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http://suptg.thisisnotatrueending.com/archive.html?tags=SCP%20Foundation Previous threads here.

A forewarning: I do not follow the meta-setting of SCP, outlined in the wiki's story entries. Also, some SCP numbers will be changed, removed, etc, to keep things fresh. Expect the unexpected.


"We break ourselves to slip our chains."
-Broken Hand Creed

You are Agent James.

At least, you were. You sit in a cell, waiting for the judgement of the Overseers looking over your files. Time passes slowly, painfully, as you look over your claw.

Disgusting.

That is what it said. The only thing it said. And now, it won't move. The heart beats, but nothing stirs it. As far as anyone can tell, you totally incapacitated SCP 682. A feat unknown since it had been captured, long before you were even born.

No visitors.

Food every three hours.

No books.

No windows.

No escape.

A part of you often wondered what the imprisoned beings felt like. And now, some part of you knows.

Then someone enters the room. Gerald, you know him from his frame. But now he's fully armored, armed with a sword. He watches you - you can sense hesitance in his stance.

>Kill him. He is disgusting.

You shake your head, gripping your hand.

"Your time's come, 682-b." he says, filtered by the helmet oddly. "Come with me."

>Follow
>Write in
>>
>>26622604
Let's follow along! Time to see what we can get ourselves into this time.
>>
Ah, here we go. Let's try to not lose any more limbs shall we?
>>
>>26622604
Also follow.
No need to start the whiny tour, Gerald is too professional for that.
>>
>>26622604
>follow

missed last thread, what the fuck happened, reading now
>>
>>26622732
Oh you know, things. Lost a hand or two, crashed a helicopter. Almost caused the third world war.
The usual.
>>
>>26622697
>>26622682
You step into line behind him, and Kelly slides into place behind you, equally armored. She is armed with the Thompson, and has it at your back.

You'd be offended - but this is SOP for the Foundation. Trust leads to death here, more often than not. You forgot how long the halls seem to be, these days. The CFs are huge and circular, with the cells pointing inwards and science rooms pointing out. Three rings - Safe, then Euclid, then Keter. You remember the layout perfectly. And at the center, the Overseer offices and meeting rooms. You are brought down, below, and left in a huge room, in the dark. Gerald and Kelly stand at the only door, waiting.

>Kill them. They are disgusting.

You sigh, silencing your hand again.


>Wait.
>Speak.
>Write In.
>>
>>26622763
"So what do you want me to hear?"
>>
>>26622763
>Speak.
Can you at least tell me what protocol you are following for this? Or what has happened in the last, hell, I don't know could be 2 days could be 2 months?

(Not that this is going to work but we should at least give it a try.)
>>
>>26622780
"Only two guards?"
>>
>>26622822
"Only two guards?"

"..." Kelly doesn't speak.

"More than enough, 682-b." he says, "But we've a moment. You can speak, so I assume there's questions?"

"What has happened in the last, hell, I don't know could be 2 days could be 2 months?"

"Nothing." he says, "We've been waiting for 682 to wake up. And we've been holding you as a split Artefact. Which you are." he adds. "You don't need to know specifics."

"..." Yes, this is exactly like you're an Artefact. It's unsettling, but... You feel it's karmic, somehow.

Then the room lights up, and you're standing in the center of a round semicircle table. Five men sit at it.

"SCP 682-b." says Overseer 1. "You were, or are, Agent James of this organization. Normal operating procedure is to execute you. You know far too much to be released. However, 4 has offered a new option."

The fourth one, shadowed like the rest, speaks up.
"It appears to me you are mentally capable." he says. "And you are still, to the core, James. As radical as this is to say, we might spare you - assuming you still work for us."

The others turn to regard 4, then you. "We will vote on this momentarily. However, I have convinced the others to allow you to speak on your behalf. Choose your words with care."

He leans back as the others murmur between themselves.

>Kill them! Kill them!

You ignore the hand.

>Speak.
>Write in.
>>
>>26622964
"So it goes."
>>
"I'm still Agent James. So I still work for you. What are the terms?"

Continued existence good. Gives you more time to plan a better escape, and also doesn't decapitate the leadership of an organization that might be somewhat necessary.

Let's keep the homicidal urges our new hand on the lowdown, though. They hardly need to know *that*

Captcha. Aimpoli persevering.
Yes. Yes aim for politely persevering.
>>
>>26623109
Add to that by saying how much experience you have and that you can still be a valuable asset.
>>
>>26622964
Two options here, either we lie and preserve our own life, or give them the truth and ask for a bomb collar or something
>>
"Is my situation somehow different from the man who had an arm turned to quartz? Treatment and redeployment are all that's needed."
>>
God, you're bad at this. Go back to tgchan.
>>
>>26623109
"I'm still Agent James. I've worked for you for ten years. Every year I've contained at least three Artefacts, and terminated one or two." you say. "Even if I need additional preventative measures, this is merely a mutation and nothing more. I am still capable of what is called of me. I am still human, and sane. Give me whatever tests you like."

The Overseers mumble between one another. "This is no different than the interaction with the Quartz." you add, which gets you more nods.

"We will now vote." they say. "Well spoken." adds 3 as the lights go out again.

Gerald shifts in place, and Kelly loads her gun.

>Kill her.

>Wait.
>Write in.
>>
>>26623199
Wait.

Also do NOT look concerned, or at the hand.
>>
>>26623199
>>Wait.
>>Write in.
Begin thinking about what color to paint the claws on our murderdeath hand. I vote rainbows
>>
>>26623199
Wait. We always knew that dying like this was a possibility. We made our peace with it long ago.
>>
>>26623300
Maybe a nice mauve so it stands out.
Oh heck, maybe Van Gogh's Starry Night? We have a bigger work area with a whole claw.
>>
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>>26623300
Nah mate, we make it RED.
>>
>>26623300

Obviously we paint the SCP logo on it, thereby protecting ourselves forever from future attempts to destroy us because they will never dare attack the Imperial Seal.

I may have confused my genres.
>>
Rolled 60

>>26623300
>>26623329
>>26623343
The claw is called so because on the whole it is a humanoid hand with fingers ending in rather sharp claws - it's mostly useless for manipulation.

But you wait. And wait. They deliberate, you suppose.

This is not the whole update.
>>
>>26623199
682-B refrain from trying to make me kill my allies, if you wish to kill and destroy then we need to do it in a controlled fashion, merely killing everything around us will never help.
>>
>>26623300
I vote small portraits of all the overseers
>>
>>26623375
Majority secured (with speech bonus).

The lights return, and with them, the Overseers.
"James." they say. "We have decided, in the end, that you will be returned to your previous job. However, you will be fitted with an explosive on your heart, lungs, and brain. Should you falter - should you fall - We will end you." they state.

You nod. There's not much else you can do. Kelly approaches, then stabs your neck with a needle.

You pass out.

>Reminisce
>Fantasize
>Internalize
>>
>>26623399
That would be...creepy.

How about a really nice triptych from Hieronymus Bosch?
>>
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>>26623407

SLEEEEEEP
>>
>>26623407
>Internalize
I want to know what's going on in his head.
>>
>>26623407
>Fantasise about Kelly's breasts and they press up against your back as that needle enters your neck
>>
>>26623407
>Fantasize
does godzilla dream of eating worlds?
>>
>>26623382
You do know 682-b is James and not just the claw right?
>>
>>26623492
That's their interpretation, not ours.
>>
>>26623455
>>26623445
You fantasize - the dream starts rather normally, of Kelly, idealized in your dream, pressing close. But it moves into disturbing, as you tear her apart, rip her limb by limb, destroy her totally, and... it still feels like a fantasy. You feel disturbed, deeply so.

And then you hear it.

She is disgusting.

She is my friend.

She is one of them.

She is my ally.

She is a monster.

You are a monster!

No. You WERE a monster.

You shock awake on an operating table. Gerald is there, in his suit. Another sits next to him, neatly folded.

>Write in.
>>
>>26623407
>Internalize
No point on dwelling on what has been, or what will never be.
>>
>>26623557
"Sup?"
>>
>>26623557
"Mornin' So how's the hand?"
>>
>>26623557
"Hey Gerald, how's your arm?"
"By the way, why did they choose people I know to guard me? That should be against protocol"
>>
>>26623557
"Sup?"
>>
>>26623557
>Write In.
"I didn't kill anyone while I was unconcious, did I?"
>>
>>26623648
"I didn't kill anyone while I was unconcious, did I?"

He crosses his arms and sighs.
"No, you didn't. You've rightly scared the shit out of Kelly, though."

"Did I?"

"You... Don't know the nature of the disease that brought her to us, do you?" he asks.

"No, of course not."

"It was a mental one. It... Broke people. Made them things that they weren't. Murders and rape and all sorts of shit. It scared her, though she don't admit it." he grunts.

"How's the arm?"

"It's neat." he says, holding it up. It whirrs. "And yes. Us guarding you should have been against protocol. Terrence jiggered the paperwork. Said he had reason to thank you."

"Huh. So what now?"

"Now?" he shrugs. "Up to you, sort of. We aren't sure if you feel up to bustin' Artefacts, yet." he says, "And Kelly is still shaken. Might need another night with-" he pauses. "Er. Nevermind that."

That's odd. He always was a kiss and teller.

"So how do you feel?"

>I feel fine.
>I need rest.
>Write in.
>>
>>26623557

>All cast-offs of 682 could be easily destroyed. The 'immortality' always only applied to a single entity.
>682 was split in the fight.
>One part attached to the wound in your soul and arm.
>By counting you toward the size of this part of 682 it became the biggest part and the rest was regarded as cast-off.
>This is just a new form of 682.
>Giving stimuli will effect it to adapt normally.
>Its return to its previous form is stunted by you counting as part of you.
>With enough stimuli it will grow back to its former power and capabilities.
>When separated from James it will grow back to its former form.
>>
>>26623845
>Terrence jiggered the paperwork.
>For something in front of the Overseers.
Dude has a deathwish.
>>
>>26623845
First things first: I need to find out more about this hand. Every now and then it talks to me, you know? I would feel safer if I found a way of preventing it from even attempting a take-over.
>>
>>26623845
"I feel fine."
>>
>>26623845
Sorry if I didn't mention it before, but this thing can talk, although not quite the conversationalist you'd want every day for the rest of your life.
But, please, continue with what you were saying with Kelly.
>>
>>26623845
>"I feel fine."

>>26623896
Don't go around telling people about your crazy talking hand. You already convinced them that's it's only a mutation, like the Quartz. If it ever becomes a problem, you would just blow up in pieces, and you are not sure if the hand would simply regrow another 682 to compensate.

"What happened after I fell unconcious? The first time, of course."
>>
>>26623896
You pause. You feel it might be important to tell about this. However... Such things might reach the Overseers. Mental imbalance... Might kill you.

This suggestion requires supermajority, as it is highly risky.

>>26623906
>>26623876
"I feel fine, but is Terrence nuts?" I ask.

"Well, after the Maiden started to take interest in a passing D-class, he's been... odd." he shrugs, then tosses you your suit. "Dress in the bathroom. Me and Kelly will meet up with you later." he rises. "And James."

"Yeah?"

"Don't fucking die on me again." he says, the words surprisingly honest. "You're hard to replace."

He leaves.

You look over your things and dress quickly. You don't have any equipment, just the suit.
>>
>>26624012
>This suggestion requires supermajority, as it is highly risky.

Yeah, absolutely not happening. At least least not anywhere near the facility.
>>
>>26623998
>>26623906
Why is no one here loyal to the foundation. We cannot let 682 run free, this is probably the safest it has ever been. Maybe it can even be transpanted to a D-Class or something and we can return to adventures one day!
>>
>>26624012
So you are alone, with no supervision? Seems rather risky of the Overseers part.
Anyways, status report on the Foundation is a priority, and we have to learn what the Church and the Hand are planning. Also, >>26623998.
>>
>>26624054
We don't know the nature of the arm or how did it came to be. Probably a property of 682 we hadn't discovered. Maybe it was a vampiric property of your gun. Either way, making sudden moves in a situation we know nothing about WILL get us killed. Apparently 682 is incapacitated and your hand is only capable of giving murderous advice, so the mayor problem right now is the Church and the Hand.
>>
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>>26624054
You honestly aren't sure if this limb is SCP 682. It might be just large enough to be its own entity, it might be yourself. You just don't know.

>>26624072
You seek out Gerald, sitting beside him.

"Well. The Church has quieted, though we can tell they are hunting Artefacts at least as fast as we are. The Hand's strike here really hurt us. At least three 'liberated', not counting the Beast." he leans back. "Ourobouros is new, though."

"Ourobouros?" you ask. He slides a paper across the table, and you pick it up. It's a tattoo design.

"Black market for Artefacts." he says. "We found a cell of them in Istanbul, selling to some hitman. Killed off all parties, secured a house-based SCP, terminated it with local government help." he says. "That was what me and Kelly handled while you were gone."
>>
>>26624231
Good job you two.
Where did Kiritsugu's gun go off to? Or does Kelly still keep it?
And I'd like to petition a "The Machine'd" super glove to cover out hand
Or simply a skin tight bodysuit.
>>
>>26624231
I'm surprised- a new, separate, merchant of anomalies? it isn't just another of the many fronts for Marshal, Carter, and Dark Ltd.?
>>
>>26624231
Which SCP did they liberated? From what I remember, the Church stole the Broken God's heart. That's SCP-882 right? That's VERY BAD news; but what other SCP did they liberated?
>>
>>26624231
We need to file paper work to see if we can possibly have this claw cut off and no longer be considered an SCP.
If we can with no side effects we will be fully human and no mental imbalances. Probably ask Gerald first.
>>
>>26624429
See: OP spoiler.

>>26624275
"You aren't getting Machine equips, but she's holding onto that damn gun hard." he says. "Your hand, we'll wrap it up in a plaster cast. Broken hand cover, all that shit." he waves dismissively. "But Overseer order is to keep it on you. Don't want it growing into... something that doesn't have explosives on its vitals." he says.

>>26624438
"We got back the Beast. It's sitting in Keter. No, you can't see it." he says, "And we lost 453," a staff that causes peace when held, "321," a glove with unknow properties aside from perfect fit and indestructability, "And... Oh, yes. 787." Air force one.

Long story.

"Really? They got a whole fucking plane?"

"That CF has been lax as hell, lately." he grumbles as Kelly comes into sight behind him. She spots the both of you, fidgets, then flees.
>>
>>26624556
>"321," a glove with unknow properties aside from perfect fit and indestructability

Riiiiiiiiiiight. Right.

I see where this is going.
>>
>>26624556
WE WANT THE GLOVE
THE
GLOVE
>>
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>>26624556
>a glove with unknow properties aside from perfect fit and indestructability
>>
>>26624054
>Transplanting it into a random D class
>A guy whos whole thing is that he is going to die
>Expecting This guy not to listin to 682.
>Laughing 682.jpg

Its safest where it is
>>
>>26624654
It's probably safest on a coma patient.

And take that ridiculous not working dice off.
>>
>>26624587
>>26624594
>>26624616
"You know, that glove would be perfect for-"

"I can start with a 'no', and end with a 'fuck no'." Gerald says, leaning in. "Not only is it gone, as in, we've no idea where to start looking gone, SCP interactivity procedures would keep us from putting it on you." he pauses, "And it's for the wrong hand." he adds lamely.

Kelly returns, armored. She sits next to you, and you feel a gun in your rib as she sets her food down.
>>
>>26624679
"Kelly, I appreciate the effort but this is really kind of...unnerving"
>>
>>26624679
"Happy to see me then?"
>>
>>26624556
453's description is a bit blurry. Does it promotes peace on a political scale, peaceful thoughts on whoever the wielder whants, or what?
Would be cool to be able to use the glove, but SCP cross-testing is a no-no so bad idea.
And what does the Hand even even want with 787? Surely it can't be that easy to hide a Boeing.

"So from what I get the situation is bad, but stable?"
If it is, we should take a while to test out how has the 682 mutation changed us, and what can we do with it to compensate our lack of Refined tools.
>>
>>26624679
If we don't (more like can't) have anything to do right now, we should at least test the properties of our new status as 682-b. >>26624776
>>
>>26624776
"So from what I get the situation is bad, but stable?"

"Essentia- Goddamnit, Kelly, he's not gonna fuckin' stab your shit."

She looks ashamed, and moves the gun away. "Sorry, James."

"It's fine. I appreciate her effort." you take another look at her. She has a new scar on her cheek, and seems to have lost some weight and put on some muscle. The end result is that the formerly average bookish woman seems much more mature and powerful. "You're looking well." you add, and she sighs, taking off the helmet to shake out her hair.

"That last mission was hell and a half." she mutters.

"It was a smash and grab. She's not all that great at smash still." he says with a sigh. "I'm telling you, Kelly, you did what you had to do."

She nods quietly.

"I need to know what my hand can do. Is there a lab ready?"

Gerald nods.
"Yes, there is. Should I get the paperwork going? What will you need for that?"
>>
>>26624856
Uuuh, various materials on which we can test the claws, weighs, and similar stuff, I guess.
>>
>>26624915
>>26624856
A few D-Class, potentially this could infect them, so I would like something that could contain them easily too.
>>
>>26624915
>>26624856
Also small, delicate things like eggs, to test how much fine manipulation we can excert with the hand.
>>
>>26624856
We don't know what we are capable of, so we should make sure the testing are is capable of protecting us, and everyone else.
We will need to test the resistance, strenght, and (mutational) adaptability of the hand and ourselves, so will elements that can damage 682, situations that will test our survival capability, and test targets.
And D-Class, just in case.
>>
>>26624961
>>26624955
>>26624915
A gun, a sword, and a variety of other weaponry too.
>>
>>26624915
Plus an assortment of various neurotransmitters in healthy doses so I can test some, uh things related to emotions.
(I want to see how the mind in the claw reacts to anger/pleasure and so on.)
>>
>>26624973
>we should make sure the testing are
Testing area.

>so will elements
So we will need elements.

Fuck.
>>
>>26624678
Like 682 wouldnt take over the coma guy. And the dice are there because Im lazy.
>>
>>26624955
>>26624961
>>26624973
>>26624978
"I will need a variety of things." you say, "as well as weapons, a few D-class, and other living things." you nod. "Basically, this is your chance, maybe, to legally torture the shit out of my hand." you say to Gerald, who laughs.

"Awesome. Kelly, can you handle things?" he asks. "This is gonna be a lotta shit, we'll need a cart."

She nods, then scurries off.
"Funny how she acts like that only around you." he says, watching her go with a smirk. "So quiet and demure."

"What are you saying?"

"Nothing." he shrugs. "Anyway. Sorry about the little show when we were in the Overseer office."

"It's fine."

"Naw. I shouldn't have said anything." he grumbles. "We were there to murder you in case things went bad."

"Terminate."

"What?"

"Use the proper terminology, Gerald. We do that for a reason."

He shrugs as you both rise and head to the lab.

In the lab is a large sink, and various testing equipment.

Kelly comes in with the cart loaded with equipment and items, helped by a few D-class.

>Propose tests (write in)
>>
>>26624981
> test some, uh things related to emotions.
Right. If permission is given from high enough, we should bring in Happy to test it out, altough im not sure if results may vary.
>>
>>26625116
Use hand on D-Class.
Shoot hand, stab hand, heat up hand.
Use hand on different materials
Submerge hand in Acid.
Use hand to use several different types of weaponry, guns, blades, gunblades, whatnot.
Test dexterity with hand.
>>
>>26625116
>Propose tests (write in)
First we need to test if we can comunicate with your new, non-disgusting hand.
>>
>>26625174
Also, 682 hand could maintain his mutational adaptability, so concentrate and try growing wings, or at least changing your hand into somthing else.
>>
>>26625116
(I just assume we also have the chemicals.)
[We do these tests at the very end.]

Take a healthy dose of:
Dopamine (happy and motivated)
Acetylcholine (excitement)
Norepinephrine (stress)
Epinephrine (excitement, anger)
in that order and try to talk to the hand after each one, does it get more or less aggressive?
This could be very useful in dealing with it later on.
>>
>>26625244
I doubt they would have any effect on 682's hand, It would probably simply adapt to it. But we could test if our human part will as well... which would probably mean that we wont be able to ge drunk again.
>>
>>26625298
I don't think so either, what I want to test is if the hand takes advantage of us if we're particulary angry or stressed.
Testing this in a controlled environment is a lot better than finding it out in the field.
>>
>>26625147
>Use hand on D-Class.
First thing, you send the D-class to the drain, then move up to him, and move to stab him in the chest.
"I note a sense of euphoria." you say, "And the hand moves to... ah." you rip out his heart and crush it, sending him crumpling. "Automatic motion is highly limited and easy to resist." you note, "But claws are quite sharp. Piercing was easy."

Kelly writes.

>Shoot hand, stab hand, heat up hand.
You shoot your thumb. It grows back. You shoot it again. It grows back again. It feels strange - like something is missing. Like... You have trouble explaining it, it's like writing a story without a middle. The same applies for the other tests in this category.

>Use hand on different materials

Stone is simple to carve, but metal proves difficult. Cloth is easy. Flesh is even easier. Again, that feeling of strange missing. There's an aspect here you don't fully understand.

>Submerge hand in Acid.

After a few minutes of screaming, you admit that yes, this is still effective. Though the hand grows back after some delay.

>Use hand to use several different types of weaponry, guns, blades, gunblades, whatnot.

Dexterity is limited. You can pull triggers, but gripping things is hard, the long claws touching at your palm when the claws curl.

>Test dexterity with hand.

See above - you can't even tie knots with it.
>>
>>26625384
now test the drugs, and trimming the claws off, and then binding our fingertips to impede regrowth
>>
>>26625384
So, has any aspects of 682's biology transfered to the rest of our body?
>Try damaging your OTHER hand, slightly. We don't want to cause any grave permanent damage.
Do you feel any difference in your metabolism? Hunger, oxygen capacity, endurance?
>Try running a few laps, see how long does it takes you to get tired. The raw material to recreate your hand has to come from somewhere.
>>
>>26625384
Oh and if we can't get the hand to talk MORE NOREPINEPHRINE AND EPINEHPHRINE.

We are going to get SO fucking stressed and angry it is not conceivable.
>>
>>26625573
Pricking your other thumb shows no increased healing. You've noticed no difference in metabolism.

>>26625655
Encouraging what might actually be mental illness is not something you wish to commit to.

Need supermajority to talk to the hand.

You do note that drugs might be helpful for wellness, and note this to the others, who agree.

You trim the claws - a painful experience, which is odd - and then bind them.

The force of growth breaks the bindings. You try again with stronger cloth, and it snaps as well. Similar to 682, then.
>>
>>26625716
Talk to the hand, if it's going to be with us, we need to understand it.
Although, don't PHYSICALLY speak to it, try and project our thoughts at it.
>>
>>26625716
So you're saying talking to the hand is extremeley risky but still I'd rather do it now than on some mission where we're about to pull the trigger.
I have a feeling this thing is a ticking timebomb.
>>
>>26625384
So there's no risk of the hand taking control over us, or that it tries to strangle us. Good.

... I just remembered that our body is filled with explosives. "Just what is the probablility that they are set off by accident, anyways?"
>>
>>26625791
>"Just what is the probablility that they are set off by accident, anyways?"

"None. it's a derivitave of C4 that requires a very specific amperage of electricity over more than ten seconds." Gerald states.

Hm.

>>26625764
>>26625776
You take a deep breath.

What are you?

I am the son of Monsters. No Monster. Perfect. Prodigal.
>>
>>26625764
Its 682. it wants to kill everything. What is there to talk about?
>>
>>26625889
"That's cool what am I?"
>>
>>26625889
Man, this whole situation is just not good. We were a great agant, and we still are, but now we're marked, we're a danger, we're special. This will never end well.

Let's not forget to figure out how this happened, by the way. What did the gun do, exactly, to cause this?

(Also I get the feeling Kelly and Gerald have been getting intimate while we were out. He's not exactly being very subtle about it.
>>
>>26625764
>>26625776
Talking to the hand seems pointless, as it will only come up with murderous suggestions and opinions of disgust at everything, but we run no risk of it taking over us.

Tests seems conclusive enough.
The hand is acting as an individual organism, with a necessity to disembowel everything, but controled by your thoughts, so it is only capable of making those suggestions.

The only thing that seems we need to test is where is it that your arm ends, and your body begins. And if we can shapeshift our hand willingly.
>>
>>26625953
How do we almost forget?
We have to test again the properties of your gun, to see if it does have vampiric properties.

We could test the gun with some disabled Class-D, and give them something to shoot at... to bad we don't have the clearance for those tests anymore.
>>
>>26625984
>The only thing that seems we need to test is where is it that your arm ends, and your body begins. And if we can shapeshift our hand willingly.

About halfway to your elbow. And you cannot. It feels... like something is missing.

>>26625953
>What did the gun do, exactly, to cause this?
You aren't certain.
"Where's my rifle?"

Gerald shifts a little, as does Kelly. "Well?"

"We... can't tell you. That's classified."


>(Also I get the feeling Kelly and Gerald have been getting intimate while we were out. He's not exactly being very subtle about it.)
You honestly aren't sure if you care about that.
>>
>>26626081
>"We... can't tell you. That's classified."
Hahaha, well that's good.
I'm glad it's not going to be used again.

>You honestly aren't sure if you care about that.
Just straight up ask them, we need to know if our subordinates are going to disregard our orders in exchange for saving their loved ones.
>>
Rolled 20 + 3

>>26626081
Nod in agreement, it makes sense that our rifle is now contained.

I think we should ask for a mission, enough testing for now.
>>
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>>26626055
Just tell Kelly to run the apropiate tests herself; >>26626055
she could use such a weapon on the field (if she knows ow to use it, and has the clearance).
>>
>>26622604
So I just found this thread
>My name is James
>I'm a bit of a free radical
>I'm also a bit insane (and by "a bit" I mean VERY)
>I'm crushing on a girl named Kelly who has nice breasts
>My closest friend is named Jerry (not quite Gerald, but sounds really close)
>I don't do well with authority
I know this is an SCP quest, but your fucking plot is creeping me out more than anything I've read here or on their wiki.
>>
>>26626114
>subordinates
They're technically your equals.

>>26626152
"Then I want you to test what happened out there that day."

"It swaps souls."

..."What."

"Godfucking... Kelly!"

"Sorry! He should know!"

Gerald stews a bit. "Alright, she's correct. It sort of swaps souls. Kinda."

"Then..." you raise your hand.

"I don't know. We don't know. We didn't even think that asshole HAD a soul! Sometimes you have to accept in this job that shit doesn't make any GODdamn sense. Such as a full agent ignoring fucking protocol!"

"sorry"

"Sorry doesn't fuckin' cut it, Kelly!" he grumbles. "... Look, he does deserve to know. But jesus, learn to keep a lid on!"
>>
>>26626242
It doesn't matter anyway Gerald, I'll never be seeing that Mosin Nagant again will I?
>Sometimes you have to accept in this job that shit doesn't make any GODdamn sense
It does seem to make sense in my eyes, 682 most probably had a tiny soul which filled the hole of my hand, which explains why every time I "feel" it, I still think something is missing...

>>26626242
>They're technically your equals.
Well, that makes it even more imperative we find out what's up with them.
>>
>>26625889
We could ask the hand if it knows why it feels we are missing something.
>>
>>26626242
"Honestly, if that's the case, then I'm curious as to what is up with 682 right now.

Yeah yeah, don't look at me like that, I know not to go snooping."
>>
>>26626398
Seconding.
>>
>>26626398
more like "So that bastard is running around with MY soul? The fuck is he doing?"
>>
>>26626398
"Honestly, if that's the case, then I'm curious as to what is up with 682 right now. Yeah yeah, don't look at me like that, I know not to go snooping."

They relax somewhat, nodding.

"Well. With things as they are, it might be wise to send you into a mission either way." Gerald states. "But I've been assigned to something personal."

"What are you securing?" I ask.

"It's... confidential. But it's important, very important." he nods. "So you and Kelly are going it alone to secure something from..." he sighs. "Hawaii."
>>
>>26626468
BEACH EPISODE
>>
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>>26626494
Oh dear god please no.
>>
>>26626468
let's get a roll on, I'm tired of torturing myself
>>
>>26626524
Don't worry, it's the foundation. Any resemblance to a beach episode will last all of five minutes before someone dies horribly.
>>
so how humanlike is our hand? is it literally just a normal-looking human hand but with claws at the ends of the fingers?

have we tried cutting it with the supersword?
>>
>>26626546
or something unbelievably hilarious happens. It's rare but not all SCPs are gloom and doom.
>>
>>26626546
UNTO THE BEACH IT IS
>>
>>26626494
"So where..."

"Inland, under one of the volcanoes. You're going with a tourist cover. We'll apply the plaster to your hand." he looks to Kelly, then sighs. "Anyway. Don't break cover. We've heard of sacrifices and all that shit, so if you look off, you might just end up dying. Minimally armed, little backup."

You both nod.

"Up to you when you secure the object, but you'll know it when you see it." he grumbles, wandering off.

You take a deep breath.
"So. You and him-"

"Aren't involved."

"...What?"

"He's treated me to drinks and helped me with my trust issues. That's all."

"...Oh." you manage. That's... very strange, for Gerald.

"Any questions before we go?"
>>
>>26623845
>"And Kelly is still shaken. Might need another night with-" he pauses. "Er. Nevermind that."
>
>That's odd. He always was a kiss and teller.

>>26623557
>You fantasize - the dream starts rather normally, of Kelly, idealized in your dream, pressing close.
>>26625116
>"Funny how she acts like that only around you." he says, watching her go with a smirk. "So quiet and demure."
>
>"What are you saying?"
>
>"Nothing." he shrugs.

c-can kelly be our waifu?
>>
>>26626660


>>26626654
>You take a deep breath.
>"So. You and him-"
>
>"Aren't involved."

WAIFU CONFIRMED
>>
OP what's your twitter? i know you posted it in an old thread, but I don't want to have to dig it up again.

>>26626654
what is the object? how dangerous is it? we need more intel.

maybe ask how/why we scared her?
>>
>>26626671
>>26626660
He's already planning on hurting you with this. Don't bother.
>>
>>26626710
Agreed. "You'll know it when you see it"is unbelievably useless.
>>
>>26626723
I can't wait until James loses control of the hand and strangles her to death immediately after they hook up.
>>
>>26626768
As expected of EGO
>>
>>26626710
Because we were fantasising about killing her and she was infected with mental bullshit that let her know about it.
>>
>>26626768
But we dont even fancy her.
>>
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>>26626660
>>26626671
Kelly has already expressed that she doesn't want to get involved with anyone within the Foundation, just as any Foundation personnel does, so no waifu.

>>26626654
"Can we take other Agents with us?"
If yes, let's check who else can we enlist. If not, lets go straight to managing our equipment for the mission. And get more info on it, we need to prepare smarter this time,a s we won't be able to use anything passed through The Machine.
>>
>>26626819
>Kelly has already expressed that she doesn't want to get involved with anyone within the Foundation, just as any Foundation personnel does, so no waifu.
I know that EGO will allow it to happen just for the cheap drama of killing/torturing/something-unpleasant-ing her.
>>
>>26626787
I didn't read that as 'she got infected and has some kind of weird psychic powers'. Surely the SCP would be less relaxed about having her as an agent if she was infected by something.

That all said, I want to ask her what she did before she joined. She saw this crazy scp-tier shit and reacted to contain the situation without instruction. Maybe a cop or something?
>>
>>26626819
she only turned it down because gerald has a reputation for boning just about everything

>>26626845
is EGO the OP?
>>
>>26626845
And maybe he won't?
Please focus on the quest at hand and please save shitting on the QM for quest generals unless there's a valid reason to complain in-thread.
>>
>>26626910
I have zero faith otherwise, and wanted to voice my opinion: Don't bother with the idea because it's not going anywhere good.
>>
>>26626758
"That description was terrible."

"It was. What we're looking for is an idol. Standard procedure, they pop up all the time." she says, stretching. "From intel, we know that it induces strange moods, and that it appears to be made in the form of an old volcano goddess.

>>26626812
You're not too sure about this.

>>26626846
>That all said, I want to ask her what she did before she joined. She saw this crazy scp-tier shit and reacted to contain the situation without instruction. Maybe a cop or something?

You recall that she was a doctor beforehand. She met with an emotional, memetic virus, and contained it properly, then was picked up by an Agent who came in to see it. This was on her file.

Also on the file was the fact that trust issues were likely to spring up - the virus affected emotion, turning it on its head, and was subtle. Betrayal was common around Kelly for some time.

"Let's get this cast on, in any case."

She nods.
"What should we get to prep?"
>>
>>26626846
Yeah less relaxed. Thats why they are letting a dude with his soul and one of his arms made out of one of the most Dangerous SCP's ever do missions
>>
>>26626948
"Is it really a good idea to bring a person along who is possibly mentally unstable and has an arm made of 682?"
"I'm going to have to reject this mission, it's too dangerous to send someone like me along after the first day I woke up, of having this arm."
"Is this even about the Idol...?"
>>
>>26626948
>induces strange moods

http://www.youtube.com/watch?v=iKB4S1Vf3oY
>>
>>26626948
>we know that it induces strange moods
Gotta say I'm agreeing with >>26626976 here, ask if we can decline the mission.
>>
>>26626967
After we passed a speech check in which failure would have resulted in our summary termination. We're still not allowed access to loads of stuff, and we're wired with fucking explosives.
>>
>>26627004
There's no point to walking into a death trap either.
This is also a test, I'm sure of it.
>>
>>26627004
Yes, we totally would have abruptly ended the quest after less than 5 threads based on a dice check. Yep.
>>
>>26627033
You've clearly not spent enough time in quest threads.
>>
>>26627055
quest threads end abruptly for other reasons. mostly burnout
>>
>>26626948
"Hold-out weapons in particular, easy to conceal but have enough punch. Cell phone tazers, snub-nosed handguns, stillettos or blades hidden within mundane items , razor-wire garrotes disguised as dental floss containers. We also need to research into the volcano goddess and find out what she is associated with. Let's bring along two doses of Mindkill a-piece along with heavy doses of quick-acting mood stabilizers, provided normal medication would work against this."
>>
>>26627064
We died in stormtrooper quest.
>>
>>26627131
and took out some jedi scum while we were at it.

apologies for being off-topic here, but do you know what happened with the follow-up? i saw a couple of threads but I've seen nothing for weeks.

sage because not relevant to the thread
>>
>>26627131
I would wager that less than 1/20th of Quests end for any reason but author burnout.
>>
>>26627182
No idea sorry
>>
>>26627109
"Hold-out weapons in particular, easy to conceal but have enough punch. Cell phone tazers, snub-nosed handguns, stillettos or blades hidden within mundane items , razor-wire garrotes disguised as dental floss containers. We also need to research into the volcano goddess and find out what she is associated with. Let's bring along two doses of Mindkill a-piece along with heavy doses of quick-acting mood stabilizers, provided normal medication would work against this."

She nods, zipping off to take care of everything.

>>26626976
>>26627020
You get the feeling that declining this would get her sent alone. Agents are only just above D-class, to be honest - protected so long as they produce results, but sacrificed at the drop of a hat. Since they are produced globally, they're easier to replace than many expect.

So while you would be stuck here, Kelly would be sent anyway, assuming she doesn't turn it down herself.
>>
>>26627208
that's something I don't quite get. If agents are produced locally, why isn't this being handled by agents stationed at a local containment facility?
>>
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>>26626976
No need to question the fact that the Overseers have you a chance to prove your loyalty as an agent of the Foudnation, and you will never know if you can do it if you don't try.

>>26626948
>"What should we get to prep?"
"Depends on what are we allowed to take. You said that we will be minimally armed and with little back-up? That's no good. Inducing strange moods seems memetic to me, and a volvano goddess? Probably memetic. Take Mindkill, a small firearm, and lets see if we can get some pills from SCP-500, in case something happens."
>>
>>26627208
Wait, you wnt to use Mindkill while there is a soul of an indestructible who-knows-what in your arm!?

That doesn't sound too smart
>>
>>26627253
holy shit, this.

they know there's some automatic control from the tests we did with the d subject. mindkill could prevent us from stopping automatic movement.
>>
>>26627248
Lack of necesarry agents since the recent attack. Probably, the same reason James was sent to Australia after the attack.

>>26627208
I still think we should check if there are any extra agents able for the mission. And what type of back-up are we talking about?
>>
>>26627319
>>26627253
Lets test Mind Kill's effectiveness before we leave.
>>
>>26627253
Thirding, no Mindkill.
>>
>>26627253
>>26627319
True, we haven't tested Mindkill on James yet... Can we run a last test before departing?
>>
Wait, why haven't they lopped off our arm yet and given us a dose of SCP-500 if this is exactly like the guy with the quartz arm? Too valuable for research into what 682 actually is?
>>
>>26627336
Some part of you worries that mindkill will render you into a super-powerful killing machine that is wholly indiscriminate.

Are you certain you wish to run this test?

This will result in three posts without input.
>>
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>>26627459
Preparations will include strapping us down with metal bars around the body, the hand will be bathed in Acid throughout the experiment.
>>
>>26627459
If the Foundation cannot devise a way to safely test if someone will become a superhuman killing machine, then everyone in it should be executed for incompetence. We should enlist an actual researcher to run the test, though.
>>
>>26627459
we need to prepare

get to the lab, inform scientists and kelly and gerald if he's still around, have them standing by with a weapon.
ideally they can incapacitate us if things go wrong, worst case we get detonated.
>>
>>26627454
Test have demonstrated that the arm appears to function as a separate organism from James body, but the connection between James soul and SCP-682 is still not entirely understood.

>>26627459
Yes. Within a safe enviroment of course. One in which we can be easily sedated.
>>
I wonder what happens if we die. Does the arm live on?

will we grow back like 682?
>>
>Prep the test.

You call in researchers and make them aware of the necessary test. Thus, you find yourself in a single room, with five D class. None are armed. Kelly is to watch.

You take the mindkill, and everything comes into focus. Your arm moves, twitches, then your shoulder. You feel it, the drive to kill, to end, to destroy, to terminate.

You were made to terminate.

D-class were made to be terminated. It makes sense. You're supposed to kill. It's what you are FOR. You were made to kill, to end, to adapt, to destroy. Your body - while not the best and not what you're used to - moves with ease.

One.
>>
>>26627623
ruh roh!
>>
>>26627604
>Does the arm live on?
Probably. It would probably either just stay an arm, or reform back into 682.
>>
Rolled 100

>>26627623
>Kelly is to watch.
Oh jeez.
ROLLING TO RESIST
>>
>>26627623
The first dies easily. The hand slices open the throat and pulls at the veins within, tearing, pulling, ripping. The spine is exposed, and removed, then discarded. The second is hardier - more muscle. You gouge out his eyes, the claw tip slicing into his grew matter slightly as you open his skull, scooping out the brain.

The third runs. It does him no good. The belly is torn open, the bowels extracted, used to strangle him.

Two.
>>
>>26627623
>Your body - while not the best and not what you're used to - moves with ease.

we're play>>26627623
ng as 682



>>26627672
holy fucking shit
>>
>>26627672
Well...
>>
>>26627673
is he using our entire body for this, or just one hand?
>>
>>26627672
the power of trying to impress girls is truly incredible
>>
>>26627672
>>26627683
>>26627686
The roll is invalid. We took on the test knowing that there would be 3 posts WITHOUT imput.
>>
>>26627672
The fourth falls as you snap his legs with the bone of the third's leg. Useful but disgusting. Disgusting. So disgusting. All of them. You tear off his head, with some help, and turn to the last...

And stop, hanging over him, staring. Watching.

And your arm falls to your side, as you stare off into the distance.

The mindkill fades.

It's odd. The first thought is that your suit is ruined.

The second is that Gerald is restraining you.

The third is that Kelly is leaving.

And the fourth is that there are no D-class - bodies or otherwise - in the room. This isn't even the testing room, and there's a broken door.

Fifth is that your skin is crawling, some change rippling across your body.

You've made a terrible mistake...
>>
Rolled 30

>>26627728
"I told you to restrain me properly"
>>
>>26627728
ask him what happened

we need to make it clear that we're back in control.

did we hurt anybody? (aside from the Ds)
>>
>>26627728
>You've made a terrible mistake...
Subjective.
It was far better here than on a mission.
>>
>>26627785
>some change rippling across your body

it's fucking spread

we have made a terrible mistake.
>>
>>26627792
Who cares?
We could have used it in the middle of a mission, but thanks to this we didn't.
>>
>>26627813
we could have also not used it at all

it's technically better than this happening in the field, but the end result is that 682, or possibly even a clone of 682, is taking over our body. This does not go in the win column.
>>
>>26627828
Information is power in the SCP-Verse, even if we die we help the foundation through knowledge we gain.
>>
>>26627746
This is the ideal response.
>>
>>26627842
not if we destroy the damned foundation first. for all we know we could have created a second 682. do you not get how bad that is?
>>
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>>26627728
COMMUNICATE. NOW.

I am going to put out a theory. SCP-682's soul is acting as the Id for James' soul, which is the Super-Ego. James sentience acts as the Ego, balancing the Id and the Super-Ego's desires, which was removed temporaly by the Mindkill.
>>
>>26627766
"What happened?" you ask Gerald.

"Well. You're not exploded. Kelly's not hurt. And..." he squints at the lone surviving researcher's nametag, "Terrence is okay. ...Really? You are one lucky motherfucker." he mutters.

"Better here than in a mission." you find yourself saying, checking your arm.

Elbow. It's up to your elbow!

"Jesus. It's worse."

"No more mindkill." you say, simply.

"I'll bet." he says. "Still..." he looks around the room. "This is worse than the Beast. It was too fucking stupid to break into the research room."

"I..."

"You ordered it. You are writing the Letters." he says simply. "That's all I'll ask. Anyway... You're still going. I'm not sending Kelly alone into that mission, even if she's scared of you."

"She's got every right to be."

He chuckles.
"Hold fast to that." he says, pointing at your nose. "Now, if you'll excuse me, I really have to go kick the shit out of some Westboro Baptists." he says, marching out of the room.
>>
>>26627842
Being dead isnt the problem mate.
The fact that we are turning into 682 is the problem.
>>
>>26627871
>"You ordered it. You are writing the Letters." he says simply.
I ORDERED THAT I WOULD BE RESTRAINED.
Jesus christ, fuck off with that bullshit.
>>
>>26627856
It would had happened eventually, if we were ever to need Mindkill, so doing it on a test chamber was still the best option.
>>
>>26627891
Agreed, where the fuck were the restraints?
>>
>>26627871
Wait, so we did kill someone of the research team? Who else died?
If this was a serious work, we would had already been contained. Not that I don't like it.

>Check if controlling your murderous urges has become harder.
>>
>>26627871
>Did you enjoy that, "Perfection?" perhaps if you aid me I'll let you have more.
>>
>>26627891
You did not.

"I thought I'd be restrained properly."

"We were actually ordered to prepare for 682, as if you would become the Beast. So we did." Terrence says. "The Beast is not restrained." he says.

You palm your face, feeling smooth scale.

You don't remember giving that order. You thought you had ordered them properly.

>But then...
>How would we kill them?
>They were disgusting.
>And we are perfect.
>Just like-

You stare at your hand, willing it silent.
"I require powerful muscle relaxants to be given to Kelly, for her use at her own discretion. As fast acting as possible. She is to use it without hesitation." you say, moving quickly.

"Sir! Will you still-"

"I am an agent! I am not a monster."

>Yet.
>>
>>26628021
>Wait, 682, "We"?
>>
>>26628021
NOPE.
We're a security breach.
GET US BACK IN THAT CELL.
>>
We need to engage in some serious meditation and cleansing of our mind, for like three hours a day if need be. Is there an SCP to help with this?

>>26628040
when I have voices in my head sometimes they use we, other times I use I. You'd have to experience it to understand
>>
>>26628054
We're needed for now, and we have it under control. The instant we DON'T, be assured that men smarter than us will activate the explosives.
>>
>>26628068
>and we have it under control
Don't you realize that we're already under his control?
This entire thing was already set up.
We *ARE* a security breach.
>>
>it was too stupid
so 682 with our knowledge of the foundation and intellect. perfect.

we need to find Kelly and try to reassure her. the mission will be a shitshow if she's spending the entire time pant shittingly terrified of her only partner in the field.
>>
>>26628021
Did we killed someone other that the Class-D, or did we not?
"Can you go and tell her that everything is under control now? I will need her trust on the mission, or she will have to drop it, because I'm not going to."
>>
>>26628021
>You thought you had ordered them properly.
Well, given that all of the posts suggesting we should do this also included instructions about ready sedation or restraints, fuck off.
>>
>>26628040
WE ARE VENOM, WE WILL EAT YOUR BRAINS, AGENT-MAN.
>>
>>26628076
>>26628054
Yep, I can see it.
We need a nice tight warm cell with SCP-999 and then a nice Acid bath for the next ten thousand years
>>
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>this thread
>>
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>>26628102
It's already in control of us.
We need to get in our cell.
>>
>>26628061
There's Happy which has been used to pacify 682 before.
>>
tell Gerald and Kelly we're sorry, record everything we know, and have the explosives activated. we're too risky to let live.
>>
>>26628054
>>26628143
No need to be contained.
>Yet.
We only have to make sure that we don't come in contact with Mindkill ever again, or anything that can reduce us to an animalistic/hedonistic state.
>>
>>26628192
> You thought you had ordered them properly.
He already has our brain in tow, what next will follow?
We need a cell, or an acid bath, or >>26628190
>>
>>26628192
you don't get it. we're not in control. we thought we issued restraints but the arm somehow stopped us without our knowledge. we cannot b trusted.
>>
>>26628190
If we ever become too risky to let live, believe me, the Overseers would let us know.
And even that doesn't ensure the arm won't just regenerate.
>>
>>26628230
They don't *know* of this yet.
>>
>>26628143
Either the QM had us fuck up then tried to blame us when he was going directly against what we said, or what we say doesn't matter because we're being mind-controlled. Either way, we might as well just make every command "Rape Gerald."
>>
>>26628102
"I ordered you to restrain me and-"

"Sir, listen."

He plays a recording of you coming into the room. You remember this. You order them to restrain you -

And then the hand twitches, and your crick your neck.

- as 682 is restrained- and that the mindkill is administered.

You don't remember this. You do not recall it. It's a blank in your memory.

You grip your head, your hand. This isn't right, this isn't right. You need to think.

You move into Happy's cell, and allow yourself to be immersed.

Your hand touches Kelly's.

END OF THREAD, TO BE CONTINUED.
>>
Welp.

Time to kill ourselves.
>>
we've basically been written into a corner. unless theres an asspull solution, the only sensible thing to do is to terminate 682-b.
>>
>>26628243
It'd have the same effect on this railroad.
>>
So, why did HGW: Seattle get canned?
>>
>>26628267
So he could railroad us here.
>>
I was enjoying the quest up until 'lol you don't have control of your actions and you're a huge risk to all of humanity'
>>
>>26628258
I dunno, we've had remarkable luck with coincidental SCP's that do shit to us. Maybe our toaster is actually an SCP that purifies the soul. Maybe we have a hair-dryer at home that can kill 682. It's about as reasonable as our SCP Nagant that the Foundation let us keep and that only displayed an anomalous property when shot at the nastiest of nasties.
>>
Only read if you want to understand the mentality of this chapter.

One of the greatest themes of SCP is paranoia.

Simply put, I wanted to make players paranoid. Some of this comes from influences like how Ruin acted in the Mistborn series, and how similar antagonists could morph the words and ways of players. I wanted players to feel insecure and facing a threat they didn't understand. One of the ways to do this was to give it power that the players ALSO had, to use rarely.

Thusly, once a thread or so, I wanted to make it unclear whether it was the players or 682-b acting. I'm not too sure I did this properly, and admit I messed up. Part of me wants to retcon this specific thread and do a retry on seeing the effect. What do you think?
>>
Remember how we executed those broken hand guys? We do what's necessary.

Secure. Contain. Protect.

682-b must be terminated.
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>>26628328
Our character is rapidly turning away from being an SCP agent to being a brooding misunderstood antihero with DARK AND MYSTERIOUS POWERS.
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>>26628258
>Not that we didn't made that decision ourselves.
I assume the next thread will involve getting word of this to the Overseers, and then they would decide what to do with us. Anyway, no beach episode.
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>>26628344
>What do you think?
I think we should just go.
"Oh look, 682 never existed, and we had nothing to do with it"
It's a bland and stupid concept for one, and the next is that nearly anything and everything else would be nicer.
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>>26628344
>>26628267
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>>26628344
I think you shouldn't ever fucking consider railroading.
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>>26628344
Well.

I'm glad you admitted you did it wrong.

But the prospect of a random bullshit card being played every thread is...Not enticing. Your writing skill isn't capable of handling it in a good way, frankly.
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maybe only limit it to things that we haven't explicitly said. if 'restrain me' was at the forefront of our mind, it'd be difficult for us not to notice. it just feels like we've got nowhere to go which won't result in a fuckawful ending. as for a retcon, your choice, qm
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>>26628344
I totally got that desire to be thematic when our partner banjo-duelled an SCP and we were given a magic katana. It's just a shame that you decided to emulate the SCP wikis plethora of absurdly shitty author personas.
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>>26628422
...Holy shit, you're right.
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>>26628373
I'm actually going to agree with this guy.
682 declined the quality of this quest, I liked it better when it was more mysterious and fun loving rather than super-grim dark as it is.
Not saying that we can't go super-grim-dark, but fact is that, is that making it a main theme when your opening quest entry was different.
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>>26628344
It was alright, a bit lax on how much control do the Overseers give away, but otherwise alright. I think it would had been best if we had had a harder time defending our position as an agent at the beginning. Maybe passing some tests ran by some Chief Researchers.
And you need to give us more input options, especially roll based ones.
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yeah, normal scp adventures were far more fun than OH NO THE BIG BAD ONE ESCAPED BUT ONLY WE COULD STOP HIM AND NOW HE'S A PART OF US. at this point, you can't really go back to being a normal agent anymore.

if you don't mind me asking, how much of this do you have planned?
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>>26628464
Probably all the way until he stops updating for a few months, then starts a brand-new quest with no explanation for the followers of this one.
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>>26628344
you need to work on your writing. You have to be pretty fucking good, so good my third draft probably isn't good enough, to get away with random railroading because of how autistic /tg/ is

Or do what everyone else is and just roll dice to decide if we fucked our own urethra
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>>26628401
>>26628403
I think I will retcon everything from just before the mindkill experiment on, and resume from there next time I run.

>>26628399
It's less railroading by me and more railroading by a force inside the quest - there's a difference, and I want to make that as clear as possible, if at all possible. That's why I'm discussing this, rather than just barelling forth like an idiot.

>>26628464
Only one plot point, of the "When will they figure it out" nature.

>>26628462
Understood, I'll keep that in mind.

>>26628422
>>26628430
I was, in fact, going to give a take-that to them, but the opportunity passed.

>>26628484
HGW Seattle ended because I was displeased by how much I allowed it to be my own personal fapfic.

>>26628501
Which is why I'll file this as a failed experiment and try again later.
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>>26628501
I...Don't think any quest has gotten away with railroading to such a degree.
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>>26628523
>more railroading by a force inside the quest
Since we concluded the school, our choices have been extremely worthless. Once we got shot, we've pretty much just been watching shit unfold.
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>>26628524
good QMs get away with blatant railroading all the damn time. I've done it several times and gotten away with it just fine. It's all about subtly. I got bitched to hell and back when I tried to be upfront and open about it because of reasons
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>>26628582
Literally saying "No, your character doesn't do that, he does THIS" is what I meant.
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>>26628523
>HGW Seattle ended because I was displeased by how much I allowed it to be my own personal fapfic.
So, why not go ahead and provide all of your notes so that readers can at least get some closure. See what was really going on and all.
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>>26628523
I have to agree with several other people in the thread, bringing 682 into this story at all was a bad idea.
There was plenty of danger to be had in the "full breech" episode without resorting to the cheap thrill of releasing the "Big Monster" of the foundation.

And if you wanted mystery and suspicion as you mentioned before, you could have just stuck with the gun, had it get "activated" by something and start whispering to us like the hand is.
>>
it went wrong but the quest was pretty good up until recently, don't get disheartened yet. also, what's your damned twitter?
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>>26628602
yeah, you don't get away with that. It's pretty easy to force the players into choosing what you want them to choose though
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Fucking /tg/. They sent a whole army at 682 he just happened to attack us.

Look at you all bitching ohh railroading, there is an unkillable monster in our arm. Did you really think we would have full control over it?
Did anyone send the rifle to be tested once we found out something was up with it? No. This is our own fault.
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>>26628646
but he put the unkillable uncontrollable monster in our arm, that wasn't our choice.
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>>26628646
Again, pulling the "super monster" card was a terrible idea.
If he wanted to keep this as a low-key investigation story, he would never have involved one of the "Nukes" of the SCP setting.
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>>26628646
>Did anyone send the rifle to be tested once we found out something was up with it? No. This is our own fault.

That's a good excuse, but not one I'm willing to make...


>>26628574

>MFW you were right
I need to put more thought into the next thread, it's clear to me now.
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>>26628750
So, will you continue this same Quest, or start a new one?
You can always put on control of Gerald or Kelly, while you brew something to do with James.
http://tvtropes.org/pmwiki/pmwiki.php/Main/DecoyProtagonist
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>>26628750
Remove 682!
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>>26628750
Third time, the "Containment is shattered" episode was incredibly poorly handled.

One, it came far too soon in the quest. That kind of "Shit Goes Down" episode is what I would expect a dozen or more threads in, not in the first three.

Two, you committed the deadly writing sin of grabbing for the biggest and most flashy threat you could find, 682, rather than working at building up some kind of tension and keeping things at our level or relatably out of hand.

Three, you used it all as an excuse to essentially radically change the game we are playing, from mortal-scale investigator to chained monster.
People came to the quest for one, and might not be interested in playing the other.


The quest really needs to get rolled back to before the Breech if you want to hold the tone and playerbase, and -You- need to reevaluate your writing style and watch out for stumbling into the trap of cheap thrills.
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>>26628875
I'll start another, I think, and abandon the two plot lines I had planned. The first being that Gerald becomes more distant from you as you and Kelly grow closer, because he was seriously in love with her, and the second being that 682 was created by the Foundation in secret, even from itself, for the purpose of fighting other Artefacts.
Then I can have you play as Gerald instead, who I like a bit better as a character anyway.
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>>26628973
How will you handle Gerald's gut reaction for dealing with SCPs?
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>>26629000
Extra prompts. The 'outside cases' were always based on silly shit players do anyway.
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>>26628973
And another quest dies.
To be left unfulfilled forever.
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>>26628973
>the second being that 682 was created by the Foundation in secret, even from itself, for the purpose of fighting other Artefacts.
Thank god we stopped you here.
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>>26628973
God DAMN IT you were trying to waifu us from the start!
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>>26629044
Not really. I'm just refining the quest. Since Gerald wasn't really all that involved and the Beast plotline is otherwise finished with James's offscreen execution, I can continue AND address the issues brought up here. Slow down the pace, enjoy more random SCP, have only the one Waifu and use her for proper tension, etc etc. This is nothing but good, I think.
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>>26628973
Would explain why the Overseers weren't as hasty as to immediatly Contain you, seeing it as a opportunity to have it tamed AND be useful. They probably knew of a way of killing it anyways... but since you already told us what you had planned, you might want to start from scratch.
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>>26629093
If you're going to start again just give us completely new characters!
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>>26629093
How many times have you QM before, anyways?
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>>26629093

As shitty as it was stopping you here. I think we can salvage this in a more unusual fashion

Timeline split anyone?
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>>26629129
Depending on how you count, at least twice or at least four times.

He did a trilogy of three HGW Quests, ending with the suddenly ended one, and he did some Sapient Item Quest ages ago, from which the name EGO came from.

Honestly, I wish he would just go back to that. It's an original story and setting, and it's got a rather unique premise.

I don't know if he's done any other Quests.
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>>26629093
how about a scp rewinds time
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>>26629129

Let's see...
On TGchan: I have RAM/GAC, Doll, Hat, Alch, and Rune, plus a partial from Humility. So 5.5, there.
Here: I have EGO/Reboot, three seasons of Nasu quests, and this. So 5 there. 10.5, over... 6 years.

>Honestly, I wish he would just go back to that. It's an original story and setting, and it's got a rather unique premise.

I do best in original settings when I have a chance, yes. Hatquest and its derivitaves, my first three, are regarded by some who know of them as my best.


>>26629166
Man, FUCK timelines.
>>
If you want to roll this back, it could be a really easy fix, since we're dealing with SCPs.

James wakes up in a hospital bed. There is no claw. Everything appears to be normal. Gerald is snapping his fingers in front of James's face, repeatedly, until James tells him to stop. Obviously, James asks what the hell happened. Gerald explains.

During the containment breach, James was exposed to an SCP colloquially known as Doubt Dredger. Anyone who passes within its field of effect is cast into a coma-like state wherein they experience a traumatic lucid dream. In all cases, the exposed subjects report that the dream's major theme was losing control. The dream always ends with the subject's death.
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>>26629211
>I do best in original settings when I have a chance
Then why do you insist on writing more an more fanfiction?

If you yourself know that you do better in origional settings, why hamstring your writing by not writing your own thing?

And for what it's worth, I've read what you've written of Doll quest.
It's looking rather neat, despite drawing rather obviously from several sources. I look forward to seeing where it goes.
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>>26629351
This is frankly fucking brilliant and a good out to keep using James so we can get back to low-level shit. Gerald fits better as an NPC wingman character with his solidly established persona and James is someone we can build on who we know has some interests but who we ultimately can influence into something of his own through the choices we take.

And please don't insert Kelly as a waifu and keep her as this paranoid, bookish chick who we are getting to know as a partner. Romance and SCP shouldn't mix.

Fuck, romance and BUSINESS shouldn't mix.
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>>26629416

Because for every one of those I've listed there's four or five that never got more than three updates in.

Also, there was a /tg/ doll quest and a tgchan one. which one did you prefer?

>>26629469
>>26629351
I am tempted. You have tempted me. It seems a cop out, though.

On another note, I'm happy I asked for feedback. Most constructive. Better than expected.
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>>26629494
oh just do it we like this guy
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>>26629494
It kind of is a cop-out, but it's a cop-out that not only fits the setting, but lets us keep playing James.
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>>26629211
>three seasons of Nasu quests
Are these archived on sup/tg/? What were there names?
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>>26629494
>which one did you prefer?
Well, I haven't read the /tg/ one, so I'll have to get back to you on that.

As for Coping out, It's no worse than what's happened here.
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>>26629560
HGW Seattle, the second nasu I did (I forgot the name), and HGW Seattle Season Two.

Oh, and I've been meaning to say this for a while, but I AM sorry about what I did in Season two. It was a cheap shot for drama.

...I really gotta knock that shit off.
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>>26629494
do it!
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>>26629494
I guess the whole "It was all just a dream" is kind of a stretch; but it could work, if you really want to save this Quest.
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>>26629618
Yes, you do need to knock your cheap drama habit.

It's the single biggest flaw with your writing, and since you actually recognize that it is there, you have no excuse to keep doing it.
Proofread your notes, and let other people you know proof them too. Scrutinize your work.

>>26629675
It would be a rollback with an in story justification.
It's a bit gentiler than just chopping off what happened here, and lets us just return to the episodic format that we came to the story for.
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>>26629618
>...I really gotta knock that shit off.
THANK GOD YOU NOTICED THAT.
It's a sign of really shitty writing, just going for cheap drama like that.

And yeah, use the Doubt Dredger idea. It would work, and since this IS the SCP-verse, it would make sense.

If you use that, though, you have to figure out when James went under into the Doubt Dredger's coma. Was it when we saw Gerald missing an arm? Was it when we were attacked?
The dream has to start at some point between seeing Gerald missing an arm and waking up in the coptor and getting attacked by 682. But when exactly did it start? Which of those events are canon, and which were part of James's dream?
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scp dream works for me.
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>>26629494
Why not have SCP-239 do it?
She could be making us "Dream our worst nightmare".
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>>26629797
Bringing 239 into the story would be just as bad as 682.

Things with that level of power are antithetical to low-power stories. The best place for them is the background.
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>>26629897
And that would be it's final test to make her go to sleep.
Forever.
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>>26629897
Playing devil's advocate here: unlike this shit, after James woke up from the dream, 239 would be out of the story. So it would still be a low-power story, we just ran into a high-power monster along the way.
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So how far back is the story going now?
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>>26630056
We'll see~
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>>26629797

I vote against this. Just use the Doubt Dredger or whatever.
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>>26630123
If you want to continue this quest, I'd say either roll back to before the containment breach, or scrap the current characters and start over at a different facility.

And if you do continue with current characters, you'll probably have to change them up so that they are different from how you've already spoilered their development.
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>>26629797
>SCP-239
>Dr. Clef's little self-aggrandizing footnote at the end
It's a shame that so many neat ideas are tainted by the presence of a couple author-insert characters.
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>>26630213
>And if you do continue with current characters, you'll probably have to change them up so that they are different from how you've already spoilered their development.
As long as the thread doesn't get archived, we can easily pretend it never happened, and everyone who has seen the spoilers can ignore them.
Now watch, as some faggot from /b/ shows up and decides to archive it.
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>>26630380
if it does we can ask for it to be removed
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>>26630380
You'll always know though! You and everyone else who has read this thread!

TAINTED CHARACTERS!
TAINTTTTTTTTEEEEEEEEDDDD
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>>26630380
>>26630399
Pretending it never happened won't help anything, especially if things go the Dream Machine route.

And this all really started at the end of the last thread, so unless you want to remove that too (possible) then there is no reason to cut things out.
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>>26630470
Perhaps the dream could be given some sort of meaning? So that it would, at least, not be a superfluous scene.
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>>26630470
No, that stuff is being removed from CANON.

We don't want this thread archived because of all the plot spoilers in it that OP gave us.

The stuff in last thread will be said to be part of the dream. When James wakes up, he'll know something about the gun's powers, so the dream wasn't entirely superfluous, and then we can go back to the low-level plot as it was before.
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>>26630535
>plot spoilers
All of which were terrible, and can be changed in the rollback.
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>>26630575
Sure they could be changed in the rollback, but it would be better if this thread wasn't archived so we don't have to bother remembering something that won't be important when it gets retconned. The only real plot-relevant thing that happened in the dream so far was learning what the rifle does. Everything else that happened here was about 682, who was merely part of the dream.
and having Kelly as a waifu wasn't terrible...
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>>26630705
tg has a soft underbelly for waifus.

It is a weakness we must atone for.
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>>26630752
Even so, having no romance to speak of is even more of a problem, especially for character development. James can't be a lone wolf forever. And we are more socially-aligned, so he should be able to have a relationship with SOMEONE.
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>>26630705
The rifle became a plot device for the execution of a stupid thing. As is stands, it would be useless if we tried to use it.
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>>26630811
Make him have a relationship with 085.
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>>26630123
well, heres hoping we get back into the low level stuff that made thread 1 and 2 so enjoyable, I'd hate to see this quest die because of 1 mistake that can easily be repaired
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>>26630878
Although that would be cute, James is currently on Terrence's case because Terrence is having a relationship with an SCP. That hypocrisy wouldn't end well.
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>>26631098
It was obiously a joke. Still, I think it would be undesirable for a Foundation agent (or any Foundation member) to be in a relationship. The only members I have read that have relationships, their parnter was outside the Foundation, and their relationship started before recruitment.
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>>26630811
>And we are more socially-aligned,

Haha, wishful thinking.
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>>26631445
What do you mean? We have two points in the Talking skill, which is our highest skill. We ARE more socially-aligned.
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>>26631661
Anon's talking about us
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>>26631706
Oh.

>>26631445
[insert Navy Seal Copypasta here.]
>>
Late to the party but I want to point something out:
>>26624556
>"That CF has been lax as hell, lately."
The CF with the SCP that causes perhaps the most containment breaks of all has been lax lately. Not to mention that 682 is stored alongside a ton of other dangerous SCPs and that the very idea of having a CF with Keter-class SCPs being lax is ridiculous.


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