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HA HA! TIME FOR SOUL EATER!

The setting of Soul Eater is kinda like our world, but with humans that can turn into weapons, Meisters that wield them to fight a kitchen sink of Gothic Horror baddies with some Lovecraftian influences spread throughout for good measure.

For people who want to know the universe/source material: http://www.mangareader.net/157/soul-eater.html for the manga and http://www.youtube.com/watch?v=n0nxQXTdu9c for the anime.

Old threads here http://suptg.thisisnotatrueending.com/archive/26222942/
here http://suptg.thisisnotatrueending.com/archive/26244087/
and here http://suptg.thisisnotatrueending.com/archive/26296933/

Post on topic, or I'll take your soul!
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Catching up on the last thread at the moment.
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oh yeah, better repost some stuff.

Human stats: STRength, CONstitution, AGILity, INTuition, WAVelength, SANity and MADness.

WEAPONS: Replace STR, CON, & AGIL with POWer, DURAbility, & HARDness.
Weapons are either; Melee, Ranged or Quircky. Slashing, Bludgeoning, or Piercing. and Fast, Strong, or Accurate.

FEAT TREES
Meisters: Dual Wielder , Specialized/Focused , Solo and 'Adaptable'
Weapons: Multi form, elemental, Autonomous and 'Adaptable'
>>
Also, thinking of changing 'Feats' to 'Abilities' that come in 2 styles; Active & Passive.
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>>26340231
Any ideas to go under the feat trees?
Specifically the Adaptables.
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>>26340231
>Sanity
>Madness
>Not too ends of the same spectrum
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>>26340891
>too
Christ, and it's not even 11 yet.
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>>26340891
As I understand it, growing Madness caps and reduces San.
So yeah, it's kind of a spectrum. Just represented by two different stats, tied to one another.
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>>26340841
Uh, for Adaptable I havent thought up much yet. Would most deffinetly contain [Easier resonance 1]. The point of the tree is to end up like Stien or Spirit.

>>26340945
Thank you for explaining for me.
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>>26340987
Okay, so the point is boosting resonance check bonuses, and reducing penalties?
Sounds good.
You could probably make feats to make certain soul powers easier to use, too, as I don't think that would fall under any of the other three trees.
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>>26340841
Brainstorming is welcome by the way.

DUAL WIELDER: [Dual resonance] [Split aim] [Double shot] stuff like that.

>>26341073
Yes. I see Adaptables filling many different roles. Resonating or being resonated with someone you just met could be a life saver. Also, ideas for having different names for the Meister and Weapon trees would be appreciated.
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>>26341212
Well Specialised/Focused certainly has Soul Perception, but perhaps it also has more mundane techniques?
Maybe some feats for things like dueling arts or magical lore to let players make brainier students who try to use knowledge to get a head up on the competition, like Ox and Harvar?

I mean, saying "your character is only as smart as you can roleplay" is fine, but there will be some things fans of the series will know which they'd have no way of knowing in character.
This gives them a chance to use some of that.
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>>26341212
At the end of the last thread someone mentioned players roleplaying their own PC, and someone else's weapon. Opinions?
I think its a bad idea as it will cause players to get very confused as to their characters, but that might just be my group
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>>26341471
Mostly correct. INT is still a stat.

I like what you are about Specialised/Focused. Maybe rename it 'Seeker' as a seeker of knowledge, danger and enemies?

>>26341566
Could be an optional rule. Maybe? Not for my gaming group either.
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>>26341566
If the personalities are so similar as to make problems understanding, then I honestly don't know how we can help them.
Besides, I thought the idea was to focus on making PCs stattable, then offer a bunch of potential styles of play in the guide, that being one of them.

No point saying "have 2 meister/weapon pairs and an autonomous weapon" if no-one wants to be a weapon.
Offering choices for the gaming groups to decide should be our priority, here.
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>>26341682
Indeed.

I have been thinking about how to make Meisters and Weapons different from each other, besides 'weapons change into weapons'. Or is it just that? Should weapons have combat penalties in human human form (that would be mitigated and eventually removed with the Autonomous feat tree).
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>>26341947
>Should weapons have combat penalties in human human form (that would be mitigated and eventually removed with the Autonomous feat tree).
For just regular punches and kicks? No.
For partial transformation fighting? Yes.

For new students, even complete transformation is hard.
Saying "transform only this bit into that" is going to be much more complex.
And then you have to fight with it as well, while maintaining the partial transformation.
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>>26339959
Hey, remember that time that one guy posted almost exactly this, and bonerology happened?
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>>26341947
That sounds appropiate. A weapon takes penalties in combat unless they have the appropiate feats. Autonomous feats would probably be a mid level.

More inventive players might decide to play as a dual weapon team.

But we should probably limit stuff like Stien's ability to use Spirit as a shield in between his soul force strikes and Blackstar's various weapon buffs to meisters.

Meisters get buffs and special abilities from working in unison with their weapons and suffer penalties in combat if they don't have a weapon partner. (Soul Force should be a very high level feat) So it'd probably be easier to solo as a weapon than as a meister...? I dunno throwing stuff at the walls to see what sticks.
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>>26342164
That was a good day for science.
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So, I created a witch with a lot of soul powers and charisma, and another player made a Book weapon with similar powers. Right now I'm planning, at level 6, to take the Monster class. Does the Alternate Form work for *all* character levels, or just the levels I have in the Monster class?
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>>26342106
Very true. Posting SE NOT reminded me; there should be a feat/ability package for EATs. EATs, I'm assuming, is what most people will want to play as.

>>26342164
Pssssst, I know. I'm secretly trying to fish for some more recruits.

>>26342197
A lot of it is sticking. And NO, you can't play as a cat. Yet, at least.

>>26342204
Indeed.
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Don't forget the physical differences between Mesters and Weapons. Weapons are typically less balanced? something. See the scene where Sid and Nygus drop the main characters and Stein through the floor, to fight the Kishin, all the Meisters landed on their feet
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>>26342275
>You can't play as a cat
YOU CAN'T STOP ME ALPHARIUS, I WON'T OBEY YOUR RUUUUUUURRRS!
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>>26342268
'dunno, I haven't read much into detail into the Soul Eater d20 system.

>>26342285
Could have been a 'spur of the moment' joke, but you never know.
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>>26342268
Way it's written it looks like the alternate form would get 6 levels of Monster (from 6 character levels) and 21 points to point buy (20 + 1 class level in Monster).
That's how i'd interpret it, anyway.
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>>26342336
I don't that is the problem
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How should we handle weapons with multiple forms?

Should those be purchased during character creation?

A feat taken during level up? "New Weapon Form: <insert name and type here>"

Or should multi weapons be a special subclass f weapons with their own advantages and disadvantages...? Level Adjustment maybe?
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>>26342275
I think it'd be easier to assume all meisters are EATs and that, therefore, they go on assignments and collect souls and then put an option to be a NOT instead.
But that shouldn't be too necessary. I can't see many people wanting to be a NOT instead of an EAT. We don't need to prioritise it when there's all this other stuff to be done.
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>>26342335
YOU WILL OBEY ALPYS RRUURURULES! I WILL HAVE ABSOLUTE CONTROL IN THIS PROJECT! NO FUN ALLOWED! PEOPLE WILL DIE!

Nah I'm just kidding. Cat as an option as a playable race is below Witch but above Strong Soul in priorty at the moment.
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>>26342417
Feats. More specifically [New form]. It can be taken multiple times, but the requirements will get slightly steeper the more times you take it.
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>>26342436
GOOD LUCK TRYING TO STOP ME DEVIL SISTERS, I HAVE A 4 STAR MEISTER RATING AND AN EYE TAKEN FROM A WITCH AND BLACK BLOOD!

GET ON MY LEVEL!

No problem, we should at least iron out rules for Meisters and Weapons before we begin worrying about making characters like Blair, Medusa, and Stien Playable.
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>>26339959
Why does that gif give me a boner?
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>>26342422
Why not just assume that all PCs fall into the EAT class? Most NPCs could be NOTs, in much the same way we assume that Adventurers are exemplarary examples of their race in other games there's no reason to expect that PCs in a Soul Eater game wouldn't be EATs.
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>>26342752
'cus its scientifically proven.
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>>26342760
Thus why I expressed a want for an EAT 'package'. And it would be removed for NOTs.
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>>26342834
Wouldn't an EAT package just consist of stat bonuses and boosts?

Maybe some EXP% boosts after battles and +X to their statistics to represent their above average capabilities?
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It should be a rule that people have to take Sanity Damage when in close proximity with Excalibur.
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>>26342948
Good idea. I'm glad I thought of it.

>>26343039
Temporally, at least. But the anger felt can never leave.
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>>26343091
You're welcome
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Slow night to night. Did everybody leave?

>>26343220
I hoping for a 'ur a fagt', but that was really nice. Thank you.

I need ideas for Weapons a Meister pairs. Not necessarily ones you would play as, but ones you could see friends playing as or ones you would play after your first character is dead/decommissioned.
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>>26343588
I'm still here, but I can't think of anything to contribute. Give me/us a topic to think about.
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>>26343588
No Problem, just glad to be contributoon.

Meister Types.
Normal (no magical powers or otherwise interesting abilities.)
Soul Gazer (Can see souls, duh.)
Magical (A witch or similar spell caster)
Exotic (Cat, Reaper, Werewolf, etc.)

Weapon Types
Melee (Knife, Sword, Baseball Bat, Mace, Scythe etc.)
Long Range (Bow, Gun, Crossbow, etc.)
Exotic (Kasarigama (I probably spelled that wrong) Mirror, Book, Garrote etc.)

I think Meisters should come with character types, like if you go Melee you can choose between a High HP and Defence Tank, a High Speed Dodger, or go with a balanced approach.

Weapon Types could work with a Meister's stats pretty much no matter what. (Lets say a High AGI Meister gets a Sledgehammer Partner, he dodges most of the time and waits for the perfectr moment to strike back. A High Strength Meister with a Pistol partner might go full Gun Kata and mix up Martial Arts manuvers with grappling and execution gun blasts)

Also, I'd like to play Blunt and kinda Vulgar Meister with a Shotgun Weapon Partner at some point.

Also a Cat of some sort.
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>>26343764
How about we start making what stats will look like. How many d10 we talking here.
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>>26343895
I would assume 1d10 for students, 2d10 for teachers and 3d10 for above teacher, going above that via Souls is putting you into high tier power, like Eibon, Death and the other Great Ones
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>>26344000
an exanple.
>1d10 for beginning Maka, and Black Star
>2d10 for Sid, and Late Maka
>3d10 for Stein, End Maka
>Above that is Kishin, Death, Kid(end)

Make sense?
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>>26343880
Oh~ Very nice. 'Soul Gazer' would just be a feat i.e [Soul Perception 1]. Other than that, your post is top-notch.

>>26344000
>>26344162
Or how about 3d10s starting? If a 1 star meister only has 1d10 of CON, I fear for what combat numbers would look like.
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>>26344265
Go nuts.
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>>26344265
Why not 2d4+2 for the first level of stats? So they aren't completely gimped.
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>>26344369
Shit, how did I forget my multi-dice table. 5d10 drop lowest 2 or 2d10 + 7?
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>>26344458
I vote for 2d10+7
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>>26344265
Cool, thanks.

Now one thing I've noticed (forgive me if I get stuff wrong, I'm on the latter end of season 2 in the anime) is that there's a lot of transofrmation going around.

Specifically among the witches and certain enemy types.

Now if we assume that weapons start out with [change form] or a similar feat why don't we apply that to witches and cats and lycanthropes?

All the witches I've seen in season 2 have an alternate animal form, and the ones who aren't animal themed would probably have a monster theme going for them so that's only appropiate.

On top of that we'll need spell casting if we want to have witches. The easiest way to accomplish that is to include a [Spell Caster] feat.

From there we could seperate spells into different types.
Damaging- which is self explanatory.
Healing- again, no need for an explanation.
Animation- Making inanimate objects do stuff
Conuration-summoning an object or an entity
Communication-this one doesn't need much in the way of explantion, and even Meisters can use a communication spell to talk to lord death
Transportation-Flight, teleportation, you getthe idea
Utility-Making barriers, lights, and other functions that don't fall into the other categories.

I'd say that spell casters get 3 spells according to their power level, which the GM would set, and then they could make their own spells.

Smashing Pumpkin for instance would be a Damage Spell that does Bludgeoning Damage and its output would be dependent on the power of its user.

feel free to tell me if I've goofed.
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>>26344497
Wait, there's a season 2?
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>>26344485
Your vote has been recorded.

>>26344497
Yes, this is something to work with. I have been neglecting the magic system.

>mfw I just realised that Blairs 'Smashing Pumpkin' was a reference to a band.

>>26344589
Season 2 was the Arachne arch.
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>>26344672
Cool.
>I didn't realize 'til you just told me
Oh, well that's dissapointing.
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>>26344589
Nope, he might be super confused calling a separate arc a season. That and the anime horribly corrupted alot of stuff. Animal transformations for witches is pretty established though. Medusa->Snake, Arachne->Spider, and then the froggy and mice witch. Though curiously I don't remember that being true for some others, for example the little witch that the stong souled samurai protects.
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>>26344589
I'm watching it on Netflix instant service.

"Soul Eater, 2008, TV-14, 51 Episodes."

It has 4 seasons of around 13 each.

Can't speak for the manga since I haven't taken a look at it.
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>>26344710
Not confused, just using an abstraction based on the way Seasons work in Area 11. A "Season" is 13 weeks of television. Four season to a year of television (Winter, Spring, Summer, and Fall seasons) Thus, thirteen episodes to a season. If a show had 52 episodes, it aired for four Seasons.
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>>26344710
Yeah, Mifune's little girl witch didn't have an animal theme.

Presumably she was too young to have picked up a certain kind of theme since that's what spell casters seemed to have going on.

Free had wolves, Medusa had snakes, Blair had pumpkins... I guess all dedicated spell casters would have to have a theme of some sort...?
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>>26344710
Angela (chameleon btw) is too young and hasn't developed many witch tendencies, outside of flying on a brow and wearing animal themed paraphernalia.
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>>26344710
The little witch Angela is a chameleon. You can tell because of her hat, she just doesn't turn into one on screen from what I remember. Kim is a tanuki but you don't see her turn into one.
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>>26344672
>>26344705
Wait...there were people who didn't automatically think of the band Smashing Pumpkins upon seeing/hearing the name of Blair's second attack spell?
>>
Specialized Feats could be preferred enemies or give you abilities such as the witch hunter that work really well against certain types of enemies.
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>>26344986
Aye. Pretty sure none of the people I know who've watched it picked up on it either
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>>26345037
I'm not a smashing pumpkins fanboy but wow....its so obvious...

Maybe I'm just very, very fond of Rock&Roll?
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>>26345128
>meisteraccidentillyrecievesmedusasresearchequipment.jpg
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>>26344896
>>26344896

Not all witches can transform into animals read: Medusa Free is a... is a... AN IMMORTAL! More like an immortal freak! He's an immortal werewolf with ice based magic, but also a magic eye with spacial magic. And of coarse, Blair is just an incredibly magical cat.

>>26345020
[Preferred quarry], get a bonus when attacking/damaging witches/undead/beasts.... My only problem is the shear number of different enemy types possible. Most people would only take Witches as enemy of choice.
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>>26344828
Free was a werewolf so that was a little different. He wasn't a witch, something called a mixed soul if I recall correctly.
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>>26345153
Medusa can, she turns into a snake to go in that child, and take over her mind
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>>26345153
But she does turn into a snake. That's how she survives getting cut in half by Stein.

Now that I think about it, didn't those two girls from the hostess club turn out to be witches too?
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>>26345231

I was under the impression she possessed the snake and then used it to possess the little (Abigail I believe)

>>26345295
Butterfly and Hummingbird. Post BREW Soul Eater manga was weird at times. Often.
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>>26345295
Aye
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>>26345153

you could make them roll which enemy they are good against. Kind of makes sense as well because having an anti-[blank] soul wave isn't really a choice.
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'alright. 25 minutes till I'm calling quits.

>>26345531
Hmmm. Could you rephrase that, I don't quite understand.
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>>26345576
You may want to start these threads earlier in the future.
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>>26345367
I'm fairly certain the snake was a part of her. Medusa had all those snakes inside her body that she implanted in various people, just like her sister could melt into a pile of spiders.
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>>26345605
I wish. IRL is a bitch atm, and I can't change it for at least a week.

>>26345665
Hmm, never thought of it that way.
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>>26345683
That is unfortunate.
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>>26345576

Which enemy you are good against isn't a choice. When you pick [Preferred Quarry] as a feat you roll randomly to see which type you get. Also I think the feat should be [Anti-____ wavelength]. So you have to roll a d10 to figure out whether you have an anti-magic wavelength or an anti madness wavelength or something. And then after that you pick up feats for the witchhunter ability or demonhunter or whatever applies to what you rolled.
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>>26345736
Ok, fine. What other Anti-X wavelengths could there be?
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>>26345799
>Anti-Magic
>Anti-Madness
>Anti-Monster?
>Anti-Soul? This one seems like a bad idea
>Anti-Kishin Egg?
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>>26345799
Anti-madness that is good against creatures that have fallen to madness. Increased levels of it would hep allies fight madness like mjolnir

Anti-artifact that can destroy magical tools and is good against weapons.
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>>26345897

Anti-soul could just give you the ability to negate other's soul wavelengths really easily like stein does or like supercharge your own to use as a weapon.
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>>26345897
>>Anti-Kishin Egg
I'm sorry. I can't help but laugh. Kishin Eggs are an Anime only term. Mostly due to they didn't want it to look like Lord Death was just sending hit-squads of young children after people Lord Death doesn't like.

You basically said Anti-Soul twice.
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>>26346004
Awesome.
I use Kishin Egg because I watched the anime first, and aren't sure on what term to use
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>>26345897
>>26346004
Ya he coulda prolly phrased it better by saying anti-demon or something. or just lump it under anti-madness. Now I have a question, where does non-insane/mad evil fit in?
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Why were magic weapons created? Asura would not exist if they weren't a thing.
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>>26346051
Anti-asshole wavelength?
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>>26346051
Stein, and he was kinda evil, by their standards, he just held it in check, all the insane people bar him are pretty evil, from memory
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>>26346051
>where does non-insane/mad evil fit in?
It doesn't.
That is one of the best redeeming factors of the Anime ending, imho.

>>26346059
'cause Power. Ashura already existed.
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>>26346108
He wouldn't be the kishin, though.

Can you not into implications or something?
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>>26346059
Not much on their creation, but they are used to cull souls that are deemed corrupted by the shinigami.
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>>26346004
>they didn't want it to look like Lord Death was just sending hit-squads of young children after people Lord Death doesn't like.
I fail to see what would be wrong about that, he's Lord Death after all...
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>>26346129
This might be true, but that won't stop him from being the Great Old One of Fear.

I'm incredibly astute at implications. I say something with out going out of my way to explain it leaving gaps of information wherein you fill in the gaps that I purposely constructed. The perfect Implication.

But I am really tired at the moment so that tones me down. Maybe.

>>26346234
Lord Death, friend to all the children.
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>>26346277
Children are the ones you least suspect.
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You gotta be straight up about the souls on Shinigami's list.

>>26346108
You mean the part where it was clear to me IMO that Maka had gone mad before that point? Yeah it was great.
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>>26343039
Not close proximity. Extended durations.
Just seeing him is lame. Listening to his stories is maddening.
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>>26344828
>Yeah, Mifune's little girl witch didn't have an animal theme.
But she had a chameleon hat and in the manga at least could turn herself partially invisible.
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>>26350643
I forgot about the hat. It's not terribly relevant though so whatever.

>>26346129
Lord Death stated that he doubted Asura was ever human in the first place. The weapon part of that equation is totally irrelevant. Even without the weapons its likely that Asura would've done somethinge else terrible and become a Kishin. He ATE his weapon partner, that is not something a normal human being can do.

>>26345897
>Anti-Magic-witches and similar spell casters, grants spell resistance
>Anti-Madness-evil humans, kishin, madness in general, can also be used to cure madness possession and such etc.
>Anti-Monster-Fairly obvious, monsters like wereolves, giant spiders, anything unnatural and alive
>Anti-Soul-This character is good at cancelling soul wave lengths and manipulating their own soul wavelength. Good at fighting other humans and resonating their soul.
>Anti Artifact-Golems, Weapons, anything that qualifies as an ancient artifact, and perhaps the ability to interfere with the functionality of large devices by maxing out your soul wavelength, I dunno

We got five categories there. Good for a d10 at least. We should discuss the >implications of these choices.

>>26345203
>>26345153
My point was that transformation was a thing. But thanks for the corrections guys!
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Hey hey. Had a moment of spare time, so I dropped by.

>>26351788
I love how much Lord Death lies sometimes. MEGA MANGA SPOILERS! IF YOU AREN'T CAUGHT UP ON THE MANGA DON'T READ THIS SPOILER! Asura is Lord Deaths son.

I'm still a little iffy about the Anti-Soul wavelength. And I am digging the Anti-Artifact wavelength.

I would like to thank all contributors that post when I am not here. Thank you.

Also, I'm thinking of having a discussion on Soul Eater Lore when I get back for reals.
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So witches use magic right?

And the students of the DWMA use magic in the form of that mirror thing right?

Are there any dedicated magic users whoa ren't witches?
>>
>>26355018
huh. That spoiler explains a lot about Asura's powers. and just reinforces the whole "was never human in the first place" thing.

So instead of an "Anti-Soul" wavelength why not have an "Adaptable Soul" wavelength that ups resonance and makes attacks like Soul Force easier?

In fact if we go the "All PCs are EATs" why not have every PC roll for a soul Wavelength at the start of the game and have soul wavelength related powers and feet trees that are pursued by unlocking certain abilities?
>>
>>26355030
I don't think Eibon was a witch.
He helped teach the Witches magic, but I don't believe he himself was one.
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>>26355030
We have yet to see any examples. Unless you take Tezcas mirror abilities as magic that is.
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>>26355155
>>26355134
So aside from Blair there are no Canon Examples of non witches using magic.

Though is a cat can have an absurd level of magical power and there's a town that manufactures golems by mixing magic into soil it stands to reason that non witches could cast spells.
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>>26355134
>So instead of an "Anti-Soul" wavelength why not have an "Adaptable Soul" wavelength that ups resonance and makes attacks like Soul Force easier?

Yes. that is planned.

>every PC roll for a soul Wavelength
Maybe that's not something they want there characters to do? They can pick up a feat later to express that they have it, but other than that I don't think special wavelength sould be part of the 'EAT package'.

>>26355134
[spoile]Eibon is the Geat Old One of Wisdom.[/spoiler]

>>26355212
I just think that Lord Death has a big haet boner for witches. Weapons are literally part magic.
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>>26355265
Well Witch souls are needed for the transformation from normal weapon to death scythe due to Arachnes whole "witch soul as fuel to creat magical weapon" thing.

But it seems to me that Lord Death has this whole "Maintain The Balance" thing and witches seem to be all about shaking things up, destroying and causing chaos so maybe that's why Lord Death wants 'em dead? Otherwise the Meisters hunt down normal humans who have "strayed from the patch of good" and who have evil souls. (so the weapons aren't really eating Kishin eggs so much as they're devouring evil souls... but what the fuck ever.)

Magic really shouldn't be an issue for Meisters unless there's witchery involved I think.

As for the Souls thing I was thinking it was something that EATs should have but maybe not. -shrug-

Either way maybe we should make seperate wavelengths for each of the 5 soul types and make players roll for the soul types instead of choosing one. (though the GM could forego that.)
>>
>>26355265
>I just think that Lord Death has a big haet boner for witches. Weapons are literally part magic.
To be fair, a lot of the witches seem pretty anti-everybody-else. Arachne and Medusa are obvious, plus the gathering of witches... Plus the mice and the frog that worked for Medusa.

Only Mifune's witch was shown to be clearly not evil, and didn't Lord Death (in the anime at least) specifically mention sicking Black Star on her as a test of Black Star's character? Or maybe I'm misremembering...
>>
>>26355461
Well Lord Death doesn't really care, he actually suggested Black Star to kill Mifune so he could get 99 souls in one go. Seeing how he's a Strong Soul.
>>
>>26355018
Re: The Anti-Soul wavelength. Why not call it Opposed Soul Wavelength? Didn't Stien do something in his first fight where he changed his wavelength to match Black Stars and then attacked with one diametrically opposing Black Star's, stunning the everloving fuck out of him?

>>26355030
The way I've always seen it is that pretty much EVERY power in this world is either Soul Power or Madness Power, just refluffed or renamed or otherwise sorted. So I suppose there might be?
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>>26355368
>weapons aren't really eating Kishin eggs so much as they're devouring evil souls
True. The point is though some power hungry people can easily go down the path to being evil, chaotic, and generally just eating the humans that Lord Death is so hard-pressed to protect.

>Magic really shouldn't be an issue for Meisters unless there's witchery involved I think.
More or less. Or Lord Death sanctioned at least.

>>26355461
As Witches get older their chaotic and murderous tendencies increase.
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>>26355540
I would thin anybody with enough training and understanding of wave length could pull that maneuver. Thus the 'Adaptive' feat tree that is centered around making resonating easier and other wavelength based options.
>>
>>26355461
They're not ab/everyoneelse/, so much as they just want to destroy or conquer all the shit.
I thought the thing with Witch magic was that it was almost always destructive, which innately drove them to seek more power at everyone else's expense as their magical abilities increased.

That's why Angela wasn't evil yet, as she hadn't unlocked much of her power, and Kim wasn't, as her regenerative powers couldn't really be used destructively.

>>26355368
Death just wants to maintain his order - keep things the way he likes it.
Witches like Mabaa challenging his rule causes... problems.

>Either way maybe we should make seperate wavelengths for each of the 5 soul types and make players roll for the soul types instead of choosing one.
That's certainly one way to do it.

>>26355516
>Well Lord Death doesn't really care, he actually suggested Black Star to kill Mifune so he could get 99 souls in one go. Seeing how he's a Strong Soul.

This. Death isn't "good", Asura isn't "evil", it's just Order against Chaos. Death's a lot easier to sympathise with, but still hardly a good guy...
>>
>>26355607
Kay. Just saying is all.

>>26355461
I know the whole 'sway of magic' and destrucive tendancies and shit, but if you buy into the theory that the witches originated from the Madness of Destruction, then between Madness of Destruction, Madness of Terror and wtfever G.O.O. stands for, doesn't he have a hateboner for all Madnesses that aren't Order? Is it because of his nature or because he was able to conquer it whereas the others were consumed by it?
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>>26355633
Lord Death just wants his humans to live out their lives. No matter the cost. That's all he wants. Oh mand Kid to become a rightful Heir.
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>>26355540
Blair is a common household cat with an absurd amount of magical power. She can assume a smokin' hot human form, animate and grant inanimate objects intelligence, use 2 attack spells (Smashing Pumpkin and Halloween Cannon) and she's a goddamn cat.

Furthermore Free, The Immortal Werewolf with a Witch's Eye can cast Ice Spells, Spatial Spells, and has a Magic Cannon.

Non-Witches can use magic, its just that we don't see it that often.

>>26355541
That explains a lot. Maybe Witches get more destructive and selfish the more powerful they become? So when they're young they're fairly innocent but as they grow older the magic they wield erodes their humanity and twists their morality?
>>
>>26355018
so where the fuck does it say that?
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>>26355703
His rule's a lot better than the other options, i'll give him that.
Doesn't change the fact that if you try and reject it he sends armies of child soldiers after you, however.
>>
>>26355724
I pretty much admitted that, guy! We don't much about anyone or thing beyond the Shibusen-age. Which is a shame because I'd kill to get an in-depth history of the Soul Eater world...
>>
>>26355725
Around chapter 100 or so http://reader.vortex-scans.com/reader/read/soul_eater/en/0/108/page/5
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>>26355841
I object to the idea that all power in SE universe is Soul/Madness power renamed and that magic is a thing.

Though having a SOURCE for magic would be nice. We do see its effects in numerous situations though. (Weapons being the prime example.)

Maybe I'm just arguing myself in circles here...?

Eh regardless Death doesn't seem to have a problem with Witches because they're witches but due to the fact that they pretty much always turn out evil if their power is destructive.

He uses the progeny of witches as his own enforcers after all, so he clearly doesn't have an issue with Magic but with the way its used.
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>>26355985
How about Magic comes from Blood?
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I'm out of Luthor pictures. Make your own.

>>26356275
As in blood lines? I guess that could work for characters. Makes me wonder how the Loew Golem Makers do their thing... Do they have machines that collect ambient magical energy? Or do they just have an unusually high number of people with the Enchanter Gene...?

Eh whatever. Bloodlines work.
>>
>>26356275
More of this please.
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>>26356320
I think it has something to do with those kickass gloves they wear. And since Giriko may or may not be the first Enchanter, and he was very close with Medusa, so I think those gloves are magical themselves.
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>>26358165
Enchanted gloves made by witches on the side? It could work.

Oh, new weapon idea. Hooks.

No, no hook swords, giant goddamn hooks. Like meat hooks. Would make for great grappling action with piercing damage thrown in.

Might Reskin my old Rafter Dweller character from WMA for a Meister.
>>
>>26358914
I think that would be a melee|Piercing|fast weapon, maybe strong instead of fast.
>>
>>26358945
We have yet to fully determine what that means, mechanically though.
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>>26358959
Fast could probably be a bonus to initiative, mechanically.
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>>26359100
And/Or more attacks than the others to combat their typically weaker damage.
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>>26359100
Strong could be a bonus to damage rolls, and Accurate a bonus to hit.
Or maybe Fast would reduce the enemy's chances at dodging?
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>>26359127
That sounds good.
Means you can slaughter mooks, but get largely soaked by anything gribbly enough to have a decent Damage Resistance.
I like that.
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Disc Weapon might be nice too, could serve as a ranged weapon as well as a Melee Weapon.

Anyways.

Fast=Multiple Attacks with a negative modifier when it comes to getting past damage resistance?

Normal=No negative or positive modifiers?

Heavy=Negative modifier to hit, positive modifer to overcoming damage resistance?

There could be weapon variants I guess? Light hammers, heavy knives?
>>
A couple threads ago you gents talked me into reading Soul Eater, and I got banned in the process but that's not the point.

MEDUSA, MEIN DICK

That is all. Thank you for your attention, I hope this homebrew goes well.
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>>26360509
I prefer Blair personally. I'd totally be her food slave.

Also, this guy should be an enemy in someones campaign.
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HAHA! TIME FOR SOUL EATER!

>>26357018
Sorry, fresh out of Eruka

>>26358914
>>26360113
I do love me some interesting and fun ideas for weapons.

>>26360509
Welcome to the fold, comrade.

More on weapons next.
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So you are going to be a Weapon? Here are the character creation steps.

1) Pick an Primary Archetype
a. Melee
b. Ranged
c. Quirky/Gimmicky

2) Damage type
a. Piercing
b. Bludgeoning
c. Slashing
d. Other

3) Modifier
a. Fast
b. Strong
c. Accurate
d. N/A
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>>26360916
"B-but I want more than one form!"
Take the [Additional form] feat.

"WHERE'S THE ELEMENTAL WEAPONS ALPHARIUS?!"
I, uh. Um... Forgot to put it in the Damage type list. Yeah. That's right. You double nigger.

"Boomerangs and javelins are totally ranged melee weapons, you nimrod."
That's why I said "Primary". You pick one, and that determines if your better in melee or ranged combat.
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>>26361101
>if your better in melee or ranged combat.
>your
>not you're

In other news.

Anoth quirky, gimmicky weapon.

A ship in a bottle.

Like an enormous goddamn Jug with Model Battle Ship, maybe a speace ship inside of it containing a little diarama of space or the ocean or whatever and all the Meister's special attacks would revolve around using the ship's weaponry.
>>
>>26361101
You know, people have been debating Autonomous weapons, but what about possession? I remember Tsubaki's brother didn't actually have to fight by himself, because he took over and drained his host(s).
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>>26361330
Quirky/gimmicky indeed. Maybe some water generation? And maybe transform into an actual small sea faring vessel? Could be fun.

Melding totally reminded me of Soul Resonance. Then I put the Spartori in mechs', and all was right with the world.

>>26361466
Autonomous weapons ARE a big debate topic. Possession could be a way. An evil way, but a way nonetheless.
>>
>>26361560
>>26361466
Water Generation, Gravity Manipulation, a high level attack might temporarily suck the battle participants INSIDE of the bottle and then the Meister and Weapon would be able to use the stuff inside of the ship to fight their o.

I'd see the ship and bottle being about six feet long, definetly a heavy weapon.

Oh and Possession should fall under the [Madness Power Ups] and use the whole Extra Dice+Exploding Dice+Extra Penalties we discussed last thread.
>>
>>26361560
I imagine a more deviant weapon would try for autonomy anyway - unless maybe they could manage into a witch meister, but the odds of that are ridiculously low - so it could be a way for them to manage practically at a low level.
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>>26361686
>INSIDE of the bottle
Awesome.

>six feet long, definitely a heavy weapon.
I'd say.

>Possession should fall under the [Madness Power Ups]
Yes, yes...
>Extra Dice+Exploding Dice+Extra Penalties
You sure will posses any upreared soul, that's for sure.

>>26361719
You would still have a partner to begin with at least. (stupid freaking Justin, messing up my plans..)
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>>26361849
>>26361719
Well we clearly see high level weapons capable of partial transformation that puts them on levels even with, or above Meisters.

Justin and that Chainsaw guy for instance.

But we also saw that some weapons, like Spirit for instance focused on buffing their users, so that's also a viable character path.

Oh, and rocket fists should be another Weapon Type. maybe attached to their meister via a comlicated apparatus on their arms...?
>>
>>26361988
To be fair, we also see Stein and Black*Star, who are probably more dangerous than most of the actual weapons shown in the series, and the mirror dude whose name I forget had a number of bizzare tricks.
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>>26361988
Agreed. We have feat trees for that purpose. Allowing for different builds.

For Meisters: Dual Wielder , Seeker, Solo and 'Adaptable'
And for Weapons: Multi form, elemental, Autonomous and 'Adaptable'

still trying to come up with different names for 'Adaptable'. Adaptable being Stien and Spirit.
>>
>>26362188
I think Adaptable works, also because I can't think of a better word, except for maybe variable.
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>>26362188
Stien and Spirit have a similar trait; they can easily synchronize with other people they haven't even met before.

>>26362250
Ah! There it is. I had vaguely remembered that there was a better name for it.
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>>26362188
Flexible comes to mind. Though "Omnicidal" is the word I'd apply to Stien. I love the guy to death, especially for his Edgy battles to maintain his self control but he pretty much wants to tear apart anything in his path.

Quirky Weapon Types...

How about a Ball?

Not even a ball with spikes or anything, just a weapon who transforms into varying sizes and quantities of balls?
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>>26362336
Teacher of the year, all years.

Ball is good, but it ain't Yo-yo STRONK.
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So how OP would a weapon based on the Glovatrix Be?
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>>26362284
Glad to help, anything else on the Agenda?
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>>26362465
Stein likes to teach with Practical Experience yo. How are you ever going to learn to fight witches and monsters if you don't experience mortal terror?

Oh and Yo-Yos are Small Time.

I take a Teakettle into battle.
>>
So, eh, OP. Is there an updated PDF or something or other so we can have access to all the current rules in clean cut form?
>>
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>>26362603
No. I was planning on doing that today, but IRL has cooked all my spare time till Monday. And I don't know if I start the threads again if there would be enough interest. All the threads are archived ATM, and if suptg ever looses them I saved them as HTML files.
>>
>>26362693
Well, if you start one up, and I notice it/have been notified of it, I will help.
I'M HELPING!
>>
>>26362693
If you make a PDF, then ask people for a playtest and then ruse them into helping you make the system
.
>>
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TIME FOR RECAP

Human stats: STRength, CONstitution, AGILity, INTuition, WAVelength, SANity and MADness.

WEAPONS: Replace STR, CON, & AGIL with POWer, DURAbility, & HARDness.
Weapons are either; Melee, Ranged or Quircky. Slashing, Bludgeoning, Piercing, Elemental or N/A. and Fast, Strong, Accurate or Normal.

FEAT TREES
Meisters: Dual Wielder , Seeker, Solo and Adaptable
Weapons: Multi form, Autonomous and Utilitarian
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>>26362750
>>26362824
'alright then. Next time I make a thread it will be Monday!

Any Lore questions? Or topics that we haven't touched yet?

Is everybody up to date yet?
>>
>>26363059
Monday PST yes?
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How would Speakers or Instruments work? An amplifier of the Soul being used as a LITERAL Amp of the Soul.
Ranged?Gimmicky?|Crushing? Peircing??|Strong???

Would it be that the sound the instrument makes does the damage type it would sound like? Like a trumpet would be a piercing blast?
>>
>>26363100
Gimmicky
>>
>>26363093
Yes. 7pm PST at the earliest.

>>26363100
Quircky > Elemental > Your choice, Do you want the sound waves to find the opponent easier? Or how about rock their world? OrwouldyouratherlistentoDUBstep?
>>
Another Weapon Idea.

Weapon turns into a book full of sheafs of paper and the Meister uses super speed to fold origami weapons and animals then uses magic to animate or infuse the origami weapons with power.
>>
>>26363183
Definitely a Horn based weapon, but I am just not sure about the instrument. Probably gonna go with Trumpet, tho, and get multiple jazzy forms.
>>
>>26363269
As far as instruments go?

I'd go with a Six String Bass Guitar and specialize in buffing and soul radiance.

Attacks would probably be handled El Kabong style outside of soulful strum based buffs so maybe the guitar would have riveted iron plates on it and stuff.
>>
>>26363388
Could also help with team soul resonance like soul playing the piano
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>>26363388
Now thats more of a Melee/Bludgeoning/Strong or Normal maybe. The music aspect is less weaponized and more thematic (which is total supported).
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>>26363474
>>26363464
Yeah, in general the Bass Guitar is meant to back up a band and provide a strong sound for the other instruments to build on.

Ergo a Meister with a Bass Guitar on his weapon would stay in the background and try to help his team reach peak soul resonance with their weapons and eachother.

Failing that a Bass Guitar makes a prett decent source of Blunt Trauma.
>>
>>26363703
Meister drop the bass!
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>>26363773
>An entire team of Meisters using musical instruments as weapons
>Meister on Bass
>Meiter with multiple weapon partners each one a piece of his drum set
>Meister on Guitar
>Meister with multiple form weapon that takes the form of horns
>Meister on Keyboard that can mimic functions of other weapons in the band
>>
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>>26364102
Glorious.

>rhythmical estrackl
Captcha knows whats up.
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How about a deck of Tarot, with damage intensity depending on the arcana drawn?

>>26360916
Determining Soul Type has to be in there, likely as Step 4.
So we can work out resonance rates.

>>26360509
Hora Hora Hora
>>
>>26362939
>Weapons are either; Melee, Ranged or Quircky. Slashing, Bludgeoning, Piercing, Elemental or N/A. and Fast, Strong, Accurate or Normal.
I really like this approach, since it's so damn flexible. I've seen attempts at homebrew for settings like Bleach, where they tried to stat up every possible weapon and form, which just bogged the game down until it was an unplayable mountain of pages.

But having three choices that you can put together in (mostly) any combination you want? That's good shit. Lets the player get creative with their weapon's form, leaves room for customization.
>>
>>26339959
I just read the newest chapter...I feel sad now.
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>>26363703
>>26363773
>>26364102
>>26364179
I can just imagine the music.
>>
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>>26367470
Hmmm, nah.

Deadlands already has a poker mechanic for spell casters. I don't see much Tarot Themology in Soul Eater (Not like say, Persona) and it would lean towards making game more complex.

In general a spell should probably be treated like a weapon as far as the customization thing goes.
>>
Here is an idea... if people are basing their story after the Moon Battle.

Should we have a mechanic for "allied Witches"?

It seems like the witch soul gives the weapon a copy of her powers. (In that soul was able to use the webs like Arachne could).

What if after the moon battle, a team could consist of a Weapon, Miester, and Witch.

The witch is able to give a portion of her power willingly to a weapon, giving it access to her powers to help the group (think Vivi's ability to enchant Stieners sword in FFIX).

For example, Kid with Liz and Patty could be teamed up with Eruka to give Liz and Patty explosive bullets, or Free to give them icy/slowing bullets.
>>
>>26371573
Sounds like weapon buff spells, to me.
>>
>>26371573
Hmm.

So lets say I had a Hook Meister.

That's a Normal/Piercing/Grappling Weapon.

Lets say one of the Other PCs is a witch with a Rose theme.

Bleeding Bouquet is a Ranged/Piercing/Bludgeoning Spell. (Lashing Thorny Vines)

Ergo My Hook Meisters Weapon would be able to shoot out their hooks, kind of like Link's Hook Shot but with more thorns and metallic rose blossoms.
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>>26371507
I just meant it as a quirky weapon idea, not as a full game mechanic.
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>>26371873
So how would we handle the myriad combinations? A system for players to design their own special techniques and such sounds good to me, but I'm still backreading through all the threads...
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>>26374228
Fairly simple actually.

All spells would have descriptors like weapons though they might get additions like "Area Effect" or "Communication: Skeleton" (Communicatuon that uses Skeletons as a medium)

We'd come up with a resonance limit and allow the Weapon to take 1, 2 at most tags from a spell and apply them to the weapon.
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>>26372719
That would be...hard to keep track of if you got REALLY in depth.

I'd stickto Major Arcana doing the most damage.

Minor Arcana doing the least.

Mixture of the two doing normal damage.

Cups Heal
Diamonds do piercing damage.
Swords do slashing damage.
Clubs do bludgeoning damage.
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>>26375922
>All spells would have descriptors like weapons though they might get additions like "Area Effect" or "Communication: Skeleton" (Communicatuon that uses Skeletons as a medium)
Oh, that sounds neat.

Will spells be similar? Assuming there can be PC magic users, of course, I'm still catching up... slowly.

Also just trying to keep the thread alive, because I just found out about this project and I'm really excited.
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>>26376055
Well we've already come to the conclusion that Lord Death hates witches due to their destructive nature and how it inevitably fucks things up.

The Witch Arachne is the source of all Weapons, she created them by using witch souls in the first place so its only natural that a witch soul is the catalyst used to transform a weapon from a normal weapon into a Death Scythe.

Ergo its possible to have a Magic User who isn't a witch as a PC, or a Death Certified Witch as a PC. Or a Normal witch who opposes the DWMA in a party that disobeys Lord Death's RRRRRUUUUUUURRRS!

So far we haven't set down rules for spells itself but it makes sense to approach them like weapons via Generic Tags, basic rules for mellee or ranged combat and PC created fluff.
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>>26376612
I was just reading through the series' TVTropes pages and - while I'm not sure how accurate the information actually is - it claims that, in the manga at least, Death isn't against witches as a whole. He just has a specific hit list for evil witches, same as evil humans.

Shame about witch souls being mandatory to make Deathscythes if that's true, though. Bound to lead to unpleasantness.

I do like the idea of including separate classes for all the (general) possibilities. I think it was mentioned further back in the thread about having Meister, Weapon, 'Strong Soul', Witch and Magic User classes, which I'm in agreement with. Even if a DM restricts what classes can be taken for a given campaign, offering the general options would be good. Y'know, just the basic class, with expanded options being added in later once the ground work on the important stuff is done...

Maybe combat spells could be treated similarly to weapon techniques? Have a basic attack spell that can be used like a weapon attack, maybe, while gaining a couple of more powerful spells as they gain levels.

It's been at least three months since I watched the anime, but I can't remember any witch using more than two or three spells. (Though Medusa's Vector Arrow certainly showed a lot of tactical applications.) Even Blair only had two combat spells and -maybe- whatever she does to change form, if that counts as a spell.

Maybe have a feat tree for gaining new spells, if the number seems too low? Magic users choosing between versatility and potency appeals to me, though I don't know if that will fit the mechanics.
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>>26376612
>Death Certified Witch
Kid might be fine with witches, but the only witch that Death Senior really approves of is Kim, whose magical nature promotes order. Blair is under the protection of one, now two, Death Scythes in addition to being a cat, so she's essentially harmless, the little girl isn't magically strong enough and possibly under Black*Star's protection so it would cost him major points if he wanted to put her on the list, and Eruka was a prisoner until Free and Kid got her released.
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>>26376992
Blair isn't a witch. This was made abundantly clear, since Soul not only DOESN'T become a deathscythe from eating (one of?) her soul(s), but actually has every other soul he's eaten confiscated for it. In the anime, at least. It's been even longer since I read the manga (and even then, I only read the first volume...)

So Blair doesn't really factor into anything. And there's a distinct difference between 'doesn't approve of' and 'wants to murder the fuck out of.' Death might regard every witch with suspicion by default, but did he ever say "Every witch is a fair target, go kill them"?

Though I'm resistant to the concept of "always chaotic evil", especially when the kid witch seems perfectly normal and non-evil, despite, you know, a blue haired dumbass trying to kill her guardian.
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>>26339959
HOLY CRAP! I just read the Bonerology thread on suptg like two days ago for the first time. Then I log into /tg/ for the first time since then, and I see this thread first thing in the catalog.

Guys, I-I think I might be seeing into the future, here.

Pic related, it's pretty much how I am right now.
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>>26377124
Blair was a cat with magic, and that inherent possession of magic is what put Death against witches in the first place. Because their magic is who they are, and most of them have fairly straightforward aggressive application, so they "must" be evil.

Angela was immature magically as well, so her nature was entirely un-defined, so he couldn't use that excuse if he wanted to. Oh, and she doesn't know he killed Mifune. There was a page or two that showed him in the hospital, where Soul physically held him in bed to prevent him from going to tell her.

Eruka was working for Medusa and revived Asura, her own magic aside, so of course he wanted to kill her, but he couldn't, since she was the only way they could get Kid back.

Seriously, Death looks like a good guy at first, but he really is insane, just very well controlled, since he is Order.
>>
For fun lets have see who can come up with gimmicky weapons

I was thinking of a hedge trimmer that has those little plastic things grow giant and well its a hedge trimmer so you get the idea

I imagine its human form would be an old gardener
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>>26377659
A suit of armor, but due to inexperience they can only turn into a single part of the armor at a time, and the armor is indestructible but impossible to move in so the meister and weapon have to be really in sync so that it doesn't turn into the gauntlet before the meister has built up momentum and so that the armor can block incoming attacks without tripping up the meister.
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>>26377659
A book, Human form is a librarian.
Soul Resonance draws people into the book, where they must recreate a story inside it, ie; recreate King Arthurs tale, bad news for the person forced to be King.
Normally fights by using "aspects" of a story, the strength of The Bull of Heaven, the Swiftness of Artemis, use mythical weapons,

Obviously weaker copies but still
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>>26377659
Towel.
When being used to attack, it hardens up like a board of wood and gains the surface texture of sandpaper on the flat, and sharpened glass on the edges and corners.
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>>26377729
that's just an inexperienced melee|strong|bludgeoning weapon
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>>26377731
I like that, the meister desperately trying to remember what page of the book that cavalry charge was on, and then opens it up at the last second and suddenly the rohirrim pop out
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>>26377771
hmm, i was thinking like the tanooki suit in mario but can only harden in certain parts. maybe I should have included that haha.
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>>26377771
still probably would work better as a bludgeoning weapon with a buff to damage with an increased difficulty to resonate with though
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>>26377731
>A book, Human form is a librarian.
Darn, I was going to be mine...

So let's try another one: A 2x4. Or possibly ruler, if you want to be more properly thematic. Striking an ally can refocus their mind, bolster their will and speed up their thought processes. Board of Education. Has the human form of a teacher/professor/student council member, what have you.
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>>26377187
I'm pretty sure it was the Bonerology thread that allowed us to realize there were enough Soul Eater fans here to make a homebrew. Pic unrelated.
>>
Human form is a slim, small women that enjoys glomping people and has a soothing soul wavelength that helps combat madness.

Weapon form is a straight jacket that provides an enormous attack bonus against enemies suffering from madness, as well as improved balance to the meister that helps with kicking and such.
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>>26377659
me again
How about a Ming vase the actual weapons attacks are simply shattering and reforming
the person is a middle aged art collector who dosen't want to be shattered constantly but has to to be in a fight
im thinking of a comic relief pair of a bullish girl who doesn't give a shit constantly fighting with this middle aged man that gets pissed at her for breaking him
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>>26377991
That would be the most entertaining fight ever. just endless ceramics shattering over people's heads
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>>26377980
meister should wear it and use unstrap it to use it like whips to grab opponents
also i think the weapon should be disturbingly kind where people are soothed by her but when they leave they feel a bit weird like they where used or something like that
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I'm surprised no one has mentioned grigori souls?
Don't you elegan/tg/entlemen want your wings?
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>>26378012
>>26378037
Throw in a ladder weapon and we have ourselves a hell of a party. I'd play.
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>>26378095
I think it just slipped our minds
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>>26377991
once more
an atlatl
the meister doesn't actually think its a weapon
the weapon is a jaded sniper but no one really takes him seriously because he is an atlatl

there combat is centered around orchestration where they launch a spear into the air and then fight there enemy moving him to the spot where it falls. The actual atlatl is very strong and has a large back head to be used for melee
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>>26378095
Feat or feat tree, clearly. But I'm more interested in witches and magic users. I want a fluffy tail, darn it. Don't you judge me!

Though in all honesty, I'd be willing to play any of the classes at least once. It's why I'm so giddy over the homebrew.
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>>26378155
that is a fun concept. I would play it like he thinks he is a meister and nobody corrects him cuz he is paired with a spear weapon so it all works out in the end.
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>>26378195
[touch fluffy tail]
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>>26378214
ohh I meant it that the meister was just a jerk and thought the weapon was some made up shit
>>
And what about the actual nature of the soul?
It could be a boon (or a bane) straight from the start.
Like black stars soul is energetic (and in terms of dnd) he would have a bonus to agility but to balance it he would also have a minus to diplomacy or something. Just throwing ideas about.
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>>26378235
stupid dyslexia/laziness. I read that as "weapon thinks it is a meister". your way is a lot funnier. The meister always uses him as a club and he hates it.
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>>26378283
could do it like divinations in dark heresy and the pride/disgraces/motivations in black crusade.
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>>26378195
Then clearly you should play a kemonomimi of some sort.

In other news.

A Folding Chair Weapon. Can be sat in or used to whack someone upside the head.
>>
Two pillows. Can turn surrounding area into lava. Must step on pillows to survive.
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>>26378507
>A Folding Chair Weapon. Can be sat in
Are you sure? It would be like constantly sitting on your partner's lap and... actually, no complaints here, honestly.

>>26378283
Having soul type affect stats/skills seems like a bad or pointless idea to me. It's either interfering/irrelevant with a point buy stat system or it's complicating matters with the WAV stat and mechanics that adjust it.
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>>26378643
In a way it makes sense... All it needs is more fluff!
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>>26378643
one of the oldest ways to prep yourself for a fight is to sit in a chair backwards so you can pick it up and use it as a weapon, so chilling in your partner's chair form is a perfectly viable combat option.

Also probably comfortable.
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>>26378872
I thought /tg/ hated sexual innuendo in their games.
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>>26378743
I'm suddenly thinking of Dwarf Fortress and how some dwarves will take to wielding BEDS as weapons. Which can work surprisingly well if the dorf has the strength to lift it, since combat takes into account weapon size and weight.

...And a bed weapon would be awfully gimmicky. Maybe it has the power to make enemies drowsy/fatigued/fall asleep? Could prove exceptionally useful if it's an area effect instead of single target, since it could debilitate entire groups of enemies... Though I suppose it could be awkward for the weapon and meister. A fight would -definitely- leave the meister sleeping on the couch...
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>>26378643
>It would be like constantly sitting on your partner's lap and... actually, no complaints here, honestly.
Hark, the fujoshit be stirrin' from their unholy slumber!
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>>26378905
Nah, plenty of us enjoy it.

There's just a few vocal autists that scream their heads off when they see it.

Same with cat girls or any other "objectionable" material gets presented.

Some people just hate it when others have fun.
>>
>>26378905
>>26379083
Some of us are moderates that just take a 'right time and place' stance. In some games/groups, it's inappropriate. In others, it's fine. The problem is that some dumb as shit players and DMs force sexual things (often -extreme- sexual fetishes, at least going by the vocal minority) on groups that do not want it.

Leads to hurt feelings, bad memories and not entirely unjustified paranoia, depending on severity.

Playing with a group and everyone wants a surreal horror story, but you get that one twat who can't stop pushing for tentacle rape? Bad.

Playing with a group and everyone wants a slice of life part comedy where reconciling the PCs' assorted quirks, foibles and fetishes can not only contribute to the fun, but also lead to enjoyable character development? Good. If it isn't too immature.

The group wants nothing but fetishes and fucking? ERP isn't inherently bad, it's just as a higher risk.

Obviously, I've got the second example in mind right now...
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Back! Did you miss me? Catching up on the new comments and WOW thats a lot of quality posts. Good job peeps!
>>
>>26380827
>>
>>26380864
And I forgot the message, I'm doing so well today.
Welcome back.
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>>26380827
What are your thoughts on treating spells like weapons in terms of customizability?

I.E.

Close Range
Long Range
Fire, Ice, Communication etc.
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>>26367470
Hmm, including Tarot sounds awesome, means I would have to get me a deck, but it would be worth it.

>>26371507
This is true, but the magic system needs something, and Tarot mite just be what it needs.

>>26371573
We are eventually gonna get the point where people can play as witches BUT I wanted to focus on DWMA (read weapons & meisters) Also, weapons and meisters can already pull different forms of what can be considered magic.

>>26371873
>>26374228
>>26375922
Grappling! Yes! that is going to be added to the weapon modifiers. Also chains and chained weapons, gotta put them in there some how. And Spell working with the similar descriptors as weapons?! That just mite work.

>>26376055
>>26377187
Glad to have you aboard.

>>26376954
>>26376992
Bless these posts.
>>
>>26381117
The magic in Soul Eater seems to focus around "ideas". Medusa uses "vector" magic, for instance. So you could have a Witch based on a tarot card, but I don't know if tarot cards should have function over all Witches.
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I'm digging all these quirky weapon ideas.

>>26377970
Pretty much this. All my secrets, revealed. OH NOES! Pic technically related

>>26378195
I AM SO JUDGING YOU! I'm so glad you are exited for this.

>>26380871
Cool.

>>26380947
I'm thinking Arby's. Wait. No. I mean yes to magic having weapon level customization.

>>26381188
True.
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Due to the slowness today I'm gonna start that pastebin I said I was gonna have right now.

brb
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>>26339959
IT'S HERE! THE BETA PASETBIN!
http://pastebin.com/8wTsEKqm
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>>26382507
wasn' t it 2d10?
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>>26382565
and Variable not Utilitarian? Utilitarian just doesn't sound right to mine ears
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>>26382565
Too small. They might get even bigger when the combat get more formed. I also forgot to put the whole 'burning souls to get better at fighting to get souls' bit.

>>26382600
alright, i'kk edit that in soon.
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>>26382626
Ahh, thanks for explaining
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/tg/ sure is fast tonight.

I'm combing the old threads for stuff I forgot to put in the pastebin atm.

Anybody what to sling ideas tonight?
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>>26382967
Aye dunno, ayhm not to good on the starting stuff end. gimme something to think about will you? Also gotta run for a few hours in about 20~ minutes.
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>>26382994
Combat! Need ideas for how combat should/could work.
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>>26383061
well since people in the other thread a while back didn't like the idea of opposed rolls for combat, we could... wait. which dice are we using? just d10's?
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>>26383098
and d100s
>>
So I know there's been talk of duel wielders as a class for meisters, but what about weapons that are naturally meant to be paired with another weapon like Liz and Patti or Fire and Thunder? Would that person just be playing two characters?
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>>26383122
That would probably be for the best.
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>>26383122
Could be. But some times party might just be big enough to have one player per weapon. But more likely one player for dual weapons.
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>>26383110
then roll a d10 and apply relevant evasion modifiers like DEX, possibly INT, or something. and situational mods, like hiding behind a pillar, while the aggresor rolls a d10, applying their modifiers like STR, if the aggresor beats(but not meets) the defenders roll it succeeds.
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>>26383233
then they roll another d10 for damage using their WAV/RES, round down as a mod on the roll, modified by weapon types
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>>26383310
back later.
also, should armor be reduced to hit, like in D+D, or a damage reducer like in GURPS?
I vote the second
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>>26383233
>>26383310
A little bare-bones, but I will work with it for some tests.

>>26383527
I really don't want Meisters running around in platemail, but reducing if I had to pick one at the moment.

Could you describe that Meister you wanted to build a while back in more detail? and his weapon too?

In fact I need profiles on Meister and Weapon pairs. I want them as stand-ins for some scenarios I'm thinking up.
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Last bump for the night.

Next thread (from me at least) will 7 or 8pm PST Monday. Or earlier if the stars align correctly!

And reposing the pastebin
http://pastebin.com/8wTsEKqm

I would like to thank everybody who has contributed. Thank you.
>>
>>26383687
well they probably won't be running around in armor, but what if they put something in between them and the attack, like the shield guy from anons story, that's what I was getting at.
>>26384643
See you then.
>>
Thread isn't dead? Yes! I was worried it wouldn't be here when I woke up.

Glad to see combat rules getting hammered out. I'm definitely going to play test this.
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>>26388379
Excellent. I look forward to your stories,
>>
Here's an idea for a quirky weapon: A red cape. Can drive enemies into a mad frenzy so they abandon any attempt at tactics and just rush head first into every situation.

I also like the idea of an autonomous cannon. Ranged|Bludgeon|Strong, though special techniques could be stuff like chain and grape shot. This is just an excuse to have an arm cannon.
>>
Bump
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>>26339959
for more legal means, Netflix NA has Soul Eater in pretty good quality, but still read the manga watch the show because it is great
>>
>>26391524
Not everybody has NetFlix and the YouTube link is the legit FUNimation link.
>>
>>26391637
animepalm.com is where I usually watch stuff.
If I like it, I buy the DVD afterward.
It has all of Soul Eater dubbed and subbed.
>>
>>26391637
Yeah but Netflix offers a free one month trail, as long as you haven't used the trial before you can get Net Flix for one month and then cancel the service before the 1st payment comes in.


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