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Oestalan Sector thread.

Where we were last talking about the Green Traverse, orkish territory populated by a wild array of ork clans and other ne'er-do-wells.

Archived discussions:
http://suptg.thisisnotatrueending.com/archive/26300551/
http://suptg.thisisnotatrueending.com/archive/26308644/

First, the 'point' of Oestalan. We are not trying to recreate the Tiji sector. We are not looking for references to pop culture. We are working on making at least a semi-serious setting for /tg/ to play in.

A mostly unexplored, wild stretch on the western fringe of the Imperium. Only recently reopened to the outside world after suffering through millenia of warp storms. The Imperium is embarking on a Crusade to reconquer this stretch of space, but it is early days yet.
>>
http://1d4chan.org/wiki/Oestalan_Sector

Here is a very quick run down of the worlds we have so far. Right at this moment we are still in the process of fluffing out the first system, the border worlds that separate Oestalan from the rest of the galaxy. Don't feel compelled to throw every little thing into this first system.

This system is the home to the Blood Jaguars chapter of Space Marines.

So we really don't need more Marines just yet.
>>
Should there be a Warband section for the many Ork bands that populate the Traverse?
>>
So to continue where we left off we were discussing Ork warbands and their role in the Traverse.

The Blood 'Ounds are a band of ork kommandos who specialise in man-hunting operations. Bounty Hunters who hire out their specialised skills for a price, and they near always get their man.

Their boss has a specially breed scent-squig that he treats as a valued member of the band, talking things over with it and taking its advice before any of the boys.

We also have Da Bigges Fings, a bunch of flash gitz run by a boss named Flashrak, who maintain control over a large section of the traverse maintaining the closest thing to law and order an ork understands. They proect non-ork smugglers and pirates for a price, giving them a safe zone for trade called Krump Bay.

They keep a big gun called Da Protect-shun Rokkit, what keeps other boys from misbehaving in their space, as it can easily shoot down their rides. (this last part is just my idea, not set in stone)
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>>26321721
Yeah, sure.
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>>26321761
No no, The Bigges' Fing isn't a warband, its the name for Flashrak's asteroid, which is full of stadiums and shops, a huge entertainment center and neutral ground in the Traverse
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>>26321761
>Da Blood 'Ounds: A gang of Kommandos who have become well known for getting hired to hunt down criminals, having a high aptitude for detective work, using Kommando tricks to act as bounty hunters

>Evil Sharkz: A band of flyer boys well known for their blue painted Dakkajets, flying about the Asteroid Belt with surprising skill, very few of them ever end up crashing. The boss Sharktoof supposedly has never been shot down

>Da Great Ork Navy: Taking a queue from the Imperium, the warboss Admrill Radzrazz focuses all his might on large kroozers and "Ork Naval Kombat"

>Mazkaz's Badboyz: Lead by warboss Mazkaz Kazzaraz "Da Bad Bommer" the Badboyz are infamous amongst the Green Traverse for extensive use of explosives, rockets and missiles of all kinds. Many of the larger asteroids floating about the Expanse are no longer so large thanks to Mazkaz

>Twitchum's Warband: A rare kind of warband as it is lead by a Weirdboy. Weirdboss Twitchum has somehow survived the many years of being a Weirdboy and retains some kind of sanity to lead his Boyz against the other warbands. Or his Boyz are just as nuts as him.
Just a few of the big names in the Traverse
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>>26321811
Ah, my mistake.

What are they called then?
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>>26321890
>>26321811
So Flashrak's boys need a name.

They're one of the bigger bands and maintain neutral ground for non-orks. They're also a bunch of flash gitz.
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>>26321890
Flashrak's Boys don't really have a warband name, though they could be called the Bigges' Crew, as his warband inhabits only Da Bigges' Fing and the rocks that are near it.
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>>26321721
Also put in a caveat that none of them are set in stone and you are free to make up your own as well should you do something with the setting, but there is no need to add your own personal Ork Band to the wiki. Or something.
>>26321811
Orky neutral ground*

The only multiracial neutral ground and entertainment emporium in the Traverse is Krumpus Bay.
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>>26321964
Yes, Orky neutral ground, sorry.
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>>26321982
>>26321964
Is there a reason he can't operate both? Mother fucker is rich, and it fits the MO we've already established.
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>>26322016
I think it would take about from the feeling of the Traverse having no real controlling party. If Flashrak controls both Da Bigges' Fing and Krumpus Bay then he would be in control of the only neutral ground in the Traverse. Gotta have competition.
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>>26322052
The competition is in the fact most orks don't understand the idea of 'neutral ground'.

They'd be constantly fighting every ork who wants to plunder the non-orks in the Bay, probably hiring mercenaries to beef up their numbers.

I just think its a bit of a stretch to have multiple war bosses all doing the neutral ground thing.
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>>26322093
Hm, well I think it would be best to decide who controls Krumpus Bay during the more populated hours, don't wanna give it away to Flashrak without much discussion.
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>>26322016
Krumpus Bay is a pit of villainy and cutthroats. It would be like trying to be the pirate king or expecting to control shadowrunners.
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>>26322145
> Krumpus Bay is a pit of villainy and cutthroats.

Well yeah.

> It would be like trying to be the pirate king or expecting to control shadowrunners

Control might be too strong a word, but some warboss would have to ensure the other boys don't fall on it like squigs on a wounded guardsman.
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>>26322205
I think the idea is that everyone who weighs anchor at Krumpus Bay has a vested interest in Krumpus Bay, making it stick around by sheer mutual investment in the place.

Besides, I doubt you will get enough boys to properly sack the favorite dive of human pirates, ork freebooters, eldar corsairs, and Da Scraplootas, just to name a few.
>>
Not just orks need to be fleshed out, we have a band of Dark Eldar raiders who need to be fluffed. The Kabal of the Widow's Bite, who operate off a moon in Mesolethe. They have a bunch of bear-sized psychic spiders that they use to hunt people with.
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>>26322258
That works.

It should be the base of operations for the Blood 'Ounds though.
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>>26322261
Sorry, I aint familiar with Dark Eldar stuff, so I don't wanna add anything to it.
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>>26322297
Thems too. Really, anyone of any faction who fights for no ideal other than the highest bidder.

But what the other anon said, the Green Traverse is pretty well fleshed out now. We need other stuff
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>>26322297
Certainly, they could be found in some tavern, spending their time getting drunk and getting into bar fights until someone shows up and hires them.

Could also be where Admrill Radzrazz anchors his Naval fleet and boss Sharktoof relaxes when he isn't doing flyer runs of the Traverse with the Evil Sharkz, it's a great place where all kinds of big names can hang out.
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The Blound 'Ounds are noticeable for preferring -less- dakka, knives instead of choppas and things like trip wires, caltrops and nets fer catching runts what are trying to get away. They still have plenty of big weaponry, because they ain't afraid ta fight, but have found taking the big shootas and the big choppas on a bounty-huntin' job usually ends in them kiling the git and not gettin' paid.
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>>26322398
I give them 10 minutes before the other Orks wipe them out for not being Orky enough.
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>>26322398
Well I didn't really think that the Blood 'Ounds care about taking in dead or alive, usually anyone willing to hire Ork bounty hunters would only hire them when the well being of the target is the least priority. Though I agree that less dakka usage and more close quarters gear, as they are hunting, not going to war.
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>>26322445
Have you never heard about kommandos before?

Maybe you should read up on the Blood Axes, who get called 'not orky' all the time but are doing fine. The Blood 'Ounds are a Blood Axe warband.
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>>26322445
Snikrot says u iz a git.
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>>26322445
The Traverse has quite a few un-Orky bunches. A warboss who copies the Imperium Navy, a Warband lead by a Weirdboy, Flashrak is quite un-Orky.
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>>26322482
After the fifth customer wouldn't pay them for shooting up his heretic runaway daughter, and after burning down his mansion and taking all his fancy gubbins as loot, they might have realised the usual orky tactics ain't exactly suitable for every job.

So if they are told -go kill that guy- they grab their big shoota. If they're told -go find this guy- they give it a thought and instead just take their second biggest shoota. Because they understand the concept of 'restraint'. By ork standards anyway.
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>>26322361
I'd be happy to join in fluffing up any other stuff, if someone came up with more things. It's just easy to fluff Orky bits
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>>26322623
There's still Dark Eldar and Vanilla Eldar to fluff.
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>>26322645
Also Tau, though I think we're saving them for a different system in the sector.
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>>26322658
Yeah. I really liked the idea of the Feral Former Shrine World turned homebase for the Fire Caste Shogunate Empire made from a lost colony ship whose Ethereals died in stasis or something, but it would probably be a better fit for a different system in the setting.
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>>26322591
The Blood 'Ounds boss could be named Sladder, a rather curious git whose been in many a Waaagh! in his life and formed the Blood 'Ounds when he and his Kommandos dropped into the Traverse one day. He has a secret hideout near Krumpus Bay where he breeds his beloved scnet-squigs, all of them he names Ol Smokey, taken from the 'umie tactic of "smoking them out" that he heard quite a lot in his old days
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>>26322713
Old Sladder has formerly a Snakebite when he was a young 'un, but after learning the 'operations' of the Blood Axe Kommandos and being mightily impressed, changed allegiances.

He's a bit of a brain boy, hence his specially breed squigs and preference for the Blood Axe lifestyle, but he retains some Snakebite habits. He favours choppin' over shootin' and refuses to replace his missing eye with a fancy bit, even though a lot of his boys have offered to pay for or perform the surgery themselves.

He seems small because he's constantly hunched up in his cave tending his squigs, but when he stretches out to his full height it's like a snake uncoiling.

He's long and lean and mean. Not a boss to fuck with.
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>>26322815
I like it, but
>He seems small because he's constantly hunched up in his cave tending his squigs, but when he stretches out to his full height it's like a snake uncoiling.
Strikes me as kinda dumb.
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>>26322874
Its part of that Blood Axe-y habit of bein' a sneaky git.

Makes folks underestimate him.
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>>26322815
His second-in-command is an enthusiastic but not particularly bright nob called 'Distraction'.

See, every sneaky git needs a big loud git to go make a big loud noise to take attention away from the sneaky git.

Distraction is just that, a big, dumb, loud noise in the shape of an ork.

A Nob with the worst aim in the sector but plenty of dakka and a habit of shouting every thought that pops into his head. Ol' Sladder learned the value of him when he stumbled into an Eldar ambush and got shot up right proper, but never once stopped shootin' back or shoutin', keeping the attention away from the rest of the boys long enough for them to crump the pansy-boys. That was the first Distraction anyway.

Ol' Sladder thinks he's up to the seventh Distraction, but he's not sure.
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>>26322998
Well now were getting a bit away from the original idea. A bunch of Kommandos, having a loud, noisy Ork in the group would kind of ruin the concept, especially since they are bounty hunters, not regular Kommandos
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>>26322998
Yeah, thats really dumb. I dont much care for it.
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"Oy ladz, dats a biggun...
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>>26323065
>>26323025
Fair enough.

Now kindly help out by contributing stuff.
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>>26323159
as fugly as Nurgle
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>>26323159
Needs the power klaw, but pretty neat.
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Does anyone have a link to the original thread? There were some pretty neat descriptions of the system in that one and I want to add it to the 1d4chan page. Or maybe Astro is around and still has it.
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>>26323179
True Enough
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>>26323314
I am legitimately terrified by this guy. An ork that fat simply shouldn't exist. Warp Storms are a hell of a drug, mang.
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>>26323314
Noice.

Flashrak is one corpulent bastard.
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>>26323314
Ah, and here I thought I had escaped my nightmares
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So I'm thinking about the Dark Eldar Kabal.

They were kicked out of Commoragh for violating the psyker ban, and they operate out of a moon base and use a lot of spider imagery. They are apparently led by an Archon.

So they'd be like a lot of the other guys in the sector, very much scavenger types. But they have a focus on scavenging biological matter instead of machine parts for some reason, to give it more of an original spin. I'm thinking to preserve their numbers they abduct a lot of people and mutate them into their main fighting force, as they are cut off from their main safe haven and cannot put as much personal risk in.
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>>26323681
And since they have an emphasis on mutants as their main fodder I'm thinking the Archon is close companions with a Haemonculus - one who was implicit in the Archon's interest in the psychic spiders and thus forced to join him in his exile.

Maybe the Archon himself is something of an amateur flesh-sculptor, and the haemonculus is something like a mentor to him.
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>>26323681
These mutants, would they be doped up on drugs that make them to receptive to suggestions or is some sort of mind control technology used? Or is obedience simply beaten into them?
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>>26323756
Jesus Christ Wrenloft, quit being an unimaginative faggot.

The Haemonculus clearly performs deep brain reconstruction to turn them all into all but mindless and obedient flesh-husks, and has implanted an extra lobe in the brains of the Dark Eldar commanders that allow the flesh-bags to be commanded in battle.

The Haemoculus is called the Puppet Master as a result. He claims he has implanted a brain gland in the Archon that permits him to override any other commander, and that seems to be the case. But these are the Dark Eldar we are talking about, and the Archon is young and fool hardy where the Haemonculus is much older and more experienced.
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>>26323889
So...why bear-spiders? Like is that this Cabal's whole thing? Bear-spiders?
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>>26323889
I'm sorry, I'm not accustomed to Dark Eldar fluff
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>>26323920
I'm not the guy who thought them up.

The bear-spiders are psychic beings who project their mind into their prey to cause a mental shock and paralysis, giving them ample time to strike. Its an interesting enough idea, but they could use something more to them.
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>>26323992

lasers on their heads.
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>>26323992
Originally that is.

I think the slave-soldier idea can be used to add an extra element, playing into an obsession more to do with psychic abilities than just the spiders.

So they have both psychic stuff and spider stuff going on, as well as psychic spiders. Along with the usual pirate thing.
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>>26323992
Perhaps the spiders are more potent than the even the DE believed; they are simply using the Eldar for some plot?

Or...no. No.
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>>26324108
Yeah, that's going a bit far.
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>>26323314
Added to the wiki.
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>>26323992
Perhaps they could be sapient and are working with the DE to some nefarious end?
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>>26321505
I have our Lord-General for the Imperial Crusade:

++++++
IMPERIAL RECORD: V97-0301PX-424
CROSS-FILE TO: 76-HU-6329Z / Administratum Databank 64-a9 / Loonix VI
INPUT REF Personal Brief 83205K /Lord-General Grant
SECURITY GRADE: Secretorum Minor
THOUGHT FOR THE DAY: ‘Without death there are no heroes.’
++++++

NAME: Julius Hector Grant IV
IMPERIAL IDENT: 424-CX-937-GV047
HOMEWORLD: Shrine-Hive World / Holy Terra / Hive Pacificus
GENDER: Male
AGE: 44 Terran years
OCCUPATION: Lord General in His Majesty’s Imperial Guard
PHYSICAL APPEARANCE: Julius is both taller and weights more than the average Imperial citizen, at 186cm tall and 92kg.

Short Bio: Born on Holy Terra by a wealthy Noble family which has served the Imperium faithfully for untold centuries, Julius’s life-path was chosen for him at birth. His father was a successful Admiral in the Imperial Navy, while his mother was the daughter of a relatively minor Noble family on Terra. Since he was old enough to talk, Julius had been groomed for a commission in the Imperial Navy, following in the foot-steps of his male ancestors.

Being raised on Holy Terra itself had a profound influence on the development of Julius’s personality, the result of which can distinctly be seen in two areas, the first of which is his faith. Julius possesses an unshakable belief in the divinity of the Emperor and the superiority of Mankind. As a consequence of this, Julius adopted a spartan-lifestyle from a young age as he felt that material possessions only served to distract him from his faith. Aside from matters relating to faith, being raised on Holy Terra imparted on the young Julius a serious appreciation for the history of the Imperium, and in particular the period of the Great Crusade. This attraction stemmed from the fact that Julius was constantly surrounded by monuments dedicated to the herculean tasks accomplished during the Crusade.

>(cont)
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>>26324386
Thus as Julius grew older, despite the strong focus on this Naval tradition in both his family and schooling life, he found himself attracted to a life as an officer in the Imperial Guard. Julius wished to follow directly in the Emperor’s footsteps and command his very own armed pilgrimage to reclaim long-lost human worlds; yet he reasoned that he could not do this stuck aboard a starship. Therefore, when he eventually came of age, he rebelled against the wishes of his family for the first time and joined the prestigious Macharian Officers Academy on Terra. This action came as a complete shock to his family and he both unofficially and officially cast out. Lacking the family connections which many of his fellow students possessed, Julius had to rely on his zealous believes and skill with military planning.

Over the course of the next thirty years, Julius steadily rose through the ranks of the Imperial Guard as a result of both his skills and faith. With the resurfacing of the long-lost Oestalan Sector in [ADD DATE], the High Lords of Terra decided to commission a Crusade to reclaim the system for the Imperium, yet they were unable to agree on who should command this grand endeavour. Julius was eventually chosen as a consensus candidate as he had a proven military record and was popular among the Ecclesiarchy. While the Lord General himself claims that he was completely surprised by the decision, persistent rumours exist that he personally brokered several deals, with the Adeptus Mechanicus in particular.
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>>26324285
The DE could enjoy the thrill of all those extra sensory perceptions firing off in their minds; so they modify themselves with extra limbs, or extra eyes, or spinnerets. They bring a part of the beasts psyche into their own, and it effects them. Makes them even more insane.

At least that could give them a unique appearance, and influence their behavior.
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>>26324285
Jesus Christ Wrenloft, you are a storm of faggotry in a tea cup.

They're just big dumb predators with a psychic ability they use for hunting. Who the fuck wants to see the evil spider rubbing hairy legs together saying 'yes, soon our plans will be complete!'

That's like something out of a family guy sketch.
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>>26324402

All 40k villains except Tyranids do that, and hopefully that eyesore will be corrected soon enough.
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>>26324395
>>26324386
I like that its continuing the very strong religious theme we've been putting into the crusading force.

Maybe he styles hmself as the next Solar Mecharius but lacks most of his tactical ability.

Like, he's very god at planning the logistics of a crusade, a throwback to his naval background, but actual battlefield operations are not his forte. But he insists on trying.

A bit like Field Marshal Montgomery from WW2.
>>
DAMMIT WRENLOFT
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>>26324446
> All 40k villains except Tyranids do that,

The difference is most 40k villains aren't cartoonishly large spiders.
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>>26324484

Huge daemons and mechanical men rubbing their hands and talking about their evil plans is pretty cool too.
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>>26324460
Forgot the pic.

>Maybe he styles hmself as the next Solar Mecharius but lacks most of his tactical ability.
Essentially yeah.

>Like, he's very god at planning the logistics of a crusade, a throwback to his naval background, but actual battlefield operations are not his forte. But he insists on trying.
Exactly, he's an okay General, not a great one. He has covered his skill gaps by focusing on developing political connections (which he doesn't publicize), and promoting his zealous faith (which he does publicize)
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>>26324399
Hm... What if the silk that the spiders weave proved to be psychoreactive and/or was viable body armor?
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>>26324628
Not a bad idea; they lack an interesting motive, though.
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>>26324628
Now see that isn't entirely retarded.

Drop the trip and maybe we'll start listening to you.
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>>26324654
Who, the spiders or the DE?
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>>26324700
Deldar
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>>26324654
Its pretty hard to give Dark Eldar unique motivations. Its a problem with Eldar in general, they aren't as malleable as the other races.

Maybe have the Archon planning to put together a massive army so he can try and take Commoragh and get vengeance on Vect?

He won't succeed obviously, but that is his intention. Not particularly original.
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>>26324700
The spiders don't get a motive because they're fucking spiders.
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>>26324707
>>26324709
Well, seeing as how they got kicked out of the the Webway, this may simply be motivated by survival.
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>>26324732
Commorragh. I meant Commorragh.
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>>26324613
If he's a mediocre battlefield commander he needs a very good battlefield commander beneath him who wants to take his place as leader of the Crusade, who thinks he's an incompetent up jumped shit, but unlike Lord-General Grant is completely terrible at logistical command or managing large multifaceted organizations.
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>>26324720
Their motivation is to become the Spider King of Spiders.
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>>26324795
Well, great, now my nightmares are going to be worse
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>>26324767
Men putting their personal ambitions above their duty to the Emperor? Unthinkable! Nah, sounds good to me, creates room for conflict.

Grant's ties to the Ad-Mech should also be interesting if we're still going with the sub-sector Mechanicus secessionist empire.
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>>26324823
That boiler plate I drew welded onto Flashrack's distended stomach? Know why that's there?

He's bloated full of spiders.
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>>26324869
He not related to Nurgle, is he? Cause if he is, I definitely see the family resemblance.
>>
The Archon is named Pyralist Praxeter, a young noble who discovered these creatures he became obsessed with after a hunting trip went wrong and he was left stranded on the world for several decades. In this time he learned the ways of the spiders, how to hunt and kill, surviving on human and other creatures for sustenance and he would hunt and eat the spiders as well when he mastered their ways.

His family had given him up for dead, his brothers gleefully so, and when he returned he had to fight them to regain his position as heir and eventual head of House Praxeter. He took his remaining sisters for his brides, sold his only remaining youngest brother to a Haemonculus to experiment on, and began importing his beloved 'real family' into Commoragh.

He played a game with his enemies, capturing them and putting them in a labyrinth with his pets. If they could master the sensory overload and survive, he would spare them and permit them to join his Kabal. If not, well, he would join the spiders for their feast.

Vect caught wind of this and had the young Archon cast out. Outraged by his exile, the young lord returned to the spider-lands that had nourished him in his youth seeking to make a personal fiefdom out of it. He now raids from out of the shadow of its moon, slowly gathering a large and grotesque army with which he plans to retake his birth right in Commoragh.
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>>26324865
I hope we are, those guys have a lot of potential to be very interesting.
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>>26325001
The Kabal of the Spider's Bite, the Court of the Spider-King.

Based out of the first moon of Mesolethe, this Kabal consists of a band of Dark Eldar exiles. The Sister-Brides of the Spider-King, his Haemonculus mentor, his twisted younger brother who is now more arachnid than Eldar, a number of raider commanders and a highly devout band of cultists who have followed him into exile to learn the road of the psychic path he is forging.
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>>26325001
>>26325125
Gotta say, I'm enjoying the whole Drow feel
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>>26325125
Spider-incest.

This sounds acceptable to me.
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Hello, everyone! I'm back now, so what are we working on?
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>>26325175
Dark Eldar
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>>26325165
I get onto this new thread after having to go to bed sometime during the second and this is the first thing I see.
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>>26325165
Well, they are Dark Eldar.

>>26325162
Except not a matriarchy and not purple. Can you not fag everything up Wrenloft?
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>>26325175
Xenos and the Crusade commanders.
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>>26325204
>>26325222
Did we decide on what we're doing with the Tau?
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>>26325237
Dunno. I recall someone saying that there shouldn't be a particularly large Tau presence from one of the previous threads, though.
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>>26325237
We're going to put them in a different system, but we've mostly decided that they are a lost exploration/colonization team that has developed into an aggressive military junta run by the fire caste.

Someone earlier called their government a shogunate, and I suppose that's a good model for it.
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>>26325011
Yeah same here.

I've chucked up the crusade page on the wiki: http://1d4chan.org/wiki/Osetalan_Crusade

Does anyone have a problem with me adding Grant as the commander?
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>>26325268
I thought we were going to make it so their ship crashed in the Green Traverse and ended up as the nucleus of Krumpus Bay, and the Tau themselves ended up as neutral arms dealers.

>>26325310
Feel free.
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>>26325326
Eh, I don't like that idea. We kind of shifted away from that with Krumpus Bay being a place developed by a shared feeling of mutual self-interest amongst the pirates and rogues of the sector. Maybe some Tau operate out of there as mercenaries and arms dealers or something, but the actual Tau base of operation seems to have moved to a different system in the course of discussion.
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>>26325408
Yeah, that makes sense. Reading the wiki article at the moment.
So in the system right now we have Eldar, DEldar, Orks, and Humanity?
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>>26325437
Also Necrons

The Dark Eldar just got fluffed out a bit, but the Eldar are still blankslates.
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>>26325447
Are we still having the Scraplootas and the Fanseer that follows them around?
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>>26325447
Do we still need Eldar here, are we bloating out the races in one system a bit? I mean, we have an entire sector to fill after all.

Oh also, there are no Humans in the 14 worlds system. The Crusade force has only liberated one system so far.
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>>26325465
Eh, probably not.

We've started developing our own orks, who are starting to look pretty cool.
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>>26325488
That's true. Okay, we can have them attempting to terraforming in some other system.

>>26325500
Yeah, just had a look. They look pretty cool.
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>>26325488
> Oh also, there are no Humans in the 14 worlds system. The Crusade force has only liberated one system so far.

Okay, you clearly haven't been following the threads since it was established pretty early that a Space Marine homeworld (specifically Tenocit of the Blood Jaguars) is part of that system.
>>
>>26325530
>>26325488
I'm fine with Eldar being bumped over to a different system.
>>
>>26325533
Ah my bad, I meant the main Crusading force hasn't reached there yet.
>>
"It would seem sire, that one of our scribes has made an error," Scrivener Jocasta mused as she looked over the imperial brief.

"Hmm, how so?" Lord-General Grant asked over a steaming cup of caff, setting aside his morning ritual of reading the latest vid-news.

"Well you see sire, the sector is clearly labelled Oestalan, but the individual in charge of writing up the mass issued brief has mispelled it as Osetalan! How amusing!" the half-machine scriviner tittered.

"Yes," he said while rolling his morning cigarette, expression blank, "Yes, we must have this man shot."

> just a bit of teasing, the fault was mostly mine in the original write-up. Anon who did the Crusade page didn't catch my mistake.
>>
>>26325533
The Order of the Martyred Heart is also on Tenocit.
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>>26325662
Indeed they are.
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>>26325660
It actually lists it as 'Oestlan' instead of 'Oestalan'.
Anybody want me to correct it?
>>
>>26325694
That was the first mistake I made, looks like there has been a second as well, man its been a long day.

I'll fix it up again.
>>
>>26325694
Making a joke about the page names, not the actual write up. You can't change those as far as I know.
>>
>>26325715
Ah, yeah, that's right... Anyway, we still need names for:
Planets 5, 7, 8, 9, 10, and 11.
>>
>>26325715
Heh, I did like your small conversation there.

Page names can't be changed yeah, I'll just make a new page under the right name (2nd time's the charm) and put a deletion tag on the old one.
>>
>>26325736
I'm thinking these ones will be the ones with zero sentient life on them. Just wilderness ripe for conquest.
>>
>>26325754
Yeah, I was thinking that too. Regardless, we need names and general wilderness etc for them.
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>>26325744
No don't, its fine and very much in keeping with the spirit of 40k where these kind of fuck ups happen.

Hell, use it as an in-universe gag as for why the crusading force isn't as big as it should be, half the resources are being sent the wrong way because of that minor mispelling.
>>
>>26325769
Heh, that's actually pretty good. I was just about to re-do it, but if everyone is happy with this I'll leave it and add a little line in the overview about the misplaced forces.
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>>26325768
We haven't tried and Ice World before. Want to try that?
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>>26325769
>>26325794
Yeah, that's actually a good idea, keep it like that.

>>26325800
Sure, we could say there's limited life living underneath the ice in a massive sea or something. Maybe Planet 10?

Oh, and guys, about the Necron tomb world, how about we say it's also an ice world and on an eccentric orbit? It just so happens that as the crusade reaches the sector it is coming on the part of its orbit where it comes close to the sun, and shows as a massive comet in the night sky...
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>>26325830
Its a dead world, isn't it?
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>>26325863
Yep, right on the edge of the system. It just occurred to me that if we don't give them a reason for coming into the system they probably won't get involved.
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>>26325878
Yeah, but I thought the eccentric orbit was established already.

Was kind of the first thing mentioned. So I'm very much okay with it still being on the books.
>>
Oh wait, how far are we into the autosage? Seems like we're close at the very least.
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>>26325917
Not very close at all, don't worry.
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>>26325769
Done and done.

>During the Crusade's planning stages, a standard Imperial Brief was sent out en mass by the Administratum to Imperial Worlds which would be required to provide military forces or resources to the Crusade. However, a small clerical error resulted in the Crusade being called the Osetalan rather than the correct Oestalan Crusade. While this mistake was noticed some 3.4 years later and a correctly spelled Brief re-issued, the damage was already done. Some of the contacted Imperial worlds proceeded to send their Crusade tithe to the Osetalan Sector to the galaxy's Far North, reducing the total size of the Crusade force by approximately half.
>>
>>26325931
Sounds good, and hilarious.

>>26325916
Was it? I thought I remember it being mentioned. I'll edit it into the wiki page.
>>
>>26325931
Nice.
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>>26325768
Hows about two cowboy planets and a gangster world?

I kid, I kid.

Maybe another earth like world made up of a lot of steppes-like plains, doted with mysterious, ancient ruins?
>>
do you think the system would have any use for a space station floating around beyond the asteroid belt?
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>>26325959
Okay, I edited the entry for Silence, everyone go check and let me know what you think.

>>26326057
I think we've already got Tenocit for that, what with being Space Mayans. But it does have merit... Perhaps a primordial Earth-like planet, covered in jungle, plains, and mighty mountains, with ruins as you said?

>>26326071
If it's Imperial I doubt it would've survived the system's isolation if it was abandoned. Don't we already have a station in the belt for smugglers?
>>
>>26325931

I like the idea of millions of troops and material just sat around in the middle of bumfuck nowhere. Or just randomly crusading against some really small ork empire
>>
>>26326071
No.

Can we just focus on the worlds that haven't been filled out?
>>
>>26326098
By which I mean a world with no sentient life on it, but scattered with remnants of some former culture.

Everyone who steps foot on it gets over come by a sudden nervousness and anxiety that doesn't abate until they leave.
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>>26326101
Yeah same here. It's an interesting plot hook - what are all those soldiers actually doing in the middle of some random sector.
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>>26326133
That sounds... really interesting, let's get some names then, people.

>>26326135
Because of a spelling mistake.
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>>26326135
Fortifying in lieu of an immediate threat, awaiting orders from the Lord-General.

(They don't know why they are there, but are certain its some brilliant tactic of that Grant. Gosh he's clever!)
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>>26326178
Again, it was because of a smelling mistake in the general deployment orders.
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>>26326215
I know? Just making a joke.
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>>26326152
Names.

Mandragora. Bethlehem. Ersatz. Barca. Janner.
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>>26326270
...Wait. What if it WAS because of some genius plan.
But only a tacti- CREEEEEED!

>>26326302
I like Mandragora.
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>>26326321
Mandragora it is! Because frankly I just want to get this stuff outta the way so we can move on to other factions and systems.

Let's make it planet five, keeping it close to the other inhabited worlds.
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>>26326215

>a smelling mistake

oh jesus christ what the fuck that's even better.
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>>26326382
Alright. So primordial jungles, plains, oceans and mountains- visually a paradise planet. But when a person steps foot on the planet, a deep, terrible sense of fear and foreboding fills them, never to leave until they do.
How about that? Flesh it out a little, mention any notable plants or animals, and we're good.

>>26326422
Yeah, I was kinda hoping nobody would notice.
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>>26326446
The ooogyap, a large horse like creature with an ant-eater like head. Large herds of these have been noted by observatory teams, but nothing is known about them save that they travel from plains to jungle on a seasonal basis.
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>>26326514
Sounds good.
How about we start a new system, then?
>>
Idea for the subcommander that hates Grant:

Marta Wu Fei; a hardened cavalry commander and rough rider of the Imperial Guard.

Scion of an aristocratic family, she spurned the chance to play planetary princess for a command posting in a Guard cavalry division. Leading her forces to spectacular victories, her main flaw is a habit of over-stretching her personal forces, leaving the rest of the Guard desperate to catch up to her eventually isolated positions. Few cavalry officers aspire to high command, she is one of the few that has managed to wrestle field command away from the usual tank or infantry commanders and has earned a number of promotions cementing her commander status.

Her tactics of rapidly advancing into enemy territory, while effective in the short term and delivering her divisions many commendations, is seen as a logistical flaw by some of her superiors as she has been drawn into many desperate 'last stand; incidents that they say only by the Grace of the Emperor has she managed to prevail.
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>>26326610
Blitzkrieg?
In any case, that sounds good. So we have a page for the Crusade, then?
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>>26326549
still got five planets to go.
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>>26326634
http://1d4chan.org/wiki/Osetalan_Crusade

And for the commander:

http://1d4chan.org/wiki/Julius_Hector_Grant_IV
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>>26326610
I like it, it's a very good counter-point to the logistic/infantry focused Grant who ensures that his battle plan is perfect before actually engaging the enemy.

This characteristic and the Crusades lack of forces can explain why they haven't advanced beyond the first sector since they've been here.
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>>26326668
Yeah, Grant very much wants to make sure all the worlds he has can be settled before pushing on, and dealing with the threats still present, such as the Orks of the Green Traverse.

He will have sent out exploration teams as advanced scouts to the other systems though. He is not a moron.
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>>26326654
Okay, they're both starting to come together.

>>26326645
Damnit. Well, get on that.
I need to go for a few hours, so you guys continue with the planets and stuff I guess.
Anyway, I'll see you guys laters. Good day, elegan/tg/gentlemen.
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>>26326610
We might want to have two sub-commanders, since the Guard is already heavily represented in this Crusade. We have General Fei as one, and a High Admiral as the other? Both are of a lower relative rank than the Lord General.
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>>26326718
Oh, and can somebody make sure to archive the thread if it goes into autosage.
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>>26326726
Sounds like a good idea. Though make the Admiral lower in rank. The real High Admiral got turned around by the confused orders and went on the excursion north.
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>>26326735
Sure, I've archived all the others.
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>>26326744
Ha, I love it. Adding to the wiki now.

A Rear Admiral has had to take up the duties of sub-commander of the Crusade as his two direct superiors never arrived for some reason. Does anyone want go give me a bit of a bio?
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>>26326806
Rear Admiral Krieger (no relation) Tremaine Bartonometh Murrey Sanguinistix (again no relation) the Fifth.

His men call him Barton.

A nervous young officer born off an exceptionally old and inbred Navy family, he only received such a high posting due with such little practical experience due to being the grand-nephew of the High Admiral, who he was meant to serve under and learn from. He leaves behind a wife and new born child who he has the dread feeling he will never see again, though he is sure the local Sisters will take good care of her. Why, she goes to pray at their convent every night.

Though he has had no battlefield experience, he's quite proud to point out how highly he scores in simulations.

He neither earned nor asked for this posting, but he's damned well going to do the best job he can.

> a bit more comedic, I hope that isn't a problem
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>>26326868
I like it and was kinda what I was thinking of. A young kid promoted way beyond his actual skill level, but a good person at heart and eager to try his best.

Given Grant's Naval upbringing, Krieger probably looks up to him and would defer to and defend his decisions; annoying the hell out of Marta.
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>>26326925
Sounds good.

I'm thinking there should be a high ranked eccliachal figure of some sort.

And the High Chaplain of the Blood Jaguars, Magwar the Heart Eater, should be mentioned as one of the major commanders. The official chapter master of the Jaguars is a dreadnought that spends most of his time asleep, so he's not really viable.
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>>26327061
>I'm thinking there should be a high ranked eccliachal figure of some sort.
Yup, I agree. One appointed by Terra or one chosen by Grant due to his own faith and positive relationship with the Church?

>High Chaplain of the Blood Jaguars
Will add. The entire Chapter is involved in the Crusade right?

I mean, they wouldn't have been during the first phase of expansion as nobody knew that they still existed, but they all would be know as a the second stage of expansion is being prepared?
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>>26327089
Yeah, its their system and their sector. They are honour bound to fight in the crusade.
>>
Alright, I'm back. I like the whole thing with the sub-commander.
I notice we haven't edited the wiki page for that fifth planet we decided on, is everyone okay with me starting on that?
And yeah, if we have the Blood Jaguars included on the second phase... but what about the Space Marines actually included in the crusade, were they diverted as well?
>>
Almost done with this system, just five more worlds to go.
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>>26327267
Well, that depends on whether we want to create some more conflict, because I don't think the BJs get along very well with their fellow battle brothers.

I think there should definitely be a Mechanicus presence in the Crusade force though. Maybe a Titan Legion as well?
>>
>>26327278
There's meant to a Knight producing feudal forge world some where in there.
>>
Also, Lhimeraia. I wrote some stuff in an earlier thread about them but didn't get much of a response. Will repost in a sec, won't add until people get a say or scrap it entirely.
>>
>>26327270
I was thinking, how about we have worlds 10 and 11 to just be dead worlds? Not every planet has to be super special and unique.

>>26327278
Good point, maybe the Salamanders, since they tend to get on with people?
We can include a general Mechanicus force with Skitarii infantry in a support role, perhaps a single titan legion... Can somebody look into making one, please?

>>26327298
Yeah, wasn't that Lhimeraia? Space Maori or whatever was decided?
>>
>>26327322
Yeah, as I just said, why don't we merge that with the idea of having a feudal forge world, or a testing ground for mechaanicus?
>>
Lhimeraia is a primordial world of megafauna and deep, wet forests. Threaded with rivers and lakes rather than a single body of water, it is the native homeland of a warrior-people, the Himerai.

The main predator of Lhimeraia is the giant Cannock Bird, a flightless monster that stands as tall as two men standing atop one another. Unlike most predators it seems to actually favour hunting humans from amongst the native population. The Cannock Bird was named after the member of the Imperial observation team that first rediscovered this world.

Poor, poor Cannock.

The Himerai compose thousands of tribes scattered across the world. Based out of entrenched hill-forts, they fight one another fearlessly. Their long years of isolation has regressed their technology to an almost stone age level, but they have managed to maintain a core elite that go into battle wielding las-weaponry with surprising effectiveness. These warriors compose of a powerful warrior caste, the bodyguards and candidates for chieftain positions. They are noted not just for the weaponry they carry but for the deep etchings they carve into their faces.

Every Himerai adult has some form of facial carving that designates their social status. The artists who engrave these markings compose of a separate but sacred order, the Moko-ai. Many attribute magic abilities to these artists, but all Imperial investigations have shown no evidence of their being truth to these myths.

The Himerai originally resisted Imperial authority in the first contact. They made war with the first landing team, believing them to be invaders from another system, and despite their primitive weaponry managed to hold them off for some time.

When they realised the Imperial authority was not part of the people their myths called the 'pake-ai' - the ghost people - they were quickly drawn to the negotiation table and submitted to Imperial authority, their greatest chief being given the title of Imperial Governor of the planet.

(cont.)
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>>26327346
Recognising the natural soldierly ability of the Himerai, the Lord-General of the Crusade ordered that a new Imperial Guard regiment should be drawn from amongst their population.

The Lhimeraia Long-rifles were formed, a fierce light infantry battalion that specialised in raiding actions.

Though the Himerai have some habits found disgusting by the great Imperial institution (their practice of cannibalism in particular) they are considered loyal citizens since their reintegration into the Imperium of Man. Their fanciful facial markings are growing popular amongst the non-native troops, who imitate it in tatto designs. This has caused some friction however, as the Himerai consider the practice close to a sacrilege and more than one brawl and even death has occurred as a result.
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>>26327324
> Salamanders

Maybe we could generate a new chapter? Kinda want to avoid using established guys as much as possible.
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>>26327343
I like the idea of merging it with the feudal forge world, but the mechanicus heavy stuff should be saved for their own sector that we're fluffing out later.
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>>26327346
For context the paka-ai are a local name for Eldar/Dark Eldar raiders.
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>>26327346
So Lhimeraia is a planet in the system already taken by the Crusade force? Good description by the way.

This system needs a name...

Oh also, I was thinking that the Imperial system is rather small with quite a few of these 'holdout' worlds. It would explain why the Crusade was pretty successful in taking it despite having only half the allotted forces.
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>>26327360
Possibly, it was just a suggestion. The Anons are the ones who are coming up with everything, I just make sure it all gets written down properly, hence my trip.
If you want to start on a new chapter, feel free- 1d4chan has the creation stuff.

>>26327354
This is good, can you get on the wiki and put that in? How about they start producing a cavalry regiment that ride the Cannock Birds?

>>26327369
Point, but we've got Lhimeraia nowm so we can save that for another system as well.

Also, I'm going to put in the thingy for planet five that we decided earlier.
>>
Correct me if I'm wrong, but the sector currently has 4 systems yes?

>Medigeminus System
>Green Traverse
>'Imperial' system - Crusade force is here
>Secessionist Mechanicus Empire system
>>
>>26327401
I thought the Green Traverse was a name for the asteriod belt.
>>
>>26327401
Pretty sure Medigminus -is- the Imperial System.
>>
>>26327401
The Medigeminus is where the Crusade has started. The Green Traverse is the unofficial name for the massive asteroid belt in the same system, where uncounted numbers of Orks and other smugglers reside.
Again, the Crusade force is in Medigminus.

We've got the general outline of the secessionist/borderline heretek Mechanicus system, yes.
>>
Here's the final edit for Mandragora, the fifth planet:

Primordial jungles, plains, oceans and mountains dot the landscape of this uninhabited world- visually a paradise planet. But when a person steps foot on the planet, a deep, terrible sense of fear and foreboding fills them, never to leave until they do. The only large fauna of note on the planet is the Oogyap, a large quadruped creature about the side of a Terran horse with what resembles a Terran 'ant-eater-like' head. They appear to be vegetarian. In addition, they have a herd mentality, as large herds of these have been tracked by observatory teams, but little is known about them save that they travel from plains to jungle on a seasonal basis. More interesting, however, is that in small pockets scattered across the planet surface can be found strange remnants of a long vanished culture. All attempts to investigate these ruins have ended prematurely, due to the ongoing nature of the Crusade.
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>>26327483
Very good.
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>>26327461
Ohh, I thought they captured a system already and that Medigeminus was part of the second sphere of expansion...

What planet are the Crusade forces currently on then?
>>
>>26327513
The Inner ring of the system and a lot of the outer worlds.

They haven't come into contact with the Dark Eldar or Necron Worlds in the system yet, which are right out on the fringe.
>>
>>26327513
>>26327523
Pretty much they haven't made it entirely through the asteroid belt with any great numbers. Most likely a lot of the fighting is going on in there.

But remember that space isn't a two-dimensional playing field, so they could have advance scout forces moving into other systems while the bulk of the action is happening back in Medigeminus.
>>
>>26327523
Riiight, so its much earlier into the Crusade than I actually though.

I'd like to propose that Planet 8 is nothing but an empty world with no real atmosphere, but has some rich minerals. While planet 7 is a civilized agri-world being turned into a shrine world - as the majority of the Crusade forces are there preparing to push onto the asteroid belt.
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>>26327554
Sounds great to me.
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>>26327554
Yes, I think it was decided somewhere to make planets 9 to 11 either gas giants or dead ice worlds.
Planet 8 can be a mining world in early stages of exploitation, and 7 is in the very first stages of being settled. Sound good?
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>>26327568
Cool. There are a lot of jungle-esq worlds in this system, hard fighting for the Imperials.

As for planets 9-11, 9 is probably the last one which could support any kind of ecosystem, its getting pretty far out. 10 and 11 are either barren or ice worlds in my opinion.
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>>26327589
Again, no objections.

Maybe make 9 a savage earth deal. Stone Age humans fighting Savage Orks on mammoth back or something in that vein.
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>>26327589
>>26327610
Okay, we need names, most importantly.
Planet 9 is maybe sort of ice-age Earth-esque?
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>>26327634
Yeah, ice-age esque is a good word for it. Makes fuck all sense from a scientific view point, but this is 40k.

Potential names.

Krolon. Barbarus. Keltus. Igraine. Magromol.
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>>26327654
I like Krolon personally.

I was thinking more temperate with large ice caps - no oceans as all ice has been frozen north.
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>>26327654
>>26327665
Krolon it is, then. Massive, sweeping plains, chill air, mammoth steeds.
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>>26327696
Maybe not literally mammoths, that's taking it a bit far.
>>
>>26327696
Nice.

10 - ice world of no real importance or value?
11 - barren world of no real importance or value?
>>
>>26327717
Yeah, pretty much. Just need names.

>>26327711
Yeah, maybe.
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>>26327717
Yeah, just call them something simple like Twai and Twar.
>>
>>26327741
Up to you gents.
>>
How the hell is Mesolethe a jungle world that far out...?
>>
>>26327779
40k. Don't gotta explain shit.

Personally I pictured it as a frozen 'jungle' of ice and stone, with strange alien fauna populating it.
>>
>>26327803
Reading it now that's clearly not the image intended.
>>
>>26327803
Yeah that might work, it just isn't what the description says.

We could just handwave it and be like, nobody knows how a jungle survives around the planet's equator. AdMech suspects some kind of ancient buried tech.
>>
>>26327842
Fuck it, that'll do. Would rather not piss off absent anons by rewriting an entire world.
>>
Named the base of operations (the colonization world) Grant's Landing. Any objections?
>>
Also need a name for the mineral rich but lifeless world.
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>>26327880
Yeah, that works.

>>26327842
Old tech also works.

Anyway, here's the description for Krolon:
As a result of the crusade there has not been much exploration of this planet. However, preliminary reports suggest that the former human population has regressed to stone-age technology and is in constant war with orks that are like-wise at stone-age technology. Other than this, the planet is standard for a potential agri-world, though has larger-than-standard ice caps at its two poles, due to its distance from the star, but little in the way of mountains or tectonic activity. Almost 85 percent of landmass is plains. Of particular interest to Crusade High Command is that scans have caught glimpses of Dark Eldar ships visiting the planet, suggesting that the population is being harvested by xenos. Despite this, due to the importance of other worlds in the system, the recapture of the planet is considered low priority.
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>>26327893
Sounds good. Put 'er in.
>>
Okay, right now I'm generally making small edits to the wiki page, making sure everything makes sense.
I was thinking, how about in the Sector page we put links to individual system pages?
It would mean the page isn't super fucking long,
>>
>>26327956
That's a good idea. Was waiting to see how the project expanded before doing something like that, I think we're at a point that it is acceptable.
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>>26327880
Ha, I love it!

Fits perfectly with his desire to be remembered for this crusade due how important the Grand Crusade was to him.
>>
>>26327956
Oh, and we need a name for the eighth planet, suggestions?
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>>26327956
I think we should make a system page, link that to the sector page, but make individual planet pages and link them to the system one.

That's what Tiji did I think.
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>>26327982
Monotone.

Because the entire planet is a single brown colour.

Because why the fuck not?
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>>26327990
For now I feel it'd be best to just do system pages. I'll get on that in a moment, and start transferring that over.

>>26327993
And yeah, why the fuck not. I'll put that in.
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>>26327990
We'll hold off on doing individual planet pages just yet.
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>>26327717
For planet 10 or 11 What about there being a space station so the Imperium can keep a eye on things in the far end of the system? Or or a base on one of the planets.
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>>26328013
Imperium doesn't control that space yet.
>>
>>26328013
>>26328029
Yeah, they haven't yet gotten through the Green Traverse.
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>>26327997
How about Renoulte's Paradiso? Named after the rogue trader Lord Captain Henri Renoulte the XI, who made a fortune in colonization schemes.

He's the only man to have a death warrant put out on his head by democratic vote of an entire planet.
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>>26328043
What about an Eldar space station?
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>>26328050
I'm not sure what that is a suggestion for, but it'll fit nicely in one of the other systems.
>>
>>26328059
An Eldar listening post on Twar might be a good idea.
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>>26328060
The eighth planet, I like the idea of a rogue trader running colonization scams then dumping people on shithole planets going, "Fuck ya'll, paid up front!"
>>
>>26328050
One of the other systems, perhaps.

>>26328059
The Dark Eldar have a base in one of the moons, and might have a base in the cometary belt.
The Eldar are in one of the other systems at this point, attempting to terraform a planet. However, as >>26328066
suggestions, a listening post on Twar is a good idea, I'll put that in.
After that I'm going to make lunch, then start with the system's wiki page.
>>
>>26325465
Presumably they're still kicking about, just not based anywhere.
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>>26328066
This system already has Humans, Orks, Deldar and crons, I think there are enough races.

The listening post would have also been detected and destroyed ages ago by the Deldar. A few empty planets are fine and natural.
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>>26328050
Love the idea!

Different system I think though.
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>>26328088
Its not a manned listening post.
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>>26328097
Ahh right, that'd be cool then.
>>
Okay, Twar was updated, I'm going to go make lunch. Guys, go check the sector page and let me know if anything needs changing.
http://1d4chan.org/wiki/Oestalan_Sector
>>
>>26328029
>>26328043
Nether planet 10 or 11 really do not have anything of value so no one would go there. It is a good spot to have a base to spy on things
>>
>>26328116
This is developing pretty nicely over just a couple of days.
>>
Archived.
>>
Alright, I'm back, gonna make a start on the system wiki page.
>>
I'm going to go recharge for a while and come back with more content later.
>>
About the Crusade's marine contingent, could we have the Emperor's Nightmares participating? They're a piece of /tg/ fanon I really like (and have written for) and I'd love to see them in the action here. Maybe have the Icelian PDF join too.
>>
>>26328274
What chapter are they successors of? They sound familiar.
>>
>>26328335

Raven Guard.

http://1d4chan.org/wiki/Emperor%27s_Nightmare
>>
>>26328353
Ah, I see. Sure, if you guys want that.
>>
http://1d4chan.org/wiki/Medigeminus_System
There we go, Gentlemen. Go check for any mistakes I've made while I edit the sector page.
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>>26328500
Also, I'm going to delete the actual information about the planets from the sector page, just leave the system and planet names. Sound good?
>>
>>26328506

Just the system link should do actually.
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>>26325500
If thats the case, we should probably cut out the Blood Jaguars too since those two come as a pair.
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>>26329119
No they don't.

There was an effort to include the Jaguars in the Loota fluff, but it never took much hold in the Jaguars own fluff. At most you get a reference or two in a couple fics, they're hardly intertwined.
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>>26326868
>Why, she goes to pray at their convent every night.
Heh, "praying".
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>>26329171
Actually, it was the opposite. Jaguars wanted to make Lootas their rivals to fit with their preferred enemy of orks, and were like "sure, that's fine".
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>>26329226
Still doesn't disprove my point, especially since we have the Green Traverse for the origin (and it was meant to be their origin, founded to combat orks, making the lootas even more of an absurd choice)
>>
>>26329270
Fair enough. Frankly, the whole thing is kinda becoming a trainwreck so I'm actually kinda glad the Lootas are dodging this bullet. I'm just sad that it looks like the BJags wont be so lucky. Ah well, they will likely be the Nidhoggr of the sector, the one thing people actually like about it.

Saging because I didn't realize someone had already made another thread for this before this one was anywhere near autosage.
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>>26329319
It sounds like you're just pissy because baby didn't get his bottle.

Good, that fuels me.
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>>26329355
Nah, not really. I actually contributed a lot of stuff that stuck, I'm just getting a lot of bad vibes and red flags from various little things that worry me, like namefags trying to run off anonymous contributors, a self-appointed leader who doesn't even know how /tg/ or 4chan in general works, and people trying to insert Homestuck references into everything. I hope I'm wrong, I really do, but if this thing is headed in the direction it looks to be headed in, then I fear that bad times await us, Stalker.

Good luck with your pettiness and shit, though.
>>
>>26329403
Keep it up you cheery little lad.

Because those 'homestuck references being shoe-horned into everything' happened once and were put a stop to, that 'self appointed leader' was told to chill the fuck out and hasn't actually done more than edited the 1d4chan pages, and every tripfag has either been asked to drop the trip of derided for their faggotry.

You really are just a butt hurt fag whose cranky his favourite brand of mary sue isn't being included in the setting, and there is nothing wrong with that. We all get butt hurt some times.

But please don't try and pretend you aren't.
>>
>>26329460
>Because those 'homestuck references being shoe-horned into everything' happened once and were put a stop to, that 'self appointed leader' was told to chill the fuck out and hasn't actually done more than edited the 1d4chan pages, and every tripfag has either been asked to drop the trip of derided for their faggotry.
Cool revisionism, bro, especially seeing as one tripfag was encouraging others to trip up in this very thread. And the fucking Hardy Boys.

Oh, and I was the one telling the other namefag to chill the fuck off in the new thread.

And lets not forget how you guys made the biggest ork Mary Sue of all - a fat, decrepit ork who doesn't fight and cant even use his legs but is still somehow respected and feared by everryone.

But hey, I wouldn't want to keep you from whatever it takes to keep on tugging that egoboner.
>>
Bump.
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>>26329518
> Cool revisionism, bro, especially seeing as one tripfag was encouraging others to trip up in this very thread. And the fucking Hardy Boys.

Are you actually retarded? They were renamed literally two posts later and reworked into a band of vicious bounty hunters.

And that tripfag was immediately called out for encouraging trips, and multiple told the other tripfag to chill out.

You are not the unappointed leader of /tg/

Yet I'm the one with the ego.

I like the fact you at least aren't denying your anal frustration any more.
>>
>>26329355
>>26329460
Different guy here. I actually the Jags more than the Lootas, but all this other stuff is...eh. I really wish they just hadn't touched either. Seems kinda out of place for what they're trying to accomplish.
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>>26329558
>HURR, U MAD
>U SO MAD
>Y RNT U SAYIN HOW NOT MAD U ARE SO I CAN CALL U MAD AGAIN
See, this is exactly what I was talking about when I said that this project gave me trepidations. It has attracted a pretty terrible audience.
>>
>>26329562
Not really, the Jags fit surprisingly well. Their backstory already involves a centuries long warp storm and orks as primary antagonists. Osetalan was choked by warp storms and have a large orkish presence in the Medigeminus system. They have a religious bent that fits well with the religious drive of the Crusade, and their suspicion of heretical activity meshes well with the suspicion of deviation amongst large swathes of the human worlds of Oestalan.
>>
>>26329580
Wanna know how I know you really are mad?

You chucked a bitch fit over a single disagreement about a single space marine chapter not being included.

Its delightful!

If you had a problem with some earlier stuff, and were as involved in creating shit as you claimed, you would have talked about it then instead of waiting for now to cry.
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>>26329595
I meant the whole thing is advertising itself as a "fresh, clean start" and then the first thing they do is throw in the BJags. And they still feel incredibly shoehorned in to me, though you will obviously disagree in the most abrasive of manner like you're doing with that other guy.

Either way, I cant say I'm a big fan of you guys taking them for this little project.
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>>26329626
I dunno, man, you're the only ranting a raving. I just disagreed with you and pointed out how wrong you were. You're the one desperately trying to "win" this argument by hooting and hollering about how totally mad I totally am.

But hey, keep it up, this is fun to watch.
>>
>>26329635
Why would I disagree in an abrasive manner? That's a fair judgement.

But the Blood Jaguars were always intended to be part of the setting, like in the 'lets bitch about the tiji sector' thread that spawned the idea, as well as the Scraplootas and Nidhoggr.

It just happens the Jags inclusion has been more organic than the others so far, and it helped that it happened early.

It just happens also that the 'clean slate' aspect became more enjoyable than working in other old /tg/ stuff after the first thread.
>>
>>26329663
> Nah man, I'm not mad.

You already tried to play that cared. If you didn't care, you'd have just walked away without posting instead of switching on sage mode and making absurd exaggerations.

> I've only ever been cool and reasonable you raving lone!

Oh please cheeky lad, don't try and play that game.
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>>26329685
See, that changes things. You cant gush and ooze over how the Jag are "such a perfect fit" for the sector if the sector was literally built from the ground up for them.

And I still think you guys should have either just completely done your own thing or built a playground for all the memorable /tg/ homebrews instead of all this waffling and pussyfooting you guys are currently doing.
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>>26329718
>switching on sage mode
By the way you think sage is an insult, I can tell you're not from around here.
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>>26329720
It...it wasn't. It was mostly coincedence. We neede a warp storm as a reason for why the sector was only recently redisovered, and orks are everywhere and got fluffed out separately.

>>26329742
It's more the absurd exaggerations and taking things out of context that prove not only are you mad, but have barely been involved in much of the threads to begin with.
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In a recent battle on Krolon, against the Orks of the Green Traverse, a weirdboy belonging to the Twitchum's Warband had a critical failure of his psychic powers and tore open a rift, pouring a multitude of daemons onto the battlefield. The havoc wreaked in the following moments was matched only by how it was brought to and end;

A massive scarred Ork with an adamantium lower jaw and wielding a strange, daemon-shaped axe leaped from the rift as well and begun cutting the daemons down with horrifying ease. It became apparent that the daemons didn't leap from the portal to engage in combat but to escape this Ork. Even stranger was that the Ork was talking to, arguing with and even joking with his axe as if it were a living thing. Having killed the last of the daemons, it surveyed the battlefield, making a move to go back into the wrap rift before it snapped shut just before he could enter. Scratching his head he simply shrugged and walked off across the plains, looking for more daemons to slaughter seemingly uninterested in the Orks and humans who soon resumed their fierce fighting.

Needs a name...possibly some more fleshing out.
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>>26329785
Cool, please drop the trip and jump into the new thread. Drawfags are always welcome.
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>>26329785

>It's Draigo, but as an ork with a Malal axe! Look at me, I'm so clever!

Get that mary sue shit out of here.
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>>26329809

Not using a trip. Also, link to the new thread.
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>>26329819
Its just as bad as the shitty fat man ork up above.
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>>26329826
>>26329583

Its a bit confusing since the guy used the same image.
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>>26329777
Oh, the irony.
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>>26329819
>>26329845
>>26329856
> I'M TOTALLY NOT BUTT HURT!
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>>26329777
You're waffling and changing the narrative again. And like I keep saying and you keep conveniently ignoring, using the BJags goes against everything else the sector is trying to be about.
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>>26329866
Quit acting like /v/, dude. Its fuckin obnoxious. I definitely dont want the Jags involved in this shit if everyone is like you.
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>>26329920
just like to say that I agree with this guy
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>>26329920
>>26329940
Thirding. Please either shape the fuck up or leave the Jags out of your shitfest. Preferably the latter.


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