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File: 1369352824443.jpg-(402 KB, 512x727, PrincessLydiaTannhauser.jpg)
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You are Princess Lydia Tannhäuser Von Cygnus Gates the third, second in line of succession to the throne, duchess of Tannhäuser, and executive director of the Royal Rocketry Corps of Midland.

It is now turn 22 of the year 714 of the Gates Dynasty. You have returned to Tannhäuser island to resume operations. Repairs of the facilities are well under way, It will cost 5 RnD points to repair the roof of the workshop, and 15 points to right the fallen launch tower. You currently have 38 points total to spend for this turn.

Sir Harker has recently returned, he was working on a small sub-orbital space-plane with the following statistics,
>HA meteor
>Type Reusable Capsule, Mass 4, Capacity 2, Reliability 5/10
He also has some information on the Suthlander's current launch vehicle.

Klaus Jonckheer has passed his background check and arrived on the island to assist the Professora with her research. He believes he can replicate the radio blackout problem.

Colonel Smith claims that the Cherubim has been in development hell for far too long, and that 24 RnD points should be devoted to it for the next 5 turns.

Professor Hawtrey says he should be able to improve the efficiency of the second stage considerably. This would save a lot of weight on fuel and allow larger payloads to be launched with the same rockets.

Sergent Adell says that her Minivac would allow you to fit more equipment into a smaller package, and re-use the Pathfinder design as a self contained satellite for communications and reconnaissance.


>Wiki with archives and info: http://emlia.org/pmwiki/pmwiki.php?n=WhatGoesUp.SpacePrincessQuest
>Rules: http://emlia.org/pmwiki/pmwiki.php?n=WhatGoesUp.WhatGoesUp

All posts must use the royal we. Any suggestion unfitting a princess will be ignored
>>
>>25001275
We shall spend the budget thusly:
Turn 22, 38RP:
5RP - Workshop
15RP - Launch Tower
12RP - Mk4c Cheribum 6/10
6RP - MiniVAC 6/11

Also, we shall ask Hawtrey how much his improvements would cost.
>>
>>25001365
>>25001275
In addition to the aforementioned budget, we shall also speak with Klaus as to the requirements for this experiment of his, and how much it would cost.
Also, we wish to find the Professora's experiments in radio-reactive power generation; how much would she require to build a radio-reactive power generator to power the entire island?
>>
>>25001365
Let's devote the 24 RP to the Cherubim, and then take the Launch Tower and Workshop repairs in pieces.

Turn 22, 38 RP:
24 - Mk4c (Cherubim)
5 - Workshop
3 - Tower (we wont launch anything for a few turns anyway)
6 - Minivac 6/11
>>
>>25001506

I support this. We don't have anything to launch, anyway.
>>
>>25001365
The Professor claims that the OMS thrusters could be used to preform the orbital insertion burn instead of the bulkier and less efficient lower stages.

New engine mass formula.
>1 mass of engine is required for every 10 mass of payload being moved.
>1 unit of fuel is consumed per every 10 mass of payload per burn.

>>25001475
Klaus proposes building a chamber capable to containing high temperatures and pressures. It would probably also require lots of energy, which the diesel generators cannot provide.

Minerva says that building a reactive pile with a turbine for power generation would be an undertaking comparable to inventing and building a mass 10 object.
>>
>>25001652
Mass 10 invention would require 15RP
Would we have to invest RP to develop it?
Would it provide enough power for Klaus' experiment?
>>
>>25001506

Seconding this.

>>25001652

We'd like to playtest this in boardgame mode if that's okay!

>>25001652

That's a lot of work... with a huge potential payoff. Let's hold off on that for now, and make sure the small pile works and is reliable.

We shall, of course, make a point of personally helping with small carpentry if we're allowed to do so safely, and make sure that everyone has a solid roof over their head at night even if we have to bunk with someone to make room for anyone older or sick -- noblesse oblige.
>>
>>25001735
The Professora can build a smaller pile (minus the turbine, it will transmute radio-elements, but not create power) as a mass 5 invention, and use that for technology transfer.

The full sized version would provide more than enough power for Klaus' experiment, and could provide continuous power for the entire island.
>>
>>25001823

Let's start small - small can go into space, big can't yet.

Do we have any leftover vectors to give the reusable capsule a ballistic go?

Are the Nords doing anything suspicious that we know of?

A priority should get the tracking receivers back online.
>>
>>25001823
let's start funding that next turn.

Funding for turns 23+:
24 - Mk4c (Cherubim) (Done by turn 26)
5 - Nuclear Reactor (Done by turn 29)
3 - Tower (we wont launch anything for a few turns anyway) (Done by turn 26 - just in time for Cherubim test)
6 - Minivac (10/15 by turn 26)
>>
>>25001883

Seconded.
>>
>>25001883
Sounds good to me.
>>
>>25001883
There are only 24 turns in a year.

>22 |) <Present>
>23 (|
>24 |) Winter Solstice
>01 (| New year 715
>02 |)
>03 (| spring (Cheribum, Minivac, ready for testing)
>04 |)
>05 (| (Reactor ready for testing)
>06 |) Spring Equinox
>>
>>25001883
>Cont'
Turn 03 of 715:
12 - Build preliminary cherubim
6 - Mass 6 second stage
6 - mass 6 capsule(possibly with minivac inside)
10 - Nuclear Reactor (Now done on turn 24)
4 - Whatever catches our fancy
>>
>>25001883
Mass 5 device requires more than that for invention. 8RP.
>>
>>25001883
>>25001977
>Sorry, Correcting...
Funding for turns 23+:
24 - Mk4c (Cherubim) (Done by turn 02 of 715)
5 - Nuclear Reactor (Done by turn 05 of 715)
3 - Tower (we wont launch anything for a few turns anyway) (Done by turn 02 of 715 - just in time for Cherubim test)
6 - Minivac (10/15 by turn 02 of 715)
>>
>>25002040

In the meantime, there's rebuilding to be done! We shall make a point of helping, if it's safe to do so.
>>
>>25002040
>>25002033
Actually it's mass times 3 to invent things. So it's 15 for a simple pile, and 30 for a pile that can generate power. Consider asking for more funding?

>>25001506
>Turn 22, 38 RP:
>24 - Mk4c (Cherubim)
>5 - Workshop
>3 - Tower (we wont launch anything for a few turns anyway)
>6 - Minivac 6/11

Budget confirmed. Your time will be spent overseeing repairs and assisting if possible.
>>
>>25002119

Is Orion back?

Do we have any smaller rocket left over to boost the new Comet suborbitally? Fast suborbital transport will be important if we have to get a small number of soldiers somewhere.

We should make sure the tracking station comes back early. Just in case.
>>
>>25002119
We should get something useful before we ask for more funds.
While interesting scientifically, we have yet to provide concrete applications.

Speaking of which, send a letter to the Legal Office and have a legal team draft a licensing deal with Nestlé, and send him a sample of our Tang.
>>
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>>25002176
The Meteor has a capacity of 2. Half of which is taken up by the RCS fuel. Harker was planning on borrowing one of the SSC's rockets to fly if from Merika to Tanhäuser, but ms Kenaway was hesitant to lend one to him. Maybe if you asked in person she'd be more willing?

Orion has not been located yet. The radar antenna on the roof of the blockhouse is up and running.

>>25002227
You send Mr Nestle a sample of tang. How many RnD points worth of support do you expect from this business deal?
>>
>>25002334
>How many RnD points worth of support do you expect from this business deal
We shall expect a percentage of the income generated by Tang sales (not profit, but gross revenue), say, 30%. We shall expect a minimum of 3RP per Turn.
We may be open to negotiation.
>>
>>25002334

Maybe having a joint capsule isn't bad. Are there any mark 2's left?
>>
>>25002438
You receive a telegraph back the next day. "I APPRECIATE YOUR OFFER stop HOWEVER THE BOARD FEELS THAT SUCH A GENEROUS PAYMENT PLACES TOO MUCH OF THE RISK ONTO OUR CORPORATION stop WOULD 2RP PER TURN BE ACCEPTABLE end of message"

>>25002474
Not on your island, however Lady Ethelstan has told you that there is a squadron now stationed at Fort Adler under the command of the Royal Air Force. The Navy also might have a few.
>>
>>25002540

That's a reasonable counteroffer, we should probably take it.
>>
>>25002540
We feel that 2RP per turn, with the option to renegotiate the terms next year at this same time, would be an acceptable compromise.
>>
>>25002564
>>25002641
"THIS IS ACCEPTABLE stop PLEASURE DOING BUSINESS YOUR HIGHNESS end of message."

The next turn, you receive your first payment, and a sample of the packaging. It comes in powdered form in cans and The advertising claims it re-energizes your vital humors.

It is now turn 23, the winter solstice is next turn, although it dosn't feel like winter at all to you. You now have 40 RnD points to spend. Do you have any plans for the holiday?
>>
>>25002851

Go skiing! Water skiing that is. Is that a thing? If anyone on staff knows how, maybe they can teach everyone else?

We're a little worried about Orion...
>>
>>25002851
>Updating for 40 RND points...
>Funding for turn 23:
>24 - Mk4c (Cherubim) (Done by turn 02 of 715)
>7 - Nuclear Reactor (Done by turn 03 of 715)
>3 - Tower (we wont launch anything for a few turns anyway) (Done by turn 02 of 715 - just in time for Cherubim test)
>6 - Minivac (10/15 by turn 02 of 715)
>>
>>25002851
Is there a family/Royal tradition we are to follow?
Otherwise we will immerse ourself in work.
We must send a secure and encrypted message to our Mother, asking if the Astrologers have been able to capture more of the transmissions from the Foe Stars.

Budget:
24 RP - Mk4c
15 RP - experimental radio-reactive pile
1RP - MiniVAC
>>
>>25002903
>>25002903
Sounds like a plan.
>>
>>25002903
Inventing the reactor will cost 15 points at first, and then 5 points per level of improvement.
>>
>>25002903
Have the rules for inventing and manufacturing items changed?
Because the rules required that all RP costs be paid at time of invention and GodMother took away the ability to bank RP points ( which wasn't in the original rules).
>>
>>25002999
Correct, this part of the rules has not changed. RnD points represent man-hours and facilities as well as money, and thus cannot be banked.
>>
>>25002903
>>25002993
You really should read the rules before you try to write up a budget. They're linked in the first post.
>>
>>25002999
Oh, never-mind then,
>readjusting...

>Turn 23, 40 RP:
>24 - Mk4c (Cherubim)
>5 - Workshop
>5- Tower (8 repaired total)
>6 - Minivac 6/11
>>
>>25003053
Sorry, minivac 7/12
>>
>>25002892
The problem with Orion was that he was never our subject, and now, after we've invested so many RP's in him, we can't even be sure when he'll be back.

Our tenure as director of the RRC and commander of XCOM is going to have many marks against us if we don't shape up.
Have you forgotten that being the Director IS a test of our skill and discipline?
>>
>>25003053
Confirmed.
How shall you spend the rest of the turn?

>>25002947
The winter Solstice is usually celebrated with gifts.
>>
>>25003291
>>25003053
>5 - Workshop
Wait, what?
We already finished fixing the Workshop on Turn 22.
Why is it back in the Turn 23 budget?
>>
>>25003411
Most likely a copy paste error. This leaves 5 points unspent.
>>
>>25003411
>>25003053
Fuck, I am really having an off day.
>Turn 23, 40 RP:
>24 - Mk4c (Cherubim)
>10- Tower (13 repaired total)
>6 - Minivac 6/11
>>
>>25003549
Budget re-confirmed.
>>
>>25003700
Perhaps We could arrange an anonymous gift exchange among the staff. If there is a seasonal beverage or foodstuff, we may wish to acquire a quantity sufficient for our team.
>>
>>25004042
Yes, it shall be some sort of Secret gift giving party. It will increase camaraderie and moral.
>>
>>25003700
Should we do a turn 24 Budget, or are we waiting?
>>
>>25003700
While we're on Turn 23.
Speak with Mother on a secure radio line to see if the Astrologers have captured any more transmissions from the Foe Stars.
See if they can get together a group of cryptographers to begin deciphering the transmissions.
>>
>>25004856
I'm sorry I had to walk the dog.

Lord Savad is arranging a solstice feast in the village ale hall. And the staff also like the idea of exchanging gifts.
Will you devote a portion of your turn 24 funds into the festivities?

>>25004899
Mother wishes you a happy winter solstace, and tells you there have been no recent sightings. She also however tells you that the society is not equipped to receive radio transmissions or decode alien messages. Those would be your responsibility. Perhaps some of your staff have ideas?
>>
>>25004947
I remember it being said that some of the funds were our own royal stipend. Let's spend that and the Tang money on festivities.
>>
>>25004947
We will spend 4RP on festivities on Turn 24.

>Astrologers not able to receive transmissions or decode them
Well, it's fairly obvious now why we were made Commander of XCOM and the Astrologers Society, for all of their supposed influence and scientific clout, didn't even know that the Foe Stars transmitted messages in all these years that they knew about them.

We shall speak with Colonel Smith and Sgt. Adell about the cryptographic capabilities of the MiniVAC and of a full MultiVAC system.
How well could it decrypt and decipher messages.

Then we shall speak with the Professora and Colonel Smith on how we may set up more receiver dishes, in secret, to capture more Foe Star communications.
>>
>>25005055
Awesome. It will be one hell of a party then.
Preliminary budget:

Turn 24, 40RP:
4 - PARTY!!!
24 - Cherubim Mk4c (3 out of 5)
12 - Minivac 9/14 Someone double check this
>>
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>>25005055
Fortunately, launching satellites is the perfect excuse to build radio dishes. You will need many to get perfect coverage all over the world, and they will need to be much larger to pick up messages from lunar probes, or interstellar visitors.

Has sergeant Adel been briefed on the Foe stars?
>>
>>25005146
>Has sergeant Adel been briefed on the Foe stars?
No. And she will not be.
The cover story is for decoding and decrypting Nordland military communications.
>>
>>25005172
Good cover story, as the RRC we have to monitor other nations rocket potential.
>>
>>25005134
Turn 23 used 6RP on the MiniVAC, increasing it to 7/12.
Turn 24, if we expend 12RP on it, will increase it to 9/14.
It can only be increased up to 10/15 until it is actually built and launched.
>>
>>25005172
Sergent Adel tells you that she believes that MultiVAC can replicate the functions of any other computer, automatic or otherwise. Any codes the vile huns make, would still ultimately use the same mathematical laws. Thus it be able to be decoded in the same way it was encoded, as long as MultiVAC has enough memory and time.

She calls this the law of universal computation.
>>
>>25005258
>>25005146
How much will it cost to construct the additional radio dishes needed?

Once the radio-reactive turbine has been constructed to provide the needed power, can we build a MultiVAC here on Tannhauser Island, in a hardened bunker?
We will need to harden all mission critical facilities against typhoons next year.
How much additional RP's will this cost?
>>
>>25005134
>>25005248
So it checks out, good.
>>
>>25005363
Radio telescopes are built as radiolights. The amount of them you build, and the more areas you place them will improve the coverage. You could build a satellite network under the guise of competing with Ms Kenaway's balloons.

MultiVAC is made out of processing units, which cost 3 RnD per unit. The more you build in one place, the smarter it will get. Separate MiniVAC units will allow you to access MultiVAC remotely, but will not increase processing power due to latency issues.
>>
>>25005513
>MultiVAC is made out of processing units, which cost 3 RnD per unit
So we could potentially request all of the unused storage space beneath Parliament House or in Gates Castle and construct our supercomputer beneath one of our most heavily defended buildings?
>>
>>25005513
Would this work as a satellite?

Mass 3 capsule:
1 - Minivac
1 - Photovoltaic cells (we were working on these right?)
1 - Radiolight
>>
>>25005544
You could if you want politicians poking around in it.
>>
>>25005646
Yes.
The pathfinder has a capacity of 2, but Minivacs do not take up mass when installed in a capsule.
>>
>>25005650
Alright, then a hardened bunker on the island it is.

Get the Professora, Colonel Smith, and the engineers of the RRC together. We shall see if an underground, hardened, facility can be constructed to house our more delicate machines and equipment during the Typhoon Season. Can it be done? And how much will it cost?
>>
>>25005674
so we can set up a satellite network with existing tech? Awesome.

Weren't we working on photovoltaic cells or on-board power generation? I can't remember.
>>
>>25005948
Photovoltaic Power Cells 13/15
Grandfathered in to this level, current rules state that no component can get above 10/15 Reliability without being launched on a mission, cannot go above 5/10 without being constructed.

Radio-Reactive Power Cell 7/11
>>
>>25005948
Both are under development.

Photovoltaic cells generate more power, but only work during the day. In orbit this is no problem because in orbit night is barely longer than an hour. On the moon however night lasts a whole turn.

Radio-reactive cells generate energy from the decay of radio-elements. They are simpler than full sized radio reactive piles and generate constant power. But generate less power overall.
>>
>>25006045
Can you recount the houserules you made concerning development limits?
I don't think they're updated on the rules doc.
>>
>>25006045
Let me see if I got this right then,

For a pathfinder rebroadcasting satellite uplink:
mass cost(RP)
Photovoltaic Cells - 1 1
MiniVac- 0 3
Radiolight- 1 1
Pathfinder capsule- 2 2

Total: 4 7
>>
>>25006130
Damn, that was formatted much better in the text box.
>>
>>25006080
Parts cannot be raised higher than 10/15 without being launched, or higher than 5/10 without a physical prototype.

When this quarter is over I'll overhaul the wiki with the houserules, and if I feel particularly insane, a full Dramatus personae.
>>
>>25006130
The Pathfinder Capsule is a total of Mass 3.
1 for the Capsule itself, and 2 for the Payload.
The Payload consisting of the Photovoltaic Cells, MiniVAC, and Radiolight, which equal Mass 2.
>>
>>25006173
Correct, that could be launched on the Archangel without any modifications.

The total cost per launch would be 15
>>
>>25005781

We'll also need a reinforced barracks for people to guard the facility during typhoon season so that nobody breaks in while we are gone and steals all our valuable equipment. In fact are we sure that all that damage on the island was actually from the typhoons and not spies sabotaging or covering their tracks?
>>
>>25006236
Get the estimate for this >>25005781
Then we will be ready to proceed to Turn 24.
>>
>>25006236
Hell, we could have enough satelites up for a crude GPS system in 6 months, if our luck holds, even with continued development on the Cherubum.
>>
>>25003549
It's MiniVAC 7/12, not 6/11, actually.
I'm late for the thread and the first thing I do is rules lawyering. Stay classy, me!
>>
>>25006351
Navigation satellites would require polar orbits. Hawtrey's thrusters could make that possible however, and would also reduce the cost per launch by 2.
>>
>>25006398
How much will those cost?
>>
>>25006409
Two less than the normal upper stage.
>>
>>25006398
Doh! Figured I was overlooking something! Perhaps we can put a couple up as active repeaters. Is there a state radio station? If so, we could set up a few repeaters to allow everyone to share in our state endorsed culture.
>>
>>25006428
What about for development?
>>
>>25006428
So this was a modification to the Mk4a? Do we need to build a prototype or anything?
>>
>>25006473
It is already developed.
>>25006479
No, i'm allowing thrusters to be used for the insertion burn instead of needing two first stages.

>>25006461
Yes indeed
>>
>>25006563
So all we need is the Cherubim Stage and the capsule. Cost will be 13 then?
>>
>>25006604
You need a Payload and external Thrusters and Fuel on the Capsule to allow for the Insertion Burn, which is 2 less than a regular Barachiel upper stage.
So it would cost 6RP (Arcangel) + 3RP (Pathfinder) + 1RP Photovoltaic Cells + 1RP Radiolight + 3RP MiniVAC + 1RP Thruster/Fuel Combo = 15RP

Without the Thruster, using a regular Barachiel:
6RP (Arcangel) + 3RP (Barachiel) + 3RP (Pathfinder) + 1RP Photovoltaic Cells + 1RP Radiolight + 3RP MiniVAC = 17RP
>>
>>25006710
Oh dear, it seems I miscalculated, this is the correct cost.
>>
>>25006770
Once we send the cherubim on it's maiden flight, let's invest in the radiolight beacon and then regular satellite launches.
>>
>>25006858
Unless this gets houseruled out, waylight beacons need to be rolled for every turn that they're active.
So unless we get it to 19/20, you can expect them to start failing pretty quickly.
>>
>>25006923
So we'll need to pour resources into reliability. Sounds like a reasonable investment for a rudimentary GPS.
>>
>>25006962
Perhaps we had ought to approach a shipping guild for patronage earmarked for nav satellite development and launching.
>>
>>25006923
Oh, I seem to have missed that. I actually haven't been rolling for that for the Balloons. I suppose i should.
>>
>>25007007
They wanted proof-of-concept and a working prototype before they'd invest when we talked with them.
Also they seemed to think we're a competitor of some kind.
>>
>>25007054
Gotcha, I had forgotten. Perhaps getting a test launch of one of those active emitters would be sufficient to quell doubts about the concept.
>>
We should also call Lady Kenaway to ask permission for Harker's space plane to be put to the test. Getting a reusable capsule might be of value.
>>
>>25007246
It could also be launched on the Archangel, either sub-orbitaly or orbitaly using the new thruster.
>>
>>25007246
What are you talking about?
We can launch Harker's spaceplane ourselves with our own rockets, and he's got it here to be used.
>>
>>25007281
Turn 23's budget has been locked in, and I believe the only thing left before going to Turn 24 is you giving us an estimate for building underground facilities and bunkers that can ride out a typhoon season intact and without flooding.
>>
>>25007308
Reason was we have a few turns before the Cherubum is going to be ready, so I thought a earlier launch may be advantagious.
>>
>>25007384
The Pathfinder and Meteor can both be launched from the Archangel. The Cheribum is just to allow you to launch larger capsules. There is nothing wrong with launching satellites while developing the Cheribum. Your budget allows it.
>>
>>25007384
It's a Mass 4 Capsule, 2 of which can be used for Payload.
So it would fit on the Arcangel easily, which we can make right now without further development.

But have you even looked at the Meteor's Reliability?
It's a 5/10; we would need to roll under a 5 to avoid a Failure and under a 10 to avoid a cataclysmic Boom. And we're rolling 4d6-4.
>>
>>25007477
It's a proof of concept, it will need to be improved upon. Harker wants to build a larger version later.
>>
>>25007544
Can it be fitted with a MiniVAC and Camera Module? Or a MiniVAC and Photovoltaic Power Cells?
It would be a good way to test some of these prototypes, and I don't want to risk real Void Knights at such a disastrously low Reliability.
>>
>>25007477
Would a guidance module be sufficient to get it back down? If so, we could try sending the Meteor up unmanned. Otherwise, spend a bit upgrading it. Need 20 points to get it to an even chance.
>>
>>25007590
>I don't want to risk real Void Knights
Hence, Harker.
>>
>>25007612
Yes, but the MiniVAC needs to be used in an actual mission to get past the 10/15 Reliability limit.

>>25007642
As much of a Maverick he is, he has his own resources to pursue independent research; we wouldn't have the opportunity to use a reusable capsule for photographing points of interest from orbit without him.

And have you even looked at our world map? The suspiciously shaped island in the south-western ocean?
>>
>>25007612
>>25007590
You can almost see tears forming behind Harker's mask. (remember pilots can raise fail and boom ratings with there skills by spending a point of stamina)

The Meteior could be fitted with a MiniVac, but it was designed to carry people. It's too expensive to use as a satellite.
>>
>>25007674
The circular one? It's curious, to say the least.
Also, considering maps: there is some kind of shipwreck on our own island, which we never got to investigating.
>>
We have luck points and we have epic Harker skills. Put them to good use, maybe?
>>
>>25007676
Ah, well. Poor Harker. We should start improving it incrimentally. Perhaps get the boom down as low as possible, then send it up as a tandem flight with Harker and Cobham. Probably should keep the rascal in line.
>>
>>25007676

Like tears of compassion or sadness, because its his toy if he wants to play with it I'm all for it. I don't want him thinking we doubt his abilities either though.
>>
>>25007676
"Oh, very well, Sir Harker. But you are not allowed to die, we absolutely forbid it. Too much of our very tight budget has been invested in you for you to go gallivanting off into the afterlife just yet."
>>
>>25007676
Now you still haven't answered the important question (how much RP to create underground facilities and shelters), and you haven't progressed towards Turn 24, which could have been done an hour ago.

So stop delaying.
>>
Seriously, we wasted 30 minutes talking about the Meteor, because one poster didn't understand that we can already launch it using the existing Archangel design instead of waiting for the Cherubim to be completed.
>>
>>25007806
Underground bunkers. Right now the Blockhouse and Manor basement are sufficiently armored and can house 10 mass units worth of parts each. Another bunker could be built into the hillside, and would cost 2 RnD points per mass unit of space.

As for turn 24, I'm still planning things, I'll have it ready on Saturday. Right now it's just too late.

I apologize, but now it's time for bed. SPQ will continue at the same time Saturday.
>>
>>25007888
Would MultiVAC take up space if we put it there? Can we cram EVERY PROCESSING UNIT EVER into our basement?
>>
>>25007920
It would take up 1 mass per unit, although the cost would still be 3 per unit. It's only mass zero when it's part of a capsule.
>>
>>25007939
Alright. And how much would the fully developed radioactive oile take up?
>>
>>25007967
The radio-reactive turbine pile?
That was already stated as being 10 Mass.
>>
>>25007989
Kewl. So we can have a computer in one basement and a nuclear reactor in the other.



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