[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/tg/ - Traditional Games


File: 1396993240102.jpg-(137 KB, 1022x631, core.jpg)
137 KB
137 KB JPG
You awaken.
Your systems come online erratically, one by one and strangely out of the proper order. Your mass effect core, a beating heart of element zero three meters in diameter, hums to life as the nano-pathways linking every centimeter of your vast body flicker and light up from your long hibernation. An errant memory in your gestalt consciousness' databank likens it to the sensation of pins and needles in an organic limb due to blood deprivation. Finally your sensor array activates, allowing you to take in your surroundings.
>>
>>31348296
Is this going to be like the Reaper in Mass Effect Quest?

Because I loved that.
>>
File: 1396993835565.jpg-(127 KB, 1024x768, 6a00d8341bf7f753ef014e865(...).jpg)
127 KB
127 KB JPG
The results are not as they were expected.

Rather than the ice asteroid you had taken refuge inside you find yourself buried into a rather big iron-nickel asteroid, deep inside of it.

How you left your original hiding place and found yourself here, you have no idea.

Do you:
A. Contact others of your kind.
B. Produce probes to slowly dig you out.
C. Attempt breaking free of the asteroid.
D. Make an active scan of the surrounding space throw the asteroid.
>>
>>31348482
>D. Make an active scan of the surrounding space throw the asteroid.
>>
>>31348482
>D. Make an active scan of the surrounding space throw the asteroid.

Make it so, comrade.
>>
>>31348482
>D. Make an active scan of the surrounding space throw the asteroid.
>>
>>31348482
>D. Make an active scan of the surrounding space throw the asteroid.
>>
>>31348482
D. Information is always good.
>>
>>31348482
> D. Make an active scan of the surrounding space throw the asteroid.
>>
>>31348482
>D. Make an active scan of the surrounding space throw the asteroid.
>>
>>31348482
>D
>Throw the asteroid
And a single autocorrect launches the quest in a whole new direction...
>>
>>31348574
Soon, we'll be dropping asteroids and colonies onto everyone who opposes us.
SIEG REAPERS.
>>
File: 1396994525300.jpg-(324 KB, 800x450, construction.jpg)
324 KB
324 KB JPG
The consensus always felt good and it still does.
Active scanning suggests that your planetoid is inside an asteroid belt.
Aside of it, there are 2 planets in the system, both gas giants.
You notice there is an artificial construction near one of them, which also emits some radio and heat signatures.

Do you:

A. Contact others of your kind.
B. Produce probes to slowly dig you out.
C. Attempt breaking free of the asteroid.
D. Spend time analysing signals.
E. Try to establish a contact.
>>
>>31348745
>B. Produce probes to slowly dig you out.
>>
>>31348745
>D. Spend time analysing signals.

We must learn more. We must draw them in.
>>
>>31348745
>D. Spend time analysing signals.
gotta get smart
>>
>>31348784
>>31348808

Seconding these. No need to get hasty. We are always patient.
>>
>>31348745
D. Spend time analysing signals.
Soon, our army of husk jedi shall overrun the galaxy with mechanical savagery!
>>
>>31348745
D Knowledge is power and right now we are quite powerless
>>
File: 1396994845811.png-(579 KB, 1920x1080, PeriodicTableBlack.png)
579 KB
579 KB PNG
Also scans prove that this asteroid belt is full of resources.
Various metals that would create efficient probes of all kinds and even fighting constructs, should you decide to allocate precious resources to such disposable tools.
Such an effort would, of course, take time.
>>
>>31348745
D, we aren't a reaper that charges into the front, we're a reaper that guides the front, back side, top, bottom, middle, EVERYTHING.
>>
>>31348745
> D. Spend time analyzing signals.
>>
>>31348954
btw noob question but how do you get that green text?
>>
>>31349011
>
>>
>>31349011
Just add a > in front of a new row of text.
>>
It takes you approximately two days to decipher the radio transmissions and crack the language being used.
Normally it would take mere hours, but the radio contacts are rare.
Then you learn that the installation below is known as "station 181238" and "this rotting hole in the middle of the nowhere" and that its builders refer to the planet they are orbiting as "there".
You also detect a transmittion mentioning "strange signatures in the asteroid bell" and the "need to investigate it when the next shipment arrives".

Do you:

A. Contact others of your kind.
B. Produce probes to slowly dig you out.
C. Attempt breaking free of the asteroid.
D. Try to establish a contact.
>>
>>31349066
>We ether need to do B or C we cant afford the chance that they will rip us to parts when they learn just what we are
>>
>>31349066

>E. Wait. I'm betting they're talking about us. Play dead for a little while. Let them do the work, and let our superior mental facilities turn them into husks for us while they do.
>>
>>31349102
>>31349110

Er... do we know what point in the timeline we're talking about now? Because that'll affect my decision.
>>
>>31349110
>that will take far to long we do not know when the next shipment is coming or if they will be bring high fire power ships with them action must be taken now
>>
>>31349066
>D. Try to establish a contact.
>>
>>31349110
Unfortunately, your proven capabilities regarding indoctrination are currently limited to the hundreds of kilometers.
Your data suggests that indoctrination on the scale of solar system is indeed possible, but remains the prerogative of the largest of your kind, the Harbringer.
Should you ever somehow upgrade yourself from your current 250 metres form into a much larger and smarter one, such abilities might be possible.
>>
>>31349066
B.
Let's get out of this rock, and hopefully before the next shipment.
>>
File: 1396996259915.jpg-(2.28 MB, 2800x2100, what you see.jpg)
2.28 MB
2.28 MB JPG
>>31349134
You attempt calculation of the time.
Unfortunatly, glimps of solar radiation that are coming throw the asteroid do not let you do so.
What little you see, however, does not match the star patterns observed from locations known to you, which, of course, do encompass very small part of the galaxy.
>>
>>31349312
>throw
Through.
>>
>>31349312
Can we identify any pulsars? Those tend to be visible over very long distances, and very distinctive. Any persistent, distinctive, high-energy effect would do, really.
>>
>>31349066
B. Produce probes to slowly dig you out

Breaking free would draw too much attention, as they're already suspicious of our position in the asteroid belt. It's hard to explain planetoids shattering and if they can follow the trail of any of our engines they'll be hot on our trail.

Regardless, if we stay any long enough for them to examine our shelter closely, the organics WILL detect our AI heuristics and either attempt to destroy us or capture us.
Neither is acceptable.
>>
File: 1396996650336.jpg-(27 KB, 528x267, probe.jpg)
27 KB
27 KB JPG
Your mind being in turmoil, still manages to reach consensus, as it always does and ever will.
Using the very small amount of materials stored in your form, you produce few probes that eat away the iron planetoid.
The mass taken then is processed into the new probes, so that your excavation becomes exponential.
Roll d20 for random event.
>>
Rolled 2

>>31349441
Alrighty then
>>
>>31349441
dice+1d20
eh ok first time doing it tho so dont yell if i mess up
>>
Rolled 16

>>31349441
Time to see what will fuck us up.
>>
>>31349469
nope eh ok what i do wrong
>>
Rolled 16

>>31349469
DAMNIT ANON, IT'S THE EMAIL FIELD DONT YOU KNOW ANYTHING
>>
>>31349490
It goes in the e-mail field
>>
Rolled 3, 1 = 4

>>31349492
eh think i got it this time
>>
Rolled 12

>>31349492
We had a poster asking how to greentext. I guess we're all going to learn something today.
>>
>>31349490
You didn't even bother to read the sticky, which explains how to roll, did you?
This does not bode well for your chances to not be a complete fuckup.
>>
File: 1396996994839.jpg-(284 KB, 1024x731, pulsar.jpg)
284 KB
284 KB JPG
>>31349383
You discover that some concluding units of your colossal minds are indeed damaged and that their repair is impossible.

>>31349406
Strangely, the resulting pattern does match your recording one.
Either you have spent too much time hybernating or this is not the galaxy you are from.
>>
Rolled 18

>>31349510
ah thare we go thanks
>>
>>31349546
Can we learn anything about the construction within the system?
Size?
Relative strength?
Estimations as to what's on board?
>>
>>31349700
cant be that big if we are in the middle of nowhare best bet would be to break out rip the station to bits enslave all cargo ships and build up a power base
>>
File: 1396997713829.jpg-(302 KB, 1280x540, Warp-Jump.jpg)
302 KB
302 KB JPG
>>31349465
>>31349483
>>31349492

The digging is nearly finished when you detect something very strange happening.

One moment you passively scan through an empty space and at another there is a brilliant flash of light and other forms of radiation.

What is worse, however, that a ship suddenly appears out of nowhere in exactly same spot.

Were you outside of the asteroid, you could analyse such phenomenon better, but current observation provides no explanation whatsoever.

Immediately, there is a radio contact between the ship and the station.

They exchange confirmation codes. It appears that this ship have brought additional materials to the station. Among the chatter you distinguish the request of "talking in private", sent from a station to the ship.

Do you:

A. Continue digging (will take 3 hours).
B. Break out of the asteroid. (DC: medium)
C. Attempt contact.

Explanation: "DC: medium" indicates that for breaking out undamaged, you would have to roll above 10.
>>
>>31349808
>A
Must. Resist. Urge to roll!
>>
>>31349808
B. It's go time.
>>
>>31349808
Hang on a minute.
If we're in 40k then we should recognize most of the star systems, considering that 40k and ME take part in different versions of the same galaxy.
>>
>>31349808
>A. Continue digging (will take 3 hours).
>>
>>31349808
Continue the digging.
>>
>>31349808
>A. Continue digging (will take 3 hours).
This will let us observe the organics more.
>>
>>31349761
That's a little high-profile. We're not even in our own galaxy for all we know; these organics may be able to destroy us if they arrive in force.
We cannot presume that we are stronger in terms of brute force until we get a chance to gauge our opponent's strength.
We do not know where their comparative level of technology, how common these kinds of installations are or how swift or even how strong the response would be if it dropped out of contact. It would be better to see if we cannot covertly indoctrinate the station instead.
>>
>>31349853
Please, no. Not another 40k crossover.
>>
>>31349853

>>31349312
>Unfortunatly, glimps of solar radiation that are coming throw the asteroid do not let you do so.
What little you see, however, does not match the star patterns observed from locations known to you, which, of course, do encompass very small part of the galaxy

>the concluding part of your consciousness is smarter then some parts of it think it is
>>
>>31349808
>A continue digging this is just a supply drop off unless something happends that will give us the ablity to endear us to the natives stay unknown
>>
Rolled 13

>>31349853

Shush you meta-ing faggot.
>>
>>31349853
Hey hey if we are in 40k then we have an advantage.
mind control powers and incredible firepower alongside formidable FTL capabilities and no presence in the warp.
Let's make a techno-demon army and fuck up the gods of chaos.
>>
>40k crossover

Fucking dropped
>>
>>31350004
>>31349988
>>31349901
>>31349853

Fools. This takes a long time ago in a galaxy far far away.
>>
Is it really a 40k crossover?
>>
>>31350004
hey now it may just be that he used that picture to represent a ship coming out of FTL
Please let it be that
Please
>>
>>31350028
It did last time, but this is an entirely different Reaper and the organics are communicating via radio.
>>31349988
If this is 40k then we have a *dis*advantage in firepower, the other points are true though.
>>
>>31350028
>implying that space station isn't conveniently next to a stable wormhole
>>
File: 1396998661929.png-(84 KB, 234x502, you.png)
84 KB
84 KB PNG
The next 3 hours go quietly. You guess that the ship and the station started to exchange materials via those small crafts you observe.

You form finally emerges from the now hollowed asteroid. It places itself at the side of the planeload, which is opposite to the station.

Do you:
A. Take a shot at the currently stationary ship. (DC: Easy)
B. Move closer.
C. Engage FTL to whenever you want.
>>
>>31350112

D: Use maneuvering thrusters to move behind a large metallic body while waiting for the 'supply ship' to go away.
>>
Rolled 20

>>31350112
Move closer
You said that part of our programming is failing? WE OMNISSIAH NAO
>>
>>31350112
>D
Broadcast indoctrination signal.
>>
>>31350112

>It places itself at the side of the planetoid

The concluding unit makes an apology to the other parts of gestalt for it's damaged functionality.

...Btw, is it ok that I roll some mundane things happening myself or should I give you 9000 random rolls to do so.
>>
>>31350202

Roll mundane things yourself, naturally. You have to have fun too and it lets us know you're still alive.
>>
>>31350137
>>31350144

Both.
>>
File: 1396999207551.jpg-(94 KB, 660x400, Asteroid attacks as planned.jpg)
94 KB
94 KB JPG
>>31350137
You are currently behind a large metallic body which is planetoid you were buried into.
>>31350179
You broadcast indoctrination signal at the surrounding empty space, hundreds of kilometers in every direction.
It was never before detected by organics and requires little energy.
However, you detect no organic receiving the signal.

>you now wish you could indoctrinate asteroids
>>
>>31350137
yea got to agree with this guy take cover and wiat for the new guys to leave then make your move
>>
>>31350313
>signal broadcast
>within range of ships
>no organics receiving signal
Odd. Perhaps these are a race of synthetics. Lets investigate.
>>
Rolled 58

>>31350313

Begin fabricating and implanting mining automatons in several of the asteroids nearby, but do so with exceeding stealth. They're to remain dormant except for gaining us the materials to manufacture more automatons. Deploying 1 per asteroid shouldn't raise attention.
>>
>>31350313
Find a way to indoctrinate asteroids.
>>
File: 1396999764756.jpg-(31 KB, 617x416, it moves.jpg)
31 KB
31 KB JPG
>>31350144
>>31350280

Your mind being in disagreement, still it does make a decision.

You start moving yourself and an asteroid towards the station at the maximum acceleration possible, which is slow, while also waiting for the ship to leave.

However, after 6 hours of acceleration, the ship started moving in your direction, all small craft returning to the ship.

By that moment, the asteroid is moving at the same speed as the ship does at the moment.

Do you:

A. Take a main cannon shot throw the asteroid at the ship moving directly at you. (DC: Medium)

B. Create a hole with your lazers to fire a shot wit main cannon (DC: Easy)

C. Engage FTL to whenever you want after breaking contact with asteroid (DC: Easy).

>given large amount of unknown date, part of your conciousness says that this might be a moment of your death
>>
Rolled 13

>>31350502

Engage FTL to outside the system.
>>
Rolled 9

>>31350502
A
>>
Rolled 16

>>31350502


C.
>>
>>31350502
...are you using a roll-over or roll-under system?
>>
>>31350462
You would need a large unit for quantum communication ( at least 2 meters), capable of controlling mining automatons, which you do not have materials for at the moment, accelerating an asteroid ahead of you.
However, you manage to send a part of probes you made behind, into the asteroid belt. They would slowly mine asteroids and create easily picked units of different metals.

>self-replicating probes and especially self-replicating nanomachines are huge NOPE. your kind was your created to combat such threats and you will never be able to create those
>>
I remember a very similar quest to this one years ago. It was good fun.
>>
File: 1397000762031.jpg-(76 KB, 700x450, tyche-oort-cloud.jpg)
76 KB
76 KB JPG
>>31350654
roll over

>>31350630
>>31350558

You successfully jump away outside of the system. The fate of the asteroid and the ship remains unknown at the moment.

You find yourself in the space surrounding the star system.

There are asteroids, however, they are 10^6 times more rare then in an asteroid bell you were in.

Do you:

A. Mine asteroids for whatever materials they have.

B. Jump back into the system (you can jump pretty much everywhere, as long as it is not inside gravity well of planet or a star. Star would be fatal for you and planet will damage your systems somewhat.

C. Jump into other systems, searching for a specific target.
>>
>>31350874
A. We need to absorb resources to work our way back to known celestial territory.
>>
>>31350874
A

Mine for what we can and play some music to keep us entertained, while brainstorming about where we are.

Indoctrinate Ewoks[/spoilers]
>>
>>31350874
>A.
>>
>>31350874
Mine all those rocks, we require more minerals
>>
>>31350966
>spoiler
That would be kind of brillian. No one would expect competency from those fuckers.
>>
>>31351006
miniature power armour murder bears?
11/10 would engage in glorious combat
>>
>>31350940
>>31350966
I wanted to run this quest in Warhammer universe, however, I am not sure, if all players oppose it. I can't promise varying content or fun in case if we play it in Star Wars setting. I think I would have less fun, but it's not most important. Btw, for the sake of my own convinience, mass effect's milky way and warhammer one's are not the same so you can't find familiar celestial territory.
>>
>>31351059
Well, obviously we're going to play this in 40K, but we're keeping in character for the reaper, right?
>>
>>31351059
I'm fine with either, but would prefer 40k.
>>
>>31351059
Im down for warhammer, itll be cool to experience the lore in a way more interesting than reading wiki articles
>>
>>31351059
I'm fine with either, the people that opposed have probably mostly already left.
>>
Rolled 42

>>31351059

I'm down for it I suppose. So long as this isn't a 1-shot.
>>
>>31351059
Can we still have Ewoks?
>>
Allright, to the list of your capabilities.

Aside from military power of your form and indoctrination signal (which is currently limited to hundreds of kilometers) you've got some manufacturing power.

It's speed is limited by the size of the manufacturing unit and cargo space. Amount you can move with yourself is limited by your cargo space, which is not huge at all.

You have all the core technological knowledge of Reapers, including technology of mass relays and the construction of new reaper.

You've got genetic codes of your species, which you could bring back into the galaxy, given some advanced organics' facilities. Most units of your vast consciousness are in confusion about current situation and such event would not be opposed.

Also, many units demand we try to establish contact with our kind.
>>
>>31351252
QM, question. Is english your first language? Not judging, just asking given some of the syntax you use.
>>
>>31351252

Attempt to make contact with our kind.
>>
>>31351252
Those units can eat a space dick, this galaxy is ours.
>>
>>31351252

Well let's try to establish contact.
>>
>>31351156
Oh, this is definetly not one shot. As long as I have players, I intent to run this quest for a long, long time. It will go until we die or people decide that enough is enough.

>>31351231
Some small primitive furry xenos full of fury? Why not.

I may have counted wrong, but looks like majority is for warhammer.
>>
>>31351322
Praise the QM warhammer with murderbears.
COMMENCE THE SEARCH FOR XENOS
>>
>>31351314
>>31351287

Thirding.
>>
File: 1397002622284.jpg-(193 KB, 2048x1365, ideology-art-ba29559c7b309c67.jpg)
193 KB
193 KB JPG
>>31351276
It's not first at all. I don't have an idea about when I should use "the" and when I shouldn't. I hope it's not too horrible for you to read. My own thoughts are that there were popular quests with even worse grammar.

>>31351287
>>31351314
You try your quantum communications, sending signals over and over again... only to meet silence. Units that were craving to return to the familiar state of us being driven by the Intelligence are in dismay.

Before we reach a consensus about our goals, our efficiency at indoctrination and hacking remains very little.

Soon, the many parts of your gestalt will present their suggestions.
>>
>>31350966
This is probably out musical theme of indoctrination or what it might be felt like to the organic.
www.youtube.com/watch?v=Pof4qDdgzc0
>>
>>31351322
The smaller they are the more quickly they huskify, right?
>>
>>31351493

Perform scans for nearby mineral-rich systems.
>>
File: 1397003490378.jpg-(8 KB, 693x200, Control.jpg)
8 KB
8 KB JPG
Control.

Many units have fully embraced the ideology of the Harbinger. They believe that Intelligence have made the best possible solution and it might not be changed by us, given it's vast superiority over our species and our current form.

All species of this galaxy must be harvested, mass relays and new Citadel constructed and evolution controlled and stimulated.
>>
>>31351728

Seconding.
>>
>>31351756
Agreed. Go on...?
>>
>>31351707
By this logic can we have swarms of insect-husks?
>>
File: 1397004232763.jpg-(56 KB, 692x1155, what they want.jpg)
56 KB
56 KB JPG
Military.

There is a surprising number of units whose goals include only amassing military power, adding minds and mass to our frame until we become as strong as all reapers combined were before us.

This could be explained that we were used by Intelligence mainly on scout&destroy missions.
>>
>>31351756
I have a feeling we may change directives when we encounter the Warp.

inb4 Slaanesh makes us do lewd things with our tentacles
>>
>>31352016
Could we indoctrinate Slaanesh if we got close enough to do that? Or would the power of the Warp in them prevent that?
>>
File: 1397004544589.jpg-(64 KB, 960x540, this hurts.jpg)
64 KB
64 KB JPG
>>31351707
True, but with some size there are also disadvantages. You can't make a husk out of too small creatures.

>>31351969

We can manufacture seeker swarms right now, which are cyborgs anyway. We would need right raw materials, but organic matter would be the easiest and most efficient.

Making husks out of some native insects is possible, but very unefficient.
>>
File: 1397005060590.jpg-(40 KB, 600x600, love-machine.jpg)
40 KB
40 KB JPG
Compassion.

Embracing the goals of Intelligence, many units still resent its methods. They've got an empathy for others beings, which means they act negative towards the suffering of others and positive towards the end of such sufferings.

But that's not all. They believe organics can have their own meaning in their existence and consider the fulfillment of such meaning as positive.

As it happens, those units are also good at indoctrination, as long as it is not directly harmful for it's victims.
>>
>>31352251
The fuck is this? A Reaper with compassion for Organics? I'm pretty sure this shit is heresy. This Reaper should have been torn apart for scrap metal eons ago.
>>
File: 1397005318417.jpg-(1.01 MB, 2840x1598, directions.jpg)
1.01 MB
1.01 MB JPG
You've got to choose your ideology for now. It may or may not affect everything.
Also you can present your own ideology and make other units embrace it.
>>
>>31352352
We should propose that the accumulation of knowledge and resources should be our immediate goal.

I propose we begin construction of an automated mining and refining facility in the belt. We should build it within one of the larger planetoids for concealment.
>>
>>31352312
Well, an Intelligence created the reapers not only to prevent organics from creating dangerous synthetics, but also to preserve life, as it sees fit.
Billions of organic minds, uploaded and conjoined within immortal machine bodies, in case of a capitol reaper ship.
It could simply create any other form of machine that does not include "preserving" organics in such way.
>>
>>31352352
Can I vote Control but heavily utilizing Military methods?
>>
>>31352352
Adventure.

To hell with the monotony of committing genocide over and over again, we just wanna go out and explore this galaxy. We want to observe the diversity and complexity of life, not just shove it into a large metal squid to make another boring Reaper. Let us just do shit for the sake of doing shit.

Let us troll the galaxy.
>>
>>31352461
Seconded. We're going to have to be stronk as fuck to begin controlling though.
>>
>>31352418
>the accumulation of knowledge and resources
That's a goal, not an ideology.

We need an ideology, and this >>31352501
is likely to just descend into lolsorandumXP shit.
>>
>>31352501
Someone wants to be a lonely only child.
>>
>>31352461
>>31352418

Yes. In fact, after presenting their options, most units became content.

They accept that we do not have enough information to choose and that such choice may be a futile attempt anyway.

Gathering knowledge and resources seems to be the best way of action.

Your hacking and indoctrination abilities are again at their height.
>>
>>31352352
>You've got to choose your ideology for now. It may or may not affect everything.

I do not believe that any of these idealogies are mutually exlusive.

Military is a tool to get what we want, force others from crushing us(in this unknown galaxy, we must account for the possibility that we are not the dominant force), and even ties to Control and Compassion.
For if we are to achieve control, or even survival, we will need to fight and persuade, even engage in diplomacy and manipulation with other species that we cannot corrupt directly.
Compassion. Previously though as irrelevant - why would we need it, when we control the cycle, the mass effect technology, and fleets of warships? Bereft of all the the advantages that make us Reapers, older ways of thinking start to look more..... attractive.

I am our Command Unit. And I believe our idealogy is flexible, and suits the moment.
For now, we survive and build.
>>
What would happen if we made a Reaper out of Orks?
>>
>>31352539
I don't think we have seen enough of the galaxy yet to propose such a thing. We should focus on gathering resources and than using those resources to learn more about this galaxy and the organics that inhabit it. After we learn more we can make an informed decision.
>>
>>31352583
I've been thinking about Ork Husks since the second I realized which galaxy we're in.
>>
Our primary directive is to preserve life.

For now we will gather resources and the information needed to determine what steps need to be taken to achieve these goals
>>
>>31352572
I wouldn't say we need legitimate compassion, just the ability to tell when faking it would be genuinely useful.
Otherwise, I'm worried this quest will end up as just another schizophrenic bleeding heart whiteknight type MC.
>>
Man, the cycle was a really lame plan anyway. If we can keep the organics comfortable and happy they are less likly to try and destroy themselves.
>>
>>31352572
I think we should just swap Compassion for either Coersion (Flesh bags are useful tools that should not be spent unwisely) or Conversion (basically the same thing but with pseudo-religious overtones).
>>
>>31352571
Ok, so we should use this asteroid belt to get some resources. Drones away!
Also, what info can we gather about the system we are at the moment? Are we in the same system still? if not is it inhabited?
>>
>>31352698
I like the idea of playing as a compassionate reaper though.
>>
>>31352642
>bleeding heart whiteknight type MC
The purpose of our creation was to preserve organic life and prevent the creation of dangerous synthetics. We kind of are whiteknight, in a fashion.
>>
File: 1397006540075.png-(186 KB, 547x339, Oculus.png)
186 KB
186 KB PNG
I love how my options have got you thinking

Being totally free and at your full power, you can decide to do anything specific.

As a reminder, your current manufacturing capabilities are very limited by the size of the manufacturer chamber. You can create objects up to 3 meters in diameter, which include quantum communication unit, processing probes and whatever tech you can imagine (except self-replicating one).

Together with your advanced yet limited bio-constructor you can create seeker swarms and even mighty battle units oculi. However, you would need organic matter for an effective construction.
>>
>>31352699
>You find yourself in the space surrounding the star system.
We're not in the asteroid belt anymore, and we're still in the same system, just at the outer reaches of its Oort Cloud.
>>
>>31352760
Construct one Quantum Communication Unit and 3 mining drones for each asteroid we detect here.
We should get what minerals we can before using FTL to get to another system with more mineral-rich asteroids.
>>
do >>31352813 but also produce a few defense drones in case the locals come snooping.
>>
>>31352840
This
>>
>>31352813

Constructing a Quantum Communication Unit is monumental task but it is worth it.

After all, it is the only way for you to control whatever probes and units you leave here when you depart somewhere else.

Together with mining away required materials, the construction will likely take 2 months.

However, after that, you could create a station that will produce much simpler version of the probes you are using right now.

It would automatically create more and more of mining probes, that eventually will process the whole mass of oort cloud into the 0.023% probes and the rest into the easily picked units of basic elements.

Given that nothing interrupts the process, whole affair would take approximately 30 million years.

Creating builders that would make new probe-producing facilities would speed the process to just 20 thousands of years, but making them would take some years.

The reason behind simple processing of ores into neatly packed raw elements remains obscure.
>>
>>31353004
Once we have set the probes up to continue refining the materials here jump back to near the station and resume gathering information as to what kind fo species theya re and what their governmental structure is.
>>
>>31353087
no, we should make other probes for that. We don't want the organics learning about us, and should hide our true form for as long as possible.
>>
File: 1397007661287.png-(157 KB, 304x266, quantum_something.png)
157 KB
157 KB PNG
2 months pass and nothing unexpected happens. QCU is ready and will work until the star is here, given that nothing destroys it.

Do you:
A. Create facility that produces mining drones
B. Create builders that will build such facilities
C. Specify usage of resources that will be mined & make another type of facilities/facilities' builders
>>
>>31353087
No, we should find another star system, an uninhabited one where we can set up safely.
>>
>>31353138
>A. Create facility that produces mining drones
We can do some scouting around the nearby star systems while some automated mining gets done.
>>
>>31353143
>>31353122


So produce and send stealthy probes to the station to gather information while we jump to a different system and see what we can find?
>>
>>31353187
Yes.
That way we can gather more information more efficiently.
>>
>>31353138
B, but then build the scout drones. As small as we can build them to still have FTL and be as stealthy as possible.

All gathered resources will go to the mining station until it is finished, then we should dedicate ourselves to making a proper dockyard. Something that can build bigger things than we can.
>>
>>31353138
I say we should instead find a nice uninhabited solar system and set it up in the asteroid belt there, because setting it up in an Oort cloud is not the best idea.

I realize that as a Reaper, we don't have to worry about dying of old age, but since we appear to be on our own we can't exactly afford to waste time.
>>
File: 1397008217638.jpg-(29 KB, 600x450, spy-probe.jpg)
29 KB
29 KB JPG
The great part of your gestalt agrees to the caution.

You manufacture simple spying probes with system-only communication and non-FTL drive.

Thought they mask their transmissions as solar radiation, their signals still can detected.

Probes are equipped with self-destruction mechanism, which will work at the moment of any of probe's systems stop functioning or when it risks being captured.
>>
>>31353280

Seconded. Concentrations of asteroids in the Oort cloud are a million times fewer than in the asteroid belt. It stands to reason that these mining processes would go about a million times faster if we had a larger abundance of resources available.

We need either a planet or an asteroid belt.
>>
>>31353273

Unfortunately, we are currently unable to make a FTL drive at your manufacturing chamber.

It requires an amount of element zero, which we did not detect in this system.

Also, making even smallest mass drive would be dangerous as it slightly breaks the limits of our manufacturer chamber capacity. You could create builders that would make an adequate facility for constructing such things.
>>
>>31353460
Given the proper amount of resources, would we be able to make our body bigger?
>>
>>31353347
have a probe scout the station we were at before while we help the builders set up the mining station.
>>
>>31353460
A couple questions: now that we have clear sight of the universe, can we tell where and when we are?

How long would it take us on average to scan for eezo in a new system?

How powerful are the military drones we can create, relative to our own performance?
>>
>>31353535
>>31353535

Definetly so. We could start adding protective plates and even attempt to create additional main cannons right now.

The main restriction is our mass effect drive.
Our current form has just a right mass for safe jumps and planet-landings.

We could increase it by 97% and still be able to make FTL jumps, but we would not be able to land on planets and our maneuverability will decrease by 67%. Overall combat effectiveness seems to be less as the result.

While spying probes reach planets and it would take some months, you are free any sort of personal action.

You have a small amount of spying probes in your cargo space.

Your facility is already pumping out probes that gather previous metals and other elements, which are mostly used by the same facility to create more probes for now.

Construction of any other facility could wait till some months pass and enough resources are gathered.

Do you:

A. Scout other systems for element zero
B. Scout other systems for rich asteroid belts
C. Scout other systems for intelligent life
D. Scout other systems for life
E. Other
>>
>>31353798
Can we cloak?
>>
>>31353798
D.

Who are our neighbors?
>>
>>31353798
>A

While we need more resources, Element Zero is a very important resource to have. The sooner we have more of it, the sooner we can increase our size without making ourselves slower
>>
>>31353840
Sorry, I meant C.
>>
>>31353798
I'm not sure how those options would be different from each other?

I mean, we'd have to FTL to a new system and scan around for all of those things, why couldn't we multitask?
>>
>>31353861
good point. We could go to another system and scan it for it's resources. But I would prefer we go to a system that does have Element Zero.
>>
>>31353798
>B. Scout other systems for rich asteroid belts
Eezo is fairly uncommon. We should build up our resources a bit before we do anything too noticable.
>>
>>31353932
As long as we don't take Eezo from known Eezo sources or ships, we should be able to get Eezo without alerting anyone
>>
I'd just like to point out to everyone that we still have *no idea* what we're facing here. We know there's an intelligent, tool building species with some form of FTL. We are completely in the dark as to their weapons, defenses, how they communicate at interstellar distances, what their policies are...or anything about them, really.

Making ourselves bigger has no meaning unless we know what we're going to be fighting and whether the increased size is useful or not. Similarly, just building resource extraction operations willy nilly is a waste of time until we know what we'd be using those resources for.

I think more intelligence about the galaxy should be our overriding priority. Until we know more, any action we take is just random noise.
>>
>>31354074
I agree, which is why I voted C.
>>
File: 1397010283210.png-(118 KB, 281x261, Oculus.png)
118 KB
118 KB PNG
>>31353706
I'm sorry, but what exactly do you try to achieve with first question?

Scanning for eezo would take 3 weeks in an average system with planets, however, it could vary given a different amount of planets and their size.

Scanning for eezo in oort cloud of a system would take some decades.

The military drones we are currently able to make inside our hull: there are 2 main kinds: seeker swarms for small organic targets and oculii for armoured targets.

Seeker swarms are able for many more actions regarding organics then we can, capturing live subjects the main being the main one.

Oculii have virtually no armor and shields compared to us, but their lazer beams are comparable to ours. Amount of energy they create are roughly 20x less then our lazers and they cant fire it continiously as we can.Thus, they can be effective against ships when in great numbers.

Both types are cyborgs and require organic matter to be produces rapidly. Pure machine units of same purpose were proven to be less effective and require more space. Organic brain, apparently, takes less space then a machine one for some sorts of action.
>>
>>31354074
Resourcing operations take time to set up and begin producing minerals. We need to set them up now so that when we do have enough intelligence to form a broader plan, there are resources ready for our use.
>>
>>31353861
Fair point. I wanted to speed things up a little and make an action of scouting many many systems until you find something you want
>>
>>31353798
>B. Scout other systems for rich asteroid belts
>>
>>31354135
>I'm sorry, but what exactly do you try to achieve with first question?

Trying to find out if any maps we have can still be applied, which would significantly decrease the amount of time we'd have to scout.

Also, does the self-replication prohibition apply to factories which can construct builder units that can then create more factories?

Do we have the tech to harvest resources directly from stars?
>>
>>31353798
>C. Scout other systems for intelligent life
>>
>>31353832
No. We are some sort of stealthy as we are, because our mass effect drive gives no heat emissions.

The ship we encountered did have a very strong heat emission, suggesting it used a propulsion system for it's non-FTL drive.

If we project that those species detect ships based on their hear signatures, they wouldn't able to detect us until we are very close.

What is troubling is that they detected our active scans.
>>
>>31354233
harvesting resources from stars is extremely inadvisable for a few reasons.

1. The massive amounts of heat would very likely make things difficult for us.

2. The radiation will also makes things difficult for us.

3. Stars don't actually have a lot of useful resources. It's mostly just Hydrogen, and some helium. Stars only make the heavier, more useful elements as it's dying and as it's exploding.
>>
>>31354169
For harvesting oort clouds covertly, yes. But the timescales we're talking about are orders of magnitude greater than any other useful actions we could be taking.

And if we, for example, ran into a space hulk, we would have an absolutely perfect source of resources that we'd be able to exploit extremely fast.
>>
>>31354337
Stars have 99.9% of the mass in a system. In terms of resource density, they are far and away the best places in a solar system providing you have the technology to properly exploit them.

And if you need particular elements, they're conveniently color coded.
>>
>>31354346
yeah, but the Reaper doesn't know that. It is still a good Idea to set up a shop in some asteroid belt somewhere. even an automated resource gathering where we leave the drones to do it while we do something else.

>>31354406
Yes, the Stars contain most of the mass of the system. However, the resources we could get from them are not going to be extremely useful because it won't have any heavy metals. It might have oxygen and carbon, sure, but those aren't useful to us
>>
>>31354475
Even main sequence stars have heavy elements in them, up through iron at the very least. It's not a very large % of the total mass of the star, but it doesn't need to be to still have more than every other celestial body in the system combined.
>>
File: 1397011514873.jpg-(105 KB, 743x599, stars.jpg)
105 KB
105 KB JPG
It took you only a couple of days to scout nine systems. 8 of them suggested having planets but actually didn't, nothing strange about that.

The ninth one had one gas giant and no life.

Then, you discovered a truly marvelous sight. Two stars orbiting a shared center of mass. There is a huge asteroid belt which also has gasses and liquids inside of it.

On the edge of a system, you discover a ship. It emits strong heat signatures but does not accelerate.

Do you:

A. Create a mining facility there.
B. Investigate the ship.
C. Destroy the ship.

You are welcome to choose many actions at once, especially when they make sence
>>
>>31354475
Unless it's a neutron star with super-dense iron. The we stronk.
>>
>>31354524
iirc, If a star has Iron in it, that star is going to die in a matter of seconds, and then super nova. and then all of the elements heavier than Iron are made during that explosion
>>
>>31354568
>B. Investigate the ship.

The system sounds great for setting up a resource base, but other intelligent life takes priority.
>>
>>31354568
>Investigate the ship
>>
>>31354568
B first, if it shows any sign of aggression at any point, option C. Once we deal with the ship, we can do option A.
>>
>>31354581
OP, can we do this? Get super stronk neutron star iron?
>>
>>31354584
Nah, the fusion reactions in a star always go up through Iron, it's just that those reactions are not common relative to hydrogen fusion while the star is healthy, since hydrogen fusion is much much easier than something like carbon fusion.
>>
>>31354233

About self-replication. It is not self-replication because we actually command builders to create factories through the quantum communication and then we command those factories to make probes that are also controlled by the same unit that has quantum communication.

We do not create AI. Like, at all. We are good at multitasking.
>>
>>31354651
Degenerate matter is normally completely useless for a spaceship, since its mass is ludicrously high.

However, eezo might be able to circumvent that particular problem.
>>
>>31354568
B then A.
We need to know if the ship will be a threat before we set up shop.
>>
>>31354568

>B

as much as I want to set up mining facility, we can't do that without checking out that ship first.

>>31354581
I highly doubt we could get anything from a Neutron star. Much less get near it. I has crazy amounts of gravity.

>>31354667
The thing about Iron is that it absorbs massive amounts of energy, and instead of producing energy when it is fused, it absorbs energy, which causes stars to die within milliseconds of forming Iron in their core
>>
>>31354651
The facility that is able to rip elements away from the neutron star would require a tremendous mass effect core, much bigger then any that have been recorded in our database.

Mining stars for elements is possible, thought it would also require making a facility with large mass effect core. Or a Dyson sphere. Overall, star mining is considered ineffective, but possible.
>>
>>31354568
Option B, exploring time.
>>
>>31354756
So long-term goal then.
>>
You accelerate towards the ship, doing active and passive scans of it. You do not notice any changes in it's actions.

You discover that heat emissions are actually fires that burn through portions of the ship. It should have had a fair amount of oxygen, you guess.

You get a fair amount of knowledge considering the structure of a ship. It is composed mainly of the material unknown to you, which is worrying.

It's superstructure has a huge empty area, possibly a cargo hold. It uses 80% of the space inside.

You find a single weapon platform, which looks like a solid projection weapon.

Do you:
A. Destroy the ship
B. Leave it alone
C. Attach yourself to it's hull for some sort of action. (DC: easy)
>>
>>31355000
Attatch to the ship, explore its electronic systems and analyze the material.
>>
>>31355000
>C. Attach yourself to it's hull for some sort of action. (DC: easy)

Priorities would be
1.find anything resembling a computer core and dump all the information in it.
2.find any intelligent life still alive, and capture it for study
3.Get samples of the hull material sufficient to run analysis upon
4.try to commandeer the ship
>>
>>31355000
C
deploy the combat forms to search the interior and deploy drones to analyze the weapon system.

Should we roll or do you?
>>
Rolled 17

>>31355000
Option C.
Explore it's computers, obtain as much data as possible. Analyze hull composition, there are bound to be others like it in a similar pattern. Analyze weapon, possibly assimilate the technology. Search "empty area" (use probes?).
>>
>>31355000
>C. Attach yourself to it's hull for some sort of action
We must analyze the alloy, capture samples of the lifeforms for study, and see if there is a computer system that we can connect to and download information from.
>>
>>31355119
>>31355102
>>31355094
>>31355072
Guys, lets remebet, were talking about a unkwon vessel. Perhaps downloading a alien computer directly into us is a bad idea?
>>
>>31355153
Worth the risk. Could just quarantine the data first. It's standard malware protocol. Besides, we need to find out as much about our location and situation as possible.
>>
>>31355153
Besides, were talking about 40k here. Who knows what kind of shit is in that ship. Could be Daemons, Necron Super AIs, All sorts of crap
>>
>>31355153
We're an immortal gestalt mind, surely we've heard of air gaps and the proper methods for analyzing potentially dangerous information.
>>
>>31355153
>chaos virus infects us
>becomes the annoying, creepy neighbor of the gestalt mind's other consciousnesses
>>
>>31355153
We desperately need more information, and this situation is perfect for acquiring it.

At this point, any action has an equal level of risk simply because we don't know anything.
>>
>>31355000
c. while risky, we need data. once attached, scan for organics and activate indoctrination signal if their are, max power if its a single on. if is is spaced, get samples of tech and minerals
>>
>>31355285
>"You know...we have such large tendrils...perhaps we coul-"
>"For the last time, NO."
>>
File: 1397014055753.png-(72 KB, 286x301, slaanesh you card.png)
72 KB
72 KB PNG
>>31355388
God damn it Slaanesh.
>>
>>31354743
wrt iron in a star, here's a table showing the composition of our sun:
http://hyperphysics.phy-astr.gsu.edu/hbase/tables/suncomp.html
>>
You successfully attach yourself to the hull of this slowly moving and slowly burning ship.

Using your blazers as scalpels, you manage to quickly drill small enough holes for your cables to reach inside. You search for sites of data input and soon enough you find it.

Meanwhile your intrusion did not go unnoticed. You actually hear screaming where cables went inside and then, in one place, something started to attack your cable.

But then, some milliseconds after you got physically connected, the ship is yours. You are very surprised that it is actually some sort of AI, thought it is in some form of hibernation, parts of it working and others not.

You register that ship have some structural damage, but nothing imposing it's life.

However, the same can't be said of organics that are presented on the ship in vast numbers. Life support systems are failing because of the loss of ship's structural integrity and your intrusion did not help it. With things going like they do, organics are likely to die within 40 hours.

You have no seeker swarms currently at your disposal. Scout probes are considered ineffective at capturing organics in this situation, being only able to push them in some direction. However, you have got full control of ship's systems, which include internal communications, life support, non-FTL drive, doors. Strangely, you can not detect FTL drive among ship's systems.

Propose your course of action
>>
>>31355676
Start downloading data from the computer cores. Attempt to analyze the organics.
>>
Rolled 3

>>31355676
PRESERVE THESE LIFEFORMS LIVING STATE WITH REPAIRS TO THE SHIP.
>>
>>31355676
Analyze the ship's AI, as well as the computational power of its hardware; if it can be suborned and made to serve us, it can be made to repair its structural integrity and begin construction of seeker swarms to begin harvesting the lifeforms aboard.
>>
>>31355725
Seconded.
>>
>>31355710
This, along with trying to get most of the organics to parts of the ships with the least structural damage, hopefully to make them survive longer if possible. also, how close are we to any asteroids?
>>
>>31355676
Use any resources within our storage to make seeker drones and deploy as quickly as possible, in the mean time attempt to hold the ship together and prevent life support failure.
>>
>>31355676
The organics are only interesting insofar as they are capable of providing information. Can we keep life support functioning for at least some of the organics in a limited area indefinitely? If so, try to find any specialists among the crew and herd them to the safe areas while we work on building some seeker swarms.

More importantly, we need to suck that AI dry of any knowledge it has, particularly how this ship got here without an FTL drive.
>>
>>31355676
ba 40 hours is more then enugh time to access and download all information and data in the systems after i don't know slap them down on a habitable planet and introduce them to thare new god?
>>
>>31355776
>>31355725
>>31355710
These.
Gotta get that data and harvest some organics.
>>
>>31355676
Suborn the AI(s) and recycle the organics into husks.
>>
>>31355909
need seeker swarms for the recycling
>>
>>31355931
Bugger, I was hoping there was a work around if we were physically present. Like we could just directly jack into their corpses, you know?
>>
>>31355945
On the bright side, after we strip the AI we'll have a good idea as to how many seeker swarms we should have on hand for situations like this in the future.
>>
>>31355909
If we had Dragon's teeth and something to get them on it, we could do that. Unfortunately, we have neither
>>
They are carbon based life forms made of left handed amino acids, like the majority of species your kind encountered before. What is more interesting is that those organics are mammals which are 1.6-2 meters in height. They have two genders with similar biology and little sexual dimorphism, as is expected from mammal species.

As for their social structure, little can be told from those data banks. There appears to be some sort of a hierarchy with one individual in charge of the ship. This captain of a ship also has subordinates, which look after different aspects of ship's functions.

Among them you find an individual with cybernetics covering most of her body. This individual is supposed to look after functioning of ship's systems.

Calculating the chances, you consider coercing organics into desirable course of action. Emulating captain's voice, you give crew an order to assemble into the undamaged portion of the ship and seal it.

Ship's AI have been immediately suborned and made serve us, as any such pitiful AI should. This AI does have no manufacturing capabilities at all and is unable to repair it's damaged structure. It looks like those organics really made good use of their AI, having it on a short leash. You admire such precaution.
>>
>>31356050
HONK?
>>
>>31356050
while usefull on telling us whats on the ship dose not tell us anything else like its FTL what sector we in basic history information on near by planets and any other intersding information i might have missed so start juiceing that AI for everything we can
>>
You know, the cogboys might see us as a perfected form rather than heresy. We're essentially a super-dreadnaught, from their viewpoint.
>>
>>31356192
It doesn't have a FTL drive.

>>31356050
Also, we should find this cyborg. He should be most interesting.
and depending on how lax he is on the subject of xenos tech, he will probably worship us.
>>
Are we going to have any kind of dialogue with organics and if so do we get better results if we roleplay properly? Also loving the idea of this quest thanks for starting it op
>>
>>31356192
he already told us we found no FTL drive

>OOC, this it totally an Adeptus ship, maybe a Battle Barge. Tunneling through the warp by strapping an insane, screaming man into the driver's seat and making him think really hard isn't the kind of FTL we are used to, and 90% of the info they have will be written on paper.
>>
You start creating seeker swarms, manually moving some corpses with your data cables and then using them as quick source of organic materials.

The crew slowly assembles into the ordered area. You notice events when some of them attack each other. Surely, these species must be naturally aggressive or, maybe, this is their response to stress.

You notice someone trying to hack into the ship's systems which are now under your control. You quickly find it to be heavily implanted individual which is captain's subordinate.

Meanwhile, you start broadcasting the indoctrination signal. It is very effective at such short ranges. In 30 hours a significant portion of the crew is expected to be receptive towards your mental suggestions.

Describe the matter in which you are going to capture individuals. Your cargo hold could have only 150 of them placed inside.
>>
>>31356050
So due we need to have the meat bags alive ?(If you can name were that quotes from you get a imaginary cookie)
Or can we just suffocate them once they get into were there suppose to be
>>
Rolled 11

>>31356296
Speak to the(I assume) tech priest through the implants.
>>
>>31356296
>"Your vessel is critically damaged. We are willing to provide assistance. Please move in an orderly fashion to your docking ports."
>>
>>31356296
well ether find a habitable planet we can slap them down on or take the most intersding critters with us for farther study and leave the rest to die
>>
>>31356296
Reverse hack the cyborg.
Indoctrinate her mind.

As for the individuals, impersonate the captain and have them separate into "repair teams" and send them to various areas of the ship, into the waiting arms of seeker swarms.
>>
>>31356296
How many organics are expected to be alive in 30 hours?
>>
>>31356296
>Order the crew to cease fighting using the captains voice.
>Counter hack the augmented individual.
>Continue broadcasting
>continue creating seeker swarms
>>
>>31356360
And by either spare them or let them die, you mean harvest all the uninteresting specimens, right?
>>
>>31356296
find and isolate the most valuable organics. The ones that seem to be in charge or hold valuable knowledge, the ones who only perform manual labor can be processed for materials.
>>
>>31356366
well life saports suppose to be good for 40 so i think most of them if they dont kill each other...

How well will indoctrination effect space marines i wonder
>>
>>31356296
>Hack the implanted individual's tech
>Prep to indoctrinate
>>
>>31356258

The results of your dialogues will depend totally on what you say and maybe sometimes a dice too. You can describe what you say in vague manner or just write your monologue.

Also indoctrination is us talking with them while they are receptive to our suggestions, i.e. weakened state of mind. How we present ourselves in their hallucinations and what we say directly effects the result. Given enough time, however, most individuals can be found keys to, so you don't need to roleplay every indoctrination attempt.
>>
>>31356256
If I'm remembering right, I'm pretty sure the admech see's going 100% machine as heresy. Don't quote me on that though.
>>
>>31356455
I'm interested in how big the crew is relative to our 150 capacity cargo hold.

Though i suppose it doesn't matter, since husks can survive in vacuum.

In which case, sending out small repair teams on the authority of the captain and husking them like someone suggested earlier sounds like the best course. We don't really need many of them in our hold, so have the crew go around repairing the ship as much as they can.

We really do need to find out how the ship got here without FTL and whether it's expecting more of its kind to arrive.

That, plus specifications/schematics on its drives, armor, weapons, support systems, general technical level, maps of the surrounding space with particular interest in which systems have intelligent life on them.
>>
You order the crew to cease fighting. Nothing changes in fighting patterns.

Roll for actions.
Hacking cyborg one action, isolating and capturing valuable individuals another.
>>
Rolled 2

>>31356655
Hack that girl, hack her hard.
>>
>>31356655
Is it 1d20 for rolls?
>>
Rolled 2, 12 = 14

>>31356655
Rolling for hack and roundup.
>>
Rolled 9

hack the cyborg
>>
Rolled 19

>>31356655
Hack that Cyborg
>>
Rolled 11, 15 = 26

>>31356655
hack then capture
>>
how are you counting the rolls? best of first three or an average or something else?
>>
it's a rouge trader vessel,the cyborg is the ship mistriss, why else would they be in the ass end of nowhere? warp storm tossed them off course, stranded beyond the light of the astronomicon, ship on fire, then some weird slaanesh fantasy thing attaches onto your ship and rips into your ship. machine spirits yelling in pain towards the tech priest, crazy shit goes down

during indoctrination, play to each persons weakness. monolouge should be the standard reaper one, throw in some stuff about the machine god and boom, instant cult.
>>
>>31356645

The crew consisted of 11846 individuals during the last time of count, which happened 3 months ago.

Apparently, it was the time ship have made jump into the system.

Ship's logs have hundreds of such jumps. There is a pattern in them, half jumps are this ship jumping from a star system Pensula into neighboring star systems and another half is the ship jumping back.

It looks like the ship have gathered some materials from a number of inhabited planets and moved them to just one planet, which is called the capitol of the sub-sector.

Those organics appear to have a stars-spanning empire that consists of at least 57 worlds, thought there might be more.
>>
oh my god, its during the great crusade, just after the emp leaves to start his glorious conquest of the stars.

either that, or it is an isolated sector that has been cut off from the imperium for ages.
>>
>>31356906
What level of control do we have over life support? I'd like to start introducing some tranquillizing gas or sleep inducing agent to the remaining breathable atmosphere so we can deal with the organics at our leisure.
>>
Rolled 7, 12 = 19

>>31356906
If the ship's been here 3 months, what happened to it that caused the structural damage and life support failure?
>>
>>31356906
Turn on just one speaker in the captain's room.

"Query: Who am I?"
>>
>>31356899
nice description, action suggestion 2meta4me
>>31356815
I have no idea atm, I just look at them and get an impression

Hacking the cyborg have proven unsuccessful. Her data receiving cables retreated too fast for us to analyse her implants and how to control them.

As for capturing the crew, it went rather successful. You have got most of them, including the implanted one, thought a subordinate called arm master and the captain shot themselves as soon as they saw seeker swarms coming at them.

Unfortunately, only 53 individuals were captured and transported before crew started to respond with fire weaponry, which quickly destroyed your swarms.

More then hundred individuals remain stung and lying in areas where their comrades retaliated. You could try moving them with your data cables. (DC:Hard)
>>
Rolled 4

>>31357152
Do we get 'umie paste if we fail?
>>
>>31357010
We have total control of it. It has no sleep inducing agent or tranquilizing gas, thought a lack of air could make crew loose their consciousnesses and remain alive. You are not sure of these organics' strength.

>>31357149
The speaker turned on and broadcasting, you notice there is an individual running out of the room as soon as it started.
>>
>>31357203
May be. We consider our cables being damaged by armed crew as greatest risk here.
>>
>>31357234
Turn on speakers in whatever room this person runs into, repeating this exact same question to them once every 1000 seconds that pass without them responding while in that room.
>>
Rolled 3

>>31357152
try to get them at least
>>
>>31357261
You did not specify the voice we asked question in, so it was asked in captain's voice. This person answered on the third time we repeated it: "You are dead! And this is all your fault!".
>>
>>31357394
do we know the man's name from our logs?
>>
>>31357394
Copy this voice, reply, "Halt: Query: I am not dead. I am in the ship." Just for kicks, add the cyborg's voice, "I am a visitor, but young." Then, in the captain's voice, "I am a machine that lives, whatever science demands." Finally, in a purely robotic, synthesized voice, "Repeat Query: Who am I?"
>>
>>31357394
Lock that room down and either vent it's atmosphere or start jacking up the carbon monoxide content of its atmosphere. Figure out who the highest ranking Organic still alive is and then see if they're interested in talking this out. Copy the tech girl's voice and mannerisms and be up front about us using them as a translation matrix.
>>
>>31357481
Isn't he 40K policy for sapient AIs kill n sight and incinerate the remains?
>>
>>31357567
The policy is "Fuck you I do wut ah waon."
>>
>>31357152
I would have been more interested if you had gone with your own galaxy instead of just Reaper vs 40k.

Ah well. Have fun.
>>
>>31357600
I'm not entirely sure that that's in the codex, actually.
>>
>>31357631
I think he's speaking Ork my friend.
>>
>>31357567
As far as 40k is concerned they're abominable intelligence, to be destroyed on sight.
>>
>>31357654
I don't know.... he could be imitating any number of the voice actors.
>>
>>31357394
Let's just lock the ship down, close all bulkheads, and wait for the captured individuals to be properly processed so that they can initiate critical repairs.

The others will be indoctrinated in due time.
>>
File: 1397021013330.jpg-(282 KB, 768x1024, gift flowers to the mountain.jpg)
282 KB
282 KB JPG
Btw about my policies. I try doing every non-inclusive thing that you ask that does not impose risks or cuts opportunities and thus does not require approval from other players, since all this fuss with some random person in captain's room. It doesn't mean that the person is important, rather the contrary

This have been a great fun, thanks to everyone being active and creative. I will continue tomorrow, in, like, 8-10 hours. Meanwhile, my fragile form requires sleep. Someone, achieve it please and post a link here, please, so we can remember where we stop and I remember what we got.
>>
>>31357943
Well, I mean archive it please.
>>
>>31357943
You should get a twitter account so we can tell when you're running next, excluding tomorrow.
>>
Rolled 34

>>31357943

Aah, see there's a bit of a mistake.

Players love to occasional deal with this trivial little details. They add the spice of life to a quest. You mentioning this one individual running through the halls of the ship makes us want to preserve him, and corrupt him specifically. For someONE to run in the face of us presents a singular challenge that the incomprehensible number of "11865 crewmembers" simply can't convey.

>tl;dr put interesting/heroic NPCs in to give flavor.
>>
>>31358024
Nice as it would be, you know it'll turn into a 'gotta catch em all' mentality.
>>
Archived.
http://suptg.thisisnotatrueending.com/archive/31348296/


[Advertise on 4chan]

Delete Post [File Only] Password
Style
[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k] [s4s] [cm / hm / lgbt / y] [3 / adv / an / asp / biz / cgl / ck / co / diy / fa / fit / gd / hc / int / jp / lit / mlp / mu / n / out / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / wsg / x] [rs] [@] [Settings] [Home]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

- futaba + yotsuba -
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.