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Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Incubator%20Quest
http://archive.foolz.us/tg/search/subject/Incubator%20Quest/type/op/order/asc/
"Pure" Archive: http://pastebin.com/MB5HLyFZ
Twitter: https://twitter.com/TartarusQM

You're sitting down, still wearing your jacket and gloves, a gun tucked into your waistband. Across from you on the table is Daniel. He's a Chariot Incubator, which means he can fly.

Within your sightline is a large table with a dozen men, the youngest of whom is Matthew McConnell, your target. He's a Healer Incubator, which means he can do all sorts of horrible things to your body if you let him touch you (thus the jacket and gloves).

You've just learned he has some people with him for protection, and informed Richard of the same. Richard, like you, is a Scholar Incubator: perception, data analysis, and memory are his abilities.

It might be possible to take Matthew out even with his protection... but you'd prefer not to. They are armed, after all, and you won't get anything from killing them.

>Try to lure him away from his group with your "feminine wiles." (will require a Charm roll; high DC for the fact that you will be having to work against him *and* his friends)
>Wait for him to leave with his protection, follow them for a little while, then kill him and them.
>Bail out, come up with a new plan of attack.
>Write-in.
>>
>>29001536
Sadly will miss this session, can get a vote in at least.
>Wait for him to leave with his protection, follow them for a little while, then kill him and them.
>>
>>29001536
>Bail out, come up with a new plan of attack.
We know where he lives, it won't be hard to throw a pipe bomb through his bedroom window.
>>
Rolled 1

1 - >>29001704
2 - >>29001721
>>
>>29001866
Welp, hopefully we don't fuck up.
>>
You'll wait him out. He has to leave sooner or later, and you can get him then. The protection isn't immortal, and you know guns well enough to do them in too.

You spend a long hour watching their table out of the corner of your eye while pretending to have a conversation with Daniel. "Little Doc," as his comrades call him, is apparently a new celebrity in his group, having risen to some importance due to his status as a Healer Incubator. He doesn't seem to relish the position too much, since it means he is kept well away from anything too dangerous, working instead as - effectively - a back-alley surgeon, rather than being involved in anything particularly important.

The occasional mentions of 'Jacob' are terse and uncomfortable, as if discussing a subject that is deeply unpleasant to those talking about it. You can't know exactly what happened, but the gist is clear enough: Matthew did something very horrible to him. The language used suggests that 'Jacob' is still alive, though probably not as an act of mercy.

Once the group begins to depart, Matthew leaves with two of the men, both armed. You doubt they would hesitate to kill, but that's largely irrelevant. You leave shortly after them, following from a distance.

>Shadow them, wait for your moment. (will require an Intelligence roll)
>Don't bother trying to be stealthy, just attack when they're isolated enough.
>No, wait, this is too risky. Bail out.
>Write-in.
>>
>>29002020
>Don't bother trying to be stealthy, just attack when they're isolated enough.
>>
>>29002020
Try a hit-and-run again. Even if we miss, Richard will have an opening to move in and shoot him.
>>
>>29002020
>No, wait, this is too risky. Bail out.
Col feet time.
>>
>>29002051
>Try a hit-and-run again.
...again?
>>
>>29002068
It didn't work so well against the ballista, but this time he's not manifested, doesn't know we're coming and we have armed backup.
>>
>>29002096
No, I mean, what incident are you referring to when you say "again"?

When you tried to ram the Ballista with a car?
>>
>>29002110
That's the one. If we can find a van that's even better because we can have Dan and Richard waiting in the back with guns.
>>
Three options, no lead:
>Steal a car and try to run Matthew over with it.
>Attack ASAP
>Bail.

First one to get another vote wins.
>>
>>29002166

>Attack ASAP
>>
>>29002186
Okay. Roll 2d20 (three rolls, best of first three) for you and Richard taking shots.

Incidentally, are you starting with Matthew, or his protection?
>>
>>29002215
World's biggest idjit.
>>
Rolled 2, 19 = 21

>>29002215
Shoot the medic first.
>>
Rolled 8, 10 = 18

>>29002215

Starting with his protection.
>>
Rolled 9, 7 = 16

>>29002215
>>
Rolled 1

1 - >>29002228
2 - >>29002234
>>
You follow after Matthew and his guards for less than five minutes before you see your opportunity, and take it. You wrap your hand around you gun, give Richard a subtle signal, and the two of you open fire on Matthew.

Richard fires first, his shot nailing Matthew in the stomach and knocking him off balance, which unfortunately means your shots go wide as you shoot the space where Matthew was just a fraction of a second ago.

Matthew's hands reach out, tapping the two men with him for just a fraction of a second, and they tense for a moment before turning on you and Richard, eyes keen and hands drawing their guns. Daniel takes off into the air to avoid getting shot.

>Write-in.
>Roll 2d20 for your and Richard's dodging.
>>
Rolled 3, 19 = 22

>>29002348
>>
Rolled 20, 14 = 34

>>29002348
knee cap the two grunts once they are out of hands reach of the healer.
>>
>>29002377
Looks like this wins. Don't need a third roll since you both succeeded on dodging and have odds/evens mismatched.

Roll 2d20 for you and Richard's shots.
>>
Rolled 12, 19 = 31

>>29002480
shooting
>>
Rolled 1, 1, 16, 6 = 24

>>29002480
>>29002504
Finishing off.
>>
>>29002734
Matthew hits the ground, unpleasantly, and begins to drag himself up, slowly. The two goons make good on their plan to shoot at you, but you and Richard are too fast and manage to slip away from their shots with an almost casual ease, both moving in opposite directions.

"Disabling shots," you cry to Richard, and open fire on one of the grunts, hitting him in the kneecap. He falls to the ground, groaning in pain and clutching his leg, unable or unwilling to continue to fight; the gun lands a few feet away from himself.

Richard fires at the other, striking his leg, but that one manages to persist nonetheless, still standing, though focusing his weight on his good leg.

>Write-in.
>No matter what, roll 2d20 (best of first three) to dodge the enemy's attacks.
>>
Rolled 20, 2 = 22

>>29002824
>Try to land a headshot.
>>
Rolled 19, 15 = 34

>>29002824
headshot the healer.
>>
Rolled 10, 11 = 21

>>29002824
>>
>>29002848
>>29002862
The system is designed so it is not possible to one-hit kill Incubators. But you can aim for the head, sure.

Okay, roll 2d20 for shootin'.
>>
>>29002924
This is me.
>>
Rolled 10, 5 = 15

>>29002924
>>
>>29002924
It's 2d20 (best of three), to be clear.
>>
Rolled 11, 14 = 25

>>29002924
>>
Rolled 2, 13 = 15

>>29002924
>>
The goon and Matthew open fire, both aiming for you. The goon's shot goes wide, but Matthew's hits its target, landing painfully in your thigh, sending you teetering to one side to balance against the wall.

"Get the Healer!" You shout to Richard, aiming for Matthew's head yourself. Unfortunately, your cry is enough to alert him to move, and he dodges, the pain in your leg not doing much to help your ability to hit. You fire to no real effect, your vision swimming from the way the recoil and your fresh wound interact.

Richard makes his own shot, but he too misses, his shots smashing meaninglessly into the wall.

>Write-in.
>Roll 2d20 (best of three) for dodging.
>>
Rolled 13, 6 = 19

>>29003086
>you guys are retarded, aim for center of mass
>>
Reminder that Daniel is still flying around.

...is today a bad day or something?
>>
Rolled 11, 3 = 14

>>29003086
call Daniel in to help
>>
Rolled 11, 5 = 16

>>29003086
>>
Okay, tell Daniel to get the goon and shoot Matthew along with Richard, yeah?

3d20 (best of three) for attack.
>>
Rolled 2, 8, 3 = 13

>>29003749
dice gods plz
>>
Rolled 4, 19, 5 = 28

>>29003749
>>
Rolled 3, 3 = 6

>>29003749
>>
Rolled 11, 4, 14 = 29

>>29003749
>>
Rolled 6, 12, 18 = 36

>>29003749
>>
You take a shot from the goon, a glancing one to your shoulder. Holy fuck that hurts. Matthew does a better job, bullets tearing into your side. Your eyes tear up from the pain as you fire back at Matthew. You miss, being forced to limp backwards to maintain balance.

"Daniel! Get the fucking... the goon!" Daniel swoops down, landing near the goon and lashing out with a sharp punch, using the bizarre movement of his body to assist the strike a bit, but the guy manages to dodge nonetheless.

Richard fires on his own, hitting Matthew in the shoulder, sparking a hiss of rage as Matthew staggers to one side.

>Write-in.
>Roll 2d20 (best of first three) for dodge (who dodges and what attacks depends on what you do).

Your hit points are now low enough that a single hit could take you out of the fight.
>>
Rolled 12, 8 = 20

>>29003887
>>
Rolled 4, 3 = 7

>>29003887
try and take some cover
>>
Rolled 16, 20 = 36

>>29003887
>>
Right then, you're moving to cover and not giving any particular orders, right?

Roll 2d20, one for Daniel and one for Richard.
>>
>>29004022
(best of three)

Fuck me.
>>
Rolled 2, 1 = 3

>>29004022
>>
Rolled 17, 16 = 33

>>29004022

>>29004031
lol I think we know the dice rules by now
Just say that all rolls are best of three unless otherwise specified in the OP.
No need to retype it every time.
>>
Rolled 4, 11 = 15

>>29004022
>>
You scramble, quickly and unsteadily, around the corner of the building even as the pain distracts you, applying pressure to your chest wound. Glancing behind your back, you see the goon try to punch Daniel, but miss as Daniel smoothly slips around his attack by using his flying abilities, adjusting his position at an extremely rapid pace. The disorienting effect leaves the goon open, and Daniel takes advantage of the opportunity to grab the gun from him.

<You should leave them, Abby,> your Cambion "says" inside your head, <you're in serious danger now.>

All you can think to do is send a quick <Fuck off> back at it.

Glancing around the corner, you see Daniel kick the goon's leg where you shot it, and he painfully crumples to the ground with an unpleasant shriek. Richard, on the other hand, opens fire on Matthew even as Matthew fires back. Matthew's shot doesn't hit, but Richard's does, one bullet nailing him in the side of the face, part of his cheek disintegrating into gore and exposed bone, and he tilts to one side. For a moment, you it was a killing shot, but the fact that he remains standing shows that the damage was not quite lethal.

"What the fuck is your problem?" he somehow manages, as he draws his gun up again. You can actually see the flesh on his face begin to knit itself up.

>Write-in.
>Roll 1d20 for dodge, best of first three.
>>
Rolled 5

>>29004190
>>
Rolled 1

>>29004190
>"u"
>>
Rolled 14, 10 = 24

>>29004260
NOOOOOOO
>>
>>29004322
There are no critfails, you goof.
>>
Rolled 3

>>29004322
*ahem*
>>
>>29004341
I'll just use the first of that, so highest is 14... which... is insufficient.

Roll 2d20 for Daniel and Richard's attacks.

Will probably be the last round of combat.
>>
Rolled 9, 15 = 24

>>29004350
hopefully I've used up my daily allotment of 1's
>>
Rolled 17, 1 = 18

>>29004350
>>
Rolled 15, 9 = 24

>>29004350
>>
>>29004373
>>29004439
>>29004477
...

All odds. And all odds means something unlucky.

Hmm...

>writing
>>
>>29004500
shiiieeeeeeeeet
>>
Matthew takes aim at Richard, firing once, a glancing shot at his shoulder that sends him off balance. It's not enough, though; Richard and Daniel both open fire, bullets tearing into Matthew's body until he collapses, dead.

Then you hear sirens. They're still in the distance, but they're getting closer.

"Fuck, fuck," Richard mutters. He pulls something out of his coat, throwing it underhanded to Daniel. "Toss that on any blood you see. Abigail," he says, face turning towards yours. "How are you feeling?"

"...woozy," you admit. You've lost a lot of blood. Daniel is looking around the area, moving from place to place and sprinkling the blue powder on any blood that lies nearby. It reacts, nearly invisibly.

"Daniel, can you carry her?" Richard asks.

Daniel bites his lip. "Maybe... I haven't tried carrying anybody yet."

"No time for emergency medical service, Abby," Richard says, face a mix of pity and sympathy, "we've got to get out of here now."

>"I can walk..." (will require a Physique roll)
>"Daniel will have to fly me somewhere safer." (will require a Physique roll for Daniel)
>Write-in.
>>
Rolled 17

>>29004629
>>"Daniel will have to fly me somewhere safer." (will require a Physique roll for Daniel)
>>
>>29004629
hey Daniel plz fly me to a street close to my own that isn't exactly my own.
>>
>>29004725
>>29004739
1d20+3, best of 3, DC 18.
>>
Rolled 8 + 3

>>29004785
>>
Rolled 5 + 3

>>29004785
>>
Rolled 2 + 3

>>29004785
Abby's going to get dropped isn't she?
>>
"Daniel will have to fly me somewhere safer," you murmur. Shit, you are starting to lose consciousness.

"Daniel!" Richard shouts, "you need to carry Abigail."

Daniel moves to you, even as Richard begins to depart. He grabs you, gingerly, moving you around to his back. You make a tight grip around his neck, and he lifts off the ground. Pain shoots through your wounds from the sudden, rapid motion, and you wince. He moves very quickly for just over a block before you start to lose your grip and he begins to sag underneath you.

He lands, indicating for you to release him, and you do so.

"Sorry," he says, wheezing, "I don't think I can carry you while flying. You're too heavy."

>"Try again!" (will require a Physique roll for Daniel; if failed, will pass out from pain)
>"I guess I'll have to walk..." (will require a Physique roll for Abby; if failed, will have to try to hide in a building)
>Write-in.
>>
>"I guess I'll have to walk..." (will require a Physique roll for Abby; if failed, will have to try to hide in a building)
>>
>>29005014
try walking
>>
>>29005051
>>29005091
Right then, 1d20+3, DC 19, best of first three.
>>
Rolled 20 + 3

>>29005138
>>
Rolled 18 + 3

>>29005138

haha disregard mine>>29005170
>>
>>29005170
abby stronk.
>>
Rolled 3 + 3

>>29005138
last one
>>
"I guess I'll have to walk..." you say with a sigh. Daniel gives you an apologetic look before taking off.

You put one foot in front of the other, managing a brisk pace. There's pain with every step, but your body keeps going regardless, and eventually you start to become numb to it. It doesn't quite disappear, but it becomes background noise, like the feeling of your socks wrapped around your feet - unnoticed unless you think about it.

The source of the sound of sirens stops moving, with the cars presumably parking at the scene of the crime - your homicide. Then they die into the background as you trudge forward.

It feels like an eon before you get home, and you remove the outer layers of your clothing and crawl into the bathtub to perform your impromptu surgery. You remove bullets and try to stitch up and bandage the wounds without screaming in pain. You succeed well enough.

When the job is finished, you're so tired, so hurt, so woozy, that you just can't muster the will or energy to get up out of the bathtub.

Instead, you elect to pass out there, curled up into a ball, the sticky feeling of your own blood clinging to your body going with you until you enter a deep sleep.

You're awoken by the sight of your mother, standing at the door to the bathroom, eyes wide in horror as she sees your wounds.

>Write-in.
>>
>>29005408
"Well fuck."
>>
>>29005408
hi mom
nice to see you came out of your room
>>
>>29005408
"I was mugged."
>>
>>29005478
this
>>
>>29005408
"Uh...I hope this won't discourage you from further outings?"
>>
"Well fuck," you mumble under your breath, craning your head up to get a good look at your mother. Your neck is sore from sleeping strangely. A glance at your watch tells you it's 1:23 in the morning. "Hi, Mom. Nice to see you outside of your room."

She's still quiet, staring down at you, barely breathing.

"...I hope this doesn't discourage you from leaving it in the future."

She takes a step back, as though in decision.

"...Mom?"

She leaves the bathroom, slamming the door behind her with a loud bang.

Your body is willing to cooperate with you now, at least.

<You should have left the fight earlier,> your Cambion says, <then this might not have happened.>

You silently roll your eyes at it.

>Clamber out, go sleep in your bed, make like this never happened.
>Clamber out, go talk to your mom and bullshit an excuse.
>Bathtub is comfy enough to be a bed, and Mom won't be bothering you here again anytime soon. Sleep.
>Write-in.
>>
>>29005723
>>Clamber out, go sleep in your bed, make like this never happened.

Make her breakfast in the morning.
>>
>Clamber out, go sleep in your bed, make like this never happened.
>>
>>29005723
<You should shut the fuck up>
>Clamber out, tell mom you were mugged.
>>
>>29005723
>Clamber out, go sleep in your bed, make like this never happened.
I GUESS
>>
<And you should shut the fuck up,> you say to your Cambion.

You place one arm uneasily on the side of the bathtub, it shaking for a moment before steadying, and hoist yourself up and out. There's an unpleasant peeling sensation as you remove yourself from a particularly sticky patch of your own dried blood.

Oh, the blood. Right. No problem. You scrub it away, using water, soap, and brushes to do the job thoroughly. It takes a while, but you keep quiet, and soon enough, the bathtub is pristine. Then you crawl into your room, find a loose fitting shirt and baggy jeans, gingerly pulling them over your body before lying down on your bed and passing back out.

In the morning, you prepare breakfast, like normal. You go up to your mother's door with a plate like normal. Everything's like normal. Maybe she'll think it was a bad dream or something.

>"Mom, I made a nice big breakfast, open the door so I can give some to you." (will require a Charm roll)
>"Mom, I made a nice big breakfast, won't you come eat with me?" (will require a Charm roll)
>Leave it in front of her door and inform her before heading back to the dining room to eat.
>You'll just steal her portion.
>Write-in.
>>
Rolled 7

>"Mom, I made a nice big breakfast, won't you come eat with me?" (will require a Charm roll)
>>
Rolled 4

>>29006093
>"Mom, I made a nice big breakfast, open the door so I can give some to you." (will require a Charm roll)
>>
>>29006093
>hey mom open your door so I can give you breakfast

>Also I know you needed the bathroom last night, but got scared away, so don't give me your piss cup or poop container.
>>
Rolled 6

>>29006093
>>"Mom, I made a nice big breakfast, open the door so I can give some to you." (will require a Charm roll)
>>
>>29006175
>>29006209
>>29006272
This wins...

>>29006146
>>29006175
>>29006272
And these are the rolls.

>writing
>>
"Mom," you start. You hear your mother jump in her seat. "I made a nice big breakfast, open the door so I can give some to you."

"No," your mother says firmly.

"C'mon, Mom," you say, trying to be as pleasant as possible.

"No!"

"Pleeeeeease?" You whine. "For your favorite daughter?"

"No. Nope! Not gonna happen. Not even. Nope. Put it at the door and I might take some after you go. Maybe. Not leaving this room." She continues muttering beneath her breath, some of it audible and some inaudible, none of it inspiring hope.

...Great. She seems to have gotten worse. This might, technically, in some sense, under some interpretations of reality (not that you're endorsing them), be your fault.

You leave the plate at the door.

"I love you, Mom," you say, a motley selection of particularly unpleasant emotions running through you as you do.

You head back to the dining room and eat. When you finish your own meal, you look at the door; the food still rests on a plate in front of it.

>Study until school.
>Bother your mother some more.
>Call Richard to decompress.
>Call Daniel to decompress.
>Call up the Church of the Triune Goddess and tell them you've been seriously hurt and want to use their Healer.
>Call up the Church of the Triune Goddess and bother them about seeing your mother again.
>Call up the Church of the Triune Goddess and tell them the truth this time.
>Search for more Incubators.
>See if you can figure out anything more useful about the Exile Incubator.
>Write-in.
>>
>>29006794
>Write-in
If this episode hasn't demonstrated the need for IEDs I don't know what will. Let's get to sourcing ingredients.
>>
>>29006794
>Call up church of triune and tell them you're hurt and need healing
>>
Rolled 82

>>29006794
>Call up the Church of the Triune Goddess and tell them you've been seriously hurt and want to use their Healer.
Fuck it. Let's do it! Let's get on this shit! Plot progressing time!
>>
>>29006833
Yep. We need explosives.
>>
>>29006864
>>29006879
>"Hello, Church? I've just been shot, like, five times. I need some healing. Go to the hospital? Ah, er... I did? No, it doesn't have anything to do with that murder last night. Um. Gottagobye."
>>
>>29007051
It's there, it's way past its time, I'm going in man!
>>
Right. This is an opportunity, not a loss. You're wounded. You have a Healer Incubator you want to get your hands on.

Calling them on the phone 'Sarah Jameson' called on probably isn't advisable. You decide to go buy another burner... irritating, and it feels vaguely wasteful, but hey. You depart, hitting up a department store for a phone, and calling Brother McAlister, again. You artificially deepen your voice, to try to disguise the fact that you just called him two days ago.

"Howdy," you say.

"Hello, this is Brother McAlister speaking. Can I help you?"

"Yeah, I got seriously hurt and need somebody to fix me up. I heard you have a healer?"

"Have you been to a hospital? If you haven't, please go there first."

"Yes," you say. Your bandages might be able to pass for professional quality.

"Then why are you calling us?"

>Write-in.
>>
>>29007222
I've been shot. There's some permanent damage the docs can't fix. Don't want to live the rest of my life a cripple.
>>
>>29007222
I still have injuries, just treated. I have family to support, and I can't work like this.
>>
Rolled 74

>>29007222
I can't afford the bills. Sure they patched up the bleeding, and took care of the immediately dangerous stuff, but when they found out I couldn't pay they practically threw me out - I'm still in no condition to continue working, but I'm supporting several people by myself and will get fired if I don't show to work within a couple days, even if I have a medical reason for it.
>>
"The injuries are still there, they've just been treated a little. I have family to support, and I can't work like this. Please. I don't have the money for anything else, and I can't spend much more time off work before I get fired."

"Okay, ma'am," he says, sympathetically. "We can arrange for you to come by some time later today, I think, if that's alright with you?"

"Yes," you say, crocodile tears in your eyes, "thank you so, so, much. You really are a lifesaver."

"I have to forewarn you, we take some serious security precautions."

"That's fine," you say, with all the feigned desperation you can manage, "I don't mind."

"We're talking blindfold, pick-up and drop-off at a separate site, restraints, thorough search..."

"I don't mind," you repeat.

"I'm glad to hear it. Who referred you to us, by the way?"

>Write-in.
>>
>>29007222
Ain't no cure for five bullets in the chest, doc.
>>
>>29007572
Tartarus dropped his trip. They won't printing that in the papers anytime soon, because it isn't news.
>>
>>29007572
What name did we use when we last called them? Anyway, use that as our referrer.
>>
>>29007572
One of my friends told me he had heard you guys had some mystical healer.

Make up a name.
>>
"Uh, a friend of mine, Sarah Jameson."

You can almost hear his brow furrow, but he seems to accept your answer. "And your name?"

"Diana Smith," you say, giving the name from the fake driver's license that Richard gave you.

"Does five PM today work for you?" He asks.

"Yes," you reply quickly.

"Great, see you then." He gives you an address before politely saying his farewells, even as you thank him profusely.

Now you have to get to school.

THREAD END.

Calling it a day here. Sorry. Might continue tomorrow, if I'm in the mood. If not, I'll be off a week to celebrate the birth of our Lord and Savior, Sol Invictus.

As per usual, will be on afterwards to answer questions, etc.
>>
>>29007859
I was pretty late to this thread. Glad to see the dice curse made that fight go so horribly.

...also why is no one concerned about our mom? I think she was coming out of her shell and we made it waaaaay worse.
..come to think of it I'm sorta weirded out she didn't say anything. What does she think happened to us
>>
>>29007859
Alright, later!

>>29007911
Well to be honest, there's kind of not that much we can do. It was already boring and long-term work to get her out, now with this set-back we're back to square -5 or so.
>>
>>29007859
ok, thanks for running!


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