Xenomorph Quest Part 3 You're the Alpha male of a growing Xenomorph hive in the 13th century, and have so far;>Spawned a Queen, a Warrior, and a Runner>Found a human camp>Gathered food for the hive>Killed (nom'd) numerous humans>Killed a bear>Captured three Bear cubsThe runner returns, giving you and idea of the area around you. Two more human camps are less than a mile from your position, while numerous forested areas lie around the area. You watch in a sense of awe as the Queen's cocoon cracks and splits, allowing the fully grown Queen to emerge. Her head rises and her arms spread as she screams in a sense of pride and victory. She hangs from the roof of the chamber, her egg sack now shuddering as eggs begin to drop to the floor. They begin to cover the chamber floor after several hours, the bear cubs already infected as hosts for new Xenomorphs. The Queen now looks down on you, commanding you to find new hosts.
Sweet, its xenomorph quest again.Go out of caves and look for more victims.
You leave the caves along with your warrior and runner, quietly moving through the night towards the encampment you raided a day ago. You come to a perch overlooking the town which is still in it's damaged condition, and still without horses. The civilians have no where to run once you've disposed of the guards, and then the hive will have it's hosts. You quickly descend into the camps outskirts, quietly spreading into the camp. You find the barracks, the men asleep in their beds. The hive mind and pheromones of the others alert you to the fact that the Warrior has fond their nursery and the runner their armoury.
Well this died quickly
>>24496003Incapacitate and kill as many of the men in the barracks as possible. (I'm horrible at making suggestions so generally I just lurk sorry.)
You set to your murderous work, slashing the throats of the sleeping guards with your tail before leaving the barracks silently, having alerted no one. Those few guards who remain cannot protect the others.
>>24496722Knock out the remaining guards and take them to the caves, have the runner and Warrior assist you. Take back as many as there are eggs.
Before you move on to the civilians, you and your allies quietly search the camp for those remanning guards. You knock several out before returning to the hive with their unconscious bodies, finding the cubs have spawned several infant Xeno-bears. You quickly return to the unguarded camp, ready to wreck havoc.
>>24496828Cart back all the living, starting with the biggest and working your way down.Even if you have more hosts then eggs (queen will lay more eggs later).Then eat of the dead guards and cart back their remains too to be used for food.
>>24496828>>24496943I'll second this.
You and your brothers return just before sunrise, in the twilight of morning. You seed out through the camp, herding groups of terrified peasants into the centre of the camp, while your fellow Xenomorph's do the same. Some try to fight back, picking up stray weaponry but falling to your blows. Now the hosts are crowded in the camp's centre, those who try to flee are cut down or wounded within seconds of leaving the camp, mauled or torn limb from limb. You continue to herd them like cattle back to the caves, the Runner dealing with those foolish enough to attempt escape. Greater by a trip of giant Xeno-bears, you force the civilians into the Queens chamber, cocooning them and allowing them to be infected by the parasites. The queen is pleased by your actions, and after you return with food, you are first to eat. Within a day the brood has grown to numerous Xenomorphs with, with you growing larger and larger.
>>24497061Use some of the smaller weaker members of the hive to scout further afield and find more hosts, once this is done use similar tactics to what we did in our last conquest in order to remove the garrisons and brign more hosts to the hive.
>>24497143Additionally try and induce the queen into laying praetorian eggs in order to gain a possible backup queen in the event that we are attacked by an organized human force capable of actually killing us.
>>24497061Awesome.Previously a scout mentioned a second PHBAP (Pink Hairless Bipedal Ape Prey) camp.Before going after it I would like to see if we can track down the horses we set loose before.as well as any other forest animals we find
You learn the closet camp is better defended and well fortified, with stone walls and wooden huts. You are able to gather quadruple legged hosts, allowing for the spawning of more runners, while the Queen begins to lay eggs carrying Praetorian face huggers.
>>24497276Can we get some rough idea on the numbers?Is the enemy encampment dozens? hundreds? thousands? hundreds of thousands?About how many xenomorphs do we have now?
Your brood numbers around 140, including the Xeno bears and Runners. The enemy camp has around 100 well armed swords men, 20 well armed cavalry men and 200 citizens. Your outnumbered, but they know nothing of your existence.
>>24497402Send runners into the city camp to map it out as stealthily and organized as possible. Checking for sentries and guardposts the whole way. Just a perimeter check at first. We can infiltrate then use the bears to hit the main gate distract the guards on duty while we slaughter the rest and then feast and infest the population.
>>24497443Sounds good.Also, my last post tonight as.I am off to sleep.
The runners that return have mapped the city well with pheromones. It's outer perimeter has numerous guard posts that overlook the surrounding area, and can easily alert the city to a siege. The city is surrounded by four great stone walls, and within their are many simple wood huts. The surrounding sentry towers are the main problem facing your brood, as they can easily alert the city and allow for an organised defence.
>>24497572Are there any culverts or rudimentary sewer systems we could use to get through the walls? There's always ways into a human hovel.
There is a basic sewer system that deposits into a small nearby river. It would only allow for one Warrior to enter at a time, for it's not very large, or pleasant. This will be my last post for tonight. I'll post the next thread later tomorrow, and try to do so in more detail.
>>24497641Alrighty OP I'll be there. I quite look forward to this.
>>24497641I'll be there, but you might not know it(I'm a lurker and if I'm lucky you'll have enough players that I can just lurk.)