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If real life warfare (vehicles, weapons, and various countries militaries) had to be balanced as if they were in a tabletop game, what would have to be buffed/nerfed?
>>
Tanks need to cost more than infantry.

Oh wait...


Do you mean as if each country had a point limit?
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>>29375186
If you want to treat it that way, then sure.
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>>29375141

Real life warfare is balanced, there just isn't an enforceable points cap on army size.
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>>29375141
Depends on the wargame.

Because no-one said games have to be balanced.
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You'll really have to tell us what your idea of balance is, OP.

Do you think it would be balanced for 1 stealthy hero guy to be able to take down a heavily armored vehicle by himself if the dice are in his favor?
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>>29375401
I'd say balanced means that every available unit can be feasible in a not too outlandish scenario.
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>>29375401
>dice
>balanced
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>>29375462
well given the quite outlandish battles real life frequently throws up, there's not really anything that needs to change.
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>>29375531
I'm still buttmad my Aztec army can do shit all against the Europeans.

This gay ass disease mechanic needs to be reworked.
>>
Nukes are OP, they turn the game into "Those guys who have nukes fight while anyone without nukes loses." Ban nukes.
America is OP, nerf America.
Aircraft carriers are bullshit, ban them. A boat that carries planes? Planes are bad enough without having mobile airstrips!
>>
You know what matters more than theoretical unit stats in real life?

Planning, logistics and coordination.

Stat them.
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>>29375812
The only planning or strategy Russia's ever needed is "be Russia".
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>>29375812
And how are you going to plan shit without knowing how good your troops are?
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>>29375887
I think you mean "be winter"
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>>29375895
First you make plans. Then you learn of the enemy's plan. Then you plan around their plan. Then you plan around their planning around your plan. Repeat until it all makes sense. Say 'aha, I win!'. Repeat.
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>>29375931
Can we scale this strategy down to a single character? I want to be Russia in TTRPGs
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>>29375967
So it's an even more elaborate rock paper scissors?
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>>29376007
Not really, because strategy is a game of numbers.
Very large numbers of all sorts of things.
And a lot of variables.

>>29375887
That's so amazingly false it's insulting that your grasp of history is so poor.
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>>29376007
polandball RPG?
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>>29376076
I don't understand the context of this comic.
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>>29376139
quebec is ridiculously seperatist considering it's in fucking canada
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>>29375141
No Illuminati, no aliens or alien technology allowed for any country, instant even fight
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>>29375967
But first you must drink lots of vodka
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>>29375651
Rennaissance patches really fucked up the balance for non-European civs. It's Space Marines all over again.
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>>29375887
Failed exactly once...
To Subutai, general to Genghis Kahn and his son
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>>29376069
Enjoy aggressively mediocre neckbeards spouting off factoids from the Total War loading screens like it ain't no thang.
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>>29376247
And what was that bullshit Cold War expansion?
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>>29376139
Go and lurk on Krautchan for 6 months, maybe you'll see some actual original content before it filters down to this place and reddit.
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You know the sudden emphasis on cruise missiles launched from ships instead of ballistic artillery support? Turns out the Chinese claim that they have a missile with a large enough warhead to destroy a carrier that goes into the proximity of space and comes down at so many times the speed of sound that successful destruction of the missile unlikely. That's why US doctrine says ships stay away from the coast now.
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>>29376253
Thats because back then it wasn't 'Russia' it was a whole fuck ton petty Principalities and Grand Duchies all claiming to be the offspring of Rurikovich and that they should be the grand emperor of the russias. They were so fractured they were unable to stop the mongols
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>>29376362
Failing against probably the greatest army in history is not exactly unexpected.

I'm pretty sure they tried to ally against the invaders at various points though. It just wasn't much use against such powerful opponents
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>>29376247
No it was already the early 1000s patches that completely broke Europe. Good that they got nerfed the last century. USA is still OP though.
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>>29376634
The whole World Wars expansion was just the worst. First it builds up Euro Civs and Japan, then it nerfed them to shit while making USA and the USSR broken as fuck.
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>>29376777
The whole "Axis powers" thing was nothing but a huge anticlimax. they build up Germany and Japan as if the setting's finally gonna have a proper BBEG for the tabletop players, then they kill 'em off immediately in the next edition.
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>>29376253
The Mongols. They're the exception.
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>>29375701
The fluff is even worse. first, all the nukes are in the USA and USSR, then france (for whatever reason), china, and england.

Then they figure this kills the whole tactical combat theme, so all of a sudden there's this whole treaty about "non-proliferation" or whatever. this is sensible, but a bit convoluted.

Then, they break that fluff with south africa, india, and Israel(depending on the author,) and then they decide to retcon south africa into being good guys, so all of a sudden they dont have any? make up your minds, guys.
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>>29375141
>2010s
This is E-War and aviation edition.
Tanks are almost useless due to aviation.
Having said that infantry AA weapons need a Nerf, they make Helicopters difficult to field.
Close combat is silly underpowered, hasn't really been useful since American Civil War edition.

1st world nations OP AS FUCK.
Holy shit try playing Africans in this edition, it's so fucking shit it's unbelievable, we get basically no units above militia training level, next to no Armour, literally no aircraft it's shit, we haven't had a good army list in ever, I miss the good old days of Zulu swarm lists actually being useful
>>
I hate the new race. Israelis get to start the game at almost max level? that's retarded.

Nerf Saudi resources. They're literally fucking up the entire game. every war is because of them.
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>>29376139

This really happened (but without the commandos.

Basically an Italian restaurant in Quebec was fined by the goverment of Quebec for using Italian names for food on the menu instead of French names.

The problem with French-Canadians and French in general is they have no respect for PROPER NOUNS. In nearly every other language PROPER NOUNS are kept in the language of origin. When dealing with the French they refuse to do this.
>>
>nerf nukes
>nerf aircraft carriers
>nerf satellites and spy planes
>nerf nuclear submarines
>nerf biological weapons
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>>29377161
I don't know, the Asymetric2000 Series was pretty shit.
A couple of Middle East uses a couple of gimmicks then we see just how OP 1st world nations are, and if you complain they just cry balanced because of the Insurgency and Resistance lists
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You know, what really annoys me is, despite all the fluff about the "Space Race," (you know, that huge deal in the "Cold War" supplement) and how interesting it could be (Orbital bombardment would be a fun mechanic, and it might open up deployment options) We've yet to see any of it on the tabletop. there's even fluff about orbital weapons systems (some ridiculous thing with tungsten rods, creatively named "project thor")
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>>29377345
It opened up GPS and the new communications mechanic. That at least is better than the old systems.
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>>29375141
Artillery and aircraft, if it's meant to be played on an actual tabletop.
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What about blast mechanics and explosives? Shit's ridiculous.
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>>29375887
This is not even remotely true.
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>>29375651
>>29376247
>>29376634

You guys are retarded, Aztecs suck not because Europeans are so great and because of Sickness, its because any other central-american units side with the europeans due to atztecs getting a -30 on all Diplomacy with thme. Due to, you know, sacrificing them all the time

It totally makes sense canon-wise
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>>29376007
Pacific Rim's mecha stats almost fit
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Nerf the everloving shitfuck out of Aircraft Carriers to be certain.

Either that or introduce some AA units that are more effective against high level aircraft.
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>>29388362
Or maybe run interceptors, faggot.
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>>29388398
That just means I have to buy aircraft to stop aircraft! Eventually every list worth running will just be fucking bloated with aircraft and aircraft logistics units!

Aircraft already have the advantage of being completely immune to melee (A mechanic that was the bread and butter of 1st and 2nd edition, and is still a rewarding niche strategy in the present day).

By only being countered by their own unit type they are set up as the worst fucking cheese list jesus, this is basic game design principles here, not some kind of fine balancing issue.
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>>29376076
11/10
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>>29388345
>movie tells you how badass that mecha is, along with the other chinese mech
>they die like chumps on the first battle

Why was pacific rim filmed like a horror movie? Like seriously, supposedly badass dudes get killed like chumps, everyone other important character dies except the two protagonists, every single cool moment is followed by the monsters getting back more threatening then before, it even has that one moment where one guy acts all cocky after thinking the monster is dead before being killed like a chump.
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>>29388524
probably budget

also, defying expectations is a good technique

didn't it feel good when they didn't kiss at the end?
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>>29376076
>restaurante
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>>29388524

Jeez, you must have missed the PR threads when it actually came out. Cherno Alpha and Crimson Typhoon dieing, and Striker Eureka getting it's ass kicked was partly due to budget, and partly to demonstrate that the Kaiju evolved. It had seen all three Jagers before, and had an excellent method for dealing with all three.
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>>29388524
It is made by del toro, it's sort of his style from what little i've seen
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>>29376312
>>29376312
>lurk Krautchan

They laughed at me. They called me crazy. But now who's laughing? I am!

AAAAAHAHAHAHAHAHAAHAHA
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>>29377295
In short, nerf
1. USA
2. Russia
3. UK
4. China

Yeah, it's all broken.

But remember when the USSR needed a disproportionate amount of resources to beat small democracies? That was before anyone had figured out the "spam T-34 and be done with it" lists.
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>>29388557
>didn't it feel good when they didn't kiss at the end?
No, I was disappointment.
Anyway when my expectation is "awesome fight scene" and that expectation gets defied by "all the cool robots get taken out like chumps" I'm not feeling good after it.


Though, don't get me wrong, I like the movie overall, it's just that screenshot of the russian robot dredged up bad memories.

>>29388595
>Jeez, you must have missed the PR threads when it actually came out.
Yeah, I wasn't following the movie at all. I only watched it way after the buzz died out.
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>>29388639
>wanting clichés
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>>29388631
When are they going to make France, Spain, and Portugal relevant again? My Spanish army hasn't been relevant since that fucking New World plotline. Ever since then it's all been about those new faggots, Britain, and occasionly the Germans. Then they promised a previously overlooked faction would be recieving a major upgrade, plot presence, huge overhaul. And who did they pick for it? Not France. Not Spain. Not Portugal. Not even fucking Greece. Fucking Russia. And then they made Russia the BBEG for that damn stupid Cold War metaplot. Fuck, I mad.
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>>29388362
They are already obsolete. It's just that the USA vs. China Edition is still in Alpha version and there is this NDA..but all I'm saying is modern Anti-Ship missles. Bye bye Carrier group.
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>>29388681
Hey, back in the day, there was talk of giving Sweden nuclear capabilities.

The balance is never going to be good. Playing Britons in the 19th century was easymode if I ever saw it. Fucking "Britannia rule the waves" expansion,just after the superships France was going to get were canceled.
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>>29388659
Awesome fight scenes are not cliches. Bedding a woman you just met is a cliche.
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>>29388719
Remember the allies rules in the early 20th campaign? Major german buff my ass. Yeah, they got stronger on paper, but everyone just took allies. What could the germans ally with? Fucking austrians that get steamrolled by russians and mountain trolled by italians!
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>>29388719
At least they made up their minds with Sweden rather then giving them and taking them away again like South Africa. And Ukraine... voluntarily giving them up? What the hell?!

>>29388708
Carrier groups are fine and all when you're matched against a conventional force but if they're spamming SSBNs you can kiss your force projection goodbye.
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>>29377252
But you can say Pizza, right?
Or do the French insist on "tarte flambée italién" or somesuch abomination?

>>29388628
>Unteralterb8
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>>29388782
They thought the tech buff would keep the Ottomans relevant but it really wasn't that great. I think they were meant to be helping fight Russia, attacking from the South front, but they were completely sidelined.
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>>29376076
>Final panel
>Glasses 'Property of USA'
>Implying USA made them
>Implying they don't import everything from China
>implying implications
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>>29375141
I started playing just after the Great War expansion came out.
Things were cool for a while, we had a nice mix of infantry, cannons cavalry and a few motorized units. It looked all right for a while, a nice improvement on the old edition.
Then some chucklefuck discovered that you could put wire in front of a trench, slap some machine-guns behind it and be indestructible, that shit was horrible games could go on indefinitely, the tournament scene was completely ruined, until they finally fixed that shit in the update with tanks and the new attrition rules.
Fucking tanks, there's a story all of its own, next in the WW2 expansion we had the bullshit of ''who can fit the most tanks in their list'' and super fucking cheesy blitzkrieg lists.
Then we had the Cold War, and Nukes ruined everything, it was completely impossible to have anything remotely approaching a high-point game because one (or both) of you would be tabled before the first turn was over.

Haven't played much since then, the devs fucking fetish for insurgents really killed my interests, they keep giving everyone all these new models which are completely unusable in insurgency campaigns, which of course are the only fucking thing they every bother printing these days. Fuck this game.
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>>29388708
Hey man, don't pretend you know everything about the new book before it's even out
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>>29388835
That's why you shouldn't use the western front setting for TGW, always go with Eastern. Nice opportunities for manoeuvre and skirmish. Alternatively stick with naval scenarios.

Cold War provided the African Civil Wars and Latin American Conflicts expansion packs. I know they're controversial but I actually quite like them. Tech's not brilliant but the balance system is perfect. Don't even get me started on the Afghan sourcebook though...
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Remove all Javelin-type and other top-armour hitting missiles, and then nerf aircaft and shoulder-fired HEAT rounds, they have ruined armoured warfare.
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>>29388878
Just use the chobham armour, it's not even that expensive. Great against RPG-spam armies.
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>>29388826
>Glasses 'Property of USA'
>Implying USA made them

They are implying no such thing, the only thing being implied is that the glasses belong to USAball as USAball is usually the only one depicted as wearing sunglasses.
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>>29388631
>>29388681
France is still OP, just nobody uses it because of the USA/China/Russia and Insurgency Metas .
They're basically identical to the UK without the special forces and with slightly weaker tanks, but with more numbers. If you take them against any non 1st worlds you've got a kerbstomp.
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>>29388901
I saw an Insurgency list try RGP spam against a British Armour list once. It was horrible. One tank had like a dozen hits and just kept on going like it didn't give a shit. Such a cheesy upgrade, and now they're talking about giving it to the USA too
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>>29388918
I dunno, French special forces still have their uses. It's not well published but did you ever check out the Grand Mosque Seizure or Rainbow Warrior scenarios? Love watching a few elite soldiers doing the job quickly and efficiently, and the challenge from the other side is great too.

Also. Brazil is a really underrated list, I'd love to see them against French or British.
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>>29388952
>Grand Mosque Seizure
That's a Saudi list with the option of taking French allies, it's not really the same.
The recent Malian War Splatbook gives some nice french scenarios
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>>29388952
Everyone forgets about Brazil (inc. me)
What was their last supplement/scenario and which other 1st world do they play like. Not seen a Brazil publication since the old Nuclear Proliferation expansion. What a let down that was. And I hear they're trying to bring it back with Iran and North Korea, what's that all about?
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>>29388825
Yeah, the ottomans were kinda messed up. You had to take that stupid overcosted Falkenhayn charakter via allies and even then the brits would kick your ass sooner or later.
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What about Australia? Aren't they basically the Fremen? That cannot be fair for anyone else. And that's not even going into the habitat advantage if someone takes them on the hometurf.

>>29388797
>Unteralterbate

FTFY.
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>>29389086
I have no idea how Australia plays today but during the Great War edition you could field them only in the Gallipoli campaign via ANZAC rules. Barely anyone played that campaign though because it was hella unbalanced.
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>>29388797
>But you can say Pizza, right?
Not legally, no. Several hundred dollars in fines if you don't use whatever "L'office de la langue francaise" has declared to be the official word for it.
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>>29389086
I think they still run a stripped down and slightly modified UK list.

On the other hand their special forces get mad buffs. SASR is just as good as the UK version, but in a list with worse options
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>>29389054
>>29388952
I was toying with the Idea of a Brazil naval list, but I just couldn't make it workable, their carrier options are kind of shitty.
>>29389113
>>29389086
There are some rules for Australian forces in one of the Afghanistan books, all low point cost stuff mind you, the glory days of ANZAC lists like the ones in the Desert War and Kokoda books are long gone
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>>29389086
Nope.
>Unteralterbacht
As in Bernd's game.
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>>29388835
>Then some chucklefuck discovered that you could put wire in front of a trench, slap some machine-guns behind it and be indestructible, that shit was horrible games could go on indefinitely, the tournament scene was completely ruined

only if you were French. The Germans got Sturmtruppen and the Brits had their Holman Projectors and a workable set of artillery tactics that surpressed counterfire by slapping arty and machine gun posts with gas grenades.

I GUESS YOU SHOULD'VE INVESTED INTO HEAVY ARTILLERY, EH?

But no, ze France was ze all like: "WE ARE ZE SPACE MARINES PEW PEW! GIRLEYMAN ROWBOAT IZ OUR SPIRITUAL LIEGE, THAT'S WHY WE WEAR BLUE HAND USE PEW-PEW GUNZ! ALZO HUMAN WAVEZ FOR ZE MOTHERLAND!"

Cry moar.
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>>29389173
>Gas
Don't even get me started on gas man.
I still remember the first time I encountered that shit
>Oh hey, did you take gas masks
>No, I don't know what that is
>Oh it's in the new chemical warfare book, since you didn't take them on all you troops I win right now, GG
>>
>>29389173
I miss the pike and shot days. Back then Scotland was its own nation, Highland Charges were fucking brokenly OP, and you didn't have to invest in pike AND shot! You could go with clansmen and then buy the "Musket and sword" option for like, two points a squad.

Fucking delicious.

And then the editors printed the Act of Union fluff, nerfed the shit out of the Clansmen, and printed the Jacobite Rising scenarios, which basically the Scots were designed to lose from the beginning.
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>>29389267
Those glorious five days of insta-gas-win. A shame the errata soon applied weather rules to gas weaponry and your gas was all over the place but nowhere where you wanted it.
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>>29389289
At least you can use Highland regiments and Scots guards. They were so OP in the WWI expansion though (as much as infantry could be)

mfw the jacobite rebellion litterally got as far as my hometown
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>>29389296
And then it never turned up in the second World Wars expansion, even though it's exactly the sort of thing you'd expect andeeveryone prepped for it
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>>29377295
A Nerf Nuke you say?
http://www.youtube.com/watch?v=jUbqbpBX1Us
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>>29389362
Yup, the devs went crazy about that superwaffen fluff for the germans. And not a single one was really worth it. Overcosted as fuck or you couldn't take enough to get the job done, like the V2.
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>>29389362
Oh no it was in there, it was just such bullshit that no one used it, but some kind of weird unspoken gentleman's agreement.
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>>29389333
It's just not the same. This talk of Scotland's independence in 2014 or whenever is kind of weird. I'm so used to playing as part of a British force that being on my own as Scotland again would be odd.

What do you think their forces'll be like, if they do go independent?
>>
Hey guys, remember the Völkerwanderung expansion? That one that broke the game so hard, they removed the romans as a playable faction.
>>
>Japan has been a medieval country for, well, most of its existance
>Boshin War supplement for the 1800 period released
>In the next edition, 1900 period, they're already a major player, butting heads with America (which was part of the reason why they became so powerful in the first place)

Am I the only one who thinks the lore is completely retarded?
>>
>>29389450
Absolutely. If i was in charge of the lore i would have just retconned that one instead of going with the peace treaty and that weird "self defense force" rule.
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>>29389441
>removed the Romans
Are you forgetting all those dozens of ERE lists? They were the best in the game and had no real match up until the caliphate jihad list appeared, and even then it was shitty map-making and war exhaustion rules that stopped them winning.

>>29389450
After they saw Japan massacring in the Russo-Japanese supplement the devs knew how popular they were going to be, so they gave them a massive buff.
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>>29389441
Fucking hell man, Romans were so god damn OP for so long the game really needed something like that
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>>29389450
Well, it is a little dumb, but if you go back deep into the fluff and some of the crunchier spots you can see that Japan was dressed up to look like a major player, but was really just an upgunned 2nd tier that got a lot of hype.

I mean fuck, I don't know what kind of racket they had going when the only people they were playing were Chinese players, but my American Civil war list would've had a good chance against those bastards.

I mean tanks you can get through with a .45 at close range? Or even just a .50 from range?

Plus did you see those damage control nerfs they had for their carriers? Or the absolute shit number of wounds the Zero took?

I mean hell, if you went into one of the larger "Respawn matches Japan had like 20% of everyone else except in infantry due to "lack of resources" or some shit.
>>
>>29389435
Probably just the same as the British list with some minor rebalancing and a couple different vehicles, like the WWII ANZAC lists. I hope they don't do it because it's pretty obviously just a way to force British players to buy half a new army, since almost everyone has at least a few units from both England and Scotland so no matter which one you pick you're going to need new stuff. You could probably get around that with Allies rules, though.
>>
>>29389468
>forgetting about that shitty fluff bit that affected crunch about the Varangians looting the palace whenever an Emperor died

Fielding less units in an army that's already quality oriented is bullshit
>>
>>29389468
The ERE didn't have that feeling anymore. But the Cataphract cavalry and Varangian Guard were glorious
>>
>>29389504
They realised this which is why they brought in so many allies options for the ERE. Shit, they converted the Bulgars from enemies to allies several times.

Early lists have Hun allies which are pretty great, but they just peter out. Heruli, Phragkoi and Inglinoi infantry were also nothing to sniff at.
>>
>>29389296
>A shame the errata soon applied weather rules to gas weaponry and your gas was all over the place but nowhere where you wanted it.

That's what Livens Projector are for.

Also
>Mustard gas
>all over the place

pls.
>>
>>29389504
Don't get me started about all those useless Emperor characters. Everyone was just using Justinian I.
>>
>>29389362
>>29389432

It's still there, right in the lists. Everyone and their muther has them. It's just that they adjusted the cost to reflect transporting them into the rear area.

plus
>using gas
>at higher cost
>with less troops on the board that are going to be moving all over the place anyway
>>
>>29389467
Am I the only one that thinks this what a future alien /tg/ would be like if "human wars" was released as a game, possibly in a HFY 'verse? Especially if humans marketed it as both imaginary and as a way to hide our warmongering history?
>>
>>29389538
Did you read those rules? You might hit the enemy lines but then he throws 3+ on the weather chart and the gas blows right in your direction.
>>
>>29389488
Japan's problem was that their late-war stuff was only marginally better than their early-war, but the points cost was a lot more. A lot of Japan players just didn't use them because they weren't worth the cost, especially since if you did you'd probably be massively outnumbered. Plus, their naval lists being battleship-focused when the game balance heavily favoured aircraft carriers didn't help.
>>
>>29389569
I would love to read a HFY that's just aliens talking about that wild new game 'human wars.' So, this thread, essentially.
>>
>>29389591
But that was because the japanese carrier lists blew the brits out of the water in the early war scenarios. So they heavily increased the prices of japanese carriers in the Total War expansion while the USA even got a point decrease on theirs.
>>
>>29389435
Don't even want to think about the fucked up patch they'd have to do for one CIC having 2 armies in such close proximity. Especially if the actual military heads are separate due to the split. Probably not going to happen anon
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>>29389602
"Did you hear? HFY Productions is releasing another Human Wars additional scenario!"

"Oh, bloargth! What war is it?"

"Not one of the major ones, it's a small one. I think it's a minor-border skirmish."

"Oh? I like those the best, they're generally pretty fun. Which one is it?"

"The Mexican-American War. Fluff wise, it's pretty generic; America's butthurt at Mexico for harassing American settlers in Texas, so the Americans convince the Texans to declare independence, and then they fight a war."

"Oh, tuplenth! That sounds wicked sweet, dude."
>>
>>29389551
I dunno, I'm a big fan of Basil the Bulgar-Slayer...
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>>29389602
TBH I'm thinking of screencapping some of this for the next HFY thread and making a story out of it. Aliens complaining about the fluff and crunch while completely unaware that it's history
>>
>>29389623
Naval balancing was all kind of weird in that set. Pacific and Atlantic navies worked completely differently, so if you put them together it would either be a complete overmatch for one side, or you'd spend half the game blundering around trying to find each other.
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>>29388782
The Austria mountain lists utterly smash the Italian army list. You can beat the Italians with not even half as many troops using the Austrian mountain list. Their normal troops are fucking awful though.
>>
>>29389686
>>29389602
That HFY idea is great. Im loving /tg/ for this thread. Too bad they get more rare by the day.
>>
Is anyone else old enough to remember when they introduced the bronze weapons lists?

Man fuck that shit, I've never dropped a list so fast as I did that stone age one.

I still have it around though if anyone's up for a game of two sides with little difference just beating the shit out of each other.
>>
Just an FYI: If you use an insurgent or jihad list, you are the cancer killing the game. That goes triple if you play USA
>>
>>29389772
I would play something else, but insurgent is just really cheap to build, cash-wise. I don't have the money to shell out for air force, tanks, etc. Maybe if the models were cheaper...
>>
>>29389770
I started during "Iron Age" and loved my Celts. Then they introduced the romans...
>>
>>29389770
Lots of people liked to ignore the copper weapons but I really loved their spearmen.

But you know I was really disappointed with the introduction of iron. No mechanical benefits at all.

>>29389817
Should've gone with germanics, Teutoberg forest scenario was superb.
>>
>>29389737
Well, the American carriers getting the extra scouts rule and most of their ships getting the fire-control radar upgrades made them ridiculous.

I took a group of pre-war battleships with the retrofit ruleset and curbstomped a group of Jap ships in one battle. Dem big guns are just too fun to play with. Shame the battle was about over when I managed to get my late-war ships there.
>>
>>29389837
that scenario was a shitty cop out to nerf the romans (even if they needed one) and you damn well know it
>>
>>29389435
No tanks for a start.
>>
>>29389675
Senator: tensions with the humans are rising general, what do we know of their military?
General: that's a problem sir, we don't. Ever since contact they've been peaceful,at least externally, and all the history they've shared has been about peace and cooperation between thier nations.
Senator:so we have no way of knowing anything about their military history or anything?
Secretary:actually sirs there is a way.
S+G: how?
Secretary: the game Human Wars, by HFY games
Senator: Human Wars? But that's just for neckbarnacles and children, what's that got to do with modern tensions?
Secretary: it says on every box, sir, "Taken from real Human history", false advertising law means it must be true.
General: I'll drop by the games store on the way back to the office then. I needed to get the latest MtG pack anyway.
Senator: *sighs* oh good Huxpatl
>>
>>29389848
They'd had so many opportunities before. They had waited for 210 years in game time for the romans to take a major defeat in Europe.

I was really rooting for the Carthaginians, too. They set them up so well... and then they throw them the idiot ball and summon Hannibal back? What the fuck? A few more weeks and Rome could have been taken!
>>
>>29389760
In a pure Italy vs Austria-Hungary match up. But those were mostly played by fluff-nuts. Most players abused the allies rules to no end and fielded those bullshit Entente plus Italy and USA lists.
>>
Do you think fighter-bombers are balanced? Sure they can wreck tanks easily but the modern ones cost 10-30 times as much as a MBT.
>>
>>29389875
I was more annoyed by the errata that cut a third of his army (and like all of the elephants) when he crossed the alps.
I know it stopped him being OP but damn.
And then the romans just have the meta for a couple hundred years. Like that didn't need fixing
>>
>>29389912
There's no reason to take them if you have land air support, just either take bombers for ground rape or fighters for air superiority

They're often your only choice though if you have naval air support, and naval planes fucking suck dicks compared to land-based planes

Also planes are meant to cost more because they can strike at any point without being deployed previously. Of course you can't just run a full plane list, that's silly.
>>
>>29389837
Iron made for slightly cheaper units, and it would good planning ahead on the dev side; opened the way to steel and whatnot. But man, I miss the old days, before Rome became an empire and all that. Carthaginian elephants, Persian cataphracts, Grecian phalanx, Assyrian archers, Phoenician marines--the funnest shit to ever be released. Running circles with Athenian navy and Spartan infantry in the Peloponnesian Release, I miss that.

Antiquity is my favorite block, hands down.
>>
>>29389054
At least Brazil still exists. I have hundreds of models from the old Punic Wars days, including those expensive as fuck elephants, and they aren't even valid in the newer editions, which is all anybody plays.

>>29389473
Sure they were OP, but I still had fun playing against them as Carthage. Macedon lists did pretty well against them too
>>
>>29389961
If your list even lets you take proper bombers. Most people are stuck with either fighter-bombers or light ground attack aircraft.
>>
>>29389969
I still like to get out my old Hestati, Principes and Triarii list. Back when Rome wasn't completely OP.
>>
Dictators of the cold war lists: gimmicky shit or unadulterated fun?
>>
>>29389996
Have you tried proxying/converting them for india from the colonialism expansion? You can get some pretty good games as long as you limit the invaders.
>>
>>29389875
They have real issues with making the fan-favourite side tough in crunch and unstoppable in fluff. It's only gotten worse as time goes on. Rome first, then the Mongols, then Spain in the New World set, followed by Britain (only naval lists were really OP though) and now the USA. The USA are the worst though, they've got so much unit variety compared to even other first-world nations, and in the fluff they've won pretty much all their wars, even against top-tier powers when they were still a minor nation. When they first came out they were basically just a recoloured Britain, so it's shocking how popular they've become.
>>
>>29390006
I enjoy them. You don't have to worry nearly as much about tech advantages and fucking air support.

Great opportunities for special forces and espionage missions too.
>>
So what is your favourite HQ in the game? Mine is Zhukov. I know, i know... his human wave bonuses were cheesy as hell but those German players deserved it, for invalidating basically everything the moment they got their Blitzkrieg expansion. You had that single brit player who could barely hold his ground and everyone else jumped on the Wehrmacht bandwagon till Barbarossa hit the shelves.
>>
>>29390069
Spain made a fair few mistakes even when it was being wanked, though. Armada campaign and just how long the Guatemala supplement took to complete.

But they really got bitten in the ass later with the revolutions...

>>29390080
Definitely Slim. Burma campaign, not one of the famous supplements, but holy shit.
>>
>>29390080
I enjoy Patton. I know he's considered a little off, I've felt bad a few times when I got lucky and those "Reinforcement" rules kept my Shermans on the field after they'd been killed six times but I like the fluff.
>>
>>29390006
Pretty good, but it's the basis for all the shitty Insurgency lists, so I can't say I'm a fan.
They saw people moving away from the big USA/USSR lists for a smaller, more tactical game and decided it would be fun to introduce the asymmetric expansion. And we ate it up with Vietnam, so they continued. Now look at it
>>
>>29390112
I don't like admitting it, but it was actually a great move by them completely eclipsing Korea with Vietnam. Really started the move towards genuine asymmetry.
>>
>>29390080
Oh man, I remember that. I decided to run Britain and showed up to my first tournament to find out that everything but my aircraft was basically useless. At least they got updates, unlike the French, although there were rumours that if the Battle of Britain event campaign had been a German win that would have happened to Britain too.
>>
>>29390080
Gustaf Adolph was cool. While he didn't "invent" everything attributed to him, he was a big part of the massive shake-up of military doctrine happening at that time period.
>>
>>29390080
Paul von Lettow-Vorbeck

He gives you massive penalties for fielding units but the ones you can field are absolutely ridiculous

Let's just say I never won a game outright with him, all my victories were conceded because my opponent was just fucking tired of playing
>>
>>29390069
>even against top-tier powers when they were still a minor nation.
IIRC those top-teir nations had a whole lot more problems then some uppity dirt farmers. They just got lucky being in the right place at the right time. Then they kept being in the right place at the right time over and over again...
>>
>>29390170
That's the very definition of dev fiat. If only it wasn't so blatant.

>>29390149
I actually enjoyed running naval against U-boat players around that time. And I'm not ashamed to admit I loved the Sinking of the Bismarck scenarios.
>>
All these people complaining about fighters and shit, ally in some Russian Pantsirs or Tunguskas for fuck sakes.

Also, fuck the 2000 insurgency expansions. That shit was all sort of broken.
>>
>>29390162
I loved drinking Wallenstien and Terico tears with my MSU and light cav
>>
>>29390080
I really enjoy using Lt. Cmd. Roope and the HMS Glowworm. Everyone knows exactly what you'll be trying to do with her the whole game, but it's so satisfying to actually pull off the whole "torpedo and ram" thing.
>>
>>29390080
Did you ever play a mongol list with Subutai? Hilariously OP. Forget Zhukov, forget Alexander, forget even Julius Ceaser, this guy was a boss.

I do have a soft spot for Romel though, the only good thing about the Germans in the late WW2 edition
>>
>>29390132
Eh, I've got mixed feelings about the whole asymmetry thing. I won't deny that the whole WWII armored warfare thing was getting a bit stale and that the insurgent/guerrilla rules open up some nifty tactical ideas. But I still sometimes yearn for the days when I and my opponent could just toss a few metal boxes on the table and just go at it.
>>
>>29390240
>Rommel
Nah. von Manstein was the real diamond on the Wehrmacht's crown. Never was really that impressed by Rommel; sure, it was cool watching him win with logistical limitations but he never actually achieved that much.
>>
>>29390240
>I do have a soft spot for Romel though, the only good thing about the Germans in the late WW2 edition
Shit, the North Africa scenarios were the best thing about the non-naval part of the WW2 edition.
>>
Which was the most fun 'horde' army? Mongols, Huns, Tibetans, Timurids...?
>>
>>29390264
>>29390240
I actually like Rommel in the early war, he gives that hilarious demoralize bonus to tanks through his "shoot while driving" ability. You won't really hit anything but they just run away.
>>
>>29390277
Agreed, after Soviet player getting those T-34's and German points cost increases across the board it went to shit real fast.
>>
>>29389770
>Bronze
>Iron
>being anything other than a sideways upgrade from Stone

Yes, yes, most people do not believe that. Stone age lists are still playable for centuries.
>>
>>29390284
>Horde army
>Huns

It just *feels* like a horde army because of how crazy mobile they are for their era.

Serious answer: Russian armored lists. Because enough of those nifty rocket truck things are bound to do something cool eventually, even if its just demoralizing the enemy infantry.
>>
>>29390240
A friend played subutai, i was too busy crusading with Barbarossa during that edition.
But Zhukov made all the germans cry which is my favourite feature.
>>
>>29390284
What? No mention of old Xerxes Persian lists?
>>
>>29389772
>Just an FYI: If you use an insurgent or jihad list, you are the cancer killing the game.

>Not liking foreign Foreign Legion with more explosives.

Because that's all there is to them - a Foreign Legion with more explosives. You might as well play Russia or USA.
>>
>>29390331

An idiot former friend of mine was tying to get me to play FoW with him. When I told him my intention if I played was to do a soviet artillery list he literally said he wouldn't play against me if I did it. Needless to say I stopped being friends with this piece of human waste two years later.
>>
>>29390284
Timmies

They're like Mongols on steroids. Timur was a monster.
>>
>>29390355
Not sure whether they should really be called hordes. Aside from a few of the tribal units their structure is quite slow and purposeful.

>>29390338
>Barbarossa
Really unsatisfied by his death fluff.
>>
>>29390331
Gitta agree with that, Russian horde was awesome. Apparently it prevented the WWIII expansion though. The late war updates made it so powerful they tried upping nukes as a counter. All it did was lead to stalemate as nukes were OP against everything, not just tanks.
>>
>>29390402
They tried to solve that with ABMs and some of that cheesy SDI stuff but could never balance it. So they just left it how it was and argued about how to end the stalemate. Really thought there could have been a better ending that just pulling out the rug from one side, though.
>>
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>>29390355
For my money, the best ancients list is still Assyrians. I wish they'd get some more love in the modern era, as wistful as it sounds- but they could bring back a dozen "minor" nations in one expac. I'd love to see Aztec themed armor, you know?
>>
>>29390393
I guess the writers just wanted to get rid of him, cause nothing was stopping good 'ol Barbarossa.
>>
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>>29375141
Well, it does seem in some ways it IS like table top... after all, no one is allowed to use nuclear weapons in tournament play. Biological weapons is heavily restricted. (How convenient only the costly shit western countries can afford is not considered terror weapons.)

Even guerilla warfare is restricted despite relying more so on competence vs the morale of the enemy than actual damages. Real warfare has a larger ban/restrict list than Yugioh.

Now many want drone strikes to be next to go. But honestly drone strikes are sloppy, and rely heavily on electronics. We all know how fucking reliable THAT is...
>>
>>29390428
Hittites. They had their ups and downs but they were just so fun.

Have you checked out the fanmade counterfactuals system?
>>
>>29390284
Most fun horde army for me were the Chinese during the Korea campaign. Basically infiltrating with half a million men is too hilarious.
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>>29390080
>2014
>Not playing tactical genius Osama Bin Laden

He hacks one fucking vehicle and all of a sudden leadership checks for the opponent are in a tangent. Doesn't matter if he's dead or in hiding. You can't kill a messiah.

He's like an overpowered version of Castro or Che Guevara.
>>
I was so pissed when they just removed Switzerland as a playable faction after the League of Cambrai expansion, sure there's a couple of scenarios involving peasant revolts but it's just not the same.
>>
>>29390596
>He's like an overpowered version of Castro or Che Guevara.

He's basically Che Guevara, meaning that he's fine as long as you don't actually field him onboard.
>>
>>29375141
Aircraft, drones and missiles are nerfed to shit
>>
Did anyone else play a few Viking vs Native American games.
I had this viking list that did well in north europe and as part of an ERE alliance.
Run against NA's because of a fluff piece in the back and I got stomped. WTF was that about
>>
>>29390575
Speaking of Korea, when I first read the NK army book it made them seem really awesome, but when I tried them on the tabletop they were total shit-tier. Talk about misleading
>>
>>29390640
Haha was this that weird catapult weapon shit? Really got no idea why the devs added that and then completely forgot about it.

Logistically not so easy, either. Lots of things to juggle.
>>
>>29390621
Reminds me of Churchill.
Great morale bonuses, but so expensive on board.
>>
>>29390640
That fluff was basically just there so they could say 'seriously guys, the Americas were there the whole time'. Native Americans were balanced (if poorly) against Early Modern European forces, so you were basically playing against an army from a set or two ahead of yours, even if fluff-wise you should have had a tech advantage. That's like playing Imperial France against the Red Army.
>>
>>29390690
I'm pretty sure that was part of a general move towards 'offboard generals', probably because of all the complaints about generals getting killed by lucky shots and losing the game as a result. Worst example is in the official battle report for the Hastings scenario, where the Saxon player (who'd just taken out a Viking army in the previous game, so it's not that his troops were shit) had advantage of position, but then his general (Harold something? I didn't play that set) got critted by a lucky arrow shot and died instantly. His army just disintegrated, and it ended up being the canon outcome because the devs apparently thought it was hilarious.
>>
>>29390700
Oh, like in the Colonialism expansion?
I got bored of European armies which were an edition ahead, it was like Africa and Asia were balanced for the New World or even Late Medieval
>>
All these posts and nobody mentioned the old 30 Years War books?

>all those mercs
>so much fun to paint all the different regiments

Such a shame those units never saw much widespread use afterwards though, they had great sculpts.
>>
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This game is fucked. I'd rather go back to 40k where at least the cheese comes in grey (grey knights), gray (necron), and red. (blood angels)

Here it's all about Mu'rica. Ever since it's first codex it's been overpowered and they just keep making it worse. America was the only codex where a civil war army split made them MORE powerful. I don't think it'll work a second time though, and God knows there's enough chapters in their fat space marines to make another civil war clause.
>>
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>>29375701
Yes, nukes are OP, but they're perfectly playable and you can still have a fun game where only one side uses them.
>>
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>Anglo-Zanzibar War supplement
>mfw entire campaign lasts less than an hour
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>>29390812
The US only really became stupidly OP when they were doing their whole 'Cold War, everyone is in one of two factions thing'. Before then the big Empires still had their edges.
>>
>>29388681
>When are they going to make France, Spain, and Portugal relevant again?
>France
Seriously? Just wait. France spent the history of the game veering wildly between OH GOD THEY'RE OWNING EVERYONE and incompetence. It's only in recent editions that they've had issues, mostly because Germany got two codices tailored to fuck them up. Their recent one's pretty good but the American players call it shit because they jealous they can't take French allies.
>>
>>29389132
it's "pizza," hope that helps mein ami
>>
>>29377252
quebecois are pig disgusting
>>
real life has such a fucking shitty power creep, just when Bowfighting had hit its perfect apex in the Mongol and British styles (two very different and very efffective armies) the fucking devs bring out guns and shit all over that! don;t even get me started on this 'aircraft' nonsense
>>
>>29390284
America from the WW2: West Europe book, every time.
>>
>>29390956
Hey, early guns were fun. Roll to suck or to suck even more, what's not to love?
>>
>>29390956
i know what you mean, I friggin loved to cry "Cavalry charge!" with my light cavalry, but they were gone the next edition. Well, not completely gone, you could still field them but they were eclipsed by everything.
>>
>>29390977
But then you hit a crit and the opposing army went straight to hell.

Or yours depending on which crit.
>>
>>29390977
it could have stayed as a fun little gimmick, for a while there was the whole 'gun coinflip' army wheret hey either win turn 2 or explode hilariously but the gunfags whined that they should be better and now they are just strictly betteri n every way, shit finally jumpedt he shark with the Gatling gun, what were they thinking?
>>
>>29390654
>but when I tried them on the tabletop they were total shit-tier.

>Army of veteran guerillia fighter
>shit-tier

yeeeah...

Look, the problem was that the South Koreans had shit for morals. They all knew that they were dying for a fascists puppet who used to sent their wifes and daughters to japanese rape camp just half a decade earlier.

>>29390782
Africa's balanced until

a) The political situation deoriates far enough for Euros to get auxiliaries on the cheap and
b) European forces bring the loss of their troops to random sickness rolls in the deployment phase down to half from the original three quarters.

China's balanced until civil war makes ALL OF THEIR UNITS expensive. Like you really can't bring enough of them anywhere and their gear and training will generally be inferior as they aren't meant to engage in straight-up battles at that point.
>>
>>29390895
>It's only in recent editions that they've had issues, mostly because Germany got two codices tailored to fuck them up.

You mean those with the shit tankettes, the shitty infantry deployment options and the okay aircrafts? Pls.

Even colonial Italians were better
>same shit-tier tanks
>higher degree of mechanization in the infantry
>bombers, bombers everyhwere, plus all that Sarin
>cheap Gurkha-tier auxiliary troops

In fact colonial Italians could own pretty much everyone. No wonder that you aren't allowed to play them outside of that one campaign.
>>
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>mfw trying to play zulus in the Empire v Africa campaign

WHY

NO RANGE ABILITY

MAXIM GUNS ARE THE MOST BROKEN PIECE OF SHIT
>>
>>29391256
That's what you get for charging head on.

Use your superior numbers to flank you moron. when you see a couple of Maxims on a hill, ignore the codex. The 5+ save against bullets NEVER works.
>>
>>29390102
>Slim
mah nigga.
>>
>>29390840
>you can still have a fun game where only one side uses them.
Assuming that game is "intercept the bomber with the nuke before it hits your capital" then yes.
>>
>>29393431
Russia and America have ICBMs though. Sure they cost a million points, but they have 10 wounds, a 3+ save, take only three turns from launch to hit and can only be intercepted by equally expensive missiles, or interceptors with 1 wound and 2 one shot missiles that are good for nothing else.
>>
>>29393431
So basically its sudden death tower defence.
>>
>>29375141
>If real life warfare (vehicles, weapons, and various countries militaries) had to be balanced as if they were in a tabletop game, what would have to be buffed/nerfed?

1-guys a play as side X
2-guys b play as side Y
3-battle happen and we get winner
4-Guys a play now as side Y and B as side Y
5-Battle happen and we get the winner
6-if the same guys win at 3 and 5 they win, if no go back to 1
>>
>>29393538
Pretty much, still got some nice nail-biters out of replaying the fat man/little boy scenario.
>>
Anybody have a good cheap insurgent list from the resent expansion? I'm leaning towards Syrian but I dont mind going Taliban.
>>
>>29394014
Try the Contras, some of their equipment's a little dated but they have access to US arms.
>>
>>29394014
I don't recall the specifics, but I remember seeing a cool one that was basically taking nothing but skirmish (jihadist?) squads with a 5/1 ratio of AKs to RPGs with one or two SAMs thrown in for chopper disposal. Tore through Humvees like they weren't even there and made a even bigger mess of troopers.
>>
>>29394102
Thats not bad list. Going to try it out. I got sick and tired of the endless US mirrors.
>>
>>29394220
There are rumours of the next expansion being tailored towards US mirrors
>>
>>29390812

>JimProfitAlert.jpg

Wait, what? What does Nod have to do with that pillock?
>>
>>29394220
No no no, see, you can't beat Americans by bringing bigger toys. You beat them by bringing in more toys and using scout/infiltrate/ambush rules to the fullest extent allowed. Never bring anything bigger then you need to kill the biggest thing he has and be sure to take at least two of it and/or have someone else around to pick it up if the first guy gets shot.
>>
ITT: Butthurt 3rd world players can't handle my USSOCOM + CAS list.
>>
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I haven't played much, just dicked around with an old Korean war expansion. One of my friends kept obsessing with this one squad, barely doing anything else in-game. Spilled pink paint on one, so he called him a cross-dresser.
>mfw forgotten expansion
>>
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>>29375141
The arab faction needs a major buff. they have been the worst war fighters since the the game came out. they have been conquered by a civilization from almost every corner of the globe.
non exhaustive list of factions that hard counter the arabs:
egypt
jews
persia
greeks
romans
persians again
french
english
mongols
turks
british again
french again
jews again
russia
america

im pretty sure that the arab race is utterly forsaken by the game creators
>>
>>29399443
Arabs get good once they swap from Islam. Literally any other ideology works better for them. Yeah, I have no idea why they have it assigned as default choice.
>>
>>29397659
When my llama herding nomads and goatfuckers get buffed, I swear to my version of the Abrahamic God...
>>
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NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF
>>
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GOD DAMNIT! i spent 800 points on this piece of SHIT and it just fucking died in one round of shooting to a couple of 10 point fighters. such bullshit
>>
Countries like India and China would need to be nerfed. Pulling a draft and then full on invasion would be an almost assured overrun in my opinion. And of course nukes would need some restrictions.
>>
>>29390162
Big, expensive HQ units are overrated, I once ran a Carolean list with Gustavus, three shitty rolls, he dies and I've basically lost the whole campaign
>>
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these guys are OP as fuck. you literally have to have 30 times the number of points they have to even stand a chance
>>
>>29399948
They suck against most unique characters, though.
>>
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>>29399948
You can hard counter them with your special units.
>>
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dude, these guys completely break the game. they just show up on your shore and kill off all your people, steal all your women, and take all your shit. You cant even fight back against them because they just use their longship ability to just runaway once you get your forces in position. queer as fuck.
>>
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>>29400280
dude if you start fielding special units, the germans will do the same thing. And their special units are like... 50 times better than ours. i mean just look at this guys stats!!!!!!!

https://en.wikipedia.org/wiki/Hans-Ulrich_Rudel
https://www.youtube.com/watch?v=cU6OK1zSxKg
>>
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>>29400280
Man, the special characters can be really OP.
>>
>>29400477
i know dude... the worst part is that character has the eternal warrior rule. one time i hit him with a 40mm cannon. it blew off his leg and he STILL didnt fucking die
>>
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>>29400477
The special pilots the Germans can take are totally worth the points.
>>
>>29400477
i tried to kill him with my fighter character "Hero of the Soviet Union Lev Shestakov" and rudel just fucked him like he was nothing
>>
you guys ever ran a Canadian army list?
country is pure bullshit with the amount of OP as fuck in it.
only downside that keeps them balanced is their extremely high unit cost points to make sure you have a small army at all times.

even worse during the WWII "battle of the Atlantic" bullshit they had, German U-boats were owning everything until the British got radar in that so called "minor" update on the Canadian ships, after that the Canadians even got a cost decrease to their ships making it possible to just spam destroyers and anally fuck the German U-boats. sad that they nerfed the boats into uselessness after the WWII update.
>>
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>>29400568
they are especially good if you buy several. Then you get the JV44 upgrade for free, and you can paint them in the most badass color scheme in the entire game.

the fluff text for the upgrade is awesome:
"If measured by the accumulated victories of its pilots the Jagdverband 44 (literally "hunting formation") was the most elite fighter unit in the history of military aviation."
>>
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>>29400834
Some of their special characters might as well be bulletproof, too.
>>
>>29400834
there is actually a really good documentary on the Canadian involvement in WWII, The Valour and the Horror.

tl:dr. They were like everyone else. victories, defeats, atrocities suffered, atrocities committed.
>>
>>29400927
>>29400985
they had 11 to 12 million population size
they did okay on the over all scale, but the scope of what they did is pure bullshit for a country that small

I MEAN THEY GOT THEIR OWN FUCKING BEACH DURING THE NORMANDY CAMPAIGN!
>>
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>>29400927
Ha! Some of the British unique characters make Rasputin look like a wimp. This fellow got shot in the face, twice, within a month, rode a camel, had a hand blown off, bit off some fingers, got shot in the head again, and when asked about his experience being shot and/or blown up eight separate times while leading infantry in the bloodiest military conflict in human history, Carton de Wiart remarked, "Frankly I enjoyed the war." He then went on to smuggle guns for the British government in Poland, got in a duel, and killed a bunch of Russians. He then retired in Poland until the Nazi chucklefucks blew up his house and tried to bomb him in his car with planes, managed to bluff his way through Romania, rejoined the British army, commanded troops in Norway, was taken prisoner in Libya, and escaped no less than five times. He then went to China to help them kill Japs and talked shit to Mao because he didn't give a fuck.
Adrian Carton de Wiart, wounded 11 times in 3 wars, retired from the military in 1947, married a chick half his age, and survived to be 83 years old. He was a true hero.
>>
>>29401203
Please note he did everything after World War 1 with one arm and a couple missing fingers. Britain is OP as hell.
>>
>>29393431
This is a joke thread but the image in >>29390840 is from a real, playable, fun game.
>>
>>29375141

Buff tanks, nerf navy/airforce, nerf terrorists, nerf land-mines
>>
>>29375141
nerf technicals
>>
This topic is morbid.

I love 4chan.
>>
>>29404584
>morbid.
What? How? What makes this any more morbid than a discussion about any other topic?

Are you now?
>>
>>29407468
>spoiler
meant to say
Are you new?[\spoiler]
>>
>>29388309
Were Aztecs the Tyranids of Americas?
>>
>>29407845
No because they used both alliances and vassalisation
>>
>>29376316
Wouldn't that violate the space weapons ban, that's at least a sub-orbital weapon

now prototyped sub-orbital troop carriers, on the other hand...
>>
>>29376316
>Sudden

You mean development that's been going on since the 1950s?
>>
Real life warfare is ballanced, because things that are found not worth the money and time needed to buy and maintain them get thrown away, so everything left is by definition needed and effective.
>>
>>29375931
Global warming is a conspiracy to allow for the invasion of Russia. You heard it here first!
>>
>>29408277
This is what I get for writing all night long and browsing /tg/ at 7am
>>
>>29408277
I'm surprised that someone hit reply instead of starting a new post.
>>
>>29408292
It's this newfangled 4chan X thing, I cannae into it you understand.
>>
>>29408214
Read the fucking thread, it's gold
>>
The worst thing in the recent expansions was just the sheer amount of special rules for armoured vehicles. Everything's got to have gimmicky armour now, what was wrong with nice simple RHA? Now I need to learn the rules for Chobham, ExRA, NExRA, ElRA, and how they react with each of the frankly ridiculous number of AT weapons.
>>
>>29409531
That's because real life is too goddam simulationist.
>>
>>29399443
>The arab faction needs a major buff.

>controlling the central parts of Eurasia, North Africa, India and Southeast Asia
>have atomic weapons
>Need a buff

nigga you cray-cray
>>
>>29401044
>I MEAN THEY GOT THEIR OWN FUCKING BEACH DURING THE NORMANDY CAMPAIGN!

Reminder me that the US Normandy landing scenario is BS

>Everybody gets tanks in the first wave, mixed with Funnies to basically turn the terrain into roads for the second wave, except the Americans. They only get Infantry, because HURR and no funnies because DURR.

The devs really hate WW2 America for some reason.
>>
>>29389764
Stealing it.

The large mass of gelatinous mucus shifted in its glass dome, wet tentacles slapped against the transparent barrier.
"Calm down Nyr^dd, it's just a game..." One of the other creatures said, a lanky green male with spots and dark eyes that flitted about the cramped room.
"It Is Unfair. My Army Has Katanas!" The synthesized voice drawled, as it's master continued to twirl in its dome. "Machinationguns Are OverPowered."

The green male sighed and looked at his companion, a figure in a thickly padded spacesuit, breathing heavily through the pair of interconnected watertubes that anchored him to the chair.
It was his room after all.
"The A'merkan's are a little imbalanced.. But those are the rules."

The male nodded and looked towards the dome. The person on the other side of the table shrugged.
"This game is weird. My aircraft are too expensive.." Her frills flashed blue. "I can't field a list when they use the budget expansion."

"Nerf. Nerf." The dome's robotic drawl intoned.

"Oh shut up and keep playing." The suited shrimplike being said, bubbles boiled from the pipes. "Lim'ty'gg ask your human mate for help if you're having touble with lists.." He reclined in his suit, underneath, his pincers moved. "We have to win the tournament next rotation."

Her frills flashed blue again, frustrated, with a hint of orange. "He has no idea what an F-35 is.."

"Well, we need you. They're fielding a Soviet tribe."

"Excrement." The dome droned.
>>
bump-
>>
>>29377296
The goddamn Asymetric Warfare and Insurgency Expansion was fucking bullshit. It makes the goddamn games last forever.
>>
>>29388432
Aircraft isn't that OP. They can wreck shit, but the face on assholes who run air lists when I send my tank batallions into their air bases is hilarious.
>>
>>29389289
Highland charges are still pretty fucking OP. I was playing Highlanders in the Basra scenario. Fixed bayonets and charge, entire enemy forces morale breaks. It was bretty OP.

Everybody seems to forget that the British forces has the widest utility and unit choice in the game. There are a shit ton of gurkha and highlander army lists and a bunch of other obscure lists.
>>
>>29389488
I still can't believe that goddamn bicycle lists the Japanese used. It looked like a joke on paper, but it was like it was designed precisely for japanese players to curbstomp the british.
>>
>>29412492

Bicycles are OP

>cheap as fuck
>rugged as fuck
>practically no additional costs in upkeep
>faster than horses
>>
>>29412534
>playing British in Singapore scenario. SUDDENLY BICYCLES THOUSANDS OF BICYCLES RIGHT THROUGH THE GODDAMN UNPASSABLE TERRAIN.
Who the fuck outfits all their infantry in bicycles?
>>
>>29413019
>>29412534
And people say that murricans get all the best toys.
>>
>>29413019
>RIGHT THROUGH THE GODDAMN UNPASSABLE TERRAIN.

From what I remember, even the British were aware that the terrain wasn't completely unpassable, which is why they had their troops turned towards the jungle.

It's just that they had shit for troops and no real plan/a plan that was still in the making when the Japanese arrived while the Japanese pretty much attacked them with veterans and a plan.

Little wonder that green troops with no real idea what they were supposed to do lost to veterans that had a pretty good idea on how to win this one.
>>
>mfw people bitch about Insurgency being UP

That's the POINT, fuck. Insurgency has to win through off-the-board pressures and by creating casualties. Casualties give media points that they can use to withdraw enemy troops off the field. God help the Yanks if they use Embedded Journalist units too, you fuck one of those over and they've about had it.
>>
>>29413019
The Dutch
>>
>>29413724
All the big guns were pointed seaward.

They had firepower designed to take out an amphibious assault (and with the way the Japanese Navy had seemingly been boosted you can see why)

Then fucking bicycles. No massive logistics for armoured cavalry, just a one-off piece of kit with no disadvantages, specifically for that scenario. What a gyp.
>>
>>29413805
>Embedded Journalist
Haven't played since war of 1812 came out, how do these guys work? Are they some special scenario unit or something you can make your opponent take the way turncoats used to work.
>>
Nerf USA. Buff Djibouti.
>>
>>29410195
I'm surprised this thing hasn't been noticed. It's a good little story.
>>
>>29413926
The other guy hasn't read the rule.

Embedded Journalists are the best shit ever. You control them 100%, no random roles or game master controlled units, you don't get penalized for getting them killed and you can do pretty much anything you want and only suffer a fraction of the classic media fallout.

You can pretty much target civilians all day every day, hand over power to a dictator who starts a civil war and fai and nobody will give a damn at the homefront.

It's basically like playing WW2 Japanese - your own media are never a problem, ever.
>>
>>29414116
With Western Embedded Journalists (as of AW&I) you have a 10% chance of either an anti-war journalist or a bleeding heart for civilians. It goes up to 15% if you use drones, though fuck knows why.

At least it's not as bad as the change they got in the Vietnam supplement. They had that stupid Stateside Media Movement that weakened your whole army for no reason.

Maybe it's just something about insurgency-heavy scenarios?
>>
>>29400280
Too bad he only fights in Axis armies.
>>
>>29400477
Way to cheap for his points and retardedly overpowered. People like that don't exist in real life.
>>
>>29414312
>They had that stupid Stateside Media Movement that weakened your whole army for no reason.

The whole Anti-draft movement and the "soldiers have civil rights, you know"-movement was much more damaging. And the only thing to effectively counteract it was Hollywood, which is almost as expensive as the Star Wars program.

>With Western Embedded Journalists (as of AW&I) you have a 10% chance of either an anti-war journalist or a bleeding heart for civilians.

Stop using fan-made rules.
>>
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>>29414312
fucking loved drinking the tears of merrikan players during vietnam... good times

>mfw an opponent didn't spend enough points on ships for the withdrawal scenario and had to push his helicopters in the sea.

I barely had to do a fucking thing, it was glorious
>>
>>29412183
>Alternate win conditions everywhere.
Fucking screwed every time I have to deal with Allahu Akbar. Waiting in line at the dmv would be shorter.
>>
>>29414573
>Stop using fan-made rules.
Those rules are 100% canon and the only reason you don't like it is because you're an American player who can't stand the notion of having to consider offboard population for anything other then airstrikes.
>>
>>29398646
Oh, hey! I loved that one! I actually quit playing for a while when it was done, though...
>>
>>29408183
>Prototype sub-orbital troop carriers
>Muh Ekranoplans
Too bad they were so expensive and unreliable. You could only ever get one on the board in the game if you were lucky.
>>
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>>29418873
Forgot my pic, just look at this baby. Who wouldn't to field one of them?
>>
>>29418096
>All dis groundgrunt butthurt

Good luck, I'm behind 100000 long-range missiles.

The American Supplement was so well-received they ported the long-range rules into every supplement afterwards. Europe players STILL use the American rules, FFS.
>>
>>29418566
>>29398646
The great thing his that sense the rules form that book generally don't refer to a *specific* kind of helicopter of field hospital you can port t to nearly any era and have it work the same.


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