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File: 1370560451152.jpg-(402 KB, 512x727, PrincessLydiaTannhauser.jpg)
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You are Princess Lydia Tannhäuser Von Cygnus Gates the third, second in line of succession to the throne, duchess of Tannhäuser, and executive director of the Royal Rocketry Corps of Midland.

Although your organization was both the first to put an artificial satellite into orbit, and the first to put a person into orbit. Your counterpart in the Southern Space Council is currently beating you at your own game. While they get funding from the various city states, you have been playing second fiddle to the military.

General Clay, Chief of staff of the ministry of defense, has an offer for you however. He thinks now is the time to modernize Midland's arsenal of Radio-reactive warheads, and wants you to design, test, and build, a warhead larger than the 10 kiloton gun type devices Minerva built. If you do this, he claims he can influence the new appropriations committee to raise your budget.

>Wiki with archives and info: http://emlia.org/pmwiki/pmwiki.php?n=WhatGoesUp.SpacePrincessQuest
>Rules: http://emlia.org/pmwiki/pmwiki.php?n=WhatGoesUp.WhatGoesUp

All posts must use the royal we. Any suggestion unfitting a princess will be ignored
>>
>>25286749
We should consult father about it and even if he is likley to say that it's our decision, we better tell him before we start escalated arms race.
>>
>>25286749
I hate to mention it, but didn't klaus want to build an H-bomb?

Personally I kind of want to refuse this offer. I would much rather stay a civilian organization.
>>
>>25286913
Second this.

I'd also like to start a charm offensive directed towards the private sector. In particular energy and telecommunication companies.
>>
>>25286913
Once you manage to get time away from the General's hounding, you send a secure wireless home.

After a long while, you get a reply.

"MY DAUGHTER stop CONSIDER WHAT IS IT YOU WISH TO DO WITH YOUR ORGANIZATION stop AS A SOVEREIGN YOU MUST ENSURE THAT YOUR ENTERPRISE MATCHES THE VISION YOU SET OUT FOR IT stop CONSIDER THAT AS YOU MAKE YOUR DECISION stop HIS MAJESTY THE KING end of message."

>>25287311
Yes he has lots of ideas about how to make bigger bombs. Minerva thinks he's kind of creepy that way.
>>
>>25287348
I would rather we stick to the civilian applications rather than participate in an arms race.
>>
General Clay looks really disappointed, he knows he can't make you do this. "Are you sure your highness? I could guarantee you 50% more funding. There's no way you can make it to the moon the way you are set up now."
>>
>>25287563
"Thank you for the offer, but I would like space exploration to stay seperate from the armed forces of any nation."

>Something like this perhaps. If anybody else would like to say anything please to so. I would like consensus since this is a pretty big decision.
>>
>>25287703
...unless I'm the only one here?
>>
>>25287563
"General. We may be able to assist in a support manner, but given how ostracized the RRC and Dame Palla were after our victory that they made possible, we cannot in good conscience once again assist in direct military applications which would have that very same disgust directed towards the Kingdom itself, especially as we would not have even any greater agencies from which we could derive protection.
"We are sorry that we cannot be more helpful than that, General."
>>
"You are making a big mistake your highness! I'll remember this!" The general makes one last vain attempt to change your mind as he leaves.

It is turn 6 and you have 42 RnD points to spend.
>>
>>25288526
Didn't we do this as our Turn 6 Budget last thread?
>2RP Radiolight Beacon 19/20
>4RP Photovoltaic Power Cells 19/20
>30RP MiniVAC 16/20
>6RP Orbital Thrusters 16/19
>>
>>25288526

I'm sure that the general will start trying to pay for information now or even try to tell parliament what we did from his own side of he story.

Who succeeds the General on Parliament, if things were to happen.(I don't like thinking of it like this but an arms race would be far worse than a change of seats.)

That said >>25288616
for budget
>>
>>25288616
I think so, turn 7 is when we start making satellites, I think each was 13 or 16 RP?
>>
>>25288616
Oops, it does appear to be turn 7 now, I apologize for the mistake.

You still have 42 RnD points.
>>
>>25288754
Goddammit, Space Princess Quest shows up just as I'm about to go to bed... Ok, we need 16RP to launch a satellite, yes? Pouring the rest into the radioreactive pile sounds like a good plan to me... it counts as a mass 5 object, yes?
>>
>>25288754
24 RP - Cherubim 13/18
16 RP - SATELLITE NETWORK GO!
2 RP - Train Cobram and Harker in engineering.
>>
>>25288899

seconded
>>
>>25288899
Are we launching our satellite on a Cherubim? I thought we were using the Archangel for that. Barring launch concerns, we need to split our progress between the Cherubim, the RRP and Multi-Vac, or one of them will end up abandoned.
>>
>>25288988
We made a standard one a few threads back.
Hold on, checking archives...
>>
>>25288899
We already discussed that the Cheribum is not useful to continue development until we have something to launch.
>>
>>25289032
It might be a good platform for a spysat.
>>
>>25288899
>>25289032
>>25289028
Revising...
Satellite:
6 RP Archangel + 3 RP Pathfinder +Minivac+1 RP Photovoltaic cells + 1 RP Radiolight beacon = 11 RP

30 RP - Invent large radio-reactive pile
1RP - train sir Harker in engineering.
>>
>>25289067
Are you stupid? We don't have ANYTHING to put into space with it?

>>25289114
Your calculations are wrong, and building the radio-reactive turbine right now would cripple both it and the current radio-reactive pile, because of the tech-transference rules.
This is a really stupid budget.
>>
>>25289114
I *thought* that 16RP looked odd. I couldn't find a full calculation on it in the archives
>>
>>25289141
What is the right one then?
>>
>>25289141
Invent a larger capsule, equip it with solar panels and a camera module.

If we can get a full map of the world before the Merikans, we get a funding bonus.
>>
>>25289178
6RP Archangel + 3RP Pathfinder + 3 MiniVAC + 1RP Photovoltaic Power Cells + 1RP Radiolight Beacon + 1RP Hawtrey Thrusters = 15RP
>>
>>25289244
>>25289141
Alright then:

15 RP - SATELLITE GO!
20 RP - Radio-Reactive pile (6/10)

What do people want to do with the other 7 RP?
>>
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>>25289239
18RP to invent a Mass 6 Capsule, then 36RP per turn to develop it for launch, which would take 3 turns to get it to just 14/19.
>>
>>25289283

Invest in the heat chamber thing if we already haven't or try to enhance our launch faculties idk.
>>
Budget, Turn 7:
15RP Arcangel, Pathfinder, MiniVAC, Photovoltaic Cells, Radiolight Beacon, Hawtrey Thrusters
9RP MiniVAC 19/20
15RP Radio-Reactive Pile 6/9
3RP MultiVAC Core
>>
>>25289244
Thread 37 ( http://suptg.thisisnotatrueending.com/archive/25001275/ , post 25006710 ) confirms these calculations. Looks like we need to make a note of this somewhere as "default satellite plan 1" or something.
>>25289283
We're going to have 1RP left over whatever we start improving, so perhaps we should use it for training?
>>
>>25289366
Do we have anything to power the MultiVAC cores with yet? I thought we needed the reactor online first.
>>
>>25289292
How do you think Ms Kenaway got where she is right now?
>>
>>25289386
Vastly greater funding than us? Like, explicitly, her main advantage over us is piles of cash.
>>
>>25289409
money is the best superpower.
>>
>>25289369
I have used my techno sorcery to add it to the wiki.
>>
>>25289385
For just one core, we should be alright. If we go for all 10 cores, we'll need the radio-reactive turbine.
And we need the core anyway as an excuse to begin building the satellite array to even keep track of the satellites as well as for capturing the Foe Star communications.
>>
>>25289510
Eh, fair enough. As long as God Mother agrees we've got enough power to run one core, I support >>25289366
>>
>>25289409
She started with 40 RnD points and has raised her budget to 48 by getting bonuses. Her current strategy is spend money to get money, leapfrog with tech transfer, and launch as soon as possible for unmanned things.

However 4 of those are bonuses that you could steal away from her, simply by launching more than 2 people at once, or by keeping people in space longer than her.
>>
>>25289539
What about first EVA? Was that done first by Kenaway?
What about the Reusable Upgoer bonus?
>>
>>25289539
.... Woah. Okay, we are *much* closer to her than I thought. Damn. That makes development of the bigger capsule much more important, once we've got a few satellites up. We should probably send a few up with cameras rather than beacons, too, so we get the mapping bonus.
>>
>>25289604
We'll need to invent the camera first.
>>
>>25289592
We haven't made a second landing of a reusable capsule yet. Our only reusable capsule was the Meteor, which came to pieces on landing.
>>
>>25289651
... Uh, what? We have a camera module. It's at 19/20, even. One of our earlier budget boosts was having the first pictures from space.
>>
>>25289604
>We should probably send a few up with cameras rather than beacons
We'd have to be recovering photo plates every turn for that. We don't have television transmission. That needs to be invented.
>>
>>25289682
But we need to recover the photoplates first. We haven't invented one that can transmit pictures digitally through MiniVAC.

>Also, great idea! We can start selling MultiVAC units to universities and shit. Everybody loves computers, and we just invented them!
>>
God Mother, are we going to Turn 7 now, or waiting another 30 minutes for nothing?
>>
>>25289784
We just invented Colossus. Without transistors, it'll be a long while before these things can start being practical... also, much like Colossus, we now have an extremely powerful and hopefully unique military advantage. Don't squander it.
>>
>>25289366
>Budget, Turn 7:
>15RP Arcangel, Pathfinder, MiniVAC, Photovoltaic Cells, Radiolight Beacon, Hawtrey Thrusters
>9RP MiniVAC 19/20
>15RP Radio-Reactive Pile 6/9
>3RP MultiVAC Core

Confirming budget, updating wiki.

Hmm, it seems I don't have an entry for MultiVAC itself in the wiki. Did we spend any points on it other than inventing it? Strange.
>>
>>25289592
You will get re-usable up-goer if you successfully recover and re-use the Meteor. The last one crashed.

And nobody has tried EVA yet.
>>
>>25289833
We invented it during our stay at the university.
>>
>>25289833
>Did we spend any points on it other than inventing it?
No. All of our development went into the MiniVAC.
>>
>>25289900
>>25289909
Yeah, that's what I thought. I need to bookeep better.

Anyways I'm going to be nice and give you a backwards technology transfer even though MiniVac was invented after MultiVac. But don't expect this in the future.
>>
We need to invent the EVA-capable suit, and the photo-radio-transmission.

Let's get the launch of the next satellite up.
>>
>>25289963
Alright, let's launch the next satellite.
Then we need to know when the meeting with the Appropriations Committee has been scheduled for.
>>
>>25289963
Worlwide communications grid - SET UP!
>>
As the Merikans de-orbit their unmanned capsule, your men are hard at work getting the next satellite up.

Soon it is time to launch, what will you wear for the occasion?

>Frilly dress (no bonus or penalty)
>RRC officer dress uniform (A sharp military uniform with shiny medals and crisp epaulettes, Impresses the military but frightens the common folk. Also includes a sword and pistol)
>Business dress (A professional looking skirt-suit, Impresses the bourgeois, but offends the nobility with it's distasteful combination of pretension and plainness)
>Fancy dress (Your solstice present, an elaborate dress that will put everything else to shame, but will offend the military with it's gaudiness)
>Trendy dress (A custom made dress, costs 1RnD point and impresses everyone for a few turns before being obsolete)
>>
>>25290138
Business Dress. There are no nobles that we need to impress here.
>>
>>25290138

we have the one point right, might as well get a bonus for a few turns from everyone.
>>
>>25290172
Who are we impressing? There's no one here except RRC personnel.
>>
>>25290138
RRC officer dress uniform

(I reaaally ought to go to bed, but... Space Princess...)
>>25290172
No, we *don't* have the one point. We need all our RnD for our technology, especially as our lifters keep getting bigger, and the only people *here* at the launch are the RRC.
>>
The countdown begins but once it gets to 6, an alarm goes off and the launch is aborted! Somebody has breached the perimeter!
>>
>>25290138
>RRC uniform, with the slide rule sword that we got for Not-Christmas.
>>
>>25290328
... Optimist says, maybe it's Orion coming back?
Pessimist says, break out the rifles anyway.
>>
>>25290328
OH SHIT! BLUE SPY IN THE RED BASE!

Actually it's probably Orion et all. We should check it out anyway though.
>>
>>25290328
Have security find out who it is.
If it's Prince Orion, he's late and he should have gone to the Manor instead of causing delays in our launch schedule.
If it's Princess Maya, she is to be escorted to the Manor, nicely.
Anyone else, escorted to the Manor, not so nicely.
>>
>>25290328

stop launch! send squaddies to investigate.
>>
Orion is not dependable and we should cut him off from the project. We are behind in a great many areas, and we cannot afford wasting resources on a Void Knight who will disappear for Turns at a time.
>>
It's Orion, alone this time. Maia and his previous Entourage are not with him. He says he came as soon as he saw you putting more stars in the sky.
>>
>>25290595
Very well.
Restart the countdown sequence. We have wasted far too much time.
>>
>>25290595
Someone should perhaps explain to Orion the concept of "calendars" and "scheduling". But after the launch.
>>
>>25290394

>>25290595

Ask him to explain to the guards just how far he got without being detected. After a polite welcome back, and perhaps a hug?

>>25290618

Second this
>>
>>25290647
>and perhaps a hug?
Fuck you. This is the kind of irresponsible lack of focus that only confirms how much of a disappointment we are to our father and the failures of the RRC to maintain the technological lead against the Merikans.

Orion is useful, but he is not worth our time politically or socially.
>>
>>25290688
Agreed, no hug. But on the grounds of professionalism during launch sequences. Perhaps later.
>>
Rolled 3, 9 + 2 = 14

As you restart the countdown, Mister Luxon explains to Orin that you were worried that it took him so long to get back. Orion dosn't seem to think it's all a big deal though.

Five
Four
Three
Two
One
Ignition!
>>
>>25290647
>hug
We will do no such thing.
We will politely welcome Prince Orion back to the program, but we have a satellite to launch, and it will take at least 3 more Turns of constant launching before we can even manned launches at the earliest.
We have radio transmissions to analyze and Foe Stars to observe, on top of the political maneuvering we must do back at the capitol for a greater budget, and getting more Firsts in order to get the budgetary bonuses that we require.

As well, as intelligent as Prince Orion has shown himself, he is still a princeling of the Eastern Isles and therefore below us.
>>
Rolled 4, 6 + 2 = 12

>>25290738
The Archangel lifts into the air on a pillar of fire.

As everyone celibates the launch, you notice he has a new tattoo, resembling the Pathfinder 3 mission patch.
>>
>>25290735
>Perhaps later.
NEVER. We will not associate with him beyond the requirements of our office.
He is compromised and an alien-lover.
>>
>>25290779
Dude, chill...

Orion is a Bro, we should be nice to him.
>>
>>25290801
He's also a threat to planetary security, or have you already forgotten that the Eastern Isle tribes cannot be trusted?
>>
Rolled 1, 1 + 2 = 4

The satellite is in orbit, beginning plane change maneuver.
>>
>>25290756
Actually, I'm not sure we *will* need another 3 turns of constant launching, will we? I think the Cherubim is nearly ready to go. Another turn of improvement on it, maybe, and then we can start slinging heavy payloads.
>>
>>25290819
>we can start slinging heavy payloads.
We don't HAVE heavy payloads!
And the radio-satellite network needs at least 5 satellites to be useful, more for a complete global coverage.
>>
>>25290817

That's new -- we've done a polar orbit before, but not a usable one.

>>25290801

This. Plus, he's cute. Plus, he has proven his skill and gives a perspective we wouldn't have otherwise. On that note, he should debrief the guards on what he sees as possible open landing spots on the island -- he will miss things that we hav figured out, but he is also likely to catch things we may miss.

>>25290847

"Dropping" satellites from a capsule that does all the orbit changes might make sense, that way we only have one thruster to worry about, and there's someone up there to deal with problems.
>>
>>25290814
So they believe in a story about a princess from space or some shit, whattever. That doesn't mean he can contact aliens.

Wasn't that whole myth descibed as a world wide thing anyway. As in every culture had their own version of it?
>>
>>25290814
Since when did that happen?
>>
We are getting our asses kicked worse than the Soviets in the Space Race and people want to waste time getting friendly with the equivalent of a South-East Asian tribal prince.
We are going to losing in a humiliating manner at this rate.
>>
>>25290847
The rules seem to imply we can have two separate capsules on one rocket. At which point we can use the Cherubim to launch a manned capsule and a satellite together.
>>
Rolled 1, 4 + 2 = 7

Deploying solar panels.

>>25290892
The soviets were winning the space race up till the end.
>>
>>25290918
your email field says : dice+2d10-2
in order to do the minus right, the correct entry is "dice+2d10+-2"
>>
>>25290882
>"Dropping" satellites from a capsule that does all the orbit changes might make sense
Actually, no, no it doesn't.
We've got no EVA suits, so we can't fix anything any better than if we were controlling things from the ground.
The manned capsule needs its RCS fuel for de-orbiting, and there's only enough payload capacity in the capsule for an RCS and a pilot.
>>
>>25290918

Is Klaus interested about this stuff at all, or did he completely zone in on powerplant work?

Best to make sure he doesn't unhinge.
>>
Rolled 10, 4 - 2 = 12

Running diagnostic.

>>25291002
Oops, thank you. Fortunately it dosn't matter the rolls are still good.

>>25291018
Klaus has been mostly absorbed with the radiopile. Have you told him about the General's request?
>>
>>25291078
No, but we'll talk to Minerva about it. See what she thinks.
>>
>>25291078
>Have you told him about the General's request?

We... feel this would be a needless distraction from his important work. Yes. Totally not about stopping him from dropping everything to work on a giant H-bomb he will then test on something important.
>>
>>25291153

This. We shall however discuss this with Minerva.
>>
>>25291078
>Have you told him about the General's request?
No, we have not.
We need him focused on the test pile and on the radio-turbine projects. The General, and by extension the military, did nothing to protect the RRC or Minerva from the ostracization caused by developing and launching the nuke that won the war. If he wants us to work for him, we need to know that he will provide protection for us and our work.
His past actions have shown we cannot trust him.
>>
Rolled 3, 4 - 2 = 5

All systems are go, all lights are green. Your constellation has a second satellite.

>>25291125
Minerva isn't surprised at all. She agrees with her decision, she only agreed to rejoin the RRC (as a civilian) because she trusted you not to bow to the demands of the military like she did.
>>
>>25291078
How much will it cost to invent television?
Will we be able to use Tech Transfer from the Camera Module?
>>
>>25291247
The same as any 1 mass object. And yes, it will benefit from tech transfer.
>>
>>25290847
Wasn't our long term plan a race to the moon anyway?
>>
>>25291311
There's also the aliens who may or may not be hostile, with their reaction drives putting out enough energy to resemble small stars.
>>
>>25291303
Do inventions start at 1/6 or 5/10? I cant remember?
>>
>>25291393
1/5 for totaly new things, up to 5/10 for things with tech transfer.
>>
>>25291303
Turn 8 Budget:
4RP Orbital Manuevering Thruster 19/20
3RP Invent Television 5/10
15RP Satellite Launch(6RP Archangel + 3RP Pathfinder + 3 MiniVAC + 1RP Photovoltaic Power Cells + 1RP Radiolight Beacon + 1RP Hawtrey Thrusters)
12RP Cheribum 13/17
5RP Radio-Reactive Pile 6/10
1RP Sir Harker Improve Stamina 3/3/2/2
1RP Palmer Improve Stamina 3/2/1/0
1RP Cobham Improve Stamina 4/4/2/0
>>
>>25291233

Can we set them to listen mode, see if they pick up anything we wouldn't from the ground? Or viceversa? At least it'll be a bit of useful science done at zero marginl cost.
>>
>>25291303
Budget for turn 8 (tentative):
3RP - invent camera module (5/10 thanks to transfer)
10 RP - improve camera Module (10/15)
1 RP - Build camera module
15 RP - Satellite Launch
10 RP - Radio-Reactive Pile 7/11
3 RP - MultiVAC 6/10
>>
>>25291368
Yeah, that too.

So wasn't the point of the Cheribum that with it's increased size, it could hold a lunar module and enough fuel to make it to the moon and back?
>>
>>25291472
Radio waves pass through the earth's atmosphere unfettered. You could build a bigger array on earth if you just want to listen to the stars.

An optical telescope in space however, would give much better resolution without requiring large optics.
>>
>>25291455
Are we sure we want to spend 3RP on training? I don't mind it as a way to use spare RP but I don't think we need to push it that much.
>>
>>25291589
I agree.

Can we use the 3RP to begin the theory behind a lunar lander module instead?
>>
>>25291620

Lunar capsule already? We'd need to start practicing docking.
>>
>>25291589
If we're going to get the Longest Mission bonus (2RP) and we start sending up capsules and modules that aren't fully 19/20 in order to catch up with the SSC, then the pilots need Stamina in order to take actions.

>>25291557
>it could hold a lunar module and enough fuel to make it to the moon and back?
HAHAHA! Oh, man, that's rich.

It takes at least 40 Mass to get to the Moon and back, and that's without landing.
>>
>>25291620
That might be hasty, you don't even know the composition of the moon's surface.

Why haven't you tried sending a probe?
>>
>>25291675
Wouldn't getting a probe to the moon require three additional burns beyond our current set-up? I don't think even a mass 1 probe could make that trip with our current launchers...
>>
>>25291650

This, this, this. We have good pilots and competent flight engineers, let's make use of it.

>>25291675

Can the microVAC handle the command sequence for that, or can our radios reach? Can an existing satellite used as a relay?

Even just a lunar impactor would be interesting, and lift our image. We can claim we're sending up a lunar impactor,and try to orbit it or soft-land it as a bonus.
>>
>>25291620
A Thruster capable of Lunar Landing/Takeoff must be 1 Mass for every 2 Mass of Capsule it is attached to. Just for Orbital Insertion, Lunar Landing, and Lunar Take-off, would need 3 Fuel, which means at least Mass 7 Capsule, and a Mass 3 Thruster.
The Thruster alone would require 9RP to invent, let alone inventing the capsule and developing them.
>>
>>25291771
Ok, so a probe can make one burn on its own, which would have to be the deorbit burn so we can recover its data? So we need a mass 1 thruster for the homeward burn (total mass 2), a mass 2 thruster for the lunar injection burn (total mass 4), and a mass 4 thruster for the leaving-earth-orbit burn (total mass 8), assuming I'm reading that orbits chart right? So... lowest stage needs to be mass 16? Assuming no actual lunar landing, just circling it with a probe..
>>
>>25291871

Perhaps something to enter lunar orbit.>>25291871
>>25291871
>25291871
>>25291871
>>
>>25291771
The Cheribum could probably take a probe to the moon. You would have to upgrade your radio antennas.

As for lunar landing, I'm probably going to work on the rules for that to make them less harsh.

I'm also reducing the amount of duration steps because a turn is ~14 days.
>>
>>25291907
A probe does not need to come back home.
>>
>>25291931
..... I am a total idiot. I was calculating it like a manned lunar mission. Okay, scratch all my calculations. We need a mass 3 capsule for the landing, so that it can hold a Minivac and the radio equipment it needs to phone home, and an RCS for deorbiting. We've got one of those already. Then we need two burns after reaching orbit to get into a moon-wards orbit? So, mass 3 thruster and mass 6 thruster. So we'd need to be able to lift mass... 12 into orbit? So a Cherubim couldn't get us there without clustering two of them as a lower stage (unless I'm completely misreading those charts and the two leaving-earth-orbit burns are one single burn, in which case a Cherubim is fine).
>>
>>25291916
The Cheribum with a can do the Orbital Insertion and Injection Burn? That's two separate burns.
>>
>>25292004
Unless of course probes are capable of moon-to-Earth radio transmission on their own? That drops our landing total to mass 1, which drastically reduces all the other numbers, of course.
>>
>>25292004
Okay, but what about power? That Mass 3 Capsule setup has no space for power cells. Our original Guidance Module and Camera Module used mechanical systems without the need for power cells, but the MiniVAC requires a bit of power.
>>
Moon flybys don't count as a milestone, though.
>>
>>25292004
.... And you know what, I've totally screwed up my calculations *again*. Thrusters that aren't lifting things into orbit have their masses drastically reduced. I missed that part of the rules before. So, say a mass 3 capsule with minivac, radio equipment and power cells. The deorbiting and two orbit-change burn thrusters total mass 3 altogether, rounding up. That's well within our lift capacity.
>>
>>25292041
A probe just makes one burn, and broadcasts it's location until it crashes or it's batteries die. It has two purposes: Saying "I did it first!" and eliminating the Neva Been Done Befo penalty.

>Pathfinder capsule w Minivac
>Probe
>Power source.
>4 units of fuel.
>Engine

That's mass 8, a piece of cake for the Cheribum.
>>
>>25292165
Did you houserule that Thrusters and Fuel can be mounted externally on a Capsule and so aren't limited to the Payload limit?

Also, will the Television count as the Mapper Module listed in the rules? Will it have it's own radio transmitter, or will we need to have a Television Module AND a Radiolight Beacon to be able to transmit the video signal back to earth?
>>
>>25292165
... Okay, mass 8 is what I was coming up with originally. But that's mass 8 *in orbit*, isn't it? The Cherubim needs an upper stage, so it can only lift mass *6* into orbit.
>>
>>25292220
No, Hawtrey's improvements to the Orbital Thruster allows it to be used to do an Orbital Insertion and Upper Stage.
So for a Mass 3 Capsule, it would weigh Mass 2 and cost 1RP (Thruster is Mass 1, and Fuel is negligible cost 1RP = Mass 10 Fuel).

>>25292165
Did you say that a Probe was Mass 0? I thought it was Mass 1 per the rules.
So it would be:
Pathfinder w/ MiniVAC = Mass 3
Probe = Mass 1
Power Cells (Photo or Radio-Reactive) = Mass 1
4 units of Fuel = Mass 4
Hawtrey Thruster = Mass 1
Total = Mass 10
>>
>>25292316
You're forgetting that a MiniVAC doesn't take up any space in a capsule. So the probe and power cells can go *in* the Pathfinder.

Also, seriously, as awesome as all this is, I think one of the reasons I keep screwing up these calculations is that it is 5:30AM here. I'm going to get some goddamn sleep, I'll see you all next thread. Sorry.
>>
>>25292216
They were already like that.

>>25292220
No, we houseruled that thrusters can be used to make the circularization burn.

You need 1 thruster per 10 points of payload mass, and 1 unit of fuel per 10 payload mass per burn. So a Cheribum with an upper stage with 2 units of engine and 2 units of fuel could put a total of 8 payload into LEO. Slightly less if you want to take that payload anywhere else.

>>25292316
Probes are mass 1, But keep in mind that the capsule has a mass of 1 when empty. It's only mass 3 when fully loaded, so your calculations are off.
>>
>>25292362
>>25292388
Ah, right.
Pathfinder w/ MiniVAC = Mass 1
Comes out to a total Mass 8.

But if we're going to do that, shouldn't we use a Radiolight Beacon instead of a simple Probe so that we can have a beacon in Lunar orbit and get the Piloting bonus from that?

Or are we going to attempt to impact on the Moon instead?
>>
>>25292388
so we upgrade the Radio-reactive power cells that are already at 5/10, and we can send up a probe to the moon in a turn or two. Nice.

Seconding >>25291541
>>
The Lunar Impactor and Lunar Orbit both cost 18RP.
We could launch both. But unless God Mother adds putting something in Lunar orbit or dropping something on the Moon provides a bonus, we won't get a budget increase.
>>
>>25292669
we can do a satellite and a lunar probe next turn and still have 9 pints left over.
>>
>>25292644
Radio-Reactive Power Cells are at 10/15 and cannot be improved until they are successfully used in a mission.

>>25292690
But that doesn't get us any closer to any Prestige First for a budget bonus, or for the Positioning System bonus.
>>
>>25291455
Seconding this, because we need the thrusters to be reliable if we're sending anything to the Moon or using them for the Orbital Insertions with manned Capsules.
>>
>>25292669
Each new orbit type is a 2 dot bonus. 3 if you have a camera.

You will however need a large radio telescope to communicate with lunar probes.
>>
>>25292771
How much RP to upgrade the radio dishes on the island to get a signal from the lunar probes?
>>
>>25292736
I was under the impression that getting a probe on the moon would give us a FIRST! bonus of some kind.
>>
>>25292771
>3 if you have a camera.
We would either have to put up enough fuel to return the satellite back to Earth in order to develop the film, or we need to install a Television Module instead.

And you never answered if the Television Module needs a separate Radio-Beacon Module to get transmission back to Earth.
>>
>>25292771
>Each new orbit type is a 2 dot bonus. 3 if you have a camera.
So that's 1 dot more than what's in the rules.
>>
>>25292798
It would actually be 3 firsts, with another possible first if you put something in Geosync orbit and another for putting something into DEEP SPACE.

Also it's 1 extra point per step if you get photos!

>>25292830
Television module includes a transmitter. However a large antenna will be needed on earth. It will count as a size 5 part. You will need at least 4 for 24/7 coverage, but you can make due with just one for a short mission.

>>25292839
Blame Spacecore's writing. It's 1 point for getting to a new step, and 1 point for a new orbit. So a total of 2. Then one more if you have a mapper part.
>>
>>25292923
So wich turn are we on, and do we have a budget. Because we should get on the global mapping and moon probe as soon as possible. Probably the mapping initiative first, so we can have a camera on the lunar probe.
>>
Consensus is still needed for turn 7's budget.
>>
>>25292923
Would the Large Radar Array also need to be developed, or can it just be build for 5RP and it's done?

Turn 8 Budget:
4RP Orbital Manuevering Thruster 19/20
3RP Invent Television 5/10
15RP Satellite Launch(6RP Archangel + 3RP Pathfinder + 3 MiniVAC + 1RP Photovoltaic Power Cells + 1RP Radiolight Beacon + 1RP Hawtrey Thrusters)
5RP Radio-Reactive Pile 6/10
1RP Construct Television Module Prototype
9RP Television Module 10/14
5RP Build Large Radio Array 1 of 4
>>
>>25292980
You mean Turn 8, we already did Turn 7 up here >>25289833
>>
>>25293001
I can go for this, get's almost everything where it needs to be.

>Since we just invented TV, is there anyway we could capitalize it for funding? Maybe live broadcasts of launches for the lords and appropriations committee? Liscencing it and selling satellite bandwith?
>>
>>25293019
Yes turn 8, I suck cocks.

>>25293001
It has to be invented and developed! And the other three have to be on other sides of the world to be useful.

Consider asking somebody for assistance?
>>
>>25293109
>It has to be invented and developed!
What, the Large Radio Array?
Contact the Midland academies, and Mr. Radio and Lord Bruscoloni for assistance and partnerships in developing a larger radio array, for both transmission and reception.
>>
>>25293109
Let's fold those 5 points over to the radio-reactive pile then. Making it 6/11.
>>
>>25293213
Before we do that, we use the rest of Turn 7 to talk with people to see if anyone is already working on Large Radio Arrays that we can get from them.
>>
>>25293303
Yes, networking to set up networks!
>>
>>25293195
Mr radio and Lord Bruscoloni have little use for a large radio dish. But The Westrin academy, Royal Astrological Society, and SSC are all likely to lend land and resources to build large radio-telescopes.
>>
>>25293387
Perhaps we can convince MR RAIDO to help us in return by helping him become MR TELEVISION.
>>
>>25293387
And these radio-telescopes would be jointly operated and developed?

We shall send a letter to the Westrin Academy, to the Royal Astrological Society, for a joint venture to build Large Radio Arrays.
We shall also call our Mother, and inform her that the Royal Astrological Society would find it in their best interests to assist us in this matter.

For Mr. Radio, see if the television interests him. The problem is that the television isn't yet useful since no one but us has one, but if he has an electronics company that would be interested in a joint venture and licensing deal, then the offer may be considered.
This is a chance to be at the start of a new revolution.
>>
>>25293387
Let's talk to each then.
>>
>>25293494

The six ideal places to build a radio telescope, from east to west are.

>The far eastern isles
after the concept is explained to him, Prince Orion says a large radio dish could be built on his mother's island. Logistical details would have to be worked out, but he tells you the island is much larger than this one.

>Tannhauser island
You could build one right here, although you wouldn't have any help and risk running out of space. You wouldn't have to share it with anybody though.

>The SSC
You could build the array as a joint endeavor with Ms Kenaway. This would be a nice co-operation, but would make it harder to get a leg up on them.

>The Royal Astrological society
Mother can arrange for a radio-telescope to be built on royal land. They will give you the land for free, but you will have to build it yourself.

>The western academy
The academy can build and maintain a telescope if you pay for half of it, and share all findings.

>The far west fleet.
If you could convince the navy to build a dedicated radio ship, they could help expand your coverage. This might be a bit presumptuous to ask after snubbing general Clay however.

You only need one of these for a simple mission, but For complete coverage you will need at least 4 of these, with no gaps larger than 1 zone.
Size 5 radio telescopes are good enough to get a signal to the Moon. Size 10 are good enough to get a signal to interplanetary space.
>>
>>25293818
Would the Western Academy also help in Development costs? as a Size 5 item, it's as expensive as the Radio-Reactive Pile.

For right now, I think we should go with the Royal Astrological Society. No worries about power considerations, and we need at least 1 radio telescope to intercept Foe Star communications and this would allow us better control over the information.
>>
>>25293818
Let's talk with the royal astrological society first then. Would the half also go towards developement?
>>
>>25293887
There's no real need to talk with the Royal Astrological Society. They will give us the land because we say so.
We treat them like servants because we shamed them publically and now we are their only hope against the Foe Stars.
They are the ones who asked us to become Director of X-COM. We will take from them what we want, when we want.
>>
>>25293887
sorry, meant the westrin academy. Damn it's getting late.
>>
>>25293999
All costs would be reduced by half (round up)
>>
>>25294051
awesome, let's call them. Get the ball rolling on that starting turn 9 since we already have a budget for turn 8.
>>
>>25293818
>Tannhauser island
>The Royal Astrological society
>The western academy
>The far west fleet.

A combination of these four options sounds like the best plan to me, as it would put us in direct control of 3/4 of the stations.

As our brother has final say for Naval operations, I'm sure we'll be able to come to an understanding with him
>>
>>25294148
I am hesitant to have too many turns happen at once. Especially when it's this late.

Remember your birthday is on turn 9.
>>
Confirming Turn 8 Budget:
>4RP Orbital Maneuvering Thruster 19/20
>3RP Invent Television 5/10
>15RP Satellite Launch(6RP Archangel + 3RP Pathfinder + 3 MiniVAC + 1RP Photovoltaic Power Cells + 1RP Radiolight Beacon + 1RP Hawtrey Thrusters)
>10RP Radio-Reactive Pile 6/11
>1RP Construct Television Module Prototype
>9RP Television Module 10/14
Updating wiki.

It is now midnight here, I am going to bed. The game will continue on Saturday at the regular time.
>>
>>25290374
>send squaddies to investigate
at least someone got this game right



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