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/tg/ - Traditional Games


File: 1387423641776.jpg-(139 KB, 1200x600, Nation.jpg)
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Hello my King, I am your adviser that will help you build your kingdom.
Each turn, you will issue two orders which your people will then carry out (roll 2d100).
They can be for example; research, magic, train, expand, attack. It can be anything unless it is realistic enough. I will then report back the results of these actions.
Use these actions to build your kingdom in a strong state that will fend off against native tribes or the other kingdoms.
If one kingdom attacks you or vice versa, the kingdom being attacked will lose their second action to defend.
This is the map of the magic world we currently live in and this is the information of your kingdom.

>Name:
>Color:
>Race: (Can be anything, different races have different bonuses)
>Military:
>Tech:
>Magic:
>Bonus:

(Tell the location where you want to start. Will start when there are 2-4 Kingdoms)

>HEROES
My King, I will now explain heroes. These heroes are “special beings” that can determine the outcome of battles. At first, they don’t seem that noticeable but after they train, they can be strong allies or dangerous foes.

Heroes also have two actions (roll 2d100). This can be anything of sort such as; train, learn a new skill, travel, get money, buy equipment.

A hero can die anytime. When they are dead, the character is “erased”. But you can make a new hero starting from level 1 all over again.

>Name:
>Level: 1
>Color:
>Race:
>Equipment:
>Skills:
>Bonus:
>Party:
>cont'd
>>
>>28953372
Is this for one nation or multiplayer?
>>
>>28953372
>Rolls
1 - Great Disaster
2-20 Fail
21-80 Succes
81-99 Double Succes
100 God Succes
>BATTLE RULES
You only need to give out one action to attack, defend, or move anywhere. They will move automatically each turn.

Once engaged in combat roll a 5d100.

When two nations are in the battle.
The first battle will have a few casualties.
The battle will continue on the next turn unless you give the action to "Retreat"
Each consecutive battles, the casualties increase by a large amount.
>>
>>28953372
>Name: The Red Belly Family
>Color: Red
>Race: Were-Spiders
>Military: None
>Tech:
>Magic:
>Bonus.

Some island in the Eastern part. Preferably in some underground caverns and/or mountains beneath an NPC civilization.
>>
>>28953397
Multiplayers.

http://client01.chat.mibbit.com/?channel=%23Nation&server=irc.mibbit.net

Join chat for any questions and chat.
>>
>>28953372
>Name: The transcended.
>Color: Gray
>Race: No one can tell for sure. They used to be entirely organic, but they have been very changed since then.
>Fluff: Part metal, part flesh, all righteousness. These beings seem to have sprung from the attempt to completely remove lawlessness from the nation. They now set out to do the same to the entire world. Remember, lawful good does not mean lawful nice.

start me in the remote area top right corner.
>>
>>28953372
Name:The Conclave of Blood
Fluff:A tribe of elves and orcs that have banded together for thousands of years to keep a balance to all things natural. They may have disagreements about social politics and the order of things, but they both strive to preserve the natural order
Color:Green
Race:Elves and Orcs
Military:
Tech:
Magic:
Bonus:
>>
>>28953398
>>Name: frozen tribe
>>Color:white
>>Race: yeti
>>Military:?
>>Tech:?
>>Magic:?
>>Bonus: TBA

Do I fill out a hero sheet also.
>>
>>28953372
>Name: The Fifth Reich
>Color: Dark Grey
>Race: High-Elves
>Military:
>Tech:
>Magic:
>Bonus:
>>
>>28953486
No need.
>>
>>28953486
Got a trip. Do I fill out a hero sheet now?

Can I pick my bonus
>>
>Name: Avar Dominion
>Color: Purple
>Race: Dark Dwarves
>Military:
>Tech:
>Magic:
>Bonus:

Center North, please.
>>
Give me your locations guys.
>>28953508
And no to both.
I'll give you your own bonus later.
>>
>>28953478
And for location bottom left would be fine
>>
>>28953508
First order of business. You can totally become a hero of mine. Second. Not really, you can give some fluff and Adviser will act accordingly. (Or not)
>>
>>28953511
Forgot me name
>>
Name: The Kingdom of The Order
Colour: red
Race: humans
Military:
Navy:
Tech:
Magic:
Bonus:
>>
Rolled 48, 71 = 119

>>28953372
>>Name: Krevian Swarm
>>Color: Blue
>>Race: Insectoid
>>Military: -
>>Tech: -
>>Magic: -
>>Bonus: -

Start me somewhere isolated. As much as possible, please.
>>
>>28953489
Location: The middle Continent, the narrow-strip of land connecting the top and bottom.
>>
>>28953539
Get in the chat Fen Fen. Also, sorry to dissapoint, but red is taken.
>>
>>28953539
Put me wherever
>>
File: 1387424371355.jpg-(918 KB, 900x1333, orc.jpg)
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>Name: The Heavenly Fist Tribe
>Color: Green
>Race: Orc
>Military:
>Tech:
>Magic:
>Bonus
>>
>>28953561
Ok, whitey boy, I'll take regal gold
>>
>Name: The people of the earth
>Color: brown
>Race mole/rat people
>Military:
>Fluff: For quite some time, the molerat men lived in a central cavern. That changed the when one day they dug up
>Tech:DIGGIN HOLES
>Magic: not a lick
>Bonus: Fast breeding, night vision
>>
I would prefer a moutain range in the south please
>>
>>28953570
Put me somewhere in the East, maybe that south island
>>
>>28953372
>Name: Samsong the BronzeJawed
>Color: Orange
>Race: Elder Bronze Dragon
>Military: 1
>Tech:
>Magic:
>Bonus:
>Fluff: An eldar dragon stirs, but there are bigger and badder thing out in the world. What will it do?

Place me anywhere.
>>
oooh could i join prehaps?
>>
>>28953372
>Name: Diesira
>Color: Yellow
>Race: Ghosts
>Military:
>Tech:
>Magic:
>Bonus:
Location: Far southeastern area, fine with being placed wherever.
This is if you still have room.
>>
>>28953695
yes.
>>
>name:teh mekanoids
>color: BROWN
>race: homunculus
>military:
>tech:
>magic:
>bonus: tireless, laboratory (ruined)
>con: must unlock ways to be born to grow pop.
>>
>>28953825
oops location DOH!
>location: where ever ill fit the most >:D
>>
File: 1387425978053.jpg-(192 KB, 1200x600, Nation.jpg)
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>>28953405
Choose Bonus.
Venom - Increased Attack power
or
Home Web - Non-allied move much slower in and around your territory.
>>28953452
Choose Bonus
Robotic Path - Tech is upgraded
or
Organic Path - Magic is upgraded
>>28953478
Choose a Bonus.
Superior Magic - Better Magic capabilities on elves
or
Orc Terror - Attack and defense bonus on orcs
>>28953486
Giant Size - Increased attack and defense
or
Blizzard - Non-allied units in your T's lose larger defense and attack
>>28953489
I can Nazi You - Stealth, spies, and assassination are increased power
or
National Anthem - Increased power in how dedicated your people are to the military
>>28953511
Blacksmith - Increased weapons and armor power
or
Tinkers - Increased tech research
>>28953539
Intelligent - Increased tech research
or
Flexible - Small increased roll in EVERYTHING
>>28953558
Breeding - Increased military production
or
Swarmer - Having more military than your enemies gives extra attack and defense
>>28953570
Orc Terror - Increased attack and defense
or
Orc Roar - Increased attack and lower enemy attack
>>28953622
Night Vision - Any actions dealing with movement is increased
or
Breeding - Faster military production
>>28953688
Dragon Roar - Increased stats depending how many enemies are around you.
or
Flight - You can fly nigga
>>28953753
Transparency - Increased Defense. Stealth, spies, and assassination increased.
or
Possess - Once you killed an enemy unit, you can trade one of your units to take control of the dead enemy.
>>28953825
Techy - Increased tech research
or
Tireless - Increased action in anything revolving movement.
>>
Rolled 40, 85 = 125

>>28954105
Name: The Kingdom of The Order
Colour: red
Race: humans
Military:
Navy:
Tech:
Magic:
Bonus: Intelligent (research bonus)

1&2: build rotational Farming
>>
Rolled 78, 18 = 96

>>28954105
Name:The Conclave of Blood
Fluff:A tribe of elves and orcs that have banded together for thousands of years to keep a balance to all things natural. They may have disagreements about social politics and the order of things, but they both strive to preserve the natural order
Color:Green
Race:Elves and Orcs
Military:
Tech:
Magic:
Bonus:Orc Terror

1:Train orcish shamans to begin our work at cleansing the earth
2:Train elven rangers to act as scouts and skirmishes
>>
>>28954105
The Tetrarch Council knows the Dwarves of Avar to be blacksmiths at heart.
>>
Rolled 3, 34 = 37

>>28954105
>>Name: Krevian Swarm
>>Color: Blue
>>Race: Insectoid
>>Military: -
>>Tech: -
>>Magic: -
>>Bonus: Swarmer

1 & 2. NOW IS THE TIME TO BEGIN A NEW EMPIRE. BEGIN BREEDING WORKER DRONES TO COLLECT RESOURCES!
>>
>>28954105
sorry for the aaah "preemptiveness" kinda new to this :D
>techy
>>
Rolled 9, 98 = 107

>>28954105
Name: Diesira
Color: Yellow
Race: Ghosts
Military:
Tech:
Magic:
Bonus: Transparency - Increased Defense. Stealth, spies, and assassination increased.
Action 1: Begin researching ways to raise more ghosts.
Action 2: Create an army.
>>
Rolled 33, 46 = 79

>>28954105

>Name: The transcended.
>Color: Gray
>Race: No one can tell for sure. They used to be entirely organic, but they have been very changed since then.
>bonus: Robotic path (tech is upgraded)

The Transcended are justice. The Trancended are absolute. The Trancended are the law.

1) Upgrade the robotics.
2) Upgrade the weaponry.
>>
Rolled 77, 55 = 132

>>28954105
>>Name: frozen tribe
>>Color:white
>>Race: yeti
>>Military:
>>Tech:
>>Magic:
>>Bonus: blizzard.

1)research frost/ice magic
2)dig into the mountain for shelter.
>>
Rolled 59, 94 = 153

>>28954105
>Name: The Red Belly Family
>Color: Red
>Race: Were-Spiders
>Military: None
>Tech:
>Magic:
>Bonus: Venom - Increased Attack Power

1. Start that Brood Cicle
2. Make our Spider Webs fire proof

Sheltered from the foreign hostility, hidden in the far West beneath the protective cover of stone a tiny faction emerges. The Red Belly Family, that is probably best described by the name itself, is slowly making it's way in the world.
>>
Rolled 42, 54 = 96

>>28954105
>Name: Sam the BronzeJawed
>Color: Orange
>Race: Elder Bronze Dragon
>Military: 1 Elder Dragon
>Tech:
>Magic:
>Bonus:Flight (BONUS GET!)
>Fluff: An eldar dragon stirs, but there are bigger and badder thing out in the world. What will it do?

1&2 Investigate lair and my general surroundings, see if that sparks my memory as I don't remember why I'm here.
>>
>Name: The people of the earth
>Color: brown
>Race mole/rat people
>Military:
>Fluff: For quite some time, the molerat men lived in a central cavern. That changed the when one day they dug up
>Tech:DIGGIN HOLES
>Magic: not a lick
>Bonus: Fast breeding, night vision, Swarmer Bonus

1)start diggin our waren
2) lets get breeding some troops
>>
Rolled 30, 12 = 42

>>28954105
>Name: The Avar Dominion
>Color: Purple
>Race: Dark Dwarves
>Military:
>Tech:
>Magic:
>Bonus: Blacksmith

1. Commence Iron Mining
2. Research Daemon Magic
>>
Rolled 96, 33 = 129

>>28954105
>Name: The Fifth Reich
>Color: Dark Grey
>Race: High-Elves
>Military:
>Tech:
>Magic:
>Bonus: I can Nazi You - Stealth, spies, and assassination are increased power

1)Start production of farms and other agricultural marvels. We need to be able to feed an army before we create one.

2)Survey the lands surrounding us for iron and other valuable resources and then start production of a mine, if found.
>>
>name:teh mekanoids
>color: BROWN
>race: homunculus
>military:
>tech:
>magic:
>bonus: techy

1&2 start building more of yourselves (breeding?)
(how do i roll Newfag here)
>>
>>28954268
dice+2d100 into the e-mail field.
>>
Rolled 53, 39 = 92

Forgot roll
>>
Rolled 3, 24 = 27

>>28954268
>>
File: 1387426665738.jpg-(26 KB, 640x320, Kyoryu_Red_(Deinosgrander).jpg)
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Rolled 20, 14 = 34

>>28954105
>Name: The Heavenly Fist Tribe
>Color: Green
>Race: Orc
>Military:
>Tech:
>Magic:
>Bonus: Orc Roar - Increased attack and lower enemy attack

HEAR OUR ROAR! IT'S ABOUT TO GET WILD!

1: Build a mighty temple dojo to the Heavely Fist.
2: Begin explaining our territory
>>
Rolled 25, 75 = 100

>>28953372
>Name: Din's Dynasty
>Color: Lightblue
>Race: Humans
>Military:
>Tech:
>Magic:
>Bonus: Fast Learners, Highly Adaptable, Human Ingenuity I recon?

Start Location? wherever - or ar we too full?
>>
OP you double-nigger, what happened to the other thread?
>>
>>28954370
Hey you half nigger. Why don't you get your answers in the chat?

http://client01.chat.mibbit.com/?channel=%23Nation&server=irc.mibbit.net
>>
File: 1387426961803.jpg-(200 KB, 1200x600, Nation.jpg)
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>>28954147
You finished your first building easily!
+Tech: Farms (Increased production)
>>28954159
Your shamans need to start learning their magic first!
Shaman Magic (1/2)
Your rangers were like naaah today.
>>28954179
+Military: 10 Drones
Half of the drones booked it out of there.
>>28954206
Your research sucks but your army was greatly produced.
+20 Military: 20 Warrior
>>28954209
Robot Parts (1/2)
+Tech: Bladed Part
>>28954214
Ice Magic (1/2)
Mountain digging time! (1/3)
>>28954216
Blood Circle 1/5
+Tech: Mild Fire-Resistant Webs
>>28954220
You can't remember why you're here. But as far as you know is there is no one near you. You're in a land of mountains, pretty cold out here too. You found something in your lair, seems like it was something for a weapon for your claw.
+Tech: Metal Claw
>>28954236
Iron Mining (1/3)
Your people were too scared to learn Daeman magic.
>>28954256
+Tech: Farms (Increased production)
You search around your area. Seems like a dessert place. You can't find something like a mine here.
>>28954268
+Military: 10 Mech Warrior
>>28954234
Diggin time (1/3)
+Military: 10 Warriors
>>28954337
Maybe today is not a good day...
>>28954341
Sure. Choose bonus.
+Intelligence ( Increased research)
or
+Flexible (Increased stats for EVERYTHING)
>>
>>28954337
Care for an alliance, Mr. Ork?
>>
Rolled 31, 17 = 48

>>28953372
>>Name: Motohime
>>Level: 1
>>Color: Lightblue
>>Race: Human
>>Equipment: clothes
>>Skills:
>>Bonus:
>>Party:
>>cont'd

1. discover connection to Chi - the untapped well of human potential
2. create martial arts
>>
Rolled 28, 37 = 65

>>28954433
>>Name: frozen tribe
>>Color:white
>>Race: yeti
>>Military:
>>Tech:
>>Magic:
>>Bonus: blizzard (Non-allied units in your T's lose larger defense and attack)

1)continue ice magic
2)continue digging.
>>
Rolled 51, 17 = 68

>>28954433

1&2: Finish those mines!
>>
Rolled 75, 62 = 137

>>28954433
Name:The Conclave of Blood
Fluff:A tribe of elves and orcs that have banded together for thousands of years to keep a balance to all things natural. They may have disagreements about social politics and the order of things, but they both strive to preserve the natural order
Color:Green
Race:Elves and Orcs
Military:
Tech:
Magic:
Bonus:Orc Terror
1:Continue the shamanistic training in the field of magic
2:Get those elves trained to protect our ancient homelands
>>
Rolled 57, 65 = 122

>>28954433
>>Name: Krevian Swarm
>>Color: Blue
>>Race: Insectoid
>>Military: 10 Drones
>>Tech: -
>>Magic: -
>>Bonus: -

1 & 2. Expand our space and consume biological resources!
>>
>>28954401
On my phone, can't.
>>
Rolled 18, 99 = 117

>>28954433

>Name: Din's Dynasty
>Color: Lightblue
>Race: Humans
>Military:
>Tech:
>Magic:
>Bonus: Flexible (increased stats for EVERYTHING)

1. build farms
2. develop carpentry
>>
Rolled 8, 82 = 90

>>28954433
>Name: The Red Belly Family
>Color: Red
>Race: Were-Spiders
>Military: None
>Tech: Mild Fire-Resistant Web
>Magic:
>Bonus: Venom - Increased Attack Power

Blood Circle 1/5 (I meant Brood Cycle but whatevs)

1. Work on that Blood Circle
2. Begin constructing some spidery fire resistant defenses

Peacefully the Red Bellies continue to live by themselves, shielded from any outward influences by the large snow capped mountains.
>>
Rolled 26, 23 = 49

>name:teh mekanoids
>color: BROWN
>race: homunculus
>military: 10 mech warrior
>tech:
>magic:
>bonus: techy

1: look for mountin
2:mine IT
>>
Rolled 96, 7 = 103

>>28954433
>Name: Sam the BronzeJawed
>Color: Orange
>Race: Elder Bronze Dragon
>Military: 1 Elder Dragon
>Tech:
>Magic: Metal Claw
>Bonus:Flight
>Fluff: An eldar dragon stirs, but there are bigger and badder thing out in the world. What will it do?

1&2 Huh...This is an odd thing to haul around but...Whatever. Lets get out of this old place and look around the lands for anyone else. (Explore mountains for others)
>>
Rolled 1, 46 = 47

>>28954433
>Name: The Heavenly Fist Tribe
>Color: Green
>Race: Orc
>Military:
>Tech:
>Magic:
>Bonus: Orc Roar - Increased attack and lower enemy attack

Not a flying start, but let's see if we can improve in round 2.

1. Build a even better temple to the Heavenly fist.
2. Recruit our finest warriors into an army
>>
Rolled 6, 22 = 28

>>28954433
Name: The Kingdom of The Order
Colour: red
Race: humans
Military:
Navy:
Tech: farms,
Magic:
Bonus: Intelligent (research bonus)

1: find iron and build a mine

2: build forges
>>
>>28954483
If you mean the old Game Adviser is currently running as Timmy, it will proceed Friday and Saturday at 3PM EST.
>>
Rolled 28, 75, 43, 98 = 244

>>28953372

>Name: Vault 101
>Color: Light Purple
>Race: Magi-Tech Automatons+Node (Scions)
>Military: Weak
>Tech:
>Magic:
>Bonus:

>Hero
>Name: Kaharr
>Level: 1
>Color: Light Purple
>Race: Scion
>Equipment:
>Skills: Scientist/Leader
>Bonus:
>Party: None

The Scions were formerly lowly agricultural and industrial workers for an advanced civilization who perfected their society with these robots as the means of production. Designed with a rudimentary communications network between one another for more efficient task delegation and the ability to perform more complex tasks in greater numbers, the automatons eventually gained a rudimentary sentience and began to ask questions of their masters about their slavery.
This prompted their parent-race (now known only as "The Enslavers") to wage a war of genocide upon their constructs. Vault 101 is a small underground vault where the Scions secreted their best platforms around a central node in which their operating systems were stored, it was a last-ditch attempt to survive the magical apocalypse of the Enslaver War. This is all that is left of our once-fledgling and now nigh-dead race.
>>
Rolled 97, 19 = 116

>>28954433
Name: Diesira
Color: Yellow
Race: Ghosts
Military: 20 warriors
Tech:
Magic:
Bonus: Transparency - Increased Defense. Stealth, spies, and assassination increased.
Action 1: Research necromancy to raise more ghosts
Action 2: Focus on being able to become tangible/intangible at will.
>>
Rolled 50, 20 = 70

>>28954433
>Name: The Fifth Reich
>Color: Dark Grey
>Race: High-Elves
>Military:
>Tech: Farms (Increased production)
>Magic:
>Bonus: I can Nazi You - Stealth, spies, and assassination are increased power

1)We need to be able to craft weapons if we are to survive out here. Survey our lands once more for Iron or any other type of metal.

2) Start construction of a market in our Capitol city for trading. It should bring in a nice profit and maybe give us a upper-hand in trade negotiations.
>>
Rolled 51, 46 = 97

>Name: The people of the earth
>Color: brown
>Race mole/rat people
>Military:
>Fluff: For quite some time, the molerat men lived in a central cavern. That changed the when one day they dug up
>Tech:DIGGIN HOLES
>Magic: not a lick
>Bonus: Fast breeding, night vision, Swarmer Bonus

1)Keep digging
2) start working on hand drills!
>>
Rolled 8, 42 = 50

>>28954433
>Name: The transcended.
>Color: Gray
>Race: No one can tell for sure. They used to be entirely organic, but they have been very changed since then.
>bonus: Robotic path(tech bonuses)
>tech: Bladed Parts
Robot Parts (1/2)

The directive demands compliance. Any beligerent criminal will be dealt with.

1) Finish the robot part
2) We need better materials for our trancended officers. Adamantium or better would be prefered. Search far and wide for deposits. (can take several actions if needed)
>>
Rolled 32, 38 = 70

>>28954458
>>>Name: Motohime
>>>Level: 1
>>>Color: Lightblue
>>>Race: Human
>>>Equipment: clothes
>>>Skills:
>>>Bonus:
>>>Party:
>>>cont'd

1. develop martial arts
2. learn how to manipulate wind (and incorporate into MA)
>>
>>28954466
>Name: The Avar Dominion
>Color: Purple
>Race: Dark Dwarves
>Military:
>Tech:
>Magic:
>Bonus: Blacksmith

Frigging forgot my thing.
>>
File: 1387427702249.jpg-(152 KB, 900x563, 138367069641.jpg)
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Rolled 68, 81, 39, 3 = 191

>>28954543

Kaharr is the first-woken of our clutch, and the most advanced platform among us. The Node guides all, but expresses itself most strongly through him.
>>
File: 1387428299405.jpg-(205 KB, 1200x600, Nation.jpg)
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>>28954458
Chi (1/2)
You suck at martial arts man.
>>28954461
+Magic: Mild Ice
Digging (2/3)
>>28954466
Mining (2/3)
>>28954468
+Magic: Basic Shaman
+Military: Elf(+)
>>28954469
Expanding...
>>28954491
>Lol I can't read
You spiders quickly made those webs!
>>28954495
You easily spotted a mountain that could be good for mining!
Mining (2/3)
>>28954521
You quickly traveled! The terrain seems to have a lot less mountains and no more snow.
>>28954523
Your workers were so bad at building that they wasted many resources. The next thing you build will have -2.
+Military: 10 Warriors
>>28954526
Forges (1/2)
>>28954543
Robotic Path - Tech is upgraded
or
BuildABot - (Rolling a 11,22,33,44,55,66,77,88,99 gives you a random unit)
>>28954552
You easily learned necro magic!
+Magic: Mild Necromancy
>>28954559
You found a mine!
Mine (1/3)
You were about to trade but at the last second your people got lazy.
>>28954568
Please tag the post.
Digging (2/3)
+Tech: Hand Drills
>>28954570
Your people begin searching and start mining somewhere an ore can be found. 1/3
>>28954595
Martial Arts (1/2)
Wind (1/2)
>Need to be level 2 to learn both.
>>28954671
You don't get a hero.
>>
>>28954865
http://client01.chat.mibbit.com/?channel=%23Nation&server=irc.mibbit.net
>EVERYONE JOIN THIS CHAT FOR QUESTIONS AND TALK WITH PEOPLE.
>>
Rolled 5, 96 = 101

>name:teh mekanoids
>color: BROWN
>race: homunculus
>military: 10 mech warrior
>tech:
>magic:
>bonus: techy (research!!!)

1: mine teh mountain
2: start actually settling
>>
Rolled 92, 86 = 178

>>28954865
>>Name: frozen tribe
>>Color:white
>>Race: yeti
>>Military:
>>Tech:
>>Magic:mild ice
>>Bonus: blizzard (Non-allied units in your T's lose larger defense and attack)

1) research stealth tactics
2)finish digging.
>>
Rolled 96, 79 = 175

>>28954865
>Name: The Red Belly Family
>Color: Red
>Race: Were-Spiders
>Military: None
>Tech: Mild Fire-Resistant Web
>Magic:
>Bonus: Venom - Increased Attack Power
>Buildings: Defensive Web Structures

Brood Cycle 1/5 (I meant Brood Cycle but whatevs)

1. Continue the Brood Cycle
2. Spawn some Red Belly Warriors
>>
Rolled 38, 94 = 132

>>28954865

>>>Name: Motohime
>>>Level: 1
>>>Color: Lightblue
>>>Race: Human
>>>Equipment: clothes
>>>Skills:
>>>Bonus:
>>>Party:
>>>cont'd

Chi 1/2
Martial Arts 1/2
Wind 1/2

1. Finish Chi
2. Finish Martial Arts
>>
Rolled 100, 75 = 175

>>28954865
Name: The Kingdom of The Order
Colour: red
Race: humans
Military:
Navy:
Tech: farms,
Magic:
Bonus: Intelligent (research bonus)

1: build those forges

2: make it a law, that all male peasants must practice whatever skill of arms they so desire on a Monday. Because nobody likes Mondays and that should liven it up.
>>
Rolled 77, 45 = 122

>>28954865
Name:The Conclave of Blood
Fluff:A tribe of elves and orcs that have banded together for thousands of years to keep a balance to all things natural. They may have disagreements about social politics and the order of things, but they both strive to preserve the natural order
Color:Green
Race:Elves and Orcs
Military:Elf Rangers
Tech:
Magic:Basic Shamans
Bonus:Orc Terror

1:Hold a great festival in honor of our ancient pact between the two races of our tribe
2:Expand our reach through out the forest expanding our zone of purification
>>
>>28954865
>Name: The Avar Dominion
>Color: Purple
>Race: Dark Dwarves
>Military:
>Tech:
>Magic:
>Bonus: Blacksmith

1. Mine for Iron
2. Build steel mills
>>
Rolled 21, 69 = 90

>>28954865
>Name: The Fifth Reich
>Color: Dark Grey
>Race: High-Elves
>Military:
>Tech: Farms (Increased production)
>Magic:
>Bonus: I can Nazi You - Stealth, spies, and assassination are increased power

1)Continue production of the mine in the name of the Fuhrer!

2)Those lazy puttas need to shape up but I don't know how we can force them. Hmm, a thought for later but for now, have them once again work on building a market.
>>
Rolled 88, 87 = 175

>>28954865
Name: Diesira
Color: Yellow
Race: Ghosts
Military: 20 warriors
Tech:
Magic: Mild Necromancy
Bonus: Transparency - Increased Defense. Stealth, spies, and assassination increased.
Action 1: Be able to go intangible at will.
Action 2: Recruit more troops
>>
Rolled 43, 42 = 85

>>28954919
And now I forget my rolls
>>
Rolled 23, 13 = 36

>>28954865
>Name: Sam the BronzeJawed
>Color: Orange
>Race: Elder Bronze Dragon
>Military: 1 Elder Dragon
>Tech: Metal Claw
>Magic:
>Bonus:Flight
>Fluff: An eldar dragon stirs, but there are bigger and badder thing out in the world. What will it do?

1&2 Continue to travel where the winds might take me (Random direction move)
>>
Rolled 66, 87 = 153

>>28954865
>Name: The transcended.
>Color: Gray
>Race: No one can tell for sure. They used to be entirely organic, but they have been very changed since then.
>bonus: Robotic path(tech bonuses)
>tech: Bladed Parts
Robot Parts (1/2)
1/3 Ore progress (adamantium?)

Prime directive: Uphold law.
Prime directive in effect. Law is upheld.

1) Finish the robot parts
2) insufficient efficiency in current materials. Stronger materials required. Sending in requisition for prospecting. (ore)
>>
Rolled 11, 21 = 32

>>28954865
>>Name: Krevian Swarm
>>Color: Blue
>>Race: Insectoid
>>Military: 10 Drones
>>Tech: -
>>Magic: -
>>Bonus: Swarmer

1 & 2. Birth more drones, fill our land with these basic creatures.
>>
Rolled 38, 50 = 88

>Name: The (mole)people of the Earth
>Color: brown
>Race mole/rat people
>Military:
>Fluff: For quite some time, the molerat men lived in a central cavern. That changed the when one day they dug up
>Tech:DIGGIN HOLES
>Magic: not a lick
>Bonus: Fast breeding, night vision, Swarmer Bonus

1)Keep digging
2) Hmmm...Might be monsters down in the dark. Might need some light, and possibly food.
CULTIVATE EDIABLE GLOWING MUSHROOMS.
>>
File: 1387428581639.jpg-(164 KB, 672x950, orcmongol.jpg)
164 KB
164 KB JPG
Rolled 96, 10 = 106

>>28954865
>Name: The Heavenly Fist Tribe
>Color: Green
>Race: Orc
>Military: 10 warriors
>Tech:
>Magic:
>Bonus: Orc Roar - Increased attack and lower enemy attack

Seems one can not build a temple without knowing enlightenment first.. or wood.

1. Teach our people the ways of meditation and enlightenment
2. Have our warriors seek out new resources
>>
Rolled 77, 68 = 145

>>28954865

>Name: Vault 101
>Color: Light Purple
>Race: (Scions)
>Military: Weak
>Tech:
>Magic:
>Bonus: BuildABot (Rolling 11,22,etc. gives a random unit)

>Basic 1
Search the area for places rich in mineral resources, we need those to reproduce.
>Basic 2
Take apart one of our platforms to discover its secrets and how to make more of us.
>>
Rolled 75, 74 = 149

>Name: The people of the earth
>Color: brown
>Race mole/rat people
>Military:
>Fluff: For quite some time, the molerat men lived in a central cavern. That changed the when one day they dug up
>Tech:DIGGIN HOLES
>Magic: not a lick
>Bonus: Fast breeding, night vision, Swarmer Bonus

1)Keep digging,but now use the drills!
2) Lets farm some mushrooms, and build chambers for em.
>>
Rolled 39, 36 = 75

>>28954865
HERO

>Name: Peppo
>Level: 1
>Color: Silver
>Race: Undead
>Equipment: Worn Quarterstaff, Ragged Tunic
>Skills: Necromancy
>Bonus: -
>Party: -
>Fluff: After being accused for necromancy, Peppo was dragged from the church from whence he worshipped and burnt at the stake. Now he wanders the earth aimlessly.

1+2) Locate a nearby dead animal to raise as an undead familiar
>>
File: 1387429752375.jpg-(203 KB, 1200x600, Nation.jpg)
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>>28954899
Ohhh so close.
+Tech: Farm (Increased production)
>>28954900
+Bonus: Mild Stealth
>Yeti trying to be stealth
+Tech: Mountain Base (Increased defense in T's)
>>28954901
Brood Cycle 3/5
+10 Spiderlings
>>28954908
+Bonus: Mild Chi (Increased Elemental and Martial Art)
+Skill: Mild Martial Art
Woah you're so good in this you already started in a new skill.
??? 1/2
(Forgot your bonus btw. You only get to pick one)
+Avatar: Increased stats on elements
Wait...is that a dragon!?!?!
>>28954910
Apparently there is one genius blacksmith in your nation!
+Bonus: Benny (+1 on weapon upgrading/building)
+Tech: Forge (Increased weapon upgrading/building)
Some peasants were so good that they decided to join the army!
+Military: 10 Warrior
>>28954916
The festival was a success!
+Bonus: Moral High
Expanding....
>>28954919
Your miners found some iron!
+Tech: Iron
Hmm maybe you can make this iron stronger..
(1/3)
>>28954921
Mine (2/3)
Trading Market (1/2)
>>28954934
+Magic: Mild Intangible (More defense)
+20 Warriors
>>28954946
You move in a smaller distance. While you were moving you see a small man training in some dance of some kind?
>>28954947
+Tech: Mild Robot Parts (Increased attack and defense)
Woah. Your robots for some reason moved in a fast pace today. Sadly they could not get the adamantium you were trying to find.
You did however get
+Tech: Iron
>>28954956
+Military: 10 Drones
>>28954972
Tag to the main post please.
+Tech: Hole Shelter (Increased Defense in territory)
Mushroom farm (1/2)
>>28954977
+Magic: Mild Meditation
Looks like you're going to be poor in resources.
>>28955004
You found a location that might have some minerals!
(1/3)
While you were trying to find minerals it seem like you even created 2 MinerBot!
+Military: 2 MinerBot (Using one minerbot gives you +1 on mining. You will lose that minerbot however. Only once per turn)
Platform (1/3)
>>28955214
You first need to learn how to use necromancy dummy!
+Skill: Mild Necromancy
>>
Rolled 53, 60 = 113

>>28955332
>>Name: Krevian Swarm
>>Color: Blue
>>Race: Insectoid
>>Military: 20 Drones
>>Tech: -
>>Magic: -
>>Bonus: Swarmer

1 & 2. And, again! LET THE CLATTER OF CLAWS FILL THE AIR!
>>
Rolled 51, 75 = 126

>>28955332
>Name: The Avar Dominion
>Color: Purple
>Race: Dark Dwarves
>Military:
>Tech: Iron
>Magic:
>Bonus: Blacksmith

1. Research Steel
1. Research Daemon Magic
>>
Rolled 95, 92 = 187

>>28955332
HERO

>Name: Peppo
>Level: 1
>Color: Silver
>Race: Undead
>Equipment: Worn Quarterstaff, Ragged Tunic
>Skills: Mild Necromancy
>Bonus: -
>Party: -
>Fluff: After being accused of necromancy, Peppo was dragged from the church from whence he worshipped and burnt at the stake. Now he wanders the earth aimlessly.

1+2) Begin to master mild necromantic powers by locating a nearby dead animal to raise as an undead familiar
>>
Rolled 82, 6 = 88

>>28955332
>>Name: frozen tribe
>>Color:white
>>Race: yeti
>>Military:
>>Tech: mountain base
>>Magic:
>>Bonus: blizzard (Non-allied units in your T's lose larger defense and attack), mild stealthy

1). More stealth. I assume the blizzard will hide us too
2)more ice magic
>>
Rolled 14, 46 = 60

>>28955332
Name:The Conclave of Blood
Fluff:A tribe of elves and orcs that have banded together for thousands of years to keep a balance to all things natural. They may have disagreements about social politics and the order of things, but they both strive to preserve the natural order
Color:Green
Race:Elves and Orcs
Military:Elf Rangers
Tech:
Magic:Basic Shamans
Bonus:Orc Terror,High Moral

1:Begin the interbreeding of our two nations to ensure a long lasting relationships
2:Keep on researching shaman magic
>>
Rolled 79, 18 = 97

>>28955332

>>>Name: Motohime
>>>Level: 1
>>>Color: Lightblue
>>>Race: Human
>>>Equipment: clothes
>>>Skills: Mild Martial Art, Mild Chi (Increased Elemental and Martial Art)
>>>Bonus: Avatar (increased stats on elements)
>>>Party:
>>>cont'd

Wind 1/2
Healing 1/2

1. meditate to ascend a level
2. finish wind mastery 1/2
>>
Rolled 56, 52 = 108

>>28955332
Name: The Kingdom of The Order
Colour: red
Race: humans
Military: 10 men-at-arms,
Navy:
Tech: farms, forge,
Magic:
Bonus: Intelligent (research bonus), Benny

1: scout the land, what kind of land it is and look for iron

2: make iron mine
>>
Rolled 6, 96 = 102

>>28955332
>Name: The Red Belly Family
>Color: Red
>Race: Were-Spiders
>Military: 10 Spiderlings
>Tech: Mild Fire-Resistant Web
>Magic:
>Bonus: Venom - Increased Attack Power
>Buildings: Defensive Web Structures

Brood Cycle 3/5

1. Advance Brood Cycle
2. Develop keen senses to detect whatever enters our realm

The Red Belly Family continues to grow slowly as they steadily build up their little realm. While they do not seek to expand, they do attempt to live of whatever they can find within their reach.
>>
File: 1387429990239.jpg-(506 KB, 899x694, Nazi Elves.jpg)
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Rolled 28, 66 = 94

>>28955332
>Name: The Fifth Reich
>Color: Dark Grey
>Race: High-Elves
>Military:
>Tech: Farms (Increased production)
>Magic:
>Bonus: I can Nazi You - Stealth, spies, and assassination are increased power

1)Continue working upon the mine, make sure that we can find gold in there. That shiny stuff is so nice.

2)Continue work on the trading market while our best architects take a look towards the sea. It sure looks interesting out there.
>>
Rolled 97, 41 = 138

>>28955332

>Name: Vault 101
>Color: Light Purple
>Race: (Scions)
>Military: 2 Minerbot (+1 on mining, will lose on use, once per turn)
>Tech:
>Magic:
>Bonus: BuildABot (Rolling 11,22,etc. gives a random unit)

>Basic 1
Continue searching the area for mineral-rich areas

>Basic 2
Continue studying the disassembled platform to unlock the secrets of reproduction and...whatever other secrets we have.
>>
Rolled 93, 14 = 107

>>28955332
Name: Diesira
Color: Yellow
Race: Ghosts
Military: 40 warriors
Tech:
Magic: Mild Necromancy, Mild Intangible (More defense)
Bonus: Transparency - Increased Defense. Stealth, spies, and assassination increased.
Action 1: Continue to work on becoming completely intangible at will.
Action 2: Develop elite warriors.
>>
Rolled 82, 20 = 102

>>28955332
>Name: The transcended.
>Color: Gray
>Race: No one can tell for sure. They used to be entirely organic, but they have been very changed since then.
>bonus: Robotic path(tech bonuses)
>tech: Bladed Parts. Mild Robot Parts (Increased attack and defense). Iron

Analysis completed. Projection. Insufficient officers. Recommended course action is to increase the number of officers.

1-2) set up automated troop production.
>>
Rolled 26, 53 = 79

>>28955332

>Name:Sam the BronzeJawed
>Level: 1
>Color: Orange
>Race: Adult Bronze Dragon
>Equipment: Metal Claw
>Skills:
>Bonus:Flight (duh)
>Party:
>Fluff: A dragon has left his nest, after years of sleep he seeks other dragons.

1&2 Land near the man and lick his face, get his attention!
>>
Rolled 3, 11 = 14

>>28955427
*Motohime is a woman*

"Hello there" *Pats dragon's snout*
"What did I do to deserve the attention of one such as yourself?"
>>
Rolled 42, 43 = 85

>>28955427

*Compliments hell out of dragon after advice from God Eater dragonmother*
>>
File: 1387430478068.jpg-(24 KB, 233x281, BronzeDragon2.jpg)
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>>28955491
"I'm looking for others of my kin, have you seen them?"
>>
Rolled 12, 11 = 23

>>28955543

"I am afraid not, o mighty dragon, I am but a humble woman. However, I shall remember you well and tell all your future kin that I might meet of you - if you so wish"
>>
Rolled 15, 68 = 83

>Name: The people of the earth
>Color: brown
>Race mole/rat people
>Military:
>Fluff: For quite some time, the molerat men lived in a central cavern. That changed the when one day they dug up
>Tech:DIGGIN HOLES
>Magic: not a lick
>Bonus: Fast breeding, night vision, Swarmer Bonus

1) Lets see if we cant get some more soldiera
2) FINISH THE MUSHROOMS
>>
File: 1387430673640.jpg-(210 KB, 1200x600, Nation.jpg)
210 KB
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>>28955350
+Military: 20 Drones
>>28955358
Steel 2/3
This time your people wasn't as scared!
Daemon Magic 1/2
>>28955359
Your necro magic is powerful! You must be a genius or something! You even found a dead bear and learning a new skill! Holy crap.
+Party: 1 Undead Bear
??? 1/2
>>28955382
Nice rolls on that stealth.
(2/3)
>>28955385
Mmm probably today wasn't a good day.
Shaman (1/3)
>>28955388
You meditated long and hard. You even feel a little stronger!
>LEVEL UP
>LEVEL 2
>>28955390
The land is a desert with many kinds of animals however. You couldn't find iron.
Iron (1/3)
>>28955400
+Bonus: Mild Keen Senses (you know what's going on anything in that red line)
>>28955404
You didn't find any gold but you did find some
+Tech: Iron
+Tech: Trading Market (Increased materials and supplies)
>>28955407
You didn't even need your minerbot to finish this mine!
+Tech: Iron
Platform (2/3)
>>28955419
Intangible (2/3)
Nope.
>>28955421
Auto-Factory 2/5
>>28955427
You start licking the stranger face.
>Disgusting, do you even know where that's been?
You also felt a strong energy inside of you...
??? 1/2
>>28955578
Looks like you're not getting any soldiers.
+Tech: Farm (Increased production)
>>
Rolled 2, 8 = 10

>>28955600
Name: The Kingdom of The Order
Colour: red
Race: humans
Military: 10 men-at-arms,
Navy:
Tech: farms, forge,
Magic:
Bonus: Intelligent (research bonus), Benny

1: keep searching for iron

2: build great refineries to make steel
>>
Rolled 4, 53 = 57

>>28955600
>Name: The transcended.
>Color: Gray
>Race: No one can tell for sure. They used to be entirely organic, but they have been very changed since then.
>bonus: Robotic path(tech bonuses)
>tech: Bladed Parts. Mild Robot Parts (Increased attack and defense). Iron
Auto-factory 2/5

Project initiated. Estimating a 43% increase in productivity.
>>
Rolled 85, 27 = 112

>>28955600

>>>Name: Motohime
>>>Level: 2
>>>Color: Lightblue
>>>Race: Human
>>>Equipment: clothes
>>>Skills: Mild Martial Art, Mild Chi (Increased Elemental and Martial Art)
>>>Bonus: Avatar (increased stats on elements), Feel Slightly Stronger
>>>Party:
>>>cont'd

1. wind 1/2
2. healing (i want to include a self heal/regen) 1/2
>>
Rolled 34, 87 = 121

>>28955600
>Name: The Avar Dominion
>Color: Purple
>Race: Dark Dwarves
>Military:
>Tech: Iron
>Magic:
>Bonus: Blacksmith

1. Research Daemon Magic
2. Research Steel
>>
Rolled 72, 94 = 166

>>28955600
Name: Diesira
Color: Yellow
Race: Ghosts
Military: 40 warriors
Tech:
Magic: Mild Necromancy, Mild Intangible (More defense) upgrade 2/3
Bonus: Transparency - Increased Defense. Stealth, spies, and assassination increased.
Action 1: Continue working on intangibility.
Action 2: Develop some elite warriors.
>>
File: 1387430854156.jpg-(47 KB, 600x776, orkgirl17.jpg)
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Rolled 81, 59 = 140

>>28955600
Our people have began down the path of enlightenment.

1. continue to study meditation
2. Seek new resources
>>
Rolled 64, 38 = 102

>>28955600
>>Name: frozen tribe
>>Color:white
>>Race: yeti
>>Military:
>>Tech: mountain base
>>Magic: mild ice
>>Bonus: blizzard (Non-allied units in your T's lose larger defense and attack), mild stealth

1) finish researching stealth. Yetis are natural at stealth. I mean how many have you seen? 2/3
2)train yeti soldiers.
>>
Rolled 74, 88 = 162

>>28955600
>Name: The Red Belly Family
>Color: Red
>Race: Were-Spiders
>Military: 10 Spiderlings
>Tech: Mild Fire-Resistant Web
>Magic:
>Bonus: Venom - Increased Attack Power,
Mild Keen Senses (Red Line)
>Buildings: Defensive Web Structures

Brood Cycle 3/5

1. Complete Brood Cycle
2. Complete Brood Cycle

As the Red Bellies worked the land they grew accustomed to it, and soon it would speak to them as they would talk to each other, telling them of it's troubles even beyond their borders.
>>
Rolled 23, 54 = 77

>>28955600

>Name:Sam the BronzeJawed
>Level: 1
>Color: Orange
>Race: Adult Bronze Dragon
>Equipment: Metal Claw
>Skills:
>Bonus:Flight (duh)
>Party:
>Fluff: A dragon has left his nest, after years of sleep he seeks other dragons.

"Very well human, I shall stay with you for a while however. For I am weary from travel.
>I brush my teeth...Sometimes
1&2 Try to figure out the strange energy I am feeling
>>
Rolled 94, 47 = 141

>>28955635
1-2) continue on auto-factories
>>
Rolled 10, 4 = 14

>>28955600
>>Name: Krevian Swarm
>>Color: Blue
>>Race: Insectoid
>>Military: 40 Drones
>>Tech: -
>>Magic: -
>>Bonus: Swarmer

1 & 2. Begin the construction of an underground 'hill' fortification that runs underneath all our controlled territory, with different chambers for gathering and breeding.
>>
Rolled 40, 15 = 55

>>28955596

"Please, do as you wish, my home is yours"

*marvels at Dragon's breath*

"O mighty dragon! May, unworthy as I might be, ask you to teach me the secrets of fire you so skillfully wield?" (Wants to learn firebending from dragon. woot, woot!)
>>
Rolled 90, 3 = 93

>>28955600

>Name: Vault 101
>Color: Light Purple
>Race: (Scions)
>Military: 2 Minerbot (+1 on mining, will lose on use, once per turn)
>Tech: Iron
>Magic:
>Bonus: BuildABot (Rolling 11,22,etc. gives a random unit)

>Basic 1
Continue to discover the secrets of our platforms

>Basic 2
Expand the mine in search of rarer minerals (perhaps crystals?) Expend 1 Minerbot.
>>
Is it to tale for me to get in on this?
>>
Rolled 83, 65 = 148

>>28955600
>Name: The Fifth Reich
>Color: Dark Grey
>Race: High-Elves
>Military:
>Tech: Farms (Increased production), Iron, Trading Market (Increased materials and supplies)
>Magic:
>Bonus: I can Nazi You - Stealth, spies, and assassination are increased power

1)Send out scouts to explore the lands and look for other nations to the west.

2)Gather all of our workers together in our Capital and arm them with great shovels and pick-axes. They are to start upon a great and mighty project, the like of which no nation has seen. We shall build a great stone Canal that runs from the small lake in our lands out to the great ocean. This will allow for greater trade capabilities and profit.
>>
Rolled 88, 48 = 136

>>28955600
HERO

>Name: Peppo
>Level: 1
>Color: Silver
>Race: Undead
>Equipment: Worn Quarterstaff, Ragged Tunic
>Skills: Mild Necromancy
>Bonus: -
>Party: Undead Bear [FAMILIAR]
>Fluff: After being accused of necromancy, Peppo was dragged from the church from whence he worshipped and burnt at the stake. Now he wanders the earth aimlessly.

1+2) Continue to hone necromantic powers by raising dead vermin
>>
>>28955695
I only give the woman a look of confusion.
"I don't actually remember how this works, give me a second will you?"
>>
Rolled 15, 31 = 46

>>28955814

"No worries, we got time."
>>
File: 1387431463897.jpg-(210 KB, 1200x600, Nation.jpg)
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>>28955615
Nope.
>>28955635
Auto-Factory 3/5
>>28955641
+Skill: Mild Wind
+Skill: Mild Healing
Next skill you want to learn needs a level up.
>>28955642
Daemon Magic 2/3
Woah look at this new ore! Seems impressive
+Tech: Steel
>>28955652
+Magic: Basic Intangible
>>28955663
Mediation 2/3
You found some resources! (-1 on construction)
>>28955667
+Bonus: Basic Stealth
+Military: 10 Warrior
>>28955672
Brood Cycle completed!
Starting next turn you get +5 Spiderlings (do it for me ya)
>>28955680
You can feel the energy now! And its...coming out of your mouth!
+Skill: Mild Fire Breathing
>>28955687
Nope.
>>28955713
You learned the secret of the platform! All you found out was how to keep the defenses around here much stronger.
+Tech: Platform (Increased Defense in territory)
-Military: 1 Minerbot
Mining 1/3
>>28955729
You can join.
Join chat. http://client01.chat.mibbit.com/?channel=%23Nation&server=irc.mibbit.net
>>28955738
(Just going to use your 2x success to build a scout unit and sending them)
+Military: 10 Scouts
You send them over to the west.
Great Stone Canal 1/5
>>28955753
+Party: 3 Small Undead Animal
It seems like you cannot control this bear very well...
It will order you orders if use great power (get a 2x success roll) or maybe increase your necromancy?
>>
Rolled 91

>>28955839
>Natural Disaster
Rolling for effects
>>
Rolled 36, 80 = 116

>>28955839
Name: The Kingdom of The Order
Colour: red
Race: humans
Military: 10 men-at-arms,
Navy:
Tech: farms, forge,
Magic:
Bonus: Intelligent (research bonus), Benny

Yes

1: find iron mines

2: build great, steel refineries
>>
Rolled 85, 56 = 141

>>28955839
>>Name: Krevian Swarm
>>Color: Blue
>>Race: Insectoid
>>Military: 40 Drones
>>Tech: -
>>Magic: -
>>Bonus: Swarmer

1 & 2. I SWEAR TO FUCK YOU BUGS HAD BETTER DO THIS FUCKING SHIT OR I WILL STOMP YOU INTO THE DIRT MY FUCKING SELF, BUILD THAT FUCKING UNDERGROUND TUNNEL COMPLEX YOU SHITS
>>
Rolled 97, 7 = 104

>>28955839

>>>Name: Motohime
>>>Level: 2
>>>Color: Lightblue
>>>Race: Human
>>>Equipment: clothes
>>>Skills: Mild Martial Art, Mild Chi (Increased Elemental and Martial Art), Mild Wind, Mild Healing
>>>Bonus: Avatar (increased stats on elements), Feel Slightly Stronger
>>>Party:
>>>cont'd

1. improve Martial Arts
2. improve Chi
>>
>>28955860
>Natural Disaster Level 9
>Please wait for effects.
>>
Rolled 24, 70 = 94

>>28955839
>Name: The Avar Dominion
>Color: Purple
>Race: Dark Dwarves
>Military:
>Tech: Iron, Steel
>Magic:
>Bonus: Blacksmith

1. Synthesize the steel into plate armor
2. Finish with the daemon magic
>>
Rolled 26, 12 = 38

>>28955839
HERO

>Name: Peppo
>Level: 1
>Color: Silver
>Race: Undead
>Equipment: Worn Quarterstaff, Ragged Tunic
>Skills: Mild Necromancy
>Bonus: -
>Party: Undead Bear [FAMILIAR], 3 x Small Undead Animals
>Fluff: After being accused of necromancy, Peppo was dragged from the church from whence he worshipped and burnt at the stake. Now he wanders the earth aimlessly.

1+2) Invest energy to control bear
>>
Rolled 58, 22 = 80

>>28955839
>>Name: frozen tribe
>>Color:white
>>Race: yeti
>>Military: 10 warriors
>>Tech: mountain base
>>Magic: mild ice
>>Bonus: blizzard (Non-allied units in your T's lose larger defense and attack), basic stealth

1)hunt for animals
2)scout down south for any civilizations.
>>
>>28955839

>Name:Sam the BronzeJawed
>Level: 1
>Color: Orange
>Race: Adult Bronze Dragon
>Equipment: Metal Claw
>Skills: Mild Fire Breathing
>Bonus:Flight (duh)
>Party:
>Fluff: A dragon has left his nest, after years of sleep he seeks other dragons.

1&2 I jump up in surprise...Wow that was fun! Lets do it again! (Improve fire breathe)
>>
Rolled 52, 42 = 94

>>28955839
Name: Diesira
Color: Yellow
Race: Ghosts
Military: 40 warriors, 4 elite warriors
Tech:
Magic: Mild Necromancy, Basic Intangible (More defense)
Bonus: Transparency - Increased Defense. Stealth, spies, and assassination increased.
Action 1: Continue to recruit elite warriors.
Action 2: Research espionage.
>>
Rolled 64, 61 = 125

>>28955839
>Name: The transcended.
>Color: Gray
>Race: No one can tell for sure. They used to be entirely organic, but they have been very changed since then.
>bonus: Robotic path(tech bonuses)
>tech: Bladed Parts. Mild Robot Parts (Increased attack and defense). Iron
Auto-factory 3/5

Falling behind scedule. Unacceptable. Actions are taken.

1-2) Finish factories. if I get more than needed then start on factories mk2
>>
Rolled 1, 27 = 28

>>28955920
My rolls
>>
Rolled 19, 96 = 115

>Name: The Red Belly Family
>Color: Red
>Race: Were-Spiders
>Military: 10 Spiderlings
>Tech: Mild Fire-Resistant Web
>Magic:
>Bonus: Venom - Increased Attack Power,
Mild Keen Senses (Red Line)
>Buildings: Defensive Web Structures
Brood Cycle (+5 / turn)

1. Upgrade Brood Cycle
2. Begin Mastering the Art of Spider Silk Weaving into anything that might be of use (including artworks etc)

Having finally settled in the Red Belly family slowly begins to turn more towards it's desire for culture and peace as around them warring nations continue to raise their armies.
>>
>>28955883
>Nvm you can go.
>>
File: 1387431838157.jpg-(158 KB, 1257x905, orcgirl.jpg)
158 KB
158 KB JPG
Rolled 84, 17 = 101

>>28955839
>Name: The Heavenly Fist Tribe
>Color: Green
>Race: Orc
>Military:
>Tech:
>Magic:
>Bonus: Orc Roar - Increased attack and lower enemy attack

We are close to enlightenment, but we must feed our stomachs as well as our souls

1. Teach our people the final steps of Mediation
2. Build new farms
>>
Rolled 18, 99 = 117

>>28955839

>Name: Vault 101
>Color: Light Purple
>Race: (Scions)
>Military: 1 Minerbot (+1 on mining, will lose on use, once per turn)
>Tech: Iron, Platform (increased defense on homeground)
>Magic:
>Bonus: BuildABot (Rolling 11,22,etc. gives a random unit)

>Basic 1
Continue expanding the mine to diversify our resource pool. Assign 1 Minerbot.

>Basic 2
Research the Node to develop better communications+coordination abilities. Also to expand the pop. cap and be able to replicate it.
>>
Rolled 81, 65 = 146

>>28955839
>Name: The Fifth Reich
>Color: Dark Grey
>Race: High-Elves
>Military: 10 SS Scouts
>Tech: Farms (Increased production), Iron, Trading Market (Increased materials and supplies)
>Magic:
>Bonus: I can Nazi You - Stealth, spies, and assassination are increased power

1)Continue working upon the great stone canal, so that we may be at the forefront of the money-making business.

2) Have our scouts search the west for other nations, places, and interesting land-marks.
>>
File: 1387431934943.png-(217 KB, 1920x1200, 1374721595554.png)
217 KB
217 KB PNG
Rolled 64, 92 = 156

>>28955942
>>
>>28955947
>Name: The Red Belly Family
>Color: Red
>Race: Were-Spiders
>Military: 15 Spiderlings
>Tech: Mild Fire-Resistant Web
>Magic:
>Bonus: Venom - Increased Attack Power,
Mild Keen Senses (Red Line)
>Buildings: Defensive Web Structures
Brood Cycle (+5 / turn)
>>
>Natural Disaster..
ALL ROLLS ARE SWITCHED TO POSITIVE TO NEGATIVE!
>>
>>28956175
>>28955864
You lost all progress in the Iron mine!
-1 on anything that requires building!
>>28955868
-3 on require building!
>>28955869
You lost all your martial arts skill!
-Mild Martial Art
But you do improve your chi.
(1/3)
>>28955892
-1 on anything require armor and weapons!
1/3 on daemon magic!
>>28955899
You cancel both effects out!
>>28955905
You try to hunt but instead you all warriors!
-10 Warriors
Oh crud there's so much snow. You aint going to move for a while. -1 on movement!
>>28955920
1 turns into 100!
>LEVEL UP
>LEVEL 2
You found the great energy inside you. You're power over exceeds all limit!
+Skill: Master Fire Breathing
>>28955921
Some of the warriors actually ditched...
-2 Elite
-1 on Researching anything
>>28955925
1/5 Factory
>>28955947
Brood cycle 1/5
-2 on anything revolving your web
>>28955954
0/3 in Mediation
Farms (1/3)
>>28955969
You found a new ore!
It seems like its a
+Tech: Crystal
-1 minerbot
-2 on anything research related
But you still get a BuildABot!
+Military: 5 Mechs
>>28955982
-1 on Building
0/5 Canal
They got lost and just came back!
>>28955899
Choose a Bonus
Double Life - You can revive only once
or
Dark Magic - Dark powers (including necro) is increased! Light Powers do extra damage.
>>
Rolled 1, 12 = 13

>>28956190
>>Name: Krevian Swarm
>>Color: Blue
>>Race: Insectoid
>>Military: 40 Drones
>>Tech: -
>>Magic: -
>>Bonus: Swarmer

...

1 & 2 FINE THEN ABANDON THE TUNNEL SHIT. Instead, we shall build... upwards, in massive mounds, like termites!
>>
Rolled 27, 75 = 102

>>28956190
Name: The Kingdom of The Order
Colour: red
Race: humans
Military: 10 men-at-arms,
Navy:
Tech: farms, forge,
Magic:
Bonus: Intelligent (research bonus), Benny

1: work on the iron mine again, dammit!

2: build the steel refineries.
>>
Rolled 85, 95 = 180

>>28956190
>Name: The Avar Dominion
>Color: Purple
>Race: Dark Dwarves
>Military:
>Tech: Iron, Steel
>Magic:
>Bonus: Blacksmith

1&2: Research Daemon Magic!
>>
Rolled 99, 100 = 199

>>28956190
>Name: The transcended.
>Color: Gray
>Race: No one can tell for sure. They used to be entirely organic, but they have been very changed since then.
>bonus: Robotic path(tech bonuses)
>tech: Bladed Parts. Mild Robot Parts (Increased attack and defense). Iron
Auto-factory 1/5

Projections are going wrong. Emergency protocols initiated.

1-2) Get those factories up.
>>
Rolled 18, 84 = 102

>>28956190
>>>>Name: Motohime
>>>>Level: 2
>>>>Color: Lightblue
>>>>Race: Human
>>>>Equipment: clothes
>>>>Skills: Mild Chi (Increased Elemental and Martial Art), Mild Wind, Mild Healing
>>>>Bonus: Avatar (increased stats on elements), Feel Slightly Stronger
>>>>Party:
>>>>cont'd

Chi 1/3

1.undo that evil and regain martial arts
2.chi - lets get the hang of it

*is super impressed by dragon*
*asks about Firebending again!*
*flatters dragon*
>>
Rolled 32, 54 = 86

>>28956190
HERO

>Name: Peppo
>Level: 1
>Color: Silver
>Race: Undead
>Equipment: Worn Quarterstaff, Ragged Tunic
>Skills: Mild Necromancy+
>Bonus: Dark Magic [NECROMANCY BONUS]
>Party: Undead Bear [FAMILIAR]
>Fluff: After being accused of necromancy, Peppo was dragged from the church from whence he worshipped and burnt at the stake. Now he wanders the earth aimlessly.

1+2) Continue to train necromancy
>>
Rolled 92, 31 = 123

>>28956190
It seems our people have become unfocused in their efforts to build a farm.

Let's build more of them and see where this goes.

1&2. Build more farms
>>
Rolled 82, 84 = 166

>>28956190
>Name: The Fifth Reich
>Color: Dark Grey
>Race: High-Elves
>Military: 10 S.S. Reconnaissance troops
>Tech: Farms (Increased production), Iron, Trading Market (Increased materials and supplies)
>Magic:
>Bonus: I can Nazi You - Stealth, spies, and assassination are increased power

1)FUUUUUUUUU.....Start rebuilding the collapsed portions of the Canal and then start once again building it out to the ocean. We are going to do this.

2)Fucking scouts, send them out west again with orders to once again, look for other nations, landmarks, and animals. They are to not come back until they do or face a dishonorable discharge.
>>
Rolled 53, 35 = 88

>>28956190
>Name: The Red Belly Family
>Color: Red
>Race: Were-Spiders
>Military: 20 Spiderlings
>Tech: Mild Fire-Resistant Web
>Magic:
>Bonus: Venom - Increased Attack Power,
Mild Keen Senses (Red Line)
>Buildings: Defensive Web Structures
Brood Cycle (+5 / turn)

Brood Cycle 1/5

1. Continue Brood Cycle
2. Re-improve our not very glorious Web Working.

Due to unforseen changes in the tastes of art most of the formerly as beautiful percieved artworks had to be discarded.

-2 on anything revolving your web
>>
Rolled 1, 59 = 60

>>28956190
Name: Diesira
Color: Yellow
Race: Ghosts
Military: 40 warriors, 2 elite warriors
Tech:
Magic: Mild Necromancy, Basic Intangible (More defense)
Bonus: Transparency - Increased Defense. Stealth, spies, and assassination increased. -1 on Researching anything
Actions 1 + 2: Research espionage.
>>
Rolled 40, 15 = 55

>>28956190

>Name: Vault 101
>Color: Light Purple
>Race: (Scions)
>Military: 5 Mech
>Tech: Iron, Crystal, Platform (increased homeground defense)
>Magic:
>Bonus: BuildABot (Rolling 11,22,etc. gives a random unit)

>Basic 1
Attempt to figure out agriculture, so we can sell surplus food to any other nations we might encounter.

>Basic 2
Expand the mines further.
>>
Rolled 55, 5 = 60

>>28956190
>Name:Sam the BronzeJawed
>Level: 2
>Color: Orange
>Race: Adult Bronze Dragon
>Equipment: Metal Claw
>Skills: Master Fire Breathing
>Bonus:Flight (duh)
>Party:
>Fluff: A dragon has left his nest, after years of sleep he seeks other dragons.

1&2 I've seen Motohime do martial arts before, try to explain it to her (Re-teach martial arts)
>>
Rolled 82, 84 = 166

>>28956190
>>>Name: frozen tribe
>>>Color:white
>>>Race: yeti
>>>Military:
>>>Tech: mountain base
>>>Magic: mild ice
>>>Bonus: blizzard (Non-allied units in your T's lose larger defense and attack), basic stealth

1)train warriors
2)research stealth.
>>
>>28956222
Your insectoids have terrible terrible TERRIBLE building skills.
-5 on building anything.
>>28956244
(1/3)
The -1 is now gone.
>>28956248
+Magic: Basic Daemon Magic
You were so good at learning that it is already level 2 stage!
>>28956250
Finished fucking Auto-Factory.
It's so well done that you get +5 Mechs per turn. With a bonus
+Military: 40 Mechs
>>28956251
Nope.
However the dragon does help you in learning martial arts.
1/2 Martial Arts
+Skill: Basic Chi
>>28956257
Necromancy (2/3)
>>28956272
+Tech: Farm (Increase Production)
They were so fast in it that they can even make it better!
Better Farm (2/3)
>>28956289
(1/5) Canal
They even went out farther this time! They'll come back next turn. (It's automated)
>>28956291
2/5 Brood Cycle
-1 on web
>>28956292
-2 on Researching Anything
>>28956293
Farm (1/2)
Nope.
>>28956303
Helping...
>>28956326
+20 Warriors
Stealth (1/4)
>>
Rolled 35, 56 = 91

>>28956414
>>Name: Krevian Swarm
>>Color: Blue
>>Race: Insectoid
>>Military: 40 Drones
>>Tech: -
>>Magic: -
>>Bonus: Swarmer

1 & 2 Fuck this. Use my powers of whatever to accelerate my kind's evolution speed.
>>
Rolled 90, 56 = 146

>>28956414
Name: The Kingdom of The Order
Colour: red
Race: humans
Military: 10 men-at-arms,
Navy:
Tech: farms, forge,
Magic:
Bonus: Intelligent (research bonus), Benny

1: we work on the mine

2: build those steel refineries
>>
Rolled 32, 55 = 87

>>28956414
>Name: The Avar Dominion
>Color: Purple
>Race: Dark Dwarves
>Military:
>Tech: Iron, Steel
>Magic: Level 2 Daemon Magic
>Bonus: Blacksmith

1. Infuse daemons into some dwarves
2. Infuse daemons into the steel
>>
>>28956434
+Tech: Evolving...
Roll a 1d3
Just for Krevia.
>>
Rolled 21, 75 = 96

>>28956414

>Name: Vault 101
>Color: Light Purple
>Race: (Scions)
>Military: 5 Mech
>Tech: Iron, Crystal, Platform (increased homeground defense)
>Magic:
>Bonus: BuildABot (Rolling 11,22,etc. gives a random unit)

>Basic 1
Research our mechs to see if we can improve them.
>Basic 2
Continue work on farms.
>>
Rolled 46, 98 = 144

>>28956414

>>Name: Motohime
>>Level: 2
>>Color: Lightblue
>>Race: Human
>>Equipment: clothes
>>Skills: Basic Chi (Increased Elemental and Martial Art), Mild Wind, Mild Healing
>>Bonus: Avatar (increased stats on elements), Feel Slightly Stronger
>>Party:
>>cont'd

1. Learn Martial Arts 1/2
2. The presence of the dragon lifts my spirit to new heights! Lvl up plz (via meditation or inspiration. i am human after all)

*Thank the dragon profoundly for all its help and wisdom*
>>
Rolled 4, 70 = 74

>>28956414
Name: Diesira
Color: Yellow
Race: Ghosts
Military: 40 warriors, 2 elite warriors
Tech:
Magic: Mild Necromancy, Basic Intangible (More defense)
Bonus: Transparency - Increased Defense. Stealth, spies, and assassination increased. -3 on Researching anything
Action 1+2: Work on bringing back the spirit of scholars, inventors and other geniuses to increase our ability to research.
>>
Rolled 41, 60 = 101

>>28956414
HERO

>Name: Peppo
>Level: 1
>Color: Silver
>Race: Undead
>Equipment: Worn Quarterstaff, Ragged Tunic
>Skills: Mild Necromancy+
>Bonus: Dark Magic [NECROMANCY BONUS]
>Party: Undead Bear [FAMILIAR]
>Fluff: After being accused of necromancy, Peppo was dragged from the church from whence he worshipped and burnt at the stake. Now he wanders the earth aimlessly.

1+2) Continue to train necromancy.
>>
Rolled 77, 4 = 81

>>28956414

>Name: The transcended.
>Color: Gray
>Race: No one can tell for sure. They used to be entirely organic, but they have been very changed since then.
>bonus: Robotic path(tech bonuses)
>tech: Bladed Parts. Mild Robot Parts (Increased attack and defense). Iron
>Military: 40 Mechs
Auto-factory (5 Mechs per turn)

Insuficient protection for officers. Additional protection requested.

1-2)Get armor
>>
File: 1387433558855.png-(209 KB, 607x646, farmers.png)
209 KB
209 KB PNG
Rolled 82, 76 = 158

>>28956414
>Name: The Heavenly Fist Tribe
>Color: Green
>Race: Orc
>Military: 10 warriors
>Tech: +Tech: Farm (Increase Production)
>Magic:
>Bonus: Orc Roar - Increased attack and lower enemy attack

Excellent! Our are warriors are unbeatable in their food growing abilities. Let them become the greatest farmers in all the world!

1&2: Better Farms
>>
Rolled 32, 49 = 81

>>28956414
>Name:Sam the BronzeJawed
>Level: 2
>Color: Orange
>Race: Adult Bronze Dragon
>Equipment: Metal Claw
>Skills: Master Fire Breathing
>Bonus:Flight (duh)
>Party:
>Fluff: A dragon has left his nest, after years of sleep he seeks other dragons.

1&2 Try to remember how people used to learn holy magics, that which heals the sick and wounded and smites the wicked
>>
Rolled 84, 62 = 146

>>28956414
>Name: The Red Belly Family
>Color: Red
>Race: Were-Spiders
>Military: 25 Spiderlings
>Tech: Mild Fire-Resistant Web
>Magic:
>Bonus: Venom - Increased Attack Power,
Mild Keen Senses (Red Line)
>Buildings: Defensive Web Structures
Brood Cycle (+5 / turn)

Brood Cycle 2/5

-1 on web

1. Continue the Brood Cycle
2. Improve our Web Working

Things continue to progress slowly within the borders of the Red Belly family.
>>
>>28956414
>>Name: frozen tribe
>>Color:white
>>Race: yeti
>>Military: 20 warriors
>>Tech: mountain base
>>Magic: mild ice
>>Bonus: blizzard (Non-allied units in your T's lose larger defense and attack), basic stealth

1) train more soliders
2) reseach stealth. 1/4.
>>
Rolled 15, 14 = 29

>>28956414
>Name: The Fifth Reich
>Color: Dark Grey
>Race: High-Elves
>Military: 10 S.S. Reconnaissance
>Tech: Farms (Increased production), Iron, Trading Market (Increased materials and supplies), Canal 1/5,
>Magic:
>Bonus: I can Nazi You - Stealth, spies, and assassination are increased power

1)Continue working on the Canal with increased fervor as we smell the ocean's due upon the wind. We shall build this thing!

2) Start building a inn in our capitol city. It is going to be a classy affair known to only the higher-ranking members of our society like the Fuhrer and maybe our high-ranking officials. It is going to be awesome.
>>
In a hallowed chamber deep beneath the city, 5 men stood around a table, upon that table sat an ancient tome in an ancient language only these men and most revered scholars of the kingdom knew.
The book spoke of things to come if the Orders did not unite and act to cleanse the world of any impurity that had befallen this world in the time before time.
These five men, the leaders of the four knightly orders and their king. They met to make plans of purging this planet of any impurity.
They met to make plans of war
>>
Rolled 45, 15 = 60

>>28956502
>>28956190
Forgot roll
>>
Rolled 47, 99 = 146

>>28956458
I lick you in acknowledgement of your thanks.
>>
>>28956438
Your mine found some
+Tech: Iron
Refineries (1/3)
>>28956445
Infusing Dwarves (1/3)
Infusing Steel (1/3)
>>28956454
+Tech: Blade Parts
2/3 Farm
>>28956458
+Skill: Martial Arts
You're mediation goes well...
>LEVEL UP
>LEVEL 3
>>28956461
-2 Research
>>28956465
+Tech: Movement (Actions involving movement is increased)
>>28956467
+Skill: Basic Necromancy
To get to master Necromancy you must be level up once more
>>28956468
+Tech: Armor Part
>>28956471
+Tech: Farm+(Increase production)
Again so fast they could make a third one!
(2/4)
>>28956493
Your memory is a bit dull...Wait holy magic? That reminds you of something about your babies. What does it mean...
+Skill: Mild Holy Magic
>>28956499
0 on web
4/5 Brood Cycle
>>28956502
+10 Warrior
>>28956504
Nope
>>
>>28956625
Through popular demands.
This is another natural disaster.
>>
Rolled 13, 31 = 44

>>28956625
>>Name: frozen tribe
>>Color:white
>>Race: yeti
>>Military: 30 warriors
>>Tech: mountain base
>>Magic: mild ice
>>Bonus: blizzard (Non-allied units in your T's lose larger defense and attack), basic stealth

1)scout down south
2)train warriors in stealth.
>>
Rolled 80, 8 = 88

>>28956625
Name: The Kingdom of The Order
Colour: red
Race: humans
Military: 10 men-at-arms,
Navy:
Tech: farms, forge, iron
Magic:
Bonus: Intelligent (research bonus), Benny

1: work on the refineries

2: build barracks
>>
Rolled 38, 19 = 57

>>28956625
>Name: The Avar Dominion
>Color: Purple
>Race: Dark Dwarves
>Military:
>Tech: Iron, Steel
>Magic: Level 2 Daemon Magic
>Bonus: Blacksmith

Infuse Dwarves
Synthesize weapons and armor
>>
Rolled 17

>>28956641
>>
Rolled 37, 74 = 111

>>28956625
>>Name: Krevian Swarm
>>Color: Blue
>>Race: Insectoid
>>Military: 40 Drones
>>Tech: Movement
>>Magic: -
>>Bonus: Swarmer

1 & 2. Again, focus on evolutionary capability.
>>
Rolled 62, 48 = 110

>>28956458

>>Name: Motohime
>>Level: 3
>>Color: Lightblue
>>Race: Human
>>Equipment: clothes
>>Skills: Mild Martial Arts, Basic Chi (Increased Elemental and Martial Art), Mild Wind, Mild Healing
>>Bonus: Avatar (increased stats on elements), Feel Slightly Stronger
>>Party:
>>cont'd

1.+2. o mighty dragon please teach me firebending (learn firebending, accompanied by what i saw and stuff this ought to work >: ))
>>
Rolled 37, 93 = 130

>>28956625
Name: Diesira
Color: Yellow
Race: Ghosts
Military: 40 warriors, 2 elite warriors
Tech:
Magic: Mild Necromancy, Basic Intangible (More defense)
Bonus: Transparency - Increased Defense. Stealth, spies, and assassination increased. -2 on Researching anything
Action 1+2: Continue to bring back smart people to help with research.
>>
Rolled 58, 58 = 116

>>28956625
>Name: The Red Belly Family
>Color: Red
>Race: Were-Spiders
>Military: 30 Spiderlings
>Tech: Mild Fire-Resistant Web
>Magic:
>Bonus: Venom - Increased Attack Power,
Mild Keen Senses (Red Line)
>Buildings: Defensive Web Structures
Brood Cycle (+5 / turn)

Brood Cycle 4/5

1. Finish the Brood Cycle
2. Train Officer Were-Spiders
>>
Rolled 27, 14 = 41

>>28956625

>Name: The Fifth Reich
>Color: Dark Grey
>Race: High-Elves
>Military: 10 S.S. Reconnaissance
>Tech: Farms (Increased production), Iron, Trading Market (Increased materials and supplies), Canal 1/5,
>Magic:
>Bonus: I can Nazi You - Stealth, spies, and assassination are increased po

1)Continue working on the Great Canal towards the ocean. We are going to build this mofo and then we are gonna be ON A MOTHERFUCKIGN BOAT

2)Pick a nice secluded spot in the goverment district of our city for the Inn, we are going to appeal to our official crowd. Continue building inn.
>>
Rolled 70, 89 = 159

>>28956625

>Name: Vault 101
>Color: Light Purple
>Race: (Scions)
>Military: 5 Mech
>Tech: Iron, Crystal, Platform (increased homeground defense)
>Magic:
>Bonus: BuildABot (Rolling 11,22,etc. gives a random unit)

>Basic 1
Farm dev.

>Basic 2
Develop light/electricity magic.
>>
Rolled 80, 53 = 133

>>28956625
>Name: The transcended.
>Color: Gray
>Race: No one can tell for sure. They used to be entirely organic, but they have been very changed since then.
>bonus: Robotic path(tech bonuses)
>tech: Bladed Parts. Mild Robot Parts (Increased attack and defense). Iron. armor part.
>Military: 45 Mechs
Auto-factory (5 Mechs per turn)

Exessive force noted. Requesting less lethal weapons. Incorporeal and armored foes theorised. Efficient counter requested.
A combination of requests is noted.

1-2) channel the power of lightning into weapons (electrical weapons)
>>
Rolled 100, 73 = 173

>>28956665
>>28956625
>Name:Sam the BronzeJawed
>Level: 2
>Color: Orange
>Race: Adult Bronze Dragon
>Equipment: Metal Claw
>Skills: Master Fire Breathing, Mild Holy magics
>Bonus:Flight (duh)
>Party:
>Fluff: A dragon has left his nest, after years of sleep he seeks other dragons.

Err mighty?....Sure?
1 Try to fulfill the humans request

2 Try to remember about my kids.
>>
File: 1387434555621.jpg-(94 KB, 600x872, asia2.jpg)
94 KB
94 KB JPG
Rolled 89, 11 = 100

>>28956625
>Name: The Heavenly Fist Tribe
>Color: Green
>Race: Orc
>Military: 10 warriors
>Tech:Tech: Farm+ (Increase production)
>Magic:
>Bonus: Orc Roar - Increased attack and lower enemy attack

Yes, our farms are the best in the world. But we shall need warriors to protect them. Big warriors.

1. Train our warriors in the way of the sumo wrestler
2. Even better farms!
>>
Rolled 40, 32 = 72

>>28956625
HERO

>Name: Peppo
>Level: 1
>Color: Silver
>Race: Undead
>Equipment: Worn Quarterstaff, Ragged Tunic
>Skills: Basic Necromancy+
>Bonus: Dark Magic [NECROMANCY BONUS]
>Party: Undead Bear [FAMILIAR]
>Fluff: After being accused of necromancy, Peppo was dragged from the church from whence he worshipped and burnt at the stake. Now he wanders the earth aimlessly.

1+2) Channel my newfound necromantic powers to control the undead bear familiar
>>
>>28956659
Roll a 1d3
>>
File: 1387435304145.jpg-(216 KB, 1200x600, Nation.jpg)
216 KB
216 KB JPG
>>28956658
>>28956658
>Natural Disaster Level 1
>It turned into something beneficial
The crops of your land began to grow so much! All nations expand. (Movement bonus counted for)
>>28956644
Nope.
+Military: Warriors(+)
>>28956647
Your refineries got you some new ore called
+Tech: Steel
>>28956649
Dwarves 2/3
>>28956665
>these 100
>LEVEL 4 (You will instead level up from the natural disaster)
It seems like your a natural learner!
+Skill: Master Fire
>>28956666
+1 on whatever you want to research
>>28956671
+10/turn
+Military: 5 Were-Spider
>>28956685
2/5 Canal (?)
>>28956700
+Tech: Farm (Increase production)
You used the resources to trade with other lands! This way you can get more material to produce your army.
+Magic: Mild Electric Magic
>>28956705
You worked so hard that you already have a point in Basic Electric!
+Tech: Mild Electric
Electric 1/3
>>28956708
Boom. You and him are the only master of fire.
Yes you remember something...You rememberes there's a nation at the East... Maybe they will help!
>Level UP
>LEVEL 2 (For the event)
>>28956723
+Military: 60 Warriors
>>28956753
The Undead Bear is now completely under your will.
+Party: Undead Bear(+)
>LEVEL UP
>Level 2 (For the event)
>>28956784
+Bonus: Claws (Increase attack)
>>
Rolled 86, 99 = 185

>>28956961
>Name: The Avar Dominion
>Color: Purple
>Race: Dark Dwarves
>Military:
>Tech: Iron, Steel
>Magic: Level 2 Daemon Magic
>Bonus: Blacksmith

Infuse Dwarves
Produce weapons and armor
>>
Rolled 1

>>28956961
>>Name: Krevian Swarm
>>Color: Blue
>>Race: Insectoid
>>Military: 40 Drones
>>Tech: Movement (Movement bonus); Claws (+ Attack)
>>Magic: -
>>Bonus: Swarmer

1. Evolve further.
2. The hivemind directs itself through psychic powers. Hone these psychokinetic abilities!
>>
Rolled 21, 42 = 63

>>28956961

>Name: The transcended.
>Color: Gray
>Race: No one can tell for sure. They used to be entirely organic, but they have been very changed since then.
>bonus: Robotic path(tech bonuses)
>tech: Bladed Parts. Mild Robot Parts (Increased attack and defense). Iron. armor part. Mild Electric
>Military: 50 Mechs
Auto-factory (5 Mechs per turn)
Electric 1/3

Response time is too low. And accessability is not good enough.

1-2) Develop flying dropships.
>>
Rolled 44, 6 = 50

>>28956961

>Name: Vault 101
>Color: Light Purple
>Race: (Scions)
>Military: 5 Mech
>Tech: Iron, Crystal, Bladed Parts, Platform (increased homeground defense), Farm
>Magic: Electrical
>Bonus: BuildABot (Rolling 11,22,etc. gives a random unit)

>Basic 1
Develop Electric magic further

>Basic 2
Attempt to focus/improve our electric magic using the crystals, or generally research into crystal properties
>>
Rolled 71, 55 = 126

>>28956961
>Name: The Fifth Reich
>Color: Dark Grey
>Race: High-Elves
>Military: 10 S.S. Reconnaissance
>Tech: Farms (Increased production), Iron, Trading Market (Increased materials and supplies), Canal 2/5,
>Magic:
>Bonus: I can Nazi You - Stealth, spies, and assassination are increased power

1) Continue work on the great canal, maybe outsource some of the more back-breaking work to the nation-less barbarians. Otherwise, continue full-speed ahead.

2) Continue building the inn, in all of its glory.
>>
Rolled 63, 4 = 67

>>28956999
WOOPS WRONG ROLL
>>
Rolled 48, 78 = 126

>>28956961

>>Name: Motohime
>>Level: 4
>>Color: Lightblue
>>Race: Human
>>Equipment: clothes
>>Skills: Mild Martial Arts, Basic Chi (Increased Elemental and Martial Art), Mild Wind, Master Fire, Mild Healing
>>Bonus: Avatar (increased stats on elements), Feel Slightly Stronger
>>Party:
>>cont'd

+1skill yet to be chosen

1.+2 master martial arts
alternatively use one action to go with the dragon - cause damn right I'll be helping ma dragon bro find his whelps
>>
File: 1387435535816.jpg-(389 KB, 720x936, skull.jpg)
389 KB
389 KB JPG
Rolled 43, 39 = 82

>>28956961
>Name: The Heavenly Fist Tribe
>Color: Green
>Race: Orc
>Military: 70 warriors
>Tech:Tech: Farm+ (Increase production)
>Magic:
>Bonus: Orc Roar - Increased attack and lower enemy attack

We have many warriors, but we need more huger warriors

1. Train our warriors in sumo wrestling.
2. Better Farms
>>
Rolled 48, 37 = 85

>>28956961
HERO

>Name: Peppo
>Level: 2
>Color: Silver
>Race: Undead
>Equipment: Worn Quarterstaff, Ragged Tunic
>Skills: Basic Necromancy+
>Bonus: Dark Magic [NECROMANCY BONUS]
>Party: Undead Bear+ [FAMILIAR]
>Fluff: After being accused of necromancy, Peppo was dragged from the church from whence he worshipped and burnt at the stake. Now he wanders the earth aimlessly.

1+2)Continue to train Necromancy
>>
Rolled 66, 83 = 149

>>28956961
Name: The Kingdom of The Order
Colour: red
Race: humans
Military: 10 men-at-arms,
Navy:
Tech: farms, forge, iron, steel
Magic:
Bonus: Intelligent (research bonus), Benny

1: build barracks

2: build barracks
>>
File: 1387435717181.jpg-(108 KB, 400x330, BronzeDragon1.jpg)
108 KB
108 KB JPG
Rolled 89, 32 = 121

>>28956961
>Name:Sam the BronzeJawed
>Level: 3
>Color: Orange
>Race: Adult Bronze Dragon
>Equipment: Metal Claw
>Skills: Master Fire Breathing
>Bonus:Flight (duh)
>Party:
>Fluff: A dragon has left his nest, after years of sleep he seeks other dragons, namely his children.

"I fly towards the east, if you wish to accompany me climb on miss."

1&2 Travel eastwards with Motohime if she wishes to come.
>>
Rolled 95, 83 = 178

>>28956961
>Name: The Red Belly Family
>Color: Red
>Race: Were-Spiders
>Military: 40 Spiderlings, 5 Were-Spiders
>Tech: Mild Fire-Resistant Web
>Magic:
>Bonus: Venom - Increased Attack Power,
Mild Keen Senses (Red Line)
>Buildings: Defensive Web Structures
Brood Cycle (+10 / turn)

1. Upgrade Venom
2. Upgrade Mild Keen Senses

The Red Belly family continues to expand inside it's cozy little borders.
>>
Rolled 82, 46 = 128

>>28956961
Name: Diesira
Color: Yellow
Race: Ghosts
Military: 40 warriors, 2 elite warriors
Tech:
Magic: Mild Necromancy, Basic Intangible (More defense)
Bonus: Transparency - Increased Defense. Stealth, spies, and assassination increased. +1 on Researching anything
Action 1+2: Research a way to instantly summon more elite warriors.
>>
>>28956980
>Gross
+Bonus: Daemon Dwarves (Increased Magic)
>>28957006
Dropships (2/3)
>>28957011
Electric (1/3)
Nope.
>>28957012
Canal 3/5
Inn 1/4
>>28957020
3rd Evolution 1/4
>>28957022
Martial Arts (2/3)
(The dragon did a turn for you)
>>28957028
+Military: Warriors(+)
Farms 3/4
>>28957067
+Tech: Barracks (Increase Production)
>>28957081
ADVENTUREEEEEE
>>28957098
+Bonus: Venom(+)
+Tech: Venom-Bite
Keen Senses (2/3)
>>28957102
First you need food!
+Tech: Farm (Increase Production)
and a barrack!
Barrack (1/3)
>>
>>28957066
Necromancy 2/4
>>
Rolled 70, 70 = 140

>>28957020
>>Name: Krevian Swarm
>>Color: Blue
>>Race: Insectoid
>>Military: 40 Drones
>>Tech: Movement (Movement bonus); Claws (+ Attack)
>>Magic: -
>>Bonus: Swarmer

1 & 2. Aaaand again, with the evolution. I need something good. Something that will give me control over the kinds of monsters I may make.
>>
Rolled 33, 65 = 98

>>28957148

>Name: The Fifth Reich
>Color: Dark Grey
>Race: High-Elves
>Military: 10 S.S. Reconnaissance
>Tech: Farms (Increased production), Iron, Trading Market (Increased materials and supplies), Canal 3/5, Inn 1/4
>Magic:
>Bonus: I can Nazi You - Stealth, spies, and assassination are increased power

1)Continue working upon the Canal

2)Continue working upon the Inn

No descriptions for you.
>>
Rolled 79, 65 = 144

>>28957148
Name: Diesira
Color: Yellow
Race: Ghosts
Military: 40 warriors, 2 elite warriors
Tech: Farm (Increase Production), Barrack (1/3)
Magic: Mild Necromancy, Basic Intangible (More defense)
Bonus: Transparency - Increased Defense. Stealth, spies, and assassination increased. +1 on Researching anything
Action 1+2: Continue to work on the Barrack.
>>
Rolled 43, 69 = 112

>>28957148
>Name: The Red Belly Family
>Color: Red
>Race: Were-Spiders
>Military: 50 Spiderlings, 5 Were-Spiders
>Tech: Mild Fire-Resistant Web,
Venom Bite
>Magic:
>Bonus: Venom (+) Increased Attack Power,
Mild Keen Senses (Red Line)
>Buildings: Defensive Web Structures
Brood Cycle (+10 / turn)


1. Upgrade Keen Senses (2/3)
2. Upgrade Web with Venom
>>
Rolled 38, 63 = 101

>>28957148

>>Name: Motohime
>>Level: 4
>>Color: Lightblue
>>Race: Human
>>Equipment: clothes
>>Skills: Mild Martial Arts, Basic Chi (Increased Elemental and Martial Art), Mild Wind, Master Fire, Mild Healing
>>Bonus: Avatar (increased stats on elements), Feel Slightly Stronger
>>Party:
>>cont'd

1. reflect on my martial arts 2/3
2. help dragon bro w/ whatever it is he wants/needs to do. Searching for clues, deciphering stuff, etc
>>
Rolled 76, 85 = 161

>>28957148
>Name: The transcended.
>Color: Gray
>Race: No one can tell for sure. They used to be entirely organic, but they have been very changed since then.
>bonus: Robotic path(tech bonuses)
>tech: Bladed Parts. Mild Robot Parts (Increased attack and defense). Iron. armor part. Mild Electric
>Military: 55 Mechs
Auto-factory (5 Mechs per turn)
Electric 1/3

Progress is going well. Projected results are well.

1) finish up dropships
2) electricity
>>
Rolled 23, 74 = 97

>>28957148
>Name: The Heavenly Fist Tribe
>Color: Green
>Race: Orc
>Military: 70 warriors(+)
>Tech:Tech: Farm+ (Increase production)
>Magic:
>Bonus: Orc Roar - Increased attack and lower enemy attack

Yes are armies are large and farms bountiful. Yet us study the element of nature so we may continue to improve our farms.

1. Study Nature Magic
2. Better Farms
>>
File: 1387436220145.jpg-(413 KB, 2048x1536, image.jpg)
413 KB
413 KB JPG
Rolled 57, 83 = 140

>>28957148
Name: The Kingdom of The Order
Colour: red
Race: humans
Military: 10 men-at-arms,
Navy:
Tech: farms, forge, iron, steel, barracks
Magic:
Bonus: Intelligent (research bonus), Benny

1&2: train men-at-arms
>>
>>28957185
The scout reports back!
>Theres a human nation at the West
>Theres a human nation at the North-West, the people seem unactive however.
>Rumors are about a necromancer in the West.
>There's a large herd of these camals
>>
Rolled 62, 22 = 84

>>28957148
>Name: The Avar Dominion
>Color: Purple
>Race: Dark Dwarves
>Military: Daemon Dwarves (w/ Steel Weapons and Armor)
>Tech: Iron, Steel
>Magic: Level 2 Daemon Magic
>Bonus: Blacksmith

1. Invent the Arbalest
2. Gather wood
>>
Rolled 86, 36 = 122

>>28957148
>Name:Sam the BronzeJawed
>Level: 3
>Color: Orange
>Race: Adult Bronze Dragon
>Equipment: Metal Claw
>Skills: Master Fire Breathing, Mild Holy Magic
>Bonus:Flight (duh)
>Party:
>Fluff: A dragon has left his nest, after years of sleep he seeks other dragons, namely his children.

We land, the woman easily leaping off my back.
"It should be here somewhere..." A mining hole catches my attention.

1&2 Enter mine, try to find out its secrets
>>
Rolled 76, 38 = 114

>>28957148

>Name: Vault 101
>Color: Light Purple
>Race: (Scions)
>Military: 5 Mech
>Tech: Iron, Crystal, Bladed Parts, Platform (increased homeground defense), Farm
>Magic: Electrical (mild)
>Bonus: BuildABot (Rolling 11,22,etc. gives a random unit)

>Basic 1
Electrical magic research!

>Basic 2
Crystal foci for all sorts of magic! And/or crystal research!
>>
Rolled 26, 27 = 53

>>28957148
HERO

>Name: Peppo
>Level: 2
>Color: Silver
>Race: Undead
>Equipment: Worn Quarterstaff, Ragged Tunic
>Skills: Basic Necromancy+
>Bonus: Dark Magic [NECROMANCY BONUS]
>Party: Undead Bear+ [FAMILIAR]
>Fluff: After being accused of necromancy, Peppo was dragged from the church from whence he worshipped and burnt at the stake. Now he wanders the earth aimlessly.

1+2)Continue practicing Necromancy
>>
Rolled 45

>>28957233

Ach! This filth that killed our ancestors! Send the mechs at it! It's after our gems!
>>
>>28957272
Ummm. Fight back via licks!
>>
Rolled 42

>>28957299
lickroll
>>
File: 1387436818745.jpg-(218 KB, 1200x600, Nation.jpg)
218 KB
218 KB JPG
>>28957184
Evolving 3/4
>>28957185
Canal 4/5
Inn 2/4
>>28957194
+Tech: Barrack (Increase Production)
>>28957205
+Bonus: Basic Keen Senses.
Web Venom 1/2
>>28957209
+Skill: Basic Martial Art
Helping...
>>28957210
+Tech: Dropship Blueprints
+Tech: Basic Electricity
>>28957220
Nature 1/2
+Tech: Farm(++) (Farms Maxed)
>>28957224
+90 Men-at-Arms
+Tech: Arbalest
>Sorry forgot about your 99 roll
+Tech: Swords
+Tech: Shield
+Tech: Wood
>>28957233
You enter the mine...Holy crap there's mechs here!
>>28957255
Electric 2/3
With the crystals you can make a ranged weapon! Like...a magic laser gun?
+Tech: Laser Gun
There is a report of a dragon at your mine!
>>28957259
+Skill: Master Necromancy
>>
>>28957224
Mighty Fenrir of the Order. Our scouts have told us of your nation in all of it's glory and of your strange metals. We look upon your purity and deem you worthy enough of being a member of the Umbermensch along side us, the inheritors of this world. Will you join us in a military alliance and will you trade us the secrets of steel?
(Also, pls get back on Mibbit)
>>
Rolled 68, 13 = 81

>>28957356
>>Name: Krevian Swarm
>>Color: Blue
>>Race: Insectoid
>>Military: 40 Drones
>>Tech: Movement (Movement bonus); Claws (+ Attack)
>>Magic: -
>>Bonus: Swarmer

1. Finish the EVOLUTION BABY

2. If finished, produce more worker drones. IF not, fucking finish it got dayum.
>>
>>28957356
>Name: The Fifth Reich
>Color: Dark Grey
>Race: High-Elves
>Military: 10 S.S. Reconnaissance
>Tech: Farms (Increased production), Iron, Trading Market (Increased materials and supplies), Canal 4/5, Inn 2/4
>Magic:
>Bonus: I can Nazi You - Stealth, spies, and assassination are increased power

1) Full Steam ahead on the Canal project

2) Build the inn, maybe add some gold shower-caps.
>>
File: 1387436965260.jpg-(22 KB, 382x308, druids.jpg)
22 KB
22 KB JPG
Rolled 83, 33 = 116

>>28957356
>Name: The Heavenly Fist Tribe
>Color: Green
>Race: Orc
>Military: 70 warriors(+)
>Tech:Tech: Farm (Max) (Increase production)
>Magic:
>Bonus: Orc Roar - Increased attack and lower enemy attack

Are farms are the best in the world, but they could be better

1 & 2: Study nature Magic
>>
Rolled 44, 8 = 52

>>28957356
Name: Diesira
Color: Yellow
Race: Ghosts
Military: 40 warriors, 2 elite warriors
Tech: Farm (Increase Production), Barrack (Increase Production)
Magic: Mild Necromancy, Basic Intangible (More defense)
Bonus: Transparency - Increased Defense. Stealth, spies, and assassination increased. +1 on Researching anything
Action 1: Research Necromancy.
Action 2: Recruit more Elite warriors.
>>
Rolled 5, 59 = 64

>>28957356

>>Name: Motohime
>>Level: 4
>>Color: Lightblue
>>Race: Human
>>Equipment: clothes
>>Skills: Basic Martial Arts, Basic Chi (Increased Elemental and Martial Art), Mild Wind, Master Fire, Mild Healing
>>Bonus: Avatar (increased stats on elements), Feel Slightly Stronger
>>Party:
>>cont'd

1.+2. Master level martial arts might soon be needed. Let's have an epiphany and get it (developing own style in the process)
>>
Rolled 61, 97 = 158

>>28957390
Derp, forgot dice-rolls, so here they are.
>>
>>28957374
Roll a 1d5
>>
Rolled 98, 89 = 187

>>28957356
>Name: The Red Belly Family
>Color: Red
>Race: Were-Spiders
>Military: 60 Spiderlings, 5 Were-Spiders
>Tech: Mild Fire-Resistant Web,
Venom Bite
>Magic:
>Bonus: Venom (+) Increased Attack Power,
Basic Keen Senses (Red Line)
>Buildings: Defensive Web Structures
Brood Cycle (+10 / turn)

Web Venom 1/2

1. Finish Web Venom.
2. Master the art of Web Weaving, constructing works of art.

The nest is almost set. More and more Spiders arise from the Brood Cycles. The Red Belly Family turns it''s gaze towards the beauty that is held in the various patterns stretching across their home's defenses. They begin to construct images, representing the history of the Red Belly Family.
>>
Rolled 79, 83 = 162

>>28957356

>Name: Vault 101
>Color: Light Purple
>Race: (Scions)
>Military: 5 Mech
>Tech: Iron, Crystal, Bladed Parts, Platform (increased homeground defense), Farm, Laser Guns
>Magic: Electrical (Mild)
>Bonus: BuildABot (Rolling 11,22,etc. gives a random unit)

>Basic 1
Develop Underground Architecture (ability to build extensively underground, cities'n'shit)

>Basic 2
Continue electrical development.

A dragon...? The All-Powerful Node tells us that the children of a great Bronze Drake were involved in our ancestors' annihilation. Has he returned to finish the job?

Send out the pathetic force of mechs at our disposal to ascertain its intent.

(jumped the gun earlier, sorry)
>>
Rolled 74, 24 = 98

>>28957356
>Name: The Avar Dominion
>Color: Purple
>Race: Dark Dwarves
>Military: Daemon Dwarves (w/ Steel Weapons and Armor)
>Tech: Iron, Steel, Wood, Arbalest
>Magic: Level 2 Daemon Magic
>Bonus: Blacksmith

1. Train some soldiers in the use of the arbalest
2. Research improvements to armor and weapons
>>
Rolled 14, 52 = 66

>>28957356
HERO

>Name: Peppo
>Level: 2
>Color: Silver
>Race: Undead
>Equipment: Worn Quarterstaff, Ragged Tunic
>Skills: Master Necromancy+
>Bonus: Dark Magic [NECROMANCY BONUS]
>Party: Undead Bear+ [FAMILIAR]
>Fluff: After being accused of necromancy, Peppo was dragged from the church from whence he worshipped and burnt at the stake. Now he wanders the earth aimlessly.

1) Begin to travel to the Reich
2) Set familiar loose on hamlets to begin a corpse count
>>
Rolled 69

>>28957356
>>28957421

>Name:Sam the BronzeJawed
>Level: 3
>Color: Orange
>Race: Adult Bronze Dragon
>Equipment: Metal Claw
>Skills: Master Fire Breathing, Mild Holy Magic
>Bonus:Flight (duh)
>Party:
>Fluff: A dragon has left his nest, after years of sleep he seeks other dragons, namely his children.

1 "Greetings men of metal... I was wondering if you could help me with some investigation work."

2. Try to be pleasant towards the mechs.
>>
Rolled 87, 40 = 127

>>28957356
>Name: The transcended.
>Color: Gray
>Race: No one can tell for sure. They used to be entirely organic, but they have been very changed since then.
>bonus: Robotic path(tech bonuses)
>tech: Bladed Parts. Mild Robot Parts (Increased attack and defense). Iron. armor part. basic Electricity. Dropship blueprints.
>Military: 60 Mechs
Auto-factory (5 Mechs per turn)

1) Make dropships
2) Start patrolling in a larger area (Increase area I know of and can easily react in)

Got to leave now. If someone could take over for me and just do patrol actions to incease the area I affect then please do so. If something comes up then just ask yourself. What would robo-cop do?
>>
Rolled 17, 20 = 37

>>28957441

"Statement: Our records inform us that offspring of a dragon closely resembling your appearance were involved in destroying our ancestors.

Query: Will your investigation involve violence against the Scion?"
>>
File: 1387437813798.jpg-(222 KB, 1200x600, Nation.jpg)
222 KB
222 KB JPG
>>28957374
You developed
+Tech: Wings (Increased movement, can go across sea)
>>28957390
Canal is now done!
+Bonus: Canal (Increased rolls on EVERYTHING)
The Inn is complete!
>>28957394
You learned nature so fast!
+Magic: Mild Nature
Basic Nature 2/4
>>28957396
Necromancy 1/3
Failed
>>28957399
Martial Arts 1/4
>Remember the next skill will require a level
>>28957420
+Tech: Mild Venom Web
It was so well done they started an improved version!
1/3 Web Venom
+Bonus: Web Weaving (Increased roll dealing with webs)
>>28957421
Architecture 1/2
+Tech Basic Electricity
The workers already started in a better version
Electricity 1/4
>>28957425
+10 Rangers
Improvements 1/3
>>28957429
Today seem like a too good of a day to walk...
They brought back 1 human back to you.
Then you turn him into an undead
+Party: 1 Undead Human
>>28957441
Diplomacy in the works.
>>28957449
+10 Dropships
Patrolling (Gray line)


>THATS IT FOLKS CYA WHENEVER
>>
>>28957574
>Name: Vault 101
>>Color: Light Purple
>>Race: (Scions)
>>Military: 5 Mech
>>Tech: Iron, Crystal, Bladed Parts, Platform (increased homeground defense), Farm, Laser Guns
>>Magic: Electrical (Basic)
>>Bonus: BuildABot (Rolling 11,22,etc. gives a random unit)

Architecture 1/2
Electricity (Advanced) 1/4

Just listing for ease of recall whenever the next thread is.
>>
>>28957574
Thanks for hosting comrade.


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