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/tg/ - Traditional Games


File: 1392481962449.png-(1.31 MB, 1944x927, spacequest.png)
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Time for a space quest, /tg/. Roll 1d100 to find out what sort of vessel you crew.
>>
Rolled 9

>>30254926

Customization everywhere.
>>
>>30255007
Looks like you're a transport shuttle, let's find out what your purpose is. 1d10!
>>
Rolled 7

>>30255047
>>
>>30255062
Some sort of pleasure transport. Interesting. 1d4 to narrow it down!
>>
Rolled 1

>>30255076

This is going to be like a sexy Gilligan's Island.
>>
Rolled 41

I think that race was skipped.
>>
>>30255096
You crew a small space strip-limo, on board you can find...

Roll up to 10d100 for the race of your crew!
>>
Rolled 28, 68 = 96

>>30255217

Let's keep it repetitively simple.
>>
>>30254926
This better be good..
>>
Rolled 42

>>30255322
So, octopi and hyenas.
>>
>>30255322
aye, so we've got perhaps... a hyena at the helm, taxiing around a group of octopi strippers? what exactly do octopi wear anyway? it's not really stripping, is it?

Roll 1d10 once for a ship quirk.
>>
Rolled 8

>>30255403
Quirky!
>>
Rolled 1

>>30255403
Well, maybe it's BDSM? Tentacle Rape?
>>
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>>30255403
>Alien octopi strippers
>>
>>30255432
for whatever odd reason, your space-limo comes complete with an advanced targeting module, despite being a pleasure craft. who knows how it got there?

speaking of which, roll 1d4 for how fucking STACKED your ship armament is. We're skipping special gear due to the unlikelihood of a space-stripper delivery service carrying a drone control array or a tractor beam.

>>30255494
this is now a lot more viable in my mind
>>
Rolled 1

>>30255523
Well this is going to be good.
>>
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>>30255561
as expected, your shuttle carries no armament. The chop shop stripped away whatever heat your vessel may have carried in prior service before it made its way into your paws, leaving only a military-grade targeting suite.

roll 1d12 for your current circumstance/predicament!
>>
Rolled 2

>>30255634
>>
Rolled 2

>>30255652

My bad, I hit submit before I changed the dice values, ignore that one.
>>
>>30255652
saw this,
>>30255676
then i saw this

Roll 1d100 to find out what kind of fiend would ambush a pleasure shuttle full of innocent strippers!
>>
Rolled 24

>>30255692

The gall of some people!
>>
>>30255712
Your ship is under attack by a mind-controlling telepath. Does anyone get the feeling we're in over our head?

writing now...
>>
>>30255746
>Strippers
>Mind control

See, now this plot makes sense.
>>
Rolled 3

>>30255523
Perhaps it's not a strip limo, but a mobile rape factory? Tractor beam can come in handy
>>
>>30255885

Please get your mind out of the gutter Anon
Although I'm with you on the loss of our awesome shit swag
>>
>>30255746
You are Rashaun Alighieri, pimpmaster extraordinaire and pilot of your own spacefaring shuttle of strippers.

>Name your ship!

There are a lot of isolated military outposts out here among the stars, and that means men with cash to spare and a hankering to see some octopus freaknasty. The homies back home on Harlem-IV thought you were nuts, and they might be right too... but it's always been a secret dream of yours to travel the stars.

See inside, you're a hopeless romantic, and you've always wanted to see new worlds and go boldly where no hyena has gone before, as captain of a loyal crew aboard a fine spaceworthy vessel.

So here you are, aboard a used, repainted military shuttlecraft with a bay full of attitude-prone octopi strippers, moving to dock at yet another refueling station to ply your wares to a bunch of pussy-deprived engineers. Hey, pimpin' ain't easy, the elders used to say, and they were right. Still, you're out here makin' it, somewhat.

"Alright ladies," you announce, pressing the button for the 2MC, "we'll be pulling in soon, put your faces on and be ready to show our boys in blue a good time, 30 minutes from time now." Through the bulkhead that separates your cabin and the bay, you hear shouts of excitement.

You dock at the station without incident and the docking bay's gates shut behind your craft. There are quite a few vessels docked here, but you notice a lack of the usual hustle and bustle of uniforms at work around them. Curious...

>Take a walk about, explore the bay and see what's going on.
>Unload the stripper tank, let the girls stretch their tentacles.
>Reopen comms with the station loadmaster, ask to leave.
>Custom action
>>
>>30256124
>Take a walk about, explore the bay and see what's going on.
>>
>>30256124
>>Name your ship!
>Lewd Sailing

>>Unload the stripper tank, let the girls stretch their tentacles.

Gotta keep our girls fit.
>>
Rolled 66

Here goes
>>
Rolled 43, 2, 67 = 112

>>30256418
races...
>>
Rolled 9

>>30256474
Ants, Dwarves, and Fungi aboard a Light Cruiser.

But what are they doing out there?
>>
Rolled 1

>>30256521
Hmm...
>>
>>30256371
>Lewd Sailing
I. LOVE IT.

>>Unload the stripper tank, let the girls stretch their tentacles.
Looking out for your moneymakers first, you quickly press a button to open the cargo doors and hop out to unload the stripper tank with the help of a hydraulic lift. Your octopi strippers don't NEED water to survive, but they sure are a lot more comfortable in it. Nine girls sultrily clamber out of the tank, tentacles roiling, promising dirty, heathen promises of-

"Hey, wait a minute, what's going on here?" asks Aquafina, a striking blue octopus with a red flush and a great pair. "Where are all the boys?"

You're not sure how to answer that one.

Suddenly, a door opens across the hangar bay, and a wolverine marine in coveralls comes shambling out toward you. He has no eyes for the wriggling hips of your strippers, in fact his stare is rather blank. "Greetings, slaves," he says to you in monotone. "You are now the property of Master Morkrath. Submit to his will."

What do?
>Submit? Slaves? I ain't no bitch. Blast him with my piece.
>Go along, see what game this fool's playing.
>Get my hoes back in the ship, this shit's too freaky.
>Custom.
>>
>>30256579
>Submit? Slaves? I ain't no bitch. Blast him with my piece.
>>
>>30256579
>>Submit? Slaves? I ain't no bitch. Blast him with my piece.
>>
>>30256579
>Custom

"Girls, deep-fry this sucka."

You don't get to live long in the space prostitution business without equipping your hoes with self-defense protocols and weapon mounts.
>>
>>30256623
None of this seems right to you, and now you've heard enough.

"Submit? Slaves? I ain't no bitch," you declare, reaching down and whipping out your sidearm, an AE38 laser pistol tricked out with gold circuitry. The marine shows no fear, and doesn't react as you press the barrel to his forehead, and you begin to tremble a little despite yourself. That shit's fucking unnerving. Fuck it, you can't lose face in front of your girls, gotta keep that pimp hand strong, you tell yourself.

You pull the trigger, and several of your girls scream as the wolverine's head is turned to molten paste. Suddenly, all the hangar bay's doors open and aliens of all sorts of races, wearing all kinds of uniforms, come streaming out into the bay! They're armed with laser rifles and your girls are cowering in a huddle. "You dare defy the Master!?" they all shout in unison.

>Surrender, for now.
>Back into the ship!
>Attempt to talk our way out of this.
>Custom.
>>
>>30256784

Girls: Activate neural override. Deactivate demure waif routine. Engage self-defense protocols.
>>
>>30256813
You quickly turn to your strippers and shout, "Activate neural override! Deactivate demure wife routine! Engage self-defense protocols!"

"Wh-what?!" Candy shouts shrilly, waving her tentacles about in a very unattractive manner. "We aren't robots, we're just strippers! Have you lost your mind!?"

Oh, right. You must've fallen into that delusion of fantasy again, where you're an actual starship captain living a heroic adventure. Damn, you're surrounded now. You have time for one action before you're completely enclosed and the freaks capture you and your girls.

>Blast as many of them as you can before you're overwhelmed.
>Shout something reassuring to your girls before you're captured.
>Beg for your life like a bitch.
>Kill the girls.
>Custom.
>>
>>30256916

Damn it OP the girls should have at least played along to confuse the enemy and give us time to escape. Well, jig is up. Surrender.
>>
>>30256916
reassure the girls
>>
>>30256916
>Shout something reassuring to your girls before you're captured.

Let's sound incredibly confident so they think we actually have a plan
>>
>>30257011
>>30257019
"Don't worry ladies," you shout to the crying girls as various mind-controlled soldiers and engineers drag them away, struggling with their writhing tentacles. "I'm going to get us out of this, don't you worry!" You catch the eye of one of your girls, Stallone, and give her a reassuring look before a cockroach and a frogman grab your arms and wrestle you down to the ground. "Euagh, watch it, motherfuckers, this jacket cost more than all of you punks!" you cry as the two drag you away.

You find yourself being dragged through steel passageways toward a holding cell area. You're stripped of your sidearm and tossed into the brig, the laser bars flickering into life once you're behind them. The frogman turns and marches out robotically...

>cont. after I take a dump
>>
>Master Morkrath

Kind of hoping our telepathic overlord turns out to be a cute girl who can help us build our pleasure cruise empire after we beat her.
>>
>>30257161
I am thoroughly amused by this so far. Keep up the good work OP.
>>
>>30257161
...and the cockroach shuts the door behind him. He turns to you and speaks nervously, in a clacking sort of way, "Quickly, there isn't much time. As a cockroach I am immune to the Master's telepathic influence, but it won't be long before he figures that out if I'm not on duty. I'm going to release you, you need to make your way through the ventilation system here," he shows you a blueprint of the ship on his engineer's datapad, "and intercept the guards bringing your... companions... to the Master's chambers." His tone becomes grave, "If you fail, they'll be brainwashed one by one and made his slaves, like all the others."

"Once you've got your girls back, meet me in berthing, here, and we'll overpower the guards in control of the armory, and after that it's a straight shot to the Master's chambers. I have to go now, we'll talk more when we meet again!" He leaves you the datapad and your laser pistol on the desk, and disables the laser matrix before marching out without another word.

Now what?
>Go with the cockroach's plan, start making our way through these vents.
>Don't trust that fucker, make our way to the docking bay controls and get those hangar doors open.
>Custom plan.
>>
>>30257376
If we can't trust a cockroach, who can we trust?

Go along with the plan.
>>
ok
>>
Rolled 16

>>30257662
hue.
>>
>>30257455
You waste no time, pulling off the vent cover and finagling yourself into the dusty vent system, stifling a cough and lamenting what all this crawling around in the dust is going to do to your luxurious fur coat. You follow the schematic on the datapad, but about halfway through the system you feel the vents start to get hotter and realise the heater is active further ahead.

>Press on through the heated vents, hopefully it doesn't get too hot.
>Spend some time consulting the datapad to find a detour.
>Leave the vents, attempt to sneak past the ship's guards on foot.
>>
>>30257702
>>Press on through the heated vents, hopefully it doesn't get too hot.

Forget heat, we're a hyena. Just take our coat off and put it under us so we don't burn our hands.
>>
>>30257702
>Press on through the heated vents, hopefully it doesn't get too hot.
>>
>>30258004
>>30257999
There isn't any time to waste, if what the cockroach says is true, your girls are being hauled off to be mind-controlled right damn now! You use your coat as insulation and continue the crawl through the vents, beginning to sweat profusely as you make your way further toward the intercept point.

Roll 1d100 for luck!
>>
Rolled 16

>>30258054

DO we get a bonus for sacrificing our beloved coat?
>>
>>30258054
>>30258089
...are we trying to roll high or low?
>>
>>30258089
yes, but with a roll like that, it doesn't look good anyway.

You continue to press forward, but the heat soon becomes unbearable. You round a corner and see the heating coils blocking your way, glowing an angry orange and making you wonder how you made it this far in the first place before you notice your pimp coat smoking beneath you. You're forced to evacuate, and the dropping of the vent cover alerts a mind slave patrol!

Roll 2d100 to see what race the guards are!
>>
Rolled 56, 44 = 100

>>30258139
>>
>>30258219
Uh oh. You're fighting a bat mercenary with a laser pistol, which is manageable, but also a silverback gorilla mechanic, who's holding a massive adjustable wrench in one hand.

>Take cover (+5 to defensive rolls vs. projectiles)
>Aimed shot (+10 offensive roll on one target) 1d100
>Burst fire (3 random shots at -10) 3d100
>Retreat
>Surrender
>>
Rolled 36

>>30258293
>Aimed shot (+10 offensive roll on one target) 1d100
wrench fellow
>>
Rolled 65, 47, 34 = 146

>>30258293
>Burst fire
BULLETS!
>>
>>30258323
It would be better to burst fire, more dice to roll, but that's just my opinion.
>>
>>30258340
>>30258342
You wildly blast away at the two, a laser hitting the gorilla square in the chest and knocking him flat on his back, and forcing the bat mercenary to take cover. He coolly lines up a shot and fires at you!

Roll 1d100 for dodge at short range!
>>
Rolled 97

>>30258379
>>
>>30258395
Do we dodge so hard that we end up in another universe?
>>
>>30258395

You sidestep like a master, and flow right into a casual counter shot that travels straight through the bat's eye, killing him instantly.

The gorilla has gotten back on his feet, and charges you with his wrench, roaring wildly!

>Retreat!
>Aimed shot, 1d100
>Burst fire, 3d100
>Surrender
>Go hand to hand!
>>
Rolled 34, 19, 99 = 152

>>30258458
>Burst fire, 3d100
>>
Rolled 58, 67, 96 = 221

>>30258458
>>Burst fire, 3d100
>>
>>30258504
The gorilla deflects the first shot with his wrench, and the second goes completely wide. Your palms are sweaty as you quickly fire off a third charge, your piece is getting pretty hot...

...and your third shot nails the great ape straight in the forehead, making his skull glow orange beneath his skin and frying his brain as he collapses into the steel floor in front of you.

Still amazed that the ape's head is intact after a direct hit, you holster your weapon to cool it off and pick up the fallen bat's pistol to complement your own. You once saw a flick about this badass hyena cop who blasted his enemies away with a pistol in each hand, it was fucking prime.

Suddenly, you hear the bat's WIFCOM go off with the crackle of static, "Patrol 18, report in, heat signatures matching laser fire were picked up near your location. Everything alright?"

Roll 1d100 to bluff, writing in a creative lie will give you a bonus!
>>
>>30258640
"Yes, just ventilation cooling loop is going out of control. I'm gonna go check them."
>>
Rolled 27

>>30258640

"An accidental people discharge. Seems like something in my pistol broke loose."
>>
Rolled 2

>>30258706
"Had a slight weapons malfunction, but, uh, everything's perfectly all right now. We're fine--we're all fine here now. Thank you. How are you?"
do we get bonus's for appropriate movie quotes?
>>
>>30258706
>>30258757
>>30258778
Welp, we're fucked.
>>
>>30258706
your only hope is if this guy rolls for his lie before i finish some bathroom business, lol
>>
>>30258785
Eh, that bluff didn't work when Han tried it anyway.
>>
Rolled 37

>>30258757
>>30258778
You fucked up, guys.
>>30258706
Rolling like a motherfucking Fist of the North Star.
>>
>>30258826
Welp.
>>
>>30258826
"Yes, the ventilation cooling loop is going out of control. I'm gonna go check them," you bluff, based on what little you know about ventilation systems.

There's silence on the line, broken by, "Alright 18, do what you can then get back on patrol, we'll send a couple of engineers to troubleshoot in about half an hour. Hail the Master."

"Hail the Master," you reply, breathing a sigh of relief. Well, you now have a half-hour window before your lie is discovered, you realise as you drag the bodies into a storage closet and hastily mopping up the blood.

>Find another path through the vents (slower, less dangerous).
>Continue sneaking through on foot (faster, more dangerous).
>Custom plan.
>>
>>30258957
>Continue sneaking through on foot (faster, more dangerous).
>>
>>30258957
Hide the bodies, get away from there as fast as you can, then announce that somebody is going through vents and you're going to pursue him.
>>
>>30259000
>>30258998
tiebreaker?
>>
>>30259000
Also, blame the "ventilation malfunction" on said non-existing enemy. Say that they have lasers or something.
We should also loot the bodies before doing all that.
>>
>>30258957
>Continue sneaking through on foot (faster, more dangerous

>>30259000
>Put the station on alert.

That's a stupid plan whose only chance of working is if somehow everyone thinks we're one of them. And considering the Bat and Ape didn't seem to be open to bluffing I'm gonna say that a no.
>>
>>30259073
>Sneak through vents
Slow and steady.
>>
>>30259073
still need a tiebreaker between
>Continue sneaking through on foot (faster, more dangerous).
and
>Hide the bodies, get away from there as fast as you can, then announce that somebody is going through vents and you're going to pursue him.

2v2 now, 3 makes it
>>
roll 1
>>
>>30259137

Where's the second vote for hiding bodies? I don't see it.

Just
>>30258998
>>30259000
>>30259100
>>30259104
>>
>>30259181

ship: cruiser

roll 2
>>
let's go!
>>
>>30259100
Alright, continue sneakinf on foot then.
Gotta go fast. We still need to loot the bodies and hide them, though.
>>
Rolled 4

>>30259137
Wait, we can actually make the vent heat problem we said there was real! That would work.
>>
>>30259201
oh. guess I miscounted.

>>30259276
you already looted an extra laser pistol and stuffed the bodies into a storage closet.


Time is of the essence. You continue sneaking through the passageways on foot, listening for patrols around every corner and pistols primed.

Roll 2d100, the first to see if you run into any patrols, the second to see how stealthy you're being.
>>
Rolled 28

>>30259305
>>
Rolled 67, 69 = 136

>>30259305
>>
Rolled 83, 6 = 89

>>30259305
>>
As a side note, how many shots does laspistol have in its magazine/clip/powercell/whatever?
>>
>>30259348
You come across one patrol on your way to the intercept point...

>Roll 2d100 to see what race they are!

...but due to your silent hyena paws, go largely unnoticed.

>Wait for them to pass (Roll another 1d100 to see if they spot you)
>Stealth attack, snap one's neck (Roll another 1d100 for ninja skill)
>Stealth attack, blast them in the back (Roll another 1d100 to see if you alert the station)
>Other
>>
Rolled 85, 25 = 110

>>30259446
Race!
>>
Rolled 15

>>30259446
>>Wait for them to pass (Roll another 1d100 to see if they spot you)
>>
>>30259428
The AE38 laser pistol is the standard sidearm in space, the standard version fires six shots before becoming too hot to fire safely, but the gold circuitry in your pimped out version is more efficient at dispersing heat and allows seven shots.

>inb4 a metals expert comes and destroys me for being ignorant
>>
Rolled 94

>>30259457
Crabs and starfish! HAHA, the dice have the smarts to decide a good combo.
Wait for them to pass.
>>
>>30259484
And we have infinite shots with one pistol, just not more than 6 per one encounter? Because if yes, it's game-breaking, just loot all the pistols etc.
>>
>>30259457
>>30259506
A crab marine scuttles by, wearing a starfish on his back who just... kind of sits there looking useless. You marvel at the life that exists in the universe, and how some species manage to survive despite being total gimps. They pass without incident, and you press on.

Due to your risky but expedient choices, you make it to the intercept point with time to spare. You have about one turn's worth of time to prepare for the arrival of the patrol guarding your strippers. You can see why the cockroach chose this compartment for the ambush: it's got a balcony from which you can take cover and have high ground, and only a few cargo crates below for cover. A killing ground.

>Climb your way up to the balcony.
>Look for something useful in the crates.
>Move the crates into a barricade on one side of the room, getting rid of any cover the mind slaves could use.
>>
>>30259551
I disagree, many creatures will be capable of taking more than one laser shot, such as an unarmored gorilla taking a shot straight to the chest. Armored enemies will take even more to kill, unless ofc the dice gods intervene, etc.
>>
>>30259628
>Climb your way up to the balcony.
>>
>>30259662
Burst fire, you get a decent chance of rolling at least one >90, which is instakill or a very good outcome, you waste 3 shots. With 2 pistols we have right now, we can afford 4 burst fires, which is probably enough to end the encounter to our benefit, unless the rolls are horrendously bad.
But that's just my opinion.
>>
>>30259716
they'll be shooting us as well you realize.
>>
>>30259665
You climb up to the balcony with some difficulty -- hyena paws weren't really meant for climbing sheer steel bulkheads, but you manage. You prime your two pistols and steel yourself as the doors open. There! Six bodyguards of random race to be determined by my roll right now, flanking your huddled octopus strippers, and led by one fearsome looking officer type, also to be determined by this roll!

>cont.
>>
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Rolled 39, 75, 78, 83, 85, 30, 51 = 441

>>30259804
which I forgot to even type in!
>>
Rolled 34, 70 = 104

>>30259716

Of course burst firing at a group of guards who are surrounding people we want to save is a horrendously bad idea.
>>
>>30259903
Burst firing is neutral, really. You can roll a hundred, you can roll a one. Its advantage is speed. Instead of firing one shot and then rolling for dodge, you fire three shots and then roll for dodge. That means less chance for attackers to hit us.
>>
>>30259830
You're looking down at a Tiger hunter-killer, a Worm pilot, a pair of Magma and Crystal elementals, another useless Starfish, an Owl redshirt, and a Wolf commander marching with nine Octopus strippers in tow.

Looks like they've all got standard laser pistols with the exception of the prisoners, the starfish, and the commander who carries a mean looking plasma rifle.

How do you proceed?
>Write in your plans, /tg/, impress me with your tactical brilliance!
>And do try not to get the poor strippers killed. They're people too.
>>
Rolled 3

>>30259959
Examine the room for, well, anything.
Rolling for perception.
>>
>>30259983
Well, that didn't go so well.
>>
>>30259983
You spot nothing that will aid you, and that fucking starfish spots you peeping your head out! He calls out your position, you're in it now.

>You're already in cover (+5 to defensive rolls)
>Aimed shots (+10 pick targets) 2d100
>Burst fire (-10 random targets) 6d100
>Surrender
>Retreat
>Custom action.
>>
Rolled 100, 54 = 154

>>30260168
>>Aimed shots (+10 pick targets) 2d100
>>
>>30259959
>>Write in your plans, /tg/, impress me with your tactical brilliance!

Take careful aim and headshot the Commander.
The others guards are less than likely to shoot through the girls immediately so we call to the most gutsy girl to grab the rifle and get to cover while we pin the guards down with pistol fire.

After that it's just a matter of sniping five guys from above while our girl keeps them cowering.
>>
>>30260168
>>Aimed shots (+10 pick targets) 2d100
Headshot the commander. If we get him move on to the Tiger.


So I wrote up >>30260205 for nothing?
Fine.
>>
Rolled 12, 93 = 105

>>30260251

Fucking submit system
Here's my dice roll.
>>
>>30260201
>>30260205
magnificent!

You quickly take aim at the startled enemies and fire off both pistols. One shot strikes the tiger, leaving him wounded but still capable, while the other lances right through the commander's unprotected face and kills him instantly, causing your strippers to scream.

You call out to your girls and exhort them to attack, "It's now or never girls! Fight for your lives! Go for the weapons!" Seven of them are still too stunned to do anything, but Stallone begins to grapple the crystal elemental for the commander's plasma rifle while Aquafina wraps her tentacles around the owl, keeping him grounded and trying desperately to strangle him.

The magma elemental shouts intimidatingly at the others and they fire back!

>A tiger hunter-killer, a worm pilot, and a magma elemental fire at you. Roll 3d100. The starfish flails uselessly.
>>
>>30260413
Rollin' for triple >90s.
>>
Rolled 20, 87, 42 = 149

>>30260413

Any chance we get an advantage from our over-watch position?
>>
>>30260461
yes, double cover bonus for being on high ground and behind cover.

Two shots deflect harmlessly off the metal balcony, but one strikes one of your laser pistols and it superheats! Your left paw is burned and you drop the molten slagheap to the ground where it clatters on the deck below. ( -1 pistol)

Below, Aquafina seems to have gone berserk and has crushed the owl's wings and has one tentacle wrapped around its throat and another forcing its way down the poor thing's beak. Stallone is having some difficulty overpowering the powerful crystal elemental. The others continue to cower, but they've made their way into a corner and are huddled away from the firefight.

You're still in a shootout with a tiger, a magma elemental, and a worm.

>You're already in cover (+10 to defensive rolls)
>Aimed shots (+10 pick target) 1d100
>Burst fire (-10 random targets) 3d100
>Custom action.
>>
Rolled 56

>>30260690
Carefully snipe for crystal elemental, the one who Stallone is struggling with.
Rollin'.
>>
Rolled 14

>>30260690
>>Aimed shots (+10 pick target) 1d100

Tiger if you please.

>-1 pistol
That cover bonus must not be wort shit.
A 20 with bonuses got our attack cut by halve?
>>
>>30260752
Keeping your cool and ignoring the fire flashing all around you, you fire your gat at the crystal elemental trying to beat on your hoe. Unfortunately, the crystal's ablative skin deflects most of the energy, but the heat and the impact distract it enough that Stallone steals away the rifle and fires! She misses due to struggling with the crystal's arms and hits the starfish instead, which disintegrates into a pile of green goo.

Meanwhile Aquafina has finished off the owl, but also seems to have completely lost her god damn mind and is tearing apart its corpse while forcing tentacles into every orifice it has. Jesus. The worm takes a shot at her, which only tears off a fake breast and gets her attention.

A tiger hunter-killer and a magma elemental fire at you. Roll 2d100.

>>30260797
You got shot at close range, rolled a 30 and didn't get mutilated, I'd call that a good day
>>
Rolled 95, 62 = 157

>>30260943

Aquafina's lost her shit? Awesome
>>
>>30260986
>Nice critical dodge

You duck behind your ledge just in time to avoid two fatal laser blasts, then respond by blind firing and lancing the tiger in the same god damned spot he was hit before. This time, he's down for good.

Aquafina's busy stuffing a terrified, screaming worm between her legs. Normally this would be sort of erotic in an innuendo kind of way, but you know what's really down there between the Octopus' tentacles, and cringe as you imagine the painful death she has in store for him.

Stallone manages to line up a proper shot on the crystal and blasts him point blank, the plasma giving zero fucks about his heat dispersal properties and chewing right through him.

The magma elemental, desperate and enraged, turns and goes for a hostage! He grabs Cherina and holds his pistol to her head, demanding you drop your pistol.

>Drop your pistol.
>Make my day. Aimed shot at the cowardly fuck. (Roll 1d100)
>Attempt to stall him with your words.
>Taunt him.
>Custom action.
>>
Rolled 57

>>30261168
>Make my day. Aimed shot at the cowardly fuck. (Roll 1d100)
>>
>>30261168
>Attempt to stall him with your words.

Tell him that if he let's her go and leaves you won't hurt or go after him.

Give Cherina enough time to compose herself, she should be able to break his ass if she decides she wants to.
>>
Rolled 25

>>30261168
Roll bluff for putting the pistol down and motioning Stallone to shoot the fucker point-blank. If she fails (or you fail at the bluff), roll to = pick it up immediately and nail the faggot between the eyes.
Rollan'.
>>
>>30261168
>>Attempt to stall him with your words.
All my strippers have bombs in them! If you kill one, it explodes!
>>
Rolled 11

>>30261297
And, forgot the second roll.
>>
>>30261303
Seconding this.
>>
>>30261289
>>30261303
>>30261276

You begin to lower your pistol, telling him to let her go and that no one needs to get-

FIZZ! You blast the fucker midsentence and his pistol goes flying out of his hand. "No!" he screams as Cherina slithers away and Stallone blasts him point blank, disintegrating him.

"Pimpin' ain't easy," you declare coolly, "But it's necessary." You raise a paw in the air and strike a dramatic pose for a moment, puzzling your strippers before you deftly leap down and run to them. "Everyone alright?" you ask.

"We're alright," says Stallone, dropping the now-overheated plasma rifle and rushing into your arms. "I knew you'd come back to save us, baby, I just knew it!" she squeals, tears in her eyes. The other strippers begin to cry as well, swarming you with their tentacles and shit.

>Let 'em have their moment, they need it.
>Slap one of these hoes and set 'em straight.
>Calm them gently but firmly, we need to get moving here.
>>
>>30261450
>>Let 'em have their moment, they need it.
>>
>>30261450
>Let 'em have their moment, they need it.

Is Aqua done beak-raping that worm?
And is she sane?
>>
>>30261450
>Calm them gently but firmly, we need to get moving here.
What are our problems right now, actually?
>>
>>30261532
Our gracious Roach ally's plan was to have us free our strippers, in order to gather some manpower that isn't brainwashed by the Master Morkrath. Then he wants to meet us and have us take over the armory, and finally make a desperate assault on the Master in an attempt to kill him and hopefully free the rest of the station in the process.

>>30261521
She's trembling, and kind of disturbing to look at with her one breast, but otherwise controlled.

>>30261520
>>30261521
You let the strippers slither all over you in their big group hug, containing your urge to slap a hoe for their sake. Maybe you're starting to see them as more than just moneymakers? Maybe they're starting to become...

Suddenly, a voice rings out, loud and clear, much unlike a 1MC announcement would sound like. "Fools! Dare you challenge the wrath of the Master!? There is no escape from this place! My slaves will find you, and you will submit!" it calls. A psychic brainwave roils over your group, and you're nearly knocked to the ground by a massive headache. At the same time, the wolf commander's WIFCOM crackles to life.

>cont.
>>
>>30261708
"Hey! You! The hyena! I take it this means you've carried phase one to completion, huh?" the clacking voice of the roach says over the WIFCOM. "Make your way down to the location marked on the datapad with Note 2 on it, I'll meet you there for phase two! Hurry, we don't have much time!" The alarm for general quarters goes off in the station, as if to reinforce his point.

Alright, we'll have to break for my lunch, so SPACE STRIPPER QUEST will continue in about 30 minutes to an hour, right here, same thread. Keep it pimpin', /tg/!
>>
>>30261708
>Then he wants to meet us and have us take over the armory, and finally make a desperate assault on the Master in an attempt to kill him and hopefully free the rest of the station in the process.
Fuck it, we'll do it if it will be a better option than to flee, but otherwise, we're gettig our asses out of here sooner than he can check his six.
>>
>>30261824
in this case, you'll have to take over the station's hangar bay control panel, and have someone keep the doors open while the rest of you escape in the Lewd Sailing. Absolutely feasible plan, and I encourage y'all to come up with others while I'm out!
>>
>>30261879
Hmmm. What kind of engine does our space-limo use? I want to know if it would be feasible to burn our way out.
>>
>>30261915
it's a standard engine, though there may be other ships in the bay with engines or even weapons systems advanced enough to tear through the hangar doors, assuming someone can hack them.

Needless to say I'm back, will start up the quest again in a minute or two here
>>
>>30262646
"It's a standard engine" tells me absolutely nothing. Is it a Bussard ramjet? Deuterium fusion torch? Red mercury rockets? Electrogravitic? Singularity projection? Magic?
>>
>>30262715
you're a glorified taximan, not a rocket scientist! As far as you know hot rock makes big power makes turbine spin go fast!

>>30261807
You flip out the engineer's datapad and tab through the various schematics, finding Note 2 in a compartment near the ship's armory, three decks below your current location. Your strippers have gotten back to their feet after the psychic shockwave, but the alarm continues to sound and you have no doubt reinforcements are moving in on you, fast. You pick up a plasma rifle and toss Stallone a laser pistol.

>Arm your girls with the other pistols and get moving to Note 2!
>Arm your girls with the other pistols and get moving to (somewhere else)!
>Get everyone in defensive positions, hunker down and ambush the next wave.
>Custom plan.
>>
>>30262813
>Arm your girls with the other pistols and get moving to Note 2!
>>
>>30262813
So it's some kind of nuclear motor, then. Good to know. Anyway, for lack of a better plan, get moving to the armory.
>>
>>30262853
>>30262888
Roll 4d100 to see if any of the ship's force patrols run into you!
>>
Rolled 41, 62, 89, 9 = 201

>>30262902
>>
>>30262902
I thought this was a space station.
>>
>>30262942
Oh boy, critical failure.
Prepare your anuses to be boarded.
>>
>>30262955
well, at least its not a moon.
>>
>>30262955
my mistake, it still is.

>>30262942
As you round a corner after bolting down to the first deck, you come face to face with a security squad! "Take him down!" shouts the Stag in charge. "The women are to be taken alive, set rifles to stun! You there, call it in!"

You're fighting five generic redshirts and a commander.

>You don't have time for this, blast them! (Roll 8d100)
>Everyone take cover! (+5 to defensive rolls)
>Retreat!
>Surrender.
>Custom action.
>>
Rolled 64, 37, 80, 28, 7, 71, 86, 95 = 468

>>30263126
>You don't have time for this, blast them! (Roll 8d100)
>>
Rolled 1, 18, 61, 7, 50, 64, 30, 23 = 254

>>30263126
>>You don't have time for this, blast them! (Roll 8d100)
>>
Rolled 90, 28, 96, 91, 93, 90, 88, 89 = 665

>>30263126
Blast them!
>>
>>30263126
Blast them.
6 guys vs. 8 dice - they don't stand a chance.
>>
>>30263146
thank god you rolled second.
>>30263149
one of the best rolls I've ever seen
>>
>>30263149
You magnificent bastard.

Your initial plasma blast eradicates any cover the enemy squad attempts to hide behind, and your team of apparently crack commando strippers lays down a hail of laser fire that would make any Ork proud, turning the enemy into smoking swiss cheese. The ten of you run right over them and continue on down to Note 2, evading any further patrols.

You open the door and find the Roach engineer arming up along with his Frog partner. "There they are!" croaks the frog, pointing a webbed finger at your group. "Let's get them!" clacks the Roach, before shooting his partner right in the back. "Glad you guys made it. Run into any trouble?"

"Nothing we couldn't handle," says Stallone smugly, the nose of her pistol still smoking. You let her have her moment. "Now what?" you ask the roach.

"Now we take the armory, the guards are sure to be on high alert but since the slaves are out looking for you or protecting the Master, there shouldn't be too many reinforcements. Once we're in, we can blast our way through the bulkheads and carve a path straight to the Master's chamber. Hopefully then we kill him and everybody goes back to normal."

>Are you in?
>Or are you out?
>>
>>30263341
>Are you in?
>>
>>30263341
I wonder, can we distract them by letting some of us appear to be headed for the docking bay, while the rest of us go after the head?
>>
>>30263407
Absolutely.
>>
>>30263341
Well, my plan b of blasting through the hangar door and flying away also requires large guns, so I'm in.
>>
>>30263424
>>30263359

"Alright, let's do it," you say, feeling more and more like a starship captain by the minute. "Let's go ladies!" The strippers scream their shrill war screams, and the lot of you take off for the armory. As you enter the passageway just prior, the Roach hacks the control panel for the door you just passed through and locks it out, delaying the patrols behind you from interfering. Steeling yourself, you activate the console to open the door to the armory.

Six guards and a quartermaster are here, armed to the god damned teeth. Roll for their races, 6d100.
>>
Rolled 2, 18, 9, 50, 61, 86 = 226

>>30263551
>>
Rolled 70, 76, 23, 25, 3, 26 = 223

>>30263551
Rollin
>>
Rolled 36, 58, 27, 45, 29, 30 = 225

>>30263591
>>30263592
I'm dissapponted in you, guys.
Watch this rollan'!
>>
>>30263551
Side note: are any of these people female? Maybe we can use our pimping skills on any of the survivors.

Yes, I am aware they are mind controlled, I think it would be funny if we're sufficiently pimping that we can break said control
>>
>>30263591
>>30263592
I'll take first three of each, I think

A dwarf, a machine, a giant, a beetle, a slug and a centipede, along with a fearsome looking mantis commander, are staring you down. The cramped giant wields a gatling laser, the dwarf is... dwarfed by his own flamethrower, the beetle, slug and centipede have plasma rifles. The Engi has an integrated laser pistol built into his face, and the Mantis commander stands perfectly still, wielding only his natural scything talons.

>Take cover! (+5 to defensive rolls)
>Fire at will! (9d100)
>You are taking fire as well, I will roll for this.
>Custom action.

>>30263649
The slug is female. The machine has an AI, which is like most AI programmed as a female because computer programmers be desperate. You can absolutely try.
>>
Rolled 72, 29, 33, 1, 3, 76, 52 = 266

>>30263754
OP rollan' for enemy fire, hopefully my shit luck holds
>>
Rolled 34, 99, 22, 16, 79, 35, 95, 46, 98 = 524

>>30263754
>Custom action.
move towards cover while firing. don't target the Machine.
>>
>>30263784
>1,3
"The character and the adjacent target die".
>>30263800
Nice rolls.
>>
>>30263754
>Fire at will!
Our only hope is offense, because flamers ignore cover saves.
>>
Rolled 37, 41, 98, 21, 13, 99, 45, 18 = 372

>>30263840
Derp, forgot roll.
>>
>>30263784
>>30263800
thank the dice gods for my terrible luck!

The dwarf's flamer explodes upon ignition, killing him and blowing up the Engi with him.
Your strippers move toward cover while shooting, and for the most part are successful, but Stallone goes down to gatling laser fire. The enemy respond with plasma blasts that eradicate your cover and send your girls scurrying, while the rest of you lay down fire that strikes down three of the enemy with lucky shots, and hits the giant, burning a hole in his armor. He roars and lays down suppressive fire, forcing everyone else into cover!

Roll 1d100 for perception!
>>
>>30263929
Rollan'.
You should probably roll most of the required rolls yourself, like dodge and shit, unless it's open to suggestions.
>>
Rolled 10

>>30263969
Shit, forgot the roll.
>>
>>30263969
i liek to leave it up to youse guys :3
>>
Rolled 55

>>30263929
>>
Rolled 17

>>30263929
Fuck, is Stallone still alive?
>>
>>30264014
I hope she is. She would make a great number two.
>>
>>30264014
>>30264082
I suddenly have a deja-vu about this exchange. I mean. down to exact wording and the roll result. And what's weird, I have a deja-vu about me getting deja-vu. What the actual fuck.
>>
>>30264014
You can't tell in the heat of combat!

>>30263992
>>30263997
Between the desperate, frenzied exchange of plasma and laser fire and the roars of the giant, no one notices the Mantis commander go missing! The only warning you receive is the hum of wings before the commander descends from above and lands right behind the Roach engineer. Before anyone can draw breath, his talons flash and the Roach stands there, stunned for a moment before he falls to the ground in two pieces.

"No!" you scream, firing wildly at the Mantis. Roll 1d100, bonus for writing in an enraged battlecry!
>>
Rolled 70

>>30264124
MOTHERFUUUUUUCKEEEERRR
>>
>>30264124
I'm actually fine with this. Now we can disregard everything and simply escape. Or, we can fuck shit up (e.g., rig its engine for explosion) and then escape.
>>
>>30264124
>falls to the ground in two pieces.
OH SHI-

>Roach
Ah, false alarm. He's fine.
>>
>>30264146
>70+5 for an adequate war cry

Your plasma shot vaporizes the mantis, who dies without a scream. Now you have an enraged giant with a gatling laser to deal with. Your strippers remain behind cover, but the hail of fire is too persistent to pop out a shot without risking your heads in turn.

>You can direct up to 8 shots including your own.
>Anyone who shoots risks losing whatever's sticking out.
>You can blind fire for -30, or aimed shot for +10.

Direct your fire and roll an appropriate number of dice!
>>
>>30264305
Are we subject to critical failures while firing blind? This is important.
>>
>>30264316
Hear, hear. Important shit this be.
>>
>>30264316
Mm, a critical failure's always a critical failure. We'll say a 1 explodes your weapon due to malfunction or something.
>>
>>30264305
Can we distract the gatling giant by throwing the brainless half of the roach into the hallway?
>>
Rolled 65, 58, 36, 78, 11, 84, 13, 4 = 349

>>30264354
Then all of us should blind-fire. We don't care about the guns, because we're gonna jack the armory once the fight is over.
Rollin'.
>>
>>30264364
You can definitely reach out and toss the brainless roach half into the hallway, but the giant is enraged and firing too wildly to care.
>>
>>30264380
Well, these aren't the worst rolls I've seen today.
>>
Rolled 93, 6, 6, 16, 66, 63, 91, 19 = 360

>>30264387
Okay, let's all blind-fire.
>>
Rolled 74

Hmm
>>
>>30264438
You shout to everyone to fire blind, and a wave of laser fire is returned to sender. Two blasts hit the giant in the chest, while two octopi lose a tentacle each and their guns as well. The giant falls, causing a rumble through the steel passageway. In the newfound silence you hear the shouts of alien crewmembers beyond the door behind you, clamoring to get through. You don't know how long it'll take them to hack the door console. You also hear groans from Stallone, ink pooling around her, the skittering of the Roach's two halves, shocked but alive, and a feeble whimper from the slug.

>See to Stallone
>See to the Roach
>See to the Slug.
>Bust open the armory, arm everyone up
>Brace for incursion by more station's forces
>>
Rolled 81, 40, 29, 75, 41, 10, 28, 5 = 309

>>30264597
>See to Stallone
Then
>Bust open the Armory, grab bigass guns
>>
>>30264597
If we have time, and in the following order of priority:

>See to Stallone
>See to the Roach
>Bust open the armory, arm everyone up

Also, check the status of the door in-between each activity. If it seems like they're going to break through, brace for incursion immediately.
>>
>>30264597
See to Stallone, then armory. We might want to make a pit stop at the infirmary if it's along the way.
>>
>>30264628
>>30264701
This.
We should see to the Roach after that too, and we can try to either stabilize the Slug and leave her unconscious, oruse her in some way, if we've got time, of course.
>>
>>30264628
>>30264664
You rush over to Stallone, tearing off your pimp vest as you go and immediately pressing it against a radiating flesh burn as you arrive. Part of you laments that she's no good as a stripper anymore, but it's overcome by another part of you that genuinely worries for her well-being. The rest of the girls crowd around, crying and saying comforting things, while she stirs. "I'll be f-fine," she says, "just a little hot in here, is all." She's still breathing, so you task Nissus to make sure she stays that way while you move over to the Roach.

"I'm alright," the head clacks at you, "but I don't think I'll be doing any more fighting as it is right now. Quick, take me to the door so we can counter their hack!"

You'll probably need this time to explore the armory properly and secure the nastiest hardware. You can try to convince a stripper to do it, or do it yourself.

>Convince a stripper and get to work on that armory (Roll 1d100, -10 due to the freakiness of holding a talking roach head)
>Do it yourself (Roll 1d100)
>>
Rolled 60

>>30265035
>Do it yourself (Roll 1d100)

With our luck we can't afford penalties.
>>
Rolled 57

>>30265035
Stripper will do it. Rollin'.
We need to look at the slug and decide what to do with her. Suggestions?
>>
>>30265108
I'd suggest making sure she's not about to die, then having a couple strippers with weapons watch/protect her. If we're lucky, when the mind control is lifted, we can get her to join our merry crew of ladies to fill any debt she may feel that she owes us.
>>
>>30265215
I'm down with that. It sounds reasonable.
>>
>>30265215
Same guy. Slug girl could join as either a stripper or, if we're intelligent, our new bouncer, since she has some fashion of training with firearms.
>>
>>30265215
Except that she's mind-controlled and probably won't remember anything once we're done.
I think we should just stabilize her, then hide and lock her somewhere safe. Once we're done (or decide to escape), we can get her out of there.
>>
Rolled 5

>>30265035
>Do it yourself
>>
Rolled 64

>>30265410
>>30265102
With those rolls, I think we'd better let the stripper do the job.
>>
>>30265435

So 60 is a bad roll but 47 isn't?

...Can you count anon?
>>
>>30265476
They're both average successes, but delegating the action to the stripper frees us up for other activity.
>>
>>30265102
I'll go with the roll that didn't end in failure

The strippers balk immediately as you bring the roach's head in their direction, so you think better of it and rush the both of you over to the console while some of the others break into the armory and begin putting together an arsenal. "Alright," he says, directing you as you frantically try to keep up, "this station runs Unity, so plug that datapad into the port here, no here, now open up the command prompt and type in..."

Meanwhile, two of the girls have the slug restrained with their tentacles. She's practically fuming with rage despite her injuries. "You dare defy the Master! All of you will be made to submit to his will! Then you will pay for your transgressions against his greatness! You dare defy the Master..." Aquafina has her fill of it and pistol whips her, knocking her out and leaving her unconscious. Perhaps some pimping might have saved her, but you're too busy at the moment.

It's done. The door hack is reset and you have a little more time. However, you think you heard someone on the other side call for a fusion cutter. You join everyone else in the armory and you're reminded of that scene from the same Hyena cop movie where the badass cop raids the drug lord's arsenal. You're a kid in a candy store.

>Your capable forces are eight octopus strippers and one hyena pimp.
>Everyone dons appropriately sized ablative armor.
>You may have one stripper carry the Roach's head, and/or one stay behind to watch over Stallone.
>Decide what the game plan is:

Follow through with the Roach's plan. Assassinate the Master.
Fuck this crazy station, fight our way to the control deck and open those hangar doors so we can get the heck out.
Fuck the control deck, get everyone back to the ship and attempt to crash/burn our way out of here somehow.
Custom plan.

>Take an appropriate combination of weapons for your mission from below:

Plasma rifles
Flamethrowers
Gatling lasers
Grenade launchers
>>
>>30265551
>Follow through with the Roach's plan. Assassinate the Master.
>>
>>30265551
Can we, I don't know, blow up the ship entirely or something?
>>
>>30265627
You ask the Roach if we can destroy the entire station, and he hesitantly replies that overloading the reactor would kill everyone on board and eventually melt through every hull on the station, effectively destroying it. However, he objects strongly, saying there's still hope that these soldiers and crewmembers will return to normal once the Master's telepathic control is removed.

I'll close voting after dinner, as this is kind of a game-changing decision.
>>
>>30265691
You guys still need to

A. Decide what the plan is

B. Decide how to arm your various team members and whether someone will protect Stallone, and whether someone will forego a weapon and carry the Roach head.
>>
Rolled 77

>>30265627
With us on it? Anyway, I'm for getting to the control deck- I am not eager to have a face-to-face confrontation with a dominating telepath. Once we're away we can call in the Mobile Infantry- they've been bored since the Bug War ended, and will welcome the action. Anyway, since we're not marksmen, primarily gatling lasers with one each of the other guns. We take the grenade launcher, because fuck yes explosions. Depending on weight/bulk, take secondary weapons as well, even mix of everything else.
Do we know anything relevant about psychic powers?
>>
>>30265551
>Follow through with the Roach's plan. Assassinate the Master.


We'll carry the Roach head. Have Cherina look after Stallone.and the Slug with a Plasma rifle.

With that lets have the girls all take pne pair of the wepons. (x2 rifles, 2x launchers.ect)
We'll arm ourselves with a Plasma rifle.

>>30265627
Why would we blow up a station full of innocent people who will be incredible in debt to us once we save them?
>>
>>30265551
One stripper armed with a pistol, carries the roaches head.
Another stays behind with a gatling laser or any heavy weapon she likes to watch over and take care of Stallone as well as barricading the armory. We don't want to lose that. Give her a radio too so we can keep in contact.

Everyone takes their preferred weapon, other than the two above. We should stick with the plasma rifle.
Our plan should be to assassinate the Master as if we do, we will own a space station. Plan B would be to get the bay doors open and make a run for it,.
>>
>>30265728
>Why would we blow up a station full of innocent people who will be incredible in debt to us once we save them?
It's leverage, frankly. Like, last resort measure. And I believe that the Master will try to do it, once he realizes he's fucked, and we'll end up disarming it in some sort of way, sooner or later.
Better think of all the options beforehand.
>>
>>30265718
The Master has attacked you from great distance with psychic brainwaves, but he doesn't appear to be able to do it frequently. He can project his voice at will. You know that he somehow brainwashes/takes control of people's minds, but it doesn't seem like he can do it without being present in person. The Roach tells you he's avoided meeting the Master for fear of his ruse being discovered, so you know little else.
>>
>>30265788
>leverage
What is this, Dr. StrangeLove?
How would that help us in any way?

> I believe that the Master will try to do it,
Commit an unspeakably painful suicide just to see us dead?
Pretty far off characterization of someone we know just short of absolutely nothing about.
>>
Rolled 28

>>30265870
Well then, it seems like going to confront him in person runs the risk of being dominated. So I continue to be in favor of option b- seize the control deck, get out, and notify the proper authorities.
>>
>>30265913
I'm just used to, if there are multiple scenarios of events unfolding, the worst scenario happening. Dunno why, though.
>>
Rolled 52

>>30265980
Because you are paranoid/cynical/intelligent/that's the 'right' scenario from a narrative standpoint.
>>
>>30266048

Coming to extreme conclusion with no logical backing may be a aspect of paranoia and cynicism but it's pretty much the antithesis of intelligence.
>>
>>30265577
>>30265728
>>30265736
I have three votes to assassinate the Master. We can reevaluate the plan as we go, but this is the current course of action for now.
We have Cherina staying behind to hide and watch over Stallone in the armory. She has a gatling laser.
We are carrying a plasma rifle, and holding a roach engineer's head in a makeshift sling.
Our team is seven octopus strippers. They are armed with plasma rifles and grenade launchers.

>writing.
>>
>>30266277
You rule out overloading the reactor for now -- too much life and valuable space booty of both kinds are at stake here. The roach's plan makes sense to you: cut off the head and the rest falls apart. Well, except in the case of the roach himself. Good thing 'cutting off the head' here is figurative and will probably look more like a plasma blast to the dome. You grab six breaching charges, enough to cut through enough deckplate and bulkhead to forge a direct path to the Master's chambers.

You're in. You nod your head at the Roach and take one good look at your team. Once your property, your moneymakers, your ass for cash, they are now your comrades in arms, just like in the old military holovids you used to watch as a kid, back before you became a hustler. You can't put it in words right now, but what you're feeling is real pride in what you're doing. The door glows red hot for a moment before a fusion cutter tears through.

>Give 'em hell.
>Fuck this shit, blow a hole through the other side and go around, we still have some time.
>Custom action.
>>
>>30266277
Needs more gatling lasers. Also,
>>30266619
Give em' hell.
>>
>>30266619
>>Give 'em hell.

Going around would be a good idea if we didn't have a injured Stallone to protect.
>>
>>30266662
>>30266673
You give a quick order to roll out a few more gatling lasers, two strippers setting aside their more mobile plasma rifles for the moment. As soon as the cutter breaches completely through the door seal, an ogre in power armor reaches through and forces the doors open...

...to be blasted to the ground by the force of 4 plasma bolts and 1800 additional rounds per minute. A flood of aliens pours through, to be torn apart or blasted by the subsequent grenade volley. Soon the horde is in tactical retreat, not due to any fear the mind-controlled slaves feel, but because the sinister mind behind them knows he's outmatched in a bottleneck.

>Proceed forward, blasting away.
>Breach a way around the potential ambushes.
>Custom plan.
>>
>>30266791
>Breach around
Take Stallone with us if possible, and rig the armory to blow. We don't want the enemy to get their hands on the big guns once we've left. If it's not possible, leave a couple of strippers behind to protect Stallone and prevent the enemy from getting into the armory.
>>
>>30266791
>>Breach a way around the potential ambushes.
>>
>>30266791
Breach around. We hold the armory and they'll not be expecting us to go straight for the head.
>>
>>30266898
>>30266906
You ask Stallone if she can follow, but she refuses, saying she'll only slow you down and that they're closing in on the rest of you. "Cherina and I can rig the armory to blow and get out of here at our own pace," she offers, "but you need to go, now!"

"She's right, time is of the essence," the Roach urges. You set breaching charges and blow through the deckplate, dropping into the deck below followed closely by seven more strippers armed to the teeth. You continue to blast your way through the deck while your octopi provide covering fire, keeping waves of mind slaves ducking behind cover and scurrying out of range.

"What are you doing!?" cries the voice of the Master from all around, and from within. "Stop! I command you to go not one deck further!" A psychic brainwave, stronger than the others, rolls through you, knocking everyone down, but you shake it off and set the last charge. Everyone clears the area before the last hole into the Master's chamber is blown.

>cont.
>>
>>30267041
You and seven battle-ready strippers drop into a chamber completely unlike the rest you've seen in the ship. This must have been a cargo bay judging from the size, but it's been completely refashioned as a magnificent throne room, adorned with purple crystals everywhere, leading to a crystal throne where a wrinkled old vulture sits, gawking at you with his beak wide open.

He recomposes himself in an instant, and spreads his wings in what's supposed to be a mighty stance. "So! At last I lay eyes... on the one so so stubbornly resists my slaves!" he caws. "You've vexed me long enough, and caused incalculable damage to this station, and before I dominate you forever, I must ask... WHY!?"

You stare at him, tense and ready to spring into action. Something tells you that blasting the fool simply won't work. "Do you know," he squawks angrily, "how often a guy that looks like... that looks like ME gets LAID?" You don't know whether to laugh or gape at him. This is about pussy?

"Think about how often nine... sexy... tentacled... octopus females... just show up at my front door, practically begging to be a part of my harem forever, and it would have been so easy, but for you! Well now I have you all right where I want you! Prepare to submit to the master!" He pinches his temples and a psychic wave of energy, different from the first two, rolls over you.

>Roll 8d100. You get a +30 bonus personally for carrying the beheaded Roach.
>>
>>30267304
dice+8d100
...why didn't we open fire the moment we burst through the wall? We really dropped the ball there.
>>
Rolled 5, 9, 16, 13, 81, 40, 11, 82 = 257

>>30267304
"If you wanted to talk business, me and my girls could have been a lot more accomodating. You've cockblocked yourself, mate."
>>
Rolled 91, 7, 86, 38, 10, 43, 15, 97 = 387

>>30267304
>>
Rolled 11, 81, 50, 24, 95, 96, 22, 31 = 410

>>30267397
Fuck.
>>
Rolled 72, 55, 81, 7, 7, 4, 54, 41 = 321

>>30267304
Our battlecry: "YOU ARE AN IDIOT!"
>>
>>30267397
...his powers of suggestion at play?

probably just for storytelling purposes.
>>
>>30267411
>looking at best roll here, I'm looking best case at four fails and four successes.

A wave of pleasure assaults your mind, bringing you to your knees and causing you to cry out in ecstasy. Your strippers around you are groaning and moaning as well, several already feeling themselves in inappropriate places, all thoughts of battle completely gone from their minds. The Master promises an eternity of pleasure if only you surrender yourself completely to his will.

You're about to do it, when suddenly the roach whispers to you from the crystal floor, "Hey. Snap the fuck out of it, pimp." He's right, you realise. His own negative psychic aura has nulled the wave long enough for you to regain control of yourself, and you deny the Master thoroughly. Three of your strippers also maintain their composure, but four of them lie prone, bowing to their new Master.

"I AIN'T NO ONE'S BITCH!" you holler as you raise your blaster at the Master. Immediately the four new slaves rise with a snarl and leap at you, but are intercepted by three of your own teammates, who begin grappling with them. It'd be a sexy sight, watching these girls battle each other, but you know your time is limited and you don't want to give him time to unleash another attack.

>Aimed shot (Roll 1d100+10)
>Charge (Roll 1d100)
>Attempt to talk him down (Persuade attempt, write in)
>Custom action.
>>
Rolled 47 + 10

>>30267629
>Aimed shot (Roll 1d100+10)
>>
Rolled 16 + 10

>>30267629
>Aimed shot
We're shooting with a plasma rifle, right? Or is it a gatling?
>>
Rolled 80

>>30267629
Shoot him
>>
>>30267657
You have a plasma rifle.
>>
>>30267659
I like this roll, personally.
>>
>>30267629
>>Attempt to talk him down (Persuade attempt, write in)

Now check this bird-boy. I got the brains to build an enterprise and you got the skills.
You think my girls is nice? Roll with me and we can get you some of the best bar none.
>>
>>30267759
Nah, fucker tried to take our BRAIN. Our soul, even. We ain't letting anybody fuck with that shit.
>>
>>30267659
"Fool!" he cries, deflecting shot after shot of your plasma rifle with telekinesis. "You could have been my general, my champion! Now, mighty warrior, who resists me at every turn, you will be... DEAD!" You ignore his threats and continue to rush the throne and fire down the sights. Finally, a shot pierces his defenses, tearing off his wing and leaving plasma melting its way down the stump.

"EEUAUUAAAAUUUGGHGHHH!!!" he screams from within your head, and the pain is unbearable. Everyone in the room is clutching their heads, blood spilling from ears and nostrils, nails digging into scalps, tentacles white from gripping anything to relieve the pain. Even the roach's antennae flop wildly around, revealing his panic.

Roll 1d100 to compose yourself long enough to finish him!
>>
Rolled 42

>>30267804
"I'm about to choke a bitch, bitch."
>>
Rolled 71

>>30267804
Touch roach-head, for luck and bonuses.
>>
Rolled 89

>>30267804

Alas another quest line goes doen as "/tg/ shot the guy".
Fuck you lot are boring.
>>
>>30267846
Is that really so bad? If it's a viable solution, there's nothing wrong with pursuing it.

Besides, he tried to take our monstergirls. That's a no-no.
>>
>>30267874
>If it's a viable solution, there's nothing wrong with pursuing it.

It's also the same shit as always and is incredibly boring.

Yes it's bad.
>>
>>30267917
To each their own, then.

I'm always willing to get behind good ideas, just that apparently, no one had an alternative this time. I also got to the thread at around 160 or so posts in, so there's that.
>>
Rolled 39

>>30267846
Nothing wrong with pragmatic solutions, I feel.
>>
>>30267846
>>30267831
>>30267830
I'm combining all three of these.

Everything about your world right now is telling you to just close your eyes and die, if only to make the pain end, but something inside you says no. Something deep within, born not of your pride as a pimp or of your past as a hardscrabble hyena from the streets of Harlem-IV, but of the experiences you've undergone today, of your secret dreams of being a starship captain, of all those spacefarer adventures you watched as a kid.

Grunting, you rise to your feet and limp your way to the screaming, writhing vulture, >gathering the roach head for protection and for luck as well.

He's bolstered by your show of strength and adds his negative field to your mind, enabling you to make your way to him and clamp your paw on his beak, silencing him so you can make a final speech.

"You'd have us as your slaves, marching around your lonely station out here, living only to help capture more innocent travellers and brave marines, all to satisfy your sick power fantasies and craving for octopussy. You would have our minds, our souls, and leave us as husks to patrol your passageways forever. I've seen what you do here on this day I've spent in hell, and you know what I think about all this shit?"

>"Fuck you lot are boring."

You release the vulture's beak and he squawks, "Please, no!" But you can't let something like this continue to exist. Not while he holds your hoes- no, your friends, hostage, as well as the rest of this station's crew, and all its victims. You wrap your paws around his reedy neck.

>"I'm about to choke a bitch, bitch."

The vulture dies silently in your hands, and the heaviness in the room seems to clear.

>cont.
>>
>>30268059
It takes some time, but once you confirm to the residents of the station that their Master is indeed dead, they slowly begin to accept that they will never again have their addiction satisfied, that they have lives to return to after this. Some of the longer-lived slaves are too far gone, going mad after the realisation, and have to be put down, but all in all you've saved a good hundred lives. Many leave, having been former victims of the refueling station's sinister repurposing, or wanting to leave the station behind forever.

A small skeleton crew of 40 engineers remains to man the station, fueling up the bay full of ships and determined to continue their mission while filing a report to the Federation about this incident.

The Roach, instrumental to the downfall of the Master, requests only that he be reunited with his body and taken out with a ship going anywhere with a Class I medical facility.

Your strippers have recovered from the ordeal they faced, and are closer to you than ever before, willing to follow you wherever in this universe your road may take you.

And what road will that be, exactly? Yesterday, you were Rashaud Alighieri, pimpmaster extraordinaire, pilot of the Lewd Sailing. Today, you are Rashaud Alighieri, saviour of the crews of Fuel Depot Cartagena and dozens of other ships of all kinds, slayer of a psychic menace to the galaxy, and a true captain to a loyal crew. You find yourself on a liberated space station indebted to you, in possession of a small stock of formidable weapons and a few remaining ships. Where will you go next? Will you continue hustling, or move on to follow your other dreams?

Find out, in the next installment of...

SPACE QUEST
>>
>>30268362
Thanks for playing space quest, errbody, it's been fun writing! Though i'll admit the random generator has these stories practically writing themselves. If you wanna see more space quest, i'll be more than happy to continue this adventure or start a new one some time monday, but for now OP must sleep.
>>
>>30268418
It's been fun participating, too. Good night.
>>
>>30268418
Thanks OP for a wonderful quest. Hope you have a good rest.
>>
File: 1392525949889.png-(215 KB, 1472x1544, 32543657.png)
215 KB
215 KB PNG
>>30268362
Magnificent.


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