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/tg/, I fluffed up 32 teams for a competitive dungeon crawling league campaign, sort of like a cross between Legends of the Hidden Temple, Ninja Warrior, and American Gladiator, but set in a modern fantasy world where competitors face down beholders and skeletons and whatnot.

Because of reasons, the campaign isn't going to happen, but I still want to put all this work to use. I was trying to think up some sort of clever fake tournament I could run for /tg/ (I'm a part-time /sp/artan, so woo sports), maybe making a bracket or something similar, having people vote on which teams should win, and then writefagging up the results or something, but I don't know if there'd be any interest.

This is kind of ramble-y, but basically I'm just trying to see if /tg/ would be interested, or has any better ideas how to put this to use.

Pic related, one of the team's uniforms. Why yes, their modern crawling armor does look incredibly similar to NFL uniforms. What an odd coincidence!
>>
>sort of like a cross between Legends of the Hidden Temple, Ninja Warrior, and American Gladiator, but set in a modern fantasy world where competitors face down beholders and skeletons and whatnot.

FUCK

WHO IS THE OLMEC
>>
Hell yes I'm interested.
>>
I am intrigued by many parts of your post, but particularly about home and away dungeons implying that each team has their own dungeon? If you feel like elaborating it sounds interesting.
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>>24099769
http://suptg.thisisnotatrueending.com/archive/23756420/

That's the original thread, I can post some other stuff when I get home later tonight.
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>>24099879
Neat.
>>
"It's a beautiful day at the Cave of unceasing screams in beautiful Grayport this evening. The moon is full and we can see the Lich is preparing to summon an undead god on the 3rd level of the cave. It's a good thing today's teams are Eastvale's Dire Bears, Durandal's Swordmasters, and last season's grand champions, the New Lunaris Holy Rollers. All they have to do is fight through skeletons, zombies and various undead, defeat the Lich, and get his scepter to win! What are you thoughts Orc Chief Bloodfang?"

"PUNY HEROES NO MATCH FOR NEW LAYOUT. GREYPORT PUT MANY SOULS INTO DESIGN THANKS TO LOCAL BUSINESSES. HEROES WILL BE CRUSHED INTO FINE PASTE AND DRANK THROUGH STRAW! "

"haha, good old Bloodfang. Now, before the games begin, here is a word from our sponsor!"
>>
>>competitive dungeon crawling league campaign

Why hasn't this become a thing yet?
>>
So similar to the Dungeonbowl expansion for Bloodbowl? It's a set of rules made exactly for the sort of thing you're proposing.
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>>24100359

It has been as far back as the 90s. See >>24100506
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>>24100506
Actually initially inspired by XCrawl, but probably similar, yes.
>>
I think I remember being in a thread from you weeks ago, OP.
https://archive.foolz.us/tg/thread/23756420/
If you didn't use The Pitt's Steel Soldiers, I'm gonna have to find you and choke you to death with a towel.
>The Pitt's Steel Soldiers
>Armor? You want armor? Even the wizards of their teams wear heavy steel laminar at a minimum. They advance into the dungeon with measured patience, advancing slowly, but never yielding ground. Their fans are rough, somber folk who practice a religion that revolves around small, sacred garments. Often during a match they can be seen waving these garments over their heads.
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>>24100591
>>24099879
>>
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Here's a map showing all 32 teams and the divisions they belong to. It's still a work in progress, got a few placeholder icons in there and thinking about ditching the Cyclones for a Florida team.
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>>24101086
>mfw no chicago team
>mfw no mfw da burrs win da dungeonc rawl
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>>24101204
Come up with fluff for a Da Burrs equivalent and post it, don't just bitch. That's how the Steel Soldiers got in. Some other anon came up with 'em, and OP liked 'em.
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Shoot OP, I remember being there for you on the first thread and its a shame you never got to get it through with your players.

I was gonna ask, was this a deathsport like xcrawl or is it a lighthearted venture with career ending injuries but not death?
>>
is there a world cup version?
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>>24101295
Soccer or Rugby World Cup?
God I wish America could into Rugby.
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>>24101314
>wants america to into rugby
>doesn't call soccer by its actual name Football

get with the rest of the world buddy.
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>>24101314
you and me both
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>>24101346
Technically "Soccer" is short for "Association Football", and I figured I'd avoid confusion since this thread is discussing Handegg already.
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>>24101281
It'd be fairly dangerous, but only deadly if crawlers were really stupid/unlucky. Even then, there'd be healers on-site, but if a crawler had to be taken out to be healed, they'd have to remain out for the rest of the section, which is why most teams have a healer on their roster to provide short-term care and keep the entire team in-dungeon.
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>>24099588

All I'm going to say is you better have this guy be one of the commentators and/or creator of the "game" OP...
fyi; he is Baron Sukumvit.
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>>24101086
Apparently I now root for the Taggenton Otters. Neat! I wonder if they're any good...
>The Otters are a largely lovable team that, despite having a decent amount of talent on their roster, and trying very very hard, always seems to come up just heartbreakingly short in key moments. The Taggenton Otters have a long history of accomplishments, but these small victories are overshadowed by their major failures. Among their many impressive shortcomings, the Otters are the only team in the League to have never won a Crawling Championship in the League's 150 year history.
>mfw
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>>24101527
its a curse I tell ya

also were can I learn about the Minnesota team?
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>>24101553
Fluff for a lot of teams is in the old thread, the archive is linked above.

>Sota Mine Barbarians.

>Known for their rough-and-tumble dungeon loaded with purple people eaters, their loud, proud, and boastful style, their strong dungeon rush tactics and rowdy parties - there's few teams in the league as well loved and as eye-roll worthy as the Sota Mine Barbarians.

>Viewed as 'the best team never to win a CrawlerBowl', fans of the team still turn out in force to cheer their heroes on; faces painted purple and wearing copies of the famous horned helmet that is ritually passed down from Barbarian captain to Barbarian captain.
>>
The basic rules:
Two teams (a home team and a visitor) run the same dungeon from opposite ends, trying to reach the center, either to deliver an object (assault-style) or take an object (capture the flag style). However, being first to the objective doesn't guarantee a win, as teams are also scored on combat prowess, trapfinding ability, innovation, and style. Reaching the objective is worth enough points that it might tip the scales in an otherwise close crawl, but if one team sloppily races to the center while the other actually crawls the dungeon, the latter will almost always win.

Teams are made up of four crawlers, typically some sort of a fighter, some sort of magic user, some sort of healer, and some sort of trapfinder, though teams are free to field whatever roles they like in the four slots, and some teams focus on multi-role crawlers (paladins as hybrid healers/fighters, bards as hybrid trapfinders/magic users, etc).
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>>24101527

Lel, that does sound like an Oregon team.
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>>24101086

>Bay City Dwarves

FUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK YEAH BITCHEEEEEEEEEEEEEEEES
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>>24101086
>alaska gets a team
>florida, illinois, ohio, and michigan don't
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/sp/ here

If this was a real thing, I'd watch the shit out of it.

Defenders or Die!
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>Murrifat "sports"
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>>24101891
yeah because you yuropoors and your quidditch is so much better

>mfw a european thought broomcatch was a real sport near me
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>>24101953
>mfw an american thought people standing around was a sport near me
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Damn the Young Mountain Yetis have some brutal commutes, even within their division.

Flying from Alaska to Ontario for a divisional game is bad enough, but Alaska to Georgia? Might as well just stay home and take the loss.
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>>24101953
At least quidditch doesn't have a mortality rate, unlike cavedeath.

>mfw Americans can't enjoy a sport unless someone loses an arm
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>>24101891
>>24101953
>>24101985
>>24102043
It's like I'm really on /sp/
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So what are the biggest rivalries? I assume the Ravens/Steelers carries over (as they're in the same division even in this fantasy world), but what else?
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>>24102102
Chargers/Broncos is pretty significant too, but the Defenders either aren't in Denver or OP just missed.

Could still work, I guess.
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>>24102102
From the old thread:
>The Crusaders have a fierce rivalry with several teams that goes beyond the dungeon. The Crusaders see the Monterrey Aztec's use of blood magic as heretical, a fact that came to a head two years ago, when the Crusader's paladin, Trevor Greymoore, bled out rather than accept healing from an Aztec medic after becoming separated from his party. The Crusaders claim the incident is the Aztec's fault for not having "approved" healers onsite.
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>>24102102
No Burrs/Packers rivalry?
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>>24102308
well there's no chicago team and now green bay team so...
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>>24102321
Not anymore anyway.
Not after The Accident.
All dose poiple.
All dose hamboigas.
It was awful.
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>>24102139
Bunker City Defenders are in Colorado Springs, I assume. Because NORAD.
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>>24099588
Can we see more uniforms? I wanna know what my lovable loser Otters are wearing
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>>24101086
>Houston is H-Town
>Not the Bayou City

Really more of a nit-picky detail, but that flows more with the other naming conventions.
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>>24102353
Going to be going to sleep soon, but I'll post more stuff in the morning.
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>>24102373
I agree that H-Town is awful, but Bayou City sounds more like somewhere in Louisiana/Mississippi.

Uhh...Oil City? Lord Samuel's Minotaurs (after Sam Houston)? Something from here?
http://en.wikipedia.org/wiki/Nicknames_of_Houston
>>
>Words from our sponsors.
Tired of dropping your weapons mid-combat? That oil slick giving you problems? Or is mother nature just being a bitch with rain?

Introducing Lucent's handy-dandy RUBBER GRIP, use it for your swords, use it for your spears, hell,use it for your doors. With the new RUBBER GRIP, you never have to fear for your weapons slipping out of your reach.
>>
>>24102634
Magnolia City? Tranquility Park? Clutch City?
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>>24102672
Magnolia City Minotaurs has a nice ring to it.
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One more, then going to sleep for real.

This one's for Steelersbro, if he's still around.
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>>24100012
Yes.
Yes.
All of my yes.
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>Crescent River Martyrs
An oddly apt name for a team, given their horrible streak in the Crawl League. Injuries aplenty, fouls even more so, the Martyrs have their own devoted fan base who already know they're not going to win much. Maybe the occasional Division Championship, but not even a trip to the Big Crawl.

But then there was that golden year. A rocky start to the campaign, but the Martyrs got their footing and ended up being the cinderella story of the era. They did what even their most devoted fans never thought would happen - they would not only go to the Big Crawl, but win the whole thing. Of course, even the Martyrs would mess that up, with that Plutomancy scandal. Who would have thought that a Crawlmaster would be so desperate to win something that he would resort to dirty money-magic to do what your standard Crawlers could do in other teams.

Suffice it to say, the victory is still bittersweet on the Crescent River. The League hasn't put an asterisk on it yet in their record books, but the fans know as they put on their cowls at their home cave, the Cypress Gallows. And who knows, with the Crawlmaster and some of the star Crawlers coming off of suspensions, maybe another Big Crawl will come to the Crescent River.
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>>24104849, here.
Make sure you also at some point include The Chasm of Endless Falling and Eventual Dieing, as well, OP.
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Kind of sad that there's no Hawaiian team. It'd be neat if it was kind of a break from, y'know, most sports.

C'mon. The Honolulu Nightmarchers or Sharks or something. Fukken TIKI TORCH WIZARD. VOLCANO DUNGEON!
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>>24105182
make em
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>>24105205
One of the newcomers to the Crawl League, the Honolulu Sharks have nevertheless made their mark with their stunning and risky style of dungeoneering, often playing things fast and loose. So far their organic strategy's served them well, especially the inclusion of a sorcerer/barbarian in their frontline party, the ever enigmatic Kahuna who refuses to remove his tiki mask even in the locker room! Wading into battle and throwing spells and spears, this young upstart proved his worth when what was originally thought to be a team-saving distraction for a dire octopus turned into boiling victory!

Still, the team is not without its difficulties, as evidenced by their captain Alex Kanagawa's devastating surfing injury. Will they be able to soldier on despite things? Only time will tell!
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OP here, I could drop the Goldwood Owls for a Hawaii team.

Also thinking about getting rid of the Azure State Cyclones in favor of a Florida team.

I'd also really like to get a Chicago team in, but I don't think there's anyone else redundant enough to be relocated.
>>
"The Fort Worthington Rangers, many people's pick to go all the way this year, are now hoping just to survive the season. After losing their starting fighter to a season-ending polymorph spell last week, the Rangers' second-stringer went down in this week's crawl, during a scrum between the Rangers and the visiting Aztecs.

The Rangers can still secure a place in the Final Ten if they can maintain their winning record, but the responsibility for leading their team there now rests on the shoulders of their third-string, rookie fighter Sean Lucas. Next week they head to Old Town to face off with the Rattlesnakes, who must win the crawl to be in contention for the Final Ten."
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Tweaked map. Owls are gone, Marauders moved to New Cascadia, and Sheltered Bay Sharks are in.

Hawaii's got their dungeon crawling team.
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>>24108717
>Hawaii gets sharks

Dammit, that means Florida is going to have to be something dumb like a sea urchin or something.
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>>24108717
I suggest moving the cyclones to Florida.
I think everyone associates Florida more with hurricanes than SC, and you already have a team in the Carolinas
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Would you mind posting the New England/New York descriptions?
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>>24108975
>The New England Cultists are an...unorthodox team, to say the least. The club heavily encourages its crawlers to experiment with transformative magic, which the League has allowed despite complaints by other clubs. The longer a crawler stays with the club, the less human he appears, and apparently this transformation runs deep, as the Cultists typically eschew healers completely from their roster (usually filling the slot with a summoner instead). The team is currently led by a massive barbarian called, simply, Gronk.
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>>24101086
>New England Cultists

YEAHHH!!!
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>>24102520
>oregon finaly getting a football team
>not the Oregon Bucks
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>>24108975
>The Yorkshire Giant Slayers are one of the few remaining Founding Teams in the league. While they're only occasionally relevant in today's league, the team has a storied history that helped shape modern crawling as we know it. Great names such as Justine Ferroux, Travis Redman, and Shevian "Shanks" Thellios all made names for themselves as Giant Slayers.

>Today, Yorkshire still fields teams remarkably similar to the one that entered the first dungeon 150 years ago. A stout sword and board fighter, a control wizard, an armored cleric, and a brutish rogue. The team is not afraid to get stuck in and grind out combat, and while they won't win any style points, it's still an effective combination.
>>
>that feel when you're halfway across the country from your team
ONE RIOT
ONE RANGER

;_;
>>
>>24108975
>The New Amsterdam Genasi started their lives as the Amsterdam Genasi, an experiment in trying to establish an international crawling league in the early 1950s, as the world was still recovering from the Seven Nation War. This attempt failed spectacularly, but the Genasi didn't fold like the other seven international teams, and instead relocated to New York in the early 60s.

>For their first years in the Big Apple, they were forced to share a dungeon with the Yorkshire Giant Slayers, an arrangement that led to many conflicts, both on and off the field, and created a fierce resentment between the teams. It wasn't until 1976 that the Genasi got their own venue, a small sewer-based dungeon that sprawls beneath the Bronx. Since then, the Genasi have quietly become one of the best teams at crawling smaller, cramped dungeons, and the tight spaces give them an advantage against West Coast teams, who typically field more physical crawlers.

>However, the smaller Genasi crawlers don't fare as well away from home, and thus remain a middling team at best.
>>
Man I would play the shit out of this if enough people were interested in playing/ GMing.

This concept is just too cool to waste on some popularity contest "vote for who wins"
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Hey OP, can we see the Minotaurs' kit? I wanna know what JJ Qwott is gonna look like when he wins the Dugeonb Owl.
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>>24109369
Yeah, the flaw with having people vote on the winners is that /tg/ likes lovable losers, so the underdogs will just sweep every game. Need some sort of simulation to run or something.
>>24109402
4chan won't let me upload images right now for some reason.
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>>24109586
You could always run it in Madden or something.
Maybe have teams with 4 super players and everyone else terrible.
It wouldnt look right, but would randomize the results, and you could customize the stats to represent the various teams' strenghths
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>>24110113
I kind of like this idea but every time I try and figure out how to make it work I can't.
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>>24110598
How 'bout running some games in Roll20?
Settle down on a system, get two GMs, two "players"/managers/team coaches, and a few spectators, and someone can writefag it later.

If that doesn't work, you could design a simple system or something, percentile rolls to pass a challenge, and team composition, level & gear will influence how much + - % you get per roll, and a few anons roll, and you take average.
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>>24109402
Also, if we can work on rosters some...

>Antonius Ferrari, legendary Minotaur ninja

>>24109586

Try it now.
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>>24109402
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>>24111444
Goddamn.

What classes are there, really? Besides Cleric, Rogue, Fighter, Wizard. Since it's a sport like football, there should be defined "this is what I do" positions, right? So how varied is it?
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>>24111605
Warrior: Any sort of martial attacker or defender. Could be a fighter, barbarian, paladin, knight, ranger, etc. Focused on damage and protecting the party.
Healer: Support role, typically a cleric, but could also be a paladin, bard, or (rarely) a blood mage or something similar.
Trapfinder: Skilled and stealthy crawler, almost always a rogue. Bards, ninjas, monks, and rangers can also fill this slot.
Spellcaster: Some sort of magic user, usually the most varied slot. Wizards, sorcerers, summoners, alchemists, oracles, spellblades, bards, druids, and more can easily take up the mantle of spellcaster.

Teams will typically have one designated starter for each slot, and a handful of backups. The backups might be the same type as the 1st-stringer, or a very different style to provide the team with flexibility (for instance, a sword and board fighter backed up by a heavy damage dealing barbarian, or a wizard backed up by a druid).
>>
Hey OP, did you make all of those logos yourself?
They look very professional, although the Minotaur one is obviously from scribblenauts
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>>24111808
Some of them. Others are placeholders stolen from various colleges (the Rattlesnakes, Devils, Crusaders, Gophers) and some are taken from other things (Minotaurs, Giant Slayers, Last Chancers).

Ideally they'd all be custom made, but my illustration skills are lacking. One of the few PS skills I don't have at least passable skill with.
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Updated map, too, now that I can actually upload images again. Cyclones are gone, Sahuagin are in. Congrats, Florida!
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>>24111531
How about one for my beloved Martyrs? Gotta know what St. Andrew of the Summer Breeze is gonna be wearing. You usually don't see a Cleric as the Commander of a Crawling team. Usually Paladins and Wizards play the Commander slot...
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>>24111720
How about a 4hero Mordheim-like?
Just quadruple their wounds or something.
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>>24112384
I can't decide if I like the green or white helmets better.
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>>24114197
I approve. Also, green helmets all the way.
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Writing some fluff for the Great Oak Land Brigands.

The Great Oak Land Brigands are a team that have seen better days. Formerly a strong Colonial Division contender that utilized a "core four" lineup (fighter, wizard, rogue, cleric), the team made it to the Dungeon Bowl four consecutive years, and managed to lose each time. The Brigands continued this downward slide for several years until they lacked enough talented crawlers to have a shot at making the playoffs (crawloffs? megadungeons?)

However, the Brigands have signed a new coach (this needs a better name) who places heavy emphasis on primal power, leading the team to recruit several barbarians and druids to fill the roster.

The Brigands' dungeon is called "The Split" it tends to feature overgrown ruins, and waterfalls. Common monsters include treants and rock giants.
>>
Where's the Packers?

But seriously, this looks really cool. Can you explain how something like this is played competitively?
>>
"The fans are on their feet! Here come the Rangers--queue up the Pantera! It's time for some Fort Worthington dungeon-crawl!"

>mfw I'd be all up in /sp/'s backside if this was a thing
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>>24114450
>mfw i forgot my face
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>>24114436
see:
>>24101682
>>24111720
>>
>>24114503
Whoops, not sure how I missed those. Thanks.
>>
Is there fluff for the Monument City Ravenguard?
Color me interested.
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>>24100012
I here Bloodfang in Aku's VA from Samurai Jack.
>>
>>24114503
There seems to be a variety of goals that would cycle. Maybe make each season's schedule have a number of each goal - Big Item, Escort, Boss Monster, Multi Monster, Total Treasure. Of course, each time/dungeon would have a goal that they are best at - perhaps the Martyrs would be good at a Total Treasure or Multi Monster run, as they have a quick, dispersed style of play which would allow them to get more points that way. Put them in a Big Item hunt or a Boss Monster crawl, and they just fall apart.
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>>24114664
Since the fields aren't pretty constant like most other sports, would home teams get a huge advantage since they know the dungeon extremely well?
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>>24114627
Not OP, but this is from the old thread (name obviously got changed a bit):
>The Port City's Ravensguard
Lots of death imagery, their home stadium keeps a rookery. The fans have a mournful chant that is similar to that of the dirge of the marching skeletons, raised after the seven-nation war. Their philosophy is "nothing will hold me back."

Stadium Name: Memorial and Tradition Stadium (usually just abbreviated to M&T)

Fight Songs: Rememberance, Raven Nation, Dirge of the Sven Nation's Dead, For Lord Baltimore,

Mascots: The rookery ravens, who are usually represented by Poe and Quoth (most photogenic breeding pair) or Hughinn and Muninn (the old one-eyed ravens are depicted on many classical pieces of banner art)

Current Main Roster:
Rev. Joseph Falcon: Cleric / Archer. Noted for accuracy over great distances and skill in finding targets under crowded conditions, Falcon's aim is true.
Sir Raymond, or the White Grain: Skirmisher / fighter. Raymond fills a variety of roles, but can be counted on as both a shield, and a strong arm with a flail..
Suggs: Ranger / barbarian: Wherever there is trouble, odds are Suggs is there, odds are better that he's causing it, and resolving it. Quickly.
Tor, the Smith: Monk / Rogue, specializes in being out of sight, but never far from the action. Can outrun a horse, and never lets an opportunity to score slip through his fingers.
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>>24109126

Only Eastern Canadian Team Great Oak Land Birggands

>>Fuck YEAH NEW ENGLAND CULTISTS GO
>>
>The New Albion Navigators

>A Canadian team with their home in Vancouver, the Navigators were actually founded in San Francisco and were based there for two years, before relocating to Portland for three years, then to Olympia for a year, and finally settling in Vancouver, where they've been for ten years now.

>The Navigators boast one of the most modern dungeons in the League, the City of Glass. The dungeon employs many illusion-based traps, and the main threat is glass golems. Many foes underestimate the City of Glass, and the Navigators take advantage of this to remain contenders in their division.

Expanding on this.

The Navigators' fanbase is probably one of the most hypo/critical in the league. Every home crawl has been sold out since the team arrived, but the day after a crawl, nearly all the local bards are crying for a mass trade or firing. Some analysts suggest that only a season sweep will placate the fanbase.
>>
There better be commentator banter in this, /tg/.
I'm expecting my banter.
http://www.quotefully.com/movie/Ratchet%3A+Deadlocked/Dallas
>>
>>24114683
I was worried about that too. Very lopsided play. Of course, the League can employ their own twists and turns that would be outside the team's control. Would be a boon for the construction and monster breeding industries.
>>
>>24114683
Home field advantage exists in real sports (Seattle's 12th man, dome teams playing in open stadiums, grass vs. turf), but a writefag addressed it in the old topic (will post it in the next post). Still not sure if I like the sentient dungeon idea, but at the very least, the dungeons would be manually rearranged between each crawl. The home team would obviously be better equipped to deal with their dungeon's particular threats, but since at least half their games are on the road, it would theoretically even out. Plus a good team should be able to overcome any obstacles.
>>
A certain amount of magic is involved.
Hell, certain amount. The stadiums are sentient magical items of a colossal scale.
Between matches, they are content to serve a role as a large gathering area. They often "sleep" for prolonged periods, sometimes staying dormant for months at a time, until the correct "season" comes around and reawakens them. Then, they use their innate powers (as ego-infused magic objects) to alert the populous of their home cities when they will begin their Dungeon Bowl games.
Despite the fact that these arenas are generally amiable and co-operative with the population, they can become very... upset, especially if someone or something prevents dungeon bowl from going on. The most famous incident being when, during the crucial final seconds of a match between the Great Oak Land Brigands and the New Amsterdam Genasi, a young female bard, under the guidance of a Nihilistic Baron's Council, used a harmonic ley line convergence event to cast a great Fascination charm across a quarter of the continent.
The arena, suddenly aware that it's game had come to a crashing halt, lashed out, not at the bard, but at her masters, and brought terror and wrath down upon their heads the likes of which had not been seen since the days of the seven nation war.
>>
>>24114781
But I'm digressing. The magic inherent in the stadiums is a major part of what fuels the sport. Each stadium is unique, but all share the same fundamental dimensions and inherent objectives.
Before the match begins, the arena uses its power to generate a labyrinthine maze inside of its "field". These dungeons are mostly transparent from the outside looking in, but as opaque as solid stone from the inside looking out. Instances where dungeons grow deep into the earth or high into the sky are not uncommon, but the Arena itself takes care that all aspects of the field may be visible to, if not all, then at least most spectators.
The insides of the dungeon are always similar, despite the layout changing from match to match. Residents of The Pitt always smile as they see rusting chains moved by inscrutable machines hidden behind solid, iron-framed marble walls, not to mention innumerable bridges over swift-moving water, and curtains of boiling steel poured down across important hallways, and the Fort Worthington Ranger's admirers know to expect falling stalactites and swarms of dire frostbats in any area with a vaulted ceiling.
The rules of dungeon crawling are very simple: two teams enter the dungeon from opposite, mostly equal directions (occasionally very slight differences, such as the unexplained "lump" on one side of the Yorkshire Giant Slayer's arena, which appears in all their dungeons), and then seek to complete a simple objective.
Sometimes, the objective is very straightforward... though the means of completing the objective rarely is. It may involve shuttling sacred stones from one end of the dungeon to an altar at the opposing team's end of the dungeon. With only the dungeon's natural hazards and the opposing team to stop them.
Other times, the dungeon may invoke obscure rules and throw complex and, sometimes outright insane obstacles in the way of the teams. Riddles with no answer, and traps with no exit.
>>
>>24114717

Don't forget the inevitable riot that happens whenever the pioneers get to the playoffs ... and lose.
>>
>>24114792

>>are the leagues divided North/South or East/West?

Each direction would have 16 teams, 4 teams compete to go to league , 4 teams compete in league to go to nationals?
>>
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>Greak Oak Land Brigands
>New Amsterdam Genasi
>all these NFL jokes
>>
>>24111991
Dunno if you're looking for suggestions, but why not switch divisions of the Dust and the Thunderbolts? Las Vegas makes more sense in the Big Empty division, and San Diego makes more sense in the Pacific Coast division.
>>
How about a special, insanely difficult dungeon for the Super Bowl equivalent? Something inspired by the Tomb of Horrors?
>>
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>>24114859
>mfw I've been reading it as the Land Brigands from Great Oak all this time
>mfw it's the Brigands from Great Oakland
>>
>>24114979

If the playing fields are actually sentient artifacts you'd either have to beef up one of the superbowl dungeons (maybe a ritual of evocation or something) or have a special playing field that only appears when required (the actual playing field appears every 1-4 years in a different location and a different theme aka always a classic old school dungeon crawl. )
>>
>>24114979
Dunno about the Dungeonc Rawl, but for playoffs, the games would be hosted at a third team's dungeon, to level the playing field, as it were.
>>
OP can you post Bunker City Defenders' kits?

Because apparently they're the team I'm rooting for.

Unless I bandwagon the Otters.
>>
>>24111991
Why not color-code the team's names for their division? Would improve readability a bit, especially on the east coast.
>>
>>24115187
>2013
>Being a Defenders' fan
I fail to see how one team can get so many fouls in one game. The rules about maximum ordinance allowed per explosive per game are pretty damn clear.
>>
>>24115270
Everyone knows those rules are bullshit. It's not fair to limit bomber rogues when wizards can just shoot fireballs when they feel like it. And don't even get me started on warlocks
>>
>>24115383
>That fall 2012 game where the Dean Timber created a batch of cluster grenades mid-crawl, then proceeded to clear the next four chambers via cave in
Fireballs don't blow out the eardrums of the audience two miles away, buddy.
>>
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>>24115187
Can't decided between the black and green helmets here, either.
>>
>>24115474
holy shit
>>
>>24115474
If the Rangers gear doesn't look this attractive, I'll be a Bunkers fan regardless of what I said early. Hot damn that looks good.
>>
>>24115474

I think green goes better with both uniforms. Black helms on black jersey looks boss on home but lame on away's white. If away's jersery was green/black pantaloons instead of white/green pantaloons i would definitely black.
>>
>>24115474
Sexy.
Archive up by the way.
http://suptg.thisisnotatrueending.com/archive.html?tags=xcrawl
>>
>>24115474
With all the thousands of professional sports teams in the world, why is this not a real color scheme?
>>
>>24115593
>With all the thousands of professional sports teams in the world, why is this not a real color scheme?

Because it would imply that the people who owned sports teams were gay.
>>
I love what the idea is so far, but being from Alaska, I have to wonder why the team is Young Mountain Yetis (although I can't think of a better name right off the bat). The dungeon would be horrifying give how extreme conditions can be, glaciers, volcanoes, earthquakes, occasional hurricane force winds. It would be horrifying in all likely hood.
>>
>>24115593
see: seattle seahawks
>>
>>24115613
>Dose injuries when the Rangers played the Yeti
I never knew blood could freeze that fast.
>>
>This Year's Steel Soldier Current Main Roster
Benedict Rothel: Warlord / Fighter. Has biceps thicker than some men's thighs, and plays Fairy Chess as a hobby. Do not underestimate his mind, just because you can see the veins along his neck.

P'Al-Malu of Troy: Paladin / Ninja. Despite the fact that he is larger than anyone else on the team by a good head's height, almost no-one sees him coming.

Keisel the Red: Warrior / Mage. Undoubtedly the most beardy wizard to ever serve with the Pit, Keisel's Abjurations border on defensive overkill. But better guards and wards mean better Steel Soldiers.

Brother Palaxico: Cleric / monastic disciple. Fleet of foot, he wears unusually light armor for a cleric, but his real talent is in keeping his fellow Soldiers on their feet, and their foes on their toes.
>>
With all the injuries and occasional deaths, the minor crawler leagues are probably thriving. If a major league team has a bad run they would need to bring up some replacements from the local farm teams.
>>
>>24115613
>Young Mountain

I assumed OP was from Austin when he led the thread off with an Austin team (instead of, y'know, a city that actually has a decent sports heritage, no offense Austin) but now I'm all but positive.
>>
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>Pardon The Interruption discusses UCL
>>
>>24115663
>>24115613
Possible name occurred to me, something to do with Nanuk, which refers to Native Alaska (specifically Inuit) mythology, where the polar bear was revered as the king of bears
>>
>>24114689
Fuck yes, thank you.
>>
If the New England Cultists are located in Boston, would they recruit magic users from some sort of pseudo Ivy League?
>>
>>24115688
If the Big League is the National Dungeoncrawl League, (NDL) then the minors would be the American Dungeoncawl League (ADL)
>>
>>24115752
>Baltimore fan who originally wrote that here.
You're welcome.
I still need to flesh out M&T stadium a bit more (death imagery is cool and all, but I want it to be respectful of the dead, not like grim and edgy "look! Gore!" Crap.)
>>
>>24115807
Each NDL team would have an ADL affiliate team, with rookies and younger players playing there. Only when injuries and trades open up a spot in a squad would a player be called up from the ADL. And they could be sent back down if the injured player comes back.
>>
>>24115830
Sounds perfect. I love everything that you've written so far.
>>
Some things I think should be considered:
>1. How are the stadiums constructed? Are the ceilings open, and spectators look down, like in gladiator fights, or is a side open, and the spectators look in, like in LotHT?
>2. How many people show up to each crawl? If it is as many as football is IRL, how do people in the nosebleeds see their favorite rogue unlocking a chest 3000 feet away?
>3. Is the sport broadcast nationwide? How? Crystal balls in every living room? Familiars with TV cameras?
>4. Are their lesser leagues? Are high schoolers hooking up underneath the bleachers at Friday Night Crawl?
>5. Does crawling have officials? Zebra-striped inevitables perhaps?
>>
>>24115975
>their
Fuck me
>>
>>24115975
>5. Does crawling have officials? Zebra-striped inevitables perhaps?
Zebra-striped Inevitables, I like it
>>
>>24115846
>Each NDL team would have an ADL affiliate team, with rookies and younger players playing there. Only when injuries and trades open up a spot in a squad would a player be called up from the ADL. And they could be sent back down if the injured player comes back.

Just depending on how extensive a dungeon is needed. Each NDL team could have its own ADL league. Amateaur sport like in the ADL is gonna have basically every school in the region to draw on and even with each team having its own ADL league that's only 16 peeps at the top level.

That and competition helps ensure that when ADL people are drafted they are ready for the NDL.

ADL Gloosecap League. NS, Maine, NB and Gaspe Bay Pennisula.

Nova Scotia Bluenosers (Maritime weather based, southwesters and weather magic everywhere).

New Brunswick Joliee (Bilingual engineers with beards)

Gaspe's Land's End Mountaineers (French Mountain and River Men)

Maine's Castlerock (English Stephen King Horroreque team).

>>mfw I want to see a Newf ADL league cause I pity the dunegons that they are unleashed upon (as well as the only legitmate viking dungeon teams).
>>
>>24115792
"The New England Cultitists have just signed Miskatonic University's star necromancer Herbert West."
>>
>>24116022

Seconded and passed

>>Mfw breaking a rule is fine as long as you can somehow get past the inevitable.
>>
>>24116070
If you break a rule and get caught, fighting the Inevitable is a viable course of action. This would allow for some teams that really like to play dirty.
>>
>>24115975
Dungeons vary greatly. Lost Vegas Dust has an above-ground "dungeon" through the ruins of the Las Vegas strip. The Otters (and probably the Sahuagin) have a dungeon built into seaside cliffs. Young Mountain Yetis and St. Helena's Last Chancers probably have theirs high up on a mountain (though it could still be a cave of some sort, I guess), the New Albion Navigators have the "City of Glass", and the Sonoran Desert Walkers have a canyon maze in the middle of the desert.
>>
>>24116108
Of course, this takes up valuable time, and the Inevitables have the power to literally eject players from the dungeon. Sometimes through hundreds of feet of rock.
>>
>>24116108
Inevitables could be large, at least semi-intelligent monsters that the teams would have to fight if they broke a rule. If they win, there's no foul. If they lose, well they've lost a fight, and they get a foul the hard way.

Maybe things like dragons and larger breeds of trolls?
>>
>>24115975
I'll take a go at this.

1. Stadiums are constructed to the specifications of the team in question, and the sponsors. this means that some teams have vast rome-style colosseums with open air, and the elements coming into play, while others would have a roof, retractable or not. This helps each stadium retain a uniqueness that gives the home team just a bit more of an edge.
Of course, a minimum seating capacity is enforced by the League.

2. The attendance is wide and varied between teams. the Navigators, for example, have sold out every game since the team's inception. A long enough period of slumping attendance obviously affects the performance of the team (Only 5000 people, versus say, 15000) and will help contribute to the sale and/or moving of the team to a more viable location.

3. Broadcasts are both nationwide, and regional. "Big" games are always broadcast on a national scale, usually as part of a double or triple header on the weekend. Regional games are subject to TV blackouts, to "suggest" that you should go buy a ticket you cheap shithead. Support your team. Unless, of course, the game sells more than 90% of the seats.
How they manage to capture the performance of each team is subject to much debate in the fanbases, but it is a closely guarded secret by the League officials.

4. Leagues exists in all age groups and skill levels, with hugely varied differences between the local rec league, and the regional junior leagues. Ticket sales, of course, vary as well.
>>
>>24116149
Sahuagin dungeon is definitely going to be some sort of insane cross between Jaws and Miami Vice. One minute the crawlers are in a chamber full of colored lights and coked up dance berserkers and the next moment they're on some kind of water elemental powered speedboat being chased by an advanced dire shark.
>>
we need a super bowl people then team USA
>>
What site is being used to make uniforms?
>>
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>>24116171
Inevitables are living incarnations of LAW and deal with certain forms of law breaking, ie: breaking vows, trying to escape death and such, at high levels they deal with time fuckery
pic related
>>
>>24116150
>>24116343
http://en.wikipedia.org/wiki/Inevitable_(Dungeons_%26_Dragons)
for more detail
>>
>>24116046
>all those libruls butthurt about West drawing an Elder Sign in the dirt every time he kills big monster
>>
>>24116108
Now I'm imagining one of the teams who play hard ball keep a Chaos Sorcerer in its starting lineup just to combat all the Inevitables they fight due to rules infractions.
>>
>>24114781
>>24114792

Can we expand the rules concerning stadium? Like do they have to be symmetrical on both sides, or how big of a difference the committee allows, and the minimum requirements, stuff like that.

also how about the final being played in a magically dissappearing dungeon that only reappears once the finals arrive, and it's the fans duty to find it, sorta like a treasure hunt the fans go on each season, and the winner is given 50k bucks or something, as a special event. And you know, this being modern times, people tweet about how they found the dungeon, there's live coverage etc. as the media explore the everchanging stadium. People even camp around it days before the "Super Bowl" like a festival ltype of thing.
>>
>>24099588
>woo sports

Stopped reading there.
>>
>>24116475
I like it!
>>
>>24116411
Did you see the 2008 playoff game with Cultists vs Crusaders? The two teams ran into each other in the dungeon. The Great Basin guys got one look at Olstead and freaked the fuck out. Huge team fight ended the match right there when the Cultists summoned some Deep Ones to aid the fight and drove the Crusaders cleric nuts. After that it was pretty much a mop up for the Cultists.
>>
>>24116262
>sponsor ideas
Some of the treasure chests are actually mimics; but instead of eating you, the bombard you with advertisements/products from one of the sponsors.
The monsters shout advertising slogans, and each monster speaks in the manner of a famous spokesperson. Ogres are all Billy Mays, goblins are Vince Offer, etc.
>>
>>24116262
>4. Leagues exists in all age groups
>all age groups
I want Dungeon Crawling Little League/T-ball
>>
>>24116572
Hell the local dungeon in for a town's high school could be the creepy abandoned house that has lots of local legends surrounding it. The little league dungeon is just a basement that's been altered with magic.
>>
>>24116262
In addition, each stadium should reflect the home region in some ways, no matter how the elements are introduced
>>
>>24116612
Let's not forget about all the "Backyard Crawl" that have been popping up on YouScry. Where do these chucklefucks FIND beholders anyway? Aren't they critters who can only be procured through official, licensed handlers anyway?
>>
>>24116475

smells a bit like the Quidditch world cup, but sound promising I think.
>>
>>24116612
The high school dungeon could even be a wild party, with the goal to either just get from one end to the other, or to find The Girl You Came Here For. Crawlers (obviously underage) consuming any alcohol will come to no penalty, since their impaired motor skills and lowered inhibitions are penalty enough.
>>
>>24116540
>The monsters shout advertising slogans, and each monster speaks in the manner of a famous spokesperson. Ogres are all Billy Mays, goblins are Vince Offer, etc.

I wouldn't have monsters spewing slogans in dungeons but i could see a "monster following" happening where certain monsters if they get to retire , do sales billymays style shinagans.

That said, the dungeon is most certainly full of mimics.
>>
>>24116643

>>Mfw redneck illegal beholder breeding ring to supply illegal redneck crawl clubs.
>>
>>24116643
You'd be surprised at how easy it is to find a gauth in abandoned subway sections.
>>
>two threads
>not a single mention of the 2004 Halftime Show fiasco
So the succubus accidentally showed a little nipple. So what?
>>
>>24116758
I think the uproar was more to do with the 500 people who lost their souls when it happened.
>>
>>24116758
>So the succubus accidentally showed a little nipple. So what?

Well it was more when the incubus showed a little dickle that really got the grandmothers worked up.

>>the fan mail was horrendous
>>
>>24116800
I can't believe they didn't stop the show right there. I understand that the crawlers need some rest when they're in a dungeon that big but still, that was pretty fucked up.
>>
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>>24115528
I went to high school in Texas, so this one's inspired by, and a tribute to, their love of HS football.
>>
>>24116939
What site are you using for this?
>>
>>24116740
I suppose. But when you move into a house which has a small sentient dungeon in the backyard because of those Backyard Crawls, it makes doing yard work difficult as all fuck. I'm afraid that I'll end up being sucked in by the dungeon.
>>
>>24116970
don't they have people to remove that shit?
>>
>>24116939
This is American as fuck. I love it, man. I was expecting more leather duster-ish or Olive Drab, but this is great.
>>
>>24116995
Yeah, but I already spent all my money getting rid of the Mimic Walls from the house, and the bank won't lend me more to excavate the dungeon. Laws say that sentient dungeons get rights too, so it costs a fuckton to get a excavator who knows his shit to remove it without "undue stress" to the dungeon.
>>
>>24117000
Lost Vegas Dust ended up being the leather-y western team, somehow.

Going to get dinner, maybe some drinks, I'll post more later.
>>
>>24117045
Just let some of the local crawler teams run scrimmages in the dungeon. That should keep it pacified.
>>
>>24117165

And charge admission to watch, that should keep you pacified.
>>
>>24117165
>>24117222
Not a bad idea. Maybe if I make enough money and buy out all the other houses in the block, I can have myself a good investment.

Thanks guys.
>>
>>24117222
>>24117257
Be careful about the whole charging money to watch games thing. Small time leagues are really protective of their turf and won't hesitate to send some unscrupulous crawlers to rough you up and shut down your operation.
>>
>>24117381
Hmm, good point. I'll have to get with my lawyer on that one. May need to hire some protection. I knew the price of the house was too good to be true.
>>
>>24115830
Rooms made of bone perhap? Extravagant tombs full of ex-players and wealthy fans bodies? It'd be fun if there's people who pay a ton to be one of the Skeletons or Zombies in the dungeon.
>>
>>24118501
>Hey, I'm paying good money for this, so I'd better be at the front of the horde! And no run-of-the-mill redeaths either! I want something people will remember!
>>
>>24118724
So they say the new Lich is just as good as the old one, but damn if we didn't see proof of that during the match. Now sure, the hordes get filled by rich fans but no run of the mill undead should be allowed to replace a professional caster like a Lich!
>>
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>>24118724
>>24118501
>mfw Make-A-Wish Foundation is asked to donate a kid's body to his favorite team's horde
>>
Hey let's talk about rivalries again.
>>
Uh...

Why has nobody brought up the "Outlander Gatekeepers"?

That symbol is freaking me out...
>>
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>>24117381
I have seen what this man has done when people move in on his turf
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>>24119836
>>
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>>24119607
>>
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OP have you considered working for Nike? These are pretty bitchin'.

Better than the garbage the Jags are currently wearing, that's for sure.

>mfw that teal
>>
>>24120475
Just three years of art school actually getting put to use.

A semester of life drawing and a semester of perspective drawing and I still can't draw worth shit, though.
>>
>>24109586
Why overcomplicate things? Just give each team a 1-4 rating in four different things: offense, defense, skill, and, I dunno, luck or fame or something. Then roll a d6, add their rating to the roll, and compare it to the opponent. Then fluff it up from there.
>>
Been trying to redo the Yeti's uniform for like 30 minutes now. I think I'm just going to come back to it in the morning.
>>
Is dungeon crawling an international sport, op?
>>
>>24120233
The Outlanders:
St. Louis, for a very long time, was the town that could not keep a team. Their first team, the Bishops, wasn't popular enough with the fans, or the stadium, and the whole thing folded. Next were the Battering Rams, whose novel attempt at navigating dungeons via brute force "bypass" earned them more inevitable citations in one game than had ever previously been awarded, and the stadium took an immediate dislike to them and turned itself into what is generally agreed to be the most hostile arena seen in the modern era. A
Naturally, their flagrant abuse of their home field eventually caught up with them, and an unfortunate fumble of sacramental candles during a binding ritual lead to a hole being ripped in reality, swallowing the entire team, and 70 spectators.

All spectators were recovered. The team was not.

Several years later, the hole still had not closed. Leaving a portion of the field (and stadium) on another plane of existence.

The Outlanders is the third attempt at a home team for St. Louis. This time, they respect their home field, and see themselves as it's guardians.
>>
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Spent some time rebranding the Last Chancers this morning. Before they were just another blue uniformed team, tried changing it to sort of a Big Sky country sunset, purple mountain majesties sort of thing.

Undecided if I like it.
>>
>>24128488
We have to keep this thread alive for 3 more days?
>>
>>24128488
Waaaaait a minute
If its the third day shouldn't there be 24 hours remaining?
>>
>>24128976
eeeeeehh

maybe make the purple into the accent color
>>
>>24119607
>>24127666
I don't like it. Only because there's no Twilight Zone reference. I mean come on look at the fucking logo. Just named that coach "Rod Serling" and be done with it
>>
>>24131065
I thought it was supposed to be a wormhole or something. Thus the "Gatekeepers".
>>
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>>24110824

On systems - the Dungeonbowl expansion for Blood Bowl is almost exactly what you're looking for.

Since Blood Bowl runs off a square grid with little terrain, it would run flawlessly in Roll20.
>>
I'm really struggling with rebranding Young Mountain and I have no idea why. It seems like it should be really easy.
>>
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>>24132338
I think this'll work. Going to redo one or two more before going out tonight.
>>
>>24101086
>Outlander

n'wahs, n'wahs everywhere
>>
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>>24132958
And the map with updated icons.
>>
bump
>>
Got fed up with the Brigands, going to meet coworkers for happy hour.

We'll see if the thread still lives tomorrow!
>>
>>24131065
>>24131584

It's a fuckhuge rip into the far realms, material, on earth, and in the middle of a major metropolitan area. The main thing it's done is improve St. Louis' tourist economy, and ticket sales.

Turns out things from beyond that which man was meant to know are willing to splurge for season tickets, and pay for stadium beer.



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