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File: 1387911819553.jpg-(655 KB, 1200x1200, Ghosts of Retribution.jpg)
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In the grim darkness of the 41st millenium there is only war. Imperium of Man, once strong and proud, now is slowly crumbling, whole regions of space are lost to the horrors that lurk in the darkness of the void. Sector Deus is just one of thousands of Imperial provinces that form the frontline in the war to defend Humanity itself. Corruption from within and aggression from without threaten it. But Emperor sends us hope. High Lords of Terra commisioned a Chapter of Adeptus Astartes, finest warriors Humanity has ever seen, to defend this region of space. They are the last line of defence that hold Age of Ruin at bay. They are the Ghosts of Retribution and this is their tale. Lead them to glory or to oblivion, choice is yours.
+++
Welcome to Chapter Quest, you are in control of a nameless hero known as Chapter Master and ultimately the Chapter itself. This quest focuses both on personal, tactical and strategical aspects of running a Space Marine Chapter. While game has a deep history, it is not required to know it to participate.
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Session =LXXIV=
Our chat: http://client01.chat.mibbit.com/?channel=%23RisingSons&server=irc.Rizon.net
Our wiki: http://chapterquest.wikia.com/wiki/Chapter_Quest_Wiki
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Many would say, that faith is the foundation on which this Imperium stands. All the armies that ever marched, all the navies that ever sailed, all the heroes that ever fought – all of them did so in His name. And the Imperium was His greatest creation, and it still stands proud and strong after ten millenia of war and destruction. Tell me, what is it that held it together for so long against such odds, if not faith in Him and Humanity?

But faith is blind. It’s like a beast, strong and tough, but slow of mind. It can’t think, it can’t plan, it doesn’t reason or seek compromise, it acts. And the ways it acts are unpredictable. It’s only a matter of time until it will turn on those it’s supposed to protect. And you were cursed to be the one to see this come to be.

You walk past men shouting orders. They seem strong, focused, but their voices betray fear that only mortals can feel. Cogitators whirr, calculating trajectories and simulating thousand deaths a second for you and your ship. Lights flash, machines roar, chaos and confusion reign supreme on the deck of “Aspera Dominus”. But you walk calm across the bridge, a bastion of silent resolve in the sea of despair, your power armoured fists cleched tight.

You were betrayed and not by anyone, but by those who were supposed to guard the Faith itself – Ecclesiarchy. Traitorous dogs approached you with smiles, speaking of Imperial brotherhood and common ideals, while holding daggers behind their backs. And they struck you from behind with fire and destruction...

+++

Tonight we shall be playing a space battle in the vicinity of planet Varda that belongs to the Chapter. Master Luigi, who is a gentleman with the knowledge of BFG system, will co-GM this game, dealing with all matters related to space combat. So I give the stage to him, while I will play for your enemies.
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Battle Barge Aspera Dominus
Type/Hits: Battleship/12. Speed: 20. Turn:1/8. Shields: 3. Armour: 85+. Turrets: 3. Leadership: 87
Weapon - Range/Speed - Strength - Arc
Port Weapons Battery - 45 - 12 - Left
Starboard Weapons Battery - 45 - 12 - Right
Prow Torpedoes - 30 - 6 - Front
Dorsal Bombardment Cannon - 30 - 8 - Front/Left/Right
Prow Launch Bays - 20 (Thunderhawks) - 1 Squadron (Insufficient complement) - N/A

Notes: Cannot use Come to New Heading special order.

1. Armageddon-class Battlecruiser –Unknown-
Type/Hits: Cruiser/8. Speed: 20. Turn:1/8. Shields: 2. Armour: 85+ Front/65+. Turrets: 2. Leadership : 42
Weapon - Range/Speed - Strength - Arc
Port Lance Battery - 45 - 2 - Left
Starboard Lance Battery - 45 - 2 - Right
Port Weapons Battery - 45 - 6 - Left
Starboard Weapons Battery - 45 - 6 - Right
Prow Torpedoes - 30 - 6 - Front
Dorsal Lance Battery - 60 - 2 - Front/Left/Right

2: Lunar-class Cruiser –Unknown-
Type/Hits: Cruiser/8. Speed: 20. Turn:1/8. Shields: 2. Armour: 85+ Front/65+. Turrets: 2. Leadership: 42
Weapon - Range/Speed - Strength - Arc
Port Lance Battery - 30 - 2 - Left
Starboard Lance Battery - 30 - 2 - Right
Port Weapons Battery - 30 - 6 - Left
Starboard Weapons Battery - 30 - 6 - Right
Prow Torpedoes - 30 - 6 – Front

3: Firestorm-class Frigate –Unknown-
Type/Hits: Escort/1. Speed: 25. Turn:1/4. Shields: 1. Armour: 65+. Turrets: 2. Leadership: 72
Weapon - Range/Speed - Strength - Arc
Lance - 30 - 1 - Front
Weapons Battery - 30 - 2 - Front/Left/Right

4: Sword-class Frigate –Unknown-
Type/Hits: Escort/1. Speed: 25. Turn:1/4. Shields: 1. Armour: 65+. Turrets: 2. Leadership: 72
Weapon - Range/Speed - Strength - Arc
Weapons Battery - 30 - 4 - Front/Left/Right
>>
>>29061458
5. Tyrant-class Cruiser ‘Burning Glory’
Type/Hits: Cruiser/8. Speed: 20. Turn:1/8. Shields: 2. Armour: 85+ Front/65+. Turrets: 2. Leadership: 72
Weapon - Range/Speed - Strength - Arc
Port Weapons Battery - 45 - 4 - Left
Starboard Weapons Battery - 45 - 4 - Right
Port Weapons Battery - 30 - 6 - Left
Starboard Weapons Battery - 30 - 6 - Right
Prow Torpedoes - 30 - 6 – Front

6: Sword-class Frigate ‘Eternal Purity’
Type/Hits: Escort/1. Speed: 25. Turn:1/4. Shields: 1. Armour: 65+. Turrets: 2. Leadership: 42
Weapon - Range/Speed - Strength - Arc
Weapons Battery - 30 - 4 - Front/Left/Right

------------------------------------

The stage is set. The Burning Glory has fired on the Aspera Dominus. Both ships are stationary and thus are considered defences on the Gunnery Table.
All 10 of the Burning Glory's Port Weapons batteries can be brought to bear, now to roll for damage:
Skargan, please roll 10d100.

http://www.youtube.com/watch?v=CIGHCoVzqtk
>>
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>>29061496
>http://www.youtube.com/watch?v=CIGHCoVzqtk
>mfw when

By the Emperor, purge those heathens! Dozens of guns, weapon emplacements and astro-cannons open fire upon defenceless "Aspera Dominus"...

(Also, as I understand every hit above 85 is a success, right?)
>>
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Rolled 27, 43, 5, 1, 46, 65, 100, 95, 2, 70 = 454

>>29061571
Wrong field.
>>
>>29061594
Two successful hits, you may reroll 8 dice as the Burning Glory has had plenty of time aiming to lock-on.
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Rolled 24, 100, 27, 50, 53, 61, 1, 61 = 377

>>29061605
Ancient cogitators sing a song of ballistic prediction patterns aboard "Burning Glory" and their every calculation is a praise to His Name. Strike true! Destroy the fallen Astartes!
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>>29061631
Like fire from the heavens, Macrocannon rounds slam into the Aspera Dominus' mighty hull, most are shrugged off by the thick adamantium armour, but the Battle Barge loses about a quarter of its structural integrity.

Skargan, roll 3d100 for critical effects, for each 85+ rolled, I shall roll 2d6 and deduce effects.
>>
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Rolled 1, 85, 90 = 176

>>29061631
With terrible results, shots fired from the guns of Burning Glory devastate whole sections of Aspera Dominus' surface, however the ship was lucky to avoid most of the damage. Let's see whether they scored any critical hits!
>>
Rolled 5, 6, 1, 4 = 16

>>29061671
>>
Rolled 1

>>29061678
Hull breach! +d3 extra damage
Prow Armament unusable until repaired!
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>>29061671
Praise Him on Terra! Our prayers have been found pure and He fights by our side!
>>
>>29061705
http://www.youtube.com/watch?v=V-luZXfkZ9k

A deafening groan of metal greets Chapter Master as the vest spine of the Aspera Dominus buckles. A vast crack shudders out of the framework, countless thousands of crewmembers are exposed to the void. The Dominus has been badly hit.

Battle Barge Aspera Dominus
Hits Remaining: 8
Ordnance (Torpedoes): *LOADED*
Ordnance (Launch Bays): *LOADED* (Available Squadrons: 1)
Critical Damage: *Prow Armament Damaged!*

End phase, Aspera Dominus, roll 8d100 for damage repair, an 85+ will repair the prow weapons.
>>
Rolled 51, 100, 10, 22, 91, 25, 72, 64 = 435

Aspera's damage control teams move to action
>>
>>29061751
Almost as swiftly as they were sundered, the torpedo tubes and launch bays of the Battle Barge are cleared of debris and prepared for action. Not a single soul aboard the ship does not thirst for vengeance.

Battle Barge
Hits Remaining: 8
Ordnance (Torpedoes): *LOADED*
Ordnance (Launch Bays): *LOADED* (Available Squadrons:1)
Critical Damage:

Do you move? Or do you unleash the full fury of the Aspera Dominus' firepower on the Burning Glory? It has only managed to raise one of its 2 shields.
>>
Rolled 60

>>29061773

Aspera's augers attempt to Lock-On to Burning Glory.
>>
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>>29061809
Lock-on successful.
Please roll 11d100 for the Aspera Dominus' 12 Starboard Weapons Batteries (reduced by 11 on Gunnery Table against defences).

In a different post, roll 7d100 for it's mighty Bombardment Cannons.
>>
Rolled 51, 32, 31, 85, 92, 33, 12, 15, 36, 87, 80, 88 = 642

>>29061809

Move 10cm forward. Should keep Burning Glory in our side arc.

Aspera's Broadside Macrocannon quickly find their traitorous mark, guided by the ship's augers.
>>
Rolled 31, 91, 24, 17, 53, 92 = 308

>>29061879

Aspera's Augers guide her retribution true! Praise unto the Omnissiah and the Emperor!
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Haran Dreifus chuckles in delight while watching Aspera Dominus shudder under the traitorous fire coming from Burning Glory and orders his servitor to pour in more amasec.
>It was a wise choice, my friends, to engage monster when he is unprepared! A few more hours and this will be done!

Meanwhile, Copernicon approaches Chapter Master onboard Aspera Dominus and despite the chaos around them and flashing alarm lights gives report to you:
>Milord, we have managed to successfully identify the remaining ships. Our database shows us that Battlecruiser is called "Reverent Spirit", officially it serves the Imperial Navy as an Associated Vessel handed down by one of the ancient charters. This explains why Iron Monks were able to hide something as powerful from the Inquisition for so long. It's Captain must be a supporter or maybe even a vassal to Iron Monks. Frigates both originate from the outer worlds of Sector Deus, there are few records on them, but they have been noted as 'merchant ships' serving various guilds over the last century. That probably was just a cover to hide the growing inter-stellar power of the Iron Monks. Finally we have Lunar Class Cruiser "Disintegrator", it is the only ship that officially belongs to the Iron Monks under purpose of 'transporting important officials and relics'. It appears that this 4th Ecclesiastic fleet was indeed THEIR fleet and not just a loaned Imperial Navy taskforce.
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>>29061879
>>29061913
8 hits in total, after the Burning Glory's 1 shield is depleted, that is 7 successful hits, please roll 7d100 for critical effects.
>>
Rolled 31, 13, 90, 15, 95, 56, 78 = 378

>>29061879
>>29061913

Aspera's weapons bite deeply into the hull of the traitor vessel!

Rolling Crits
>>
>>29061968
rolling 2x2d6 for critical effects.
>>
Rolled 1, 2, 5, 3 = 11

>>29061981
whoops
>>
Rolled 2, 6 = 8

>>29061994
Starboard Armament damaged! Unusable until repaired.
Main Thrusters damaged! +1 Damage Point!!!!

In but a moment, this thousand-year-old vessel, has been swatted aside like an irritating gnat.

Burning Glory
Hits Remaining: 0

Rolling 2d6 on the Catastrophic damage table.
>>
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Rolled 84

Rolling d100 to see whether Burning Glory is within the gravity well of Varda. 50+ means that it is and will get slowly sucked into the atmosphere.
>>
>>29062083
>Skargan I will roll d100, 50+ it remains motionless
>50+ means that it is and will get slowly sucked into the atmosphere

I'm gonna call your hand on this and demand you stay true to the original statement. That wreck don't move.
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>>29062025
The Burning Glory has been reduced to a Burning Hulk. Though there may yet be a few of the traitorous dogs left alive from the original crew of over 75 thousands souls, they are fighting no one else this day.

>>29062083
It will very slowly drift towards Varda, if it reaches the planet before it can be stopped it will burn apart in its atmosphere and be completely unsalvageable, this will take a few weeks, if not months.

Does the Aspera Dominus fire any ordnance? If not, it is Skargan's turn, he may give his movement orders. (Please refer to the ships by their numbers).
>>
>>29062168

Range confirmed on Frigate 'Eternal Purity' 40cm

Aspera Weapons Battery Range: 45cm


Calculating weapons fire...
>>
>>29062248
Unlike Burning Glory the Eternal Purity was not completely still, they are alert and have begun evasive maneuvers, they do not count as defences.

You can bring 2 shots to bear.
>>
Rolled 39, 15 = 54

>>29062248

Firing @ Escort in Abeam position

Lock-On still applies!

FOR THE EMPEROR, DEATH, DEATH!
>>
Rolled 30, 22 = 52

>>29062297
Rerolls
>>
>>29062297
>>29062311
The agile Frigate has managed to evade the holy torrent of fire lashing upon it.

Skargan's turn. As he is currently away. We shall take a short (hopefully) break here.
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>>29062329

>mfw this battle
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>>29063560
Woulda thought you'd be used to it after 18 months.
>>
>>29063655
bump to preserve the thread until tomorrow.


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