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/tg/ - Traditional Games


File: 1393185778092.gif-(2.65 MB, 512x288, Finest war machine in Unc(...).gif)
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> Thursday, October 24th, 2013

SITUATION: http://pastebin.com/Ac5gJdwq
MECHANICS: http://pastebin.com/Se82xDLe
CREW ROSTER: http://pastebin.com/qVD3DM17
TANK ROSTER: http://pastebin.com/UCXDAajg
THE SHOP: http://pastebin.com/ZMy4Q2sq

Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Girls%20Und%20Panzer:%20LGA%20Quest

You are Gertrude Pool, Sophomore Class President and new commander of Lafayette Girls Academy’s revived Tankery Team.

“… and it really stank you know?”

The five of you laugh a little as Lisa tells a quick story in the showers. Today’s the day for the match with Saunders. You’re feeling just the slightest bit lagged from the ship travel but everyone appears to be in high spirits. The ship showers are surprisingly sanitary, considering women have had to use this regularly.

“I suppose that’s why you shouldn’t mix it with bleach,” says Nancy. “Apparently it makes mustard gas or something.”

“Mustard gas, chlorine gas, tear gas, whatever. My house smelled of shit for weeks,” says Lisa.

Kitten says, “Your parents must have been pissed.”

“They were,” says Lisa. “But they loved the fact that the house was clean for once.” She looks over at you. “What about you, Boss? Ever have any kinds of accidents like that?”

> Boast
> Neutral
> Polite
> …
>>
>>30436017
>> Boast
we burned downed our house or almost
>>
>>30436017
>Boast
>>
>>30436017
>Boast

>This one time, in band camp..
>>
>>30436017
>> Boast
You know it to be true.
>>
>>30436049
Twice, actually.

Thank god we read that book
>>
>>30436049
And dorm.
>>
> Boast

“Well nothing on your scale, Lisa! I happen to be a very phosisticated-“

“Sophisticated,”

“Gesundheit. Anyway, I’ve had accidents yes a couple of times at happen but they weren’t shit on the kitchen floor and on the window and the like.”

Kitten asks you, “What about that time you tried to cook for Father’s Day?” You sigh. Damn it, Kitten.

Lisa smirks. “Oh? I thought you cooked pretty well, Boss.”

“That wasn’t the case a month ago,” you say. As you moved into the lockerroom to change into your Tankery uniforms, you relay the story. “I may have accidentally set the kitchen on fire, which got the Fire Department involved, and I may have accidentally scared the everloving hell out of the neighbors. Especially the boy who lived next door, he always seemed nervous around me before then, now he just ran whenever I walked up to him to say hello.”

Lisa laughs. “Oh, you’re hopeless, Boss.”

“Whatever,” you say as you button up Kitten’s jacket.

> Converse Casually (Topic?)
> Talk Tanks (Topic?)
> Talk with a Crew (Specify)
> Call Someone (Specify)
> Read a Book (Specify)
> Consult the Shop (Specify)
> Study a Tankery Team (Specify)
> Other
>>
>>30436209
> Talk Tanks (Assigning Command Perks)

Let's go with Blitz ourselves. Kate can go with Lockdown, and Luciano can have Rally.
>>
>>30436313
We had Rally last time when our morale was higher, and it never saved us CP. Luciano should have Lockdown too.
>>
>>30436209
>> Read a Book (Specify)
Engineering, We're almost done

>>30436313
Luciano doesn't need ralley the Aces need Far Sight since they have a big ass gun
>>
>>30436313
>>30436340
Let's not waste too many CP. This match is just for fun. Losing does not destroy the world.
>>
>>30436209
> Read a Book (Specify)
Engineering For High School Students
>>
>>30436349
You should re-read what Far Sight does.

>>30436359
Of course, but it doesn't cost CP to assign them Command Perks. Why not do it?
>>
>>30436359
But it does give us an opportunity to gauge the effectiveness of one of our techniques in a pressure free environment, so that we know what we're getting when we do use it in the match.
>>
>>30436421
I agree with this guy. I really want to know how effective Blitz can be.
>>
>>30436414
>>30436421
I'm not saying to not assign them. I'm just cautioning against using them willy-nilly.
>>
>>30436414
It let's them check for any hidden enemies, I think this is good considering that the Aces are accurate.

Lockdown is good

but I think Luciano will work better with Blitz
>>
> Read a Book (Engineering for High School Students)

You read through the last bit of Engineering for High School Students. It’s mostly review on engine work, plating, and other details that escape your non-engineering degree mind. Maybe you should’ve taken a class in one of the Engineering electives.

> Engineering for High School Students: Progress: 100%
> + 10 CP

Your vision goes as Kitten drops your helmet over your head. It tips right over your eyes. You tip it back and smirk at her, who simply snickers as she rolls up the thigh highs on the legs. You notice they’re shaven smooth. The girl’s learning.

Lisa says, “Right, ramblers. Let’s get rambling.”

You were informed by the Naval Studies student Englehorn that a brief storm in the middle of the night slowed progress of the ship. You’re only now arriving into port. Thusly, as you walk around the deck, you can see all manners of students working diligently on getting everything prepared for offloading and such.

You and your crew stand at the bow and look at the rapidly approaching coastline. Scotland.

> Review the Team
> Converse Casually (Topic?)
> Talk Tanks (Topic?)
> Talk with a Crew (Specify)
> Call Someone (Specify)
> Read a Book (Specify)
> Consult the Shop (Specify)
> Study a Tankery Team (Specify)
> Other
>>
>>30436525
> Review the Team
>>
>>30436525
> Review the Team
> Other
Thank the Captain and crew of the ship, and maybe ask if their services can be used for the match against Walter Christie in Sweden.
>>
>>30436473
I agree with you completely. This match should be treated as an opportunity, both so we can learn to not rely on our maneuvers and to test techniques in the safest environment we have.

>>30436507
Saunders doesn't play to sneaky game. We'll probably need it for Walter Christie though, trying to spot their artillery.

And Blitz is a command for all our teams, I'd rather plop down Luciano and give ourselves the more active ability. I don't want to trust an NPC to time a Blitz.

>>30436525
> Review the Team
>>
>>30436525
This! Good idea!
>>30436587
> Review the Team
> Other
>Thank the Captain and crew of the ship, and maybe ask if their services can be used for the match against Walter Christie in Sweden.
>>
>>30436525
>>30436587
>>30436619


This.

Also I'm guessing with this book, we either get spaced armor on Chassis, or maybe repairing
>>
> Review the Team
> Other

> LAFAYETTE GIRLS ACADEMY
> Hometown: Norfolk, Virginia
> Motto: “Dum vivimus, vivamus”
> March: Lafayette Girls Academy March
> Gertrude Pool commanding

> 1. M4A1E8 Sherman “Cupid” (76mm M1)(COMP. SPEC.): Gertrude Pool**
>> FLAG << 2. Churchill IV “Earl” (QF 6 Pounder)(COMP. SPEC.): Cathy McDowell
> 3. SOMUA S35 “Ross” (47mm SA 35)(COMP. SPEC.): Anna Eleanor
> 4. M5A1 Stuart “Szarik” (37mm M6)(COMP. SPEC.): Janet “Janek” Kos
> 5. KV-85 “Chuck” (85mm D-5T)(COMP. SPEC.): Marina Polikarpov
> 6. T-34/76 Model 1941 (76.2mm F-34)(COMP. SPEC.): Samantha Whitworth
> 7. Panther Ausf. G “Al” (75mm KwK 42 L/70)(COMP.SPEC.): Charlotte Luciano*
> 8. Sentinel AC IV “Popeye” (QF 17 Pounder)(COMP. SPEC.): Francis Dales
> 9. StuG III Ausf. F “Xenophon” (75mm KwK 40 L/43)(COMP. SPEC.): Jane Keegan
> 10. Tiger II (Henschel) “Hobbes” (88mm KwK 43 L/71)(ELITE): Kate Knispel*
> 11. Panzer IV Ausf. F2 (75mm KwK 40 L/43)(COMP. SPEC.): Anne Juliette
> 12. M18 Hellcat (S) (M1A2 76mm)(COMP. SPEC.): Georgine Barkas

OFFICERS:
> KATE KNISPEL: NO COMMAND PERK
> CHARLOTTE LUCIANO: NO COMMAND PERK

> CURRENT ACTIVE COMMAND PERKS:
> RALLY!: GERTRUDE POOL

Nancy says, “That’s pretty much all there is to it. If you want to make any changes, do it now.”

You nod, then look over at Ramirez. “Ramirez, would you mind seeing to Englehorn. Ask her if we can make use of the ship to get to Sweden or something?”

Ramirez nods then runs off quickly, almost slipping on the wet deck.

“So, President. Everything in order?”

> CONFIRM?
> Y/N
> Other
>>
>>30436742
Assign Kate and Luciano Lockdown!

Assign ourselves Blitz!
>>
>>30436742
>Luciano-Far Sight
>Aces: Lockdown
>>
>>30436766
Supporting this.
>>
>>30436742
>N
Blitz for us.
And this:
>>30436788
>Luciano-Far Sight
>Aces: Lockdown
>>
>>30436742
>>Luciano-Far Sight
>>Aces: Lockdown

This is fine
>>
File: 1393188509387.png-(3.64 MB, 1600x1200, Gertrude2.png)
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3.64 MB PNG
Finally, the most exciting time of day has come!
>>
>>30436742
>> CONFIRM?
> Gertrude Pool: BLITZ
> Kate Knispel: LOCKDOWN
> Charlotte Luciano: FAR SIGHT

Though if Luciano ever gets Blitz at some point in this quest, she could very well become a CHAR.
>>
>LGA quest starts
>exhausted and need to sleep
Fuck.
Hopefully anons manage to get Trudy to get lewd with tanks this thread.
>>
>>30436893
i second this
>>
>>30436905
>lewd with tanks
Isn't that... straight though? Tanks aren't squishy like Kitten.
>>
> LAFAYETTE GIRLS ACADEMY
> Hometown: Norfolk, Virginia
> Motto: “Dum vivimus, vivamus”
> March: Lafayette Girls Academy March
> Gertrude Pool commanding

> 1. M4A1E8 Sherman “Cupid” (76mm M1)(COMP. SPEC.): Gertrude Pool**
>> FLAG << 2. Churchill IV “Earl” (QF 6 Pounder)(COMP. SPEC.): Cathy McDowell
> 3. SOMUA S35 “Ross” (47mm SA 35)(COMP. SPEC.): Anna Eleanor
> 4. M5A1 Stuart “Szarik” (37mm M6)(COMP. SPEC.): Janet “Janek” Kos
> 5. KV-85 “Chuck” (85mm D-5T)(COMP. SPEC.): Marina Polikarpov
> 6. T-34/76 Model 1941 (76.2mm F-34)(COMP. SPEC.): Samantha Whitworth
> 7. Panther Ausf. G “Al” (75mm KwK 42 L/70)(COMP.SPEC.): Charlotte Luciano*
> 8. Sentinel AC IV “Popeye” (QF 17 Pounder)(COMP. SPEC.): Francis Dales
> 9. StuG III Ausf. F “Xenophon” (75mm KwK 40 L/43)(COMP. SPEC.): Jane Keegan
> 10. Tiger II (Henschel) “Hobbes” (88mm KwK 43 L/71)(ELITE): Kate Knispel*
> 11. Panzer IV Ausf. F2 (75mm KwK 40 L/43)(COMP. SPEC.): Anne Juliette
> 12. M18 Hellcat (S) (M1A2 76mm)(COMP. SPEC.): Georgine Barkas

OFFICERS:
> KATE KNISPEL: LOCKDOWN!
> CHARLOTTE LUCIANO: FAR SIGHT!

> CURRENT ACTIVE COMMAND PERKS:
> BLITZ! GERTRUDE POOL

You say, “I think that would be fair.”

“Alright,” says Nancy, smiling. “That’s a fair decision, President!”

You look over to see Ramirez coming back, she finally slips on the deck, falling ass over tit onto the cold hard steel. Englehorn helps her back up quickly. “Gertrude, I heard you’re in need of my services to take you down to Sweden.”

You nod. “That’s right.”

“That’s a two day trip at least,” says Englehorn bluntly. “We might make it by Friday night if we’re lucky. Are you sure?”

> ARE YOU SURE?
> Y/N
> Other
>>
>>30437028
When do we need to be there?
>>
>>30437017
>Tanks aren't squishy like Kitten.
New goal: make Kitten hard and /fit/
>>
>>30437028
> Y
We'll just cancel the spaced armour, it isn't as if we've committed to getting it done.

We should also apologize to our team for making them miss two days of school that they'll have to make up for.
>>
>>30437028
> Y
Oh fuck I hope our tanks can be repaired in time after this.
>>
File: 1393189321815.gif-(474 KB, 196x181, 1341496471478.gif)
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>>30437097
>Make kitten hard
>>
>>30437028
>Y

Dammit,

>Other Call Mr. Miksha to see if we can get the Armor installed
>>
>>30437158
I don't think we'll be back on the Academyship until Sunday soonest.
>>
>>30437028
>Y

We have no choice.

>>30437199

I think he's hoping to have it delivered or something
>>
> Y

You nod. “Sure as the sun rises. I don’t see any other way we can get our tanks there.”

“Alright,” says Englehorn. She takes an old dusty pocketwatch out of her coat and flicks it open. “We’re on a tight schedule, so once you’re done with your match, I expect you back on the ship as soon as possible, regardless of the state of your tanks here. I’ll forward the time when we leave port to you in a couple of hours. Once we leave, I’m not stopping, so if you’re left behind, that’s not my problem.”

You nod. “Understood.”

Englehorn nods, then leaves you, lazily waving goodbye.

Lisa whistles a bit. “Tight ship she runs.”

“I don’t blame her,” you say. “A lot of work goes into this stuff, you know?”

> Check on your Tanks
> Converse Casually (Topic?)
> Talk Tanks (Topic?)
> Talk with a Crew (Specify)
> Call Someone (Specify)
> Read a Book (Specify)
> Consult the Shop (Specify)
> Study a Tankery Team (Specify)
> Other
>>
>>30437028
Well, unless she knows any other potential method of transport we can use that's fast enough (preferably by air), we'll have to take it.

Problem is, we need to get back to the schoolship to get the spaced armor fitted into the KV-85.

> N
Wonder if those airships that were used in the ITL Meet would be available?
>>
>>30437261

> Check on your Tanks
>>
>>30437261
>> Check on your Tanks
>>
>>30437261
> Check on your Tanks
> Read a Book (Engineering For High School Students)

I have a feeling this perk is gonna be crucial now.
>>
>>30437261
> Read a Book that book on engineering
like there was no tomorrow.
>>
So when we get to the shop to cancel the spaced armour, what say we also:
>Sell the 6pdr
>Buy grousers for the tanks that don't have them
>Wishlist the PzIV chassis

>>30437269
We never really needed the spaced armour in the first place.
>>
>>30437322
i agree, i don't think we brought many spare repair gear with us.
>>
>>30437322
Ya, maybe we should do this. Supporting.
>>
>>30437322
Let's go with this. Non-running tanks are a very bad thing.
>>
>>30437371
>6 pdr is useful so I rather keep it.
we already bought groucers.
Not necessary
>>
>>30437261
> Read a Book (Specify)
Engineering For High School Students
>>
>>30437434
It could be civil engineering... in which case we can controlled-demolish buildings on top of enemies or some awesome shit.
>>
>>30437501
Why would we learn that from a Student Manual?!
>>
>>30437501
Still, engineering principles of any sort are useful for our non-engineer selves.
>>
>>30437534
Because someone has to study it in order to get a job like that, smartass.
>>
> Check on your Tanks
> Read a Book (Engineering for High School Students)

You take a read through of the Engineering book as you pass through your tanks.

> Engineering for High School Students: Progress: 120%

http://www.youtube.com/watch?v=Gl8z_U5sclQ

Your teams laze around their tanks, chattering, playing some music in the case of the Freshmen, almost drowned out by the crashing waves and the sound of boats passing by the ship.

Your tanks are in good shape for now, just a bit damp from the sea air but the Saunders match oughta fix everything about that.

“We’re arriving!” yells a Naval Studies student. “Get the crane ready!”

The ship slides into port neatly as you all get ready and line up at the railing topside. You’re just about waiting for the gangplank to get down for you. You look down at the jetty and see who else but Kay, Alisa, and Naomi waving at you, behind them are trucks and jeeps. You wave back politely, as does the rest of your crew.

Soon, the gangplank is finally down and you all step off the ship, glad to be on dry land.

Kay walks up to you, beaming and grinning. “Hey there!” she says. “Have a nice trip?”

> Boast
> Neutral
> Polite
>>
>>30437582
>> Boast
I've been waiting for this.
>>
>>30437261
>regardless of the state of your tanks here
Fuck. How are we going to repair our knocked out tanks?
>>
>>30437582
>> Boast
>>
>>30437582
> Boast
>>30437607
we will have to do it our selves i guess. that is why we need to read that book!
>>
> Boast

“Oh, it was lovely! I’ve been on a ship that small!” you say. “Englehorn was a real help too. Nice of you to arrange our transport for us.”

Kay smiles, wrapping her arm around you and leading you on to the vehicles. Both of your crews follow behind you two. “Oh, I spared no expense! This is a friendly match between the two of us! I feel like you and I are just damn good friends now!”

“Well,” you shrug. “Yeah.”

“Anyway, Trude,” says Kay. “You’ll ride with me, Alisa, and Naomi to the staging area. We’ll have trucks transport your tanks and your crews there as well.” You walk up to the jeep, where Alisa and Naomi are already sitting in the back. Looks like you’ve got shotgun. “Feel free to bring a friend or two along!”

> BRING A FRIEND OR TWO ALONG?
> Bring a member of your crew (Specify)
> Bring a tank commander (Specify)
> Bring an Officer (Specify)
> “Nah, that’s fine.”
> Other
>>
>>30437861
> Bring an Officer (Both)
>>
>>30437861
>Bring Both Officers
>>
>>30437861
> Bring a tank commander (Anne Juliette/Girl Scout Commander)
>>
>>30437861
> Bring an Officer (Both)

Time to break those two in into positions of command.

Especially Luciano.
>>
>>30437861
Anna and Anne.

We don't have much time to jew, we're leaving right after the match.
>>
>>30437097
> Wanting to be /fit/
/fit/ is now >tfwnogf, >feelthreads, and progress threads that degenerate into shit flinging and e-stating.
>>
>>30437861
> BRING A FRIEND OR TWO ALONG?
Kitten and Ramirez

Because nobody else will.
>>
>>30437861
>Bring Kitten and Luciano
Because.
>>
>>30437907
>>30437920
Supporting!
>>
>>30437861
>Bring Both Officers
>>
>>30437861
> Bring an Officer both of them
>>
>>30437861
>>30437905

Good point Chaning my vote to this>>30437907

They need buisness
>>
>>30437861
>Sewing and Girl Scout.

You guys forgot to Sewing Club (AGAIN)

they need buisness as much as girl scouts
>>
>>30437907
>>30437920
>>30437949
>>30437980
>>30437999
These guys know how to do it.
>>
>>30437861
>Sewing Club and Girl Scout.

Business Opportunity, not much time after match

Unless Kay can help us with a better alternative for a ride
>>
>All dem votes
>>
>>30437861
> Bring an Officer (Specify)
Bring both.
>>
>>30438041
Oh ya. I'd worry about wearing out her hospitality and taking advantage of her, but she's been crazy generous so far. We should ask.

>>30438063
I have a feeling there's usually a bit of samefagging going on. Call it a hunch.
>>
> Bring an Tank Commander (Needlepoint/Campfire)

Juliette and Eleanor climb aboard into the back while you take the passenger seat. With that, Kay drives the jeep off first ahead of the pack.

Juliette asks Kay, “You ever have Girl Scout cookies?”

Kay shakes her head. “No, how are they?” Juliette offers her a thin-mint, which Kay takes curiously. She bites into it, then suddenly begins swerving off the road. “WHOA! THIS TASTES AWESOME!”

“WATCH THE ROAD!” yells Alisa.

Kay immediately corrects her route then grins. “I love these! How much!”

“We can have them delivered to you for a reasonable-“

“To hell with it, I’ll buy as many as I can buy!” she yells over the wind. She looks back at Eleanor briefly. “You got anything to sell me?” she says jokingly.

Eleanor clenches her teeth, grabbing hold of the side in case Kay does anything. “Well, we’re a Sewing Club and do do custom commissions for dresses, business or formal-“

Kay screams, “AWESOME! I’LL TAKE 20 DRESSES!”

Naomi leans over and whispers in your ear. “She’s likes to spend money.”

You nod. “I noticed.”

> Talk with Someone (Specify)
> Call Someone (Specify)
> Read a Book (Specify)
> Consult the Shop (Specify)
> Study a Tankery Team (Specify)
> Other
>>
>>30438098
Nah, must be your imagination.

>>30438122
> Talk with Someone (Kay)
>>
>>30438122
> Talk with Someone (Kay)
Mission Success

Ask how is she doing
>>
>>30438122
> Read a Book engineering
let Kay run wild with our resident dressmakers and cookie mongers. sit back watch the money roll in.
>>
>>30438122
> Talk with Someone (Kay)
Can she help us with transportation/repairs for our serious match? It's a pressing issue.
>>
>>30438122
> Talk with Someone (Naomi)
Don't we have that conundrum with the Sherman chassis? Here's an Ace gunner we can get an opinion on regarding the Firefly.
>>
>>30438098
I'm a little worried too but if she happens to go to Sweden might as well hitch a ride.

Though it is business as well, we're selling her stuff.
>>
>>30438122
If only we had someone like her as our Senior instead of Fredendall...
>>
>>30438122
>Talk with Kay
Where does she get all this money? And where does she spend it when nobody's selling anything?
>>
>>30438294
I kind of feel bad using Kay's image as a mental base for how Frendendall looks like
>>
> Talk with Someone (Kay)

You ask Kay, “So, how are things been with you, Kay?”

Kay smiles. “Things have been alright I suppose. We did lose in the first matches of our major tournaments this year so I suppose I should be sad. But I’m not! There are lessons to be learned, tanks to fight! It’s a real hell of a thing keeping up with it all!”

You nod. “So where exactly do you get all this money again?”

“We’ve sponsored by a lot of automotive companies, Chrysler, Ford, a lot of the old companies that used to make the Shermans. When our Tankery program started winning matches, they started donating money and old worn out Sherman hulls they had in storage!” she says. “Plus, we generally sell tanks that aren’t Shermans that we find.”

“Cool, I’m sponsored by a couple of museums and a barbershop.”

Kay laughs at that. “That’s a start! I’m looking forward to when you’re sponsored by NASA!” The both of you laugh at that.

Finally, you arrive at the staging area. Bleachers have been set up and you can smell the air of Fish and chips on your nose. Crowds are moving here and fro as you drive up to the giant screen TV set up. Three judges are already out and about ready to start.

> Begin the Match
> Talk with the Judges
> Talk with Someone (Specify)
> Call Someone (Specify)
> Read a Book (Specify)
> Consult the Shop (Specify)
> Study a Tankery Team (Specify)
> Other
>>
>>30438402
>> Talk with the Judges


Show respect
>>
>>30438402
>> Talk with the Judges
>>
>>30438402
> Talk with Someone (Kay)
Help or suggestions getting our tanks in order before the Walter Christie match?
>>
>>30438439
Let's do that after the match
>>
>>30438402
> Talk with the Judges
then
> Talk with Someone Key
this
>>30438439
>>
> Talk with the Judges

You introduce yourself to the Judges, and they introduce themselves to you.

“Brenda O’Leary.”

“Abigail Worthington.”

“Carrie Westley.”

You nod. “So, what’s today’s match look like?”

Carrie says, “A friendly match between Saunders and LGA. Seems pretty standard, but unusual that you’d schedule a match with them in between your bid for the World Tournament.”

You shrug. “I need to get experience somehow.”

“Of course,” says Abigail. “We look forward to judging your match and we look forward to seeing you do well, Miss Pool.”

You smile, then say, “Thank you.”

> Begin the Match
> Talk with the Judges
> Talk with Someone (Specify)
> Call Someone (Specify)
> Read a Book (Specify)
> Consult the Shop (Specify)
> Study a Tankery Team (Specify)
> Other
>>
>>30438592
>> Begin the Match

We can talk to Kay after the match
>>
>>30438592
> Begin the Match
>>
>>30438592
> Talk with Someone (Luciano)
She didn't seem to have her head in the game when we spoke to her. Let's make sure she'll be okay.
>>
>>30438614
No, we will need to leave as soon as we are done.

>>30438592
>Talk with Key
>>
>>30438592
This >>30438639
Let's get Luciano ready for her debut.
>>
>>30438592
> Talk with Someone (Luciano)
Talking to her now might prevent a serious fuck up/panic attack.
>>
>>30438592
> Talk with Someone (Luciano)

A bit of reassurance and Luciano will turn out to be one of the best commanders on the field. It will be heartwarming and the performance will win her an oscar.
>>
> Talk with Luciano

Your crews are here, waiting for you to shake hands with Kay for the match. You walk over to them, patting each Commander on the shoulder and telling each of them good luck. “Good luck, all of you.”

You stop at Luciano last. “Luciano, you doing okay?”

Luciano looks a bit uncharacteristically nervous. “I feel nervous, confused a bit, nauseas a little.”

You nod. “It’ll pass, Luciano. Just stick to the plan…” you realize Lisa hasn’t told you the plan. Eh, you’ll ask her once things are in motion. “And hey, nothing’s riding on this match alright? This is for fun, and it’ll be a nice learning experience for us tankers, old and new. Alright?”

Luciano nods. “Alright. I suppose I’ll try not to fucking suck.”

With that, the alarm is called. Time to begin the match.

> LAFAYETTE GIRLS ACADEMY
> Hometown: Norfolk, Virginia
> Motto: “Dum vivimus, vivamus”
> March: Lafayette Girls Academy March
> Gertrude Pool commanding

> 1. M4A1E8 Sherman “Cupid” (76mm M1)(COMP. SPEC.): Gertrude Pool**
>> FLAG << 2. Churchill IV “Earl” (QF 6 Pounder)(COMP. SPEC.): Cathy McDowell
> 3. SOMUA S35 “Ross” (47mm SA 35)(COMP. SPEC.): Anna Eleanor
> 4. M5A1 Stuart “Szarik” (37mm M6)(COMP. SPEC.): Janet “Janek” Kos
> 5. KV-85 “Chuck” (85mm D-5T)(COMP. SPEC.): Marina Polikarpov
> 6. T-34/76 Model 1941 (76.2mm F-34)(COMP. SPEC.): Samantha Whitworth
> 7. Panther Ausf. G “Al” (75mm KwK 42 L/70)(COMP.SPEC.): Charlotte Luciano*
> 8. Sentinel AC IV “Popeye” (QF 17 Pounder)(COMP. SPEC.): Francis Dales
> 9. StuG III Ausf. F “Xenophon” (75mm KwK 40 L/43)(COMP. SPEC.): Jane Keegan
> 10. Tiger II (Henschel) “Hobbes” (88mm KwK 43 L/71)(ELITE): Kate Knispel*
> 11. Panzer IV Ausf. F2 (75mm KwK 40 L/43)(COMP. SPEC.): Anne Juliette
> 12. M18 Hellcat (S) (M1A2 76mm)(COMP. SPEC.): Georgine Barkas

[1/2]
>>
>>30438883
[2/2]

> VERSUS

> SAUNDERS HIGH SCHOOL
> Hometown: Nagasaki Prefecture
> Motto: “Acta non verba”
> March: Battle Hymn of the Republic
> Kay commanding

> 1. M4A3E8 Sherman “Memphis Belle” (76mm M1)(COMP. SPEC.): Kay**
> 2. Sherman VC Firefly “Velikye Luki” (QF 17 Pounder)(ELITE): Naomi*
> 3. M4A3E8 Sherman “Thunderbird” (76mm M1)(COMP. SPEC): Alisa*
>> FLAG << 4. M4A3E8 Sherman “Windy City” (76mm M1)(COMP. SPEC): Ashley
> 5. M4A1E8 Sherman “Homesick Angel” (76mm M1)(COMP. SPEC): Morgan
> 6. M4A1E8 Sherman “King Bee” (76mm M1)(COMP. SPEC): Hannah
> 7. M4A3 Sherman “Swamp Ghost” (75mm M3)(COMP. SPEC.): Lilly
> 8. M4A3 Sherman “Yankee Doodle” (75mm M3)(COMP. SPEC.): Karen
> 9. M4A3 Sherman “Piccadilly Princess” (75mm M3)(COMP. SPEC.): Carolyn
> 10. M4A3E9 Sherman “Heavens Above” (105mm M4)(COMP. SPEC.): Abby
> 11. M4A3E9 Sherman “Desert Rat” (105mm M4)(COMP. SPEC.): Lucy
> 12. M4A3E9 Sherman “The Swoose” (105mm M4)(COMP. SPEC.): Megan

Both you and Kay stand across from each other. Ready.

"Now then!" yells Abigail. "The showmatch Flag Battle between Saunders and Lafayette will begin!"

The two of you walk across to each other, then shake hands. "Good luck!" says Kay.

> Boast
> Neutral
> Polite
>>
>>30438921
> Neutral
"Good luck!"
>>
>>30438921
> Boast
Respond in kind!
>>
>>30438921
> Polite
>>
>>30438952
>>30438956
>>30438962
C'mon guys.
>>
>>30438921
> Boast
>>
>>30438921
>Neutral
>>
>>30438921
> Polite
>>
>>30438921
> Kitten.
>>
>>30439016
>>30439043
>>30439087
Hahaha

>>30438921
>Polite
>>
>>30438921
> Boast
Okay, this is just dumb.

>>30439099
You should've voted
> ...
>>
>>30438921
>Neutral
>>
>>30439111
>>30439119
>>30439140
You fucks are doing this on purpose.
>>
>>30439148
Nooooo?
>>
>>30439148
Don't blame me, I just woke up.
>>
A fucking pre-battle (without anything at stake) courtesy broke the playerbase more than the /u/-het shit. Amazing job /tg/.
>>
>>30438921
>> Boast
Screw this, I'm samefagging now.
>>
>>30438921
>Polite
Good luck
Gertrude is good sportsmanship
>>
>>30439192
Okay.

>>30438921
>Neutral
>>
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> Boast

You say, “I don’t need it. But good luck to you to.”

Kay chuckles a bit at that.

With that, you and crews head onto the staging areas for your tanks.

Lisa sits next to you in the truck. “Right, here’s the plan! There are two bridges, so it’s simple. We separate the team into three wings. You’ll command the reserve which will consist of you, the Churchill, the SOMUA, the Hellcat, and the Stuart. Meanwhile, Kate will take some tanks, she’ll go eastward towards the northernly bridge. She’s got the KV-85, the Panzer IV, and the Sentinel. Luciano will take the StuG and the T-34 down to the south bridge.

“Once we lock them down, they’ll have to come into our lanes of fire. You can sit back in reserve until it’s all over or until you need to shore up a flank or something. That sound good?”

> THAT SOUND GOOD?
> Y/N
> Other
>>
>>30438921
>[x]Other
>FUCK IT! EVERYTHING!
>>
>>30438921
>Boast
I'm sure Kay would like it.
>>
>>30439213
>>30439236
I'm honestly a little upset right now.
>>
>>30439189
courtesy is important. In other quest threads, you also have the civil players and those than want to be the protag to be selfish and sociopathic
>>
>>30439245
>Y
>>
Is keeping our scout in the reserves wing smart? I'm not sure it is.
>>
>>30439245
> Y
Sounds good. Normally I'd send the scout out but the battle is pretty straight forward.
>>
>>30439245
>N
Too much split. If they all push one bridge, we'll lose that force.
Have the Stuart sit on the center, occassionally poking towards the north bridge, while everyone else sits on the south bridge.
>>
>>30439245
>> Other
Having something in reserve to respond to a snafu is good. But we;ll won't win the battle without committing them
>>
>>30439245
>>30439295
>other
The scouts should be out scouting too imo,
>>
>>30439245
> N
Shouldn't the Stuart be actively scouting?
And checking the stability of the bridges too?
Or finding fords at the northern part of the map upriver?
>>
>>30439245
I'll support this >>30439345

No point holding scouts in reserve. Send them in as well.
>>
>>30439245
>N
>Send Hellcat w/ Charlotte, Stuart w/ Kate, Churchill/Souma/Sherman reserve/screen
>>
>>30439375
>>30439359
I want to support either/both of these.
>>
>>30439359
>>30439375
I guess I support these.

Stuart Scouts and tells the Hellcat where to shoot
>>
> Other

“We should probably send in the Poles to scout the outer banks of the river, poke and prod for any fording points maybe. And maybe we could send the Hellcat with Luciano. That sound good?”

Lisa nods. “Sure. I’ll brief the teams on it.”

With that, you arrive at the starting area. Lisa quickly goes over the plans with the crews, Luciano in particular looks a bit concerned. You’ve got faith in her though. If she messes up, she’ll learn.

“Right, any questions?” says Lisa. Nobody answers. “Alright, get to your tanks, let’s get this show on the road.”

All of you mount up and put on your helmets. You do the straps on your helmet then hop onto Cupid the Sherman tank. It’s time to bust some heads.

The flare goes off. The match begins. You yell over the radio, “Advance!”

> COMMAND POINTS: 89
> IMPROVED INTUITION: - 1 CP
> BLITZ!: - 15 CP
> Proceed as Planned
> Make an adjustment (Write-in)
> Other (Write-in)
>>
>>30439534
> Proceed as Planned
>>
>>30439534
> Proceed as Planned
Remember guys, we're trying to be frugal with CP this match. Let's see how well we do.
>>
>>30439534
> Proceed as Planned

No need to do anything serious. Lets see our officers in action.
>>
>>30439534
>> IMPROVED INTUITION: - 1 CP
Let's test out the Improved Intuition
>>
>>30439534
> Proceed as Planned
>>
>>30439534
> Proceed as Planned
Is it just me or does anyone else think that Saunders may get to the southern bridge first, considering that the're on what seems to be a highway
>>
>>30439534
> Proceed as Planned
lets do this!
>>
>>30439534
>improved Intuition
>Proceed as planned (if the two line up)
>>
>>30439551
II don't have any problem with that persé, but what happens if we are losing ? Don't spend CP and lose ?
>>
>>30439584
If I were Saunders, I'd button up in the town and camp. Place the Firefly somewhere just behind us and just blast everything like crazy. Keep picking off the weaker tanks with the 17 pdr then when the numbers have been whittled down, go for the rush.
>>
>>30439638

If I'm us, I say we bottle them up in the town though. Hold them at the southern bridge and then hit them with the KT, Panther and Hellcat from the North
>>
>>30439682
You'd be pretty exposed. It'll be hard to hit Saunders in the town due to buildings and they can bring superior numbers to bear inside it.
>>
> Proceed as Planned

You lean back on the cupola, lazily scanning the field from your grandad’s binoculars. The only ones here with you now are the Churchill and the SOMUA, waiting quietly for the word to move.

“This is Janek, we’re rolling up the banks, nothing to note so far,” says Janek over the static-y radio noise.

“Kate here, we’re fording past the river and moving to the northern bridge. Should be there in minutes.”

“Luciano, we’re moving steadily.”

You nod. Alright, things are going good. Everything seems quiet so far. Of course, if movies have taught you anything, when things are quiet, something is going to go down.

> COMMAND POINTS: 89
> IMPROVED INTUITION: - 1 CP
> BLITZ!: - 15 CP
> Check in a Crew (Specify)
> Proceed as Planned
> Make an adjustment (Write-in)
> Other (Write-in)
>>
>>30439750
>> IMPROVED INTUITION: - 1 CP
>>
>>30439631
TRYING to be frugal. Losing would be disastrous for our morale, but we shouldn't try to abuse Button or Miho's Hook for example. We'll decide whether the situation warrants it when we come to that. Speaking of...

>>30439750
Schteel! We learned Miho's Hook but it's not in the pastebin!
>>
>>30439750
>> Proceed as Planned

Nothing for it. We'll just have to wait until contact has been made.
>>
>>30439682
>>30439740
Exactly, Urban combat where they can get to ranges that can penetrate a KT's front armor.

>>30439750
> IMPROVED INTUITION: - 1 CP
Lets try it out
>>
>>30439750
> IMPROVED INTUITION: - 1 CP
>>
File: 1393197108120.png-(2.16 MB, 1272x719, Map - Northern Area.png)
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>>30439750
> Check in a Crew (Tigris)
Be advised on the single lane bridge at the far right. They might try to utilize it.
Otherwise, it's a pretty open terrain.
>>
> IMPROVED INTUITION

> - 1 CP

You fold open a map, checking out the area closely. Saunders is packing three assault guns with 105 Howitzers, probably made for bridgehead duties. Bomb out the defenders, roll in the tanks in the confusion. That would seem simple enough. You scope out a smaller bridge just upriver of the northern bridge.

“Kate-“

“I know about that bridge. I’m sending Keegan to scope it out.”

You nod. Girl knows her stuff.

But back on your intuition, it does look like there are more fording points upriver towards the dam. They look incredibly rocky however, but that doesn’t rule out anything.

As for the south bridge, it’s actually listed as taking weights at 17 tons. Still, you might to keep watch over it. No sense in just leaving it unguarded, especially since it looks like the river down there seems low enough to ford.

“This is Janek. I see their Shermans. Looks like the big guns are heading south towards Luciano. I count… five of them.”

> COMMAND POINTS: 88
> IMPROVED INTUITION: - 1 CP
> BLITZ!: - 15 CP
> Check in a Crew (Specify)
> Proceed as Planned
> Make an adjustment (Write-in)
> Other (Write-in)
>>
>>30439981
> Check in a Crew (Specify)
Luciano. Tell her to expect company.
>>
>>30439981
>> Check in a Crew (Specify)
Luciano

Tell her to have the Hellcat, Stug, and themselves to hide and prepare for ambushing
>>
File: 1393197752818.png-(1.8 MB, 1118x722, StuG ambush point.png)
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>>30439981
> Check in a Crew (Last Chancers)

Also, found an interesting spot on our side of the bridge.
>>
>>30439981
It's a good thing that Charlotte has the Hellcat with her.
>Proceed as planned, do not engage until Hellcat, Panther, Stug are hull downed.
>>
>>30439981
>five
Too big for a scout, too small for a push.
>Proceed as planned
>>
>>30440057
Not a bad idea except there's no escape route once you've fired and you can't stay there because that shed won't stop a thing.
>>
>>30440011
> Check in a Crew (Last Chancers)
prep for enemy contact
>>
>>30439981
> Check in a Crew (Last Chancers)
Give a Ethos speech to Luciano, make her get in the zone.
>>
>>30440057
>Using Google street view to set up the best ambush point.

I love you in a manly way.
>>
> Check in a Crew (Last Chancers)

Nancy hands you a sandwich to eat for lunch in the middle of the match. Ham and cheese, excellent. It’s filling enough for you. You pull up your radio and say, “Luciano, you there?”

“Yeah? What’s up?”

“It sounds like you’ve got about half of Saunders rolling down on your side, maybe for a flanking attack. Do you have it covered?”

“I don’t see any tanks.”

“You sure? They should be in sight by now,” you say

“Nothing on my end, just green fields and the like.”

… Green fields? Oh boy. You ask, “Luciano, are you lost?”

“No! No! I’m… okay, yes I’m a little lost.”

You rub your forehead a bit. “Luciano, just head east where the sun’s coming up. Alright, and hurry to the bridge before they get there.”

“Alright! I read you!”

> COMMAND POINTS: 88
> IMPROVED INTUITION: - 1 CP
> BLITZ!: - 15 CP
> Check in a Crew (Specify)
> Proceed as Planned
> Make an adjustment (Write-in)
> Other (Write-in)
>>
>>30440226
>> IMPROVED INTUITION: - 1 CP
>>
>>30440226
>Improved Intuition

Too bad this isn't Unlimited. Some datalinks ripped from late 90s aircraft would be totally awesome.

Maybe even get a dedicated high power ground scanning radar unit and VHF radio on a tank. Kind of like a CDL, but 21st century.
>>
>>30440226
Dammit Luciano! ,you should've listened in Command Theory.
> IMPROVED

>>30440282
I don't think you can use aircraft in any form of tankery, small drones maybe.
>>
>>30440308
fuck I meant
>IMPROVED INTUITION
>>
>>30440226
You just had to hit up A755 Luciano. Oh well.

> Sitrep Kate
> IMPROVED INTUITION: - 1 CP
>>
>>30440282
Oh, I didn't even consider that kind of stuff for Unlimited. Man, if that one anon decides to run I'd be so hyped mounting radar on the command tank!

>>30440338
It hit me that she never was good with direction. We need to hit her up with a private tutor; one of the Aces.
>>
>>30440282
Datalinks, bruh, not planes.

Datalinks are the units that allow aircraft and their instrumentation to talk to other planes and pilots.

ie, it's what lets AWACS send radar information to F-14s (F-18s now) or F-15s or F-16s, or what allows one F-18 pilot to share his radar information with his flight leader if they're flying a patrol/whatever.

Basically it'd allow the Stuart to send telemetry and locational information to other tanks that needed it, although probably just officers, since those units aren't cheap.

but none of this matters, 'cuz we're in Classic.
>>
>>30440410
>>30440308
I am a dum-dum. Meant to reply to you, not myself...

>>30440377
>>30437917 I didn't want to be a faggot and announce that it was up in someone else's thread (especially someone else's thread that I like...but so far response seems negative..but I guess I'm a faggot now anyways.)
>>
>>30440226
> IMPROVED INTUITION: - 1 CP
> Make an adjustment
I think we should start moving in to the southern bridge.
>>
>>30440436
Oh shit, I thought that was tomorrow.

Whatever, I'm doing five things at once anyway.
>>
>>30440485
I'm flying out Thursday for a funeral that's going to take all weekend, and I'm all alone with the house today and that lets me concentrate.

Sorry if I jumped the gun, I just wanted to take advantage of having some peace and quiet.

Also, I'm pretty sure it blows.
>>
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> IMPROVED INTUTION

> - 1 CP

Okay, since Luciano is pretty much indisposed, you have to figure out how this changes the situation.

1. Saunders has an incredibly good chance of getting to that bridge and fording point first.

2. If Saunders catches Luciano and Janek out in the open, they’re not likely to survive, especially if Saunders capitalizes on the weakness with reinforcements (Which they most likely will, perhaps in force).

3. You have no clue where Luciano is.

You sigh. Kate’s probably got her end under control though, that’s some consolation, but a gap in your defenses is not going to bode well.

“This is Janek! The Shermans are beginning to cross the river!”

You ask, “Do you see Luciano’s tanks?”

“No! It’s empty!” yells Janek. “Do you want us to defend it?”

Gutsy. “Stay back for now, Janek.”

> COMMAND POINTS: 88
> IMPROVED INTUITION: - 1 CP
> BLITZ!: - 15 CP
> Check in a Crew (Specify)
> Rush the South Bridge
> Proceed as Planned
> Make an adjustment (Write-in)
> Other (Write-in)
>>
>>30440510
>Also, I'm pretty sure it blows.
The beginning of a RP story is always difficult. Go and GM something, and you will know what I'm taklking about
>>
>>30440576
>leave Earl with Ross
>Roll Cupid down to Luciano's position
>Get their shit in order
>I think this counts as "Make an Adjustment"

>>30440607
Been there, done that...
>>
>>30440576
Move forward slightly and put yourself and the Somua just in position to see the bridge.

Then start blasting tracer rounds and HE at the Bridge. It won't do jack to the Shermans but Luciano can follow the pretty lights.

Also, get Kate to move just slightly up the hill so she can see the bridge. Shooting at a range of 3kms is going to be nigh impossible but any extra firepower would be nice.
>>
>>30440576
Start moving towards the south bridge and warn Kate that things are not going exactly as planned
>>
>>30440576
> Make an adjustment (Write-in)

GUYS, let's order them to plant themselves defensively around A755, in whatever cover they can
>>
>>30440576
Supporting this >>30440663
Also Schteel, the CP count should be 87 now since used intuition again.
>>
>>30440663
That will give away the position of a lot of our tanks, and the return is questionable. Not saying I have a better idea,though. Fire tracer rounds with just one tank, so we'll not give the other two tanks away.
>>
>>30440663
Seems like a solid plan to me. Supporting.
>>
>>30440663
Supporting
>>
>>30440663
Not impossible, just...more difficult.

It looks like at a KwK 43 firing APCR at 30 degrees will penetrate about 153mm at 2,000 meters. At 3000 meters I'd expect that number to be above 100 still, but probably closer to 100 than not.

If Michelle can get sighted in she could probably do some damage. Shermans aren't thick skinned, and they're definitely not sloped at 30 degrees.
>>
>>30440663
Not sure an HE round can go that far.

Still it's better the plant them in defensive positions around A755 since that will be the main road their taking
>>
>>30440576
> Rush the South Bridge
I doubt we'll make it. Prepare for urban combat on the closest town.

> Check in a Crew (Last Chancers)
Looks like we'll have to go and do this together.

- Saunders might be situated at that town on our side by now, so we'll use Luciano's Far Sight perk to sniff out any potential ambush.
- Follow it up with Blitz on our end to crush the defenders.
>>
>>30440226

Luciano... You had one job...

This is going to cost us some confidence. I think the pressure might be getting to her and making her make somewhat stupid mistakes
>>
>>30440576

>Make an Adjustment

Call Luciano. Tell her to bunker down in a the nearest forest.
>>
>>30440772
I think the more obvious joke is "women can't drive (or navigate)"
>>
>>30440710
I'll support this in addition to the plan.
>>
>>30440710
Kate won't open fire. Just us and the Somua from extreme range. Even then, that's more about telling Luciano which way to go than anything else.

Kate is more for emergencies. Which means it will come into play. The rest of her squad is meant to stay put though. Only Kate and her aces has any real hope of hitting anything from that distance.
>>
>>30440772

This isn't the first time she got lost, remember that practice team battle where she accidentally ran into us?
>>
>>30440663
+1

Might be worth considering sacrificing a couple tanks from Luciano's group to pull the rest of Saunders across the south bridge. Then us and Kate roll across to their side of the river and catch them on the return.

But in the meanwhile, let's go with this.
>>
>>30440808
We need to train her driver in navigation I mean, seriously, how many times can you get lost before realizing you need help/need to pay more attention?

She was doing so well too
>>
>>30440808
Someone should have made sure she knew how to read a map.
We can do that before Walter Christie though, it's no biggie.
>>
> Make an Adjustment

“Luciano, we’re going to try and light the way for you.” You lower down into the turret and say, “Lisa, move us forward a couple of yards. Ramirez, load a tracer.”

Your tanks roll forward some few yards, then you begin firing off tracer rounds, letting it zoom in the general direction of the bridge.

“We see it!” yells Luciano. “We’re moving in that direction then!”

“This is Kate. We’ve got A1E8s, two of them trying to come up our end.”

> KO: M4A1E8 “King Bee” (COMP. SPEC.)
> KILL CREDITED TO: TEAM TIGRIS

“Well, one,” says Kate bluntly. The other one’s backing off now.

“Good job,” you say. “Keep the advantage.”

“This is Janek! All of five of them have crossed the river!” she yells. “They’re northbound on the A755! I can see more Shermans coming down the A711 too! At least another three!”

> COMMAND POINTS: 88
> IMPROVED INTUITION: - 1 CP
> BLITZ!: - 15 CP
> Check in a Crew (Specify)
> Rush the South Bridge
> Proceed as Planned
> Make an adjustment (Write-in)
> Other (Write-in)
>>
>>30440854
>>30440859
Girl Scouts lesson? Take her camping with us?
>>
>>30440890
> Rush the South Bridge

YOU HAD ONE JOB LUCIANO
>>
>>30440859
Some people will misinterpret the map and still get fucking lost. See which one in her tank is best at map reading and tutor that one
>>
>>30440890
> Rush the South Bridge

The plan is officially FUBAR now, time to run damage control.
>>
>>30440890
>Tell Luciano to Take Defensive Position on A755, If possible they probably in line formation, if possible tell them to take out the front and rear tank, in ambush
>>
>>30440890
Damn should've switched Kate and Luciano around.
>Check in on Last Chancer's
this >>30440977

Don't rush the fucking bridge the shermans are already there.
>>
>>30440890
Time for action. Luciano needs to keep moving towards the bridge and engage the Shermans in the open. We'll head down with the Somua and provide aid.

Kate should keep some tanks on the hill and provide overwatch, her discretion on tanks.. Send the rest of her squad down here via A711 and catch them in the rear. The town should keep the covered from the Firefly.
>>
>>30440890
> Other (Write-in)
Try and envelop the group that crossed the bridge. Have Luciano's group move along the road, while our group moves through the fields north of the road.
>>
>>30440890
>>30441000
>>30440977
This please
>>
>>30440904
We just need to sit her down tonight and teach her over some cocoa.

>>30440943
She's the commander of her tank, she needs to know this. Map reading isn't a thing that some people just don't "get", it can be taught to anybody!

>>30441008
Supporting this, I don't see any holes. I'm so glad you're here with us.
>>
>>30440890
> Rush the South Bridge
Via this >>30441019

Well, with our impromptu fireworks display, Saunders is sure to know where we are now and where we are likely to go.
Let them keep on thinking that, so that they'll be blindsided by Luciano's group.

Enticing them even further by letting them know our Flag tank is with us is optional, but it's a risky proposition since we still got no tabs on the Firefly yet.
>>
>>30440890
>>30440977
THis.

>>30441008
They already crossed the bridge and already on the road!

It's better to cripple them on route via ambush along the road.

The Stug is built for that and the Panther is a strong tank
>>
>>30441085
Well yes, hence engage them in the open.

Also, there's not really any good ambush positions. Like, the whole place is boring.
>>
>>30441140
Their 6 Shermans!

We have a Panther, A Stug and A T-34, and a Hellcat.

Two of which are not designed for open combat!
>>
>>30441202
There's 5.

And again, there's nowhere to ambush.
>>
>>30441140
https://www.youtube.com/watch?v=szFve4lj0kw

This is what I wanted to do
>>
>>30440890

>Other
DONT RUSH THE BRIDGE

Luciano's already outnumbered 5-3, don't blindly suicide them into the Shermans when we won't be gaining any reasonable tactical advantage.

Wait for the other 3 Shermans to commit to the river, then ours and Kate's teams cross the north bridge. This way we'll outnumber them 2 to 1 instead of the other way round. This lets us try to snipe their flag tank when the majority of their forces are still across the river.
>>
I think we're closer to the southern bridge anon, since we've already been firing on them.
>>
> Write-in

“Luciano, where are you now?”

“Uh, I think we’re already on the A755 and moving… eastwards?”

“Set up defensive positions in whatever cover you can find. We’ll head down there and try and support you. See if you can ambush them even!”

“How are we going to ambush them! There are no trees for miles!”

“Figure something out!”

With that, the three of your tanks start rolling out down south. You bite your lip, things are not going well. Then you hear it, gunfire.

“Luciano here! They found us!”

> KO: M18 HELLCAT (S) (COMP. SPEC.) TEAM MACHINA
> KILL CREDITED TO: M4A3 Sherman “Swamp Ghost” (COMP. SPEC.)

“This is Barkas! They got us!”

You smack your forehead against the cupola.

“Everything is going to shit!” yells Samantha.

Janek yells, “The three Shermans are crossing! I can see the Firefly with them!”

You arrive at the road, observing the Hellcat at the side of the road with a burning engine. Luciano and her remaining tanks, the T-34 and the StuG rolling backwards down the road and firing away at the five Shermans, their panic allowing their accuracy to suffer immensely.

You’re right in between the two parties, and it doesn’t look like the Shermans have noticed you.

> COMMAND POINTS: 87
> IMPROVED INTUITION: - 1 CP
> BLITZ!: - 15 CP
> Check in a Crew (Specify)
> Engage
> Cover Luciano’s retreat
> Other (Write-in)
>>
>>30441352
> BLITZ!: - 15 CP
It's time.
>>
>>30441352
>BLITZ!: - 15 CP
>>
>>30441352
Would Blitz be appropriate here? I'm just looking for an excuse to use it.

Otherwise
> Cover Luciano’s retreat
>>
>>30441246
It's not a bad idea to surround and cut off. But

>>30441352
Oh well.

Tell Luciano to form up with us and

> BLITZ!: - 15 CP

Kate, haul your ass down here. We need you to cross the river full force and slam the door behind the Shermans across the river. Forget arriving in force, full speed ahead!
>>
>>30441352
>Cover Luciano's Retreat
>Retreat to a more defensible position
>Contact Kate and tell her to push an attack on her side
>>
>>30441352
>> BLITZ!: - 15 CP
+
>>Rally!
>>
>>30441381
>>30441386
>>30441418
They're outnumbered and there's three more shermans coming up behind the the enemy line, how is blitz gonna help?
>>
>>30441352

>Cover Luciano's Retreat
>>
>>30441352
> Other (Write-in)
Instruct Kate's group to cross the bridges and press the attack.
Following that
>> Cover Luciano’s retreat
>>
>>30441459
BLITZ! - You can now order all tanks to charge at enemy positions, at the cost of 15 CP. This will sow general confusion among the ranks of the enemy as you and all of your tanks blaze through their lines.

This is why, we need to get them confused and hopefully we can shoot their rear
>>
>>30441352
> BLITZ!: - 15 CP
>>
>>30441352
>BLITZ!

Can't wait any longer, if we let them go past we run the risk of catching friendly fire as we hit them from behind. Also we don't want to wait for the other Shermans to cross the river.

They've already committed their Firefly, so I think it's safe for Kate's team to come down and support as well. The Poles can scout the north bridge for us when we focus our efforts on eliminating this advance party.
>>
>>30441459
There's us and the Somua. Even numbers.

Primary objective is to buy time and keep the crews together. A Blitz will confuse the opponent and give us time to get our act together. The 3 Shermans coming up behind are a problem but they'll take time to get here. Kate can then haul ass behind them and surround and destroy.

That said, tell Wojtek to get over here. This is the critical moment and we need all hands on deck.
>>
>>30441466
>>30441426
This please

>>30441487
It might work if there wasnt another group of shermans approaching behind their main line
>>
>>30441445
>Rally!
Nobody has that skill "equipped", and no one is Frenzied yet.

In hindsight, that's a perfect time to use Far Sight on Luciano's end. Oh well, something to note down for the future.
>>
>>30441459
The general idea is good, our team gonna have to do some flank attack/ maneuvering to get the advantage back. Not sure if blitz is the right idea though.
>>
>>30441528
>perfect time to use Far Sight on Luciano's end.
Are you sure you know what it does?
>>
>>30441522
>That said, tell Wojtek to get over here. This is the critical moment and we need all hands on deck.
This.
>>
>>30441572
>that's a perfect time
I meant "that was/that would've been". Before the Hellcat got KO'd. Sorry for wording it improperly.
>>
> BLITZ!
> - 15 CP

“Kitten, tune into everyone in the vicinity!” Kitten nods and starts wiring the radio. “To all tanks here! CHAAAAAARGE!”

Everyone yells like furies as you rush the Shermans head long. The Shermans roll backwards slowly, firing their guns. It’s mostly just the M4A3s however, and their shots bounce right off the Panther’s frontal armor. The 105 Howitzers blow holes in the road, making your ride at them just the slightest more bumpier but no worse in the end.

You roll between two Shermans, who break ranks to try and turn around. The Panther follows past, blasting a hole right into one.

> KO: M4A3 Sherman (COMP. SPEC.) “Yankee Doodle”
> KILL CREDITED TO: TEAM LAST-CHANCERS

The rest of your tanks begin rolling at them, firing point blank at them and starting to shred their numbers.

> KO: M4A3 Sherman (COMP. SPEC.) “Swamp Ghost”
> KILL CREDITED TO: TEAM NEEDLEPOINT

> KO: M4A3E9 (COMP. SPEC.) “Heavens Above”
> KILL CREDITED TO: TEAM MINIE

> KO: M4A3E9 (COMP. SPEC.) “Desert Rat”
> KILL CREDITED TO : TEAM CLIO

The last 105 manages to escape the fray and start towards the bridge. Oh no you don’t.

> COMMAND POINTS: 72
> IMPROVED INTUITION: - 1 CP
> BLITZ!: - 15 CP
> Check in a Crew (Specify)
> Pursue
> Regroup
> Cover Luciano’s retreat
> Other (Write-in)
>>
>>30441709
...
Holy shit.

> Regroup

No need to push our luck.
>>
>>30441709
Alright I stand corrected
>pursue
watch out for the firefly
>>
>>30441709
Oh yes. We're always keeping Blitz on. Everyone else gets the other perks.

> Regroup
Don't be greedy guys, we have a clear advantage.
>>
>>30441709
>Regroup

Do not pursue Saunders!
>>
>>30441709
>> Regroup
> IMPROVED INTUITION: - 1 CP
>>
>>30441709
Is Saunders in control of the small town on our side of the bridge? If so...

> Regroup
Attack only when Kate's group is also in position on the other side of the bridge.
Tighten the noose, so to speak.
>>
>>30441709
> Regroup

And you fuckers said that Blitz was useless.
>>
>>30441709
> Regroup

> Other
Get the Tiger II's group crossing the bridge. After that, we press the attack.
>>
>>30441709
> Regroup
> IMPROVED INTUITION: - 1 CP
We just gained the upper hand, let us not throw it away by running into a trap or ambush
>>
>>30441709
>>30441759
You know... That bridge is pretty narrow...

> Send in the Somua
> Everyone else Regroup
> Kate starts moving down

If we can cause a traffic jam on the bridge because the 105 is retreating across while those other 3 are crossing then we can blow the whole thing apart.

BUT there's no guarantee of that. So just send one tank in to pressure the 105 and see if we can catch them off guard.
>>
>>30441709
>Regroup

Get back into position and wait for Saunder's next move. Can't afford to rush in and get shredded by the Firefly.
>>
>>30441765
I mean
>Regroup damn

>>30441845
I was under the impression that the reinforcing shermans were close and that Saunders would perform better than they did in the show.
>>
>>30441899
>You know... That bridge is pretty narrow...
>> Send in the Somua
>> Everyone else Regroup
>> Kate starts moving down
>If we can cause a traffic jam on the bridge because the 105 is retreating across while those other 3 are crossing then we can blow the whole thing apart.
>BUT there's no guarantee of that. So just send one tank in to pressure the 105 and see if we can catch them off guard.

If the 105 sees that only one tank is pursuing, it might try to take on that tank. It really depends on if the enemy wants to regroup on this side of the bridge or the other
>>
>>30441899
that's a terrible idea. we don't want the SOUMA crew to take a hit
>>
>>30441964
Somua and one other tank then. Say... Stug? Enough to get that 105 to keep rolling backwards
>>
> Regroup

“Hold up! Reform, let’s orient eastward!”

Your tanks stop pursuing the 105 to get into some semblance of a rectangular formation, with you in the center.

KO: M5A1 Stuart (COMP. SPEC.) “Szarik”
KILL CREDITED TO: SHERMAN VC FIREFLY (ELITE) “Velikye Luki”

“This is Janek, we might have gotten a bit overconfident,” they say. “However, they’re committing more tanks, I even see their flag tank crossing the river now.”

You count. You just destroyed four tanks in this melee, Kate has a kill on her. Thusly, there are seven tanks on this end. They’re pulling an all-in.

“Alright, thanks Janek,” you say quickly. “Everyone, get ready!”

> COMMAND POINTS: 72
> IMPROVED INTUITION: - 1 CP
> BLITZ!: - 15 CP
> Check in a Crew (Specify)
> Attack
> Defend
> Cover Luciano’s retreat
> Other (Write-in)
>>
>>30442055
> Check in a Crew (Specify)

What's Kate's position?
>>
>>30442055
>Cover Charlotte's retreat
>Try to bait them towards Kate, her tanks, and her position
>>
>>30442055
>> IMPROVED INTUITION: - 1 CP
> Defend
>>
>>30442055
> IMPROVED INTUITION: - 1 CP
I don't want to gamble when we're so close to beating them.
>>
>>30442097

Defend against an Ace 17 pdr.

That sure is going to go well.
>>
File: 1393202941216.png-(1.82 MB, 946x719, Map - South Bridge.png)
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1.82 MB PNG
>>30442055
> Check in a Crew (Tigris)
Sitrep. Where's their current position?

Coordinate a simultaneous attack from both sides of the southern bridge. There's a good firing position on the other side overlooking the bridge.
>>
>>30442055
>Defend
>Order Kate's group to cross the bridge and hit Saunders from behind.

If they're committing all their tank here, there's no reason for Kate's group to stay put.
>>
>>30442055
Oh Wojtek.

>KATE HAUL ASS
>Defend
>Earl prepare to move.
>>
>>30442055
> IMPROVED INTUITION: - 1 CP
Hammer and Anvil time!
Tell Kate to Bring down the Hammer!
>>
>>30442055
Defend with our group, get Kate's group moving south along A711.
>>
>>30442151
>>30442135
>>30442123

The Tiger II might be too slow to make it all the way around. Better have the Churchill head up towards Kate's position while she takes the group down towards where we were
>>
>>30442194
Around? They're going straight through the town to hit them in the rear.
>>
>>30442224
Bolter is driving, that means she can get there at top speed, though I agree with moving the Churchill to a safer place.
>>
Who else has trouble visualizing these battles and the positioning of everyone? Is this just a skill I can develop somehow or am I not cut out for this kind of thinking?
>>
>>30442285
We're pulling up maps
>>
>>30442285
No, you aren't. And the maps don't really help.
Imagine what being a caller in Senshado must be.
>>
>>30442285
Not me, but the battles could be a bit more descriptive when it comes to where, but then again I'm an RTS babby who likes hi datalinks nice and detailed
>>
>>30442285
Uh...it's hard to teach spatial visualization/imagination. I don't know of/can't think of any exercises that would help. I'm sure there are a few, though, just...I don't know them.
>>
> IMPROVED INTUTION
> - 1 CP

You quickly pour over some maps some more. Kate’s position so far has gone relatively uneventfully. That means Saunders knows that even with numbers, it’ll be a hell of a thing to try and breakthrough. They must have been thinking of crossing here to flank upwards, then swing and hunt down the flag tank once that was all settled.

Now though, you’re just near the bridge head and they’re already gathering up for what you assume to be a big push. With that Elite Firefly, it might even work.

You say, “Girls, stay on your guard.” You look through the periscope and aim it down towards the bridge. You can see them moving at you now, you can barely make it the Firefly in back as it fires-

> KO: T-34/76 Model 1941 (COMP. SPEC.)
> KILL CREDITED TO: SHERMAN VC FIREFLY (ELITE) “Velikye Luki”

“They got us!” yells Samantha.

The Shermans break their echelon formation and pull into a staggered skirmish line, rolling down towards you.

> COMMAND POINTS: 72
> IMPROVED INTUITION: - 1 CP
> BLITZ!: - 15 CP
> Check in a Crew (Specify)
> Attack
> Defend
> Cover Luciano’s retreat
> Other (Write-in)
>>
>>30442353
I think now's a great time to put the Aces into Lockdown!
>>
>>30442353

Let's try to defend against an Ace 17 pdr they said, it'll go well they said.
>>
>>30442406
Any suggestions then.
>>
>>30442285
Well I've played years of RTS and TBS games so its all second hand. So yes, it can be developed in a sense.

Just keep the map handy and have a general idea of where everything is. Kate's squad is on that land between the two rivers, we're somewhere on the fields and Saunders is on the bridge.

Don't try to keep track of positively everything. A 'vague' idea is usually good enough.

>>30442353
Eep.

>KATE HAUL ASS
>All guns on the Firefly!

The Firefly is top priority. Everything else is irrelevant for the most part.
>>
>>30442353
>LOAD HVAP ROUND

Aim for the FireFly
>>
>>30442353
>Defend
>move the Churchill someplace safer
>Focus Fire on the Firefly


>>30442352
I don't know if it actually works but playing old-school RTS like Red Alert 2 and CnC Generals helps me with imagining battlefields. It'll help if you use Google Maps like some anons here.
>>
>>30442436

Retreat the fuck away, and lure them to a lockdowned Hobbes.
>>
>>30442352
>>30442438
Thanks for answering me guys. Gives me hope I can keep up with you and meaningfully contribute to the battles soon.
>>
>>30442438
Oh and an Addendum, tell the Churchill to escape via the roads to the north.
>>
>>30442353
>> Cover Luciano’s retreat
>LOAD HVAP ROUND
>>
>>30442353
Target the Firefly, and for fuck's sake, get Kate's group moving.
>>
>>30442353
> Cover Cathy’s (Churchill's) retreat
Aw shit. Hustle up on that Tiger, Joanna.

> Other (Disrupt their sight with all the smoke round we have.)


>>30442285
I have some slight trouble.
But that's why Google Maps/Earth and street view is open in other tabs.

The William Adams match was a painful lesson that hammered that thinking.
>>
>>30442353
>> Cover Luciano’s retreat
>LOAD HVAP Round

We need our silver bullet (more or less) to ensure we can take it out
>>
>>30442495
I know it's not helpful, but I had a childhood as the son of an engineer who spent his time taking things apart, putting things together, and watching other people take things apart/put things together.

and I actually had an idea. Try watching some Junkyard Wars. You'll learn how objects fit together in space pretty quick, if that's your kind of show.

You can also try building some simple shapes out of legos. Take a good look at them, and then set them on a desk, and then, in your head, visualize how each piece would look at different viewing angles.

That's basically what we're doing, but applied to girls and tanks.
>>
>>30442353
If anybody but our Aces take on the Firefly, that'll just result in more KO's on our side.
>>
>>30442579
HVAP's a little wibbly in flight, but we should be at a distance where if Nancy can get a clean shot, she should stand a pretty good chance to hit.
>>
>>30442616
We're near the bridge and considering the Firefly is here and took out the T-34 we need something that can pierce it.

the HVAP is the only thing I can think of that can do that, AP is a little risky if we're aiming
>>
>>30442353
>> Cover Luciano’s retreat
>>
>>30442593
>Take a good look at them, and then set them on a desk, and then, in your head, visualize how each piece would look at different viewing angles.
That's basically what we're doing, but applied to girls...

So...looking at girls from every angle ?
>>
>>30442654
I don't think the Firefly has that much armor. Certianly not as much as an Easy 8
>>
> Cover Luciano’s retreat

You say, “Luciano, start backing up, Cathy you too! Everyone else, fire on that Firefly now!”

Your guns open up with everything they have. The Firefly immediately angles left, and to make matters worse, the last M4A1E8 next to the Firefly dashes and then body blocks just in time to catch most of the rounds. The lighter rounds which got through bounce off the frontal armor.

> KO: M4A1E8 Sherman (COMP. SPEC.) “Homesick Angel”
> KILL CREDITED TO: TEAM LAST-CHANCERS

“Fuck!” you yell. “Ramirez, HVAP! Now now!”

The Firefly fires again, blasting a hole right into the Panther.

> KO: PANTHER AUSF. G (COMP. SPEC.)
> KILL CREDITED TO: SHERMAN VC FIREFLY (ELITE) “Velikye Luki”

“Fire!” you scream. Nancy fires, the shot hitting the Firefly square in the turret.



“FUCK!” you scream. “No white flag!”

Another shot hits the Firefly dead on, popping the white flag this time.

> KO: SHERMAN VC FIREFLY (ELITE) “Velikye Luki”
> KILL CREDITED TO: TEAM TIGRIS

You look over to see the King Tiger roll over from the north at extreme range.

“That’s another one for Hobbes!” yells Octavia.

> COMMAND POINTS: 71
> IMPROVED INTUITION: - 1 CP
> BLITZ!: - 15 CP
> Check in a Crew (Specify)
> Attack
> Defend
> Cover Luciano’s retreat
> Other (Write-in)
>>
>>30442654
76mm APC will punch through 109mm at 30 degree incidence @500m. HVAP 139 to 147mm @500m depending on which variant (not sure which we have loaded).

Both should easily take the 75mm or so at more than 30 degree incidence of a Firefly's glacis plate. But it's always nice to be sure, I suppose.
>>
>>30442353
>Retreat

Pull back to the north bridge, have Kate set up a killzone. We can't engage an elite Firefly with this sort of numbers.
>>
>>30442593
I didn't think it would be that way. I remember as a kid I was pretty good figuring out what paper "shape nets" made which 3D shapes in school. If that's the same idea, I could just be rusty, put that type reasoning to work again.

Thank you! You and everyone else who's helped me, it really gives me hope that these threads don't have to be lost to me.

>>30442709
> Attack
You know, I'm pretty comfortable wrapping this up.
>>
>>30442683
Every possible angle.
>>
>>30442709
> Defend

God save L71 88s.

Anyway, we have the range advantage now with our Sentinel and Tiger II. They need to come to us to have a hope of winning.
>>
>>30442709
Cavalry has arrived.

I'd say Blitz but the game is in the bag.

> Defend.

Keep the enemy in the open so they can he knocked off.

Also, where's their flag tank?
>>
>>30442683
More like visualizing in 3D where the tanks are and where they are going. And dammit anon stop giving out lewd thoughts.

>>30442709
>Attack!!!
KAAAAAAAATE!!!!
>>
>>30442709
> Defend
>>
>>30442709
> Defend.

Ball's in your court Kay.
>>
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>>30442593

Well, no. I think what he means is setting up a little map, maybe with little buildings, out on a desk, and having little tank figurines set up to visually represent moves, positions, and the like. And not like going full Flames of War and having intricately painted tank models and diorama sets and shit, either--using really simple stuff, like Lego bits or Monopoly game pieces would work.

As an alternative, a body could just grab a picture of the map, slap a simple gridsquare layer over it, and pencil in positions and such that way.
>>
>>30442709
>BLITZ!
Their heavy dps is down, time to yolo this shit up. We can end this right here and now.
>>
>>30438921
> 1. M4A3E8 Sherman “Memphis Belle” (76mm M1)(COMP. SPEC.): Kay**
> 3. M4A3E8 Sherman “Thunderbird” (76mm M1)(COMP. SPEC): Alisa*
>> FLAG << 4. M4A3E8 Sherman “Windy City” (76mm M1)(COMP. SPEC): Ashley
> 10. M4A3E9 Sherman “Heavens Above” (105mm M4)(COMP. SPEC.): Abby
> 12. M4A3E9 Sherman “The Swoose” (105mm M4)(COMP. SPEC.): Megan

VS.

> 1. M4A1E8 Sherman “Cupid” (76mm M1)(COMP. SPEC.): Gertrude Pool**
>> FLAG << 2. Churchill IV “Earl” (QF 6 Pounder)(COMP. SPEC.): Cathy McDowell
> 3. SOMUA S35 “Ross” (47mm SA 35)(COMP. SPEC.): Anna Eleanor
> 5. KV-85 “Chuck” (85mm D-5T)(COMP. SPEC.): Marina Polikarpov
> 8. Sentinel AC IV “Popeye” (QF 17 Pounder)(COMP. SPEC.): Francis Dales
> 9. StuG III Ausf. F “Xenophon” (75mm KwK 40 L/43)(COMP. SPEC.): Jane Keegan
> 10. Tiger II (Henschel) “Hobbes” (88mm KwK 43 L/71)(ELITE): Kate Knispel*
> 11. Panzer IV Ausf. F2 (75mm KwK 40 L/43)(COMP. SPEC.): Anne Juliette

8 vs 5

>Attack

We took out their elite
>>
>>30442709
> Defend
>>
>>30442893

We actually took out "Heavens Above".

That said, I'd rather not charge in like a retard when the game is basically in the bag thanks to our long ranged firepower.
>>
Unless I counted wrong, they've knocked out 4 of our 12 tanks, losing 7 of their 12 in the process.
They aren't going to attack 8 tanks with 5.

>Attack
>>
>>30442839
I don't know if you meant that as a serious suggestion to do, but I'll try exactly as you described next week for Walter Christie. I hate feeling left behind just not "getting" it, you know?
>>
>>30442709
> Attack
Just enough for the enemy Flag tank to bug out into a position where anyone on Kate's or our team can take it out.

Also, why is that "Cover Luciano" option still there?

And another thing...
>> KO: SHERMAN VC FIREFLY (ELITE) “Velikye Luki”
>> KILL CREDITED TO: TEAM TIGRIS

... we totally marked that target for ya, Michelle. Kidding.
>>
>>30442839
>grab a picture of the map, slap a simple gridsquare layer over it, and pencil in positions and such that way.
World of Tanks style? I can work with that.
>>
>>30442943
Some dude from yesterday was making little counters/tokens/icons/whatever for the tanks.

Hopefully he's around today.

>>30442949
Actually I'm positive that seeing the tracer made it a lot easier to Michelle to dial in on our section of the field. Just a few more degrees rotation and elevation to engage the Saunders tanks.
>>
>>30442839
Lacking a dedicated wargame-style mapping program, this should suffice
>>
> Defend

“Right, let’s settle this! Everyone show them what you got!”

Your guns fire at the now completely scattered and panicked Sherman tanks. You can see the flag in amongst them, but its getting blocked from all angles by other Shermans. “Nancy, can you make that shot?”

Nancy says, “I need a better angle!”

The 105 Sherman gets blown onto its side.

> KO: M4A3E9 Sherman “The Swoose”
> KILL CREDITED TO: TEAM TIGRIS

One of the E8s fires at you, its shot bouncing off your turret and making the tank shake uncomfortably. You grit your teeth. “Does anyone have a shot on the Flag?” Everyone yells no. “Nancy?”

Nancy presses herself against the gunsights, focused. “Just need a second…” Ramirez loads in a new round quickly. You look, the Shermans are still bodyblocking, trying to keep it unexposed from all angles of fire. However, the front Sherman backs up just slightly. “There!”

Your 76mm fires and hits the M4A3E8 Sherman right in the machine gun port.



> KO: M4A3E8 Sherman “Windy City” (COMP. SPEC.)
> KILL CREDITED TO: GERTRUDE’S CREW

> SAUNDERS HIGH SCHOOL’S FLAG TANK HAS BEEN RENDERED INOPERABLE
> LAFAYETTE GIRLS ACADEMY IS VICTORIOUS!

Your crews cheer and shout. You high five Ramirez and Nancy and pump your fists. You’ve won the day!

However, that means you’re going to need to rush to get all of your tanks back onto the Venture. That’s not going to be fun.

Your tanks are taken away by Dragon Wagon back towards the port. Your still functioning ones will be used as transport all the way back to port.

“Whoo!” says Kay. Alisa, Naomi, and presumably the rest of her Commanders stand behind her, covered in grease and dirt just like her. “That was really fun, Gertrude!”

> Boast
> Neutral
> Polite
>>
>>30438921
> 1. M4A3E8 Sherman “Memphis Belle” (76mm M1)(COMP. SPEC.): Kay**
> 3. M4A3E8 Sherman “Thunderbird” (76mm M1)(COMP. SPEC): Alisa*
>> FLAG << 4. M4A3E8 Sherman “Windy City” (76mm M1)(COMP. SPEC): Ashley
> 9. M4A3 Sherman “Piccadilly Princess” (75mm M3)(COMP. SPEC.): Carolyn
> 12. M4A3E9 Sherman “The Swoose” (105mm M4)(COMP. SPEC.): Megan

Sorry, Made the Correction

Still 8 vs 5
>>
>>30443062
> Polite

Friendly match, no use rubbing it in their faces.
>>
>>30443062
>BOAST
MORMON PRIDE
>>
>>30443062
>Boast
>Shit yeah it was motherfuckers
>Maybe a yippie kai ay. Japanese love Die Hard, right?
>>
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>>30443033
Hello. Sadly I'm not quite done yet.

You know, Lazy and IRL obligations.

>>30443062
>Polite
>>
>>30443062
>> Other, Polite
contact Kay, if possible, and say that she fought well. Ask if everyone on her team is ok
>>
>>30443062
>Polite

Thank her for the game

It was really fun when our life isn't on the line,

NOw we know Blitz is effective
>>
>>30443104
Still, keep up the good work anon. Having a good OCfag is always a plus.
>>
>>30443062
> Polite

>>“That was really fun, Gertrude!”
Likewise. We should all really appreciate this learning experience for all the crews.

It's a shame that they never got to apply a plan for taking down our Tiger II. That might give them a lesson for taking down heavies once they go back to the Japanese Nationals, and they end up facing Black Forest.
>>
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>>30443104
And the only other one I've gotten anywhere with. I'm hoping to be finished by the weekend.
>>
>>30443104
>>30443176
Looking good sport. Although if I may make a suggestion, perhaps consider changing the status codes to "K"ill, "W"eapons, "I"mmobilized, "P"anic, "F"renzy. KWIPF. It's even sayable as an acronym.
>>
>>30443062
> Boast
>>
>>30443262
It might get a little crowded but I'll try my best.
>>
>>30442709
I'm still surprised that we didn't get a weapon kill or damaged the turret ring with that shot?

Anyone who know tanks can explain this to me?
>>
> Polite

You shake Kay’s hand politely. “Good game out there, Kay. Thought you had us on the ropes for a second there.”

Kay nods. “So did I, so did I. I suppose next time I shouldn’t overextend like that, try and keep my forces together for bigger pushes.”

You nod. “That’s fine, Kay.”

“Did you at least learn anything?” she asks happily.

“Yeah, learned a couple of things about some of my crews, and maybe a few things here and there.”

“Great!” says Kay as she slaps your back. “Say, get a picture with me before you leave, alright?”

You nod, then wave Ramirez over. You hand her your smartphone and then stand next to her. She grins and gives the V sign as she takes a few pictures with your phone then Kay’s phone. You remind yourself to send one of those to Griselda.

“Right then!” says Kay. “I’ll keep my eye on you. Call me if you need anything, alright?”

With that, you say goodbye to Kay and the rest of Saunders as they drive off.

> Head back to Port
> Talk with your Crew (Topic?)
> Talk with a Crew (Specify)
> Call Someone (Specify)
> Read a Book (Specify)
> Consult the Shop (Specify)
> Study a Tankery Team (Specify)
> Other
>>
>>30443321
You could do Panic/Frenzy as fractional (P over F), and have them occupy the same square. Have P in blue and F in red, should be readable.
>>
>>30443368
> Head back to Port
>>30443376
Excellent idea.
>>
>>30443368
> Head back to Port
We have to hurry and figure out what to do about our damaged tanks.
>>
>>30443368
> Head back to Port
We're on a tight schedule. We can talk to crews on the boat.
>>
>>30443357
Could've bounced or shattered. Tungsten's dense, not particularly strong, especially in penetrator form.
>>
>>30443368
>> Head back to Port

We need to go
>>
>>30443368
> Head back to Port
and
> Read a Book the Engineering book
we can do both in the car ride
>>
>>30443368
>> Head back to Port
>>
>>30443368
> Head back to Port
Onward to Sweden!
I hope a day in the ship would be enough to get the tanks back in order.
>>
>>30443515
Our losses ain't so bad.

If anything we need to get the T-34 and Panther running to get 10 crew.

Stuart was very good at scouting but we could use the Souma if worse comes to shove.
>>
> Head back to Port

The crews who have been unhorsed due to their tanks no longer being functional mount up on the remaining ones. The Poles, the Rifles, and the Theatre Tech crew upon the Tiger II, and the Delinquents aboard your Sherman. The Theatre Tech crew are surprisingly chipper at their first match, even though they were knocked out with nary a fight.

The Delinquents seem a bit down though.

> - 10 MORALE TO TEAM LAST-CHANCERS

“Hell of a day!” says Lisa as she leads the convoy of tanks down to the port. “I think we’re all ready for the fight with Walter Christie.”

Nancy nods. “I think so too. If anything, Walter Christie might be a walkover from here.”

You say, “Don’t get your hopes up just yet, it remains to be seen how things will run.”

You arrive at the port. Your broken tanks are already being loaded quickly onto the ship, and you can hear Englehorn yelling orders indistinctly.

> Walk around the Ship
> Head to your Room
> Talk with your Crew (Topic?)
> Talk with a Crew (Specify)
> Call Someone (Specify)
> Read a Book (Specify)
> Consult the Shop (Specify)
> Study a Tankery Team (Specify)
> Other
>>
>>30443612
>> Talk with a Crew (Specify)
Delinquents.
>>
>>30443612
Check in on the Delinquents
>>
>>30443612
>> Talk with your Crew (Topic?)
Deliquents

They did great, they knocked out 2 tanks, and invite them camping
>>
>>30443612
> Talk with a Crew (Delinquents)
They were nervous but they did their job and were one of the best performing crews today. We just set up a small study session tonight to make sure Luciano won't misread the map.
>>
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>>30443612
>> Talk with a Crew (Delinquents)

What's got them feeling down?
>>
>>30443612
>> Talk with a Crew (Delinquents)

>>30443684
Supporting tutoring Luciano.
>>
>>30443612
> Talk with a Crew (Last-Chancers)
It's better that these mistakes and weaknesses were revealed in a practice environment rather than the tourney itself.
When Gertrude started out, everyone pretty much got their asses kicked by Heinlein. But it showed them what to improve on (both tanks and crews) and how much they should improve on it.
Let them take something from this experience. They made a good accounting for themselves with those kills and it's a decisive victory.
Nothing worth being down over that, isn't it?
>>
I'm impressed, you guys didn't cake it
>>
>>30443828

That's pretty much because Blitz is retarded effective.
>>
>>30443612
> Talk with a Crew Last chancers
i wonder if they can read a map or how well they can read after all.
>>
>>30443828
We did really well considering we fought against a vetern in this kind of thing
>>
> Talk with a Crew (Team Last-Chancers)

“What’s got you guys down?”

The Delinquents all lean forward on the railing, watching the tanks be loaded up. Elouise says, “Luciano here can’t read a goddamn map.”

Luciano punches Elouise in the arm. “How about you shut the fuck up Miss Grand Theft.”

“Hey, hey,” you walk in between Elouise and Luciano. “Look, Luciano. I think you did pretty damn well considering the situation. You didn’t panic and you sure as hell didn’t just desert on us. You’ve got quite a bit to learn.”

Maya Lansky asks, “What’s to learn? We suck.”

You say, “You don’t suck.”

Abigail Zwillman says, “Nah, it’s pretty damn clear, we fucking suck. I mean, we took Tankery because we thought it’d just be some fucking piecemeal 1 on 1 business and we’d win with our monster of a tank. Now look at us, do we even have a kill to our name? What a fucking waste of time.”

You cross your arms. “You’re not seriously thinking of quitting on me are you?”

“If we quit,” says Benita, “We get expelled. We’re stuck with you.”

You sigh. How do you reach these kids?

> LOYALTY QUEST UNLOCKED
> Stand and Deliver
> Redeem the Delinquents

“Right! Everyone’s aboard! Let’s shove off!” screams Englehorn. With that, Venture begins backing out of port and towards the open ocean.

> Walk around the Ship
> Head to your Room
> Talk with your Crew (Topic?)
> Talk with a Crew (Specify)
> Call Someone (Specify)
> Read a Book (Specify)
> Consult the Shop (Specify)
> Study a Tankery Team (Specify)
> Other
>>
>>30443893
Considering the CP cost and the Situation, It should have been.

They weren't expecting us to charge head in and we had Panther and M4A1 armor. Not to mention they did not have a commander so they panicked
>>
>>30443828
I like to think I'm pretty hip with slang old and new, but I've never heard "cake it" before.

>>30443893
To be fair, we were behind them and caught them completely by surprise. I wouldn't expect this to work so well if we tried to charge a defended position.

>>30443947
> Walk around the Ship
Inspect the damage to our tanks.
>>
>>30443828
>>30443893
I believe the turning point was using the blitz. Originally I was against it because M4A3s and I thought that the reinforcing tanks were close.
>>
>>30443947
>> Talk with a Crew (Specify)
Talk to Theater Tech crew and Girl Scouts

Ask how their first match felt.

Also how much they made off Kay.

Didn't they get two kills today?
>>
>>30443947
>Last word
Yes, you have a kill. Keep it up.

> Talk with a Crew (Specify)
Lets have a chat with the new teams.
>>
>>30443947
> LOYALTY QUEST UNLOCKED
> Stand and Deliver
> Redeem the Delinquents
Woah. Alright then. Challenge Accepted.

>>30443947
> Talk with a Crew (Wojtek)
We would have been even more indecisive had they not relayed the necessary info on Saunders (Where they are crossing, when the Firefly committed, etc.)
Seems they found their niche.

And did Olgierd spend the time chasing sheep when we were into the match?
>>
>>30443947
> Talk with a Crew
Theater and Girl Scouts, see how they took to having their first match
>>
>>30443947
> Read a Book
we need to finish that repair manual!
>>
>>30443995
I'm pretty sure it's a Kiwi things
>>
>>30444071
We get another TD and make Wojtek an Officer with Far Sight; their little wing will be the most effective element of our team right behind the Aces.
>>
>>30443947
>Talk to Theater Tech crew and Girl Scouts
Let's find out how much they made and their first match
>>
>>30444191
Won't it just be more effective to just give them a Scott with a 75mm gun
>>
>>30444110
Speaking of which, how long until we get to Sweden, two days?

>>30444191
Yeah, if it wasnt for their efforts, we couldn't have adequately countered Saunder's southern thrust
>>
> Talk with a Crew (Machina/Campfire)

“So girls, how was your first taste of battle?”

The Theatre Tech Girls and the Girl Scouts stand by the burnt out Hellcat. “Oh, it was fun!” says Barkas.

Juliette says, “We didn’t actually see anybody, but we’re glad that we won! Hopefully once we make the Christie Match, things will be quite different.”

You nod. “I’m glad. Keep up the good work. Tomorrow, we might need to work on getting the tanks back in order.” You say, “Also, Juliette, you guys make any money?”

Juliette says, “Kay is buying 20,000 Dollars worth of cookies! That’s our target goal right there!”

You whistle. “Sweet.”

“And I hear talk from Eleanor that Kay is also commissioning a lot of dresses too. Around 5,000 Dollars worth,” says Juliette. “That girl really likes to spend money.”

You nod. “Great. I’m glad you guys got the money, hopefully you’ll put it to good use!”

“Of course,” says Juliette. Your stomach growls a bit. Is it already time for dinner?

> Walk around the Ship
> Head to your Room
> Talk with your Crew (Topic?)
> Talk with a Crew (Specify)
> Call Someone (Specify)
> Read a Book (Specify)
> Consult the Shop (Specify)
> Study a Tankery Team (Specify)
> Other
>>
>>30444239
We'll be there in time for the match
>>
+$25,000
Hot damn, I don't want Kay anywhere near my treasury.

Read a Book (Engineering something)
>>
>>30444298
>20,000 Dollars worth of cookies!
Are you fucking kidding me? I think she needs an intervention.

> Read a Book (Engineering)
>>
>>30444298
>> Other
Eat dinrar with Luciano. Talk about map-reading
>>
>>30444298
twenty thousand dollars worth of girl scout cookies

that's a lot of fucking cookies
>>
>>30444298
>> Read a Book (Specify)
>Engineering

> Walk around the Ship
>>
How do map-reading skills apply when playing 40k?
Just asking.
>>
>>30444298
Hahah, Not only we met the target goal, we raised awareness to Walter Christie, Willaim Adams, Saunders, and Saint Gloria.

We just need the camping trip and we're done.
>>
>>30444460
Erm...Not much really. That's more tactical than strategic.

Primary similarities would be identifying areas with cover and the best routes for vehicles to move quickly. I guess identifying the best ambush spots for hidden units is important too.
>>
>>30444298
> Read a Book (Specify)
Eingineering

> Walk around the Ship
Check the tank

How are we going to repair them?
>>
>>30444460
Technically speaking, being able to read a map is important in all wargames.

In 40k, map reading and comprehension is used to evaluate cover and line-of-sight. Cover gives defensive bonuses and line-of-sight determines who can shoot/who cannot shoot.
>>
> Read a Book (Engineering for High School Students)

You sigh as you start reading through Engineering for High School students over a plate of grub during dinner. The rest of your staff sit around you, eating and chattering idly.

> Engineering for High School Students: Progress: 140%

Lisa says, “This sucks. Getting stuck on this ship for another day, plus we gotta figure out how to fix our tanks tomorrow. Jesus.”

You nod. “I know, I know,” you say. “But are you going to sprout wings and fly, Lisa?” She shakes her head. “Then deal with it. We’re on a ship! But hey, we can make the most of it!”

“Like what?” says Lisa. “Playing who can vomit the most over the side?”

You shrug. “When you put it like that.”

Nancy says, “Still, the prospect of repairing our tanks is a bit daunting. How are we even going to repair them? Where will we get the parts?”

You say, “I’ll be like Indiana Jones, we’ll figure something out.”

> Walk around the Ship
> Head to your Room
> Talk with your Crew (Topic?)
> Talk with a Crew (Specify)
> Call Someone (Specify)
> Read a Book (Specify)
> Consult the Shop (Specify)
> Study a Tankery Team (Specify)
> Other
>>
>>30444298
> Read a Book Engineering book

HEY SCHTEEL! does that money clear our sub quest flags with them?
>>
>>30444612
Yes it does, I'll update it later.
>>
>>30444611
>Find a Tankery shop in Sweden and tell them what parts we need.
>>
>>30444611
> Read a Book (Engineering)
We're not letting Trudy sleep until we finish this. Even if it means neglecting Kitten.
>>
>>30444611
>> Walk around the Ship
> Read a Book (Specify)
Engineering
>>
>>30444611
> Read a Book Engineering book
We can start fixing them as soon as we finish this book.

>>30444539
>>30444574
was asking because we could somehow use her tendency to play 40k to help her learn to read maps.
>>
>>30444611
>> Read a Book (Specify)
Engineering For High School Students
> Walk around the Ship
>>
>>30444611
> Read a Book our engineering book
also
> Consult the Shop, seriously, call up the old man and ask him for advice to do repair work while we're on the boat.
>>
> Read a Book (Engineering for High School Students)

You yawn a bit as you read through the manual. Nothing really great about it. It does love describing engines in detail though, and other ways of repair and such.

> Engineering for High School Students: Progress: 160%

By now, you’re back in your crowded little room. Nancy and Lisa are busy chatting about something that you don’t really understand, while Ramirez is already fast asleep. That girl is a machine, you swear.

Meanwhile, Kitten has resigned herself to playing on the DS.

“So then I told Huxley he was being a punkass bitch. He doesn’t appreciate being called a punkass bitch mind you,” says Lisa. “But it could’ve been a lot worse.”

“You seem to not like Huxley,” says Nancy.

“Oh, Huxley’s a bit of a bitch, he means well but fuuuuuck,” says Lisa. “He can be a real pain in the ass.”

> Walk around the Ship
> Relax with Kitten
> Converse Casually (Topic?)
> Talk Tanks (Topic?)
> Talk with a Crew (Specify)
> Call Someone (Specify)
> Read a Book (Specify)
> Consult the Shop (Specify)
> Study a Tankery Team (Specify)
> Other
>>
>>30444702
that... is not a bad idea. help her visualize a map via warhammer 40k.
>>
>>30444849
Continue reading.
>>
>>30444849
> Read a Book (Engineering for High School Students)
Not sleeping until we finish.
Have Kitten and Nancy talk vidya Schteel, please?
>>
>>30444849
> Read a Book Engineering
i swear, we are almost there!
>>
>>30444849
>> Read a Book (Specify)
Engineering

We're almost done!
>>
>>30444849
> Read a Book (Engineering for High School Students)
> Converse Casually
Careful there Lisa. You might be emitting those "hard-to-get" vibes.
What did Kitten call that again?
Sunder? Tundra?
>>
>>30444702
That's a whole different problem.

You need visualization and surrounding awareness in that case plus the ability to gauge distances and distance traveled.

Just load up some 3d exploration game and let her go. Maybe WoT. First have her drive around Himmelsdorf or something then grill her on what she would expect to see on a particular grid location or something.

WoT isn't the best thing available but we need her to get up to scratch in a day.
>>
>>30444956
Load up ARMA or Red Orchestra. Much more realistic, much better sense of scale, not to mention similar viewports and cupolas.

Shit...you could get the entire tankery crew in on Red Orchestra or ARMA. Seeing girls go full operator would be hilarious.
>>
>>30444849

Those two should get a room already.
>>
Tomorrow we should remember to give O'Hara a call; ask if she's had any trouble, make sure she knows we won't be back 'till Saturday night/Sunday, and thank her for watching our stuff right now.

>>30444956
>>30445006
So we'd be assigning Kitten to tutor Luciano? I think we'd have better luck sitting her down with Kate for an afternoon personally.
>>
>>30445068
Not saying Kitten teaches her, but a 3D environment would be useful for getting practice in on situational awareness. You can try to teach this sort of thing to people but it usually doesn't work that well. It really is a matter of experience.
>>
>>30445151
you probably meant that Kitty introduces her into those situations/simulators and gives her a quick run down then?
>>
> Read a Book (Engineering for High School Girls)

You throw your head back into the pillow as you continue reading. You must POWER THROUGH.

… DAMN THIS BOOK IS BORING.

> Engineering for High School Girls: Progress: 180%

You look over at Kitten who’s doing something far more interesting. “Kitten,” you say. “Entertain me.”

“No,” says Kitten. “I’m nicknamed Kitten, I’m not an actual Kitten.”

You sigh. “Damn it.”

> Walk around the Ship
> Relax with Kitten
> Converse Casually (Topic?)
> Talk Tanks (Topic?)
> Talk with a Crew (Specify)
> Call Someone (Specify)
> Read a Book (Specify)
> Consult the Shop (Specify)
> Study a Tankery Team (Specify)
> Other
>>
>>30445151
We'll introduce her to the games assuming she has a laptop that can handle them (doubtful as she probably spends all her money on 40K), but a quick crash course on leading with Kate tomorrow I think will get us the best results.

>>30445197
> Engineering for High School Girls
> READ IT
>>
>>30445197
>> Read a Book (Specify)
Final PUSH!
>>
>>30445197
Trude is about to explode. We can finish the book tomorrow.

> Walk around the Ship

Get some fresh air.
>>
>>30445197
> Read a Book Engineering
(mortal kombat voice) FINISH IT!
after ward
> Relax with Kitten
we will find you some kitty ear head band and you will wear them!
>>
>>30445197
> Read a Book (Engineering for High School Students)
Suffer through now it so that the next morning will be productive with nary a book to occupy us.
>>
>>30445197
>> Read a Book (Specify)
>Eingineering for High School Girls

>>30445302
We can look at the ship tommorow.

We need knowledge!
>>
>>30445197
>Read
Then
>Relax with Kitten
She may not be an actual kitten, but we can still pet her like one.
>>
>>30445401
That's not lewd enough for this quest anon.
Try again.
>>
>>30445478
Didn't we already pet her before?
>>
> Read a Book (Engineering for High School Girls)

You’ve done it. You’ve read through the book twice. You don’t know what force compelled you to do it but you did it. The works and secrets of repair and engineering are now yours. You think on it, maybe there’s some room for improvement in your engines, within ITL regulations of course.

> ENGINEERING FOR HIGH SCHOOL GIRLS PERK UNLOCKED: You now know how to repair tanks, thus allowing you to make quicker repairs on the field, along with no longer requiring a physical connection to the SHOP. IMPROVED ENGINE upgrades are now available in the shop for 3,000 Dollars.

You sigh breathily. You’ve finished it. “I’m done with this book!” you yell.

The lights are already off, and Lisa mumbles in her sleep. “Go the fuck to sleep, Boss.”

You shut the book and roll your eyes. Figures. You look over at Kitten, who’s already cuddled up on your shoulder. Eh, worth it. You tuck yourself into the blanket, then gently kiss Kitten on the forehead.

Good night.

> END DAY
>>
>>30445478
Ragyo Satsuki from Kill la Kill "petting" her daughter, then?
>>
>>30445588
That's it for tonight. I will return this Friday at 3 PM EST. Tune in that weekend for the LGA vs. Walter Christie Match.

Follow at: https://twitter.com/AdBa19

See you next time.
>>
>>30445588
>Improved Engine
Heeheehahahaha.

Great thread Schteel. Looking forward to next week.
>>
>>30445588
Yep. Worth it.

>>30445611
That's acceptable petting.

>>30445651
Thank you for running Schteel! These battles are super, next weeks threads are going to rock too.
>>
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1.88 MB GIF
>>30445588
YES!!!!!!!!!
we can save our tanks!
what is this upgraded engines do Schteel?
>>
>>30445478
The obvious choice here is to take a long stroll down the ship with her, find a nice secluded place to hold hands and watch the sunset together
>>
>>30445611
no that was rape anon, and strangely enough, I have >>>/a/res/102594196 open in another thread.

>>30445588
Aww fuck yeah, thanks again for running Schteel, see you next week!
Or not, damn school camping trip.
>>
>>30445588
>Go the fuck to sleep
We need to read this book.
>>
>>30445588
>no longer requiring a physical connection to the SHOP
>IMPROVED ENGINE upgrades are now available in the shop
Fuck. Yes.

>for 3,000 Dollars.
Worth it if we can pull off the shit the I-Go did on the series.

>>30445651
Thanks for the thread!
>>
>>30445588
>You now know how to repair tanks, thus allowing you to make quicker repairs on the field, along with no longer requiring a physical connection to the SHOP.
Wouldn't we still need parts to repair them? Or are they just magic'd into our possession?
>>
>>30445611
I fucked up. "Satsuki" is Ragyo's daughter's name.
Last name for both is "Kiryuin"
>>
>>30445742
Why not the audiobook by Samuel L. Jackson?

http://www.youtube.com/watch?v=y-vDYOpkoWE
>>
>>30445760
Additionally, give the book to the Aviators. Weren't they having engine trouble with a couple of their planes?
>>
>>30445787
Yes, but your now engineering oriented mind will figure something out.
>>
>>30445588
>> ENGINEERING FOR HIGH SCHOOL GIRLS PERK UNLOCKED: You now know how to repair tanks, thus allowing you to make quicker repairs on the field, along with no longer requiring a physical connection to the SHOP. IMPROVED ENGINE upgrades are now available in the shop for 3,000 Dollars.


Fuck yeah!

We should give this book to Aviation Club when we get the chance, might help with the planes

Autang Panzer to the Delinquents, Maybe Rommel's (It was Rommel right) theory will inspire them.

We should give improve engines to the Tiger and the Churchill when we get the chance
>>
>>30445825
>implying the Delinquents wont simply tl;dr it
>>
>>30445809
I wonder if that will get us the CP and perk in one go.

That's a good question. Does listening to the audiobook (if any) get us percentage faster, Schteel?
>>
>>30445825
Why wouldn't we give improved engines to all of the thanks. It's cheap as hell for what's no doubt a really valuable increase in engine performance.
>>
>>30445787
Considering we just need to patch holes or fix tracks it should be too bad,

Who should we give improve engines too first?

This will be a standard, so let's see who get's it first.

I vote the Churchill and the Tiger since their the most heavily armored and thus more slow
>>
>>30445881
In my experience, listening to an audiobook actually made me fall asleep and thus made me progress through books slower.

But for the sake of balance, audiobooks are no different from regular books.
>>
>became a cook basically overnight
>learnt French over the course of a few weeks, if not less
>now became an engineer in two days
Trudy's a genius, isn't she?
>>
>>30445890
We're on a budget, after Walter Christie we need at least to buy one more tank to fight with and fix the Sherman to at least M4A4 status
>>
>>30445903
>>30445881
What perk would that give us anyway, the ability to take a nap anywhere and wake up fresh as a daisy?

>>30445916
Blessings of the Tank Fairy, of course
>>
>>30445903
German, did you consider about the Scott using the 75mm M3 gun?

What we talked about Friday?
>>
>>30445891
Poland must into speed. Max out that Stuart's acceleration and allow dem Poles to become best hussars
>>
>>30445916
Life is good when you're the protagonist.
>>
>>30445890
>>30445891
3000 isn't cheap as hell when we'll want to put them in all our tanks.

We haven't had engine troubles, and while better engines are undeniably 'better', we have different priorities. Our money still needs to go towards more tanks. I'll be damned if we ever have to field the Chi-Ha again.
>>
>>30445962
I'll work something out, expect something for next time.
>>
>>30445916
In Trude's defense (or lack of) it is kind of broken french
>>
>>30445972
>>30445962
If Schteel allows 75mm on the Stuart then polen CAN into hussars!
>>
>>30445678
He's saying DAYUM DAYUM DAYUM!

And massively overreacting to the burger.
>>
File: 1393212325237.png-(100 KB, 500x264, Ludicrous speed!.png)
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>improved engine on the Hellcat
>>
>>30445588
>IMPROVED ENGINE

That shit is going on Hobbes and the Hellcat.
>>
>>30445996
i guess we'll have to raid the ship for parts, get out the cutters girls, we need plate armor quick.
>>30446030
that's his bit in his shows, the over reacting. But he looks like he's saying Yes, that is way it tagged is so. besides, it might have been that good of a burger after all.
>>
>>30445588
Now that everyone's forgotten it...

>Revenge hickey Kitten
>>
So when we consult the shop next thread, what do you guys want to wishlist? There are a few really nice options in there. I personally want the PzIV chassis.

>>30446107
>>30446128
I was thinking we'd put them on our heavies first so they don't slow us down, then our main scout the Stuart, and then our mediums starting with Cupid.
>>
>>30445982
Different Priorities? I think just getting one more tank out the Shop and getting the Sherman Chassis up and running should be much easier to do.

We still need crews for the tanks after all.

I think upgrading engines should be a gradual thing but we still need the Chi-ha depending on the funds we have.

At the very least we need it as a practice tank for the Freshman and sewing Club, to upgrade their tank once we beat Walter Chrisite
>>
>>30446163
I've had Five Guys. They're OK. Not great, but not bad. He's overreacting.
>>
>>30446193
The t-34, M4A3 and the PzIV chassis all seem like solid buys, but we won't be able to use any of them right off the bat since two are vintage and one is a chassis. They all have reliable upgrades though, so it'll be a matter of choice which one we ant to wishlist.
>>
>>30446258
Talking about Chi-Ha...
Could we convert it to Chi-Nu Kai in future schteel?
Its better than nothing.
>>
>>30446344
I'll look over it, see if it's feasible. IIRC, the Chi-Nu Kai was a one-off prototype.
>>
>>30446335
Honestly I don't really like any of them since some are vintage, and we have a Panzer 4.

Too much money to put in including add ons
>>
>>30446193
>>30446335
Well, for thematic reasons, I don't really want a third Sherman if it's all the same to you guys. I'd be okay with the T-34 keeping the variety we have or PzIV giving our team a German leaning.
>>
>>30446442
I'll consider another Sherman if we turn it into that 90mm tank destroyer
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File: 1393213737108.png-(491 KB, 656x476, M36B1.png)
491 KB
491 KB PNG
>>30446565
YEAH THAT'S WHAT I'M TALKING ABOUT
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>>30446638
It's a different Variant so I approve of it.

I like having different types of tanks.

Having T-34 and Panzer IV seems a little dull
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>>30446726
I all for one more Panther if we can either make it Jagdpanther or a Warcrime panther.

...or get warcrime panther conversion for Deliquents.
>>
>>30446783
....Jagpanther wasn't that good not to mention it's a casemate.
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>>30446726
You talkin' shit about mah waifu?

Pzkpfw IV one of most versatile designs in war, one of few tanks used continually from start till end, and was only German tank which did so.

That said, Sherman a cute.
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>>30446864
but do you want clones of your waifu, it is special since there is only one.

and I rather not turn your waifu into a casemate
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>>30446806
extra firepower will always be appreciated.

Too bad we can't get Panther with Schmalturm. and the only Panther II is on Perrine's hand...
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>>30446806

The Jagdpanther has the fucking L71 88mm and an extremely bouncy frontal armor. In what world was the Jagdpanther "wasn't that good"?
>>
>>30446924
It's a Casemate tank, while it is good considering the situation Germany was in.

I'm not sure if it's worth getting considering the pricetag.
>>
>>30446924
maybe in sense of 'no turret, welp' which i agree makes it a bit less flexible.

...at least its not Ferdie or Jagdtiger.


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