HEY GUYS, ITS TIME TO EMBARK ON A PROJECT. PEOPLE KEEP BITCHING WE CANT GET SHIT DONE ANYMORE, WELL THIS IS A CHANCE TO PROVE THEM WRONG, NOW PUT YOUR MONEY WHERE YOUR MOUTHS ARE. Sector Building Thread, 40k style. There's only a couple ground rules, to minimize rage. No namefags please, all ideas should be free of author prejudice. Keep the lolrandom to a minimum, because it's just derp, but you don't have to be sterile and unfun. No references to other /tg/ projects. They stand on their own, and so should we. Let's go!
>>30683899I'll bite. The Pacificus Segmentum is pretty well devoid of fluff, isn't it? We could put the sector there.
>>30683962Segmentum Pacificus is Oestelan. Segmentum Ultima is Tiji.
The sector is entirely filled with felinids.
Reporting in. Lets do this.So, any particular segmentum?>>30683939Literally no reason for this post to exist.
>>30683899>No references to other /tg/ projects.Blorp.
>>30683962>>30683973Does it matter much?
>>30683973Ok, maybe Tempestus then? >>30683975Intentionally derping it up, im guessing?>>30683994I don't know what you mean by that. I do know that pitting projects against each other made people angry at each other and wrecked Oestalan. I'd like to avoid that.
>>30684019>Intentionally derping it up, im guessing?Just getting hat inevitability out of the way.Also an entire sector is kind of broad.
>>30683973No. Oestelan was Tempestus, which is the other Segmentum that doesn't get any love.Pacificus is the one that seceded from the Imperium twice and is currently being racked by an outbreak of highly motivated worker rebellions.
>>30684034The purpose is so that people feel like they have room to add their own small ideas, if they don't feel like writing a massive single item. In theory, it intimidates people less and is more welcoming. >>30684044>>30684003>>30683976Ok, let's make it Pacificus. How shall we name the sector? My captcha suggest Uredium, which kinda sounds like it's named for a rare element the Imperium discovered there or something.
>>30684034You don't have to write an entire sector in one go, you can do it over time and build up to a large group project. Also, not all writefriends are around on all days, so it gives them time to come and go.
>>30684019>I do know that pitting projects against each other made people angry at each other and wrecked Oestalan.It caused the loss of both Oestalan AND Tiji.>>30684074Uredium sounds cool.
>>30683899Let's roll it sub-sector by sub-sector. But first, we need some general data:Roll 1d100 for Sector size.Oh, and I'm assuming we're in Pacificus until a consensus is reached otherwise.
>>30684074That's a cool name, and we can totally roll with that.
>>30684074Add in something for flair to that.Like "The Uredium Stars" or "The Uredium Belt"
I'll toss in a bit of song inspired writefaggotry I made for a failure of a thread. Maybe this will find a better home here.Avalon:Originally an Agri-world, Avalon has become a Shrine world since, as legend has it, Saint Romar, the Liberator of Sub Sector Volan and the Hero of the Perseus Gulf Campaign was laid to rest in a secret grave somewhere in the planet's forests. Its inhabitants toil endlessly either in the vast farmlands, or in the sprawling spaceports that bustle with pilgrims, traders, farmers, and imperial officials. The pilgrims come from across the sector seeking redemption, blessings, or the lost grave, almost all of whom come up short of their goals.Most of Avalon's tithe comes from the food surplus shipped across the sector. However Avalon regularly raises infantry regiments for the Imperial Guard. Most of these guardsmen have been heavily influenced by living on or near pilgrim trails, holy sites, or giant cathedrals built for the glory of the Imperial Creed. Its teachings and ideals pervade the entirety of Avalonian society. An unshakeable sense of righteousness and heavy training in wilderness environs make the Avalon Rifles valued regiments on most war fronts throughout the galaxy.One of the most famous regiments is the Avalon 23rd Rifles. Dubbed "The Killer Angels", this regiment of veterans has been hardened by several decades of mountain warfare against the traitorous Haaskani 112th Drop Infantry and one of the Black Legion's many warbands splintered from Abaddon's 13th Black Crusade.
>>30684098Uredium does indeed sound boss as fuck.
>>30684100Please remove the nametag, friend. We want your contributions, we don't want the trolls that hate people like you. >>30684111The Uredium Belt makes sense for an important phenomenon/place in the sector, that it was presumably named for. One of the first places discovered, that sparked a "gold rush" of sorts that colonized the sector?
>>30684131Shit, sorry. Left it on from another, bygone thread.
>>30684129>>30684098>>30684074Befitting 40k, Uredium should have some bleak, sad use.Like its the material of choice to make suicide pills, crematoriums or mind-control implants out of or something.
Rolled 46>>30684100I'll bite.
>>30684100Let's just say it's a largeish sector. The size can be as big as we like, there's no need to pin such things down. >>30684155Uredium, material of choice for devising terrible chain reaction weapons. The material is salted into other explosives, and wherever it lands, it begins altering its immediate surroundings into unstable compounds. Eventually, these compounds explode in a conventional matter. In living organisms, Uredium contamination goes undetected for months, only to have them explode inside their vessels, homes, and workplaces causing immense collateral damage.
>>30684179>only to have them explode inside their vessels, homes, and workplaces causing immense collateral damage.I think we have a leading cause of death in the sector. Spontaneous Explosion.God we have got to expand on that shit. Like upper-end homes/spires are build with explosive resistant compounds or some shit.Heavy use of servitors or other non-living automatons to minimize someone exploding the wrong place at the wrong time?
>>30684213Everyone in the mines is in the mines forever, lest contamination lead them to return to civilized places and blow them up. If you're a miner, your retirement package is to be allowed to use your Uredium-contaminated body to blast a new chunk of earth open for further mining, laying of foundations for factories, or simply to build a Rogue Trader's gigantic Throne-coin shaped pond.
>>30684155How about something METAL?When refined, it is very useful in the construction of superior combat-specialized MIUs, making it highly valued by Titan Legions, Knight Titan Orders, Space Marine Chapters that make heavy use of Dreadnaughts, and militant wings of the Adeptus Mechanicus,
What were the 4 sectors again? My memory is hazy. I think it went something like:North: Segmentum Obscurus (where the eye is)East: Ultima SegmentumSouth: Segmentum Tempestus?West: Segmentum Pacificus?And the dividing lines are centered on Terra so Ultima segmentum is the lopsided large end.
>>30684241Maybe the explosions, if properly controlled, boost the reactor's output? >>30684239YES. Oh my god, this sector's Titans have a boost function. Powered by living miners contaminated with Uredium being dumped into the reactor. Grimdark enough?
>>30684213Oh jesus that's terrifying. Gotta be mostly servitors then. Heavy ad-mech presence.
>>30684239>>30684241The miner's contaminated bodies, living or dead, are used as NITRO BOOST in the Titan reactors, dumped in like those bundles of colored shit in Back to the Future III?>>30684260Remove Nametag Plz.
>>30684213>Spontaneous Explosion.This I can get on board with.>>30684241Maybe this is a by-product? Or maybe we just have a shitton of Knight Orders for no other reason than the fact that they're cool.
>>30684287Knight Orders are cool, but let's not make more than one, or at most two of them, lest everyone get overly accused of riding the new codex hype too much?
>>30684261Why would you dump miners in there? They take up a bunch of space, they struggle, they can be turned into zombies, they can explode pre-maturely. There is no upside.
>>30684300Fuck it, I, as a battletech fan, love me some robots. I hereby recant my previous fun-dampening. >>30684311Well, the miners presumably die a lot. Living miners have value as miners, dead ones are just unexploded bombs no one wants. Exploding graveyards are no fun, and you can't make Soylent Green out of em either. Load them in like cordwood and burn em up?
>>30684311Oh God, we have to have zombies. Like, 700 different fucking catologued strains of zombie plagues. This is a BAD THING because the piles of bodies inevitably lead to outbreaks at the mines, leading to zombies randomly turning into fusion grenades, usually at the worst possible time. For this reason, the Sectors PDF and Arbites place more emphasis on long-range kills and traps than on melee weapons and barricades when culling wild infected populations.
So there are probably non-exploding people in this sector. What do they call the infected guys?
How about this? Uredium contamination can be treated. But proper treatment requires early detection, expensive procedures, and access to quality medicae facilities and knowledgable chirugeons. This means most influential Imperial Citizens do not fear contamination, but it hangs as a fear over those regular citizens who are aware of its existence. Most notably the planets that mine the stuff.
>>30684339Why not render them down into Corpse Starch first? Maybe add a chemical that makes them less likely to explode before being shunted into the reactor. Powdered Boom Miners.
>>30684359The boomies. The places where they live are also called the boomies.
>>30684348Didn't the Pacificus segmentum go through something called the Night of a Thousand Revolts or something?Maybe some of those revolts were caused by miners finally getting fed up with the nobility's shit?>>30684359Fuelmen? Something callous, demeaning, and designed to remind them exactly were their place is?
>>30684371This I like.
God help the sector if orks land on a planet where they mine the stuff. Imagine ork boyz, gretchens, and squigs just exploding.
>>30684370>>30684371>>30684368Seems like a good start. So now we know some of why this sector exists (really valuable war material). Now we need to build some of the locations, I reckon. Hopefully, someone even knows how to draw a vaguely decent map that we can use as a thread header for future threads, if people feel like continuing the project?
>>30684379Night of a Thousand Rebellions. Egged on and taken advantage of by trolltastic Chaos Marines. Contact was lost with entire swathes of the Segmentum.Maybe our Sector was taken over by rebellious workers and was only recently re-integrated into the Imperium?
>>30684405I imagine the nobles and whatnot would invest heavily in private space stations, orbital habitats and the like, both to minimize exposure to contamination and to protect against explosions. But god help them if a boomie gets on board and goes off.
>>30684396I like this idea, because it implies that there's multiple worlds with this element. That in turn implies that they came from a common origin. This implies something akin to the Pleiades, where a group of stars form from the same nebula, then drift apart, forming planets and such as they go. These all become places we can write about, and they don't have to be all the sector's worlds (so we can write normal worlds as well).Make sense?>also, those Ork Klans would have BoomieBoyz as a special subspecies. Madboyz get fed the Uredium, and pointed in the right direction, as do some of their Squigs.
>>30684432That could tie into the previously mentioned saint. He could have been the one to liberate a lot of the sector.>>30684113
>>30684442The most infamous Warboss in the sector is Big Boss Hotgutt, who has yet to detonate but can vomit explosive phlegm on command. His defections are twice as deadly. His boyz rarely unintentionally detonate when under his command. Most of the larger Klans have tried recruiting his boyz for their own purpose, but when away from Hotgutt's WAAAGH! field they go off almost immediately.
>>30684439Makes sense. The sector's mining worlds would likely have a generally Elysium type system going, if I may be excused for referring to that mediocre movie. Rich people do the hive spires one better, and actually live all the way in orbit. What consequences might that have on hives themselves? Would the spires be inhabited by powerful gang lords, or minor nobles constantly trying to make the final leap to the stars and safety? (Or both? Or when you get to the top, is there really any difference?)
>>30684442That probably also means that larger types of squigs like squiggoths are impossible to immensely unlikely to be a threat on the battlefield because they explode before they get to full size.
>>30684491Id see the upper crust of the terrestrials constantly striving to get offworld, maybe doing some nice, wholesome backstabbing against those who are going to get out to improve their chances. This of course trickles down to house feuds, gang wars, grudges and a competitive spirit amongst terrestrials. The wealthier houses would do most of their thuggery through servitors, to minimize the chance that their manpower would go off. Naturally most offworlders would try to do business through proxies and servitors to keep themselves safe.
Keep in mind that not every world is going to have exploding peasantry. The vast majority will be fairly standard 40K hellholes.
>>30684616This is true. Any other weird bullshit in there?
>>30684626Perhaps how the exploding worlds interact with the imperial tithe and with psykers?
Facility B22//549-AA secret AdMech facility in an asteroid belt in an otherwise unremarkable system. It was here that Uredium was first researched for weaponizing and machine spirit testing for adherence to the Imperial/Omnissiah's Creed. It was judged too unstable to safely integrate into the normal arsenals of the AdMech and the Ad Munitorum. Unfortunately as history progressed, huge veins of the stuff was discovered by settlers in various planets of the sector. Despite their efforts, knowledge of Uredium and its effects spread.The facility is abandoned now and knowledge of its existence is fading even in the AdMech. But if one were to stumble upon its location, they would find a whole facility ready to receive and process Uredium.
>>30683899Did a little brainstorming. How's this for a conceptual framework regarding what we might logically see in the sector?Humans: Obviously here. The segmentum is close to Terra, and as such would have had a long standing human presence. Perhaps Uredium is actually not a mineral, but a nearly-destroyed Dark Age nanobot swarm? All it remembers is how to convert things into high energy compounds, which were once used in great machinery as fuel? It's nearly inert, which is why it acts like a mineral. Orks: Obviously here, Orks are everywhere, and we've got a cool idea running. Eldar and Dark Eldar: Could easily be here, Deldar can go anywhere, and the Eye is nearish to here, so some of the Craftworlds that fled could easily have spread through the segmentum.Necrons: Could be anywhere. Wonder how they'd handle Uredium contamination?Tyranids: Unlikely. The only explanation I can think of for why some might be here is that a splinter of Leviathan got REALLY lost when coming up from underneath the galaxy. I am somewhat curious how the Hive Mind would handle Uredium contaminated food, though.Tau: Don't make any sense to be here. There's nothing here they want and it's almost literally as far away from home as they could be. Kroot on the other hand could have traveled here in one or more Warspheres seeking merc work, and I'm very curious as to how Kroot operate away from Tau oversight, since they're usually overlooked.Chaos: Definitely present, in many forms. We know at least from canon that the Alpha Legion operates here, and there could be any number of other warbands taking advantage of the disturbances. Make sense to everyone? Thoughts?
>>30684635Likely early in the sector's history they sent contaminated tithes and psykers, but the Administratum caught on to why half of them turned into chunks. Maybe they only draw from the upper crust of the exploding planets, or they have an agreement to pay the tithes with servitors instead. As for psykers, since their they're twice as likely to pop, they probably execute the exploding psykers. This may lead to an even bigger psyker underground, with psykers running from the law out of fear of execution, knowing that both their gifts and the possibility of contamination are ticking down the days of their lives.
>>30684753Thanks, I thought it best expressed the fact that I really don't have a clue how to do these things properly. I'm just sick of people saying that we never get anything done, so I decided to at least do my part to contribute. Someone's got to start, after all. I hope others will join the party!
>>30684772Yeah, sounds nice. Maybe chaos cults of Nurgle are more common as contaminated folk try to extend their lives and overcome their inevitably gruesome death.
>>30684811Could be. The threat of a particularly gruesome, nigh-inevitable death would drive people into Grandfather's arms, I'd imagine. Perhaps Nurgle's blessings in this sector commonly favor cancerous regrowth? Servants of the Plague Lord simply rip off tainted parts of their flesh and use them as makeshift hand grenades, and when they regrow, the Uredium contamination is gone, replaced by the usual hideous growth?>And then they roll in more Uredium, recharging their bloated bodies with explosive power?
Last HopeOne of the sector's most notorious Prison Worlds administered by the Adeptus Arbites. Criminals are brought here in leu of death sentences to work the mines and live in the nearby prison camps. One of which, highly controlled and closely monitored, is on a vein of the explody stuff.Each inhabitant is either a jailer or a prisoner. Even those prisoners that have served their sentence and are released from the prison camps can never leave the planet. Nor can their descendants, who are prisoners by virtue of being born to prisoner parents. They are free from the camps, but they must make their own way on this desert world (I'm thinking it has the aesthetics of something like borderlands, but with prison camps, african warlordism, and even more grimdark). Space ports are guarded by the Adeptus Arbites and a garrisoned Imperial Guard regiment. The only way official for a prisoner to leave is by making his or her way to one of several designated recruiting stations, where they are inducted into the Guard and organized into penal legions before being shipped off planet. In times of need, the Arbites and/or the Guard ride out from their bases, rounding up some of the populace for forced induction.Smuggling is a huge problem in this world. It is possible to escape this world through these smugglers who risk much running the orbital defences, but the cost of escape is high. Prisoners have easy access to guns and other weapons of violence. Though any time anyone has thought to raid a fortified imperial facility, they have been repulsed and the resulting vengeance is quick and bloody to the nearby area.The Sisters of Battle and members of the Ecclesiarchy maintain one fortress-cathedral in the largest "city" on the planet. They accept anyone who wishes to come and worship, but the Sisters ensure that order is maintained everywhere on the consecrated grounds.
So is everyone using the Planet Builder or just making stuff up?
>>30684930I'm just making shit up. Feel free to do what you wish, how you wish. Just do it in good faith. :)
>>30684930Just made it up. You should contribute too!
>>30684924Maybe this is an important religions world for some reason, then? Could the Sisters and the Ecclesiarchy have developed some odd ideas, living on a world where people are literally cast unto the flames, and their sin is manifest? (living in the mines, Uredium contamination, risking explosion)And they have a heaven, in the stars above? Perhaps they use that as part of their sermons, where the Emperor lives in the stars and the blessed may hope to follow him there, but the rest must live in their sin?
>>30685010Only the sinners detonate. If youre holy and righteous enough you can join the elect in the stars. The Uredium contamination is the Emperor's way of testing the souls of men.
>>30685049Makes sense. Deliciously abusable and self fulfilling, as is appropriate for 40k. OP here, it is time for me to slumber. Best of luck to you all in continuing the thread, and I would like to make one more request, for a friendly drawfriend to make us a basic map of the sector that we can fill in later, and that we can use for a thread header so people know what to look for when this thread expires. Hopefully by the time morning rolls around again, we'll have something worth remembering! And to any anons reading the thread, please feel free to contribute, even if you don't have much. I at least will do my best to help springboard off your ideas, and we can all brainstorm together.
>>30684558Due to the unique features of the mining worlds hives take on nonstandard forms. Commonly called Sprawls, these hives eschew the upward and outward design of hives in favor of swaths of cities and factories spreading out across the surfaces of the planets. Loosely packed populations, relative to other hive worlds, live in thick walled, squat buildings designed to withstand internal and external explosive blasts. The Sprawls are crisscrossed by massive walls designed to prevent sympathetic detonations across city sectors and to easily isolate and cut off riots and uprisings.
>>30685049Very Calvinist. Could be an interesting metaphor for the Protestant Reformation and its offshoots in the 40k universe. And we all know how easily radical breakaways can be twisted into so many delicious forms.....Wiser anons than I, was the Thorian Reformation the 40k universe Protestant Reformation? They didn't actually split the Church though, so I'm not sure if that would be the appropriate analogy. Shit, maybe this is a place where the 40k Protestant Reformation threatens to spring from, if the Imperium doesn't crack down on it? THAT could be a whole load of stuff for you guys to work from, maybe?
>>30685010>>30685049Sounds good to me. Nice ideas. Though I'd think that how literal those ideas are would depend on the individual worshiper's interpretation of the sermons.
>>30685124That's good stuff. If you've ever seen HBO's The Tudors, that's a good idea of how religious reformations can be bent to selfish ends. That's ripe grounds for all kinds of accusations of heresy, real and imagined. Very grimdark, very 40k
might as well try to contribute Vogen SystemA yellow star fills the system with a warm glow reminiscent of Terra, most similarities end their. Home to 5 planets of little note except for Vogen III a world covered in the ruins of a once planet sized city. The cityscape is a endless husk save for a continent sized crater revealing the only surface visible on planet. Mechanicus surveys show that a Uredium explosion was to blame for the catastrophe that befell this planet. Even in the ruins horrible mutants stalk the lower levels of the city, safe from the scoured atmosphere of the planet. Rumors persist of those explorers brave enough to land on planet of unaffected humans living in the deepest ruins in vast self sustaining bunkers. All that is known is that if it could be cleansed it would be a good place to salvage tech and rare metals.
>>30684845Khorne has a peculiar presence in the sector. Due to nature of Uredium contamination suicide pacts and practices, martyrdom cults, and self-sacrificing political violence are common among the mining and refining planets. This gave rise to a more subtle form of Khornate worship, one that highly values careful consideration and efficiency in the application of violence along with the consideration of the well-being of others.
>>30685111New hives would be like that. The old hives, built in the traditional fashion, would be so large they could take a lot of internal damage. Hell, blowing new holes in shit would be like a tree falling in the rainforest, it's just a moment of sunlight for other trees to grow in. Eventually, the big hives might fall, but fuck it, this is 40k, OSHA isnt a thing and they'll get there when they get there. Hell, they might even encourage such things in the deep hive, killing their sick brethren to blow open new layers of garbage to salvage. That could be a whole death cult/religion down there, the opposite of a burial. You give your last breath to open new garbage for the tribe to live off of, or break into an old vault of tech.
>>30683899>People complain /tg/ never gets shit done>Respond by creating setting based on people exploding>Its well thought out, developed and good.I love this board sometimes
>>30685229/tg/ is only as good as we make it. So let's at least try to make it as good as we can. Feel free to contribute, we encourage it!
What about a new /tg/ Xenos race that inhabits the sector? A minor one with only a couple planets
>>30684485Members of the Ordo Xenos are trying to capture Hotgutt to see if they can use whatever enables his ability to suppress detonation to control human explosions. Both as a means of population control, and to see if it can be weaponized.
>>30685229The whole sector isn't people exploding, but yes, it's a pretty damn cool idea. In my mind, like this anon said: >>30684442The material comes from a cluster of nearby stars. They'd probably be hot, blue stars, and their planets would be radiation blasted. Maybe the Uredium is nanobots damaged by that radiation, maybe it's not, but either way, there's probably 8-40 stars in the cluster. The sector as a whole probably has, let's say 100-150 stars, some of which have planets. >>30685269That's a very touchy subject. It's easy to make them bullshit, because they have to compete with canon races, and anons power their creations up to match. That happened in Oestalan as well with those avians that a couple tripfags propped up beyond all logic. I suggest any xenos we come up with, for now at least, be non sentient. Make sense?
>>30685269Perhaps a Xeno that has developed a resistance to the Uredium radiation?
>>30685288Id go with that, or the sentient race is subservient to the Imperium through some minor heresy. Like they live in the bottom of hive spires and most humans give them no mind. Or they even converted to the Imperial faith.
Uredium is used in orkish and astertes munitions
>>30685299Or a species that's evolved to use it safely? A highly dangerous creature, the apex predator of one (or more, somehow?) of the sector's planets?Something like an advanced/altered analogy to Tyranid Bioplasma? >maybe acquiring this gene is why any Nids are here to begin with? The splinter fleet came for that specifically, and broke off from Leviathan long ago? >Maybe they have the gene already, and are festering in the sector to build their numbers and flank the Imperium?
I'm thinking that not everyone succumbs to Uredium. There's a percentage of cases where the patient fights off the effects. In some rare cases, the infected didn't even know he was contaminated and maybe just assumed that he got a particularly bad flu.This could help establish that Uredium is very dangerous, but a society could still build up around the stuff. I dunno, what do you guys think?
>>30685269>>30685288Giant bombardier beetles that effectively shoot out exploding flames? Perhaps carefully harvested/captured to make special promethium?Sandbox trees?
>>30685319Deep Hive scavengers would make sense. They evolved alongside humans like parasites, and developed their stabilization abilities through prolonged consumption of Uredium contaminated people? They have little tech of their own, and little intelligence, but they're the 40k version of ship rats, ubiquitous and very dangerous.
>>30685203The older, classically styled hives are the domain to the low nobility and non-titled wealthy. They're often filled with hollow spaces where entire blocks and levels have collapsed and industrial capacity and efficiency are usually quite low due to damaged infrastructure. This has given rise to unique architectural displays, such as the Governor's Palace of Stylsus City which contains a multi-level indoor forest spanning eight levels high and over a hundred square miles wide.
>>30685329This could also add to the religious aspects mentioned in these posts.>>30685010>>30685010>>30685124
>>30685329That sounds reasonable and makes alot of sense. Also leads to the sense of dread that *maybe* your not contaminated, but *maybe* not.
>>30685329No, Uredium being utterly lethal unless expensively purged by high tech is part of the 40kness of this idea. Other xenos can live with the material, the Imperium has neither the time, the resources, or the fucks given to solve this problem. It's the miners that suffer, not the lords. They just want it out of the ground and in their guns.
Since we are talking about random explosions...
>>30685329Well, there are people who live in a place where the water is laced with very high levels of arsenic and they do fine.
>>30685335I dunno. We already have an explosion theme going with Uredium. Can they shoot something else?
>>30685375>>30685352The dread is that you don't know when your number is up. You have no hope as a filthy peasant, so you maybe turn to Chaos or cults to save you. This despair is a major impetus to the political and religious problems in the sector, and the nobles could not give less of a shit.
>>30685376Perhaps a strange and short-lived counter-agent to the stuff that is only a side effect to being incredibly sticky and endothermic? In other words, beetles that shoot out cryo-webs.
>>30685395And nobles breed and harvest them to engineer their cures!
>>30685335>>30685288How about just a minor fluff race? They wouldn't compare to any other faction power-wise, but they have some sort of physical or environmental advantage that makes them hard to eradicate?
>>30685329It's a contamination level issue. The poorest mine workers are most likely to succumb, being unable to afford little more than a wet rag to block the dust from mining. Outside of miners, the contamination is heavily based on weather patterns and proximity to the mines or refineries. Inhalation poses the biggest contamination risk, followed by ingestion. A person living in a heavily contaminated area but not breathing in mine dust or refinery fumes could take decades to become explosive.
>>30685416As another anon said, it would make sense for them to be the scavenger's scavengers, living in the shadows and spreading through Humanity's efforts. Their advantage is that they can tolerate high buildups of Uredium, and they're nearly impossible to track and purge.
>>30685432Very cool. I like it
>>30685416Well, I was just going with the non-sapient route with the giant beetles.>>30685407Perhaps nobles that use it become cold in both body and mind as it's properties interact strangely with the brain and chills the body? Prolonged usage of it causes frostbite to occur in strange places?
>>30685432Reasonable. Death is inevitable, unless you're wealthy, but it's not immediate, either. Keeps the grimdarkness of the element, but allows for enough time for things to happen.
>>30685432Reminds me of a documentary I saw of Sulfur miners in India or somewhere, literally chipping the shit off of a volcanic vent. Very analogous situation.
>>30685432That could go back to Facility B22//549-A >>30684641Exposure to weaponized Uredium is much more concentrated and far far more lethal. Sure there could be production facilities in the sector for Uredium bombs, but there's one facility out there, just waiting for someone to discover and become a threat to the sector...
>>30684772This explanation for Uredium sounds good.
>>30685288...Or we could just put make it a rule to not make any OP bullshit.Xenos races are, at best, only on-par with average Imperial tech, and quite a bit behind on warp travel because they cannot into Navigators. Short calculated jumps or something similar to the Tau "Skip" drive only.
>>30685522Also no Mary Sues. Any races that smell of Chakat are immediately exterminatus'd. No saves, no exceptions.
>>30685341>>30685319>>30685416Alright. Ill refrain from giving them a name because Im shit with thatThey appear like small, albino humans with big, black eyes. They lack body hair and their hands and feet are larger and more sensitive proportional to their bodies. Originally a subterranean race, they were discovered by some of the first miners in the Uredium sector. Easily navigating the extensive tunnels of the mines and those of their own creation, the denizens of the sector learned from the miners and used basic technology. They followed the progress of the colonization, finding their way into human settlements to scavenge bits of discarded tech and goods to bring back to their underground homes.Over time, more and more of them were driven from underground and up to the surface. They are seen as a nuisance in the hives, but are ignored mostly because they are nonviolent and pose little to no threat to humanity. When above ground, they wear heavy clothes and dark glasses, for they are very sensitive to sunlight.They have been exported around the sector for use as slave labor.Having grown up on a planet rich with Ureidium, they are immune to its effects and are often rounded up by imperial scientists to dissect to try and develop a cure. They can sense the mineral with their developed sense of smell. They are also used as mining canaries, being sent into shafts to see if it is safe for humans. Unfortunately, they are not 100% accurate. Some gave been known to turn to Chaos worship, particularly that of Khorne, in an effort to fight their oppressors.
Have we determined what triggers the explosion in organics or if it can be by anything? I'm not sure how they mine the stuff without it exploding when they strike it unless if it needs to be in a body to act as a catalyst.
>>30685508Due to the risks of Uredium contamination even to servitors, the AdMech of the sector are increasingly turning to automata of the Bestia Mechanica for safety concerns. This development has brought scrutiny and disagreement within the AdMech between the the tech-priests charged with overseeing the mining and processing of uredium and their brethren in charge of more mundane matters over the orthodoxy of said automata usage. Lay Mechanicus and workers have also expressed concern over the automata, fearing for what little income they can earn.
I'm going to just throw this out there to see if it sticks.Manifest DestinyAn ancient Emperor Class Battleship that is the flagship of Battlefleet [Sector Name]. As such, it forgoes much of the firepower of other classes of battleships in favor of fighters and bombers. This fleet places a higher focuses on fighters and bombers than most other Imperial Fleets. They rely on superior numbers to gain space superiority that allows their bombers to attack enemy vessels while minimizing risk to line and capital ships.What's this sector's name anyway?
>>30685650I believe that >>30684179 meant that it needs to be processed to turn nonliving matter into explosives. With organics, we can assume that exposure to the mineral in organics catalyzes it.
>>30685717What about the process being mixing people or or organics who have been exposed to large amounts of the stuff to acids and chemicals that only leave the reactive material floating or sinking to the bottom of the vat?
>>30685689Uredium. It's named after the mineral which makes the bulk of it's economy.The sector fleet focuses heavily on fighters and bombers because they don't really see much in the way of symmetrical space combat and the political power of the AdMech in the sector, a point of contention, means that manufacture tends towards systems that are resource intensive and require frequent maintenance.
>>30685729I think it was actually named the Uredium sector, after its notable product/goldrush spawner.
>>30685755>>30685756What about the Uredius Sector? I think that still keeps the origin of the name intact while making it sound less like an element name and more like a 40k sector name.
>>30685753That's the common method of post-death uredium extraction; corpse recyclers pay decently for the deceased so most of the poor and working class sell their dead. This practice is met with some condemnation from the Church, but donations from the corpse recyclers keep the practice open.
Brief sketch of locations/planets we've come up with>40,000 years in mspaint etc
>>30685832Mr. Torgue would be proud.
>>30685785It works for me.>>30685832The sector's naval command lies in orbit around the brown dwarf star Pavox. It is the second location for naval command, chosen for it's distance from inhabited worlds following the deposition of Sector Governor Alyosious Heldebrand and purge of his government by the AdMech.
>>30685755It would also make sense for them to use fighters and bombers in the modern era, because after the Thousand Rebellions, there's going to be very few worlds capable of building and maintaining major capitol ships. They'd be forced to downsize and widen their ranks, rather than focusing on large ships as is typical. Additionally, the Uredium would make an excellent bomb booster and Agent Orange analogue, for clearing terrain for assault, a key element of the Imperial reconquests in the Segmentum. That would give extra impetus/justification for this sector's importance to the Imperial war machine.
>>30686236Would that mean PDF naval forces would be more prevalent, since they use smaller and simpler ships, or less prevalent, since they don't want any future uprisings to potentially have access to space travel?
>>30686337PDF naval forces are very rarely capable of interstellar travel, they're not the Navy. There's no real reason they'd be any stronger or weaker than normal, unless of course their planet was one of the ones that has seen recent naval battles.
>>30686361They're rarely capable of interstellar travel, but they can travel within a system. That becomes problematic when a rebellion can shut off space travel to and from an agri-world or forgeworld.
>>30686403I propose that whatever the PDFs have, they have, and no more. Some worlds will have little or none, some will have the proper Imperial complement. At this point in time, the entire Segmentum is only barely under Imperial control, and if planets want to break away (and for whatever reason didnt in the Thousand Rebellions), they're probably going to keep what they have and add to it. Any planets still loyal are probably worthy of keeping what hey have as well. Basically, whatever's happened has already happened, and worrying about restricting the potential for rebellion isn't practical or in many cases, possible. It'd fall to the Navy to make sure they can gather enough strength to force their way through the (fairly weak) system defenders. Such is life in 40k.
>>30686470So outside the mining worlds, what other worlds could have rebelled? Also I assume that several of the mining worlds cracked down hard on the rebellions and nipped them in the bud, so to speak.
>>30686505I'm not going to answer that one, since that's a little too much like speaking for all the other anons for my tastes. Assume that there's at least a reasonable distribution of all types of Imperial worlds in the sector, setting aside xenos and other worlds. Assume that some of those rebelled. Further assume that most succeeded, to correctly portray the known canon of the Thousand Rebellions, but that not all did. Additionally, it can be assumed that there will be a Crusade of some kind to reclaim these worlds, and that is an additional element that will eventually need fleshing out. I'd say as a rule of thumb here, that 4 of every 5 worlds either turned traitor, was destroyed, or lost contact. The fabric of the Imperium is thin indeed, particularly in this sector, as Uredium is highly desirable to many, and many fought over it then and now.
>>30686537You're misunderstanding me. I'm not asking for a list, I am trying to conjecture the various types of worlds that would have rebelled. The mining worlds and hive worlds are mostly a given due to the poor living conditions, I'm just trying to think of what other planets would have the situations necessary to ferment a rebellion on a planetary scale.
A sector inhabited by people who's ancestors were fans of a place called 4clover.
>>30686567Ecclesiarchal worlds would have suffered a lot, given that there's this subtheme of Reformation brewing in the thread. Forge Worlds on the other hand aren't usually mining worlds, they need too much land for factories, and they wouldn't give too much heed to the religious tension. They'd also be in a good position to hunker down and fortify. Whether or not they stay loyal is another question. Prooooobably they'd at least return to the fold when real Imperial power showed up again. Death worlds and feral worlds are too hard to call, since they're not densely populated enough to resonate with the sector's issues. At most, they'd just be ground under someone's boot.
>>30685124mfw thirty years war in space
>>30686598I've had the idea, and have put it out there in several posts, that the AdMech is making an ongoing power play to be the dominant force in the sector. Perhaps it's fallout from the rebellions capitalized by the AdMech, the Ecclesiarchy and Imperial government can't be relied upon to control the sector, or the AdMech hunkered down and refrained from assisting regaining control of the sector once they regained control over their worlds to weaken the other players.
>>30686651And I think I know my theme for my posts now. Though technically it's post-30 Years War.
>>30686669I wouldn't say that they're all on board with that idea, but one or a couple of forge worlds could be making their own power plays, sure. >>30686651>>30686686It's something that's not often used in other genres, yet it's a goldmine of political and religious shenanigans. Just try not to be TOO direct in your references, and don't have history exactly mirrored here.
>>30686669sounds like standard admech procedure in times of strife
>>30686720>>30686732I just think that too often AdMech is treated as window dressing rather than a faction in its own right. Plus I had an earlier post where the AdMech is seeing disagreements over the use of automata to mine and refine the uredium.
>>30686720Going with the 30 Years' War theme, the AdMech would be the French while the Imperial government would be the Hapsburgs.
>>30686720One of the things we should take from history is the devastation of armies on local populaces.Unless the reformists are declared heretics by someone high up on Terra, the war is going to be fought by individuals and their private fortunes and influences instead of the Deparmento Munitorum and as a result, most armed forces are left to live off the land due to a lack of solid supply lines and the willingness to fund them
>>30686873I think we're going with the rebellions being mostly quashed. The Imperium is nominally in control, but their grasp is tenuous.
>>30686893This. Though I'd say that there's still a lot of resentment brewing under the surface on some of the worlds. Take the American Civil War, for example. The reconstruction was far from peaceful as the South continued to resist the North's efforts at forced reintegration and enforcement of the emancipation proclamation. Sometimes violently. I'm not saying that we should have the Space Civil War in Space, but that rebellious/religious upheavals are still very influential years and even decades after they're decidedThere could also be war torn or dead worlds where the resistances' most famous battles in this sector took place. Such places could be filled with hidden secrets, supplies, locations, etc for fortune seekers, scavengers, fugitives and criminals and pirates
Verloren, a world populated by goat-faced beastmen. Mostly ignored by the Imperium due to the tainted nature of its inhabitants, the Verloreni nevertheless took to the Imperial Creed with nigh-unmatched fervour. When the Night of a Thousand Rebellions came, the desperate loyalists gathered billions of the fanatical beastmen and unleashed them against the rebels. For its role in suppressing the revolts, Verloren and its people have earned a tiny modicum of grudging respect from the Ecclesiarchy.
>>30686971Stellman's Hold was a Paradise World, a vacation spot for those whom interstellar travel was no issue, a home away from home for the ultrawealthy and connected. Carefully managed biomes designed to provide the environment desired without the trouble of nature tended to by scores of bucolic servants fulfilling every whim. Lightly populated and holding no strategic value, Stellman's Hold was thought safe from the violence and turmoil of the rebellions. Indeed, many came to the world to pass away the rebellions in luxury and excess while their planets burned. However, all was not well. The bounded serfs, thought placated by their standard of living, turned against the world's patrons in anger at their servitude, at their lives, and deaths, existing at the whims of a capricious leisure class; they fell upon the unsuspecting bon vivants, murdering them in their beds and at their feasts. Incensed by the rabble's temerity to turn on their betters, the masters of the planet called in every favor they could manage and for a year, bombs rained down on the planet from orbit, burning away the lush forests, quaint farms, luxurious palaces, and golden beaches as the world shook under the bombardment. At last the forces of planet's rulers descended to the surface and waged a bloody campaign to root out what was left of the peasants. In the years since, the remains of the population have been further enslaved, driven out into the burnt wilderness to work restoring the planet to it's lush state until they die under the implacable eyes of armed servitors. There is no escape and in the few areas restored whispers abound among the scant visitors of depraved activities performed against the slaves by the ruling family.
Are there any local Space Marine chapters?
>>30688473the alpha legionprobably black templarsmost definitely inquisition
>>30688518Should we have our own Chapters/Traitor Bands?
Minmus Wake,a stretch of asteroid fields that have been colonized by both human and ork pirate raiders who assault Imperial Uredium transport ships. In-fighting between the human and ork raiders is common. Some of the raids fail due to the Uredium exploding on board the transport ships during heated gunfights. The raiders made a collaborative effort to defend their asteroid fields by scattering deposits of Uredium into the fields, to ward off any Imperium Naval vessels and to serve as impromptu space mines should any be brave enough to venture into the field. Only a handful of captains know the chartered routes into the pirate dens, and they hold these secrets close.
>>30688661Traitor bands are fine, but I'd hold off on making a Chapter right now since it would probably overshadow everything else. Plus not every sector would have a space marine chapter operating out of it.
>>30689445Wouldn't such a chapter be prone to implosion?
>>30689463Yeah, tensions would be running high and tempers explosive.
>>30689524I'd feel sorry for any of their enemies. The chapter would be liable to blow things out of proportion.
>>30689445Should we roll up a traitor band? Don't mind the picture, 'tis just a test. Unless you want to mind it.
>>30689795No, we don't need to run anything as elaborate as those tables for a warband, it'd derail as bad as trying to flesh out a space marine chapter. A name, a location, and exploits are all that are needed now.
>>30689834Skulking Defilers, Alpha Legion Warband, decided to stick around after the Night of a Thousand Rebellions?
>>30689874Sounds good. Give us a few sentences about what they've done.
>>30683899>Let's show everyone how creative and awesome we can be!Okay!>It's 40K!FUCK.
>>30689894You realize that are plenty of other threads about homebrewing settings and whatnot happening at any given time?
>>30683899I have 2 SM chapters and an Eldar Craftworld /tg/ made I could offer the segmentum
>>30689902We're building a sector, not a segmentum. Two space marine chapters would be overkill. What's the craftworld look like?
>>30689900Do you realize that 40K is already the bulk of /tg/ content?
>>30689928I'll post the PDF when I get home
>>30689885-Originated in the Night of a Thousand Rebellions. First recorded activities upon the world of Regering, where Uredium'd miners were persuaded to use themselves to damage shrines to the Emperor.-Somewhat less serious than their parent legion, (possibly). Revel in anarchy and chaos, seek to spread it as much as possible just to watch it unfold.-Responsible for the Vainglorious Revolutions in the hive-world of Ongebreid, when they managed to have three brutal planet-wide revolutions take place in the course of a few months - and in the end the original social order had all but reinstated itself. They're very proud of that.-Each and every one gives their rank and name as Anarch. The more unhinged ones do this multiple times. -Whilst they aren't devoted to him per se, they seem to have some favour from Grandfather Nurgle, despite a rather Tzeentchian modus operandi. -Their symbol is a hydra with the heads arguing with each other.
>>30689941By my count there are currently 24 40k threads on /tg/ right now, 18 quest threads, 14 DnD/Pathfinder threads, and 11 MtG threads.
>>30690005>-Each and every one gives their rank and name as Anarch. The more unhinged ones do this multiple times. >-Their symbol is a hydra with the heads arguing with each other.Those are a bit too silly, but otherwise pretty good.
>>30689902Is one of those chapters that one where they use melta/flame/plasma weaponry and poison everybody, especially their initiates?
>>30690209And here's the 2nd one because why not.We started to make a Glam/Rock Opera Dark Eldar Kabal, but creative energies peter'd out that week.
>>30684845>>30685200Slaaneshi hedonism would also be pretty popular.After all, if you're going to go out with a bang, you might as well go out with a BANG!
>>30689902>>30689928Space Marines operating in this sector could be more numerous if there's a Crusade inbound to retake the sector. Even if they're only present in squad or company numbers, some basic fluff and a paint scheme would be appropriate and not overwhelming. >>30689894Thank you for making that non-post. There are many other threads you could go be a part of. Please do so. >Captcha: emperors insate>Emperors's Insttiables?>Some sort of traitor warband that took the Emperor's consumption of psykers to be something they should emulate, and then BADSHIT.exe happened?
>>30690257Oh hey, it's you (presumably). I liked the things we were all doing in those threads. Glad to have you around for this one.
>>30690176>>30690209>>30690257Looks good so far. Could you make some adjustments so that they fit into the sector?For example the Angels of Radiance could have been founded to help put down the rebellions in the segmentum, but their first stop was the Uredius Sector. Or something like that.
>>30691153The rebellions were far too recent of a thing for a chapter to have been founded in response. Presumably part of these chapters, maybe a company or two depending how close their worlds are to the sector, were sent to help out with the unprecedented scale of the revolts.
>>30691164In 999.M41, mere months before the 13th Black Crusade, much of the Segmentum Pacificus went into open revolt against the Imperium in the "Night of a Thousand Rebellions". So basically, shit could have been simmering for a while, but things were being set up like sappers under a city wall, rather than being openly rebellious. The Segmentum has been recently shaken to its core.Perhaps this has something to do with the opening shots of a 40k protestant reformation, as mentioned earlier? Perhaps it's just a ton of Alpha Legionnaires doing their thing? >>30686783Perhaps this is the first inklings of the AdMech (at least the local AdMech) sensing that the Emperor no longer has any hold on them, and deciding that the alliance between Imperium and Mechanicus no longer benefits the Mechanicus, and that they should be at least the dominant half, if not a nation to themselves?Maybe the Ecclesiarchy is gonna have something to say about that? Or won't they? >ofpodi Heroes.>On the world of Ofpodi, there were Heroes of the Imperium, born in the heat of rebellion. What were their names? What did they do?
>>30691164>The Night of a Thousand Rebellions is a term given to a massive outbreak of anti-Imperial rebellions in Segmentum Pacificus in 992999.M41.I stand corrected.
>>30691319It's not a big deal. Fluff is a complex thing after all. And like I said, the groundwork for the rebellions could have been begun hundreds of years earlier. Stories could be told of fighting those smaller brushfires.And there's always revolts on a smaller scale that aren't connected to the big hurrah at all. You could describe those as well.
>>30691063Hey man I'm just suggesting...Figured you have your "Live Fast, Die Young, Leave a Spectacular Hole" scum cultist, who constantly crop up but never last long enough to gain power, and then there'd be your Void-born Upper-crust.Playing off of these post:>>30684439>>30684491You'd have a ruling class so detached they might as well be alien.Spending their extended lives cradled in a controlled environment naturally leads to deprivation of usual morality, only magnifying the decadence their wealth can afford them.Imagine spinally, distal limbs hanging off of a bloated, corpulent trunk; such a twisting of the human form seen as a sign of their opulence.Ironically, the sterility and sanctity their fore-bearer's won by taking to the heavens causes many to indulge in the very aliments their refugee protects from, resulting in peculiar Nurgle/Slaanesh hybrid cults.
>>30691406Humans becoming defacto xenos is a little much.
>>30691319I'll need to make some minor adjustments Saint Romar just to make it clear he's not tied to the Night of a Thousand Rebellions. I envisioned him being laid to rest centuries ago.I need to head out for a short while but I'll be brainstorming>>30684465>>30684113
>>30691449Technically they're just fat Void-born, plus it's only on Uredium mining worlds where the Nobles are living in space anyways...Their alien mentality comes more from lording over the ground-bound populace like gods then their mutation.
>>30691406They would have to be very discrete about the company they keep. Almost all of the Imperial Creed is about the superiority of humans and the perfection of the human form, which is part of why mutants and most abhumans are killed, persecuted, or at least shunned.
>>30691500Again, as the nice anon mentioned earlier, don't post with a nametag here. It killed Oestalan, and we don't want it to kill this sector too. >>30691506Yeah, if these people existed, the Inquisition would be all over this sector like flies on shit, constantly working to prevent an overlord race of filthy mutants from ruling over good, honest humanity. Probably the Ecclesiarchy would as well.Wasn't the Protestant Reformation aided in part by German princes that wanted to use the breakaway from the Catholic church not for faith, but for their own ends? Tone down the retard-levels of this divergence from the human form and make it Baron Harkonnens everywhere, and these people could be the political cover that lets a new heresy spread.
>>30691506Somewhat, but remember these are rich 40k spacers.Void-born in general are tall and lanky due to living in micro-gravity; these are important void-born who can afford to become fat bastards on top of that.
>>30691506>>30691406Actually, I just thought of something. Are you picturing something more like Baron Harkonnen?
>>30691547Is the abhuman doctrine still a thing? Do they still begrudgingly use abhumans, but as cannon-fodder at best?
>>30691569Not quite... more like a chubby Cuddles...The Baron there would be the extremely Slaaneshi ones.
>>30691634More or less. The only good mutant is one that's dragging, loading, or being shot out of a macrocannon into something even more heretical. I bet these mutants would love to hear a new religion though, as the reformist spread their creed, whatever it happens to be. When the people can read the holy writ, they feel empowered. The Ecclesiarchy has to prevent that at any cost.
>>30691662I agree they wouldn't win any points with the Ecclesiarchy, even though some actually are loyal followers of the Emperor.
>>30691662Well, there are the Verloren beastmen upthread. Maybe start something from there?
>>30691785Go for it. Maybe they're the first world to openly declare adherence to the new Reformed creed? Once the Ecclesiarchy rallied them to their cause, they bided their time and then struck from all quarters in an immense treachery, seizing ships to spread their revolt? Perhaps they were aided by some of the Mechanicus people that wanted to break away from the Imperium?
>>30691829I dunno, seems too clever for 40k beastmen.
>>30692043Well, they aren't the leaders of the rebellion, any more than random peasants were IRL. It's the powerful people that would tell them what to do, and feed them comforting lies and half truths. Or at least, that's how I imagine it would go. A seemingly loyal army of expendable shock troops is raised, only to turn on their masters en masse when the time is ripe.
>>30683899The Uredium System.First recorded detection of the material that would go on to give the sector its name and primary purpose. Discovered at least as far back as M34, though records have grown somewhat hazy, the massive ball of rock is nearly thrice the size of Holy Terra. Its gravity is so intense that colonization of the surface was nearly impossible, yet the Imperium succeeded at the task. Life is brutal but fair, for the heavy weight on every stooped drives out all thoughts beyond making it to the next day. Rebellion is virtually impossible, since simply lifting food to one's mouth is an exhausting chore. At the very least, the ever-present Arbites are also too tired to beat the workers, which is better than many Imperial worlds can claim. The planet is fed by endless supplies of conscripts, a human waste dump of the highest order. Contaminated miners are hurled into old pits, there to eventually detonate in the manner of Uredium's corruption, opening new seams in the rock. The atmosphere is thin, constantly in a balancing act between tectonic outgassing and radiation stripping from the hot, blue-white giant it orbits. Thanks to the Mechanicus, it is at least breathable in the deep valleys, though anyone on the surface unprotected has less than an hour to live. There are small oceans on this world, shallow and sterile, which are used as insulation from the radiation as well as sustenance for the slaves. The world is getting close to mined out, and when it is used up, the planet earmarked for reprocessing by the Imperium. A political war rages over Uredium's fate, whether the Mechanicus will convert the labyrinths below the surface into forges, or the Ecclesiarchy shall bring in gravity controllers and make of it an endless cathedral below the surface. Thoughts?
>>30683899The Shattered Worlds.An epitaph of cosmic proportions, and a warning to those who would let their greed run away from them. Once, there were three worlds in orbit around a lone star. They were rich in various minerals, as well as Uredium. When the word spread to the greater Imperium of the material's uses, an endless horde of prospectors descended upon the nameless system. Though the Uredium ran thinner here than in Uredium Prime, the heavy hand of the Imperium was likewise absent, and murder and lawlessness ran rampant. The worlds were mined with a Tyranid-like fervor, with absolutely no heed to the costs. Matters built and built, until one day, a single servitor, tainted through and through with the yet-unknown Uredium byproducts, fell over in a mine shaft. Its death touched off hundreds more explosions, ripping through the planet as ore veins and populace alike detonated with incredible force. The planet shuddered, convulsed, and was torn asunder. Chunks of the cascading explosion consumed its two brethren as well, scattering all three into an enormous, molten asteroid field. Now cool after five thousand years in the void, people are again exploring the wreckage to see what they might find. The asteroid belt was declared Perditia initially, for the Administratum suspected Warp heresy was the cause, and though it is now known otherwise, the designation remains. Those caught in the belt do so on pain of death.
>>30693218The Beacon.It is speculated by multiple Magi that the hot, blue white giants that herald the presence of Uredium were created from a single cataclysmic event, crushing a nebula's gas in a mighty shockwave to forge stars and planets. The origin points of these stars were traced backwards in time, and a cosmic anomaly was indeed located. Once, the pulsar was a mighty lighthouse, sending radiation into space at a tremendous rate. Now, it has slowed immensely, thanks to the close orbit of a black hole nearby bleeding its rotational velocity through tidal braking. Though the pulsar no longer shines as it once must have, every twenty years or so the gas it drags behind itself spills out of its thin magnetosphere and falls in an enormous clump onto the waiting black hole. When this happens, a tremendous outburst sets the nebula to glowing, causing the Astronomicon to seem dim for a few moments by comparison. It is said that when the energy flares up, strange phenomena can be observed on both black hole and pulsar, and between the two, a rift of some kind is said to open for the briefest of instants. =][= INQUISITORIAL RECORD.SEAL ACCEPTED.We have reason to suspect that this system is not in fact a natural convergence of stellar events, but is rather a left over battleground between Necron forces millions of years prior. One Dynasty lost the battle and was cast into the singularity, and the other was shunted into another reality from which they are trying to escape. It is this rift that permits them egress for a few brief seconds, and each time they push a little farther outward to keep it open for longer and longer intervals. Eventually, they will re-emerge, a Dynasty as fully powerful as the ancient records indicate, with none of the damage their modern kin have suffered. What will happen then, none can say, but the Imperium MUST be prepared for it. END OF LOG.
>>30693352Gorehouse.This cinder of a world was once inhabited by two rival factions competing for the favor of the Blood God. Mighty effigies of skulls were raised in his name, and endless slaughter was the order of the day. Millennia of blood soaked the soil, baking it as dully red as Mars itself, and demons cavorted between pillars of the dead and dying. Eventually, the two warring factions consumed each other, and all that is left are the gigantic statues of Khorne, enormous symbols of Khorne, and colossal mounds of skulls erected to his name. Nothing now lives on Gorehouse, for the final cataclysms stripped the world bare to the bedrock. Under the light of a star dyed red with psychic energies, Gorehouse sits and slumbers, waiting for the killing to begin anew. (why yes, this is the Khornate Easter Island, why do you ask?)
Are we going to archive this or stand around like a bunch of craggy vaginas?
>>30693559Feel free to archive it. I don't know how, being a newfag. If you'd like to, there was a crude map of the sector posted earlier you could use as a thread starter image for everyone and set up round two.
>>30693730And now, back to writing, something i have some knowledge of at least.Severn Octans Alpha. A sight for weary eyes in the Uredian Sector, this Paradise world is a rare jewel in the cosmos, unpolluted, unscarred by war or rebellion, and untainted by the Warp.It is perfectly habitable by human life, and plays host to one of the largest Ecclesiarchial strongholds in the sector, if not the Segmentum as a whole. A garden world, the profound lushness of the planet is used as proof that the Emperor rewards the faithful, a lesson the Pontifex Uriah Canvon-Stena is keen to propound. The wealth and beauty of Severn is made possible in truth by a series of mighty orbital fortresses constructed by the Astartes during the Great Crusade, which guard the original purpose of the world as a supply point and safe harbor along important Warp routes. Indeed, Macharius himself passed by here on his grand Crusade. What the Ecclesiarchy guards as a deadly secret is the fact that the fortifications weren't built by Ferrus Manus and his warriors as is publicly known, but by Perturabo and his men, long before he was cast aside to menial labor and fell to Chaos. These satellite strongholds are Perturabo at his best, when he built wonderful toys of puissant power that would last forever, and the artisan's love is evident in every rivet. Of course, such technological prowess is coveted hungrily by the Mechanicus, and with strife between religion and machine building by the day, Severn Octans Alpha seems doomed to be torn asunder by terrible powers. What do you guys think? Any good?
>>30693970I take it the Pontifex is the major religious figurehead in the sector?
>>30694015It's a term for a very high ranker, yeah. I think there can be more than one per segmentum, but more than one per sector and you've got a Pope-Antipope schism type situation brewing. At least, i think thats how it works.
>>30693559>>30693730Thread archived here:http://suptg.thisisnotatrueending.com/archive/30683899/
>>30693730We should probably update that image with the latest locations. I suggest removing the explosions as it's a little too lolrandum.
>>30694112=][= INQUISITORIAL RECORD. =][=Seal Terminus Iacta Probat. TYRANID PRESENCE IN UREDIAN SECTORWe have long assumed that the Hive Fleets are confined to the Ultima segmentum in the galactic far east, and on the whole, though there have been probes to galactic north, this has proven true. However, increased sightings of Tyranid-like organisms has led us to believe that what we are seeing is a long-separated splinter fleet, likely Leviathan in origin, provisionally dubbed Hapaloch (Contraction of blue ringed octopus latin name, for the interested).This splinter fleet is moving slowly through the segmentum, and is aimed directly at the Uredian Sector. We believe it is seeking to consume unique genetic material here and add it to its own. The fleet's pattern of attack manifests as infiltration, followed by a slow consumption of the planet from within. The biosphere is contaminated and rises against the inhabitants, but the actual Tyranids do not show themselves until very late in the process. Common biomorphs are poisons of every variety, as well as a predominance of bioplasma in even the smaller Tyranid forms. We may be able to exploit the fleet's lethargy and small size, but its danger cannot be overestimated, and forces must be mobilized. The nature of this fleet is insidious, and it has shown a noteworthy quiet in the Warp. Perhaps learning from Leviathan's mistakes, the splinter fleet keeps itself synaptically quiet as long as possible, to achieve surprise. Inquisitorial recommendation is that we conduct Exterminatus on the worlds attacked, as the fleet seems slow to recall its biomass to the waiting Hive Ships. Though it is very thorough and methodical, that may also be its undoing. INQUISITORIAL RECORD ENDS.
>>30694245Sure, please do. Anything you can do to make it look nice and serve as a useful thread header will be much appreciated. >>30694173Thanks!
>>30693730I r also newfag, unfortunately, but I don't want this to die. I've been looking for a setting for my next Dark Heresy game, and the desert penal world above is perfect.
>>30694377Glad you liked it. It's not exactly a "desert" in the traditional sense (there is water, and not enough atmosphere to really weather things into sand), but it's certainly inhospitable. >saviour Owegrat>The name of the leader of the Reformation, a Mr. Owegrat?
>>30694472Norvalk III.This world is one of the greatest forgeworlds in the sector, home to an abundance of raw materials mined from the lifeless dozen other planets accompanying it in its long, slow journey around the star. Nearly as far from the home star as Neptune from Sol, Norvalk III is nevertheless habitable, briefly in astronomical terms, but enough for human scales. Norvalk Prime is a massive blue supergiant, not one of the stars birthed from the primordial Uredium Nebula, but a lone wanderer, titanic and impressive. Even at such distances, its heat is sufficient for liquid water, and the Mechanicus took advantage of that fact. Norvalk III is small, only about twice the size of Luna, yet it is home to an entire hive world's worth of Mechanicus personnel. It is here, at the Norvalk Foundries, that the sector's capitol ships are built, and naval vessels resupplied and repaired. The shipyards stretch for thirty degrees of arc across the sky, and the stars play host to hundreds of artificial lights carried by ceaseless void traffic. Grand Magos Loc-Shal Tenshian reigns here with an iron fist, literally as well as figuratively. He is an emotionless, pitiless monster, obsessed with expanding his fiefdom and bringing order to the rebellions flaring up all around his world. The other planets of the system are the targets of an intensive, and doubtlessly illegal colonization and fortification operation, and rumors have reached Inquisitorial ears that the Magos may even be planning open revolt, fueled by a twisted version of the Imperial Creed winding its way amongst the masses. Though he personally couldn't care less about the Creed, the Magos is well aware of its usefulness as population control, and has possibly resolved to use it for his own ambitious ends. We would be well advised to keep an eye on Norvalk III.
>>30694377OP of that desert penal world.Awesome :D go wild with it bro>>30694472Yeah. My thoughts exectly
>>30694472Not the leader, as it's too decentralized and disconnected to have a real leader, the person known only as Owegrat is believed to have been a driving force on one of the first planets to rebel. Elevated to the status of folk hero on several planets, the Saviour Owegrat is given dozens of backstories and attributes; a miner who dug his way out of a collapsed shaft by himself to save the others trapped with him, a mother whose children were taken from her to be converted to servitors, an anti-automata factory worker who blew up the uredim refinery he worked, a noble scion who abandoned wealth and name, a Chartist ship captain smuggling weapons and supplies to rebels, even that Owegrat is a manifestation of the Emperor himself.
>>30694760Ytran-Vo-Xell. This world is known throughout the sector as a miserable hive among miserable hives. More buildup here is present than anywhere else in the sector, almost the equal of Holy Terra itself in size and population. Even from orbit though, the difference is clear. The Hive World is a decaying, miserable shambles, held upright only by virtue of the strength of the hive walls. Inside, all is squatters, refuse, and rubble, fought over by beings who barely remember what the word Humanity even means. Only the hive spires remain inviolate, at a relentless cost in human lives. The only reason this world hasn't been commended to the flames is that there are no fewer than three Agri-Worlds in the system as well, feeding the planet's endless hunger. In turn, Ytran-Vo-Xell feeds the Uridian Sector's endless hunger for bodies to mine, dig, and die for the Emperor. Endless processions of slaves trudge out of the planet's depths, only to be hurled bodily into still deeper holes in search of raw materials. No one knows what may lurk in the deepest recesses of the under-hive, and to be truthful, no one cares. The world has value only so long as it produces labor, and the moment that ceases to be true, it will be destroyed in holy fire to be rebuilt later. Even the cults of the Ruinous powers find little traction here among the barely-sapient remnants of humanity crawling in the filth. They are so brutalized and animalistic, they see, but do not hear, touch, but do not understand. The words of the Warp fall on deaf ears.
>>30694934Fuck, I'm running out of ideas here. Is anyone else watching this thread that cares to help out? Are we even going to have a second thread? I'd love to keep helping, but I can't write an entire sector on my own, guys.
>>30695028I should have a few later this evening. Creative juices haven't really been flowing without a prompt today.
>>30695056There were a decent few brainstorming open ended questions dropped about earlier in the thread. You could look there, perhaps.
>>30695028Most of my ideas were already posted. I'm brewing up some details on Saint Romar and his role in the history of the sector. He could also be a religious figure that could be important to the reformations
>>30695076Yeah, I know. I just posted the Owegrat stuff as something people can bounce off of, I might refine it later.
>>30695080Yeah, what we really need is someone with some familiarity with the Reformation and the wars it caused to start tying the narrative together. I made a couple flashpoints and characters to be the seeds of that narrative, but I'm not a historian.
>>30695189Yeah. That's my biggest obstacle right now. I'm trying to teach myself a crash course in the reformation so I can do this guy. I'm also worried I'll just make Space John Calvin or Space Martin Luther.It's also tricky. We have a reformation movement going on currently. In the history of the sector we have a Saint that hasn't been fluffed out besides random names of vague events. I'd like to make him so that both sides of the reformation could conceivably venerate him. This would play up the whole "truth is in the eye of the beholder" theme that I'd like to go for.Would anyone like to help out?
Are we using these Fuathaigh guys in the sector? They seem unlikely to go unnoticed in the Uridius sector if they're breeding with monkeigh and working together. Perhaps a heresy that has thus far been passed over in favor of quelling the more pressing rebellions? I don't think even a Reformation style imperial religion would approve of thisMaybe we should concentrate instead on the "protecting a group of maiden worlds" and "vengeance against the DE assholes" thing.
>>30695284I'd love to, but evidently a janitor decided I wasn't posting /tg/ content and temp-blocked me, which doesn't really make sense, since this whole thing has been a project to collaboratively build a 40k sector for the /tg/ canon, just as was done for Tiji and Oestalan, and all the homebrew Chapters and what not we've done. So I don't know if they'll let me keep helping out, unfortunately. I don't want to offend anyone, but I don't think I did anything wrong here. I was just posting ideas for planets. :)
>>30695080I think it was established above that he visited the desert penal world. Did we get a name for that world?So, what did he do there? The ecclesiarchy has erected a momentus cathedral to honor him, but why?
>>30695433Namefagging. Don't do it, bro. The craftworld is acceptable for the sector though. Probably off in a distant corner of it for now. Maybe this world: >>30693970is actually a Maiden World?
>>30695516Would make sense, also it filling in the subject field considered namefagging now?
>>30695508Logically, the monument would be erected to someone opposed to the reforms, who fought them on behalf of the Emperor.
>>30695662It's more that I watched Oestalan die, and any form of self identification contributed to that death. People clung to their ideas, to the detriment of the whole project, and the trolls swooped in immediately on sensing that weakness. Obviously I can't stop you from tagging yourself in some fashion, I am merely advocating a different path. If the anons decide I am wrong in saying this, then I will graciously get out of your way henceforth. :)
>>30695717That sounds more a like a problem with the people refusing to compromise rather than anything to do with names. I started using a name back in the Emperor's Nightmare threads because it was very hard to have a direct conversation when you can't figure out who is who. We were pretty good about vetoing bad ideas, but instead of dumping them we tended to rework them into something cool.That said, this was back in 2010 before we had a thread catalogue and post quick-links to show show who was quoting who. It's not so necessary now. But you'll still never get anywhere if people don't cooperate, name or no name.
>>30695717Not that anon, but I agree. Let's play it safe and stay away from names. >sectryh shallThe sector shall what captcha!?
>>30695890Fair enough. If people want names, then take them. I won't say no. As always, I simply argue for constructivity, rather than sperglording all over people.
>>30695890Hey, if you helped with the Nightmares, dare I hope that you could take a look at the sector map to make it look a little better? Also, we're probably going to need a second thread soon, assuming people want to carry this forward. Is there any interest in that? I made this thread, so I think it'd be in bad taste if i made the second one as well. That'd make it a little too much "my" project, not "our" project.
>>30696343If you or anyone else made a second thread I'd still have no idea who started either thread. I don't think it's a big deal. I've contributed 3 worlds and still consider it "our" worlds. Go for it.
The Exodite Clans of Falla'ach are surprisingly aggressive and independent. They once suffered a raid from some Rogue Traders, but after they were slaughtered to a man, the seers were consulted. After discovering that they would suffer more and more raids, and that nearby worlds, would be burned by the barbaric humans and Orks, a decision was reached by the Clan Leaders. The Clans gathered their warriors, their dragons, and prepared the Webway Gate. They rode to the other planets with Webway Gates, and those with Exodite Eldar were informed of the plan. If there were any settlers other than the star children, they were crushed.Now they continue to crusade against potential threats, more aggressive than their craftworld cousins would like.
>>30695890Indeed, it's not so much the names themselves as the Possession they imply...This is why I didn't put a name to the Harkonnen Slaaneshi Nobles.
>>30696444Ok. I'll start a new thread when this one gets a little closer to autodeleting. That's 300 posts, right?I'd REALLY appreciate it then, if someone could make a nice thread image header for me to use. Fair enough?
>>30696520I'm pretty sure I remember seeing a good sector map in a previous custom /tg/ sector thread in the past. Does anyone have an image of that sector map? Preferably an early version that's not filled in all the way? It would be easier to isolate the different planet icons and put them in separate layers.Unfortunately I can't work on this myself till tomorrow evening. I have a d&d session coming up soon and tomorrow morning/afternoon is 40k day at the FLGS
>>30696343I've never actually worked on a sector map before, we didn't get any further than deciding that Icelus was not the sector capital. Hence there was a sector capital somewhere in the neighbourhood that never got fluffed.Anyhow looking at what's drawn, I would suggest adding some more terrain/interesting features to fill in the space beside the explodie zones. That would help explain why the path through the middle is just a path instead of an hourglass with a chokepoint in the middle.
>>30696642The Oestalan sector's probably what you're thinking of. There's a 1d4chan article about it here. http://1d4chan.org/wiki/Oestalan_SectorIf you erase the place names, it would be a clean slate to build from.
>>30696722I found what I was looking for on a quick foolz.us search. I do like the style of your link though.Also, there's some confusion on the name of the sector. At least going by the title on the archived thread mentioned earlier.Is it the Uredium Sector? Uredius Sector? or Uredian Sector?I'll humbly vote for Uredius Sector
>>30684113Avalon, a shrine-world that used to be an agri-world>>30684641Facility B22//549-AAbandoned Uredium facility>>30684924Last Hope Desert Prison world with a great big fortress-cathedral>>30685191Vogen IIIFallout: Coruscant>>30687382VerlorenBeastman world, people used as cannon-fodder by the Ecclesiarchy>>30687518Stellman's Hold Former Paradise World, rebelled and is now being restored by the former rebels.>>30691214OfpodiHas heroes of the Imperium>>30693218Shattered WorldsPlanet Cracking, improvised>>30693352The BeaconThere's totes not a Necron Dynasty here guys>>30693471GorehouseBled for the Blood God.>>30693970Severn Octans AlphaParadise World built by Perturabo>>30694760Norvalk IIIMajor Forgeworld that is very small>>30690005Regering - Uredium mining worldOngebreid - Hive world>>30694934Ytran-vo-XellHeavily populated hive worldUbleetarA feral plainsland world dominated by a union of warrior peoples who call themselves the Ubleeta Nations. Though backwards and fairly primitive, their faith in the Emperor is strong, and the Ubleetari Windriders are some of the most fearsome Rough Riders in the entire segmentum. The strong blood and personalities of the Ubleetari also has some Space Marine Chapters interested in using them for recruiting as of late - notably the White Scars.The Onbodur, a large aquiline dragonfly-like insect, is native to the world. They've become popular in the exotic pet trade for their dazzling iridescence and breathtaking aerial displays.>>30685832Mmmmmap>>30696807I'll also go for Uredius
>>30696807Well, 40k being what it is, it might be named all 3 to different people in the sector. To keep confusion to a minimum, we should keep to one name though. Uredian makes the most sense phonetically. Uredius... feels like maybe the designation given to the Sector Battlefleet? Battlefleet Uredius?
>>30696897The sup/tg/ has the thread listed as Uredium Sector. I vote for Uredius for the sector name, Uredian would be the descriptor for people from the sector.
>>30697623Well, Urediu-S S-ector, has that odd drawn out S sound between the words, you know? Feels odd saying it out loud. If you really prefer it that way, then sure, Sector Uredius it is. At least if you keep that name, keep it in that order, like Sector Aurelia and what not from the games. It'll sound better. Then we'd have Battlefleet Uredian.And Uredium is the mineral that's mined.
>>30697690Works for me. Though I've never understood why people think a "s" sound followed by a "s" sound is weird.
>>30697773It's just that it either forces to to have a pause between words that sounds forced, or you have to have this long hissing sound.
>>30697957I think that really depends on the words used.
>>30698022Either way, i would say we're ready for a new thread, except for the fact that it's a bit of a ghost town now. Is there any actual interest in this project continuing, or is this as far as it goes?
>>30698074Start up a new thread. It's evening on a weekend, I think we could get at least one more thread out of this.
>>30698106>>30698382Thread made, so it's time to ship out!I have to go for a while, but I look forward to seeing what everyone else comes up with! Good luck!
>>30698074Yeah. Don't worry about the lack of interest in this thread. High post count threads turn people off. No one wants to read a wall of text just to catch up. I recommend that we post a summary of what we've come up with so far in the next thread. In fact I'll copy-paste >>30696889