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/tg/ - Traditional Games


File: 1396126731008.jpg-(491 KB, 1741x960, Killers.jpg)
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The last thing you remember was linking up with Rebecca and helping out in a warzone. The first thing you remember is witnessing the start of the battle that will determine the fate of Old City, and possibly beyond.

Twitter: https://twitter.com/Gideon020
Rules: http://pastebin.com/BgiTzjeE
Character Sheet and Inventory: http://pastebin.com/higzqSf1

Previous thread: http://suptg.thisisnotatrueending.com/archive/31121900/
Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Cyberpunk%20Yandere%20Quest

Your name is Alice, an awestruck infiltration/assassination android that has just witnessed the Moord Nag, a crimelord and Battlefield Generation, slay over twenty elite Jade Chinese special forces soldiers, with a pair of short swords.

And now she stands in front of a massive helicopter, challenging the True Red Queen, a pilot you knew as Cassandra.

And she's challenging her with a sword.

What kind of war was it during the Chaos Twenty that someone like the Moord Nag was considered feasible? You can understand Rebecca, but a dedicated blade-using supersoldier seems...wasteful.

Or were the wars so brutal that people like the Moord Nag were a necessity?

Your libraries don't give you any insight and as the helicopter shifts a pair of wing guns to aim at the Moord Nag, you focus on the job at hand.
>>
1d100 for general voting, best roll out of five is chosen.

Combat is 1d100 with modifiers for how many shots you fire in combat. Best out of three roll is chosen.

Burst Fire and Full-Auto Fire attacks can be done multiple times in one action, but each attack after the first incurs a cumulative -10 penalty.

Body armour subtracts from total damage done per attack.

You can target multiple enemies in a single action. Roll 1d100+modifier for each target. Specify for each roll the target and the attack used.

Takedowns and Executions are 1d100-20 and a short paragraph describing the Takedown or Execution. Best out of three rolls is chosen, but I will pick which action description looks the best to me.

Reactor Charges are your healing mechanic. Expend a Reactor charge and roll 12d6. Reactor Charges stack, and are regained through Takedowns and Executions.

Stability is a measure of your Yandere psychological state. If you lose a certain amount, known as the Snap Limit, you Snap and enter a state of emotional hysteria and brief psychosis. Lose all your Stability, and you go Berserk, and will perform a violent action, often against your love interest.

Relationship is how strong your relationship with Ian Carter is. You have to keep your relationship as high as possible. If you drive the relationship down into negative numbers, Ian will reject you, and you will proceed to murder him and commit suicide.

Good luck.
>>
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Your systems immediately kick into life and analyse the giant helicopter.

As you don't know it's designation, having no warbook reference, you tag an appropriate descriptor to it's profile.

'Red Queen'
Health: 10,000
Armour: 1000
Weapons:
-Wing Guns x2: 12d8, ROF: 20
-Joint Strike Missiles x40: 30d10
-Snub Cannons x8: 20d10, ROF: 4

Tactical Assessment: Limited Close-range capability.

You need to find a way to help the Moord Nag until Rebecca arrives to lend her aid.

>Find the Railgun Tank.
>Distract the Red Queen with grenades.
>Leap onto the helicopter!
>>
>>31142329
>health 10,000

Oh fuck.
>>
>>31142329
>Limited close range capability.
>She's Solid Snake tier CQC.
Since we can't fight her in close combat, the simplest form of action is to suplex the helicopter
>>
>>31142345
Oh fuck is right /tg/, because here's your Boss Battle!
>>
>>31142179
ooooooooooh, so Cassandra was he Red Queen.

Now I get it.
>>
>>31142329
>Distract the Red Queen with grenades.

Just keep moving as well, because she can't see us, at least not on the visible light spectrum, and by moving a lot it will be hard to pin down where the grenades are coming from
>>
>>31142448
>He gets it now.
>flat out told us last thread.
>>
>>31142329
>Leap onto the helicopter!
We still have a satchel charge right?
>>
>>31142329
>Leap onto the helicopter!
use explosives
>>
>Leap onto the helicopter!

You take a step back as the helicopter flies past the building, its wings nearly touching the roof.

You break into a run, and as you reach the lip of the building's roof, you jump!

>Roll 1d100, best roll out of three!
>>
Rolled 15

>>31142858
alright!
>>
>>31142634
>satchel charge
>Armor 1000

Though funny enough. Given that the cannon ignores armor couldn't we just point it all over the place and fire like 4 shots? Given each shot does 200+ damage on average and it's hard to miss something this huge.
>>
Rolled 14

>>31142858
Oh god.
>>
Rolled 84

>>31142858
Don't fuck this up guys.
>>
Rolled 34

>>31142858
Time to die horribly!
>>
>>31142903
>22:33:19
>>31142905
>22:33:20

WHEW that was a close call
>>
>>31142903
>>31142905

oh jesus that was close
>>
>>31142858
Dice gods you love me pls work this once. PLS!!
>>
>>31142930
Dice gods why have you abandoned me! ;_;
>>
Rolled 99

>>31142891
I guess it depends on how much damage the satchel charge would do.
>>
>>31142930
>>31142950
Because you capitalized the dice, you fool!
>>
>Roll: 84

You land on the wing and begin running up it as the wing guns swivel and fire at the rooftops, trying to gun down the Moord Nag's troops.

You pull out the satchel charge from your pack, and arm the weapon.

The armour on the helicopter is too thick to simply place it anywhere, you need somewhere vulnerable.

>Roll 1d100+60 to locate a vulnerable point to plant the satchel charge in, best roll out of three!
>>
Rolled 15 + 60

>>31142989
>>
Rolled 10

>>31142989
We are professionals, it'd be hard to fail.
>>
Rolled 16 + 60

>>31142989
Dice gods be with me
>>
Rolled 34 + 60

>>31142989
and boom
>>
Rolled 59 + 60

>>31142989
come on!
>>
Rolled 34 + 60

>>31142989
Do we only have 1 satchel charge?
>>
Rolled 14

>>31143033
>>31143020
>>31143025
>>31143015
>>31143008
>These roles.
We're fated to die a virgin.
>>
Rolled 65 + 60

>>31142989
Lets see what happens.
>>
>>31143008
>>31143015
>>31143018
jesus fucking christ
>>
Rolled 71 + 60

>>31143040
We will if Rebecca has anything to say about it.
>>
>>31143040
well, the plus sixty goes a long way to making sure that we are least partially succesful. I think the only way we could have failed miserably is a nat 1
>>
>>31143054
I don't think she'll care when he gets like a year or so older.
>>
>>31143082
As if our burning love could wait that long.
We might need to engineer her... removal.
>>
Rolled 51

>>31143054
>>31143082
We just have to jump his bones as soon as we're done here.
Mother cleaning up the battlefield and sorting out the legal? Ian's busy fisting android girls.
>>
Rolled 58

>>31143117
He'd never forgive us if we took away his mother.
We must be the Khrushchev to her Eisenhower. We must engineer Peaceful Coexistence so we may both be happy.
>>
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>>31143118
>>
>>31143242
Sometimes losing a hand is worth it.
>>
>>31143300
Honestly there is worse things to lose then just a hand in this situation.
>>
>Roll: 34 + 60

You slip as you move across the wing, but you manage to spot an access panel on the engine intakes, and grip the armour with gecko-pads on your fingers, crawling across the hull towards the engines.

You reach the access panel and tear it open, before shoving your satchel charge into a particularly vulnerable looking area.

You leap off and land on a rooftop before pressing the detonator, watching as the armour bulges outwards from the explosion, smoke spewing from the destroyed access panel.

"The fuck?" The Red Queen shouts as the helicopter wobbles slightly.

Damage: 600
Armour Reduction: None
Health: 9400

You grimace, that was not as much damage as you hoped for, before you blink as you watch the Moord Nag appear on a rooftop, apparently having taken advantage of the distraction, before jumping towards the helicopter as it turns towards her.

You watch as the sword smashes through the armoured cockpit and into an engine before she drags it across the wing and through a wing gun.

Explosions rock the helicopter as the Moord Nag lands on another rooftop, her sword chopping a Jade Chinese operative in half.

Damage: 3200
Armour Reduction: Ignored!
Health: 6200

Holy fuck...just what the hell is that sword? You immediately zoom in on it.

AAS-9 'Tank Cutter' Anti-Armour Sword
Damage: Special
Special: Always does 1/3 of target's total health during attacks.

An AAS-9? You thought Impact Vibration weapons were a myth, even your libraries indicated that reports of them were often largely fabricated!

>Focus! Find a way to distract that chopper again.
>Attack! Maybe the Cannon will do some damage.
>>
Rolled 79

>>31143393
Haha, I got a plan.
Find debris.
Stick in rotor blades.
J-jam it.
>>
>>31143393
>Attack! Maybe the Cannon will do some damage.
Make sure to work with Briar.
>>
>>31143393
>Focus! Find a way to distract that chopper again.

>Damage: 3200

I want one.
>>
>>31143393
>Focus! Find a way to distract that chopper again.
>>
>>31143453
I want 2
>>
>>31143469
Though in a way that is weaker then gas blades. It kills things in 3 shots exactly while gas blades have a 50/50 of killing anything. Though on the other hand this thing can destroy nonhumans with a lot less effort.
>>
>>31143393
>Attack! Maybe the Cannon will do some damage.
every chopper has the same weak point, it's main blades! aim for them!
>>
Rolled 71

>>31143393
Can't we chop the rotors off with our Gas Blades?
>>
>>31143637
we have to get too close to do that. gas blades is more for person to person fighting.
>>
>>31143637
I think the armor would tank it. Be like trying to wield though 4 feet of steel.
>>
>>31143681
>>31143699
>Not getting close with melee weapons against gigantic vehicles.

>Not simply channelling your inner Raiden
Come on guys.
>>
>>31143393

I don't think attacking would do all the much damage. Even if the armor is ignored it would take like 25 shots of pretty hard to replace ammo to pull it off. Which would bring way to much attention to us.
>>
>>31143637
>Attack! Maybe the Cannon will do some damage.
Target the place where we detonate the satchel charge.
>>
We need to not attack the copter, but the Red Queen herself. Moord Nag just ripped the cockpit open! Time to kill the pilots!
>>
>>31143719
the gas blades are not light sabers. at best like light knifes
>>
>>31143889
>light knives

More like channeled blow torches.
>>
>>31143889
>>31143949
Whatever they are, use them to kill the pilots. The cockpit is OPEN. Parkour to victory.
>>
>Attack! Maybe the Cannon will do some damage.

You pull out the Cannon and let your systems wash the information over you.

.577 Revolver 'Cannon'
Ammo Type: .577 Anti-UGV
Ammo Loaded: .577 Hot-Load APEX Shaped Charge.
Ammo Status: 6/6
Spare Ammo: 54
Rate Of Fire: 6
Recoil Penalty: -20 Cumulative (Every shot after the first one adds a stacking -20 penalty.)
Damage: (18d6)x4, Ignores Armour

You take aim at the cockpit.

>Roll 1d100+60 for each shot you take, best roll out of three. Remember the cumulative -20 penalty!
>>
>>31143991
Red queen is like right there bro and we got a fucking hand cannon we could just whip out and fire if we wanted to do that. One that not only would explode anybody it hits but damage the aircraft and is invisible.

Why would we charge them with a giant flashing light that says exactly where we are?
>>
Rolled 93, 57, 85 + 60 = 295

>>31144043
Fire at will. Also fuck make sure we move like hell right after we fire.
>>
Rolled 76, 39, 85 = 200

>>31144043
Three shots.
>>
Rolled 19, 2, 12 = 33

>>31144043
3 shots
so, if i got it right first one is +60, second +40 and final +20
>>
>>31144089
I told you all bros last thread. The Dice gods fucking love me.
>>
>>31144089
>153, 97, 105
I think we got 3 hits.
Nice desu ne.
>>
Rolled 68, 49, 25 = 142

>>31144043
Three shots.
>>
If somebody rolls a natural 1 during a shooting sequence, does that mean that only that particular shot will crit-fail, or does it affect the whole shooting round?
>>
>>31144089
>>31144121
that they do bro. but don't get too cocky. the dice gods are fickle.
>>
>>31144174
I think it defaults to that roll.
>>
>>31144227
;_; don't remind me. I remember one time I rolled 4 20s in a row. Then after words a week of nothing above 5.
>>
>>31144061
Calm your tits.

We will do that when an opportunity presents itself. Like a distraction. Or we make one.
>>
>>31144258
Hmm? Oh I'm not upset or anything I'm just kind of wondering why we would charge instead of shooting.
>>
>>31144290
Sorry, I read the message wrong. I thought you were advocating for charging the pilot as an assassin.
>>
Priority for future missions:

Find out the job class of all battlefield generations. We somehow missed that the blood queen was a pilot.

Did we actually break her out of jail ourselves? Did the police actually capture her?
>>
>>31144425
Because she was Cassandra. Though my paranoia early on told me something was off I didn't expect her to be the red queen. I was expecting her to be a mole or something. Really should of brought more of that to our attention so we would have been more paranoid.
>>
>>31144492
>my paranoia early on told me something was off
Not the same guy, but feels good to know that I wasn't the only one who didn't trust her. I feel kinda bad that I didn't really say anything earlier on. We should've been more careful as to who we would let pilot the flying tank, in retrospect.
>>
>>31144573
Yeah the main reason shit felt off for me was.

"Why would the red queen send us after someone who hates her? You normally wouldn't want a mom whose kid you had betray her out by someone you where doing a test of trust with. You leave that to trusted agents who won't betray you."
>>
>>31144642
>>31144573
>>31144492

We need to voice our paranoia more often then.

I, for one, think that makes a more entertaining thread to read. It is the specular and Happenings that kept a lot of other quests interesting, not that this one is not.
>>
>Roll: 93, 57, 85

You brace yourself and take aim, before pulling the trigger three times, the massive revolver thundering three times and sending it's huge bullets towards and into the cockpit of the helicopter.

You see flashes of flame and glowing holes form from the impacts as the helicopter jerks violently, but remains airborne.

"You little shit!" The Red Queen screams, the Snub Cannons roaring as they level a building near you, "Where the fuck are you?"

Attack 1: 265
Attack 2: 217
Attack 3: 244
Armour Reduction: Ignored!
Total Damage: 726
Health: 5474

And then, as she's trying to find you, the Moord Nag launches herself from another rooftop and smashes her sword into the cockpit again, carving another explosive cut down the other wing before leaping off.

The helicopter is wreathed in explosions as the Red Queen recovers, "YOU FUCKING BITCH! YOU THOUGHT WHAT I DID TO THOSE KIDS WAS SICK? I'LL DO WORSE TO YOU!"

The Snub Cannons roar again, "WHEN I'M DONE WITH YOU, YOU WON'T EVEN HAVE A CUNT TO FUCK WITH! I'LL USE YOUR FUCKING EYE-SOCKET AS A FUCKING TOILET!"

Wow, she's really pissed off.

Health: 3649

Damn, you kinda wish you had an Assault/Commando Chassis so you could use a sword like that.

Shaking your head, you find yourself amazes that the Red Queen survived that. But you need to help the Moord Nag finish the job.

Just then, a roar catches your attention and you see Rebecca and the team set up and supporting the cops and Moord Nag's troops against Jade Chinese light armour.

Shit, this is getting dangerous. Fast.

>Break off, the Moord Nag can handle it.
>Maintain the distraction.
>Where's that Railgun Tank? You need to end this. Now.
>>
>>31144952
>>Where's that Railgun Tank? You need to end this. Now.
Ok, Railgun Tank timez.
>>
>>31144952
>Where's that Railgun Tank? You need to end this. Now.

Lets get the hell off the Copter before this thing goes tumbling down. We can use the rail gun to distract this thing long enough for Moord nag to take down.
>>
>>31144952
>Where's that Railgun Tank? You need to end this. Now.
>>
>>31144952
>>Where's that Railgun Tank? You need to end this. Now.
Contact MN and/or Brair
>>
>>31144952
>>Where's that Railgun Tank? You need to end this. Now.
That tank sounds like it could seriously do some damage, and I'm sure we could get to it with our Opti-Camo, but are we even able to use it? I would imagine that all of the powerful vehicles need a good deal of training/skill to operate them. Still voting for it tho
>>
>>31145175
Our library should have something about tanks or the likes. I would hope so anyway. The bigger question is if the ammo ignores armor or not. 20D100 damage. vs Armor 1000. Would be a hell of a distraction though.
>>
>>31144952
>Where's that Railgun Tank? You need to end this. Now.
>>
Rolled 3

>>31144952
>>Where's that Railgun Tank? You need to end this. Now.

I suspect our sistah can help with this
>>
>>31145239
Railgun a helicopter

That is why I love tg. It will work in real life too.
>>
>>31145239
Yeah you're right, I'm sure a robot with a top secret wikipedia that searches instantly can learn it on the fly. I'm pretty sure a railgun like that's at least gonna pierce some armor. Would be a real shame if a pistol ended up doing more damage because of ammo type.
>>
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>Where's that Railgun Tank? You need to end this. Now.

You spot the tank down on the street, battered but unbeaten.

Arbiter Railgun Tank
Health: 2200/6000
Armour: 1000
Weapon: Heavy Railgun
Damage: 20d100
ROF: 2

You leap down onto the streets as the helicopter tries to blast apart the agile Moord Nag and decloak in the cover generated by the smoke and dust, running towards the tank and leaping on top of it.

You pop open an external panel and plug yourself in, infiltration libraries giving you control of the turret and targeting systems as you check the ammo loaded.

-Tungsten/Titanium Deforming Penetrator
-Special: Armour reduced by 75%, damage increased by 50%.

You lock onto the helicopter.

>Roll 2d100, best roll out of three.
>>
Rolled 94, 6 = 100

>>31145444
Let's make it go boom.
>>
>>31145444
>>
Rolled 23, 79 = 102

>>31145444
>>
Rolled 75, 77 = 152

>>31145444
>>
>>31145444
The damage says 20d100 so will it be 30d100 now?
>>
Rolled 45, 6, 53, 49, 47, 50, 18, 59, 19, 8, 75, 3, 50, 51, 66, 74, 12, 90, 2, 17, 53, 68, 6, 92, 79 = 1092

>>31145444
>>31145571

I kinda want to see how much damage that could do so I will
>>
>>31145414
>Would be a real shame if a pistol ended up doing more damage because of ammo type.
>-Tungsten/Titanium Deforming Penetrator
-Special: Armour reduced by 75%, damage increased by 50%.

Hahahha the APEX rounds actually would break the armor more even if these rounds deal more damage.
>>
>>31145571
I think it's more roll 20D100. Then add 50 Percent the damage to itself. Then 3/4 armor totals.
>>
>>31145707
Which going by averages would be something around.

1000+500=1500 damage-250 from armor around 1250 damage a hit.
>>
>>31145707
Probably but whatever it is its doing lots of damage.
>>
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>Roll: 88, 61

The railgun roars once, then twice, the shockwave buffeting the buildings and people around you.

The helicopter doesn't get a chance to dodge, not even with the super-human piloting skills of a Battlefield Generation.

They hit and then explode.

Attack 1: 959
Attack 2: 1342
Damage Reduction: 250
Increased Damage: 1050
Total Damage: 3149
Health: 500/10,000

The helicopter is a ruin as the Moord Nag leaps from another rooftop and instead of slashing into the helicopter, swings the sword and slashes off the rotors, sending them flying in a spray of molten metal and sparks.

You unplug yourself from the tank and hop off as the helicopter slams into a building and brings it down on top of the machine.

The Moord Nag watches from on high, and you decide to take the initiative and approached the burning, ruined helicopter.

Suddenly the cockpit is launched off, scattering bricks and mortar dust as the Red Queen clambers out.

She's a mess, parts of her face are melted from where your APEX rounds hit the cockpit, her left arm is a stump slowly leaking blood, and her flight suit is ripped and torn, revealing her muscular, bloody frame.

"Fucking cunt brat." She hisses at you, "I'm going to kill you slowly, cut your cunt off and make you eat it."

You say nothing as she staggers towards you, "Should have told that whore Xian to kill you, should have told that bitch Rat to kill you. But no, they said you were valuable."

She hisses at you again, eyes alight with feral rage as your systems finish analysing her.

Red Queen
-Fist: 2d10
-Special: Enhancements allow Battlefield Generation to ignore 80% of armour in CQC.

>Gas Blades
>Cannon
>Look up at the Moord Nag
>Look back at Ian
>>
>>31146082
>>Look up at the Moord Nag
Her honor.
>>
>>31146082
>Look up at the Moord Nag
leave her the kill, she deserves it
>>
>>31146082
>Look up at the Moord Nag.

If she doesn't do anything we pull the fucking cannon out and blast her head off.
>>
>>31146082
>Look back at Ian
make sure Ian is alright, then...
>Cannon
just shoot her.
>>
>>31146082
We need to extract information out of her for Victoria, I think.
>>
>>31146082
>Gas Blades.
Counterbalance the knife, quick slash, and retract.
>>
>>31146082
>Look up at the Moord Nag
while pulling out the Gas Blades
>>
>>31146240
I think all Victoria was interested in was the vampire and the Chinese agents. Not sure how much she would know about this.
>>
>>31146082
>>Look up at the Moord Nag
I think there's some unfinished business here. We don't want to get caught in the middle.
>>
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>>31146082
Use our fists as well.
>>
>>31146289
Yoink!
>>
uh uh, i just remembered something
the Moord Nag said something about the red queen using kids as living bomb sacks
what if that bitch had one inside her as a "final attack"
>>
>>31146301
Why do I get the feeling I just did something horribl?
This would be the second quest MC I got killed, oh man
>>
>>31146324
Don't worry, you just made the second boss have a slightly more powerful flunky.
>>
>>31146322
Oh shit.

No gas blade. Let the close combat specialist deal with this. Shoot her.

Also, she is charging us because she knows she has a good chance of victory this way. We no longer have infiltration bonuses.
>>
>>31146422
Which is why I say if egg nog doesn't jump in we just shoot her. Though on the bright side she can't do damage with her fist above a a roll of 13+.
>>
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>Look up at the Moord Nag

You glance up at her.

She nods and simply jumps off the rooftop, the sword on her back in her hands for an overhead slash.

The Red Queen shrieks with rage and you watch as her hand pulls out a detonator, thumb going to press the button.

A thunderclap rings out and the hand explodes in a spray of bones and gore, and you spot Briar standing on the rooftop aiming it's assault cannon at the Red Queen.

And then Moord Nag lands, the sword coming down and through the Red Queen, slamming against the ground with a loud clang of vacuum-forged steel.

There is a moment of silence, and then the Red Queen's body splits apart with a wet tearing noise.

The body falls into two neat halves and the Moord Nag stands up, sheaths the blade, and nods.

"These streets are mine."

As soon as those words are said, there's a cheer from just about every part of Old City where the Moord Nag and the Police have been fighting.

You on the other hand, simply walk back over to Ian, who is sporting a few bandages, causing you to immediately fuss over him.

He accepts it before hugging you close, "You did it."

You shake your head, "We did it."

You wrap your arms around his neck, and kiss him deeply, savouring his taste as he responds.

And around you, it feels as though the city is coming to back to life.

(Roll Credits!)
>>
>>31146614
Break sanity, Ian is hurt!
>>
Rolled 20

>>31146614
neat.
>>
Rolled 29

>>31146691
Dice gods how well will things be from here on out?
>>
http://www.youtube.com/watch?v=ow9iogTWtz4

Cyberpunk Yandere Quest
Arc 1: The City

Cast:
-Alice
-Ian Carter
-Rebecca Carter
-Zachery Sinclair
-Xian/Fake Red Queen
-The Rat
-Nataniel Eglan
-Erica
-Elise
-Victoria
-Anzu Hagane
-Marissa Williams
-Cassandra/True Red Queen
-Moord Nag

Special Thanks:
/tg/, for being wonderful players.

THE END

Alice will return in Arc 2: School Daze
>>
>>31146614
So I think we avoided the first bad end, with Ian staring at our mechanical body from a helicopter.
>>
>>31146728
C-can we at least get a scene of us jumping Ian's body while his mother does clean-up?
>>
>>31146746
we'll have to wait for the blue-ray release for that
>>
>>31146728
School daze?

Haha, are we going into a high school harem romance?
>>
>>31146789
>yandere
>harem
AHAHAHAHAHAHA
this will not end well
>>
>>31146728
You forgot Director, Producer, and Original Author.
>>
>>31146728
i guess we dodged one bad end by NOT falling out of the chopper, and the other is by saving that girl. i feared that Ian in an manly bravery would try to save her as well, but fall out or get hit by a stay round.

OH! Gideon 020! any after action credit rolling extras?
>>
>>31146836
We have to thank that based 100 rolling anon.

We did not even know how close to a bad end we were.
>>
>>31146789
>>31146808
Alice can help take out an underground crime boss, but now can she survive her greatest challenge yet, HIGHSCHOOL!?!
>>
>>31146728
Who?
>-Anzu Hagane
>-Marissa Williams
>>
>>31146728
>School Daze

I see Alice's stability tumbling down. Tumbling down.
>>
>>31146908
The Japanese scientist that modded us

And mommy.

Too bad we did not include the major we impersonated.
>>
>>31146908
>Ansu Hagane
The chick that helpped build us and later added on our Cammo.

>>-Marissa Williams
Mother dearest.
>>
>>31146890
I'm not to sure if that was the helicopter ending. Mainly because those dreams seem to go pretty far ahead.
>>
>>31146915
We are going to be stabbing a bitch every other day.
>>
>>31146915
Don't worry, it gets reset. Every. Single. Fucking. Night. Literally.

Ian will fail school due to lack of energy and sleep but we will support him.
>>
>>31146969
or do they?
>>
>>31146981
>first female student to say 'hi' and talk to Ian
>Stab her
>new hot young female home room teacher
>Stab her
>cute female class representative
>Stab her
>upper female class-man jut lending a helping hand
>Stab her
>Quiet shy librarian/librarian aide
>Stab her
>any female student council officer member
>Stab her
>female recruiter of any school interest club
>Stab her
>female sports club manager
>Stab her
>female headmistress/principal of school
>Stab her
>female cheerleader squad
>Stab them all
>random girl in another school
>Stab her
>>
>>31146981
>Adorable moe blond jumps Ian
>stability -400
>Lose so much stability Alice becomes sane.
>>
>>31147203
talking about sssstab, won't we have to get a more discrete weapon than our good old gas blades
something like a nonmetallic butterfly knife or sharpened nails
>>
>>31147282
Technically speaking being a android and all couldn't she just impale someone though their stomach with her arm?
>>
>>31147333
I am gonna assume this will be an alternate universe since we don't really need school and Ian is too old.
>>
>>31147282
>pencils,
>pens,
>broken ruler,
>scissors,
>shards of glass,
>scalpels from science lab,
>needles from nurses office,
> the broken and sharpened bones of our enemies

We got this, no worries.
>>
>>31147203
Man, we should've taken the wolverine claws instead of the opticamo. It would have made it easier to mur-, err, "correct" the other girls misconceptions regarding Ian.
Speaking of school settings, I have no clue how we are going to get enrolled without documents like birth certificates and previous school records and whatever else they have in the future, unless maybe we call in a few favors
>>
>>31147386
oh yeah good thing we have a nice sister
>>
>>31147363
Honestly I"m just kidding with the school things. Knowing Gideon he just named it that to fuck with us.
>>
>>31147363
So we're going from a gritty paranoid cyberpunk setting to an anime romcom setting. I am OK with this.
>>
>>31147449
why not both? cyberpunk school
>>
>>31147386
screw the claws, if we wanted a bad ass weapon, we would have taken the wires. still, the upgraded camo helps us much more and more often.
>>
>>31147518
Honestly the next upgrade that seems worth it would be the reactors. Hard to beat having double the healing.
>>
>>31147470
Gideon020 running an anime cyberpunk romcom setting? Sounds better!
>>
>>31147470
Cause no more schools, its all downloaded.
>>
>>31147542
true. i hope we can get more than just one upgrade.
>>
>>31147386
Pshhh, we got a cyber hacker sister, the police, the underground, ex-military, and our infiltration skills to deal with that. Easy Peasey.
>>
>>31147591
I actually wonder about that in this setting. AR seems pretty damn good but we haven't seen any VR.
>>
>>31147542
In terms of upgrades, I think the reactor charge upgrade would be much more useful if we had a combat chassis and went around tanking shots more often. I've noticed that we haven't used a reactor charge in a while, and haven't run out.
>>
Whelp, missed the entire final battle.

Possible Upgrades:
Kill Sat Railgun
Double Healing
Holograms
Wires
Natural Armor

Suggested Upgrades:
Gas Blades: Tank-cutting mode
-Drain all/most of the fuel to make a single, giant slash

Concealed Crossbow
-Silent, Ranged, Variable Ammo(smoke, poison, EMP, explosive, etc.)

Ricochet Modules+HUD

Armor-Shearing Ammo
-to allow non-piercing attacks to work
>>
>>31147689
We've gotten close. I still remember the time the mini-tank literally took us down to like 20 HP. Would be nice to spam it at 3 at a time. On the other hand the monowire is nice and so is the natural armor.
>>
>>31147689
We shouldn't be tanking damage, we dps.
>>
>>31147877
No we shouldn't be tanking. But it's always nice in a case where we get shot we can just go. "Burn 3-5 reactors" then have more to spare.
>>
>>31147449
anime romcom in the Cyberpunk Renaissance
>>
>>31147449
"Alice-chan c-can you help me?..I want to get sempai to notice me!"

"Who is this Sempai?"

"Ian Carter"
>>
>>31148212
Sha-zing! whe whe WHUMB dribble dribble.......
>>
>>31148212
Someone like that might be useful. We might not be the manipulator yandere, but I'm sure we could find a few weak willed and excluded students we could gather into a small clique and then forge into tools to be used and discarded to protect Ian.
>>
>>31148255
>>31148212
then she gets back up and comedy chase ensues due to this world now is not so fatal.
>>
>>31148445
>Manipulator yandere

Best dere is best. Though looking at it Alice really is remarkably stable. The only way to make her more stable would be if she was the Manipulator but even then she has the 2nd biggest snap limit and the highest stability she could have.
>>
>>31147747
Pepper Spray with Chaff

Taser fingers

Chemical Release(Sleeping Gas, Aphrodisiac, Neurotoxin, Hallucinogen)

Ventriloquist's Speaker
>>
suptg is kill
>>
>>31148633
Though reading this again. I wonder what type of Yan the others are? Victoria hasn't shown much of any signs of being yandere. Erica feels like the calm yandere. While Elise seems to either be manipulator or gentle.
>>
>>31148924
Elise seems manipulator as heck because she has a whole ship of people to do her bidding (to an extent,) but she has voyeur potential with her ability to hack any camera/machine. Erica (the combat one I think) would be brutal I imagine, because that sort of fits in with my idea of how a yandere terminator would go about things. I have no clue how Victoria is or would be. I would love to see our sisters snapping like we did after the nightmare, or maybe even go for 0 stability.
>>
>>31149095
>Erica (the combat one I think) would be brutal

Too calm. Elise mentioned she was the calmest sister by far. Even more then Alice. Brutal drops snap limit pretty massively so Erica would be snapping constantly with that.
>>
>>31148820
it's back, go vote if you haven't already

what worries me is that i don't know when will arc 2 start...


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