[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/tg/ - Traditional Games


File: 1365210779835.jpg-(155 KB, 500x682, AndwehaveYellowman.jpg)
155 KB
155 KB JPG
Scout Commander Scott Yellowman didn't especially like waking up. The scent of burning electronics, acrid ozone, and about twelve different kinds of smoke didn't endear the process to him any further.

“Commander Yellowman”

The dream he had been having was particularly nice, too. In the dream he was back on Earth, enjoying a long overdue vacation. He was on a civilian transport flying through the crowded air-ports and skyscrapers of Seattle. He was unpacking suitcases full of clothes, books, and personal electronics in a posh hotel room.

“Commander Yellowman!!!”

He was relaxing on a white sand beach in a resort in Mexico. He was sipping a cold beer as the familiar old sun of the Sol system bathed him in warmth. He was swimming in cool waters, crystal clear and maintained tirelessly by the resort staff. He was lying back again, allowing the sun to dry him. He was...

"Commander Yellowman, YOU ARE ON FIRE!!!”

He was on fire.

Wait.
>>
>>24079231
Extinguish Fire
>>
>>24079231
Stop. Drop. Roll.

While using it to light your cigarette. Like a boss.
>>
>>24079231
>>24079303
Extinguish Fire
Look
Take inventory
>>
>>24079231

Stop drop and roll, stupid!
>>
File: 1365211330043.gif-(46 KB, 485x213, Zoq-Fot-Pik.gif)
46 KB
46 KB GIF
"AAAAAAAAAAAAAAA!"

Scott Yellowman vaulted up from the wrecked escape pod and immediately dropped into a roll, pain banishing any remnants of his pleasant sleep. His pants were on fire, soaked with some fluid from the half-destroyed escape pod that now lay smoking behind him. After a few frantic rolls, the small fire was extinguished, allowing him to get his bearings.

The escape pod had apparently crashed through the roof of a large warehouse. Light filtered in through the huge hole in the ceiling, but that was about it. Windows were boarded up, and there was no sign of electric lights or people. With one exception.

"Are you finally awake?" a soothing voice asked. Yellowman turned and blinked hard. A small plant, a strange spider, and what looked like a foot-long rubbery tube were flying around him on small metal discs. The voice had come from the plant.

"Of course he is!" the tube scolded. "I can't believe it took his pants catching on fire to do it! You've been out cold for hours!"
>>
>>24079396
Express displeasure at fire.
Ask current location.
Take inventory.
List current objectives.
>>
Yellowman winces as he holds a hand to his head.

"Voices..."

This is Yellowman Quest. You do not play as Yellowman. You play as the voices in his head that tell him to do things. The origin of those voices is a mystery for now, but there is no denying you have a certain amount of influence over the hapless Scout Commander.
>>
>>24079447
Identity understood.
Still waiting on that inventory.
>>
>>24079422
"I hate... fire," Yellowman grunts as he rubs his temples. "Where the hell are we?"

"We uh... We've been trying to formulate a strategy to answer that very same question..." the tube begins to say.

"...which is to say, we don't know yet. It's a city of some sort. High-tech, too," the plant says as the spider looks from one to the other with its cyclopean eye.

"...but we didn't want to abandon you while you were... you know. Sleeping," the tube says. "We'd have carried you out of there, but yeah. No arms. Ha!"
>>
>>24079487
Pictures of city please.
Humans (beings that look like Yellowman) present in city, or other creatures?
Where's that inventory?
>>
File: 1365211722659.png-(826 KB, 2500x1000, RR-01PlasmaRifle.png)
826 KB
826 KB PNG
>>24079458
Accessing Stat Sheet. Please wait...

Gear:
'Statler': A gauss pistol modified to accept enchanted rounds. Good at penetrating armor, with magic bullets offering additional effects. Twelve round magazine. “It's an old gun that likes to tear into things. Seemed appropriate.”

'Waldorf': A light plasma pistol modified to work with a power-recharger. Deals heavy damage to soft targets and things vulnerable to fire. Forty-shot battery. “Sick burn.”

Scout Combat Suit: An armored jumpsuit that can accept add-ons and modifications. Currently has reactive force-shields installed. Grants extra Wounds. Has Ablative Armor and Magnetic Grappler upgrades.

Power Recharger: A conversion device capable of hooking into any power outlet with sufficient energy to provide recharging to shields or certain energy weapons.

Gummer-Brand Survival Kit: A top of the line survival kit with most of the supplies you'd need to survive for a period of time in the wilderness. Comes with a supply of MREs. “It tastes like toilet paper.” “That IS the toilet paper.”

Reality Emitter Mk.3: Reliable protection from all sorts of things that just don't make sense. Modified to also emit a Gellar Field and protective wards, providing additional defenses against demonic entities.

1 RR-1 Plasma Rifle.

1 SULC.

Electronic toolkit (Makeshift)

Narrator's Tome

Fireman Flash Drive

Ammunition:
2 Magazines of normal Gauss Ammunition.
1 Magazine of Shocking Gauss Ammunition. ( 9/12 Doubles damage against shielded targets)
60 MFCs
>>
>>24079501
Yellowman Stats:

Points: 7
Pending Stat Up: Prologue Mission.

Strength: 2
Health: 2
Dexterity: 2
Intelligence: 3
Willpower: 2
Perception: 4
Charisma: 2
Leadership: 1

Wounds/HP: 2(4) (Number of injuries Yellowman can sustain without being incapacitated.)
Survivor Points: 3 (Spendable points that allow a reroll with a bonus equal to Willpower on failed rolls that endanger Yellowman or an ally.)
Dumb Luck Points: 1(Spendable points that allow a reroll on anything.)
Skills:
Starship Pilot: 2
Computers/Hacking: 2
Stealth: 5
Investigation: 5
Pistols/Sidearms: 5
Rifles/Longarms: 2
Heavy Weapons: 1
Throw: 3
Hand to Hand: 2
Melee: 2
Bluff: 2
Repair/Engineering: 2
Comm/Scan: 2
Lore: 3

>>24079499
"Humans in the city?" Yellowman asks. "What's it look like?"

"Well, most of it looks like Earth. Uh, the Earth we visited, anyway," the plant says.

"...but there's a lot of weird buildings mixed in with the rest. Lots of aliens too," the tube finishes.
>>
>>24079487
>>24079499
Also:
Thank creatures.
Friends valuable.
Is MFC ammo for Plasma Rifle?
>>
>>24079523
Is there a communicator in the Survival Kit? Also, did anything survive from the escape pod?
Better check those first.
>>
What on earth is going on Scott? Just realized you are awake. Oh that was a nice dream by the way!
>>
>>24079523
Stat ups:
Dexterity is valuable. How much to raise it?
Leadership is valuable. How much to raise it?
Health is needed to not die. How much?
Charisma is very helpful. how much?

Computers +1 since flash drive
Repair +1 since Repair is going to be useful for damn near everything
If statup is 1 each, put remaining stat in whatever represents "Go fast".

Please give me images of weird buildings and aliens.
>>
>>24079552
Eavesdropping on dreams impolite.

Ask ZPQ if they can identify Narrator's Tome.
>>
>>24079544
"Lemme check and see if anything survived the pod crash," Scott says, turning around to rummage in the wreck.

>>24079525
"Also, thanks," Scott says. "How'd I get in the pod?"

"Corporal Burton carried you in and told us to watch over you. Then he went to his own pod. When you got to the ship from the last mission, you got knocked out from the station exploding," the plant says. "We wish we could've done more, but... well, no arms."

"I blew some spores to keep the rats away! That's helpful, right?" the tube asks.

MFCs are Miniature Fusion Cells. They are ammunition for the Plasma Rifle.
>>
>>24079598
Who [Corporal Burton]?
>>
>>24079598
>>24079607
Also, Where [Other pod]?
>>
>>24079592
HEY, we are inside him...or his brains...or another him! I'm sure he still remembers bout us, right Scott?

>>24079598
Aww, Say thanks!...wait who's Corporal Burton?
>>
File: 1365212294240.gif-(6 KB, 142x119, Book1.gif)
6 KB
6 KB GIF
Rolled 65

>>24079552
"It was," Scott mentally agrees.

>>24079573
Attributes cannot be raised by Points, but you get your choice of which to raise at the end of each Stage. Skills raise on a one for one basis via Point spending. Stat Up Choices pending...

>>24079592
"Mmmm...nope!"

"Uh-uh. Not a thing."

"Sorry."
>>
>>24079630
Prefer efficient thinking.

>>24079637
I am thinking:
++repair
+computers
++rifles
+lore
+investigation
Other opinions?

>>24079637
Dang.
Need info on City.
>>
>>24079685
No fun.

But yea, like that list.
>>
>>24079637
Right. Let's crack open the Narrator's Tome and see if it has any useful clues.
>>
File: 1365212537905.jpg-(77 KB, 495x645, levelup2.jpg)
77 KB
77 KB JPG
>>24079573
You can level up any of the following attributes once.
>Dexterity
>Strength
>Wounds
>Intelligence

You may also choose to increase Intelligence or Dexterity an additional time.

>>24079637
Scott manages to find a basic comm-headset in the pod, but not much else. It looks like it might need some repair to function.
>>
>>24079707
Imo:
Dex and either Wounds, Int, or another Dex. Ideally Dex Wounds

>>24079707
Get pictures of city before deciding next action. Especially of weird buildings.
Where my pictures of city at?
>>
>>24079707
Level up Intelligence and Wounds.
For Skills:
Computers +1
Rifles +1
Bluff +2
Repair +2
Lore +1
>>
I say this for skills >>24079685

And >>24079729 for attributes
>>
>>24079607
"You forgot about Corporal Burton?" the tube asks. "Wow, you must've REALLY hit your head hard!"

"He's been with the ship as long as I can remember. Doesn't say much, really," the plant says.

"Unless it's complaining or making a prediction about how terrible things are going to happen to everyone. What a wet blanket! No, scratch that! Calling him a wet blanket is like saying the ocean is just a little moist!"
>>
>>24079707
>>24079732
Do you think you can repair the comm-headset, Scott?
>>
>>24079732
So as not to cause strife:

Want
++Repair
+Computer
+Rifle
+Lore
(these were same)
+Bluff
(from you)
+Rifle
(from me)
As compromise?

>>24079754
Ask about [Ur-Quan].
Repair Headset.
Damn it why haven't I seen that damn city yet.
>>
>>24079616
"We don't know where the other pod went... It might not even be in this dimension! The transpace drive acted all weird when the shockwave hit the ship..." the tube says.

"For example, our escape pod landed here, but where's the ship itself? It should've crashed somewhere nearby, right? But there's no sign of it!" the plant asks. "It makes me worried we might be stranded..."

>>24079704
The Tome is still in some unknown language using the Greek alphabet. There are plenty of pictures, though. There is a repeated eye motif, as well as a few three headed dragons, robots and bizarre machines, and scenes of battle.
>>
>>24079775
Those will have to do for now.

And we've got to hurry if we want that completion bonus.

>>24079806
Scott, see if you can take a look outside through the windows.
We need to see what kind of city this is so we can try to identify the Canon.
>>
>>24079806
Oh dear. Some type of monster manual.

>>24079835
Agree.
>>
>>24079806
Yugioh-derived canon?

>>24079835
It could be a Meta-Hub.
>>
>>24079863
Yugioh does have lore with dragons and eyes and robots, but it is Egyptian and not Greek.
Or did some greek stuff happen in later seasons?
>>
File: 1365213221233.jpg-(336 KB, 1024x768, future-city.jpg)
336 KB
336 KB JPG
>>24079775
"Ur-Quan? You mean Twenty Three?" the tube asks. "He still hadn't checked back in with that solo ship of his before you took us on that craz- I mean brave mission."

Scott then walks over to one of the boarded up windows and takes a peek through it.

"Well it ain't the Jetsons, I can tell you that," he mumbles.

>>24079755
"I can try, but it'll mean cannibalizing the toolkit I have."
>>
>>24079885
...Oh boy. So...can our friends here tell us where are we?
>>
>>24079885
:[ City not distinct.
I think Trying worthwhile.
Want to explore city to find info on city
>>
>>24079885
Well that aint Narr-Shadaa, or Coruscant, or a hive city in the Imperium.

Now all we have to do is start picking out species of "canon characters" walking around.

For all we know it could be TMNT: Fast Forward. Or Phantom 2040.
>>
>>24079885
Is that Coca-Cola sign actually there? If so, English SHOULD work.

We'll need to go out into the city.
Did any clothing survive the crash besides your Scout Armor? You'll probably want something to hide Statler and Waldorf, and we might need to leave the plasma rifle here.
>>
File: 1365213496503.png-(137 KB, 1024x768, alpha.png)
137 KB
137 KB PNG
>>24079964
Or? :)
>>
Scott, any idea who these guys are?
Not their species, but these guys in particular?
They seem to know you, but you do not appear to know them.
Are false memories building around you from canon to canon?
>>
>>24079971
It is.

"Sorry, escape pods don't exactly come with a travel bag, you know? There's usually some survival supplies, but looks like they got pretty messed up," Scott says.

"Who are you talking to?" the plant asks, confused.

"Myself. Thinking out loud," Scott says.
>>
>>24080047
Why false memories?
>>
>>24079971
Fix headset
Store rifle
Enter city
Look for alien species
Look for recent news
Look for prominent media figures
Look for current date or year
>>
>>24080061
Anything in there that we could use as a currency?
Precious metals, heavy radioactives, anything?
>>
>>24080126
Good thinking. Gold valuable to future city as electrical conductor.
>>
>>24080047
"I remember now," Scott thinks. "Fat-Fot-Pot. Zoq-Fot-Pik comms officer for the old ship. Only with us for a few months."

Dexterity and Wounds upgraded by 1 each, yes?

>>24079775
Confirm this skill plan?
>>
>>24080120
Fixing the headset means losing the toolkit.
I think it's better to keep the toolkit for now and acquire parts to fix the headset as we go.
>>
>>24080061
You'd think if we were in your head, you could respond to us mentally.
In any case, equip headset even if you can't repair it.
Could be a good excuse for why you appear to be talking to no one.
>>
>>24080142
I proposed compromise so acceptable to me.
>>24079835
Agreed to compromise.

>>24080143
Ok. I change my opinion to "Don't fix" to avoid conflict with other thoughts.
>>
>>24080142
Confirm skills.
2 people want the Dexterity and Wounds. I want the Intelligence and Wounds.
>>
>>24080156
Am willing to change opinion to avoid conflict, but currently seconding Dex to give Dex a majority.

Intelligence, Willpower, Charisma, Leadership all very mental stats.
Dexterity has less overlap. Probably governs more.
>>
File: 1365214207230.jpg-(6 KB, 150x144, Semiconductor.jpg)
6 KB
6 KB JPG
Rolled 49

>>24080064
Scott is fairly sure it's due to an incident in his past with a reality bomb going off.

>>24080120
Scott attempts to fix the headset.

>>24080126
After salvaging the toolkit, there might be a gold semiconductor or the like left over.
>>
>>24080183
Gold Semiconductor is nice.
>>
>>24080155
>>24080183
Or rather, he was about to, and then stopped.
>>
>>24080201
Keep toolkit? k.
Well, head out I guess.
>>
>>24080201
Good.

Now, let's head out, leaving the plasma rifle behind for now.
Have Statler equipped with normal rounds.
Have the comm headset on us, and let's go.
>>
>>24080231
Agree entirely.
>>
>>24080183
Alright Scout Commander, your memory still seems to be a bit hazy, so maybe you should confer with FFP about what the proper protocol in this situation is.
I'd guess some objectives would be (in no particular order)
Determine location
See if ship and/or additional escape pods also crashed at this location
Check if the Transpace Guard or any other Meta-agencies have any outposts?
>>
File: 1365214880101.jpg-(858 KB, 1759x1884, badgefinal.jpg)
858 KB
858 KB JPG
>>24080248
The Transpace Guard, for anyone new to the game, is the agency Yellowman works for. They travel from world to world in an attempt to safeguard the fabric of reality from things that would unravel it. They mostly succeed. Mostly.

Not so long ago, Yellowman was involved in an incident of great import with the Transpace Guard, but that has no real bearing on our current situation.

As far as you know.

>>24080231
"I don't need Fats to tell me that we'd better get out of here soon. No way a city this advanced didn't notice an escape pod crashing in it, even if we did luck out and hit an abandoned warehouse," Scott thinks. "But yeah, we need to find out where we are, and if possible, where Burton got off to."

You leave the Plasma Rifle behind and leave the warehouse. Outside is a deserted slum area, with the city proper starting a few blocks to the north.
>>
>>24080331
>N

Look for alien species
Look for recent news
Look for prominent media figures
Look for current date or year
>>
>>24080331
I would say "Search Warehouse" but we're on a timer, aren't we. Not likely to be many supplies in an old dusty warehouse that just got scudded, and there's probably like 50 warehouses nearby.

I suppose we should at least try to spot/look for anything useful as we head to the city.
>>
>>24080331
Search in a clockwise pattern of 1 block, to get a general idea of the place.
Then go back, take the plasma rifle, and stash the rifle someplace a few blocks north of the warehouse; if we leave it here, it'll likely be taken by the police when they investigate.
>>
Rolled 72, 70 = 142

>>24080341
Yellowman makes his way towards the city doing his best to look inconspicuous. Depending on how many aliens there are in the city, he may or may not be helped by the three creatures following him on small floating discs.
>>
>>24080389
Good idea
>>
File: 1365215520249.jpg-(87 KB, 600x400, imgGrand Hotel8.jpg)
87 KB
87 KB JPG
>>24080389
While looking for >>24080341, you search in this pattern. You manage to locate a newspaper whose headlines seem to be all about the opening of the 'White Mountain Hotel', Earth's first and finest inter-dimensional resort. The article goes on about how its owners intend it to be a fantastic place for people all over the multiverse to congregate and relax, while boosting the local economy with an influx of otherworldly tourists. An editorial comments they hope the resort's opening will provide an atmosphere of rest that may provide better understanding for natives of Earth and any that may visit them.

A few people pass by Yellowman during this time, mainly homeless, but they all seem to assume he is some sort of law officer.
>>
>>24080496
After stashing the plasma rifle, check the date on the newspaper.
And is it real paper, or some kind of plastic with nano-ink dots?
>>
>>24080496
Welp, there's our destination.
On the way then, lads.

>>24080516
Good thinking.
>>
>>24080496
Wow.

We've landed in the first meta-tourism hub in all of the TG Quests ever.
>>
>>24080496
Ask passerby Current World, present self as Tourist.
Ask passerby Other Tourists (i.e. who visits here)
>>
>>24080536
You're omitting too much information to be easily understood.
As it is, we're on an Earth, as is evidenced by the paper. And it's kind of obvious that other tourists would be here because of the White Mountain Hotel.
>>
>>24080570
Wonder which Earth.
>>
>>24080516
It's real paper.

>>24080520
Yellowman reads through the paper a bit longer to get a better idea of where the hotel is, then sets out with a vague idea of where to go.

>>24080536
You want to present yourself as a tourist and ask a passerby about other tourists and what world you're on? Is that right?
>>
>>24080593
No sorry.
Someone disagreed so I stopped.
>>
>>24080520
>Welp, there's our destination.
Yeah, it seems like it, but consider that this is an Earth that is multi-dimensionally aware.
There's probably a multi-dimensional law enforcement agency operating somewhere around here; if we can find them, then we can request a line to the TSAB or the UPW. With the TG's reputation and recent events, going with a more tolerated Meta-Faction would be prudent.
>>
>>24080612
I think Hotel is good destination. I suppose we technically are meta traveller, could use information center.
>>
>>24080593
Honestly?
Unless Scott has another pair of clothes, that doesn't sound like a good idea.
He's kind of wearing combat armor isn't he?
>>
>>24080612

Multi-dimensional does not mean meta-aware.

We'd need to be careful.
>>
>>24080612
Well, Yellowman's outfit would likely be a distinctive Guard design. But don't draw attention to it. Be calm, be cool, and gather intel before making any decisions about who to contact.

Have the floaty friends keep an eye out for anything suspicious around us.

Proceed to the hotel. They should have resources that can be used to identify what the hell might be up.
>>
>>24080711
Aye.
>>
>>24080711
"dimensional" is TSAB lingo, if I recall.
>>
>>24080818
Also use in Sliders at least, so not necessarily meta.
>>
>>24080827
The Kro-magg are still on the loose in the Meta as we speak.
>>
File: 1365216981289.jpg-(6 KB, 173x267, blue_drink.28710713_std.jpg)
6 KB
6 KB JPG
>>24080608
>>24080612
>>24080630
Yellowman continues on through the city towards the hotel. It takes about twenty minutes of walking to reach it, the city growing steadily more urban, then suddenly declining as you appear to near a coastline, where the buildings grow less dense and tall... save for one.

A mammoth building of white and silver towers over every other structure on the coastline. Partially built into a cliffside, crowds of people mill in and around it. Banners declaring 'Grand Opening' are everywhere as you approach. Yellowman heads for it, picking out various alien species as he goes.

"Mon Calamari... I think that's an Aasimar... Ooh, Loroi? Haven't seen one of them in forever," Yellowman comments as he and Fat-Fot-Pot make their way through the crowd towards the building. "Athas half-giant, how'd he get here... Draenai, Tau, lotta elves..."

There are a fair number of people with open arms and armor in the crowd, making Yellowman easily able to fit in, even if the large burn marks on his pants and general weary appearance is a bit odd. Several uniformed men and woman, apparently hotel staff, mingle with the crowd, offering free food and drink. After another ten minutes of gentle pushing and shoving through the crowd, Yellowman enters the hotel lobby, a huge room with a silver and glass motif. The soft murmur of running water comes from many fountains and pools set around the room as Yellowman looks from side to side.

"Drink, sir?" a young man in black and white asks, proffering a platter of glassed filled with fizzing blue liquid.
>>
>>24080861
How fast can Floaty aliens go?
Might need to send someone back to pick up rifle.

Ask how much Drink costs. [Yellowman is without money]
>>
>>24080861
Take the drink, but only sip it. You need to fit in, after all.
>>
>>24080861

No thanks. I was wondering, where's the nearest spaceport, I kind of got turned around.
>>
>>24080861
I wonder if there's meant to be potential companions here. Probably not. What would we gain vs. what would we lose by mingling?
We'd obviously lose time. But are there any potential gains? I doubt it.
>>
>>24080882
"It's free, sir. All the drinks and food tonight are compliments of the house for the grand opening," the man says.

"Uh... I don't think we can lift that rifle. It's almost as big as we are!" the tube whispers.
>>
>>24080929
Drat. If we're going at max speed we might need to leave behind the rifle.

Well free food and drink? Might as well. Can't let Yellowman starve.
>>
>>24080921
Actually, something to gain would be asking them their method of transport.
Their means of transpace travel should help us narrow down whose jurisdiction we're in.
>>
>>24080861
I wonder how you're meant to make food and drink that Tau, Elves, Aasimar, and god knows who else can all consume without getting sick.

>>24080951
... That's very valuable.
Changing my opinion to "Stay for a bit, Eavesdrop and mingle with crowd".
>>
>>24080929
Take the drink, but more importantly, eat up and chat with the crowd. Ask how their trip here was, you can use your appearance to reinforce the story of a space pirate attack on your vessel, see how people react.
Get information on how they got here, see if it was via dimensional gates, transpace drives, transdimensional portals, or what.
>>
>>24080861
What are the people wearing?
Like do they all have canon-appropriate clothes?
>>
An Aasimar? Does he look familiar?
>>
>>24081057
:o
>>
>>24080971
The man blinks. "Everyone with a tray is told what species can consume them safely. My drinks are good for humans, elves, wookies, turians..."

"OK, OK, gimme that," Yellowman says, grabbing one of the glasses and drinking it. The taste is almost too sweet, but it leaves a pleasant fire going down.

>>24080892
Yellowman sighs as he lowers his glass.

"Anyway, where's the nearest spaceport? I got turned around," he says.

"I...THINK that would be the Armstrong International. About twelve blocks north once you reach the city proper," the drink-slinger says. Yellowman shrugs and takes another drink. Something cold and metal clinks against his teeth.
>>
>>24081078
>Something cold and metal clinks against his teeth.
>clink
What was that?
>>
>>24081078
Metal isn't drinkable! What's going on here?
Examine object.
>>
>>24081078
Any other Crowd dudes able to be eavesdropped upon?
>>
>>24081078

Wait.

HUMANS AND TURIANS CAN'T DRINK THE SAME SHIT, THEY HAVE COMPLETELY DIFFERENT BIOLOGY.

PARANOIA TO MAX, SCOTT.
>>
>>24081078
Stay calm and don't panic. It may be important. Calmly lower the drink and look at what's in it. Be ready to toss it in the safest direction if it's some sort of micro-bomb.

Be covert about it. No need to panic anyone by freaking out or anything.
>>
File: 1365218024509.jpg-(128 KB, 1680x1050, stylinINSPAAAACE.jpg)
128 KB
128 KB JPG
Rolled 28

>>24081057
No.

>>24081034
People's attire is all over the place, from a man in gold-gilded armor, to several people in some form of military dress.

>>24081029
Yellowman will attempt to mingle with the crowd once the drink-boy is sent on his way. This will be rolling Bluff+Charisma for a total bonus of +5
>>
File: 1365218176322.png-(99 KB, 672x444, Cheryl is not amused.png)
99 KB
99 KB PNG
>>24081151
Shit, we're going to end up making a scene, aren't we.
Dammit, and we should have gotten our plasma rifle first.
>>
>>24081151
:-( RNG
>>
>>24081078
Cold and metal? It could be one of those soapstones they use to chill drinks instead of ice.
>>
File: 1365218334139.jpg-(15 KB, 204x200, outsider__does_fireblade_(...).jpg)
15 KB
15 KB JPG
>>24081130
"Turians can't drink what we can drink!" Yellowman says. The drink-boy's face whitens.

"Oh... oh shit! Krogans! Krogans, not turians! Shit, shit! Don't let anyone know I mixed them up, I need this job!" he pleads. "I've only given my drinks to humans anyway so far, I swear!"

>>24081092
Yellowman removes a small metal coin from his mouth. About the size of a penny, it says, "Turn in at front desk."

>>24081151
"Hey, good lookin'!" Scott says to what looks like a female drow in high-tech armor. She just glares at Scott as an invisible force picks him up, turns him around, and plops him down facing away.

"Is that normal greeting behavior? I don't know all the bipedal customs," Fat-Fot-Pot says.

"Shut up," Yellowman grumbles.
>>
>>24081151
So, first, what was that cold and metal thing?
>>
>>24081216
Turn in coin.

Follow the Railroad until any obvious hint of where to go pops up.

This place is meta-aware, but we need to know if it belongs to anyone or if it's just an open place.

Need contact with TSAB or UPW, or maybe TG moderates if they're here. How would we determine who owns this place without making ourselves uber-suspicious?
>>
>>24081216
Well, might as well do what the coin says.
There'd be better ways of trapping you if that was their intention.
>>
>>24081216

May as well see what the coin is for. After that we'll head to spaceport and see if we can contact a meta-agency friendly to us.
>>
>>24081216
...the Loroi are here?
Right.
First, let's get your plasma rifle; don't want to be under-armed.
Then let's turn in the coin at the front desk.

Yeah, this is a bit of running around, but better to run around and have a plasma rifle, than be lazy and not have a plasma rifle.
>>
Rolled 78

>>24081240
Could eavesdrop
aim specifically for words
plus us in his head, can hear independent
between all of us, can probably hear about organisations.
Guess I'll try listening
>>
>>24081259
What is a Loroi?
>>
>>24081279
Telepathic space-faring elven aliens. In a xenocidal war of extermination with the bug-like Umiak. Their two empires have turn this galactic war into a meat grinder akin to WW1.
If you're not allied with one of them, then you're an enemy to both. There is no neutrality in the galaxy they're from.
http://well-of-souls.com/outsider/cast.html
>>
File: 1365219011078.jpg-(140 KB, 600x750, Humanity.jpg)
140 KB
140 KB JPG
>>24081327
That's where this is from.
>>
File: 1365219361948.jpg-(31 KB, 190x190, hotel_clerk.jpg)
31 KB
31 KB JPG
>>24081259
It takes some time, but you jog back and get your rifle before heading back to the hotel.

>>24081240
>>24081246
Yellowman heads up to the front desk and slams down the coin.

"Found this in a drink. What's up with it?"

"Oh!" the clerk says, a young woman with long blond hair. She takes the coin and hands you an envelope with two room keys inside. "The coin is part of a special promotion. You're entitled to a special meal with White Mountain's owners, an allowance of five hundred credits to spend at the casino, and for a period of four months, one of the suites in the hotel is yours! Congratulations, I hear they only put out twenty of these."
>>
Rolled 64

>>24081270
You try to eavesdrop as Scott does his thing.
>>
>>24081465
2suspicious
>>
I go hit on one of the ladies.

"Hey, ever done it with a disembodied voice?"
>>
>>24081465
Well hey. If nothing else, Yellowman, I think you could use a shower.

May as well take them up on the offer, as suspicious as it is.
>>
>>24081465
Wonder if we can go to the Casino and just cash out the money.

>>24081493
Stop that.
>>
>>24081474
Unfortunately, Scott, and by extension you, do not hear anything over the noise of the crowd relating to the Transpace Guard or known factions.
>>
>>24081493
"You realize only I can hear you, right?" Scott mentally asks.

>>24081503
"Good point. I would kill for a good shower and a chance to get cleaned up, but it looks like I won't have to."
>>
>>24081514

Welp.

Socialise for a bit, see if we see any known meta-agency badges.

If not, head over to the spaceport and see who the local multi-dimensional law enforcment is, and we'll see if they know any meta agencies.
>>
>>24081514
Aw. Oh well.

I dunno what to do here. Obviously we need to get off this world and back to base, but we don't know who manages inter-dimensional transport.

I don't suppose there's an information desk where we can just ASK about inter-dimensional transport. Would that be too convenient?
>>
It's a suite, right?
Which means that it likely has a TV, or whatever the local analogue. We can watch the news to figure out what trans-dimensional polity and planet we're on through flipping the channels.
>>
>>24081535
Might want to get cleaned up first.
Hm, does the >allowance of five hundred credits to spend at the casino
mean that if you want to buy, say, a pair of pants that weren't set on fire, you'd to take some of the money, gamble with it, and spend the winnings?
>>
>>24081535
>>24081540
It's like you two have never been to a hotel.
We have a suite. We can use the terminal/TV in the room to watch the news, and check for the phone numbers/comm codes of local law enforcement.
>>
>>24081588
I haven't. :V
>>
>>24081588

We still need to actually go there, though. Plus with a spaceport there we can get an idea of the local tech level re: space travel.
>>
>>24081605
>We still need to actually go there, though
We're AT the hotel already. We just go a couple meters to the lifts and go up to our suite, not the blocks of walking needed to get to the space port.
The space port which is likely to be visible from our suite window.
>>
>>24081625
Can always go there next. Figure check out the Hotel at least for now.
>>
>>24081534
Go upstairs, find our suite, check the suite over for anything suspicious, jam a chair against the door and then take a shower.
Then use the room's telecommunications device and check the news to find out which faction we've been dropped into.
>>
>>24081728
My face when we realize we're dropped into the UPW and we hear about a movie about the Rune Angel team or stuff about Yang Wen Li or something. Or stuff about PSO 2.
>>
>>24081811
ten bucks says we see an ad featuring Handsome Jack.
>>
File: 1365220853103.jpg-(96 KB, 656x394, suite.jpg)
96 KB
96 KB JPG
Rolled 13

>>24081575
"Good idea."

>>24081540
There IS an information desk.

The consensus seems to be to get cleaned up first, but Yellowman makes a slight detour to gamble a bit in order to get some money and make a few inquiries. Yellowman spends some of his cash to get a duplicate of his pants made with the hotel's garment extruder, and arranges for it to be sent up to his room after he showers.

The suite provided is elegant and spacious, with a huge bed, a widescreen television of some kind set into the wall, a computer console/desk combination, tables, chairs, giftbasket...

"Is that a fountain? In a hotel room?" Yellowman wonders aloud as he sees a small stone fountain next to the table. "Man they love water here."

The bathroom is as large as a normal hotel room, with an oversized hot-tub, shower, marble sink, and mirrors everywhere.

You lose all awareness from the time Yellowman starts taking off his clothes to the time he redresses. Odd, but probably for the best.

Thirty minutes later, Yellowman sighs with relief and leans back on the suite's bed as Fat-Fot-Pot buzzes around the room.

"Hey what's this thing?"

"I think I heard it called a mini-bar."

"Neato! All the food is just our size!"

"Someone must've noticed we were coming! What service!"
>>
>>24081894
D=!
>>
>>24081894
Sorry to keep you going, Scott, but there's work to be done.
Let's check that computer, and have Fat-Fot-Pot find the news channel on the TV.
>>
Rolled 94

>>24081894
>13

Unfortunately, money for clothes is about ALL Yellowman has left after his gambling run.

"Ten busts in a row... what bullshit. I bet that dealer's deck was more loaded than my goddamn pistol," Yellowman grumbles.

>>24081728
Yellowman flips on the news and listens for a while after putting a chair to the door.
>>
>>24081894
Well, it looks like it's going to be smooth sailing from here on out.
>>
>>24081939
Well, I guess now you have a reason to not just take a break and enjoy a vacation.
Especially if room service isn't complementary.
>>
File: 1365221496702.jpg-(32 KB, 600x375, mainframe.jpg)
32 KB
32 KB JPG
>>24081933
>>24081939
"Watching TV? I'm REAL good at that!" Fat-Fot-Pot says. "I wonder if they have Frungy here..."

Fat starts watching the news, much of it concerning the recent rise of ComTrader, a foreign as in extradimensional trading firm that has been heavily investing in this Earth over the last year. In addition to owning the White Mountain resort, they control over half the traffic to and from the planet with their trading ships and security escorts. World governments have been increasingly concerned over their growing primacy, but some critics are saying that is simply because the native corporations that give them campaign contributions are being so heavily challenged.

Scott manages to access the planet's internet through the computer and swiftly learns that there are no mentions of any Transpace Guard to be found. References to the TSAB seem mostly restricted to fictional reference, though he does find a few pages wondering, "Since everything else 'made up' has appeared, it's a matter of time for them to."

Several articles are concerned with mounting raids from 'Splugorth Slavers', a threat the world governments are scrambling to meet.
>>
>>24082079
Quick, is there a wikipedia or Google?
We know it's not Meta-Earth, but it could be an Earth from a TV show or movie.

Do a search on extradimensional contact; what was First Contact and who was it with? Who is the governing extradimensional authority?
>>
>>24082079
>>24082115
We in RIFTS motherfucka!
How do we get out of here?
>>
>>24082115

>do a search on extradimensional contact
>get a link to this planet's equivalent of Meta Quest
>spend rest of quest posting on alternate universe 4chan

Yes, do this.
>>
>>24082079
He should go to the internet's equivalent of 4chan and start a quest that mirrors his current circumstances in an attempt to gather input as to his next moves. :P
>>
>>24082115
First contact with extradimensional beings happened a few years ago when an experiment in a United States government lab spiraled out of control and opened a portal into another world. A large portion of Maine was swiftly overrun by terrible monsters, driven back at great cost by the military. However, the experiment apparently weakened the fabric of space time to the point where independent portals have been opening off and on for a few years now. Each government has formed their own agency to deal with this, with the U.N. attempting to strike a deal for a multinational agency with no success so far. Shortly after the first gate was opened, travelers in ships capable of transpace jumps began appearing, most of them owned by ComTrader. ComTrader seems to be the only 'Meta-Aware' faction in the area, though they are a company and not a government.
>>
>>24082325
Does ComTrader have a website? Can we check it? Do they have a special help line for Meta-Aware customers?
We might be able to ask for a ride back to TG space, or at least, to the TSAB.
>>
File: 1365222809290.jpg-(11 KB, 260x194, WEMUSTGODEEPER.jpg)
11 KB
11 KB JPG
>>24082217
So the players would play players playing Meta Quest on 4chan playing players playing Meta Quest on 4chan...

QUESTCEPTION.
>>
>>24082370
There is a website, but Yellowman can't find any special helpline on it.

"Well, ComTrader owns this hotel, right? Maybe we can talk to someone here about this?" he wonders aloud.
>>
>>24082325
>US lab opens portal to another world
>Maine overrun by monsters
Sounds like we're in the Earth of Stephen King's The Mist, post-movie.

Scott, do a quick IMDB search for Stephen King's The Mist, the 2007 movie. If it's not there, then that's where we are.
>>
>>24082370
Unless they're the type of people who take meta-travelled and suck knowledge out of their brain or something. Let's find out more about them before we go and contacting them. Though looking for a website is a good idea.

>>24082388
Is there any word on the Multinational Agency the UN is trying to make. Is there any information on the Grand Crusade here? Have we tried mind contacting Cheryl or the Avatar. I mean, I can see the Avatar taking a vacation here.
>>
>>24082407
We've got a special dinner scheduled with the owners, so we can bring that up.
>>
>>24082435
No such movie exists.

>>24082438
You think REAL HARD about Cheryl and the Avatar, but nothing happens.

"I'd give a limb for a transpace comm system right now..." Yellowman murmurs. "...assuming of course I could get a clone replacement later."

The proposed U.N. agency is going to be called the Space-Time Stability Organization, but its development has been repeatedly stalled by political infighting. There is no information on the Grand Crusade.

>>24082445
"...do we even know what time that's supposed to happen?" Scott suddenly realizes. "I don't think I bothered to ask..."
>>
>>24082511
I assume it'll happen as soon as it's either most or least convenient for us.
>>
>>24082511
>I don't think I bothered to ask...
You can just call down to the Front Desk with the courtesy phone by the bed.
Remember that you're in a regular Earth, around 2011, with a few bits of Meta-Tech thrown around.
>>
>>24082511
>No such movie exists.
Just to be sure, search on the opening of the portal. See if it resulted in the spreading of a mist, starting at the military base near Bridgton, Maine.
>>
>>24082511

Front desk, then? We'll do some mind-voice research.
>>
>>24082551
"Good idea," Yellowman says, picking up the phone and asking a few questions, he puts it back down with a grimace. "Well, we've got ten minutes to get to the upper banquet hall before they close it down. Guess... guess I shouldn't have taken such a long shower."

"What are you talking about?" Fat, the plant says. "Going back to get the rifle took way more time than that."

"No way! It was the gambling that did it!" Pot, the tube, says. "We shouldn't just cashed the chips in. Would've had more money too..."

"OK, shut up!" Yellowman roars at the diminutive companions. "If we wanna leave, we gotta leave NOW."
>>
>>24082691
Let's go now.
>>
>>24082691

Go for it, see if you can't get meta-comm access.
>>
>>24082691
Wait, you could've just cashed the chips in?
I thought that was frowned upon or something.
Well that's my bad.
In any case, might as well get to the dinner, since I don't think you have enough money for food.
>>
>>24082764
>>24082700
"Well, I guess-" Fat begins to say.

"No more time, we go now!" Yellowman shouts, vaulting from his seat, scooping up his gear and rushing towards the door.

"Wait for us!" Pot squeaks.

Yellowman races down the halls towards the banquet room, followed by the humming hover discs of his companion, Fat-Fot-Pot. Nearly bowling over a short blue birdman, two maids, and a gangly elf in a suit, Yellowman sprints up several flights of stairs to the hotel's top level, finding a door marked "Gygax Memorial Hall", and enters, breathless.

"You're late," an older man in a suit says, annoyed.

The banquet hall is, like the suite, spacious and large. Unlike the suite, it is in a state of disarray, with dirty dishes, empty glasses, colorful banners, and napkins everywhere. Several maids and hotel staff are busied with cleaning up the remains of what looks to have been a sumptuous buffet. Standing in stark contrast to the mess are three men in suits, one an old man, one a middle aged man, and one a young man in his late twenties. The young man smiles at Yellowman and Fat.

"I was beginning to think the last winner wasn't going to show up."
>>
>>24082978
>Gygax Memorial Hall
Okay, yeah, someone's got a sense of humor.
>>
>>24082978

Little busy with other stuff.

I'm assuming you're all related to the multi-reality company that owns this new hotel and therefore are familiar with some form of multi-dimensional law enforcement? TSAB? Transpace Guard? Grand Crusade?
>>
>>24082978
Apologize to them, maybe explain that getting a change of clothes were more difficult than anticipated, and don't say >>24083024
Because by all accounts, no they don't know about those groups.
>>
>>24083024
"I was a little busy," Yellowman says, crossing his arms. "You're related to the company that owns this place, right? Transpace Guard ring a bell? What about the Grand Crusade? Or the Time-Space Administration Bureau?"

"We OWN the company that owns this hotel," the old man scoffs.

"Transpace Guard, Transpace Guard... yes, I think the chap with the bazooka-looking thing mentioned something about them. But he's already gone on ahead," the middle-aged man says.

"That cute girl with the sword asked us about a Grand Crusade. Wish we had something to tell her, hate to disappoint a pretty face. But we sent her ahead too," the young man says with a toothy grin. "Too bad you're late, the meet and greet was something to see."
>>
>>24083155
'Gone on ahead'?
What is this, a game to them?
...aw crap, are they Gamesters?
And hey Scott, you may as well ask if you'll get a chance to scarf something down before being sent along; no telling when you'll be able to eat next. Or drink, for that matter.
>>
>>24083155

Would you happen to have pictures of those two? Sorry to be kind of pushy, but I need to get back to my crew.
>>
>>24083205
"Sorry, no flash photography," the young man says, holding up his hands. "We respect the privacy of our guests."

"To the extent the law requires," the middle aged man mumbles.

"We can give you descriptions if you feel you have the time to waste," the old man says, rolling his eyes.

>>24083187
"What is this a game or something?" Scott asks as he walks over to the buffet and begins raiding what hasn't already been put away. The young man's eyes seem to gleam as he answers.

"Not just any game, my friend... a RACE."
>>
>>24083248

That's.. goddamnit.

Description yes, I need to know if they were in any way related to my mission. Also, do you happen to have any sort of comm suite I could use before I leave so I can try to let my superiors know where I am?
>>
>>24083248
Quick descriptions, and a call on a Meta-Comm unit, then we need to go. We're already behind as it is, and we'll have to rush if we're going to catch up.
>>
>>24083320
>>24083335
We'll inevitably meet the two, and the other 17, during the race. Let's not waste time; they already have a big head start.
>>
>>24083248
What do they look like first? Hair color/style? Anything really odd?
>>
>>24083320
>>24083335
"Certainly, I have one here in fact. Latest model, cost a few million credits. Do you know the comm channel?" the middle aged man asked, producing a small device that looks similar to a flip-phone.

"The man was a sullen looking thing with bags under his eyes and a buzz-cut. Wore military uniform and armor similar to yours. Brown hair, brown eyes, sort of portly..." the old man says.

"Burton," Yellowman mumbles. "Corporal Burton."

"The girl... MmmMM! Some kind of elf I think she was," the young man says, wrapping his arms around his sides. "Had real long pointed ears, wore this silver, gold, and white armor with some sort of energy sword. She looked like a lost lamb, I doubt she's had to use that weapon beyond training. I hope nothing bad happens to her out there. At least, nothing irreversible. Oh, or your friend, I guess."
>>
>>24083468

Tune in to all known TF38 and TSAB channel, call for assistance and pickup.
>>
>>24083468
Try to send a quick message to Task Force 38 and Scout Command that SHODAN's been deleted, and that we need support.

TSAB too, if you know one of their frequencies.

Then we'd better ask what the goal of the race is, then get going.
>>
>>24083468
>"Had real long pointed ears, wore this silver, gold, and white armor with some sort of energy sword"

Someone from one of the old Phantasy Star games?
>>
>>24083484
Yellowman takes the device from the middle-aged man and attempts a wide range of channels, but none of them give him anything but static. The middle-aged man frowns.

"Odd. Maybe your systems use a different channel set up than ours?" he suggests.

"Well," the young man says with a feral grin. "There's ONE thing we can do that's sure to get you back in touch with your buddies... but we can't just give it to you."

"Just tell him about the prize already," the old man says with a tired sigh. "Stop beating around the bush."

"But I love beating around the bush!" the young man laughs.

"What do you win in an ordinary casino?" the middle aged man asks. "Money? Cars? Free meals? Anyone can set up a contest and give those away."

"We've done one better," the old man says. "We've put up a powerful magical artifact as a prize. Only one of its kind. A book of power said to be able to grant the one who reads it a wish with limitless power. What would a man do for such opportunity?"

"Well for us..." the young man giggles. "All he'd have to do would be to win a sort of multiversal footrace. With a few twists to keep it interesting, of course."
>>
>>24083594

We'll see. Mind if I grab a couple bottles of water and some food before you send me off?
>>
>>24083570
"You mean a numan? Hmmm. Could be, I didn't think of that," the young man says, rubbing his chin. "That would make the energy sword a bit less out of place. Then again there are so many elven sub varieties, who can say? If she was a numan, she wasn't one of the famous ones. I would've known."

>>24083594
Forgot my name.
>>
>>24083594
Wonderful. From one Retcon Device to another.

Better grab some food and water, then ask them to explain the race, how to get from one section to the next, and any rules.
>>
>>24083594
>>24083643

"Oh. It's the Narrator's Tome, right?"
>>
File: 1365228164947.jpg-(37 KB, 220x384, 220px-RWS_Tarot_00_Fool.jpg)
37 KB
37 KB JPG
>>24083630
"See, Art? I knew he'd be game," the young man chortles, clapping his hands together in delight. The old man sighs.

"Yes, yes. You can take whatever you like. The portal to the first area is beyond the door at the far end of the room," the old man says, pointing. "Give him the box already, Kel."

"The race is set up as follows," the middle aged man recites, stepping forward with a tiny box, no more than a few inches wide. "The first portal will transport you to another world. On that world is a portal to another world. Which has a portal to another world, and so forth. Each portal acts as a checkpoint of sorts. There are no rules other than you must go through the portals in sequence. You can do whatever you want to win."

"And be assured, most of your competition WILL be," the young man laughs. "Not all of the racers were random. We made sure we got an interesting mix of villains and vagabonds before setting them loose."

The middle aged man, 'Kel', opens the box to reveal a small golden Tarot card. It is the Fool. "This will act as your key. When you reach the final world, presenting this card will undo the seal on the book's container. The card will also project into your mind an image of the portal you seek in each world along with a few clues. It will also allow you sense if another racer is nearby. Neither you nor another racer will be able to hide the fact they are a contestant in this little game. At least, not from each other."
>>
>>24083745
"The what?" the old man, 'Art', asks.
>>
>>24083753
Alright. Standard Death Race setup, with beings of cosmic power betting on the outcome.
Lots of movies like this.

Hey, ask what happens if 2 contestants get to the end at the same time.
>>
>>24083858
"We don't know!" the young man says, waving his arms back and forth. "That's part of the fun."

"A fist-fight, I'd wager," the middle-aged man says.

"No, my money's on guns," the old man says.

"In those close quarters? No, it's going to be a grapple."

"You're on. The usual amount?"

"Of course."
>>
>>24083882
How much of a head start do the others have?
Then let's go, Scott. That head start is only getting larger the longer we stay here.
>>
>>24083882

Welp, load up on what water and food we can, but prioritise water and high-carb, high sugar foods.
>>
>>24083918
>>24083927
Yellowman scoops up whatever food and water he can into a pouch.

>Gained Buffet Rations x3

>>24083918
"Oh... I'd say about an hour?" the old man says, looking over to the others, who nod. "Yes, an hour. We'd have left, but we were busy cackling maniacally and drinking snifters of fine brandy."

"Don't forget the cigars!" the young man says, holding up a cigar in either hand, then nodding towards a very full ash tray.
>>
>>24083984
One last question before we go:
Can we recruit help and assistants, and can they travel with us from world to world?
>>
>>24084046
"Like you friend the Zoq-Fot-Pik there?" the old man asks, pointing. "Feel free if you're confident they won't slit your throat for that book."

"That card of yours will only allow so many companions to travel through a portal, however," the young man warns. "Don't think you can rally an army or something."
>>
>>24084046
>4
>>> There are no rules other than you must go through the portals in sequence. You can do whatever you want to win"

There you go.
>>
>>24084076

Guess I shouldn't dally, then.

GO GO GO.
>>
>>24084080
Well no, apparently, seeing as they just said there are limitations >>24084076
>>
>>24084076
Alright, let's get going Scott. The others have a big head start on us.
>>
File: 1365230327542.png-(41 KB, 200x150, 200px-StageClear-SSBMelee.png)
41 KB
41 KB PNG
>>24084119
Yellowman and Fat-Fot-Pot look at each other for a moment, then look back at the three men in suits, then both start running for the portal door.

"Have fun, and good luck from your friends at ComTrader!" the young man calls after the pair as they reach the door, throw it open, and are promptly sucked in a swirling vortex of formless energy.

"Think they have a shot?" the middle aged man asks as the door closes.

"Not a chance. They won't make it past the fifth marker," the old man laughs as he plucks a cigar from the younger's hand.

STAGE CLEAR!
Gained 4 Points!
Clear bonus: +1 Point.
Attribute Up: +1 Charisma!
>>
>>24084147
That's a mechanical issue. The card doesn't have the power to let more than a few people through. It's not a matter of rules.
>>
>>24084175
So we'll distribute the points next session, then?
When will that be?
>>
>>24084314
I was thinking now, but I supposed it can wait.

Monday at 8 work?
>>
>>24084443
Yeah, it should work, though I won't be on until 8:30PM.
Seems most people are gone right now anyway.
>>
>>24084526
Then we're done for the night.

Feel free to use the rest of this thread for discussion or arguing about points and plans.
>>
>>24084744
Bumping.

ZORCHING.

Since our competition has a one hour head start, how do we catch up?
>>
>>24087738
Bump
>>
Points to
+ Computer use.
+ Stealth
+ Bluff
+ Engineering
+ Lore
>>
>>24092776
Yeah, we're going to need a big spread since we don't know what we're going to be facing.
>>
>>24092776
>>24093015
If there are no objections, I'll update the sheet with this, then.
>>
You never asked, but here is Fat-Fot-Pot's sheet for reference. Please note that sidekicks do NOT level up or gain skill points, though there may be rare opportunities to upgrade them.

Fat-Fot-Pot Stats:

Strength: 0
Health: 5
Dexterity: 7
Intelligence: 3
Willpower: 1
Perception: 4
Charisma: 1

Wounds/HP: 3
Skills:
Starship Pilot: 1
Computers/Hacking: 1
Stealth: 10
Investigation: 5
Repair/Engineering: 3
Comm/Scan: 15


Traits/Abilities:
Fat: The plant self of Fat-Fot-Pot can secrete a syrupy secretion capable of healing injuries. Twice per session, Fat-Fot-Pot can cure 1 Wound if an active companion.

Fot: The spider-like creature self of Fat-Fot-Pot is capable of separating himself from the trio, leaping off his hover-disc, and scouting ahead. His small size along with silent demeanor and natural talent gives Fot a +10 to Stealth when doing this.

Pot: The fungal tube self of Fat-Fot-Pot can blow clouds of spores in the faces of the enemy. Three times per session, Pot can blow Stun Spores targeting a single foe. These spores force the enemy to make a Health check at DC 50 or fall unconscious for an hour. In addition, once per session Pot can blow a cloud of Poison Spores to cover an area of 10 by 10 feet. Enemies in this area lose one Wound per turn with no save.

Three-In-One: Every time Fat-Fot-Pot suffers a wound, one of his selves is incapacitated.

Gear:
Zoq-Fot-Pik Hover Discs: Difficulty to hit Fat-Fot-Pot is increased by 10. Fat-Fot-Pot gains a +10 bonus to attempts made to retreat, or can opt to simply take Yellowman's roll if he is present.



Delete Post [File Only] Password
Style
[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k] [s4s] [cm / hm / lgbt / y] [3 / adv / an / asp / cgl / ck / co / diy / fa / fit / gd / hc / int / jp / lit / mlp / mu / n / out / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / wsg / x] [rs] [status / q / @] [Settings] [Home]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

- futaba + yotsuba -
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.