[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/tg/ - Traditional Games


File: 1389831235227.png-(1.1 MB, 1038x750, LE.png)
1.1 MB
1.1 MB PNG
It started with a message that spread across every electronic device on the planet. Glowing words that declared that humanity needed to prepare for a coming change. Three days later, the skies lit up with auroras of seemingly impossible colors. And echoing across the globe was a voice that no man could make. It declared that all those who had visited the website known as 4chan in the past three months were to be vacated from the planet as punishment for a crime that humanity had committed. The poor fools were given the option of carrying two hundred pounds of gear or, as an act of mercy, were allowed to take one person(and only one) and one hundred pounds of supplies for the both of them.

Those dogged survivors were given ten minutes as a wave roared across the world, swallowing them up in a curtain of light, never to be seen again...Only to seemingly in the next instant wake up upon another world.

Now exiled to a world so far from home that nothing remains the same, they are forced to scrape out a living upon a wild, untamed planet under an alien star.
>>
File: 1389831291218.pdf-(375 KB, PDF, 1388542509936.pdf)
375 KB
375 KB PDF
>>29538459
Lenore is an ancient collective writing thread. It isn't a Quest thread; it predates them. You join with the premise that you've been dumped on an alien world given only ten minutes to prepare beforehand. Though we're all kidnapped at the same time we do not arrive at the same time. Seven previous waves have appeared before you, lived, died, and built civilizations. You arrive fresh and new to this place.

Attached is the Newbie Guide PDF. There's also a LOT of additional information, collected in this file:
http://depositfiles.com/files/h34cg7y8x

Consider those a reference, not required reading. Skim the newbie guide first, but after that just have fun!

We do have an IRC for you to ask questions or discuss events where writers cross over.

#Lenore
irc.rizon.net
>>
File: 1389831414599.png-(988 KB, 1000x675, 1388542590239.png)
988 KB
988 KB PNG
>>29538478
This is the /tg/ region of this new world. Feel free to start your own city in it. Although it may look like there are a lot of cities our area is the size of Brazil; there's plenty of jungle for you to get lost in.

/tg/ is divided into two major civilizations. The Confederacy, a powerful unified group of city-states that respect human rights, and the Fedorans, a small empire that definitely do not.

You needn't join either should you decide to write a settlement (keep in mind the Fedorans WILL lose, so it's best not to join them), and you can write for other regions. Just remember, what alien artifacts exist are alien high tech; there is no magic. Try to keep things grounded in gritty (though not grim) realism.

----

For existing writers: Some new guidelines have been implemented.

1: One major Ethereal artifact per writer. I.E. builder lances, alchemists, the Postmod's Hammer, etc. A city might have a mechsuit or two (with their usual limitations) and of course some dwarves and/or gnomes. No human artifacts, new major artifacts should be discussed in the IRC prior to implementing them to be sure they work in and do not break the setting.

2: Please discuss fights with other writers in the IRC, decide on the outcome you want between the two of you and then write up a one or two post summary. Some of the fights have been dragging on entirely too long.
>>
File: 1389831499404.png-(2.04 MB, 1500x1084, e p.png)
2.04 MB
2.04 MB PNG
>>
Gentleman of the Council, it is with great pride that I bring you word of the initial steps towards peace with our northern borders. With the overdue return of the Expat we have received word that he has laid the initial groundwork towards a cease fire and trade agreement. I have taken the liberty of sending out a diplomatic envoy supported by a small team of Rangers to further clarify and sign the paperwork with our northern neighbors. I expect they will be arriving in a months’ time, just in time for us to finish rounding up this new wave and sending them to Camp Abaddon.

With the northern borders secured it is with a heavy heart that I must throw the Tower’s full support into the assault on the southern vermin. News from the front is bittersweet as initial reports speak of a successful recapture of Fort Dunmer, but darker evils being awakened down south. A message telling the Envoy of this new development has been sent to Cadia and he should receive it when he checks in before departing into the /b/arren lands. The Expat is being relocated south to assist with the assault as well as reestablish communications with our Hunters in the Fedoran territories. God save us from what we are expected to do, and God save the new arrivals who are now falling into a warzone.
>>
File: 1389832128917.jpg-(54 KB, 600x600, Biggs and Wedge.jpg)
54 KB
54 KB JPG
“Biggs, did you see that explosion? Holy crap someone must be pissed off in that city!”

“Quiet Wedge, remember your training. No pay for this month!”

“…Should have stayed home!”

The two teams of Hunters moved to encircle a small camp of Fedoran Marines camped outside the town. The Marines appeared equally distracted by the large explosions rocking the city as they went off one after another. The marines barely noticed as the hunters emerged from the shadows and began the grim work of slaughtering all of the Marines present before slipping back into the shadows once more.

“Maybe one day I’ll join the Academy and leave this retched hive of scum and villainy of a world. . . “

The Hunter who assumed the name of Wedge was busy cleaning his blade on a small cloth when he turned back to his friend and smiled.

“Wedge, you’ll never leave me. We work too well together.”

“That’s true sir, let’s go find us some more Fedoran’s to play with. The last group was a little boring.”
>>
Journal Log 95

What a fucking day. It's dark and we're about a day out from Fort Dunmer. The battle is presumably over and I have no doubt as to our victory. Our seriously injured are asleep in the cart when suddenly there's this thumping. It sounded like a damn thunderbeast is running towards us. Before we can make for cover, a fucking gold and black gigant bursts out of the brush in a full tilt run. It spotted us and skidded to a stop and just stared. Someone behind me screamed. I thought I was staring death in the eyes.

The pilot clearly didn't expect us but he made up his mind quickly enough. Before I know it the cart's been knocked over and it's trying to rip one of the seriously injured in half, knocking around anyone within range. Fucking things are unstoppable.

The builder was wailing on it with his sword doing nothing, singing some builder epic. We're firing everything we had at it. I know it won't do shit but what are we going to do? The pilot finished killing the already near death man and then turns to us.

He made some kind of war cry and then made his biggest mistake of the day.
>>
>>29542890
Journal Log 95 Part 2

His biggest mistake? He got too close to Potato. Potato was already scared shitless. The only time he's not smiling is when he's underground or terrified. Potato let out this panicked squeal and sprayed the gigant with his strongest tortolo stink juice right in the fucking face.

The gigant stumbled back swinging wildly at nothing. It's blinded. Potato's juice is blocking the eye ports and it doesn't exactly have windshield wipers. Suddenly one of my rangers is handing me the Fedoran radio bomb, covered in that medical glue my medic made. I get the idea.

I lit the fuse and ran up, ducked under a few blind swings and slapped it on the gigants armpit. We all made a run for it into the brush. It was the most satisfying explosion of the week. When the smoke cleared, the gigant was laying on its back. Before we could start cheering, it got back up. One of its arms wasn't working. Just kind of swinging loose. It quickly turned and limped away as fast as it could, a trickle of blood coming out of the leg joint.

As much as I wanted to chase it down until he bleeds out, I had injured to deal with and I tore open my own stitches. We grabbed our things, flipped the cart and made our own run for it. Still, we have a hell of a tale to tell. The day Potato defeated the Gigant.
>>
>>29542932
Journal Log 96

It was clear we were in the path of retreating Fedoran forces from Fort Dunmer. After the gigant, we weren't exactly in shape do deal with them, so we made a detour closer to the river to get out of the way. We made it to the Fort the next day and unloaded the injured.
We lost quite a few people but the Fedorans were defeated.

There isn't much to the fort anymore. Whatever the enemy had rebuilt was just knocked down again in the fight. We may as well build a new fort.

I gathered everyone with rank and we had ourselves a meeting, briefed and debriefed. Just as things were looking good, we got a call from the radio team. A strange broadcast from the Fedoran capital. If its true, we have one enemy down and a new enemy in its place. After the analysts back home got done with it, well I don't want to much think about it. Either way, we got a shit load of supplies and reinforcements on the way.

In other news, my builder radio man..bird told all his builder friends about our glorious adventures across the Fedoran jungle. A bit later I caught a few of them holding some silly ceremony for Potato, honoring him for his part in our glorious battles. I guess builders do have a sense of humor.
>>
>>29543223
watch this, turns out they are actually dead serious.
>>
On the eve of the Wave did we strike.
Lightning in hand and thunder to our right.
On the eve of the Wave we did Strike.
Arrows flying, and with all our might.
We beat the Feodran's back and out of sight.
On the eve of the Wave did we strike.

and I suck at standard form poetry.
>>
>>29544865
well at least you're honest.
>>
File: 1389848408298.jpg-(62 KB, 694x383, Honey Glazed Yowler.jpg)
62 KB
62 KB JPG
Jill had been an experience as always. Her personality was an entertaining part of dealing with her. Once in private she used me as a springboard to bounce ideas off of while Morvayn rolled around in the pillows and got even more drunk. Around the time Jill finished plotting out her next scheme Morvayn announced that she was famished and demanded that Jill provide us with the best food the Confederacy had to offer since we had just spent nearly an entire wave away from home and dealing with Builder, Elf, and /B/arbarian politics. I can’t fault the girl on that, I was sick of scrounging for food and a solid meal was greatly appreciated.

A meal was prepared for us and I tried to listen as Jill told where each ingredient was from and how everything was prepared. However, Morvayn, who was now completely blackout, was devouring everything the second it hit the table with the fervor only the drunken munchies can match. Appetizers and hors d’oeuvres were served with several exotic dishes the Apiary chefs had created. Mixtures of vegetable purées, sauces, dips, raw and cooked vegetables, thinly sliced meats with mixtures of wheat breads and mossbread that are honestly getting hard to tell apart if you don’t pay attention to the color. The Chefs of the Apiary were clearly trying to impress us, and they were doing a magnificent job at it. For the main course we had a taste of several different animals all prepared in honey glazes and grilled or baked to a mouthwatering moistness. Vegetables from Earth were served as sides that were prepared at the Apiary were sautéed, grilled, or fried in butterroot oil. The second I learned that someone had brought okra, and someone at the Apiary had been frying it I nearly cried. I demanded Jill to send the seeds back to the Tower so we could grow them as well.
>>
Dinner ended when Morvayn demanded a proper bath and that our deserts should be served while we soaked. Cleanliness was always an interesting thing on Lenore. You can’t exactly jump in the river and wash off unless you want to get snagged by a Kelpie or the countless other aquatic predators. Sponge baths were common in the first few years until we figured out water supplies and how to make a proper tub either out of wood or clay. Elevated water supplies with chain release valves were later established for showers. Using a crimp in the piping and then widening the pipe again we were able to direct the flow of water out rather than straight down. However, the two of us had been away from the facilities of the Tower for too long. Sponge baths with river water were enough to knock the worst of things off of you, but the thought of truly soaking in a bathtub for once was too great to pass up.

Jill told us to follow her as she directed us to the bathhouse for the Apiary. They had found a natural hot spring nearby and built a bathhouse on top of it. One of the councilors was a mason and in his free time he laid tile for a massive Roman style bathhouse. The bathhouse had a spot to sit and wash everything off your body before entering the large pools. With most of the Council in meetings we had the bathhouse entirely too ourselves. Jill told us she never uses this place before departing and leaving us to our bath.
>>
File: 1389849846372.jpg-(94 KB, 800x548, RomanBathhouse2.jpg)
94 KB
94 KB JPG
The bathhouse had separate changing rooms and I honestly didn’t think of what Jill was hinting at as to why she wouldn’t use this place. That is, until I walked in on Morvayn who was in the middle of a cannon ball into one of the larger pools. When she came back up for air and saw me trying to quietly sneak back out and wait on her to finish I received an empty skin of mead thrown at my head for my embarrassment. Morvayn reminded me that after half a year of traveling together this wouldn’t be the first time that one of us saw the other one naked while bathing. She also mumbled something under her breath that I was unable to hear. In the end I fell for her argument and after a brief time cleaning myself I joined her in the larger pool.

Although the pool was a little too short for proper laps it still felt good to stretch my limbs and swim back and forth a few times. After a while one of the aids came in to drop off some Butterroot watermelon candy, honey flavored hard candy from the Apiary, and honest to god honey covered sweetrolls. Morvayn burst into laughter as she stole my sweetroll and tried to stuff the whole thing in her mouth. I popped one of the watermelon candies into my mouth and transferred into one of the sitting pools that was a bit hotter than the large swimming pool.
>>
The bath was so relaxing, and I had been on the move away from home and a good bed for so long I ended up passing out. I don’t know how long I passed out for but when I was woken by one of the aid’s Morvayn had joined me in the pool and was asleep on my shoulder. The aid mentioned urgent news from Jill. I remember thinking someone got the wrong idea about Morvayn and myself in the hottub and I was going to get chewed out in public again. If only it was that simple of a problem.

Morvayn was too drunk and exhausted to join me to meet with Jill so the aid helped redress her and locate a room she could be carried to and pass out again. When I returned to Jill she snatched my arm and began to drag me off. This only further reinforced my idea that someone had started rumors about the bathhouse. When we arrived at our destination she demanded the radio operative to let me listen to the recent broadcast and for him to tell me exactly what she had been told. The noise coming from these Fedoran’s to our south was troubling. When the radio operative referenced some kind of evil Builder tech running rogue and killing off the Fedoran’s I knew there would be no further vacation for me. I was and am always the one holding the key to Pandora’s box. I refuse to allow anyone to open it.
>>
A special request across the airwaves for our fighters in the Fedoran lands.

A demon lights the ancient sky
A threat of tainted stars
Evil stirs and in its wake
The souls of mortals sway

Sorrow reigns
Over fields of red
Spirits pace
Through the shadows cast by their graves

These are days and nights of venom and blood
Heroes will rise as the anchors fall
the brave and the strong will reclaim every soul
That belongs to the Beauty of Dawn

Darkness strikes to blind the strong
But Faith will guide our swords
Loyal hearts we'll stand as one
And fight with shields of Hope

Pride fuels the deadly fire
That devours our cities of old
The drums of war will rage and roar
'Til the sun burns bright once more

These are days and nights of venom and blood
Heroes will rise as the evil falls
Brave the strife, reclaim every soul
That belongs to the Beauty of Dawn.
>>
With a restless nights sleep behind me I woke to the aids and councilors of the Apiary running around in an organized madness. Emergency council seasons were called and Jill had already left to speak with them. I’m sure she planned to tell them about Bubonicus, but apparently the news from the Fedoran front of a successful recapture of some Fort, the unknown nature of one of the Fedoran cities, and the new enemy down south had thrown everyone into high gear.

I went to round up Morvayn but the low groans and thrown stein that an aid ducked when I began to walk up told the whole story. I chuckled and let the aid go about other business before I braved the anti-chambers of the dreaded Hungover Bandersnatch! I had my Vorpal blade securely clasped in my hand and the beast would surely fall to my might. If only I had been prepared for the sight of a naked Morvayn who had at one point in the night flung her clothes around the room, kicked the blanket off and somehow hooked it on the corner post of the bed, thrown up all down one side of the bed, and taken every pillow or chair cushion in the room to pile onto her head in a failing attempt to block out the light and stop the pounding in her head.
>>
File: 1389851399965.jpg-(16 KB, 391x170, those hangover glasses.jpg)
16 KB
16 KB JPG
I barely caught one of the pillows as it was flung at me for making a comment about the reason why the Tower doesn’t bother producing alcohol. The shriek I heard muffled beneath the pillows when I flung open the shutters on the room was almost worth the embarrassment she caused the night before. I told her we ride for war in one hour. If she wasn’t dressed and mounted by then I’d leave her. I was fully expecting her to leave and return to the Tower. My comment about leaving her was made as a joke. I was taking a brief peaceful walk around the Apiary grounds while writing her a letter explaining that she could return to the Tower and train the Scale Wolves again at her own leisure, but after half an hour she reported to me dressed and holding the reigns of our Wolves. Her clothing was hastily thrown on and barely secured and her eyes were bloodshot and she was straining to see, but she made it in time and I pocketed the unfinished letter.

On the way out of the Apiary I noticed one of the couriers from the Tradehouse in River City. He had two cheap pairs of Wayfarers on him that I traded for two additional silk robes in the next shipment with the Tradehouse. Apparently in my leave of absence James and Jill have secured a steady trade reputation with other cities to the point that I was able to acquire the sunglasses on credit alone. I gave Morvayn the leopard print ones just to mess with her while I kept the solid black ones for myself.
>>
Day 75:
One of the hunters brought back someone today. The guy was crying, apparently he tried attacking the hunter to get his bow. Next thing he knew, he was disarmed and on the ground. I got to hand it to Frank, he knows how to train his guys. When he was brought kicking and screaming back to where a group of men and women in war paint and two armed survivalists were he broke down. Told us everything, apparently he's part of a group of ten or so. They've recently lost a couple of people to sickness and are desperate for food. We shared some of our smoked meat with him as he spoke. We had him lead us to his group, they were a sorry bunch. We surrounded them, then introduced ourselves. Let them know we had bows and guns on them in case they made some stupid decisions. Then we asked them to join us. We now have over double the amount of people we headed out with.

Day 76:
Last night we were attacked by yowlers again. They saw the sick and wounded newbies who we brought with us and figured it was in their best interests to attack for an easy meal. One of the first lot of recruits emptied the last of his ammo into the head of one of the animals before bashing it with the back of his rifle. Those guys are pretty fucking scary. One of my guys almost had his chest ripped apart, and one of the newbies did. After the skirmish we counted the wounded, we were missing a guard and a newbie. Probably yowler dinner. Fucking dammit, I hate this planet. There must've been a few of them, never seen yowlers attack in packs before. Weird as shit. The newbies did finally prove they weren't dead weight though, apparently they've discovered that the black shit from the yowlers has some uncanny antibacterial ability. Managed to save my guy from infection. We had all the newbies strip their shirts off to make a stretcher for the wounded guard. It looks bad; you can see the white of his ribs through the wound. We've decided to turn around after tonight, it marks a week since we set out.
>>
File: 1389854098981.jpg-(144 KB, 775x599, Flayed_One.jpg)
144 KB
144 KB JPG
The purge has begun.

The King is dead. Long rot the Decaying King.

My kindred; my soul mates; the machines that are my brothers and sisters - they carry out my will. And my will is absolute.

Our minds are one, and I see with their thoughts. They are not mere machines. They are intelligent - aware - alive. They have limits imposed on them from above by their creator. I don't care about that thing - and with me here, neither do they.

My mind is filled with all their knowledge. How to graft on weapons and improve themselves. How to fight in the style of the builders - how to eviscerate and rip the flesh. We know the pleasure of letting the vitreous humor of the eye run down over our claws, the pleasure of removing the flesh while the humans still live and scream and cry for mercy.

And their minds are filled with my knowledge. The knowledge of human martial arts, human firearms. The human pleasures of rape, and torture, and murder. Of deception, of the decay of the soul. All my knowledge as a Green Beret meets with all their knowledge as living instruments of torture and murder. I am their god now.

Not all accepted me as their new ruler. We are dealing with them. Their bullets mean nothing. Their cries for mercy are useless. We strip the flesh while they still live and wear it as a mockery of their form. We reach out with fungal tendril and choke the useless life from their throats. We slice open the feet and then force them to run over red hot coals. Their pain is only a small fraction of what I feel as the fungus twists through my every nerve and cores my bones. If only I could share that beautiful agony.

We do not want mere obedience. Only total surrender.

The army will be made anew, the soldiers will obey. The walls will be covered in the skin of those too slow to agree - or those it is especially amusing to eviscerate.

The river of blood begins to flow. The Decaying Empire shall rise. In due time, all shall die.
>>
The Second Wind returned from HoneyPot successfully and they had traded everything I had sent with them including the copper bars for a few barrels of honey, a couple of casks of wax and a crate of 40k figurines.

As I understand it those are valuable in Kog, we might be able to get something for them when we head that way. At this time I’ve restocked them with the same trade load out and have sent them south-east to the Tower. As far as I understand the Tower produces all of the silk we’ve used before and we need a few large crates of silk to finish the Harbinger Comerica.

I also charged them with bringing in some intel, we’ve heard some disturbing reports about some type of creature attacking the Fedoran land holdings and I don’t want to be caught unprepared if this is a serious thing. To compound matters, the recent chatter within confederate radio-space is that the 8th wave of immigration is starting. With the other cities more prepared to take in /tg/ refugees we’ve been planning something different and I want confirmation before I tell the rest of the directors that Operation Extraction is a go. It’s the waiting that worries me the most. How many of our /sci/ brothers and sisters will we lose to the wastes of Lenore before we manage to rescue them? If the unidentified threat in Fedoran lands is real is it really a good idea to start Operation Extraction? I need more information before I can give any kind of recommendation.

All I can do now is wait and plan for the worst.
>>
>>29549605
We found the Tower easily. Not like it was that hard to miss with this landscape, mostly flat with a few rolling hills, the Tower was located just south of the large lake. Flying home and re-stocking was quick, the Director who gave us our new tasks seemed upset as he supervised the resupply. He had given us an envelope and instructed not to open it till we got to the Tower and on top of that run radio silent the entire way. Not like there was much to do but at least browsing the EMC public-net on the Second Wind’s phone was entertaining. With the tower insight we opened the packet. The contents briefed us on the Fedoran situation and indicated a potential emerging threat that would most likely come north. We were not to communicate back to the EMC if the Tower was compromised and instead retreat as fast as possible. If we were spotted we were to scuttle the Second Wind over the water. Then attempt to swim ashore for extraction. The document detailed where to find a blowup camping raft among the airship’s supplies.

Something clearly has the Board of Directors concerned. If they are scared about something enough to scuttle the only working airship the Confederacy has then one of the rumors floating around the E-net must be true.
>>
>>29549624
The Captain had us climb altitude as we approached and had us try out the telescope that was fitted in when we made port in the EMC. We’ve tried high powered binoculars before but the Airship shook to much to make them effective.

Supposedly the telescope mounted to a hatch in the floor had some type of stabilizer device that matched the rocking of the airship or something like that. No clue on the science but it works.

We looked at the Tower villagers and didn’t notice anything strange. Feeling confident the Capitan gave the okay to descend and before landing we checked again with the binoculars. As far as it seemed they were regular people.

We were greeted by a few of them and asked us to wait after we told them that we were looking to trade goods. Looks like the Capitan gets to meet the people in charge.
>>
File: 1389864150885.jpg-(41 KB, 250x213, Mace_of_Cuthbert01.jpg)
41 KB
41 KB JPG
I’ve never like those Judas Bastards, but they know how to make a plan. And now the plan is a go.

We Paladins have been fighting in the name of St. Cuthbert since we came to this wretched place. Laying the foul ones low with our maces, hammers and fire. It was a righteous task that we took too with joy. But after a time, when our numbers began to dwindle, and are enemies grew in number, we lost ourselves to a growing hopelessness in our mission.

But no longer. Our actions today shall make up for our inaction and doubt. The fire as returned and we move to do our part. For the Saint and the 6th!

We moved through the tunnels, favoring stealth as we approached. Our younger members disfavor this method, but they now it is a necessity for the time. When we strike, we will announce our coming to the entirety of Monstergirlopolis, but not before we are truly ready too.

The Guards were caught unaware and well to our attack. It was a sad affair really, if it had been any other time I would have taken great joy in challenging these ruffians to glorious conflict, but it is not yet time. The Cutebold Village shouldn’t be far now, and once we have liberated them from their captors, we will announce our being to the Heavens.

Then will come the hard part. Our youngest most inexperienced will not understand. I will order them to go, to follow the Cutebolds out of the City. They will want to stay, to fight and die a glorious death, but I will NOT allow it. We-no I, cannot see the Order of St. Cuthbert end here. They will leave and carry our names, our traditions, our oaths. And through them, we shall continue.

We are almost there. Prepare yourself Enemies of the 6th, Destroyers of Reason. FOR WE. ARE. ORDER!!!
>>
>>29550883
just proof that its not just /b/ thats fallen for delusional cultism
>>
Day 77:
Today was relatively boring. It mainly consisted of us moving as fast as we could, we had wounded with us and thee scent of blood definitely wouldn't help with the animals in the forest. That and the risk of savages attacking, we were down to one gun, without that we'd have to rely on our drained and injured melee manpower. At least the terrain isn't entirely unknown to us.

Day 78:
More and more of the newbies are beginning to complain of a lack of vision. They think it's some kind of fungus, we've tried giving them antibiotics from the first aid kit they carry with them but no such luck as of yet. Our current plan is to get back to the fort as quickly as possible in order to get the medical engineers to look at it. It's worrying that so many of them are ill, it could be highly infectious.

Day 79:
Today was definitely eventful, as we walked we heard men and women speaking to each other. Some in argument and some in jest, our uninjured hunter snuck up and came back to report. Apparently two men and two women were picking over the remains of some dead travelers by an upturned canoe. A wooden one, looked like it had been made with local flora. Someone out there knew how to build vessels that traveled across the river. The guards and hunters made their approach. We managed to discern they'd killed the pair in order to steal the canoe. That was all the information we needed. Four bows raised and fired, three hit their marks. The first man went down, clutching at his throat as he did so. One of the women hit the ground as well, arrow embeded in her thigh. The other women was merely grazed across the arm. The other two looked at our direction, spotting one of us who had hidden poorly. The woman whipped out some form of handgun and fired at us, she fired to shots before screaming about an empty clip. The man brandished an actual fucking broadsword and charged. We took that as our chance to meet him.
>>
>>29553582
Day 79-cont:
Us four remaining guards screamed as we ran to meet the pirate. Then I heard the next two shots, the woman had tricked us about her empty clip. The guy at the front of our charge hit the ground hard. The woman was met with an arrow through her chest for her trouble. Then another through her her neck when she hit the ground. The battle with the swordsman was simple, three vs one was never going to be close. He swung at one of us and the other two would bash him with our axes. He hit the ground when my axe met his temple. Omar was injured, he had two large bullet holes in him; both in his chest. He tried speaking, but all that happened was blood gurgling out of his mouth. Punctured lung, maybe two. We used one of our last bullets to put him out of his misery. The other was used on the injured woman after she assured us that they were alone. The canoe could fit maybe two people plus supplies. We ended up sending it down stream, it would get home quicker than we could on foot and it was downstream. Out injured hunter took the stretcher bound guard with him, they'd try to alert the fort of our home coming and get medical help. Tonight was somber.
>>
>>29553032
Hey at least they're not worshipping the Emprah or Pelor
>>
So it turns out that the Mars Pattern Carbine works pretty well. The jungles naturally wet so you need to be careful about keeping the firing pan dry to avoid misfires, but we've been issued oilcloth to protect it for that exact reason. But we learned that despite this they are still a deadly effective weapon.

We'd stumbled across a group of men in leather armor with crossbows chasing a pair of teenagers through the jungle. We ended up in a shoot out and their crossbows were actually putting out a greater rate of fire our rifles but we were able to plop down behind solid cover and pick them off while their bolts went mostly wild. Well, my rookies picked most of them off, its damned hard to shoot without proper depth perception. One bastard noticed my aim was shit and charged me, I shot and missed of course but while Im sure he expected me to try and reload but instead met the wrong edge of my messer and then his end when half a ton of Scale Wolf slammed into his back and snapped his neck.

Once they'd all been dispatched we took stock of who they were and to our shock they seemed armed with Confederacy made leather and the same sort of repeater crossbows that we issue some of our soldiers. They also didn't look like newbies, both to clean to have been roughing it and to rough looking to be fresh from Earth. They also had a couple of backpacks full of gear that looked like it belonged to the kids theyd been chasing, wonderful, it looked like we had some assholes who thought they could make a profit preying on newbies. We had the wolves track down the kids and found them squirreled up a tree and spent the next two hours convincing them to come the fuck down and that we weren't going to kill them. We even passed the time playing a game of munchkin using a dog eared pack that one of the Rookies had brought until they finally came down. we'll drop them off when we get the chance. Until then theyl join us on our patrol.
>>
>>29554231
buggers?
>>
File: 1389882647045.gif-(32 KB, 214x257, PelorIcon.gif)
32 KB
32 KB GIF
>>29554138
"Praise be to Pelor! Lord of the Sun and all that is good in the world! In his name we purge you from existence! Be cleansed by his purifying flame and accept his light as you are reduced to sacred ash! Praise be to Pelor!"

"Um...Jim? I know you've embraced your new faight...but its just a 4th edition players handbook don't you think you're overreacting a little?"

"It is Heresy my Brother! It must be purged lest it taint us all with its poisonous thoughts! Dragonborn brother! A crippled skill system!? Do you wish this to spread to right thinking people?! PURGE IT WITH FIRE!"

"Uuuh, yeah okay Jim, look see you later, I need to go speak with Lucy, she's been acting weird lately, dressing in black and dying her hair white, um, take care of yourself."

"Very well brother, see to our sisters well fare while I spread the good faith. PRAISE BE TO PELOR; THE BURNING HATE!"

"P-praise be to pelor....I guess."
>>
>>29554294
not intentionally, they are mostly just supposed to be opportunistic criminals, but if someone writing buggers wants them to be sure, if not then they can just stay generic dicks
>>
>>29554329
I lol'd more than I should at that.
>>
>>29554231
The patrols are working well, we've had a few more incidents of violence, mostly from newbies who have freaked out but at least one was another group of Lenorans out to pick newbies off. We've also found evidence of some of their work, a number of murdered and stripped bodies just lying out in the jungle. Im not sure how far this goes but its a serious problem, im bringing it up with the Mayor and im going to see if we can get in contact with the Rangers, see if they have encountered anything similar.

Its not all bad though, Ive come up with an idea to help out with the Wave issue. It struck me as we were making our way back to the Keep in the evening and it was starting to get dark and I saw the 'Airship' that Resevoir had built flying south towards the tower and the beacon on the Keep light up through the darkening sky. And my mind jumped back to when I was standing at the top of a large tree, still fresh on Lenore and far in the distance a bright spark lit out in the night sky. The same beacon that had driven me and my friends to the Keep.

It hit me then, if we flew several balloons up over the jungle we could have beacons visible from long distances and possibly even large banners with directions on them. While we didn't have an Airship at the Keep we had constructed several Hot Air Balloons since the Battle of Kog and they would work just as fine if tethered above the settlements and Camp Abaddon. Even if we still picked the majority of newbies out of the jungle they would still be a sign of hope for those stuck out in the jungle and a general direction to move towards, drawing more of them within our patrol areas.

I'm still worried about the people ambushing newbies but other than tracking the comings and goings of everyone in the Confederacy I couldnt think of anyway to prevent it from happening. We would have to catch them in the act, which likely meant more patrols over longer periods of time, *sigh*, that wouldnt be a popular decision.
>>
>>29554378
hehe, mission accomplished then
>>
>>29554446
Hmmmph. I had to figure this would be an issue eventually. Local defectors preying on newbies.

Well, there's a couple of ways to deal with them. You can either deal with them in the field, which is difficult and expensive, or you can deal with them in town.

Although most equipment belonging to newbies is confiscated by the local government, there is a very prominent grey market dealing in Earth goods. Some of it is traded stuff people buy from newbies, some is gained by graverobbing and not reported.

This is prettymuch standard. Officially the Confederacy is against it though it isn't illegal. Unofficially, more than a few government officials across the Confederacy are major players in it. They don't see the harm in it - but here, in fact, is the harm. It gives looters an avenue to sell their wares.

I, on the other hand, am not a moron. I've been aware of it for some time. Although we don't have a proper intelligence network, the Paladins and the churches unofficially work like one - and I ask Da Boyz many questions when they come back - as well as traders. I've gotten more than a few offers to join the grey market.

I've agreed, insofar as I've bought a very few small trinkets. This helps to allay suspicions of my intentions, which begin and end with smashing the whole system. Off the books I pay grey market traders for information.

So right now I'm paying for information on people bringing in suspicious amounts of brand new Earth tech.

Increased patrols will help, but there's nothing like outright bribery to find an answer. Now to set up a team to deal with what I learn.
>>
>>29554785
As for the idea of air balloons flying to beacons - that's brilliant.

I had the idea of setting up drop points in the jungle a while back, and I wasn't alone. Directions, small stockpiles of nonperishables, and so on. But by assigning one of our balloons to check the beacons we can collect newbies.

Right now the beacons are terribly organized; there's no real system recording them all and they're not evenly distributed. I'd prefer to have one every fifty miles in Confederate territory, but the expenditure of resources to do that is well beyond our capabilities.

Unfortunately for this wave, things aren't going to go too easy. But the next wave should have things much nicer. For now I'll set up a patrol route for our air balloons to visit beacons in areas we know newbies like to congregate. Or assume they do. Too much of this crap is guesswork. We need a clerk to compile location drop statistics. Or a team of them.

I'll have to work on setting that up. While we're at it we may as well make an entire branch of government dealing with newbies. The Department of Wave Affairs. The DWA.

I'll have to bring it up in council. They can deal with the beacons, patrols, and statistics as well as Camp Abaddon and future camps, and resource gathering and allocation for new arrivals. It's been a disorganized shitstorm trying to get everything working up until now. Hmph. We'll see what can be done.
>>
>>29554861
Ah. One other idea. All future confederate equipment will have a serial number filed in paperwork, along with the soldier it was issued to. That way people won't be able to get away with selling their own weapons on the black market and deserting.

And we've got to start issuing soldiers IDs, filing paperwork to keep track of them so we know who deserts - ha.

Might as well call this the clerk wave.
>>
>>29554892

Paperwork and serial numbers? We already keep track of all we lend out and have since the second wave. We wouldn't have this problem if we had been allowed to operate in all Confederated cities, instead we only run Kog and Rivercity and a splinter office in Cadia. Trade would be by exactly what everyone needs. Be assured though, anything borrowed from us gets returned. By hook or by crook.
>>
>>29555080
The Keep also keeps records of major arms - slings and the like are impossible to police. But we don't use crossbows at all.

We'll have to work on centralizing paperwork.

My esteemed members of the council, issues like this prove to us the need for an agency to protect newbies, manage Camp Abaddon and keep track of new waves, and manage beacons and rescue operations.

Issues like this clog this council with many minor issues when we should be focused on the Fedoran war. I have a candidate for the position. Lucky Rooster. A trusted farming leader with a proven success rate, as well as a war hero. He's fought for the Confederacy repeatedly and ran Butterroot Keep in my absence while I was at Camp Abaddon. Look throughout the Confederacy and you won't find a better leader for my proposed Department of Wave Affairs.

Remember, it means less work for you and less confusion and issues with problems like these. We won't be doing anything new; just creating an agency so this council doesn't have to directly approve every little detail.
>>
>>29555191
The suggestion seems sensible and it would certainly save us much time and hastle.

However it sounds like this is atleast in part due to your concerns with these home born raiders, what limits would there be on their ability to pursue these issues? I am worried about backing an organisation with unlimited jurisdiction and the ability to enter any confederate state at will to pursue their targets.
>>
>>29555191
>>29555267

I should add he's also British and has a British accent. Would you really want anyone else in charge of the paperwork or telling newbies what to do? And would the British overstep? Newbies will respond well to someone with a British accent politely asking them to do things.

In any event I'm not talking about a national police force. Their authority is strictly limited to affairs relating to the regulation, protection, and assistance of new wave arrivals.

Your secret stockpile of twinkies is safe, councilor. They aren't going to take them away from you.
>>
>>29555267
Bah, the concept I like but I want to know what this "Lucky Rooster" has actually done to warrant the title of 'hero' or why we should let some Butterroot backwater take over a position of this importance?
Thats almost as bad as giving it to some twit from River City, better to make it a Kog native, someone trustworthy.
>>
>>29555314
Um, Im sure I have no idea what you are talking about Mayor, but thank you, thats good new to hear.

We do need a more streamlined method of managing the new comers, god forbid they end up like my compatriots or worse, like the first wave.
>>
>>29555314
Just because he has a se...erhm . . . British accent doesn't make him entirely trustworthy. Unless he has a cup of tea in his hands at all time I think the new arrivals will find his British side lacking. Basically I'm saying produce Tea and I'll agree!
>>
>>29555357
Councilor Hawk, I assure you that Lucky proved himself to be a hero and defender of Kog - after all, he left his eye here fighting the Fedorans. He led a cavalry charge into ranks armed with modern weapons, gentlemen. Modern weapons that could have been used on you - but were not because he was there.

A man who nearly died for Kog, gentlemen and ladies. Who among you can say you've lost more for Kog than he?

>>29555381
Just a joke, councilor. Just like I know nothing about your collection of funny cat videos. Just a shot in the dark.

>>29555383
Well I think we could happily provide some creeping rose tea at Camp Abaddon so he has something to drink. Of course if anyone could provide some glass we could always compromise on a monocle.

*Aside whisper*

You don't have to wear it, Lucky. Really.
>>
>>29555191
>>29555080
If I may dare to say that, doing a census of all the arms in the Confederacy is actually impossible. Sure, we can count how many crossbows or handguns come out of our factories, sure we can ask how many carbines have been bought from Buggers smugglers, but even if we do that, we will never know who got the weapons inn the first place.

Take our Alpine XVII, manufactured by the esteemed HAAM factories - the most reliable crossbow on the market, available in various colours, precision sights sold separately. 200 have been sold last month, and only 10 of them were for the Watch, everything else was for civilian use. How could we keep track of that ?
>>
>>29555446
I'm unsure about the clarity of glass being produced at the salt camps or elsewhere in the Confederacy, but if the Tower produces his monocle it's going to be extremely hazy.

I don't mean creeping rose tea, I think the glorious British Empire whom the Solar star has not set on in centuries, and has now somehow expanded across the universe, I think they could find a way to acquire proper tea from Indo or the Chinese. Hell, two tea bags, that's all I ask for. . . no I do not have alterior motives asking for a second tea bag, not at all.

Fine, I want Earth Tea. News of the Eighth wave beginning has arrived. If any of the newbies have tea bags can someone send me one? We've got all this honey here and no proper tea to drink with it!
>>
>>29555667
Through documentation on point of sale, serial numbers and keeping actual paperwork? Really its not that difficult if you do it first and dont try and play catch up.
>>
I was in the middle of processing some paperwork for housing relocation and new wave arrival housing when one of the farmers came running into my office. A massive blimp had been seen in the distance and it was coming in towards the Tower. The Confederacy had no such technology that I had been informed of and news of an airship was troubling. I sent word throughout the Tower for all nonessential personal to take cover in whatever stone buildings they could get into. The few remaining Hunters spread out throughout the city and pretended to be going about daily tasks. The farmers who were always armed because they worked outside the walls volunteered to continue working their fields while keeping an eye on the sky. If this was some threat from another part of Lenore we were ill-equipped to deal with it, however we had no intentions of lying down to just die.

The airship descended slowly in one of our fields. The farmers located at the landing sight thankfully held their composure long enough for the airship to call out identification and a desire for trade. After requesting the ship to calmly wait for me the farmer ran back into the city to collect me. Upon my arrival I was still skeptical about who and what this airship was. To my knowledge the Confederacy barely had hot air balloons, for someone to strap a blimp sized balloon to a hull and put functioning engines on it was completely absurd. Rumors from the Tradehouse couriers and WTTC spoke of a nearly finished Mazda with functioning engine in Kog, although they spoke with reverence to the rarity of such an item. We also received word that someone had brought a lightweight plane using their entire weight allowed. Yet the idea that these people had someone managed to acquire several engines and the materials and gases to lift the thing. Did a few hundred people bring helium tanks to make balloons? Was there a board devoted to clowns that I had never seen and these people had somehow conquered?
>>
My fears were only temporarily set aside when I approached and they announced themselves as being EMC Airmen. This only raised further questions. The Airmen managed to explain that EMC was a corporation founded in a joint venture city with the Keep and /sci/. The fact they were from /sci/ explained their knowledge of how to build the airship, but not the acquisition of parts and gases. I temporarily set aside my questions when they announced a desire for trade agreements and with them being allied with the Keep they were safe enough to send word back to the Tower so everyone could return to work.

The EMC airmen had heard that we produce massive quantities of textiles, specifically silk, and they wanted to start trading for it. When they mentioned access to technologies well beyond production capabilities on Lenore I jumped on the offer. In exchange for them establishing the Tower’s radio system, securing the top of the Tower with a radio dish to extend our reach so we could interact instantly with the people of Kog and the Apiary, the final thing we would need in trade would be the raw materials their mines were producing. Raw copper would be usable in countless things throughout the Tower.
>>
>>29555701
Arms we manufacture sometimes change hands 3 times before being sold to their final user, and said final user may be some hunter in the middle of the Land of the Bones. Do you really expect us to be able to keep track of our weapons on such a scale ?
>>
>>29555790
All you have to do is put a serial number on the weapon and log it on paper. The dealers can keep records of the items that pass through their shops.

If a civilian sells it to another civilian who then uses it to commit crimes, all we have to do is ask one person. You hardly have to do work at all.

Of course, one might wonder about the conflict of interest it presents to be selling arms and working on legislation for them. Should that prove to be a problem I'm quite certain that we could always bring legislation up for vote to deal with it. Of course providing it is NOT a problem I'm sure such legislation would be unnecessary. Wouldn't you agree, Councillor?

>>29555696
Noted. I believe I could procure some. Mind you I wouldn't drink it. Earth tea makes me deathly ill. Nasty stuff.
>>
>>29555790
Um...yes? Its a business, start running it like one instead of like a damn commision work or swap meet, do you want us to have to institute licenses to sell weapons or would you rather just keep you damn paperwork in order?
>>
>>29555790

The United States spent millions of dollars, and millions of man hours trying to do just that, and what did it get them? Jack shit nothing as people either stole weapons to perform crimes or "perfectly sane" people shot up theaters and schools.

Honestly, you're not going to ask a raider to check the serial number on his weapon in the middle of a battle so you can know who he is, nor will it matter once you kill the bastard. Without the proper infrastructure of a computer network this bookkeeping task is beyond our capabilities. Even if we managed to connect every town and city with a network the bandwidth would be better spent on something else.

The best way to deal with this situation is to punish anyone reselling fresh Terran artifacts in too high a quantity, or to kill the bastards in the field when you find them. Aside from that simply reinforce Ranger, Hunter, Outrider, Dinosaur rider, Dinobots, Autobots, and whatever else you might have running around collecting the newbies.
>>
>>29555954
The difference between us and the US is our production bottleneck. Iron only comes from Kog, period. Mars-Pattern rifles only come from a handful of skilled blacksmiths in the Confederacy, period.

Crossbows and the like only come from a small number of craftsmen. You see where I'm going with this?

Besides, we check the serial number after we pick up the corpses. We could track them to any unscrupulous dealers that way.

The biggest issue, I believe, is simply ensuring that our military weapons aren't being sold on the black market.

Or do you want to face a future where we come up on the battlefield to face the Fedorans only to find them armed with Mars Pattern rifles?

We're not the US. We have a responsibility to our soldiers to ensure that they do not get shot with our own weapons. And we have a responsibility to our new arrivals to ensure that they aren't preyed upon by raiders with black market rifles made for our military.

We're not talking millions of people or millions of weapons, here. Just tagging new locally produced weapons and keeping basic paperwork on them.
>>
>>29556015
Well here I thought you were talking about every sword, bow, stick with rock attached to it, and simple river rock. Sure I agree all Mars Patterns should be logged, held in the armory, and only released during specific times for specific reasons. However, what are you planning to do about weapons acquired from newbies or corpses that originated from Terra? Some of those can be snatched up and disapear into the black market never to surface again in the Central Supply warehouses.
>>
>>29555905
Of-of course it isn't, I don't own the HAAM... I don't even have shares in them, I swear....
>>
>>29556163
*grrrrrzt*

Of course you do, Steven. Now please shut up, you don't need to tarnish our reputation even more.

Councillors, this is a very sensible measure and as Syndic of the Honeypot and Councillior of the Confederacy I will make sure it is enforced on the lands where my juridiction apply. However, what to do with the arms already on the market ?

Now, another point. I will probably surprise everyone here, the Honeypot doesn't have paper for paperwork. Sure, we do have some low-quality papyrus from the buggers enclaves we can trade with, but nothing on the scale we would need for a proper record keeping.

However, this could be easily solved with a bit investment in the road infrastructure in the northern part of the Confederacy. Currently, there is no road between Nuln and Kog, making us reliant on slow and expensive river boats. With some federal funding, we could link the two cities by a proper road and get the trade really flowing between the Honeypot and the rest of the Confederacy, including paper.
>>
>>29556086
We already keep logs of those. Disorganized, chaotic logs - but logs nonetheless. We simply need to centralize our records. Keeping perfect track will definitely be impossible, though.

However we can best keep control of those by regulating modern weapon ammo production. Kog produces some, but those weapons have limited ammo supply and we're going to run out of percussion caps eventually. So we ensure that only the right people and organizations can purchase ammo supplies.

Right now the Keep is working on producing primitive Percussion Caps once our copper foundry is fully set up. We have no reason to believe anyone else in the world can.

If we control the ammunition, any rifle is just so much metal. So we control that tightly from the start. Tighten up sales of Kog ammo, and make sure our eventual primitive Percussion Cap industry doesn't sell to just anyone.

Meanwhile we pay well for earth guns and put the ones we get in an armory reserved for our soldiers or to serve as an emergency war stockpile. Preferably held in Cadia with weapons we have ammunition for used in the Fedoran war. That should reduce the number of civilian Terran guns in circulation and help strengthen our military at the same time.
>>
>>29555191
>>29556015
>>29556199


Moving from her spot behind Mayor, Martha works the radio.

“The EMC has already been planning data interconnectivity of the various city states within the Confederacy. Over the next few months your heads of state will be contacted by the EMC individually to work out where and when we will be able to expand into their area. For the moment we are focusing our efforts towards expanding to local trade partners and have drafted plans to make an expedition to supposed /g/ lands for additional supplies to further our efforts. If you feel that this should be a priority we will welcome any additional efforts to realize this goal. We will also accept bids to prioritize locations for connectivity.”

“In addition we hope to make our way back from /g/ with additional old world tech that may be useful for improving record keeping beyond current methods. We will be happy to assist as much as we can with centralizing the cataloging and tracking of weaponry as this furthers our goals for this region.”
>>
>>29556184
The Reservoir will bring you a shipment of paper - I know we need things you can provide. You'll know them when they come, no details for now.

As for a road, I don't know how we'll manage it. The Dwarves are all expanding our farms. We might share with you how to make dynamite to blast a path through certain areas, but a road though mountains is going to be difficult at the best of times.

I should also point out that river boats are much faster than land travel. That said, perhaps we could use some newbies as a permanent road crew.

>>29556224
I would strongly encourage you to comply. The people of /sci/ are extremely capable in such matters.
>>
>>29556199
But what of the common man? The man working the fields by the sweat of his brow? Is he not entitled to his own self defense against the local fauna?

No says the Apiary! Your weapons need to sit in a warehouse and prevent you from harming other people.

But what about me? Says the simple leatherworker who was barely able to keep up production amounts by using ballistic weapons to take down large game. Sit on your ass and twiddle your thumbs, says the Apiary, you cannot have ammo because you may go rob a bank.

Meanwhile Raider John locates another fresh newbie sporting a shiney new Earth pistol. Raider John befriends the newbie, says he has food and shelter, civilization filled with 40k tournaments, MtG tables where you can play all day long and stay fat, DnD games where the best DM's from across /tg/ come together and play. . . then when the newbie lets his guard down Raider John throttles the newbies throat and takes his gun for another day of raiding.

I don't know if tighter control on ammunition is going to provide the goal we seek. Although I have no better alternatives at the current time.
>>
>>29556184
*Cough* I'll have to interject against this Im afraid. I do not agree with the Confederacy providing the resources for the Honeypot city for circumventing trade routes we have worked hard to establish, in fact the route we have established to Honeypot hasnt even paid for the extra river boats we have needed to construct to include it in our network.
If they wish to build a road then I would argue it is up to private initiative, not federal meddling.
>>
>>29556347
The common man will still have slings, bows, and crossbows. Every man woman and child at Butterroot Keep has a sling and training with one - and they hit with power equal to a .22 rifle.

That can drive off a yowler, at the very least. It can certainly kill a raider.

But a modern rifle can kill whole groups of people and allow for mass looting. A modern rifle is far more intimidating to a new arrival than a sling, allowing for easier highway robbery.

Raiders cut off from society need to get new ammunition, and preying on new arrivals is not reliable.

Our Department of Wave Affairs section will help to deal with raiders while the rest of us focus on the war. Rest assured, tighter ammunition controls will make things harder for the black market. If we see a bunch of old world ammunition suddenly trading hands, or we see our local ammunition for sale, we'll know there's only a few places it could come from.

As a side note, I've long pushed for arming civilians with blunderbuss. They're essentially one-shot shotguns good against raiders and yowlers, but not capable of killing whole groups of armed newbies. They're also easy to make and require no special ammunition. If civilian weapons makers want to make firearms, I'd encourage starting with that.
>>
File: 1389894589462.jpg-(31 KB, 566x566, Harkin maybe.jpg)
31 KB
31 KB JPG
A hooded figure steps forward an announces himself as Harkin of Rivercity.
“Firstly, I apologize for the way I am presenting myself to the Council. After the attack by the Fedoran’s I suffered severe burns to the side of my face and my back. As a way to prevent the discomfort of my deformity I have decided to cloak it.”

The hooded head pauses on the Councilor with the wandering eye as he looks around the room.

“As you all know the Confederacy was established by City-States, each with the right to rule their own way and proceed as they saw fit. I feel the Council is beginning to overstep it’s boundaries with the idea of creating weapon control unilaterally across the city-states. It is not your place to decide how each city-state does business. You can make suggestions, but it is up to the city-state itself to enact and or participate in any broad reaching programs you may want to create.”

The figure steps into the middle of the council hall so it is surrounded by the councilors now.

“I will continue to run River City as it always has been. Weapons and Earth tech are far too crucial to the gambling dens around the city. Almost all of it comes to me in the end and I process it there, however, your plans would cripple a majority of the cities industry and entertainment if I allowed them to be signed into effect. It is with that notice that I say ‘No’ to this proposition and I hope the fellow River City Councilors agree with me.”
>>
>>29556759
I said we'd buy Earth-tech and limit sales of ammunition to trusted individuals. Not rip rifles out of your hands, Harkin. We all know your heroic contributions in the battle for River City.

Besides, you're a businessman. Haven't you seen the obvious advantage of this yet?

Rather than having a limited stock of earth goods people pay out the nose for, you can distribute locally made blunderbuss or weapons for a fraction of the cost to a wider audience. Your guards could use a flintlock blunderbuss pistol to defend establishments just as well and you can make a profit off of selling them. And if you want to keep earth weapons and ammo - you do. You buy ammo from newbies and it's business as usual. You can make money off of your men guarding caravans, or make money off of shipping fees for carrying gunpowder around. In other words what you'd lose would be made back and then some in short order.

Don't be short sighted, Harkin.
>>
>>29556759
>>29556925
I am unsure where I stand on the control of firearms themselves but I am entirely for shutting down this'black market' that seems to have taken root. At the very least we should be keeping track of where these weapons are coming from, at the very least we should be able to tell if a weapon was brought in by a newbie and either sold or confiscated, if it was found in the wilds as many newbies do die or if it had suspicious, and importantly, criminal orgins.
>>
>>29556296
*Grzzt*

This is a good point. The Keep has paper, we'll arrange the payment and the shipping later but I'm sure it can work out.

Our main problem for river trade today is the lack of river infrastructure. It could be improved by building more warehouses and docks throughout the country, our companies only await a green light to start buying land and building on it. If building authorizations across the country can avoid us an unnecessary waste of resources, I'm all for that.

>>29556401
Yes, I've heard about your... lack of substantial profits in Nuln. Well, I understand your position. I'd be worried too if a bunch of efficient and competitive newcomers were trying to get on my turf.
>>
File: 1389897853795.png-(75 KB, 242x607, Weegee.png)
75 KB
75 KB PNG
>>29556401
>Every time I see the West Teegee Trading Co I read it as Weegee Trading Co

>MFW
>>
File: 1389898233933.gif-(114 KB, 400x400, youthinkdotcom_2929759_139813.gif)
114 KB
114 KB GIF
>>29557539
>Where'sa my money? Don't make'a me jump on'a your legs until they're a spicy ragoule.
>>
>>29557458
My worries are not to competitors, from what I have heard you are bringing a large number of products to the Confederacy and I have always been a fan of healthy competition.

However getting your road paid by the government is like having the referee on your side in a fight. What I want is for it to be privately funded by whomever, even if that means taking out a loan from either a state or a company, bringing in investors or just paying for it yourselves. Even the WTTC is having to pay back the Keep for their investments into our company and we still are.

I also hope to pay back the cost it took to establish that trade route, one we established mind you, in part to include you in the greater Confederate society and economy.

But mostly I wish to avoid the practice of the Confederacy giving hand outs to private traders, that is all.
>>
File: 1389900886246.png-(40 KB, 275x507, Malleo_by_Janice_Tootsies.png)
40 KB
40 KB PNG
>>29557641
A watsa dis?
>>
what faggotry is this?
>>
>>29555381
Is there a problem with us? Last I checked, if it wasn't for me and my fellow early wavers you wouldn't be sitting here. Am I mistaken?
>>
>>29559915
You are completely correct. Without the efforts of the earlier waves many of my fellow sixth wavers, myself likely included, would be dead out there in the jungle.

However as stupid and offensive as some of the Sixth Wave can be, they were lucky enough to avoid the pain and tragedy that the first wave suffered.

Even now many of the first wave suffer the after effects of the depserate survival mentality. Many first wave Rangers suffer from some form of PTSD and others just can't stand to live in a fully civilized environment any more. If we can save anyone from having to suffer the same then we will be doing something good.
>>
>>29560281
In all fairness we are all likely considered insane by the standards of Old Earth Society, who is it that let you decide if we are a good or a bad impact on society at this point in time?
>>
I would remind the members of the Council that good infrastructure is imperative for economic development, and that a road is not a railroad. The early United States found out the hard way that the only way to properly build roads is with government monies and oversight. With the breeding of Scale Wolves intensifying, I've had my engineers make a model of the Fresno Scraper. Anyone who's read the 163X series know how important and efficent the Fresno Scraper is. Once we start breeding Scale Wolves to the point they are plentiful, wagons will be practical. Wagons require proper roads to be effective. We are much in the area of the early United States, and I reccomend we take a close look at what did and did not work for them.
>>
>>29561708
For goodness sake stop making it seem like im trying to make you out to be a bad influence or somehow disparage the character of any first waver, first wavers have and cotinue to be an important part of our society.

I simply want to prevent new wavers from suffering the same as the earlier waves have and help them avoid the same problems.
>>
A man can intimidate a scared new arrival with a sharp piece of metal. Most people either knew previous to arrival or have learned how to make a common bow with the materials on hand, basic crossbows are a bit more skilled labor, but again easily produced with time. Limitation on Earth ammunition supplies will not prevent raiding and murder of new arrivals. I feel that the original objective of this meeting has transferred over to controlling of something not applicable in the situation.

Do I think it would be nice to catalog and track all firearms in Lenore? Sure, it would go a long way into seeing where currently irreplaceable materials are being misused. However, most of us already have a form of checks and balances in how things are distributed. Central Supply has their giant stones, my warehouses use paper records so we can easily communicate the location of goods across our various branch offices, the Mayor has mentioned a form of arms control the Keep uses. I don’t think we need to invest the time and materials into centralizing such a task. Nor should we establish a group that controls each city-state’s armory when it was previously agreed upon that the Confederacy would have no centralized army or ruler.

I will admit many of the weapons being used may very well be from my orders of opening the warehouses and distributing arms to all able bodied individuals during the defense of River City and the later defensive action at Kog.

Do I regret my actions? Not in the least.

I feel sorry for the poor sods who only moments ago left Earth to find themselves at gun, spear, or knife point against some rogue individuals, however, our actions need to be focused on locating the black market trade of these small arms and archeotech rather than limiting production or distribution done by legal means. That is, unless someone is willing to admit that they freely hand out ammunition like moss bread without logging who is acquiring it.
>>
>>29562531
Apologies, it is a bad habit. Most sixth wavers are far less...kind about such topics. But you a bottle of green later?
>>
>>29562795
No offense taken, I wouldn't be here if I didn't think the same, I wanted a Sixth Wave Representative who wasn't Sixth House, such a person would only cause more trouble than good.

That being said, I never say no to a bottle of green.
>>
>>29562791
I will concede this, we use some of the most basic systems set out by Kognusuan and River City however we prefer to run things our way, as it is we have had to create A lexicanum to run the needed record keeping of the people in our own city and nearby homesteads. This said, I think we are skirting the issue that needs to be adressed. We are ignoring the OOPARTs.
>>
>>29563379
The Cadian Councilor has a point. The Lance that the Expat carries is rumored to have extremely destructive power. The mote stones can be weaponized. Gigant's can shred walls and require a Gigant to take it down. All we need is some idiot to grab some, oh wait, we do already have some idiot weaponizing OOPARTs to our south. Why are we sitting here discussing a few raiding parties of Confederate turncoats when we have the growing evil down south that everyone was running around yelling about a few hours ago?

I feel we may be opening our stockpile of weapons up to the public again soon if we spend the time developing a Confederacy bureaucracy rather than dealing with the immediate threat.

This is like that story of some old /tg/ copypasta that Councilor Jim likes to tell. Some players set out to stop a necromancer who is trying to destroy the world, they learn that their kingdom doesn't allow gay marriage, spend a year correcting this violation of human rights, only to be overwelmed in skeletons and zombies as the necromancer takes over the world.
>>
because sometimes I just feel like being an alien birdman.

http://vocaroo.com/i/s0S16UkJPwuh
>>
>>29563613
The fuck is that sound at the end?
>>
>>29563613
http://vocaroo.com/i/s1XSyMM9NDVe
>>
>>29563842
>>29563613
thought they couldn't talk like humans?
>>
>>29563726
>sound at the end
probably him turning off the mic or adjusting it... instead we get an awesome Builder clicking noise!

Also.... your s's are really sharp and squeaky with your mic
>>
>>29564132
might be the point, that or anon sucks with a mic one of the two. The second one gets that weird throaty clicking in it two...I think it was a laugh?
>>
>>29564132
sure it just wasn't anon sucking a mean cock?
>>
In cadia, there is little to really do for entertainment. We watch the walls and jog them, we guard the posts and farms that feed us. We now fight in the Radio war but more importantly.

We box, Rings are run by Regiment and each major Regiment has its own Ring and group of boxers. Its one of the few things we dour folk get excited about. Once a week in the city SOMEONE has a match, and its always a damn good time.
>>
>>29543223
Journal Log 97

Eighth wave has begun, and at quite possibly the worst possible time. A few newbies were picked up and escorted to the fort today by patrols. Yup, that's a good sign. Being the senior most office on base, I have taken control of the situation. We're having teams rebuild the wall as best we can until we get supplies in from Rivercity.

As for the newbies, well, we're stripping them of their weapons and putting them through the Camp Abaddon basics until they can be moved out. It's fun trying to explain the situation and when they start getting mouthy, I point them in the direction of a Builder. That shuts them up.

So we have fresh newbies to Lenore wandering lost around the Fedoran Jungle along with abandoned Fedorans escaping their sinking ship. We already caught a few of them trying to pass as newbies. We've been quietly taking them below into the tunnels for interrogation and if they're particularly bad, we slit their throat for war crimes, the kind that I can't even bring myself to put to paper. Can't let the newbies see this. Can't let the Fedorans poison the newbies. The mass grave out front from the battle is bad enough. That's mostly buried by now anyways. All our guys have been boxed up for shipment home. It's just Fedorans and slaves in there.

Someone brought a boombox with them and we've been blasting music trying to draw more newbies out. That and the bonfires. We've gotten close to three hundred in the first day. We're going to run out of food. At least some of them are helping us rebuild the fort. Once the River City ship arrives, we're going to load it up with these newbies and ship them off and make sure they sail their asses back to pick up the next load.
>>
File: 1389933189154.jpg-(76 KB, 500x1100, be-cloaked.jpg)
76 KB
76 KB JPG
The robed figure shrugs before turning his back and beginning to walk out of the council chambers.

“I’ve spoken my peace. I have no vote in these chambers, although I do enjoy viewing them on occasion so I hope you don’t end up revoking my rights to enter. I leave the decision to the River City Councilors and whatever is decided. . .”

The figure pauses in his stride and chuckles softly.

“Well, I guess I’ll just have to make due and find a way to turn a profit off of it. For now I’ve got shipments of supplies for the war effort I need to coordinate. After all, someone has to feed our troops and send medicine for the scared lil’ newbies.”
>>
The courier from the Tradehouse had told us of a boat that was set to depart from River City in a day and sail south into Fedoran lands. The boat was going to be a trade barge loaded with supplies, raw materials for a fort, and medicine for the arrivals, but he assured us there would be room for two additional people and two scale wolves.

After riding towards River City for barely an hour Morvayn had nearly fallen off her wolf three times. Her haste to get ready amidst what appeared to be a legendary hangover had left her disheveled and ill prepared. She nearly jumped onto my horse when I offered to let her ride behind me and get some sleep while I lead our wolves across the hilly plains southwest of the Apiary. If I remember the terrain correctly from my last trip down towards River City we should be able to make it just in time to board before the ship sets sail.
>>
Day 80:
The disease seems to be getting pretty bad in the infected newbies. Not to mention that a couple of the expedition party are starting to get sick, it seems to mainly affect people's eyesight. The newbies who've had it the longest are having the worst when it comes to blurry vision. Hopefully they can just get over it. If not we may have some issues if we can't medicate it.

Day 81:
Another boring day, most of it was just walking and talking. Better than the alternative of near certain death. Our hunter found a quarry deep in the wilderness while hunting game. How something like that missed our view on our way there is beyond us. We've made sure to mark it on the map of the expedition. The engineer has been doing well keeping it, he seems to think that sending our troops across the river will be the best course of action for future expeditions, I pointed out that more man power would probably be better for future expeditions. man power with better weapons. He didn't object. We're trying to make a homebrew game with loose rules and d6s to combat boredom as we walk. One of the newbies has a lot of dice, including a metric tonne of d6s. For once I'm happy people brought stupid shit.
>>
Day 82:
We came on the fort today. And we were all surprised, for one it looks like the population's doubled in the fortnight we've been gone. As well as the amount of smoke we've seen coming from the interior of the fort, how many furnaces do we have now? The most surprising though was the fact that we were building extensions to the wall. The base of the fort looked like it was doubling as guards and engineers laid down the foundations for the new boundaries for the wall. As we came across a bunch of the newcomers looked up at us, we were a ragtag bunch for sure. The interior of the fort was the biggest surprise though. All the houses were finished, how quickly were we working? And there were a couple of tables surrounded by camping chairs in the meeting place in the heart of the fort. As we entered I was greeted by a hug from Lisa, apparently my presence was missed. As captain of the Barbarian Guard, apparently the guards have been nicknamed Barbarians by the fort-dwellers. Christ, how long was I gone? There's going to be a meeting of the triumvirate tonight. I'm still surprised how much the fort has grown. But I am impressed in the fact that we've figured out how to breed the mold that we eat and cultivate it, less reliance on hunting.
>>
One of the newly built wooden tables sat in one of the small stone shacks that made up the interior of the fort. The expedition had come back, marking the first day all three of the triumvirs had met since it had left. Sitting around the round table were the three leaders of the people of the fort.

"Welcome back, James," Frank of the Hunters smiled as he shook the hand of the Captain of the Guard, the man was relatively un-kept with dreadlocks and a long and dirty beard. His chest and face were covered with the red paint of the hunters.

"Thanks, mate," James of the Barbarian Guard smiled in response. Broad and black, James was covered in injuries and the black body paint of his group. The expedition leader took a seat immediately afterwards, the man was tired.

Lisa was the last to arrive, she'd shed a lot of her chubbiness over the past few months. With broken glasses and the purple body paint of the Engineers, she looked a wild woman. Nodding at the other two she took her seat.

"Let's get started shall we," She smiled.

"Christ, Lisa, not one for formalities are ya?" The guardsman asked.

"Not really, there're more important things we need to discuss. How was the expedition?"

"Tiring, we found some newbies and a quarry. The new guys aren't the smartest but they know a lot about edible plants, I'm sure they'd be happy to tell your guys about which are which. Maybe we can try growing some stuff. Not too many people left out there, I'm sure there are some but none too close to the river, we should probably send out hunters looking for 'em. And the sickness, a lot of the new guys have problems with their eye sight. I think it may be some new world illness, might want to get medical looking at that as well. There's also a quarry a few days away, could use that for stone. I think you got the message about the canoe?"

"There are other people out there with some semblance of civilisation," Frank muttered.
>>
"That there must be," Lisa responded, "You mentioned the quarry twice by the way, James."

"I'm tired," The Australian grumbled.

"I'm sure you noticed that our population's grown remarkably since you left. We're expanding the walls and we're thinking of building farms. A couple of people brought Old World seeds with them, tomatoes, strawberries, squashes, and remarkably chilis. We've been meaning to plant some. Maybe with some of these edible plants."

"Which brings us to my suggestion," Frank grinned, "Capturing and domesticating Imps. We just need some cages and some food for the buggers and we can tame them. Put in breeding measures and in a few generations we've got loyal animals. Until then we've got a reliable source of meat that doesn't rely on hunting."

"Works for me," James shrugged.

"Same here, you can handle the details?" Lisa asked.

"I just need a couple of your farmer boys, one of my girls used to be a dog breeder. I feel that she could help out as well."

"With all these advancements have we figured out how to smelt metal?" James asked.

"We have a couple of die hard reenactors who want to play blacksmith. They're working on plans now, your men will have metal axes in no time. We do have leather though, we finally figured out how. It's disgusting but we can have leather armor and clothing in no time," Lisa smiled.

"Good," James rubbed one of his eyes while muttering something about hoping that we wasn't getting that blindness, "That gunk from yowlers is good for warding off infection. Let the medical guys know that could help with treating the wounded and developing cures for that newbie illness."

"You're really worried about that aren't you?" Lisa asked.

"New illnesses are never good, Lis," James muttered.

"Medical is working on it. Speaking of which, I'm thinking we expand our system."

"Come again," Frank said.
>>
"There are so many people in the fort now. I feel that we should split the engineers up. We've got the body paint for it. Medical for people who heal and research cures, Engineers for people who research and develop new ways for us to do things, and Production for people who put that together like farmers, smiths and the like. We've got the colouring in the body paints for it. White for Medical and yellow for Production?"

"I don't care what colour war paint we have them wear," James sighed, "but I'm definitely okay with us adding some new groups. As long as they have representatives on our Triumvirate. Which would be more like a council."

"Works for me," Frank said.

"Good, I think that's all then," Lisa said as she stood up.

"Meeting adjourned?" James asked as he joined her.

"Meeting adjourned." Frank finished.
>>
I’ve spent what feels like a life-time in these forests. First just surviving, as we all did when we first came here. Then killing, as back then raiders, cannibals and cultists were just as numerous as normal people were. Now, back in the woods in the middle of nowhere, as far as one can be from civilization, I find my patience being tested by one of my less friendly ‘neighbors’

“Now, Jacobs was is? I already told your boys twice to stay off my front lawn. You brought this down on yourself.”

“FUCK YOU I’M GONNA EAT YOUR FACE AND SHIT YOUR SOUL!!!”

I couldn’t help but bring my right hand up and cradle my face. These cannibals are always unruly, impossibly deranged, but Jacobs here took the cake. The former leader of the Broken Teeth was the last of a small group of cannibals that had thought Nathan an easy meal.

They thought wrong.

“Now I warned your guys the first time, to stay away. That if they left me alone, I would leave them alone. Fairs fair and all that jazz. But then you came back, with your guns and fire and rusty blades. You tried to kill me, but even then I gave you the option to walk away. But then you had to go and make the worst possible mistake in your insignificant existence.” I locked eyes with him for a moment, and I felt the smile cross my face, but it belied the anger I had felt earlier.

“You tried to kill Barbie. And you failed, miserably at that. And now here we are, your men are dead, by my hands or hers, and now I have to figure out what to do with you.”
>>
>>29573639
“I’LL PISS ON YOUR CORPSE TOO PLEASE MY VOICES!!!”

Ya, this was getting nowhere.

A snapping of branches announced her arrival. The smile only grew larger. “Now Barbie doesn’t forget a face, and I have a feeling she’ll just love to get her claws in you. I’ll just leave you two alone so as t get better acquainted.” I turn to see a set of golden eyes peering at me through the underbrush. Watching, waiting.

“Have Fun.”

I walk, and keep walking, even as the screams turn to gurgling moans, then silence interrupted by the snapping of bones.

Such an ironic fate to be sure.

You don’t fuck with Yowlers and expect to live. And Barbie was no exception.
>>
File: 1389950579790.jpg-(21 KB, 567x456, motherofgod.jpg)
21 KB
21 KB JPG
>>29573660
>barbie expect like a doll or something
>dudes' named a fucking yolwer.

>mfw
>>
Day 83:
Today was one of our designated rest days for the expedition. Hunters have been sent into the woods and have been told to kill yowlers and capture imps. I was getting a drink from the river at dawn when I saw Frank brief his guys. The look on some of their faces were hilarious. It also marked a day of washing and bathing for the members of the new castes (for want of a better term). They were to elect a member to join our little privy council within two days. After that there'd be a new meeting between the leaders of the settlement. I'd write more but there's a game of AD&D about to be hosted. Apparently one of the new guys in Construction brought a bunch of books with him and dice. I'm thinking of rolling up a wizard.

Day 84:
Medical was surprisingly quick with choosing their representative. A short, Asian, man with big wire frame glasses. The guy's famous for working overtime in helping patients. Apparently his boyfriend is working on a cure for the blindness, glad to have him on board. Hunters brought back a yowler today. Medical's extracted the black shit from it, we've taken to just calling it Gunk now. They're thinking that could be an essential part of the cure for this new illness. Prduction should be finishing up with their decision as to who's next anyhow, they're the biggest caste. Almost taken over entirely from my guys when it comes to construction. Things are looking up.
>>
Right hook, Left Jab. straight.

This was the moves that won me rank.I wasn't down south fighting. The Jenners had drawn the short straw and were for the time being held in the reserve. So, I was being kept active by being their fucking featherweight boxer. I'm Five fucking eight, and I'm their go to guy for boxing. There's something seriously wrong with this.

That said, It's good exercise at least if you don't mind getting the shit kicked out of you each night. Course right now, it doesn't help the gloves are made from strips of leather packed full of chubb fluff. But hey got me my first two ranks in combatitives even if it left me with a broken nose!
>>
>>29574442
wonder how quickly that'll come crashing down.
>>
>>29574665
>Buggers

They are still standing...somehow.

Lets give the newbies a chance eh?

>>29574211
My Sides are in pain.
>>
It seems we have to accept that broad weapons and ammo control is simply too controversial at this time and is a heavily divisive issue. This is a time of war where we cannot risk too much internal division. Therefore I withdraw the motions.

However, it does seem that we have a solid majority in favor of careful regulations of our Mars-Pattern Rifles and the formation of the Department of Wave Affairs. Therefore, we shall move forward with those initiatives.

This has been a productive meeting, and I thank the council for its time.
>>
Day 85:
More people are getting sick, and it's really not looking good. Medical's working over time trying to cure the damned thing. The worst part is my own eyesight's started to play up a bit. It seems that we were insulated from the disease until we brought those newbies back east. I guess I kinda have to take responsibility for that. At least Production finally named their representative. A farmer in the old world, used to work around Quebec. She's a real hardass, she'll fit in fine. The meeting was extremely ceremonial; the only parts of actual work we got in were deciding on names. Mainly that we needed a name and that we'll choose one at the celebration tomorrow, that we should get a flag (don't know why we need one) and that the fucking dye weirdos get to make it, and apparently we're the Pentumvirate because Privy Council doesn't have the same ring as something quasi-Roman. I'm going to check into Medical to see if they can't fix my damned eyes.

Day 86:
Well some of the guys we brought east have entirely lost sight. Hunters dragged another two dead yowlers back today, Frank seems pissed off though, apparently four hunters have died to yowlers since we were told we needed them. Chen is really looking worried, he's trying the best he can. Rumour is he's going to attempt some kind of thing with the Gunk on one of the guys who looks long gone. My eyes are definitely not that great but the look of death on some of these newbies... I'm going to try to drag myself out to this celebration anyway. We're deciding name by who can cheer the loudest and I'll be damned if we don't name ourselves "Bootyville".

Day 87:
The fort's named Redwood. Not the worst name, not creative either. One of the newbies died of this eye shit today. Not the one who was given the experimental concoction but one of the others. The doctors seem pretty pleased with the medicine. Something they made with Gunk and some other shit. There're 20 of us with it now, here's to hoping we don't die.
>>
>>29574875
i think there's a bit of cultural bias there
>>
>>29575711
quite possibly yes, but that was always going to be the case
>>
File: 1389959823825.jpg-(22 KB, 204x246, 1381236249368.jpg)
22 KB
22 KB JPG
>>29575711
>Thinking that the true purpose of the session was even remotely forestalled

>MFW
>>
File: 1389965923426.jpg-(125 KB, 400x398, Happy-Retire-Nap.jpg)
125 KB
125 KB JPG
Today was my last day as the defacto head of the Keeps military forces, the Mayors always been in overall command but at some point the reigns passed to me. However I knew it had to end at some point, see I had some luck leading the men and they seemed to respect and listen to me, but I wasn't ever a great tactical commander or strategist so I knew I would eventually have to step down for a better suited person to take the position. Now that Da Boyz and the Outriders are getting better organized and outfitted it seems like the right time to do just that. I

Well it also had a great bit to do with the Mayors offer.He'd just walked into Outriders barracks, located next to one of the corrals, where a bunch of us were relaxing with Amasec and card games and sized me up for a second before announcing that he'd like to put me forward as head of something called the Department of Wave Affairs if I chose to accept the nomination. At first I thought it was just another one of his initiatives here at the Keep but he explained his plans to present it to the council. We ended up on a walk around the Keep discussing the idea, what would be needed, what the goals of such a group would need to be and even how I would set it up. I ended up accepting the job, I already had a reason to step down from the Outriders anyways, but this would give me a perfect excuse and something to do once I did.

Then he went and actually got the idea passed through the Council and now im sitting in the Barracks drinking, telling stories and dancing with the men and women Id fought next to, even Becca had made it back from /b/ and her travels with the Expat, which was perfect since she would be taking over as Commander of the Outriders, she had a better head for battle anyways and few people commanded more respect amongst them than the woman whod fought a builder to a tie and been to /b/ and came back alive.
Gonna miss them, but this should be for the best.
>>
File: 1389966551401.gif-(2.86 MB, 853x480, 1371635626775.gif)
2.86 MB
2.86 MB GIF
>>29576896
>He thinks it's gonna be a quiet retirement
>>
File: 1389967728258.jpg-(335 KB, 1960x1460, Pony-express-statue.jpg)
335 KB
335 KB JPG
>>29576896
First thing I had to do was actually get down to Camp Abaddon and take over the running of the new camps, id gotten some basic instruction from the Mayor and he'd assured me there would be some one to show me the ropes once I got there. Before I went rushing off though I made sure to write up a few letters I needed posted.

Mostly they were towards a few choice people I planned on recruiting either from the Keep, Resevoir or people I'd met in my time in Kog. Several were just towards the leadership of every Confederate settlement asking for general volunteers for the DWA, with a special emphasis on injured or retired veterans. Two however went specifically towards Kog, one was aimed at the Rangers, asking for any people they could spare before the push south to help train up the new recruits and another was to be mailed to the head of the Arbites of Kog asking if he could take a sabbatical from his work there to work as an instructor for our people.

The DWA is going to be understaffed and undersupplied for a good period of time but the least we can do is have our people be well trained and know what they are doing, so I made sure the letters were marked as priority for delivery by the WTTC. Now Im on the way towards Camp Abaddon to properlly take over and start my job in ernest. This part im dreading, from what I heard Camp Abaddon and its surrounding camps get chaotic during the wave, and I need to set up a headquarters amongst all of it.
Should be a piece of cake, right?
>>
So, wait what is this all an
About?
>>
>>29578474
first post
but to answer your question lenore is an old as fuck idea based on the whole x amount of time x weight limit what do you bring thing and its awesome. I ran a 4chan archipelago thread a while back and it was decent
>>
>>29578900
That's the one with dinosaurs? Also why isn't this shot on 1d4chan?
>>
>>29579428
because it would take a whole hell of a lot of transcription, a summary of the whole thing wouldnt be a bad idea though
>>
>>29579625
And there have been multiple iterations of Lenore.

This is what, the third time?
>>
>>29579969
I believe it is the third kalpa
>>
File: 1389980317524.jpg-(71 KB, 533x800, 4139626-lg.jpg)
71 KB
71 KB JPG
The Department of Wave Affairs mission is to ensure a successfull assimilation of each of the incoming waves until such a point has been reached that these arrivals have stopped.

To accomplish this mission we have outlined several goals that are to be accomplished:

Our first and most basic task is the large scale search and rescure of new wavers from within the Confederacys border. This includes the job of long range patrolling through Confederacy area, putting emphasis on those areas outside the purview of established settlement scout forces. These patrols will also function as a reliable go between for Camp Abaddon and Confederacy Settlements, serve a way for non-DWA officers to hand off new-wavers they have rescued, so that they can be escorted to Camp Abaddon and given the proper training and education.

The Second task of the DWA is the running of Camp Abaddon as well as the establishment of secondary camps that will provide training and education for new-wavers to acclimatize and prepare them for the challenges that living on Lenore presents. The running of the camp will also include the recruitment and training of personnel needed to run the camp, the documentation of incoming new-wavers and their possesions and the provision of proper care for those in the Camps.

The third Task is to help with the organization of new settlements, while the actual settlements will be planned and built by individual settler groups from Confederate States, it will be the DWAs job to direct how many and which new wavers are assigned to the newly establishing settlements and which will be sent to the Confederate Cities to replace those old wavers leaving. To help with this the DWA patrols will also act as scouts for possible settlement locations and useful resources.
>>
File: 1389980394984.jpg-(58 KB, 675x540, Umbr.jpg)
58 KB
58 KB JPG
>>29580551

Finally the last task of the DWA is to deal with wave specific threats, ranging from but not limited to identifying and apprehending insurgent cultists or foreign spys posing as new wavers, apprehending or elminating Confederates criminals preying on new wavers and pursuing accomplices and either initiating diplomatic contact with new wave established settlements or neutralizing emerging Raider hubs or budding despots. The DWA will also continue the practice of confiscating earth weapons and dangerous items from new wavers until they clear the Camp process, at which point sidearms and personal possesions will be returned.

The four tasks will allow the Department of Wave Affairs to prevent each wave from disrupting the Confederate States as they have in the past and to allow the Confederacy to continue to handle it other affairs even at the peak of a wave.

Lucky Rooster, Director of the DWA
>>
>>29580572
Suddenly they sound like a Homeland office.
>>
Every time I hear the words "Confederacy" or "Confederate States", I want to hit something. The next crack about the Civil War and I'll go Sherman on a motherfucker.
>>
>>29581538
why aren't you shermaning the fedorans?
>>
File: 1389984389634.jpg-(87 KB, 772x1034, sgt_rock_o_by_myrianciphe(...).jpg)
87 KB
87 KB JPG
>>29581554
Son, your gonna be in a world of hurt if you don't pipe down now.
>>
So, the 8th wave is here.

I’ve been out here to see two other waves come and go, and I’ve been fighting since the first, but for whatever reason, they still catch me off guard.

Then again, when people start popping up on your front lawn without so much as a howdy-do, you would be surprised too. Barbies been put off by it too, what with many people now hunting in the same area. Probably only a matter of time before the local Yowlers start fighting amongst each other for food, and woe betide the fellow caught in the middle.

I myself have had the fortune enough to keep a small stockpile of non-perishables on hand. Bounties of the last wave actually. And before you say anything, let it be known that they were dead before I got there.



Barbie might have killed one of them, but honestly pick a fight with a Yowler with nothing but pocket knife your kinda asking for it.

Anyway, ya so if going gets tough, ill just crack open the stock and have a bit of ‘home’ for dinner.

Another bit of news, in the form of people. Organized people. A dangerous kind if you ask me. Some of the new wavers seemed to have banded together and formed a small community on the river, in one of the old Builder forts. Didn’t notice them earlier cause of the Broken Teeth causing problems. They have a pretty decent set up form what I’ve been able to see. Guards, patrols, walls, not half bad actually. Then again the only other people to base it off are the Death Skullz, and there not winning any medals anytime soon.

And those back home, but I trying not to think about them too much, might have an episode, and I’d rather not freak out Barbie again screaming about Nurglites and swing my machete around at ghosts.

So, I guess I’ll keep an eye on them, and keep Barbie from eating any of them stupid enough to walk this way. Should be interesting to watch, got front row seats to watch a community grow. Lets hope for there sake that they don’t run into the Skullz.
>>
File: 1389991067902.jpg-(24 KB, 385x498, New-Meigs.jpg)
24 KB
24 KB JPG
>>29581554
Because I'm too busy Meigsing them.
>>
>>29583807
you are a terrible man.
>>
>>29582807
a terrifying creature barely leashed from killing random passersby exists out there in jungle
and it lives there with his pet yowler
>>
File: 1389998442275.gif-(8 KB, 320x295, radio.gif)
8 KB
8 KB GIF
A deal was struck with the EMC airmen. In exchange for 10 bolts of silk which were 40 yards in length and 60 inches in width we would receive a functioning radio set up. The EMC corporation would help us connect the radio to the power generated by one of our watermills. The radio dish would be mounted on the top of the Tower and the radio set would be provided. They would also supply us raw copper so we could begin to work it into our forge productions. With the trade agreement inked and signed the airship departed and the Tower returned to daily business. Well, as daily of business as one can have on Lenore while in the middle of a wave.

The first of our new arrivals had begun to arrive. A few of them popping into existence among the Tower’s outlying buildings, a few at the River Camp, and a good bit more walking into the camp after following our maps and drop points spread out among our territory. Most of the ones walking into the camp were less “neckbeardy” and more fit than the previous few waves. With people thinking that each wave holds a theme rumors have been spreading around the Tower that the new wave will be the survivalist or the fit archetype. I still hold out on assuming one way or another. Most likely the ones we have been seeing have been physically fit because they survived long enough to find our maps and locate us. I’m sure there are more than enough neckbeards out in the woods wandering around clinging to laptops, 40k miniatures, DnD handbooks, and God only knows what else. That or they’re moving really slowly towards us because, again, they are neckbeards.
>>
File: 1389998512198.jpg-(522 KB, 1000x665, overcoat.jpg)
522 KB
522 KB JPG
With the formation of the new DWA an order was placed for the Tower to create a “British” uniform for them. What I thought was originally said in jest turns out to be the true uniform that the Rider and Mayor want to have the DWA agent’s wearing. Topcoats, monocles, tophats, double breasted suits, umbrellas, the whole works. The Tower will be supplying the topcoats and suits and I’ve already dispatched a courier to round up some of the tailors and seamstresses so they can bring fabric and work at Camp Abaddon. The thought of having them create bespoke suits reminded me of my time as a seamstress and leatherworker.

When the Tower was in the process of perfecting their leatherworking the Expat had donated his bespoke overcoat and suit to the tailors. For nearly a year he had kept a tailored suit secured and safe among his belongings and I swear he almost cried when it was handed over. No one else so far has thought of bringing a hand tailored suit with them to Lenore. He liked to tell stories of how he had received the notification while out with coworkers in Seoul and didn’t have time to prepare properly. Thanks to his blunder the Tower had a perfect template for creating our designs. I remember the old fashioned operating theater we created as one of the seamstresses who had experience creating LARP outfits took the overcoat apart with expert precision. The tailors in training all standing around taking notes of the stitching and fabric as piece by piece a beautiful coat was torn apart to make the designs for the Hunter’s overcoats.
>>
File: 1389998575843.jpg-(480 KB, 698x718, TailoringFirstFitFront01.jpg)
480 KB
480 KB JPG
When we mastered the production of silk the suit that he had provided us was disassembled in a similar fashion. With more skilled hands surrounding the event each strip of fabric and stitch was scrutinized and undone. The pieces were measured and traced on thin paper to create further templates and tools for training new tailors.

It is with the great loss what could be among the last of Earth’s master crafted clothing that Lenore was able to produce similar quality suits, cloaks, robes, shirts, and pants. I hope the Rider is ready for a group of tailors to come in and start taking measurements. At least DWA will look good when they get dirty dealing with all the new arrivals.
>>
>>29586292
*cough* bowler hats actually, top hats are for fops, bowler hats are the hat of the civil service
>>
>>29586292
oh god, men in suits with umbrellas, its like I never left home

>>29587106
to true, bowler hats are the hat of the working official
>>
>>29587106
Well I've never been a hat person myself, consider it a transcription error on Jill's part as she just wrote that you would be wearing hats and wasn't the one making them so she didn't have to care about terminology.
>>
>>29587387
not a major issue either way
Im happy enough just to be getting real suits, but Lucky would just look at a Top hat and wonder why they didnt just send him a monocle and cane while they were at it
actually that could make for a good scene when a delivery mix-up happens
>>
File: 1390005211288.jpg-(129 KB, 640x360, train.jpg)
129 KB
129 KB JPG
The newfags are coming. The first have been herded towards the larger Fortresses which are equipped to hold them and have the facilities to host the games. There they are stripped of their possesions, issued very basic cloth or leather tunics and then made to compete until their new role is determined.
But I am worried about the number of newfags that are flooding /b/ but at the very least the Great Wall is doing its job perfectly, keeping the majority of those from outside of the peninsula clear from Bubonicus proper allowing us to deal with our own without being overwhelmed. The forts on the wall do question those who get close to the wall and bring in anyone who can prove some form of useful skill but the rest are turned away to face the harsh reality of the rest of /b/. History may judge us in the future but now we simply cannot support every new comer that appears. Perhaps next time we will have set up the needed facilities and have the food production but right now our supplies will be stretched thin until the new farms that the newfags will build start producing crop.

All across the nation newfags compete in the games, in contests of strength, skill, stamina and intellect. When they are not competing they are kept secure in the newfag barracks, it is not unlike a prison in that they are locked inside and assigned to cells but the mentality is more like a strict english boarding school. They receive basic Bubonicus history in the morning, learning of how the Great Bastard unified the chaotic tribes of /b/ and when they eventually split apart due to internal tension that Bubonicus was born as his true successor. They are also constantly exposed to the religion of Nurgle, priests are ever present and every event is prefaced and followed by a prayer Nurgle. Through the nation miniature colisseums and arenas have sprung up to host the Games and it has become a much loved spectator sport and focus for gambling. So atleast some good is coming of all this trouble
>>
File: 1390005771385.jpg-(40 KB, 600x900, 1389515896444.jpg)
40 KB
40 KB JPG
>>29588887
From the newfags my acolytes are still taken from those who are found to be marked by the Black Rot disease and are given the cure via the initiation, the more religiously, and medically, inclined join the priesthood. The idea for Priests trained in some level of medicine was Avics idea and Ive chosen to adopt it, a priest capable of 'laying on hands' to those who need the help is much more effective and well received, than some stranger who marches into a city demanding he be listened to. The more martially inclined are being introduced as my personal and theocratic guard, having taken on the moniker of 'the Death Guard' taking from the Bastards Death Knights from the Hordes time. Those with no significant skills but still possesing the blessing simply become servants and clerks to the growing theocracy. They have spread quite far now, I have gotten reports from missionaries as far as Sin City in /v/, the free cities of /g/ and even a city of /tg/, who have so far been incredibly resistant to our 'faith'. I wouldn't be suprised if a captured priest is somehow preaching somewhere in /y/, my clergy have a certain persistance and relentlessness to them that I have come to admire and nuture.

I have been directing the majority of them towards the /B/orderlands for now though. There they are spreading the faith and good will towards Bubonicus as well as helping the local rulers make preparations for the newfags much like we have here. They dont have the manpower for the constant sweeps of their land like we do but they can still search out newfags and put them through similiar tests as our games, some have even chosen to directly copy our methods.

Im quite sure there are many more newfags out in /b/ but right now I can not spare my worry or my sympathy for them, they simply have the bad luck of ending up in the wrong part of /b/. So they have my pity at the very least, but shit happens and we move on.
Praise Nurgle, because your old God ain't here to help.
>>
bump
>>
My red knight Khârn brought me back to the camp, then left me to go sleeping. It's not like I've been hanging to his arm playing with my hair and looking flirty all the night... Meh, I suppose you can't be both a red whiteknight and totally sane after all. Next morning I told him "Hello", he replied "Y-you too". This is 4chan after all, despite all the shit we've been into.

The next days were totally boring. An insane succession of red plains, the only break being provided by a band of raiders. They had set up a wooden log on the road, thinking it would be an obstacle. Then they appeared, were utterly wrecked by our bodyguards, then after the looting the Bone Priest told us we'd need to head a bit southern. Apparently, they weren't raiders but actual soldiers from one of the eastern borderlands. They aren't supposed to attack everyone on sight, but I suppose a caravan like us is a delicious prey. He decided to teach the lord a lesson, he had us impale the corpses on makeshift pikes after beheading them. Needless to say, he kept the skulls.

We were closing to Bubonicus. The land was more tamed, more occupied. We were seeing farms in the distance and people weren't rare. There wasn't any raider anymore. We knew that they were trying to enforce some kind of law in the /b/order princes, so I took the lack of resistance as an invitation to continue towards Fort Pox.

We soon arrived in Fort Pox. We noticed the vast farmlands before, the small cottages and finally the fort itself, A red brick fort in a red grass land. I went with Mr Strong, Thibalt, Bernie and Janos as emissaries, Khârn thinking it wouldn't be fitting to meet one of his worse enemies during peace and trade parleys.

We met Malbork immediately, he was waiting for us. I was waiting for a strong, huge savage warlord in plate armor, but in fact he was a really refined man, wearing a rayon scarf, a cape and a really well-fitting suit. After the ceremonials, we went both in an isolated room to talk.
>>
>>29589090
>oh god they're the Jehova's witness of Lenore.
>>
>>29568146
Journal Log 98

Things got fucking worse. We're sitting around with around five hundred newbies with a shitty wall that's more rubble then wall at this point when suddenly the patrol guards set the alarm. We were under attack. A group of Fedorans came charging out of the jungle, guns blazing. I guess they followed the newbies in and want to restart their empire in our rubble or something. I don't know what the fuck they wanted but once Red Comet woke up, the battle was pretty much over. Nothing stops Red Comet, I should know, there's a piece of me still in there.

The newbies didn't need to see this. They're already barely holding on to their sanity. They didn't fucking need to see this. Several were injured trying to join the fray, a few were hit by stray shots. A few broke into a panic and ran. Some hid. We found one hiding under a pile of corpses. At least one committed suicide. A small group of newbies wandered out of the jungle, attracted by the noise and thought it was a renfest reenactment. They got messed up pretty bad. This is bad. Where's that fucking Rivercity boat?

As for the Fedorans. Dead. A few newbies demanded to know why we were just slaughtering them and not going out of the way to take prisoners so I took him and his friends over to meet one of the still breathing bastard and had him describe his atrocities, what they're doing to the newbies they capture. Straight from the mouth of a dieing man.

There were no more complaints after that.
>>
Day 88:
Son of a bitch, the cure the doctors made tastes like absolute shit, burns your throat, and leaves you lucid for a few hours. But it works, leaves your eyes fucked for a while. Meaning that now everything I see is fucked up, some colours are brighter and more vivid than they've ever been. Whilst others seem like a dull almost-grey. Apparently the cure uses ethanol or some shit, I'm not really complaining. A few more newbies died during the night of the fucking fungus. I can put up with some fucked up vision if I'm alive and can see. I've been prescribed bed rest for tonight then I'm back on patrol tomorrow. We're too shorthanded for me to sit around and sleep.

Day 89:
I was on my first guard duty since I got back today, still feel like shit from that fungal infection that fucked with my eyes. I was pretty out of it when a pair of hunters came back with some gear. Rusty machetes and all sorts of bullshit. Apparently they'd found a bunch of dead people in the woods, some had died to the tell tale signs of a yowler attack. Others looked like they'd died to human hands. There were people in the woods and they were killing. I went out there to look at the bodies myself with Frank. The scene was definitely gruesome, the dead littered the floor. We're upping patrols and guards on the wall. And we're going to have our hunters look for the combatants in the woods. Shit just got serious.

Day 90:
The cage full of imps is noisy as shit, I'll see if we can convince the guys in charge of it to teach them to be quiet. My eyes itch like shit nowadays, still better than being dead though, at least I keep telling myself that. On another note, the crazy dying folks made our flag. A black owlbear on a red background, what the actual fuck? I've given up on this naming bullshit anyway. I'm just going to focus on looking for threats for my guys to eliminate.
>>
File: 1390022777957.jpg-(39 KB, 668x629, BlackKnight.jpg)
39 KB
39 KB JPG
We've come before you today to announce an important..discovery. Many of you have made radio broadcasts or listened to the broadcasts coming and going from all corners of the Confederacy and the Fedoran lands. Our radio system is far from perfect and there is natural interference.

There is a new type of interference now being detected. The interference itself isn't enough to effect our broadcasts too much, just some additional background noise. Many of you have probably heard it and didn't think anything of it. It's a sharp, tapping sound shifting between 10hz, 16, and 20hz, rapidly repeating. We have researched and time checked this signal; it began exactly thirty minutes before the first broadcasts of the Decaying King and the Fomori taking down the Fedoran capital. At first we thought this signal was coming from the Fedoran Capital, perhaps some method they are using to communicate with allied units. This, however, is not the case.

The signal is coming from near space. Specifically, it's coming from the OOPART codenamed BLACKNIGHT. The alien satellite has rotated 35 degrees on its Y axis since we last observed it and it is now broadcasting. This proves, without a shadow of a doubt, that BLACKNIGHT is active and it may even be aware.

We do not yet know the meaning of this broadcast. It still continues to ignore any signal we fire at it while mirroring all our regular broadcasts as usual. Perhaps in the coming days, weeks and months we will find more information about it as the events in the Fedoran lands play out. We have shared our findings with the Butterroot X-Com initiative and the EMC.

That is all for now, thank you for your time councilors.
>>
>>29594861
Might be a good time to stop trying to send messages to BLACKKNIGHT if it's associated with the Fomori.
>>
>>29598133
But how will they learn of our fascinating advances in the area of PENIS ENLARGEMENT PILLS and the financial troubles of world-displaced Nigerian Princes if we do not transmit them to it?
>>
>>29598147

Damn I’m loving this too much. Its just way to much fun hiding from these guys.

Now I have to give credit where credit is due, these guys are pretty good. The roll as groups, they call out constantly, and they’re paranoid as can be.

But, even with all that, they still not gonna find me. Why you might ask? Cause none of them are Me. I have been at this longer then they have, and I know these woods better than them. Hell I know these woods better than some of the creatures born here. And then I have Barbie, which makes this game even better. So, they can search all they like, but the only way they’re gonna find me, is if I let them.

Ah, if only this fun could last, right Barbie? Unfortunately the Death Skullz has already spoiled the day. One of their raiding parties, probably chasing some 8th waver if I had to guess, came across the damn borderline again. So, I gave them the standard warning. 30-06 to the temple of one of those skull fuckers and away they go, as fast as ya please. Now if they would only wise up and stay away.

Then there is the 8th Wavers themselves, the ones that are still popping in. I’ve nearly been spotted by these guys a dozen times, and I’m pretty sure one of them tried to shoot me in the dark. Stories and rumors are fine and dandy on a normal day, but what happens when someone starts looking into them, hmmm? I mean, the guys in the Fort I’m pretty sure they don’t know I even exist. And I would like it to stay that way.

More exicitng this way, you see?
>>
File: 1390038155085.jpg-(140 KB, 900x700, 1389498881103.jpg)
140 KB
140 KB JPG
I will not bring back the Crazy Eight. My wife is worth more than this city. That, at least, I will say.

But I'm not giving it up without a fight, either.

The good news is that I am inheriting much of the power of the Fedoran Empire. Troops and slaves flee to Monstergirlopolis. Refugees from Catan come here, telling tales of alien murder machines and a revolution.

So that gives me the strength to do something, at least. I've inherited the Fedoran Empire at long last, but it may be a very short rule.

My agents in Catan have stopped transmitting. None have escaped. But at least I know my enemy. Lord John. He has somehow used cutebold technology mixed with alien technology to do whatever the hell it is that he's done. This is the sort of secret we should have kept buried.

I've made a secret fort inland and away from the refugees or anyone else. If worst comes to worst the women and little girls and cutebolds will be sent away. They carry our future and I will not risk them. Not being able to breed my wives or train my daughters will hurt the timetable, but I may well have to make a new one after this. Damn it all.

I always knew Lord John was my real enemy, but I at least expected him to play by the rules. Stick to politics and maneuver. Not turn into an omnicidal murder machine.

Initial skirmishes have gone... poorly. I'm quite sure Lord John will come for my head. He never liked me.

But I have two advantages. The Wizard's Guild was founded here in Monstergirlopolis, and I still have Cutebolds. Plus the man is so insane it's easier than ever to siphon off his human army. At least when those robots aren't around. But they're damn good at keeping his people under control.

The skin of women hangs from the walls of Catan. Women. Myself as god, what a waste. I could have done so much with them. So many little girls will never be born. Damn him for that.

But then every god needs a devil. Lord John can be mine. And I intend to cast him down.
>>
>>29599209
My first move will be to test his strength. I have been working more and more girls into the /y/king fleet to build up our strength there.

I cannot afford to spend my soldiers. So they're going to influence an attack. A minor skirmish to try and capture slaves with the coup going on.

A few of my girls will let themselves be captured, along with some of my male cultists. They'll undergo some brutal conditions - but who cares? They're men.

Of course I'm having some of my higher ranked girls publicly argue against the raid. I don't want the whole network doing something obvious. I don't really have control of any of the queens yet and probably won't. But I can likely convince a boat or two worth to go on a little raid without drawing suspicion.

Of course, some of them are naturally going to argue in favor of it even without my influence. That's the beauty of it all.

So knowledge will be gained at no cost to me. I love it when there's no downside.
>>
For those who missed it, last thread :

http://suptg.thisisnotatrueending.com/archive/29435172/#p29514874
>>
Operations at Camp Abaddon were already well under way when we arrived, the first bunch of newbies had been rounded up and were working through the programm at a steady pace. They had already gotten the basic run down on where they were and what was happening and were at the point where they were learning basic settling and survival skills, which was perfect for what we would be having them do next.

Even better the lakes shores near by the camp was buzzing with what seemed to be a small town of river barges inhabitted by volunteers who helped to provide food and supplies to the incoming newbies and generally helped around the Camp, it seemed they had started last wave and planned to continue this wave doing the same. We would need it as well since the DWAs staff was limited to the Camps staff, some recruits I had personally invited and the handfull of Rangers, Outriders and Scouts from different confederate cities who had already been working with the camp as newbie herders and were now officially assigned to us.

Still my first act after arrival was the official invititation of the volunteers from the barge town to work as staff for the DWA, because with the expected population hike of this wave, we would be needing extra camps to be constructed and managed and few people had as much experience at Camp Abaddon than the volunteers. The idea wasn't accepted at first but when I assured them they would still be helping the new wavers, infact guaranteeing that they would be, and that they would be limited to staffing the camp and not get distracted by other matters, they welcomed the idea somewhat more. They finally agreed to join up when I offered the head of the volunteers the position as head of acclimatization, education and care, in effect making it her job to manage the day to day work of Camp Abaddon and those that would follow. Which was perfect since I had no idea who I was going to get to do that job and it freed me up to deal with other issues.
>>
File: 1390048084994.png-(555 KB, 1024x600, Id_Be_So_Hard.png)
555 KB
555 KB PNG
>>29599209
>yandere Alice
>>
File: 1390048417316.jpg-(101 KB, 577x409, Redwood.jpg)
101 KB
101 KB JPG
Day 91:
All of the patients have been given the medication now, with varying degrees of eye irritation. We've also had our hunters out looking for any sign of other groups, or the people who killed the corpses in the woods. The Engineers have also attempted to design something to smelt metal in order for us to create metal axes and saws. This comes after their successful project to reverse engineer a canoe, fisherman are out there now. Apparently there are some monsters that try to capsize the boat out there but the Production guys on the boat seem fine.

Day 92:
I was on patrol today; through the paths we've started making in the woods when we were ambushed. A bunch of people, all men, in a motley mix of old world clothes and new world leather. Where they got the leather is beyond me.
They struck a couple of my guys through with weapons before we could get to them. It was one of the hardest fights we've had. We had about ten guys a side, and not one combatant got out without at least a wound. Shit the only reason we won was because we had better discipline. We fought as a group for survival; they seemed to be out looking for individual glory. Still didn't mean I got out unscathed. My shield broke and I lost two fingers to one of the guys with a machete. Luckily it was my left hand, funny how I consider that good luck now-a-days. We did manage to kill them all; would've preferred to have captured some but they had this weird no surrender vibe, but they weren't shouting shit like the crazies we normally encounter. Four of my guys were killed in the battle, the fifth having died in medical tonight. It means that he can't play in his Shadowrun campaign anymore, it's weird the kind of stuff that has an impact when someone dies. We're going to try to expand our search region for newbies to recruit before guys like this kill them all or worse recruit them. There are definitely some newbies still out there and it seems our population grows by one or two every other day.
>>
>>29600886
The current new wavers in the Camps are being moved out, accompanied by some DWA officers, mostly former rangers, and the Camp Corps, the new incarnation of the Volunteers, they are heading out to a new site, not to far from the Camp Abaddon itself. While this happens I have the whole of the DWA officers not watching the camps out on patrol for new wavers or running relay between here and the cities to pick up those found by their patrols, so the newest arrivals are already trickling in.

Some go along well with the whole process but many are resistant as you would expect to being told what to do and having their gear taken from them by a bunch of strangers dressed like rangers out of a DnD novel. Even when we provide them with food, training and protection it takes quite some time for them to accept that we arent just weirdos with weapons. Its why I have but in an order for a form of silk suit to the Tower; with a second larger order for a less refined version of hemp to the Keep, if we can dress our officers in these suits like a uniform then newcomers are less likely to be distrustful. Social programming back home makes us see suits as symbols of authority and respectability, Im hoping it will carry over to our officers by wearing something more familiar. Although I still suspect there will be resistance to the confiscation of their possesions, even if most of it is going to be returned upon their 'graduation'.

The problem we have right now is that we have an almost non-existant budget, basically just enough to cover paying for our current staff and to recruit some more. Everything else is supposed to be made up by using New Wave labour to construct and supply ourselves, which can work as in the case with the new camps and my plan to construct a headquarters for the DWA attached to Abaddon, but its not going to be able to cover everything. Thats why I've come up with a plan to bring in some extra income to cover our expenses.
>>
File: 1390051757940.jpg-(54 KB, 600x330, BlackMarket.jpg)
54 KB
54 KB JPG
>>29601280
The basic plan is to use the incoming supplies and gear collected from the New Wavers to artificially increase our budget. The council was very clear that although the DWA was a Confederate initiative, it was not instituting a Confederate wide control on fire arms, ammunition or even earth goods. That leaves us in an interesting position, namely that we have all these earth goods and no place to send them and as such they will simply sit here in the Camp.

Now we wont be stripping everything from these New Wavers but we will be confiscating needed tools and firearms as has been the tradition of past wave but also trading for luxury goods such as candy, tech, books and toys in return for seeds from our farms and local weapons or gear for when they ship out to their designated settlement. We also keep everything we find on those we find dead or on newbie hunters we have to take down in the field, Im also making sure my officers realize anyone of them found to be hunting newbies themselves to gain some form of commision will end up just like the rest of the bastards we have to deal with, if not worse. If thats not enough Camp Abaddon has one of the largest single repositories of earth goods next to Kogs Central Supply in all of the Confederacy.

All of this means we have a large amount of goods to trade with, a lot of which will be with Cities using legitimate channels to get much needed supplies or to pay for people to come train our officers. But we already know that this wont be enough so I've contacted some people I know in the WTTC and theyve put me in contact with some people in the Confederacy interested in buying earth goods under the table. We aren't selling them guns or ammunition, those are being traded exclusively to confederate militaries but luxury goods are easy enough to transport and sell without much worry. This also plays into the long term plans of the DWA, but thats for a later story.
>>
File: 1390052268144.jpg-(65 KB, 1024x683, balloon2.jpg)
65 KB
65 KB JPG
>>29601538

On a side not the first Hot Air Balloon is flying up above the Camp and has a bright pair of glass oil lanterns that are lit every night to be seen far and wide over the jungle. Theyve also got the usual pair of lookouts up there that are keeping watch with some binoculars and a scoped rifle to keep an eye out for signs of new wavers themselves.
A pair of volunteers are even sewing together a large flax cloth banner with "WELCOME TO LENORE" written on both sides to hang down from it.

Here's hoping the beacon saves someone like Butteroot Keeps beacon saved me.
>>
Right, so minor proposal for the /y/kings, want to sound it out before I go ahead and run with this.

So from what we know right now, /y/ is ruled over by the Queens on the land and the waters around them and their fleet ruled by the Queens at Sea.

However Im also thinking they have conquered /3/ and /e/, leaving them under the rule of the lords but subservient to the /y/kings. /new/ is still independent but frequently raided, and likely under civil war between 2 or more /new/foundlands. /out/ may be raided but lightly sicne /out/backers have gotten good at disapearing into he hellscape of their island.
Im also seeing regular trade with cities in /g/, /hm/ and /lgbt/ but also raiding those who arent part of the people they trade with.

Also how would the Confederacy react to seeing Queen Sarisvata arrive to respond to a diplomatic overture on your part, since you guys seem interested in a ceasefire?
>>
>>29601926
Because nothing in particular is going on with the boards of /u/, /hm/, and /lgbt/ and they all have some degree of commonality, I believe it's a good idea for them to all be a part of the same sort of rough alliance. Paired with /y/, that is. /y/ doesn't have land holdings and needs land-resources to build and grow, and those locations would only benefit from such an alliance.

Also I think the Confederacy would react favorably to a cease-fire offer from Sarisvata, who if nothing else is a solid enemy of the Fedorans. Priorities have changed.
>>
>>29602075
pretty much, the council has heard at this point two proposals to create a ceasefire. Problem is with the Fedorans Kog is trying to limit the amount of possible knives in the dark which was why brokering the cease fire to /b/ was so damn good.
>>
File: 1390062457530.jpg-(593 KB, 1000x663, LochNessUrquhart.jpg)
593 KB
593 KB JPG
The Barony of Glaw is one of the largest baronies in all of the /B/orderlands and as such is a focus of the diplomatic effort of Bubonicus but it is not the size of Glaw that makes it stand out, there are a number of other Baronies that rival it, but its distinct developing culture. Where as the culture of Bubonicus is largely the product of deliberate design and social engineering, the Barony of Glaw is in fact a natural reaction to the growing nation. You see, the Barony of Glaw is a land founded by the remnants of the old Slaanesh cult that had been a part of the Nurgling horde. But it had undergone great changes from back when it was just an excuse for rampant sex, drugs and ultraviolence.

Ever since the death of their former leader, who had at one point been the wife of the Great /B/astard, and the ascension of a one Lyria Glaw to the leadership of the cult. Under her direction they headed back to an unsettled area of highlandish like land centered around a lake the size of Loch Ness. When they settled the land was heavily depleted and much of the local wildlife hunted to near extinction. Luckily enough the lake was still flush with life and Lake Meme is now constantly alive with fishing boats. Much effort has also been directed into reinvigorating the lands through irrigation and replanting of Lenoran and also Earth plants.

Lyria Glaw has also helped steer the cult in a new direction, helped greatly by the new blood brought in by the 7th wave, and has transformed a religion based in crazed excess into something more. She has refocused in on a the aspects of perfectionism and enjoyment. Encouraging the cult into perfecting any form of art or craft, from dancing to farming and even the act of drinking alcohol. All compete to perfect their chosen craft beyond any other and the concept of 'just enough' is heavily discouraged and looked down on. The farms alone spread out in large and aesthetically pleasing patterns simply to awe and impress.
>>
>>29603372
I'm now picturing there are fields tended on each side of 'loch' to insult the other side.
>>
File: 1390064462189.png-(3 KB, 500x500, Slaanesh_symbol.png)
3 KB
3 KB PNG
>>29603372

The Barony is also home to many artists, musicians and other performers, most of them amateurs but dedicated to their chosen art and they bring this attitude of perfectionism ot all aspects of their life. This is not to say they reduce all of their actions to a chore, the cult is one of enjoyment and pleasure after all and they make a point to enjoy life, simply by doing everything to the best of their ability and giving their all. Naturally this is the ideal all strive to but atleast in the public sphere they certainly seem to do their best to live up to it. The greatest expression of this are the festivals that are held for seemingly any reason imaginable which welcomes anyone to participate, however it becomes easy to tell who is a true Slaaneshi and who is simply a visitor when the communal dancing and singing begins and the visitors are unable to keep up.

Although the Barony extends around the whole of the lake and the land around it, its major settlements are Caslte Eidolon and the Violet Temple. The Castle is located directly next to the Lake and is the seat of Lyria Glaws rule and is surrounded by the major city and fishing port of the Barony.

The Violet Temple is the newest structure, three stories tall brick temple resembling the buddhist style and painted with purple dye used to colour everything from the bricks to the rugs it is home to the Ecstatics of Slaanesh, a group of quasi monks that spend much of their time in tantric meditation, practicing a dancing form of worship and growing vines of red berrys that can be harvest both as food and to make a very tart tasting liquor popular during festivals. They also make a living selling their services much like brothels do in other lands but with a strong religious connotation. They also host orgies during festivals and have started a reputation of the greatest lovers in /b/.
>>
File: 1390064709108.jpg-(57 KB, 570x379, o-RUDE-HEDGE-570.jpg)
57 KB
57 KB JPG
>>29603514
The barony is stable and growing and the only downside I can see is that if we bring them into the fold is that I will need to research cures into STDs, as if I didnt have better things to do already. However my recommendation stays the same, avoid trying to convert them and focus on inclusiveness and possibly trade them hemp and rayon to appeal to their tastes because they can really only help the growth of Bubonicus.


>>29603514

If we do include them though we should try and put a stop to this tendency of theirs to insult each other via creatively formed farmland, that can only lead to trouble.
>>
File: 1390065334940.jpg-(142 KB, 750x563, hyperion.jpg)
142 KB
142 KB JPG
On Nightmare Trees and paper:

First, the simple thing. We make crappy paper. Corn husk paper is terrible, and it's a pain. But the old-earth production methods used linen rags. We don't have proper linen rags here.

The solution was stupidly simple. Our pot-grower asked in his charming dutch accent, "Why don't we just make it from hemp already?"

Acquire table. Apply forehead. Repeat until the feeling of stupidity lessens.

Hemp rags will work just as well.

So we're adapting one of the old, unused waterwheels used on an outdated saw frame. We're chiseling out several large stone wheels. We put them in a tub, and using water power they will shred hemp rags. Using our copper we're working to create a fine wire mesh (which is gonna be a mess in time, but we're working on it). In the mean time, we're going to use an old strainer that has been flattened and squared.

Paper the old fashioned way. Thank you potheads.

In other news, it turns out we've never chopped down a proper Nightmare Tree. We all knew they were tall. At the edges of the forest they're as tall as redwood trees or taller. 300ft tall or more. Those are the only things we've chopped down.

But we've found out from our builder and elf allies that the ones deep in the forest are much, much, much bigger.

The largest of them is over 1000 ft tall, and literally the size of the fucking Chrystler building. Except with branches. Whole unique ecologies seem to exist in the upper branches of some trees, like isolated plateaus on earth.

I hope we never chop one of those down. We'd lose something Earth could never see.
>>
>>29603981
Given how hard it is work the wood, I'd imagine it would be borderline impossible with anything we could do for quite a time.

That said I imagine the confed is putting certain 'legislation' through to help preserve the land. I mean no sense letting /sci/ turn into Dustbowl 2.0
>>
>>29604020
As useful as something like that would be, cutting down a natural wonder like a great Nightmare Tree is absolutely repulsive and horrifying to me.

I sure as hell wouldn't allow it.

Hell, just chopping off a large branch of an outskirt tree probably gives you enough wood to coat the outside of a ship.

If we ever chop any I hope we stick strictly to the smaller ones on the outskirts in limited numbers.

And I now realize that cutting a path through them - even through the fringes - was moronic, and I'm glad the Northern Elf tribe stopped it before we started.
>>
>>29604066
heh for jerks they may have had a point. There's also the fact that likely sustainable logging would be the best way to maxmize yield. That said, I'm getting a lumber boner over the quality of that veneer wood.
>>
>>29604098
why bother with veneer? I mean that's a lot of work for a very thin sheet of wood. Why not make it out of Whole logs?
>>
So what would be a good system to run this setting in? I can't be arsed to come up with a world for my players and I think they'd get a kick out of this shit.
>>
>>29605177
Combat is pretty lethal, things are brutal, and the emphasis is on building things with physics rather than magic or shortcuts.

So any game that does survivalism well, I guess.
>>
>>29605196
Is there one?
>>
>>29605212
I guess you could use AD&D? 3.5 and later are too forgiving, but low level AD&D would probably do okay. Wouldn't be really solid for it rules-wise though.

Guess you'd finally find a use for that cobbler proficiency though.
>>
>>29605230
indeed, I imagine shoes and foot wear in general are vital on an alien planet where everything and everyone seems hellbent on trolling you to death.
>>
>>29586252
Three weeks have passed since the Second Wind returned from the Tower with the crates containing the silk. We stared work right away on making the upper outer-skin of the HC-Airship. Over the past weeks we have continued to trade with the Tower, in exchange for hooking them into the EMC’s data network and bringing more copper ingots they have provided us with enough silk to finish the Harbinger Comerica and make enough parachutes for its crew and passengers. At this time its envelope has been nearly completed and we’re adjusting the gasbag system and control surfaces now.

The gondola’s skeleton is in place and we’re working fitting the engines, partitioning and constructing the cargo holds, and adding in the electrical systems. We have nightmare wood in transit from River City thanks to a dealer that Mayor put us in touch with from the WTTC. We expressed interest in helping enrich the WTTC’s business and agreed to pick up a WTTC representative crew for when we started expanding our operating theater to other boards. We expressed /g/ as being our highest priority. As soon as the shipment of Nightmare wood arrives the carpenters will begin working to line the outside of the gondola and lower half of the blimp.

We’ve been rotating the crew on the Second Wind in an attempt to get enough experienced Airmen to crew the H.C. Airship. As soon as she’s completed we’re going to use her for Operation Extraction.
>>
>>29605439
The troubling news that we’ve been receiving has been confirmed. There are newbies popping up within /tg/; the new wave is upon us.

We’ve outfit and shipped several Conestogas for recovery and sent them through the tunnel to /sci/. They’re main goal is to find as many people as they can and group them as fast as possible for pickup.

Despite the additional confirmation that there is some manner of hostile force working through Fedoran territory we’re following the original plan and sending most of our military forces with the initial conestoga groups. We’ve advised them to shelter in place as best as possible and wait for pickup. I’m not sure how many people they will be able to rescue but I’m optimistic about adding to our population.
>>
Its been a few weeks, months how? Hell if I know honestly but without a doubt.

Its the eighth wave. You never actually see how they get there, its like your mind blanks on the appearance of someone into existence. It just can't grasp it and one moment there's just an open field and the next there's someone falling from a couple feet above the ground surrounded by their crap. That moment, the moment when there is and isn't someone though, you don't see that. You know something has happened you just don't I dunno. Anyways.

Things have taken a turn for the better. We've been stockpiling supplies at the tower before our next big push. Edison has been troublesome but we've had at least one progress report sent back. Apparently the war was going well. Then again that was several weeks ago. We left a note saying we were gonna push West deep into /sci/ and see what there is to see. Our charging station, a little solar affair that keeps the smartphone we use for records and pictures is still working fine and we've got a transit marked out. Three days from now we should if word of the caravans is any good another lake and tower affair. And another week from there...the remains of /sci/ city. The one that the First wave found themselves in like we did in Kog...Its apparently in ruins now and sits upon a cliff. We get closer to the 'edge' of the maps we here the topography gets more rugged.
>>
>>29605607
I miss the fucking forest. at least that I knew, moving through this damn grass is next to impossible. We've gotten turned around so many times I feel like a damn Sixth waver trying to walk through the woods.

Grass here grows tall, if it wasn't for the steadily moving herds of grazing animals I'd hate to imagine what it could be like. Though, with the onset of their 'wet season' its just a pain in the ass. It scarely rains here compared to back home. And still the plant life acts like its' been given the go ahead to grow like fucking weeds.

Fucking grasslands, fucking /sci/. We're making somehead way, one of the guys who's fairly tall stood on Nikolai's shoulders and thought he spotted the tower that we're looking for. Only almost four days behind schedule but hey, could be worse. Stanely could be in rut again. He's settled down after the first few weeks of the start of the season is just making a fucking racket every sunrise now.

So, not only are Run Motherfuckers alien dinosaurs, they're also apparently Alien Roosters.
>>
File: 1390074711174.jpg-(2.78 MB, 3888x2592, skellingtonpopsout.jpg)
2.78 MB
2.78 MB JPG
The /y/kings think that they are evil. They aren't.

Look into their eyes. We've done it often enough. There's a sad story behind every pair. Poor little boys and girls used to living in the first world, they come here and find giant ships. But they're starving, and they don't know what to do.

So they start to raid the people who didn't come here with ships. They take prisoners, or rescue people. They need to farm, but don't have the people. So they figure out slavery, and they play sex games as they try to convince themselves that they have power, and they're not victims.

But they are. You can see it inside them. They don't really want to rape, or to murder, or to enslave. They hate themselves on some level, but they lie about it. They hide it behind /y/king pride, behind rules and something like royalty.

We are not lying. We look through 144 sets of mechanical eyes, and there is no sad story behind them. Just the simple desire to laugh at their hypocrisy as their flesh is stripped from the bone. Above, the ships land and the raiders charge.

In these metal bodies we know so much. A normal lone Fomori is worth a small army of bronze age Builders - or a squad of modern troops armed with guns. These are not normal Fomori.

We don't know much about the technology of the aliens we called cutebolds, but we know the fungus that frees/links the Fomori was hacked together in an emergency from a dozen other kinds of tech normally used for other things.

One of those uses was a kind of fungus that ate through rock.

They are overhead, and it has done its work well. We burst from the soil, silver claws shining. Just a dozen of us - but that is more than we need.

We burst from the ground bathed in pale blue light, our red hearts glowing a dark red. Fungus bursts from our arms and we grab the first of the raiders, pulling them to us. The bodies wish to cause pain, and we agree. But we wish for efficiency, also. Silver claws hamstring them so they cannot escape.
>>
File: 1390074851607.jpg-(201 KB, 900x905, sellinginsurance.jpg)
201 KB
201 KB JPG
>>29605929

Some fire guns at us. We feel nothing and advance slowly, letting them know the pointlessness of it. One of us falls, disabled. We will be reactivated after the fight.

Fungal tendrils whip forth, grabbing our opponents. Already some make to run and flee. Some brave ones charge with swords. They have never faced anything like us before.

Lifeless metal faces that have never before made an expression make a very human smile. It is sharp.

We do not use the fungal tendrils. We use our claws and the talents we were created with - skills once used to train Builders. We also use the fighting skills we learned from the builders in turn, and we add that with the fighting skills of the me that used to be John - all the martial arts knowledge and fighting skill of a Green Beret.

They have no chance.

Even the bravest try to flee now. It will do them no good. They have to flee past us to get back to the boats, for more of us emerge behind them.

Fungal tendrils whip out and grab them, pulling them to us.

Soon all are crippled. Many small slashes disable them. We will take weeks stripping off their skin, torturing them, and showing them the sad truth of their hypocrisy.

It is not enough.

The one that caused this is north of us. This has the stink of the /d/m all over it. Already his 'refugees' were found and tortured. Brainwashed his followers might be - but torture breaks anyone. And we are very, very good at torture.

We repair our damage and pick up the guns and begin to graft them to our frames.

The /d/m will die, and soon. The city of Monstergirlopolis will be next to be washed away by the river of blood.
>>
File: 1390076309678.jpg-(84 KB, 1188x995, goddamnit.jpg)
84 KB
84 KB JPG
Goddamnit! I swear that fucking Builder was cheating, there's no fucking way it should have been able to take out my Riptide with just fucking Kroot!
>>
>>29606279
Well that's what you get for not playing Imperial Guard like some kind of pleb.
>>
>>29606382
I'd say that's not how you spell the Sisters of Battle or Tyranids, but GW hates us.

By the way, you get the couch tonight. Fuck your tanks, honey.
>>
>>29606279
The Man, seems perplexed how I could strike his Wing's keystone so easily. This is perhaps his error, he puts his faith not in prowess and tactics but in the brute force a single gigant. He stands mighty and alone whilst missing the key power to his own Other Army, This...Greater Good. Working in tandem to strike. While he struggled with the...Hammerhead? My Somewhat like The People, the...kroot. Moved into his flanks and tore away the keystone unit.

He is foolhardy to put his faith in a single place. Though, I would much prefer to play The People as we are.
>>
>>29606404
Right. I need to start playing someone else or I will soon not have anywhere to sleep at all.

One wonders how builders will react to a table full of mixed heavy-weapons teams, Leman Russ tanks and plasma rifles...

Hmm. They're playing all Kroot, so perhaps extra heavy bolters and flamers instead of plasma guns. Would a melee screening force be necessary? Hmm hmm hmm... Calculations...
>>
>>29606646
I'm really curious how they got so many fucking kroot given they got an assault on Black Reach box....

fuck it, where's my orky Builder?
>>
>>29606671
>builder, race of always war all the time Birdmen
>plus orks.

Oh lord. I'm going to be haunted by the image of green painted seven foot tall bird men screeching WAAAAAGH now.
>>
File: 1390079351522.jpg-(154 KB, 725x1028, 725x1028_12861_Kimandatsu(...).jpg)
154 KB
154 KB JPG
The news that came from Fedoran was bad, I had already suspected it would be after the calls for raiding suddenly increased and several smaller private crews shipped out to try their luck. All dead now to something our observers can't even describe. Alien things that tore and hacked apart our warriors without mercy, it has given even Milda pause in her call for violence.
We will have to fight them of course, they have become to dangerous now to let fester so close to us, the chance for it spreading is simply to great. So I use this time to organize our people, if we strike Catan again then it shall be with more than just a single fleet, it would likely be a suicide mission to send anything less than three full warfleets. It should also serve my pusposes in sounding out the /tg/ Confederacy for peace, I believe they would turn us down outright if we simply approached them but by presenting another force to fight the Fedorans with I believe we can earn some good will, if not a peace then at least a truce, everything else can come later.

For now though I am expecting an envoy from the mainland, a man from the lands of /hm/ who represents a coalition between /u/, /lgbt/ and /hm/. He is respected there as an intellectual and a leader amongst the people of these lands, having already brokered the peace that binds them he now wishes to form an alliance with /y/. I can imagine why, siding with /y/ guarantees them protection and an end to our raiding, and for this very reason many oppose the meeting, however I have forstalled their criticism thanks to the danger presented by the Fedorans.

This is perfect, if I can broker a true peace and an alliance between us and this mainland coalition /y/ shall not have to fear famine for lack or shortage because of a failed raid and will be a first step towards a new more civilized /y/.

Our ways have been necessary but it is time to move to the future, the pride of my people be damned.
>>
>>29606646
I'd imagine rage though wouldn't you have to explain a tank to them?
>>
>>29607149
Imagine a great ship on land with great armor with gigantic guns on them.

Close enough.
>>
>>29607148
oh nus muh pride!
>>
File: 1390080442741.jpg-(153 KB, 1280x853, Pride-Rainbow-Flag.jpg)
153 KB
153 KB JPG
>>29607148
The talks went well, fabulous even. The man from /hm/ was not what I expected, he was tall but thin, with an unshaven and unkempt beard, dressed in a simple clothing but visually unimposing and with non of the signs of a warrior. He was clearly a talker, not a fighter and when we sat down I could see why, he was incredibly persuasive and his tongue flowed like liquid silver. He had many of the other queens charmed within minutes of stepping into the moot chamber and though they might not of trusted him yet they certainly listened intently enough and none spoke against his rousing speech about the joint bond and shared ideals of the coalition boards and /y/. Few even paid attnetion to the benefits of the alliance they focused more on his diatribe against the Fedorans and used it to try and push for war against them, I put on my usual disinterested facade, but I knew it was inevitable but if they though they were pressuring me they wouldnt focus on other matters.

So it was a relatively simple matter of getting the Queens to ratify the new alliance and with a few signatures to a piece of parchment the Rainbow Alliance was officially born.

To think I had been struggling to have these bitches look at for anything other than war and here we are the island nation of /y/ and her duchys of /3/ and /e/ were allied with the mainland boards of /hm/, /lgbt/ and /u/.

Of course it was largely a non-aggression pact and trade agreement but I hoped it would be the first step towards to something more. Now I believe I deserve that bubble bath and the two hot tanned lovers waiting for me there. Hmhmhm, its good to be Queen.
>>
File: 1390081336095.jpg-(112 KB, 600x990, slave-wounds.jpg)
112 KB
112 KB JPG
I won't make the mistake of my forefathers. We were too lenient reconstructing the South, allowing for another century of oppression; allowing slaveholders to live. I've put a bounty out. Every single slaveholder will die. They deserve nothing less. There will undoubtably be some who question my actions. They can go fuck themselves. I'm not going to let some son of a bitch get a "get-out-of-jail-free" after what they've done.
>>
File: 1390082632971.jpg-(162 KB, 640x935, Artemis.jpg)
162 KB
162 KB JPG
>>29607485

Salt and Wind in my hair and scantily clad men and women scrambling and sweating all over my beautiful ship. I love this life, I mean what was I before I came here? A gender studies major at a no-name state university with no prospects and then suddenly im one of the most feared women on the open seas, most of /3/ still quake at the sound of my name and god does that Gudrun foam at the mouth in jealousy, she was there with me on that campaign and yet they barely even remember her.

We have sailed far south from our usual hunting grounds and are in to uncharted territory right now, well pass where Gudruns ships were sunk. Im honestly curious, as stubborn and thick as the boar of a woman is she isnt a fool and she is a skilled captain and warrior. So I'm curious as to what could of possibly defeated her fleets so swiftly and driven her to retreat. All she would say was they had square side rigged sails and attacked in the fog.

Yes? What is it Sandy? What?! Have they identified them yet?

It seems we are about to meet the ones that crushed Gudruns fleet. 9 ships large and broad with square side rigged sails like those of a Junk crawling with men in tile armor and strange helmets.
All flying the flag of /c/. it looks like the Weeaboos have come to play.

LOAD CANON AND PREPARE TO ENGAGE!

Well come to Artemis my little sweethearts, she can play this game better than anyone.
>>
>>29606494
So I hear you play Kroot?

How about we have a little game, your Kroot vs. my Guard, we'll se how your bird men stack up to my Ogryn and Karskin.
>>
We watched them play, a cadian and a builder 2000 points of 40k. The match had started at dawn and didn't end for two days. The most tense game in the history so far of Lenore. We watched as neither moved without deliberation, neither shot without care.

Rare are games such as that
>>
>>29610973
So who won?
>>
File: 1390093547276.jpg-(73 KB, 900x589, girl_in_leather_jacket_by(...).jpg)
73 KB
73 KB JPG
>>29607149
"the builder ask what is that"
"it's a tank, a massive war machine"
"the builder asks why don't you have already made a real one"
>>
>>29611511
Builder ended up killing most of the Cadians army and would of finished doing so but the held had been denying the Builder his objectives the entire game and managed to capture and hold his on the last turn
>>
>>29612945
Ah tricky tricky
>>
>>29612388
So steamtank when?
>>
>>29614932
when we have the machine shops to do so.
>>
>>29616629
best be getting on that then.
>>
The mercer/n/aries laughed as they played cards with the locals. The Pedophile Coalition of /l/ and /yg/. Most of their people had died in the first few days and they were far from warriors, that's where the Tra/n/sporters came in. Many of them had mountain bikes from the old world and they knew how to fight. It's what happens when your land is filled with all sorts of monsters and deserters. They needed food to exist in their cities and along their roads. Food that their neighbors were willing to pay them in exchange for fighting the /g/uro hoardes.

A cult of mad men who got off on torture, cut of their limbs, and tortured their POWs. Lead by a woman who kept a group of crippled masochists around her, they called her the Blood Queen. Her armies were fierce, men and women with no fear of death. Who got turned on and screamed in ecstasy as they killed and were injured. To be captured by the hoarde was a fate worse than death.

In the first year of the war between the hoarde and the Coalition a troop of pedophiles won back a camp. What they found were their troops in varying states of death and pain. Men with their dicks cut off and shoved up their own arses, their eyes gauged out and blood streaming down their faces. Women with their breasts lopped off and slashes across their torsos filled with cum and shit. These men, many of whom masturbated to child pornography were sickened. Every single mercenary and Coalition troop had a suicide knife that they carried with them, death before capture. For being captured by the /g/uro hoarde was a fate worse than death.
>>
The people from Home are coming in lately. We're not sure how they get in here honestly. They never just appear where you expect though. Never on the surface, never where you're looking. They emerge from tunnels, scared and lost...or worse.

The Chamber dwellers, take them in...well almost always. Its not unheard of for some that like to cause trouble to take a long walk off a short walkway over the Abyss. But, the Chamber dwellers are for the most part civil about things. Have to be when you turn around and are looking at Alien Ghosts more often than not.

Of course, the Tunnelers, like me are more...practical. I personally don't just kill new wavers, never been my thing. I'll extort and exploit them to no end. Lead them to the Chamber people and let them handle the mess for some food and water and be on my way. Others are not so kind however. That said I've been paid a heft commission to go deep in the next days...down close to the Abyssal floor.
>>
File: 1390112295133.jpg-(61 KB, 620x496, guard.jpg)
61 KB
61 KB JPG
So, fun fact to actually start working your way into 'officer' territory in Cadia you need to be able to command people. Go fucking figure, the meritocracy is asking people to do their jobs right?

So here I am, on the fucking Eighth Wave's fun filled time. Listening to Some blow hard tell me how he's going to school me and my squad in wargames. Not 40K, not Battletech. Honest to God in heaven wargames. There's an entire builder ruin dedicated to this fucking thing. You and your picked members of your regiment get to go out and wage a little game against either someone from High Command or another Regiment with an impartial spectator. Again from High Command as they don't play by the rules and have their own tests to take to even be considered for that shit. That's long term. Till then, I'm sitting here in the fucking rain waiting for the attack from some 'macho man of Cadia' with his handpicked bruisers. All them damn good with a sword. But fucking terrible with traps. Us Jenners...we harry. And we harry hard, I've got snares set on every major approach and have my men with pain arrorws waiting on the lines for any sign of movement. As this is rank one testing we each get ten men to work with. This limits both sides I'd call fair apparently rank two is ten against thirty...because its Caida and that's what we call Monday.
>>
>>29619662
These fucking morons. They're almost all Vets, how is they fell for the goddamned snares? I watched three guys get DQ'ed from the enemy Regiment(found out apparently they are the Iron Guard) because they didn't pay attention to the ground. So now they're sitting at the fort while the ref checks in with them and explains how they fucked up and their mothers would be crying about them being so fucking dumb.

Again, because this is Cadia. Our mothers cry every day because we're not out swinging swords and running on the walls. And this fucking test has been almost half a week. I'm pretty sure another two and I pass by default?
>>
if peace is ever made with the /y/kings, the confederacy can finally try and break the trade monopoly along the south coast.
>>
wait is this the same setting where the kids are being born with Violet eyes and red hair?
>>
>>29620357
yes
>>
>>29620357
Si.
>>
>>29620549
>>29620555
>yes mind

but weird, we ever get a reason? Or is just something that is happpening for the fuck of it? For that matter how is beard man befriending Yowlers
>>
File: 1390115665064.gif-(14 KB, 1022x596, magic.gif)
14 KB
14 KB GIF
>>29620667
DICK ALIEMS. As you the bearded fellow...i would guess he would say...
>>
>>29620667
local flora and fauna consumption is twisting human genome to create these odd adaptations.

I'm curious about the Yowler as well. It may be a case of mutually agreed support in that the Yowler knows it will get injured if it attacks him, but being near him also brings food in that would otherwise require further effort to locate. He just thinks it's tame.
>>
>>29620667
The aliens that brought us to Lenore did some adaptive alterations on us before popping us planetside. So we don't all die of allergies within the hour among other things.
>>
>>29619662
I wonder if anyone runs betting rings off of these rank attempts.
>>
>>29538478
>http://depositfiles.com/files/h34cg7y8x
Link doesn't work. Uploaded to shitty host.
>>
Day 93:
They flew the flag for the first time today. No ceremony or anything, just a bunch of people tying the flag. to a branch before placing it on the wall. The flag itself was made from the fabric of a pillow case before being dyed red and the owlbear painted on. The effect worked fairly well, it wasn't perfect but it was acceptable. I've taken to working the wall still, my hand hurts like a bitch and I swear I've got phantom pains but I'll live. I'm more worried about the hunters, a duo out hunting imps and the squirrel things, they haven't returned. We're going to send out some more hunters to find them at first light tomorrow. I'll be spending tomorrow asking the Production guys about these pain killer/hallucinogen berries they've discovered.
>>
"You see anyone?" Klaus whispered, the German sat in the brush next to her, his bow out and an arrow notched.

"No," She replied as she fiddled with an arrow in its quiver.

Her partner nodded and they continued to move through the forest.

The two of them were dirty, as were all the people in Redwood. They had no soap, nothing other than water to bathe in. It helped them to blend into the forest at least. The two of them had been sent out to find a missing pair of hunters, they knew better than to stay outside during the night. Yowlers prowled the night, that and there was always risk of raiders and cannibals.

Sophia lead whilst Klaus covered the back, they had gotten good, not amazing, but considering that they were both former shut ins they had made excellent progress. She'd gone from an enthusiastic Imperial Guard player to a hunter on an alien planet. The idea was still laughable to her. Her thoughts were stolen when the sound of bushes rustling caught her attention.

The two hunters melted back into the trees as fast as they could. Out of the trees came a group of men armed with guns and swords. They were laughing to each other. The two hunters were well outnumbered, there were seven of the laughing men.

"Can't believe that Eighter brought so much canned food with him but not a can opener," One of the group laughed.

"Good thing we have one at camp then. Still not the best haul though, what about the two Jerry and that got yesterday. Would've been good recruits but they fought back, damn shame. Covered in red body paint and carrying bows, mad men. Fuckin' Eighters, man," Another laughed.

Sophia drew her bow, motherfuckers were gonna pay.
>>
File: 1390132096884.jpg-(149 KB, 814x500, IMG_0025.jpg)
149 KB
149 KB JPG
>>29620167
Trade monopoly by who ? /int/ ?
>>
File: 1390132623531.jpg-(241 KB, 1600x772, BBC_ripper_street.jpg)
241 KB
241 KB JPG
We just had our first real hiccup since we started our work here at Camp Abaddon recently. One of our scouts picked up the trail of some new wavers the other day, it started when he came across the stripped corpses of a pair of fa/tg/uys in the Jungle and followed the careless trail left by what the scout calculated to be about five people to a small cave set into a hill side that had a crude wall and gate built over it out of logs, leather and scraps of old tent tarps.

My initial thought was to send in the men and have them bust down the doors and round them up but then I remembered that despite the look on the surface we didnt actually know if these were raiders, cultists or just people who had been defending themselves from a pair of violent neckbeards. So instead I sent a squad of DWA constables, now the official name for all armed agents with the authority of the DWA, to make contact. They were supposed to approach them and inform about them about the Confederacy and that there was civilization that they could rejoin. Before the speaker could eve finish they had opened fire and two of the five man squad had taken serious wounds. Intelligently my men decided to pull back at that point.

One was still recovering, and in critical condition due to infection, while the other had not survived the trip back to the Camp. So now a gathered force of about thirty DWA constables, armed with Mars Pattern Carbines, their own side arms and a couple of Iron wood shields were heading out to subdue or eliminate this new threat. Considering the nature of the situation I had even issued a pair of AR-15s, out of the camps Stockpile, to the two trained with actual gun training. I hope they can subdue the group with minimal death to either side, that way we could punish the ones who had opened fire on our people and the rest could be assimilated into the Confederacy.
This will be the DWAs trial by fire, to see if we are capable of handling our responsibilities.
>>
Day 94:
At dawn a hunting party dragged a pair of dead hunters back to camp, as well as a man who appeared dead at first but instead seemed to just be completely out. The docs patched him up and and he's awake. He doesn't seem actively hostile but that could change. The corpses have been stripped of all weapons by whoever killed them and our prisoner's friends seem to have done the same to him, no honour amongst thieves. The Pentumvirate is going to interrogate him soon.

Apparently, he's part of a group calling themselves the Death Skullz, bloody Ork fan boys and 40k getting in my alien world. They survive by attacking newbies and stealing their stuff and/or recruiting them. And of course "recruiting" women. The man's not crazy, and he's definitely too weak to fight. He can be reasoned with in this state and we're willing to let him live if he tells us where their base is. He has a day to think before he gives up his friends or is sentenced for murder. Desperate times call for desperate measures.

There are other things he's told us... said that we're not the first ones, and that he's been here for 9 months or so. He says that we're the 8th wave to come to this land and that the Skullz are mainly 6th and 7th wavers. That the earlier waves have large camps ruled by warlords to the west. It all seems nonsense, and we're pretty much all convinced he's trying to throw us off. But even when he started to cooperate more he kept the same bullshit story, maybe everyone on this planet is crazy.

Also those berries work a damn treat, knock you out for about an hour and then make you numb for a half hour after that but for the next few hours you feel normal just with dulled reflexes and the inability to feel much pain. Of course you need to eat a metric shit tonne to get the effect, it's helping me with my hand. I hope they're not addictive.
>>
File: 1390135873626.jpg-(132 KB, 882x492, picture_refugee_camp.jpg)
132 KB
132 KB JPG
>>29624249
On a brigther note, the first batch of newbies has finished constructing their second camp and are well on their way towards graduation. Right now I am sorting out the requests for new people to see where the first bunch will go, Im split between sending them to a Cadia to the new farming community they want to set up on the bank of the Creed or sending them to meet up with some Kog vets who plan to set up a fishing port on the Eye of Terror.
I think I'll see if I can get Kog to get us those Ranger instructors sent sooner if I promise to make their fishing port a priority.

We have also been sounding out the newbies about joining up with the DWA and been getting some good responses, the promise of definite employment beyond just farming or menial labour has swayed alot into applying for positions. A few even have useful skills such as cops, hunters and reservists, though rare, are snapped up instantly with anyone else who displays good leadership skills in the camp and talent when out on hunting trips made note of for later evaluation. If we have this much luck with later batches of newbies I believe the DWA will be up to a good strength by the end of this Wave even if the Cities dont send any further recruits, though we wont let them know that just yet, we could still use more people who have become accustomed to Lenore to balance out the newbies.

Lastly the newbies in the main camp are being moved out once again to establish the next Camp a little further north as the newest groups arrive and begin their education, it already looks like the wave is picking up, this batch is atleast double the size of the last one.
>>
File: 1390136591965.jpg-(102 KB, 1600x1200, 1387048885348.jpg)
102 KB
102 KB JPG
>>29591960
It took us a few hours of haggling to have a deal. Caravans will be allowed access in the fort, and trader guilds would be permitted to buy a small plot of land inside of the fort to build a warehouse and the HM Telecom can have a radio station. Of course, the companies involved will have to pay, but I don't doubt they can.

Especially when we are considering the market we have on our hands. Bubonicus is a large under-supplied nation, and Malbork is a clever man : he wants to use us and our resources as a stepping stone for national politics. It fits our views pretty well.

Malbork has also made clear that /b/ is bound to be united under the boot of Bubonicus, and that the east needs to be tamed as well. We've agreed with him, and we negotiated a formal ceasefire between the auroch tribes (represented by the Bone Priest of Khorne) and the nurglites.

They've asked for a permission to build a nurglite coven in the Honeypot, I've told them that we didn't forbid any religion and that we'd be pleased to welcome a new faith in the mountains, as long as they respect the law.

About trade, they've bought all our shipment of honey and food for rayon, a couple of doodler birds and spiced rum. We've also traded the secrets of the coin mint for the plans of the printing press. One of them scholars was also really interested in our nickel, so we promised to bring some next time. I guess we'll trade it for potash lye, I know Bap has something in mind about it, even if he didn't told me what. They aren't opposed to selling us some books, but they've made it clear that their most valuable books will stay secret.

In the long term, we expect to be able to trade rayon, sugar, flour and pasta with them. Currently they have some food shortages due to the eight wave, but I'm sure our cooperation will help them in that regard.

Malbork and I resolved some conflicts and made sure nobody was ripping someone else off during trade, then we departed after a small ceremony.
>>
File: 1390138177373.jpg-(37 KB, 399x593, barbare.jpg)
37 KB
37 KB JPG
>>29624839
The way back was long and boring. When we were in the /b/aronies, we met groups of travellers, waiting for us to lead them to the mountains. Mr Strong was sick, so I took the lead and accepted our newfound followers. Khârn didn't agree at first, but most of them had food (if moss bread counts as food, that is) and they would only require some protection. His condition was to strip them of their weapons first so they wouldn't be a threat. They accepted. By the time we reached the land of the Bones, we had gathered nearly 200 people.

We encountered some 8th wavers too. We were in the plains so we could spot them from afar. I had knights dispatched all the time so they could bring them safe in the caravan, but the khornates decided to bring the corpses with us too, so they could be put under the stern watch of their god.

We finally reached the edge of the woods, where a second trading caravan was awaiting us with goods, tools and a radio. I told them everything was arranged for them there, and they hit the road almost instantly. They were waiting for 2 weeks already at the Treeline camp.

I offered the refugees a safe conduct to Brumegarde, where I knew the authorities were ready to accept them. I was acclaimed as a saviour and I smiled and waved back, even if deep down I knew I was condemning them to wage slavery. Better that than death, after all.

The Bone Priest came to me with Fat Betty and asked to talk in private. We both rode a bit in silence.

" - You are killing us, you know ?

- What ?

- The trade route. You know it means the end of our lifestyle, you know it.

- We don't mean war to the auroch tribes...

- I'm not talking about war, miss. We don't fear war, we could die with rifles in our hands and be happy with that.

- Then, what is the problem ?

- My tribe don't want to be untamed nomads anymore. They don't want to roam the land of Bones for nothing. They say our aurochs are as capable as your tortolos when it comes to dragging carts."
>>
File: 1390140233301.jpg-(1.56 MB, 1600x1200, conan_le_barbare_001.jpg)
1.56 MB
1.56 MB JPG
>>29625095
" - We want a place in the new world you and your kind are building. It is not the first wave anymore, the march of civilization has finally reached us and we don't want to be left behind. I don't want my tribe to fall apart and disband because I am too stubborn for change.

- I don't know what to say, I'm sor-

- Don't be sorry, miss. The more there will be people roaming the land of Bones, the more skulls will be brought back to Khorne. I will miss the days when we were free to go anywhere, sure, but what kind of chief would I be if I was deaf to my tribe's cries. Our newborns need some safety, our sick need medications, and after three years of constant warfare we finally need peace in our minds and in our hearts. What I'm asking you, Julie of the Honeypot, is to let us become a trade caravan, to let the Warrior's Rest become a hub of commerce. I'm sure some other tribes would join as well, the Skullchasers and the Shinbreakers at least. You've already done so much for us at Fort Pox, but please don't ask me to beg you.

- Wha- No ! You and your tribe are welcome, of course. Come with us to Brumegarde and you'll be given a trade caravan license. You can tell every tribe you meet they will be accepted as well, if that is their wishes. "

We reached Brumegarde the next day, and as promised I wrote them a license. There they sold a handful of cartloads of weapons, armours, spoils, baubles and other relics of the Great War between /b/ and /v/ at the Trade House, bought a few carts, a new cargo, supplies and departed to the northeast the next week.

The Knights looked for a new employment, and a radio broadcast came from Nuln with a contract offer. As the knights were starting to march, I planted a kiss on Khârn's lips. His face was as red as his armour as they left to the deep south.
>>
File: 1390141990936.png-(158 KB, 500x320, Why dont we have Optic Blasts.png)
158 KB
158 KB PNG
The Baroness of Troll to the west and Baron of Raid to our north have banded together to try and take this land from us. They seek to crush us and take our land and take the little we have built here to split amongst themselves. We have unearthed and established one of the only working iron mines in all of /b/ and even mighty Bubonicus has not smiths of our skill amongst them. They have grown jealous and even the Barony of Raid, once our close friends have been turned against us, a victim of the great Feminist Conspiracy that, as our great leader has shown us, continues to spread even to Lenore.

Baron Kenji calls on all able men, and even those women not in league with the conspiravy, in Katawa to make themselves ready for the battle that is to come, we have no shortage of arms or armour for our soldiers and everyone of you fights for more than their own greed. Unlike these gutless fags with their sharpened sticks and their scavenged swords we shall have a properly equipped army to face them with. And even with their superior numbers we will face them in the dipping pass on the border of Katawa and Raid, where the Scum river becomes shallow enough to ford. If we meet the Raid army there we can face them on favourable ground before they can link up with the Army of Troll whom we shall strike them as they wait unprepared. So don your leather and raise your spear because come the morning we shall face these vile betrayors and strike them down.
>>
File: 1390143090803.png-(225 KB, 500x379, FREEEEDO.png)
225 KB
225 KB PNG
>>29625627
We have been waiting days for the forces from Raid to arrive and still no of them has been heard. Figures of course, the forces of Raid have always talked a mean game, but really, how many of those mouthing off have really commited themselves to anything? And yet here we stand waiting and waiting for them. How are we supposed to face the Katawa army without them? All of them are crazies who think the world is ruled by some sort of feminist plot to cut off the dicks of all men and to make things worse they are better armed then any of us.

Wait, what is that sound?
.....
Well it looks like we got the people of Katawa a little to mad, they are marching towards us as we speak and ready for battle. At the head of them is some loudmouth screaming about fighting for freedom while the soldiers chant. I dont think this will be much of a fight should we choose to stay and I dont see Raid anywhere to offer us the needed support.
Welp, the mark of a good Troll was as much about knowing when to stop and cut your losses as much as about how you troll someone.
>>
>>29625627
>>29625818
goddamnit /b/
>>
>>29625833
But did we honestly expect any better?
>>
>>29625976
>>29625833
You pair have obviously just been subverted by the Feminist Conspiracy.
>>
File: 1390145319551.jpg-(61 KB, 700x700, Gong-1.jpg)
61 KB
61 KB JPG
Loud noise and simple music can be heard playing in various public places from time to time during the next couple of weeks.
A shaved man and a couple of burly associates are traveling from city to city in the general area around /tg/ and /new/.
Once a reasonable collection of people have gathered around the company he begins his story, typically it goes a bit like this:
>Ladies and gentlemen! I am proud to present, now in this city also, a brand new 'depot'. The depot is an invention of mine let me explain how it works; has anyone here had trouble with raiders, bandits, thieves while traveling?
There's always somebody in the crowd with at least some kind of anecdote of themselves or an acquaintance or relative attracting unwanted attention because of valuable possessions. Of course in many tight knit communities this summons a lot of emotions about the injustice done to one of their own.
>Well, there you have it! Life just isn't fair, but there's a solution! This is where the depot comes into play. Any important goods can be stored into any of the depots in any city you can find us in. Yes any one. And you can retrieve it at any depot at any other place you'd like.
The beardless gentleman might get interrupted at this point, this part in the story tends to attract enquiries about alleged teleportation.
>Well no, you see, the depot organization is very well equipped and the items you need to use in another city are likely to be in store there too. And if they aren't you can get something else of the same value, using.... THESE!
"these" are small engraved fangs, they're all homogenous and they carry a hard to counterfeit inscription. One of the big burly man walks around the crowd to show them.
>You see rather than a bill for a specific item, the depot can give you a set amount of these corresponding with how valuable the object in question is. Exchange rates are the same everywhere so you'll never get cheated! Think of them as money.
>>
>>29622993
I'm sure at least inside the regiments competing they do. It wouldn't shock me if there are any gentlemen's bets going down.
>>
>>29626305
After the little story is held the speaker is never really cheered on and lifted in the air, the crowd, f it is large enough to be a crowd, just breaks apart as people realize nothing more interesting is going to happen.
Widespread enthusiasm there is not, but always at least one person scratches his chin. Adventurers and barterers, knowing full well the danger of traveling packed. Not even because of thieves but because of predators, belongings wearing you down.
There's always someone that sees some merit in it.
>>
>>29626380
And somewhere, there is a Central Supply rep wondering why he didn't think of that.
>>
File: 1390148900080.jpg-(11 KB, 259x194, thehat.jpg)
11 KB
11 KB JPG
With the upswing of the Eighth wave, the Fedoran war and now raiders running around causing trouble I've had to create something resembling a circuit court system. This is a pretty simple affair really and only of course pertains to where we, as Arbites have jurisdiction. Which leaves us in Cadia(barely), River City(I send more men there than Kog), Kognusuan, The Salt town, and the Iron mines. As well as all holdfasts, and smaller farming communities between them that swear allegiance to us. This, has always left us stretched thin. With the losses we incurred on the two attacks as well as handling all the normal day to day grind I can't have a judge sitting in every town. Which is why there will be several moving through the various communites dispensing the law as needed.

I'll still remain in Kog, I'm frankly too old to be pounding a beat like I used too. That's a young man's game. As such I'm sending one of my Seconds down to the Lake of Terror where we are processing people from this wave. I'll also have Each major settlement have at least one 'Master arbitrator' in house permanently as now. This will keep things smoother and act as a state level supreme court.

Meanwhile I'm having people help me pen the 'Lex confederalis' a set of basic laws and guidelines for at least the Aribites patrolled cities though we are also making sure to include laws from all member Cities so that it might prove to be a general reference tool in the future...they've also given me a hat...I'm not entirely sure how I'm supposed to wear this....
>>
File: 1390150067777.jpg-(62 KB, 575x801, 8170-1.jpg)
62 KB
62 KB JPG
It have been living in Camp Abaddon for a few days already. I am a rather lucky guy, I've been assigned to fishing duty. So, I was there fishing a bit north from the camp in the early afternoon when I saw a trio of heavy barges coming from the north. I took my stuff, the few fishes I had caught and ran back to the camp.

By the time I was there everybody was already aware of them, but nobody knew what to do. Even the british-looking constables were confused. Then a rumour passed through the crowd gathered near the beaches : "traders".

One of the barges docked near the floating town. A big man wearing a large feathered hat and coloured clothes landed, followed by another man wearing a dark leather overcoat and a small hat. The roundheads were trying to disperse the crowd but the camp leader went straight up to the newcomers and discussions ensued.

After a few minutes, more guys landed from the barge with crates. The fat guy, who was looking rather pleased, met the crowd and started yelling, waving his cane :
" - I am Mr Walters of the North TG Traders Incorporated. I've come here with a deal, jobs, money and food. The deal is easy : do jobs, get money, buy food. My associates here will need lumberjacks, carpenters and builders. You talk to them and tonight you will dine better than you ever dined on this planet ! If you guys have valuables you need to sell, I'll be there all day. We have money, we have tools, we have clothes, we have everything you need to get started in our boats. "

Some of the campers fucked off and resumed their hunting, or fishing, or whatever they were doing, but even more stood there waiting for more instructions. I had stashed my fishing equipment and I was holding a bucket of fish. People were already enrolling for jobs, and soon the first batch was equipped with iron axes and saws and was heading towards the jungle. The crewmen were yelling orders and the fat guy was shouting offers, haggling with customers and making a show of himself.
>>
File: 1390151372673.jpg-(420 KB, 2100x1464, fbi-swat-team-hr.jpg)
420 KB
420 KB JPG
The Operation was completed successfully, with only minimal casualties and no loss of life on our side. The subjects we were sent to apprehend did not fair as well.

We approached their known location under direction from Constable Quincy and used the cover of darkness to get into position. Once ready we issued an ultimatum, either to surrender peacefully or to face justice at the end of a barrel.The man on watch turned towards the constable who had shouted the offer and opened fire with a semi-auto rifle, hitting none of our officers, at which point Constable Harlan took the shot, killing the hostile subject.

Our assault teams moved forward next, while I ordered the rest of the officers to ensure the cave had been properly encircled while the two Constables on Scale Wolves were on lookout for any possible hidden exits.
The assault teams. squads of five behind one man with a tall iron wood shield, broke down the front gate and proceded to exchange fire with several hostiles who had taken a defensive position. The shields proved invaluable as it saved the lives of several of our Constables, and the massed fire that erupted from the gateway resulted therefore only in minor injuries. The firefight was brief, the hostiles had some skill with their weapons but were young and inexperienced and also low on actual ammunition. A few minutes into the fight the gunmen had either surrendered, been shot or run out of ammunition and been physically subdued.

We have arrested two, taken one who surrendered into custody and killed three others. They have been bound and transported back towards Camp Abaddon where they might be dealt with officialy, either to stand trial or face summary execution for their crimes, which I believe the reader will agree is the best choice of action, once I elaborate on what these are.
>>
File: 1390152020678.jpg-(34 KB, 333x400, i-1f8-7d9-6-4.jpg)
34 KB
34 KB JPG
>>29627724

After taking stock after the fire fight we proceded to inspect more of the cave. At which point we seized a sizable horde of earth supplies, tools and weapons and some clothing in servicable condition.
While doing this we also discovered a tunnel heading deeper into the cave where another twelve individuals were located, tied to wooden posts that had been nailed into the ground. Several were women and several younger males, all showed signs of abuse, both physical and sexual, and testified to having been kidnapped and imprisoned by the subjects we had engaged earlier. They also informed us that atleast four others must be somewhere out in the Jungle as only six of them had been present in the cave. So I had half the force stay back and set up an ambush, should they later return.

On our return trip we questioned both the rescued slaves, whom we have fed, clothed and given care to, and the prisoners. The overall testimony of the two groups paints a picture of a group of survivors who banded together, only for it to be usurped by one violent individual with a gun. He killed any of the men and women who stood up to him, recruited the men who stood with him and enslaved the rest and soon turned their little safe haven into a raider base where he has been preying on others they find in the jungle. It is therefore this Officers hope that you shall consider my suggestion that these people face swift justice, while we provide what help we can for the victims of their crimes.
>>
File: 1390152346744.jpg-(7 KB, 400x219, tbhangienral.jpg)
7 KB
7 KB JPG
>>29627440
Well bugger me, someone cottoned on and is stealing our recruitment tactic.
It shouldn't hurt our plans to greatly, but damn, I was hoping we would be the only ones recruiting straight out of the camps. Not much to do about it though.

Fair play, Mr. Walters, fair play.
>>
>>29619662
>Get sent to Cadia
>Expect hot warrior women and all dat ass.
>Get shoved into a barracks with twenty other smell fucks all wearing the same uniform.
>run the walls every day and do PT till we're half dead.
>Still no women.
>Finally break whiteshield status
>Get told I need to earn my place in the meritocracy
>STILL NO WOMEN
>Work my way up through the ranks.
>finally meet a woman.
>Have great time at a bar with her.
>It'satrap.jpg

CREEEEEEEEEEEEEEEED
>>
>>29593919
Journal Log 99

The River City boat finally arrived with its supplies. We got that shit unloaded within an hour and then started marching the newbies on board. We can't fit all of them, so we loaded them up with the useless ones. The fatties, the whiney bitches, the manchildren. They can get their asses in shape at Abaddon.

The more fit and survivalist types, we're keeping for now. We're using them to increase our patrols to help with the hunting and bring in more newbies and of course, fixing up this mound of rubble into a respectable fort. A few have already seen combat from loose Fedoran raiders. It's a bit much to lay on them so suddenly but we don't have much of a choice.

Anyways, we got some colorful reinforcements from the boat along with a fort architect. She's got big plans for this heap, too big of plans. She wants to build a star fort. As much as I like Star forts, she clearly didn't bring enough materials for that so I suggested we go back to the old fashioned palisades, uneven ground and traps. Maybe a moat filled with kelpies. But no, this woman will not be swayed. Star fort it is. That's going to be a lot of fucking work. Maybe we should start using captured Fedorans for labor. I'm sure thats walking the thin line of hypocrisy.

I'll talk it over with some of the others.
>>
File: 1390153714372.png-(28 KB, 1024x1024, Fighting Freemen.png)
28 KB
28 KB PNG
Well, it has taken some time, but I believe we're finally able to open Lenore's first college with pride. Mesa Tech University.

We have a broad range of classes, and because some of our members are from the UK and some are from the US, we're adopting bits of both. We don't have tenure, but we do have a strange hybrid faculty structure.

Simply put, we can't afford a structure that allows incompetents to remain on staff when we need every capable hand we can get, because if knowledge dies here it dies for good.

We have every course a modern college does. Our campus is quite large with several lecture halls, and there is still much room to expand.

The actual entrance is free, but we're only accepting capable individuals sponsored by their respective city-states at this time. While here the Keep will support their cost of living. In return we get a limited time service from graduates should we require it. That service may well end up being teaching themselves once they get some real world experience down.

My insistence was that we do things more like the Norwegians do. Eventually college will be free for EVERYONE that wants it, straight out of high school. I'm not going to create a system that puts people in debt for half their lives like the US.

One of the main issues is, despite the large size of the campus, space. Right now we're focusing on training engineers, blacksmiths and other practical sciences and vital skills, but we also need room to train medical personnel and the basics, as well as - well, everything. We don't just want people who can do the job this go round, we want people who can teach as well as do. That's tough.

As odd as it may sound to want competition, I do. I want a military academy in Cadia to train officers. I want medical academies and tech universities. As long as there isn't a Crime University in River City I want just about every college we can get down.

We need it, lest we lose it forever.
>>
>>29628284
No a Crime university that would be ridiculous, just a University of Business and Economics
>>
>>29628330
River City, home of the Stock Market.

Yep. Sounds legit.
>>
>>29628284
Wouldn't that be Orange Mesa?
>>
File: 1390154637527.jpg-(18 KB, 500x500, Orange Mesa.jpg)
18 KB
18 KB JPG
>>29628389
ORANGE MESA?!?
>>
>>29628487
I'll allow it!

Mesa Tech can also be known as Orange Mesa.
>>
>>29620101
Well we won...barely. Turns out they had exploited the fact that the tunnels still ran beneath the fortress. I'd utterly forgotten about that fact and had left my rear flank wide open. They'd sent a couple guys up to deal with the walls, moslty harrying tactics and then the main thrust came from behind.

The fighting was 'technically vicious' according to the ref. It mostly consisted of us moving in and out each others range of paint arrows and finally me and their team leaders duking it out...boxing. I shit you not the final part of this exam ended with me having to box a slab of man that was six two. If it wasn't for the fact I fought dirty I'd probably have lost. Asshole didn't expect me to have a pouch of jitter on me.
>>
>>29628284
One of the things that has kept us occupied here are tech experiments. This was one I personally authorized and am now kicking myself over because I missed some obvious issues.

It sounded great on paper. Make a crate out of nightmare wood, but make one side out of regular wood. Store dynamite inside of it. Should it accidentally explode, the idea is that the explosion would all be forced into one direction. In other words, if you load it with the normal wood side to the back of your wagon, it won't kill the crew or tortollo pulling it if it blows.

We still don't have much dynamite so I didn't authorize much for testing.

The good news is that if the amount is sufficiently low, the crate will hold (once). The bad news is that we forgot to account for the fact that for every action there's an equal and opposite reaction, and well...

The crate becomes a rocket. We carried out the tests at a distance with fake wagons. The first one and the fake tortollo pulling it were completely destroyed.

Everyone got some bright ideas for strongly securing the crate to the wagon the next time.

Have you ever seen a rocket propelled wagon? It is not a good way to travel, I assure you.

You don't always get it right.
>>
A cousin to our Rapedactyl, these large flying animals live in the northern reaches of the continent. Migratory they make their nests likely somewhere north or East of us. During the Dry Seasons Coatl are sighted soaring the high thermals as they make their way west towards their nesting grounds. Each animal has well over a forty foot wingspan and is likely harmless to humans.
Nyan birds nest around the large central bay of the continent in rookeries that have likely been the same for eons. The animals live upon the cliff faces of the sea and will hunt fish upon the waters. Nyan birds derive their name from the long body profile with streaming tail feathers. Males tail feathers are often brilliantly colored and highly reflective.
>>
File: 1390159218169.jpg-(51 KB, 594x600, Astronomers.jpg)
51 KB
51 KB JPG
The radio recently installed at the Tower has been squalling and screeching non-stop for the past two days. I almost miss the old days when we required physical couriers to run letters to us. For the immediate future I have placed one of the new arrivals on duty as radio operator. He is being supplied room and board without the physical labor both require on newbies in exchange for him taking detailed notes of all broadcasts. His notes can get rather long sometimes, and with him being new he is misspelling or writing things wrong that he does not understand. However, I am able to interpret it fairly well and help him learn about the things he might be hearing across the radio waves.

One of the more interesting things we recently learned of is a new university being started at the Keep. Once the Eighth calms down I think I will send one of my Hunters up north to teach local astronomy. With a little work we have been able to determine the planets circumference, the revolution time of Lenore around its star, the nature of the wanderers in our sky which are some of our local planets, and navigation by using the stars. If we were able to advance our technology base on Lenore a little further there is a whole lot more we can teach about our local cosmology. Hopefully if we begin helping to teach this information we may be able to push towards scientific advancements that support our research and eventually we may find enough pulsars to locate ourselves among our galaxy. If the dick aliens did not remove us from the Milky Way we may be the first humans to look back on Sol from light years away.
>>
File: 1390161167894.jpg-(77 KB, 594x449, Kathryn Sargent.jpg)
77 KB
77 KB JPG
An hour after the new radio had finished installing and James had sent word out that we were open for communication he ran into our fitting rooms to announce we had a job outside of the Tower to complete. Apparently Counciless Jill had sent word that the Tower was chosen as the tailors for a new governmental organization that would be dealing with the newbies from Camp Abaddon. James wanted to send 5 of my tailors and enough material to cloth nearly 100 people in old English suits of all things.

Now, the Tower has nearly 50 men and women working every day on our clothing production. Some specialize in taking measurements, some in creating patterns, others in cutting and stitching the fabric, and a few work best at alterations. Each different part of the production has a Master Tailor over it. I am the Master Tailor of Measurements. It is my job to oversee my crew as they take newbies and Tower citizens in, make them feel comfortable, and then position them in awkward ways to take measurements all across their body.

To achieve the rank of Master Tailor one must have mastered all the other steps of the process. While I enjoy the actual measurement process of clothing, I can just as easily transfer those numbers to patterns, cut the fabric and create the first fitting, further alter the pattern, and finish the clothing with fine details.
>>
File: 1390161233847.jpg-(8 KB, 194x259, Luna.jpg)
8 KB
8 KB JPG
Anyways, enough bragging about myself, James took volunteers for a Master and 4 Minors from the other divisions to relocated to Camp Abaddon and produce the new suits for this organization. I may have accidentally jumped up and waved my hand around like a kindergarten kid asking for ice cream, but I got the job. In the end 3 other minor tailors or seamstresses joined me with one of the other Master Tailors suggesting we take a newbie to train while working.

So, in the end the five of us have been taking the tunnels pulling a cart loaded with all our tools, bolts of silk, and large pieces of leather. After two days we made it to the Kog intersection. With the assistance of a few Arbites who were patrolling the tunnels we were able to pull the materials back up to the surface and trade the tunnel cart off with Kog. On the surface once more an Arbite helped us located a caravan that was moving supplies to the Camp by way of river in a few hours. The riverboat captain claims we may have a bit of a delay while a missing crate of nails is located, but we should be able to make it to the Camp in three more days. Until then we have been telling stories to the newbie. I had forgotten what a deer in headlights looked like.
>>
File: 1390162157627.jpg-(58 KB, 600x450, IMG_0345_2.jpg)
58 KB
58 KB JPG
>>29627440
I sold my fishes to the fat man for a few coins marked with a dice on a side and a bee on the other. Some guy of the DWA was supervising trade, making sure the trader wasn't ripping us newbies off. One of the team recruiter was asking for a few strong guys to help him haul a big man-powered mechanical saw. Some of the lumbermen were already coming back with a few trunks stripped of their branches, and the pay was apparently enough to afford a good meal tonight plus some extra, so I enrolled.

We were setting up the saw when I understood what they wanted to do with the smallest logs : a bit north from the floating city, teams of 20 campers were planting them vertically on the bottom of the lake in two rows, until the workers were nearly chest-deep in the water. Then they started fixing logs horizontally to the first. We started the saw. It required nothing less than 10 men using a crank to make the saw rotate, and we had to load it manually. The logging teams were bringing us wood, and we were making half-logs.

The construction teams were using the same kind of machine to make holes. The crewmen were supervising, helping us when it was technical and they were yelling at us when we weren't efficient enough, but when everyone had started to understand what he had to do, it was fine. By dusk, two wooden docks wide enough for a cart to use had been made, and we had at least 50 half-logs left. The crewmen handed us our pay, "plus a premium because you worked well".

While we were working they had set up a handful of stands with various food available, with various dishes available. I took a "Spiced Nuln Stew", the cook explained it was an old tortolo steak cooked in mead with potatoes, butterroot and spices. It was served in a small wooden box and he told me there was a deposit on it. I also bought a bottle of mead and I ate that with Kraut and Bob "the Fapper". They had bought respectively a "Meatmossbread" and a "Bugger diner". It was actually very good.
>>
>>29628183
Journal Log 100

The boat took off this morning. It's supposed to return in a week or so with more supplies and to pick up more eighth wavers. As for us, everyone is either in full construction mode, patrolling for more newbies or defending the fort from eventual attack. I already had to head out with a team to deal with a small group of eights that immediately went into raider mode when they woke up here. It didn't end well for them.

We have a mixed bag of troops here from all over the Confed and not all of them agree with my way of doing things, especially punishment wise. I'm a Ranger, we have our ways, ways put in place long before any of them even set foot on Lenore. At least the Cadians agree with me. Potato agrees too. He always trusts my judgement.

Anyways, while we're sitting here, I've sent a scouting patrol towards Johnathan's Landing to find out the status of that place. We haven't heard word in awhile. It's relatively near by and if it's still under Fedoran control, we can take it from them and fortify it as well. If it's under Sixth Column control, well, same plan different methods.

Those idiots couldn't defend it from a bored tortolo. They try, they really do, but in the end they have no idea what they're doing, or at least the person in charge doesn't. Or maybe he's schizophrenic.
>>
>>29630582
oh come on thats mean to the tortolo
>>
File: 1390164924837.jpg-(70 KB, 510x600, Tombstone_courthouse_gallows.jpg)
70 KB
70 KB JPG
How do you deal with criminals?

I am not as forgiving as Lucky.

I found out recently that a group of our citizens were involved with exploiting newbies financially. That is, they'd buy the shirts off their backs, sell them shit in return and force them to move to the slums of River City. Sometimes they'd force female newbies to go to districts where they knew their only option for survival would be to become prostitutes. They didn't operate in the town proper, but they live here.

We're not so small that I'm intimately familiar with everyone in town any longer. We get hundreds of new people each wave.

Well, these men are going to become an example.

They have families, friends. They see themselves as 'true' Butterrooters. They are not.

They will be hanged at dawn. Their bodies burned, the ashes tossed into the city cesspit. They will not be buried.

I will slit the throat of a murderer and give him a proper burial. But men like these don't deserve anything. They will get no grave, no marker. They will be stricken from the citizenship rolls.

They've had a trial, and were found guilty by a jury of their peers. But the punishment is mine.

Let this be an example to all. You do not prey upon the weak and helpless at Butterroot Keep, and if you live a life like raw sewage your bones will rest among it.
>>
>>29631181
damn.
>>
>>29631181
One cannot make a habit out of harsh punishment or it loses meaning. We're not super hardassed harsh people, here - and I rarely make these decisions myself any longer.

For instance, getting drunk and starting a fight means a night in a drunk tank, maybe up to a week of community service if you did something particularly bad, like damage a building.

There's harder labor for more serious offenses. Skimming the public goods (like clothing for newbies) and selling them out elsewhere can get you a month of hard labor or more.

There's no beating, there is no torture. And I mean that in the sense of "yes, not even waterboarding". You commit a crime, you spend a short while doing public service. Then you're released and all is forgiven.

The flipside is that serious crimes get the death penalty, period. Murder, rape, and so on get a quick death and burial.

This is the first time we've ever been so harsh.

I'd prefer not to have a death penalty, but prisons are a luxury we cannot afford. You work or die. But neither can we afford to let our society become a prison-labor state. Punishment is short; nobody gets years of punishment.

That was an extremely harsh punishment, which contrasts hard with our usual punishments. But that's the point. You don't prey upon the weak or the helpless here. That's our message, delivered with the subtlety of a punch to the face.
>>
>>29631742
The important thing to remember is that the Keep is big on amnesty for past crimes committed when you first dropped in Lenore. A hell of a lot of us were once cultists or raiders. The nice girl who sells you a bag of potatoes with a smile was cutting someone's heart out on a mechanical altar a short while back. That friendly and unassuming fellow who makes bags to hold the potatoes in out of rough cloth was forced to rape and mutilate women under the direction of the Keeps original owner.

Shit happens when you first arrive. We do what we can to survive the chaos. Our way is to slit the throats of the worst and forgive and forget the rest. No sense holding onto the past. That's what eats up the first wavers. We didn't have it any better here, but we let it go. We do our damndest to forget.

But if someone slips once they're here, we don't forgive and forget. Punishment is quick and harsh, be it forced labor or a slit throat. People who have lived through hellish chaos won't tolerate even the slightest hint of it coming back.

Make no mistake. These people are just as fragile on the inside as the Outriders. Behind the calm and pleasant country town feel of this place you can FEEL it. When the shit hits the fan these people are just as merciless and savage as they ever were. They won't tolerate evil or corruption here.

If I seem like a monster for putting these men down so hard, then remember this. I'm a hell of a lot nicer than a lot of the citizens would be. Not long ago a girl with no legs was talking openly about execution via hot-iron poker up the ass. She wasn't joking; she was dead serious. She lost her legs to someone who would prey on the weak. A sick man whose charred corpse already lies at the filled in first cesspit of the Keep.

I hold the leash of a people only one bad day away from turning into savages.
>>
>>29633265
Those firstwave rangers can't forget because they're still living it.
>>
>>29633492
Every night, why do you think Green is so popular in Kog and River City?
>>
>>29634640
well that's a depressing fucking reason.
>>
File: 1390175613709.jpg-(76 KB, 397x583, duomo.jpg)
76 KB
76 KB JPG
Motherboard is an interesting place. A strange mix of Kowloon, a medieval city and a technology convention. Everywhere old earth technology can be found either broen in scrap piles or barely running with obvious repairs and work arounds done to keep even the most obsolete piece of tech running. The CPUs mansion, an old builder ruin from the looks of it, is covered in even more tech, this stuff obviously in better repair and higher quality, hooked up to things lie solar panels and even crank generators and batteries. Oh. And its also a City full of slaves. Everywhere from /b/, /v/ and other cities of /g/, the whole of Motherboard has numerous slaves either working or being marched off to be sold elsewhere. Not a good sign, for all our hopes for profit and success the WTTC still holds strong to the hatred of slavery that the Confederacy has.

But there wasn't much we could do for them exactly. I entertained using the Company Boyz to stage a breakout at some point and then fleeing aboard our ships but that wold put our people at uneeded risk while instantly souring relations between /tg/ and atleast this city. But after seeing one group bound in rough ropes and raw wrists from those bindings, obviously starving and wea, I made the decision to purchase a large number of them and ship them back to the ship, where they would be freed and promised a better life away from /g/.

I've managed to eep my calm while we haggle over other goods, it is difficult, since the only thing they seem to have of any great use is their earth tech and they are protective of it, however we are securing a large amount of their scrapped and broken tech while making a deal for a set of 3 working tablets and a bag of out of date but functioning cellphones. I cant wait to get out of here, the thin veil of civilization wears quickly thin and the CPUs not so subtle pressure to cut out other /g/ cities, under threat of violence no less, does not help and I fear for our liberty in this city.
>>
>>29635048
>the grammar
>>
>>29635772
>the nazi

it's like a love story.
>>
>>29636626
so it is.
>>
bump
>>
>>29638817
frump
>>
I made good time arriving at River City considering my wolf was encumbered with a second rider and I was trying to lead the second along behind us. River City itself has changed a good bit since I last passed through her walls. While the city was a bustling trade hub when I first came through over a year ago it has grown exponentially. Where it once used simple dugout canoes and river rafts to transport goods they now have full sailing vessels to forge the mighty rivers of the Confederacy laden with tons of materials. The docks that once had a few people fishing off the side of now have ships moored with scores of dockhands running around loading cargo. Our entrance into the city didn’t go without notice either. Several dockhands spotted me trying to pass through the “customs” check at the city gate and pulled me out of the line and directed me towards the warehouse district. They mentioned an important person wishing to speak with me and offered to feed and groom my wolves while I waited.

After waking Morvayn up and helping her dismount I passed the reigns off to a dockhand. Almost comically the two wolves began to drag the dockhand along with them as they continued to follow Morvayn and myself. It took a little extra time but I managed to help the dockhands lead the wolves to a makeshift stable and convince the scale wolves to stay among the noise and busyness of the port. Morvayn was madly consuming water while we walked up to the warehouse to speak with this “important person”.
>>
I had heard rumors about Harkin. I knew he was a leader of some trade house that originated in River City. Jill had mentioned that the Tower had secured several trade deals with couriers and traders that helped spread our goods across the Confederacy. The man I met was nothing like I had pictured in my head for such a wide spread trade dynasty. Maybe I might have to lay off the Dark Heresy and Rogue Trader games I played in my head while on long rides. The man that greeted me seemed about as equally exhausted as I felt after a long ride from the Apiary. His head was shrouded in a hood that appeared to be made of Tower silk. The precision of the tailoring around his shoulders and arms that opened into a flowing half cloak and the faint shimmer of some of the strands in the fabric told me he was in fact wearing a garment made of the silk worms I had found. I felt a little swelling of pride as I realized the men and women of the Tower had managed to create such beautiful garments with my discovery.

After a brief introduction in which Harkin bowed rather than shook hands we got down to business. Harkin claimed that I was the one responsible for starting his business by way of booking the river captain that died on the way north to Butterroot Keep. Without my “assistance” he would have never been left in control of a portion of the dock. The previous unnamed captain, may he rest in peace, was not driven enough to expand the business into other avenues and under Harkin’s lead he had control of warehouses that almost rivaled Central Supply, gaming dens, gaming dens for gambling, corner clubs, and a growing fleet of river boats.
>>
File: 1390192836690.jpg-(266 KB, 900x608, sailing away.jpg)
266 KB
266 KB JPG
As a sign of gratitude towards me he had commissioned the Tower to create a refurbished set of armor using the measurements they had on hand for me. He wanted to present them in person but with my past disappearance into the northern wastes he feared he would never get the chance to speak with me. While visiting the Apiary on business he had learned of my return and my departure for River City to seek transport into the warzone in Fedoran lands. Using the tunnels he arrived shortly before I did and ordered his men to bring me in for the meeting.

He had also booked room among the Captains quarters of a River Boat set to send perishables and common items down to a place called Fort Dunmer in the heart of the Fedoran lands. The boat would be flanked by two large barges transporting the full extent of the building materials he had on hand so that the Fort could be reinforced and any eighth wavers could be supplied. After graciously accepting the gift and a little further small talk I was escorted to the docks and shown to my quarters. A separate room was prepared for Morvayn but she insisted that we would take up too much space for goods if we had different quarters and she would have to settle with staying in my quarters. The dock bell wrung 9 times and the mooring of the ship was collected from the docks and we had departed. While standing on the deck of the ship watching River City disappear in the distance I could almost swear I caught sight of the hooded Harkin watching us depart.
>>
Day 95:
I asked the prisoner about his friends in the morning. I gave him some breadmold and some water and asked while he ate. He tried to dodge around the question offered to give us more information on the area and the people in it instead. I told him that he could tell us both now if he wanted to live. He relented.

Basically we're the fourth group that he knows of in these woods. There are his guys, the Skullz who've been here for a while but don't have a permanent base. They live in a fort to the south. They're bandits and attack newbies.

The Broken Teeth are the cannibals in the area, most of them are dead, killed by Skullz or the Crazy Man. They don't so much as have a base as they live in the forest and eat people. He advises us to kill them on sight.

Then there's the Crazy Man, or Yowler Man, or The First. The guy's been here for longer than anyone. No one knows how he got here, hell no one knows anything about him other than he lives by himself with his pet yowler. And to stay the fuck away, the Skullz are scared of him and mostly leave him alone. The man's crazy but he doesn't seem to attack people unless they enter his territory.

I thanked him for his time, but told him we're not going to let him go. We'll give him another day's rest before we have him work on building the walls.

We're going to send a pair of hunters to scout their base, see how many people they have and how they behave. We'll work from there, we don't want an all out war if we can avoid it.
>>
The hunting duo sneaked around the bandit camp, trying their best to not be seen by the inhabitants. The camp itself was in the walls of a ruined fort. The place looked like it had been bombed, the roof and an entire section of the wall were gone. Tents had been established inside the walls of the fort and the whole place had been painted blue. The walls of the fort, the tents. All of it blue. Skulls sat on stakes impaled in the ground and on top of the walls. What had the prisoner called it? Gorkamorka? A fitting name. They had a few sentries but they didn't seem to be happy with their job. But they were armed, they had something that the people of the fort Redwood didn't have: guns. That and their population seemed to be about thirty or forty people, and all of them looked to be fighters. Redwood had more people easily, but less Barbarians than these guys had bandits. Definitely not smart to try attacking them outright. With an image of the camp ingrained in their minds the pair of hunters retreated back to Redwood. They knew one thing for certain, they couldn't take the Skullz in an open fight.
>>
>>29635772
Not my finest post I admit, but then again it was written when I was half concious so Im pleasantly suprised to see its even coherent enough to understand.
>>
>>29644072
your stuff is usually good, I wouldnt worry about it to much
>>
>>29642191
Bah why did I write don't have a permanent base? Mind must've wandered to the Teeth.
>>
File: 1390208817665.png-(9 KB, 245x451, deathfromabove.png)
9 KB
9 KB PNG
With all the activity around here it’s not surprising things are moving quickly. A good portion of my men went out with the recovery teams into /sci/. I’ve got a skeleton crew town guard and the folks on rotation in the tower and that’s about it.

We have civilians patrolling the repaired walls but they’re farm workers not soldiers. The good news is that we’ve managed to have an inter-disciplinary team develop a weapon to drop from the airships. Apparently by using a process from ButerRoot we were able to make our own dynamite, which is fine by me. Transporting the stuff is a nightmare so I’m told.

The other part was designing it in a way to make sure it went off. They have a pretty simple setup for it and stressed that bumping it wasn’t a good idea. They’ve designed a few different yield models and have put together four of them so far. They have to move em on carts because they are so heavy. I’ve put another crew to work on adapting the design of the cargo holds in the Harbinger Comerica for easy loading and deployment.

cont.
>>
>>29647740

Speaking of the airship it’s mostly completed, the Chairman’s had crews working on it nonstop since the refugee caravans set out from headquarters. Over the past week we’ve gotten repeated updates from them via encrypted radio. There are a lot more refugees than we had planned for, as of right now the crew has recovered about 300 able-bodied people, thankfully all members of /sci/. Some of the rescued have been recovered wounded and while the medical teams are doing the best they can it’s clear that a resupply is going to be necessary if things continue like this.

The EMC Caravan has had some limited contact with the other nomadic groups still traveling in /sci/. Reports indicate that most of the groups encountered had no interest in adding the new arrivals to their caravans and were even turning over people they had found to our custody.

With all these new developments I’m not confident that we will be able to finish an evacuation with one trip. I’ve put out a request for the board of directors to have a meeting on how we should proceed.
>>
We've been doing a lot at the Keep lately, not all of it (Or even a lot of it) safe. Unfortunately we're starting to get into areas of chemistry that get people killed, and we're working with improvised tools.

Our copper production is up and running, but not in spectacular quantities. We have a very large furnace with a stone crucible. The furnace is able to melt copper. Once the copper goes through our refinement process we're able to pour it into casts and molds. The WTTC wants copper - grates, I guess, to serve as transmitters. I only hope tarnishing in the rain won't matter too much.

We've been mostly making copper tools; knifes, hoes, shovels, etc. Not as good as the Iron ones from Kog, which everyone prefers. But still good.

Probably more important we've begun to make copper cookware. Pots, pans, and boilers. Our chemists love having metal containers they can use, though they apparently can't use them for everything. It does allow us to greatly increase our production of things like Ethanol, Corn Plastic, and Creeping Rose Oil, however, as well as dyes.

Recently we've been buying up a number of things from nearby city-states. Coal is a big one, since it was discovered a while back. Apparently this is the right kind to make coal gas, which means our chemists are able to start coal gas production. That means we can operate gas burners which we're using for our chemical production.

We're also buying up Iron Pyrite (A byproduct of Kog's mines) and mason jars, as well as locally produced glass jars. Clear glass is preferred, but not strictly necessary. Iron Pyrite mixed with water and air makes sulphuric acid - which we're using to etch metals, produce fire extinguishers (albeit primitive ones) and other things. We can get much more this way than if we imported it from Cypress Grove.

Our dynamite production is the most dangerous though. We've already had a few minor explosions and some injuries. Thankfully no deaths, but this stuff is stupidly dangerous.
>>
>>29648618
The builders keep asking about tanks. That's well beyond us, even considering the very secret Kickstarter device at R-Town. The best we could do is replicate the Mazda engine, but we don't exactly have an abundance of all the materials that go into making an engine like that. The thing does require exact (if not refined) materials, after all.

I beat them a few times in 40k with my Imperial Guard. Then my wife pops up and offers to attach a small allied force of Sisters (Pretty sure the allies rule isn't big on that, but whatever) and stomps me hard. It's easy to forget that although she plays with gimped armies, she's won tournaments. When we first got together she never lost. With her advising the Builder liason I'm afraid that it was a Kroot and Sisters victory.

Either way, they still love the idea of tanks. And now they want to know why we don't have pipe-organ artillery.

X-Com has been looking into drawing power from Mote Stones to power electric engines, but so far no go. That's a full topic for another day, however.

Our chemistry production is still ongoing, but I do need to send a note to Kog. I didn't know it - most people don't know it, but apparently mines where Iron Pyrite is present can create natural sulphuric acid and render local waterways utterly lifeless and unsafe to drink. Thanks again to our chemists and those old Rough Science episodes, we've got a working design for a small water treatment plant. It just requires crushed limestone (which is available in a lot of places here) and tortolo manure (yes, really). It won't take long for them to build, either. It doesn't require any machines.

Of course, it's this knowledge that made me consider byproducts from our own work more carefully. I had a lot of facilities set well out from the Keep, but I'm still concerned that byproducts could make it into the local water-table. I am strongly considering setting up production plants in a dry area of the mountains, in spite of the Buggers.
>>
>>29648762
It should be noted that we're beginning production of extremely durable clay crucibles to do away with the need for carved stone ones. That was a stopgap measure.

Unfortunately we no longer have Jason to advise us and have had issues trying to make clay for this purpose; it keeps cracking. Of course he was an expert in low-fired clay, and this is quite different from our early clay production. So I'm not sure how much he would help were he alive, but we'd still probably have taken a hell of a lot less time to get here.

However we seem to be largely beyond those issues. Once we have the design down we'll begin shipping our clay crucibles to Kog and glassmaking settlements to let them heat their glass to extraordinary temperatures, along with some of our furnace designs.

We believe we can start to make clay molds for production. It's the refinement process that's still taking up a lot of our time, unfortunately. The raw ore is slow to turn into proper copper with our current methods. We'll have to work to improve them.

But before long, we'll be able to turn any refined copper we do have into a wide variety of tools very quickly.

A modern factory we're not, but we've got a nice setup.
>>
>>29648618
Correction: I meant the EMC, not the WTTC, in this post.
>>
I buried another kid today.

Makes seventeen since I came out here. One more cross without a name in a small clearing away from all this crazy shit. A little slice of peaceful Lenore, as strange as it sounds. Sixteen hand made crosses, some with names, some without, mark the finally resting of the unfortunate few.

I already know your gonna ask that question again Barbie, so let’s get it over with.

Why do I bury these kids? Why not leave them, like all the others?

Because they didn’t deserve this world. They didn’t deserve being brought here. “Crimes Humanity Had Committed.” I remember those words when I first saw them on my phone nearly 4 years ago. Whatever crimes we committed, can you explain to me how a five year old boy, with a backpack filled with toys has committed any crimes? Deserves a bullet between the eyes cause some fuck thought that same backpack had supplies in it?

No? Didn’t think so. I find them in the woods, some nothing more than bones, others with still recognizable features, and others barely been died for an hour, still warm to the touch. I bring them here, to this place. I dig a grave, I carve a cross, and I pay them a dignity that this world will not. I give them one last show of respect, of acknowledgement that at least this monster knew that they were here. That they won’t be forgotten.

I am a monster, a monster created by my own hands, by my own will to survive. I have slain for that survival, I have fed from the flesh of my own people, and ‘befriended’ one of the most terrifying creatures in this jungle. I have killed, and I will keep killing, for it is what I do best. But so help the bastards that brought us here, for if I ever find them, they will know how CRAZY this monster can be.
>>
>>29649157
Now, I know that must have bored you Barbie, so let’s find some Skullz to kill. Its been a while since I’ve seen any, which means they are obviously about to do something stupid. Maybe check on the ‘Redwood’ guys too, see what they’ve been up too.

Little Bird told me that the two finally met not, and blood was shared in a most undesirable way. Wanna be around as see how this plays out.
>>
>>29649058
Oh, and our chemist assures us he's able to extract Potatssium something-or-other from Tortollo manure, which is important for making Nitric Acid. Which apparently is important for just about everything, but especially our dynamite.

Laugh if you want, but we ARE working on an alien world and figuring out what contains what takes time. For all we know there's a local equivalent to everything on earth and more besides, but we won't figure it out. Our descendents may.

For all our accomplishments we aren't really rebuilding society yet.

For instance; we have a college. We don't have a grade school or high school. Why? Because in spite of the fact that there are plenty of kids out here, they have yet to mass great enough to justify it.

All our educators are focused on the college. Train the teachers first, then build the lower schools.

Nevertheless, I feel like there's going to be a documentary about them one day and we're not going to be well regarded for how we treated them.
>>
Day 96:
How do we deal with the Skullz? If we attack each other full on then who ever wins will have lost so many men and have so many injured it won't be worth it. But we can't allow them to continue attacking newbies and our guys. That and there's the issue of the cannibals and the hermit. For one we can't god damn find the hermit, and if we did he'd probably kill the people who found him. So we can either keep doing what we're doing and let the Skullz kill our guys and we kill them, try to kill them all and lose all of our guys, or negotiate a peace between our two groups. A peace with a group of bandits who seem to enjoy collecting skulls and robbing newcomers who'll betray us near instantly. Bloody excellent. Until we decide what to do we're going to try to beat the Skullz to the newbies. Hunters are to move in larger groups and to actively search for newbies, patrols are to be stepped up and guards to are to be more alert.

On the bright side, scientifically we're advancing quite well. A newbie who used to make his own armour for LARPs and hobby blacksmith has taken to reforging the steel armour and swords into saws and axes. He's found a stone large enough and flat enough to act as an anvil. We also now have a large amount of fishing canoes in the river; the risk of getting capsized and sucked under is a serious problem but engineers are getting better at dealing with that. Boats with wider bottoms and stabilizers to the sides. We can eat fish and meat now, praise be. We've also figured that if we travel far enough east we'll hit the ocean, we don't really want to do that though. Our guards are now in leather armor, armor that consists of leather pants, boots, gauntlets and shoulder pads. We've become quite attached to our bare chests and body paint. We're still not all fully equipped but we're getting there.

There are also two pregnant women in the fort; I guess people are still going to be horny no matter what. More than I can say for our caged imps.
>>
File: 1390229503758.jpg-(98 KB, 600x467, CCC_Camp_In_California (1).jpg)
98 KB
98 KB JPG
LIfe in Camp Abaddon does not always run as smoothly as we would like, a combination of fear of their situation, anger at being told what to, distate at the conditions and lack of other options means that tempers can run pretty hot. When people first arrive its pretty much expected for atleast one fight to break out at some point. We keep them busy with work and lessons, trying to give them a sense of purpose or accomplishment to feel invested in. Free time is spent mostly with their house group or in communal games, both of the /tg/ and /sp/ variety, and sometimes we are even able to organise talent nights or sketch play. We also have a number of former volunteers whose job it is to act as councilors, a familiar face to whom new comers can go to if they are having problems, have grievances or just wish to talk to someone.

But even this isnt always enough to keep the peace. To often tensions run high and someone snaps, which most of the time means violence. Our staff can break things up pretty quickly and if they do so before anything serious happens the participants are slapped on the wrists, given a warning and reduced to moss bread rations for the rest of the day or two. The removal of luxuries is actually our main punishment in the camp for any infraction and if a repeat offender these luxuries can be expanded to their house group, the group then usually ensures that that person keeps in line to avoid being punished for their compatriots actions.
But our staff isnt always able to get them apart in time and this can mean anything from a black eye, a busted lip, a broken nose or even broken ribs and in these cases removing their candy priveleges seems a little weak.

The hardest part of this is that we cant simply adopt the methods of the Confederate Cities, the threat of punishment with community service or hard labour comes across a little stupid when you realize that these people pretty much spend all their day allready doing that.
>>
File: 1390231725082.jpg-(31 KB, 640x442, Stocks.jpg)
31 KB
31 KB JPG
>>29653266
So we had to come up with something else. We considered having a few holding cells, but not only would it simply mean a reprieve from work, we would also have to build them and keep them under guard.

Someone brought up flogging and I was almost tempted just because Id seen one asshole beat the crap out of a younger guy because hed been told to stop whining and get back to work like the rest of the group. But really flogging wouldnt work and quite honeslty flew a little to close to torture for anybodys liking. It was also likely to incite a revolt rather than actually keep people in line. So instead we went with a much less barbaric but no less medieval form of punishment.

The good old fashioned stocks.

Basically a large wooden set of manacles that locked a persons arms and legs in place while they sat on a short wooden bench. They would be set up outside, right next to the camps main building, where any passer by could see them locked in place with a sign around their necks proclaiming them as either a "violent"(for fighting and injuring another), "thief" (for the theft of camp supplies or others beloingings) or "vandal" (for purposefully destroying something). The punishment might last a couple days at most but would allow the person to sleep in their groups house. The point of it wasnt really to make the infractor uncomfortable or inconvenience them to much but rather to embarass them infront of the camp and, because of their absence, inconvenience their work group. To many infractions would likely encourage their group to have a soap party in their name, keeping them in line without us having to get to harsh on the refugees.

Im still unsure if this is the right thing to do, but in our situation we dont really have many options, so for now we will use the stocks and see how it goes. I wonder if history will see me as a man just doing his job or a tyrant?
>>
Day 97:
Christ, someone has an idea for how to make booze. They'd make it out of those painkiller berries; apparently it will take about two weeks but if it works than I'll proclaim that woman a god dammed saint. It's been so long since I've had alcohol, even if it it is bloody berry wine. It'll be better news than the cult that's popped up, some kind of weird spin on Christianity. I haven't been to one of their little sermons, my off time goes towards crude soccer matches and gaming. No time for some wacky new world religion.

Ahh, if we could get berry wine then maybe people would experiment with the rest of our crops. Tomato or chilli booze is laughable though, what we need is some barley. Ahh a man can dream.

As for the Skullz I have an idea which I'll take to the Pentumvirate tonight. We try to make contact with the Yowler Man tomorrow, have a group of hunters and Barbarians call out in the woods asking for the First Man, if we can't do that then we try to negotiate a peace with the Skullz. We've already saved two newbies from them today; apparently they don't act too well when three of their friends are dropped due to arrows and then a group of men and women in body paint come out of the brush with bows drawn. That guy damn near worships us now.

The other guy was saved because a patrol spotted him trying to fight of some attackers in blue. The Barbarians ran at them screaming their war cries. Who would've thought that we're so scary. I'm damn proud to call myself a Barbarian; let alone their general.

This fighting in the forest is getting on my damned nerves, it's like their trying to provoke us to see how we respond.
>>
I used to love playing war with my dad. He would bring out all these little trees, castles, walls and hills and put them all over the big table in his room and then open up this big box full of knights and elves and we would play for hours. I always played the knights and he even let me win a couple times, I barely understood the rules at the time, probablly got them all wrong really. But he taught me patiently and when my little sister got older she'd join in, she didnt care that they weren't a 'girls' toy, she just wanted to play with her daddy and her big brother.

I was elven when I first got onto the internet and somehow found my way to 4chan and /tg/. I didnt really get what it was at the time but I knew it had lots of stuff about the game I played with my dad and it even had this one part that taught you how to paint a model the right way and I even got advice on how to paint a knight in a simple pattern. It still ended up hideous but my dad was so proud when he saw what id done. I continued to go on /tg/ to look for more advice and read stories about the armys Id come to love, my sister would even join me sometimes.

I was twelve and as half when it happened, when I came to Lenore. Me and my sister had been in bed when the message had come and Id only had enough time to stuff my school bag full of snacks and my models when Id jumped and grab hold of my sister before I was suddenly standing in the middle of an orange jungle with my eight year old sister holding my hand in our pajamas. The last thing either of us had seen was our parents rushing through the door towards us.

Ten waves later and I still haven't seen either of them.
>>
>>29654476
I dont remember much about those first days well. Me and my sister spent the first day just wandering aimlessly, lost and soaking from the non-stop rains. At the very least the weather was fairly mild so at least we werent freezing in our pajamas.

We huddled that first night under a bush in the dark jungle with the sounds of monsters and beast all around us. My sister spent the whole night crying and only stopped when she had exhausted herself and passed out. I carried her for much of the next few days and I did all I could to keep her distracted, we were lost, we didnt know where our parents were and our snacks were running out quickly. On the fourth day I spent the nigth crying with her.

But as pathetic as that is, walking around through the jungle wet, hungry and teary eyed wondering where our mommy and daddy were, it only got worse after that.

We had somehow managed to avoid anything to dangerous on those first couple days, the closest we got was when I ran screaming from an Imp that had been picking at my bag. I know, I know, it was just an Imp but at that age I thought Id just seen a monster.

But on the fifth day we saw a real monster. Wed just woken up and had our breakfast of Mars bars when we heard the sound. The howling rushing closer and closer, we scrambled up into a tall tree just in time to see a dragon burst into the clearing after a big fat round creature and tackle it to the ground. My sister screamed and I had to hold my hand over her mouth to keep her quiet. The monster tore the big thing apart, ripping and tearing with blood spraying everywhere. I could only watch in terror while my sister shook in my arms.

We didn't move from that spot the whole day, even long after it had finished its meal and left the remains to rot.
>>
>>29654821
But even that wasn't the worst. As bad as that thing had been, as big and real a dragon as I was ever likely to see, that wasn't the worst monster in the jungle.

It was a couple days later that we met them. My sister and I had come down with something, both of us were short of breath and our vision was going blurry and Im pretty sure we had been running a fever but again, I was a kid and all I knew at the time was that It was probablly my fault that my sister was starving and lost in the jungle while dying of some strange sickness.

Thats when they spotted us walking on the other side of the river, they pointed at us and shouted, we stopped at first thinking we had found people to save us, then they started running in our direction, crossing through the shallows. They shouted at us to stop and come towards them and I almost did, desperate for help as we were, I almost did as he said, but my sister pulled me back. I turned to her and she just shook her head and pulled again. So I trusted her and we started to back away.

Thats when the shooting started and we ran. I pulled her through the undergrowth as gunfire rang in the air. Then I heard my sister scream and drop, her hand loosing its grip on mine.
I saw her lying in the mud crying and clutching her shoulder, a red splotch across the top of her right shoulder spreading out. The men were still coming so I picked her up and started running again, because I knew in that moment, we were that round thing and these men were the dragon and we were stood even less of a chance at surviving.
>>
File: 1390236998662.jpg-(76 KB, 266x374, Magritte_TheSonOfMan.jpg)
76 KB
76 KB JPG
>>29655251

But we did live, but not because Id came up with some great plan or outwitted the evil men. I didnt even manage to hide and keep quiet long enough. In fact I damn near got us killed when I fell ass over tea kettle into a ditch and twisted my ankle.

They caught up to us shortly later and clubbed me over the head with the butt of one of their guns and I nearly lost conciousness. But I was just awake enough to hear a loud bang and then a read hole appear where the first mans eye had been. Then something rushed from the trees and the other man was gone. The last man, the one who had clubbed me turned over me to face something and tried to raise his gun to fire but was stopped by a large swinging blade. I blacked out for a second but woke to catch the end of the fight, just enough to see the bad man impaled on a sword held by another.

I faded in and out after that, and I only remember snippets. The ground moving under me, my sister having her shoulder wrapped in bandages, something being fed to me that tasted like grass, a big lizard licking my face and most of all the man with the round hat. I dont remember his face or even his name nowadays, but I remember he wore a grey suit and round bowl hat. I remember a smile and my hair being tustled and then I woke up in a hospital in a place filled with people, both young and old and my sister lying in a cot next to me. The rest isnt really important, just know that I was soon shuffled out when we had recovered and were taken in by couple in Kog and lived our lives.
>>
File: 1390237564122.jpg-(34 KB, 319x480, Corbis-42-37529438.jpg)
34 KB
34 KB JPG
>>29655760
Why am I telling you all this? Well, I just wanted you to understand why Im doing this. Why I hate people like you so much and why I will hunt everyone of you bastards who thinks its okay to hurt little kids for a couple of candy bars in their pockets. Why I chose to wear this goofy hat and spend my days trawling through the damn jungle knee deep in mud.

Its because I know the terror that these people, that these kids face when they come here, and that its bad enough without assholes like you making it worse. Its because fuckers like you hurt my sister and made her afraid to sleep at night.

Im not letting that happen again so long as its in my power to stop it.

*shink*

So please understand that when I drive this knife through your eye and into your brain pan its not just a job to me, it's personal, and its because you offend every fibre of my being.

*SCHLOCK*
>>
>>29655940
ouch, Jimmy grew up meeaan
>>
>>29656069
HAHAHAHAAAA

Now thats a bastard after me own heart!
>>
>>29656176
when the insane hermit like the way you think, you know something is wrong
>>
>>29656669
Nonsense, that's when you know everything is right
>>
>>29656799
This one knows how it is.

Now lets get that kid a proper beard goin'


[Advertise on 4chan]

Delete Post [File Only] Password
Style
[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k] [s4s] [cm / hm / lgbt / y] [3 / adv / an / asp / cgl / ck / co / diy / fa / fit / gd / hc / int / jp / lit / mlp / mu / n / out / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / wsg / x] [rs] [@] [Settings] [Rules] [FAQ] [Feedback] [Status] [Home]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

- futaba + yotsuba -
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.