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File: 1365034901611.jpg-(18 KB, 331x326, Landa.jpg)
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Redding is yours. A city of fifteen thousand under your thumb, with not a single opposition member left, the only one stalwart enough to stand against you exiled from the city.

And so you sit at your desk within the main keep, the city's resources being reallocated with pen strokes, the throne of the keep remaining empty behind you as a symbol of your different style of government.

You are Oberst Hans Landa, civil engineer and Oberst of the Third Reich, sent forth by means of a magical gate into a land of magic and monsters. A land of apparent fantasy, but the violence and depravity of which has assured you it is very, very real.

You have established a fortified base near the Gate, which is where your forces emerged, and are currently defending until the gateway can be opened once more. The bulk of your forces are at Redding, however, coordinating the newly mobilized workforce and garrisoning the keep. Your engineers work hard to modernize the keep, using local labor for all menial tasks.

Of course, the question arises, as you look over your domain: Just what shall you do? Just what shall be your next move in this grand chest game, as your men unfurl the map of the larger area located within the archives... and the entirety of the area unfurls before you. Siegfried is occupied rallying the mages, which have just now entered the keep's courtyard, the Thule Society man taking command of the city's spellcasters.

Gunther is currently off-duty, and as you notice the first pieces of snowfall beginning to drift down from outside, you hear word that the Gestapo officers and science teams have arrived, ready for whatever duties you may deem fit within the city.

So, the question is; What do you desire, Oberst?
>>
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>>24041219
Your examination of the map shows much, and the concern amongst the officers that view it is evident. Though they've been supplied with basic, crude primers of the underlying principles of the local tongue (enough for simple commands and crude conversations, equivalent to a first-year language student), it doesn't take an expert to decipher the presence of forts within the local region, as well as many towns and cities. Those towns may be just why your Gebirsjaeger detachment hasn't reported back yet.

>OP is opening thread for discussion and ideas, will be back in half an hour or so.

Personnel of Note:
>Hans - Tank Guy [+2 Influence]
>Gunther Hinden - Scary commando with an MG34 prototype ('Gertrude') [-1 Influence]
>Alfred - Infantryman
>Fritz - Whiny Medic
>Gretta - Radio operator lady
>Gabriella - Sexy scientist
>Alphonse - Head Mechanic
>Father Vickerson - Chaplain
>Eric Mottle - Master at Arms for Baron Farnsworth
>Dr. Buren - Psychology/Sociology/Pathology/Pharmacology/General Medicine Doctor
>Dr. Klein - Chief of Surgery and expert surgeon. [+1 Influence]
>Albert Siegfried - Thule Society representative [+1 Influence]
>Knight Commander Beregen - Paladin of Iudex and defender of Redding.
>>
>>24041263
Assets:
Redding: A city of 15,000 divided in half by a large river. Active workforce of 1,500 at the moment.
Base camp established near Gate.
Heavy construction and manufacturing equipment
100 Prisoners, plus Baron Farnsworth, currently being held captive in the infirmary under armed guard.
Booze procured
2/3rd ton platinum, 2/3rd ton quartz, 2/3rd ton marble

Troops:
>[ ] One Squad of SS Commandos.
>[ ] 220 Wehrmacht infantrymen. These are broken down into 27 squads of 8, including a medic and a machine gunner, as well as submachine gun soldiers and riflemen.
>[ ] 1 Company of Gebirgsjager, numbering approximately 100 men
>[ ] 24 Opel Blitz light trucks, carrying ammunition, medical supplies, and fuel.
>[ ] 10 Krupp Protze heavy trucks, carrying the above, in addition to heavier construction materials and supplies.
>[ ] 4 Sd.Kfz. 251 with machine guns, towing a pair of FlaK 38.
>[ ] 2 Sd.Kfz. 247
>[ ] 1 Panzer IV tank
>[ ] Two squads of a dozen Combat Engineers each, able to quickly erect fortifications and assist in military constructions.
>[ ] 1 Flakpanzer IV (Wirbelwind)
>[ ] Four science teams, including a pair of geologists.
>[ ] A detachment of Gestapo and SS politcal officers, numbering twenty men.
>[ ] An artillery detachment of 3 leFH 18s, in addition to a dozen mortar pieces with associated ammunition.
>>
>>24041277
Portal Base Facilities:
>[ ] Mess Hall [Concrete]
>[ ] Triage Tent [Basic]
>[ ] Surgical Hospital [Basic]
>[ ] Infirmary [Basic]
>[ ] Barracks [Concrete]
>[ ] Bar [Basic]
>[ ] Machine Gun Nests [Basic]
>[ ] Anti-tank emplacements [Primitive]
>[ ] Perimeter watchtowers [Primitive]
>[ ] Wooden Pallisade [Primitive]
>[ ] Latrines
>[ ] Command Post [Concrete]
>[ ] Emergency water storage drums [Two weeks' worth]
>[ ] Steel prison cages
>[ ] Western observation post
>[ ] Warehouse [Basic]
>[ ] Science Lab [Basic]
>[ ] Magic Lab [Basic]
>[ ] Airstrip [Primitive]
>[ ] Stables [Primitive]
>[ ] Riverside Village Outpost [Basic] [12 Man Garrison] [Connecting Dirt Road]
>[ ] Motor Depot [Basic]
>[ ] Fortified Bridge [Stone]
>[ ] Machine Shop/Repair Depot [Basic]
>[ ] Oil Refinery [Basic]
>[ ] Hangar [Capacity: 10]
>[ ] Prison Camp [Basic] [Capacity: 250] [Concrete Production]
>[ ] General Purpose Factory [Basic]

Current Build Orders Queued:
>None Active
>ETA: None

Redding Facilities:
>[ ] Keep [Basic]

Current Build Orders Queued:
>None Active
>ETA: None

>IRC: irc.sorcery.net with #fantasyland
>>
Heil mein Commandant.

Here is the consensus from last thread
Current plan of action:
1) Secure Redding (i.e. transform the Keep into a local garrison, reward loyal followers, and begin some minor hearts and minds improvements)
2) Send a recon force to watch over Swordhenge
3) Expand mining operations with our technology. Dirt roads with outposts leading between the city, the gate base, and the mines (if they don't already exist)
4) Expand magical capacity. Investigate if magic works the same on our Earth. Research methods to keep the gate more stable and open for a longer time frame.
6) Next supply cycle
7) Find out what High Command actually wants from us.
8) Build railways from the Mines to Redding and then to our Gate Base to allow for a movement of labour and resources
9) Build up our local industrial capacity to make us slightly self-sufficient (Coal power plant, ore smelter, steel mill, chemical factory, munitions factory)
10) Begin the indoctrination of local children by building a school to teach them German and the glory of National Socialism. Work with the local mages if possible, promising them positions of importance should they prove competent.
11) Complete the star fort

Resupply list:
>6 Opel Blitz light trucks carrying food, ammunition, railways and medical supplies.
>Mechanized Company of Wehrmacht Soldiers riding in Sd.Kfz. 251s
>A company-sized detachment of SS political officers, linguists and German educators (including a history and medieval weapons/armour professor) + Left-over Nazi statues and flags.
>Several locomotives, flat-beds, armoured cars, cargo cars and various spare parts.
>>
Let trade continue as NORMAL with the larger city that escapes my name. Try to convince a trader or three that likes your regime to tell you of any troops at the city beyond.
Also, send the chaplain and the Thule fellow (separately) to examine the Temples in the city. If the chaplain desires, he could set up a small church in one of the looted Noble houses to begin converting the locals
>>
>>24041309
Portal Base Build Orders:
>Star Fort Foundations [20 days]
>Barracks upgrade

Redding Build Orders:
>Upgrade the Keep to German-military standards (hygiene, electricity, security, motor pool, etc)
>Demolish an evicted Noble house to make room for a political/administration office made out of concrete and prominently featuring Nazi architecture
>Upgrade the local mines

Miscelaneous:
Along with
>getting Gabriel and Farnsworth to make that dictionary and work with inguicists and teachers to perpare a school
>Figure out how to reward (or if) to reward the loyal nobles
>Send mithril back home to experiment and the records of the parade to Uberkommando
>Still need the lighting rod test with Siegfried
>Have a plan for aircraft

>generally help however we can the Fatherland's blitz to paris and dunkirk
>>
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>>24041219

Reposting current force org chart.

We'll need to finish up in Redding inside a week to get back to HQ and start wheedling the other side for more troops and vehicles. We'll need to motorise all our troops to get to Swordhenge ASAP.
>>
>>24041309

Wrong. No point in locomotives or a psyops platoon until we hold Swordhenge. We have a small detachment of Gestapo and that's enough for now.

Right now, we need TROOPS and TRUCKS.
>>
>>24041219
Gunther miniquest? Also we should try to ain some favor with the guy befire he goes full werwolf
>>
>>24041356
We're not going to haul in real locomotives from the portal. We'll make makeshift rails and use the vehicles to haul them old fashioned styl.

Psyops don't require a whole platoon, so yeah, a couple propagandists should work.
>>
Heil mein commandant. Doktor DeSade zum dienst.
>>
>>24041309
>>24041328
Looks good, let's get to work
>>
>>24041396
Who needs psyops? We have everything we need.
Loudspeakers and Wagner.
>>
Aaah, mein oberst. Heil once again!

This is a little something I thought of, if we get a longer time of peace (either by fucking over Swordhenge or signing a treaty)

the simplest way to reward the nobility (beyond the usual titles and land and silly jobs): Fix their mansions, hook them up with running/hot water. Maybe even central heating.
Its luxurious as all hell, wont cost us much, wont take to much time (depending on their homes ofcourse, but like I said. For peacetime)
I think that is the best way to win the rich, the peasants get larger harvests, the (most loyal) nobility get the comforts of a modern household.
>>
>>24041489

I approve of this strategy.
>>
>>24041489
Agreed
>>
>>24041489
Ah, but isn't luxury a potential source of income?
Show them what we can offer, and they'll buy themselves into a life of perpetual luxury. We get the money, possibly the titles, and the men working for them

If you've got something good never give it for free.
>>
>>24041356
I would like to argue that while we certainly have a very great need of troops, trucks I would not say. We have alot of blitzwagens, supplies and so forth.

What we dont have are troops, troops, troops and a skilled workforce.
Maybe locals can do the most simple part of a factory, but we are Germans, we have pride!
Besides, our troops will soon be needed at the frontlines, we cannot let them be wasted supervising local workers or wasting time in the soon-to-be factories and the like.
>>
>>24041487
Still need the stuka's and (when they're invented) nebelwerfers.
>>
>>24041644
But that's what they did irl with slave labor and camps. Though I admit, that was back in the fatherland where soldiers are in abundance.
>>
>>24041263
looking at the map, control of the bridges along the Swordhenge river will be essential. Cpncrete bunkers and FlaK nests overlooking them shpuld be adequate, provided they have radios, and a mobile armoured car reserve billeted in one of the nearby towns.

What's the approximate trandit tome from sordhenge to the gatefort?
>>
>>24041640
Who said anything about doing it for free?
Its the reward for leaving their old loyalties behind, for embracing the Reich and national socialism!

Are you telling me loyalty is free, or worse, simple goods to be purchased and sold at the market?
Besides, I'd rather have a nobility who thinks we are the best thing since sliced bread (note: introduce sliced bread) then a few buckets of coin.
>>
>>24041644

We need the trucks for motorized marches, stupid. We need to shift troops by the battalion, plus appropriate food, ammunition, medical supplies, and fuel. That means a LOT of trucks, more than we have.
>>
>>24041683
Truth, but don't give them everything.

Always have something just a little out of reach that a few more coins or men can buy, and then milk them dry till their nothing but broke men living in luxurious houses.
>>
>>24041677
Indeed, troops in abundance. something we sorely lack, and allow us some honesty:
The slave labour was hardly known for the quality of their work. Far more for the sabotage they tried and got away with.

Not to mention the detail that those men and women were already somewhat used to machinery, factories, we could reliably communicate with them etc etc.
>>
>>24041263
Which fort is the starfort? I certainly hope it's not the one in the forrest vulnerable to ambush, with little to know line of sight.
>>
>>24041712
Electricity, lightbulbs, phones, radio, television, telephones, Hugo boss uniforms, etc etc.

We have far more to offer.
>>
>>24041731
It's starbane I'm sure, we've probably got a nice hill there I believe and a good outlook over the naval passage as well which will be vital should we ever encounter Imperial ships or otherwise.

So long as it's not built directly on or too close to the river. Who knows if the Empire sends hired mermen or someshit that climbes the walls after hiding in the river.
>>
>>24041693
>>24041724
To be fair, even in Europe, much of the German army marched on foot, or in horse-drawn wagons. The idea that the entire Blitzkrieg was motorised is a Myth.

What we need to secure here is a reliable local source of draft/pack horses, strategically speaking.
>>
>>24041731
>>24041763
The starfort is not yet built, the foundations are merely being worked on as we speak.
Remember that from the portal to redding it was days worth of travel.

My guess: the starfort is yet placed on the map because: its a local map.

(and its not built yet)
>>
>>24041763
>>24041731
No, the circle for Portal base is just very large. The starfort is a little bit aways from it on a hill and all.
>>
I love these threads but have nothing to contribute to them. Thanks for doing this, guys.
>>
>>24041309

Don't forget:

* Find out if the local primitives can manufacture nails or screws and if so, how hard is it. If they're doing them by hand we have an incredibly powerful set of trade goods. If we want to be generous, make them one of Leonardo's file-cutting machines using our machine shop, emboss a swastika on it (Or better yet make the hammer driver gear be swastika shaped) and tell them to copy it.


* Start looking into the Windbuchse.
>>
>>24041787

Yes, but we know what we need, and we know we're unlikely to get the resources needed to actually hard-occupy the area. Hence, we need fully motorised troops to make up for that fact. At least until the railroads are up.
>>
>>24041396
>>24041396
>>24041396
>24041396Replies
>>24041396

Agreed. On that note, let's set a rail width standard that lets us easily convert trucks to rail use.

This will save a lot of troule later on.
>>
Gentlemen, winter is coming.

That means that the likelihood of our enemies sending an army is pretty low. We would probably have the advantage in winter warfare anyways.

Right now we need to figure out what's going on. We have three unknowns that we must figure out.

1. Who commands the forces in the forts and what number of troops do they have?

2. What's the situation on the southeastern front? Who are the empire fighting and how is it going?

3. How are we perceived by the empire? An upstart warlord, an invading force or the vanguard of an invading empire>
>>
>>24041887
On top of these, we should pay a visit to the academy in the north, or atleast ask about it in Redding.
>>
>>24041847
Then we do not hard-occupy the area.
We find collaborators, reward said collaborators while keeping them safe from the empire itself... Exactly what we are doing right now infact!

The townwatch will still watch the town, the nobility will have their men at arms on hand against rebellions (once we win them over. Which will happen end of story)

Think not in terms of occupation and supression.

Think Liberation and enlightenment (by that I mean bribes) quickly followed by education and propaganda.

We are better, we show them and thats that.
>>
>>24041887
Yes, winter is a good time to carry out all the economic/ construction stuff in relative safety, plus, if we help the peasantry not freeze to death, then we shall be closer to winning their hearts and minds.
>>
>>24041922

Which is why we need mobile kampfgruppes in Swordhenge and Redding to respond to incursions, as well as defend areas of interest, like natural resources. That means we need trucks, half-tracks and panzers. SPGs, too, but we can't "really" get those until the Wespe, aside from 81mm mortars in half-tracks.
>>
>>24041922
I agree, we should be more concerned with scouting out the enemy forces. Feudal peasants and nobles have little loyalty. We are also far away from establishing industry. We have time.
>>
>>24041887
>1. Who commands the forces in the forts and what number of troops do they have?

2. What's the situation on the southeastern front? Who are the empire fighting and how is it going?

If anyone will know that it's Farnsworth, relay that info to either Mottle or Gabriella, depending upon where he's being put to use right now.
>>
>>24042026
He is a spoiled brat, we might need to torture him to find out, and information gained from torture is rarely very reliable.
>>
We need to make sure at any cost that no word of our actions ever reaches the empire at large. They need not see us as a threat any time soon.

We need fast vehicles mostly. Nothing too big or heavy.

SdKfz 250/8 with the 7.5cm guns will be the main way of getting light howitzers on the field in great number. (Force multipliers reduce strain on supply routes as well as enhance combat effectiveness.) With this, we can see if we can upgrade our PzKpfW IV's to the 7.5cm KwK 40 L/43 and L/48 guns.

A Panzerbefehlswagen III would serve as a good way to move ourselves around.

We need more (mechanized) infantry.

As for our civil engineering plans we need to set up factories. Fertilizer as previously mentioned, as well as a chemical plant, and a proper workshop to repair, modify and build vehicles with this new mithril material we found tons of. This means we need engineers and heavy construction equipment in greater quantity.

We also need to churn out steel railroad tracks. Supply lines are key in any war. We therefore need a fast and high volume method of transport between all our controlled locations. The more of this can be done locally, the more other stuff we can get through the gate, which leads me to the following requirement;

That is, more Thule folks. Siegfried is our only mage/warlock/spellcaster/psyker. We could use a squad of them. I believe that in this early stage, its better to get our own specialists than recruit local mages, due to the language barrier and because we have formed no long-term relationship with the populace yet.

More artillery is also a must. Double our current number of 10.5cm leFH 18 and a pair of 15cm sFH 18 guns. Armies in this day and age form large formations that take great casualties from large HE shells. We could also install one of the sFH guns on a Pz. Iv chassis and invent the Hummel.
>>
>>24042041
He;s not a spoiled brat, he's very much humbled and working for us, whether out of fear or some other reason like wanting a father figure from the officers.

He's also working with Gabriella to translate the language.
>>
>>24042041
Farnsworth isn't not a spoiled brat though, several of us agreed on this last thread.
>>
>>24042088
At least not a spoiled brat anymore.
>>
>>24042079
>>24042088
>>24042108
When did that happen?

I remember people talking about indoctrinating him and shit, but I have not seen anything about any results or anything else than people talking about how funny it would be.
>>
How many cabbed motorcycles do we have? We need quite a few. Do you know how useful a machinegun on wheels that fast will be? We could hold off an entire small army with just two or three.
>>
>>24042152
I am also curious about this development.
>>
>>24042152
It happened last thread, go check the archives. Someone even made a report on it.
>>
>>24042152
The doctor guy made a report on it, and most of us agreed or liked it.

Honeslty after seeing his men died like flies I'd be in shock too, perfect for indoctrination.
>>
We can argue about the baron later guys, let's just let it be known that he is working for us in the language department with a decent degree of obedience.

Let's back to the discussion of resources and more importantly men.
>>
THREAD IS ARCHIVED
http://suptg.thisisnotatrueending.com/archive/24041219/
>>
>>24042179
That was me, some of you wanted a story or report on him so I made one based on how you guys were describing him.

>Well, if you insist. When came to he was indeed quiet as other reports had said, something akin to shell shock or trauma, I'm not too familiar with that branch of medicine. He never said a word for weeks.
>Anyway, out of some sense of fear or self preservation he did his duties quickly and quietly, whether it was cleaning latrines or sweeping the floors. He seems to be getting a basic grasps of German, or at least gruff commands, and almost likes being ordered around.
>I suspect that a strong parental figures was something he lacked, and wanted.
>He also takes a great liking to newsreels, especially of other Hitler youth and the Fuhrer. I think that's the political officer's intent.
>>
>>24042220
Agreed.

>>24041309
>>24041328
Does anyone have any objections or changes?
>>
>>24042220

I think we're all pretty much in agreement. Scout enemy forces and locales, get in as many men, vehicles, and weapons as we can through the portal, establish a self-reliant industrial base, and finish a starfort at the portal and begin to establish rail lines.

I think our first military move should be to secure the region to our immediate west holding the coal and iron mines. We should place garrisons at the bridge towns, Tilaen and Nagal, and send an envoy to Southmarch Academy.

One of our first industrial moves should be to make a coal power plant, following that, fertilizer, chemical, and munitions factories, and a smelter/iron mill.

In the meantime, we should explore our own magical potential, try to learn the basics of the language (for ringless emergencies) and build relationships with the local power structure and within our own command, an area which I think we've ignored quite a bit.
>>
>>24041328
>getting Gabriel and Farnsworth to make that dictionary and work with inguicists and teachers to perpare a school
>Figure out how to reward (or if) to reward the loyal nobles
>Send mithril back home to experiment and the records of the parade to Uberkommando
>Still need the lighting rod test with Siegfried
>Have a plan for aircraft
>generally help however we can the Fatherland's blitz to paris and dunkirk

And these as well, all great ideas.
>>
>>24042152
>>24042179
>>24042192
>>24042171
The doctor in question crafted a report, and while most agreed with it, Farnsworth's indoctrination is still underway. While the child remains petulant and spoiled, years of aristocratic living being incredibly hard to remove from his ingrained psyche, he has learned to cooperate with sufficient motivation of a physical and psychological nature.

>>24042075
The fertilizer and chemical factories are simple enough, though the scale of workshop should be input as well. How many persons, or what scale of projects, do you wish it to be able to accommodate? Additionally, in which direction do you wish for the runoff to be deposited to from these three facilities?

Additional Thule Society personnel can be requested if desired.

>>24041887
>>24041916
>>24041922
You can put out word for collaborators if you desire-- a task that should be simple enough to handle through the Watch or other elements. What incentives do you wish to offer those you might inform on behalf of your side?

The common populace of Redding are relatively uninformed of most matters outside the city, as well as your general perception. Fighting on the southeastern front, going on against the Ogre Clans, Vazgall Marauders (Human marauders from across the sea), and Elven factions, seems to be at a stalemate as usual, with small footholds being made here and there by the Empire's troops. As always, however, the armies are hungry.

>>24041826
The locals have basic hand-based manufacturing for nails and screws, mostly in the form of primitive molding techniques and hand-cranked mechanisms. Mages supplement this with crude fabrication magics.

>>24041802
>>24041763
>>24041731
The star fort is still far from completion. With so much of your manpower diverted, foundation laying has been put on hold, though stockpiles of concrete are building. Foundations will continue to be laid once sufficient workers, or a garrison of greater than two hundred, is present.
>>
>>24042332
>getting Gabriel and Farnsworth to make that dictionary and work with inguicists and teachers to perpare a school

>flirting with Gabriella while we're at it

This should be our priority
>>
>>24042339

Get some tooling for making screws on the next reinforcement, even pumping out a few hundred a day piss-easy should improve the local infrastructure.
>>
Damn, looks like I missed the beginning of the thread, but find that Mage guy from the tower and take a bite out of him.
>>
>>24041679
Approximately two weeks on foot, likely about half a week to a week via vehicle.

>>24041489
You could fashion running/hot water and central heating if you wish, but that will require a constant source of fuel for the necessary luxuries and pumping facilities. Such a thing would likely serve to win the nobles over in a great fashion, however.

>>24041328
>>24041309
Do you simply desire barracks capacity to be increased for housing purposes, or other upgrades?

Foundations will resume with some manpower diverted towards it. Upgrading the Keep will be a simple matter, as will the demolition and construction for the administration office, which will enable you to remotely govern the city.

Local mine upgrades may take time, unless you wish to have your general production factory geared towards producing mining tools (no explosives without a chemical factory). You also will need to secure the mines in question, as the towns interpose between the city itself and the mines.
>>
>>24042377
Better, as herr Space core said.
Simply offer a few thousend of the things to the artificers guild as a thank you for siding with us.

That'l screw with them. (sorry but I had to)

As for Collaborators herr Oberst. We allready have then, no?`Two noble houses and the artificers, they shall be our flagships. The proof of why you want to stand in line and praise the Reich.
Then others will come and beg to be part of what we are.
>>
>>24042289
Can we get an updated report Herr Doktor?
>>
>>24042384
Let's get a chemical factory that can run two projects at once (like fertilizer and explosives).
>>
>>24042384

Ok.

For now, start talking with the smiths and other manufacturers, tell them we'll need them to work together to improve productivity until our modern facilities are made. Once they are, they'll be employed there to produce better, and more, materials than they ever though possible. We'll also need them to help make parts.

For now, we should see about surveying for a rail-line from the Gate to Redding, and telephone lines.

IMMEDIATELY, meet with local mages, we need to get more troops to secure the road to Swordhenge and subdue the garrison.
>>
>>24042383
Unfortunately, you have had no contact with him, but once you do... his ear shall be gone!

>>24042377
Such tools can easily be included on the next supply convoy.

>>24042364
Gabriella, while drawing from Farnsworth's knowledge partially to establish the more sophisticated dialects, has already managed to prepare a basic handbook on the local language. The handbook in question is very simple in nature: Mostly in terms of commands, basic greetings, and simple conversation. It won't hold up in a court of royalty, but you can at least administer orders to the populace.

A copy of this primer has been sent with your Gestapo arrivals, who intend to make many more copies for distribution as they acclimate.

>>24042414
The aforementioned groups have, yes, first sworn loyalty to the Reich. How you wish to administrate them and have other collaborators work with you is entirely up to you, or can be defaulted to the Gestapo officers now arriving.

>>24042332
Siegfried is preparing the lightning rod test, but is also attempting to coordinate the mages, having just gathered all local mages he could procure for further discussion and potential indoctrination.
>>
>>24042456

Seems reasonable to consolidate these two.

Hey, we need waste disposal, right? Let's ask the mages what they think. Maybe we can teleport it into the nether or something (assuming that isn't harder than opening our gate).

Otherwise, I say we dump it in a concrete pit until we have secured unused mineshafts for that purpose.
>>
>>24042422
I'll consider it after next supply drop, to reflect the time frame and try to make it realistic as possible based on how you guys order him around.
>>
>>24042486
>Unfortunately, you have had no contact with him, but once you do... his ear shall be gone!
Excellent!
We shall be known as the Mage's Silence.
>>
>>24042456
>>24042523
You can consolidate both factories into one, though it may prove somewhat of an extra fire hazard in the event of a siege. As it is, such could be rather easily accomplished without compromising efficiency.

In the meantime, the snowfall continues to accumulate, your desk graced by a stream of reports from your various observers and new informants. The city is adapting to your presence steadily over the days, even as you set the city into a fervor of activity and motion. Money means little to you, and the people rather enjoy this. Word is likely to spread of your generosity with coin, for better or for worse.

In the meantime, Siegfried has also forwarded a request: He'd like to have the science personnel and Hans take a look at his discovery in the lab. He's not certain, but he has a suspicion they might be able to incorporate German technology to help compensate for the 'Strange magics' it was designed with.
>>
>>24042582
Lets do this!

We need to impress the artificers!
>>
First of all. Information, as has been said.

We need to know (from our sworn nobility preferably) if the empire wages wars in the winter/what kind of reaction we can expect, if any.

Bribes to sworn, screws for the artificers, greater holdings (if any are open) to our noblemen. Education for their younger and themselves (I mentioned this last thread I think, basically germanizing them. Language etc etc. Make that a point of honour to be allowed into our culture. For further bribes of nobility and guilds see >>24041489

Naturally their holdings will recieve priority of fertilizer and so forth incase we cant produce enough of the stuff (in which case, we should be ashamed of ourselves).

Giving them high administrative positions (counselors to whoever we appoint guvernor/mayor/head honcho) and so forth.
>>
>>24042582

How long until the next supply? We need to get on the horn to HQ and get extra troops if we can, or at least have them practice so we can get more infanteers in garrison.
>>
>>24042631
And if we show them the size and population of the city simply with the footage of the parade, they'll be sure to be enthusiastic.
>>
>>24042582
>In the meantime, Siegfried has also forwarded a request: He'd like to have the science personnel and Hans take a look at his discovery in the lab. He's not certain, but he has a suspicion they might be able to incorporate German technology to help compensate for the 'Strange magics' it was designed with.

Fund it immediately. Commend them both greatly for their initiative.

For christ's sake, commend SOMEONE. We've done so much in such a short time, and yet we barely know our own officers. We need more influence!
>>
>>24042582
>>24042612
Granted!
What else can I say, double-yes?
>>
It was confirmed last thread that the month is November. That makes next supply december yes?
>>
>>24042749
Yep, the 5th of Dec 1939 to be precise if we go by last thread and each portal opening is exactly 30 days.
>>
>>24042631
19 Days remain. You can dedicate slots towards infantry if you wish, which will yield more manpower, but keep in mind the limitations of infantry in comparison to other forces.

>>24042620
>>24042684
>>24042686
Bribery, screws, and greater holdings are all within your power. Education can be established, a schoolhouse able to be built in three days at your current workforce capacity.

Knight Commander Beregen is quiet on whether or not the empire wages war in the winter. "It entirely depends upon the commander." He states simply, "Some forces are geared to winter fighting; others, not."

Commending Siegfried and Hans for their initiative, you approve the request, the duo hurrying off to whatever it is that has so occupied the Thule sorcerer's attention.

Snow continues to accumulate in greater quantities yet, a light dusting that seems to be liable to increase over time.
>>
>>24042776

We need to meet with the local mages to get them to help charge the gate.

Offer bribes of Quartz and Marble.

We'll need to head back to HQ soon, at least for a few days, to coordinate reinforcements with HQ.
>>
>>24042809
We should check out the academy to the north, this town doesn't have that many mages since the baron brought them to our fortress at the gate.
>>
>>24042776
You seem to have overlooked this. Just wondering.
>>24041316
>>
>>24042833

That we can do next month, right now we need to concentrate on Redding and seeing what HQ can scrape up for us. If we're lucky, caputring Redding will get us increased priority for motor transport now that we know the distances involved.
>>
>>24042772
Good, I was thinking of making a Die Wochenschau newsreel each month to keep up with the Fatherland, like how Dr. DeSade wants to with Farnsworth.
>>
>>24042931
I like the sound of that, keep it simple though.
>>
>>24042486

That's a thing actually. Is this land pre- or post- printing press?
>>
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>>24042574

i'm okay with this.

>>24042582

In fairness, basic fertilizer and basic explosives have a lot in common chemically.

That could actually be a problem for us, eventually we'll have to deal with terrorists.

And fuck yeah. Weaponized golem? Mwhahaha.
>>
These 'Neptune shipyards' make me curious. How big are they, what can they build?

And can we uproot the whole facility and stick it on our side of the river? Upgrade it to Our standards?
Once we have our industry here up and self-sufficcient, could we, say, build prefab U-boats, box themnup, and ship them back through the gate for reassembly for the war effort?
>>
>>24043001
*Nautilis shipyards

Fuck.
>>
>>24042964

Well, this is a secret effort. But it should be documented for when Greater Germany is ready to unveil itself as an interdimensional empire.
>>
>>24043038
The Wochenschau is the normal one they have for the poplace where we're just some dudes in Poland. The men need to keep up with the world to boost morale.

The Fuhrer and the Uberkommando will be getting more classified reports, the first of which will be our glorious parade and surrender ceremony this morning.
>>
>>24042841
Resuming trade as normal is entirely feasible, if you desire, though trade was primarily tribute in terms of raw materials delivered unto Swordhenge in large convoys in exchange for luxury goods.

Knight Commander Beregen seems hesitant on the idea of conversion, "I... Will not support such an action." He remarks simply to you, "The Gods are the gods-- and their dominions just. Foreign gods have no place on this soil. We agreed in my terms of surrender to leave the realm of the Gods alone." He states firmly, standing more rigidly upright as he addresses you. Not a tamed lion in the slightest.

>>24042879
>>24042809
>>24042833
The mages seem reluctant to help charge the Gate. As far as you and Siegfried can determine, though the bribes of marble and quartz are tempting, the mages seem to lack the necessary groundwork in understanding rituals to do so without costing them their lives.

An option you keep in mind, but as you present the pictures of Magi Arthur's circle, they consider the photographs and notes, before looking back to you. "We can attempt to imitate it in a week." The apparent leader states, "Assuming we can borrow all of your notes on the subject."

What forces do you wish to dispatch, if any, to the Southmarch Academy?

>>24042973
It appears to be post-printing press, but the printing press concept is restricted to 'Dwarven Folk', as there is a printer's shop in the city. A lone one, operated by several of the stout folk that, according to your men, are rather belligerent and moody.

>>24043021
>>24043001
From the descriptions you hear, and from what you can gather, they're quite large: Not by modern standards, but apparently enough to service and provide drydock facilities for a nearby naval armada of the Empire. Not easily uprooted, but likely something you could upgrade to your own standards.
>>
>>24043109
Germany's limited numbers of U-boats may make this problematic, however, in terms of getting one boxed up for you. You could likely obtain schematics, however.
>>
>>24043109
We have a dwarf in the village? This is important news. See if we can convince him to tell us whatever he will of the Dwarven folk.

For that matter, we'll need to identify and possibly tag any nichtmenschlichen in Redding and see if any of them hold information.
>>
>>24043123
U-Boats?
How deep is this river and how close is it to the river?

Wouldn't a simple gunboat armed with incendiary rounds suffice for ship-to-ship combat?
>>
>>24043135
There is just one dude, and I doubt that he speaks for all of them!
>>
>>24043157
Still, even a general discription of them will be of us. Do they have a nation? Can he boast of their technological skills? Was he born imperial or an immigrant?
>>
>>24043177
*of use to us
>>
>>24043146
*how close is it to the sea
>>
>>24043109

Allow them access under Siegfried's supervision, let them know we can and will get them payment should they be able to successfully cast the ritual, in quartz.

As for the magic academy, I think we should wait until our base of operations in Redding is secure, we don't want to bite off more than we can chew and we're stretched thin as is. Better to consolidate our holdings and being laying the groundwork for local manufacture of materiel in Redding, even if it is something as little as a Blitz every couple days.

Speaking of, we should request blueprints for hanomags, Blitzes, Protzes, LeFHs, and all our small arms and related ammunition and tooling so we can start building local factories to produce parts and new vehicles and guns. Being able to locally produce trucks and half-tracks will help our strategic mobility immensely, and mean we can use those slots from the gate for specialised tooling, materials, and specialists like engineers and commandoes.
>>
>>24043201
We have no idea of the terrain beyond our line of sight.

Hell Farnsworth was supposed to make a crude map of the world with it's nations and powers, along with the dictionary.Get him to do so.
>>
>>24043219
I am thinking of a fact finding mission, not to subvert them.

They are going to know about our presence sooner or later, we might as well show up and explain ourselves rather than having the barons officals or the empire telling them that we are cannibals that eat children.
>>
Schnellboote, surely nothing in this world can compare to their mobility and firepower.
>>
>>24043268
>Farnsworth to make a crude map of the world
This needs to be done, there's no way the son of a Duke would be ignorant of that.
>>
>>24043271

True, I suppose we could send a squad there with a translator and some locals to explain the situation and offer materials in exchange for translator rings and help with the ritual.
>>
>>24043315
I think that we should go in person with Siegfried, I think that he would love to see that place!
>>
>>24043328

We and Siegfried are needed to supervise Redding, him for the mages, us, because, well, we're a university educated civil engineer.
>>
>>24043219

I'm not sure about making ammo locally, that has the potential to severely fuck us over. If there is an ammo factory, it should be built with some sort of self-destruct mechanism.
>>
>>24043315

We must develop beer brewed with runes for magical effect!
>>
>>24043364

We need it, and we can't keep a lid on arms forever. Although, given the dangers of it, it should and WILL be built at our gate base. It will be staffed either by German civvies we bring through or by loyal locals who wish to relocate to help the Reich.

I'm of the opinion we can trust the locals making our guns and rifles, but not the ammo.
>>
>>24043392

Yep.

I still say that the Windbuchse makes for a good volkswaffen for our locals.
>>
>>24043201
>>24043146
Your maps are incomplete, and the locals rather uninformed, though Knight Commander Beregen manages to offer some information. "The river's deep-- especially near the lake. Deep enough for the Empire's warships to sail down it with some measure of mobility."

Gunboats may prove preferable in this instance, however, compared to the complexity of submarines.

>>24043135
>>24043157
>>24043177
Knight Commander Beregen seems to be able to fill you in, at least in general.

"I would recommend against attempting to... be overly authoritative with dwarves." He cautions you, "The dwarves are of several nations, though they all yield a great deal of technology. Technology that may even outshine your own, for it incorporates great beasts of fire and steel, as well as cities that overflow with precious ores. The one in the city, however, is both an immigrant and imperial. His clan is a protectorate of the Empire. He came here with his family, and they all work to run the press in particular." He indicates to you.

>>24043328
>>24043315
>>24043271
>>24043219
The mages consider this offer in the meantime, debating what payment might be fair in the rare magical material. Outside of that, they seem willing enough to study your notes, though by an untrained hand they are.

Blueprints are simple enough to request on all field equipment currently in employment, however, simply keep in mind the limitations of your general manufacturing factory and the future workshop in terms of scale and numbers, as well as resource requirements in terms of steel and more.

>>24043268
>>24043314
His level of cooperation may not be sufficient for such a task, considering he's currently being rather slow in aiding translation efforts.
>>
>>24043425
What of the Knight Commander.
Can he at least draw simple shapes on a north-south map that represent the empire and it's surruondings?

I suppose Farnsworth being slow in translation is excusable, since you can't learn a language overnight. Much less a language with no common origin whatsoever.
>>
>>24043486
I don't think we should push him too far. He is already pretty much collaborating under threat.
>>
>>24043507
Neither should we be too lax.
I'm sure Officer Mettle and Gabrielle will provide the perfect balance of Rod and Carrot, as well as continuing ideological indoctrination.
>>
>>24043425

Offer them a half-kilogram of quartz per ritual casting, per person, as an opener, and show them the weight in steel or iron. With increased wages for additional troops brought through and useful magical items produced, and eventual contract payments.
>>
http://www.youtube.com/watch?v=-7c9tB77YdU
>>
>>24043507

One thing that is fundamental is that we observe the terms of the surrender to the letter as far as religious freedom goes.
>>
>>24043591
Can you imagine how godly he must sound with one of the translation rings on?
>>
>>24043425
Send gunboats down the river staffed with our best negotiators and bearing gifts of our stoutest ale.
>>
>>24043656
I think avoiding the empire is the best course of action.
>>
>>24043656

To do that we need far, FAR more resources than we have. A Naval Shipyard capable of making modern warships means we'll need a modern industrial base capable of supplying enough steel, fuel, munitions and parts to keep those ships running.
>>
>>24043632
>>24043531
>>24043507
>>24043486
"I am not a cartographer." He states simply, in regards to your request, folding his arms together. Seems your inquiry into religious conversion touched a nerve, even if temporarily.

>>24043550
They consider this before shaking their heads. Though there's some thirty mages present, they already seem to have a vague consensus.

"A ritual like this is very intensive, and that much quartz is a pittance in comparison to the energy we will expend personally, not to mention the energy we'll expend from the landscape. Energy you likely haven't given time to restore naturally." The apparent spokesman indicates.

Your telephone rings in the distance, a little flickering light indicating that it's the line set up to the magical workshop, where Hans is busy performing his mechanic-oriented inspection with the scientists.

"We want fifty kilograms per person of quartz, or a fifth that in platinum." The spokesman counters, "And that is favoring you as the regent of this domain."

>>24043656
>>24043698
You have no gunboats or negotiators beyond the Gestapo officers, though you might be able to craft crude gunboats from the shipyard to the north. Conquering it may be another issue entirely, however.
>>
>>24043653
That's how we're indoctrinating Farnsworth, hearing the eternal words of the Fuhrer, and how he's slowly bit by bit translating the language with Gabrielle.

The only problem is the rings are all used most of the day, so he only gets so much nightime to wear it.
>>
>>24043737

Basic ability to work with steel or even wood will give us a barge that a truck can roll on top of in order to drive a propeller (it doesn't have to be a good propeller) or even paddle wheels. Put a machine gun and/or mortar on top of that and we have a gunboat.
>>
>>24043766
Wood ships are vulnerable to fire, either from the engines, flaming arrows, or pyromancy.
>>
Can I get a link to the archive? I missed the capture of Redding
>>
>>24043795
http://suptg.thisisnotatrueending.com/archive.html?tags=Nazi%20Quest
That happened on the last two threads, part XII and part XI
>>
>>24043780

So we make a METAL BAWKS. Shit, it can be a pontoon boat made out of empty oil drums, with any sort of metal risers for protecting the truck.
>>
>>24043820
Many thanks, kameraden.
>>
>>24043737

Per ritual, you mean? I'll speak with my supply personnel, we can only get so much through the gate at once.

If we were to offer your price, how many of you would be willing to perform the ritual? We need to allocate extra space on the convoy coming through if it's more than 10 people.
>>
>>24043821
Then it's vulnerable to hydromancy, wizards sending the water over it's sides to drown the engine and crew.

I'm sure each Imperial ship has wiards just for that purpose and to negate it.
>>
>>24043737
>"We want fifty kilograms per person of quartz, or a fifth that in platinum."
huh? are you sure you have your measurements right?

I thought quartz was far greater than platinum and held massive amounts of magic such that it is was so highly valued just a handful was both a magical and financial fortune.

Either you overstated it earlier, made a typo or these guys are trying to royally rip us off.
>>
>>24043878

No, if it's a pontoon boat, each drum is sealed. The superstructure isn't watertight because the truck has to be able to get off or on it. At best they can flood the engine.... and look dismayed when it DOESN'T sink.
>>
>>24043737

Barter them back down to half that; wait for the counteroffer.
>>
>>24043901
True but really against giant Imperial ship of the line with elemental wizards, it's not going to look to good for whatever you strap on a pontoon boat.
>>
>>24043937

Great, they can laugh at it right until it starts werfing flammen at them.
>>
>>24043893
Quartz is the second most abundant mineral, let them have their quartz! We need more troops!
>>
>>24043981

Don't be a pushover, we can barter them down to 2/3 their demand at least.
>>
>>24043973
What did I say about elemental wizards on each ship?

You don't just build a giant two story wooden vessel without the ability to stop a single man from lighting it aflame.
>>
>>24043937

Plus honestly, if you say "ship of the line on a river" I hear "large, slow moving thing that cannot maneuver and has a very predictable trajectory". And we have long range guns.
>>
>>24043992
I agree, near our guns we are invincible, but outside of there range not so much. Sending out boats to go against ships away from the main force is just too risky.
>>
>>24043992

We won't even need ships.

It's a RIVER. We have howitzers that have a 10.3 km range firing HE onto what should be wooden boats, or at worst ironclads. They won't stand a chance.
>>
>>24044025
Pontoon boats with mortars and artillery.
>>
>>24043991

True, but again -- the only reason to send a ship of the line up a river is intimidation. And we're the ones doing the intimidating around here. Sinking it would be very easy since it cannot dodge.

>>24044031
This
>>
>>24043990
>>24043981
>>24043872
One kilo per wizard is a fricking fourtune.

Its also probably enough magical power to level a city if they know how to use it. per wizard I mean.

50kilos/wizard is probably enough to start their own magicracy and vaporize a few armies
>>
>>24044031

This. Why are we discussing a navy right now? It's totally irrelevant until we hit a body of water bigger than a lake.
>>
>>24043123
>>24043146
Ah, no, you misunderstand.

I mwant *we* prefabricate the U-boats here, and ship tjem back to Gremamy to aid the war effort, i.e we have a U-Boat dickyard in a place the Allies can't bomb.
>>
>>24044031
Alright, I'll support it if each group of pontoon boats has at least one or two howitzers or mortars, as well as being made of metal and the crew are trained by Siegfried to resist being swept away by enchanted water should mages range exceed our artillery (I doubt it will, but you never know if they decide to hide by the banks).
>>
>>24044102
There was never a huge shortage of U-Boats or U-Boat manufacturies, it just all went to hell when the allies invented radar.
>>
>>24044086

Well.

Let's ask Siegfried before making any hasty decisions on the magic catalyst payment. Ask him in German, so they can't understand our disadvantage.
>>
>>24044105

Fuck boats, we don't need them. It's a river. We don't even need line-of-sight.
>>
>>24044105

A pontoon boat with a car engine is cheap and easy to make (even more so if the "engine" is a roller that you drive a truck on, that moves paddles).
>>
>>24044086

We could always go with the modern options

See if Siegfried has 1kg of Quartz on him in bar form or something, and then offer the wizards 10kg each per casting of the ritual for 5 rituals, with an option for additional castings at 11kg per ritual for another five, or to be hired on to the magical research team with a steady paycheck of materials, reagents, and access to all research and benefits being part of the Reich has.
>>
>>24044173

Guys, we're Germans. Chemistry is what we do.

http://en.wikipedia.org/wiki/Quartz#History There should already be an effort underway to make synthetic crystals for radios.

Of course there's a matter of "will this even work", but getting ONE as a sample with the next shipment and finding out should be easy.
>>
>>24043737
Answer the phone in German, find out what news he has. Tell him what the mages have said and get his thoughts on their offer.
>>
>>24044232
IMPOSTER!
>>24044173
If quartz is magical power, let's not give them too much. It would be embarrassing if we got smoked by a mage's rebellion.
>>
>>24044279

They know we can bring it in by the ton, therefore it's in their interest to work for us, since we're obviously advanced, can make them more powerful, and give them a better life. Plus, they'll have at most maybe a couple hundred kg each, Siegfried will have a ton of it, literally. If anything, we should see about getting some kind "Magickwagen" for combat mages, which has, built in, several tons of quartz and platinum in the interior to support combat mages on the attack or defense.
>>
>>24044318
>>24044279
>>24044230
>>24044173
>>24044173
>>24044230

the point is not the cost of the quartz.(though if we are careless with this they will no doubt think they can get away with murder) the point is they are asking for enough power to likely level a city if properly used.

At this point the only advantage siegfried has over them to keep them in line is the absurd amount of mystical power. If we give them a kilo or two of quartz they could slap him(and us) like a bitch
>>
>>24044318
>Magickwagen

...yes...YES
>>
Rolled 17

>>24043893
>The scale of power, with marble, quartz, and platinum, is that platinum is the 'purest', and therefore capable of holding the greatest magical charge.
>Marble is of moderate value, and quartz of massive value. Platinum is of supreme value, however, in terms of comparison.

>>24043872
"Yes, per ritual. We would all be willing to perform it, but ten would likely be all that is necessary. The remainder would be present in the event of unforeseen effects." He tells you.

>>24043990
>>24044086
You can negotiate with them if you desire.

"One kilo each?" He asks, "That may cover personal expenditure and a bit more. Twenty kilograms." He asserts, the others nodding. "And my generosity is indeed vast to accept such a pittance."

>>24044102
>>24044116
Prefabrication on this side of the gate is possible, and while it will help greatly should Germany need to stand up against the British fleet in the near future, it is not immediately vital. A viable goal.

>>24044120
>>24044173
>>24044230
Siegfried has several kilograms on him, sewn into his robes as a casting aid. Siegfried produces one of the quartz bars, hand-chiseled to fit smoothly into his chasuble.

You converse with him in German.
"Is such true?" You ask.
"I am uncertain." Siegfried remarks, "My experience with the materials is an ongoing study, but they likely wish to fortify their coffers in the event we are repelled. Not the most faithful, but they likely wish to profit at least somewhat in the venture."

While synthesis research is ongoing, the idea at least gives you food for thought as you consider your options.

"You could also be hired on, with a steady paycheck of materials, as well as access to all the research and benefits being part of the Reich has." You suggest.

That causes an abrupt quiet, eyes darting between members of the congregation as division formed and abrupt lines were drawn, contemplation of just what it'd mean to entirely betray the empire warring with arcane self-interest.
>>
>>24044318

We must become logistically independent as soon as possible and start contributing to the Fatherland's economy, though.

Just trade would help a lot, since precious metals are currency here. There are things which we can mass-produce for next to nothing and sell at huge markups.
>>
>>24044360

We could always say that we'll get back to them after consulting our local magical expert.

Go back to base, consult Arthur, see what he thinks, and then go from there.
>>
>>24044318
>>24044361
Magischwagen, properly.
>>
>>24044401

This needs to happen. I'm thinking something like the IFV in Red Alert 2.
>>
>>24044379

We are, of course, open to negotiations, however, the sooner you decide, the better, as we do have schedules.
>>
>>24044401
FUND IT
>>24044379
I like the idea of appealing to their intellectual curiosity.
>>
>>24044379
Whichever member of the faction favoring joining the Reich who has most sway, send a messenger to recall while the mages are leaving. Talk with him privately to lend him an air of prestige and importance over his peers.

Our goal will be to prepare him to take over the mage's guild should we decide an assassination of the current leader necessary. But we won't share this information with him.
>>
>>24044466

Second this.

>>24044464

Agreed. I suspect these hedge wizards have tower envy towards Arthur.
>>
>>24044466

Nothing so vulgar, if civilian experts do not with to be hired to help us, then they shall not receive the benefits of working for us. Those who do will reap massive benefits and riches from doing so. Those who did not will see the benefits eventually and join, giving the early joiners students and assistants.
>>
>>24044379
>>24044279
>>24044232
Seventeen of them nod at your offer, as you pick up the phone, the excited voice of Hans audible as you slip your ring off briefly.

"This thing-- I can make it work! I can make it soar!" He remarks with an exuberant tone of voice. "Haha! Yes! I could make this thing more than fly! Sing! But... I'll need parts. Components, sir." He informs you, "I'll need something... Grand. I'll need you to order a flight of Stukas. Stukas that I'll need to cannibalize for this." He informs you a bit sheepishly, "But I think I can make something properly grand out of this. You ought to see it!"

As you consider it, you slip the ring back on, the seventeen mages looking to you for direction. Looking to Siegfried, even.

"We will join you." The new spokesperson states, the remainder speaking up as well.

"Twenty kilograms." The spokesperson affirms, in a rather take-it-or-leave-it fashion.

>>24044466
>>24044504
>>24044511
The new spokesperson for those in favor of entering your employ simply nods to you, then to Siegfried, uncertain of just who to address after the abrupt division of standing room made allegiances apparent.
>>
>>24044568

MAGES ACQUIRED

>tfw 17/20

Have Siegfried keep an eye on the remainder and keep them out of the inner circle.

Is it gate time, or can we put in some construction orders?
>>
>>24044568
Now that the mages are settled, lets go find out what Hans is blathering about. I sense Nazi techno-magic afoot...
>>
>>24044568

... Wait, what? A what?

We need to see a design for this before we order a FLIGHT OF STUKAS.
>>
>>24044568

Per person or collectively? Given the nature of the research, we'll need to ask you relocate to our base of operations at the gate, but we'll do our best to ensure you have good living facilities.

For now, confer with Siegfried regarding translator ring production and the ritual itself, we'll see about what manner of payment material is available for you. We may also need some of you to act as combat mages, which will carry danger pay, deployment bonuses, and access to our materiel stockpile.
>>
>>24044675

Remember that five good tanks/planes are more useful than one Wunderwaffen.
>>
>>24044688
Strategically, in conventional warfare, yes. But remember, all the better we indimidate the locals into surrender.
>>
>>24044675
wouldnt it be more efficient simply to order the relevant parts?
>>
>>24044688

We'll need to inspect the potential of the machine before we make a decision. If it REALLY is as useful as a flight of stukas, and potentially only needs ammunition instead of fuel, and has a lighter maintenance footprint, it might be a good idea, so long as we can properly support it with regular troops.
>>
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>>24044717

Agreed, so let's see a design.
>>
>>24044740

>sharks with laser beams
>capable of leaping tall buildings in a single bound
>man-screen TV and automatic pizza maker

Fund it.
>>
>>24044651
>17/30
>Still

You have about nineteen days before the Gate is due to open naturally. Sooner, if you wish to force the mages to attempt a gate opening ritual earlier.

>>24044675
>>24044688
>>24044669
>>24044699
He pauses, "Err-- I misspoke, Oberst." Hans remarks, "I meant a flight-- Five or six of them ought to do." He corrects himself, "It's just something, well, fantastic!"

>>24044685
"Per person." He remarks bluntly, "You require our aid more than we require yours." He states, though the mages that have sworn themselves to your cause say nothing, fully under your employ now.

Siegfried speaks up as you ask him about the rings and ritual, "More rings should be able to be produced with all this extra help and insight. I'll scour their minds for what I can, and I should be able to begin production on additional rings in short order from available stocks of marble and quartz." He informs you with a small bow. "While I would prefer them in a non-combat role, they should be able to provide at least a modicum of aid in combat."

>>24044740
>>24044717
>>24044708
"I'll need a lot of aircraft parts, sir." He states bluntly, "At least, if these designs Siegfried translated are right to me. It's going to be big-- very big. Lots of parts will be needed, so it'd likely be better to order the aircraft whole and strip them down once they're on this side." He informs you.
>>
>>24044568
1) Take the offer and inform them as a bonus they'll be living in new quarters on-site with us and be fed by us too.

This will serve to make sure they don't leak our secrets to our colleagues. They'll have to sign a contract, in their language and ours, agreeing to disclose nothing of what they witness while with us under penalty of death and a non-competition clause not to use anything they've learned of to found a business offering a good or service we offer for the next century.

2) Ask the officers for recommendations for a man to promote to merchant status, trading excess goods we have to nearby settlements for things we want as recorded on a weekly-updated list given to him.

3) Prepare an order for stukas for when we open the gate and assign an assistant who has worked on airplanes (if only repairs) to Hans so he has all he needs.

4) Go down to see what Hans is talking about in person.
>>
>>24044818

"If you need aircraft parts, does it mean that the natives have flying machines that you can improve upon? Or did you find something that can be made to fly."
>>
>>24044867

That was not me posting, as much as I agree with what was posted.
>>
>>24044818
>17/30

Nothing to sneeze at.

Let's not push our new friends. Have them get started on more translation rings and other useful projects. Have Siegfried isolate the remaining 13 mages. The new members of the Reich that tell on their old friends will be greatly rewarded.

>damn if feels good to be a Nazi

Aside from the rings, have them focus on attempting to keep the gate open as long as possible once it's ready.
>>
I like you guys, but where is everyone?

Last thread was 5-7 OP posts and 600 posts of discussion.
Now OP is doing fantastically, a post for each day! But where'd the others go?
>>
>>24044818
What will he do with the parts he doesn't use?

Siegfried can have his mage-factory for now. We can always convert them to soldiers later should the need arise.
>>
>>24044909

Hey, get your own name. There's plenty of military titles to be had.

Ask Hans to give us a rough estimate of the capabilities of the war machine.
>>
>>24044909

I gotta make some food for me and my crew, be back in 30min or so.
>>
>>24044818

For now, they should remain in non-combat roles, however, we may need them in future combat operations. You will need to be aware that we may need you to volunteer to be sent out for support duties.

As for the ones who did not join, inform that while we may put up requests for translator rings and other useful items, at this time they will not be required for other work. Should they wish to be hired on full-time at standard wages, of course, the door may open in the future.

Ask the newest members of the expedition what they know of the academy to the north, anything and everything. Also, ask them if how long it would take them to pack up to relocate to our soon-to-be expanded labs and base, and if they require help.
>>
>>24044867

For the record, the twenty kg/per offer is for the 17 who DIDN'T join up.

I say, fuck-em, like I said here: >>24044933
>>
>>24044818
Hans, just spit it out. What is this fantastic thing?
>>
>>24044927
Dopplegangers everywhere, ja?
>>
Heil Hitler!!

Greetings Reich Citizens! It seems that we have gained an inner circle of local mages, this is excellent news.

As for building orders. As the Keep in Redding is being brought up to glorious German-military standards, I am sure that the pumps and generators we install there will be sufficient enough to provide running water and electricity to both our administrative office and to the houses of the nobility we favour.

Current Redding Build Orders:
>Upgrade the Keep to German-military standards (hygiene, electricity, security, motor pool, etc)
>Demolish an evicted Noble house to make room for a political/administration office made out of concrete and prominently featuring Nazi architecture
>Provide running water, electricity and central heating to loyal noble houses
>>
>>24045006
Heil Reichskommissar!

Ah yes, those orders have already been debated and agreed upon as per near the beggining of the thread.
>>
>>24045006
>Provide running water, electricity and central heating to loyal noble houses

We don't have anyone who has "proved" loyalty as of yet, really. Let them see how awesome we make the keep. Once the political chips fall into place we can use tech upgrades as a reward.
>>
>>24045006

No demolishing shit, better to leave it, we'll turn the keep into a purely admin office once we get enough troops to start basing recces and patrols out of Redding. That way we won't have to deal with armored vehicles in tiny-ass medieval streets.
>>
>>24045057
Apparently not given the responses below Herr Doktor.

>>24045061
The three groups who stepped forward to support the Reich have surely proved their loyalty.

>>24045071
We'd be demolishing the estate of the noble we exiled, after stripping it of everything of value first of course.
>>
>>24045110

Why waste the effort? We can use those man-hours to work on laying phoneline, upgrading Redding infrastructure, or surveying the area for railroad building.
>>
You know if Redding is a smaller town and it's already a logistical nightmare upgrading it, who knows how hard it'll be to repair and upgrade a shelled out swordhenge.
>>
>>24045168

That's why we get an entire pioneer company, and we'll have more locals there, and mages to help.
>>
>>24045168
Hmm, with hans wunderwaffe, will there even be a swordhenge left?
>>
>>24044868
>>24044867
>>24044876
>>24044868
>>24044900
>>24044909
>>24044944
>>24044933
"Consider it accepted. You'll be living in new quarters on-site, and be fed by us." You remark, "This will serve to ensure that you keep secret what you may learn here-- you will also sign a contract, in both our language and your own, to not disclose what you witness... under penalty of death." You state simply to the assembly.

They simply listen for now.

"You will also sign a clause not to compete with us on anything you may learn, or to use it in any business, for the next century." You add on, still having their attention.

>>24044868
>>24044867
>>24044900
>>24044909
>>24044927
"It's not a flying machine as far as I can tell, but I could easily make it one. It's lightweight enough-- the alloys are there, as far as I can weigh out. Aerodynamic enough. Seems they already enchanted several parts of it, but just didn't have a power source... among other things." He mentions to you over the phone.

As you lay out the orders for segregating the employed and contract workers to Siegfried, you prepare to meet Hans in the workshop.

You end up meeting the stubby man after ascending several flights of stairs, near the top of the tower. The short fellow is puffing away at a pipe and looking like a kid at Christmas. The snow continues to whip along outside as your engineers busy themselves with installing proper, fortified windows throughout the stone structure.

"God above," He'd remark, "It's something else, Oberst."

"Well, spit it out-- and just what are you going to do with any parts you don't use?" You ask.
>>
>>24045136
Because it works as an effective symbol. By tearing down the old-world structure and replacing it with one made of concrete, with pillars and nazi symbols built in to the building, we are symbolically demonstrating to much of the ignorant towns-folk that we are not just another Lordling.
>>
>>24045344
We can accomplish much the same with the Keep.
>>
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>>24045253
"Either I'll convert them into a frame I can tinker with later on... or I'll just use 'em to replace anything that might break inside of this thing." He tells you, "It's some kind of-- I almost want to say it's a statue." He tells you, "But it's designed to protect an area, or person, or target. I think that Baron child thought to use materials scavenged from our camp to finish it..."

He laughs, "Now we'll use it against him!" He informs you, opening the doorway.

The machine itself is in numerous pieces, but you don't focus on the arms and legs, broken up into segments, strewn about. Copper and iron and steel stare at you in various quantities, as do abandoned beakers full of strange and bubbling liquids. Rubber tubing and German machinery intermingled with ancient tools and devices.

The depiction itself is of the completed project: Of the final project, Hans having apparently applied an artistic flair to it.

There's vague schematics of design and scale, but it's clearly some sort of oversized person or vague animal-thing: Thirty feet tall and broad enough to match, its vaguely humanoid proportions make you think of some kind of chimera, but it's clearly artificial in nature.

Whatever it is: You know it's powerful, and that there would be much to fear from introducing German engineering to it.
>>
>>24045344
This I will have to agree with.

Can we do that with the mansion of the noble that up and fled?

We can have the panzer smash it or rig it to blow, too, if we want to be theatrical.

(Back)
>>
>>24045253

If we can spare it, assign a squad or two of troopers to assist the mages in packing their kit, and call up some more trucks to replace the ones we'll be using to head back, as well as some Protzes carrying fuel to supply our garrison here.
>>
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>>24045253
eagerly anticipating and waiting to hear what Hans says.
>>
>>24045383

Would it have any form of ranger attack? Cannons, guns, even just thrown bombs?
>>
>>24045383
We Return to Castle Wolfenstein now
>>
>>24045383
Cripes.

If this was a kid baron's pet project, what sort of shit could the Empire be working on right now?
>>
>>24045383
fascismintensifies.jpg
>>
>>24045413

That's where Superior Teutonic Engineering comes in I suspect.

Frankly having a Flying Thing that the locals can grok is good, it saves us from disclosing that we have such things by the dozens.
>>
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>>24045383
You just finished playing Infinite aye? Notably anti-nazi in its' sentiment.

Could it be dismantled into gear for a squad of stormtroopers? Perhaps one man can fly, two have claws for melee, one has a suite to be hardier, one has a breathing mask to survive exposure to chemical weapons, and one has feet to climb walls with.
>>
>>24045442

It'd certainly be an asset if it can be made to be either as good as a couple Stukas without needing fuel or parts, but it's less efficient we might only want to finish with some autocannons and machine guns and let it be a support platform analagous to a panzer.
>>
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>>24045383
>Stuka Golem
YES
YEESS
YEEESSSS
>>
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>>24045383
>>
>>24045383

"Can you make it fly? Yes, or no?"

>if his response is in the affirmative

Slap Hans on the back."The Fuhrer would be proud. You'll have your planes. If this proves successful, it is not only we that shall benefit - but the Reich."
>>
>>24045439
Fucking this.

A 12 year old was working on this, whose to say what other stuff the Imperials are working on in their war against whatever Orkish or undead hordes they have to face everyday.
>>
>>24045383
While that sounds cool, I think we have other things that we'd be better off investing that one supply point in right now.

Thank Hans for his initiative and tell him we'll get him his Stukas...eventually.

Does this town have any supplies of mithril on hand or in storage?
>>
>>24045501

Hold off on approval until we hear it's reliability, fuel needs, armament, and survivability.
>>
>>24045386
You certainly could, if you so desired.

>>24045395
Such a squad could, indeed, be spared.

>>24045413
>>24045402
>>24045430
>>24045439
>>24045442
>>24045440
Hans laughs, an almost mad glint coming to his eye as he chuckles. "Oh-- That's just what they had in mind! A design I intend to improve." He offers, "Remove the claws! Begone with them-- Or better yet, make them interchangeable! Some basic mechanics and pneumatic systems should enable the claws could, at the very least, produce explosive results for any large monsters we may run into again." He remarks, thinking.

"And the Stuka machine guns would be ideal: Implant them into a rigid wing frame that can collapse inward." He mentions, "Or simply build them into the same chunk of metal that's part of the claws. We may even be able to get some rocket weaponry for it to employ!" He suggests with a gleeful laugh.

>>24045501
>>24045496
>>24045482
>>24045501

"Of course I can make it fly-- I can make it fly even better than these fools were intending!" The expert mechanic asserts, smiling at your approval of the idea.

>>24045509
A terrifying notion, to be sure.
>>
>>24045512

Fair enough.
>>
>>24045512
>>24045510
Gentlemen while I appreciate the patience and concern for our agenda, please, PLEASE, LETS ENJOY THE NICE THINGS
>>
>>24045533
Get a stuka horn, behind a great iron lung for it's mighty roar.
>>
>>24045551
Fine fine, the men need their diversions. I'm actually pretty keen for this after hearing this >>24045556 idea...heh.
>>
>>24045533

Fuel needs? Maintenance?

Can we mount the FlaK 38s?
>>
>>24045460

Oh yeah.

Again, as a bonus it can either be sent home as a terror weapon, or used here as misdirection.
>>
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>>24045440

allow me.
>>
>>24045533

The enthusiasm is contagious.

20mm machine guns are a good idea to keep around anyway, how's about we start with them?
>>
>>24045622

We have 2 FlaK 38s attached to the Mechanized platoon, they're towed so they aren't much use at the moment for our type of warfare.
>>
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>>24045622
>>24045533
This is going swimmingly
>>
Sorry to divert from the Nazi-Songbird planning, but I just remembered what an Anon said in an earlier thread.

OP, can we (along with the SS politicos) strip-mine the local libraries regarding the history of this land. We don't want to be seen as purely foreign invaders anymore. Our cause would be significantly helped if we claimed to be the remnants of some former Roman-esq political unit that has come to reclaim these lands and improve the lives of all the people.

Myths and legends of former Imperial greatness resonate with all people.
>>
>>24045656

Agreed, but it seems that the Rome-equivalent is extant and we may well be fighting it.

Suits me fine, let's see who's worthy of carrying the eagle!
>>
>>24045656
>Roman
>Not Imperial German/Prussia
>>
>>24045656
Why seek to the past, the Fuhrer has the answer to the present AND the future.
>>24043591

Can we see if it's entirely possible to make a ring work on a loudspeaker?
>>
>>24045685
Nazi mythology and symbols drew greatly from both Prussian and Roman influences.
>>
>>24045710

Hence "Third Reich"
>>
>>24045710
>>24045724
Alright, but I'd think the men would have more partiotic ties to Imperial Germany, just saying.
But whatever, Nazism took the best of all worlds and perfected them.
>>
>>24045551
>>24045556
>>24045584
>>24045622
>>24045647
Hans laughs at the idea of the Stuka horn, "That's why I wanted whole aircraft! I planned to combine them together and give it some real noise-- some real fear to strike in the hearts of enemies!" He suggested, laughing loudly.

At the suggestion of the FlaK 38s, he pauses, "It's a bit too big for a mounted weapon, but I could see it easily wielding a modified one as a heavy weapon of its own. Interesting thought, Oberst..." He remarked, humming in consideration.

>>24045698
The translation rings translate your words as intended: They function correctly through loudspeakers.

>>24045656
If you wish, your Gestapo could raid the Keep's library, as well as the libraries of local nobles. Books can be confiscated wholesale if you desire.

>OP must rest in an hour or so.
>>
>>24045743
A person speaking yes, but what about recordings are those translated?

If so, begin showings of Der Deutschen Wochenschau and Hitler's Speeches to the general populace after they become more accustomed to their new life as Germans.
>>
>>24045743

Don't have them strip it, but have them begin studying once we have spare rings.
>>
>>24045743

Then there should be a brief message each morning or each evening (eventually we will be able to compose it in the local language).

Something short, half of which is a patriotic saying, and half of which is what got done the previous day.
>>
>>24045743
> flying nazi heavy weapons golem
yes please
>>
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>>24045778
Or simple phrases of the Fuhrer.

Also get the propagandist to work with Farnsworth and Gabriella on some simple posters with basic inspirationals.
>>
>>24045778
I support this.

Have the Gestapo raid the Keep's library and the library of the evicted noble.

Also, did we decide what we're building at our Portal Base?
>>
>>24045816
We're focusing a good portion of resource on finishing the star fort to defend invaders attacking, or possibly coming from, the gate.
>>
>>24045762
They're only translated for the wearer. If you had an audience all wearing them, they would all understand it.

>>24045778
>>24045777
>>24045762
>>24045802
Patriotic broadcasts could be arranged from the broadcasting array your soldiers set up from your parade. Rather easily, in fact, if tied into the keep's power system under construction.

Popular propaganda posters could also be translated if you desired: Setting up the printing of them might be slightly more complex, but it could give you a suitable boost in morale and civic loyalty.
>>
>>24045785

Let's not spend too much resources on it, but yes.

>>24045802

Remember that these people have no history in common with us (yet). The phrases will have to be generic.

>>24045816

If we make an ammo factory, it should be done there.
>>
>>24045743
Plan to combine them together

So I'm going to go ahead and drawfag this one. Might be a couple or few days, but it'll be done.

How about I take some artistic liberty and use that golem Oberst posted earlier and fuse it to the actual design of the Junker's Ju 87 - Stuka?
>>
>>24045880
That first line should be greentexted as a quote. But yeah, still drawing.
>>
Speaking of propaganda, don't forget to infuse demonizations of the untermensche and nichtmenschlichen. See if we can remind them of any tiefling attrocities or ork massacres. This doubles as an inspiration to fight for the fatherland.

Sow the seeds of the cleansing for the fruits of a pure tommorow.
>>
>>24045891

Sweet!!!
>>
>>24045891
Will you be willing to take other requests after that?
>>
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"Struggle is the father of all things. It is not by the principles of humanity that man lives or is able to preserve himself above the animal world, but solely by means of the most brutal struggle."
>>
>>24045895
Right, we'll need to be sure everyone remembers the enemy without as well as the enemy within.
>>
>>24045895

We have to de-feudalize them first.


In more general terms, maybe this should be translated in the local language and used as a general introduction?

http://www.youtube.com/watch?v=M9znvFMfJBU
>>
>>24045916
I'd be totally cool with that.

>Important side note, I'm not all technifancy with the computer graphics magics, what I make will be drawn on paper, colored by colored pencil, and scanned. But damn, it needs to be done so I'mma do it.
>>
>>24045928

Yeah, that works well
>>
>>24045963
i could do some touches on photoshop (media studies student here...)
>>
>>24045928
>>24043591
>http://www.youtube.com/watch?v=-7c9tB77YdU
Most of these are highly generic, and inspirational, so long as the people remember they are German.

Use snippets of it for the broadcasts.
>>
>>24045852
I completely agree on focusing our resources on getting that star fort finished as soon as possible.

As for the division of industrial might, Lazerus had an excellent idea:
>Basic industry (mixing concrete, lumber, etc) - PoW work back at portal base
>Medium industry (machine parts, basic chemicals, steel, pipes, telephone wire) - Done at Redding
>High-tech industry (ammunition, firearms, tanks, planes, etc) - Done at portal base with imported German labour or loyal locals.

>>24045895
Man, can someone please drawfag these posters!
>>
Just popping in to ask a question: Do you guys have a plan set up for "if" the Americans and/or Russians come through the portal like the fist of an angry, war-crime-enraged God?

Unless you can somehow turn the tide of the war with the power discovered in this place, but it's extremely unlikely that you'll be able to do much aside from put a few battalions through a real-life game of that forgettable 3D Wolfenstien remake with the time you have.
>>
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>>24045989
>>
>>24045991

Agreed, but: We're not replacing Lord Farnsworth with Lord Hitler. They are probably used to that sort of transfer of power happening every once in a while. We may have to introduce the concept of non-religious ideology from scratch, so let's start simple (And leave religion well alone, at least for now)
>>
>>24045989
>media studies student
>photoshop
My sincerest condolences.
>>
>>24046025

If they get through AFTER beating germany and we aren't secure and producing reliable, powerful magic-enhanced panzers, we're boned. If it's a multi-front war where they're just as restricted as us we might have a chance.
>>
>>24046050
in norway its a broad education line which covers photography film making media history sound all that jazz.
>>
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>>24046033
Farnsworth will be the posterboy for Hitler Youth recruitment.
>>
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>>24046033
This would probably be better than what I posted before. This poster should be put up everywhere, in Redding, Riverside and in our own camp.

"One People, One Empire, One Führer"
>>
>>24046089

That works, but we'd look a bit silly putting up a poster of the lord we deposed, so soon after doing so.

>>24046111

This does work. The people should know the face of their leader (and be reminded that they haven't just been conquered by a random warlord the only holds one town).
>>
>>24046025
Some anon's imply multiple gates.
>The American's find a gate to a native american mythos world, where giants like Paul bunyan came from.
>The Britons find the gate where King Arthur came from, albion, ect. Closest to us
>The Russians find a russian mythos gate, cold, winter, old spirits and ancient forrest
>The Japanese find an oriental mythos world, and that's a can of possibilities on it's own.

And then we bring the war here.
>>
>>24046025

I actually had another thought while posting that: How do you know that your portal is the only one? There might be another in the depths of, say, bumfuck Siberia. For all you know, there could be Commissars overseeing the posting of communist propaganda posters one continent over RIGHT NOW.
>>
>>24046144
Perhaps, but think, once a tyranical spoiled brat, now a hardworking young man and future leader of something far greater than he was as a baron.

A symbol of the change the Reich will bring, ending corruption, brining us into the 1000 year reign.
>>
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>>24046154
>>24046186
Suddenly Russians

Russians everywhere.
>>
>>24046111
Fuhrer is just leader, if you're gonna translate one word, translate both.
>>
>>24046154

Oh fuck, Wendigoes and nature magic.

The Fuhrer had best get moving on that plan to turn Mexico into a Nazi proxy state, because we'll need the meat shield.
>>
>>24046188

Agreed but it's a bit too early!

>>24046209

All our official writing should be either in German, or in both languages. It'll help with education.

Also, don't forget a lot of people can't read! We will have to fix that eventually, and they might as well start in German.
>>
Just a quick suggestion. All the "seats" of our conquered cities will not be occupied by us, or any other German officer. They will forever remain empty as a symbol of our ultimate allegiance, reserved for the Führer alone!
>>24045835
Propaganda, ho!
>>
>>24046242

Agreed. Plus, it means that the monarchy is over. This is a pragmatic totalitarian state now!
>>
>>24046186
>>24046154
This is going to be awesome, us pure humans elves and dwarves, shining and in uniform, standing as one with our superior technology, Imperial and German, against who knows what beasts and vermin the communist allow into their hordes and haven't cleansed from the world as we are outnumberd 5 to 1.

>Basically the intro the LoTR
>The last Riech of Men, Elves, and Dwarves marching against the communist hordes
>>
>>24046201
It's just like back home!
Well, hopefully we can change that.
>>
>>24046310
>>24046298
Well, perhaps not so overt at first. Let Germanize them and assure their allegiance.
>>
>>24046348
*and assure their allegiance first.
>>
>>24046298

I have to say that I would be rooting for the Soviets a little.

I always liked the idea of many species under one banner, and the idea of Orcs in fur coats referring to each other as Comrades and using Mosin Nagants is fucking awesome.
>>
>>24046389

Lawl.


Anyway, dreams of the future aside, what's the plan?
>>
>>24046389
Great. Now im going to have to put Soviet Orcs into my next settings.
>>
>>24046298

And then, in the midst of the final battle, a host of G.I.s, shape-shifters, and terrible axe-wielding giants comes over the horizon.
>>
>>24046411
Only Herr OP knows, he's the closest to Oberkommando and the Fuhrer.
or maybe he's using a codename and actually the Fuhrer himself.

If anything, we dno't have to be so blatant, it would be cool at the climactic last battle Japanese riding giant dragons and sea monsters accompanied by Yamato class warships come in to help us win the day and the Final Victory.
>>
>>24046242
The symbolism inherent in this action is glorious! It has my full support!
>>
>>24046389
TRAITOR. But the idea of Moist-Nugget Orcs makes me, well moist.
>>24046446
Well, greenlight Hans to begin work on his chimera-Stukas. And start perusing the local libraries. More intel never hurts.
>>
>>24046242

Perfect.
>>
>>24046483
>>24046298
>>24046217
>>24046389
>>24046186
>This imagery is too amazing
>Will give you a narrative short story/writefaggotry when I wake up
>Complete with Wendigos and Stuka Golems
>>
So, I have an idea for our new operation plan:

We have 19 days until scheduled Transit, so:

Next 3 days - Supervise Redding infrastructure build, solidify hold. Get additional transport and supplies to help the garrison, and transit new personnel to base.

Transit-16 days: Transit back to gate-base with new wizards and personnel not needed to garrison Redding and maintain progress on projects

Transit-14 Days: Return to base, schedule meeting with Magi Arthur, begin expanding magic lab, continue work on star fort, await Gebirgsjager recon, contact HQ to work out reinforments

Possible reinforcements (Assuming we get increased priority)

1. Panzer platoons (If we can get more than one), Primary need is for a platoon of IVs, but secondary is Panzer IIs.
2. Mechanised infantry with attached mortar tracks, and if possible SdKFz 250/8s (IRL production was delayed until 1941, so maybe this is why?)
3. Infantry on trucks. Any space not taken by the soldiers or their kit is filled with fuel, ammo, and medical gear. Hopefully we can get a couple companies like this
4. Tooling, blueprints, and machine parts for our industry on Blitzes and Protzes, along with our trade goods like Quartz, Platinum, and necessary industrial materials and chemicals.
>>
>>24046562

Looks good so far. Agreed on the blueprints. I'd also determine what we can and cannot make. Seriously, a screw cutter and a file cutter would make us look like gods to the local artisans.
>>
>>24046562
man with the discovery of the stuka golem i think we can focus on finishing that as i think that will cause far more destruction than a single tank
>>
>>24046562

Not really. Tanks are inherently immune to anti-magic, being entirely mechanical, and can be in 4 places at once. Besides, with our new mages, we might be able to get both done. But right now, we need to cover more territory and that means multiple units of troops and appropriate fire support.

As well, as should think of taking half the mortar battery and shifting it to Redding.
>>
>>24046698
Do you think we should arm our Golem with anti-golem weapons?
Like an artillerpiece that's basically an massive upscalled pistol for it's right arm.
Or much later a should fired Schwere Gustav.
>>
>>24046731
i think a modified flakvierling will be good and maybe an upscaled nebelwerfer
>>
>>24046698
DELICIOUS NAZI MAGITECH. Wait. Komrades. The golem has harnesses.

Can we lead a squadron of howling Stuka-golems into Swordhenge, riding at the fore?
>>
>>24046800

We ourselves are a liability on the battlefield. Cowardice is the root of all weakness, but we shouldn't do that.

Here's a thing though -- can golems be commanded by radio?
>>
>>24046731
This would give it the much needed advantage against the gargantuan golems and machines we'll inevitably face against the Empire.

Damn, this is really heading into 40k terriroty. Not only do we have to worry about infantry and magic but not Titans.
>>
>>24046800
i love this suggestion provided we arm them with nebels loaded with HEAT rockets and modified and held flakvierlings
>>
>>24046838
>>24046800
the squadron of stuka golems is a cool idea not riding them to battle
>>
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Hail Hitler
Kameraden, as you may have noticed, I spent the last two days in the radio tent instead of offering my strategic advice. Now, I am honored to tell you that I was able to contact Generalbauinspekteur Albert Speer, and while it was not an easy task, I drew a set of blueprints with his invaluable assistance. We have determined which properties a fortress in this realm needs, and came up with a star fort the likes of which have never been seen before. I will now continue to inform you about the details of this mighty fortification.
Considering our situation - we are expecting a massive retaliation force but are unsure when - it was important that the fort can be built in sections and is still ready to fight. We would not want to defend a half-finished wall against the legions of the Empire, as they could crush us with their numbers. This is the plan for the main section of the citadel, the part which should be finished before the others are begun. Note that the plans are rotated, with the upper corner facing west.
>>
>>24046826
>>24046854
That is true.
>>
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>>24046864
We have already thought of expansion, and decided to place some factories, a dock and an airstrip next to the river. I am aware of your concerns considering the inclusion of the portal inside the fortresses walls, but we have thought of a way to minimize the risk of an invasion through the gate. I have to admit, Herr Speer was surprised that we fear an invasion from the other side, but we took measures to defend ourselves an eventual hostile army passing through it.
>>
>>24046834

I don't think we win this with wunderwaffen, I think we win this with science and industry.

Wunderwaffen are a good idea anyway, don't get me wrong.


>>24046864

Is the train terminal underground?
>>
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>>24046879
As you can see, we decided to use ramps to allow our troops to move up the walls. Since most of them are over 100 meters long, even tanks should be able to climb them. The area around the portal does not contain such ramps, thus allowing for easy encirclement ofan enemy force while it can be shot at from four sides.
We also decided to use tunnels to connect the bastions with the main fort, as they will allow us to quickly move troops there even in the improbablecase that we cannot leave the fortress. Another positive effect is the total lack of gates in the bastions, effectively keeping most enemies from attacking them.
>>
>>24046892

That has a definite appeal
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>>24046892
Obvioiusly, we cannot expect to erect such a structure in a single day. Since our weapons easily mowed down whatever this world threw at us, the bastions are not too important at the moment, and seeing the vulnerability of wooden ships against anti-tank guns, the naval batteries are least neccessary. Instead, we should devote our power at the sections of the fortress which help us with our strategic goals. The result of these thoughts is what you are currently looking at.
>>
>>24046864
>>24046879
>>24046892
>>24046906
It is pronounced "Heil", Herr Major, but excellent work!
>>
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>>24046906
A citadel has to be properly armed, and since this is going to be our headquarter, capital and base of operations in this realm, and arguably the most critical part our mission, we will need to provide the massive armament to ensure a sucessful defense even if attacked by the entire Imperial army. We should aim to request the weapons when they will be needed, not long before and not long after we finish the construction of the respective wall section. Due to the enormous amount of materiel needed, starting local production with the help of some Rheinmetall and Krupp specialists would surely benefit us in the long term. The armament consists of the following:
- 30 7,5-cm-PaK 40
The Panzerabwehrkanone 40 will be the main component in the early mid-range defense of the fortification. In total, we are going to use 30 of them permanently on our walls. It is intended to be used against infantry or tanks, and I doubt that a magical barrier can withstand those shots.
- 32 8,8-cm-FlaK 37
The legendary Achtacht will protect us from air and ground attacks alike. Since it features a good maximum range of 15 km and can reach up to 10 kilometers height, we will be able to utilize the superior firepower against every enemy daring to enter our posessions.
- 30 Heavy flamethrowers
We will place the flamethrowers at the bastions and over every gate, so that they can keep infantry and cavalry away. We do not yet know how mages can affect the fire it shoots and should be careful so that we won't face avoidable losses.
- 144 twin MG 34s
Since we all have seen the destructive power of the MG 34, I won't wave to talk much. The twin mount allows firing at air and ground targets alike.
I thought about alternatively using 2-cm-FlaK-Vierling 38s instead of the MGs, but doubt whether this would benefit us. While they have a higher rate of fire with each shout causing more damage, they are more expensive and require 7 men each for efficient operation.
>>
>>24046906
Is the center big enough for an airfield, or perhaps a Schwere Gustav on a turntable?
>>
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>>24046924
- 16 17-cm-Kanone 18
While they are still in development, the 17-cm-Kanone 18 already promises much longer firing ranges than comparable artillery pieces. 30 kilometers seem to be possible, making this weapon an excellent candidate for long-range attack and defense. If we follow the proposed building order, none should be needed until they enter regular production.

Now that you have seen the entire plans, I ask you whether there are any questions left. Actually, it would be surprising if this is not the case, considering the size of the project.

Since the construction of this fortification is a major archievement for the German Reich on both sides of the portal and will surely see use in propagandistic material, Herr Speer reminded me of the necessity of a worthy name. After some discussion, we came up with „Festung Walhall“. Should you want to propose another one, now is the time to do so.
>>
Holy crap, he actually desgined the starfort.

Now if we could only get Speer to devise a retractable railbridge system for the Portal, to link existing German railway and industry with ours.
>>
>>24046939
Perhaps a fortified bridge over the river linking the bottom fortress?
>>
>>24046939

Hahahahaha no.

That's far too ludicrous a resource investment.
>>
>>24046939
Fortress of Valhalla!
I agree with all my body and soul.

>>24046946
Retractable railbridge system over the portal will be a must after the fortress is completed.
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>>24046971
And Giant golems aren't?

Besides, do you know how useful this would be as a last resort?
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>>24046939
The Fortress in Valhalla, as always Speer never ceases to amaze.

I can see absolutely no flaws in the design, or name, of this structure and am even more envigorated to promote it's completion.

Sieg Heil!
>>
>>24046891
We could place the train terminal underground, but need to fortify the station if we decide to do so. A few flamethrowers should suffice.

>>24046916
Thanks

>>24046930
The center was meant as a parade ground. It would be large enough to place a Gustav-Gerät there, but this is likely to detonate every single window in the fort. The airfield was thought to be placed on the other side of the river.

>>24046961
A fortified lifting bridge would be perfect.
>>
>>24046939
s10cm K18s and FlaK38s in the interim until the s17 K18 and PaK40s become extant is what i'd suggest, but okay.
>>
>>24047004
>>24046973
>>24046961
Yes, we're going to need more bulk resources moving to and from the Fatherland to aid both sides.
See if Speer can get to work designing a retractable railbridge bridge (draw bridge? extending bridge on rollers? or something else entirely) and get to work on the massive section on the home side, as it would be done much faster than our fort or our side of the bridge.

We're going to need for the possibly of gate train transport that could triple the material we could move to and fro the gate.
>>
>>24047004
I see no flaws, beyond the sheer scale. But with hard, honest work, nothing is beyond the capabilities of the German people! I must return to my quarters, but I leave you with some inspiration:
http://www.keiththompsonart.com/vehicles.html
http://www.keiththompsonart.com/pages/panzerfluch.html
http://www.keiththompsonart.com/creatures.html
Heil Hitler! Für das Vaterland!
>>
>>24047051
I'd think either a bascule type bridge or retractable would be the most feasible.

>>24047078
With mithril, who knows what we can accomplish.
>>
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>>24047078
>Keith Thomspon
>Leviathan Series
>>
>>24047078
Work on your German.
>>
>>24047091
Mithril is the only way a retractable rail bridge could work.

And we should build our side of the bridge after the fort, while the homeland builds theirs (quite easily).
>>
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So about the Stuka Golem.

I've done a sketch of the Golem posted earlier and a Stuka itself and dotted some quick comparisons.

The golem is described as 30 ft tall and broad enough to match, so I'm thinking thats armspan.
The Stuka has a wingspan of 45 ft and length of 36 ft, weighs 9480 lbs (two MG 17 machine guns included) and has a top speed of 193 mph.

I will definitively scan it when a scanner is available to me.

And some questions, anyone mind if I put two props on him instead of one? I'm picturing them coming out of him like pauldrons. I'm not sure how one prop would really be aesthetically pleasing without looking like a kids spinny propeller cap.

In addition, I think it would be double interesting if I added a pilots seat and windowed cage to the golem's back. A Stuka is a two-man plane after all. The golem can count as one of the pilots.

Any other requests, concerns for how a Stuka Golem would look?
>>
>>24047163
the finished model can it be holding a belt fed flakwierling ala the serious sam rocket launcher in its mount and have a chest/shoulder mounted nebelwerfer?
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I can also not be an asshole and have it facing the right way up.
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>>24047201
It can have both of these things if Oberstrum will allow it.

I'm going to go ahead with the fun answer of yes.
>>
>>24047163
>>24047209

... I guess this must be done.
>>
>>24047209
well the flakvierling has been confirmed as a possibility for a heavy weapon that isnt mounted on the golem i think there was some mention of rocket artillery and if that is possible we can load the nebelwerfer with something that can destroy enemy golems
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>>24047275

It wasn't a quad-FlaK, it was a single FlaK-38, because we have a couple attached to our Mechanized Infantry platoon.
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>>24047296
hmm well if we can do it id prefer we get the quads i mean i dont really understand why we cant mount the single barreled ones to it
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>>24047348
Weight and bulk, IIRC.
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>>24047360
meh if we made a custom mount and removed the gun shield using just the gun with a belt feed im pretty sure we could do it
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>>24047348
>>24047360
A FlaK 28 quad needs 7 men to operate. This should be a large difficulty.
>>
>>24047397
yeah but regardless if we are using the single or quad barreled ones there will be a large amount of customization needed, if its a heavy weapon it needs a whole design rework for the golem to be able to use it properly
>>
Yeah the weight thing is the variable here.

I'm assuming that a quad-flak is going to be heavier than both of the 2 MG17 machine guns that are the default Stuka's weapons.

If this golem's body weighs a lot less than the Stuka's body, then its more favorable.

Unless the hybrid Stuka Golem gets two props which I'm in favor of to increase its load bear. And also I think personally look better.
>>
>>24047397
You mean 38.

>>24047417
And as such isn't a practical proposition right now, like Hans said.

Weapons design isn't something we have the capacity for. Even the golem is basically a jury-rig.
>>
>>24047435
well i suggest we gets some weapons engineers in on the next shipments
>>
>>24047507
It... isn't quite that simple. Barring a very few exceptions from exceptional individuals, weapons development is a lengthy and complicated process that requires lots of investment and teams of trained individuals.

This isn't level-and-pour concrete bunkers like we've been doing so far.
>>
>>24047435
Of course

>>24047507
It is a rather large task to convert a FlaKvierling from magazine to chain loading, and then we need a remote aiming mechanism.
>>
>>24047571
ok but modifying an existing design like turning the flak 38 into a gigantic hand held cannon for a golem would be something that was relatively simple to do would it not?
>>
>>24047583
ok never mind then, but i will say we dont NEED a remote aiming mechanism we could just make some tracer rounds for the gun
>>
>>24047603
Hell no. The thing was designed, weighted and balanced for a specific kind of mount. Changing that, while not as difficult as building one from scratch, is still not a simple task.

Plus, we don't have the specifications for how a completed golem would even begin to wield one; so we the variables we need to know in the design process are effective unknowns.
>>
>>24047646

We'd basically be converting into a belt-fed machine-gun analogue.

We could technically do it, but it'd be a good amount of work.
>>
>>24046879
Heil Hitler!

Excellent work Major, with continued initiative such as this, you will soon be promoted, I have no doubt of that. This design is given my full support, with one small change however.

As we have already built a landing strip and some hangers, the factories will have to be constructed on the opposite side of the river, compared to their current planned position.
>>
>>24047634
>will say we dont NEED a remote aiming mechanism we could just make some tracer rounds for the gun
>We don't need to aim

...just no. The gun uses tracers *anyway*, and regardless of what ammunition you're using you need some method of accurate aiming. Otherwise you may as well just be making loud noises for all the good that'll do like that.

>>24047663
It's *really* difficult. Ask the Americans how trying to modify the 20mm Hispano for mass production worked out.

(Protip: Not even the best they had could make that shit work right.)
>>
>>24047683
>Heil Hitler!
Okay, look, I appreciate that you're roleplaying and being in character and enthusiastic and all, but that is really starting to Grate, parody or not.

Could you maybe not open every post with that from now on, please?
>>
>>24047719
It is indeed both IC and parody. I hardly do it every post. It was simply in reply to the Major's on call.
>>
Oh I just had a fun mental image

>The Stuka Golem is a piloted animatronic magitech flying machine beast communicating to its pilot by magical or telepathic means.
>The pilot sits in a small window paned cage chamber which is aligned along its neck overlooking its head. Whether mobile on the ground or in the air, the pilot maintains clear vision all around him.
>Embedded into the shoulders of the Golem facing up to the sky are two V-12 engines that work in tandem on their respective propellers.
>Along the back of the Golem are retractable wings the Golem will push out and lock into place when aviation is desired, as well as a short protrusion reaching near ground level where the Stuka tail is found.

>The flight of the Golem is mechanical, while its combat prowess is more organic.
>Instead of having embedded weapons into its body, it employs a single Flak 38 cannon it wields similar to a rifle which the Golem has learned to reload with seamless proficiency, and may host a 1,100 lb. bomb it keeps secure to its back to lob at an opponent, or preferentially, drop from the skies above.
>>
>>24047753
>nazi liberty prime
>me karl gustav
>>
>>24047753

So.... Songbird meets Big Fao?
>>
>>24047879
Maybe along the lines. Lets see what I can pencil up. I might have somethin next thread.
>>
>>24046864
>>24046879
>>24046892
>>24046906
>>24046924
>>24046939

I uploaded the full resolution plans to the wiki.
http://emlia.org/pmwiki/pmwiki.php?n=TheFourthEmpire.TheFourthEmpire
>>
>>24048014

That thing is far too much for what we can build, even with a full pioneer battalion.
>>
>>24048137
keep in mind we have tons of local manual labour
>>
>>24048137
The fort is meant to be built in sections. At the moment, we have a platoon of engineers, 100 forced workers and the soldiers to start construction. Later on, we can bring the 1500 workers from Redding here, and request more pioneers. As the construction of massive walls is a task that relies on numbers far more than competence, the pioneers will be able to instruct the local workers. If we follow the priority list, it should always be worth the effort we put into it.
>>
>>24048182

It's not that, it's the armament, and the ridiculous use of rare resources.
>>
>>24048201
meh as op said we order the weapons in by truckloads as they are needed.
>>
>>24048201
There are no rare resources used, except for the bridge and the armament. I admit that the amount of weapons is, while fitting for the scale and purpose of this structure, hard to come by, and we will have to start local production of weapons, especially the heavier ones here sooner or later anyway. Thus, I propose getting some specialists from German weapons factories.

captcha: fundthe force
>>
dead thread is Deeeaaaaaaaad
>>
>>24049319
Waiting for OP or anyone else to do something.
>>
>>24049409
was just about to say that but you beat me to the punch
>>
So you idiots actually let that noble get away?
Holy fuck, you people are retarded

Also
>first signs of winter
>snow
>snow is building up
>winter is coming
>WINTER IS COMING
Shit, how much more fucking hints and how much more does OP need to be obvious so that you understand that winter is going to be a big fucking deal?!
Have the clothmakers in the city upgrade our troop's uniform for winter. Also, upgrade Riverside buildings to be warmer (insulation, heating) like we promised.

And another thing
>Those towns may be just why your Gebirsjaeger detachment hasn't reported back yet.
Did anyone notice this?
Are we out of radio coverage?
The first thing we should build a radio tower!

And do not demolish building just to build admin building over it. Not sure if people agree with that retarded suggestion or not but I do not want us to waste resources and man-power for such needless vanity project when we can convert one of the seized estates without wasting ANYTHING.
>>
>>24049420
>>24049319

Okay how about we spend the time doing something useful for the quest.

I propose the following setup for a Magischpanzer:
>Panzer II chassis
>Light metal armor (5 mm) plated with marble.
>1 fixed MG
>1 hatch for a battlemage instead of a turret
>3 crew, mage, driver and commander

>>24050110
I'm also sure that the winter will be harsh, but I doubt the local tailor has the capacities. We should request the uniforms from HQ.
A radio tower at the main base can't hurt and should be built before starting the construction of the starfort.
The new admin building in Redding is just a prestige project, but while it seems unnecessary, many support it to show that we are not just another kingdom ruling the town until it is captured by someone else again.
Letting the noble go was a difficult choice and I still support it. Besides the difficulty of finding someone with a horse, several hours of headstart and the knowledge that we will probably try to kill him, it would have ruined our reputation in the region. Such an action will hardly go unnoticed. It was just not worth trying.
>>
>>24050187
>plated with marble.
Man, do you realise how heavy Marble is? that's going to completely screw the suspension and slow the tank to a crawl.
>>
>>24050187
>The new admin building in Redding is just a prestige project, but while it seems unnecessary, many support it to show that we are not just another kingdom ruling the town until it is captured by someone else again.

We already did that by not taking the throne. What we are doing with this, is absolutely needless squandering of resources. It is a stupid fucking vanity project. You want to destroy an asset worth one million gold just so that you can build bland, spartan concrete building.

>Letting the noble go was a difficult choice and I still support it. Besides the difficulty of finding someone with a horse, several hours of headstart and the knowledge that we will probably try to kill him, it would have ruined our reputation in the region. Such an action will hardly go unnoticed. It was just not worth trying.

Yeah, good fucking job. Now we know that a snot-nosed brat has superweapon pet projects. Can't wait to see what Empire throws at us.
SS Commandoes would have absolutely nor problem catching up to him. There would be no damage to our rep, I don't know why this has to even be explained. This is the typical medieval setting, killing dissidents is the order of business and good fucking luck proving that we did it and not some bandits, goblins or wolves. And it would take months, years or even never till anyone knows of this.

>Starfort
I wish I could murder the idiot who suggested this in the first place. As if we don't have better projects to pursue.
>>
>>24050187

>Marble

You do realize you are talking about Marble, the building material right?

Did you mean Mithril?
>>
>>24050294
>>24050326

Marble has 1/3 of the density of steel. Replacing the armor with thicker layer of marble is entirely feasible.
>>
>>24050356
It's also brittle and shatters if it's cut in too thin sheets. It doesn't have the tensile strength of steel; you can't just layer it like sheets of metal and expect it to hold up.

Once it's thick enough *not* to act like that it's too heavy to be practical.
>>
>>24050110
>Winter
Yeah I agree, requesting some dedicated winter uniforms for our soldiers shouldn't be too difficult next time. They can be bundled into the convoy of trucks delivering rations, ammo and medical supplies.

>Did anyone notice this?
Yes. We only sent them on foot about a week ago, I'm not too worried at this moment.

>The first thing we should build a radio tower!
Our command post already has one.

>admin building
Its symbolic of our new rule. The conman man doesn't know or care about our deal with the throne; a completely new Nazi-fied building would showcase our new rule.
>>
>>24050385
The normal armor of a Panzer II is 13 mm of steel. We reduce it to 5 mm and add 24 mm marble instead. It is possible to cut marble to 10 mm thick sheets, so this should not be a problem at all.
>>
>>24050401
>The conman man
One would expect the conmen to be well informed, actually.
>>
maybe someone should archive this thread
>>
>>24050401
>Our command post already has one.

I mean in Redding, do we have one? I know the one at the gate has range of 50km

>Its symbolic of our new rule. The conman man doesn't know or care about our deal with the throne; a completely new Nazi-fied building would showcase our new rule.
Still, if you are building it in noble district, you are destroying asset worth one million gold. I do not think it is worth it.
We could refurbish it, do some superficial make-up upgrades to LOOK like german building. I could at least agree to that.
Besides, we are going to plaster propaganda posters, hang banners and put up speakers everywhere in the town. Conmen are going to be informed. Shit, how did official news spread during those ages? Crymen? Just do that.
Speaking of posters, we should hire those dwarves and their printing press for this. We could offer to upgrade it to modern standards free of charge.
>>
>>24050450
>>24050421

And hell, if it is going to be in noble district, common people are not going to come there anyway, even if we allow it. Generations of tradition and habit is not easy to overcome.
>>
>>24050420
>Suddenly 29mm of armour where there was 13mm

So, are you planning to paste the marble on the front in appliqué fashion, where it's vulnerable to all manner of damage? Or do you seriously think that there is room inside the hull of the panzer II for an extra 16mm of material on every facing? Have you found room for all the extra bracing and reinforcement needed for the marble to not shatter under the stress of being moved violently in the positions it'll be in?

You area already at the point of needing to design a whole new chassis to accommodate this. It's far beyond the realm of "just slap it on a PzII chassis and it'll all work out".
>>
Let's just stop all this "marble tank" idea, it's silly, and would be up there with other supertank ideas, what we CAN do however, is make a tank out of mithril, or mithril-steel alloy to free up the cost and expense of getting all that mithril, and lace it with some platinum strands throughout the structure.

That is the more sane idea.
>>
>>24050450
We don't have a radio tower in Redding, no.

I agree that building it in the noble district is useless, because it will hardly be seen. Getting the posters from dwarves is a good idea.

>>24050469
The marble should be placed on the outside in, let's say, 5*5 cm sheets. Therefor, bracing should hardly be a problem. The mage should be able to defend the vehicle against most combat damage.

>>24050503
I believe that the OP mentoned marble being the most powerful magic material known to us. Then, there is also the advantage of being able to use a modified common chassis instead of having to start a new production with another alloy. This was, in fact, meant to be an idea for a tank that can be easily produced and will still be a mighty force on the battlefield.
>>
>>24050316
>Starfort
>I wish I could murder the idiot who suggested this in the first place. As if we don't have better projects to pursue.

And just what, pray tell, is wrong with this idea? We're going against enemies that, while having sorcery on their side, still mostly employ footmen and cavalry. A fortress is definitely a wise idea, and considering that star forts were pretty much the pinnacle of fortification, I don't see what could go wrong.
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>>24050551
platinum is the most powerful of the magic materials we know of
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>>24050551

Quartz is way better than Marble, Platinum is the one capable of holding the greatest magical charge, it's the greatest, but it's platinum, it's fucking rare.

Marble is just a fuck-load more common than Quartz.
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>>24050551

It's Marble < Quartz < Platinum.
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>>24050551
>I agree that building it in the noble district is useless, because it will hardly be seen. Getting the posters from dwarves is a good idea.

Should we buy a building near a busy marketplace, demolish it and build the admin building there then? I could actually agree with that.

>I believe that the OP mentoned marble being the most powerful magic material known to us.
I'm afraid you are mistaken.
Platinum > quartz > marble

>>24050571
It is not inherently bad idea, it is just bad idea RIGHT NOW. We shouldn't be bothering with this at this moment. Not even with foundations. Maybe when we are 10 times stronger than now should we start thinking about this.
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>>24050551
>The mage should be able to defend the vehicle against most combat damage.

That's an ideal condition.

Combat Never, *ever* works that way.
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>>24050574
>>24050587
>>24050596
>>24050603

Oh okay, I got that wrong. In that case, the idea of a mithril-platinum alloy for tanks makes much more sense than this.

>>24050603
The marketplace idea crossed my mind, too. It would be, in any case, better than our current plan. Selling the estate and buying the building near the marketplace should also yield a net gain, not that currency matters much to us at the moment.

>>24050611
It also depends on the usage. If we assume that the tank is always escorted and not used on a very short range (<200 meters) there are not many dangers as long as magic attacks are blocked.
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>>24050647
the only role that tank would fit would be as a command tank, where it would be worth removing its armaments and adding the extra protection, for all other roles, unless we get way too much mithril for us to figure out what to do with, steel tanks will perform better in every aspect except protection.

but its no good having that protection if it severly compromises the tanks internal and external structure and components to a degree that would be better off designing a new chassis specifically for that material.


TL;DR steel tanks work, dont fuck with them
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>>24050647
>mithril-platinum alloy

nuh-uh
You will compromise purity and the resulting alloy would lose all of its magical properties. I think.
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>>24050752

That was a proposal from another guy that I did not reproduce correctly. He wanted a steel-mithril alloy with platinum strands.
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>>24047135
I approve of a mithril bascule bridge. We'd have very little to build of it on our side, simply build the rest of rail leading to our supply depot. We'd only have to send them the mithril and they'll build 90% of it earthside with their abundance of manpower.

Now everytime the gate opens we can get trainloads of supplies in and out at the same time (a double railed bridge, one for incomnig and outcoming trains).
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>>24050901
Opening up rail travel in between the gates could double our supply slots but how much mitrhil can we supply them for that kind of project though?
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>>24050450
No, we don't have a radio tower in Redding. I'm assuming that upgrading the Keep would necessitate the installation of one?

>Still, if you are building it in noble district, you are destroying asset worth one million gold. I do not think it is worth it.
Good point. I see someone mentioned building such a building near the marketplace, that sounds like a good idea.

>Speaking of posters, we should hire those dwarves and their printing press for this. We could offer to upgrade it to modern standards free of charge.
I'm more of the opinion that we should seize the press, not help them out. Control over forms of media is essential to keeping the populace placated. The Gestapo can run the local news now, not some dwarf who we have no control over.

But I agree that posters, banners and radio announcements are the way to go.
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>>24050901
Do think it's possible we could include the oil pipeline to the fatherland in the bridge?
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>>24051066
Also we musn't forget the demonizations of the untermensch and nichtmenschlichen.
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>>24051322

That comes LATER when we aren't a tiny fraction of the Fatherland's might and political power.

As in.

When we have already beat the fuck out of everyone else.
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>>24051309
I think so, if Speer and Mithril are as good as their reputation. With the territory we're acquiring we're literally going to need trainloads of men and supplies.

So long as most of the rail/pipeline bridge is indeed built on earth, I whole heartedly approve.
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>>24051435
>If Albert Speer lives up to his reputation
Dammit you're a doctor not an engineer, of course he'll live up to it. Designing it with the properties of mithril will be a cakewalk for him.
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What's the consensus for next thread?
Has the thread been archived?
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>>24051819
What is has been for a while now:
>Secure Redding
>Find magical items + mithril to send back to the Fatherland to see if they work
>Use manual labour to finish stage 1 of the star fort.

Yes it has, here: http://suptg.thisisnotatrueending.com/archive.html?tags=Nazi%20Quest



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