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You are Captain Numeon Smith of the Knights Inductor space marine chapter, the newly minted commanding officer of the Aprior sector Joint Task Force, (JTF). You are currently in your quarters aboard the troopship "Midnight Flame" awaiting the arrival of the units you selected to join the JTF, who should begin arriving soon.

Your Task Force stands as follows.

SpecOps: ASIS task force, Eldar Ranger squad.

Air Support: Valkyrie Avenger dropships, Shrike air-space fighters.

Heavy Armor: Fenris main battle tanks, precision rocket artillery.

Infantry Support: Sisters of Battle, Battlesuit Team.

Special Units: Confessor, Tau Commander.

You have some time before the units begin to arrive, you could tour the ship, examine its systems and meet the crew, or go the the hangar bay and wait for the JTF to arrive.
>>
>>25094236
I'll go with meet the crew. But ensure we are not late for a meeting with the commanders of the various forces.
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>>25094265
Works for me.
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>>25094265
You have plenty of time.

Captain Darvis gave you a fairly decent tour of the ship when you arrived, but it can never hurt to see a bit more while you have the time, you suspect you will be quite busy soon.

the "Midnight Flame" is a sturdy and well designed ship, retrofitted by the very best the Apriori Mechanicus had to offer, and as you wander the ship you pass medical wings, shops for the crew members, armories, firing ranges, and even a launch bay for a space marine drop pod.

Eventually, your walk takes you towards the bridge.
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>>25094348
step inside.
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>>25094348
entering the command center, you see a perfect incarnation of the Aprior design philosophy, smooth consoles with glowing pict screens and hololiths flowing with information around the well-lit room, officers busy about their various stations.

After a moment your presence is noted and the officer of the watch snaps to attention.

"Commander on deck!"

Everyone not busy with their consoles rises and snaps a salute.
>>
>>25094383
Talk to not busy people
>>
>>25094360
Just FYI, when I end a section with such an obvious choice, or no choice at all, I am just giving you guys something to read while I write the rest, you don't necessarily have to respond to it, just so you don't have to wait for me to write it all out.
>>
>>25094383
"As you were."
Let's check out the navigational systems, and communications.
>>
>>25094396
You return their salutes and command them to ease, and they slip into parade rest.

Walking over, you address the first officer you see.

"What are your duties Lieutenant?"

"Sir." She responds "I am Lieutenant Reed, ships tactical officer, I handle the ships weapons systems, this is Lieutenant Mayweather, ships helmsman, he handles real-space navigation."

"Show me." you say.

Mayweather nods and gestures you over to his station, where a hololith flares into life, showing what you recognize as a three dimensional map of the Aprior system, with the positions of major ships outlined with hovering symbols.

The Lieutenant proceeds to explain a great deal about the ships maneuverability and engines, mainly that they are about average for a ship of this class. You then inquire bout the communications systems, and he explains that they are standard Aprior encrypted radio systems, as well as direct laser-vox for point to point communications, in addition to the ships astropath.
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>>25094522
Actions?
>>
>>25094590
How accurate are the orbital bombardment batteries?
The Apriori Sector has been fortunate to have had minimal Tyrannid invasions, but that will not be true once we return to the Imperium proper. It may be necessary to provide direct orbital support to troops on the ground.
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>>25094622
Lieutenant reed frowns.

"Unfortunately sir, our orbital support capabilities are minimal, after they packed all the upgrades into this ship there just wasn't enough room for major weapons systems, we have enough defensive cannon and missile launchers to make a light attack ground rethink its priorities, but on the ground you will mostly have to rely upon the aircraft operating in the theater.

It is entirely possible to turn the main guns against a ground side target, but accuracy would largely be dependent on atmospheric conditions over the target."
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>>25094656
Not supprising. Strike cruisers are the primary ground support vessel of Space marines.
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>>25094656
Also, is everyone here from last night? Do I have to bring anyone up to speed?

Old thread is here by the way.

http://suptg.thisisnotatrueending.com/archive/25078256/

planning thread is here

http://suptg.thisisnotatrueending.com/archive/25067991/
>>
>>25094713
I've read them all.
>>
>>25094656
I suppose it will have to do.
>>
>>25094851
>>25094795
any further questions for the bridge, crew, other actions, or are you ready to meet the JTF?

Also, how many people are here right now?
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>>25094902
Ready to meet the JTF
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>>25094902
Ready to meet our men. We'll probably get more people once we start shooting things.
>>
>>25094902
Let's meet the JTF.
>>
>>25094965
>>25094953
>>25094930

You nod at Reed, and after a moment hear a cogitator pinging behind you.

Turning to investigate, you see Mayweather studying the navigation hololith, deactivating the alarm.

"Proximity warning sir, come and take a look."

Taking a closer look, you see the holographic representations of numerous massive dropships, and several makes of smaller shuttles and gunships flying in a loose formation towards the Flame.

"It would appear that your task force has arrived sir, they are heading for the main landing bay."

You nod and excuse yourself, jogging over to the landing bay. Entering the observation room, you notice that the cavernous room, empty when you arrived, is fast filling up, with ships of all kinds sliding neatly into their places throughout the bay.

You see Valkyries, both standard and Avenger pattern, a couple Aquila shuttles, a lone Thunderhawk, and a number of massive heavy lift dropships which must be bearing the majority of the JTF.

The fighters must have diverted to a different hangar more suited to their needs.

After the hangar doors slide shut the bay pressurizes, and all hell seems to break loose, with first dozens, then thousands of individuals pouring out of their respective ships, mostly Apriori Guardsmen, but even from here you can pick out the different units.

You can see a motley group of individuals in various articles of clothing to one side, you pick out a group of equally mixed humans and tau overseeing the decanting of some large storage containers, a group of Sisters of Reason in full battle gear filing out of an aquila, a robed man at their head, and a group of individuals in green hooded robes, rifles slung over their backs.

You may now enter the landing bay, who do you talk to first?
>>
>>25095216
I'd say talk with the Eldar Rangers.
They are on loan, after all, and we should be made aware of any special accommodations, both
in living quarters and in their deployment we should be made aware of.
>>
>>25095256
agreed.
>>
>>25095256

thirding
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>>25095256
As you walk over to the robed figures, what seems to be the leader notices you, and turns to face you. Reaching up, he removes the hood of his cloak, revealing a male Eldar who, if human, would appear middle aged, with his long black hair neatly tied back.

He steps out before his contingent and inclines his head respectfully.

"I am Crais, leader of this contingent of Rangers, I assume you are the leader of this," He looks around at the mingled humans and xenos scurrying about "force?"
>>
>>25095352
Correct. Ask if they need any special accommodations or anything.
>>
>>25095352
"Yes, is there anything I should be aware of, any special requirements I should be aware of before we enter a deployment zone?"

"Nothing of any great matter. We shall tend to our own needs, and require little but a place to rest between battles."

"Billeting arrangements have already been made."

"Good, there is nothing else my Rangers require at this time, call us when you have need of us."

And with that, they slip away into the throng of offloading Guardsmen.
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>>25095520
To the bolter Bitches!
>>
>>25095520
Next meet with the Sisters.
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>>25095554
Walking towards the Sister of Reason, you pass your brother Knights disembarking from their Thunderhawk, you exchange a brief greeting before moving on to speak with the Sisters.

You see that the man accompanying them is indeed the Confessor you requested, and he is currently speaking to the assembled Sisters, proximately three squads, who are kneeling and listening in rapt attention.

"Let us all therefore be thankful, thankful that we lucky few have been chosen to join in this great force, to take part in this noble mission. For it is we now, standing tall beside our comrades in all forms, who shall bring the light of truth once again in to the darkened galaxy. The Emperor Protects."

The group signs the Aquila, and the sisters rise, the Confessor and what seems to be the leader of the Sisters turning to face you.

"Ah, hello there Knight." Says the confessor, a wizened man with a neatly tied up beard, "I wish to offer my thanks, and that of these faithful souls, for allowing us to join in this great mission."
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>>25095714
It's more we should be thanking them to take part in this mission.
Is there anything in particular that we should know about these Sisters? Such as deployment preferences and specialties?
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>>25095767
"No father, thank you for joining us on this mission, is there anything we should know about this unit and how best to deploy it?"

"I believe I can better answer that." Stepping forward is the leader of the Sisters, as denoted by the rank icon on her shoulders.

"Sister Cypress, of the Order of Reason's Light, at your service Captain. My sisters and I can best serve your task force wherever the fighting is at its thickest, wherever the line need be held. Set us to wherever Imperial forces are ready to break, and we shall return them to battle with the confidence of the faithful.

As for my friend Confessor Cromwell, he may best serve you from wherever his word may carry furthest, and his voice may reach the most desperate ears."
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>>25095927
We shall have to see if massive speakers can be attached to a tank chassis, from which the Confessor can drop phat beats and give his sermons.
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>>25096074
"I have a few, ideas on that front." You say, a slow grin spreading across your face.

"Well, if there is nothing else captain, I shall see to the provisioning of my sisters." The sister leader nods politely and begins directing her squads, while the Confessor wanders off, talking to seemingly random groups of soldiers, passing on inspiring phrases and words of encouragement as he goes.
>>
How is the state of head tube technology in Aprior sector? Are we behind or forward of Imperium proper?
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>>25096074
An amusing, if impractical image.
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>>25096377
Head tube?
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>>25096384
But doesn't that describe all Imperium technology?
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>>25096386
Head tubes, man, head tubes.
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>>25096185
Battlesuit squad now.
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>>25096185
There's only 2 left that I think we need to visit:
The ASIS Team Leader, the Battlesuit team leader.
Then maybe meet with the leaders of the Guard and Navy element.s
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>>25096185
Let's check in with the Battlesuit Team.
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>>25096482
Aprior generally has much more advanced, or at least more subtle replacement parts for their wounded.
>>
>>25096633
>>25096524
You walk over to the group of tau and humans, passing a group of tech priests who follow you for a few moments, extolling your virtues in giving their design a chance and how your decision will pay off before going back to supervising the offloading of a sleek Fenris battle tank.

As you draw closer, you see that the mixed group are supervising the offloading of their battlesuits, sturdy Aprior equivalents of the nimble tau platforms, save for one suit which is actually a tau battlesuit repainted in Aprior colors.

This is all being carried out under the watchful eyes of an older tau in an Aprior officer's uniform, who alone of all the tau bears the traditional tau hair braid, the rest electing to wear their hair shorter, in the usual Aprior style.

As you approach, the commander draws himself up and snaps a salute.

"Sir. Commander Kyn'Vael of the Aprior first battlesuit company, reporting for duty. My men stand ready to serve wherever you need us, simply point us at a target and we can do the rest."
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>>25096688
So we're behind the head tube technology then, check. We'll visit battlesuit team next.
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>>25096811
Is the Tau male or female? Chat with the commander to see how much combat experience their troops have.
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>>25096811
Ask the commander about how the Apriori battlesuits handle compared to their Tau counterparts. Does he foresee any problems when working alongside armor units such as the Fenris tanks, in terms of arcs of fire and blind spots.
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>>25096811
How to your suits compair to the tau equivalents?
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>>25096851
tau commander is male
>>25096889
"These suits are very similar to the original, I was a member of the design team which helped finalize these models."

He gestures you over to one of the suits, a human pilot running it through a diagnostic.

"In truth, aside from its weapons payload, these sits handle almost identically to the original models, excellent maneuverability both in the air and on the ground."

you watch as the pilot checks over the storm bolters on each wrist, and extends and retracts the shoulder mounted rocket launchers.

"On our own we are a rapid airborne strike force, fast and maneuverable, if added onto a tank group, we could help keep their flanks clear and act as mobile eyes to aid their visibility, although I believe your Fenris tanks are somewhat better than the standard Imperial fare in that regard, they are a fine design."
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>>25096998
These are all crisis equivalents right?
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>>25096998
Can we get gauss cannons or other Tau weaponry loaded on these frames?
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>>25097080
>>25097082
Mobility and armor equivalent to crisis suits, armaments are of Apriori manufacture, storm bolters, plasma guns (which do not kill their users) missile launchers and auto canon. Commander Vael's suit bears its original tau weaponry, as well as a storm bolter added onto the right wrist.
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>>25097129
Thank them for their service
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>>25097129
Check out the ASIS team next.
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>>25097082
in case you havent read Not Long Poster's story, the mechanicus on aprior have not yet figured out how reverse engineer necron tech
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>>25097161
"Thank you for joining the Force commander, I am glad to have you and your men."

"The honor is mine Captain," he looks around the great landing hall, "Seeing this force in battle will be a race sight indeed."

With that done, you move over to speak to the ASIS team checking over their gear. They are a motley group, humans, tau, at least one eldar, the leader himself if a middle aged human man, dressed in a casual suit, who waves politely as you approach.

"Ah, Captain Smith, nice to meet the man behind the name, I am agent Kolchack, head of this ASIS task force, this is Jager, my chief, troubleshooter."

He gestures to the man next to him, a young human male with shining blue eyes, who tips a gloved hand in a half salute.

"Charmed sir."

"You shall have to forgive Jager his flippancy, he is very good at what he does I assure you.

My team stands ready to assist you in any undercover work, priority strikes, investigation, or wet-work you may need done to accomplish the mission."
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>>25097320
he means gauss in the real world term, meaning railguns, coilguns, or any other magnetically accelerated projectile weapon, like what the tau use.
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>>25097362
Ask what kind of talent they have in the team? How much practice of fieldwork they have?
>>
Shouldn't we have, you know, psykers in our force?
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>>25097362
Trouble shooter? Someone's a bit Paranoid.
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>>25097523
"What is this units' specialties, how much experience do you have?"

Kolchack gestures for Jager to answer your questions. Jager nods and, with a wave of his trench coat, points to the team.

"I assure you captain, these are some of the best of the best in the Aprior sector if you want to get something done quietly, and done right. We have a hacker, a sharpshooter, a master of disguise, a pistoleer, a demoman, and then, of course, there's me, and I wont even begin to go into that right now, I can see you're a busy man.

His smile drops a little, "In all seriousness sir, I've served with these people for a long time, if you need a frustrating problem taken care of without anyone being any the wiser, nothing is secret once we enter a system."
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>>25097362
How much experience does the ASIS Team have in dealing with Chaos and psyker phenomenon?

Without Silencers, lots of specialists, and the needed rehab facilities, I'm not sure if we could safely rehabilitate Chaos victims, and the may need to be...euthanized for everyone's safety.
>>
>>25097543
damn, of all the things to forget to add to the unit list, but you cannot have librarians, the Knight Inductor geneseed will absolutely not work on psykers, so you could get a sanctionite at a later date, or bring a spell casting daemon from the original list, which would fill that gap nicely, as they are basically (psyker)^10
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>>25097702
We can't have psyker librarians, but we could have Silencers, which are the Null variant.
And while that one nice daemonette was very helpful, I don't know if she and her kind would be safe outside of the facility and faced with the Warp at large.
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>>25097663
Jager nods grimly.

"Being away from home will prevent many challenges like this, I hear this ship has some rehab facilities, but it's nothing like the nice facilities back in Aprior proper, those are nice facilities you know, everything you might need."

He seems distracted for a moment, looking off past you before returning to the conversation.

"I guess all we can do is hope that worse doesn't come to worse and deal with it when it inevitably does."
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>>25097702
there are reasonable daemons aside from Arda, who were (un)lucky enough to also be summoned in the aprior sector?
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>>25097808
They would be summoned into brain dead clone host bodies, and protected with special bindings allowing them to enter and leave at will, their power would be limited, but they could temporarily take off the bindings and release their true form and power, before returning.

But they are not with us right now, so that is an explanation for another day.
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>>25097702
>spell casting daemon
That wouldn't fly very well in Imperium proper, maybe we shouldn't. Let's just hope that we won't encounter hostile psykers and leave it at that!
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>>25097864
They were purposefully summoned by Aprior psykers after they met Arda, as meeting them would be very useful to understanding the warp itself, and gaining a powerful ally in the process.

A handful of them were convinced to stay on in a more long-term capacity.
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>>25097868
He would be hiding in a host most of the time, no need to alarm the natives after all...
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>>25097912
We might be brightdark, but we're not terminally retarded. Let's not bring a daemon to Imperium.
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>>25097898
What makes the reasonable daemons different from the regular, face-melting daemons?
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>>25097929
its a risk/reward thing, I assure you it would not be a terminal decision, but it could present some very difficult situations, balanced out by the sheer power at your disposal, I have given it a lot of thought, and I assure you it would not break the game.

But at present, this is neither here nor there, so lets keep the quest moving forward.
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>>25097838
Does the ASIS Team have orbital targeting beacons, or something we can use to help direct orbital support fire?

If we do meet psykers, we may need to burn the site from orbit instead of fighting.
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>>25097942
Each daemon is formed around a core of emotion, this drives their personality and decisions, the daemons we see are formed around things like hate, lust and despair, but the daemons you could deploy would be formed around things like courage, mercy, and protectiveness, as all emotions affect the warp, not just the bad ones.

I have said this in the original discussion thread, follow the link above and ctrl+f daemon to find the description.
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>>25097975
I think this is the last question we'll need answered, then we can confirm with the Guard and Navy commanders that everything is ready, then check in with the Space Marines, finally ready to go.
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>>25097975
"Yes, we do carry beacons for targeting airstrikes, or orbital strikes, just please let us clear the blast radius before you reduce the entire area to charred rubble sir."
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>>25097962
You shouldn't have bothered, we're not taking a daemon to Imperium under any circumstances. The risk is simply too great for any power.
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>>25098036
the choice, as always, is yours, I was simply representing the fluff of the Knights as accurately as I could, as they do indeed have access to reasonable daemons, and I would never give you players a choice which would result in instant death, or an overpowering boon.
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>>25098022
Then let's see if we were lucky enough to get a Silencer or two. I didn't see them in the initial list, though.
>>
>>25098016
If you wish to proceed, you could move to the conference room where you will be briefed along with the other commanders on your first mission.
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>>25097898
i doubt even Apriori would not find that heretical. not to mention that the chance of Arda not only existing in the first place, but happening to be the first daemon to appear in that chaos summoning ritual to the single system where she wouldn't be banished is infinitesimally small
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>>25098095
silencers were an option for the initial voting, the players present at the time elected not to include them in the JTF.

However, it should be stated that the Knights in general posses a higher than normal resilience to mind-corrupting affects, not an imunity like the silencers, but it would be harder to mind control them or traumatize them with psychic powers.
>>
>>25098080
And I'm simply stating that your time would be better spent on devising scenarios that don't depend on your players being clinically retarded, is all.
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>>25098119
Arda was not summoned by the Apriori authorities, but a regular cult summoned her on random chance, and she promptly turned them all in, and has been working for ASIS ever since.

But again, this is not relevant at the moment, simply be aware that this is an option for future development of the JTF, and that It will not be a game breaker, but this is not the time to talk about this in depth.
>>
Anyway. Lets meet anyone we still have to meet and then deal with our first mission.
>>
>>25097838
Moving on from here.

>>25098263
all special unit leaders of major note have been met, you may now proceed to the conference room, where you will likely meet the guard commander and then be briefed as to your mission.
>>
>>25098191
You mean like heading into the Imperium with no psykers or anti-psyker defenses?
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>>25098321
Proceed to the conference room, and find out mission parameters.
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>>25098326
relax, I'm not going to throw you to the wolves just yet, and besides, In my belief a good countermeasure to a rogue psyker is a few shots from a Fenris main gun.
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>>25098326
The standard guard unit probably has people. Probably a few nulls as well, statistically speaking.
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>>25098326
In your opinion a daemon is an acceptable replacement, then? Have you forgotten that this is the Imperium we're talking about, they have kinda dim view on consorting with daemons.

Exterminatus-grade dim view in fact.
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>>25098101
do it
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>>25098344
You bid goodbye to the ASIS team, Jager waving merrily after you before returning to his team.

You proceed into the conference room, joining the others filing in, the team leaders you spoke to earlier are joined by various guard and naval officers.

While everyone is getting settled, a man in an Aprior Guard uniform walks over, be looks to be upper middle aged, with brown hair going grey and brown eyes, walking over, he extends his hand.

"Colonel O'Niell, commanding officer of the Guard portion of the JTF, good to see the man behind this whole debacle."

His face is serious but his eyes belie the humor behind his statement.
>>
>>25097702
Nitpick: The knights inductor have Librarians, they just aren't marines. They are also rarely used in combat because they are basically just powered armored human's who's powers are made useless when the Silencers are nearby.
>>
>>25098530


The lights in the conference room dim, and the central hololith warms up, throwing up a rotating seal of the Knights Inductor, a placeholder until the true unit seal of the JTF is decided upon.

"Anyone bring the caba nuts?" questioned O'Niell, and a few in the room laughed

After a moment more, the seal is replaced by a map of a stellar system.

Captain Darvis stands and delivers the briefing.

"This is the system of Tyrae, an Imperial holding a comparatively short distance from our present location, only a short while outside the Aprior sector."

The holo zooms in on a planet in the habitable zone, labeled also as Tyrae.

"The sole inhabited planet, with the exception of small mining outposts in the asteroid belt. Recently, it has been stricken with civil unrest which threatens an all out civil war.

Given that Tyrae is a major producer of food and medical supplies for other worlds in this area, the loss of this world could cause a ripple effect that this area of space could ill afford.

As such the JTF has been tasked with resolving the conflict on this world and reinstating the lawful rule of the Imperium by any means we see fit."

The Captain put down the slate he had been reading from.

"And that really is it, we have very little idea of the situation on the ground at present, and will take several weeks to reach our destination, we are departing as we speak."
>>
>>25098829
Right on, let's get this show started then!
>>
>>25098882
what he said.
>>
>>25098882
You nod your affirmation, and after a moment feel the bump as the ship transitions into the warp. The various members of the JTF file out of the conference room and you follow, returning to the marine section along with your fellow Knights.

In your dining hall you all stand and raise a glass in remembrance of the fallen, and partake in your evening meal before dispersing, your brothers mostly seeing to stowing their gear and whatever small possessions they brought with them.

After that you spend a moment in quiet contemplation, and finally sleep.

You have many days of mostly tedium ahead of you, you could ask any other technical questions or interview the crew a little, or simply wait until it is time to begin the operation.
>>
>>25099010
Review our guardsmen and compare them to Imperial standards. Both training and equipment.
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>>25099068
I agree, we should also spend our trip drilling the guard to peak perfection, go over standard Inductor tatics, then focus on standard tatics used by likely enemies, and them contrast our tatics to standard guard doctrine.
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>>25099136
Also we should bring in the Eldar and Tau and have them offer their insights into likely engagements, have them outlaw basic strategies aginst likely oppentents, and try to incorporate effective elements into our fighting style.

Also have them offer their imput into standard imperium tatics and whatnot.
>>
>>25099068
You spend some time reviewing the state of readiness of the guardsmen under your nominal command, and speak with Colonel O'Niell a few more times. His near constant snarking aside, he seems to be a competent and experience leader, having led border skirmishes against tau septs, and distinguished himself in one major battle against the tyranids.

The Aprior guardsmen are well trained, you can attest to that, having taken part in several joint training exercises both with and against units of the guard in the past.

Given your lack of experience outside the Aprior sector, you cannot compare them to any other guard units, but you know them to be well trained and well motivated soldiers with the technology and the resourcefulness to overcome many obstacles.

Their standard equipment kit is similar to standard imperial fair in most ways, although it is more, ergonomic and streamlined, no bulky corners or crude construction, everything is a precision instrument constructed to exacting specifications.

It is also useful to note that they carry a fair number of plasma weapons, the Apriori Mechanicus being somewhat skilled in their production, and having thankfully resolved the problem of explosive overheating, allowing the weapons to be discharged safely.

Standard gear is on lasgun, laspistol, a few frag grenades, and flak armor and helmet, which usually features some form of integrated pict display.

many of the days between the start and end of the voyage were spent in joint training exercises between the units of the JTF, strengthening their bonds as a fighting unit.

The Aprior military was built from the ground up to work in unison, with Guard sisters and knights training together to make a single cohesive whole, and you manage to integrate the outlying units fairly well in the wargames.

All in all, it looks like you are well on your way to making a unified fighting force out of this strange group.
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>>25099283
Invite Sister Cypress to your quarters for a glass of amasec and some bonding experience.
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>>25099349
Lets let such things develop organically.
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>>25099422
Let's start having them develop organically right now.
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>>25099422
Very well, are you all ready to proceed to your arrival at Tyrae?
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>>25099481
Yup.
>>25099475
Inviting her to her quarters and getting her drunk does not count as organic. Meeting her in the hallways for chit chat and such is organic.
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>>25099283
Damn, I was hoping basic equipment would be more sophistication that standard issue munitorium.

Like a more advanced pattern Lasgun, or even a Carapace plate in the torso armour.

They're going to suffer a large amount then, less than munitorium levels, probably, but much higher then the more sophisticated troops in the unit.

That said we should try to requisition some Stormtroopers and Silencers ASAP.
>>
Repeal the 'no fraternization' rule for the JTF, it's your command after all. Group that fucks well together fights well together, and we have a hot daemonette back in home so we might just as well use these two weeks to power her up.
>>
>>25099508
What's not organic about saying to her that she looks good and asking if she wants to spend some time with us? We don't have anything to do for these two weeks so we might just as well get to know her well, if you catch my drift.
>>
>>25099512
IT is a bit more advanced, and includes many innovative features which make it superior to the standard lasgun in almost all respects, providing both ease of use and greater stopping power.

Many troopers also are equipped with the 'trooper' exoframe, not a real suit of power armor, but it allows them to carry heavier gear without being encumbered, usually given to heavy weapons operators.

This is an advanced combined arms force, not the usual munitorium meat grinder unit.

and besides, you brought a lot of specialized help.
>>
>>25099550
You said "Lets march up to her, invite her to our private quarters and get her drunk." Its an obvious pass. Be slightly more discrete especially on the first attempt.
>>
>>25099550
you just met, we will see how things go in good time, if you're not careful you're going to get yourself slapped marine or not.

We are arriving now if there are no objections.
>>
>>25099512
As a follow up, I was kinda expecting something like hotshots, or a kinda flak-carapace hybrid, seeing that their gear doesn't seem that much more advanced then standard IG units in unsettling. Especially since our armed forces have WAY less people to draw upon compared the the Imperium's trillions of people.

>>25099513
That'll just get all the troopers to get into waifu arguments and whiteknighting, much like
>>25099349
>>25099422
>>25099475
>>25099508
>>25099513
>>25099550
>>25099585
>>
>>25099513
That's not how things work at all, and Arda would not get any kind of power boost, even if she could be affected through all of the wards around her.
>>
>>25099605
Come on, let's have sex with the bolter bitch first.
>>
>>25099610
We have comparatively less territory to hold. And while we have no hive worlds or forge worlds we have no underpopulated mining worlds or agri worlds either. Much less feudal worlds or death worlds.
>>
>>25099610
Aprior guardsmen do equip a higher number of plasma weapons than normal, and there is usually at least one plasma rifle in each squad for anti-armor use.
>>
>>25099610
That guy is just a stupid chucklefuck and we should ignore such suggestions for the idiocy they are.
>>
>>25099624
Well daemons are powered by emotions like lust, aren't they? And people fight better when they're defending their loved ones, so it is a rational decision to let the troops have lovers.
>>
>>25099605
Yes, lets arrive now.
>>
>>25099659
What is idiotic about sexual relations? Please tell me, anon.
>>
>>25099668
No you dumb shit, Arda specifically ISN'T powered by lust.
>>
>>25099708
Actually she still gets some power boost from it since she's slaaneshi daemonette, read the background material.
>>
>>25099646
Eventually, your warp journey draws to a close, and you near the system of Tyrae. as your final hours in the warp begin to draw to a close, the various units of the JTF move to standby alert, ready and waiting for the order to deploy, you have:

1 thunderhawk, 4 Valkyries, and 4 avengers, 2 Aquila shuttles, and five large dropships, as well as one space marine drop pod.

Your Shrike fighters are on standby, how do you wish to deploy your troops once you enter the system?
>>
>>25099675
We should interact with the NPCs first, we're in no hurry to arrive.
>>
>>25099610
Sorry;
>>25099578
Here, yeah that sounds a lot better, I guess, I was afraid that they'd suffer standard Guard casualty rates, which would prove disasterous since the Inductors have a minisicule fraction of availble people to recruit compared the the Imperium.

Individual lives are much more important since we have way less people.

>>25099640
True, but at the same time, if the munitorium is going to be requesting troops, we will be fighting their battles as well.

>>25099659
Yes, lets instead focus on trying to derail the thread by trying to romance SOB's and other stupid shit.
>>
>>25099745
Let's ask Sister Cypress her opinion first.
>>
>>25099689
Didn't OP just warn you that you would get slapped?
>>
>>25099766
What is stupid about romance, explain to me anon? It is just as valid material to this quest as anything else.
>>
>>25099745
Have the shrike fighters screen the transports, and have everyone on standby. Priority is to secure the capitol and find out what is going on. If the capitol has already fallen we will start at the center of the loyalist resistance.
>>
>>25099771
This quest isn't just about military matters, interacting with NPCs is just as important. You cannot just decide on your own how it should be run.
>>
>>25099810
Let's ask others first what their opinions are, they might like us better if we follow their advice.
>>
>>25099795
The fact that it winds up derailing pretty much every quest ever?

The fact we're a Space Marine that's sterile and feels less emotion than normal marines doesn't make it that relevant either.
>>
>>25099830
Actually, I like this. Order your staff to a meeting and let them voice their opinions.
>>
>>25099839
This isn't normal Space Marine, we're much more advanced culture. We're like a normal man in the matters of heart~
>>
>>25099812
But I'm not. I didn't even disagree with your desire to romance Cypress. I disagreed with your tactics and desire to immediately bed the first person you see.
>>25099839
I should note that Knights Inductor tend to be closer to normal humans on account of being unable to receive hypno training. Also, we are not a blank
>>
>>25099770
You stand overlooking the landing bay, Cypress at your side, both of you wear your full battle gear, power armor and bolters. You turn to the sister.

"Suggestions?"

She ponders for a moment, looking over the state of the troops below.

"Securing the capitol is the highest priority, we need to reinstate the governor's rule if we are to succeed here, I suggest that you put my sisters at the vanguard of the guard force, let us be the hammer and clear away any armed opposition, should it arise, and our mere presence should help to dissuade a fight from breaking out.

I also advise that we get Confessor Cromwell down there as soon as possible, a real Confessor is beyond anything these people will have seen, and he could go a long way towards easing tensions between the locals."
>>
>>25099887
Okay, then I apologize my rude manner. We could talk to her before the battle about any tension she feels and if we could help her some way?
>>
>>25099907
Say "Very well, I shall do as milady instructs." and give her a smile. Follow her orders.
>>
>>25099925
How about we focus on the upcoming battle that'll likely determine the fate of our chapter?
>>
>>25099907
Agreed. But be mindful that the governor might be part of the problem, rather than be the solution, not that we can treat him as such until we are sure, mind you.
>>
>>25099925
Okay, the OP is chiming in.

Yes, what you are saying is possible, but in a longer term, pushing for this now will only bog down the quest, we are not in any position to deal with this.

As the story advances your relationships with all your commanders will change depending on your actions, for better or worse.

In short, let's just see where the story takes this relationship, and stop arguing about it right now.
>>
>>25099953
This, we'll impress her by doing what she says.
>>
>>25099953
No. She is not our commander.
>>
>>25099907
"Agreed. But be mindful that the governor might be part of the problem, rather than be the solution, not that we can treat him as such until we are sure, mind you."

She nods, "A distinct possibility, but in the meantime I don't think we will get anywhere with the capitol possibly filled with rioters, but I suppose we will have to see the situation once we revert to real space.
>>
>>25099953
Thank her for her advice, but don't act like she is our boss for gods sake.
>>
>>25100003
No, she's our milady ;D
>>
>>25099953
You know, for all the times people have yelled about waifu's derailing a quest, this is the first time that I've seen it happen.
>>
>>25100062
Not at present, at present she is a Sister of Battle holding a bolter, give it time.

Now can we please continue, we have a planet to invade/liberate
>>
>>25100085
Please do.
>>
>>25100101
The Sisters have moved to the first dropship, with the main guard force, as well as the guard armor.

You still have the thunderhawk, Valkyries, and the avengers. as well as two unarmed shuttles.
>>
>>25100101
Yeah, do as she says. Load all your troop in drop pods and ships and land them in the capital city.
>>
>>25100142
and a drop pod
>>
>>25100142
Use them too to land troops, we need a display of strength. Send everything you have.
>>
>>25100155
Please designate craft for your special teams, we are about to reenter realspace.

also, where do you yourself go?
>>
>>25100203
Also, be advised that the marines are armed with nonlethal weapons as well as standard combat gear, and are prepared for riot suppression as well as full combat.
>>
>>25100203
Put both spec ops teams and battlesuit team in valkyries, marines in thunderhawk and confessor in shuttle, then land everything in capital.
>>
>>25100297
Where do you want to be?
>>
>>25100203
We will be in the thunder hawk along with the Battlesuit team. Valkyries avengers hold marines, while the Valkyries hold the ASIS task force and some additional guardsmen. The eldar are on one of the shuttles in reserve.
>>
What sister Cypress looks like when she's heading to lead her troops? Is she worried?
>>
>>25100310
No, it's quicker to have both spec ops team in valkyrie so they can deploy rapidly. Thunderhawk is more heavily armored so it's better for carrying marines and us. That leaves valkyrie for the battlesuits.
>>
>>25100322
No offense, but you are about as subtle as a hammer.
>>
>>25100356
Will they even fit?
>>
>>25100310
The eldar need to be on the ground ASAP to lay covering fire if necessary and take out high priority targets. We DO NOT keep them in reserve.
>>
>>25100375
yes, they will not have much room, but one of the design requirements for the battlesuits was that they could be deployed by being airdropped form a Valkyrie
>>
>>25100364
I was just curious about how she's doing, it's perfectly normal to show concern towards people serving under you. We're a good commander, is all.
>>
>>25100413
She appeared confident in the moments before she entered the troopship and is gone from your sight.
>>
>>25100433
Ok, but is there a possibility that she's just hiding her fears from us so we don't worry? She's a female after all.
>>
>>25100433
You move into the thunderhawk along with many of your other brothers, the battlesuit team is deploying via Valkyrie, as are several chosen guard units and the Eldar rangers.

More marines are standing by in the Avengers, and the Shrikes are on standby to clear the path if necessary.
>>
As agreed we'll land the eldar first, followed by suits and everything else. Their task is to cover Cypress and make sure that she doesn't get into trouble. She's our main priority, she hasn't received marine training like us so she's not very good at fighting.
>>
>>25100548
Agreed, we'll be her dark knight guarding her!
>>
>>25100548
The fuck? No. Stop it you.
>>
>>25100548
This is a good plan, let's do this OP.
>>
>>25100524
After a few minutes of waiting, you feel the shuddering lurch in your gut that lets you know you have reentered the realm of the real.

A few minutes more pass and you hear the voice of the Captain coming through your helmet vox.

"Captain Smith, I have made contact with the groundside commanders, and they are appraising me of the situation, would you like me to patch them through sit or shall I deal with them?"
>>
>>25100548
Okay, seriously. This is getting creepy. STOP IT.
>>
>>25100581
I concur.
>>
>>25100583
Patch us through.
>>25100548
OP already told you to drop it. Also, I smell samefagging.
>>
>>25100583
Let them deal with it, we foster initiative in the force.
>>
>>25100581
>>25100561
>>25100548
Please stop, you are only hurting this quest at this point, I have made my ruling.

From this point on I will ignore all posts of this matter, if you continue this I may never allow a relationship between the two of your to possible develop to nip a potential derail in the bud.
>>
>>25100618
Nah, let's just get on the ground already. It's not like we can do anything in space.
>>
>>25100627
Ok, I'll drop it.

Is the Tau commander single?
>>
>>25100635
They can tell us the situation while we are waiting to get to the ground.
>>25100653
He's a guy. Plus, tau society probably banned the gay.
>>
>>25100653
Are you like the incarnation of what waifu fags rage against or are you some sort of reverse physiology ruseman?
Honestly curious.
>>
A show of force might be enough to stop the fighting. Let's ask for a surrender first. If not, droppod marines to take out AA emplacements and send SoRs in as vanguard.
>>
>>25100624
>>25100618
"Patching them through sir."

A few seconds of static is quickly replaced by an man speaking rather, excitedly.

"Yes, hello, who is this, this is General Kiersen of the Tyrae PDF, I was never notified of any new arrivals, who are you!"
>>
>>25100725
'We've come to slay this world in the name of the Blood God!

Nah, just yanking your chain. This is captain Smith of Knights Inductor on behalf of Imperial guard. We've come to help you to stop the insurrection, we'll be right there.'

Hang up.
>>
>>25100725
We're the Apriori Joint Task force. Think of us as an over-strength guard regiment with attached Marine and sororitas elements.
>>
>>25100805
Yeah, that's probably not actually funny to anyone ever.
>>
>>25100849
Ehh, consider it an ice breaker in conversation. Besides, we need to show that we're unlike those regular Imperials, we're much more relaxed. They'll open up easier to us then.
>>
>>25100808
>>25100805
This is Captain Smith of the Aprior Joint Task force, think of it as a guard regiment with attached Marine and Sororitas elements"

"Marines, I, I mean, by the Emperor, marines, here's the situation sir, there is widespread rioting throughout the capitol and unrest across the entire planet, the governor has declared martial law and turned out the PDF, but that has only inflamed the situation. We're on the verge of a full out shooting war down here!"
>>
>>25100914
"Have any leaders appeared on the side of the malcontents? Have you been able to identify anyone who appears to be leading them? We will need to identify them and get them to hold back the mobs while we work out a solution to this problem."
>>
>>25100914
Ok, we'll need to move quickly then. Land your forces in the capital city and put it in full lockdown. Take control of power plants and barracks and instill martial law until we can get this mess sorted out.
>>
>>25100914
We have a confessor with us. I want you to ensure that he has a full briefing as soon as possible so he can get out there and start calming down the malcontents.
>>
>>25101005
*and other infrastructure like water and public transport system.
>>
>>25100955
>now you're thinking like a knight

"Um... not at present sir, although there are some in the aristocracy who were calling for leniency, but the situation has devolved considerably from that point.

Whatever you are going to do, you need to do it, I think the rioters are getting jumpy"
>>
>>25101032
What are they rebelling about in the first place?
Dammit girl, we need information if we are going to resolve this dispute peacefully.
>>
>>25101032
Get some men on the ground already and declare the martial law. Rioters and looters have 24 hours to disperse, after that we'll use lethal force if necessary.
>>
>>25101100
We can figure that after we've established order. What is important right now is to crack down on rioting.
>>
>>25101032
"If no one appears to be in charge, then we will need to find them. General Kiersen, can you forward to us the locations of critical facilities, such as water filtration, the power plant, and food distribution hubs?
"And can you get me control of the public broadcast system, and a direct line to the governor? Getting through to at least one side is better than none."
>>
>>25101032
"Understood. Do you have a worldwide broadcast system? If so inform everyone that Confessor Cromwell will be speaking publicly as soon as he has a chance meet with local officials."
>>
>>25101032
"Also, we have a Confessor in our company, I need you to ensure that he has a full briefing on the situation so that he may begin calming the malcontents."

"A Confessor! Yes sir, I will take care of it myself as soon as he has landed!"
>>
>>25101102
>>25101115
Besides not being the standard operating procedure of the Knights, they point to an instance where they did just as you suggest as an example of what NOT to do. So no, I don't think what you're suggesting is a good idea.
>>
Start landing but don't open fire on either side yet.

We don't want to spark off a civil war by being heavy handed.
>>
>>25101125
"Yes sir I'll try to get you through to the governor as soon as possible. And I've sent transmitted the maps sir."

>>25101100
"We're not sure sir, they are all making so many demands that we can't make heads nor tails of them."

Also, you are currently en route to the capitol, and will be there shortly.
>>
>>25101028
>>25101005
>>25101102
>>25101115
That is stupidmarine tactics. We are reasonable marines.

We don't start revolts that can be resolved through diplomacy. Also the populace might have justified woes against the ruling classes.
>>
>>25101251
I advise that you land and asses the situation once you are on the ground and can see it with your own eyes.
>>
>>25101232
hmm, I'm thinking genestealers.

Sparking off a confused revolt with no real aim except the revolt itself.

>>25101273
seems like the right course of action.
>>
>>25101175
>>25101251
No, that's just what police in real world would do in case of rioting. See New Orleans after Katrina etc. Just because we're reasonable doesn't mean we're school councellors. You might have noticed that we have a small army with us for a reason?
>>
>>25101273
agreed.
>>
Rig up some loadspeakers to explain to the populace that looting will not be tolerated but we will work with them to resolve their issues.
>>
>>25101232
>maps
Excellent! Let's find someplace where we can land the Confessor and the Sisters, preferably neutral ground, though the Governor's location may be a good place as well.
>>
>>25101363
Also could they stop rioting and go back home, pretty please?
>>
>>25101385
we need to get the ASIS group down there quickly into the rebel area. Tell them to find out what this revolt is about.
>>
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>>25101421
>>
>>25101421
Maybe we should tell them that rebelling makes baby Emperor cry? That should work.
>>
>>25101298
Who said it was small?

Anyways.

You enter the atmosphere in a few minutes, after a particularly unhelpful conversation with the governor, who's general response was 'deal with it im busy' perhaps he did not understand he was speaking to a space marine?

Regardless, you swing in low over the city an your pilot locates a good landing spot, placing you near a major power hub for the city, the 'hawk touching down behind the beleaguered defensive line. It seems that the city law men and PDF have been holding off the rioting mobs from taking the power facility.

You and your brothers step out into the warm night air, the city lit by the luminators remaining unbroken and all too many fires.

The only official greeting you receive is one PDF corporal who simply stands there in slack jawed amazement, blinking as if trying to convince himself he is hallucinating.
>>
>>25101461
Isn't that basically what the confessor is going to do?
>>
>>25101461
>>25101452
>>25101421
damn, you people are to fast for me.
>>
>>25101472
to the brothers "Secure the perimeter, Nonlethal force only at this time." to the corporal say "Son, take me to you CO, and give me a sitrep on the way"
>>
>>25101536
This.

Also
>>25101421
Get this happening ASAP
>>
>>25101563
Mention to the ASIS guys to be wary of possible genestealer presence.
>>
>>25100914
Genestealers.
Calling it now.
>>
>>25101472
Get the Marines to begin securing a perimeter.
Get the Corporal to take us to his CO and give us a sitrep.

Have the ASIS Team land somewhere else and begin gathering intel on the mobs and what their grievances are. We need information and there is an extreme lack of it.
>>
>>25101591
Could be chaos cultists.
>>
If we find out that it is genestealers I think that the best course of action would be a public awareness campaign about what a genestealer is and the risks they present. Find a way to manafacture a lare number of gene scanners and put them in the hands of as many people as possible.
>>
>>25101472
Perhaps we should have the Sisters, Confessor, and a company of our Guards with tank support land at the Governor's Palace? I think he needs to be made aware of the gravity of the situation, and the Sisters can begin snooping around the Governor for any problems he's been causing.
>>
>>25101632
or just regular rebels. Those still happen in 40k.
>>
>>25101597
Also send a squad to governor's palace to get his side of the story. Tell them not to take 'no' for an answer.
>>
>>25101639
We need to hear his side of the story, true.
>>
>>25101659
if it was regular rebels we would have a hint about the reason for the rebellion by now.
>>
>>25101536
You look to your brothers

"Secure the perimeter Knights, nonlethal force only."

Your brothers chorus an affirmative and move out, a front line forming carrying tower shields and shock mauls, the rest standing by behind.

you turn to the shocked corporal "Son, take me to you CO, and give me a sitrep on the way"

He nod, still too shocked to speak.

On the way over you vox back to the JTF, "Kolchack, I want your team groudside uncovering the root of this revolt, and be wary, I have a suspicion there may be genestealers behind this."

"Acknowledged Captain." The ASIS leader responds with little trace of emotion. "We'll get to the bottom of it.
>>
>>25101659
Yes, this. It's more than likely that the governor doesn't know the mob's demands because he's an incompetent nitwit, and not because the mob doesn't have any.
>>
>>25101687
Quesiton for you OP. How are you dealing with the quantity of our responses?
>>
>>25101687
I think we want the Sisters, the Confessor, a squad of Knights, and a company of Guard with tank support to land at the Governor's Palace.
One, so that the Confessor can liase with the General of the PDF and get on the Planetary Broadcasting System, and two, so that the Knights and the Sisters can get the Governor's side of things and start their investigation.
>>
>>25101660
>>25101639
your helmet vox pipes up with a message.

"Captain, this is Commander Vael, I have been monitoring the situation throughout the city. Sister Cypress and her teams have landed at the space port and are pushing to secure the central city, a pair of Avengers have dropped their marines at the palace to reinforce the defense there, the other Valkyries have gone to reinforce various posts throughout the city."

The rangers are in the wind, I know not where, and your Confessor's Aquila has landed at the palace, and should be making his broadcast soon.
>>
>>25101727
Sounds reasonable. Meanwhile we should use our troops to contain the riots, not engage the rioters but prevent damage to the city. We have fast craft which we can use to deploy troops to crucial points.
>>
>>25101709
>poorly.

Basically I try to keep up as best I can, and extrapolate what seems to be the most popular idea and compare it to a fairly practical method of action.

It's not easy, but I think its fun.
>>
Being an Imperial world, deploying our more xenotech units could have disastrous results.
So I believe that the battlesuits will have to remain in reserve for most of this operation.

>>25101775
We should probably contact Colonel O'Niell, and have some Guard units come down to the spaceport and take over from the Sisters. Bring in some armor support.
>>
>>25101884
The battlesuits are currently hopping around out of sight, and even if they were seen people wouldn't know what marines field anyway, so as long as the tau pilots don't come out you're golden.
>>
>>25101884
the battlesuits are hopping around out of sight, as long as the tau stay inside their suits it will be fine, not like these people know Marine vehicles from any other.
>>
>>25101965
>>25101940
oops, thought 4chan ate that first post
also its ar
>>
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So, since we have O'Niell, is there an Admech techpriestess named Carter, an Exploratore named Jackson, and a Kroot named T'ealc?
>>
>>25101965
So how's the riots? Are we successfull in containing them into particular areas?
>>
>>25101986
just wait until we pick up the gu'vissa scientist named Jonas Quinn.
>>
>>25101940
Right, they're in Aprior colors and have Imperium iconography (maybe not as many skulls), so unless an actual techpriest, Space Marine, or Inquisitor sees it, we can probably get away with it.
>>
>>25101986
I wondered when someone would notice

------

The corporal leads you over to his NCO, a rather beleaguered looking sergeant, but it seems that the presence of Space Marines has raised his spirits immensely.

"My lords!" he says, relief obvious in his voice, "What may I do to assist you?"

"You can fill me in for a start."

"Of course my lord of course! We were sent here by the General to secure this facility, if it falls then power would go out to half the capitol, making a bad situation worse. The rioters are running rampant over most of the city, and we dont have the manpower to deal with it all, but now that you're here I dont see that being a problem anymore."

Indeed, if your vox is anything to believe, then it seems like the rioters are being slowly rolled back and contained in most places that mattered, though the situation remained volitile.
>>
>>25102100
"Sergeant, have you or any of your men heard WHY the rioters are up in arms?
"And have they made any attempts to come to this power station?"
>>
>>25102100
As if to prove how volatile you hear something flying through the air, turning you see a bottle smash into the pavement a few feet from as Knight, the makeshift firebomb setting the pavement alight for a few moments.

The Knight glances at the fire by his feet and proceeds to fire a shot from his bolt pistol high over the crows where the bomb came from, the slow projectile trailing white smoke before detonating in a cloud of tear gas, dissuading further outbursts, at least for the moment.
>>
>>25102164
get on the megaphone and start talking to them.
>>
>>25102164
These questions >>25102161
As well as having O'Niell relieving the Sisters at the Spaceport.
I'm debating if we should send a water tank and some Guards to protect the Sisters' flanks; it's very easy to get surrounded and hit from rooftops in a city.
>>
>>25102161
"They haven't breached the perimeter yet sir, but they've been pushing more or less constant for the past few days, sometimes more, sometimes less, the whole city is frakked, if you pardon the term my lord. As to why they're here, I think the ones in this city were all hot and bothered by tax increases, and changes in the labor laws. The governor responded in his usual manner and the situation,"

Here he indicates the burning city with a sweep of his arm, "Proceeded accordingly."
>>
>>25102222
Nah, they have power armor, they'll be fine.
>>
>>25102222
He's on it.
>>
>>25102241
Changes in the labor laws?
>>
>>25102241
Ok, tell the crowd to go home, you're here to redress the situation. Tell that you're handling talks with the governor.
>>
>>25102241
"No one likes tax increases, except the ones collecting the taxes. But what about these changes to the labor laws? What exactly changed?
"And the 'usual manner'? Is that to simply declare martial law, or something more?"
>>
>>25102285
you stride forward to the edge of the perimeter, activating your external vox at its highest volume.

"I am Captain Smith of the Knights Inductor chapter, I have come to help end this crisis, and will strive to achieve a address of grievances which will remove the cause for this conflict."

The crowd mills a bit, a few shouts are heard, but nothing major.

"Please, disperse peacefully, I promise you that there will be a full discussion of all issues you face, but this is not the manner in which this can be resolved, you must understand only suffering can come from this!"

You can tell they are not fully satisfied, but between your words and the unyielding ceramite of your brothers armor, they have reevaluated their choices, and slowly start to disperse. Then you notice a bit of movement out of the corner of your eye.
>>
>>25102431
Blam it!
>>
>>25102280
lowered minimum wage, longer legal work hours, enforced curfew, from what you can tell.

>>25102329
the usual manner is to remind people that he is the governor and the word of the Imperium, then declare martial law if people are still causing a fuss.
>>
>>25102452
don't blam it.
>>
>>25102431
>motion
Quickly turn to it and see it, analyze it, is it a threat or not?
>>
>>25102452
No, don't immediately shoot without confirming the target in a place filled with civilians.
>>
>>25102431
>>25102475
>>25102481

You turn, readying your bolter as you move. Nearby brothers see your action and mirror it, scanning for targets. It takes you a moment, but you see what caught your eye, up on a high building to the side of the power station, overlooking the protestors, a figure is leaning over the top of the building surveying the scene below.
>>
>>25102525
Blam it anyway.
>>
>>25102525
activate image enhancement gear. What does the figure look like
>>
>>25102525
Zoom in on the figure with vision enhancement.
Tell a few of our brothers to look back at the crowds in case this is a diversion.
>>
>>25102560
Resist the instinct to blam it and zoom in with our optics.
>>
>Reasonable Marines
So Raptors, just with more memefaggotry and Mary Sue shit behind them.
>>
>>25102568
Human, or at least humanoid, you cant see for absolute sure between the darkness the the distance to the individual.

The individual stops for a moment, looks intently down at the crowd, scans for a moment more, then back at the one spot. you try to follow its gaze, and see that it is looking somewhere in the crowd of protestors.

After a moment, it reaches below the lip of the building.

When it comes back, it is holding the distinctive shape of a long rifle, and takes aim into the crowd below.
>>
>>25102634
basically captain Picard in marine form, will negotiate with anyone who will sit down and talk, but if you cross the line they will take you down swiftly and efficiently.
>>
>>25102649
Eliminate now.
>>
>>25102649
Use nonlethal ordinance. I think we found our agitator.
>>
>>25102649
Blam it already!
>>
Non-lethal blamming. Unless we can tell it is one of our Rangers
>>
>>25102666
So basically you want to play as a tau, but anything without overcompensating pauldrons insults your masculinity ?
>>
>>25102672
>>25102679
I might be one of the eldar.
>>
>>25102692
Blam this one.
>>
>>25102692
We're having fun. go be a fun-sponge somwhere else.
>>
>>25102705
>>25102726
Sounds like I was right on the nail.
>>
>>25102672
>>25102679
>>25102705
It might be one of the Rangers that people foolishly let go into the city before identifying who we're supposed to kill.

Use our comm-bead.
"Ranger Crais, this is Captain Smith. Is one of your rangers at the power station taking aim at an agitator?"
>>
>>25102754
Take a shot before the figure can, we'll mourn friendly fire later.
>>
>>25102774
We have non-lethal ordanence for a reason. Shoot his gun.
>>
>>25102687
>>25102678
>>25102672
"Knights, subdue the target!"

The Knights instantly snap to and aim in, and you go to draw a bead on the sniper.

But as you watch, the figure jerks back, its rifle cut cleanly in half and spinning off across the rooftop. The figure shows commendable reflexes in ducking behind the lip before two follow up shots slam into the building, sending chips of masonry flying. You turn to find the source of the shots, and after a moment you find it, the silhouette of a cloaked figure raising its long rifle, resting it on a nearby balcony.

The ranger gives you a courteous wave.
>>
>>25102754
Yeah well maybe they should respect order of command instead fucking off on their own god knows where if they don't want to get accidentally shot? You have to make snap decisions in times like these, and there's no reason to let the figure take its shot. Blam it.
>>
>>25102822
Ask if anyone can figure out who he was aiming at while we pursue.
>>
>>25102822
Nice work, he just couldn't incapacitate the figure instead of showing off, could he? Order your men to pursue because the eldar fucked up. We have jump packs right?
>>
>>25102841
>instead fucking off on their own god knows where
That's what people earlier in the thread told them to do. That's exactly what they were ordered to do, go off and start taking out high-priority targets on their own initiative.
Don't blame them when we're the ones responsible for giving out vague and ambiguous orders.
>>
>>25102822
Have a pair of brothers go and try to recover the rifle parts and investigate the perch that the figure was using.
>>
>>25102841
This. There's operating dark, and then there's operating so dark not even the CO knows what's going on, like what apparently just happened. We'll give them a talking to when they get back.
>>
>>25102822
To avoid friendly fire Incidents broadcast that covert groups operating near our conventional forces should let them know before opening fire on somthing.
>>
>>25102880
You and a small team of Knights go barreling through the street towards the building the shooter was sighted on.

"Ranger, did you see the shooter's target?"

"No." Replied the calm voice, "I did not, only that it was someone in the unruly crowd, I do not know who."

"Couldn't you just have taken him down?" You ask as the Knight ahead of you smashes through the door into the building.

"I was aiming for his head."

There was a long pause, "He flinched."

You and your team quickly make it to the roof, of the shooter there is no sign. The parts of the rifle are quickly recovered, and it is identified as a model of long-las, standard issue to the Tyrae PDF, although it is also a popular civilian model. The shooter is not found, nor could the ranger identify him, as he wore a mask.

With the near crisis averted, the protestors around the power station begin to disperse, and the situation is eventually diffused, with similar events occurring throughout the city. Tensions remain high, but a civil war isn't starting tonight at least.

You look up into the troubled night sky of Tyrae, still lit by the fires throughout the city, before turning and marching on through the shattered streets towards the governors palace, and hopefully some answers.

End of thread 2
>>
>>25103083
That's it for tonight folks, I need to sleep so I can recover before we start again.

I don't know if I feel like doing one tomorrow, as this takes up basically my entire day, but we shall see, just keep checking back every once in a while, I will post the thread and wait a while before actually starting to be sure everyone can see it ahead of time.

Thanks for playing everyone, it's nice to see a good turnout for this. Tune in next time to see Captain Smith meet the planetary governor and try to sort this mess out.

Until then.
>>
>>25103083
>"He flinched."
Sounds like pre-cognitive abilities.
An Eldar craftworld might be agitating this situation for their own reasons.
>>
>>25103172
Eldar are unlikely to use Human weapons.
>>
>>25103172
Or the ranger is just lying because he fucked up, which is more likely?
>>
>>25103195
Not if they want to implicate the PDF.
>>
>>25103201
In a universe with psykers? I'd say they're even.
>>
>>25103224
Eldar are arrogant like that though.
>>
>>25103258
Eldar witch is sniping someone in a mob vs. ranger fucking up a shot in bad conditions. The first one is implausible as hell, so the latter is probably true.
>>
>>25103315
Basically he only had a second or so between seeing the target and making the shot, and the shooter moved right as he was firing from a considerable distance away, it was a pretty good shot considering the conditions, but it looks like your ranger was unlucky.



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