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File: 1386861058780.jpg-(75 KB, 810x638, House & Dominion Home(...).jpg)
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For House & Dominion: Home Front Quest (DOUBLE FEATURE!)

http://houseanddominion.wikia.com/wiki/HouseAndDominion_Wiki
http://suptg.thisisnotatrueending.com/archive.html?tags=House%20and%20Dominion

You are Sonia Reynard, Attack Wing Leader and Knight of the House of Jerik-Dremine! When you were still out on the front lines you command the Third Attack Wing, one of the elite units of the House, composed of fast hard hitting Cruisers, Frigates and a few remaining Corvettes.

You've fought Pirates, slavers, madmen and peoples from more than a half dozen species. Going from piloting an outdated corvette so outclassed you barely survived your first five missions, to commanding some of the most advanced ships in your House. Where once you were the daughter of a middle class merchant struggling to get by, you're now rich enough that you've bought starships, Factories and started your own company.

Your success has not been without hardship however. You've nearly lost count of the number of times you've been shot or stabbed on boarding missions, and a few months ago your right arm was burned off near the shoulder necessitating a cybernetic replacement.

You've set out on a salvage expedition in the South Reach Cluster. Before your main jaunt into the regions most heavily hit by the allied Factions offensive last year, you decided to follow up on some old leads.

Using can data you collected from the Rovinar back when searching for the Vieona you discovered 8 old battle sites dating back to the Faction Wars and proceeded to loot them as quickly as possible. Despite being way out of your league and facing retrieval of skip hulls far beyond your capability, you called in favours and traded salvage rights to bring in as much as you could.
In this case you've brought in enough salvage that some Minor Houses would be hard pressed to slow them down if everything was fully operational.
>>
>>28818067
If that guy keeps complaining about the land we pull out arm and a leg jokes. Okay, maybe just an arm.
>>
For House & Dominion: Encore
>>
>New contacts unlocked! Surakeh business and landowner committee.

>landowner committee

I do believe we should qualify to be on this here thingy. Both to assist Baron Winnifred and because it might give us a bit of extra oomph on the planet...
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>>28818193
>I do believe we should qualify to be on this here thingy.

I'd guess we aren't around often enough to participate properly.
>>
The addition of a Kilo class Medium cruiser to your fleet has its advantages and disadvantages. It's been more difficult to sneak around to salvage sites when bringing the larger vessel and the crew requirements are slowing expansion of the rest of your fleet. Still the carrying capacity is unmatched, letting you bring in most into the Medium Cruiser range. Your people haven't attempted to bring in a Republic Heron Medium cruiser with it yet, letting your allies take care of them. It's larger vertical profile might be a problem.
Luckily the upper superstructure can be detached by work crews making shipping it to Surakeh easier. Nikolov felt it would take less time to spare workers than spending a day on drive calibrations with your largest ship out of action. As it is the FTL on your Kilo isn't in the best shape and will need work done on it and the rest of the ship when you get the chance.

With your salvage stockpile building up in orbit of the House regional capital of Surakeh getting the Modular station you salvaged operational is becoming a priority. Towards that end you've gone down to the surface to see the Planetary Governor.

The Governor is responsible for the planet's economic output be it industry, agriculture or a populace that can be taxed or recruited from to build armies. Orbital industry can be an important part of that but it is more vulnerable to attack by starships if the world is raided. Because of this maintaining orbital defenses along with the PDF garrison is also the Governor's duty.
The only other person on the planet with comparable power is Baron Winifred who has been placed in charge of the House Military forces in South Reach. This is largely restricted to FTL capable starships and their support stations, as well as their Marine contingents.
>>
The Surakeh landowner committee you've recently met is made up of the remaining locals who could still prove that they were the rightful owners of property in various regions. With any others apparently killed in the fighting on the surface or having lost any proof of ownership the House siezed the remainder when it took control. Since then the House has been granting land to its Knights and Nobles.
Like Winifred's other Knights you were given a choice of land on Surakeh or one of the other planets the House has taken in the Region. While you spent money to buy more elsewhere the land given to you on Surakeh was essentially free.

>I'd guess we aren't around often enough to participate properly.
While true, you could select someone as a proxy to attend the meetings in your place. It could be a local businessman, a noble or Lordling just arrived from the homeworlds, or even one of the existing committee members.
Most of the other Nobles have their own meetings separate from those of the local land owners, or like you have been away with the War and haven't participated.
>>
>>28818067
H&D: back to back

Delightful.
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>>28818369
It would probably a decent idea to attend at least once, to see if it's worth spending any time on this.
>>
... Is Baron Winnifred going to do a spit take when we tell her how many SP torps we collected? They're worth... what? just under 1 million S a pop and climbing?

... wait. Does our company fall under that 'House stockpile' effort, or is that military units only?
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>>28818777
>Baron Winnifred spit take?
Possibly.
>They're worth... what? [1 mil?]
Around that in Shallan Space, it varies depending on location. They're expected to stabilise at around a half million on the black market once the Terrans open up their stores.
>House stockpile effort
It only applied to the military and the House fleet was doing all of the salvage work before.
Your torpedo stockpile for the moment is a company secret. Once she finds out the House may start to rethink its decision on that.

When the nobleman currently seeing the Governor at last gets out he apologises for the delay as they'd had to stop for luncheon. You record images of the noble with your eye HUD to match up their identity later and possibly add to the list of people you might not mind taking contracts against.

The others after finally seeing the Governor leave an hour later and you're shown in, already feeling exhausted.

An aid introduces you to Governor Nyxemi Rna, an older Dro'all who seems to be feeling slightly ill. Looking out the window light from the setting sun is reflecing off some of your debris collection in orbit.
"Knight Captain Sonia Reynard is here to discuss business regarding orbital space usage."

"Thank you. I'm sorry Knight Captain I've have been having the most dreadful week. Cycle change you know. I'm getting much too old for this sort of thing but people felt I deserved one last term while they train new lordlings to try and take my place. Few others are around from back then, when our Houses fell from greatness and had to merge you know. But we're making excellent progress with the House now, so please begin."

You lay out information on your salvage company, on the stores currently in orbit and your desire to establish a station both for your own and civilian use. All rather straightforward, and with it able to maintain its own orbital functions it should clean up the salvage piles rather handily.
>>
Would placing the station on the other side of the planets orbit give it the best location to balance out traffic and boost the planets defenses? While the idea is to move the station with us, we could also consider selling it off to the house once we have a larger fleet and repair ships setup.
>>
"Well I'm sure you'll find my interest rates to be generously low provided you're prepared to part with 10% of all station income until it is payed off. Normal taxes would then resume of course. It should give plenty of time to slowly adjust traffic patterns as your station expands."

"Interest payments? For what exactly?" You reply, a little perplexed.

"Your money for the station start up. That's why you're here isn't it?"
"Uh, no. I have money for that, or the company does, and we don't need to buy any station modules." You page through the data on the salvaged components in orbit.
"We have 37 station modules and a core module, all ready and waiting to be assembled."

The Governor looks out the window at the reflection off the junk in orbit just passing out of view. "You're the ones doing that. I thought the Baron was just being cheeky knowing I'd only just adjusted to the day length here. This is different and quite serious. The start up of a station this size could greatly imbalance the global economy which is still shaky."

"Wouldn't starting up the station be good for the economy? It could provide a lot of jobs."
"We're painfully behind on screening people for the jobs available here on the surface, but I'm sure with enough money you could set up your own hiring locations and screen them for security. That will be an issue for your station as well; establishing a force of security personnel that can be trusted."

You ponder that for a bit.

"The most important problem will come from the traffic lanes currently serving the plant and how your station would effect them. No matter where we put it one major lane will be blocked off. This will mean we'll need an orbital cargo handling depot or two, and those will need defenses."

"What about ship defenses?" You suggest. "We're already selling salvaged warships to the Baron, why cant some of those protect the platforms until they bring in enough taxes to pay for static defenses?"
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>>28818999
The Governor leans back. "Let me understand this, The Baron who is already under scrutiny, is acquiring warships for her fleet but without a shipyard? Without providing vital jobs for the civilian sector, and more importantly, withouth a means for my office or the other Governors out here to keep the expansion of her power base in check?"

>What say?
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>>28818999
Well that answers a good bit of my question on placement.

>>28819019
Has she bought ships already or just plans to buy ships? I don't think we have sold anything yet or I could of somehow missed that.


We could even donate a ship or two to the planets defenses / Governor if needed.
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>>28819049
I think they might have a bigger need for starfighters and we have a lot of them now.
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>>28818947
>Would placing the station on the other side of the planets orbit give it the best location to balance out traffic and boost the planets defenses? While the idea is to move the station with us, we could also consider selling it off to the house once we have a larger fleet and repair ships setup.
The best location would be on the opposite side of the planet from the military station with 2 cargo handling stations at the mid points. Your station would still have to do some work in that regard as well but not nearly as much as you would otherwise.

>>28819049
There were plans to sell (give?) her the Polaris cruiser I believe since it didn't need much crew? It got a bit buried under the rest of the salvage work.
You guys did want to offer Winifred/the House first chance to buy warships you'd salvaged.
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>>28819019
Well, she actually acquired the rights to these ships before she became a Baron, so this looks probably a lot worse to him than it really is.
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>>28819019
"I believe my words were poorly chosen, Governor. Please accept my apologies for the confusion, I'm still a bit fixated upon speaking as a warship commander and simply throwing things at Baron Winnifred for her to solve. I'm sure she'll have advice to share for dealing with me, if you and I end up having meetings too often.

Am I incorrect in stating that I would be dealing with Baron Winnifred as the House representative for the purchase of warships I have salvaged? Or have I simply oversimplified the process of selling to the House?"

>would need orbital cargo handling depots
Would the cargo modules we recovered work for that? Or perhaps we could see about pulling a few more damaged cargo modules from one of those station sites, for repair and use?
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>>28819081

as the person that was hoping for Polaris Cruisers, thousands of them, I was figuring that either Winnifred/House or our company could make great use of them due to low crew requirements.

Screw giving the one we found away, though! We getting paid if someone wants that
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>>28819140
I think this might work considering we are new and not trying to bully our way into things.
>>
This is probably a decent time to mention that I don't recall any reports on finding (or not finding) survivors in stasis at any of the sites after we searched the first for them, and those Terran starfighter pilots were willing and approved to do S&R flights for such things.

>inb4 rolls & 100s giving us a squadron of Terran starfighter pilots
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>>28819111
>Well, she actually acquired the rights to these ships before she became a Baron, so this looks probably a lot worse to him than it really is.
>acquired the rights to these ships before she became a Baron
>before she became a Baron
Paranoid Noble sense tingling!

>>28819168
Oh, okay. It would have been more of a trade than a gift anyways, what with the orbital space and some of the docking requirements if you were going to be making use of the military station.


>>28819232
It's on my
Post Salvage operations list
-Surviving crews aboard recovered ships?
-Starfighter parts aboard recovered Carriers
-Recovered Starship decorations
At which point I'll tally everything up or we'd be here forever, and it still might take awhile.

>>28819140
"I believe my words were poorly chosen, Governor. Please accept my apologies for the confusion, I'm still a bit fixated upon speaking as a warship commander and simply throwing things at Baron Winnifred for her to solve."
The Governor nods. "I believe I understand Captain. Familiarity with a particular leader can result in a sense of loyalty towards them without realising it."

"I'm sure she'll have advice to share for dealing with me, if you and I end up having meetings too often."

"That woman meddles in my affairs enough thank you. Now, about your fleet of salvaged ships..." Rna waits for you to respond.

"Am I incorrect in stating that I would be dealing with Baron Winnifred as the House representative for the purchase of warships I have salvaged? Or have I simply oversimplified the process of selling to the House?"

"The latter it would seem. I'll contact the admiralty when we're done and make sure they have more personnel present to ensure Winifred doesn't go out of her way to strengthen just the South Reach fleets instead of the House as a whole."
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>>28819436
>I'll contact the admiralty when we're done and make sure they have more personnel present to ensure Winifred doesn't go out of her way to strengthen just the South Reach fleets instead of the House as a whole.

Sure. Not like we can't offer some of the ships as a "gift" to the South Reach fleets...
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>>28819436

"Governor, if you're going to blatantly act as if I'm in the middle of some conspiracy, I'd better be informed. I wouldn't want to be left wondering if any deals we make here were in bad faith on your part, or if I'd be better off moving my operations elsewhere."

This Dro'all is raising too many red flags for my paranoia sense not to tingle.
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>>28819436
"Given that the only material she expressed a specific interest in was some structural material to reduce costs and speed up the reconstruction of the Forberance, I do not believe that to be the case as I was under the impression that that ship would not be assigned to her command when it was complete."
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>>28819507
no.
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>>28819507
Lets not be confrontational.
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>>28819650
Well now I'm conflicted. Still it's not that bad.

>>28819507
From what you've seen Dro'all nobles seem to consistently get more paranoid with age. Or maybe that's just a coincidence.

"Governor, if you're going to blatantly act as if I'm in the middle of some conspiracy, I'd better be informed. I wouldn't want to be left wondering if any deals we make here were in bad faith on your part, or if I'd be better off moving my operations elsewhere."

"Nonsense Knight Captain Reynard. I'm sure if you were part of any such plot it would be entirely without knowing it. These are just minor day to day struggles. Everything will be handled appropriately, at least on my end.
As for taking your things elsewhere its hardly necessary. I'm sure we can find a solution it just may take some ingenuity.
Besides, every Knight or noble ends up involved in a conspiracy of some kind eventually. It's more a question of the steps one takes to minimise the ripples in the pond when one does break wouldn't you say?"

You're not sure how to respond to that.

You think about the need for cargo handing operations in orbit. "Would these cargo modules we recovered work for assisting in operations in orbit?" You ask.
"Or perhaps my company could see about pulling a few more damaged cargo modules from one of the station sites, for repair and use?"

"While useful Captain we would still need actual station modules not just the cargo space."

The Governor looks at your total number of station parts again.
"Your have a large station with a very small company to operate out of it. If you could spare ten normal station modules that would allow two small stations to be established immediately, it would just be difficult to expand them without the purchase of station cores."

[ ] Relinquish 10 station modules + 2 Cargo bays
[ ] Offer something else
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>>28819697
>[x] Relinquish 10 station modules + 2 Cargo bays
Personally I'm fine with that.
We've got the House Transport vessel too, which we might be able to swing around as a mobile corporate base.
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>>28819697
Pay the androgynous spaceperson his/her due
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>>28819697
[x] Other: Relinquish 10 station modules + 2 Cargo bays under a lease.

As he said, he'd need station cores to actually make them stations, and our company needs to look toward expansion. Make the terms of the lease to simply be that we lend them the modules and they use and maintain them.

The governor will surely be looking to eventually put more solid stations in their place in the future, and we simply have it so that our company has to give say 3-4 months of warning before we pull any of the modules from the agreement.

It ensures that we cover the needs of the orbital lanes, get our station put together, and we have the option to expand our own station with the modules in the future. Of course, we could always liquidate and sell the modules to the Governor, as well.
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>>28819807

damn, last part didn't copy over.

By providing modules to act as orbital depots, we're basically paving the way for more stations to be placed into orbit. Why should we freely give up 12 modules for good and for nothing?

We could also just set up the orbital depots ourselves and then charge people to use them.
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>>28819807
>>28819865
These are some good options too. Just remember that the Governor is going to want to make some money in the process.

If you give the Governor the station module or lease them you're effectively paying for a number of orbital and administrative fees that you'd otherwise be charged if you open up the stations yourself.
Advantages and disadvantages to each.

[ ] Hand them over
[ ] Lease
[ ] Set up stations yourself (Pay the fees)
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>>28820065
If we hand them over for nothing, we're giving away what? 10 million+? and essentially footing the bill for the Governor to then make pure profit by pocketing any 'infrastructure' fees he collects from future stations.

[x] Lease
[x] Negotiate for some minor tax credits or $$ so long as our property is in use as the basic infrastructure of the planet's orbital expansion, possibly with scaling credits/fees if other stations are added that make use of the depots.
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>>28820065
>[ ] Lease
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>>28820146
>>28820207
Well 2 votes for lease so far.

I suppose you'll want to set up a subsidiary of Reynard Salvage Solutions (which won the vote) to look after the operation of the main station and its cargo handling operations?

I remember Reynard Dynalogistics being on the list of suggested side company names, as was shortening it to Reynard Solutions.
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>>28820365
Consult Mr London on it, but I imagine keeping salvage and possible repair divisions separate is better for book keeping.

Profits on the horizon, friends! Onward!
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>>28820365
sure. Reynard Logistics sounds good to me. Also mention to the Governor that we actually have to much stuff for our house to buy, so we'd appreciate it if he could find us an approved buyers list. We do intend to sell things at market price, but we'd really rather not have the house end up shooting at the ships we've recovered.
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>>28820365
[X] Solutions

Maybe the naming should always be Reynard "Insert here" Solutions.
This time it could be something to do with stations or cargo handling. Reynard Station Solutions maybe? RSS for short.
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>>28820365
>Reynard Dynalogistic Solutions
>>
You've come to a tentative agreement with the Governor and deployment of the stations to their assigned orbits will begin in a few days time. Until then its been decided to assemble them in their current parking orbit to be sure each will be operational when its time to move them. The Governor has hired some repair teams to look after getting the smaller stations operational.

At the moment you cant spare anyone from your crews to work on the larger station. You could either ask the military and have them put it on your tab, hire a civilian company to look after it or just wait until you're done hauling all the salvage back to Surakeh.

Sorry for delays, I lost part of the salvage list last night from the windows update and it's screwed all of it up quite a bit.

Currently you're a bit light on Tugs and shuttles. You'll have to set some aside from the salvage for repairs. At the moment you have 9 tugs, when you need a minimum of 16 if you plan to have all 3 Y-type transports you recovered converted into salvage ships.
There's also the command section section of the Ballista. Did you still want it converted into a pusher ship?


Kilo class medium Cruiser (Operational/needs more repairs)

3x Moliminious class transport
2x Y-Type Transport
Flatboat (transport)
7x Tug
2x Delta /Tug
8x Shuttles


>Set aside for repairs / Conversion
~20 shuttles (Various)
3x Ballista class carrier (Command section)
3x Y-Type Transport

4x Delta
6x Scarab
2x LST
2xPatrol Boat/FTL version
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>>28820925
Wait, did we lease?
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>>28820925
I'd prefer to sell the Balista. Otherwise yeah, convert to tugs when possible. Also, I think wait on the station.
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>>28820925
Let's get the rest of those Deltas and Scarabs converted/repaired and pull a Y-Type from salvage/relocation duty to work on the station.

Get permission to hire on some military people that might be spared or on leave to augment the Y-type & it's tugs.

Pulling just the 1 Y-type shouldn't impact our salvage/relocation operation that badly, especially with the Kilo running around.
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>>28820925
What's the cost of buying tugs straight off the market?
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>>28821153
I believe it was mentioned that tugs are backlogged in production. I'd assume that would mean their price is horribly inflated, though we put in a few orders [which I believe we can cancel, due to backlog being months long]
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https://www.surveymonkey.com/s/YY3V2HP

>>28821153
About 150-200k I think?
There's a back log so it'll take some time to get here, about 1 month now.
Purpose built Tugs are a bit tougher than converted ones and are easier to maintain. A Converted Delta might be able to haul the same amount but it has a smaller number of higher performance engines to look after. Same with the Scarab.
At some point I'll get spreadsheets set up with operations costs then oh boy look out!

Related survey!

>>28821307
>though we put in a few orders [which I believe we can cancel, due to backlog being months long]
Yeah it looks like 2 people said to buy 4 or 6, I'd missed one of those before and thought it was tied. Still, I've added it to this next survey.
>>
So, bets on who they'll send to 'keep Winnifred in check' from the admiralty when we're selling ships?

I bet they'll send that jackass that slapped us for making perfectly legal and necessary use of his fighter, and he'll bicker with Winnifred until we are forced to tell them to stop acting like children.
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>>28821424
I'm surprised we haven't named our Ammo company yet.
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>>28821880

Reynard Permanent Solutions?
>>
>>28822032
Reynard Munitions, for when you need to make something really dead!
Also
>>28819760
Yes please, mobile company HQ sounds like an interesting idea. May even help prevent industrial espionage on us by others if we are in space and always moving around! Sure it may be a bit big at the moment but who knows how big we will become after we've settled things here.

This whole Winnifred thingy has me worried. If the house suspects she will attempt to size power will they send assassins after her? Will they target us as well since it should be known we like here, more so after selling her all these ships.

And if it comes to it, which side do we pick? The House or Baron Winnifred? Oh the plot thickens and I love it!

On a totally unrelated note, do we have a will or something for incase we die? We're hopefully not going to but it would be a nice touch anyways if you ask me.
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>>28822296
We quietly earn favor with both the Terrans and the Rovinar, then the PCCG... then the Faction Alliance... and then set up in their space, with diplomatic/Faction Alliance status for the company...

By the time we have to choose between Winnifred or the House... we're running a mini-mega-corp, and simply fuck off on an 'extended mission' for the Faction Alliance.
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>>28822296
>mobile company HQ
Another tempting prospect is that we convert it into a science ship, like the setup Winifred had/has. Then we cram it full of corporate eggheads and tell them to get to work on those designs Svidur gave us.

Designs which we can then sell for a very, very, healthy profit.
>>
It's been a lot of work, but you've done it. All of the salvage that you could get your hands on has been relocated to Surakeh and now begins the monumental task of organising, repairing and selling off everything that you can.

Ruben London's ship arrived a few hours ago and he's already rented out a building in one of the larger cities on Surakeh with plans to fully organise the company recruitment on planet. Getting the workforce sorted and trained is going to be an ongoing process, as will housing them all.

Work on the station is underway but it's currently in a decrepit state. The core and first set of docking modules are the first priority. With them in place some ships can dock and the shields will be able to offer some protection. The salvage teams are not station repair technicians but they have all of the basics necessary to get it done. With the hauls finished the crews are rotating out getting proper rest on normal shifts.

You play the recording the Terrans sent you the other day.

"Approaching ships, you have entered a military restricted area. Divert your course immediately."
"Restricted? This is neutral space. Why are we not permitted to conduct salvage operations in the area?"

"This site has been quarantined due to potentially dangerous contaminants being present. Any civilian ships that have not been cleared for special access are asked to leave the area for your own safety. Anyone attempting to breach the security cordon and compromise containment is violating a Factions Alliance treaty stipulation and may be fired upon."

"I assure you Zheng Enterprises has proven itself capable of assisting in such situations in the past. Our record with the FHO and THO clearly demonstrates this."

"Metals and scrap clearing for this site has already been contracted out. If you wish to apply for future contracts please see one of the Terran, Rovinar or Dominion representatives at the nearest Nav station. They're only discussing such contracts in person."
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>>28822574
This also sounds like a good idea. If we get a steady enough income from our salvage company, as a result of us now expanding it, we may just be able to set it up without going into massive debts. Then again we should not overextend if we are not sure of the result being profitable soon enough for us to not be hunted down by angry money... givers... thingys, I forgot what they are called.

>>28822648
Those tears, they taste so good.
>>
Zheng is less than pleased but turns his fleet around as the only other option is to face off against a standing military. Several other groups make appearances, but none challenge the security cordon. The presence of several Arrow fighters modified to carry pairs of SP Torpedoes paroling the boundary probably is a major contributing factor in their reluctance.

Later in the day you're called to the military station to see Baron Winifred along with a few members of the Admiralty. Mr London also makes the trip up from the surface on one of the regular shuttle flights.

After a brief look over the interior of your station earlier the inside of this one is positively pristine. Before the gravity and life support was brought up and there was dust and small bits of debris floating everywhere. The engineers later told you it was from the old air filtration systems self destructing from age. The crew must have left them at full operation when they abandoned it. it was enough to double up the decontamination cycle on the way back.

"Sir Reynard! Do you ever keep busy, I wouldn't have believed it if I hadn't looked out the window on the shuttle rides." Ruben London shifts his briefcase and shakes your hand.

"From what I'm seeing we should take care of the issues with the scrap materials for the Forbearance is it? Take care of that first. The capital the Terrans paid you with for the Battlecruiser and the torpedo location is a tremendous start. It's taken care of the corporate debt including the additional spending needed to bring in more employees quickly. The crews that have been active have also received their first real paychecks so less chance of a strike over that. I believe Miss Nokolov was getting a little worried."

"So what's the plan?" You ask.
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"You know these people better than I do. The hull sections are realistically not worth all that much, and the sublight drives are simply scaled up Iratar models built cheap with the exception of the antimatter injector. From the reports I've read from the salvage teams and history briefs they slapped these ships together so cheaply and quickly its a wonder they didnt fly apart. Or more often than they did.
We do need some money to give us leeway in our repairs and sales, but we're also going to need facilaties and supplies. The station is an okay facilaty but it needs upgrades if we're not going to spend the next few years clearing the debris."

"Like the advanced repair systems my wing helped upgrade this place with through Requisition?"
"Exactly. We're going to need gear like that for our station or access to the repair bays and slipways on this one. Remember though, that no matter what agreements we make this is still a military station. If warships need to use the facility first they get it and we're bumped down the line, even your personal starship if you're not on duty."

Not good, but it makes sense.

"I know you've talked to the Governor about leasing the other stations and that's fine. The government is ultimately in control of the stations here and if for some reason its decided the company is being detrimental to their operations we could be in trouble. We should be fine though. At worst if there's a blow up between the Governor and the baron we'll be banned from using the facilities on the military station and maybe the two other ones we're leasing. If they try to take our main station the Governor will be in a lot of trouble and we'll be able to apply for compensation until it's returned to us."

"So, try to just get gear for our main station and money to pay the bills?"

"Ideally yes, but each upgrade we buy could take a week or two to get here depending on where they're available. The military could get us some faster but expect to pay more."
>>
Sorry if the structure of that last post was a bit all over the place.

You tick off points on your fingers. "Money, upgrades, docking space until our upgrades get here. Anything else?"

"These are the best case estimates for the salvage you've brought in." He hands you a pad.

*Forbearance salvage recovered
41x block sections (Estimate 4-5 million each)
7x Useable Scrap (Estimate 1 million each)
16x Sublight drives (Estimate 900k each)
4x main drives (Estimate 2-4 million each)
2x Drive block assembly (Estimate 5 million each)

"They'll try to lowball it but if you push too high some of them may just hold off on a decision for a few weeks until we lower our prices. We wont be able to use their orbital space to park the scrap indefinitely."

>What is your plan of attack?
>>
>>28824027
okay, so the most optimistic appraisal of the whole lot is 252.4 million, while taking the bottom numbers gets us 203.4. I'd say our initial offer should be around 245 million and we shouldn't go much under 200 million.
>>
>>28824175
sounds pretty good but we should also talk about the absolute lowest we will go for me I would say the lowest we should accept is 205 million but as you said start up with 245
>>
>>28824175
>"They'll try to lowball it but if you push too high some of them may just hold off on a decision for a few weeks until we lower our prices. We wont be able to use their orbital space to park the scrap indefinitely."

Sounds good, we owe them a bit for our military career.
>>
>>28824175
I'm in, I mean it's a mountain of money whichever way we go. We'll like be the richest person in the house once his is over with.
>>
>>28824175
If this is the House we're dealing with, that seems fair to me.

Looks like the Fleet is going to have the Forbearance operational a lot sooner than expected. Maybe, if we're lucky, we'll even get to see it in action!
>>
>>28824027
We've already paid everyone their wages right? No more outstanding fees? If we can get a list of station upgrades and their costs, then we can begin planning some bartering.

For starters, how about we exchange half of our profit from the forbearance salvage so that the military could give us the equivalent in station upgrades. That way we get some much needed station upgrades faster and without paying a cent, figuratively speaking.

As for the other half of the scrap, maybe we should give them it at a lower price, so as to butter them up for additional purchases (Don't forget we still have a shitload of ships to sell).
>>
>>28824373
Lets not.
>>
>>28824429
Why not?
>>
>>28824027
>>28824175
I like it but do we just want to talk about money here or throwing in helping us upgrade the station as well. I wouldn't mind taking 200 if we get it in writing that they will get us the stuff we need for the station. If anything that just means they will get guaranteed business from us in the future and will allow us to repair stuff for them before ever needing to.
>>
>>28824175
I would have said 235 because that seems smack dab in the middle of the estimates. And >>28824373 's suggestion of halving the cash profit for station upgrades seems like a decent idea.
>>
>>28824531
your math is off man
41* 5 = 205
7 * 1 = 7
16 * .9 = 14.4
4 * 4 = 16
2 * 5 = 10
252.4
>>
>>28824581
>>28824373
Do we have any idea how much they're worth? Because I don't. Also, we settle on the price before we discuss trade ins. It's American car buying 101.
>>
>>28824027

Holy Failure to Delete old Calculation, Batman! Sorry for that, and deleted the post with it.

So let's see, if we go with the low end of the ranges...
We're looking at 203.4 Million S

Assuming they want to buy everything, we'll give them a bulk discount. Let's say 10%, meaning we value the goods at 183.06 Mil S.

Now, I think our plan of attack should be to acknowledge the assistance of Baron Winnifred up front, and thank her sending Knight Kim.

After that, we go with the low-end + 10% off starting point, stating that we'll be happy to divide the total value between Money, upgrades, docking space, and, in the interest of giving the House a flexible financial option, shares of ownership in Forbearance for the company. Of course, we'll have a clause stating that our shares can only be sold to the House, grant us no power over Forbearance, and can only appreciate a fixed amount, but we can compel the House to buy out x units per y time. Basically, a delayed payment program in the interest of keeping the House's funding liquid and allowing them to also buy ships from us.

We could always offer some stuff like the Scrap and sublight drives for free, if they buy the rest, in addition to backing down from our appraised prices.

And if they try to play the waiting game... well, we just gave them first shot at buying, as per our agreement. Doesn't the Faction Alliance have essentially unlimited money and a need for Super Heavy parts?

>again, sorry for the error on my part
>>
>>28824624
>>28824581
>>28824373
We need to start at the higher end and let them bargain us down. Don't do their work for them.
>>
>>28824658
Damn right. We are here to make profit and earn status, not to run a charity. Let's see how high their initial bid is and we can see what to do from their but I still stand by not going below 200, dat be ba bottom of da pit.
>>
>>28824624
I agree with >>28824658 about the starting price being a bit low, but otherwise everything else sounds good. Most important is the part about keeping the House's funding liquid, I want those Mediums we recovered in the Fleet.
>>
>>28824770
Not going to happen. Our house had like three mediums at the start of this mess, we just recovered like 6. They aren't going to be able to buy everything.
>>
>>28824718
So we should wait and see what they open with before doing anything with the lowest we will go being 200, but try to maybe get them to throw in station upgrades as well?
>>
>>28824806
no station upgrades. We negotiate that separately.
>>
>>28824820
I can live with that.
>>
>>28824806

First, we agree upon the value that the purchase is worth, then we determine the exact methods of payment.
>>
>>28824658
>>28824718
If we start too high though we won't be getting anything done for a few weeks though. That's just bad for business. We need to keep up the pace we've got going now.
>>
>>28824852
That's why we negotiate. We name a price, they name a price and we work our way to the middle. Have you ever bargained for anything?
>>
>>28824851
Good enough for me. Since as stated before that the house won't be able to buy everything so i'm okay with settling on how much it is worth and then working on how they want to "pay" for it.
>>
>>28824799
Maybe not all of them, but we can certainly be flexible enough with our terms to ensure we get as many in the Fleet as the House can reasonably afford. In the long run, whatever benefits the House will benefit us as well.

Even a few of those Mediums would be critical in securing the Houses newly acquired territory. Even though the Emperor has declared a state of war, the Game never really ends in the Dominion. I can promise you that rivals like Feron are going to start working against JD soon, if they haven't already. We have to prepare for that, and our little salvage company is a great way to ensure our House has the chance it needs to get ships for the fleets.
>>
>>28825008
A fair point. The real issue is manpower though. Remember, the house has already massively expanded its fleet, and will soon need to crew a super heavy. Take a look at the earlier threads and you'll realize that the house has probably at least doubled its tonnage in the past year even before the superheavy.
>>
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The most basic station modules are worth about 3 Million. That's the very basic ones that few people use anymore and have no ability to accommodate upgrades like civilian shops and entertainment, they're just to house personnel, crews and some supplies. You'd have to go out of your way to find them.

The ones most people use these days are 4 to 4.5 Million and can be easily upgraded with more equipment and the like.

Modular Section = No Upgrade (4 Mil total) (Repair LVL 0)
Basic station modules can be bought cheaply without any external equipment. These are normally used when constructing bases inside asteroids or an outer hardened shell where they're not likely to be accessed by starships

Basic worker arms = +500k (EQUIPPED) (Repair LVL 1)
These are the more standard minimum found on most military stations. They have worker arms that can assist in cargo handling or repairs. The repair rate is slow as a result.

Cutting and equipment arms = +1.5 million per Module upgraded (Repair LVL 2)
Heavier machinery allows more serious repair work to be done on damaged starships. This gear can even cut through heavy starship armor, though it lacks the precision of the latest equipment. Given time they can help conduct a complete overhaul of a starship. All Navigator station repair docks are built at this level.

Advanced repair dock = +8 Million per Module upgraded (Repair LVL 3)
The latest in worker arm technology and precision tools. Repairs that once took weeks or months in the Faction Wars now take days.

Station defenses (Combined Core and arms upgrade)
Basic Phase cannons = 2m
Phase cannons = 4m
Point defense = 1m
Point defense batteries= 3m
Torpedo Battery Ring = 15m (LVL 3)

Shields (Combined Core and arms upgrade)
Basic Station Shields = (EQUIPPED) (5m total) (LVL 1)
Defense Station Shields = 20m (LVL 2)
Battle Station Shields = 50m (LVL 3)

Medical
Basic Station Medical = 1m (EQUIPPED) (LVL 1)
Forward Base Hospital = 4m (LVL 2)
Advanced Med Center = 15m (LVL 3)
>>
>>28825057
Most of that thanks to us.

TSTG, How much tonnage have we directly salvaged for the house?
>>
>>28825057
Sure, but the Admiralty is supposed to worry about manpower. They're the ones buying, so they'll only buy whatever Mediums they think they can reasonably crew. Not to mention that older, less effective ships will probably be decommissioned in favor of getting more Mediums active anyway.
>>
>>28821731
>I bet they'll send that jackass that slapped u
Baron Archivald is currently in command of the Home Fleet and ensuring that the House has a steady supply of starfighter pilots.

>>28825126
>TSTG, How much tonnage have we directly salvaged for the house?
I don't even know man. And it's not like you didn't have help. Your marines, the other pilots in your flight or squadrons, etc.

I have to step out for a bit. I'll be posting from elsewhere for a couple of hours so expect my spelling to go to shit.
>>
>>28825126
We've captured at -least- our command's tonnage in salvage during almost every theater of combat, barring Lat'tham, IIRC.

We even captured 2nd Squadron's tonnage in ships without taking any substantial damage in the Run, I think.

>>28825120
Just a question, but would it be possible for us to upgrade the station's defense weaponry just off salvaged/scrapped ships?

And is there an upgrade we could get that would let us recycle scrap into stuff suitable for non-armor repairs?
>>
>>28825120
well, we don't exactly need the medical upgrades if we have access to planetary resources. We should look into upgrading the repair options and getting at least basic point defense and phase cannons for now. Don't forget, all of these upgrades have a maintenance cost.
>>
>>28825120
If I'm reading/calculating/understanding correctly, our corporate non-lease station is currently sitting at 25 modules.

[20x] Cutting and equipment arms (30 Million)
[5x] Advanced Repair Dock (40 Million)

[1x] Defense Station Shields (20 Million)
[2x] Phase cannons
[2x] Point defense

Totals up to a nice clean 100 Million investment.
>>
>>28825408
No way. That's massively excessive.
>>
>>28825325

Actually, there could be quite a case made for the medical upgrades.

First, it allows us to care for workers that get sick or injured on the job.
If we got advanced medical, we could go so far as to have local doctors come up say once a month and use the facilities on cases like needy children or even do medical stuff for worker's families. We could probably write it off as charity and get a tax break/credit and at the same time raise our reputation with the locals. The best shield is always the love of the people, after all.
>>
>>28825408
That's a heft investment for anything, what kind of money can we actually make from a military type station that would justify that?
>>28825325
At the very lest the first medical upgrade is needed, what if there is a work related injury that requires more than a band aid and a kiss to fix?
>>
>>28825249
>I have to step out for a bit. I'll be posting from elsewhere for a couple of hours so expect my spelling to go to shit.
A+ for dedication. That's why I love this quest

>>28825468
Agreed. At the very least we should have enough to handle immediate trauma and common illnesses, especially if the work crew is going to be living planetside.
>>
>>28825408
I think you just deleted all housing space, though I might be wrong. You certainly deleted chances for things like shops and civilian applications we can lease to defray costs or even run a profit.
>>
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>>28825324
>barring Lat'tham, IIRC.
Yes, Lat'tham was the first time you actually ended a campaign with less ships.

>Just a question, but would it be possible for us to upgrade the station's defense weaponry just off salvaged/scrapped ships?
Yes, you would need to scrap several ships and keep both their weapons and the reactors to power them. It could also be done for a lesser shield upgrade.

>And is there an upgrade we could get that would let us recycle scrap into stuff suitable for non-armor repairs?
The level 3 Core upgrade which adds industrial processing equipment... though really that should be a separate industrial module.
Industrial modules cost 10 million and are generally built to do 1 job without relying on the rest of the station. Except for housing, that's in other modules.

Level 2 core upgrade is attached starfighter bays and also allows more shuttle traffic. That's 8-10 million depending on what options you want on it.
>>
>>28825579
NOTE: Repair upgrades are (mostly) equipped to the exterior of the station. It doesn't effect the interior housing, storage and promenade space.
>>
>>28825408
Actually, I believe we're sitting at Core + 27 Modules, with the Leased modules being 10 Modules & 2 Cargo

I like the idea to get some Advanced Repair, possibly enough to conduct repairs on a Medium?

Same with the Shields.

I'm not sure we need to have -all- of our modules upgraded for repairs, though. Especially when we're going to be struggling to crew the station for a while.
>>
>>28825587
I felt that pic held some promise as the corvette launcher weapon that was suggested a few threads ago.

>>28825619
>I like the idea to get some Advanced Repair, possibly enough to conduct repairs on a Medium?
Right, meant to add that but ran out of space in the big post up above. You'll need a minimum of 2 modules to conduct proper repairs on a Medium Cruiser.
>>
>>28825677

will 2 modules be a sort of 'repair 1 side' deal?

I'm unsure on the sizes of these station parts, but I sort of imagined two station arms [in this case, 2 modules long] running parallel, with a medium being repaired between them, while the opposite sides of the modules repair smaller ships.

Another thought might be a few dedicated Housing modules for workers?
>>
What do people think about upgrading say three modules for advanced repair and 6 with the worker arms? That's 33 million.
>>
>>28825772
I'd say we wait with our pruchases until we've talked business with our house.
>>
>>28825797
agreed.
>>
>>28825797
Same here.

I do think we should nab a core upgrade and an industrial module though, positioning our ammunitions factory in space will help keep the production if splinter ammo away from prying eyes.

Which reminds me, we should have a talk to the Baron about how her legalising efforts are progressing on that front.
>>
>>28826683
We've already set the factory in motion ground-side, and Alex is working on the security front for it. It will produce normal munitions until legalization occurs.

And we've sort of done the work to have the munitions company placed behind some shells to distance it from us a bit, why would we undo that to move it up into our company's station.
>>
>>28826790
I know we had talked about placing it ground side and protecting us shell companies, but I was unsure as to how much of that has actually already taken place.

If what you say is true, then disregard my last. If nothing has happened beyond talk, then I think it's a valid idea.
>>
You look over the data on the station upgrades and notes on estimated values you should be able to get for the ship sections.
"Let's start at 245 million and if need be we can drop it to 205 million."

"Sounds like a good plan and offers plenty of leeway. You're sure you'll be okay with letting that much go?"

"It's the House military we're dealing with, I owe them a lot. I'm willing to negotiate, but I'm still going to try and drag every penny out of them that I possibly can."

Heading into the station's fleet command area you're soon shown to a waiting area. Knight Kim arrives a minute later and informs you both that they're ready to see you.
"Don't bleed them too much." He suggests jokingly. "I want to buy a couple of those Kavarian battlecruisers and still have cash left over to upgrade them."

The meeting starts well enough, everyone's civil. You recognise a couple of the admirals presnt from the fleet though not all of them. You and Mr London go over your position and make the first offer.

One of the older Admirals has been chosen to speak on behalf of the military, probably so that Winifred can avoid accusations of favouritism.
"First, thank you for not offering to charge the House the largest possible amount you could have. We've discussed at length an appropriate figure of our own and would like to offer 207.5 million in funds and equipment of equivilant value."

>What say?
>>
>>28827417
Counter offer! I'd say, 235 million.

We can wheedle it down for a bit, should meet at about 220-215 million.
>>
>>28827417
"And thank you for offering a realistic price to begin with. Realistic, but somewhat low I'm afraid..." [Bargaining commences]
>>
>>28827417
"A fine offer... But one I am not entirely pleased with! Due to the recent war with the Neerans I am sure I could sell these to the Faction Alliance for at the very lest 275 million if not more. Now this is my very own House I am dealing with so I will not demand that much. Lest say, oh I don't know, 245 million perhaps?"

Lying is also a part of negotiation and by doing this it looks like we are willing to drop 30 million just like that!
>>
>>28827552
>Lying is also a part of negotiation
Not to the house! We can lie to anyone else, but not the House or the Admiralty.
>>
>>28827552
Not when they can catch us so easily.
>>
>>28827640
Why not? It's parts of the Game and it's essential to haggle! Havent you people watched Life of Brian? Besides, no way they'll accept it just like that. I'm merely hopeing they will simply come with a slightly better offer of perhaps 220 or something. Besides, at the rate they are losing Supers this may actually be the truth in not to long a time.
>>
>>28827695
Lying to our superior officers when they'll immediately know we are lying is just stupid.
>>
>>28827695
They're admirals, they'll instantly call us out on fluffing up ship prices. If you're going to lie, think of a better one.
>>
>>28827470
>>28827533
These two, though I'd prefer to start at 240 for our counter offer.
>>
>>28827640
I agree with this, we're not going to lie to the House, just continue the bartering process as normal.
>>
>>28827774
>>28827747
Because all admirals are economical experts and know exactly how the economy will turn out with the largest war in a long time rageing on?

Geez, you guys are no fun. No twiddeling with what may be the truth then.

>>28827794
At the very lest this then?
>>
>>28827417

>Counter offer: 230 Million + mention partial payment in Forbearance 'shares' as per >>28824624

"Thank you for not offering to shoot my ship from under me, Admiral. Has the House considered partial payment in shares of Forbearance? With the proper contract, it could prove an effective way to both ensure the House can acquire ships it desires and ensure that my company is fairly compensated. Say for 230 Million?"
>>
>>28827845
>Because all admirals are economical experts
No, because they're jobs involve knowing absolutely everything there is to know about a ship, including how much they go for.
>>
>>28827552
House gets first bid on these goods, with no competition unless we can't come to an agreement. Looking to sell elsewhere is a -last- resort!
>>
>>28827845
note how he said:
>First, thank you for not offering to charge the House the largest possible amount you could have
That seems to indicate that he has some idea what our salvage is worth. Honestly, do you think that they'd send negotiators with so little knowledge as that?
>>
>>28827858
NO.
>>28827794
What this guy said
>>
>>28827417
>207.5 million in funds and equipment of equivilant value."

Could you be so kind and explain what kind of equipment you're thinking of?
>>
>>28827895
I think the economy is in a complete and total flux with a total war call and numbers becomes harder to predict as need and demand increases greatly in a very short amount of time. This combined with what we know of the war, being that Supers are going down like... I don't know Scarabs would lead to an increased need for spare parts and thus a steadily increased price with no end in sight.

>>28827879
This was always the plan but it's not like they need to know that we really only mean to sell it to them.

Ah well, nevermind what I said since no one seems to wish to go about it in such a way.
>>
"And thank you for offering a realistic price to begin with. Realistic, but somewhat low I'm afraid..."

>>28827552
You start to formulate how best to phrase this but ultimately you know you wouldn't be able to keep a straight face if going through with it. That's just a tiny bit too unprofessional. Jumping from 245 up to 275 then back down to 220? That's just crazy, your command might be in danger even.

You write a message about the company owning shares of the Forbearance that can be bought out over time, then hand the pad to London.
He adds 2 letters then slides it back: NO

You clear your throat. "Given the situation with the war and prices of these likely escalating I- we would like to counter offer at 240 million."

One of the admirals makes a minor noise of disapproval. The others confer for a moment.

"We're prepared to increase to 210 with an additional 10 million in station equipment on top of that."

"Could you be so kind and explain what kind of equipment you're thinking of?

"A torpedo battery ring, four station modules with level 2 repair upgrades, one station module with advanced repair equipment and a dozen Holobooths.
There's also a station core upgrade with starfighter bays that would be the last added ten million."

>Your response?
>>
>>28828243
Throw in a few Point defense systems and I think we can come to an agreement.
>>
>>28828243
Sounds good to me, to be honest. The more we take from these guys, the less money is left to outfit the house troops. I can live with lower profits considering the current situation.
>>
>>28828243
For me that is too tempting an offer to pass up.

I am okay with takeing it.
>>
>>28828301
I'm down.

Since we personally own those holobooths can we have one placed on our estate? I'm sure our sister would appreciate it, and it'd go towards making her safer if she eventually does join the space navy.
>>
>>28828301

Go with this we are over our limit of 205 and anything extra we can extract is a bonus.
>>
>>28828243
Wow, that's pretty good. I'd say take it
>>
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>>28828243
Are we getting 210 and all those addons for our station? That's like at lest 30 millions in station upgrades! Or do we have to pick which one we would like?

>>28828301
May aswell try haggle that one and see if they'll take the bait.

In either case, sound like we're rich
>>
>>28828243
>You write a message about the company owning shares of the Forbearance that can be bought out over time, then hand the pad to London.
*sigh* but only one person suggested that and the only response he got was one anon saying no. Please don't include stuff that would make us look bad to our superior officers when it isn't part of our consensus.
>>
>>28828434
The admirals never saw it...
>>
>>28828243
>note to London: "What about tax credits/breaks?"

>Torpedo battery ring

"I appreciate the offered upgrades, Admiral, but I must ask for a bit of clarification. Does the House also intend to provide the security and munitions that would need to go along with such an upgrade, or would that be upon the company? Weapons upgrades at this time seem like an additional security risk for both this planet and my company."
>>
>>28828434
>*sigh*
Oh come on, fluff bits like that are amusing. Don't whine.

captcha: incoherent eEnvised
>>
>>28828434
Like the other shouted down suggestion for 275 mil I thought it was amusing enough for a mention, especially since the other side never saw it and it matched with what your company director would have told you anyways.

>>28828495
"We're prepared to talk to the Governor who will see about manning the defenses and providing security for them as long as the station remains in orbit of Surakeh."

>>28828301
>>28828422
>Point defense
"We can sell them to you but I'm sorry they're not being included."

>Station uprades
Most of the upgrades were already going to be included in the offer with the bulk of it still being in cash. They increased it to 210 mil in equipment & cash then added the Station core upgrade.


Is this acceptable? Going once! Going Twice!
>>
>>28828974
>Is this acceptable?
Yep.
>>
>>28828974
Bust open the space chamapagne, if we can afford to import it from Champagne that is, we're bloody rich and oh is it awesome! Everyone is going to be sooo jealous at our school reunion.
>>
>>28828974
[x] Accept
"I'll accept this deal because of your indomitable charm, Admiral. Shall we move on to the small fleet wrecks I've gathered for you to browse?"
>>
>>28828974
>Is this acceptable?
I do think we have a deal, I also think the Governor might like the jobs it will make and the added defense. This will have to be a base of operations and profit..... We now need to make a base in every region!
>>
>>28829103
That's another thing I think we should start collecting in addition to vintage-rare starfighters.

Expensive booze.
>>
>>28829345
I agree.

We need a good bottle of rum or vodka stashed under our command chair.
>>
>>28829103

This money is probably going to go right into the company to act as the start of a pension for employees, repair/operations/payroll reserve, and general company investment.

Ships are likely where any payout will come for us personally.
>>
>>28829386
Didn't we have a hidden safe/wall panel in the Great Devourer?

We should stock it full of alcohol and shark teeth, so, if god forbid, we ever lose the ship, some intrepid salvage captain will come upon it one day.
>>
>>28829345
Totally for getting it but we should really, and I ream REALLY, watch our drinking. Will not do to develop a drinking problem in order to deal with our PTS. However it would be nice to be able to offer something of high quality when we have guests or whatever.

>>28829402
Hard assets still makes us filthy rich, who at our age can claim to own their own fleet and space station... That they've earned themself that is.

>>28829386
Vodka redbull delux?
>>
>>28829438
My name is Sonia Reynard, and if you are reading this, then I am likely dead. The ship, or its wreck, from which this letter is pulled is named the Great Devourer, and was a gift to me for my services during war time activities.

The bed upon which this letter sits is a bed of shark teeth, teeth of that which this ship is named for. underneath these teeth you will find a little stasis safe of some choice goodies, aged appropriately. All I ask is that you make good use of this ship, if not in whole then whatever remains, and enjoy the contents of this safe, and when you do, offer a toast to Sonia Reynard of House Jerik-Dremine, and name whatever you use this wreck for aptly to the shark theme I had going.

Because seriously, a plasma cannon from the mouth of a shark is just awesome.


Sincerly,

Sonia Reynard,
Attack Wing Leader,
Knight of the House of Jerik-Dremine,
And the most Salvage crazed pilot of her Era.
>>
>>28829575
10/10. I'm envisioning a group of down-on-luck racers finding the ship 500 years from now, painting it red and using it to achieve fame and fortune.
>>
You and Mr London accept the deal and there are handshakes all around.

"It's much easier for us to get hold of military hardware than funding."
"I suspected the station core upgrade might be just enough." Says Winifred. "We should still have just enough remaining to buy a good number of ships."

"Champaign?" you suggest.
"Only if you're buying." says the one Admiral you get the feeling wanted to offer far less.

"Maybe later then. Shall we move on to the small fleet of wrecks I've gathered for you to browse?"

"You'll have some decisions of your own to make in regards to that Captain when you see some of the conditions we'll be buying under."

The give you a breakdown of their pricing guide. Generally each damaged or out of date ship you sell them will lose 10% in value so they can afford the upgrades, and/or a drop in value equal to the amount of the ship that's missing.

Light Cruiser might be worth 14 million, but an outdated one with little damage might be worth 12.6 million.
If that same old ship had 45% of its hull and systems missing you'd get 6.93 million.
The military would like to buy some of the crippled ships since they do have repair facilaties and equipment stores of their own, and it would provide jobs on their station.

However you could repair wrecked starships at your station to provide you own people some jobs, and then sell it at the full or nearly full price. Repairs come at a cost. The manpower cost is fairly minor and the equipment costs can be reduced by scrapping some ships to repair others.
If you really want to keep those costs down you'll likely need industrial sections added to the station or elsewhere to reprocess scrap or produce starship components.

The Admiralty wants Frigates, Light and Attack Cruisers, Carriers and the occasional battleship. They can only afford 1-2 Medium Cruisers at most.
>>
>>28829838
Now would be the time to pull out a data slate with a list of all the ships we've grabbed over the expedition.

I say sell 2 of the better off cruisers and throw in a few of the smaller ships as a bargain deal/goodwill. It should ensure better relationships further along.
>>
>>28829838
Does the house offer war bonds? Maybe it would possible to have them pay slight higher prices than planned, but they'll be able to pay us in 30% bonds or something like that?
>>
>>28829838
Now this begs the real question, how many ships do we want to add to our own fleet? I think we agreed to get the House carrier ships thingy into our company so it wont be confiscated by the Ruling House. Beound that however there is naught agreed on.

What I feel is important in this decision is that we do no expand to quickly. That we slowly introduce more ships instead of trying to crew all of them at the same time and end up with loads of maintence costs and to many workers to pay off.

How does four Mediums working as the core of two fleet sound like? Something to base it around at the very lest?
>>
>>28830001
I have the feeling the Terran Science Ship could be of great use to our wing, considering how much trouble we had with the Neeran cloaking technology.

If we upgrade it for electronic warfare, it would be useful for finding salvage for our company, and to our wing in war times.
>>
>>28830001
I think you're name seems apt. We're going to sell off the vast majority of what we have here. look at this list: >>28820925 That is what we are considering salvaging. Also, no way are we keeping the house transport. That thing's value is in prestige and advanced expensive technology, neither of which is really useful to us.
>>
>>28829916
What? That makes no sense. No.
>>28829838
We can sell off to them initially. After all we need to expand our operations slowly and what they are buying can help us fund the expansion so we get a better price on all of our other lewt.
>>
>>28830145
>>28829954
these two
>>
>>28830001
>how many ships do we want to add to our own fleet?

Let's see what the Admiralty is interested in first, but ideally we want more tugs and molis. The House carrier might be useful if we could convert it into a mobile shipyard, that way we'd be able to set up shop in a salvage site and secure/repair hulks there while they wait for transport back to the main yard.

Eventually we're going to have to set up our main base of operations somewhere away from all this planetary traffic. Our boneyard is going to have to be somewhere safe and remote so we can prevent scavengers from sneaking in and stealing hulks while they wait for sale.

My thoughts are that we're not building a war fleet here. Our combat ships should be cheap to crew and maintain, preferably small so they can react quickly and intercept anyone hostile. Those patrol boats we recovered would be ideal. If we're going to have any mediums, we should just stick with the one Kilo class we already have. That guy can be our heavy hauler for other Mediums.
>>
>>28830097
What? The House Transport has no advanced expensive technology. It's probably one of the only ships worth keeping thanks to the huge capability to move shit.
>>
>>28830205
I thought it was designed to move troops and starfighters. Neat, but not really what we want.
>>
>>28830001
>>28830097
>Four mediums as the core of two fleets

That is biting off far more than we can possibly chew, unless we manage to constantly find Faction Wars sites every week.

>House Transport
We should see what kind of shape the ship is in. As a ship designed to be both a flagship and carry a fair amount of ground forces, we might be able to convert it into a powerful core to a salvage group, and we can take our time in doing so.

>>28830034
I agree on the Science Ship, though I can't see swapping it between the Attack Wing and our company being very practical. I think it would be awesome for the salvage company, especially with it's conversion into a long range scout by the Terrans.

We should look into seeing how far that scrap that was mostly Republic Mediums might go toward fixing up a Heron or two.

I'm wondering if we might be able to convert standard corvettes into landing corvettes and selling/donating them to the Shallan government for that tax break from the House.

And we should most certainly order an industrial module for recycling scrap into useful stuff for repairs.

Oh, and we should probably declare those SP torps we found, as a company... that doesn't have to give 10% of them to the House stockpile. And smile as jaws drop.
>>
>>28830205
it is built by the Royal Drive Yards, supposedly, which would mean it's systems were top of the line [for it's time]. It was also likely a House's flagship, which means those systems were likely maintained to some degree.
>>
>>28830250
NOPE! We don't even mention the torps. We keep em nice and quite, and always ensure our ships have a few volleys load on the front.
>>
>>28830097
Thank you and I figured since we already had the Kilo and it was doing a grand freaking job at salvaging basically everything it would be nice to have a group of them pulling more Mediums for us!

As for the House Transport I mean... It's kinda big so after we've ransacked it for loot could we not just fit a shit load of gear on it or something to make it into the ultimate salvage ship? Or a mobile HQ that someone mentioned. Or if we really want to throw our money into a black hole, a mobile science base. The later which I do like but not now, not yet.

>>28830198
While indeed this is not a warfleet it will need protection of some kind. I can imagine a Medium salvage ship protected only by a few Patrol Boats and Corvets would make a tasty target for most people. Also did TSTG not mention while in the Run how Salvage fleets usually are well protected? A few Battlecruisers or Battleships could both play the roll of protecter and salvager as they did while we where out with Kim's ships.

>>28830250
Science ship, yes.
Fixing Mediums, yes.
Industrial Module, yes.
Telling the House about SP torpedos, no.

Not unless they directly ask about such.
>>
>>28830303

Note that if we don't declare the torps -before- they change the stockpile mandate to include civilian companies, we'll then technically be in violation of the mandate, which may end up with a tempting reward for someone in our company to taddle on us...
>>
>>28830303
That's silly. We can sell them for millions.
>>
>>28830219
>>28830250
I'd always seen the house transport as acting like a mobile salvage coordination hub personally. The problem is if we mention it now, the royal house could confiscate it from us, but if we were to use it in our business, we could claim compensation if thag happensd.
>>
>>28830338
I'd rather keep them for our own use. We do have a wing which we need to ensure makes it home as intact as possible, and with the bottle neck as it is, those torps are gonna be a god send.
>>
>>28830354
I believe it is already moved into orbit of Surekah, along with everything else.
>>
>>28830359
Didn't we recover a massive number of them? It seems stupid to throw away that much money. Remember this is a salvage company, not our private army. If we confusing the two we can get into a lot of trouble.
>>
>>28830354
No it can't it has been mentioned that they are reasonable about such things.
>>
>>28830386
Something around a thousand of them I think with at lest a third being Mark 41 SP's. Now with the inflated price dident they sell for like a million each? That is until they Terrans get their shit together that is at which point it will be half a million. A lot of money but I'd rather see them loaded on our ships for protection against space monsters, pirates and space hippis. Not to say we can't sell some of our stores to like... Faction Alliance? Should be able to sell it to them for a nice amount of money.

The House Transport is out of the bag basically, in orbit around the planet and most likely on that salvage list. If the Ruling House cares about it that much I think they will give us a call and ask us what's going on with it at which point we just tell them we're refitting it for a private not in the lest military company. If they don't like that then we just have to sell it to them. Perhaps we should ask Mr.London and Nikov... Niko... Nikolo? That girl that keeps people alive. See what their input on it is.
>>
Interesting fact, were just under 180 posts, over halfway to auto sage. I think we have like 5-6 active people right now. This quest is starting to pick up some more.
>>
>>28830514
Nah, that's just the salvage talking.
>>
>>28830514
I haven't posted this much or stayed up this late since the Lat'tham coup.
That was funtimes.
>>
>>28830570
I remember those days. I think we should look into buy out the....

Can we trade 2 battle cruisers for the rights to the Gungnir?
>>
>>28830530
>>28830514
I think TSTG has simply figured us out, or given up...

>Choose your next words with exceptional care, the fate of the galaxy is in your hands.
1.5 posts, and somebody who's rolling late for the post before the current one.

>You found a mysterious box in a locker on the Bittenfeld
200 posts of discussion.
>>
>>28830588
Hey, whatever works right?

<_<
>_>
We like the shines.
>>
>>28830588
The fate of the galaxy is just the fate of the galaxy!

The box could have -anything- in it! Even the fate of the galaxy!

>>28830585
Why don't we just repair our own Gungnir? And put a plasma cannon on it?
>>
>>28830613
But its not the same! we served as the captain of the Gungnir, there is sentimental value to it!
>>
>>28830613
>>28830604

While we're being nostalgic, I hope we'll get to see this in future threads:

-Sonia getting the chance to join a secret society. To be honest, I'm surprised we haven't been invited to one yet. Nobles used to love that shit in the past.

-The chance for Sonia to declare herself Queen on some newly discovered low-tech backwater world.
>>
>>28830642
We could rename one of the Gungnir class battlecruisers after its original name: Gáe Bulg
>>
>>28830502
... you don't want a billion spacebucks? You're weird.
>>
>>28830662
Dude, nobody wants to fly the Gay Bulge.
>>
>>28830673
I'd much rather our ships remained not broken than get the message "Zheng sends his regards" and a photo of a wrecked fleet attached to it. But hey we could totally sell half of our stores for half a billion and still have enough to decently outfit our ships.

>>28830662
Gungnir Two, well make it bigger and better than the one they stole from us! We'll make one with TWO plasma cannons! How do you like that huu?! How do you LIKE IT!??!
>>
The people who are advocating for us to build a new Gungnir really don't seem to get the sentimental value the Gungnir would hold to Sonia.
>>
>>28830743
I'd say sell more like 800-900 of them. A salvage fleet shouldn't have to worry about sustained combat.
>>28830769
We're the ones who decide how much sentimental value we attach to it. I'm just trying to keep everyone focused on money. We're wearing our CEO hat right now.
>>
Holy that's a lot of posts.

>>28829954
>Does the house offer war bonds?
Yes, you left the homeworld just in time to avoid one of the larger War bonds drives.

>>28830001
>>28830097
>>28830205
>>28830219
>House Transport
Pic related.

>>28830198
>Let's see what the Admiralty is interested in first,
Working on it.
>but ideally we want more tugs and molis.
You'll have to buy those, there weren't many in the wrecks since each were battle sites.
A Moli costs around 15 million since it's essentially a Light cruiser that's been stretched but with less guns. You could probably sell the cargo blocks after buying a default one or use them for storage, etc.

>Torpedoes
430 Mk 40 SP
311 Mk 41 SP

168 Mk 39 GP Torps
1505 GP Torps
1618 missiles


>>28830613
>Why don't we just repair our own Gungnir? And put a plasma cannon on it?
Hull would need crazy modification, unless you replaced one of the outboard heavy phase cannons with it. Then you're flying an asymmetrical ship though with an off center cannon that has a lot of weight behind each shot.
>>
>>28830788
800 is an acceptable number to sell out of a thousand if those inflated sales numbers still hold up. War profitering at it's best!

And really, we dident have that ship for all that long. I'm more attached to the Bittenfeld than the Gungnir to be honest.

Once we've sold all we should I think we should totally call home and get a pat on the head for our good work! Guess what sis! You're getting a Holoroom for your birthday!
>>
File: 1386913823749.gif-(13 KB, 1195x787, House Transport.gif)
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13 KB GIF
>>28830921
>>House Transport
>Pic related.
PIC RELATED
>>
>>28830921
no pic man
>>
>>28830938
think about it this way: How many torpedo lauchers does our salvage company have? If the answer is under ten, (and I'm pretty sure it is) then its rather silly for a salvage company to carry 80 rounds per launcher. More like 8
>>
>>28830955
That thing just screams 'stuff me full of laboratories and scientists and have them work on unravelling best wizard's gift designs'
>>
>>28831027
I'm seeing mobile dockyards myself.
>>
>>28831027
>>28831034
I'm seeing massive headache we should sell.
>>
>>28830955
...
>fill it with salvage tugs and shuttles
>fit it with high grade sensors/ECCM
>Convert most troop bays to hold scrap/corvettes

Oh yes, there shall be OM NOM NOM of salvage and ablative wreck armor systems!
>>
*= Admiralty interest.
You ask about DHI and if they're still acquiring ships for conversion into EX-K types. It seems the shipyards back in the Run are still doing some work, but are only taking damaged ships for the most part. They don't want to take functional warships away from the front. Understandably production numbers are low as a result.
K-types cannot be converted in this manner since they're already designed to take afterburner upgrades of their own. There is less local demand for the older models since they expect you to ship them off for conversion but will buy them if you do the repairs and they have enough cash.

>LSTs/LAS/Light transport
11x Missile boat
8x Delta
7x Scarab
3x LST *
4x FTL patrol boat
3x Constellation

>CRV's
11x Dagger class
27xStandard Corvette
12xAttack Corvette *
21x Dagger CRV
Civilian light corvette

>Frigates
Heavy Lift Vehicle (HLV)

2x Ballista class carrier (Command section)
9x Standard Frigate *
20x Pandora Frigate *
6x Firestorm
Norune Frigate
Hammerhead Light Frigate

>Light Cruisers
Polaris light cruiser *

3x Knight class Light Cruiser *
5x C-Type Attack Cruiser
D-Type attack Cruiser
E-Type attack Cruiser
I-Type attack cruiser
3x J-Type Attack Cruiser
6x K-Type attack Cruiser *

Norune attack cruiser
3x Scorpion
Vengeance Type *
5x Centurion *
*6x Centurions (in 18 pieces)
Errant (Attack Cruiser)
Royal Guard Cruiser (10th Dynasty)

Terran Escort Carrier/Light carrier *

>Battleships & Larger
Excalibur battlecruiser
8x Kavarian battlecruiser *
Gungnir type Battlecruiser *
Republic Battlecruiser (Heron bow section)
2x Princeps Battleship
Rovinar Battleship
3x Deci Kavarian battleship
Aries battleship *

2x Ballista class Carrier
Republic Assault Carrier
5x Dominion Carrier *
House Transport

Terran Science Ship
Kavarian Assault transport *
2x J-Type modular transport *
2x Y-Type transport

>Medium
2x Kilo class medium cruiser
1x Piko *
2x Heron Medium Cruiser
Eminence class *
Lance Class *
>>
File: 1386916440860.jpg-(27 KB, 540x466, Raining on your parade.jpg)
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27 KB JPG
As plans for what you want to do with the House transport spin through your mind London looks over at the diagrams you have displayed.


"Sir Reynard you've given me an idea. Those troop and landing bays would make the House Transport ideal as an evacuation ship. Without the need for starfighters, tanks or small arms you could fit one hundred thousand people aboard."

He must be joking. This thing could be perfect for all kinds of things! No, he's not joking. Still it's your company.


Roll 6d100 for items of interest found aboard the Dominion ships.
>>
>>28831465
steer them away from the Gungnir class battle-cruiser but otherwise let them have at it. Once we've settled on a price for everything but before we've payed for anything ask them if they are interested in our stock of munitions.
>>
>>28831555
ehhhhhhhh but my mobile corporate hq/shipyard/thing!
>>
Rolled 86, 45, 54, 13, 48, 54 = 300

>>28831555
Now that's an idea
>>
Rolled 25

>>28831555
Neat idea, and it would only have to be modified for a few years.

>1
>>
Rolled 73, 10, 76, 26, 50, 38 = 273

>>28831555
To be fair it would be pretty great for a evac ship.

We could save a lot of people!....So they could work for us!
>>
Rolled 26, 12, 34, 2, 46, 1 = 121

>>28831555
>>
Rolled 9

>>28831614
>2

Otherwise, the only ship I'd like to keep the admiralty has selected is the Terran Carrier. If we equip some fighters with SP torps, that thing should be an incredibly potent asset when it comes to scouting salvage and protecting our ships.
>>
Rolled 7

>>28831650
>3
>>
Rolled 65

>>28831672
>4
>>
Rolled 91

>>28831687
>5
>>
Rolled 70

>>28831705
>6
>>
>>28831637
I am so sorry guys this has never happened before
>>
>>28831773
No worries, it didn't count.
>>
Rolled 55, 58, 31, 30, 21, 57 = 252

>>28831555
Huh.
>>
>>28831555
did anyone else get images of the ruling house sending their house transport over to help with the evacuation as a diplomatic and public relations move?
"The Emperor sent his flagship to haul our refugees, what did you do to help?"
>>
>>28831465
I'm ok with the admiralty's selections with 3 exceptions and 1 note...

- Polaris LC : I'd like to hang onto it as an escort ship for the fleet, as the Rovinar repaired it for us and it has low crew requirements. Bittenfeld & Devourer can't stick around forever.

-Knight LC : we should hang onto the ship we found the stasis Knight on, in the event we can get a nice chunk of $$ if he goes Errant.

-Terran ECAR/LCAR : I'd actually like to look into alternate ideas for it, I've got a few brewing that need ironing out...

Note: I'd prefer to steer the Admirals toward the Piko and/or Lance, so we can remove and sell any Dro'all honors/script on it!
>>
>>28831555

"Normal people, that is. Have you met any Shallan? They're quite a tiny people..."

The real questions are: can the Shallan Government -afford- it? And could we make more money by hiring it out as a merc rescue ship and then keeping/selling the 'hero' ship after the war?

>Reynard Transportation Solutions
>>
Additional salvage
9x scrap pile
3x SCRAP from Republic Medium cruiser(s)
4x Ground vehicles (Various)

>Starfighters (+= Possible collectors item)
TF-70 Asp Heavy Starfighter +
TF-27-JTX Crossbow upgrade +

Needle fighter (Marked for personal collection)
3x TF-82 Arrow
3x V-400 light fighter
5x V-600 Marauder
31x V-688 Enforcer
6x Z5 Interceptor
2x Z4 Heavy Starfighter +
15x RF-211 Republic Type 4 attack bomber
8x RF-212 Republic light escort fighter
Rovinar Interceptor +

There's also a backlog of messages I wanted to get to before I stop for the night.

Daska has left a message. She'd like to buy 2 of your Scorpion attack cruisers. No mention of how she found out about them.

Alex and Mike are largely staying out of trouble. The landlord went the publicity route so that's going to be interesting keeping everyone on the same page.

Lorraine Day is for the moment staying with the House. She may be transferring to a fast battleship unit though, she's not sure.

The high security resort on Tourta ran out of funds before completion. They'll need a bail out of 200-300k to finish everything and get fully operational.

2x Suit of power armor
Mint condition Z4 heavy fighter
Valuable jewelry & personnel effects. Jewels=40k on their own, could be sold to a collector along with other effects for more.
2 stockpiles of hard currency that must have been payed out to the Houses who went mercenary and sent their ships here. It would be difficult to trace and there is about 135k worth.


I'm going have to stop here for tonight. I have work tomorrow and I'm not quite sure what time I'll be back around. Feel free to discuss your plans to keep or sell the ships the admiralty wants.
>>28831650
>>28831949
two there that want to keep the light Carrier.
>>
>>28832252
I think we should see about scooping up those fighters marked with + from the company and saving them for the eventual 'Reynard Faction Wars Museum Solutions' (and I may also be a sucker for valuable starfighters)

If Daska can get the funding, I'm all for selling her some ships.

>2x suit of power armor
We should look into how much these might go for, as I assume they're the ornate Dro'all style stuff. They might be collectable enough to let us equip 3 or 4 marines with power armor!

>Jewels & valuables
Let's try to find a collector!

>Tourta high security resort
I think we have the personal funds to bail it out, though it sounds like there might be some corruption in that pipeline...

>Lorraine 'Surgeon' Day
We still need to get her on Devourer to give her expert opinion of the plasma cannon!

>Mike
Didn't he love firestorm frigates? I wonder if he is interested in buying a wrecked one to fix up...
>>
>>28829575

Love it, support it, go for it!
>>
>>28832531
>>28832252
I wouldn't mind keeping the light carrier as well.

If she wants two Scorpion attack cruisers then she has got them.

We can bail out the resort and I would say go with 400k just to make sure there isn't any trouble.

Power Armor? Fuck yeah! We should equip our most experianced marines with said armor. Though what type are they? Recon, Medium, or Heavy?

Find collector for jewelry.

Diffecult to trace currency? Thank you very much.

I wouldn't mind keeping the collector fighters for our Museum.
>>
>>28832252
I am pretty much fine with selling them whatever the want but the Eminence class.

If the other guys are fine with keeping and using it in our salvage company. If no one does I am fine with selling it too.
>>
>>28832252
On one hand I want to collect all the neat starfighters but on the other hand I know we'll probably never use more than one or two of them.

Power armor is also cool as hell and we could probably get some good use out of a heavier set.
>>
Well I guess we have to bail out the Tourta op. Cost overruns are not a total surprise but we should still figure out why it happened.
>>
>>28834045
and we still want it to be a success, it can't really do that if they can't finish building it
>>
>>28834071
Given the fact that apparently we're stacking a lot of our personal and company assets here in the Reach, finishing the resort makes a lot of sense as that additional political capital will be awesome.
>>
Ok a few things first.

1. We should warn winifred about the Governor on Surkesh and that we probably inadvertently may given him some sentences that can be tailored to say she is in a conspiracy to increase south reach military forces under her command exclusively through our salvage company.

2. We should consider offering consistently good prices for the House military and cultivating relations not only with Winifred that we most likely love but also other Admirals and Commanders, and probably a lobby department to know what happens in general in military circles and political and economic ones pertinent to military issues.

3. We need to find a way to oversee out other investments like the Posat Armor cooperation, the initiative to go for Power Cell Armor manufacturing, the security gig on that Hive City, etc.


We need to oversee them and get enough capable people in each of them that we can be comfortable leaving them on auto pilot.
>>
Rolled 20, 15 = 35

It looks like people want to keep the Terran Carrier, haven't decided what to do with the House transport for sure and some want the Eminence class Medium and the Polaris LC.
I'll be adding the later two to the next survey

>>28834045
>but we should still figure out why it happened.
Insufficient funds.mp3
The House stopped funding development as establishing a remote base with a deep bunker complex has become less of a priority with the war shifting elsewhere.

>>28835753
>warn winifred about the Governor on Surkesh and that we probably inadvertently may given him some sentences that can be tailored to say she is in a conspiracy to increase south reach military forces under her command exclusively through our salvage company.
"Unsurprising. I'm quite certain they could find a way to say that about me regardless. It will be difficult to back up though given the number of ship's we'll be sending elsewhere or up to the front in a few months time.
Thank you all the same."

Did you want to sell the military the ships they requested in a scrapped state for less funds but getting the right away? Or repair them to try and get more money for them?

>>28832621
>Power Armor? what type are they? Recon, Medium, or Heavy?
Medium. One is more ornate and equipped with a gatling phase rifle.

>We should equip our most experianced marines with said armor.
One of the Marines is a 94% match for one suit while another is a 96% match for the other. They'll still need custom fitting.
You offer them a permanent position as your men at arms.
Roll 2d100 for loyalty to you vs the House. If theirs isn't high enough they'll refuse stating they'd rather continue directly serving the House.
>>
Rolled 56, 9 = 65

>>28836086
Roll
>>
>>28836086
I'm thinking we should consider our Company's current financial position.

If we're basically selling the ships at pure profit due to the Terran $$ and SHC sections, we should just sell the House a hefty number of wrecks, unless they're absolutely undercutting the hell out of us.
>>
Rolled 95, 43 = 138

>>28836086
>>
Rolled 6, 77 = 83

>>28836086
Come on now, we are as charming as a paladin! Give them the suits permanently if they agree and lend them to them if they do not.

I am for useing that scrap to get our ships repaired with the help of our newly gained repair parts for the station. We simply make up a list of the best ships that can be repaired with it and send them there while agreeing they will be the Houses once repaired. Those ships that lack scraps to be repaired we could simply sell right now.

Also we should really have a private talk with Winnifred about this whole situation. Like have dinner with her or something.
"Baron Winnifred, how does dinner sound after this? Perhaps you would be interested in discussing diamonds you may be interested in? Ofcourse I understand if you are busy"
>>
Rolled 96, 68 = 164

>>28836086
I think they should know by know that we are all about JD, in fact our loyalty to the house is quite high, and the the men and women we served with on the same level. We don't like loosing people and we definitely are a patriot of the House, but we need similar people on our side so that we are able to get our House in the position we envision.
>>
So what did they do to the other Gungnir in order to mount the plasma cannon on it? It would be nice if the wingmen for the Devourer also had them.

Couple ideas. We need cash first and foremost, but the more ships we can hand off the house the better. It strengthens them (us) and it also reduces the ridiculously large pile of stock our company has to manage.

- Earmark a couple of nice ships and donate them into the 3rd squadron reserve pool in return for tax breaks. Attack cruisers in particular, maybe a battlecruiser or two.
- Earmark a couple for Daska, Kim and whoever wanted first pick. The House can't afford EVERYTHING, so this shouldn't be a problem.
- Send off the cruisers to DHI for conversion.
- Donate a bunch of leftover corvettes to the PDF to help protect our investment and maybe more tax breaks.
- Give them a 10% discount to be paid in war bonds to the company/us later. In particular this would help them with the Mediums and let them buy more smaller stuff.
- Give them a 5% extra discount on outdated ships they plan to upgrade, in return we get any parts they remove and use them to fix other ships.
>>
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so we got some bitchin medium armor huh, i keep thinking it looks like pic
>>
https://www.surveymonkey.com/s/WJWQ2LG

Gone to work.

>>28836242
>So what did they do to the other Gungnir in order to mount the plasma cannon on it?
They didn't. They took a Kavarian BC that had been cut in half and put the cannon in the middle.
>>
>>28836365
Oh, whats the Gungnir class like then? I wonder if it would be easier or harder to convert one of the Kavarians we have in the salvage pile.
>>
>>28836242
They took a shattered Battlecruiser and rebuilt it around a plasma cannon with the help of Republic Mercs.

>extra 5%
They're already undercutting the value of ships by 10% before calculating damage.

We should make sure we do NOT sell the Knight LC that we found the Stasis Knight on, until we've had a chance to wake him with the Errant Knight Rep. He should have the chance to take his own ship with him, if he joins them. Damned thing is likely the only thing left with a connection to him.

Likewise, we should also delay/differ sale of any ships that had people in Stasis, until we can get them and any potential issues with survivors dealt with.

We could also look into selling local planets the Missile & Patrol boats [perhaps with FTL systems removed?] for PDF use.
>>
>>28836242
All good ideas. As a side note: We should also look at hiring a couple of sales guys to work under Mr. London. We'll be going back to the front eventually and won't be able to handle every single sale. Having a few dedicated sales folks would allow us to constantly move hulls through the bone yard. We can easily fix up a few of the smaller FTL capable ships as couriers to shuttle them between clients, and dispatching sales folks to them would allow our company to conduct multiple face to face negotiations at a time. Plus, they'd be better able to identify a client's needs and tailor our offerings to that.
>>
>>28836384
I believe Gungir type is basically a custom/scrap rebuild ship, sporting a pair of spinal mount Heavy Phase Cannon for long ranged fire, some respectable shorter ranged firepower, and a hefty fighter bay.
>>
Page 9 bump
>>
I really think we made some serious profit with this haul. How much would be the expected profit take on regular run mr London would expect?
>>
If we haven't told them how many SP torps we've recovered we should do so, though we'll have to time it right.
Preferably while Baron Winfred is drinking her coffee.
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>>28836384
Ships like the Gungnir were a type of civilian built battleship that are believed to have originated in the Second Faction war. A handfull of them were built by private shipyards much as the first Vengeance types were, and only appeared in the last months of the war fighting in the DRH NAV 1 Relay and two of the Terran Relays.

They've never been seen in any large numbers but they're not that uncommon. Its suspected the shipyards that built them are currently in navigation hazard zones. Most turn up on the black market seemingly at random.
>>
>>28841167
...yes
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>>28836321
It could it you wanted to spend money on it. Medium Armor tends to vary in appearance widely and well off nobles that bother with it will tend to have it customised.
Pic related is an approximate example of the sort of variance you could see.

The Dominion tends to have a few standardised models that are not terribly ornate but are just as effective in most cases. Baron Winifred does not have any sort of ornamentation on her armor, preferring to equip region specific camouflage and smoke launchers.


>>28832531
>Mike
>firestorm frigates?
He's recently endorsed the latest version of the game "Exiles vs the Union" to be released, saying it contributed signicantly to his piloting skill. Supposedly the Iratar Corporation is going to give him the latest upgraded version of the ship off the assembly line. He may also be able to get hold of prototypes of entirely new designs as well. The prototypes being provisional upon their being used to fight the Neeran Invasion.

>>28836242
>- Donate a bunch of leftover corvettes to the PDF
>>28836396
>selling local planets the Missile & Patrol boats [perhaps with FTL systems removed?] for PDF

The corvettes might be less ideal for PDF use than the missile boats but you never know.

>Likewise, we should also delay/differ sale of any ships that had people in Stasis, until we can get them and any potential issues with survivors dealt with.
Coming up next!

>>28836405
>hiring a couple of sales guys to work under Mr. London
Oh he's way ahead of you there.

>>28839878
He's on a fixed contract through the Bank since business start up can be a bit hazardous payment wise. He certainly didn't expect this and will include a request for a "small" bonus in the budget.
>>
>>28842108
>He's on a fixed contract through the Bank since business start up can be a bit hazardous payment wise. He certainly didn't expect this and will include a request for a "small" bonus in the budget.
I think he damn well deserves it for putting up with us.
>>
>>28842108
>The corvettes might be less ideal for PDF use than the missile boats but you never know.

What would be useful for their forces?

>He's on a fixed contract through the Bank since business start up can be a bit hazardous payment wise. He certainly didn't expect this and will include a request for a "small" bonus in the budget.

Only if he stops calling us Sir Reynard.
>>
>>28842152
Plus a drycleaning bill.
>>
>>28842108

>He's on a fixed contract through the Bank since business start up can be a bit hazardous payment wise. He certainly didn't expect this and will include a request for a "small" bonus in the budget.

That is so not what i asked. I asked what would be the average expected haul for something like our operation.

Good performance in our absence however might get him bonuses , but we are so not telling him that. Any contractual bonuses are to be awarded pending our personal or audit approval. I don't want the precedent set so we can get Managers that will liquidate all things that don't make maximum profit and kill the business once they are gone via golden parachute tactics. but that is another thing entierly.

Mr London dealing with the very much suspicious and paranoid governour would most likely warrant a small bonus however.
>>
>>28842178
>What would be useful for their forces?
The patrol boats and other ships not capable of much FTL capability. Standard Frigates since they're a jack of all trades. Starfighters and shuttles.

Like the corvettes though the Military wants the Standard Frigates for all the same reasons.

>Only if he stops calling us Sir Reynard.
You can get him to stop easily enough but you'll have a much harder time with Nikolov. She'll need some title to address you by.
How do you want your company managers and employees to address you?

>>28842364
>That is so not what i asked.
Oh, okay I just completely misunderstood that one.
>I asked what would be the average expected haul for something like our operation.
Not several hundred million! He'd hoped you'd make back most of the money while in South Reach in a month or two if things went well. It certainly would have taken several months if taking routine contracts in the Run. Though you have a tendency to stumble upon things of value so it might not have taken that long.
10 million a month if working for people under contract maybe. It could change quite a bit but you would have been making a pittance in the Run because you don't have the rights to the salvage, you've just been hired to bring it in.


>House Transport
Sell it =1
Convert for salvage support =6
Convert it for use as an Evac transport =7
Skipped: 1
It's so close, but we're as high as we ever get votes on these things. Who's to say these can be mutual? The ship is going to need repairs and the vehicle bays would need conversion. How about some interior sections that can be swapped out whenever it's at base?
Refugee / Salvage bays?

>Eminence class
Strip the ornamentation first then sell =4
Sell it as is =5
Keep it =6
This is always a tough one since the majority clearly want to sell it, but are uncertain about stripping it or not. Thoughts?
>>
>>28842772
>Eminence class
I think I voted for stripping it, but in all I want to get it off our hands. I was stripping the archives for info on it to make a page on the wiki and it was mentioned several times that it's a particularly aging design.
>>
>>28842772
lets sell if in whatever way we think will get us more money of course.
>>
>>28842772
I think converting it for salvage support is insane, so I'd prefer we not do that really.
>>
>>28842772
>What company managers/employees address us by
Formal/business setting: Sir/Miss/Major Reynard
Informal setting: Anything they like, but they'd better not say the nasty stuff to our face.

>House Transport
Well, I have an idea that would work for both... if we widened the main bay to fit slightly larger ships like corvettes and rigged additional 'salvage' equipment on the outside...

it could fit people/salvage inside and salvage/ships filled with MORE refugees on the outside?

>Eminence class
I imagine we'll need another survey anyway. Perhaps an estimate of the difference in profit between the two options would settle it?
>>
>>28842925
I'm with him on this one. How about we worry about finishing the house stuff and throw up a big survey for next week's start so we can deal with all of these niggling issues like selling to the PDF and stuff. Plus, I want to see the Baron spit take.
>>
>>28842772
-The most august and sharktastic Sonia Reynard
-Dear Sonia, who is a perfect incarnation of the appearance that a leader should have
-Sun of the Sharkist Future
-Ever-Victorious, Iron-Willed Commander
-Glorious Sonia, Who Descended From Heaven
-Her Excellency
-Sun of Jerik-Dremine
-Invincible and Ever-triumphant Wing Commander
-Eternal General Secretary of Reynard Solutions

I agree with >>28842947
>>
>House Transport
I voted for salvage use but there is no reason why we couldn't convert it to do both. Salvage recovery is mostly about storage space and towing power. Evacuating refugees is fairly similar, with the added necessity of life support.

It's quite a trip to go all the way out to where the refugees are though. If we send it off the ship won't be able to help with our other efforts for quite a while. That said we probably won't see another haul this ridiculous for a while yet.

>Eminence class
I voted for keep, but on second though I'm switching to strip and sell. We could use the money and there isn't much we could do with it.
>>
>>28843074
Sonia Jong-il
>>
>>28842772
Send the House Transport off to do evacuations for now then we can retrofit it for salvage at a later time. As for the evacuation, what will we get paid for letting them use our ship like that and will we be compensated if they break it?

A pity about the Eminence class being sold and all but the collective has spoken. Personally I'd like at lest one more Medium to be converted for salvage use due to how well the Kilo performed.

>>28843074
Empress Sonia!
We'll have a Ruling House assassination squad after us in no time! But honestly Miss Reynard or Miss Sonia seems simple but fitting for a CEO.

Also regarding the power armor I am totally down with getting them so awesome looking customization for them. Also should we ask our body double if she would like to be a Man At Arms for us aswell?
>>
Rolled 19

>Did you want to give the House a small discount on prices?
The response to this was rather unexpected. The majority voted for a whopping 10% discount, with 5% being the runner up.
Was this going to just apply to the initial sales from this list
>>28831465
that you've agreed to? Or would it count towards future sales to the House as well?

>>28842816
>I was stripping the archives for info on it to make a page on the wiki and it was mentioned several times that it's a particularly aging design.
While it still has plenty of good points going for it like being in the top 3 for fastest medium cruiser designs, it is showing its age. It's one of the smallest in the category, though it actually out masses the Lance class.

Break down on the Eminence class ship.
Undamaged it would be worth 175mil because of the outdated systems. (A new one would be worth about 190.)
At 77% intact it's worth 134.75 million.
You might be able to get 2-5 million for the ornamentation from the hull since it is damaged. If you could find someone crazy enough you might double that but it would require doing some searching for such an individual.

With the added 10% discount that works out to 121.275 million. Letting you guys know what you're getting in to here before you're surprised by the sales coming in under budget.
>>
>>28843677
Lets not give them a huge additional discount. That's really stupid.
>>
>>28843677
>121.275 million
If the house is willing to buy at that price, go ahead.
>>
>>28843677
...seriously? god dammit people. A 2% house discount might be reasonable, but a 10% really isn't
>>
>>28843677
>The response to this was rather unexpected. The majority voted for a whopping 10% discount, with 5% being the runner up.

I voted for 10% instead of 5% because I assumed you would simply take the average of all votes.
>>
>>28843677
>134.75 million
that's cool with me. No on the additional 10% discount.
>>
>>28843677

Aren't they already undercutting -everything- by 10% of it's intact price due to 'outdated and for upgrades'
>>
Can we get the 10% in war bonds? Otherwise 5% would be more appropriate.
>>
>>28843677
Okay, there was some miscommunication here, change my 10% vote to 0
>>
>>28843810
>>28843778
>>28843747
Don't forget that our costs don't go down people. A 10% cut in revenue could easily 30%. In fact it would turn quite a few successful modern day companies red. In the really world keeping 20% of your revenue as a profit is a really good return.
>>
>>28843805
Yes. Some idiots apparently voted to give them an additional 10% discount for some unfathomable reason.
>>
>>28843677
This is stilly! They are basically getting a 20% discount. Tens of millions! I strongly wish for people to reconsider their stances on this. As for the ship itself, did we not have Medium scraps with which to repair it with now that we got the repair moduls for our station?
>>
>>28843723
>>28843759
>>28843778
>>28843782
>>28843819
So I'm going to be adding that to the next survey again I think and working the question differently.

>>28843810
>Can we get the 10% in war bonds? Otherwise 5% would be more appropriate.
Actually you might be able to, and it would provide something of a tax break for the company.


>>28843961
>Medium cruiser scraps
Those are for Heron class ships so they're incompatible with anything else. Hell, if you took them plus the Bow section listed in the battlecruisers salvage you'd have one of those Mediums back at 100% with a bit to spare. It would still need upgrades mind you and wouldn't have its plasma cannons unless you installed some of the ones you salvaged from the Centurions.
>>
Were giving them a discount because it's the house military and we wouldn't be in this position without them. The more ships we sell to them the fewer we have to store/guard/repair/sell and that reduces our overhead costs.

Plus we are sitting on a ridiculously HUGE bounty of ships. Remember how we paid off our initial loans by selling just one battlecruiser to the Terrans? And we still have that mountain of torpedoes to deal with...
>>
>>28844073
As Sonya said "I'm willing to negotiate, but I'm still going to try and drag every penny out of them that I possibly can."
>>
>>28844073
we paid off our -personal- initial investment. We did not pay off loans, insurance, crew wages, fuel and maintenance costs, starting of a pension fund, coming insurance for the budding repair station, updating systems on the station, repairing/upgrading/converting newly salvaged ships, and the obligatory creation of a money buffer for when our business is -not- shoveling in money.

>>28844046
>that repair plan for the Herons
I was just typing up such a suggestion!

Would it also be possible to fix up the other Kilo class mediums using some of the old Kavarian Battleships?
>>
>>28844073
Having some money dose not mean we should make bad deals. If we look at the costs of the station we're going to need every single credit we can scrap together to get it in proper order. Add to that the ships we are fixing and adding to the company and that's even more money we need to throw in the pit.

Also all in favor of repairing the Helion with the scraps raise your hands.

Furthermore, it is my opinion that we should still not tell them about the SP torpedos as was suggested by someone to get some enjoyment out of seeing Winifred spit out her coffe.

>>28844156
Also this.

>>28844266
I am in on this idea of trying to fix it up with the Russian grade Battleships.
>>
I've just figured out the perfect waifu for Sonia is Versa. Unparalleled firepower and cool as hell.
>>
>>28844156
If we can we work the war bonds and the tax breaks into the deal that might help us more over the long term. Even if we give up a number of ships initially "at cost", once we get around to selling everything else the income taxes are going to be huge. So any reduction in taxes will help us turn a bigger profit when we balance the books later.

Another thing we could do, at the same time even, is let them pay us partially in station upgrades.
>>
>>28844490
...You have no idea how taxes work do you?
>>
>>28844490
FYI, the Dominion probably does not use a progressive tax structure. Also, the tax writeoff will in no way fix the massive hole you plan to blow in our budget.
>>
>>28844547
>fix the massive hole you plan to blow in our budget.
You do realize the this is all of one ship. One. Not all of our loot, just one ship.

Were not anywhere close to done yet.
>>
>>28845070
Yup. And he plans to use the same payment plan for all the ships we sell to our house. Not just the one ship.
>>
>>28845104
Allow them to pick one ship they can pay in that way, and have them pay the regular price for the rest?
>>
>>28843923
>>28843873
>>28843819
Why?

Perhaps they misread 10% flat discount as a 10% discount out of our profit
>>
>>28845130
They'll pick the most expensive one. Makes more sense to give them a small family discount like 2%, though I'm kinda ambivalent about that.
>>28845150
Then they fail economics forever.
>>
>>28845150
I guess. To provide a real world example, apple in Q4 2012 got 36 billion in revenue and 8.8 billion in profit. Since their profit margin is 22.8% dropping their prices by 10% without gaining more sales would have reduced their profits by almost 50%. Incidentally, that quarter had record revenue and profit, so its not like I'm cherry picking
>>
https://www.surveymonkey.com/s/MM8PRGL

I'm coming down with a cold or something so expect posts to become progressively LESS coherent.

and 1 hour later and I'm pretty sure its not a cold.



After all the station gear is subtracted you made 160,400,000 off the Forbearance salvage.

I'll make another post for the med cruiser prices, having trouble with the spam filter.
>>
Lets see if the spam filter bans me. I'll make a confirmation post here or on fools before 21:30.

These are before any kind of discount.
Kilo class medium cruiser (205)(184.5) 72% = 132.84
Kilo class medium cruiser (205)(184.5) 59% = 108.855
Piko * (190mil)(171mil) 74% = 126.54
Heron Medium Cruiser (215)(193.5) 90% (+salvaged parts 93%) =179.955
Heron Medium Cruiser (215)(193.5) 63%( +salvaged parts 99%) =191
Eminence class * (190)(175mil) 77% =134.75 (2-5 million ornamentation?)
Lance Class * (135)(121.5mil) 71% = 86.265
>>
>>28846062
Get well soon!
>>
I don't think you guys quite comprehend how much money were sitting on. When we set out on this endeavour we expected to maybe break even on our first trip. We sold ONE battlecruiser, at a discount even, for 30 million. We have 11 others for sale. Not saying we would, but just as an example if we sell the rest off for an incredibly generous 250 million that puts our total income in the 500 million ish range.

We still have to sell:
- The corvettes
- The frigates
- The carriers
- The transports
- The battleships
- The cruisers
- The starfighters
- The mediums
- The over one BILLION credits worth of various torpedoes

And just to top it all off, remember all those emergency teleporter parts? You probably forgot about those right?

>operating costs/profits

These are issues that plague real companies, I don't deny any of that. But you have to realize just how ludicrously high our profit margins are here. Sonya's Salvage Solutions is not Apple or Microsoft. We went diving for sunken treasure and found a Titanic made of GOLD.

So yes, we CAN give the House military a 10% discount, it's drop in the bucket. And it's in our best interest to do so for a variety of reasons. It makes the price they paid for the superheavy salvage easier to swallow. It allows them to buy more wrecks off of us that we no longer need to store or repair. And it makes them more amenable to not screwing us over when the SP stockpile is revealed. Which we will, because we have no possible use for that many torpedoes and just having them is asking for trouble.

And the discount doesn't have to be a net loss. A 10% discount in war bonds turns it from a loss into an investment. If ships with outdated parts are worth 10% less then strip them first and use them to repair other ships. Or ask them to pay us partly in station upgrades, they have already stated it's easier for them to requisition hardware than get funding.
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>>28846090
289 posts and counting.

>>28846235
>emergency teleporter parts? You probably forgot about those right?
I was keeping track of them but I cant find the number atm. It was supposed to be next to the Torpedo numbers but word search isnt even finding them in the document. That's not good.

Did we ever decide on a name for the ammo company?

Salvage Company= Reynard Salvage Solutions.
Station & Shipping= Reynard Logistics
Munitions Manufacturing= ?

Anyways, yeah you've got a lot of ships.
>>
>>28846062
I voted for a 2% discount, but I'd like to combine that with the 5% war bonds option.

We should probably also speak with DHI before we buy a module to produce anything for them.
>>
>>28846306
I believe the Munitions company was named, along with the shell companies.
>Holding company (Lastar Holdings) -> Munitions company shares (Various) & Shell company (Gunning’s Heavy Manufacturing) -> Factory
From Home Front 3

>Teleporters

Our scavenging for the first 2(?) Sectors from Home Front 5... are a bit confusing.

We found 93 at the first site we looted, and the next site says:

You've added another
86x Mk 40 SPs to your arsenal along with
268x Mk 41 SPs

>Parts for 93 emergency teleporters were scavenged.

I assume that was 93 at each site, meaning 186 total?
>>
>>28846306

Reynard Munitions, we are a franchise!
>>
>>28846090
So the medium cruisers are worth 960,205,000
>>
>>28846306
>Munitions Manufacturing= ?
Reynard Tactical
Reynard Advanced Armaments
Reynard Physical Solutions
Reynard Ultrainnovations
>>
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>>28846644
>So the medium cruisers are worth 960,205,000
Some day Sonia is going to totally lose it or die but still have access to stupid huge sums of money.
Rule 63 sonia in old age?

>>28846438
Right! It's not directly linked to the main company. Never mind then.

>>28846394
Bah, you can always produce reactors under license, you just may have to look to other companies. Plenty of others inside the Dominion and then there's the big mega corps outside.
I cant think of a clever way of bringing it up. There's the time you looked up DHI about endorsements and they couldn't think of what to offer you for doing so.
>>
>>28846734
Adding our name to the company kinda defeats the point of the shell companies, which are necessary since splinter ammo is still technically illegal.
>>
>>28846820
>Some day Sonia is going to totally lose it or die but still have access to stupid huge sums of money.

You say that we haven't been slowly losing it over the past year and at this point there is no turning back.
>>
>>28846953
iirc we're not going to actually start mass-producing splinter ammo 'till it's legalized. Or at least, that's what I read in either this thread or yesterday's.
>>
Well once we go legit with the ammo factory we wouldn't really need shell companies right? Reynard Munitions would fit in with the others in our... franchise?. But we can have a marketing name too, maybe something like Megalodon Ballistics. We can work that out later.

If we get two industrial modules can we still use both to process even scrap if no engine deal materializes? If so we might as well, given the size of our backlog. That would change my vote from 1 to 2. Of course we still have to discuss this with DHI first.
>>
>>28846982
our physiologist seems to disagree with you.
>>
>>28847032
Oh, shit. I voted for 1 module but I want to change it to 2 now. As bountiful as our current haul of scrap is, it's a depleting asset unfortunately. We should try branching off into lot of industrial sectors.

>>28846820
I'm going to be hue-hue-hue'ing when all the other nobles around us are dying and we're still alive thanks to the Vieona injectors.
>>
When I'm typing in the post box the cursor keeps jumping around and making me put words out of order, bleh.

>>28847119
How many injectors did we keep again? I think we had enough for us and the family, but the family got bigger.
>>
>>28847040
By that I mean I don't think the need to aquire more things and our love of sharks are going away. While I think our paranoia can maybe come down a bit I think there are things that won't go away.
>>
>>28847258
>injectors
It was either 13, or nine.
>>
>>28847314
Nope, I was entirely wrong.

The closest post I can find skimming the archives is "15 for ourselves, 14 for Saputo, three for the Knight Commander, 27 for the House."
>>
>>28847314
>>28847258
Remember a fair number of them were used by the boarding team.
>>28847377
Forgotten that the numbers were that high.
Also, Ecord used one and he's gone off for special training the past few months.
>>
>>28846820
TSTG just gotta ask what is the name of that comic?
>>
>>28847698
Why have we not used it yet? I mean the only side effect was sterility was it not? Why don't we just like frezze a couple of eggs or something and then we could still have kids if we really wanted to. You never know when you need to be immune magic radiation.
>>
>>28848399
It was implied there might be more unknown long term effects. I always figured we'd dose ourselves with it when we finally set up an R&D lab and have some very good doctors look at it.
>>
>>28848399
>Why don't we just like frezze a couple of eggs or something and then we could still have kids if we really wanted to.
The house already takes half of your repoductive stuff and throws it in a freezer when you join the military.

So Sonia has that alrady covered.
>>
>>28848399
Since we do have some on ice already I wouldn't mind taking the injection when we are on our way back from helping the company out.
>>
>>28848518
Oh decisions, decisions. On one hand long life on the other secret genetic surprises. Perhaps we should ask the House what they found out about this injection cause I am really curious as to what would happen.

>>28848529
Oh yeah, I forgot about that.

Also are we now the single richest person in the house besides the Earl himself or are we just moderately rich?
>>
>>28843499
Son-Jang San'e

If we ever need to come up with a name again.
>>
>>28848717
Or....when we find our long lost friend (We all know who i'm talking about) We can ask him aobut the secret to long life.
>>
>>28848805
Probably does bio energy generator thingys they got in their bodys. We should totally get a hold of one of them and try find a way to duplicate it and retrofit it into like... Our suit or heck our own body. We would be the first Human Psyker or something!
>>
>>28848717

Wasn't one of our big considerations that we'd effectively be wasting the injection if we died? Especially with cloning ramping up... it could become mandatory.
>>
>>28848897
True, but some of them seem to live a long ass time so it would be interesting to learn their secret
>>
>>28849030
What if anti rad injectors are neeran?

Ground up neeran bodies! I'm calling it now.
>>
>>28849254
Heh...
More importantly on page 8 and falling, requesting archive asap.
>>
>>28849505
its already been archived
>>
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>>28847940
http://en.wikipedia.org/wiki/Trifecta_%28Judge_Dredd_story%29

>>28848399
People wanted to wait.

>>28848717
>Also are we now the single richest person in the house besides the Earl himself or are we just moderately rich?
You do know that the some families own entire planets right?"

>>28848897
>We would be the first Human Psyker or something!
pic related?


Rovinar (Species)
A green scaled species with many reptilian traits, the Rovinar are largely humanoid in form. They have digitigrade legs and a vestigial tail, though some have longer tails that could still be useful as a counterballance.

Rovinar have a small amount of hair which starts as a mohawk running from the top of their head down along the spine ending in the upper tail area. Hair colour varies considerably, with neon pinks and blues being the most common. This range can extend into the ultraviolet spectrum.

In almost all members of the species two rows of short spines jut out of their skin flanking the hair crest. These generally begin just above the brow ridge and run down back down their spne before merging with the tail.

In terms of muculature they are capable of busts of strength that far supass Humans or Dro'all, but are comparatively lacking in stamina.

Average lifespan is slightly longer than humans though less than that of Hune. It's believed that the Rovinar once enjoyed a longer lifespan but that it has been shortened by genetic degradation. Thier government which maintains high security archives likely holding related information keeps them locked to all but a select few. Any attempts to investigate have been rebuffed.
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>>28847286
We appear to be about to break into the big leagues of our house's politics through sheer money. Paranoia probably isn't going to decrease anytime soon.
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>>28849591
>You do know that the some families own entire planets right?"

Damn, that blasted duel. We could be in that club.
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>>28849616

I rarer we remain away from the politics. I mean sure make money and foster alliances inside and outside the house, but lets remain at the margins of the power struggles.
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>>28849702
My opinions run exactly opposite.
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>>28849591
》Rovinar
》Mohawked metal as hell lizardmen
I can safely say I did not see that coming.
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>>28849713

Just look at Winifred...sitting behind a desk dealing with all the paperwork we cause. It's a fate worse than death.
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>>28849760
Not really. Plus, I want to keep climbing the ladder.
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>>28849591
.... Can we buy a planet? Then the house have to make us into a Baron! Else thing what the other houses would say "Look, it's that kniggit who rules her own planet! Are they afraid to raise her higher? She must obviously be rich and smart and powerful. Why is she not in our much bigger house for?"

So you are telling us the entire race all have stylish mohawks? That is awesome.

>>28849702
Nonsense! We are a noble! We are suppose to always reach further up the ladder. Competing for status with out fellow house members to see just who is most fit to rule. To see who is the best. Who knows, perhaps with out new found wealth we can aim for a knight-Commander spot. Wont be easy but damn me if it will be rewarding as hell when we get there.

Besides, politics is fun! It gives us every reason to sneak around in our stealth suit and break into peoples homes!

>>28849760
So we'll get someone to help us out then, Winnifred is a workoholic anyways. Come to think of it so is Sonia I do believe but still! Climbing the social and political ladder is a great goal to keep us motivated and will lead to fun situations and loooot!
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>>28849805
>>28849769

Can't wait for the endgame of this. Immortal AI Sonia periodically sending "volunteers" to the land where you don't need eyes for... [i]reasons[/i]. Just because they don't need eyes doesn't mean there isn't salvage to be had.
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>>28849805
It would be quite interesting to show up for our next stint with the Faction alliance and have a pair of Kilo and a pair of Heron mediums with us.

"So I'm to understand that Mediums are in demand? I happen to have a few, but they're a bit dated and in need of crews."
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>>28849882
900 worth of Mediums. 700 worth of SP's. 160 from the Super scraps. And then there is still like 70% of the loot left! We've done good here. We should take a photo with us bathing in money and send it home in a letter made out of paper from extinct trees which is inside a box made out of Neeran bone flown home in a ship made out of SP's and emergency teleporters.
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>>28850088
And a bottle of coffee people have spat out when we told them about our haul.
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>>28849805
>>28849805
>Can we buy a planet?
A worthless dirtball sure.
>Then the house have to make us into a Baron!
No they don't.
They don't make just anyone Barons and it isn't just about money. You need connections first in both the military and political spheres. There are maybe 6 Barons in the House right now and only the Barons of Loran II and Dreminth had any real force projection power before the start of the war. Which is expected really, they're the two most important planets in the House.

Generally if someone is made a Baron it'll be of a planet that is considered to be of some significance and has the capability to support or build a fleet.

If you bought a planet you would still be a Lord, but you're already a Knight Captain so really you could use either title.
Eventually you would be called to war since you're still a Knight which means you're not really suitable to become a Planetary Governor. They have to stay there and look after things. Unless you've retired you are out of the running.

If the war was over you could talk to the Earl about being officially declared the planetary governor. Pretty easy to do since you own all the land on that planet and could protest if they selected someone more experienced for the role. If they were hurting the economy of the planet you could get them kicked out rather easily since there's no one else to speak against you.
Still the House is going to want to buy up some of the land on your planet for things like military bases and their spaceports, plots of land they could award to their Knights if need be. This would become less of a concern if the planet wasn't habitable.
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>>28850281
I was only kinda jesting but it was an interesting read anyways. Planetary Governor does not sound as fun nor as fancy as Baron does however. We'll just have to participate in a lot of social gatherings from now on. We shall have Linda pick out a pink silk dress for sonia with purple ribbons on it for those times we need to seduce so- oh wait we don't have a sex drive.

Speaking of such, how long is there left befor it's time to get back into the meatgrinder?
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>>28850281

Why buy a planet when we could just wait for one to come out of Nav Hazard zones and claim it? [And all of the salvage around it]
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>>28850281
So....

Weekend extra thread maybe perhaps?
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>>28850391
>we could just wait for one to come out of Nav Hazard zones and claim it? [And all of the salvage around it]

>>28850414
Sorry no. Monday thread next week.
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>>28850444
Rgrrgr.
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>>28850444
Well this week has been awesome anyways what with two threads instead of one. Awesome work from your side TSTG
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>>28850444
... so it is possible, then?

Oh Linda! Want to fly into the edges of a Nav Hazard to a planet that once belonged to a House that no longer exists and put a beacon proclaiming our claim on it? No? What if I make you Governor?
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Super Heavy Cruisers

When they were first created ships that are now considered to be Heavy Cruisers, like the Dominion Ascendancy class and the Terran Punisher, were the super heavies of the day.

Pinnacle
This changed when the Terrans demonstrated the effectiveness of their Pinnacle class in the early 30th century. At 16 kilometers long and armed with dozens of torpedo batteries with redundant shielding it would have decimated entire fleets, and very nearly did. The Dominion was forced to expend enormous resources to find and destroy the vessel before it or its sister ship could be completed. The resulting battle lasted a month.
Numerous design flaws in the first two had already been corrected for the third when development was halted. The Dominion at the time wanted peace but despite near exhaustion could still do a great deal of damage to prevent any ship like the Pinnacle from being built again. The Terrans likewise desperate for resources agreed.

Champion
It wasn't until the dawn of the Faction Wars that the design concept resurfaced. Long determined to break free of the stranglehold held on their society by the hundreds of Dominion Houses, the Kavarians that would eventually rise up and form the Union needed a powerful military. Built in secret while the Terran civil war drew the attention of the Ruling House, the new Champion class had weaponry to rival any heavy cruiser and carried it's own large scale manufacturing and foundry sections.
With a small fleet of these ships it was possible to build and defend entire new shipyards or keep fleets in operation with repairs and supplies much as the Terran Anchorage class did. While most of the original production run were destroyed the Union continued producing these ships up until the First Faction war. By then the inclusion of a foundry section on each ship was too expensive and mass production had begun on other designs intended as straight warships, or with more storage space for repair and supplies.
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Ultra/Fanatic
A straight warship design that eschewed fleet support options the Ultra was 25km long by 1800m wide. Its sole purpose was to provide additional fire support more cheaply than the Mega and to draw Veckron weapon fire away from the more valuable ships that could provide support to the fleet.
Because of their low quality construction, sub par armor, and even smaller cross section, it was possible for some newer SP torpedoes to break the ships in half or compromise the underlying structure enough to cripple them. Production was discontinued before the end of the war, though those in the field were too badly needed to be pulled from combat.
After the wars most surviving examples were scrapped.

Mega
Intended to replace the older Champion class, the 30km long Mega was far more modular, with options to be outfitted with internal repair bays for smaller warships, more shields, weapons, cargo bays and so on. It was also easier to construct resulting in far more of them being built than its predecessor.
As a result they became the iconic figurehead of Kavarian fleets on every front in the Second Faction War where they would be deployed in squadrons of a dozen or in spherical "super cell" formations.
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Vote update

No discount, but take 5% of pay in War Bonds =5
No discount, but take 10% of pay in War Bonds= 5
Yes (2% discount)=4
Yes (5%discount)=2
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>>28851164
It wouldn't be H&D if we didn't manage to tie the vote.
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>>28850755
>>28850806
Always enjoy the fluff bits you give us.


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