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/tg/ - Traditional Games


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You are Ssen, a Lamia raised by a human Paladin who adopted you after killing the ones who birthed you. You are grown now, and Father has passed on. After a great deal of work, you have become a Paladin like your Father, and now take up his duties.

You are accompanied by your best friend from childhood, the insect druid Tricia; Mage, a magic user who ran away from his family of cannibal raiders known as the Ghouls (Yes, his name is Mage. It was his idea); Persephone, a 22-year old thief/ex-guerllia fighter (She goes by Peri), and Mari, a 13-year old prodigy scholar/now sniper, who has her mind and soul trapped within Peri's body; and Lea, a deeply religious musician/martial artist, trained by her father, a famous trainer for arena fighters, she's covered from her mouth down in bandages to hide the horrific state her body has become thanks to the 'cures' that saved her from cancer.

Your journey continues...

Opening theme song (NEW for Season 4!): http://www.youtube.com/watch?v=r3FKgL7YVFg

http://suptg.thisisnotatrueending.com/archive.html?tags=Lamia%20Quest

1d4 chan page w/battle stats: http://1d4chan.org/wiki/Quest:Lamia_Daughter_Quest
>>
Your time at the Red Wolf camp has been busy. You negotiated terms for use of the Orc army successfully. The tribes of Boar, Seal, Rat, and Hind will march on the Phoenix Empire for you. In exchange, you need to help the Red Wolf clan kill a God.

Ages ago, the Crafters, the race that enslaved the Orcs ascended themselves into something that they call a God. It's the thing responsible for the Things and other horrors that are out on the Ice. It also wishes to have its property back, the Red Wolf has been fighting them off for ages. Now, however, they have a chance to go on the offensive.

There is a city further north, the Crafter's capitol city, and within it is a great Cathedral where a majority of the Crafter God's power is housed. The orcs have built a massive bomb from black oil, fire runes, and refined brillitite. They plan to use it, to cripple the Crafter God enough so they can purge the city and push the battle in their favor.

The problem is that the City is under an eternal Geas. No orc can make any hostile action against it, or its denizens. Not even remotely. They also don't want you to be the ones who set off the bomb. Orcs must be the ones who kill the Crafters and their God, or they believe that they'll never be truly free of their chains.

What they DO want you to do is to go to another location in the city. The Tower of Obedience, and take what's causing the Geas to still hold after all these years. A staff that's connected to a city wide runic array, the Staff of Domination. A powerful artifact in its own right, but more importantly, in the staff is a rock of pure brillitite, the size of your fist. That's your ticket to breaching the Citadel Wall.

So, the plan is simple enough, but you have no idea what's waiting for you within the City of the Crafters. You've seen their 'pets' and cast-offs, His Light only knows what's actually waiting for you inside.
>>
Woo, time to go shopping in crafter's warehouse!

I hear they have terrible customer service though.
>>
>>26054629
You're loading up Wagon, readying for the advance on the city, when Garkat comes to you.

"You wished for assurance that the tribes would honor our bargain." He holds out a length of chain. "This is it."

It's a length of iron chain, spaced between the links are small discs, each with a different animal on them. A wolf, a rat, a hind, a boar, and a seal.

"This chain is yours to hold, and once our exchange is complete you will return it to us." He says. "Any Orc who betrays the exchange, proves themselves a thief, will find themselves re-chained and bound once more." He says. "This is NOT something we give lightly, and it is only because we are aware that you are doing much for us, for a promise." Garkat says. "Also, the Hawk Tribe, the Elk, and the Ox have refused your exchange. They do as they please."

"What happens if they decide to attack us then?" Peri asks.

"Then you repel them." Garkat says. "They make their own decisions, and they are poor ones. Eventually they will be fool enough to need an exchange with one of the greater tribes, and then we will remember this time, and they will suffer. Such is our way."
>>
>>26054753
"Very well, they're free to make poor decisions. Better to get in on the ground floor with something like this.

Tell me, is this a token, or is there some magic in it? If we were to happen to perish out there, would you be forced to retrieve it?"

Since I'm curious.
>>
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>eagerly awaiting for more The Thing and Lovecraft in the crafter city
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>>26054842
I myself can't wait to see if poisons work on them

Good luck being scary without bones!
>>
>>26054858
I dunno if that's a good idea. Unless we're spitting on them.

I have the feeling they'll just turn their bones into flesh and then when the poison is spent they'll shift back into bones.
>>
I wonder if we'll run into the tall guy again.

Kinda want to try to talk to him
>>
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>>26054827
>>26054753
oh, before I forget: Are we taking a guide? How will we find our way to this city?
That's not been resolved onscreen.

>>26054892
I think the biggest concern with biting them is we're gonna get our tongue stuck
>>
>>26054753
"If they so wish to make an enemy of the one who is to kill a god... It is entirely their prerogative to make terrible decisions.

As insurance, this will suffice. I shall honour the terms of our contract."

Though I do have to note that the exchange doesn't end with the phoenix being defeated. It's a permanent thing - Those tribes that follow this pact are never going to be able to take hostile action against the south. If the terms of the contract are to be followed, then this chain is to be held by us forever.
>>
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>>26054936
>I think the biggest concern with biting them is we're gonna get our tongue stuck

And not just because it's cold. I am terribly worried one of our companions is compromised. Lea in particular. Just a worry, though.
>>
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>>26054962
>eternal pact
Oh, that's just in the fine print. I'm sure that won't come up.
>>
>>26054971
We need to get that girl some gauntlets.

and solid boots.

Girl can't be touching everything with her fists
>>
>>26054962
This is what happens when you strike a bargain with Satan. There's always fine print.
>>
>>26054971
oh, that's a good point. Let's all do a quick on-tundra and then on-ice bleed check, to ensure that none of our bleeding patterns are changed by whether or not we're on ice.

That's the method the orcs used.
>>
So, I take it the Hawk, Elk, and Ox tribes are going to be the ones who have their slaves freed first, huh?
>>
>>26054962
This generation will keep the bargain at least.
We can't be entirely too sure about the next.
>>
>>26055205
We'll just have to go back to Isen and tell him that he'll need to set up watchtowers and fortifications in the north. It's a long term issue, nothing we could do about it short of genocide.
>>
>>26055205
>>26055227
it's gonna be weird being some sort of multi-generational guard organization leader.
"you know, your grandfather has a much better sense of humor. Not as handsome though."
>>
"If they so wish to make an enemy of the one who is to kill a god... It is entirely their prerogative to make terrible decisions.

"As insurance, this will suffice. I shall honour the terms of our contract." You say.

Garkat nods. "You understand that we cannot accompany you into the City, we've found that the Geas compels us to assault others who try and harm the Crafters."

"You've really tested that thing to its fullest extent, haven't you?" Tricia asks.

Garkat nods. "Wouldn't you? We've been searching and searching for weaknesses." He hands you a compass. It's another one of the special compasses you've been finding. "This is a compass the Crafters made. It always points towards the safest route home. In this case, the City."

"The Crafters made the Compasses?" Peri asks.

Garkat nods. "Yes. You'd be surprised at how much of their legacy has filtered throughout the lands. They ruled nearly the entire continent, before we broke their chains." He nods proudly.

"Huh." Mage says.

"Yes, our rebellion was the first, and they found themselves slowly broken. They were so disgusted by the fortunes of fate turning on them, that was what caused them to turn to becoming what they are now." He thumps his chest. "All beings owe their freedom to the Orcs!"

You get the sneaking suspicion that it's probably not THAT cut and dried.

"So, we'll be safe...safe-ER crossing the Ice?" Mage asks.

"We will have others on the Ice, drawing them as you did before." He nods. "Also we know safe pieces of land that are near the City but within the Geas. We'll know when it's undone and assault the Cathedral then."
>>
>>26055315
look at the chain with your magic vision. I want to see if this is an oath deal, or if we're going to be magically cursing/fucking an entire race of people down the line on accident.

"Well, orc rebellion or not, the freedom didn't stick. It's been a struggle down south, let me tell you. Long story.

Anyway, you'll probably have a nice signal from us when the geas ends. If we have any of those bombs left, that is. Good luck with that cathedral. I expect to see you all hale and hearty after this."
>>
>>26055315
note to self: Let's pick up a crafter history book while we're there, this shit seems like it might predate the 5th.
>>
>>26055537
We get to take whatever we can carry.

Might as well get some fat loot
>>
>>26055537
Excellent idea. And it might contain information as to how to thwart Citadel in its own diety making process.
>>
You glance at the chain. There's a small bit of magic there. Not the same amount you'd see in a full on magical artifact, but it's there. However, it's something that's been surrounded by the Ice and that's enough to give most things a twinge of magic now and again.

"Well, orc rebellion or not, the freedom didn't stick. It's been a struggle down south, let me tell you. Long story.

"Anyway, you'll probably have a nice signal from us when the geas ends. If we have any of those bombs left, that is. Good luck with that cathedral. I expect to see you all hale and hearty after this." You say.

"Agreed!" Garkat says and he returns to his people.

Lea sighs as she adjusts her gloves.

"When did you get those?" Mage asks.

"A few days ago, Tundra Hind leather and rabbit fur lining. Quite warm. My hands have been nearly frozen this whole trip." She says.

"How'd you get them?" Tricia asks.

"Exchanged some of my lute strings for them. No end of uses for good strong strings." She smiles.

"They're ugly as sin, you know that." Peri says.

"They work, and it's not like I'm one to worry about beauty." Lea says. "Are we going now, or do we have anything else left to check up on?"
>>
>>26055651
"I think we're good.

Let's go punch out Cthulhu."
>>
>>26055697
technically we're breaking into cthulu's house and disabling his burglar alarm.

and burglarizing him.
>>
>>26055651
"Hey, they look great to me. I'm envious. Then again, I'd ruin 'em.

I think we're as prepared as we can be. We've got bombs, we've told Terry and Tammy we're going to be gone a day or so, we've got a method of navigation. Not missing anything important."

Mumble something about missing tailsocks.
>>
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>>26055721
Look, we're almost done being in the north and we've not gotten a single souvenir for Ssai and Ssah.
Look how adorable they are, we need to pick something up.
>>
Rolled 9, 13 = 22

>>26055651
"Lets do this then."
>>
"Hey, they look great to me. I'm envious. Then again, I'd ruin 'em.

"I think we're as prepared as we can be. We've got bombs, we've told Terry and Tammy we're going to be gone a day or so, we've got a method of navigation. Not missing anything important." You say. "So I think we're good. Let's do this, and go punch out a God."

You all pile into Wagon, Lea snaps the reigns and Lightmare takes off. She pauses at the border where the land meet the Ice. Then with a deep breath, she snaps the reigns again and Lightmare takes off and you enter the Ice.

Once again, the rest of the world disappears. It's not as nightmarish as before, you don't see a sea of dead beneath you, and there's no lightning or living chasms. You do however, lose the sun and the blue sky as it's replaced by a swirling churning mass of grey clouds, also the wind is blowing snow and ice into your face, making it again, near impossible to see. You look behind you, and sure enough, just the glow of the Red Wolf's fire and the Barrier are all that you can see in the storm.

Roll 1d20 - 2, lower is better.
>>
>>26055822
(Oh, also. You have 10 bombs, 2 each. The orcs on the raiding party took the lion's share of them from the oil they could spare so they could do the bomb run.)
>>
Rolled 17

>>26055822
>>
Rolled 13 + 2

>>26055822
Oh boy, ice in our poor snake face.
We really should train up like, a minotaur, or human replacement for northern missions. This is so not our niche.
>>
Rolled 9 + 2

>>26055822
Rollan
>>
Rolled 11

>>26055822
rolling again, since we need 3 to properly do thing.
>>
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Rolled 93

>Catching up on the archives, so I don't get spoilers
>Finish up the last thread
>See that the next one starts today
>MFW I rush to see if the schedule is right
Joy of joys! I finally caught up! And immediately as I finish, I can has jump into helping! HUZZAH!
>>
Rolled 6

>>26055822
Now to roll... The d100 was from Bioweapon quest yesterday.
>>
>>26055884
7

This time it's not as simple as just 'go north.' Lea keeps changing her direction as the compass keeps spinning and shifting around.

You're pretty sure you see shapes moving in the blizzard, but nothing solid, and certainly nothing you can identify.

You do hear sounds of shouting and combat in the distance. Hopefully that's the Orcs, and they haven't called up more than they can handle.

"Crap." You hear Mage say. "We've got some friends."

You look. It's two of the Same People. They're running towards Wagon, knifes in their hands, and frozen faces.

Still, they're just human-ish people, their footing isn't the best, and they're not extraordinarily fast.

"I think we can outrun them." Lea says.

You still have your oil arrows as well.
>>
>>26056024
"Just out run them."

Lets not waste goods on these.
>>
>>26056024
"Just keep running. They're gonna be hard pressed to catch up like that."

As long as the orcs and us keep moving, all we have to really fight is anything that comes at us from the front to stop the horse.
>>
Rolled 15

>>26056024
Outrun.
>>
Rolled 10

>>26056024
Do we still have inf arrows? If so, as someone else takes care of the wagon, we can probably take potshots at them. I know you said we had infinite sometime during our journey across the Ice.
As long as we have lots of arrows, take potshots. Tell Lea or whoever's driving to go fast, and not to worry about being too steady.
>>
>>26056100
I think as long as we're with our wagon, we can just use as many arrows as we want.

Once we get in the city, we'll have a supply of arrows dictated by narrative forces.
>>
Rolled 10

>>26056080
>>26056043
>>26056054
"Just keep running. They're gonna be hard pressed to catch up like that." You say.

"Got it." Lea says.
>>
>>26056174
You know, I only now realize we didn't make sure our wagon was repaired.

I hope our teammates did.
>>
Rolled 7

>>26056232
WHY DID YOU REMIND HIM??? WE'RE ALL GONNA DIIIIIIEEEE
Eeh, the others are competent enough to take care of the things we forget. We're probably fine.
>>
>>26056174
"There it is." Lea says.

You look and see a blurry shape in the distance, that could possibly be a city.

"That guy just doesn't give up." Mage says.

You look. It seems that one of the Sames has slipped and fall, but the other one is still running after you.

"I'm actually just a little impressed." Peri says.

"I think the City is on Land." Mari says. "I see raises in the ground."

"Does that matter for them?" Tricia asks.

"We can still outpace him, just a little more." Lea says.
>>
>>26056174
Is it good? Is it bad? No, its average.
>>
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>>26056296
cool down there a bit newbie. We're all going to die, but we're not screaming about it. We're in the heavy drinking stage right now.
>>
>>26056305
Maybe loose an arrow at him? Fewer things chasing us the better.
>>
Rolled 17

>>26056305
I don't think they can go on land, but it might not matter for the city. Keep trying to outrun them.
>>
>>26056305
Then we'll outpace him.
>>
>>26056305
"Outpace him, but I'm going to see if I can get him to stop being so persistent. Don't need him relaying our exact position to everyone else, if it works like that."

Go for a knee shot. No way he can keep running with an arrow in the knee/leg.
>>
Rolled 15

>>26056370
I'd rather not waste any arrows please.
>>
>>26055739
really happy to see this re-posted, and echo you were right, the one pointing is ssai
>>
>>26056429
I'm happy to see fan art being made myself. I've got everything saved.
>>
Rolled 6 + 1

>>26056386
>>26056350
>>26056343

"Best not to waste the arrow." You say. "Go for it."

Lea nods and pushes Lightmare to go faster and from side to side so that the Same hopefully falls behind and loses your location.
>>
Rolled 15

>>26056502
Please let that roll be for the Same and not for us.
>>
>>26056502
"Damn it!" Mage says. "This guy doesn't know when to give up!"

"We're almost there." Lea says. "I can see the City."

You look. You see the towers and walls of the City of the Crafters. The Same just refuses to give up.

All it'll take is one last hard push and you'll have reached the city. What's 20 miles to Lightmare anyway? If you have Lea slow down so you can shoot at the Same accurately, it'll take a bit longer.

"How has that thing followed us this long?" Mari mutters.

"Probably doesn't have to worry about breathing, fatigue, or muscle damage. The speed is unnatural, but I think that could be ex-" Mage starts.

"Mage, do you actually know, or are you pulling this out of your ass as we go?" Tricia asks.

"Only about half of it." Mage says shrugging.

Shoot or run?
>>
>>26056613
eh, just keep going. We'll get out and spear him when we get there.

inb4 he runs past us and tells all the other monsters.
>>
>>26056613
Push on through.
>>
Rolled 9

>>26056613
A couple minutes extra, to make sure we don't have to watch our backs later, and kill an enemy who might raise the alarm? Do it. Sure, we'll lose a couple minutes, but we'll have a better chance at sneaking in the city if there's not someone chasing us inside.
>>
>>26056613
Run. "Does it matter? His guesses have been pretty damn good so far!"
>>
>>26056613
"Half sure is more than I'm used to. Good work."
>>
Rolled 16 + 2

"Does it matter? His guesses have been pretty damn good so far, and half-sure is more than I'm used to. Good work. Go for broke Lea." You say.
>>
>>26056761
Thankfully, the last bit towards the city is just a straight shot. Which is all Lightmare needs, you see the Same slowly become nothing more than a dot, and then the dot is swallowed up by the gale and blowing snow.

"Okay, whoa...whoa!" Lea says as she pulls on Lightmare's reins. The City is on land. You all stop when Lightmare's hooves stamp onto dirt, but before you walk through the Western Gate of the Crafter's city.

"Crap." Tricia says. "Are we going to have to take Lightmare with us through the city? We can't leave the fella out here."

"Well..." Mage looks through the gate. "I see hitching posts inside the city."

"Yeah, cause those are MUCH safer." Peri says. "We could send Lightmare back to Red Wolf, it's smart enough to do that...right?"

"It's still Land out here." Lea says. "Safer than inside the City and better than out on the ice. Also, we need a way out of here before the Orcs blow it up."
>>
>>26056862
If we take wagon and lightmare, we have an emergency barricade and emergency getaway vehicle. We have the luxury of wide city streets for ONCE!

"I say take him. Worst case scenario, we have to cut him from the wagon, lose all our stuff, and send him to the red wolf camp. Keep any real valuable curios on your person, in that light, since we might lose the wagon."
>>
>>26056862
"Lea, you know Lightmare better than anyone, and I like having an exit strategy for once."
>>
>>26056862
We're going to need Lightmare to get out of here. We might be able to lock it up somewhere.
>>
>>26056862
"As much of a beast Lightmare is, it probably can't fend off many of the creatures of the Ice. We should bring it with us."
>>
"As much of a beast Lightmare is, it probably can't fend off THAT many of the Ice Things. I say take him. Worst case scenario, we have to cut him from the wagon, lose all our stuff, and send him to the red wolf camp. Keep any real valuable curios on your person, in that light, since we might lose Wagon." You say. "I'd like to have an exit strategy for once."

"First time for everything." Peri says.

The others start to unload. Lea comes up to you. "Ssen, Lightmare can carry a large amount, but..." She looks at your tail. "Can you ride anything, at all?"

You hear Tricia chuckle behind you. No doubt she's remembering the incident with her father all those years back.
>>
>>26057021
"That was your father's fault!"
>>
>>26057021
"Uh, er, well, *ahem*"
"Not really. I'd make my own way back come this worst case."
>>
Rolled 9

>>26057021

"That wasn't my falt Tricia! That was your dad's fault!"
>>
>>26057021
We might have crushed horse when we tried again later in life, after the druid-horse fiasco.
>>
>>26057021
"Worst case scenario we do a similar maneuver to that little Fiasco on Bronze Peak."
>>
>>26057138
We're only 800lbs...
>>
>>26057021
"... sort of."

"Then again, I can move like a firework-powered eel when I have to, remember?"
>>
>>26056862
"We could just take him with us. Couldn't hurt, right?"
>>
Rolled 4

>>26057377
Let's not.
>>
>>26057401
but that's the plan, aint it? We take him with us, then send him to split to the red wolves if shit gets so bad we can't defend our position?
>>
Rolled 19

>>26057495
I thought the plan was to hitch him up outside the city, but still on the land.
>>
>>26057021
"I can turn on the quickquick if it comes to that. Feral snakes move like greased lightning"
>>
>>26057517
I'm against hitching anything to anything in zombie cthulu land.
>>
>>26057021
s-s-shut up. Your dad is just a lousy horse.
>>
It occurs to me, do our other friends know that Trica's dad is a druid?

This conversation is gonna be interesting if they don't
>>
>>26057666
It's an "in the blood" thing, right?
>>
>>26057666
It's already an interesting conversation. It's just a matter of how embarrassing it gets before zombies interrupt it.

>>26057196
okay, maybe knocked a horse down then.
>>
>>26057695
Magic being being like that is a misconception as I recall
>>
>>26057777
>>26057695
yes, but it's a misconception they might believe.

>>26057021
"Er... uh...
On another topic, we'll be using the canvas on top of the wagon as a sled for a faster getaway."
>>
Rolled 7

>>26057666
Echo is probably taking so long because he's laughing at the conversation he's writing.
>>
>>26057828
I thought he usually laughed at our terrible rolls.

Or just expressed disbelief when we derail his plot
>>
Rolled 20

It occurs to me that eventually Tricia's dad is going to die. When that happens we will need to do something to take her mind off it. However, at the rate we are going we won't have any gods left to kill.
>>
>>26057915
oh i'm sure we'll be able to find some social culture or institution in need of a controlled burn.
>>
>>26057915
We might have to resort to having a real vacation.

You know, with coconuts.
>>
>>26057915
Maybe we could become fur traders. Or check bulletin boards.
>>
>>26057999
>become fur traders
Oh god, that would be the best
>>
>>26057103
"Uh, er, well, *ahem*" You clear your throat and give Tricia a death glare. "Not really. I'd make my own way back come this worst case., orr we could do a similar maneuver to that little fiasco on Bronze Peak. Also, I can turn on the quickquick if need be. I can move like a firework-powered eel on greased lightning when I need to."

Lea nods. "Okay. Well, here's hope that when it does come to that, we'll have safe-ish options."

"It might no-" Mage starts. "Ah, who am I kidding?"

You slither over to Tricia. "And for the record, that was your Dad's fault!" You snap.

"Suuuure." She says. "Go ahead and keep telling yourself that."

"Alright." Peri/Mari says. "We're ready."

"Same." "Yeah." "All set."

You all walk over the threshold, past the Western get into the CIOupt238-90828-r1-1000001010101000111010101100011000k0r1001942490000000iorii

"Wake up." A voice. It's the Matron. She pulls you to your feet. "I'm sorry." She clicks her jaws. "I know you're normally allowed extra sleep today, and you've worked hard enough to earn even more. I hope this make up for some of it." She slips you a boiled sweet. You slip it into your mouth and smile at her. She's not a bad person. Honestly, you know of other Matrons who whip and beat other Joy like yourself. Of course, that's just so she can sell you for as high of a price as you can. "I have some exciting news. You've been fully purchased!" She smiles.

You pause, your feet suddenly feel cold. Fully purchased? Not rented or leased or anything like that, but fully purchased? You would squeal with happiness, but as a Joy your voice box was long removed.
>>
Rolled 18

>>26057999
>fur traders

Oh god, we should totally do this.
>>
>>26058055
"Now, we need to go to Obedience for the bonding." Matron says. "But first we need to stop at the Foundry."

What? The Foundry? Why?

"Crafter Kc'lasa wants to try something new. You should feel honored. He got inspired when he made a trip south." The Matron says.

Your happiness turns to ice. Kc'lasa's menagerie? Oh no...no no no no no! You feel light headed and your jaws go limp...the sweet...in your mouth...that...bitch.

You awake and you're in a gilded cage, filled with silk, satin and pillows. You're naked, and your hair's been altered, and your jaws have been fused...and...oh...you gasp and heave and silently scream. You can't feel your legs and all you see is this long hideous looking tail! What are you?! What kind of being ARE you? What have they done to you? Your lower body thrashes and squirms as you try and get away from it. You look up and you see Nobles watching you. You hear laughter and applause.
>>
Rolled 18

>>26058055
Since when the fuck did we have feet?
>>
>>26058055
oh, I see. Wait, wait, no I don't. I don't see.

Some slave bullshit going on here.
>>
>>26058076
"Oh how marvelous!" A voice says. "How does it feel when you take her?"

"I haven't tried it yet. I'm letting the Dominance settle in."

You see the grey skinned drudges walk up to your cage and throw in a half-dead rabbit. Your stomach churns and our mouth. Oh God! You scream when your tongue, far FAR longer than it should be feels you new teeth. Oh no no no. You were so proud of your smile! You trained for ages on it!

"So, is this a perfect recreation?"

"No, no. Native lamias are poisonous and have barbs and are Dragon-Kin anyway, fit for hunting and trophies."

"Ah, I see, you changed her hair to match the head on your wall."

"Yes! So glad you noticed. I like to think of them as sisters now."

There's clinking of glasses and laughter.

"You're always so daring."

"Well, I like to think that we can do more than just make a better drudge. Anyway, let me show you my next girl. You'll flip when you see what I took inspiration from here!"

A light goes off and you're left in the dark. The rabbit is starting to smell, and you know eventually you'll eat it.

So this is your life now.

PAIN!

A hard smack and you're looking at Tricia's face. "Oh thank His Light, she's back."

"Honestly, Ssen." Lea says. "Can we go to a new place and have you NOT go crazy on us?"

"For the record," Tricia says. "She DID stay normal in Citadel and wasn't effected by the Choir. So she's got a pretty good record."

"True." Lea says. "Mage, how's Peri and Mari?"

"Regaining consciousness and swearing to kill me." He says. "Never mind the fact that I went loopy too."

"Okay, good." Tricia says. "So...what lovely facet of life here dod YOU see?"
>>
Rolled 18

>>26058055
Wait, we have feet? Hell no, No Feet, No Toes, No Knees. Roll to disbelieve.
>>
>Feet

What did... feet... feel like?
>>
>>26058087
"Evidently I was a sex slave, luckily you woke me up before anything happened."
>>
>>26058087
"That was...odd. I think I just saw someone elses memories?"
>>
Rolled 1

>>26058087
"I felt what feet, knees, and other assorted stuff feels like. How do you stand it?"

Then brief them on what we saw.
>>
>>26058087
"I got a bad one. Apparently they were pretty big on the surgery-on-captives here."
>>
>>26058087
Legs are WEIRD.

REALLY WEIRD.
>>
>>26058087
"You know, Lea, I'd really like to. Very rarely is it a pleasant sensation."

I wonder what happened to that happy-mace. Best not to think about it.
>>
>>26058178
>>26058146
I second one of these
>>
I'm glad Echo is continuing the tradition of mindfuckery. Can't wait till we experience the lotus eater that Citadel has become. I wonder what it will do to us in there...
>>
"one of them went down south and saw some lamia, apparently he liked the look of them so he twisted some poor slave girl into an approximation."
>>
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>>26058146
>how do you stand it

Good one.
>>
>>26058218
We should strap some brillitite to our head and just... run a current through it.

It might be really bad for our brain, but at least it keeps the aliens out!
>>
>>26058231
And miss out on what the Citadel thinks would be our perfect life and miss out on its reaction as we slap it out of its hand? Not a chance.
>>
>>26058231
We should wear a helmet with a satellite dish on it to keep the mind-control at bay. It's the Leviathan thing to do.
>>
>>26058270
>why are you covering your head with expensive aluminium?
>>
>>26058087
"They forced their slaves' minds into host bodies... including a lamia. Who they considered to be "fit for hunting and trophies", by the way. Multiple kinds of messed up."
>>
Rolled 6

>>26058282
>Assuming electrolysis of bauxite hasn't been invented
>>
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>>26058282
>>26058270
I think it's fitting that our first helmet is as such.
>>
the mer don't put much significance on the corpses of the dead, we should see if we can work a deal for anti mind control potions. hey, do we still have the one we already made?
>>
>>26058270
Do we even have a helmet?
>>
>>26058312
we do! We should really get a constant supply made.
>>
>>26058294
its worse than that, they twisted her existing body.
>>
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>>26058312
Party pooper.
>>
>>26058294
Actually, I think they changed the body of the slave so that it looks like a lamia, because he mentions how he doesn't have poison
>>
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>>26058330
nope! We've got a circlet.
>>
>>26058350
oh bugger off to your egg. we'll get around to dealing with you eventually.
>>
>>26058356
Can we get a helmet?

I kinda like our head.
>>
>>26058366
We've been thinking about it, but I'm afraid the repeated head trauma has made it hard to remember things like this.

Man, it took us forever to remember even to get a shield.
>>
>>26058087
"..If ever I felt any sympathy or mercy for what made this, it has long been spent."
>>
>>26058401
seconded, they make citadel and the dragon who was of shadow look downright morale.
>>
>>26058400
and when we did it saved our asses so much.

Although we're gonna need a design that lets us bite.

Gonna be fun to explain
>>
>>26058456
ah, such is the tragedy of repeated magical brain damage.
>>
Rolled 11

>>26058429
The Citadel wants people to be prosperous, it wants them to be safe and happy. It's goals aren't evil, just the things that have to happen for those goals to be fulfilled.
>>
"You know, Lea, I'd really like to keep my mind. Very rarely is it a pleasant sensation." You groan as you right yourself. "I got a bad one. Apparently they were pretty big on the surgery-on-captives here. Evidently I was a sex slave, luckily you woke me up before anything happened."

"Ick." Tricia says.

"It gets worse. A noble went down south and saw some lamia, apparently he liked the look of them so he twisted this poor slave girl into an approximation."

"I had something similar." Lea says. "The slaves to the Priests were altered as well, a a place called the Foundry. They take their eyes, and change their voices and mouths. All they can do is stand behind the priests and sing praises and hymns. No end to it. The worst thing is that they get altered so that when they do it, their own bodies release a narcotic into their bloodstream."

"A narcotic my person made." Tricia says. "They changed my body into this...walking chemical factory. They milked this poor girl, day in and day out for His Light knows what."

"I got lucky...sorta." Mage says. "I worked at the Foundry. I think I figured it out though. Why all the missing machinery, and why there seems to be these gaps here and there? Like no sewage or trash and things like that? They were replaced by living beings. The Three-Eyes were fleshshapers on a scale that the Ghouls could only dream of." He shudders. "I don't want to tell you how weird it was to have extra limbs."

"Well, I felt what feet, knees, and other assorted stuff feels like. How do you stand it?" You ask.

There's a pause and the other Dawnchasers laugh.

"And just like that, we're back to normal." Peri says.
>>
>>26058529
"Normal?"
>>
Rolled 9

>>26058529
Peri and Mari didn't tell us what they saw.

Oh, and Echo, was Slavery practiced in the Citadel Kingdom, and is it practiced in the successor states?
>>
>>26058529
"Okay, we wasted enough time here. Let' get that damn staff. Which way do we go?"
>>
>>26058529
"I don't see what's so funny, it seems tricky."

The joke is that Ssen wasn't telling a joke.

"Anyway, I'm glad we all got to do the cultural enrichment part of our little trip. Keep an eye out for the locals."

Also keep an eye out for souvenirs, but that's an order for Ssen, not our partners.
>>
>>26058529
"Peri, Mari you all right over there?"
>>
>>26058606
I would assume that slavery is one of those practices that isn't deemed "acceptable" by Citadel, at least when it comes to humans, and I find it hard to believe anybody in the UFK would support it since we just went through the trouble of liberating the "monsters".
>>
>>26058529
"You know, no offense Mage, but I don't think I like flesh shaping. Just in general."
>>
>>26058529
"I don't think the nuking of this city can possibly come fast enough. I honestly hate these guys more than Citadel."
>>
>>26058619
I'm not sure it's wise to be taking souvenirs from a dead city once populated by insane flesh shapers who turned themselves into Things.
>>
>>26058635
>>26058606
yeah, I AM curious about slavery practices.

I do know they had a lot of "pet" nagas. Perhaps lamia too, but I've not seen it.
>>
>>26058667
It's not just wise, it's brilliant.
>>
>>26058667
I recall saying we would
>>
Rolled 11

>>26058635
I would tend to agree. The part in Thread 4 where we talk about Abolishing Slavery as a great good worthy of being the quest of a paladin isn't the sort of thing you find in a slaver culture.

The pet Naga don't really count, since the humans/elves/dwarfs seem not to have realized naga were sapient on the same level as them.
>>
>>26058606
>Oh, and Echo, was Slavery practiced in the Citadel Kingdom, and is it practiced in the successor states?

No. Citadel couldn't figure out how to make slaves truly happy, even when it totally mindwiped them, then there were people who were upset about slavery and on and on so it just dropped the whole thing because it was easier.
>>
Rolled 3

>>26058529
The Power of Punnery Protects us from Perverse Premonitions
>>
>>26058670
If Ssen is any indication, I really doubt you can domesticate a Lamia.

I mean even for the ones who can't sweat Acid, it seems like it'd be more trouble than it's worth.
>>
>>26058741
there was that one stuffed "pet" lamia back in teds.
Also, we were able to pass as pets back in citadel.

I think they're just a bit rarer than domesticated nagas, being very poison. Weras I assume nagas are only kinda poison.
>>
>>26058783
It also could be that the good people of Citadel can't tell one form of snakewoman from another.

Hell. I'm pretty sure in Purple Sands somebody thought we were Trish's Pet Naga.
>>
>>26058529
"So, I take it the staff of domination is what let them get away with such wide-spread usage of crazy mutated slaves?

What's the best way to destroy the staff, by the way?"
>>
>>26058783
Nagas have no poison. Lamia poison comes from their Leviathan heritage. Nagas are tough like their Troll-blood makes them, and they have levels in sorcerer.
>>
>>26058859
>no poison
I dunno, we've never checked. Or asked.
>>
>>26058877
We did ask after the whole red moss thing. Granny said that no she doesnt have any poison. Im pretty sure she would have used it against us if she did during THAT fight. All she had was hyper-tough everything and the spell she used to black us out.
>>
Rolled 11

>>26058722
Makes sense. And once slavery was abolished it would be largely seen as the evil it is.

The feral/pet "monsters" wouldn't count, because their mental development was probably deliberately stunted. Citadel likely gives inducement to pet naga to keep them dumb, much like it gives inducement to wild naga to keep them feral.
>>
"I don't see what's so funny, it seems tricky." You say. "Peri, Mari you all right over there?"

"Fine." They sigh.

"You want to tell us what you saw?" Mage asks.

"We'll tell you when we can pick them apart." Mari groans. "We both got a different memory. Fried the circuits."

"I think one of us was a noble and the other was a servant, but it got all blitzed together." Peri groans. "Massive headache."

"You know, no offense Mage, but I don't think I like flesh shaping. Just in general." You say.

"Hey, it worked for Mumei." He says. "It has plenty of good uses. But I admit it seems like none of them were used here."

"Well, I don't think the nuking of this city can possibly come fast enough. I honestly hate these guys more than Citadel." You say.

"Don't say stuff like that." Tricia says as she looks around the pavilion. "Something will hear that and try and top this."

The pavilion is a large circular space with a long broken fountain in the center. You see long frozen over buildings and in the distance you hear the echo of the Choir's song.

The Tower of Obedience is still standing. You can see it, dwarfed in the shadow of the Cathedral.

If you remember the path correctly, you need to head down a road that's filled with snow drifts.
>>
>>26058968
Be sure to give those snow drifts a good poking with Beacon to make sure there aren't any nasties hiding in them.
>>
>>26059007
Good thinking
>>
>>26058968
Poke every snow drift with Beacon. We are not taking any chances of an ambush, although im certain that one will happen anyways.
>>
Rolled 11

>>26059007
>>26059022

I'd rather not provoke them so soon. The closer we can get to the staff before having to fight the whole damn city off the better.
>>
>>26058968
I'm going with the crowd and saying shank the snow
>>
>>26059059
As opposed to having them stab us in the back as we make our way to the staff.
>>
>>26058968
"You know, before our wacky adventures I always stayed inside if there was even a single snowflake out.
We're going to the desert next time."
>>
>>26059125
We'll be able to go to the desert soon
>>
"You know, before our wacky adventures I always stayed inside if there was even a single snowflake out.

"We're going to the desert next time." You say.

"Complain, complain, complain." Tricia says.

You make your way down the street. You poke every snow drift with Beacon.

Roll 1d20
>>
Rolled 8

>>26059169
>>
Rolled 11

>>26059169
>>
Rolled 9

>>26059169
Here goes everything.
>>
Rolled 5

>>26059169
The Phoenix Empire army is in the desert. That doesn't seem like a very fun trip either.
>>
Rolled 19

>>26059169
DON'T FAIL ME FOR MY FIRST TIME, DICE
Praise the Dice Gods!
>>
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Rolled 14

>>26059202
MFW I see that I got a good roll, but it's too late
>>
Rolled 1

>>26059169
"Oh sure you call it complaining now, but It's a different tune when we run out of honey during a trip, isn't it?"

I imagine she goes through it at a fair rate.
>>
Rolled 8

>>26059192
Well, an 11 isn't too bad. At the very least it's on the better side of average.
>>
>>26059169
"Still ectothermic"
>>
>>26059169
"Lousy teammates hogging all the hot bloodedness"

And other mutterings
>>
>>26059192

"Oh sure you call it complaining now, but It's a different tune when we run out of honey during a trip, isn't it?" You say.

"Don't joke about that!" She snaps.

You smirk at Tricia and then start as the snow drift screeches as something within it jumps up out of it.

Almost instantly three more drifts in front of you burst open.

You know what they are. These are Joy girls. Bred for one thing, and used and disposed of as easily as tissue.

They don't look even remotely close to whatever the Three-Eyes were. They're Ichor and ice covered skeletons with perfectly preserved faces. Three lovely soft grey eyes, smooth rounded features and their mandibles are small and cute.

The one you poked backs away from you and the other three back away as well. They make hiss-clicking noises and bear their clawed hands at you as they back away.

You hear the other Dawnchasers draw weapons and take stance.

If you want to roll for initiative it's 1d10
>>
Rolled 19

>>26059462
Attempt diplomacy.
>>
>>26059462
>they're backing away
"Oh, sorry, nevermind. I was looking for hostile folk. You can go about your business."

Wait. Pray it works.
>>
Rolled 6

>>26059477
THIS
PALADIN THE SHIT out of the monsters
>>
>>26059502
these ones are scared and backing away. They aint monsters right now.
>>
Rolled 9

>>26059462
Rollin'

>yrlmycl chclumg
Go figure, my captcha got flesh shaped.
>>
Rolled 1

>>26059462
Chatting initiative.

Determine the order in which you quip!
>>
>>26059462
Just keep moving. They obviously just want to go back to sleep. Though the fact they were sleeping in ice is worrying.
>>
Rolled 7

>>26059519
They are scared and backing away. You are a terrible person to want to attack these non-threats.
>>
>>26059477
>>26059489
Agreed. No need to start a fight and alert bigger, WORSE things that we're here.
>>
>>26059477
dat diplomacy, lets attempt
>>
since we 'lived' as a slave we should know the language. Hopefully they didn't use slave langauge and master language though.
>>
>>26059569
>we should know the language
Eh, probably not.

We're probably going to pick it up in our trip though.

To read Ssen's memoir, you will need to be fluent in:

Lizardman. Citadel. Phoenixian. Crafter language. Advanced mathematics.
>>
>>26059589
We still need to pick up Orc
>>
>>26059596
oh, I forgot orc!
>>
>>26059589
Maybe we should make up a language.
>>
>>26059608
That's cheaitng
>>
You hold up a hand to hold the others back.

"Oh, sorry, nevermind. I was looking for hostile folk. You can go about your business." You say.

The Joy Things back towards one of the flesh markets that line the street. The one you poked looks at you as the others scamper inside. She looks left and right and then motions for you to come inside.

"Oh no. Don't even think it." Tricia says.
>>
>>26059608
that would just be cheating
>>
>>26059625
"Okay, I won't think about it"

Then get to following the joy, in the fearless manner only one who isn't considering the consequences can have.

Diplomacy, HO!
>>
Rolled 14

>>26059625
Sure why not. Follow the creepy ancient dead girls. Nothing could possibly go wrong!
>>
>>26059625
No.
No no no no no. Just keep moving.
>>
>>26059625
well time to follow
>>
Rolled 16

>>26059625
Continue on to the tower.
>>
>>26059655
>>26059673
oh come on, this is probably just like Odette.

Probably not a trap at all.
>>
>>26059625
Time to follow, it can't be that terrible of an idea
>>
>>26059625
"You don't want to follow the creepy frozen sex skeletons?"
>>
Rolled 15

All these people talking about ambushes, now they want to walk right into one.
>>
I now realize Ssen is the absolute worst character for any kind of call of cthulu.

READ ALL THE BOOKS

CHAT UP ALL THE MONSTROSITIES

LISTEN TO THEIR ARGUMENT IN FULL BEFORE RENDERING DECISIONS
>>
>>26059625
Follow them. What could possibly go wrong?
>>
>>26059721
that is our function, yes. See the ambush, walk into it.

I already voted to follow though, so don't take this as a doublevote.
>>
>>26059722
No wonder we get mindraped so many times.
>>
>>26059625
"She's inviting us in, and they passed up a chance to attack us while they had the advantage of surprise. There must be a reason for both, and I want to know what it is."

"So I'm beyond thinking about it."
>>
>>26059704
>it can't be that terrible an idea
>>26059731
>what could possibly go wrong?

At least it's not raining!
>>
>>26059721
We thought they would be hostiles not potential guides/friendlies. If they prove to be traitorous THEN we kill them.
>>
>>26059722
Considering she's pretty much impervious to SAN loss...
>>
Rolled 3

>>26059722
Well, we would probably be pretty good at CoC, due to leviathan brain. Also, we've slowly been getting crazier, it seems.
>>
>>26059762
>>26059780
trick question:

Have we lost SAN, or have we gained the paladin immunity-to-fear-effect-ability?
>>
>>26059808
Definitely both.
>>
>>26059780
Okay we seem to be at an argumentative point, so I'll call a vote.

Also I need to step out for a bit. So 'after these messages we'll be right back.'
>>
>>26059832
Okay, my vote is FOLLOW THEM.
>>
>>26059832
Don't follow them.
>>
>>26059832
Follow them.
>>
Rolled 8

>>26059832
Don't follow
>>
>>26059832
follow them
>>
>>26059832
Don't follow.
>>
>>26059840
Follow.
>>
>>26059832
Follow them.

Indigenous knowledge and all that.
>>
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Rolled 12

>>26059832
Follow them! Diplomacy!
Following creepy undead women from an ancient hedonistic fallen empire can't possibly go wrong!
Now.... Time to get the popcorn...
>>
>>26059832
By the light, don't follow them.
>>
>>26059832
Follow the fuck out of them. i wanna see where the rabbit hole goes.
>>
Rolled 12

>>26059832
Don't follow them.
>>
>>26059832
Follow them, for great justice. Also because they invited us so lets not be rude.
>>
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>>26059840
>follow
>>26059845
>don't follow
>>26059847
>follow
>>26059854
>don't follow
>>26059874
>follow
>>26059887
>don't follow
>>26059888
>follow
>>
>>26059933
You are actively experiencing Ssen going mad. This is what SAN damage looks like.
>>
>>26059832
Follow the cute undead monstrosity girls.
>>
>>26059952
On a lamia at least
>>
>>26059832
>following someone into a FLESH FACTORY
Yeah, NO
>>
>>26059965
yes. This is lamia-brand brain damage.
>>
> Duck Season
>>
>>26059986
>Fuel
>>
>>26059981
what could POSSIBLY go wrong?
>>
>>26059986
>Rabbit Season
>>
>>26059999
>Rockets
>>
Look at it this way: there's zero chance that one way is just going to go swimmingly well. So we can either run into something later, or investigate the first ice/ichor constructs that haven't tried to kill us yet and who used to be horribly mistreated by the three-eyes.

This way can lead to good or bad things, or a combination. I have a feeling that just plodding along will only lead to bad things.

So I vote follow them.
>>
We have aesymmetrical brains, sure.
And we've got a split decision, sure.
But which side is arguing what?
>>
>>26059981
It's a flesh market not a flesh factory. Completely different. Seeing as nobody's selling any more it's just an abandoned marketplace.
>>
>>26059625
Follow! "I'll bite." Toothy grin
>>
You know, I hate to interrupt you guys thinking about this problem so much

But tricia asked us not to think about it
>>
>>26060036
I don't care where they're taking us. I don't trust them.
>>
>>26060087
Oh, fuck it, ask if anyone has a coin. Heads we go in, tails we apologize and go on our way.
>>
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Rolled 2

I call 11 to 6 at this point. As of right now from my count, follow wins.
>>
>>26060087
Tricia just fell into one of the classic blunders, the most famous of which is to not invade russia during the winter but almost as famous is to not tell a lamia what NOT to think!

HAAHAHAHAHAHAHAHAHA
>>
Rolled 1

1. Follow
2. Nope
>>
>>26060087
And then WE had to.

Ssen shouldn't even have to think about it. Following them or not following them could just as easily come from a gut instinct: and our gut instinct has always been to stick our nose where it doesn't belong, for better or worse.
>>
>>26060123
yeah, follow is winning.
Because that's obviously the right* thing to do.
This is not a vote, I already voted.
*what could go wrong?
>>
Rolled 15

>>26060031
They will eventually be bound to do violence on us when they figure out we mean to free them. They won't have a choice.
>>
>>26059625
Follow, mabe we can learn how to free these poor things.
>>
>>26060148
I like to think Ssen's thought process is something similar to what we're doing. Though Echo's never said that specifically and never should, it's my fan theory.
>>
Rolled 7

>>26060163
No, pretty sure that's only if they can actually see us. If they just know, it shouldn't do any harm. I mean, the orcs know, and there's no danger to us from them as long as they don't physically see us try and break the domination effect.
>>
>>26059832
Gotta go with following them.

Our job is to walk into traps.
>>
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>>26060136
>tell Ssen not to think about something
>she thinks about everything
>HA HA LEVIATHAN BRAIN
>>
... I vote follow them.
>>
>>26060163
they won't be bound to harm us if we break the dominion rod.
>>
>>26060163
And you assume too much.

They have not attacked us. That is clearly worth investigating.
>>
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>"Don't even think about it."

I'M SORRY I CAN'T HEAR YOU OVER HOW PALADIN I AM

NOW LETS GET *STUPID!*
>>
>>26060185
I like to think that the lamia brain is a sort of hivemind intellect and /tg/ is actually what is happening.

And then the result of /tg/'s collective insanity and schizophrenia gets filtered through the dragon brain, forming a somewhat more coherent and *slightly* less insane action, which is then what Ssen actually does.
>>
>>26060248
http://www.youtube.com/watch?v=SMhwddNQSWQ

Okay
>>
if they had enough will left to not mindlessly attack you we might be able to work some sort of diplomacy, the three eyes were laid low by a slave revolt so not all there creations were loyal. besides our career is walking into traps.
>>
>>26060263
Later, it turns out Ssen just has schizophrenia
>>
>>26060312
>walking
What is this devilry?
>>
>>26060248
Just because you disagree with the logic behind an action does not make it any less logical.

Giving in to mistrust and fear when there's something here worth looking into would be stupidity. Because if there's something here worth saving, freeing them is both the right thing to do and the pragmatic thing to do.
>>
>>26060323
Lamia are supposed to be weird.
>>
Rolled 20

>>26060333
I understand the thinking. I just want to get to the tower asap.
>>
>>26060333
I was actually supporting going to follow them. And I think Ssen has a twisted enough sense of humor and self-awareness to realize how monumentally stupid this but is also enough of a Paladin to do it anyway.

AKA this is really fucking stupid and we know it but dammit if it isn't the Light thing to do.
>>
>>26060377
Are you familiar with the OODA loop? It stands for Observe, Orient, Decide, Act, and it's the cornerstone of modern military tactics as well as an analytical framework used in business strategy and education.

Skipping the Observation process leads to death. Failing to gather enough information to Orient yourself leads to miscalculation.

Rushing forward to the tower without investigating things that don't make sense in the context of our previous run-ins with three-eyes constructs is a failure to Observe and Orient, and will probably make things harder in the long run. It may even lead to someone dying needlessly.
>>
Well, I like how this vote is going.
Besides, we need to give civilians, if they exist, a chance to flee before the orc nuclear solution happens.
>>
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>... waiting for OP
Also, I found an image that encapsulates our adventure thus far.
>>
>>26059832
I think Echo got eaten by a Thing...
>>
"Alright, I won't think about it." You say. "Come on."

You go inside the building. The others follow. Tricia muttering under her breath.

The moment Peri/Mari enter the building as the last of the group, a Joy Thing slams the door shut behind her.

You look around the room and up at the upstairs balcony. The room is packed with the Things. A collection of frightened eyes and ice-ichor bodies.

You hear a rumbling outside and it gets louder and louder. The Joy Things push you to the side of the room and behind a bar. One puts a finger to her lips.

You see another Joy Thing huddling in a ball behind the bar with you. From her size she couldn't have been older than 10. You hear her whispering under her breath. The words are Crafter's but your brush with the mind of a Crafter lets you pick up what she's saying. It's a very simple mantra.

"Not here...not here...not here."

Then THUD THUD THUD. The sound of something huge hits the door. The little Thing squeals and looks like she's trying to hide within the wood of the bar itself.

A Joy Thing goes to open the door. The moment she undoes the latch the door flings open and another Thing comes in.

It's another one of those Headhunter things you fought in the woods. This one doesn't have any deadflesh on it though. It's just a walking mound of ice on a bunch of thin spindly legs. It has a Three-Eye skull on top and some three-eye heads within.

The Joy Things all scamper back.

"Rejoice and exalt!" The skull thing says in Crafter. "Glory has come at last. Sing praises upon thee and know that thy salvation has come for we may allow three rapture within glory! Rejoice! Rejoice! Praise! Praise!"

"Praise. Praise." The collection of Joy Things say.

(cont)
>>
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Rolled 19

>>26061441
.....excellent.........
>>
>>26061479
Slowly, three Joy Things come forward and stand before the Headhunter.

The headhunter sprouts a large ice arm and claw and swats them aside. They smash into the wall and lie their. Their bodies broken and leaking ichor over the floor.

"Praise! Praise! For only the Pure shall be! Only the young shall come first! Only in youth is their innocence and holiest of holies! Praise the children!"

The Headhunter skitters around the room and then pauses. The claw reaches over the bar in a flash and grabs the small Joy Thing. It screams for an instant. Then another claw has ripped off the head from the body. The body is tossed aside and the claw thrusts the head inside the mound of ice.

You see the frozen spheres that serve as eyes for the Headhunter roll back and forth like billiard balls.

"Praise and rejoice for now the innocent are as God! Now they rejoice! Praise! Praise!"

"Praise. Praise."

"Please..." You see one of the earlier Joy Things dragging themselves over to the headhunter. "Please...praise and exalt...please...I wish and need to be of God. Please...praise! Praise!"

The Headhunter's reply is to simply smash the Joy Thing's head into pulp with one of its hands.

The skull spins its eyes and looks around the room. "Praise and champion! For hers is now peace! Praise! Praise!"

"Praise. Praise."

"Two more are ready for the rapture and bliss!" The Headhunter continues to speak. "Bring them! Praise and let them ascend!"
>>
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>>26061491
If this is what is going on in Citadel then maybe we should hurry up.
>>
>>26061491
Introduce the headhunter to a quick quick tail slam and beacon pierce
>>
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Rolled 7

>>26061491
Make this face and say this to the big guy
>>
>>26061491
I have absolutely no idea what is going on.

I sort of think we should step in.
>>
>>26061491
What the fuck.
>>
Rolled 17

>>26061534
I don't think we should attack the big one quite yet. Merely make our presence known. The little ones seem fond of it. Maybe make some sort of statement. Or perhaps unleash our most devastating nonviolent move: The Pun Barrage.
>>
>>26061591
If in insist
>>
>>26061491
I am not entirely sure what I'm seeing.

If I understand this correctly, that thing just killed a child.
Did that thing just kill a child?
>>
>>26061670
Yes, but I don't really know if that child is some kind of undead or if they actually still have a civilization here and are just getting around to converting the slaves.
>>
>>26061670
No, I think it killed one of the older Joys, and took the child to what I presume to be assimilated into a bigger Thing.
>>
>>26061491
Bring Beacon down on top of it's head in a two-handed overhead swing.

"PRAISE!"
>>
>>26061591
The one with us seems terrified of it: a key observation. Based on how these things usually work my guess is they're in the process of being brainwashed.

If the situation develops in a direction that makes the ice thing a threat to ourselves, we kill it. If it attacks a little thing that seems uncooperative, we intercede. If it attacks the one that's clearly cowering in a corner with us wishing it was anywhere else, we intercede.

Anything else leaves us blundering into a situation we don't fully understand yet.
>>
>>26061695
>>26061691
well, either way, I sort of want to stab this guy.
>>26061699
Sorta like this
>>
>>26061699
More like "Praise the light"
>>
>>26061718
>>26061695
>took the child
No, it straight off tore the kids' head off.

Well, kid thing. The little one. It didn't want to go, it was terrified.
>>
>>26061491
I think it's time for some vicious holy smiting.
>>
>>26061699

If you manage to clock it over the head then you can slowly push the blade into the main skull while saying as menacingly/growlingly as you can "praisssssse".

Also, music: http://www.youtube.com/watch?v=eu-xFvLaE68
>>
>>26061718
> If it attacks the one that's clearly cowering in a corner with us wishing it was anywhere else, we intercede.

It already did that, dude.

>The Joy Things push you to the side of the room and behind a bar... You see another Joy Thing huddling in a ball behind the bar with you. From her size she couldn't have been older than 10. You hear her whispering under her breath...
>The claw reaches over the bar in a flash and grabs the small Joy Thing. It screams for an instant. Then another claw has ripped off the head from the body. The body is tossed aside and the claw thrusts the head inside the mound of ice.
>>
>>26061792
>already did that
And I'm kind of pissed that happened. It clearly didn't want to go.

Probably time to stand. Praise be.
>>
>>26061749
Yes, and there's nothing we can do now for the little joy thing that got krumpt.

Our main advantage here is that the ice thing doesn't know we're here. This lets us observe the situation a little longer to try and gauge whether our intercession is likely to cause the older joy-things to turn on us or not.

We also can't put the little joy-thing we've got at undue risk through haste.

So until the ice-thing does something to force our hand, examples of which I have suggested, we wait.
>>
FUCK I just realized we ruined their hiding places right before this guy swung on by

They were probably the ones who were chartered to be... whatever it is this guy is doing. I'm going to dub it "scalped". They were the ones in line to be scalped.
>>
>>26061843
>thing we've got
but... it grabbed that one. It missed us, but got that.
>>
>>26061792
Okay, I misread the original post with all the _____-things involved.

Smite mode engaged.
>>
>>26061531
Oh good Christ you're right.
>>
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>killing a child
>in front of a Paladin

The hard part is NOT going full murder-hate.
>>
>>26061843
>Our main advantage here is that the ice thing doesn't know we're here.
It must know we're here. It reached over the bar we were hiding behind and grabbed the little kid right next to us.
>>
not 30 seconds after we meet a non-hostile example of things, we're already fighting to save them from what appears to be an unfair taxman(?). New personal record.
>>
>>26061699
Actually I'm gonna second this.

Irony is gonna be sweet
>>
Rolled 1

>>26061936
Hypocrite Powers, ACTIVATE!!!
>>
>>26061966
You fail to be a hypocrite. Prepare to justice them
>>
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>>26061936
Paladins gonna paladin.
>>
>>26061699
Oh gods so much fucking THIS!
>>
>>26061966
I'm... not sure you quite understand what hypocrite means exactly. It's well within our character to fight for whomever happens to be the small cowering dude at the time.
>>
Okay, so I'm counting that the vote is leaning slightly towards smite. You'll get a surprise round, so unless there's a huge outcry of NO, then you pop out from behind the bar and begin to lay the righteous smack down with a scream.

1d20 +2
>>
Rolled 10

>>26062075
Praise. Praise.
>>
Rolled 15 + 2

>>26062075
"BY HIS LIGHT I SMITE YOU!"
>>
Rolled 13

>>26062075
I say go at him. If this causes the joys to turn on us, well, the door is open and we can bolt. If they don't turn on us, then we just saved a bunch of sssslaves.
I think.
Given loose definitions of the term.
>>
Rolled 18 + 2

>>26062075
BOOM
>>
>>26062075
"PRAISE THE LIIIIIIIIIIGGGHHHTTTTTTTTTTT PRAAAAAIIIISSSEEEE THEEEE LIIIIIIIIGGHHTTTT"
>>
>>26061966
As I said earlier, it is not enoug to simply destroy this city. IF there are those worthy of salvation then we must try to save them.
>>
Rolled 5, 14, 10, 6, 13 = 48

>>26062098
"PRAISE!" You shout and slam Beacon into the Headhunter. There's a flare of light and you see a crack form right through the ice mass.

Mari leaps out and shoots a burning crossbow bolt at the Headhunter.

Lea goes for a swift double-spin leg sweep to smash the spindly legs.

Mage shoots a fireball at the thing.

Tricia lunges with a barbed scorpion stinger arm at the thing.
>>
Rolled 15 + 2

>>26062075
Didn't see the roll dice part in time.
>>
Rolled 20

>>26062210
Yeesh... Given that it's a crowded room, I hope the missing fireball doesn't hit one of the kids...
>>
>>26062242
This is why we cant' have nice things
>>
Rolled 8, 6, 8, 6, 7 = 35

>>26062210
Mari's bolt misses.

Mage's spell misses.

Lea's sweeps manage to smash a few of the legs.

Tricia's pierce hits home and causes more cracks to form in the ice mass.

Roll 1d10 for initiative.
>>
>>26062210
really, the thing is doomed.

What matters is whether the joys join in.
>>
Rolled 9

>>26062256
>>
Rolled 8

>>26062256
>that roll
Oh no they're gonna fight us...

Focus on the headhunter I guess.
>>
Rolled 9

>>26062256
captcha:
bishop nctubjo

I've found the name of our headhunter
>>
Rolled 5

>>26062252
Because I waste a rolled 20 on nothing?

>>26062256
Rolling
>>
Rolled 4

>>26062256
Smoke 'em like a fucking pipe!
>>
>>26062293
yes
>>
Rolled 9

>>26062256
>>
Your turn.
>>
>>26062318
2h flurry
>>
>>26062318
KILL THE FUCK OUT OF IT!!!! KILL IT SOOO HARD ITS GOD FEELS IT!!!!!!!!!!
>>
Rolled 6

>>26062318
Praise the Light!
Also Praise the Smite!
Stab 'im again.

Also, what are the reactions of the kids? Are they horrified? Scared? Happy? Evil looks in their eyes?
>>
>>26062318
Flurry of Beacon stabs.
>>
>>26062357
They are probably under the influence of the Geas as well, so we cant count on them. We need to get to the staff ASAP!
>>
>>26062318
Penetrating Beacon shot to the same spot Tricia hit.

If we can avoid hitting the head of the little one that it just absorbed, even better.
>>
>>26062318
Flurry of beacons.

Our agenda is to put this thing down as fast as possible, get in the cart, and hoof it. We need to break that staff ASAP before it forces the joys on us.
>>
>>26062318
Impale it with Beacon.
"We are the Light within the Darkness, Let there be Light.
>>
Rolled 16

>>26062379
Well, yes, but that only means that THEY can't attack it.
It doesn't tell us if they are forced to help and protect the hunter, or if they actually WANT to 'ascend.'
>>
>>26062452
The orcs said that the geas forces them to attack anything that is harming the city. We can assume that the same applies to anything else under this same geas.
>>
Remember if they are under influence of the staff they WILL defend against those who attack the city.
>>
>>26062452
>Garkat nods. "You understand that we cannot accompany you into the City, we've found that the Geas compels us to assault others who try and harm the Crafters."
>>
>>26062494
Derp
>>
>>26062452
It looks as though some do, and some don't. Only one seemed to want to be one with them, and it got smashed to pulp.

If the other attack us, then we just have to avoid killing them and take the hits, I guess.
>>
Rolled 7

>>26062490
Those who attack the city, but not necessarily those who dwell within it. That's what I'm wondering.
>>26062494
Alright. Thank you for the clarification. I'll just shut up now :/
>>
>>26062357
>>26062392
>>26062423

A stab with Beacon.

1d20+2
>>
Rolled 17 + 2

>>26062524
SMITE
>>
Rolled 19

>>26062524
>>
Rolled 7

>>26062524
Interesting debates here.
>>
Rolled 10 + 2

>>26062524
KILL THE FUCK OUT OF IT!
>>
Rolled 10 + 2

>>26062524
>>
>>26062545
Not a nat 20 but it adds up to 21...

gonna be fun
>>
>>26062494
I'd be interested to know what they do when we successfully kill this "Crafter". If it's dead, there's nothing for them to defend anymore, and I'd be willing to bet there's a chance these assholes didn't anticipate a scenario where one of them actually LOST.

We'll see if the three-eyes were as arrogant as they were cruel.
>>
>>26062617
Actually if we get beacon charges up we might be able to do something.
>>
Rolled 19, 14, 13, 1, 17, 8 = 72

>>26062545
A hard smash nails the creature. You see a bunch more cracks form.

Tricia lets loose with two stinger arms.

Peri's out and unleashes a double slash.

The Headhunter's arms both go for you.
>>
Anyone remember that prayer that worked against Citadel's influence?
>>
>>26062647
Go Tricia. Also boo on that 17.
>>
Rolled 4, 19 = 23

>>26062647
in case echo feels like giving us a quick-quick to his rear. Unnecessary most likely.
>>
>>26062647
Awww, Peri. Come on, girl.

You need to get out more.
>>
Rolled 9, 12, 14 = 35

>>26062647
Trica nails the thing, twice causing spiderweb cracks everywhere.

Peri's first blade slices, but the second gets knocked out of her hands.

The Headhunter smashes a claw into you ripping open a wound in your shoulder.

You notice that Beacon is at full glow, and all of the other Damnchaser's emblems are gleaming.

You see all the Joy Things back up. They're absolutely dumbfounded. This has never EVER happened. Ever. The idea of anything at all standing up to the Blessed...it's Contrary To The Word.

Mage shoots a fireball and lea does a double punch.
>>
Rolled 16, 19 = 35

>>26062647
additional quick-quick rolls
>>
>>26062681
Either copy the previous one from an OLD thread or make up your own. It was something about silencing the darkness and making it's ears hear only lies.

That said, a real paladin prays as they need to, for what they need to.
>>
>>26062745
I think I'll make some shit up for this.

I got this guys
>>
>>26062731
Mage's spell hits, but it fizzles and hisses, looks like he hit a spot that didn't matter much.

Lea however impacts one hand solidly at a crack, Ichor is now starting to leak all over this thing's body.

Your turn. Beacon is fully charged.
>>
>>26062731
Use Beacon to bless everyone, including the Taken. Let them see the light again. Let them see that their journey can continue.
>>
>>26062633
To as many of them as we can hit in one aimed shot.

Personally, I'd rather count on the three-eyes missing a contingency when they cast the Geas because of Hubris.
>>
>>26062764
It looks close to dead. Do we blow the charge, or hang onto it? Or try something different?
>>
>>26062764
Let there be Light.
>>
>>26062764
"By his light let this servant of dark three-eyed god be slain and the innocents who fear it be freed!"

Unleash beacon charge
>>
>>26062764
I'm tempted to use Enlightenment just to see what would happen to it. We can beat it without the group buff anyway.
>>
>>26062779 should be targeted at >>26062764
>>
>>26062764
KILL THE FUCK OUT OF IT!!!!!!!
>>
>>26062779
Or at least show them the Light, and even if it doesn't reach them at least they will know it's there to be reached.
>>
>>26062796
>>26062797
>>26062784

Are you unleashing the beam of Enlightenment or summoning the Morning Star?
>>
Rolled 16

>>26062764
Enlighten. Show them that even out in the north, His Light still shines.
>>
>>26062818
"Let those who have been unjustly damned see the Light, and let it bring them hope."
>>
>>26062731
Lets show them that actions speak louder than Word. Morning Star!
>>
>>26062825
Man that's a tough call. Do you think the morningstar will prevent the joys from attacking us?

I think the morningstar will prevent the joys from attacking us.
>>
>>26062827
Morning Star. Let them see the warmth of his Light, that they might seek it of their own accord.
>>
>>26062825
Was hoping for Morning Star so we could buff the other creatures here. Lots of people seem to want Enlightenment. If we do Enlightment, lets hit the Crafter skull.
>>
>>26062825
I was kinda shooting for whatever would have the intended effect narrative wise. I don't' really get what enlightenment does.
>>
Rolled 14

>>26062901
Enlightenment is the white uberlaser, and Morningstar is the group superbuff...
Enlightenment usually forces them to relive what they've done to their victims. Remember that one Purist bitch? She relived everything she did to the kids she 'trained.'
>>
>>26062930
One of these does something to Land Spirit fuckery, but hell if I can remember which.
>>
Rolled 4 + 2

>>26062825
I think we may need a refresh on the effects.
>>
>>26062930
Oh yeah.

We might need a new ability tbh.
>>26062952
There was a prayer that had connections to our order, but I don't remember it and I don't know what thread to look for it in
>>
>>26062901
It's a targeted thing that I think is kind of like causing an epiphany, forcing the target to suddenly see what's wrong with what they've done. The worse the target, the greater the effect.
>>
Rolled 11

>>26062952
This is what happened when we Enlightened Adahn.
>"May the Light clear your mind!" You say. "And listen to the Paladin the next time she speaks to you!"

>A burst of light flies out from Beacon and smashes into Adahn's face. His mask shatters instantly into pieces. Chunks of stone drop to the ground. He drops to his knees and screams as his wounds reopen, the healing magic vanishing.

>It even goes further. His smooth face goes a little spotty, his perfectly angular hair goes limp and changes from a pure brown to a duller darker shade, and his nose gets a little turned up and his chin gets less angular. He vomits up some horrible looking black mass onto the ground.
>>
Morningstar buffs allies and spreads light over the whole area.

Enlightenment disenchants any non-light based things on a target dude. Also fills them with DEEP REGRET.
>>
>>26062895
Morningstar only buffs our group. It didn't even buff Julian when he fought with us and he's a paladin, why do you think it's going to buff the Joys?
>>
Let's do Enlightenment
Show this Crafter the error of his ways.
>>
>>26063027
Didn't it buff Isen at one point?

Didn't it buff The Old One's servants at one point?
>>
>>26062930
What happens if we use Enlightenment on a collective entity?

It... couldn't be that easy, could it?
>>
>>26063085
okay, fuck it, do enlightenment.
That's a really good/stupid idea.
>>
>>26063085
Probably not, but it could chip away at the hive mind.
>>
>>26062764
Enlightenment.

I am really curious to see what will happen to a hivemind made up of complete monsters when they are confronted with their sin..
>>
>>26063027
Not that guy, but it doesn't necessarily have to.

Rather than the smashy smitey type of paladining it's the beacon of hope type. Which regardless of the magical effect on the Joy things, is more likely to have the right psychological effect.
>>
>>26063027
Honestly? Echo suggested that those two abilities were what we could do now, and I had hoped it would spark enough interest to create another ability.
>>
Rolled 14

>>26062970
>"For In The Darkness Is Where His Light Is Needed Most, Thus There In The Darkness I Must Stay."

I know there was another one, something about not hearing lies, but can't find it.
>>
>>26063139
I'm suggesting that we to create something new. Beacon seems pretty limited right now in ultimates, given the challenge of building up charges
>>
>>26063172
The lies one is what I'm looking for.
>>
>>26063181
The one we always used to keep the Citadel from peeking?
>>
>>26063193
yeah, I'm thinking supercharging that with good ole beacon could be of use.
>>
I don't care which we do, just do one!
>>
>>26062859
>>26062872
>>26062877
>>26062888

"Let those who have been unjustly damned see the Light, and let it bring them hope!" You say.

You slam Beacon's end into the ground and unleash the Morning Star.

Something different happens this time. Oh you see your family's eyes light up and they unleash a blitz of attacks into the Headhunter. That happens. But something continues to happen when Mage's spell cracks open the ice.

The Ichor within the Headhunt gets vaporized. It turns into nothing and the Ice instantly melts. The small head of the child Three-Eye. It closes its eyes and goes still. The other three heads within the Headhunter open their mandibles and scream as they burst into flame. The head on the top has its eye 'eyes' melt, and then the skull melts too, as if it had been injected with White.

When the Morning Star fades, there's just the small head of the child Crafter left on the ground. Lifeless, but at peace. You see decay slowly catch up to the head as the flesh and then bone quickly wither away and turn to dust.

Lea sticks her head out the door and then closes it. "I think we're...whoa!"

You turn. The entire mass of Joy Things are standing in front of your group. There has to be thirty of them. They look...awed and terrified. You killed That What Was Divine. A Messenger and Speaker.

You've done a thing that's so unholy and profane that it's not even considered a heresy. Something has to be POSSIBLE in order for it to be heresy.

They're waiting to see what you'll do next.

Plus your shoulder stings like hell. Not 'uh oh, the infections' begun' stings, just 'hurts like a bitch' stings.
>>
>>26063222
"Well that worked. You all okay?"
>>
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>>26063222
"Don't worry. You'll be free soon."

If we had that cape I keep suggesting we get, we could swish it and leave dramatically.
>>
>>26063281
it would get caught in our spines

I'd rather have a helmet.
>>
>>26063222
How confident are we that we could get a sentence out in a language they'd understand?
>>
>>26063222
"'Sup?"
>>
>>26063222
Tell the Joy Things to let all of their friends know to get out of this city as soon as they can, for destruction will soon rain down upon its sinful head. Also tell them to avoid the orcs.
>>
>>26063222
"Praise the Light."

Also >>26063307
>>
>>26063222
Pray over the child's head. Pray over its killers' ashes.

"A long journey awaits them both, I pray it is a bright one."
>>
>>26063222
>>26063307
"Abandon this place and leave. Things will change soon.

And change is scary."
>>
>>26063295
They seem to understand citadel already.
>>26063307
>>26063319
Hold on on that, they would just get hunted down by the orcs. I think we can use them to convince the orcs that there are actually civilians in the city.

Get them to wait by Wagon
>>
I wonder if these joys will continue existing after the main cathedral thing is slain.
>>
>>26063388
I doubt it but just in case we have to try and save them.
>>
>>26063222
"Run, run and hide, because the Snake has come to destroy this awful, wretched thing that calls itself a god.£
>>
>>26063388
Going on the Journey is better than whatever the Dark One has planned for them.
>>
>>26063222
Thank the light, and give each of the children a blessing of the Light, specifically to always see the truth, to live as they wish, and for them to be protected from the darkness.

Get healing from Tricia or Mage.
>>
>>26063425
Do we even know if the Cold Dark Man and the Crafter God are the same thing?
>>
>>26063343
The orcs could use the Joys as slaves. One group is way kinder to their slaves than the three-eyes, and one group seems like they're designed to be slaves.

Idea?
>>
>>26063442
Watch the Cold Man be a prisoner of the Crafters or some such shit.
>>
>>26063442
We don't. Good point. But they are at the very least in cahoots.
>>
>>26063458
Use the staff as leverage/symbol to end slavery.
>>
>>26063442
I've been suspecting they're different.
>>
>>26063458
first we have to get the orcs to not kill them. Because, really, the orcs would never differentiate between the hostile and non-hostile things. They'd not even notice.
>>
>>26063488
There may be old legends about the Joys in orcish. That'd help.

They may already know exactly what the Joys are.
>>
"Praise the Light." You say. "Abandon this place and leave. Things will change soon. The Snake has come to destroy this awful, wretched thing that calls itself a god, and the Orcs are about the destroy this place."

One of the Joy Things walks up towards you. She holds out her hand towards you and slowly moves forward. She's trembling. Unless you move, she's going to touch you.
>>
>>26063222
"Rejoice, for I am here to kill god!"

I swear, that should be our new catchphrase.
>>
>>26063222
"Ah, that thing hurt. You guys okay?

You really shouldn't let somebody just attack you like that. I'll be off, I've got some shopping to do."
>>
>>26063525
"Let her"
>>
>>26063525
Gently grab her hand. VERY GENTLY pat her head.
>>
>>26063525
Take her hand. They don't seem to be part of the Crafter God hivemind.

Maybe they can help us out.
>>
>>26063545
that shouldn't be in quotes
>>
>>26063525
Hold out your hand. Gently.
>>
>>26063525
Take her hand, give her a short blessing.
>>
>>26063550
We are not having these innocents help us. They need to run and hide or GTFO out of this place before we nuke it.
>>
>>26063590
Chill. They can give us directions and shit, maybe spread the word to get the fuck outta dodge.
>>
>>26063525
Allow her, but make eye contact with another party member.

We're not sure how the Joys operate, but I'm not about to strike first.
>>
>>26063620
We know where we are going we've mapped out the city and everything, we even have a compass.
>>
>>26063590
Doesn't mean we can't get directions or intel from them.
>>
>>26063649
>>26063650
Compromise: one native guide comes with us, the rest do their best to get as many Joys out of the city as they can.
>>
>>26063701
Lets just wait for the nice Joy to do her thing before we start delegating like that.
>>
>>26063701
nah, we need no guide, other than to get information on just what the fuck that was all about.
>>
>>26063725
>Implying it isnt trying to kill us, and doesnt really know how to go about doing it, so its attacks will be utterly DAWWWWW worthy.
>>
>>26063743
>starts attacking us in cute manner
>pick her up
>put her on a bookcase
>sorted
>move on
>>
>>26063743
We did just commit a heresy that is impossible to commit
>>
>>26063545
>>26063549
>>26063572

You hold out your hand slowly and take hers.

-bornscreamingandpainforcedpubertyatthreebreastsadjustedeveryweakmatronsampledhereverysaturdayrentedeverymonthbyafatmanwhowouldjusttalkwhileherestedhisheadonherlapshehatedhimbecausehewasthekindestshehadshediedinthecoldwithoutwakingup-

There's a cracking sound and pile of slush and ichor splash out onto the floor. A three-eyed head hits the ground and withers away.

Almost on cue the group of Joy Things start to slow advance on you. You feel something wet drip from your nose. You're bleeding.

"Get back!" Tricia jumps in front of you. Brandishing her sickle. "We don't want to AH!" She gasps as another Joy touches her. The Joy collapses into slush and her head dissolves. Tricia gasps and you see blood trickle out from her nose and ear.

She looks as you and the others.

The Joys continue to slowly advance at you, hands outreached their faces pleading, begging, and desperate.

You don't think you can survive another one of...whatever that was...your vision is blurring a little.

Lea opens the door and Mage and Peri scramble towards it.

The herd of Joy Things pause and tense. They look at you. You're their salvation. Their release. You can see them asking you. Please...please let them use you and your warmth to escape. They're begging you.

If you make a break for the door...they may not ask.
>>
>>26063730
I don't think you understand the situation here.

We do not know what has been happening in this city over the last, what? Thousand years maybe? We didn't realize the ice thing we just killed was coming, but the Joys did.

Having one with us gets us access to knowledge that we don't have, and that knowledge will help us make better decisions.

>>26063725
Agreed, but it helps to think ahead.
>>
>>26063775
God fucking dammit echo.

So much for happy endings.
>>
>>26063775
These people need the light.

Start a fire.
>>
Rolled 12

>>26063775
Hmmmm.... Is there any wood nearby? If so, have Mage build up a fire. Let them find their release, in a way that WON'T kill us.
>>
>>26063775
Or THAT, that works too. Oh boy, just let them get it over with. This is going to hurt.
>>
>>26063775
>Flurry of blows
>build a charge while keeping them the fuck away from us
>Morningstar
>work our way towards the door
>repeat
>>
>>26063848
This is gonna suuuuuuck
>>
>>26063775
Do we have any firebombs? That would greatly expediate the building of a fire.
>>
>>26063848
Why do we want to kill them? They just want freedom. Thats what we are here for.
>>
I think I speak for everyone when I say that the north sucks and can go fuck itself.
>>
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>>26063775
>they're begging us to save them
>we want noting more than to save them
>we cannot afford to save them
>>
>>26063848
>>26063866
I've already voted for fire once, but let me re-iterate-

Let's gesture for them to follow us, and go through the door. Then for them to wait, we rifle through the wagon, get a firebomb, and toss it down.

Ideally, they would then start jumping into the fire. If I understand this.

We could also let them try touching beacon.
>>
>>26063879
AGREED!!!! WHOLEHEARTEDLY AGREED!!!
>>
>>26063888
>>26063775
wait I'm an idiot

Why don't we set up a confession booth?
>>
>>26063866
We don't. Morningstar allowed the other one to dissolve once the head was free of the ice thing. If we repeat the process to dissolve their heads, we free them.

At this point I suspect we'd be doing them a kindness.
>>
>>26063775
Do we have any soul gem with us that could be a way to free them safely.
>>
>>26063897
That's a bad plan. I doubt they'd even understand the concept.
>>
>>26063775
Yell for Mage to get a firebomb and chuck it in here.
>>
>>26063775
"All right..Children..gather 'round. I swear I'll save you. I'll bring you all to the warmth. To the Light."
>>
I miss killing bandits and shit...
>>
I wonder if some brillitite will do the job.
>>
>>26063948
To all the people who keep suggesting fire, I'm not sure that's the solution. I think that Beacon was the solution for the first one.
>>
>>26063984
This is FAR more fun than killing bad guys.
>>
>>26063994
fire and brillitite interact somehow. We've seen it.

Let's do both.
>>
>>26063994
Well then hit an enlightenment on them if we can.....
>We wasted the charge on Beacon on a useless experiment.
GODFUCKINGDAMMIT!!!!!!!!!!!!
>>
>>26064042
>useless experiment
No, it had a use. Besides, enlightenment is single target, it wouldn't have fixed this.
>>
>>26064042
Which is why I suggested fighting a few of them non-fatally to get a charge worked up.
>>
Flick some noseblood at one. That's warm.
>>
Rolled 6

>>26064054
>>26064042
I vote the next experiment with Beacon is to Enlighten the Hivemind, on the next Icewalker that comes to us.
>>
>>26064078
Not ours.
>>
>>26063810
"Mage...set a fire." You say. "Now."

"The bar good?" Mage says.

"Yes, anything!" Tricia says. "Poor poor things."

Mage points his staff at the bar and fires a stream of flame. The bar catches fire. It's not a big one, the whole place is frozen after all, but the Joy Things all turn to look at it and start moving towards that.

"Come on!" Tricia grabs your arm and pulls you out the door that Lea slams behind you.

"The orcs are WELCOME to this place!" Peri says.

You look through a broken window. A joy Thing is working up the courage to touch the fire. After a while she does.

But something's wrong. This isn't the warm relief and release that happened when a Joy Thing touched you. You see the creature's body arch back in pain. You see the ichor within the frozen form bubble and hiss, turning into a black sludge, and you see the skull catch on fire, the eyes bubble and burst. Suddenly the skull splits open an there's a shriek of pain that causes all five/six of you to wince and cover your ears.

You realize what happened.

When a Joy touched you, it's soul was released. When a Joy touches fire...it's soul was obliterated.

This city is filled with decent people or hapless slaves and other souls that did no wrong and haven't become part of that Crafter God-Thing.

If they get set on fire, their souls will be ripped apart and destroyed. No journey. No peace. Just a painful obliteration.

The Orcs are going to set off a giant firebomb that will torch the entire city.
>>
>>26064078
Not the kind of warmth they need right now.
>>
>>26064087
Oh dear god.......Echo why the fuck do you do this to us? WHY!?!?!?!?!!?!!??!?!?!?!?
>>
>>26064087
oh, okay. I see.
Ffffffuck.
so, what's plan B?
>>
>>26064087
"For once fire wasn't the right idea! We can't let the orcs just blow this place up."
>>
>>26064087
"Mage, put out the fire. Now. We need to get that light-bomb set up."
>>
>>26064087
Well, shit.

Wait, can't we somehow free their souls with the Staff of Domination? It's basically a huge chunk of the same stuff Beacon is made of.
>>
>>26064131
It does have brillite in it.

ughh I hate you so much right now echo
>>
>>26064087
>FIND PEACE IN ANNIHILATION

Man, if only. Being a paladin is hard.
>>
>>26064131
Beacon will just annihilate them. Oh god what. no they NEED lifestuff to move on apparently. Jebus fuck..........
>thepaladinfalls.jpeg
GODFUCKINGDAMMIT!!!!!!!!!!
>>
>>26064087
"Put the fire out again! Put it out again!'

This one just got trickier. We need to try brillitite without the flames. Also, MAGE

MAAAAAGE

FIX IT MAGE
>>
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>>26064087
... I don't want to be a Paladin anymore...
>>
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Rolled 5

>>26064087
.....godDAMNit, echo...
>>
>>26064180
Anyone got a time machine?

Maybe it isn't too late to become simple fur traders...
>>
>>26064174
>beacon will just annihilate them
No no- it allowed that ONE CHILD to pass on. The rest were annihilated I think.

Which means we could, theoretically, use the light and beacon to send these joys on their journey. Would it be so terrible if they lived?

Well, er, "lived"?
>>
>>26064174
Beacon's light did the trick on the first one. Touching us and ours worked on two more.

Either we ARE holy and it's the holystuff that does it, or the brillitite and anyone repeatedly exposed to it do the trick. Or both.
>>
Rolled 11

>>26064180
I vote we start just Lamia-ing it up. Start being like the leviathan-brained half-dragon that we are.
>>
>>26064087
There's only one thing that can save their souls.

We've gotta touch each and every last one of these poor souls.

It's the only thing for it. Come on boys, this isn't the hard part. Just the really painful one.
>>
>>26064087
"They had better be freed when we break that staff. It would take me an age to address all these people without dying."
>>
>>26064216
The ones that touched us weren't annihilated. The one that touched the fire was.
>>
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>>26064180
I want to get out of Mr. Echo's Moral Maze.
>>
>>26064249
Not the case. Beacon did it. Us setting off brillitite bombs would do the same.
>>
Sorry orcs, we can't use the fire. It would destroy the souls of these monsters.

The only moral thing to do is slay them all normally.
>>
>>26064087
Well, seems like we actually need to NOT use fire. Great. Awesome.

"Mage. We're going to the tower. I need you to think of a way to free everything in this city. We can't let them set fire to it."
>>
>>26064278
So we use the Staff head to annihilate the city and save everyone, but doom us to NOT getting the orcs help, OR we let the orcs obliterate everything and damn all of these souls to oblivion? Gods above this is hard.
>>
We're going to end up writing a chapter or three in our book all about why the north sucks and we hate it for being cold and suckey.
>>
>>26064330
>cold and sucky
And it smells bad. And the local wildlife are ugly.

And there aren't any warm rocks. 0/5 stars, would not recommend.
>>
>>26064325
Not quite. We use the brillitite as a bomb, like we were going to do before, and free as many souls as we can. Then we let the orcs have their fun blasting everything else with fire.

Nobody has to know, and as a paladin we can't allow all these souls to be annihilated. Our choice is made for us.
>>
So, I think the solution is to channel a huge magic surge through beacon so its' unique holy properties can wash over the city.

We happen to be in the process of stealing a giant magical reactor/explosive.

I say we strap the power gem to beacon and light up the night.
>>
>>26064360
There are absolutely no puns or lewdness at all in those chapters and every few words is a swear in some language.
>>
>>26064379
Slight problem with that, the Brillite is powerful enough to annihilate the shell of Citadel Egg, what do you think its going to do to this ruin of a city besides leave it as a crater?
>>
"Mage, put out the fire. Now." You say.

Mage shoots the flame with a chunk of ice through the window. The flame dies out. The Joy Things look around for a while. Then they go back to huddling together in the shadows or under the stairs. Freezing, in pain, and unable to die. Waiting for salvation from their God...which they pray never comes.

"That's why they wanted us to come inside." Lea says. "They wanted us to free them."

Tricia takes a moment to step away so she can vomit onto the ground and then staggers back to the group. "We can't do that again. I don't think a regular human could do even one."

"Let's keep walking." Mage says. "I don't want to get stuck between another herd of those Sad Things or another of the Ice Things."

"For once fire wasn't the right idea! We can't let the orcs just blow this place up." You say as you head further down the alley. "Okay," You say. "So touching life works, and the blast from Beacon worked on that one girl that was inside the Headhunter...I think." You say. "Can we use the Staff of Domination to set off a pulse or something?" You ask Mage. "Beacon's made from the same stuff."

"Wouldn't that break our deal?" Tricia asks.

Mari shakes her head. "The geas would stop and they'd still blow the cathedral. They wouldn't need to know about the other stuff."

Mage closes his eyes and thinks for a bit. Then he frowns and shakes his head. "Yes...but that blast would use up the stone. We'd lose our shot at opening the Citadel Wall."

"We have to do it. We'll find another way." Lea says.

"I'm sorry, Lea." Tricia says. "But what if Citadel is doing the same thing to our people right now? Do the souls of the dead take precedence over the souls of the living?"

"So what, we just let these souls be obliterated?" Mari asks.

"Better that than THIS piece of Darkness." Peri asks.

"You CAN'T let that happen!" Lea says. "What if we..."

"We HAVE to do this, SOON." Mage says. "Remember, the Phoenix Army is already marching!"

Roll 6d20
>>
>>26064397
>in some language
With all the languages represented in some form.

Plus pictograms.
>>
This >>26064318 to this >>26064380
>>
Rolled 16, 15, 5, 20, 9, 4 = 69

>>26064416
Why do i NOT want to know what this is for?
>>
>>26064330
When Granny, or anyone, asks us how it went, we tell them that it wasn't the cold that was the cruelest. Not the monstrosities, not the twisted Things on the Ice. Not even the Cold Dark Man. We tell them that we went across the Ice, at night, and saw the Choir, and it wasn't nearly the worst thing we saw.
>>
>>26064416
"Could we just use... some of it? It doesn't have to be a raw pulse, we could pump it through beacon. Could directing and shaping the force make it less... wasteful?"
>>
Rolled 7, 16, 16, 1, 13, 5 = 58

>>26064416
"I can't leave these creatures to this fate. I might as well cast off my mantel and circlet if I did so. We can find a way"
>>
Rolled 6, 13, 7, 2, 18, 19 = 65

>>26064416
>>
>>26064423
>plus pictograms
All I can imagine is crude drawings of cocks and poop.
>>
Rolled 2, 12, 7, 2, 19, 13 = 55

>>26064416
Here we go, lads.
>>
>>26064416
I'm not going to compare the value of souls, and weigh the worth of one over another. That road leads only one way.

These things never had a chance. I am going to give them one.
>>
>>26064502
Our book is both the most elegant and crude piece of literature in existence
>>
Rolled 5, 9, 2, 4, 18, 16 = 54

>>26064416
"The first time anyone's freedom is trodden upon, we're all damaged. I won't ignore darkness, despair, and suffering right in front of me. Not when I have a way to stop it."

"The clear stone... how in the myriad darkness did father carry it so long?"
>>
>>26064416
We could also explain to the Orcs about Destiny, the 5th. In the end, we'll never really be free till it dies.
>>
Rolled 19, 9, 18, 4, 2, 16 = 68

>>26064461
Hope that this isn't a travel roll, Echo.
>>26064416
Rolling.
>>
I wonder if they need to touch something actually sentient to release their souls or if it just needs to be alive. Could it be possible to just throw a bunch of bunnies at them and accomplish the same thing?
>>
>>26064416
"All right lets table this argument until we get to the Staff! There's no point in shouting at each other out in the streets where something monstrous could spot us."
>>
At some point in their career, every Paladin shakes their angry fists at the sky and curses the universe for allowing things to happen.
>>
>>26064555
The orcs would not give a shit about it. At all they want is the satisfaction of killing this place. That alone is their price for their help.
>>
>>26064564
Travel rolls are usually 1d20 not 6.
>>
>>26064568
They need life. Light. Brillite.
>>
I'm adding a new tab to the "atrocities whose weight we are gonna feel" list.

SOULS DESTROYED: 1.
>>
>>26064611
aren't they d12s?
>>
I think it's a roll to notice or realize something. Possibly that the city is aware of us. And wants to thank us for our generosity.
>>
>>26064623
That number is going to be a LOT more than one by the end of this run to the north. I wonder if Ssen will kill herself over this.
>>
>>26064613
Okay, life. Easy enough. Use the bomb here and invest heavily in petting zoos and hunters for when we assault the Citadel.
>>
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Inb4 brillitite reactors
Inb4 apocalypse
>>
>>26064611
>6
Mari, Peri, Tricia, Mage, Lea, Ssen.
>>
>>26064644
Or kill the fuck out of us with thousands of Joy things/ other slaved things. Y'know by saving them.
>>
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>>26064653
it's a sin to kill yourself
no escape
>>
>>26064670
Yeah, shit i hadnt thought about that, but also arent travel rolls done as a group?
>>
>>26064461
>>26064479
(Leaves for a moment, laughing at the 20 and then the 1.)

"The first time anyone's freedom is trodden upon, we're all damaged. I won't ignore darkness, despair, and suffering right in front of me. Not when I have a way to stop it."

"The clear stone... how in the myriad darkness did father carry it so long?"

You think as hard as you can. For anything, anything at all that could be of a help. The other Dawnchasers do the same. Then you, Mage, and Tricia snap your fingers all at the same time as the memory comes back to you.

"The silos!" You all say at once.

They're from your memories that were forcibly poured into you when you stepped within the city. You remember how the slave-lamia Joy girl lived, and you know that when she died, just as the same as Tricia's 'Nursemaid' they were given to the great silos within the Foundry. Giant tall vats filled with flesh, organs, blood, and all the spare parts and detritus that a Magical and Biology-based Fleshcrafting society would need.

More importantly Mage's foundry worker had memories of the charms and spells keeping the things alive. If the Staff is holding, then there's a better than average chance that at least ONE of the silos would still have living flesh in it.

If the Sad Things need the warmth of life to escape, then there's giant vats of the stuff for the claiming.

There's just one problem.

The silos are inside the Foundry.

The Foundry is directly opposite of the Cathedral.
>>
" I don't think I could call myself a paladin if I didn't save these poor souls. Citadel in its own twisted way loves its citizens, it would not subject them to anything quite this bad.
>>
>>26064704
CHALLENGE MOTHERFUCKING GODDAMNED ACCEPTED!!!!!!!!!
>>
>>26064704
Good e-fucking-nuff

The light never said miracles would be easy. STRAIGHT THROUGH THE INFESTED ZONE.
>>
>>26064704
Does the plan sacrifice one city full of souls for another? Does it get us towards our objectives?

If both are yes, then we do it.
>>
>>26064704
"The staff ain't going anywhere, time to save some souls in a classic fit of dwanchaser"
>>
Rolled 15, 10, 19, 20, 20, 1 = 85

>>26064704
Hrmmmm.... Smash+grab the Staff, then possibly use it to clear Ice Things out of the way on our way over to the Silos? Then when we're there, we could probably use the Staff to send a message to all of the Joys, telling them where to come.
>>
>>26064747
Fuck, if the first is no.

I've been up for 48 hours. Fuck my life.
>>
>>26064704
"Only one thing to do then. Straight through the city!"
>>
>>26064704
All right. Lets do this crazy thing.
>>
>>26064760
The orcs are gonna know when the gaes is gone.

Gotta do this first
>>
>>26064760
if we stopped the staff, the flesh might lose its freshness-seal.

We do this before the staff.
>>
>>26064760
We have to leave the staff in place so the vats will stay full of life stuff. Otherwise it dies and so does everything else.
>>
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>>26064704
That's okay.

I'm okay.

We're okay.

Everything is okay.

EVERYTHING IS GOING TO BE OKAY.
>>
We might have to visit the orcs.
We're going to need to summon as many of them as possible to the silos.
We're going to need bait.
>>
>>26064813
Haha no they would actually attack us upon us trying that. No we are fucking doing this shit alone
>>
>>26064813
The silo stuff is the bait.
>>
>>26064745
"We're going to raid the Foundry, aren't we?" Mage says. It's not really much of a question when he knows full well the answer.

"The light never said miracles would be easy." You say.

"Don't you remember?" Lea says with a smile. "His Light likes it best when we make our own miracles."

"Only one thing to do then. Straight through the city!" You say, pointing at the giant looming Cathedral...with the slightly pulsing green-yellow light coming from within, along with the song of the Choir.

"I just realized something." Tricia says. "With our walking rate as it is...by the time we get to that side of the city, let alone getting back to the Tower of Obedience...it'll be dark. We'll be inside this city...at night."

"And just like that." Mari says. "We actually manage to make the bar for Dawnchaser plans drop EVEN further."
>>
>>26064844
"I don't think any of us should sleep while we're in here. Especially not me."
>>
>>26064844
"Well of course it will be night, it's our job to shine the light in the darkness. Let's try to save so we can light the tower of dominion up nicely for our signal."
>>
>>26064844
"I'm kind of hoping that what we're about to do with the Silos will cause a sufficient distraction. Even if it doesn't..as soon as we break the staff the Orcs will spring their attack, even if it's in the middle of the night. They've been waiting a damned long time for this."
>>
>>26064892
>let's try to save...
it's supposed to be
"Let's try to save A BOMB so we..."

I missed two very important words.
>>
>>26064844
"At least we'll be fulfilling the order motto:
*pat clang's inscription affectionately*
>>
>>26064844
"We're wasting time. I'll tell the slaves about our plan. We need them to gather near the vats. We might also need Lightmare for this."
>>
>>26064908
"And, on the plus-side, draining most if not all of the Vats should make the Ork's job a good deal easier and quicker."
>>
>>26064908
You realize that will do naught but get a stampede of three eyed sex slave zombies hot on our trail.

Not that I object to the amusing mental image but nevertheless it might become, troublesome if we're trying to do this stealthily.
>>
"Well, of course it'll be night. Our job is to shine His Light in the Darkness. But, I don't think any of us should sleep while we're in here. Especially not me." You say.

"Who sleeps anymore?" Peri asks.

"Anyway, I'm kind of hoping that what we're about to do with the Silos will cause a sufficient distraction so we can get at the staff. The moment we break the staff the Orcs will spring their attack, even if it's in the middle of the night. They've been waiting a damned long time for this."

"Agreed." Lea says.

"So...if we manage to get to the Foundry, and if the vats of flesh are still 'alive' and if that stuff is what we need to let the Sad Things free their souls...do we have any idea at ALL what we're going to DO with it?" Tricia asks.

"I might have a very VERY STUPID idea." Mage says.

"Well that makes me feel SO much better!" Tricia says.
>>
>>26064963
And with that, we close for the evening. The next thread will be on Thursday, July 18th, 3-5pm PST.

May His Light be with you all.
>>
>>26064963
"By all means, Mage. Do share this stupid idea with us, so that we can all comment on how stupid it is to cover for the fact that none of us have got anything better."

"You know. The usual shtick."
>>
>>26064963
"And here I thought I'd just have to wander around yelling until I got their attention. Lay it on me mage."

The cart's moving so we're not wasting time talking.
>>
>>26064963
"You're getting that look again, Mage. The one that you get before you suggest turning a mountain into a giant mudpie."
>>
>>26064983
oh, early night tonight echo. Thanks for the thread! See you then!
>>
>>26064983
and here I was hoping that we would get out of this frozen hellhole by now...

I'd rather be playing spy games
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>>26065004
>I'd rather be playing spy games
I dunno, I prefer this. It's brisk.

Also, we're getting great material for the places-we-hate section of our book.
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>>26065098
Echo's pushing our paladin buttons hard and it hurts
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>>26065132
Lea seems to be digging it.
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>>26065132
Eh, at least he gave us a crazy suicidal out. Much better to risk life and limb on an idea that only might work than decide between two unacceptable choices.

Have we found a good replacement/proxy talent yet? I'd like to have another us running around dealing with some of this garbage for us.
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>>26065185
>>26065132
well, getting our paladin buttons pushed means we get a chance to pass paladin tests. We should be stoked about it.

Also christ those Joys had sad lives. And they're apparently some sort of class-5 mourning undead seeking living contact. I just made up that class.
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>>26065185
She's a zealot and a dom

she don't count.
>>26065248
I'd like it if paladin tests came with boosts to beacon for the emotional suffering he's putting us through
>>
>>26065275
Paladin Tests should be their own reward.

as soon as you put a reward on it it takes away all meaning of it being good for goods sake.

besides, if it gave bonuses to beacon we might lose sight of our target while becoming white knight paladin
>>
>>26065275
>getting compensated for emotional suffering
>paladins
Aaaaahahahaha, oh man. Hoo. You funny guy.
At most, we're accumulating holiness points. Which, as far as I can tell do nothing.
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>>26065275
>She's a zealot and a dom she don't count.


I take offense to that.
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>>26065248
Yeah. The irony of the Joys' lives isn't lost on me.

This is what these so-called "gods" do to people. This is why they have to die.
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>>26065301
We're not that bad...

Also it occurs to me, who balances us out Lea's influence on us to be paladiny?
>>26065310
you're gonna make me feel sad man.
>>
That makes for a better Anti-Paladin backstory than lolevil. A Paladin who got too angry and fed up with the cruelty, injustice and unfairness of the universe and said 'Fuck this.'
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>>26065336
>who balances lea out?
Our own natural tendencies to horde everything and burning-vengeance smite things.

Also, peri is a career dickass thief.
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>>26065346
eh, I like my antipaladins to keep on trucking, trying to do the paladin thing. They just, you know, aren't quite sure which thing is the right thing to do any more.
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>>26065275
Lea's not quite a zealot. She's devout, but she's too tolerant to be a zealot.

Too merciful too, for that matter.
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>>26065004
I dunno, ethics feels have been pretty high-stakes. Don't think RP gets much better then this.
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>>26065369
Works for me
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>>26065389
Lea's the one in our group most likely to go off on a guy while ranting quotes from scripture. Good enough for me.

Also, after so much time in the shit, we're going to make some real good instructors/alpha squad members for the rest of our chapter. I'm sad we had to delegate most of the training to Adahn, I'd like to meet 3-5 bumbling cadets.

Also, we need a day off really badly. I'm thinking of just marking today as a "shopping day" so that it counts as a day off.
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>>26065369
I think WE balance Lea out. She's all 'sen pls be srs paladin' and we're all 'fuk u imma punsnake'

And then she's all flustered because we tie Tricia up in our coils and not her.
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>>26065336
We can get to that point if we don't watch ourselves

Instead of having Lea being a balancer, its more than likely she's our moral compass in this whole group.

If we weren't aligned good to begin with, without lea we could have easily been a band of ragtag adventurers on vengeance quest/embraced our dragon side a lot more [probably leading us to finding out we were the descendant of the dragon that was named dragon.. wonder how that what would turned out]
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>>26065424
Remember when the Kingfishers men tried to get their buddy out? That was out day off.

Any REAL time off will be spent on a warm rock on the beach. All of it.
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>>26065439
Sometimes I wonder what lea route would have been like.

You could conceivably believe harem/regular route be mostly the same thing up to now but without tricia being our waifu but idunno about if we choose Lea all the way back in citadel.

Mage route would have never happened, and we didn't really ever get too attached to peri/mari I think...?
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>>26065444
>how would that have turned out
A lot more bounty hunting and fur trapping. And PLENTIFUL days off.

Also, we'd probably not even be a paladin, since Lea's insisting we could be was key to that. Along with mari's prompting.
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>>26065439
She WAS the one who said "we're all a little in love with you", but I'm not sure she meant it that way. Though who knows? If that's actually how she felt, she probably would never mention it.
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>>26065480
This was the moment Ssen became a Paladin.
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>>26065500
yeah, but that happened shortly after lea said something like

"You know, you can take confession under a paladin of the light" to peri in regards to Ssen.

Lea: important.
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>>26065480
I meant more awhile back when it was kill the Dramatae time but eh

>>26065500
We had aspirations at this point, definitely, but who knows if we would have seriously acted on them/been more forward with them considering the circumstances without lea's influence.

This story has been implied to have hella branching paths, I remember at one point echo said this would have been a monsters vs humanity quest if we went to the tower at the beginning instead.
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I wonder how things would have played out if we recruited plastic surgery minotaur instead of bondage punch nun.
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>>26065579
More gambling, booze, and explaining to the officials exactly what we were doing here.

I wish we recruited Isen. Isen/Ssen, the ship that sails at the bottom of the ocean.
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>>26065529
Really, the confession on the lake was the first true "paladin moment". Especially now that we've actually MET Her Infuriating Self I don't place too much emphasis on the official recognition.
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>>26065529
I've been thinking that a good time to turn in the ol' circlet is after Lea dies. I feel she's vital to the operation.
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>>26065611
> on her death bed her words are
>"Your work isn't done yet"

wat do?
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>>26065639
"Dammit, you just won't let that die will you? Are you trying to kill me or something?"

With a smile on our face and tears in our eyes.
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>>26065639
"Well played, holy woman. Well played."

Then I'd grumble off to work. From then on I'd tell everyone that lea was a great and wonderful woman with tremendous mercy, skill, and kindness. She was also a huge bitch.
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>>26065657
Careful with them tears. They burn. And mark up the floor.
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>>26065639
Is it proper to curse a woman on her death bed?
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>>26065769
Only in anguish
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>>26065782
I think we'd be pretty anguished by those last words.
Also the fact she's dying. So far from what I've seen, the way we deal with loss is we head out on a massive years-long bender getting a new career and destroying some important things.
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>>26058907
Hate to bring it up so late, but I'm going back over that section now and can't find a single mention of whether or not granny is poison.

she DOES have wristblades though. Not something to forget.


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