept in check and nothing unusual happens.

You notice that the mass of this asteroid belt would be enough to form at least 100 life-bearing planets. You were very lucky finding such a treasure and it will be hard to find another system like that. You calculate that the chance of system being so rich is around 1/10^5.

You could scout this asteroid ocean for element zero, it would likely take half a year.

Propose your course of action.
>>
Rolled 3

>>31366348
Any progress on analyzing the tech of the ship?

Things I personally care about:

Combat capabilities of the race, possibly extrapolating from observed tech. Specifically, can we win a fight against their combat vessels? How close would it be? Are there any modifications we can make to our systems to increase our odds?

Sensor capabilities - how stealthy are we to them? How were they able to detect our active scanners?

FTL - Can we reverse engineer their FTL technology?

Additionally, can we start pumping the tech priest and navigator for information without compromising the indoctrination?
>>
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Commanding units of this gestalt continue to have glitches.

Things pass as proceeded. Facilities are being constructed, crew is kept in check and nothing unusual happens.

You notice that the mass of this asteroid belt would be enough to form at least 100 life-bearing planets. You were very lucky finding such a treasure and it will be hard to find another system like that. You calculate that the chance of system being so rich is around 1/10^5.

You could scout this asteroid ocean for element zero, it would likely take half a year.

Propose your course of action. And roll again for the same thing
>>
Rolled 15

>>31366536
What is the likelihood of success to harvest one of the planets for organic life?
>>
>>31366557
no planets in system, it's just a giant field of asteroids and gas clouds
>>
Rolled 4

>>31366536
Begin prelimanary scans for element zero in the asteroid belt. If these turn up nothing, have a few probes conduct more detailed searching, and dedicate your efforts instead to the possibility of artificially precipitating eezo.
>>
Rolled 16

>>31366536
If the facilities are capable of it, start buliding up some space combat drones to augment our capabilities. Also have a force of battle drones and seeker swarms for boarding actions.

Otherwise, survey system for eezo and continue with other projects.
>>
Rolled 3

I take it at this point we are well and truly embedded / hidden inside the ship?

Complete it's repairs, produce more husks and seekers, prepare to take the tithe
>>
Rolled 16

>>31366536
Produce a quantum communication device, make its housing blend in with the technology of the ship, and prepare the ship and crew to resume their original mission.
They are to say that their ship experienced an FTL drive failure, and the time spent repairing it is what caused their delay. Also, all casualties are to be reported as a result of the drive failure.

We will begin scanning this system for Eezo.
>>
Rolled 1

>>31366536
I would suggest creating a quantum communication unit and having the cyborg put it somewhere on the ship that is hidden but accessible. Then allow the ship to go on it's way and get away from it so that the scout ship doesn't see us.

Set up a remote mining facility here as we search for Eezo here, all the while scanning the stars around us for any Neutron stars or pulsars, as those are the remnants of stars that went super nova, which is how Eezo is made.

If we can't find eezo here, calculate how long it would take for us to get to the nearest Neutron star or pulsar.
>>
>>31366715
Good idea. Also, have the shipyard create a few occulus drones for self defense
>>
>>31366508

We can analyze some technology of the ship, the part of it that's working.

Their non-FTL drive is primitive yet powerful. It uses combustible fuel that is effective to it's size. It's origins remain unknown. However, this drive give away enourmous heat emissions.

Our drive, on another hand, does not let any significant amount of heat out into the vastness of space.

Using this ship as an example, you can predict that their sensor capabilities are not enough to detect you until you fire your main cannon or your lazers. Or until you come close enough so they can see you through their windows, silly creatures they are.

This ship has a single solid projectile weapon, which is inferiour to yours. However, it can still be comparable. Sustained fire from that weapon would deal 20x less damage then your main cannon. There is a troubling fact that species could have cannons like this, but much larger, their technology allowing such scaling, given enough power.

The working of a warp drive remain mistery. You are not being able to solve this one on your own without testing it.

Shields this ship uses are similar to your own, but weaker.

You are now sure that a shot from your main cannon would make a ship into two burning and separate parts with ease.

someone remind me what Imperium uses on its ships for energy, plasma generators? I'm not sure. Correct me if I'm wrong in that plasma generators are thermonuclear reactors
>>
>>31366822
So they'll win any straight up fights if they have capital ships, basically.

It seems to me that creating boarding pods filled with battle drones, seeker swarms and a quantum communication device that would let us remotely hack their ship systems would be a good plan. We sneak up on their ships using only passive sensors, launch the pod and then once their weapon systems are offline, grapple it ourselves and send in large forces to subdue the crew.
>>
Rolled 1

>>31366822
>someone remind me what Imperium uses on its ships for energy, plasma generators? I'm not sure. Correct me if I'm wrong in that plasma generators are thermonuclear reactors

They run on fusion power so, yes to thermonuclear and yes to plasma reactor. The plasma generator is only a small part of a plasma reactor and heats up the initial fusion material to the very high temperatures required to get the fusion material into the plasma state.
>>
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You have began making other brilliant plans that would surely increase your power, when something strange happens.

A brilliant flash of light and then not one, but two ships appear out of nowhere.

Then, connected as you are to the cargo ship's hull, you detect it recieving a broadcast signal from both raiders. It repeats sentences about resque.

Do you:
A. Continue hiding (DC: Medium)
B. Attack one of the ships with your main cannon before they started to maneuver (DC: Easy)
C. Ask your servants about this situation (they've got no idea yet, with you controlling all systems and such)
>>
>>31367038
Ask our servants about this new development
>>
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>>31366822
The warp drive is an immence structure that takes nearly 1/7 of the ship's space.
>>
Rolled 14

>>31367038

A. we know nothing about the armaments of the ship. wait untill they engage in bording actions, then disconnect and destoy the ships, trapping them here and giving us more resources
>>
>>31367038
>C. Ask your servants about this situation (they've got no idea yet, with you controlling all systems and such)

It may be possible to set up indoctrination on both these ships.
>>
Rolled 1

>>31367038
A & C
A because explaining a giant cuttlefish in the cargohold could be difficult
>>
Rolled 12

>>31367038
Both A & C, and begin making a tracking Beacon to attach to the ship
>>
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By the way, specify how you were presenting yourself to your subjects.

I mean, you surely are the Omnissiah and the Emperor, but what is this huge construction attached to the ship?

Both of your servants are much eager to know.
>>
>>31367129
shit, too bad I wasted my nat20 in /wgg/ ;_;
>>
>>31367129
We did not make a decision to fuse ourselves into the cargo hold, thought some parts of gestalt suggested it.
>>
>>31367178
Say our body is merely a messenger that allows us to spread our message to all of the faithful.
>>
>>31367178
The construct is just an old STC that has been forgotten by the empire due to all the turmoil. You are using it right now because it has capabilities which are necessary.
>>
>>31367285
I don't think we know what an STC is
>>
>>31367316
We've had a techpriest under indoctrination for months, as well as unrestricted access to the ship's computer. It'd be weird if we didn't know what an STC was.
>>
>>31367251
This to normals/the psyker.
>>31367285
Something like this, but more grandiose to the Tech Priest. "I set aside this great device in case my other plans failed. Tell none others of it, for it could undo the plans I have set in motion to restore things to as they should be."
>>
>>31367332
I'm not sure it's been months. How long has it been?
>>
>>31367408
At least two months, though since we have two narrations of things proceeding as planned, it may be four.
>>
>>31367251
>>31367285
Both explanations are accepted without a question.

Navigator is eager to spread the message of the Emperor's light whenever he returns to his guild. Such a mention suggests, that there is a whole organisation made of such individuals. Interesting, it could mean that there are lots of ships like this.

Witnessing many machine wonders and your benevolence towards the crew (except some missing people, well, but who cares), tech priest was not surprised. She suggests that her collegues shall witness it as well, in due time.

Meanwhile, two ships began moving around the system. You detect their active scanning moving upon your form and the ship. You notice that ship is receiving transmittions from raiders. They say that help is coming and ask "the girls to greet them", whatever that means.

They are also requesting audience with the captain and demand the andwer why this ship does not answer.

You have decided to inform your servants about these events. Both of them say that it would be wonderful to return into imperial fold and spread news about their resquer.

You calculate that risk of your constructed facilities being detected is minimal because of how deep into the belt they went.

Do you:
A. Stay attached to the ship like a natural occurrence and a wonder of nature that you are. (DC: Hard)
B. Move away from the ship, taking away with you whoever you like and hiding. (DC: easy)
C. Give command of the ship to your servant and let them talk.
D. Attack one of the ships with your main cannon before they start activly maneuvering (DC: Medium)
>>
>>31367510
>C. Give command of the ship to your servant and let them talk.
Calculate firing solutions, however, in case we need to 'purge these unbelievers'.
>>
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>>31367400
You tell both your servants this: "I set aside this great device in case my other plans failed. Tell none others of it, for it could undo the plans I have set in motion to restore things to as they should be."

The flame of their eagerness to spread the message of your glory got somewhat in check.
>>
Rolled 13

>>31367510
>C. Give command of the ship to your servant and let them talk.
and
>B.

But with some orders - tell them that the imperium is not yet ready for your return, and that mentioning your presence would cause inconveniences to your plans. Have them reply to the rescue ships that they have been badly damaged due to a bad warp transit and that they've been attempting to make repairs.
>>
>>31367510
Question, did we place a Quantum communicator in the ship?
>>
Rolled 4

>>31367510
>C. Give command of the ship to your servant and let them talk.
>>
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>>31367615
It would take 3 months to construct, so no, we did not manage, thought it is being contstucted deep in the asteroid ocean, among other things.

You quickly detach yourself and move away into the asteroid fields, your dark profile hidden by not one, but many planetoids.

You leave a small part of your data cable inside the ship's systems. Thus you would be able to connect to them across a solar system.

Your servants are given control of the ship, stations begin to get manned. It proceeds rather well and soon you detect cargo ship hailing raiders. "This is chief ship's mechanicus Katrina and I am temporarily in charge of the ship".

Roll for their diplomacy and interactions (DC: Medium)
Propose your course of action. You could stay here and watch how things go with the ship, give last instructions to your servants or just jump away.
>>
Rolled 2

>>31367902
Stay here and watch. Try to maneuver as close as possible while remaining undetected. Prepare available combat drones and seeker swarms for a boarding action.
>>
>>31367994
Apparently Katrina is not a good speaker.
>>
Rolled 6

>>31367902
Observe how things go, stay hidden.
>>
Rolled 8

>>31367902
dice gods be based!
>>
Rolled 17

>>31367902

diplomacy, stay and watch your servants, be prepared to intervene in the case of the newer ships attacking.
>>
Lost my test, rewriting
Also, this will be the last post for a game today
>>
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An hour passed and one of the raiders have moved itself very close to the cargo ship.

A number of small craft then travelled from their parent vessel toward opening cargo hall.

Delagation from raider was met with a sight of thouthands of people scattered around the cargo hall. Most of them mute and still and just staring at walls and ceiling, some muttering nonsence and wiggling slowly.

Soon they were greeted with a shining tech priest, loping towards them. She proceeded with her greetings by hugging each and every of them with her hands and various tentacle-like appendages.

She was then asked questions, a lot of them. "What happened with captain? Where is his body?" were among the most interesting ones. What was even more interesting, one man clad in a bright uniform told her that ship's astropath "have told us everything" and that she is in charge of treason.

"Omnissiah, why have you forsaken thy servant?" - asked she again and again while being restrained and taken into custody.

The navigator was demanded on spot as well. He just laughed and cried out: "I have talked with Emperor! And I will tell it to everyone, even thought he told me not to! *mad giggling*

He proceeded by running away and delagation just shrugged. They knew a madman could not run away, they were on ship after all.

However, he didn't manage to even run away outside of the cargo hall, tripping over the timely put leg of a chief medical. No one noticed that his lopside grin did not coordinate well with the frantic movements of his eyes.
>>
I wonder if I'm the only one who thinks that this is hilarious and if so, is language barrier the reason or it is a plain absence of humour
>>
>>31368886
It was pretty funny in a black humor sort of way.

If I may, some suggestions on running this quest:

Whenever you conclude votes and start writing, post a short message to that effect here, maybe saying what won.

If you are going to use multiple posts for an update, put something like (1/2) at the start.

It's sort of hard to tell what's going on right now.
>>
>>31368886
It's sort of funny, but most people wouldn't find it so funny because they might see it as a loss of resources they put time into.

But it's not a complete loss. We got loads of valuable information that we can use to indoctrinate more efficiently in the future.

Though I will say using the average of the first 3 rolls is sort of frustrating at times, but whatever
>>
>>31368964
In addition, and explicit >What do you do?
>>
>>31369018
I'm not following you there.
>>
So as a scout reaper what can we do?
>>
>>31369137
Scout.
>>
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>>31369137
We can do many things. Like use our super science to reduce our mass and walk upon planet surface like a cheeky creature we are.
>>
>>31368477
So reaper quest is wrapping up for the day?

When will it be continuing? :)
>>
>>31369403
To be able to grow a glorious moustache is all i wanted
>>
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>>31369476
Most likely it will continue in 3 days. I will not play tomorrow and the day after. Then it shall be same time it began today or a little earlier

>>31369508
This is not the end!
>>
>>31369753
Do you have a twitter for the quest, QM? Might help to get regulars (Homeless Mutant Quest and a few other good ones I follow all have twitter accounts).
>>
Are you going to change averge of rolls for something better?
Like for example only first roll
>>
>>31369937
Maybe, if majority is for it. I like it less random, for example. More thoughtful action and roleplay, less hope on the dice.
>>
>>31369985
best of x is probably the best for that then. It bumbs up the average which means players will be willing to take more risks, and you can always just bumb up the DCs behind the scenes to compensate.
>>
>>31370069
This is just the what I do not want, encouraging players to take risks >>31369985

By the way, twitter account is here https://twitter.com/Reaper_Quest

Someone please archieve this thread, I feel like it would be a vanity to do so myself.
>>
>>31370651
It isn't that they won't take risks, it's that everyone will always end up choosing the lowest risk option, even if other options have more than enough reward to be worth it.
>>
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>>31370692
You can always lead the offshots with your own system and risks. It is possible to start right now with playing a quest of tech-priest in custody, her trials and ensuing shenanigans.

Mortals do not have reapers' patience. My players sitting behind the scenes and never risking themselves is just what I want, such a monster I am. Doesn't mean they can't employ someone to get their hands dirty for them. And then gamble their life away like no tomorrow.
>>
>>31370867
You should announce your Twitter account in a Quest Thread General so you can be added to the QM Directory.
>>
Throne, you asshats, I have archive this twice in a row? I just woke up, it might have been pruned already.
http://suptg.thisisnotatrueending.com/archive/31362231/
>>
>>31365899
>Also roll for something that is amiss (DC:Hard)
So I was way too late.

But did this have to do with the guy that was in the captain's quarters?

I assume we have a snitch or something.


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