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File: 1366921475546.jpg-(33 KB, 500x266, Stone age 1.jpg)
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Good evening /tg/! I know you've been waiting for it, so now, here it is!

You are the Long Fangs tribe, a primitive tribe of peoples on the cusp of the Bronze Age. With the assistance of your heroes and the guidance of your gods, it falls to you to guide your people through the ages, steering them through good times and bad, towards their eventual, far-off destiny. Do you think you are up to the task? Can you (to steal a phrase) build a civilization to stand the test of time?

Previous thread is here: http://suptg.thisisnotatrueending.com/archive/24420290/

The full archives are here: http://suptg.thisisnotatrueending.com/archive.html?tags=Red%20White%20and%20Britfag

The IRC channel is #Longfangs

Who's ready to get started?
>>
Estoy aqui
>>
>>24459052
Yo tambien.
>>
>>24459382
Bumpity bump for the late players. Y'all guys is late.
>>
>>24459010
Thursday night ahoy
>>
Yes, here I am.
>>
Turn Report for moon 2

Population: 506 (135 elders and children)
Food: Low (Grains CRITICAL, Meat VERY LOW)
Morale: 6/16

Known Food Sources: Average deer herd, fishing river, wild fruit trees and bushes, forest foods,
Known Resources: Tall timbers (5 days away), Clay (2 days away), Malachite (2 days away, over the river)
Technology: Crude bronze spears and knives, basic bronze tools, hide-working, fish-spears, clay pots, crude cold-weather clothes, basic rafts, serviceable bows, copper tools, hollow-log canoes, copper scale jackets, basic plank shields, crude carts, fish traps, baskets
Science: Family wisdom, basic natural lore, crude wound care, basic food preservation, basic navigation, crude map-making, crude agriculture, the wheel, basic animal husbandry, natural medicine, rough calendar, crude measurement, basic apiary, honey preservatives
Architecture: Turf-roof huts, basic carpentry, stone fire-pits, crude ditch-and-wall palisades, half-timber defensive walls, basic granaries
Civil: Family Houses
Culture: Family stories, bone trinkets, heroic reverence, spirit worship, crude instruments, rough berry liquor, tribal militia, crude ideograms, primitive copper trinkets, crude clay writing tablets, clay wall-tiles, domesticated wolves

Ongoing projects: Researching stone walls (10 actions in. Insufficient industrial base – Metal working)...

New turn: Moon 3

Known Landmarks
Rapids downstream
Flowing fruit tree glade
Berry bush thicket
Wolf Oak
Natural quarry
>>
>>24460044
Action Points: THREE

A) Send out scouts (specify direction)
B) Send some hunters out to hunt game and catch fish
C) Gather resources (not food)
D) Gather wild food in the forest
E) Have your wise ones try to solve a problem
F) Hold a cultural event (specify)
G) Craft specific objects
H) Send envoys to another tribe
I) Other
J) Ask the elders for advice (No cost)
>>
>>24460055

D. Wild food, sir.

E. Have the wise ones look into basic math skills. Once again, now that we trade and such, this won't be a bad thing to look into. Count villagers, supply levels, blah blah blah.

G. Finish the granary and such.
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>>24460110
Secondiddelydoo
>>
>>24460110
3rd
>>
>>24460110
Yes, this seems familiar.
>>
>>24460499
It should, they're your ideas lol. I figured they were good enough to warrant an actual vote, sir.
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>>24460519
Hue Hue Hue. Good.
>>
>>24460110
So early in the year, there is little to be scavenged in the forest, but the gatherers manage to return with a fairly respectable amount. Though not enough to feed the village for even one moon, it will substitute current supplies well.

There is power to be held in numbers. The Spray Folk know this, the wise ones realise. It is through numbers that trade is enabled. Though the village has been counting for many generations, it is only now that the wise ones begin to lay the foundation of a system of arithmetic, in any formal manner.
>Yan, tan, tethra; one, two, three; ichi, ni, san
>The tribe has begun the path to basic maths, but the system requires a little time to refine and put into place.

The granary is at last finished. It's not a suitable place for storing all foodstuffs and it does have a limit, but for now, it serves very well at keeping food, particularly grain, safer from vermin and decay, although not entirely proof from it.
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>>24461191
Do we have rice at all?
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>>24461191
>EINS ZWEI DREI

sorry
>>
>>24461191
Turn Report for moon 3

Population: 506 (135 elders and children)
Food: Low (Grains CRITICAL, Meat low, Fruit CRITICAL, Vegetables CRITICAL)
Morale: 6/16

Known Food Sources: Average deer herd, fishing river, wild fruit trees and bushes, forest foods,
Known Resources: Tall timbers (5 days away), Clay (2 days away), Malachite (2 days away, over the river)
Technology: Crude bronze spears and knives, basic bronze tools, hide-working, fish-spears, clay pots, crude cold-weather clothes, basic rafts, serviceable bows, copper tools, hollow-log canoes, copper scale jackets, basic plank shields, crude carts, fish traps, baskets, the wheel
Science: Family wisdom, basic natural lore, crude wound care, basic food preservation, basic navigation, crude map-making, crude agriculture, basic animal husbandry, natural medicine, rough calendar, crude measurement, basic apiary, honey preservatives
Architecture: Turf-roof huts, basic carpentry, stone fire-pits, crude ditch-and-wall palisades, half-timber defensive walls, basic granaries
Civil: Family Houses
Culture: Family stories, bone trinkets, heroic reverence, spirit worship, crude instruments, rough berry liquor, tribal militia, crude ideograms, primitive copper trinkets, crude clay writing tablets, clay wall-tiles, domesticated wolves

Ongoing projects: Researching stone walls (10 actions in. Insufficient industrial base – Metal working)...
Basic arithmetic (1 action in)

New turn: Moon 4

Known Landmarks
Rapids downstream
Flowing fruit tree glade
Berry bush thicket
Wolf Oak
Natural quarry
>>
>>24461258
Forgot German! I didn't want to include French, as it didn't feel rough enough, but Germanic works.

>>24461255
No, you do not. Your cereal crops are currently oats and you know the Spray Folk use wheat (iirc)

>>24461290
Action Points: THREE

A) Send out scouts (specify direction)
B) Send some hunters out to hunt game and catch fish
C) Gather resources (not food)
D) Gather wild food in the forest
E) Have your wise ones try to solve a problem
F) Hold a cultural event (specify)
G) Craft specific objects
H) Send envoys to another tribe
I) Other
J) Ask the elders for advice (No cost)
>>
>>24461290

I am here
>>
>>24461323
We also use wheat though. We traded it from the Sprays two or three years ago and have planted it since.
>>
>>24461323
B. Derrik and Rina
C. Begin gathering items to build the new walls.
E. Continue looking into mathematics. Honestly, this one should go a long way into helping along our research speeds and open new avenues of advancement.
>>
>>24461323
E) Continue researching tools for working stone more efficiently.
B) Hunting and fishing with Rina, Derrick, and the Wolf
F)Contact Khoine explicitly to ask about her wellbeing. Ask if Svell has been reborn in the spirit realm, and if there is anything we can do for her.
>>
>>24461370
I'll second that, but
>Begin gathering items to build the new walls.
makes me think if we actually have the necessary tools for it all.

If we don't then we need to look into it. >>24461385
>>
>>24461420
I figured that might come up, but the improvements of the walls were more along the lines of digging a ditch, piling dirty at the top and lining with stone. Most likely stacking the stones for the most part. We aren't advanced enough in that area to actually cut stone yet.
>>
>>24461420
Besides that, gathering the materials will have to be done either way and finishing math shouldnt take too long I don't believe. Worst case scenario, we lose a turn or two before continuing research on better tools.
>>
>>24461370
I second this.
>>
>>24461420
Don't we not have proper stone working tools yet for advanced research?
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>>24460055
Anyone up for I) Funeral?
I still think our tribe (Mickey not included) has brought nothing but misfortune upon that poor snow girl. Here brother wasn't even with us for a full moon cycle before he kicked the bucket. Or I guess, we kinda kicked over his bucket.
>>
>>24461538
Considering he died about 3 years ago, a funeral would be a little late.
>>
>>24461577
It was that long? Well what's in the past I guess...
>>
>>24461370
Derrik, still as spry as ever, leads another hunt into the forest. He notices however, that he is having to range further afield, with the hunters, in order to locate food. Deer in particular are starting to become scarce. Some of the villagers look hungrily at the livestock the village keeps and some raise questions about when the tribe will consider slaughtering them for meat. Rina, of course, once again brings the bounty of the river into the fishers' nets.

Given that timber is by far the easiest to gather, the tribe elects to gather that first, when plans for the new walls are announced. The pine trees downstream are chosen as a good source of timber and the tribe sets to work, gathering a substantial amount.

The wise ones succeed in implementing the new mathematical system! It's nothing terribly impressive, as yet, but addition, subtraction, multiplication and division, as well as a little basic algebra are now within the grasp of your most learned tribesfolk.

>>24461385
>Svell has already been explicitly stated to be dead for good. He's not been re-born and never will be. As this has already been said, JUST THIS ONCE, I'll forget that question was ever asked and thus, avoid angering the goddess with a topic she clearly hates, as no-one in the tribe is that dumb. That said...

Khoine's priestess and her acolytes try to make contact with their goddess again, but to little avail. They only report that Khoine is still racked by grief, at her brother's death and there is little mortals might do, to ease her heart.
>>
>>24461538
It wasn't really our fault. If we had gone with the plan of killing him preemptively he might be here now, but again, no worrying about things long past.

Still, going after that demon might get him back along with some bit of Xotel.
>>
>>24462829
Turn Report for moon 4

Population: 506 (135 elders and children)
Food: Sufficient (Grains EXHAUSTED, Meat VERY LOW, Fruit EXHUASTED, Vegetables EXHUASTED)
Morale: 6/16

Known Food Sources: Average deer herd, fishing river, wild fruit trees and bushes, forest foods,
Known Resources: Tall timbers (5 days away), Clay (2 days away), Malachite (2 days away, over the river)
Technology: Crude bronze spears and knives, basic bronze tools, hide-working, fish-spears, clay pots, crude cold-weather clothes, basic rafts, serviceable bows, copper tools, hollow-log canoes, copper scale jackets, basic plank shields, crude carts, fish traps, baskets, the wheel
Science: Family wisdom, basic natural lore, crude wound care, basic food preservation, basic navigation, crude map-making, crude agriculture, basic animal husbandry, natural medicine, rough calendar, crude measurement, basic apiary, honey preservatives, basic mathematics
Architecture: Turf-roof huts, basic carpentry, stone fire-pits, crude ditch-and-wall palisades, half-timber defensive walls, basic granaries
Civil: Family Houses
Culture: Family stories, bone trinkets, heroic reverence, spirit worship, crude instruments, rough berry liquor, tribal militia, crude ideograms, primitive copper trinkets, crude clay writing tablets, clay wall-tiles, domesticated wolves

Ongoing projects: Researching stone walls (9 actions in. Insufficient industrial base – Metal working)...

New turn: Moon 5
>>
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>>24462829
>>24462924

C) Continue gathering for the walls.
E) Have the wise ones begin to experiment with cuissine. For example what happens when we try to put the chickens in boiling water. etc.
I) Hold a festival of the Gods, Groza (Wresteling), Hruti (Tracking), Chani (Swimming?), Perwan (A great feast), Yeneth (Everyone is encouraged to procreate). In that order.

We should rest up on the hunting for now, and we should have enough food to get through this turn.
>>
>>24462918
THAT was his name! Thank you! Couldn't have him come back without a NAME, could I?

>>24462924
Action Points: THREE

A) Send out scouts (specify direction)
B) Send some hunters out to hunt game and catch fish
C) Gather resources (not food)
D) Gather wild food in the forest
E) Have your wise ones try to solve a problem
F) Hold a cultural event (specify)
G) Craft specific objects
H) Send envoys to another tribe
I) Other
J) Ask the elders for advice (No cost)
>>
>>24462934
(This god festival will be akin to the ancient Olympics.) Next year we should invite the other tribes to join in.
>>
>>24462829
Heyo brit, how many rockwobblers, cattle and pigs do we currently have then?

I'd imagine hundreds of rockwobblers and a couple dozen cattle. Probably the same for pigs then too.
>>
>>24462934
>Perwan (eating contest or test of strength)
But I like the idea.

Not sure if we should continue with maths for now or cuisine. Hm.
>>
>>24463016
We have enough math for now, if we learn about food we can learn how to use it best, which hopefully will mean we don't get through it so fast.
>>
I was thinking, well, we should try and trade for some silver, right. And keep some of the nicer furs we get and... this is where it gets good... bribe a sprayer to tell us how and where to find tin.
>>
>>24462972
You currently have...

107 rock wobblers
>b'GAWK!

13 piglets
4 male pigs
11 female pigs

19 calves
26 cows
7 bulls

5 male and 10 female wolf pups
7 male and 6 female domesticated wolves

Please keep in mind that while slaughtering some livestock for food may bolster food levels in the short-term, butchery for sustained food supply may deplete your livestock levels, unless your birth rate makes it sustainable.

It is also worth noting that none of your livestock have bred for any kind of production. Not particularly big pigs, no serious milk-cows and no champion egg-layers yet.
>>
>>24463041
>>24462972
>>24462934
Alright then. Let's invent Chicken Nuggets. Also combine that with the question of the number of our animals.
>>
>>24462952
C. Gather them resources for the walls.

E. Have our wise ones look into animal husbandry in order to increase the food levels. I.E. find chickens that have more eggs and breed their offspring with the offspring of other chickens who lay more eggs.

We gonna eugenics all up in this bitch!

F. Hold that Olympic-esque festival that jackov mentioned. Sounds like a good idea. Fertility is a good thing, I says.
>>
>>24463079
Wow, we actually have a lot of live stock. I'm surprised. The only one who will be sustainable birthrate for this at the moment would be the rock wobblers. Those fuckers breed like crazy.
>>
>>24462952
Don't you tease me like this you bastard.
>>
>>24463193
35 eggs a day. And chickens dont take long to mature.

I'd still suggest looking into animal husbandry as our other research options are limited by the materials we have on hand I.E. stone working due to lack of tin for tools.

When you get down to it, basic genetic manipulation is really a common sense thing and humanity has been doing it for centuries even if they didnt know exactly how it worked.
>>
>>24463222
Yeah, some research into it would be good for us. Better techniques for keeping animals. I think it might do us good to research how to make cages.
>>
>>24463187
Alright changing vote to this one. Cuisine can come later

It will never happen ;_;
>>
>>24463222
We eat eggs right?

Also, we need to figure out how to keep bees. The smoke thing worked last time, we should try it again and gather more than just honey.
>>
>>24463187
I'm good with this.
>>
>>24463187
Go on then
>>
We need to discuss this, once we get Bee's Wax how are we going to justify researching handles/soap with it? We need a problem behind our research, and an explicit needs. At the moment I do not think we have an explicit need for candles, and unless we have an outbreak of disease soap is not going to be that important either.
>>
>>24463680
Derrik is a stinky old bastard.
>>
>>24463703
How old is Derrik again? His fifties?
>>
>>24463791
Round there. Mid fifties as I recall.
>>
>>24463187
The next step is, of course, stone for cladding the walls in. This proves a MUCH slower process, even with the scant few, bronze stone-cutting tools the tribe has. A combination of the distance and most of the tribe being pre-occupied with the coming festival, means that it will likely take another moon, before the tribe has the required materials.

Some of the wise ones have the vague idea of separating the rock wobblers into two groups; those that lay well and those that do not, with those that do not, destined for skewers, over the fire. It will take some observation to separate the two however and may require some time.

The entire tribe welcomes the great festival to the gods! Amid the competitions of huntmastery, wrestling, endurance, feasting and merry-making however, there is one voice of complaint. Naveen, the first priestess of Yeneth, refuses to extend her blessing to the feast, until the tribe agrees to recognise her god is NOT the patron of sex, but of love and romance. The heads of the families finally acquiesce to her demands and rather than the baser acts of procreation, Naveen encourages displays of wordplay and gifts, from the men and women looking to catch another's heart.
>>
>>24463827
The fucker won't live much longer unless we start investing on some mystical way of prolonging life. We should start asking the gods exactly what happens to us after we die.
>>
>>24463841
Naveen, why you gotta be such a bitch?
>>
>>24463841
Still works. "Oh, that bone tricket is lovely, thank you very much Wolfgart! LEMME RIDE YO COCK!"
>>
>>24463841
Don't care, had sex.
>>
Well we need a god of sex now
>>
>>24463944
This guy gets it.
>>
>>24463827
He's an old bastard by now. Unusually so, in fact!

>>24463841
Turn Report for moon 5

Population: 559 (121 elders and children)
Food: Low (Meat VERY LOW, Fish low)
Morale: 6/16

Known Food Sources: Diminished deer herd, fishing river, wild fruit trees and bushes, forest foods,
Known Resources: Tall timbers (5 days away), Clay (2 days away), Malachite (2 days away, over the river)
Technology: Crude bronze spears and knives, basic bronze tools, hide-working, fish-spears, clay pots, crude cold-weather clothes, basic rafts, serviceable bows, copper tools, hollow-log canoes, copper scale jackets, basic plank shields, crude carts, fish traps, baskets, the wheel
Science: Family wisdom, basic natural lore, crude wound care, basic food preservation, basic navigation, crude map-making, crude agriculture, basic animal husbandry, natural medicine, rough calendar, crude measurement, basic apiary, honey preservatives, basic mathematics
Architecture: Turf-roof huts, basic carpentry, stone fire-pits, crude ditch-and-wall palisades, half-timber defensive walls, basic granaries
Civil: Family Houses
Culture: Family stories, bone trinkets, heroic reverence, spirit worship, crude instruments, rough berry liquor, tribal militia, crude ideograms, primitive copper trinkets, crude clay writing tablets, clay wall-tiles, domesticated wolves

Ongoing projects: Researching stone walls (8 actions in. Insufficient industrial base – Metal working)...
Livestock segregation (1 action in)

New turn: Moon 6

Known Landmarks
Rapids downstream
Flowing fruit tree glade
Berry bush thicket
Wolf Oak
Natural quarry
>>
>>24463989
And that will be all for tonight, I am afraid. Rather a slow start, but still, I hope you all enjoyed the thread. The next one is, of course, on Tuesday, at 1600EST.

I hope you all have a great weekend and hope to see you all there. Have a good one, folks!
>>
>>24464079
Thank you Brit, see you next week.
>>
>>24464079
Great thread as always, brit. See you on Tuesday.
>>
>>24464079
Wonderful thread. And see you all next week.



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