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File: 1372202286245.jpg-(562 KB, 1267x720, preseason.jpg)
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BREAKING NEWS:

ESPN.com is reporting that the North American Crawler's League may soon begin its summer season, as three dungeons (the Tidewater Sahaugins' Tidewater Rock, the Monument City Ravenguards' Rookery, and the Yorkshire Giant Slayers' Footfall) have emerged from their hibernation and sounded the call.

NACL analyst Dave Kiffen cites the unusual weather patterns that have been plaguing the East Coast, including a particularly violent magical maelstrom last week, as a possible reason the dungeons have awoken so early. Regardless of the cause, teams must now scramble to get ready for the season, as most astrologers predicted a late July start.

We'll be back after the commercial to take a look at moves teams made during the offseason, and discuss which teams are ready to hit the dungeon right now and which teams wish they had another month to prepare.
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WEREWOLF BROS

WW@
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>WHAT IS THE NACL?
Teams, rosters, uniforms, home dungeons:
http://suptg.thisisnotatrueending.com/archive/25162265/
The North American Crawler's League is an organization of 32 teams from the USA, Canada, and Mexico that compete in competitive dungeoncrawls. Two teams enter a dungeon from opposite ends and race to complete various objectives - everything from returning a holy relic to its undead master to stealing emeralds embedded in the eyes of a golem - and are scored on speed, style, and skill. However, the dungeons these crawlers delve aren’t your standard dusty tombs and underground caverns.

A certain amount of magic is involved.

Hell, certain amount. The stadiums are sentient magical items of a colossal scale.

Between matches, they are content to serve a role as a large gathering area. They often "sleep" for prolonged periods, sometimes staying dormant for months at a time, until the correct "season" comes around and reawakens them. Then, they use their innate powers (as ego-infused magic objects) to alert the populous of their home cities when they will begin their Dungeon Bowl games.

Despite the fact that these arenas are generally amiable and co-operative with the population, they can become very... upset, especially if someone or something prevents dungeon bowl from going on. The most famous incident being when, during the crucial final seconds of a match between the Great Oak Watchers and the New Amsterdam Genasi, a young female bard, under the guidance of a Nihilistic Baron's Council, used a harmonic ley line convergence event to cast a great Fascination charm across a quarter of the continent.

The arena, suddenly aware that it's game had come to a crashing halt, lashed out, not at the bard, but at her masters, and brought terror and wrath down upon their heads the likes of which had not been seen since the days of the Seven Nations’ War.
>>
>>25645871
But I'm digressing. The magic inherent in the stadiums is a major part of what fuels the sport. Each stadium is unique, but all share the same fundamental dimensions and inherent objectives.

Before the match begins, the arena uses its power to generate a labyrinthine maze inside of its "field". These dungeons are mostly transparent from the outside looking in, but as opaque as solid stone from the inside looking out. Instances where dungeons grow deep into the earth or high into the sky are not uncommon, but the Arena itself takes care that all aspects of the field may be visible to, if not all, then at least most spectators.

The insides of the dungeon are always similar, despite the layout changing from match to match. Residents of The Pitt always smile as they see rusting chains moved by inscrutable machines hidden behind solid, iron-framed marble walls, not to mention innumerable bridges over swift-moving water, and curtains of boiling steel poured down across important hallways, and the Soda Mine Barbarians’ admirers know to expect falling stalactites and swarms of dire frostbats in any area with a vaulted ceiling.

The rules of dungeon crawling are very simple: two teams enter the dungeon from opposite, mostly equal directions (occasionally very slight differences, such as the unexplained "lump" on one side of the Yorkshire Giant Slayer's arena, which appears in all their dungeons), and then seek to complete a simple objective.

Sometimes, the objective is very straightforward... though the means of completing the objective rarely is. It may involve shuttling sacred stones from one end of the dungeon to an altar at the opposing team's end of the dungeon. With only the dungeon's natural hazards and the opposing team to stop them.

Other times, the dungeon may invoke obscure rules and throw complex and, sometimes outright insane obstacles in the way of the teams. Riddles with no answer, and traps with no exit.
>>
>>25645871
>tfw no local team

Guess I'm bandwagoning!
>>
Do the Marauders and Devils play this year?

I want to see that bloodbath.
>>
Lifelong Sonoran Desert Walker fan here
>>
>>25645875
>Man, I hope the Flytraps have a better showing this season. I could barely look anyone in the eye after the farce that was 2012. After all, I gotta support the hometown team, even if the Steel Soldiers are more my speed.
>>
is it finally time?
>>
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>>25646094
It is finally time. Week 1 will kick off either Sunday/Monday.

>>25646040
Let's check the schedule! It looks like no, but the Devils will visit the Red Scars week 7, which should be pretty messy.
>>
But what about outside North America?
>>
>>25646155
Bah, of course it's going to kick off when I'm going to be away.

Figures.

Oh well.
>>
>>25646230
go and play soccer or something
>>
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The summer offseason is usually a slow one in the NACL, and this one was largely the same. Most teams used the supplemental draft to bring in “meat and potato” players: solid backups, second stringers, and additional roster depth. However, a few notable rookies will be making their NACL debut week one.

First off is the Great Basin Crusaders’ rookie warrior Joseph Swan, a paladin out of the Church of the One. Since losing Trevor Greymoore in a crawl against the Monterrey Aztecs two years ago, the Crusaders have had a revolving door at the warrior slot. Swan has shown great physical strength, choosing a two-handed greatsword as his weapon of choice, but detractors point out his lack of speed and burst, which may slow his team down in larger crawls. Either way, the Crusaders are hoping that Swan steps up to be their long-term solution at warrior.

The second notable rookie that will be a week one starter is the Great Oak Watchers’ Daniel Days, a druid of the Path of Thunder. The Watchers have shifted their focus to bringing more primal power to the dungeon, and if Days can improve his ability to work with a team, he could be a critical addition to helping the Watchers form their new identity.

Finally, while she isn’t as flashy of a signing as the first two, the Fort Worthington Jackalopes drafted rookie cleric Annette Furst. A calming presence in the dungeon, Furst could help the Jackalopes gel as a team, something they severely need if they have any hopes of competing this year. Furst is also notably the daughter of Mitchell Furst, starting ranger for the Emerald City Albatrosses for 8 years.
>>
>>25646155
>Pitt Steel playing Ravenguard week one
Damn they're not fucking around
>>
>>25646155
>Terminus @ Crescent City
No mercy for the Martyrs! Let's do it hard, Devils!!
>>
>>25646308

I keep fucking seeing this and reading it as salt.
>>
OP should consider making a 1d4chan page.
>>
>>25646401
OP can't into HTML, unfortunately.
>>
While this offseason’s draft wasn’t chock full of talent, teams made plenty of other moves to bolster their rosters, bringing in free agents, promoting crawlers from the minor leagues, and even recruiting internationally.

The Emerald City Albatrosses brought in two free agent crawlers to try and plug some significant roster holes: alchemist Audrey Marble (previously of the Lost Vegas Dust) to fill the healer slot, and artificer Ava Dodge to take over at trapfinding, brought over after riding the bench for two years at Bunker City. Both are amazingly versatile crawlers, and will bring some much-needed flexibility to a team that has had significant struggles with dealing with unexpected situations in the past.

After having their roster almost completely devastated week 15 last season, the Soda Mine Barbarians have rebuilt both through free agency and minor league recruiting. Cleric Tammy Becker has come to the Barbarians after being released by St. Iago’s Thunderbolts, and warlock Dana Wisenhunt was recruited from the minor league Sica Hollow Lowhanders. With barbarian Neil Nordegraf recovering from a severed arm and questionable for a week one start, this might turn into a rebuilding season for the Barbarians.
>>
>>25646415
Man, I really hate it for the Barbarians. I was never really a fan of theirs, but I hate to see a team forced to rebuild due to injuries or deaths.

Except the Aztecs. Fuck those guys.
>>
Internationally, the Oceanic Crawler’s League continues to churn out talented crawlers (and chew up the untalented ones). The viciousness of the OCL produces tough crawlers with solid skills, but lacking in the flash that makes a NACL star. However, this hasn’t stopped the NACL from recruiting heavily from the OCL, attempting to lure promising crawlers away with big contracts. This year saw alchemist Clara Novak leave the Brightheart Devils of Tasmania to join the Capitol Red Scars, and wizard Mae Dubois signing with the Monument City Ravenguard after two successful seasons in Polynesia.

The International Crawler’s League of Asia (ICLA) has also produced promising prospects, including Alice Tran, who made a name for herself in Vietnam, signing a two-year contract with the Lastwall Shields. The contract notably expires just before the next word championship, leaving Tran free to rejoin her teammates in Vietnam.

China’s ICLA teams saw two star crawlers leave, with Sam Lee, rogue and television personality, signing with the Fort Worthington Jackalopes, and alchemist Sarah Zhu joining the Bay City Dwarves as a healer.

Also from the ICLA, scout Daniel “Goro” Minami joins the Taggenton Otters as a trapfinder, in what many consider to be an unusual move. Minami hasn’t shown himself to be a dominant trapfinder while crawling in Japan, and he comes to the Otters with a high pricetag and a limited understanding of NACL-style crawling. However, Minami’s former team, the Osaka Red Tigers, crawled a dungeon very similar to the Otter’s Williamette Riverfront.

Last of the big moves, cleric Randall McCullough signed with the Tidewater Sahaugin, leaving the foggy dungeon of The Queen’s Red Dragons behind. McCullough is a skilled cleric with a knack for keeping his team upright, but it’s going to be quite an adjustment going from the more slow-paced castles and forests of England to the up-tempo crawling of the NACL.
>>
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>>25646675
>Also from the ICLA, scout Daniel “Goro” Minami joins the Taggenton Otters as a trapfinder, in what many consider to be an unusual move. Minami hasn’t shown himself to be a dominant trapfinder while crawling in Japan, and he comes to the Otters with a high pricetag and a limited understanding of NACL-style crawling. However, Minami’s former team, the Osaka Red Tigers, crawled a dungeon very similar to the Otter’s Williamette Riverfront.
>>
>>25646758
NOBODY CARES, TAGGENTON!!
>>
>>25646788
T-this is our year...
>>
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>>25646788
SAY THAT TO MY FACE
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>>25645771
Commish! You're alive! Time for some NACL live broadcasts!
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>>25646801
Marauders are literally going to kill your team.

With an axe.

While your fans watch.
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>>25646867
>>25646867
>>
>>25646375
>Devils @ Martyrs
Like I said last thread, hell of a way to begin the season. Hang the Devils!
>>
>>25647012
Unlikely. I can see your team becoming cripplingly incapp'd in the first week.

It'll be hilarious.sd
>>
my state is in the long night. who do i root for :(
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>>25647112
Otters obviously.
>>
>>25647112
Either whoever's the next closest, one of the teams that relocated from the affected area (the Desert Walkers and Watchers, IIRC), or bandwagon whatever team you like the best.
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>>25647112
The Martyrs, always bet on the Martyrs
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>>25647105
How cute. You forget that our Crawlmaster is back from hiatus. And remember what happened last time you dealt with proper Friar Paywell-led Martyrs? Complete. And utter. Defeat.
>>
>>25647154
Where did the Desert Walkers move from?
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>>25647206
>Founded: 1876 (as the Second City Soldiers)

Chicago, I assume. Would make sense from a sports-history standpoint, too (Arizona Cardinals were originally from Chicago)
>>
THUNDERBOLTS FOR LIFE
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>>25646455
>Except the Aztecs. Fuck those guys.

This is our year.
>>
>>25647351
Pfft, just keep telling yourself that.
>>
As a proud Detroiter, I'm with the others who don't have a home team. Normally my backup is to pick the purplest team, but that team would be the Slaanesh as fuck Flytraps and their torture sex dungeon. I guess I'll throw my hat in the ring with the Canadians.
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>>25647178
Also working on basic kit designs. This would be the Underarmour-type stuff they would wear. Suggestions and ideas for the actual gear they would wear would be appreciated. This is a modern fantasy sort of thing, right? So I don't think we will go straight-up medieval with the design.
>>
>>25647583
Hey now, don't be dissing the Flytraps. This is going to be our year!
>>
>>25645771
I was just thinking about this. I like it. Keep up the good work. BUNKER CITY DEFENDERS FOR LIFE!
>>
>>25645771

>Herm Edwards

Take my money now commish
>>
Let's go BARBARIANS! Fuck that "rebuilding" shit! Neil can fight with a gimpy arm! Otto Svensson played a whole SEASON with just one arm back in '82! I swear, the sport's being watered down.
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>>25647607
Have you thought about something like in Wakfu's Boofbowl miniarc?
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>>25647768
That could work. I was starting to veer toward riot police gear for heavies, but this could work better, really. Maybe tone it down a bit, but the idea is there.
>>
>>25646155
>First week of the season
>it's the pitt and monument city.
Starting things off with a bang, I see!
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>>25647607
I'll post my thoughts shortly, on a conference call right now
>>
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>>25647784
Thread slowed down. Here the first idea of a full kit. Basic adventurer mode. Trappings of crawling's past, but with some modern touches.
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>>25648033
If I was participating in dungeon runs as a sport, I'd put a helmet on.
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>>25648304
Of course, gear could be added, subtracted, or modified depending on your role and how the team functions. There's not too many regulations in terms of uniform thus far, as far as I know.
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>>25645871
>New England still bunched up together.

Shit's rough man
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>>25647808
Conference call with who motherfucker?

You'd best not be leaving me out.
>>
>>25648033
>>25648304
This. Helmet is a must, if only to provide a convenient, easily-seen place for team logo's.
>>
>>25648333
A helmet would still be a near-essential piece of basic kit to prevent things like concussions, skull fractures or even eye injuries depending on the design. Look at people who do rock climbing, full contact martial arts or high-velocity sports like Luge or rally driving - they ALL wear helmets or head padding.
>>
>>25645875
>These dungeons are mostly transparent from the outside looking in, but as opaque as solid stone from the inside looking out.
This seems a little silly and an over-application of 'magic did it'. Why not have magic scrying wards set up around the dungeon instead and broadcast the result on big screens similar to Girls Und Panzer?
Also, watching a bunch of people scramble over barely-visible rocks and dodge barely-visible traps would get boring fast. Especially if you have poor eyesight and can't make out the vague shapes.
>>
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>>25648369
>>25648428
Alright then. Helmets it is. Also, heavy gear. I kinda like the riot gear aesthetic for this.
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>>25648344
Why? It's only fair that we have an approximately equal area to draw from as some of the larger states.
>>
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>>25648345
Nah, it's work shit. I've got a spreadsheet on Google Docs with a bunch of stuff all in one place, I'll send that along soon.

>>25648033
For heavier armor types, I think something like a cross between pic related and a modern football helmet would be ideal. Wizards would have the logo on the side of their wizard's hat or whatever, but I'm not sure what kind of helmet to give light armor types. I don't think I've ever seen a leather helm that actually looks good.
>>
>>25648572

Coo.
>>
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>>25648543
What about something like this?
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>>25648572
I agree. Keeping it closer to a traditional look while updating it to be modern is ideal. Keep it functional but stylish.
>>
>>25648598
>robocop armor

get out of here
>>
>>25648344
I said it before, I'll say it again, one day the Hart City Harpooners will come back. That day will be GLORIOUS
>>
>>25648547
I wouldn't mind being ignored but it's this false inclusiveness that "New England" perpetuate. It's not representative of the region. it's always Boston. shit gets annoying. And don't even get me started about when they take away your one professional team and expect you to root for the fucking Bruins or those faggy Rangers.
>>
>>25648543
too straight-up riot armor, for me

needs "fantasy flair"
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>>25648543
Personally I don't think the riot-gear vibe is sensible. If they were just killing their way through a horde of monsters then it would work but they'll also be expected to climb, jump, dodge, disarm traps, squeeze into tight spaces or even cast magic (dat armour check penalty).
A padded collar, face visor, bulky shoulderpads and what looks like a rigid chestpiece would interfere with all that. If the team's gotten into the situation where heavy riot armour would help, they're fucked anyway.

If I had to choose, I'd pick a sturdy pot helmet with ballistic goggles, a neoprene wetsuit with joint pads, harness, gear rigs and pouches across the body, and thick sturdy boots.
>>
>>25648695
I addressed this in the previous thread, and I am moving the fluff of the Cultists away from straight-up Lovecraft shit to a slightly more inclusive "cultist" feel. Salem witches, druidic cults, that sort of thing.
>>
>>25646308

Any chance of seeing some early season Gish action out of Las Vegas this year? Last year we got to see them keep a bard centric build till late season AND move in a second Cleric into their 2nd Warrior slot. Will we finally get some early season Mix and Match action? Or will everything start of cookie cutter like it always does in the West?
>>
>>25648744
It's a distinct possibility in week three against the kobolds, but week one and two doesn't sound too favorable.
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>>25648740
no it's not your fault. i was just venting. had a very heated argument at work about LA getting another fucking professional team.

keep up the good work buddy.
>>
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>MFW the Defenders are bringing in a Ninja.

I swear, it's just a token thing, every 4 years like clockwork.
>>
>>25648937

Lee was a Fighter, for one, and he was and still is Chinese.

Go be racist somewhere else. Defenders put forward a whole lot of National Hall of Famers and you're just afraid someone who isn't lily white might get some recognition a few years down the line.
>>
>>25648937
>Defenders
>The team known for high yield ordinance
>Bringing in a ninja

On one hand, that doesn't make any sense.

On the other hand, the idea of a ninja armed with high explosives is fucking terrifying.
>>
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>>25648572
Okay. Let's try this. Fantasy flair. Modern touches. Room to put logos and numbers. Now for me to tinker with other class types.
>>
>>25648992
Well hey, at best it'll only work once, right?

... Right?
>>
>>25649009

I love it.
>>
>>25649012
Only if he's shit. Otherwise they'll have a team member capable of surgery-like precision explosives that moves at Mach 5 in relative comparison to the average fighter.
>>
>>25649009
Curious what it'd look like with a football-style facemask instead of the grille

Pretty bitchin' though
>>
>>25649009
This is baller. I want to see the sneaky kit.
>>
So how do you simulate the games?

Madden?
>>
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>>25649009

I approve.
>>
>>25649057

I'd trust a Ninja with explosives over a Rogue with explosives any day for opposing team harassment. The Defenders have shown interest in... curious delivery methods in the past... so this could work.

Or the masked fucker could be out with 4 less fingers by Week 4. We'll have to see.
>>
>>25649147
Literally anything will work better than the gnome slingshot delivery method.
>>
>>25649167

See

>>25649012

Honestly, I don't see why they don't just stick with their Ranger and Wizard summon cheese. It strains both roles, but honestly, they team strategies are high intensity anyway.
>>
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>>25649068
One sneaky kit coming right up.
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>>25649306
Looks nice and light. Well done.
>>
>>25649306
Face mask option?
>>
>>25649306
>>25649009
will you be doing color versions in the team colors with logos?
>>
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>>25649386
Sure. On to the wizard option.
>>
>>25649306
what if their helmets were styled after the old-school leather football helmets?
>>
>>25649411
Eventually.

>>25649422
That was actually kinda the idea. Remember, we're still looking for fantasy flair. Kept the chin strap and the basic shape of the old-school football leather helmets.
>>
One of the first things that should be done on here, after artwork of course, are rules for actually playing this game with a friend.
>>
>>25649501
I'm simulating the games using a lightweight system vaguely based on Risus, but honestly, it wouldn't be very exciting for other people to play with. It's designed just to be lightweight and damn quick.

>>25649009
I think the ridge on the helmet should be a little smaller, and maybe cover up the buttons on the stomach, but fucking amazing otherwise.
>>
>>25649501
Followed by a vidya server implementation so people can play leagues themselves.
>>
>>25649600
Thanks. Trying to stylize a little bit, as I don't want to go too realistic with the designs. Also, you gave me a helmet with a rather high ridge, so we'll just break even there, Commish.

In other news, how the fuck do I combine wizard and protective kit. It's like the two just don't go together folks.
>>
>>25649696
Just go straight up wizardy. Lots of pouches and whatnot. Assume shit like mage armor exists for them. Just make them look WIZARD
>>
How commons are Deaths in the League?
>>
There really is just a dead area around Memphis, Tennessee, isn't there?
>>
bay city dwarves?

anybody?
>>
>>25649112
I believe he is going to watch the actual NFL games and "translate" the outcome for the league.
>>
>>25649812

Beards suck.
Though, I guess the poofiness of the hair is good for collecting the semen afterwards.
>>
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>>25649835
fuck you
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>>25649786
>There really is just a dead area around Memphis, Tennessee, isn't there?

According to FEMA Director Sue MacGuffin, quote, "The situation is being contained."
>>
>>25649855

Go cry to the Refs like you always do.
Bay City Yellow Cards is more like it.
>>
>>25649877

That was the wittiest possible thing you could have said.

I love you.
>>
>>25649824
Even without knowing that's wrong there's no NFL in several of those cities.
>>
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>>25649750
Well, I wanna keep it a bit more streamlined. So here it is. And with this, I'm off to bed.
>>
>>25649775
Fairly rare, there's medics and clerics onsite. However, there can still be plenty of season-ending injuries (or season-ending polymorphs), as no "instant healing" magic exists.

Death can happen, for various reasons though. One of the most recent, and most notorious deaths:
>The Crusaders see the Monterrey Aztec's use of blood magic as heretical, a fact that came to a head two years ago, when the Crusader's paladin, Trevor Greymoore, bled out rather than accept healing from an Aztec medic after becoming separated from his party. The Crusaders claim the incident is the Aztec's fault for not having "approved" healers onsite.
>>
>>25649924

It's great, needs pouches.
>>
>>25649877
>>25649786

Ugh, thats still going on? Last I heard, the NACL still wouldn't confirm or deny the existance of the so-called 'Stadium Sixteen' in Tenn.

I still think its just some bullshit rumor the gun nuts and military-jerking politicians in the area drum up, like those losers who just want to nuke the whole thing.
>>
>>25649941
The Crusader's tightassedness is the reason they haven't won a fucking real crawl in years
>>
>>25649924
Personally not a fan of the hats. I'd think something more hood or cowl level would be better but that's just my two cents
>>
>>25649990

>Last year
>11-7

U wot m8?
>>
Weeks 4 and 6 will really decide who will be pushing through late game this year.

Here's a hint.

It won't be the Kobolds.
Or the Otters
>>
>>25650143
you shut your whore mouth
>>
>>25650105
They were eliminated in the semis by the Otters. The goddamn Otters.

Granted, the Otters were disqualified by not having a replacement wizard by the next game, but still.

The fucking Otters eliminated them last year. OTTERS.
>>
>>25649891

>Bay City Yellow Cards

I'm really getting sick of your shit.
>>
>>25650175

You MUST be a Marauders fan.

Funny, not many of you guys around anymore, must be because they recruit from out behind the High Schools these days.
>>
>>25649891
>>25650219
>Bay City Yellow Cards
SHOTSFIRED.jpg
>>
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>>25649891
>>
>>25650255

Bad Ref rapport isn't that big of a deal when you have your entire division locked down.
>>
>>25650175
You must have mistaken me for someone who builds a dam.
>>
>>25650254
Dusts Fan actually.

Honestly, I feel like the only Dust fan who thinks that a duster being must have fan uniform is a terrible idea, but eh.
>>
These are the best threads.
>>
>>25650254
>>25650300

It looks like the Crusader fans are shitting on the wrong lawn, again.

Know your fucking competition, dude, Marauders haven't been your rivals in like, 11 years.

You aren't even in the same league as us, in multiple ways .
>>
>>25650327
I laughed way harder than I should've.
>>
>>25650327

Oh snap goes in all fields.
>>
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>>25650327
Cheeky bastard, ain'tcha?
>>
>>25650255

I'd call it a burn, but it'd be nothing compared to all the crashing the Dwarves have been doing themselves, lately.
>>
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>>25650175
People are talking about us...
>>
I have friends who work in Bristol at ESPN.

i really want to share this with them though they'd probably have no idea what it's about.

I'm at totally sharing this with Tedy Bruschi though.
>>
>>25650460
You had a shot last year, you really did.

But honestly how does your wizard break his leg the night before the finals? In a gas station parking lot, of all things?
>>
>>25650460

>us

No anon, there is just you.
>>
>>25650460

Did they manage to save up enough to make hoodies last year? That's so great for you guys!
>>
>>25650494
>In a gas station parking lot, of all things?
those places are dangerous
>>
>>25650526
There's a lot of otter people.
>>
>>25650543

You otter be more careful.
>>
Anyone heard any more about the Chapel Hill Inventions moving up out of the minor leagues? I've been watching them run the Triangle since I was a wee squirt against most of the other minor league teams and they continually trounce them, but they don't get drafted from because we keep getting shit from the NACL about 'possible promotions' year after year without anyone either shitting or getting off the pot. (really I should be backing the Smoky Mountain Lights but every time they go into a dungeon half of them get carried out and it's just easier to back the CHI.)
>>
>>25650494
I'm still blaming the Last Chancers. Fuckers.
>>
>>25650547
>>25650554

>Otter mind
>>
>>25650526
>>25650542
>They don't realize Otters actually have the biggest following and amount of fans
I've heard of people in South Africa and Russia who follow the Otter games
>>
>>25650557

The league doesn't need much more weight on it until we get another year where 5 or 6 dungeons wake up at prime time in March.

The issue is small teams will usually run through their prime during the professional down times, timing is everything. You are better off trying to take the place of a defunct team than establishing yourself during lukewarm period we are three years into.
>>
>>25650591

It's complete and otter horseshit that we get such a bad rap. We have top 10 publicity and we are face for the family crowd, you can't say that about any the otter top 8s from last year.
>>
>>25650591
>I've heard of people in South Africa and Russia who follow the Otter games
that's because those dirty foreigners have never seen an Otter and to them they might as well be bloody mythological creatures! Like Jackalopes or Horseicorns.
>>
>>25650591
Aren't Russian Crawler Tournies really hardcore?
>>
>>25650547
>>25650554
>>25650563
>>25650591
>>25650661

Get Otter here.
>>
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>>25650700
It can't be kelped.
>>
>>25650697

They have a four way league that has a 2 year circuit. Also, there are less stringent enchantment limits, so you gets a lot of possessed weapons, bottom ring demonic stuff and all that. Warrior types also focus on a lot faster, smack and push tactics so you see spare slots spent on fast reacting roles rather than healer and defensive support.

Imagine if you expected every Crawl to be decided by one fight. It's a lot like that, all the time.
>>
>>25650622
Yeah I guess I can see that, but fuck man, Howard Byrnson? The CHI's factotum/trapfinder? He should've been in the major leagues years ago. Victoria Fumicelli, Roland Brightmore, Xavier Altovega - the damn team's a gold mine, but nothing ever happens. It drives me up the wall. ... Oh well. Maybe this year someone'll change up. Or maybe they'll 'fill in' for a major team at one point if the Triangle decides to call for a major game.
>>
>>25650700
Why don't lutra and make us?
>>
>>25650697
You almost never see Russian crawlers end up in the NACL because of the extreme culture differences. NACL tends to stick to big and nasty, but unintelligent monsters (with a few exceptions), while the Russians are over there curbstomping lizardmen and gobbos. Totally different game.
>>
>>25650799

Curbstomping, in this case, is literal I'm afraid.

If we send the Otters over there for a couple years and then bring them back, well.

It otter be interesting.
>>
>>25650799
Didn't know the race problem was that exaggerated over there
>yeintegratedatlanteanface.jpg
>>
>>25650839
Better they keep their charm than try to be marauders 2.0.

Jailblazers were some of the worst years ever.
>>
>>25650471
YES. DO EET
>>
Welp, I'm stuck over in Australia, so guess I'll root for the Outlander Gatekeepers. Any more details on Australian teams in the Oceanic league?
>>
>>25651460
You chose well, guy
Reid, the warrior, is fucking redefining tank play. Every scrub who can hold a shield is trying to rip off his style over in amateur crawls (but they can't because they aren't fucking Blanche Reid)
>>
Gonna bump now.

Sucks living in the Long Night.....
>>
>>25650557

Man, every year I turn out to cheer my Lights, but they just get stomped. I think it's the universities; All the colleges up in the mountains are about bioethical magic and astral communions. You guys down in the Triangle actually get peeps who are interested in going down in the dungeons instead of looking for Faerie crossings or weaving daisy-chains.
>>
>>25652314
It only takes four adventurers to form a team, man! We're always looking for more people to join in at the amateur level. If you don't have a crawl scene, start one!
>>
>>25652396
Yeah, but what if you don't have a dungeon handy?
You gonna crawl in the sewers, maybe kill some giant rats?
>>
>>25652489
That's true, practicing was a pain in the ass when our group first got together. We just sparred, which really didn't help much. But, you'd be surprised at how many unmarked minor dungeons there are hiding undiscovered. We thought there wasn't anything real for miles, but two have awakened in the past year. I've heard that this is happening in other places, too... dungeons are popping up much more frequently than they used to.
>>
>>25652583
Yeah, the arch-wizards up at Capitol claim it's to do with background magic pollution, but I dunno. I heard it's just a natural cycle.
>>
>>25652396

Man, I am so not cut out for being a crawler it's not even funny. I'm unathletic as hell, and no real magical skill. Most teams want their schmott guy to actually fling spells, not just Google whatever monster they're fighting.
>>
>>25652683
You know that useless guy you always see in the group but he's always really good at finding the monsters weak point?
You can be that guy
>>
>>25652710
Isn't that a Rogue slot? I think it might be the Wizard slot, but it seems to fit in more with the Rogue slot. Scholar isn't a class that sees a lot of play due to most pro Crawlers already have most monster information memorized, but in pick up and casual tourny crawls, Scholars see some use.
>>
Philippine Crawler bro here...

Guys. You guys. That last match between us and China... You guys saw the footage, right?
>>
>>25652683
Not him, but you sound a lot like our wizard. Not the most athletic guy, and his fireballs aren't the hottest, but he's a goddamn genius when it comes to monsters. We haven't seen anything yet that took him more than two minutes to figure out. And it's awesome.

>>25652710
Are you me?

>>25652745
Well, there's only so much you can memorize. There's always things no one has seen, every year, so you need someone who can think fast.
>>
>>25652750
No, I don't follow your scene. What happened? And where were you?
>>
>>25652750
Seriously, what was that thing.

Seriously.

What the fuck was that thing?

Goddamn that shit was scary.
>>
>>25652787

I was the second stringer for the pally. I've posted here before, the guy the Minnesota uncle.

So it was an island-hopping type crawl against the Chinese in this little shoal that's figured in all our territorial disputes. A 3 day deal fighting on the biggest landmasses. Simple thing; fight through the aquatics infesting each landmass, get to the designated point and hold it for 30 minutes.

They won the first day, we got the second. But on the third day... things went to shit as soon as we took the point. Now I dunno the specifics, what, with me being in the rush of things but...

Fuck, I still don't believe it. The whole thing was declared a draw because one of the Chinese woke up a fucking storm titan.
>>
>>25652920
I heard about this, actually. Weren't they running some kind of weird double summoner team? Do you think it was purposeful? Seriously, that isn't something you do on accident.
>>
>>25652920
>>25652948

HOLY SHIT

I just watched the recordings they recovered from that match, that thing was fucking HUGE.

More like a macroburst am I right?
>>
>>25652948

They were. A pair of trippy twins who spoke half the time in their weird summoner lingo. They were also the only two casualties at the end of the third. The titan chomped down the dude. The girl lost her mind.

And whether they meant to summon that damn thing or not? I couldn't tell you. The Chinese were a tough crowd, going through every inch of ground like machines. They didn't need any of their crazy ancestor tricks.

But what I do know, that titan was old. As in, might have been around way before the Spanish.
>>
>>25646312
>>25647799
Starting off with the bang of Ravenguard winning!

Guard4lyfe baby!
>>
Anyone here going to MLC Anaheim?? Get hyped for those big ass dungeons waking up! IIRC there's nearly 100 teams signed up at this point.

Major League Crawling
>>
>>25649924
reminds me of FFT for some reason
>>
>>25653254
Shit, I though MLC was banned since the one in '04 that had half it's crawlers die.
>>
>>25653564
Well, 2004 certainly scared off some sponsors, that's for sure. Still, a lot of people see it as dungeon crawling in its purest form. High risk, even higher reward. Just seeing those dungeons is a life changing experience, too. You wouldn't believe what gets generated there -- the hype fuels the arenas which make kickass fields which make more hype... it's on another level.
>>
>>25653183
Ravenguard winning the worst crawl ever attempted more like. Amirite?
>>
>>25653685
You're just a butt-mad Watcher fan. We out crawled you in '07 and half of your baby tier players went crying home.
>>
>>25653740
Bitch I'm Pitt Steel solid, so you can go and take your laughable wins back to your laughable rookery and and lord it over your laughable opponents, but I got shit to smelt and a good team to root for.
>>
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>Kobolds versus Defenders
That's gonna be a fucking slow game.
>>
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>Nobody talking about Winnipeg Wendigos
Protip: there are other countries besides America
>>
>>25653939
Yeah but this is for the NACL. That being said, sure, crawling is a national thing. Weren't the Wendigos seeded last place last season?
>>
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>>25645771
/tg/ you are a pretty cool guy
>>
>>25653939
Maybe if they were in the NORTH AMERICAN League, like the NAVIGATORS or the AZTECS or the WATCHERS we would talk about them in the League thread.
>>
>>25653970
On another note, why aren't they part of it? There's like, one canadian team in the NACL, it's not like they're full up or anything.
>>
>>25647170
FUCK YEAH, CRESCENT CITY MARTYRS!

CAST OUT THE DEVILS!
>>
>>25653911
>best trapfinder in the league
>dungeon with the most dangerous traps in the league
>not being the GOAT matchup
>>
>>25654013
two canadian teams, New Albion and Great Oak
>>
>>25654215
Fuckyeah Kobolds!
>>
>>25645871
>WHAT IS THE NACL?
Salt?
>>
>>25654259
nah that's NaCl silly
>>
HEY KOBOLD'S HOW DOES IT FEEL KNOWING YOU HAVE PISSED AWAY NED COATS' BEST YEARS. I HOPE HE CAN DISARM A BOMB WITH A BLADE SNAKE CHASING HIM BECAUSE IT TAKES BISCUIT AND MOON COMBINE TO MUSTER THE UPPER BODY STRENGTH TO RAISE A SHIELD.

YOU ARE ONE OF THE ONLY TEAMS TO GET A THREE GAME LOSING STREAK TO THE MARTYRS. (no offense martyrs I enjoy your free wins)
>>
>>25649009
Heavy:
Fighter
Paladin
Cleric?

>>25649306
Medium:
Ranger
Rogue/trapsmith/scout/artificer
Spellsword?
Bard
Druid

>>25649924
Light:
Wizard/sorcerer
alchemist
medic
>>
Hey MartyrsFag, can you shoot me an email sometime just so I can keep track of you?

Would be nice to have access to someone who can actually draw every once in a while.
>>
>>25654413
Typical Bunker City fan, can't even keep track of their main rival's roster
>>
>>25653911

Trapfinders vs Explosives Experts who just picked up a Ninja? In one of the two major North American trap dungeons?

That game is going to be like... like... Like the last two minutes of a Mission Impossible movie, except for 3 hours. It's going to rock!
>>
Hey, Commish, I know it's your league and all, but there was one thing that niggled me about the layout of the sport: teams don't have any built-in defensive aspect. In that respect, Crawling is more like motor-racing than team-vs-team sports.

Some ideas for defensive positions:
-A Dungeon Master who has limited control over the Arena. He directs the pace of the challenges the opposing team face, while also managing the distribution of 'loot' to his own team (each team has an arsenal of magic items that can be found as they progress through the Arena)
-An Intelligent Monster that travels with the team and acts as a mythological goalie. They command impressive salaries, and prior to the implementation of salary caps a team was able to dominate the league for years on the strength of a ridiculously powerful monster
>>
ARE YOU READY FOR SOME DUNGEON CRAWL?
>>
>>25657470
That's not a bad idea, but it seems to break one of the key ideas of adventuring - don't split the group. I'm not sure about monsters, though, or an outside force controlling the arena. I can see some teams fielding a fortifications expert or heavy knight or skirmisher or forcewall mage as a 'screw the enemy team' draft.
>>
>>25658139
>>25657470
I think the problem is that there is no inherit reason for the teams to ever interact.

One way to change this is to make it so that every match, no matter the objective, requires the team to control a unique object or area-the team that doesn't have it has to somehow get it from the other team.
>>
Do we have any amateur crawlers in here?

S+B fighter here. My team drew a tag to run the Dragons Tail over in Deal's Gap this season, and I'm really looking forward to it, even if I will be a bit out of my depth.

Any tips? I'm not exactly equipped to run fast crawls. 'Specially not in mountainous terrain.
>>
>>25658344
yeah, I was thinking about that as well. I'm not sure that's really a good idea either. I think that some matches should be more PvP-centric than others - sometimes we'll have things that need capturing, or points that need holding, but I can also see a place for races to the center, or adventures through puzzles, or things like that. I can even see a lop-sided King of the Hill-style map - one team enters at the bottom and works through the challenges, while the other team enters at the top to defend a key top section, and both teams can complete side-quests and challenges to screw with one another and weaken one another, or activate traps or defenses in each other's path. But I can also see a lot of merit in a game where it's just a monster slog or a puzzle route for both teams.
>>
Question from somebody who doesn't follow sports. In the last thread, there was this little blurb:

>(occasionally very slight differences, such as the unexplained "lump" on one side of the Yorkshire Giant Slayer's arena, which appears in all their dungeons)

Now, I'm pretty sure that there's a joke I'm missing. Could anybody explain the "lump" to me?
>>
>>25658614
If I remember right, it's a reference to the myth that Jimmy Hoffa is buried at the 50-yard line in the New York Giant's stadium.

Possibly.
>>
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Have we shown /sp/ this yet?
>>
>>25658631
Bingo.
>>
>>25659639
Yeah, they stop by periodically.
>>
>>25657470
There's no rules that specifically forbid team vs. team combat, but most teams are loathe to risk their starters in a fight with an equally-skilled group. This doesn't stop certain teams (Aztecs, Devils, and Marauders all like to skirmish a bit from time to time), while others focus on impeding teams through non-violent means (Bunker City Defenders like to collapse passages, New Albion Navigators love illusions, any team with a druid or a summoner can summon pretty significant obstacles).

But >>25658573
has it down pretty good. Some matches will lend themselves to PvP. Other times the two teams might not see each other at all. It's just another aspect that parties have to be able to gameplan and adapt to on the fly, since they won't know their actual "mission" until they've already entered the dungeon.
>>
>>25659639
We are aware of this.

>>25650764
But you're not even the best team in the Atlantic Coast league.

The Black Hornets came into the Triangle and put up 68 objective points on you. 68! Could you stop even one side-goal of theirs? Or what happened last time you came to Terminus to play at North Avenue Station.
>>
>>25660627
Imagine the instant mood and strategy shift in a big rivalry game when the dungeon reveals itself and the two teams realize it's going to be a maze-crawl. Both parties were on a knife's edge, tense for when they'd meet the other team in the dungeon, and suddenly both teams are on the opposite side of a giant, pitch black labyrinth.

But then, an hour in, the crowd holds their collective breath as they watch the two parties slowly draw closer and closer. One team turns the corner and suddenly they're face-first with the other team's rogue, and in a split second, the mood changes, the tension snaps, and all hell breaks loose.
>>
How many murderers do the Cultists have on their roster?
>>
>>25660994

3 less than Steel Solders
>>
I appreciate the joking manner in which you have presented the information, but I am afraid I lack enough of a baseline to understand what is going on. Can anyone tell me where to find a plain English explanation?
>>
>>25661158
Dungeon crawling meets competitive team sports.
>>
>>25661193
Oh, alright, thanks anon. I don't know much about such competitions so I was a bit lost.
>>
/sp/ here

what is this?
>>
Awwwww shieeet, hey OP can you made some wiki or some such? I am really interested on drawing some of it
>>
>>25654989
Done.

In any case, gonna rework the wizard kit (>>25649924). Pointy hats will be in, though I'm still leaving the pouches out. I wanna show the basic kit instead of all the accessories that crawlers can mix and match as needed.
>>
/sp/ here

>tfw I'll never own Thunderbolt gear
>tfw I'll never watch a real life version of this on tv
>>
>>25662675
Think of it as NFL meets DnD.
>>
>>25648344
What are you bitching about, you can come to Boston and enjoy the game? Unless you're a fucking Yorkshire fan (and you better not wear that Y hat in Southie after dark)

So, what's the playstyle of the NE Cultists? I'd love to become as rabid a Cultist fan as I am a Pats and Bruins fan.
>>
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>>25662814
Aaaand there ya go. I think that's all for the basic sets. I'll have to dig up the thread with all the color-sets that the Commish set up and work on the the team versions.
>>
>>25663005

Hey can I draw the Soda Mine Barbarians?
>>
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>>25662992
>So, what's the playstyle of the NE Cultists? I'd love to become as rabid a Cultist fan as I am a Pats and Bruins fan.

The Cultists nowadays are all about Range.
Back when they were the champs they had one of the best defenses in the game but after that blood magic curse forced Paladin Bruschi to retire they've been focusing more and more on their long range game.
>>
>>25663101
Draw as ya want man. I'm only gonna be playing with color swatches with the basic outfits.
>>
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>>25663228

ok then WIP, Mr Neil Nordergaf raging across the dungeon
>>
>>25663220
Seems legit.

LET"S KUUUUUUUUUUUUULTS. YORKSHIRE SUCKS!
>>
>>25663388
very cool.

I am so excited to see the fanart that comes of this.
>>
>>25645771
This sounds like X-Crawl. Like. A whole lot.
>>
Annihilating the Sahaugin in the first game will be a damn good start to the new season.

Try using your puny bows in the Labyrinth, bitches!

'taurs for life!
>>
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>>25663388
Bitchin'! Can't wait to see it done!

Also starting on palette swaps. Here's Great Oak. Top is home, bottom is away. I'll try to get some more done quickly.
>>
>>25663947
wicked awesome!

now do all the other teams and their gear/weapons.
>>
Can't wait for the Cultists v. Giants Slayers matchup. Most people think of New England, Boston in particular, as being rough, crude people. You'd think they'd run a very warrior-focused, hard hitting lineup. But I really like the side they lean towards. It takes from the darker side of our folklore that people don't think about enough. Fuck the haters. Lovecraft all the way. GO BOSTON!
>>
>>25663993
First things first, I'm just doing colors for now. Not differing styles yet to customize each time as I want to see what the color schemes will come out as.
>>
>>25663994
I believe the Commish mentioned the Cultists are going to be an amalgam of both Lovecraft and classic witch trial era witchcraft.

that said, Go CULTS!
>>
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>>25664016
I'm just bustin you chops buddy.
>>
>>25663947
I actually liked the flat caps better than the peaked one for the light armor, but besides that it's amazing.
>>
>>25663947
I still think hoods would look better than pointy hats for caster uniforms. But hoods might limit vision, so I guess pointy hats are more practical.
>>
>>25663947
a few suggestions

for the heavy, maybe consider merging the helmet spike with the rest of the helmet's shape, like, for example, the helmet slopes to a point on the forehead instead of it being a grabable thing.

the the light, maybe mess around with different hats, if you're set on having hats at all. I would suggest a helmet of some kind instead of a maskless klan hood.
>>
>>25664025
Yeah, I know. I liked it as strictly Lovecraft though. People were complaining that Lovecraft is played out and the team on the whole was too Massachusetts-centric, but Lovecraft's stuff wasn't just in MA, it was in NH and RI too. And there's a reason why it's popular. But whatever, witch trails are fun too.
>>
>>25664057
>>25664059
>>25664114
Sorry about the issues. I was going for believable, but still stylized and fun kits, instead of going full realism. Looks like >>25663388 has that one down. In any case, gonna take a break for now. If anyone has Photoshop/Gimp color-swapping skills, have fun with the Great Oak PNG and make other color sets with it.
>>
>>25658614
Jimmy Hoffa is allegedly buried in Giant's stadium.
Allegedly.
>>
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>>25657506
>ARE YOU READY FOR SOME DUNGEON CRAWL?
>>
>>25663947
that is a sexy uniform

I might bandwagon this team just for that
>>
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>>25646926
THAT'S HOW IT ROLLS IN GOLDENPORT, BITCH. HORSE AND CARRIAGE THEFT CAPITAL OF THE KINGDOM, BITCH. NUMBER ONE PRODUCER AND TRAFFICKER OF ALCHEMIST "ANGEL FIRE" DUST, BITCH. A QUARTER OF US HAVE NO WAY TO MAKE MONEY, BITCH.

It's kill or be killed in the Valley. Kill or be killed... then eat the killed.
>>
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>>25649855
Fuck You.
>>
>>25645771

>DUNGEON DUNGEON WHOS GOT THE DUNGEON?
>DUNGEON CRAWL D!
>DUNGEON DUNGEON WHOS GOT THE DUNGEON?
>ROLL THE DEE TWENTEE!
>>
All right, Sunday night, where are you?
Waitin' for the game that beats 'em black and blue
You want some crawlin'?
We want it too!

Hey Jack, it's a fact, the show's back in town,
Sharks and Dwarves, a division showdown!
The dungeon is rockin', time to crank up the sound!
NACL's best are here today,
Coast to coast, there's just one thing left to saaaay...

I've been waitin' all day for Sunday night!
The tough get rough in a primetime fight!
It's more than a game and everything's right!
That's why we're waiting all day for Sunday night!
>>
>>25674257
What you're about to see is almost a work of art,
A game filled with glory, guts, and heart,
It's as good as it gets with this rivalry,
The Devils and the Martyrs throw down on TV,
The gallery is ready, so turn down the lights,
'Cuz battle lines are drawn in Crescent River tonight!

Ready?
C'mon and get ready!
I mean really ready!
ARE YOU READY FOR SOME CRAWLIN'!?
A Monday night party!
We're all primed and ready, let's get this match started!
Let's paint this town, do it up right!
All of the stars are here on Monday night!
>>
Good morning, east coast!
>>
Some part of me wants to send this to Tony Kornheiser of Pardon the Interruption, to accrue more reaction pics
>>
>>25662992

>Be me
>Just now get the joke about putting the Cultist team in New England.


Some days I love you /tg/.
>>
>>25677685
WIZARDS
>>
What's /tg/'s bump limit? 300?
>>
>>25683317

Man, I don't know. this thread raged for about 8 hours originally.
>>
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I can't believe people are still watching this barbaric sport. Remember a few months ago when we saw that rookie from the Red Scars get his leg absolutely shattered? Remember late last season when Nordegraf got his arm cut off by that blade trap? Remember two years ago when we watched Trever Greymoore DIE?

And of course these events get replayed endlessly, because nothing gets ratings up like blood and gore. I can't believe this is allowed to continue. Why can't Americans enjoy a more family-friendly sport, like the Europeans and quidditch? We've already seen people die on the field, so what in the world will it take?
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Just got my Jackalopes jersey in the mail, so fucking pumped. I grew up in Fort Worthington, but moved to Shiprock for university and sort of settled down over here. Everyone around here is a Coyotes fan, so it'll be nice to wave my flag in the face of some division rivals.
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>>25683630
>Why can't Americans enjoy a more family-friendly sport, like the Europeans and quidditch?

Because if the snitch is worth 100 pts than why does anyone ever bother with the quaffle?

the game is broken.
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>>25683779
Typical American attitude, can't see the strategy of the game.
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>>25683779
Sorry, is a game that doesn't involve two guys punching a monster for an hour too complicated for you?
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>>25683630

This is why they firmed up the rules on injury DQs versus something suitable to be patched up in a match. And why every team has to submit an emergency medical response protocol, and be certified as being capable of implementing it.

This ain't yer daddy's mineshaft spelunking and wild animal punching. This is the big leagues.

>quidditch
>die on the field

You forget your own sport, sir. The last on-field death was this decade, and crippling injury and death happens at practice in significant numbers, especially considering the trained wizarding staff supervising.
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>>25683779

150 points, mate, and you're right.

There is no point.
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So

NACL -> NFL/American Football/Rugby/etc, but enjoying the international appeal usually reserved for soccer
Quidditch -> Soccer/Euro football/futball/etc but more regionalized like gridiron football typically is

What about basketball? Baseball? Cricket?
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>>25683835
what strategy?

10 people wait on broomsticks while the 2 seekers actually fight for game?
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>>25684362
well i know there are a few start up crawl leagues in Europe but the problem they have is that once any player gets good over there they get picked up by a NACL team. and the vice versa for the American Quidditch League.
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>>25684362
Cricket is a game exclusively for Warlocks and Eldritch Fiends That Man Should Not Know The Wot Of, I Say. It's rather good fun, if mostly incomprehensible
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>yfw da scurs win da crawlerb owl
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>>25684362
Relevant?
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About six months ago, I got involved with some pick-up dungeon crawling with some coworkers. We didn't have a real dungeon, so it was just sort of urban exploring (and running into the occasional ghost or skeleton, this damn city is still an undead hotbed all these years after the Seven Nations' War).

But now we're looking to qualify for the local "little leagues" and hit up a real dungeon for the first time in the qualifiers. Any tips?

Pic related is my kit, I'm the party rogue (they keep calling me a halfling but I'm 5'8") and guy-who-actually-knows-stuff-about-monsters (our caster is a storm sorcerer who's solution to things is always lightning, jealous of teams with a wizard who actually knows a thing or two about magical creatures).
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>>25684817

>Any tips?

Wear a cup. The stadiums have a propensity for sending monsters at your jibblies.
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>Albatross pick up alchemist Audrey Marble

aawwww yis.

i dont even care they had to sack the rogue slot. Audrey's Maxim shoot was delicious.

that girl is all tits, ass, and legs.
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>>25684924
I think your priorities might be slightly skewed.
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>>25685035

My dick is skewed. Upwards. Because Ms. Marble is hotter than a Tiefling in lingerie.
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>>25685035
its how i cope with Pittsburgh stealing the championship from Emerald city in 2006.

swear to god, the dungeon was bias.
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OP mentions like four or five different titles in the team descriptions. I'm confused, which one is the Superb Owl? And what do all the others mean?
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>>25672681
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>>25685667
I believe the Four Winds Conclave is the "big crawl", not sure what the others (Lone Star Showdown, etc) are.
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>>25685060
>>25649924
>tfw no qt3.14 dungeoncrawlin' gf with gr8 armor
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>>25684817
Right there with you, bro. I'm in an underground crawlers' league, basically a ton of college kids from the local towns all drive in every weekend to blow off some steam. The rules are all sorts of weird (only one team crawls at a time, scores are based on speed and style, then compared) and limited firearms are allowed. But I'm going to be trying out for my college's official team in the fall, and I basically have to change everything I've been doing for the past year. Have to worry about the other team actually being in the dungeon with us, have to give up my trademark double-barrel pistol, have to learn how to actually tank...

It's gonna be tough, but I'd love to be able to leave this nonsense behind. We've got almost no healers on-site, and last month a kid got petrified. We couldn't get him out, so he just stayed down there for a few weeks until we could find a cleric to bring out.

I don't want that to be me.
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>>25685667
>>25686298
During the season, crawls take place in the home team's dungeon, but during the playoffs, the crawls move to a neutral location, special "legendary" dungeons, of which there are five: the Four Winds Conclave (Chicago), the False Pass Invitational (Aleutian Islands, Alaska), the Half-Moon Showdown (Portland, Maine), the Lone Star Classic (Marfa, Texas), and the Red Grove Assembly (Redwood National Park, CA). The NACL has two seasons a year, Summer and Winter, and the playoffs rotate between these five locations.
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>>25686495

It's why I'm thankful my dad taught me the basics. I qualified for paladin in my league.
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>>25686495
>>25684817

You guys gotta be careful with those underground league stuff. the reason the NACL and the College teams were put in place not just to keep you and your team relatively safe but to keep everyone else safe.

About year before i signed on with a minor league team me and some friends decided to try crawllin out by some old abandoned settlements we heard about along the New England shore.

long story short our cleric read some books he probably shouldn't have read out loud and summoned this motherfucker. (you probably saw it on the local news if you're from the area). they had to call in some professionals to put the damn thing down.

fortunately we were able to hide before they got there otherwise if we were caught it could of ruined any chance me or my friends had of having a professional career.
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>>25663388

GO NEIL! SODA MINE FOR FUCKING LIFE!
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Am I the only one who would to see Dredd style armor for crawlers?
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>>25687112
I could see that working.
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>>25686987
I know, I know, but some of us live in Buttfuck, Nowhere and don't even have minor leagues around to join.
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Check it, y'mugs! A crawler team from the days of yore!
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>>25687389

On the first day of that crawl against the Chinese, it showed. Their league training and discipline pretty much bowled us over.
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>>25686900
Wait, but Chicago is in the Long Night
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Soda miner here, every year the same shit. We get our hopes up early, thinking this is our year, but then it comes crumbling down fast. If we're lucky we can make it midseason and be #2 behind the yetis, but at least this year we won't have false hopes. Even without Neil's arm (and about that hasty reattachment, he's still got spasms) he would still be out of form, and there's a damn good reason Becker was let go. Wisenhunt doesn't have what it takes, that's clear as day.

I've been following them for a while, and I'm starting to wonder if I shouldn't jump to the chancers or shields
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>>25688706

I dunno, man. If you ask me, now's the best time to watch Soda Mine. Those guys have always been known for pulling out crazy shit. And Nordegraf is known for pulling crazy plays.

I'm sticking around, see how they get along.
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I think this post puts us at the bump limit. This thread is archived, and I might make another offseason thread tomorrow afternoon with a few more tidbits, but mostly I'm grinding away at the games for Week One.

SOON.
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>>25688362

Nobody likes you guys either.



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