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/tg/ - Traditional Games


File: 1379046052112.jpg-(87 KB, 1073x738, neuschwanstein_bild.jpg)
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You are Reinhold, master swordsman and victor of the Royal Swordsmanship Tournament. The King was so impressed with your skill, he personally requested that you be transferred out of the army and into the Royal Guard! Not bad for an orphan who was raised in a brothel in a poor fishing village.

The only issue at this point is your assignment... you've been charged to be the personal guard of the King's only daughter Marianne. While she is the vision of loveliness that you'd expect from a Princess, her personality is... well... she seems to be RATHER unpleasant.

Your first full day on the job was rather eventful. You met several new faces, including Nicolette, a Royal Guard Captain. She seems to be quite familiar with the Princess... though she doesn't seem to care much for her at all, it's not like you can really blame her.

It's been a pretty eventful day, as you accompanied the Princess into town. You stopped a robbery, had tea, and wandered around. Your current stop is a bakery, where the Princess seems to be friendly with the owner.
>>
>Guard Rank: LIZARD
>Congratulations, you are a pitiful lizard! One step above an Ant, at least you're considered a vertebrate now!
>Don't assume that she likes you now though, because she doesn't.
>And you're still not seen as an actual person.


Thread archive:
http://suptg.thisisnotatrueending.com/archive.html?tags=Princess%20Guard%20Quest
>>
BREAD

BREAD, AS FAR AS THE EYE CAN SEE

You see breads and pastries of all types, desperately resisting the urge to simply CONSUME all that you see. Regaining your composure, you turn to "Marie," who is talking to the -very- pregnant woman who stands behind the counter.

"Marie! It's been so long, how have you been?" the pregnant woman asks cheerily.
"The same as ever, Mrs. Wilhelm," she replies with a smile.
"So what brings you all the way out here?" she asks, and then turns her gaze towards you. "My, my, my! And who is this handsome gentleman that you've brought into my bakery? Showing off your new beau, I take it?"
>>
Upon hearing that comment, "Marie's" face went pale.

"Wha- why would I EVER-" she stammers in total disgust. "How could you even joke about- UGH."

Upon seeing her reaction, Mrs. Wilhelm gives the widest, most wicked grin that you'd ever seen.

"Just... ugh. He's my BODYGUARD, and I would rather drink poison than take him as... I'm getting sick just thinking about it. Mrs. Wilhelm, I really hope that your child won't share your sense of humor," she says as she places her hand to her forehead.
"You mean -our- sense of humor, don't you, Marie? You know full well that the two of us are birds of a feather~" Mrs. Wilhelm says in a singsong fashion.

Well, they certainly are getting along well. You watch on with a smile, as if you don't even hear the insults which were just directed at you.

"ANYWAYS," "Marie" says, clearing her throat. "weren't you due last month? I was kind of hoping to see an actual baby today..."
"Yes, well he's decided to camp out in there and isn't coming out until he's good and ready. I'll be sure to let you be he first to know when he's born, though," Mrs. Wilhelm replies with a beaming smile. "So, I assume that you want the usual?"
"That would be great, thanks."
>>
She takes a seat at a nearby table and you do the same, as Mrs. Wilhelm takes several different pastries and breads from behind the counter, putting most into a large box and some others on a plate. She then carries the plate to your table and places them in front of "Marie."

"Here you go, Marie! I'm sure you've been looking forward to this all day!" she says.
"I certainly need it after today... oh yeah. I'd also like a dozen donuts, you can give them to him."
"Treating him to dessert, I see?" Mrs Wilhelm says teasingly.
"Animals do need positive reinforcement, you know," she replies.

>say something
>grin and bear it
>[OTHER]
>>
You should probably put a link in the previous thread directing the players to this one.
>>
>>27192396
>say something

In a complete deadpan: "woof"
>>
>>27192440
I second this.
>>
>>27192440
[x] THIS
>>
>>27192396

>grin and bear it

"just make sure you don't over feed me Ill lose my speed.
>>
>>27192396
"Thank you, Marie. I'll be sure to remember this kindness when we play fetch this afternoon. I may even let you have the stick back."
>>
Deadpan woof followed by:

>>Order our own food and stick out our tongue at her after we finish ordering. We are getting good pay after all, right? Something relatively more modest and healthy to make her look like a glutton.
>>
>>27192396
>>27192244
same
>>
>>27192440
ah yiss motherfucker
>>
>>27192512
Let's not. Seems kinda petty.
>>
>>27192440
>woof.
>>
>>27192396
[other]
"Woof."
>>
>>27192440
This.

And when the donuts get here we shall CONSUME, politely.
>>
Hearing "Marie's" comment, Mrs. Wilhelm looks at you and giggles. You simply return her gaze, and...

"Woof," you say, completely deadpan.

If you're a trained animal, you might as well act the part...

You glance at "Marie," and she has a look of sheer disbelief on her face. And Mrs. Wilhelm... she's laughing. Hard.

"Oh my god, he- I can't believe- bwahahaha! Marie! This one's a keeper!" she says, leaning on the table for support as she laughs as if having just heard the funniest thing ever. "Oh, my stomach! It hurts to breathe!" she chokes out between laughs.

Worried that the laughing fit that you just caused might induce labor, you get up and help Mrs. Wilhelm stand back up.

"Sorry, I didn't expect you to find it that funny," you say as she regains her breath.
"Ah... no, I'm fine. Let me get you those donuts, they're on the house." she says, still laughing a bit as she heads behind the counter.

>[1/?]
>>
OP, when do we get to see the king?
>>
File: 1379048641800.jpg-(173 KB, 700x634, 80cccf2c40047fb54533b98a8(...).jpg)
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>>27192979
>[2/2]
You look towards "Marie," and she simply glares back at you.

"In the future, you ought to be more careful about what kind of jokes you make around pregnant women," she says. "Unless you intend to take up a new career as a midwife, that is."
"Um, yeah. Sorry about that." you say, more than a bit embarassed.

Just as she finishes talking, Mrs. Wilhelm comes to he table with a dozen donuts in tow.

"Here you go, Mr. Handsome Comedian," she says with a wink. "Thanks, I haven't laughed like that in years."
"Um, thanks," you reply.

>CONSUME DONUTS
>say something
>[OTHER]
>>
>>27193217
NOM NOM NOM
>>
>>27193217
>[OTHER]
>Savor them and comment. When was the last time we had a pastry.
>>
>>27193217
>CONSUME DONUTS
no words, only donuts
>>
>>27193217
Consume donuts without pigging out directly infront of the princess
>>
>>27193217

'nothing I haven't done before,"

I am sure we were there for the birth of a bastard or two at the whore house."

EAT
>>
>>27193266
Seconding. If we're already acting casual might as well continue.
>>
>>27193217
>CONSUME DONUTS
>>
>>27193217
>>27192979

See image here

>>27161275
>>
>>27193266
backibg
>>
>>27193217
>CONSUME DONUTS
We have no time for words. Only donuts.
>>
changing my vote (>>27193236)

to this:
>>27193266
>>
>>27193308
source?
>>
>>27193266
sure what he said
>>
>>27193266
this
>>
God damn it, now I REALLY want some donuts.
>>
>>27193499
Me too, OP. Me too.

There's a 24 hour donut place on the east end of my 'hood... All I have are quarters :(
>>
>>27193499
There's this one beaner donut joint in my town. Went in after a concert once upon a time. First time I have ever had anyone act happy to see me at 2 in the morning ever.
>>
>>27193562
All late night places are like that. Hell, even at my shitty retail job I was stoked to see someone in at 8 or 9. It gets lonely :(
>>
>>27193499
... same
>>
You pick up a donut and bite into it. It almost melts in your mouth, and you quickly devour the rest of it.

And then you eat another.

And another.

You try and keep from simply CONSUMING them in front of "Marie," as you're sure that she'd give you an earful for it, but you can't help but eat them EXTREMELY quickly.

"Oh wow. Mrs. Wilhelm, these donuts are amazing!" you say as you chomp down into another one.
"I'm glad you like them!" she replies, smiling warmly.

You finish off the dozen as "Marie" finishes her cake, Seeing that you're done eating, she looks outside and then turns back to you.

"This is the last of the places that I wanted to go to today, so all we have left to do are pick up my books from Marchamp's store," she says. "Since there's a bit of time before the carriage comes, I suppose it would be fine to go somewhere that you wanted to, if you wanted."


>how do you reply?
>>
>>27193720
do we even know any places in town?
>>
>>27193720

Walk on the park for fresh air?
>>
>>27193720
Library?
>>
>Princess Guard Quest 6
>6
FUCK
Where was 5?
>>
>>27193720
>>27193720
temple?
>>
>>27193720
I can't really think of anywhere we'd want to go. Reinhard doesn't seem to have had any time for hobbies other than swordgood, and he seems pretty attached to his, so blacksmith's out.
>>
>>27193802
go to swordplace and look at other swordpeople and their swords?
>>
>>27193720
We don't know anywhere in town, so lets just wait for the carriage and then head home.
>>
>>27193780
http://suptg.thisisnotatrueending.com/archive/27168317/
>>
OOC query:
Are the blueprints in thread 5 supposed to be the actual ones? If so, do you realize that they have several banks depicted of modern toilets, and that it's actually one story of a building shaped nothing like a castle?
>>
>>27193720
ask her what interesting places are around the town
>>
>>27193840
No, I just grabbed some off of Google Images that looked sufficiently complex.

I am far too lazy to draw up something like that myself.
>>
>>27193720
Whores
>>
>>27193720
walk in the park
>>
>>27193909
"Princess mind if I stop off at the brothel for a quickie?"
>>
Well, reinhold doesnt really like anything other than improving our ability at stabbing people with sharpened bits of metal. so unless the princess wants to head to a seedier place to pick a fight we should probably just head home.
>>
>>27193720
Pet store! I want a hippo griff
>>
>>27193902
Blueprints are pretty easy if you don't have to worry about things being up to code or deal with engineering stuff, actually. But I could tell you hadn't drawn it since the text was too low resolution to read and it looked like a scanned printout anyway. I was wondering because since it's high magic, things could be different than one might suspect. The big column-supported areas would still be weird though.
>>
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>>27193928
Aww helllll naw!
You need jesus, dats wats you need!
>>
>>27193931
Reinhold has other interests, we're just too spergy to exercise the power of "hobby." He reads. We could give him something small and mundane like portraiture or landscapes. Or botany/bonzai.
>>
>>27193993
I'd rather have a grander more prestigious past-time, like hunting or falconry.

Think of all the small animals we could slaughter.
>>
>>27193993
How about sketching? We lived the soldier's life for a while, so a compact hoby would be likely.
>>
>>27193919
Second
>>
>>27194029
sure this could work
to the art store then
>>
>>27194029
I like this. I'll back this as a hobby of his
>>
>>27194019
I'm sorry, is being the royal bodyguard not exciting enough for you?
>>
>writing
>>
>>27194051
So far we have had the fun of:-
>being bitched at
>getting lost
>eating well
>nearly killing a small child

It's not everything I had in mind. Maybe hunting would be too time consuming though, and a small art hobbie could be good for social things.
>>
"I'm actually not all that familiar with this part of town," you say. "Thanks for the offer, but I honestly can't think of anywhere else that I'd like to go."
"Oh. Well, I suppose that it's better that you say this up-front rather than cause to wander around aimlessly," she replies. "I guess we can head back to the bookstore and wait there..."

"Marie" walks to the counter and pays for her food, and then picks up her box of pastries and hands it to you.

"Naturally, you'll be carrying the luggage," she says.
"Of course," you reply.

With that, you say goodbye to Mrs. Wilhelm and and exit the bakery, heading towards Marchamp's bookstore.

But along the way, a sign catches your eye.

"Art supplies...?" you say.
"What, you want to go inside?"

>yes
>no
>>
>>27194133
>>yes
>>
>>27194133
Do it. Fancy hobby get.
>>
>>27194133

>yes

HAHA, TIME FOR ART
>>
>>27194133
>art supplies
MOTHERFUCKER YEEEEEAAAAAH!
>>
>>27194133
Nah. We have enough to do with our limited free time between training and reading.
>>
>>27194133
>Oh yes
>>
>>27194133
do it man
chicks dig dudes who can swing swords and have some creative talent
>>
>>27194133
yes
warrior poet is a go
>>
>>27194194
>>27194193
>>27194165
>>27194144
>>27194142
>>27194139
Recall that this quest has been pretty realistic with time budgeting, and thus Reinhalt will probably not become a great artist for reasons similar to why you're not in real life.

Also we don't have much money at this point I think, not enough to buy stuff for a rich man's hobby in the ritzy part of town. We only have a soldier's savings.

>>27194214
We're already a scholar-warrior, we can read.
>>
>>27194230
We just need a sketch pad and some new pencils. We learned how to draw years ago. Maybe we're not great, but it's fun and we like it and GODS do we need a stress relief
>>
>writing

Also, I love chai.
>>
"Yeah, why not," you say as you open the door and check inside, then motioning to "Marie" to go on inside.

As you walk into the store, you're surprised by the sheer variety of materials that you see. Several different grades of paper, pencils, canvases, paints... you even see some odd-looking cubes under a sign that says "pastels," whatever that means.

"I never took you for the artistic type," "Marie" says to you while looking around.
"Well, I used to sketch to pass the time when I was little... I haven't actually drawn anything in a while," you reply.

The store attendant simply smiles at the two of you, you guess that means that this is one of the more "help yourself" kind of stores.

>what do you do?
>>
>>27194361
Look for a sketch pad and pencils. It'd be best if we can art on the go.
>>
>>27194361

draw dicks on all the canvases
>>
>>27194361
Sketchpad, pencils.

Probably won't have time for anything more complex than that on most days.
>>
>>27194361

look for something portable for us to sketch on.

start with something simple.
>>
>>27194361
Couple o' sketch pads and plenty of pencils.
>>
>>27194399

Yeah this.

He spends most of his time training anyway so he would mainly use this for the last two or so hours when he is letting his body cool down.
>>
>>27194361
a good quantity of both the cheapest and "above average" paper sheets and different pencils

>>27194387
lol'd way too hard
>>
You look around for a bit before your attention is grabbed by a small sketchpad. It's slightly larger than your hand, and its paper is of reasonable quality. Deciding that it's worth a purchase, you pick up four of them and then grab a handful art pencils.

"Oh, you're actually going to buy something?" "Marie" asks.
"Might as well as long as I'm here," you reply as you walk up to the counter.

You pay for your new supplies, which the attendant then puts into a cloth bag. You place it on top of the box from the bakery, and head back out.

It isn't long before you make it back to the bookstore. Fortunately, the crowd from the thief incident is long gone, and you hurry inside before someone can recognize you. You're trying to stay incognito, after all.

>let "Marie" get her books and then head to the carriage
>say something
>[OTHER]
>>
>>27194554
what's in the bookstore?
>>
>>27194554

>let "Marie" get her books and then head to the carriage

we need a change of scenery. draw some shit on the carriage ride
>>
>>27194564
You're picking up the books that Marianne bought before.
>>
>>27194554

>[OTHER]

Wait for Marie to get her books and look around, you never know who might be watching.
>>
>>27194582
No, as in, what subjects?
>>
>>27194599
Ah.

Primarily fiction of various genres, but he has a little bit of everything.
>>
something is bothering me...
how are we supposed to protect her and be at the peak of our reactivity if our hands are full?
>>
>>27194554
>Books and gtfo
Got's to see if any of the maids/femguards want to get sketched
>>
>>27194609
Any dealing with philosophy?
>>
>>27194610

we could just drop the bags.
>>
>>27194618
Yup.
>>
>>27194610
>This is how the princess dies
>We run for the hills and become a hermit

>Or maybe we just rock tits? Put everything in one bag, at least
>>
>>27194635
Let's get one of those. Anything close to Nietzche?
>>
>>27194610
>>27194632

throw the shit at the assailant, draw weapon while he's off guard

commence asswhoopin
>>
>>27194554

>let "Marie" get her books and then head to the carriage

Let's practice with our newfound sketch equipment.
>>
>let "Marie" get her books and then head to the carriage

"Hello again, Marchamp. I've come to retrieve those books that I bought before," "Marie" says as she approaches the old man.
"Ah, there you are. There was quite a bit of commotion outside the store just after you left, are you okay? I'd hate to think that something happened to you..." Marchamp asks, concerned.
"...no it wasn't anything major," she replies. "Nothing that you need to worry about."
"Well, if you say so..."

Marchamp then ducks down beneath the counter and picks up a satchel, apparently he placed the books that "Marie" purchased inside. He then hands it to her, and she gives it to you.

"This is kind of a lot to carry," you say, concerned about what would happen if something similar to this morning was to occur while you were holding so much. "Let me rearrange this stuff so it's easier to hold..."

And so, you place everything onto a nearby table and shift some things around. Eventually, you have everything so that it's possible to carry with only one arm, though it's somwewhat difficult.

"A handy sort, isn't he," Marchamp remarks as he turns to "Marie."
"At least he's not as clumsy as he looks," she replies.

Your rearrangement complete, the two of you say goodbye to the old man for the second time today and head outside.

As you walk towards the place where the carriage dropped you off, you turn to "Marie."

"So, that's all for today?" you ask.
"Yes, the carriage should be waiting for us, so we can head back," she responds.

But then you get an uneasy feeling...


>roll 1d20
>>
Rolled 5

>>27194747
I AM UNEASY

UNEASY ABOUT STUFF
>>
Rolled 3

>>27194747
>>
Rolled 5

>>27194747
>it begins
>>
Rolled 4

>>27194747
they see me rollin'
they hatin'
>>
Rolled 11

>>27194747
>>
In for the win!
>>
>>27194759
>>27194768
>>27194769
>>27194771
Fuckin' hell
>>
>>27194781
>roll late
>do not roll at all
My life
>>
>>27194782
It's ok anon, we just have to take a shit
>>
>>27194747
I feel bad for the monks who had to write those down. We're about to drop or throw them or something. All those man-hours down the drain.
>>
ok
>>
>>27194793
27194768 here, Be glad you weren't involved in this debacle.

Somebody, go sacrifice some cattle to the dice gods, clearly they haven't been propitiated enough.
>>
>failure!


"Wait, Marie," you say as you motion for her to get back.

You felt... something, you're sure of it. But was it an incoming enemy, or something else? You place your free hand on the pommel of your sword as you search your surroundings for whatever caused your hunch...

...and find nothing.

No oncoming assassins aiming for the Princess's life, no random thieves like before, just nothing. You still have an uneasy feeling, but you've checked your surroundings thoroughly, and you can't find a single thing that might endanger the Princess's life.

"...sorry about that, I guess it was just a false alarm," you say to her.
"Hmph. Perhaps all that sugar has you jumpy?" she remarks as the two of you head to the carriage.

It's not long before you see the waiting carriage, its driver spotting you at the same time. He then tips his hat to the two of you and opens the door.

Doing another check inside and outside the carriage just in case, you motion for "Marie" to enter, following behind her and closing the door behind you.

>enjoy your carriage ride in peace
>say something
>[OTHER]
>>
>>27194906
look out windows be on guard
>>
>>27194906
>>[OTHER]
Inventory the purchases. Trust the hunch, just try to figure out what it is regarding.
>>
>>27194925
this
>>
>>27194906
>>[OTHER]
check the books for anything hidden
>>
>>27194906

>[OTHER]

stay on guard, whatever it was, if it plans to do something It's going to have to tread very carefully.

also, we should give that blueprint back to the librarian as soon as we learned the layout, something so important shouldn't be left unattended.
>>
>>27194931
>>27194936
>>27194925
All of these. It's jumpy rabbit o'clock guys. Invisible vampire assassins could be anywhere
>>
>>27194906
>[OTHER]
Be super alert. Just like
>>27194936
>>27194931

And then say that she should be a bit alert too. We don't get 'jumpy' without a good reason.
>>
>>27194965

No need to seem too paranoid. Best way to do it would be to mention we think we felt something but it later escaped or was nothing so we shall be a little on edge. Or just being slightly on edge anyway.
>>
>be super alert

"Marie," you turn to her as the carriage begins to move.
"What is it," she replies.
"Would you mind if I checked through the stuff you bought today?" you ask.
"Eh? Why would you..."
"I still can't shake off that feeling," you explain. "Just to be safe, you know?"
"Well, if you insist..."

First you take the bakery box aside and open it up. The sweet aroma of pastries fills the carriage, but you ignore it and look over the contents, checking to make sure that nobody put something inside one of them. But that's not it, they're untouched.

You then do the same with her books, taking them out of the satchel, searching through it, and then flipping through each book that she purchased for foreign objects. But you found nothing.

Finally, you look through your own bag from the art store, checking through all ofthe sketchbooks and pencils. But just like the others, nothing is amiss. You let out a sigh and take care to replace everything back the way you found it.

"Sorry if I startled you, Marie," you say as you turn to the window, still uneasy. You can't her her response as your attention is focused outside, strining your senses to locate the slighest irregularity.

Fortunately, the ride back to the castle is uneventful, and the two of you exit the carriage. You're greeted by Arnaud, who gives a bow as he sees you.

>what do you do now?
>>
>>27195118
Nod your head in acknowledgement

"Nice to see you, too."
>>
>>27195118
Greet Arnaud. Wave back to him, if there's a porter around have him help us with all the luggage so our hands aren't taken up and keep an eye on our surroundings.
>>
>>27195118
greet arnaud, he'll probably take care of the rest
>>
>>27195118
Greet him back. Do make a mention of our unease. The more eyes we have around the easier something out of place will be spotted.
>>
>>27195118

ask the Princess if it's okay if we hand the luggage off to someone else.

ask Arnaud about anything unusual that may have happened in the surrounding area.
>this might have to wait until we're on our own time.
>>
>>27195118
greet him
>>
"Hello, Arnaud," you say before turning to help the princess down from the carriage with your free hand. Seeing that you have things to carry, a butler quickly aproaches and you hand off her luggage to him.
"Welcome back, Princess. Reinhold," Arnaud replies. "I heard about your exploits in town this morning, good job on that," he says to you.
"Thanks, it was nothing," you reply.

It's nice to be back inside the castle, but you still can't shake that feeling from before...

"Arnaud. Aside from that robbery, did anything suspicious happen in town today?"
"Not to my knowledge... why do you ask?" he replies with a puzzled look on his face.
"I got a bad feeling just before we got inside the carriage... it might be nothing, but it's still bothering me," you explain.
"I see... I'll make sure to tell the city guards to be on alert. Reinhold, a swor... no, a -man- should never ignore premonitions of danger," he says to you. "Such things can be the difference between life and death."
"So I've learned," you reply.
"There may have been something fishy happening in town, but I can assure you that nothing out of the ordinary has happened here in the castle while you were away," he says with a reassuring smile. "So whatever you felt out there hasn't followed you in here."

"...so if that's all," Arnaud says with a bow, "...I need to go relay your message."

With that, he hurries down the hall.

"...so. Is that all?" Princess Marianne turns to you, annoyed that she was ignored duing that entire conversation.
"Um, I suppose," you reply.
"It's getting late, so I'd like to head to my room now if you don't mind," she says as she motions for a butler to carry her things upstairs.

>escort the Princess to her room
>say something (calling her "marie")
>say something (calling her "princess")
>[OTHER]
>>
>>27195286
>Escort Princess to her room
>>
>>27195286
>preoccupied
>Just gonna get to bed
>Maybe mention that had fun
Rollan for luck
>>
>>27195286
>escort the Princess to her room

"How long shall I continue to address her highness as "Marie"?"

>the only way in to her room is through the door so escorting her all the way is important.
>>
>>27195343
fer fucks sake work
>>
Rolled 9

>>27195352
Last try and then I give up forever
>>
>>27195286
>escort the Princess to her room
>say something (calling her "marie")

"Of course Marie. I hope you enjoyed your day."

And then escort her to her room, all the way.
>>
>>27195363
Your luck is reflected by the dice.
>>
>>27195286

>escort the Princess to her room

It's only polite.
>>
>>27195286
escort and ask her (calling her princess) if she'd like to be our model for a few sketches
it's art,bitches love art
>>
"Of course, Marie..." you stop. "Er, did you still want me to call you Marie, or..."
"What do -you- think?" she replies, glaring at you.
"Princess it is, then," you say while giving her a salute.

Princess Marianne sighs deeply as you head back to her room. It becomes clear that she's not used to walking around all day, as you're starting to see the signs of fatigue on her face. It isn't long before you make it to your destination though, and the butler who was holding her things hands them to the maid who the Princess prevously identified as "Melanie" before making himself scarce.

"That will be all for today," she says as she stops in front of her door. "You weren't overly awful today, though you're still little more than a snake."

Was that a compliment? It certainly didn't sound like one...

"Now if you don't mind, I am getting rather tired," she says as she enters her room, Melanie following closely behind.

>you are free for the rest of the day! What do you do now?
>>
>>27195286
Escort her highness to the room. At which point she'll probably dismiss us.

>>27195428

>what'stheworstthatcouldhappen.jpg
umm... nope.
>>
>guard rank up!
>Congratulations, you are now a miserable Snake!
>You might be a more respectable creature than a lowly Lizard, but you're still nothing special.

>Good job on showing the Princess your gallantry!
>You also showed her that you have a hobby! People have those!

>But though you might have the traits of a "people," she still doesn't see you as one.
>She dislikes you a bit less now, though.
>>
>>27195476
Relieve the anxiety of the earlier "weird shit," by projecting that anxiety onto some paper. We're gonna go full stream of consciousness Hemingway on that blank piece of paper's ass.
>>
>>27195476

Head to the training area and find someone to have a practice match or two with. Let any minor frustrations out, and all that.
>>
>>27195476
Head out to the training yard.

It's outside so we should be able to find something to sketch. And we also can train and spar with people.
>>
>>27195476

we need: food, to memorize the blueprint and give it back to the librarian, to stay alert for any signs of trouble.

perhaps do some sparring if anyone is free.
>>
>>27195476
Why does the princess care about our snake?

>>27195509
This. Sketch until someone has the balls to spar with us
>>
That's it for me, I really should have been asleep an hour ago.
But it was fun running this part of the quest... for over 24 hours. Damn.
Thanks for playing, though!

I have things to do tomorrow, so the next thread will be Saturday night maybe. If not, expect something on Sunday afternoon.

I'll open with whatever you guys decide on, so feel free to keep posting.
>>
>>27195509
Agreeing with this.
>>
>>27195530

>why does princess...

you could ask her.

But if we want to keep our job, I'd really rather not.
>>
>>27195476
Let's go do art, and take our first steps into turning Reinhold into a drawfriend.
>>
psst
don't forget to vote for the thread in the archive
>>
Rolled 4

>>27195476
my vote is for following up on that hunch and doing a roll for it.
>>
>>27195476
Depending on the time either follow up on the feeling and investigate. If it's too late either sit by the Princesses door and sketch for a while, depending on how safe Reinhold feels she is.
>>
Sketching sounds fine.
>>
OP since it's too late, what happened since we failed? Will you not be using a system? Because right now things are pretty random/swingy.

>>27195706
They don't need to be on suptg. SupTG probably struggles with all the quests. And frankly, keeping a log of foolz archived threads is superior.
>>
>>27196341
>being obnoxious and belligerent isn't enough to kill quest threads, so I'll try passive-aggressive tactics over the long term!
suptg literally has a button to hide all quest threads
very few quests actually need a defined system beyond 'roll the built-in dice and arbitrarily decide how things turn out from there'
those that do are built from the ground up with a specific system in mind, often as playtests for homebrew systems
just because you don't enjoy something doesn't mean it doesn't belong on /tg/, but being a jerk about it DOES mean YOU don't belong on /tg/
>>
>>27196587
yeah, good job making an idiot out of yourself with the knee jerk reaction.

Clearly suggesting a system be used must mean I hate quests. Or suggesting that it's better to just keep a log of threads on foolz, especially since this thread isn't reliant on images that need to be preserved for people to get the quest. Brilliant logic.
>>
>>27196641
Either someone was observing us, something bad happened to the bookstore owner or the bakery owner, or there was something we missed in the pile(forgotten or dismissed as harmless), or the Princess is not in a good stat, maybe that tea she drank at the cafe was spiked, maybe the princess's secret identity has been revealed, maybe the bakery owner has been replaced by a spy, or a myriad of other things.

A good DM never reveals his secrets that way when we discover it through Shadowrun levels of paranoia it makes the victory all the more sweeter.
>>
>>27196641
you have suggested a system multiple times, despite the notion being shot down repeatedly as completely unnecessary, with many very good reasons and absolutely no counter-arguments from your end
foolz automatically archives everything, simply searching the subject will find every thread, so anyone who wants to use foolz can easily do so without needing huge lists of links shitting up everything everywhere forever
it is pretty obvious to me that you are one of the guys with an autistic hateboner for quest threads on /tg/, and nothing you say will ever change my opinion on that
>>
>>27196696
This guy has the right idea.

As for a system, I haven't had the time to read up on them just yet. Dunno if I'll end up using one though, as things seem to be running pretty smoothly as-is.
>>
>>27196788
>>it is pretty obvious to me that you are one of the guys with an autistic hateboner for quest threads on /tg/, and nothing you say will ever change my opinion on that

Enjoy being delusional, kid.

>>27197830
Pretty smoothly, but things as is are very random.
>>
File: 1379094303881.jpg-(91 KB, 428x502, what is going on in this (...).jpg)
91 KB
91 KB JPG
>>
Why do I keep reading it as "Machamp's Bookstore".

Is he buff? Could he take us in a fist fight? I know he probably doesn't have 4 arms.
>>
>>27196788
>autistic
Go back to /v/. People can have a similar opinion without being whoever the fuck you're bitching about.
>>
>>27197830
It'd be nice if we had a attribute+skill system at the least. Someone like our PC should have a 50% chance of taking out a 70 year old crippled woman. Maybe a similar system to Desert Island Maid Quest?
>>
>>27199420
He'll knock your teeth out if you touch his belt.
>>
Can we have sex with the Princess?
>>
>>27202253
It has been noped repeatedly by players and the QM. If you want another shallow waifu quest, go elsewhere.
>>
>>27202253
>>27202358
we can at least try though .
>>
>>27199460
Rolls are used to determine degrees of success or failure. Stats can be used either to enhance the rolls or oppose them. This is useful in quests with concrete systems like Dark Heresy. But that's all totally unnecessary in a quest like this. All it would do is add paperwork for the QM and delay the pace of new posts.
>>
>>27202995
It depends. If it's just "roll X", it's fine.

Even really crunchy systems can work when you know when not to have /tg/ spend 10 minutes rolling for every minute action.
>>
>>27202253
Let's not try.
I want a maid.
>>
>>27206128
no we swill abstain from sex until we find a suitable village girl.
>>
>>27197830
You don't really need to read anything to have a system. You've already got one, even if it's just 1d20+skill for checks, with little more to it than that. That's entirely enough. Might be cool to get more tactical in combat in the future, but it's not strictly necessary.

>>27202253
It's clearly not happening any time soon.


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