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File: 1367112757957.jpg-(76 KB, 400x221, (23).jpg)
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>bleh, that took longer than I thought. Pastebin really needed an update.

You are a creature of darkness and shadows. Stripped of your memory, you seek to learn your true nature and find your place in the world.

Direct Archive:

http://suptg.thisisnotatrueending.com/archive.html?tags=shadow%2Cquest

Archive compiled using with only story posts for easier read-through (may not be totally up-to-date):

http://pastebin.com/6RzLX9Yp

Twitter (quest times, cancellations, updates):

https://twitter.com/ShadowMaster_tg

Theme music:

https://www.youtube.com/watch?v=sLTQ5PlEWko
>>
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Events Summary:

You've met the brilliant and ambitious Duke Vellik, ruler of Kelvere, who aims to reshape the political landscape of the world to suit more liberal, tolerant ideals. You've promised him friendship, if not permanent commitment to his ideals.

By consuming the magical dynamo power core of one of the duke's airships, you were able to defeat and ultimately consume the angel Raziel, who suddenly appeared with a comrade, Auriel, while you were speaking with the duke. Using the power of his soul, you realized Supersonic flight and retreated from Auriel back to Jacob's Field.

In Jacob's field, you learned that the occupying Kanians have noticed the great source of spirit beneath the town, but have been unable to access it. You also learned more of Abigail's past, and her parents, specifically her father. You believe there may be a connection between Abigail and the ruler of Archon, the archmage Yi Fang. While waiting for Sir Flint to meet you, you ate the Kanian's food supplies and put the fear of the shadow into a few of their men.

Flint eventually arrived at your meeting point - with a plea for aid from the duke. Lord Nulis Vin, ruler of Kan-Abar, has launched a surprise attack on Evinbrook using the power of a Demon Lord to hide his army's movements. Flint convinced you to return to Evinbrook and fight for Kelvere - despite the fact that the angel Auriel is still there.

You've just arrived back at Evinbrook, and the battle is in full swing.
>>
>>24498987
Fuck yeah! Shadow Quest! Time to get our war on!
>>
>>24498987
ITS SHADOW TIME!
>>
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>mfw
Never can resist a Shadow Quest thread, even when I should be asleep.
>>
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Let's do this.
>>
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>>24498987
Oh sweet darkness, yes
>>
Ability Tree

GREEN abilities have been unlocked and learned.

BLUE abilties are unlocked, but are not yet purchased.

RED abilities are revealed, but locked due to prerequisites.

UNDERLINED abilities are active-use, as opposed to passive.

Unlocked Ability Descriptions Located in the following Pastebin link:

http://pastebin.com/rKQh3tjm

Books the Main Character has read can be found here: (in-progress)

http://pastebin.com/i0zjDPpS

>dammit want to post ability tree but duped file. Will repost in a moment
>>
Current Statistics:

HP: 16/21
Mana: 4/4
EXP: 0.25
Humanity: 24
Temerity: 17

Party Members:

Sir Donovan Flint - a knight of Dobshire, of Arland, and fourth son of the lord and ruler of Arland.

Summoned: Wisp - a shadowy wisp. 2 base shadow attack. 1 mana per order.

Equipment:

Utility belt with purse

Inventory:

Shadow Sword Shard
Spirit Sword (with Flint)
Fancy Sun-Moon Key

Current Location:

Kelvere - Evinbrook

---

Basic Battle Options to keep in mind during fights (it would get tedious to list all of them every time):

-Physical Attack
-Shadow Attack (requires light source!)
-Magic Attack
-Defend
-Dodge and Counter
-specific ability (Battle-specific abilities activate same-turn; others burn a turn to activate)
-Flee (dodge check if enemy attacks)
>>
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BIG DAMN HERO MODE: ACTIVATE.
>>
>Last time...

You're on the opposite side of the castle from the battle, but you can see and hear it very plainly.

The horizon beyond the castle is stained red and black. Lights pulse amongst the clouds and around pillars of smoke. The castle's highest keep has a hole torn in its side.

The Velarion circles the battle. It's unlike the duke's airship - almost solid steel and adamantium, all lights and shine, but it's scarred from the battle. Its hull is smoking, and there are tears in its armor plating. Lights still pulse from its underside, bombs of fire and lightning...but even as you watch, the bombardment slows.

You see clouds gathering around a small form on the top of the keep. Lightning pulses around him, arcs of gold energy snapping and cracking across the battlefield like the sound of a thunderstorm. Bolts of the energy strike the ground, doing damage you can't see. You recognize that aura - it's the duke.

You're glad you didn't try to fight him.

A flash of light like a sunray pierces the sky from near the Velarion, boring a hole through the clouds. A mighty dome of darkness thrums to meet it. A deep rumble roars over the entire field as the powers clash. The ray of light snakes across the dome, leaving an ugly red scar, but it's ultimately unable to penetrate.

The darkness fires back, an indistinct missile of shadow and spirit swirled together, aimed at the airship. The blast strikes home. It seems to be partially deflected by the airships energy, but another smoking tear is ripped in the hull.

"War," Flint whispers.

con't
>>
>>24499071
>big damn hero
>not big damn villain
Think of all the soldiers to brutally slaughter. And an angel to consume.
>>
>>24499127

The angel is on our side this time, at least, for the battle.

Think of the DEMON LORD we may or may not consume depending on if we are fucking retarded or not.
>>
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Hmm.
Plan A. Sneak into the enemy camp from behind.
-disrupt supplies
-eat the soldiers in command (is there a prototype memory power?) and take out their power structure

Plan B. Join up and fight beside the angel
-meet first with the duke then operate away from the angel
-or actions will then speak for themselves
Plan C Long Range Attack? N/A

These are my thoughts on plans of action. Let's see what OP throws at us
>>
Flint shakes himself. He points to the top of the castle, where the duke is seemingly commanding the heavens down upon his enemies.

And here you thought he was merely magically competent. Obviously he was playing his cards close to his chest, because with his power unleashed, you've felt no other mage like him. He might be on par with an angel...

...well. Might.

"He's sure to have a plan," Flint says. "And either way, he can't keep that up forever. My money is that he's forced to play himself as a stopgap. We should fly up and speak to him."

You can feel the resounding crash of battle around you. You're unsure where to even begin. Flint's suggestion is a good one.

The now-silent and smoking airship catches your eye. It still drifts over the battle, but its attacks have been halted by the damage it's sustained...

...perhaps its magic dynamo would serve your side better in your stomach.

Aside from these competing plans, you can feel Auriel's light flaring like a star up beyond the clouds. And then, you see her - she touches down briefly on the roof of the Velarion to stop the Sky-Sever, and then is off again before the Demon Lord can pinpoint her.

What do you do?

>fly for the airship
>fly for the duke
>fly into the air and try to catch Auriel by surprise
>get to the battle lines, they're probably pressed
>hunt mages

>recover HP before anything (current: 16/21)
>>
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>ability tree
>>
>>24499151
I'm worried about all the mages that the Kanians said they had in case they felt the need to banish the Demon Lord.
We haven't had the best of luck fighting mages so far.

>>24499188
I don't want to hesitate but I also want HP. Take a turn to recover?
>>
>>24499188
Go to the Duke. He'll know where we can be of the most use.
>>
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Is that an enemy airship? If so go for it.
Then the Duke
Then the Angel
>>
>>24499188
Go to the Duke, he might be able to point us in the right direction.
>>
>>24499188
Let's see if we can hunt enemy mages and even the odds for our possible temp-friend Duke.
>>
>>24499247

It's the Velarion. It's one of two ships directly operated by the Ring City, and once per month is capable of warping from place to place instantaneously. It has much more defensive power than a normal airship.

Currently, it's fighting on the side of Kelvere against the Kanians, whom are using demons.
>>
>>24499257
>>24499247
>>24499238

Then we're off to the duke for the moment.
>>
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I'd put CONSUME the ship in the back of my mind. It wouldn't do to cause a PR nightmare by publicly eating every dynamo we come across.

Let's talk to the Duke. If we attempt to enter into the battle he might accidently fry us. it wastes a little time but ensures our safety.
>>
>>24499415
The way I see it, we should only consume the dynamo if the airship crashes on its own due to battle damage, or if it starts shooting at us.
>>
>>24499437
Or if we suddenly get retarded and go consume happy.
>>
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The more we ponder about that dynamo the more reasons we'll come up to CONSUME it.
>>
>>24499460
There's thousands of soldiers on both sides. If we get hungry, nobody will miss them too much.
>>
I would assume that their Dynamo is one of Light, and I get the feeling that it might give us a serious case of indigestion...

Technically, we should try and salvage it for the Duke, seeing as we kind of CONSUMEd his...
>>
It's probably not a good idea to take a random action right now. Whatever the duke is planning, it's sure to be carefully choreographed, and you might have an important role.

You grab Flint. <Time to fly.>

"Slow this time!"

You spin up into the air, tugging along a green-looking Flint. In short order, you reach the top of Evinbrook's keep, which is crackling with gold lightning. <Your excellency!>

The duke thrusts a hand forward. The last of his lightning burns into the battlefield, exploding, and leaving a crater where there once was a square of red-dressed Kanian spearmen. Kelvere soldiers, marked by their orange-gold tabards, rush in to take advantage of the break in the enemy line.

The duke exhales. "Shadow. I wasn't sure you'd come."

<I have.> You land on the keep next to him. Flint wobbles for a moment, then catches himself. It's a long way down.

You can see the battle spread out below you like...a game of stones.

A distance away from the castle, there's a large fortified building, surrounded by walls and palisades. This seems the centerpoint of the Kelveren defensive. Occupying a hill further back is the center of the Kanian army, surrounded by a smoky sphere of darkness.

You focus your senses, trying to pinpoint the demon...but you feel nothing. Strange, despite it using that much magic.

<Do you have a plan?>

"The Velarion was the variable to tip the scales," the duke says. "Before you arrived, the demon hit it with something - it's engines can't be working right, because it's stopped firing, and its shielding isn't stopping more blunt attacks. We need to get up there." The duke clenches a fist. "I know for a fact it has a Lightning-based dynamo. You will convey us to the airship, and I'll do what's necessary to get the engine going."

<What of the angel?>

con't
>>
>>24499495
"Hey duke here's this extremely valuable object that the Ring City will never go looking for! Just tell them it's compensation for one of their angels blowing a hole in your castle!"

I can dig it. If the airship falls on its own, without our intervention.
>>
"She's working on getting through that." The duke points at the sphere of darkness. "Maybe you'll have more success, but later. We need the Velarion to hold our lines. They outnumber us nearly 2-to-1. If it goes down, the battle is lost." He shakes his head. "A demon lord. Arland might not like Kelvere, but now they'll be forced to align themselves with us - because they know they'll be next if we fall. We'll drive the Kanians back, but we have to win here."

<Then let's get going. Are you ready?>

"I've done more insane things. To the ship!"

You grab Flint and the duke. <Hold on.> The duke braces himself, and Flint tries not to squirm too much. You flap off from the roof of the keep, a bit slower for the weight, but without too much effort, heading for the airship.

A few moments after you take off, a twinkle of darkness zips out of the sphere, straight for your former position.

You instinctively feel you must get away. You flap harder, flying as fast as you can without going supersonic.

The twinkle of darkness strikes the keep, and an orb of shadow expands, booms, and collapses. The roof of the building is gone, eaten away in a spherical pattern.

"I'm glad I wasn't standing there!" The duke shouts.

You're nearly to the ship...

...when all hell breaks loose from the black orb in the middle of the Kanian army.

>con't
>>
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A storm of demons emerges from the smoky sphere. There's every monster you can imagine, and more - harpies, twisted birds, even what look like tiny dragons; wyrms.

"They can feel me moving!" The duke shouts. "They're trying to intercept us! Go, go!"

You flap harder, but burdened by two weights, you're not quite at the ship when a wyrm lunges down to attack!

Roll 1d100
>>
Rolled 66

>>24499623
Rollin' to not die!
>>
Rolled 38

>>24499623
rolling. we should have gone supersonic and they could just tough it out.
>>
Rolled 100

>>24499623
>>
Rolled 89

>>24499623
Seals do your work!
>>
Rolled 47

>>24499647
you do gods work son
>>
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>>24499647

>First roll in Shadow Quest ever
>Nat 100
>>
>>24499647
HAHAHAHA! Auto-win it is!
>>
We got a crit
>>
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>>24499647
Well done.
>>
>>24499659
Welcome to the 100's club.
>>
>>24499647

>roll 100 within first three rolls

ULTIMATE DODGING ATTACK OF DOOM ACTIVE

>>24499659

congrats! Nice work!
>>
>>24499647

So does this mean we come out of this HARDER, BETTER, FASTER, STRONGER?
>>
I wonder how epic this dodge will be?
>>
>>24499659
you are now my best friend
>>
>>24499686
Time for the coolest Dodge/Counter ever
>>
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You twist sideways!

The wyrm flies by, missing you completely...

...but even stuck in your grip, Flint has his sword free. The wyrm has too much momentum to stop - it's like running headfirst into a light-enhanced guillotine. The wyrm's head is lopped clean.

In a twist of shadow and spirit, it vanishes, and is gone.

>you've gained 2.75 EXP (because I don't like fractions, and you rolled 100) total: 3

"There! Into the hole!"

You dive through the smoking hole in the airship's hull. A buzz of lightning passes over you as you go through the ship's shields...but the duke reacts quickly, creating a barrier around you and Flint both. You're through, and you land on the inside without event.

Flint stumbles to the side and puts a hand on the wall. "I...hate...flying."

"Perk up, we've got work to do." The duke frowns, then nods. "This way. I could feel that core from a hundred miles out."

You march through the halls of the airship.

You turn a corner...

...you face a satyr!

"What the - " the duke begins.

The satyr crouches, ready to attack!

The hallways are wide enough for about two men across, and only 7 feet high - a tight space.

What do you do?

>let Flint/Duke take the lead
>magic attack
>shadow attack
>physical attack
>bait its attack, then counter after dodging
>something else
>>
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>>24499659
>that.s just how Shadow Quest rolls
>>
>>24499786
lets buy poison, then lets work with the duke and flint. lets them focus on getting to the core, use speed to intercept satyr
>>
>>24499786
Consume.
>>
>>24499786
>bait its attack, then counter after dodging
>>
>>24499826

Always an option.
>>
Rolled 85

>>24499786
shadow attack.
have the wisp use shadow strike. want to see how it reacts to magic
>>
>>24499786
>physical attack
Grab its head by the horns and break its neck like we're in a Schwarzenegger movie.
>>
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We wail on it for some time then consume it. Also how much is Iron stomach? We might need it.
>>
>>24499786
>>bait its attack, then counter after dodging
>>24499824
lets save the wisp, so duke doesnt learn what it does. we need at least one secret
>>
>>24499881
>4
>>
>>24499786
Uhhhh are satyrs with our allies or are they with our enemies? How did they get enemies on the airship?
>>
>>24499824
>>24499826
>>24499842
>>24499857
>>24499865
>>24499881

....right.

Ok, you'll attack while Duke/Flint go for the engine room.

Vote 1: physical
Vote 2: shadow
Vote 3: immediate consume
>>
>>24499786
Physical attack and then CONSUME!
>>
>>24499910
Vote 1: physical
Then CONSUME.
>>
>>24499910
4) Attack and Consume.
>>
>>24499908

They're with your enemies.

>How did they get enemies on the airship?

Excellent question. That's probably why the duke was surprised...
>>
>>24499910
armorless satyr vs armor piercing
>physical/CONSUME
>>
>>24499910
Physical attack first, consume when it's injured.
>>
>>24499891

Yeah, you still have wispbro floating around with you. Remember he has all your stealth bonuses because he's a shadow-type summon.

Forgive me if I don't mention your summon in every post, it gets tedious. But it's there.
>>
>>24499931
>>24499928
>>24499919
>>24499915

Ok.

Roll 1d100 for your physical attack.
>>
Rolled 78

>>24499954
>>
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Physical then Consume
>>
Rolled 72

>>24499954
rolling. here goes
>>
Rolled 1

>>24499954
>>
>>24499955
ill take it
>>
>>24499910
consume and get it over with

I've wondered for a while now, does something weak and unable to fight back give larger consume/xp bonuses? Like cooking food?
>>
>>24499955
Looks good to me.
>>
>>24499965
Noooo
>>
Rolled 47

>>24499954
>>
>>24499922

the shadow zaps the demon uses are TELEPORT BEAMS, and he just TELEPORT BEAMED the dukes castle dealing massive damage to it weak spot and forces inside. we should let the duke know about this hypothesis when we aren't fighting a goatman.
>>
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>>24499965
you asshole
>>
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>>24499965
Well then. Sorry guys.
>>
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>>24499965
And that's what we call FAILURE.
>>
>>24499965
...and then the satyr rushes past us and dismembers Flint. Good job.
>>
>>24499954
>>24499965
PLEASE tell me the duke and flint will step in
>>
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>>24499965

back-to-back crits
>>
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...
Captcha: richle Justice
>>
>>24500011
Flint bro and Duke dude will help us, right SM?
>>
Rolled 24

>>24499954
Nooooo! WE CAN STILL SAVE THIS!
>>
>>24500011
The dice gods are trolling again.
>>
Rolled 20

>>24499954
>>
Rolled 5, 3 = 8

C'mon
>>
Rolled 79

Let's try that again
>>
<Get to the engine room, I'll hold it off!>

The duke nods and dashes down a side passage. Flint tears after him.

You're about to charge, but the Satyr's claws flare with Fire! Uncertain of what to expect at close range, you hesitate. You dodge its first aggressive swipe, and its second, but its third catches you straight on! Searing flame burns you...

>you've taken 4 damage (12/21)

As you fall back, the Satyr pauses for an instant, then catches sight of your wisp! A fiery claw destroys it in a puff of purple smoke!

What do you do?

>keep dodging, wait for an opening
>try to attack once more (physical)
>something else
>>
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>>24500032
>>24500032
>>24500032

>rolls 1 within the first three rolls
>please save us by magic

The dice have spoken.
>>
>>24500058
>>keep dodging, wait for an opening
>>try to attack once more (physical)
>>
>>24500058
Goddamnit just CONSUME
those rolls do well enough
>>
Rolled 20

Physical
>>
>>24500058
Nooo! Not wisp-bro! We never even got around to giving him a name...

This motherfucker is going down. CONSUME.
>>
>>24500081

Consuming a healthy, uninjured enemy is much more difficult, just to let you know.

You've also never tried to consume a demon before...
>>
>>24500058
>try to attack once more (physical)
Beat him down.

Club this nigga like he's a baby seal.
>>
>>24500058
>try to attack once more (physical)

we were caught off guard but now we know its claws were fire coated.
>>
Rolled 90

>>24500058
kill him. attack. he killed our wispbro
>>
Voting for physical attack.
>>
>>24500058
Attack again.

As long as we're near that Dynamo, we always have a wildcard up our sleeve.
>>
>>24500143
Except that wildcard would ensure that the Duke's forces are defeated because they won't have airship support.
>>
>>24500058
Buy claws, attack with claws.
No one fucks with our wisp and gets away with it.
>>
------------------------
------------------------

Roll 1d100 for your physical attack.
>>
>>24500158
that's we save it for only if the airship becomes unsaveable
>>
Rolled 10

>>24500174
>>
>>24500158
Eh, Eclipse-Mode it's likely we could totally take a Demon Lord or whatever, we totally just munched an Angel, and that was on the FIRST one we ate.
>>
>>24500164
>Buy claws, attack with claws.
Seconding. Turnabout is fair play.

He fucks us up with fiery claws, we fuck him up with claws of pure darkness.
>>
>>24500164
I'd like to buy claws as well, but mainly because it is one step closer to getting lash, which would be great.
>>
Rolled 71

>>24500174
>>
Rolled 59

>>24500174
Rollin' for REVENGE!
>>
Rolled 24

>>24500174
rolling
>>
Rolled 64

>>24500174
>>
Rolled 68

>>24500174
FOR GREAT DARKNESS!
>>
Rolled 54

>>24500174
C'mon seals.
>>
Rolled 57

>>24500174
>>
>>24500158
Fair enough, just saying that the option is there. If the airship becomes unsalvageable, then we go full on eclipse mode and CONSUME.
>>
>>24500178
>>24500185
>>24500186

Ok,

Now, roll 1d5.
>>
Rolled 5

>>24500223
Yikes.
>>
Rolled 5

>>24500223
>>
Rolled 5

>>24500223
>>
Rolled 5

>>24500223
>>
>>24500238
>>24500236
>>24500235
>>24500230
My god...
>>
>>24500230
Was five good?
Please tell me five is good.
>>
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>>24500230
>>24500235
>>24500236
aw yeah
>>
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>>24500230
>>24500235
>>24500236
>>24500238


I don't

I...Can't.

Wat.

WAT.
>>
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>>24500230
>>24500235
>>24500236
>>24500238
Yes!
>>
Holy.....

This has to be a crit or something.
>>
Rolled 1

>>24500249
testing to see if not 5 is possible
>>
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>>24500230
>>24500235
>>24500236
>>24500238
>>
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>>24500230
>>24500235
>>24500236
>>24500238

WISPBRO.

WISPBROOOOOOOOOOOOOOOOOOOOO.

WIIIIIIIIIIIIIIIIIIIIIIIIIIIISPBROOOOOOOOOOOOOO!

Fuck his day up.
>>
>>24500230
>>24500235
>>24500236
>>24500238

What.

....what.

Um...

Ok. Let me rethink this for a moment.
>>
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>>24500238
>>24500236
>>24500235
>>24500230
>>
>>24500275

We just bent reality in order to ruin his shit in over sixty eight trillion dimensions didn't we?
>>
>>24500275

Dicegod quads demand satisfaction
>>
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>>24500275
come'on we earned something awesome
>>
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>>24500275

Your body wasn't ready.

And neither was his.

Force upon him the shadowy appendage...of death.
>>
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>>24500318
the D.
>>
The satyr goes for another flaming claw attack. But its fourth strike isn't anything special - just like the last three you've already seen, and felt.

You flicker to its side. Its claws rake the steel of the hallway, leaving glowing gashes, but you're unharmed. Your Fist catches it on the side of the head, slamming it into the side of the corridor.

The demon stumbles, dazed. Your follow-up punches him in the gut, once, twice, three times, pounding him so hard the steel bends and cracks. Your shadow finally stabs into its neck...

...AND YOU CONSUME.

...it goes easily...the satyr was near death. But...there's no Soul. It's just magic...strange. You feel more of that untapped power surge through you, but you don't feel as revitalized, physically.

>you've gained 1 HP (13/21)
>you've gained 2 EXP (total: 5)

You turn...

...and see someone standing just behind you.

>con't
>>
>>24500338
we need move list
>>
>>24500338
ok this means demons are great for xp. bad for health.

this is the greatest thing ever.
>>
>>24500370

I'm a tad bit worried about the potential side effects of consuming a fuck-load though.
>>
>>24500370
Probably would have been good for restoring mana too, if we weren't already at capacity.
>>
>>24500338

Voting to buy Shadow Assault. We need some real firepower besides Schattenkrieg.
>>
>>24500387
supporting this. if only because i have wanted shadow assault for 5 threads now
>>
Let's get shadow shield. I'd like to get more of these "always useful" powers.
>>
>>24500387
Seconding. Though we've had good luck using our fists and teeth, we're bound to encounter situations where we need some ranged attacks.
>>
>>24500338
Buy claws+lash, perhaps?

Lash sounds pretty badass.
>>
>>24500387
I third this.
>>
>>24500408
I sorta agree, but get rocky hide first because we need the extra HP and damage resistance.
>>
>>24500387
>>24500393
>>24500399
>>24500413

And this isn't because I want us to have Shadow Blast and Shadow Beam and VOID RIIIIIIING.

Not. At. All.
>>
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>>24500338

It's a woman...she holds a strange pose. A sharp, short blade protrudes from a contraption under one of her wrists. In the other hand is a wide punching dagger. She's lightly clothed...

...but it's hard to focus on her. She seems wreathed in shadow. It emanates from her, and her clothing. Darkness.

You find yourself in approval of this human.

"...impressive, creature. You fight demons." The woman slowly lowers her blades, but her posture is balanced and tense. You have no doubt she is ready for a fight. "You are no demon yourself...though recent events have me feeling...cautious."

<I am no demon,> you confirm. <Only a shadow that seeks to remove them.>

"The we have at least one enemy in common," the woman says. Her voice is low and soft. "But who do you fight for in this battle?"

What is your response?

>with major diplomacy bonus from super-quads

>I fight for Kelvere, for the duke
>I fight against the demons
>I fight for justice
>I fight for myself
>something else (write-in)

....sigh...

>DURR I FIGHT FOR MY FRIENDS 420 BLAZE IT
>>
>>24500441
Not to mention the possible start of two other magic skilltrees around that area.
>>
>>24500441
I just want to see what it unlock.
But we should save up for Shadow Shield or Rocky Hide for our next upgrade.
>>
>>24500452
I fight for my right to exist.
>>
I HAVE CHANGNESIA
>>
>>24500452

>I fight for justice.

Erebus give no fucks but the scale, mofo.

>>24500465

Agreed. Low defense screwed us during our first tangle with mages.
>>
>>24500452

It seems like most want to purchase Shadow Assault, but let's hear a few more opinions.
>>
>>24500452
How about we dodge the question and ask her what SHE fights for?
Don't really need to give her an answer and giving away info to an assassinlike stranger is always a bad idea.
>>
>>24500452

>DURR I FIGHT FOR MY FRIENDS 420 BLAZE IT
as if there was any other cho
>>
I don't understand... why are we supposed to choose between those options? Well ok, I will actually omit the "against demons" because demons are just angel's counterparts and angels =! good.
Demons are being of darkness like you and her.

So... I fight for justice, I fight for my friend the duke, I fight for myself.
>>
>>24500482
i like it. our sense of justice seems to be a little scewed toward people we like
>>
>>24500492
I want slight buffs! Shadow Shield! Although I know I'm in the minority.
>>
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>>24500452
>I fight for justice
These demons have betrayed the law. The sentence is death.
>>
>>24500500
We aren't. He's giving us ideas. We can do whatever we want.
>>
>>24500493
Seconding this. We don't need to tell her shit. Let's ask her instead.

"It's rude to ask questions before giving a name" etc.
>>
>>24500452
I fight for my right to party.

But in all seriousness
>I fight for justice
"I AM THE NIGHT"
>>
>>24500452
>I fight for justice
>>
>>24500492

1. Shadow Assault.

2. Rocky Hide.

3. Shadow Shield.

4. 1+2

5. 2+3

6. 1+3

7. Claws + Lash

Did I miss anything?
>>
>>24500452
<I fight to exist, so those I have come to know as friends can stand beside me with no one to question it>
>>
>>24500505
>our sense of justice seems to be a little scewed toward people we like
Granted, most of the people we like have been on the right side of justice. Well, except for the lich.
>>
>>24500540

The lich king or Adavan?
>>
Seems we're answering Justice.
...To someone of entirely unproven character and merit.
Good job.
>>
>>24500538
second
>I fight against the demons
>I fight for justice
>I fight for myself
>>
>>24500452
>I fight for justice
>>
>>24500571

It's said that Erebus was the "Bringer of Justice." I'd be inclined to assume that a shadow mage would also hold his point of view.
>>
>>24500540
Adavan is pretty neutral, and we still fought him with words.
>>
>>24500452
But yes, we should ask her what see fight for.
I'm already interested in this person.
>>
>>24500452

<I fight for a world where I am not hated for being what I am and where people are judged on their actions, not their affinity...>

<And for a place where a friend may live free of discrimination...>
>>
Hey... I wonder if she is an agent of that dark lady vampire...
And we hardly have the time for a long debate. So how about a "ask me again if we both survive this battle"
>>
>>24500524
>>24500500

This is a character-defining moment. Why arbitrarily tell you what sort of character you have to play? That's no fun.

---------------------
---------------------

>>24500452

<I fight for justice.>

"What justice?"

<My own.>

The woman smirks. "Really? And what does the justice of a living shadow entail, exactly?"

Well...what does it entail?

>your right to exist is a given

Well...what are your principles of justice?

And do you ask any specific question after telling her this?
>>
>>24500593
Except that doesn't actually reflect the reality of the situation and Justice is entirely up to the perspective of the wielder. Also, the entire history of the Black Lady, the demons getting summoned, etc. We don't know who this gal is fighting for. And even if she is fighting for "Justice" her justice could be the death of the Duke or the airship.
>>
>>24500538
>>24500614
>>24500625
these
>>
>>24500625

Say >>24500614
As it is by far the best description of our goals and personality thus far.
>>
>all this wanting to be a cheesy hero
>not just yoloswag fuk da police
>>
>>24500620
>So how about a "ask me again if we both survive this battle"

This is good thinking, and will be taken into account. You won't be talking forever.
>>
>>24500625
>>24500538
>>24500614
Some combination of these.
>>
>>24500642

Yes.

>>24500635

Point. Let's ask her who she's fighting for then.
>>
>>24500625
Can we stop giving away free information to someone who we have no knowledge of whose intentions are unknown? PLEASE? IS THIS EVEN AN OPTION?!
>>
>>24500649

SM, if we're getting into a fight, I want to know if we're purchasing any new abilities.
>>
>>24500625
I wanna go to the engine room to ensure that the Duke and Flint are A OKAY.
Because I feel like we are being intentionally stalled by this damsel.
>>
>>24500663
>>24500663
>>24500663

Yes, this is an option.

If you don't want to answer her any further until you know more about her, that's fine too.

The character doesn't need an out-loud definition at this point.
>>
>>24500649
I like the ask me again after this battle choice.

But we should ask her the same question.
>>
>>24500686

It's been maybe 10 seconds in-game.

>>24500663

Yeah, let's do this. >>24500697.
>>
>>24500625
The right of all things to exist, without prejudice. If we are to be judged, it will be based on who we are, and not what we are. I fight for a world where everyone is able to walk without fear.
>>
>>24500663
So... we pretty much decided what the answer is.
But like you said, it might not be the time to explain it.
So telling her you can discuss it fully after the battle might be a good idea. At which point we ask her questions too.
>>
-----------------------
-----------------------

Vote 1:
>describe your definition of justice to the mysterious woman

Vote 2:
>say little, and leave for the engine room

Please also add if you'd like to confirm the purchase of shadow assault.
>>
>>24500721

2.

Let's get Shadow Assault.
>>
>>24500721
2. and maybe complement her on her use of shadow.

and yes for shadow assault.
>>
>>24500721
2.

Go ahead and buy shadow assault
>>
>We are black
>We fight against discrimination by whites.
MFW when it hit home.

>>24500721
2, shadow assault
>>
>>24500721
2

Still going for Shadow Shield. [also we're at half hpish]
>>
>>24500721
yes shadow assult
2
lets keep our answer, but be vague.
>>
>>24500721
2) Shadow Assault
>>
>>24500721
Sure, shadow assault.

I'm still in favour of getting lash, but I suppose it can wait.
>>
>>24500750

...I didn't even notice. Holy fuck. We don't look human, and the angels are beautiful, "perfect" beings.
>>
>>24500707
I'm sorry but that just sounds, so stupid. So very, very stupid.
There are so many bad ways to interpret something like that. We should never say anything like that, ever. It's terrible. Bad. Bad. Bad.
>>
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>you've purchased shadow assault

>new Tree

Shadow Bomb - A bomb of shadow magic. Takes time to arrive at target, but delivers widespread destruction. (costs 8 mana)

Nightflare - Disrupt target spell or enchantment. (costs 2 mana)

>2 EXP remaining

-------------------------------
-------------------------------

<If we both survive this battle, I might have the time to tell you.>

"Your allies ran toward the engine room," she says. "I aim to restore it. Don't get in my way."

You realize she's been watching since the beginning of the fight.

That bothers you.

But somehow...you find yourself oddly pleased that it was Shadow magic that fooled you.

<We share a goal, then,> you say, <for that is our aim as well. Come.>

You dash after your allies, and she follows behind you. It's easy to keep an eye on her. You don't have a head that can only look forward, like these humans do. But it's difficult...as if your gaze wants to slide off her.

You wonder if that's what it feels like when people look at you.

You clank across the metal and slide down the railing of some stairs, turning to Ink to speed your passage. She vaults over the banister and lands next to you, and you both continue to run.

"Useful body you have there."

<You are agile. That is good.>

"An eloquent, too."

You suddenly realize her movements and footfalls haven't made a sound the entire time she's run along with you. It seems you have some room to grow...

You can feel the pressure of the dynamo rushing up upon you as you grow closer. There's still no sign of the duke or Flint. There's a moment left until you get there, however.

Perhaps time for a quick question.

What do you ask the woman?

>write in either a question or a clever one-liner to prove that you are, in fact, eloquent
>>
>>24500991
humm. i think nightflare might be of use against flint's parasite. or at least lead to something useful
>>
>>24500991
I am "Mr Shadow", what is your name?
>>
>>24500991
"How old are you? How much do you weigh? Is your cycle finished or is it coming up?"

Or, alternatively:
"Who are you fighting for?"
>>
Rolled 12

>>24500991
>Shady-Woman confirmed waifu of the century.

Ask her name!
>>
>>24501044
Counterspelling is useful against the most deadly enemy attacks we have faced throughout our short life.
>>
>>24501048
Forget the small talk.

All I can think about is what we would learn by CONSUMING her
>>
>>24500991
Attempt to resummon the wisp.
>>
>>24500991
Ask who she is fighting for.
>>
>>24500991
Let's prove the opposite. We aren't supposed to be eloquent.

"Eloquence. Unnecessary."
>>
>>24501096
The fuck we aren't. We are gonna be as smooth as Satan himself.
>>
>>24501086

Yeah, no.
We aren't eating her unless she gives us a REALLLLLLY good reason.
Like killing Flint or lichbro or abby levels of reason.
>>
>>24501096

Laconic for the win. Who needs eloquence when we're a giant Jell-O ball of horrific shadowy death.
>>
>>24501096
Eloquence in this sense is synonymous with stealth. So it actually is important.
>>
>>24500991
let's ask her who she is fighting for
even though I'm almost sure she won't tell us there might be a hint in the way she denies answering
>>
>>24501096

I like this. But more:

<Eloquence? Unnecessary.>

>>24501090
>>24501090

Possible, but I'd like confirming votes before spending mana on the summon. 1 mana to summon the wisp, 1 mana to order it to action (2 base power, same as shadow strike).

Note shadow assault costs 4 mana.
>>
>>24500991

SM, can we only use the powerful abilities with EXP Burn? Because we've already unlocked the only ability connected to them.
>>
>>24501129
I am almost certain that she meant linguistic eloquence.

The character as thus far developed seems to be fairly laconic among things which are not friends.
>>
>>uuy nightflare. Maybe can destroy the parasite in flint
>>
>>24501143
Naw, save for shadow assault.

Lets get this pain train rollling
>>
>>24501143
Yeah, it probably works better when the first part is phrased as a question.
>>
>>24501173
buy*
>>
>>24501143
How much does Magic Power cost?
>>
>>24501173
it could couldn't it
>>
>>24501155

You can use EXP burn at any time.

It exchanges EXP for mana at a rate of 1 EXP per 4 mana.

However, it can only be used once per day, and you cannot exceed your mana capacity.

For example, if you had 2/4 mana, and used mana burn, you'd get 4/4 mana and lose 2 mana from waste.

EXP burn itself does not work with any specific ability. It just gives you an emergency means of restoring your mana pool in battle. It can only be used once per day to prevent abuse.
>>
>>24501143

FFFFFFFFFFFF

I thought it was a physical attack. Never mind, I've read the pastebin now.

How do we increase our mana supply?
>>
>>24501173
We don't have the XP
>>24501176
We already bought that
>>
>>24501173
I sincerely doubt a 2xp ability will disrupt whatever powerful ability is afflicting flint. It would be more useful in Mage hunting

Given that, it could be nice to buy. Voting for it.
>>
>>24501222

Okay, but why haven't Shadow Beam and Shadow Blast been unlocked?
>>
>>24501233
We don't have the experience required to attain that ability yet.
>>
>>24501164
Rereading everything, I agree. Oops
>>
>>24501233
3 XP ability, not 2. Which is why we can't afford it.
>>
>>24501231
No, save the mana to use shadow assault. As in, don't summon the wisp
>>
>>24501246
I would assume it's because their mana cost is higher than our total man capacity.
>>
>>24501203

Magic power costs x EXP,

Where x is (5+5X)
X = number of times you have bought Magic Power

Magic Power 1 = 5 EXP
Magic Power 2 = 10 EXP
Magic Power 3 = 15 EXP

etc.
>>
>>24501246
We have not purchased those abilities.
>>
>>24501264
thank you
>>
>>24501224
By buying the Magic Power upgrade.
>>
Eloquence Unnecessary is seconded.

Don't buy anything else until we know what we need to fight the next mook or we're out of danger. LET THE PLOT BALL ROLL ON.
>>
>>24501269

No, I meant why haven't they become "Blue" abilities. Although >>24501262 makes sense.
>>
>>24501264
Is magic power like the resistances in that we need to discover it multiple times on the map individually and can only purchase one level of it per discovered location?
>>
>>24501246

They were temporarily unlocked when you consumed the dynamo. You have yet to purchase them with experience. Even if you had the mana, you'd still have to buy them.

>>24501224

Magic Power upgrades increase your mana supply.

Higher levels unlock other things...
>>
>>24501293
>>24501293
>>24501293

Exactly.

-----------------------
-----------------------

OK ENOUGH CHATTER

Writing with your anti-eloquence acknowledgement.
>>
>>24501298
>Higher levels unlock other things...
You had previously said higher levels would unlock mana regeneration. (although you did not specify which level is needed, rate, or limitations such as "need to be in shadow" like HP regen has)
>>
>>24501291
>>24501291
>>24501291

Oops.

Shadow Blast and Shadow Beam should be blue abilities. I'll fix that after I write the next section.
>>
>>24500991
Impression her the image of us lounging in a comfortable chair near a fireplace with a faux shadow cigar and our wisp pouring us a shot glass of EXP:
<I prefer "gifted with a beautiful mind".>
>>
>>24501345

Classy. Going with this.
>>
>>24501345
It took a lot of time for someone to post a good response.
Thirding.
>>
Guys I we really need to put some EXP in our poor stealth abilities.

I recommend ether Shadow Walk or Quiet.
>>
>>24501345
yes. Yes. YES!
>>
>>24501345
That is better then the anti-eloquence rant so sure, it has my vote.
>>
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>>24501345
>>
>>24501345
I vote for this as well.
>>
>>24501345
Oh hells yes. Gotta go with this. Class. As. FUCK.
>>
>>24501382

Also seconding. Presumably that's what makes Shadowrunner-chan so stealthy.
>>
>>24501363
>>24501378
>>24501383
>>24501386
Bah, laconic is still better.
>>
>>24501382
Are you kidding?
Our current abilities are, from greatest to worst
Speed > Stealth > > Shadow control = Physical Damage = Magical Damage > Defense > Magical stamina (MP pool)

We are a glass cannon who has split his XP between 3 non synergizing methods of dealing damage and has greatly neglected his defense. The only things we are seriously good at is speed and stealth.
>>
>>24501382
>>24501400
Thirding for Shadow Walk.
>>
>>24501420

Rocky Hide with Shadow Walk, then. Actually we already have enough for Shadow Walk.
>>
>>24501326

>You had previously said higher levels would unlock mana regeneration

Yes, that is the case.

-----------------------------
-----------------------------

You glance at the woman. <Eloquence? Unnecessary.>

"You have me there."

You reach the engine room...

The vast chamber is in chaos. Demons are everywhere - two more satyrs and three fae, imps, are dancing about. Flint's holding them off by taking them on one at a time from the bowels of the engine, but he's giving ground fast.

Three wyrms are flitting about up above like vultures, waiting for an opportune moment. A hulking minotaur is challenging Vellik directly. Forced into hand to hand combat, the duke wields two knives sparking with lightning, deflecting and parrying the Minotaur's shadowy greatsword. The demon isn't giving him time to prepare any larger magic spell.

The dynamo itself is...covered with something. Shadow wraps it like a cloak. The engine is moving in starts and stutters, coughing with the lack of power. The lights strobe on and off.

"Like I said," the woman says. "Don't get in my way."

What do you do?

>help the duke
>help Flint
>hop into the woman's shadow and speed her progress
>take wing and attack the wyrms above
>some other strategy
>>
>>24501420
It's to be expected with a community run character. The ability sheet looks like it has very little min/maxing in mind. I think the physical abilities would compliment our stealth and speed the most, like Claws and Lash.
>>
>>24501382
>>24501420
Just to clarify, I am downvoting shadow walk / silence at the moment. We will get them eventually but right now we need more defense first of all via rocky hide and shadow shield.
>>
>>24501473
Attempt to CONSUME the shadowy substance surround the Dynamo.
Let's get the power back on!
>>
>>24501345

This is a really cool image.

But let's not get carried away. You don't know what a cigar is, and you don't have the sense that a man lounging in a fire is somehow suave or classy.
>>
>>24501473
help flint, he helps duke
take on wyrms
>>
>>24501473
Hop in her Shadow.
>>
>>24501473

Let's put Shadow Assault to some use.

>Help Flint. Take out the satyrs and two imps, then CONSUME for delicious EXP.
>>
>>24501506
exactly, its just something we instinctively know
>>
>>24501473
>help Flint
It sounds like he's most in need of assistance right now.
>>
>>24501473
The duke can handle himself. Lets help flint as he's going to fumble at any moment. Once flints free we can decide again
>>
Help flint.

Can we use supersonic to body slam something?
>>
>>24501537

It takes one turn to activate, so I suppose no. And I don't think Schattenkrieg (if we had it) would be a good idea with all the delicate machinery around.
>>
>>24501473
The duke can handle himself and this is a chance to see what the woman can do. Let's help flint.
>>
>>24501527
>>24501520
>>24501513
>>24501507

Flint could stumble at any moment. You've got to help him!

But how do you do that?

-----------------
-----------------

Vote 1: Shadow Assault. Lay down covering fire.

Vote 2: Run over, slip into his shadow, support from there.

Vote 3: Attack the other end of the group pressing him, draw their attention away.

Alternatively: write-in strategy
>>
>>24501537
Once we have Schattenkrieg I think we are able to do that.
>>
>>24501560

1, then 2. Just like old times.
>>
>>24501561
>Schattenkrieg
I think Schattenkrieg means we don't take damage from (or vastly reduced damage) from such a strategy and deal extra damage to opponent.
>>
>>24501560
send flint an impression of use showering the demons with shadow and him pushing them together and ducking
Shadow assult/attack from other side
>>
>>24501560
2
>>
>>24501560
Sounds like there's a lot of gribbly creatures around. Let's use Shadow Assault and see how well it works for engaging multiple targets.
>>
>>24501560
2.
>>
>>24501582
>Schattenkrieg - Wrap yourself in your aura and fly toward the enemy, becoming a living missile of darkness. Major bonus to physical attack and armor piercing. Optional: spend 5 mana to add additional shadow attack power. Chance for self-damage based on attack strength and target defense strength. Can stack with berserk, but self-damage is then guaranteed.

>>24501560
1
and
>>24501591
>send flint an impression of use showering the demons with shadow and him pushing them together and ducking
>>
>>24501560
activate shade and call the atention to us
>>
You've chosen to Shadow Assault.

>send flint an impression of use showering the demons with shadow and him pushing them together and ducking

Good strategy. This will give you a bit of a bonus.

Roll 1d100
>>
>>24501560
>Vote 1
Warn flint to duck down, then pew pew with Shadow Assault.
>>
Is there a pastebin of the abilities we ALREADY have and not just the ones we've yet to gain?
It's really annoying to go to the archive for when we acquired those abilities to get the description.
>>
wait a tick... shadow is around dynamo and dynamo is sputtering...
Could it be another shadow that is trying to consume it? Because if so and it succeeds we are dead. Might want to re-prioritize.
>>
>>24501667
rolling
>>
Rolled 42

>>24501667
SEALS FOR THE SEAL GOD
>>
Rolled 65

>>24501667
>>
Rolled 88

>>24501667
Rolling.
>>
Rolled 89

>>24501667
>>
Rolled 3

>>24501678
oops.
>>
>>24501482
The entire reason I wanted to buy those two.

We seem to be focused on speed and stealth, with a minor in strength. Suddenly devoting a bunch of resources to magic might be stretching it a bit.
>>
Rolled 72

>>24501667
>>
Rolled 43

>>24501667
>>
>>24501681
>>24501683
>>24501690
>>24501695
we good
>>
Rolled 58

>>24501667
>>
>>24501694
I agree to avoid magic for now. We should work on our defense and attack. We have plenty of speed and sneak
>>
>>24501670

I've been meaning to this this. I'm going to create that for the next thread.

>>24501680
>>24501681
>>24501683

writing
>>
>>24501736
Then make sure to second Shadow Shield when we get the option, as it no doubt leads to an even greater all-around defense buff.
>>
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>>24501667
he used my idea
>>
>>24501775
Shadow Shield, Claws, then Lash.

That'd be the way I'd go.
>>
>>24501739
Thank goodness. Once we get a detailed pastebin of our gained abilities we'll be able to make much better strategies.
>>
You shove an impression at Flint - he pushes the demons, then ducks for cover.

Flint's trust in you is realized. He reacts immediately, slamming himself into the demon he's fighting. His armor takes a nasty blow, but holds. The satyr falls back and smashes into the creature behind him.

Flint is prepared for his own attack, and he leaps back - just in time to collapse in a heap in the corner. But he's out of the way.

You draw upon your full mana pool at all once, something you've never done...darkness rises in you...

Bright missiles of shadow leap out from your form, spraying across the room toward the demons. The fae just have time to glance up before your attack hits them head on. The three are vaporized in an instant.

The rest of your shadows plow on. The majority hit the satyr on your side - which blows it full of wholes. The other satyr is protected from the attack by the meat shield, but is still stunned from Flint's charge.

The satyr you struck begins to twist and waver. It vanishes in a cloud of magic. You would have liked to consume it...but it seems that dead demons don't linger.

The woman hasn't moved. Her mouth is slightly open.

<Don't get in -my- way, either,> you say.

"Hmph."

She leaps up the machinery along the wall next to you as if she's practiced the moves her entire life. You blink, stunned. You've never seen a human move like that. She's fluid as Shadow.

An instant later, she'd flying through the air, launched toward one of the wyrms. Her punching dagger stabs into its back. The monster screeches, twisting left and right. She jerks her knife, steering the creature where she wants it to go with pain, and then leaps again, aiming for the second wyrm.

It sees her coming, and dodges. She falls...

...only to catch a pipe, swing, redirected, and leap onto its back! The other wyrm is flying to help its ally...

...but you think she can handle it. You dash towards Flint.

>con't
>>
>>24501834

"Shadow, was that you?!"

<It was.>

You pull Flint up to his feet. A growl makes you both turn. The Satyr is charging, both claws wreathed in flame!

What do you do?

>support Flint from his shadow
>take point. Dodge, then physical attack.
>some other strategy
>>
>>24501834

CONSUME the Swiss-cheese satyr.
>>
>>24501857

That was the one that vanished due to his unfortunate swissification.
>>
>>24501852
Dodge and counter attack. Try to attack it from its own shadow.
>>
Rolled 17

>>24501852
support from shadows and make sure to consume this one.

>>24501857
He got unsummoned from his injuries.
>>
>>24501874

Awww...oh well. >>24501876.
>>
>>24501852
Into Flint's shadow, fuck that Satyr up, then CONSUME.
>>
Rolled 54

>>24501852
Physical attack with consume. Munch it then swallow.
>>
>>24501852
Support Flint by consuming the satyr.
>>
>>24501893
This

We need to consume what we can
>>
>>24501852
Let's go wif this >>24501905
Also, sorry that I haven't been able to join the thread yet. Fucking busdriver's not knowing where the fuck they're going.
>>
>>24501920
Let me clarify. Not being able to join the thread up until now.
>>
>>24501920
I'm actually quite glad you're here. The other one of the void isn't the brightest of the depths.

>>24501852
Seconding physical attack then consume.
>>
>>24501852
Dodge, Physical, and then CoNsUmE!
>>
>>24501852

You've voted to support Flint from his shadow, then consume as soon as the opportunity arises.

Roll 1d100

I need 6 rolls for this two-step plan.
>>
>>24501852
Dodge, physical attack, and then CONSUME
>>
>>24501940
He also doesn't have a record of rolling hundreds and eating cupcakes, no offense VoidWalker.
>>
Rolled 69

>>24501951
>>
Rolled 44

>>24501951
rolling
>>
>>24501947
>CoNsUmE!

I like it.
>>
Rolled 12

>>24501951
I INVOKE THE POWER OF BABY SEALS FOR THIS ROLL!
>>
Rolled 32

>>24501951
lunch time
>>
Rolled 14

>>24501951
>>
Rolled 82

>>24501951
Here. Come. THE ONES.
>>
Rolled 20

>>24501966
>>24501967
>>24501968

FUCK.
>>
Rolled 68

>>24501951
!
>>
File: 1367123814705.jpg-(30 KB, 552x300, sealclubbing.jpg)
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Rolled 32

>>24501951
>>24501966
Just terrible.
>>
Rolled 65

>>24501951
>>
Seals are now illegal.

We shall never speak of them again.
>>
File: 1367123892186.gif-(2.62 MB, 480x270, 1367096052422.gif)
2.62 MB
2.62 MB GIF
Rolled 15

>>24501967
>>24501961
>>24501968
>>24501974

no words just no words
>>
>>24501981
Well damn. I can't reward myself with cupcakes yet.
>>
>>24501965
I thought you might and I feel our need to improve our self with lead us to consume more and more..
>>
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>>24502004
What the fuck am I reading here
>>
>>24502004
Captain go below deck you're drunk.
>>
>>24501951

You hop into Flint's shadow and flash him an impression of him hacking off its arm, and then you devouring it whole.

He meets the Satyr's flaming claw with his sword, striking it upwards. You spear your shadow forward, deflecting the second claw. The satyr is reeling from your combined defensive!

Flint move in for his attack...

...this close, you can see it clearly...the black thing constricts, eating at Flint's light as it tries to flare. He stumbles, and the Satyr has time to give ground and get its balance back.

>1 turn has passed with you in shadow. Regeneration gives you 1 HP (14/21)

You're in the middle of the room, now. Flint and the Satyr strafe one another; the Satyr's eyes flick from you, to Flint, and back again.

The duke barrels by. He's bleeding from a wound high on his arm. The minotaur is chasing after him, but it looks even worse - black, scarred pockmarks all over its body show where the electric knives have pierced its flesh. You can hear the cries of the wyrms from above, but you don't have time to look and check on the woman.

You want to consume the Minotaur and be done with it, but you hesitate...it hasn't been hurt.

What do you do now?

>continue your support, wait for the right moment to consume
>try to CONSUME the Satyr outright
>the duke needs help! Try to attack the Minotaur's backside
>write-in another strategy
>>
>>24502004

wut
>>
>>24502056
Well consume hasn't failed us before.
>>
>>24502056
CONSUME Satyr.

It's a gamble, but we have to finish this quickly if we want to chow down on some minotaur and save the duke.
>>
The Minotaur will not of noticed us. Backstabbing opportunities!
>>
>>24502033
>>24502067
>>24502039
Ignore this, thought one thing and typed another. Not sure how that happened.
>>
>>24502056
Impression Flint with us targeting the minotaur and him defending himself against the satyr.
Physical attack minotaur and then consume.

Striking an enemy with their back turned to us is an excellent opportunity and I believe the Duke ran over here to get our help in some way in the first place.
>>
>>24502056
>>try to CONSUME the Satyr outright
>>the duke needs help! Try to attack the Minotaur's backside
<Flint, I'll go for the Minotaur. If things get bad try to step in>
>>
>>24502083
>>24502099
Thirding. Sneaky shadow bonuses!
>>
>>24502056
have flint hold off the satyr, charge our speed and go for a speed stealth attack on minotaur
>>
>>24502099
>>24502118
some combination of these
>>
>>24502118
>>24502117
Supporting these
>>
Rolled 77

>>24502056
>>try to CONSUME the Satyr outright
>try to CONSUME the Satyr outright
>>
>>24502127
as long as we CONSUME the minotaur sure>>24502056
>>
>>24502135
>>24502127
>>24502118
>>24502117
>>24502100
>>24502099

Backstabbing Minotaur after alerting Flint.

Roll 1d100
>>
>>24502056
>Attack the Minotaur's backside
Why not CoNsUmE the Minotaur? He looks beat up already.
>>
Rolled 36

>>24502158
Rolling
>>
>>24502158

Forgot trip.
>>
>>24502056
Backstab and CONSUME Minotaur.
>>
Rolled 18

>>24502158
We need a new animal motif to invoke roll luck upon!
Go, PANGOLINS!
>>
Rolled 45

>>24502158
>>
Rolled 91

>>24502158
>>
>>24502158
>>
>>24502164

If it gets to that point, I'll assume you're consuming. Everyone's pretty much been in unanimous agreement that you can't afford not to consume as much as possible.
>>
Rolled 83

>>24502158
>>
Rolled 75

>>24502158
YOU ARE HUGE

THAT MEANS YOU HAVE HUGE XP

RIP AND TEAR
>>
Rolled 99

>>24502181

So close.
>>
Rolled 59

>>24502158
In the name of seal clubbing, I roll these dice!
>>
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>>24502176
>>24502167
>>24502179
>>
>>24502196
>implying
>>
>>24502196
Glorious
>>
>>24502196
YOU ASSHOLE

STOP TAUNTING US
>>
<Flint, the duke needs help!>

Flint grunts in acknowledgement. You dash out of his shadow. The Satyr's gaze flickers after you as you leave. Flint takes advantage of the distraction and lunges forward, but you're not sure how he fares.

You dive at the minotaur's backside and dig in, clawing at it with your shadows and your body. It growls in pain, and your momentum forces it down to the floor.

It reaches back for you, tossing and rolling to shake you. A shadowed claw scrapes your back, but you hold on tight!

>you've taken 2 damage (12/21)

I already know what you're going to say now, so

Roll 1d100 for your CONSUME
>>
Rolled 94

>>24502252
It begins.
>>
Rolled 54

>>24502252
we MUST EAT
>>
>>24502262

YES. YES. YES. NOBODY ELSE ROLLS.
>>
Rolled 4

>>24502252
CONSUME
>>
Rolled 9

>>24502252
Alright, new animal.
I INVOKE THE POWER OF ...pandas!
>>
Rolled 68

>>24502252
OMNOMNOMNOMNOMNOMNOM
>>
>>24502262
OH GOD EVERYONE STOP ROLLING
>>
Rolled 48

>>24502252
Minotaur burgers!
>>
Rolled 8

>>24502252
>>
>>24502279

Try again.

>>24502262
>>24502267
>>24502268

Writing.
>>
>>24502279
The seal clubbers punish you for forsaking them.
>>
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>>24502267
>>24502274
>>24502279
>>
>>24502262
>>24502267
>>24502268
So, very slightly above average.
>>
>>24502297

SM, you're taking best of three, right?
>>
Rolled 85

>>24502371
I think it's the sort-of average of three per action, with a crit in the first three deciding it and a crit in 10 influencing it.
>>
Am I the only one who really really wants to eat one of the wyrms?
>>
>>24502412
Yes
>>
Rolled 54

>>24502412
y
e
s
>>
Rolled 32

>>24502412
Second.
>>
>this long between updates
OH GOD SOMETHING HORRIBLE HAPPENED
>>
You latch onto the demon's...existence?

You're sure of it, now. These things have no souls. Then again, they're demons. Perhaps that is their defining characteristic.

But soul or not, it has plenty of energy.

You dig into the minotaur. You tendrils dip and reach into every scar and burn, sinking it, slurping the magic right out of it. The creature gives a plaintiff cry, then finally falls slack as your consumption takes hold in full. When you're done, there's nothing left.

>you've gained 4 EXP (total: 6)

The duke has taken a knee. He reaches a hand to his arm. His face contorts in pain, but he grits his teeth and ignores it as he cauterizes his own wound with lightning.

You run back toward Flint. The knight is winning, pushing a now-scarred satyr back across the steel floor. You're nearly positioned at its back...

...a black shadow drops from the ceiling. The woman lands like a lithe panther on the beat's shoulders. Her knife stabs into the creature's spine, and then she's away, flipping back and landing gracefully on her toes.

The satyr twitches, then slumps, limp.

You're already there, anyway. You might as well
CONSUME

>you've gained 1 EXP (total: 7)

The duke sidles up to you and Flint, watching the woman carefully. <She aims to fix the engine,> you explain. <She killed the wyrms.>

"...who are you?" The duke demands.

"A servant of angels," the woman responds. "For now, a crew member. If you can do anything about the core, lightning mage, I suggest you do it before Lord Vin asks the Demon Lord to stop conserving mana and annihilate the ship entirely."

A roar snaps everyone's heads toward the door of the engine room.

A wyrm clambers in - so big you're surprised it fit through the halls. It rises up on its haunches. It's an intimidating beast, 7 feet high and 10 feet long, almost like a miniature dragon. It opens its mouth in a low growl. Fire and shadow twist in its jaws.

"Buy time!" the duke shouts. He runs toward the dynamo.
>>
>>24502512
No cont? No action prompt? I DON'T KNOW WHAT TO DO WITH MY LIFE
>>
>>24502389
>>24502371

>I think it's the sort-of average of three per action, with a crit in the first three deciding it and a crit in 10 influencing it.

This is the most accurate.

Often it's like a little game of risk with the first three rolls. Your difficulty class is decided by a lot of factors, and then the outcome of the roll is determined by how many times (of the three rolls) you beat the DC. Damage, EXP, temerity, humanity, health gained/lost are calculated in smaller rolls which I do after the core mechanic tells me the overall result.
>>
Buy time? Did we suck some mana out of the Minotaur? If enough, shadow assault it and hide
>>
>>24502512
We did not get any HP or mana from consuming those two?
>>
>>24502550

lol.

--------------------
--------------------

End of Thread.

Sorry, but I have to get up tomorrow morning.

Next thread tomorrow night at 8-9pm EST.

Ask me meta and debate EXP spending while I brush my teeth.
>>
>>24502512
Buy: Rocky hide and Shadow Shield
>>
>>24502512
Because purchasing abilities is a free action,
I'm gonna vote on buying Shadow Shield and then WAITING to see what that leads to before buying anything else.
>>
>>24502560

Hilariously, you got neither health, temerity, or mana, just exp. Though it is true that demons won't give much health anyway.
>>
>>24502512
MURDER.

By which I mean she goes left, Flint goes right, and we go straight down the middle. We use our sneaky sneaky to dodge its snaps while Lady and Flint get in close. When it cottons on and moves to repel them, we go in for the killing blow.
>>
>>24502593
>>24502576
Damnit.
>>
>>24502512
ROCKY HIDE, CLAWS, POISON

THESE WE NEED!
Poison swappable with quiet.
>>
>>24502579
Second
>>
Rolled 5

>>24502579
supported
>>
>>24502576

Rocky Hide + Shadow Shield.
>>
>>24502579
Thirded.
Nightflare is also a good one. But we don't have the MP to use it... (unless we burn XP).

Think we should try to get to the dynamo and see if we can consume the shadow attacking it without consuming the dynamo?
>>
Rolled 94

>>24502579
i support this
>>
>>24502576

How much Humanity and Temerity did we gain?
>>
>>24502576
>Ask me meta
So, you said buying a defensive ability gives +4HP and buying a strength ability gives +1HP.,
Does buying any spells increase MP pool?

Also, does rocky hide and shadow shield both count as defensive abilities for the +4 to HP purpose?
>>
>>24502579
in support of this
>>
>>24502576
Magic power and Poison
>>
>>24502576
Shadow Shield and Claws.

Then we can get Lash next time around.
>>
Also,
>a servant of angels
>shadow lady
Assholes
>>
Let's not forgive Uriel, too.

IT'S TOO LATE TO SEE WHAT MIGHT HAVE BEEN.

Also she's a cunt.
>>
>>24502576
Shadow Shield, and Rocky Hide.

I am against using our XP on magic abilities for now. Let's play to our strengths, get some defense, and then work our way towards Lash. Let's not become underspecialised.
>>
>>24502676

it could be a lie of convienience. Easier to say she is allied with the Angels than explain her own parties interests. especially during a time critical operation...
>>
>>24502704
That would go in hand with shadows = duplicitous.
>>
>>24502676
Yeah, what the dicks?

Those goddamn hypocrites. Let's eat all of them.
>>
>>24502724
She got pretty mad at us when we called her a hypocrite...
>>
Ain't this thing gonna get archived?
>>
>>24502662
>Does buying any spells increase MP pool?

No. Only Magic Power does that.

>Also, does rocky hide and shadow shield both count as defensive abilities for the +4 to HP purpose?

No. Physical defense adds to HP. Shadow shield is exclusively magical resistance.

>>24502658

You didn't have a chance to gain humanity, but you sure as hell should have gotten a truckload of temerity. That's quite a few consumptions in a row you got extremely lucky rolls. You don't see those because I'm doing them offscreen. (I tried having everyone make the little rolls earlier on, saw that it was a huge time waster, and so now I just do them myself)

It seems that the majority wants Shadow Shield and Rocky Hide. Purchasing.
>>
>>24502778
Teeth brushing is serious business.
>>
>>24502799

Damn straight. I always brush for 2 minutes.

Thread is archived.
>>
Rolled 80

>>24502794
buy rocky hide and shadow shield
>>
>>24502835
A better man than I.
>>
>>24502794
Excellent, hopefully we won't get our shit wrecked too badly by mages.

Let's work on claws next. Physical attacks are good against mages, and we get armour piercing.
>>
>>24502854
main reason claws are good is that it unlocks lash.
Which lets us use physical attack at range at 0MP cost.
>>
>>24502896
Sounds good.
>>
>>24502794

So what's our temerity / humanity (Or empathy) count currently at?
>>
File: 1367127541145.jpg-(537 KB, 1949x759, ability tree (33).jpg)
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>>24502835

>new tree

Shadow Power - gain a significant bonus to shadow attack


HP: 17/25
Mana: 4/4
EXP: 1
Humanity: 24
Temerity: 17
>>
>>24502946
God damn shadow power has FIVE CONNECTIONS?!
>>
>>24502946

Excuse me, should be:

HP: 17/25
>Mana: 0/4
EXP: 1
Humanity: 24
Temerity: 17
>>
>>24502977

Yes it does, and I bet you're going to like them.

Don't expect them to be cheap, though.

Well, good night, sleep tight.
>>
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>>24502946
Shadow Power
>>
>>24503009
Not even considering everything that it could lead to, a significant bonus to shadow power is a must.
>>
>>24502977
and notice that its blue, this means its a prerequisites for 5 items not vice versa
>>
>>24503033
>no duhh
I'll make sure to second/third it's purchase when we get the exp.
>>
I noticed the summons include ghosts, fae, and ghoul... all things we consumed for XP before... and they can "break free" from us too and attack us.

I wonder if we can convert MP into XP by summoning and then consuming them.
>>
File: 1367128223686.gif-(10 KB, 400x150, request_denied.gif)
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>>24503090
>I wonder if we can convert MP into XP by summoning and then consuming them.

And I'm out. Peace.
>>
>>24503090

We already have experience burn, where we burn 4 mana for EXP.
>>
>>24503106
experience burn is burning 1XP for 4MP not vice versa
>>
>>24503131
>Missed Shadow Quest
>AGAIN

FUCKING TIMEZONES
>>
>>24502946
Nneh

I really want to get Claws+Lash for dat ranged physical attack, but Shadow Power is like the mystery box option.

I say get Lash first, then try to get Shadow Power ASAP afterwards.
>>
>>24503270
How about we take Magic Power first? Using more magic>making our magic stronger IMO.
>>
>>24503685
shadow power does not empower our magic, it empowers our shadow control. We have three methods of attack
Physical
Shadow Control
Magic (mostly shadow, but we also unlock some spirit)
>>
Rolled 92

>>24503685
it doesnt increase our magic. it increases our phyisical shadow. the thing we can do without breaking stealth from someones shadow
>>
>>24498987
Don't have time to play right now but I have to tell you something. Whoever makes your suptg entries fucked up the tags pretty bad. You need to put spaces in between tags. Right now every thread has a single and unique tag which is kind of useless.



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