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File: 1382206133607.jpg-(657 KB, 1350x900, xmeninfinite.jpg)
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Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?searchall=homeless+mutant+quest
Pastebin: http://pastebin.com/UuVeJFig
Today’s Theme: http://www.youtube.com/watch?v=0_C2HJvtRDY

You are John James Green, mutant vagrant.

Today, you’re going ghost hunting. Probably not for ghosts – you suspect mutants, or undiagnosed mental disorders, or maybe just the understandably potent anxiety inherent to getting blasted out of house and home and stuck in some random shelter with a bunch of strangers. Whatever the case, you have to get to the bottom of the situation to get this Layla girl out of your life and into a reasonably safe state of existence, so no the mountain of doubts you’re sporting regarding the presence of the supernatural don’t really matter all so much.

You and the gang hang around for a little over an hour, waiting for Laura and occasionally picking at the honestly sort of gratuitous mega bucket you brought back from work. You note that you’ve nearly run out of chicken liver, which is annoying – you could’ve sworn there were at least two packs left earlier – but inevitable. You’ll probably have to pick up some more food after today’s outing.

Good news, though, the snow works totally fine as a preservative. Nobody’s caught salmonella or some shit, which – considering that nearly half your group of squatters are already on the tail end of some pretty heavy substance abuse – would’ve been an absolute nightmare.

Laura arrives back at twenty-past-twelve, breathing hard. Noriko said she’d gone for a workout or something. She sniffs the air trepidatiously and glances down at the near-empty mega bucket, her nose probably a great deal more aware than yours of all the artificial crap stewing around the Colonel’s chicken.

>[ ] “Have a nice jog or whatever?”
>[ ] “Hey, Laura. Looks like we’re all going ghost huntin”
>[ ] “Hey, we’re about to head out. Wanna grab some food first?”
>[ ] Write in
>>
oh man Japanese scooby doo quest is up and now this?
>>27826718
>[ ] “Hey, we’re about to head out. Wanna grab some food first?”
it would be a huge dick move not to
>>
>>27826718
>>[ ] “Have a nice jog or whatever?”
>>
>>27826718
>[ ] “Have a nice jog or whatever?”
>[ ] “Hey, we’re about to head out. Wanna grab some food first?”
>>
>[ ] “Hey, we’re about to head out. Wanna grab some food first?”
Would be rather dickish to not offer her any.
>>
>>27826718
>“Hey, we’re about to head out. Wanna grab some food first?”

That's just courtesy.
>>
>[x] “Have a nice jog or whatever?”
>[x] “Hey, Laura. Looks like we’re all going ghost huntin”
>[x] “Hey, we’re about to head out. Wanna grab some food first?”
>>
>>27826855
yeah, might as well do all of them
>>
>>27826855
Seconded.
>>
>[X] “Have a nice jog or whatever?”
>[X] “Hey, we’re about to head out. Wanna grab some food first?”

“Hey, Laura.” Everyone else waves. You’re not sure exactly how… comfortable… the others are around her. “Have a nice jog or whatever?”

"It was fine." She states, flatly.

“Cool. Um, we’re about to head out on, you know…”

You glance at Layla.

“…The excursion.” It’s not a ghost hunt, there are no ghosts. It’s a mystery hunt at best. “Wanna get something to eat first?”

She nods, but veers away from the KFC, meandering into the blasted up bedroom that serves as your bigass refrigerator. She returns with a dwindling packet of liver (in the corner of your eye, Layla turns up her nose to maximum disdain level).

You really were sure you had more of that stuff. Whatever.

You pass her the matches and shift a little back as she lights the stove. Why are you even holding on to those? It’s not like you’re gonna be using them anytime soon.

You guys spend the next few minutes just sitting around, waiting for Laura’s improvised chicken soup to boil.

>[ ] Anything you want done before we begin the spooky? Write in.
>>
>>27826964
"I thought we had more than just that?"
>>
>>27826964
>[X]Anything else to do before we go?

I don't think so.
>>
>>27826964
Ask layla how the tuck she knew we fought spiderman
>>
>>27826964
"You know, I just really hope these 'ghosts' are just a bunch of kids screwing with people."
>>
>>27826964
>[ ] Anything you want done before we begin the spooky? Write in.
"Laura, do you reckon it's a coincidence that I've been developing powers similiar to people that I'm surrounded with?"
>>
>>27827017
I can't remember how she knew that, so that could be a good question to ask.
>>
>>27827057
Why would we ask something that we can more or less guess the answer to?
>>
>>27827017
Fairly good point
>>
>>27827057
do we really want to reveal this to everyone?
I guess Layla would know the answer
>>27827138
I don't remember us telling her. I don't think Laura would have, since she doesn't seem to like her. so I think it's a good question.
>>
>>27827179
>Noriko just shrugs sort of apologetically. “Laura told us what happened last night. Spider-Man, huh?”
>>
"Did anybody say anything about the ghosts Layla?
>>
>>27827237
In that case let's just speculate on our powers.
>>
>(PART 1/2)

“Man, I thought we had more than just that.” You motion towards the soon-to-be-gone scraps of liver.

“I did too.” Notes Laura.

You glance at Layla, possibly giving her the evils. She shakes her head and insists that she’d never go near that stuff.

Weird. Well, you’ve got a payday tomorrow, so all is relatively good.

You sigh.

“I really hope these ‘ghosts’ are just a bunch of punk kids screwing around.”

With that, you sit back to relax, hopefully reclaiming a little of the rest you lost last night. The hour passes quietly, everyone mostly just sitting around and waiting for Laura to get through her food. She proves once again that she can actually pick up the pace when necessary, and soon you’re heading out, Layla leading the way.
>>
>(PART 2/2)

The path to Sacred Tree takes you further along the scar. You make small talk at first, but soon find yourselves trudging silently through the ruins, the omnipresent silence closing in over you.

You pass by a library gutted by fire from inside and out, its skeleton jutting out from the wintery grey, looking from a distance almost like lines of coal on paper than anything belonging to the real world. Department stores, restaurants, homes – you even pass under a sloping, shattered tower block, its back broken and leaning precariously into a neighbouring building, like a lover nestling close for warmth. All left, forgotten and undisturbed. For the first time you appreciate the scale of what happened here.

In a little under an hour you reach the fluttering lines of yellow tape that mark the end of the ruins and the beginnings of civilization (you use the term loosely. This is New York, after all). Layla leads you out via an alley, and takes you a short way across the main road. Eventually she stops, pointing over the road at a large, crumbling old building smacked together out of orange brick and Salem nostalgia.

“There.”

>[ ] Try the front door.
>[ ] Scope out round the back.
>[ ] Get [insert] to go in the front while [insert] checks out the back.
>[ ] Write in.
>>
>>27827383
>>[ ] Scope out round the back.
>>
Next most might take a little longer than usual.

Gotta do some on-the-spot DIY real quick.
>>
>>27827383
>[ ] Scope out round the back.

See what we can find.
>>
>>27827419
>Gotta do some on-the-spot DIY real quick.

Be careful!
>>
>>27827383
We need somebody to stay with Layla on the outside to bullshit anybody who tries to drag her back in case they really ARE abusing kids in there.
>>
>>27827515
just take her with us
>>
>>27827538
Seconded.
>>
>[X] Scope out round the back.

“Okay…”

Jeez, that’s a rather imposing building. No wonder these kids think it’s haunted. It looks like it belongs somewhere in New England (which is, by percentage, the go-to place for haunted houses, apparently).

“Let’s just head around the back first.”

You cross the road and stroll past the front door, trying to look as inconspicuous as possible. There’s a perilously thin alley stretching past he building, which you and the others have to make your way through one-by-one. You’d guess that it used to be a larger pathway till the place was built – there’s a brick wall stretching around the entire premises that probably cut into whatever was here before. You’re not tall enough to see exactly what’s behind it, but it clearly stretches on much longer than the building itself. Maybe there’s a yard back there.

>[ ] Jump the wall. Gogogo Charlie bravo delta special ops time.
>[ ] Ask Layla about the premises.
>[ ] Tell [insert] to hang back while [insert] follows you over.
>[ ] Write in.
>>
>>27827719
>[ ] Ask Layla about the premises.

She has the most knowledge about this place.
>>
>>27827719
>>[ ] Ask Layla about the premises.
>>
>>27827719
>>[ ] Ask Layla about the premises.
>>
>>27827719
>[x] Ask Layla about the premises.
>>
>>27826718
Wither is Shaggy, Noriko is Velma, Laura is Daphne, JJ is Fred, Layla is Scrappy, but who is Scooby?

Spiderman is Scooby
>>
>[X] Ask Layla about the premises.

You’re not going blind into the creepy house full of scared children.

You shuffle awkwardly around Laura, the scarcity of space forcing you to suck in your stomach a little, and squat down to Layla’s level. She’s glancing nervously at the top of the wall, occasionally rubbing her arms. She does that quite a bit – you guess it’s a nerves thing.

“So, uh, how do we get in?” You whisper. Just in case.

“There’s a garden in the back. We have gardening classes there, grow our own food and stuff. It’s supposed to therapeutic or something.” Huh. How new-age. And possibly stingy. “There’s a door leading in to the cape room, and I guess the kitchen too. What’s the time?”

You look at your watch. “Twenty-past one.”

She sort of sneers and cringes at the same time.

“Everyone should be having lunch in the hall right now. Both the back doors’ll be locked.”

“Are the doors made of wood?” Asks Kevin, leaning across.

She nods.

“Shouldn’t be a problem, then.”

>[ ] Hop over and go for the kitchen door.
>[ ] Hop over and head into the cape room (cape room? How fancy).
>[ ] Write in.

>insert which companions you think should follow and which you think should stay
>>
>>27827909
Nah the longtime hobo is shaggy and I guess Laura can be our Scooby with her nose and all
>>
>>27827987
>insert which companions you think should follow and which you think should stay

Ugh...

I'm out for now.

Gonna be lurking rather than posting since I'm not that good at strategy.
>>
>>27827987
>>[ ] Hop over and head into the cape room (cape room? How fancy).
just bring Kevin
>>
>>27828009
>the longtime hobo is shaggy

Now why would that be?

And, Crusty, I think at some point we should have some bits that explore JJ's past/his life before mutation.
>>
>>27827987
Kevin can open a wooden door
permanently
>>
>>27828052
I most certainly plan to do more of that.
>>
>>27828052
well for one thing were always hungry
>>
I don't think we should break the door.
We've got 2 people with enough agility to get over the wall relatively easily.
>>
So, just Kevin, then?
>>
>>27828134
yup
>>
>>27827987
JJ hops over and stays hidden, seizing the scene.
Noriko, Kevin and Layla stay behind. Kevin should work subtly on the door, so that it appears to be locked from the inside, but the lock mechanism is exposed on the outside.
Laura is to take a vantage point where se can observe who goes in and out, if there's anything abnormal like trucks going in and out, mutant presence nearby and the like.

Anything happens on the outside, Noriko is to give us an ample signal. Like a lightshow, or tripping two car alarms.
>>
>>27828173
Is it really a good idea to leave Noriko and Kevin unsupervised?
>>
>>27828183
They are good lads, eager to prove themselves.
>>
>>27828183
probably not. That's why Laura takes one and we take the other
>>
>>27826718
>Homeless Mutant Quest 2 days in a row

First I find a female adamant Pancham and now this? Best fucking Saturday ever.
>>
If we're gonna go with power chameleon thing

we really should pick something to symbolize our connection to Kevin.

Vampire touch is the closest thing though and I don't think that's a close enough....
>>
You know what’s pretty cool? You’re pretty sure you can jump higher now.

A week ago you’d have required a run up – or at least a short stretch beforehand – to scale the wall standing between you and your mission, but now you scamper up to the top with almost practiced ease. You perch momentarily at the top, surveying the orphanage grounds.

Layla was speaking truly – there’s a small yard that leads off into a collection of stubby, cultivated plots, currently drowned in frost and snow. An old, wooden door stands at the back of the main building, and you bet the other one is round the side somewhere. Luckily there’s no windows within easy spotting-distance of you, save those on the second floor, and those rooms look thoroughly empty.

You extend your hand to your fellows.

“Uh, you guys don’t mind if just Kevin comes with for now? I was kinda hoping someone could… make a noise, or something… if there’s anything we should know about outside.”

Layla nods vigorously. “I’m good.”

“What do we do if someone spots her?” Asks Noriko, motioning toward Layla.

You shrug. “I dunno, something. Just… don’t electrocute them unless absolutely necessary.”

You can’t believe you have to say that. You should never have to say that. Electrocution should always be the last possible resort – it should just be a given.

“Laura?”

“It’s tactically sound.” She states. “We will activate a pair of car alarms if anything goes wrong.”

“Good thinking. Kev?”

You reach out to help him up, making sure to grab his gloves and absolutely no part of his bare skin. He struggles a little, but you find him surprisingly light, and soon you’re jumping down into the yard. You make your way to the back door, staying low. Kevin pads out in front and slips off one of his gloves, reaching out to place a single finger on the wood surrounding the metal lock…

>Perception check!
>DC14
>+3 modifier!
>>
Rolled 11 + 3

>>27828516
nobody responds to car alarms...
>>
Rolled 10 + 3

>>27828516
I see dead people
>>
Rolled 5

>>27828516
>>
>>27828502
Yea, or late envenoming touch.
Don't see us ever dipping that far on envenoming touch though.
>>
>>27828568
yeah a large part of begin a super hero is non lethal
>>
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>>27828601
I'll lethal your non, bub!


also, Mystery Inc is the best incarnation of Scooby Doo. I really recommend it.
>>
Rolled 15 + 3

>>27828516
>>
>>27828643
THAT FUCKING ENDING
HOLY SHIT
SO GOOD
I NEED another season of it
>>
>>27828643
I think that was the only one in the franchise to have story arcs and character development.
>>
>>27828601
Yea and the vampiric touch feels like it's related to the Kevin's power more closely than envenoming touch is because of the way it's been described.
>>
Rolled 19

>>27828502
technically we've physically touched everyone we've gotten a power from. Kevin we have been very careful not to touch. So it still makes sense not to have something from him.
>>
>>27828710
Very true
Still, it wouldn't be out of place if we did.
I wouldn't mind it either way, dunno how Kevin would react to it however.
Could be he'd get ridiculously jealous or he might try to shoe his powers to work similiar way ours work considering they're kind of related.
Possibly both.
>>
>>27828541
>14
>boring success!

Your ears perk up. Something creaks, dragging on and growing steadily louder, until–

Without explanation, you shove Kevin round the corner, your finger snapping up to your lips in a clear demand that all noise cease immediately. He stares at you in baffled silence as you strain your ears. On the far side of the building, a door swings open, and a pair of heavy feet trudge out into the snow. A cavalcade of unseemly, greasy scents – fish oils, potato mash, tomatoes, all stirred up and fermented in god-knows-what-else – drifts by and you hear something large and metallic swing open. There is a heavy thud – loud enough for Kevin to hear it – and the footsteps recede back into the building.

Sweet Jesus.

“Fuck.” Proclaims Kevin. “Fucking fuck, fuck.”

“Indeed.” You agree. “That was kinda close. Sorry about the manhandling.”

“It’s cool.” He ventures quietly out and retakes his position by the door. “It’s a lot better than being on the child protection list or whatever.”

Urgh, you hadn’t considered that. Man you don’t wanna be a hobo and a reputed sweetie-man.

You watch in silence as Kevin traces a thin line of decay around the lock. Eventually, the whole thing just comes loose and slips out, the door hinging slightly open at the breeze’s touch. Your companion pulls of trademark gloves back on and edges the door open.

Awaiting you is a small, dank room leading out into a corridor. The front of the building is visible at the end, along with a set of stairs leading up. The other side of the passage is lined with doors. Coat hooks dot the walls around you and dull, faded green wallpaper is omnipresent.

>[ ] Listen for signs of life.
>[ ] Go up the stairs.
>[ ] Try one of the doors to the left.
>[ ] Split up, you search [insert] while Kevin searches [insert].
>[ ] Write in.
>>
>>27828823
>>[ ] Listen for signs of life.
>>
>>27828823
>Listen for signs of life
>>
>>27828823
>[x] Listen for signs of life.
>>
>>27828823
>[ ] Listen for signs of life.
>[ ] Go up the stairs.
Ghosts ALWAYS appear in staircases. Staircases are like crackhouses for ghosts.
>>
>>27828838
>>27828878
>>27828894
Gimme another Perception check. No set DC on this - basically everything after 10 is varying shades of success.
>>
Rolled 16

>>27828935

Rolling to Perceive.
>>
Rolled 3

>>27828935
>>
Rolled 8

>>27828935
no bonus?
>>
Rolled 6

>>27828935
it's 3 first ones right?
>>
>>27828897
Personally, I'd haunt an attic were I a g-g-ghost.
>>
>>27829036
Ja.

>>27828964
There is a bonus.
>>
The life of a hobo is that of low rolls.
Good thing some of us still can roll decently.
>>
>>27829036
its always been the first 3 and always will be unless explicitly stated otherwise
>>
>>27829061
Thought so, but just wanted to confirm it.
Assumptions can make an ass out of you.
>>
>>27829095
I've been down that road before...
>>
Rolled 19, 19, 18, 4, 5, 19, 18, 4, 1, 1, 6, 6, 5, 16, 9, 9, 17, 9, 2, 6 = 193

Let's see how depleted my dice are today.
>>
Slightly below average.
193/400
>>
>>27828944
>19
>bueno success

You stop, and shut your eyes, and just… listen.

Kevin’s breathing – he’s trying to keep it light, but to you it’s nothing of the sort – fills your ears. You push around it, stretching out, seeping through the pores of the building. Wind howls outside. Old wood groans incessantly, warping and shifting in barely-perceptible, minute ways. Voices cut through the din. Little squawks at first, but it build and it builds till you’re dealing with a clamour of tiny voices. It’s coming from the far side of the building, beyond the stairs. There must be a doorway nestled behind the stairwell, just out of sight, probably leading into the hall Layla mentioned.

You draw your senses back and shift them upwards. You get rats scurrying and windows clattering occasionally as the breeze brushes over them. And then – one, one and two – two sets of footsteps, not directly above but a bit further along the building. Light, but not too light.

You open your eyes. The visual world rushes back.

>[ ] Go up the stairs.
>[ ] Try one of the doors to the left.
>[ ] Try the doorway beyond the stairs.
>[ ] Split up, you search [insert] while Kevin searches [insert].
>[ ] Fade out.
>[ ] Write in.
>>
>>27829185
>>[ ] Fade out.
>[ ] Go up the stairs.
>>
>>27829185
Fade out, watch the gaggle of children. See how the staff interacts with them, or anything that could be interpreted as a g-g-ghost.
>>
>>27829202

Seconded.
>>
>>27829185
Don't split up, that's like the number 1 rule of ghost hunting.
>[ ] Try one of the doors to the left.
>>
>>27829202
Shouldn't we have Kevin check one of the rooms in the left while we go upstairs or do we have him just stay on lookout or something?
>>
>>27829185
>>[ ] Split up, you search [the two voices upstairs] while Kevin searches [one of the doors in the left].
>[ ] Fade out.
>>
>[X] Fade out.
>[X] Go up the stairs.

You shift out of visibility, prompting a surprised hiss from Kevin.

“Dude, seriously?” He mutters, glancing around for you.

“I’m, uh, still here.” You whisper back. “I haven’t moved.”

“Man, someone should put a bell on you. Can’t you… I dunno.. bring me in, or something?”

“I’m pretty sure I can’t. Hold on.”

You grab his hand, feeling him start slightly. Just two layers of gloves separate you and the Touch of Death.

“Great.” Mumbles Kevin, as you lead him towards the stairs. He has to press himself close to the stairwell to avoid the open doorway just off to the side, and a minute of painstaking, awkward handholding later you’re at the bottom of the stairs, glancing up.

What’s the term for this kind of house? Edwardian? Georgian? Something like that. It’s got lots of old wood and fancy bannisters and stuff, though most of it seems to have seen far better days. And the green wallpaper if honestly kinda queaze-inducing. There’s a wide landing upstairs with a set of doors on one side and a corridor stretching out back into the house.

You ascend step by cautious step, glancing about for anyone that might be watching. Turns out there’s another door on the right side of the landing that was previously imperceptible – that’s where the footsteps you heard earlier would’ve been coming from, you think.

>[ ] Check the rooms to the left.
>[ ] Check out the rooms to the right.
>[ ] Check out the corridor.
>[ ] Tell Kevin to keep watch at the stairs.
>[ ] Write in.
>>
>>27829522
>[ ] Check the rooms to the left.
>>[ ] Tell Kevin to keep watch at the stairs.
>>
>>27829522
>Check the rooms to the right
>Tell Kevin to keep watch
>>
>>27829557
>>27829640

I'm fine with either of these.
>>
>>27829522
>[ ] Tell Kevin to keep watch at the stairs.
>[ ] Check out the rooms to the right.
>>
>[X] Check out the room to the right.
>[X] Tell Kevin to keep watch at the stairs.

Footsteps means people. People means voices to be overheard. Potentially.

You creep across the landing, taking care not to upset the insanely ancient floorboards.

As you close the distance to the door, you perk up your ears somewhat. There’s no need to lean in close – just listening hard does the job well enough.

“…told them we’re at wits end.” Raspy. Feminine. Tired. “We’re just not equipped for something like this. No offense to you.”

“That’s quite alright. Did they give you a timeframe?” Another woman. Younger, softer-spoken.

“A specialist should be arriving this afternoon. They said three’o’clock, but, well, you know how they can be…”

In the following silence, you realize that there are more than two people in there. Three? Four? They’re not talking, but you can hear at least one other person breathing.

“Well, I should be heading down soon. It’ll be time for afternoon classes soon.”

Ah crap.

You glance over in Kevin’s direction. He’s not quite visible from there, but he’s gotta still be on the stairs.

>[ ] Rush back and lead him into one of the other rooms.
>[ ] Rush back and lead him into the corridor.
>[ ] Aaaaaa! Zap the voice through the doorknob.
>[ ] Write in.
>>
>>27829925
>>[ ] Rush back and lead him into one of the other rooms.
>>
Passing anon. I am highly uncomfortable with how our food is vanishing. Laura isn't the sort to forget how much of anything is left, let alone us and our hobo food memory. Some one is taking it, not one of the kids but someone else. We need to keep an eye out.
>>
>>27829925
>[ ] Rush back and lead him into one of the other rooms.
>>
>>27829951
So?
>>
>>27829925
>[x] Rush back and lead him into one of the other rooms.
>>
>>27829981
So we should put that on our vague list of things to do?
>>
>>27829945
>>27829974
>>27829995
Agility check. How quiet can you run over some old-ass floorboards?

>DC14
>+2 modifier
>>
>>27830014
Maybe.

Could be Layla getting hungry.
>>
>>27829951
Ashtrap behind the door?
Basically we cover the floor with ash that Kevin has made and whenever somebody enters the room, we'll see their footprints.

You can easily see who walked there last time.
>>
Rolled 18 + 2

>>27830052
Crap.
>>
Rolled 7 + 4

>>27830052
Kay
>>
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Rolled 16

>>27830052
Go go lizard ninja
>>
Rolled 9

>>27830052
>>
>>27830055
Or someone watching us and helping themselves to our hobo food.
>>
>>27830055
Could also be Kevin. I can imagine him not saying anything because embarrassment.
>>
Rolled 4 + 4

>>27830089
What if it was Peter?
>>
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>>27830067
There actually is a thing called Lizard Ninja
>>
>>27830116
Doubt it. He wouldn't steal food from a starving hobo when he is even a little better off. He would at least leave some cash for what he took, being an upstanding young man.
>>
Well, I guess it's time to get sense lvl 3 with our next X point and scan the premises with heatvision.
>>
>>27830178

sounds like a plan to me
>>
Rolled 11 + 4

>>27830140
It's a joke
>>
>>27830064
>non-natural 20
>apparently pretty quiet

You leap surprisingly quietly across the landing, practically skimming over the decrepit floorboards. Somehow you don’t think Kevin’s going to be half as graceful, but you’ll cross that bridge when you come to it.

You come to the stairs and find Kevin sitting on one of the steps, watching the doorway down below in tense silence. Man, he’d never have even seen her coming.

“Kev!” You hiss, and tug on his jacket. “Up the stairs quick!”

He nearly jumps out of his skin, but gathers his wits just about well enough to stumble up the stairs after you, guided by your urgent yanking. You pull him into one of the unoccupied rooms on the left of the landing and ease the door shut after you, breathing out a long, warbling sigh of relief.

“What the hell was that?”

“Someone was coming.”

You stake stock of the room. It’s clearly a bedroom, but probably not for any of the kids. A double bed, sits on one side, looking like someone just cleaned it up for a photoshoot. The place is spotless – the desk in one corner is entirely liberated of dusk, the pictures at the bedside sit in perfect rank and file, and there’s not a cobweb in sight. A cross hangs over the bad (come to think of it, there’s at least one crucifix hanging over every room you’ve been in).

>[ ] Look around.
>[ ] Listen at the door.
>[ ] Write in.
>>
>>27830260
>Listen at the door
>>
>>27830260
We
>>[ ] Listen at the door.
Kevin
>[ ] Look around.
>>
>>27830260
>[ ] Look around.
>[ ] Write in.
Have kevin go behind the bed so he can hide under it if somebody starts to open the door and we can just vanish.
>>
>>27830260
>[x] Listen at the door.
>>
>>27830285
Actually, that's better.
Than what I had here >>27830309
>>
>>27830285

Seconded
>>
>>27830260

You there OP?
>>
>[X] Listen at the door.
>[X] Write in.

“Hey, Kevin.” You whisper.

“Yeah?” He responds, glancing at the empty space just to your left. You don’t bother correcting him.

“Mind looking around a bit while I listen?”

“Oh, right. Sure.”

You press your ridiculous pointy ear up against the door and clamp your eyes shut. Once again, the world changes from one of colours and lights to one of waves and currents, your open self seeming to perforate the building’s nearby crevices. After three or four minutes you hear the door on the other end of the landing creak open and a set of footsteps advances to the stairs, tromping down to the first floor.

You back up.

“She’s gone, I think.” The other one’s still in there, though.

Turning around, you watch Kevin as he roots through the personal effects of whoever owns the room. Mostly he seems to have upturned a solid collection of scholarly-looking books and an honestly kinda daunting number of different reading glasses.

This all seems pretty… normal. So far you’ve risked two heart attacks, but neither have been the result of ghost sightings. Whatever was in that other room did seem kinda interesting, though.

>[ ] Try getting into that room on the right. You’re curious about that.
>[ ] Check the corridor.
>[ ] Check the room beside this one.
>[ ] Ask Kevin to check [insert] while you check [insert].
>[ ] Write in.
>>
>>27830579
>>[ ] Try getting into that room on the right. You’re curious about that.
>>
>>27830579
>[ ] Write in.
Check if the way is clear.
>[ ] Try getting into that room on the right. You’re curious about that.
>>
>>27830579
>[x] Try getting into that room on the right. You’re curious about that.
>>
>>27830645

Seconded.
>>
Phasing could have been hilarious here.
*goes through wall into a room filled with people*
"I heard there was a haunted house near here and I thought I'd join the party."
>>
>[X] Try getting into that room on the right. You’re curious about that.
>[X] Write in.

You ease the door open and peer out over the landing. No one in sight.

“I’m just gonna check some stuff out real quick. Cool?”

Kevin looks up from the accumulating pamphlets and other materials.

“Yeah, sure. Just… get back soon, yeah?”

You nod. Invisibly. So functionally not at all, really.

Stepping out onto the landing, you return to your previous post at the other end, your ears easily picking out the presence of three folks inside.

How the hell’re you getting in without tipping someone off? Create some kind of distraction? Just nudge the door open and slip in? Could work, you suppose – you ARE invisible, after all.

>[ ] Distraction (write in).
>[ ] Nudge the door open.
>[ ] Write in.
>>
>>27826718
pastebin.com/zFvxDsKi
>>
>>27830799
>>[ ] Nudge the door open.
>>
>>27830823
we DO have a free X point
Team phasing right guys?
Guys?
>>
>>27830825
Seconded
>>
>>27830799
>Burst into the room saying "OOOOH! YOU HAVE BUILT YOUR ORPHANAGE ON MY GRAVE AND I HAVE COME TO HAUNT YOOOU!"
>>
>>27830847
We haven't met a ghost yet, we can't steal phasing from a ghost if we haven't even met one.
>>
>>27830755
Could have done so with Invisibility too. But it would have complicated things, sooner than needed.

>>27830579
I'm kinda concerned about this investigator; we could end up being the baddie with our invisibility and fangs

>>27830799
Distraction. Supercharge a light bulb useing Taserhand so that it explodes. When they go to investigate the electrical accident, we enter.
>>
Be back momentarily, guys.

Just getting some tea for my tea glands.
>>
>>27830936
>Just getting some tea for my tea glands.
>for my tea glands
>tea glands

BRITISH PEOPLE CONFIRMED FOR LIZARDMEN
>>
>>27830948
No, those are tea sacs.
>>
Rolled 4

>>27830948
Why yes of course we are. Fucking colonial mammals.
>>
>>27830948
>the year 2013
>not having dedicated caffeine glands
how do you americans even live
>>
>>27830847
The chameleon theory was the beginning of the end for team phasing, you guys should have tried to be against it.
>>
>[X] Nudge the door open.

Well, what else are you gonna do?

You reach out tentatively and – ever so lightly – push the door inwards. It creaks unexpectedly loudly, sending a small start up your spine, and inches steadily open.

You don’t have time to enter – almost immediately, a small, mousy woman in her mid-twenties crowds the doorway, forcing you to step back as quietly as you can. For a moment you think she’s actually staring straight at you, but as it happens, she’s staring straight THROUGH you, and soon glances off down the landing.

“Daniel?” The silence yields no answer. “…Jason? Is that you?”

Shifting awkwardly, you crane your neck around her. The room beyond is a stark, empty space that you’d generally have pegged as a spare room. Square in the middle, however, two thoroughly out-of-place beds house a pair of children perhaps a year or two younger than Layla. One boy, one girl, breathing shallowly and surrounded by machines that you vaguely associate with hospital dramas.

>Perception check
>DC14
>+1 modifier
>>
Rolled 14 + 1

>>27831242
The plot thickens.
>>
Rolled 3 + 1

>>27831242
>>
Rolled 20 + 1

>>27831242
>>
Rolled 10

>>27831242
>>
>>27831271
We perceived the shit out of those machines.
>>
>>27831040
I, for one, have caffeine glands. It's not tea-based, though, it's coffee.

>>27831271
You, sir. I salute you.
>>
Rolled 17

>>27831271
A true gentleman
>>
personally, I think (depending on how many x points we get), we should boost Invisibility to hide kevin easier and make leaving easier.
>>
>>27831393
I think next we need to do enhanced senses.
>>
>>27831412
agreed
>>
>>27831393
Pretty sure we aren't going to get 2 X-points for this session, so invisibling Kevin on the way out just isn't going to happen.
>>
>>27831412

I third this motion.
>>
>>27831271
>20
>Sweet Jaysis

Man, their chests are barely rising… and they’re not moving at all. No ticks, no tiny shudders, no awkward slumbering shifts. You’re no medical expert, but your eyes are pretty damn great, close enough to see that their eyelids are pretty much still. So they’re not in REM sleep.

Also, there’s a guy standing right behind them.

There’s a guy standing right behind them.

There’s a guy–

You stumble back, very nearly yelping in surprise. Had there not been a row of bannisters behind you, you’d have thrown yourself straight off the landing.

You clamp your hands over your mouth and freeze up.

The woman perks up at the sudden noise and leans further out. Her hand comes to rest on the bannister – like, like not even a meter from you. She glances down the corridor again and tuts quietly to herself.

“If that is you… you know you’re not allowed in here.”

She shakes her head and turns to head back into the room.

You glance past her. There’s nobody there – just the two kids, sleeping in deafening, cold silence. But you could’ve sworn there was. You could have sworn that there was a guy right there.

And you were sure that he was looking straight at you.

-------------------------------------------------------------

>THREAD 16: END

>Congratulations! You nearly shat your invisible pants!
>Congratulations! You broke into an orphanage!
>Congratulations! You’ve earned an X-Point! X-points can be used to purchase new mutations or upgrade existing ones!

Homeless Mutant Quest is likely to return on Monday. Till then, stay updated via twitter: https://twitter.com/CrustyJay

As usual, I’ll be hanging around for a bit.
>>
>>27831480
2spooky
>>
>>27831480
Maybe we were a bit too hard on Layla.
>>
>>27831480
Sweet! Enhance those senses so we can see if this guy's real (or at least giving off body heat)!
>>
There are three types of powers you can purchase in Homeless Mutant Quest! CORE POWERS, which are the bread and butter of your powerset, SECONDARY POWERS, which are additional abilities or powers from other sets that are also appropriate to yours, and TERTIARY POWERS, which are powers only tangentially related to yours. All can be purchased and levelled, but Tertiary Powers can never be maxed out. Powers have five levels… except when they don’t.

The powers currently available to you are:

CORE POWERS:
>Invisibility Lvl4
>Enhanced Senses Lvl3

SECONDARY POWERS:
>Enhanced Agility Lvl2
>Claws & Fangs Lvl2
>Adhesive Touch Lvl1
>Pheromone Manipulation Lvl1
>Envenomed Touch Lvl1
>Paralytic Touch Lvl1
>Vampiric Touch Lvl1
>Electrostatic Touch Lvl2
>Light Armour (scales) Lvl1
>Phasing Lvl1

TERTIARY POWERS:
>Enhanced Strength Lvl2
>Healing Factor Lvl2
>Medium Armour (carapace) Lvl1

You have two points to spend. First level powers cost one point, second level powers cost two, and so on. The exceptions are your Core Powers, which cost one less than usual.
>>
>>27831480
carapace and phasing
Please?
>>
>>27831480

Who did we see?
>>
>>27831524
All the senses
>>
>>27831528
You know what? Seconded.
>>
>>27831524

Enhanced senses.
>>
Rolled 39

>>27831524
PHASING
PHASING PLEASE PLEASE BE PHASING
>>
>>27831524
>Enhanced Senses Lvl3
We need to see the future!
>>
>>27831524
Senses.
>>
>>27831529
You have no fucking clue.
>>
>>27831524
>Enhanced Senses. We see dead people, for reals now
>>
>>27831528
second
>>
>>27831524
I'm for banking it.
>>
>>27831528
come on phasebros this time it will be ours. We SHALL prevail!
>>
>>27831569
No luck there, man. At this point, one of those abilities is going to be picked.
>>
>>27831524
Bank
>>
>>27831524
Enhanced senses
>>
>>27831524
>>Enhanced Senses Lvl3
Yeah we have been planing to get this one.
>>
>>27831590
scratch that

enhanced senses
>>
>>27831528
Green Eggs and Slam considering your status as a scholar of the highest degree I side with your opinion.
>>
>>27831614
If i was in front of you right now good sir i would shake your hand
>>
>>27831524
Enhanced senses
>>
>>27831528
I actually started to like the theories in here but fuck it. Give me my phasing we have seen dead people.
>>
>>27831524
phasing can we have phasing plox
pls have pity /tg/ we must have it
>>
Okay, numbered voting time.

Post,

>1 for Enhanced Senses
>2 for Phasing and Carapace Armour
>3 for just Phasing
>4 to Bank

Remember, post the number and only the number. If you greentext, your vote is not counted. If you roll a die, your vote is not counted. If you write anything else alongside it, your vote is not counted.
>>
>>27831660
1
>>
>>27831660
1
>>
1
>>
>>27831660
1
>>
>>27831660
3
>>
>>27831660
2
>>
>>27831660
1
>>
>>27831524
bank.
Captcha: bank sitephas
I don't know what a sitephas is, but I know when the captcha god commands
>>
>>27831660
1
>>
>>27831660
1
>>
>>27831524
Enhanced Senses, since we've been using them and it seems like the most useful ability in our current situation.
>>
1
>>
>>27831660
3
>>
>>27831660
>2
Screw you all! Splash ALL the powers!
>>
>>27831679
learn to read you damn fool
>>
>>27831698
this guy is correct
>>
>>27831660
>1
>>
>>27831703
You know there's a formate for these votes right? As is this post isn't going to be counted...
>>
>>27831692
This is the first time i'm with the guys who want to buy powers because of the short term.(i have been asking for senses since spider man came.)
>>
>>27831716
really? Really?
>>
>>27831660
1
>>
>>27831660
3
>>
File: 1382225678547.png-(111 KB, 233x233, dude what.png)
111 KB
111 KB PNG
>>27831703
>>27831716
>>
>>27831660
1
>>
>>27831660
1
>>
Well phase-friends we tried
theres always next time right?
hahaha
ha
>>
Alright, voting closed.

Tallyan.
>>
>>27831758
I'm not sure you even need to bother tallying.
>>
>>27831750
You guys have been trying since the first thread, it was agreed to rush phasing if we ever save up 3 x points since level 1 phasing is shit.
>>
>>27831769
>Save up 3 points
>laughingmutants.jpg
>>
>>27831769
i doubt the walls in a orphanage are very thick
>>
>>27831769

If we are gonna spend points, we will only consider Phasing or Pheromone Manipulation if we have 3 X-Points.
>>
>>27831750
well
We are the second most popular option after senses. With senses maxed out, we can have victory
right guys
hahahah
hahahahahah
ahhahaha
ha
ha
.....
captcha says figeaba victory, so maybe if I take the name figeaba we may win some day?
>>
>>27831750
get rekdt

To be fair, you will have more success if you don't try to shoehorn something else with it.

Then again, you could try shoehorning phasing in some sort of combo, capitalizing on the wants and needs of a particular session. That's how claws got picked up, after all.
>>
>>27831767
Well, you know.

I try to be polite and stuff.

Anyhow, Enhanced Senses takes it. Congrats, you Yautja now.
>>
>>27831793
Carapace is for natural brass knuckles for when we eventually fight lauras handler
>>
>>27831750
I'm waiting until we see a dude who can phase.
>>
>>27831784
>>27831780
Its your only saving grace since phasing is still being outclassed by other level 1 powers and only shines by level 2 or 3.
>>
>>27831793
>>27831784

Exactly. Why carapace? Why not Light armour?
>>
File: 1382226032278.jpg-(Spoiler Image, 38 KB, 372x271)
Spoiler Image, 38 KB
38 KB JPG
>>27831798
what do the kids look like?
>>
>>27831798
Weren't you gonna do special text for it?
>>
>>27831825
Carapace can be put away and can take a hit.
>>
>>27831825
this
>>27831810
Carapace doesnt only give us armor
>>
>>27831791
>Its your only saving grace since phasing is still being outclassed by other level 1 powers and only shines by level 2 or 3.
Gah! Missed the vote by 5 mins! Phasing forever.
>>
>>27831833
Hah, no, they're not Japanese.

One looks to be about nine, the other ten or eleven. The girl has red hair and the guy has brown. They're both pretty pale. You can't see their eyes due to them being asleep or something.
>>
>>27831842

But it lowers our agility. I would think higher level LA would be better a use than only level 1 Carapace?
>>
>>27831810
She's impervious to kinetic damage. We already have a better option anyway, Tazer hands.

Vampiric Touch would have been a better choice
>>
1
>>
>>27831866
>>27831866

Just thought the same thing.
>>
>>27831864
LA and MA levels are basically how much of it covers you.
>>
>>27831864
its only a -1 agility bonus that will probably remove the negative modifier at higher levels
>>
>>27831864
It only hinders agility and stealth while it's on. It'd be useful if we botch up stealth.
>>
>>27831839
Special text?
>>
>>27831864
Only when active, I'd suppose. At higher levels, it must be much more responsive.

Imagine the kind of bullshit we could pull with Medium Armor and JJ Sense.
>>
>>27831866
No she isn't.

Blunt still works on her, she can't be cut.
>>
>>27831897
>pastebin.com/zFvxDsKi
>Medium armour is for protection and will cause a penalty to agility, and above a certain level it provides nearly zero benefits.
>>
>>27831905
I remember around the begining, about how we had gotten powers and you did a special little text of how our character reacted, but i remember now that you do it as part of the next threads instead.(i wonder why i remembered that now)
>>
>>27831905
hey crusty can you explain the difference between LA and MA and what the levels do to them exactly.
The pasebin is not that clear.
>>
>>27831930
Since when does blunt work on her? Her skin can't be bent out of shape, period. Doesn't that mean any blunt damage would be diffused through her skin on contact, instead of being directly focused on the point of contact?
>>
>>27831972
LA didn't get better past a certain point, just covers more.
MA does.
>>
>>27831480
You tease, you just HAD to drop this kind of major spoiler.
When's the next thread gonna be?
>>
>>27831972
>>27831989
They all get better as they go on.

But they have limits. Basically, medium armour is never going to be able to stop a cruise missile from burning you into shit all. Light armour will never stop a 50 cal from doing you serious injury.

Both they both get better at stopping the things they CAN stop as you go up levels.

Also, just a note, don't expect the power chart to stay the same forever. Don't expect your current powerset to stay exactly as it is, either. The combination in which you buy abilities will influence future stuff.
>>
>>27831986
Since fucking Crusty said it did.

The only thing I've ever seen Kimura's abilities explained was that she couldn't be cut. She's still got squishy insides, she can still be hurt with blunt.

Which we can do while shocking the fuck out of her.
>>
>>27832030
>you just HAD to drop this kind of major spoiler.

Mind explaining it for a guy who's not that into comics (but is trying to get into them)?

>>27832042
>Also, just a note, don't expect the power chart to stay the same forever. Don't expect your current powerset to stay exactly as it is, either. The combination in which you buy abilities will influence future stuff.

FUCK YEAH
>>
>>27832042
>claws+carapace
>spiked knuckles/bladed knuckles
>>
>>27831986
Her skin massively mitigates blunt trauma. She's not solid throughout, though, so enough force can hurt her, much in the same way that enough force can hurt an armoured even if you can't break the armour itself.

Gathering that kind of force is not easy, of course. Kimura has survived some pretty intense shit.
>>
>>27832083
>armoured knight

Guh I am retarded.
>>
>>27832083
i need a gif of raiden punching armstrong
that is exactly how our fight will go
>>
>>27832083
We should just piggyback on her and fry her brains.

Or not be a dick, and only provide support for when X-23 faces her. It's HER Nemesis, after all.
>>
>>27832096
Surely Creeper will undo the lock on his superior nippon sword just in time for the finale.

After all, it has to be this way.
>>
>>27832042
>Expect the power chart to start changing in response to what you've been buying.

Excellent.
>>
>>27832161
That's stupid, she was made with laura being her punching bag in mind, just fucking kill her.
>>
>>27832161
It's not her Nemesis, it's her boogeyman made manifest. There's a difference.
>>
>>27832209
In real life.

but we're comic book.
>>
>>27832231
No, we're quest, fuck comic book/manga rules, they are retarded.

We're not just going to be Laura's fucking cheerleader.
>>
>>27832231
And we're the protagonist. That all but guarantees that Laura can't defeat her, but we can.
>>
>>27832248
This
>>
Thread archived.

Also, I'm pretty sure Laura wouldn't mind someone else murdering Kimura. Hell, in canon she basically ordered Hellion to do it, IIRC.
>>
>>27832399
Sounds about right. That said, I for one have no problem with a permanent solution to the Kimura problem.
>>
>>27832161
Or you know, something like this happens.
She comes to buy a newspaper from us and recognizes our voice.
Engage in horribly onesided battle (I presume we've managed to get a vampiric touch or something at this point.)
Hide the body
Go home
Laura: "You smell of Kimura"
JJ: "I guess I do smell a bit corpsy."
>>
>>27832433
>Hide the body

No. This is one of those antagonists that you irrevocably kill and see rendered unto ash, or you see her again in perfect health and deadlier than ever in a month's time. If we take Kimura out, we take her out for good.
>>
>>27832532
Yea, no hiding the body, we should totally take the corpse to our hideout and have Noriko fry it until ashes start pouring out of her orifices.
>>
>>27832623
Then we wear her skin as a coat, buffalo bill style.
Hey, it's uncuttable, that's like, some kinda Nemeian Lion shit.
>>
So, when's the next thread gonna be?
>>
>>27832661
EAT HER HEART WEAR HER SKIN
>>
>>27832712
Probably Monday. See the end of thread post.


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