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/tg/ - Traditional Games


File: 1380071538278.jpg-(16 KB, 400x533, Cyborg.jpg)
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The transition between sleep and awareness is instantaneous. Around you, the sounds of medical machines sound out, like an intensive care unit. As you try to sit up from your reclining position, you feel that there’s something wrong with your movements, like you’re trying to get used to your own body.

Lifting up to hands, you see two limbs enter your field of vision. Instead of your familiar flesh and blood arms, there’s two robotic arms- the joints from here are obvious to you, if the mechanical whirring is any indication. They look robotic approximations of what your arms look like-

>[ ]thin and lithe
>[ ]strong and bulky
>[ ]surprisingly human

no more than that, how the hell did this happen to you?! Last you recall, you were…

>[ ]On a routine job (assassin)
>[ ]Helping out the lab (Lab technician)
>[ ]Out for a walk (Pedestrian?)

>Also Gender
>[ ]Male
>[ ]Female
>>
>>27408034
[x]Strong and bulky
[x]Out for a walk
[x]Female
>>
>>27408034
>[ ]strong and bulky
>[ ]Helping out the lab (Lab technician)
>[ ]Female
>>
>>27408034

Strong and Bulky
Out for a walk
Female
>>
>>27408034
>[X]thin and lithe
>[X]Helping out the lab (Lab technician)
>[X]Female
>>
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>>27408034
>[ ]strong and bulky
>[ ]On a routine job (assassin)
>[ ]Male
>>
>>27408034

>[ ]surprisingly human
>[ ]Out for a walk (Pedestrian?)
>[ ]Female
>>
>>27408034
>[X]surprisingly human
>[X]Out for a walk (Pedestrian)
>[X]Female
>tfw we got mugged
>>
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>>27408197
you, I like you.
>>
>Writing
>>
>>27408401
>While I'm doing this, please decide on a name- only a first name.
>>
>>27408428
Jim-Bob.
>>
>>27408428
If male: Sylas Dorn

If female: Andrea Inglewood
>>
>>27408428

Alex
>>
>>27408428
If Male go for Gabriel. If Female go for Alice.
>>
>>27408428
Lorraine.

>>27408458
I think we're pretty clearly going to be female.
>>
>>27408438
Even if it's a girl.
>>
>>27408428
Jack or Isabel.
>>
>>27408428
Peter or Felicia
>>
>>27408520
Felicia
>>
>>27408488
Agreed
>>
>this isn't needed yet, the name that is, but the current votes are as follows

>Andrea I
>Alex I
>Alice II
>Lorraine I
>Isabel I
>Felicia II
>>
>>27408819
Eh, might as well go for Alice.
>>
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>>27408819
>strong and bulky
>Out for a walk (Pedestrian?)
>Female


Lifting up to hands, you see two limbs enter your field of vision. Instead of your familiar flesh and blood arms, there’s two robotic arms- the joints from here are obvious to you, if the mechanical whirring is any indication. They look robotic approximations of what your arms look like-

They’re strong and bulky, reflecting your approach to keeping yourself not only in shape but incredibly physically fit as you often visited the gym. However, the almost black metal-or plastic, you aren’t’ sure what they are- here seems to be more dense and muscled looking than you were. There’s also the fact that they’re ROBOT ARMS-

So, how the hell did this happen to you?! Last you recall, you were out on a walk to clear your head…

After that- there’s nothing. Just a blur-flashing lights and a shadowed figure above you? The only thing other than agony you can remember is a whispered voice.

“Don’t worry, I’ll make everything better.”

You shake your head, feeling your short hair against your forehead. There’s a bang outside. Of something on metal and as your head turns to the side in shock, you feel something close over your head as different sensors and indicators appear before your eyes, alone with a radar in the upper corner of your vision.

>COMBAT MODE ACTIVE
>HEALTH- 100%
>FUEL CELLS- 100%

After a few seconds, the covering of your face retracts to the sides as you let out a sigh of relief. You rest your hands on the table and feel the cold metal. In fact, you feel the cold metal of the table beneath you with all of your body, to be honest. How much of you is still your old self, and how much did they replace? And what the hell was with that thing a few minutes ago?

Combat mode? What was that noise outside?

>[ ]Try to get up and look yourself over
>[ ]Investigate the source
>>
>>27408819
I vote for Felicia as well.
>>
>>27408883
>>[ ]Investigate the source
>>
>>27408883
>>[ ]Try to get up and look yourself over
Lets see what's up with ourselves before finding out what's up elsewhere.
>>
>>27408883
>[ ]Try to get up and look yourself over
Huh. Should take a good look at ourselves before... You know running head long into something we don't know anything about.
>>
>>27408883
>>[ ]Investigate the source

Not time for logical decisions!
>>
>>27408883
>[x]Try to get up and look yourself over

run a diagnostic
>>
>Writing
>>
>>27408883
>investigate
>>
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>[ ]Try to get up and look yourself over

You glance over the room, the only entrance seems to be a rather sturdy looking metal door, so the best thing you can do is look yourself over. You sit up and look around the room. There’s what looks to be a mirror in the far part of the room- it seems like this is a recovery room- or an operating room, but it seems too clean to be that. Sitting up, you look down at your torso and see the feminine form there made out of the same materials.

Your feet look somewhat like high heeled shoes at first glance, but they’re actually your feet, the sharp ‘toes’ are more like claws. You move to stand and feel cables pop out of your back, the ports automatically closing as they retract. To your surprise, despite your body’s new appearance, you seem to have control over you body at least as well as you did your old one.

You walk over to the mirror and grimace, leaning in. It seems that up to your neck has been replaced, but even that isn’t correct. Leaning in, you see that the skin between your jaw is segmented as the pale flesh seems to have the same divisions as your cybernetic body. And there’s metal folds over the sides of your head, obviously the mask that covers your face.

Your hair is a light red color. You don’t know what this is important to you, but it is.

Was it always like that?

Or was that something else that was done to you? You can’t remember… almost anything, really. You clench your fist- the mask automatically closing around your face as you shatter the mirror. You feel the impact and see the HUD as you shift into ‘COMBAT MODE’ but as you pull away, you’re completely unharmed, while the mirror is shattered into tiny pieces.

>(1/2)
>>
>>27409555
You stumble back to the table you awoke on and sit down, taking a deep breath, as you hear the sounds of medical machines around you, the metal beneath your hands groaning as you clench your hands as breathe deeply, or try to- do you even need to breath any more?

>[ ]Investigate the room
>[ ]Leave. Now.
>[ ]Freak out.

>Name count is currently as follows
>Alex I
>Alice III
>Lorraine I
>Isabel I
>Felicia III
>>
>>27409570
>>[ ]Leave. Now.
>>
>>27409570
>>Lorraine I
>>27409570
>>[ ]Freak out.
>>
>>27409570
>leave now
>>
>>27409570
>>[ ]Investigate the room
>>
>>27409570
>>[ ]Investigate the room
>>
>>27409570
[X]Investigate the room
>>
>writing
>>
>>27409570
>[x] Investigate the room

>Add another vote for "Alice
>>
Man, mysterious and terrifying transhumance things are about...if ever there was a time for shadowruns....now...would be appropriate.
>>
>>27409570
Withdrawing Alex, reapplying for Alice. Lets wonderland symbolism this.
>>
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>[ ]Investigate the room


You let out a deep breath, trying to calm yourself. You mask snaps back into place, staying there as you feel yourself calm. The freak out you were about to have fades as you feel your concentration on what you need to do increase. Getting up, you look around the room.

There’s several desks and a computer, so you decide to check them out. Maybe there’s something there? You go over to the draws and try to open them, but they’re locked. Which would totally be a problem, if you weren’t a super powered cyborg.

Ripping the drawers open, you begin to look in them and find a file. Flipping through it, you manage to skim it. Seems like it’s a personal log- the ’Subject’ was brought in after things were taken care of their identity dead- work could then commence. The first thing done was to preserve the subjext’s brain, but placing it in a brain casing as to ensure that it would not die as its body was barely alive. Following that, it seems efforts were put into things by the professor- who seemed to be growing more and more devoted to the project along with comments upon how the other experiments seemed to have small errors here and there. The file cuts off as the assistant in charge is sure that ’The Professor’ has gone mad, obsessed with ’Subject ALPHA’ as this person seems certain ’Project OMEGA’ has gone out of control. The log cuts off after that, with several pages seemingly covered in red. Probably blood.

You calmly close the book and look through the rest of the drawers, but don’t find anything else. According to the logs, if you’re Subject ALPHA’ you should be set up with some sort of healing Nanomachines along with several sensor, communication and other systems. Apparently there was a fear that the subject could have a psychological breakdown, so they also put in some emotional and psychological suppression Nanomachines just in case.

>(1/2)
>>
>>27410272
Huh, must not have worked. You feel fine, you’re pretty sure. Still, there doesn’t look to be anything else in here.

>COMBAT MODE ACTIVE
>HEALTH- 100%
>FUEL CELLS- 100%

>[ ]Leave
>[ ]Wait for someone to come here

>name count (next post is deadline)
>Alice IIIII
>Lorraine I
>Isabel I
>Felicia III
>>
>>27410290
>Felicia
>>
>>27410290
>[ ]Leave
>>
>>27410272
We're project omega aren't we?
>>
>>27410290
>Leave
>>
>>27410290
[x] Leave

Try to focus on different emotions while we move- things that make us sad or afraid. I wanna know just that they did to my brain.
>>
>>27410290
[X]Leave

We should go exploring. It might help us out, or at least be exciting.

Alice for name, we're going down the rabbit hole.
>>
Rolled 15

>>27410290
Felicia
Leave
>>
>>27410290
>leave
>>
>writing
>>
File: 1380081288425.jpg-(350 KB, 960x540, The cyborg.jpg)
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>[ ]Leave

You look around the room one last time before approaching the door. it’s a large steel door with a button next to the door to open it. You hit the button, only for the light above it to flash red with a buzzing noise. An automated voice comes on over the intercom.

“You do not have the necessary clearance to enter this restricted area.”

You glance at the door before back at the room. Seems like there’s only one way to get out of here. Slamming your fist into the door, your hand clenches and the metal distorts under your strength as you rip the door out and throw it to the side as alarms go off as the same voice calls out.

“WARNING, WARNING, armed experiment inside of Restricted Area loose. Armed Experiment. All personnel please evacuate to the designated shelters. Repeat-”

The lights turn red as sirens flash. That might be trouble, but which was should you go?

And there seems to be a repetitive ringing in your ear.

You look around and see two signs, one of which is lit up.
>[ ]Shelter
>[ ]Elevator

>[ ]What is that ringing?
>>
>>27410661
>[ ]Shelter
>>
>>27410661
>[ ]What is that ringing?
>>
>>27410661
>[ ]What is that ringing?
It's annoying, what is it.
>>
>>27410661
Shelter
>>
>>27410661
>What is that ringing?
Can we activate that battle mask thing?

Maybe there's like some kind of warning popup?
>>
>>27410661
[x] what is that ringing?

If not a threat, proceed to
>[x] Elevator

Which sign is lit up, by the way?
>>
>>27410661
>ringing?
>>
>>27410789
>Shelter, with an arrow pointing.

>>27410776
It is active.
>>
>writing
>>
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>[X] What is that ringing?

You pause and focus upon the ringing noise. It’s an irritant preventing you from reaching your goal of leaving. Or was it finding someone to talk to. Something.

But first, it would be prudent to remove the distraction to keep yourself focused. Reaching up to your ‘ear’ where the ringing is coming from you press against it as you hear static before a voice greets you, a static covered window appearing in your HUD.

“GREETINGS CYBORG”

The voice is heavily modulated, so you can‘t make anything out about the person behind it.

“I HAVE BEEN WATCHING YOU. YOU SHOULD PROCEED TO THE NEXT FLOOR, THEN FIND THE R&D LAB. FORCES WILL BE DEPLOYED SOON.”

The voice is loud but it holds a clinical observation, making it rather detached, even though it seems to be advising you.

“Who is this?”

“CANNOT SAY. HURRY.”

With a burst of static the voice, and its monitor vanish. You look between the shelter and elevator signs. The voice, if it can be trusted, is advising you to enter the R&D labs on the next floor, which would mean taking the elevator. However, there’s still the shelter, which could hold someone who could tell you more.

And there will be forces deployed soon. Problematic.

>[ ]Listen to the voice, head to the R&D labs
>[ ]Head to the Shelter.
>>
>>27411107
>>[ ]Listen to the voice, head to the R&D labs
>>
>>27411107
[x] head to shelter
Lets test them combat skills on non-combatants
>>
>>27411107
>>[ ]Listen to the voice, head to the R&D labs
voices in your head are alrways a good sign
>>
>>27411107
Oh here we go...

>Walk 5 feet
>{deeet! deeet!}
>"That sign says the elevator is that way! You should head in that direction!"

>Arrive at elevator
>{deeet! deeet!}
>"You are at the elevator. Time is of the essence! Let me force you to stand still while I give you an unskippable ten-minute lecture on the history of elevators.


Oh, and
>[x] Listen, head to R&D

Review if we have any climbing gear built in, I don't wanna be in a metal box controlled by the enemy
>>
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>>27411107
>“GREETINGS CYBORG”
Cyborg? Hmm...

>“I HAVE BEEN WATCHING YOU. YOU SHOULD PROCEED TO THE NEXT FLOOR, THEN FIND THE R&D LAB. FORCES WILL BE DEPLOYED SOON.”
R&D lab? Hmm...

>“CANNOT SAY. HURRY.”
...
Hmm...
>>
>>27411295
Yes but how does it taste?
>>
>>27411323
Check our own mouth- do we still have a biological tongue?
>>
>writing
>>
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>>27411358
I hope so I want to suck some dick
>>
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>[ ]Listen to the voice, head to the R&D labs

You glance over at the direction the shelters probably are, but shake your head. There’s no reason to go that way, not when you might have an informant in the R&D labs. Stretching, as you accustom yourself to your body, you head over to the elevator and hit the call button. The elevator lights up as it begins to descend.

You look at the elevator and think, looking around the hallway. There might be forces deployed soon and you’re at the entry point. There’s also camera everywhere. That means that they might know where you are, tracking your every move.

Waiting in front of the elevator might be an unwise tactical decision. However, at the same time, there’s only the options of the shelter and the room you came from. As you watch the elevator doors, you see your vision distort as your thermal vision turns on, showing no forms of heat on the decending elevator. The doors open to an empty elevator as you enter it.

There’s three other buttons here. You’re currently on the floor B3, according to the elevator

>[ ]B2
>[ ]B1
>[ ]G
>>
>>27411515
>[ ]B2
>>
>>27411515
>>[ ]B2
>>
>>27411515
>G

See you're taking a shine to Rising Cosgrove.
also that call was from our trusty cyber liondog
>>
>>27411515
[x] B2
Can we climb the elevator shaft on our own? And cut the cable on the way?
>>
>>27411614
If you were higher than the elevator, it might be possible, yes.

Like if you got onto the next floor and sent it down, you could do that, easily.
>>
>>27411634
Would you like to disable the elevator?
>>
>>27411703
eeeeeeeeeeeeeeh... I'm going to say no for now.
>>
>>27411634
>>27411703
Can we climb the shaft on our own?
If so, then yes, disable enemy transportation.
>>
Rolled 1

>>27411769
>>27411786
Well, since there's one for and one against it, I'll roll 1d2, 1 will be disable, 2 will be to not disable it, then I'll start writing.
>>
>>27412010
I was waiting for you to answer if we could climb the elevator shaft on our own. Guessing yes from your answer.
>>
>[ ]B2, disable elevator.

You look up and observe the roof of the elevator, not having pressed a button yet. You, instead of hitting a button, go over to the side of the elevator and rip open the acess panel and climb it. Using the removed panel, you use it to shear through the cables for the elevator, disabling it, before heading to the side with the next elevator door. It isn't much to head up so you climb the shaft, your feet digging into the sides of the wall, until your reach the door a moment later.

Gripping the doors, you force them open, the effort warping them, making them unable to open or shut. As you step through on the fllor's ground, you hear more warning sirens as you look around. Seems like there's three ways to go here.

You have yet to see any signs of people here, though that might be for any number of reasons, such as the alarms going off. There's also been no new word from your mysterious contact.

>[ ]Armory
>[ ]Shelter
>[ ]Research and Development Labs (Floor B2)
>>
>>27412102
>[ ]Armory
Weapons good.
>>
>>27412102
We have no idea what's going on; Lets hit up R&D
might be some new toys for us there
>>
>>27412102

hmm...on one hand the Amory might be useful, on the other hand who knows what kinda goodies we'll find in R&N.....

When in doubt go with the mystery box. Research and development please
>>
>>27412102
>>[ ]Research and Development Labs (Floor B2)
>>
>>27412102
>[x] R&D
>>
>[ ]Research and Development Labs (Floor B2)
>>
>>27412102
always gotta pick that R$D, armory is boring.
>>
>Internet is currently out, posting from phone. Will continue iwhen I get up.
>>
>>27412876
There needs to be a Cosgrove Quest bingo.

In all seriousness, thanks for running and sleep well.
>>
>>27412876
Sleep well.
>>
We've woken up, and followed the white rabbit down a hole. Yeah it's a stretch, but Alice in Cyberland
>>
>>27412970
I support this motion.
Only MHQ, deculture and AC-guy beat Cos in terms of being constantly interrupted.
>>
>>27416120
Such is the trouble of network infrastructure in parts of middle America.
>>
Given the subject matter, I'm surprised how slow the posts in this quest were.
Although it is the first (and only) entry...
>>
back, had stuff to do in the morning. Will continue.
>>
>>27417114
Cool.
>>
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Rolled 9

>>27417114
Its been over an hour, time to invoke the ritual.

CRITICAL FAILURE!
>>
Rolled 3

>>27417815
you mean
CRIT FAIL AT CRIT SUCCESS
>>
Rolled 7

>>27417815
You fail to summon Cosgrove. Do this right.
>>
Rolled 4

>>27417815
>>27417829
>>27417831

You are all terrible at arcane rituals.
>>
Rolled 6

>>27417815
>>27417829
THE MORE CAPS, THE LOWER THE NUMBER
GIVE THIS A GO:
CRIT SUCCESS
>>
Rolled 4

>>27417815
Come on
>>
Rolled 13

>>27417843
>>27417831
>>27417829
>>27417815
we cant even succeed at failing
>>27417842
sez u
>>
Rolled 18

>>27417867
THE NUMBERS ARE GETTING HIGHER!
>>
Rolled 3

>>27417867
>>27417859
>>27417855
>>27417854
>>27417843
>>27417842
>>27417831
>>27417829
>>27417815
COOOOOOSSSGRRRROOOOOVVVVVVEEEEEEE
>>27417869
here comes a crit success
>>
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Rolled 1

Whats that, you WANT a crit fail?

Well fuck you, have some more good rolls.
>>
Rolled 9

>>27417887
What sorcery is this?


We are TRUE BELIEVERS here, and should expect only a 20 to call him forth, not a 1.
>>
Rolled 4

>>27417913
well we are never getting one of them
>>
Rolled 4

>>27417913
You're right! Only 20's 'll work. 'nuff said.
>>
>>27408034

> control+f
> no "I didnt ask for this"

Im disappointed, /tg/
>>
>>27417913

The ritual is true in that it worked one stormy night amidst an ongoing Quest in which Cosgrove has vanished. Saw it myself the morn after before the thread 404'd.

'twas a grim specter on my day, that.

...so, Brick House Cyborg Alice.
>>
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>>27417913
>>27417933
>>27417941
Nonsense, 1s have been scientifically proven to work. See >>27417815

SCIENTIFICALLY.
PROVEN.
WITH SCIENCE.

You probably borked this one though >>27417887 because you rolled after it. Good job.
>>
Rolled 2

>>27417941
>>27417933
>>27417913
yeah, its not happening
>>
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>[ ]Research and Development Labs (Floor B2)

That in mind, it would be prudent to head to your destination. Slowly heading towards the R&D department, you keep an eye out on the surroundings. There’s nobody in the area. As you approach the doors, you feel your communications ringing again.

Putting up your hand, you see static this time, but though the voice is warped, it sound more human, though you can‘t tell the gender.

“Alice, mine little Alice. You are-”

The voice cuts off, replaced by the original contact.

“MY APOLOGIES, CYBORG. THERE IS INTERFERENCE HERE, PLEASE HURRY.”

But, like before, the voice cuts away before you can question it. That is truly problematic. According to the new contact, this is a trap and you should head to the armory. However, as you try to bring up your communications, all you get is static with the words ’INTEREFERENCE, SYSTEMS BLOCKED.’

Hmm…

Regardless, you open the doors as lights flicker on. You turn on thermal, but you can’t see any human images, only machinery. Turning it off, you look around only to pause as something moves above you. Craning your neck upwards, you see a large saurian machine move its head, its eyes lighting up.

“ENEMY COMBATANT CONFIRMED, PURGING ALL OTHER CURRENT LESS IMPORTANT PROTOCOLS.”

Its leg lifts as cables disconnect as you stare at the machine as it talks in the same voice as you heard on your communications. Over your communications, it appears, still with Static.

“GREETINGS, CYBORG. THANKS TO YOUR ACTIONS, I REMAIN UNCOMPROMISED. I MAY NOW TELL YOU MY DESIGNATION. IT IS OMEGA.”

The machine continues to disconnect wires as scaffolding and other materials pull away, opening up the area.

“HOWEVER, I DO APOLOGIZE THAT I MUST KILL YOU HERE, SUBJECT ALPHA”

Your body tenses as the giant machine activates as your HUD identifies it as ‘Project Omega’ as it’s ‘mouth’ opens as it gives mechanical roar.

>(1/2)
>>
Rolled 20

>>27417981
I believe I was there, as well.


But then we sacrificed a 20 to him, and he wrote.
>>
>>27417815
It obviously only works if it's the first roll.

First ten maximum.
>>
>>27418000
>COMBAT MODE ACTIVE
>HEALTH- 100%
>FUEL CELLS- 100%

>HOSTILE ELEMENTS CONFIRMED, ALL RESTRICTIONS LIFTED
>NO WEAPONS EQUIPPED

You glance to your side and see an area with some experimental weaponry. There’s three that look to be completed.

>[ ]TWwB-000-RAIDEN (A sword, looks like a katana)
>[ ]TWG-000-OCELOT (A Gun, looks like a giant revolver)
>[ ]TWM-000-CHAR- (Seems to be some sort of add on for Melee)
>>
>>27418007
BEHOLD THE POWER OF MY SORCERY!
>>
Rolled 12

>>27417887
>>27418000
there we go
1s don't summon him
Arguing about summoning him summons him
>>
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>>27418018
Is that even a question?
>>
>>27418018
Let's give Char a try.
>>
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>>27417984
>>27418000
Well would you look at that, the 1 did work. And you fools were trying for a 20 for no damn reason, but despite your best efforts SCIENCE wins again!

The ritual of the Critical Failure is the one true method of summoning.

>>27418018
>[ ]TWM-000-CHAR- (Seems to be some sort of add on for Melee)

ITS NAMED CHAR, SO IT MUST BE GREAT.
>>
>>27418046
The 20 fired just as he arrived.

Your argument is invalid.
>>
>>27418056
20 was after he arrived. Thus, there is no cause-and-effect whatsoever.
>>
Rolled 19

>>27418056
Maybe cosgrove empowers our rolls?
>>
>>27418018
>[ ]TWG-000-OCELOT (A Gun, looks like a giant revolver)
Honor the way of the gun.
>>
>>27409555
Th... the body tags... they're PHYREXIAN!
>>
Rolled 18

>>27418007
>>27418030
>>27418073
see! After he arrives, all rolls are above average!
>>
>>27418073
This seems to be the case.

New hypothesis: A roll of a 1 after invoking the ritual will summon him. However the more rolls that take place in between the invocation and the 1 the longer he will take to show up, but the better our rolls immediately afterwards will be.

Science.
>>
Rolled 7

>>27418102
SCIENCE indeed
wait am I wasting our good rolls?
>>
Rolled 8

>>27418126
Yep their gone
>>
>>27418018
>Char

"Alright Omega, I don't know what's going on. I didn't ask for this, but you know what, EAT ME!" Begin violence.
>>
>>27418081
Jesuchristhowawesome
>>
>>27418000
>>27418018
>Char
http://www.youtube.com/watch?v=b82WavFKbOY

Lets get this party started.
>>
>>27418018
If at all possible grab ocelot as well.
>>
>Grabbing anything labeled Ocelot in what's clearly a Patriot instillation
WHAT COULD GO WRONG
>>
>>27418042
>>27418043
>>27418046
>>27418157
>>27418194
Votes for Char

>>27418075
Votes for Ocelot
>>
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>>27418323
Poor Ocelot.

If only he was three times faster he might have had a shot.
>>
>>27418348
We just need to find some red paint and then it will go three times faster.
>>
>>27417096
MHQ is so British s/he pisses tea though.
>>
File: 1380136421807.jpg-(107 KB, 1024x672, Ver CHAR.jpg)
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>[X]TWM-000-CHAR- (Seems to be some sort of add on for Melee)

You hurry over to the area with the weaponry and look at the three before grabbing the gauntlets and greaves, attacting them over your limbs to the hard points as your HUD instructs. Your visor disconnects and you attach a new on in its place, as it snaps into place. You glance around, noticing things mouch more clearly with this visor as you set down your old one.

Notices pop up as your system updates itself with the new information.

>TEST WEAPON MELEE-000-CHAR

>These gauntlets and greaves allow for the cyborg equipped with them to surpass built in safety limits to their bodies to improve strength and speed. It also includes experimental new sensor suites to improve reaction times to prevent unfortunate incidents due to use of this weapons systems.

>The red color scheme also has to do with the heating elements in the palms of the gauntlets and the feet of the greaves, allowing the user to vent superheat anything it comes into contact with it, allowing for damaging attacks. However, the use does require a buildup and the cool down disallows for use of the appendages for ten seconds or else damage to the limbs could be possible. There is a utility use of the elgs that seems interesting, in that the heating elements in the gauntlets can temporarily be used like a thruster to increase mobility at a cost to energy reserves.

>The new visor holds new sensor units, allowing for all of the sensor portions of the mask to act as an ‘eye’ for the cyborg. There is also new vision modes, such as infrared or sonic, though they are highly experimental and might be incredible temperamental. With the enhancements here, the subject is said to be able to react three times faster than a normal cyborg.

>All in all, a decent prototype for Melee, with other advancements possible in the future.

>(1/2)
>>
>>27418590
A warning siren pops up as you glance to the side and see Omega readying some sort of weapon. You feel your greaves activate and, acting like pseudo rocket thrusters, propels you out of the way, as the area you were in is completely annihilated by its fire.

>COMBAT MODE ACTIVE VER. CHAR
>HEALTH- 100%
>FUEL CELLS- 100%
>HEATING ELEMENTS READY
>LIMITER STILL ENGAGED

>YOUR COMMANDS?
>>
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>>27418604
I'll go out on a limb here and say we should punch it with our flaming rocket fists.

Crazy idea, I know.
>>
>>27418604
Crush it's weapons array and frontal sensors!
>>
>>27418662
My god that might just work.

We punch it until it stops moving.
>>
>>27418662
Anon, we should combine our approach.
>>
>>27418590
>>27418604
The mouth is clearly the weakpoint.
That said, punch it to death in its stupid legs so we can punch it in its face easier.
>>
>>27418761
But with our rocket shoes we can punch it in the face while rocketing.

Hmmm...I wonder if Alice enjoys having limited rocket assisted flight or if she's still upset by the loss of her fleshy parts.
>>
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>>27418761
>That said, punch it to death in its stupid legs so we can punch it in its face easier.

Someone get this man a medal. That's command thinking right there!
>>
>>27418796
I think her current thought process is less thinking, more action while probably wondering why she decided to go jogging.
meanwhile I am wondering why scientists never bother to build in killswitches for their super soldiers and also reflecting on Raymega being polite and letting us throw on some boots and gloves before the fight. Nice chap.
>>
>>27418604
Jump on its back and punch out its eyes.

Or target the legs.
>>
>>27418662
>>27418739
>>27418796
>>27418716
Seem to be for punching it in the face with a rocket powered fist, right?

While
>>27418761
>>27418810
are for targeting the legs?

I'll give five more minutes and then begin writing.
>>
>>27419012
The face, The face!
>>
Rolled 20, 97, 75 = 192

>Alright, I'll need three 1d100 rolls, rolling lower is better!
>>
Rolled 35

>>27419100
ohohoho, trying out a new dice system are we?

>inb4 nat100
>>
Rolled 78, 79, 49 = 206

>>27419100
"I never asked for awesome robot fists..."
>>
Rolled 71, 62, 20 = 153

>>27419100
>>
>>27419128
>>27419124
No, as in I'll need three people to roll 1d100, not three 3d100 rolls
>>
Rolled 50

>>27419100
New

>>27419138
>three 1d100 rolls
Why yes I AM that stupid...
>>
Rolled 28

>>27419100
Sure.
>>
Rolled 68

>>27419100
FALCON PAAAAUUUUNNCH!
>>
>>27419138
Ah. My mistake.
>>
File: 1380139549169.jpg-(95 KB, 691x534, Omega2.jpg)
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>35+50+28=113/3=38
>20+97+75=192/3=64
>success!

You target the enemy in front of you. This is a massive enemy in front of you as you move to charge in, it begins to fire missiles at you. Thanks to your faster reflexes, you’re able analyze them, your HUD coming up with estimated areas where they will probably land or detonate. Therefore, you must find a way through this death field.

Any single one of those missiles might not be enough to disable you, but Omega has let loose a barrage. With all of this data in front of you, you manage to see one way through. Tensing your elgs, you feed power to your greaves and ignite them as you jump, propelling you as your right arm builds up its heating elements into a superheated attack.

You fly over the missile’s paths and launch into his ‘face’ letting lose a punch that melts part of the face as you tumble over hits head, your superheated claw of a hand leaving rends in the metals you slow yourself. As you land on its back awkwardly, it begins to flail, its tail swinging blindly at you.

However, with your arm recovering, the most efficient option would to be to land on the ground ut of range of its missiles, so you slide off and land on the ground, Omega’ towering form above you.

COMBAT MODE ACTIVE VER. CHAR
>HEALTH- 100%
>FUEL CELLS- 98%
>HEATING ELEMENTS IN RIGHT ARM COOLING, TEN SECONDS LEFT.
>LIMITER STILL ENGAGED

>YOUR COMMAND?
>>
>>27419349
[x] Kite the fucker and take one of his legs out.
>>
>>27419349

Claw leg off at the "knee" with our hand not in cool down and beat him with it.
>>
>>27419349
Without using any heat discharge; lets try kickfucking its legs/ shins and hope we break something.
>>
>>27419349
Strike his leg. Lets teach him why giant bipedal fightan robuts are a bad idea!
>>
Rolled 27, 50, 43 = 120

>>27419349
Three separate 1d100 rolls, please.
>>
Rolled 61

>>27419559
Uh oh, he's rolling better this time.
>>
Rolled 31

>>27419559
Fine.
>>
Rolled 34

>>27419559
I'm doing it right this time.
>>
>>27419570
>>27419572
>>27419575
If we're rolling for higher, it looks like we just scraped past.
>>
>>27419675
see
>>27419100
>Alright, I'll need three 1d100 rolls, rolling lower is better!
>>
>>27419559
120 vs 126
Damn that's close
>>
File: 1380141182119.jpg-(739 KB, 1280x720, Omega3.jpg)
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61+31+34=126/3=42
27+50+43=120/3=40

You clench your fist and charge at his leg, which is right next to you. You manage to get several hits to the joints and armor, cracking it slightly before it shakes you off, and kicks you away. You feel the impact, but not the pain, as you slam and tumble across the ground before you recover, getting up to your knees.

The giant body of Omega roars again, showing the cracks you put into its facial armor, as it stares down at you. As it lets loose another salvo of missiles, you move in, dodging each expected area to hit its leg several more times before it shakes you off, the armor cracking away to show areas of what look like muscles, as it spins and knocks you away with its tail.

You’re more ready for it, and are able to use your legs to help recover much faster. Your sensors indicate you’ve taken some damage, but your right arm is fully online again- you can use the superheating element without the risk of damage.

The colossal Omega Roars as you hear a high pitched whining noise, seeing its tail begin to heat up the same way that your arms and legs are able to do thanks to your gauntlet. However, it seems like there’s a warm up period for it.

COMBAT MODE ACTIVE VER. CHAR
>HEALTH- 93%
>FUEL CELLS- 97%
>HEATING ELEMENTS: READY
>LIMITER STILL ENGAGED

>Your Command?
>>
>>27419718
Wrap legs around Omega's leg, use superheat to do more damage.

Teach it why having legs but not arms isn't a good design.
>>
>>27419718
Finish the legs and move on to the face from there if we have time. Disengage limiter, this needs to end soon.
>>
>>27419766

Second

Hopefully it isn't built to bring the heating element too close to its mobility legs...and if it can, then we try to use that.
>>
>>27419718
Equip sword.
Cut off tail.
>>
Rolled 77, 63, 74 = 214

>alrighty, 3 separate 1d100s
>>
Rolled 62

>>27419996
>>
Rolled 18

>>27419996
This doesn't look too bad
>>
Rolled 35

>>27419996
Alright.
>>
Rolled 10

>>27419996
>>
Rolled 24

>>27419996
1?
>>
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>62+18+35=115/3=39
>77+63+74=214/3=72


You move towards the legs at a fast acceleration, determined to cripple its mobility before you can be attacked by its heat-tail weapon. As it lets loose another salvo of missiles, you match its patterns more easily as you accelerate, banking to the side and changing directions with your leg thrusters, building up power. You charge your superheating elements, all of them, and go for the damaged knee and slam into it arms first.

When you grab the artificial musculature underneath, you keep a firm grip as artificial blood sprays everywhere as you charge up your legs and activate their thrusters, using it as a blowtorch to cut through the leg, anchored by your arms elbow deep in robotic gore.

Had its armor been more intact it might have weathered it better, but as it is with all of the cracks, you have melted through its leg, but it cost you a lot of fuel to do so. However, you hear the heating element disengage is it deploys its tail to keep itself upright. Over the communications and in real life you hear the voice of Omega screaming in agony as it struggles not to collapse.

The ten seconds for cooling is easily taken care of as you analyze weak points from the underside. The other leg could go, as could the tail. It’s missile pods could be destroyed to remove its armed ranged capabilities, too. Or you could try to cut of its head, if that would actually do something.

>COMBAT MODE ACTIVE VER. CHAR
>HEALTH- 93%
>FUEL CELLS- 77%
>HEATING ELEMENTS: READY
>LIMITER STILL ENGAGED

>YOUR COMMAND?
>>
>>27420270
Break limiter, Burning Finger onto the head.


Let's try to (heat) end this.
>>
>>27420288
And by break, I mean disengage.
>>
>>27420270
There are no limits for Alice! Fuck the missile pods and everything they stand for
>>
>>27420270
Heat tip of leg, use as javelin, throw it at the missile pods and watch the fireworks.
>>
>>27420383
Now we're talking.
>>
>>27420270
Lets try to decapitate the Jabberwock.
>>
>>27420270
Deliver a superheated dropkick into it's head.
>>
Rolled 41, 57, 19 = 117

>Alright, as usual, then.
>>
Rolled 58

>>27420672
k

You getting onto the IRC soon?
>>
Rolled 16

>>27420672
Here we go
>inb4100
>>
Rolled 14

>>27420672
Oh god this is bad
>>
>>27420703
And we still fucked his shit.
>>
>>27420739
Snickersnap ladies and gentlemen.
>>
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>>27420672
Whelp, does this mean we're dead?
>>
>>27420799
It's roll low.

Look at our dice, now back to me, those dice are now diamonds and you're killing the robotic super beast your body could have been.
>>
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>58+16+14=88/3=29
>41+57+19=117/3=39

Normally, you’d be unable to lift its colossal leg, with your body not able to deal with its weight, not even with your artificial musculature. However, with your limiters off, that would be a different matter. You disengage your limiters, hearing safeties go off.

Your body is able to surpass its limitations now.

You grab the leg, starting with the part on the ground and use the superheated side to slam into its missile batteries on the side you currently are on, detonating them, before jumping back with your thrusters and targeting the other missile battery. You let the leg loose like a javelin as it slams into the other missile block, destroying them, seeing the massive form of Omega crashing to the ground. Artificial blood is spraying everywhere as Omega screams in agony.

You quickly approach the form. If they didn’t want their massive robot to freeze up in pain, then they shouldn’t have given it the ability to feel pain. You ignite your thrusters and kick down into its neck. The damage is enough to crack the armor but as you move to repeat the blow, its head turns up and bites down on your body and tosses you.

You remain undamaged, but it has put distance between the two of you as it struggles to maintain itself.

“ENEMY COMBATANT. MUST FIGHT. I DO NOT WISH TO DIE.”

It manages to get on one foot and its tail as it struggles to stand, looking at you.

“ONLY ONE MAY SURVIVE. THAT WAS ORDERS GIVEN.”

Its mouth opens as light begins to build up inside of it.

>COMBAT MODE ACTIVE VER. CHAR
>HEALTH- 63%
>FUEL CELLS- 77%
>HEATING ELEMENTS: READY
>LIMITER- DISENGAGED

>YOUR COMMAND?
>>
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>>27420964
Oh, I thought those rolls were for us, I'm retarded.

How is he doing rolls? Because I've never seen anyone else do it like this.
>>
>>27421019
Charge it and give it an uppercut to its jaw.

Can't fire it's mouth-laser if its mouth has been forced closed by a rocket punch.
>>
>>27421019
How flat is it here? Anything we could use for cover and/or acrobatics?
>>
>>27421019
Rocket to close the distance, punch it as hard as we can, right hook.
>>
>>27421043
My thoughts exactly. I think the dice gods run on rule of cool in this quest
>>
>>27421019
Once again.


Erupting...
Burning...

FINNNNNNNGEEERRRR!
>>
File: 1380146634244.gif-(196 KB, 400x400, sad.gif)
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>mfw this was the only quest I liked in a very long time
>Oneshot

I don't suppose there's any chance of you continuing this, is there?
>>
Rolled 92, 81, 2 + 50 = 225

>Alright, so best of 3 1d100s, please
>>
Rolled 57

>>27421349
well.
>>
Rolled 76

>>27421349
Oh snap son.
>>
Rolled 77

>>27421349
Ouch, +50? Poor guy's all messed up and shit.
>>
>>27421399
We are not doing to well ourselves.
>>
>92+81+2+50=225/3=75
>57+76+77=210/3=70

You rush forward and charge your superheating elements in your right arm, using a combination your pure speed and thrusters to accelerate yourself. Omega tries to retreat, but his damaged form is much slower than your limiter-removed from. Even as it tries to charge to close in upon it.

Your thrusters assist your jump and send your fist into its jact at an intensely accelerated rate. Sensors pop up warning about damage to your right arm, but it is intact, if damaged. You slam the mouth shut, causing an explosion as the charging elements artistries, knocking it backwards.

It collapses to the ground as it tries to move, but it clearly has taken too much damage. You lock onto weak points in it neck before walking over to them and slamming your feet, superheated into the neck as artificial blood sprays out. It only takes a few moments before the head is severed as the rest of the body collapses.

“YOU HAVE BEATEN ME. AM I… DYING?”

A potion of the head, presumably the cockpit opens as you hear Omega’s modulated tones on your communications.

COMBAT MODE ACTIVE VER. CHAR
>HEALTH- 58%
>FUEL CELLS- 67%
>HEATING ELEMENTS: READY
>LIMITER- DISENGAGED

>WARNING! RIGHT ARM DAMAGED.

>YOUR COMMAND?
>>
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>>27421565
>>
>>27421565
Check the cockpit?

Be ready to jump backwards in case of self destruct.
>>
>>27421565

>warily investigate cockpit, be prepared to cheese it.
>>
>>27421565
Re-engage limiter check cockpit
>>
>>27421565

Turn on our limiter and check the cockpit
>>
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Omega... we hardly knew ye bro...
and now a super low count poly Ray I made a few years ago for funsies.
(cleaning up computers is fun)
>>
Well that was fun while it lasted.
>>
Rolled 10

Rolling to summon Cosgrove.
>>
Rolled 14

>>27422902
Good idea.
>>
Rolled 11

>>27422902
Inb4 like 30 rolls and a bunch of 20s.

Also you can't forget the incantation, gotta start the ritual off right.

Critical Failure!
>>
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>>27422902
Summoning to roll cosgrove
>>
I, I guess the cockpit blew up killing us and our narrator?
>>
>>27423323
At least Omega finally got the friendship of his unknown unaware rival in death.
>>
I very much enjoyed this one shot.

It was fun, though there are many unanswered questions.
>>
Rolled 4

>>27422902
Rollan
>>
so... do we archive this or let it fade away?
>>
I'm here. I had a really bad evening due to some family conflict, but I'm finishing this up real quick.
>>
Rolled 7

>>27426609
Everything ok?
>>
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>[ ]Reengage limiters, investigate cockpit

Scanning the surroundings, there seems to be no more motions and Omega seems to have drawn quiet. Reengaging your limiters, you hop onto the cockpit, keeping an eye out just incase it will self destruct or something.

Looking down into the cockpit, you see that this was originally designed to be piloted by someone but where a plot would be is a small black box wired into the systems, a camera the only mobile part of it.

“Omega?”

“CORRECT. I AM AN ARTICIFAL INTELLIGENCE DESIGNED TO BE THE COUNTERPOINT OF THE PROJECT OF SUBJECT ALPHA.

“YOU.”

You clutch at your mask, as your systems short for a moment before they reassert themselves. The Cockpit seems to be slowly losing power now that the head has been severed.

“WHEN I LOSE POWER, I WILL DIE. THERE IS NOTHING THAT CAN BE DONE TO PREVENT THIS. CONGRATULATIONS, YOU ARE THE SUPERIOR WEAPON.”

The tone is flat and modulated, lacking all humanity. Where there might’ve been humor or some similar emotion, there’s nothing there.

>[ ]leave
>[ ]Stay with Omega
>[ ]Write in
>>
Rolled 19

>>27426977
>[ ]Stay with Omega
>>
>>27426977

sTAY WITH OMEGA
>>
>>27426977
>>[ ]Stay with Omega
"any way to save you?
>>
>>27426977
>Stay
"I never asked for this."
>>
>[ ]Stay with Omega

You walk over to the cockpit and sit down, leaning over to look at Omega up close. This guy was controlling that giant robot. He said he was your counterpoint, so you might as well see things through to the end.

“Any way to save you?”

The Camera looking at you pauses before you can hear it zooming in on you. “UNKNOWN. IT WOULD REQUIRE AN ADVANCED ROBOTICIST EXPERIENCED IN AI. NFOORTUNATELY, THERE ARE NO SUCH PEOPLER HERE. MOST LIKELY THEY HAVE ALREADY FLED.”

You lean in and touch the casing of Omega before pulling back. You sit there as you hear a ringing noise in your ear, the channel with Omega still open, as another light dims in the cockpit. Confused, you answer it. Next to Omega’s channel, there’s the image of a girl there, her long blonde silver hair pulled back into a ponytail.

“Wunderbar, Alice! Absolutely Wunderbar!”

She claps, applauding you, before pausing. “Now, could you help me up. I seem to have a slight problem reaching your floor from mine.”

>[ ]Close channel
>[ ]Talk to Omega
>[ ]Write in
>>
>>27427314
>"... who are you and are you going to try and shoot me? Because it didn't work out so well for this poor bastard and he's at least 3 times bigger than you."
>>
>>27427314
>Write in
Ask who she is, if any armed personel are with her, and if she can salvage Omega.

So happy this quest is back on.
>>
>>27427314

Talk to Omega about the girl
>>
>>27427443
Yeah that sounds good.
>>
Oh god everything's in bold.
>>
>Who are you

“Who are you? Do you have any armed personnel?”

The girl pauses before grinning. “Nein, mine Alice, Nein. I am on ze third basement floor, at ze elevator. As for my name, I am ze Doktor, Natascha Spyral. I saved your life and rebuilt you, Alice.”

You glance over at Omega. “Can you hear her?”

“YES. THAT IS INDEED THE PROFESSOR. SHE MIGHT BE OF USE IF SAVING ME IS AN OPTION, PLEASE HURRY.”

You nod and head back to the elevator shaft, hopping down to the roof of the elevator and pulling her up. The girl looks young as first sight, but she has the same markings that your face does. Changing your vision confirms it. This woman is a cyborg, though much more human looking.

She glances over at you and grins tracing your visor. “Ah, mine Alice, I missed your first upgrade. Still, I was watching, ja? It was exciting to see you work.”

You impassively help her up to floor B2, following suite. “Can you save Omega?”

She pauses and grins. “Oh? Omega is still alive? He’s such a cute one, you know. How did you spare him?”

“I cut off his head.”

She pauses before nodding her head. “That should do it!”

The tow of you head into the R&D Department. It doesn’t take long for her to jump onto Omega’s head and whistle. “Ja, he is completely intact. I can save him! I will, however take time.”

At her confirmation you nod. Omega can be salvaged.

>[ ]Wait
>[ ]Try to Assist
>[ ]Look around
>[ ]Write in
>>
>>27427653

Look around while she works
>>
>>27427653
>Look around
Be on guard and able to offer any assistance should she need it.
At the very least we need this woman alive so we can question her.
>>
>>27427653
>[ ]Look around
>>
>>27427653
Check to see if there's anything we can do to help, and if not look around.
>>
Since I know this crowd tends to talk about these sort of things and I've already voted; is there a list of phrases that describe what anime anime characterizations mean like tsunder for example?
>>
File: 1380172668334.jpg-(18 KB, 300x293, Building Logo.jpg)
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>[ ]Look around

There isn’t much to do here as the Doktor waves you off when you enquire if she needs assistance. It seems like Omega’ got her attention. So, instead you look around the labs- or Hanger. As this area seems to be mostly designed for Omega’s massive forms. There’s some parts here and there, but overall not that much that remains intact.

You look around the area where you found your equipment before finding the broken remains of OCELOT and RAIDEN. Both seem badly damaged, but maybe they could be repaired, in time. Regardless, looking around here, there’s not much to do. Which is lucky, as the Doktor has finished up. Carrying Omega’s ‘brain’ with her she wipes at her head.

“I attached a minor battery. Omega won’t be functioning, but he’ll survive. We should be going now, Alice. We can talk later. It will be dangerous here soon.”

She leads you to a back corner of the room and presses a switch you didn’t notice, opening a secret door. She waves you on, throwing you a trench coat and hat. It doesn’t do too much to hide your appearance, but it’ll have to do.

The two of you walk up stairs approximately forty minutes before you reach an exit, the darkness of night obscuring all details. You see a logo on the building you leave from, but shake your head, following her to a car and getting in, Omega’s ‘brain’ resting on your lap.

Later, there’ll be time for answers later.

Right now, you have to rest and recover and then get answers. Well, if the Doktor can be trusted.

If not, well, she’s toast.

CYBORG QUEST END
>>
>>27427936
Pretty good.

Nicely done fight scene.
>>
>Oneshot
>ends
godamnit

Thanks for the quest Cosgrove. You always leave me wanting just a little more. Good good stuff.
>>
>>27427936
>CYBORG QUEST END
well that was disappointingly short
>>
>>27428019
It was fun though.
>>
>>27428019
Extremely fun. Sad to hear of troubles, good Cosgrove. May your next day be better.
>>
>>27427936
>CYBORG QUEST END

i just arrived and i want moar!
>>
>>27431227
can we find this on tg archives
>>
>>27433453
Have you put it there? If so then probably yes.

Also Peter Parker Quest crossover when?
>>
>>27436854
Yes.
This, fucking this.


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