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File: 1364629637880.jpg-(18 KB, 331x326, Landa.jpg)
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War is nature, for it is inevitable in its arrival, as much as the rain, snow, and sun are inevitable in their coming. As much as the moon and the stars are inevitable in their ascent and descent.

War is what has brought you to where you are today.

Is it a time of fantastic events and mighty powers colliding. You are Oberst Hans Landa, a civil engineer for the Third Reich, dispatched via magical gate to a new world. A world of monsters, magic, and feudal empires. Supplied with men and fuel and bullets and wits, you have slowly built yourself an impressive facility, and have been promptly rewarded with an abundance of men and armor, some of it experimental in nature.

However, you have found yourself in an interesting situation. Having repelled the arrogant child Baron Farnsworth and his army, you find your forces eager to go on the offensive, the Baron's arrogance leading him to demand that you surrender your magical materials and integrate within his dominion.

Your response was brutal, and even several days later the stench of death lingers, the soil freshly turned from where your men buried the enemy's dead in mass graves, and prepared your own fallen for eventual return home.

You have a hundred enemy captives, which have seen been corralled into a rough prison camp, situated to the west of your front gate, not too far from where their former comrades had been slain en masse. The prisoners have been put to work in a crude concrete mixing facility, a hundred prisoners under the watch of a dozen armed men at the moment. They seem to be acclimating well enough, eating supplies looted from their army's supply wagons, though instruction is crude at best for the prisoners.
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>>23955324

How's our fuel and ammunition holding? Medical supplies?
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File: 1364629984923.jpg-(56 KB, 960x720, Local landscape 9.jpg)
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>>23955324
But crude works, since the labor you're having them do is of the most basic nature, and most beneficial to yourself.

For the past five days, your engineers have been hard at work, bolstered by the gebirsjaeger soldiers that have arrived recently. An underground pipeline has been laid from your oil extractor to your moderately large refinery, which continues to supply fuel to your growing fleet of vehicles. You're currently running a mild surplus, which is being used to supply extra energy towards the construction efforts

Siegfried, under the watch of the new Gestapo officer that arrived with the other political support staff, appears to be extracting plenty of information from what mages could be captured of the Baron's forces. By no means is he making leaps and bounds, but he seems to be achieving a modicum of success in understanding the arcane.

Your primary assets, however, remain your men and your advanced technology. Your doctors tend to the wounded as best they can, your surgical hospital finding some good use after arrow injuries and residual effects from the enemy spellcasters.

Your general purpose factory, utilizing a focus on being able to quickly respecialize rather than dedicated production, activates towards the tail end of the working queue, though it still requires workers to operate it in addition to your concrete production facility.

Your hangars are currently capable of housing 10 Junkers, or an equivalent scale of bomber craft, though you currently have neither.

What are you orders, Oberst?
>>
>>23955368
Personnel of Note:
>Hans - Tank Guy [+2 Influence]
>Gunther Hinden - Scary commando with an MG34 prototype ('Gertrude') [-1 Influence]
>Alfred - Infantryman
>Fritz - Whiny Medic
>Gretta - Radio operator lady
>Gabriella - Sexy scientist
>Alphonse - Head Mechanic
>Father Vickerson - Chaplain
>Eric Mottle - Master at Arms for Baron Farnsworth
>Dr. Buren - Psychology/Sociology/Pathology/Pharmacology/General Medicine Doctor
>Dr. Klein - Chief of Surgery and expert surgeon. [+1 Influence]
> Albert Siegfried - Thule Society representative [+1 Influence]

Assets:
Base camp established near Gate.
Heavy construction and manufacturing equipment
100 Prisoners, plus Baron Farnsworth, currently being held captive in the infirmary under armed guard.
Booze procured
2/3rd ton platinum, 2/3rd ton quartz, 2/3rd ton marble

Troops:
>[ ] One Squad of SS Commandos.
>[ ] 220 Wehrmacht infantrymen. These are broken down into 5 squads of 8, including a medic and a machine gunner, as well as submachine gun soldiers and riflemen.
>[ ] 1 Company of Gebirgsjager, numbering approximately 100 men
>[ ] 24 Opel Blitz light trucks, carrying ammunition, medical supplies, and fuel.
>[ ] 10 Krupp Protze heavy trucks, carrying the above, in addition to heavier construction materials and supplies.
>[ ] 4 Sd.Kfz. 251 with machine guns, towing a pair of FlaK 38.
>[ ] 2 Sd.Kfz. 247
>[ ] 1 Panzer IV tank
>[ ] Two squads of a dozen Combat Engineers each, able to quickly erect fortifications and assist in military constructions.
>[ ] 1 Flakpanzer IV (Wirbelwind)
>[ ] Four science teams, including a pair of geologists.
>[ ] A detachment of Gestapo and SS politcal officers, numbering twenty men.
>[ ] An artillery detachment of 3 leFH 18s, in addition to a dozen mortar pieces with associated ammunition.
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>>23955368

Do we have accurate maps to the town the Baron came from? If so, begin preparations for a mechanized sortie to the town.
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>>23955384
Currently Built:
>[ ] Mess Hall [Concrete]
>[ ] Triage Tent [Basic]
>[ ] Surgical Hospital [Basic]
>[ ] Infirmary [Basic]
>[ ] Barracks [Concrete]
>[ ] Bar [Basic]
>[ ] Machine Gun Nests [Basic]
>[ ] Anti-tank emplacements [Primitive]
>[ ] Perimeter watchtowers [Primitive]
>[ ] Wooden Pallisade [Primitive]
>[ ] Latrines
>[ ] Command Post [Concrete]
>[ ] Emergency water storage drums [Two weeks' worth]
>[ ] Steel prison cages
>[ ] Western observation post
>[ ] Warehouse [Basic]
>[ ] Science Lab [Basic]
>[ ] Magic Lab [Basic]
>[ ] Airstrip [Primitive]
>[ ] Stables [Primitive]
>[ ] Riverside Village Outpost [Basic] [12 Man Garrison] [Connecting Dirt Road]
>[ ] Motor Depot [Basic]
>[ ] Fortified Bridge [Stone]
>[ ] Machine Shop/Repair Depot [Basic]
>[ ] Oil Refinery [Basic]
>[ ] Hangar [Capacity: 10]
>[ ] Prison Camp [Basic] [Capacity: 250] [Concrete Production]
>[ ] General Purpose Factory [Basic]

>>23955360
You have a surplus of both fuel and medical supplies, your men churning out more and more of the former. Ammunition stocks are holding high as well, though slightly depleted from the extended engagement, there's more than enough to hold out for two or three battles like that. Your warehouse in particular has plenty of unopened crates of bullets.

Medical supplies are also at a surplus, though Riverside has put a slight strain on them, your men remain consistently healthy. The rat problem has also been taken care of, the creatures falling prey to your complex technological murder-gizmos, commonly called "Rat Traps".
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>>23955406
You have a general outline of what Redding looks like, but Gunther's sortie was unable to get a full cartographic overlook of the town in question. He has outlined several vulnerabilities in there, however, including a sewer grate his squad opened that would allow infantry access into a (noxious) arterial network across the city.
>>
Schutze reporting in! Catching up now, a thread went by and I didn't notice!
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>>23955408

We'll want to expand our water holding capacity, that's our biggest weakness right now.

Do we have any idea on how many troops we might be able to get through on the next resupply?
>>
Have we fixed that damnable bridge on the way to riverside yet?

Get those MG nests set up on the forest side of our base. also, see about setting up some tunnels going from outside of our base underneath the ring where any potential siege army would set up to allow for easy deployment of troops to their flanks.

Upgrading the outpost in Riverside may prove benificial. See about setting up a 'missionary' there to not only bring religion to the people there, but also to educate them, thus preparing them to work in our factories. introduce them to the Deutsche Mark.

>>23955415
do we have any gas masks or chemical warfare gear with us? It will not only protect our forces when infiltrating Redding, but also scare the hell out of the locals...
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>>23955434

That isn't standard issue kit, so I doubt it.
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>>23955430
Standard Gate openings, such as what will occur in 25 days, allow four 'supply choices'. You could theoretically get 800 Wehrmacht infantry if you focused solely on procuring those.

Expanding your water capacity will be easy enough with your surplus of building materials on-hand, however. What do you wish to be your new water reservoir?

Also, you may wish to expand your barracks facilities, as your population is currently hovering around four hundred with civilian and other extra personnel. Your barracks has housing capacity for three hundred.

>>23955434
>>23955450
Your warehouse has gas masks for potential chemical warfare gear stocked in it, but as it is not part of regular kit, your men are not currently supplied. You don't have much of a surplus of filters either, but gas warfare or a hostile atmosphere was not an immediate expectation or concern on this expedition.

Setting up MG nests on the western side is possible, but their range is still limited to the forest edge. Constructing underground tunnels is possible, but you should decide if you want basic dirt tunnels, concrete tunnels, fortified tunnels, or a full underground bunker complex.

Father Vickerson could be dispatched with some political officers to Riverside to convert the locals, as well as potentially indoctrinate them.
>>
Lets invite the baron for dinner, discuss the possibility of ransom and the political situation.

He is probably very talkative after having seen us in action.
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>>23955475

Ah.

Well, for the machine gun nests, we'll want them.

As for water, we'd want at least a month's worth for a battalion's worth of men, as well as purification facilities.
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>>23955510
I don't think we should be worrying to much about base infrastructure at the moment.

Now that the Barron has attacked us our first objective should be to retaliate and take Redding.

We won't be able to accurately decide what needs doing here at the base until we know what resources Redding has to offer, and what needs to be built there.
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>>23955475
Our first objective needs to be information gathering. So time to rake the Barron over hot coals, er I mean invite the Baron to dinner.

Also have Alfred Gunterh and Eric put their heads together and come up with a plan to take Redding.
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>>23955493
>>23955636
I agree about securing Redding, but we need someone acting in between us and the population. To keep business as usual and keeping the inhabitants calm.

Eric would be a good middle-man, if we could locate him.
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>>23955636

Read; LIBERATE redding. With a Baron like that and an army that was barely armed and armoured?

We'll want to investigate and try to bust Eric out. I bet we could do this without wasting ammo if we get the people behind us.
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>>23955636

We'll be getting ANOTHER company of infantry in a month. We need the logistical base to support them.

Besides, a mechanized platoon along with Hans and 2 platoons of infantry on trucks should be enough.
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>>23955728
Agreed. A surplus of living space is far preferable to having a tent army and dirty civies making our image less than Aryan perfect. If we can't prove that we are better in every way than we are not living up to the Fuhrer's expectations.
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>>23955728
Do we know roughly what size Redding is? Depending on it's size we may be able to billet a company or more there.
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>>23955780

In medieval conditions? We may as well roll out the mat for every disease known to man.

Yes, we might need to build a FOB near Redding, but we sure as shit ain't quartering with locals.
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>>23955680
Eric is supposedly being held prisoner in the Baron's home city of Swordhenge, which is located several days away from Redding, but in the same western direction.

>>23955510
Purification facilities might take some time, as you lack desalination tools, but the river itself is pure water as far as you can tell. A month's worth of water could be stored in massive steel drums that would take a day to construct, or you could excavate an artificial pond that flows from and back into the river if you desire, though this would take three days to accomplish with your heavy construction equipment.

>>23955636
>>23955676
>>23955680
>>23955725
>>23955728
You should elect what forces to send, but Gunther recommends a force of no less than one hundred men, plus the armored cars. He actually thinks closer to two hundred will be sufficient, with the tank included and some Blitzes full of extra supplies. The goal is to take and hold the keep that sits in the center of the rather small city.

>>23955780
>>23955676
Redding has a population of approximately 15,000, of which Gunther estimates a hundred to three hundred are active military or guard personnel.

The Baron can be spoken with if you wish, but the child remains as petulant as ever, even after his wardens had to (lightly) smack him around and restrain him to keep him from trying to attack them.
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>>23955808

For now, I recommend we set up an OP and get accurate maps drawn up. We'll get a mech platoon, Panzer IVs, a company of infantry and a good convoy of supplies in the next month and then we can use that to occupy Redding.
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>>23955794
If Redding is big enough I'm sure there will be a noble's House or two that with work could be serviceable.

Failing that, we can always burn down a section of the city to give us room for a FOB inside the cities walls.
>>
>>23955859


That just invites the same sanitation problems, and is a potential security risk. There's a reason most bases are built outside but near a city.
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>>23955808
Why take and hold the keep? Granted, holding a castle will definitly make a standing impression with the locals but 100 men (recommended bare minimum) plus logistics will tie up a great deal of our manpower and vehicles for no gain other than population sway. We should just raid the town and rescue our friendly, making nearly as much impression with our casual breaking into said keep and walking out with the prisoner. I doubt that the (admittedly large) civilian populace will bother us too much after our bangsticks turn their heaviest armored guardsmen into swiss cheese.
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>>23955808
After this thing is over (Assaulting Redding and Swordhenge) I say we ask Gunther to train us a bit. There will be a time in which we need to defend ourselves or participate in combat and when that happens I believe we should be prepared.
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>>23955845
Where do you wish to set up an observation post in relation to Redding, and with what forces?

>>23955913
Such is also an option if you desire. Gunther speaks up on this concept, as well as Alfred.

Gunther: "If we take and hold the keep, we'll have undisputed control of the city. Not only will we be able to use the sewers, but the keep is likely situated along several major avenues through the city. We could strangle any defenses or resistance from that point, not to mention the political message it'd send to the locals."
Alfred: "A quick strike would likely work better for our purposes, Oberst. while laying siege would likely end in our favor, we may run into problems with any nobles or local resistance seeking to undermine our control of the city. A direct strike to decapitate local leadership should let the city fall into chaos, and we can retake it with a larger force."

Your friendly, Eric, is currently held in Swordhenge: If you wish to circumvent Redding entirely and scout out Swordhenge instead, you may do so, but both Gunther and Alfred think it wiser to take the nearby city to ensure supply lines are secure.
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>>23955957
You are already trained in how to fight as an Oberst, though you are by no means a special forces officer. You're quite adept with both your trench fighting sword and your sidearm, though Gunther could train you further if you wish.
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>>23955974

For now, we'll make it a platoon sized recce FOB in a camoflaged position supplied via truck-based convoy and manpack'd supplies, with a single squad pulling actual OP duty from about 1km away. They'll do route and area recces around the town to build a picture of the ground before we get a geomatics team there to build maps we can call for fire on.

Also, for the resupply next month, here's my idea:

Slot 1 - Infantry Company
Slot 2 - Platoon of 4 Panzer IVs (Why we can only get a platoon when we can get 200 infantry through at once is kinda weird but w/e)
Slot 3 - Mechanized Infantry, as many as we can squeeze
Slot 4 - Trucks with building materials, medical supplies, and ammunition

Thoughts?
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>>23955865\
I know, but I'm not sure that we'll be able to project a large enough display of power to keep a hostile town in line with our base located outside the city walls.I suppose it depends on how amicable the populace is to their "liberation".

Once we've secured the town, elevating their standard of living should be a top priority. If we can get sanitation up to snuff, disease shouldn't be a concern.

Speaking of disease, I'm mildly surprised we haven't given the locals some form of pox or plague already.

>>23955974
I vote for a quick overwhelming strike. If we hit them hard enough we can get them to surrender in larger numbers. Many of these nobels will become "vassals" and will be potential assets at a later point in time.
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>>23955974
You know, if we take the keep Gunther's way, it will effectively BE a decapitation strike such as Alfred proposes. A commando strike through the sewers of, say, a hundred men, backed up by the armored cars and another hundred men attacking into the city proper, should do nicely.


>>23955384
Just a nit pick, but 5 squads of 8 is only 40 Wehrmacht. 220 is 22 squads with 2 loose infantrymen.
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>>23955974
I was thinking, the Gebirgsjager are do a pretty good job at recon yes? How about we sent some of them to scout out Swordhenge while we take over Redding?
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>>23956042

We'll have at least one detached tank assuming we get a platoon, trucks, and maybe half-tracks. If that doesn't scare them, not much will. Plus, we'll probably establish checkpoints at every gate.
>>
We should give Gunther everything he thinks he needs to make the immediate capture of Redding. Judging from the ill equipped nature of the Barron's first attack we don't have to worry about any serious threats to the base camp in the immediate future.

>>23956029
I'm not sure we should waste a slot on bulding supplies. With Redding under our control, we should be able to secure raw materials to build with easier then using precious gate resources.

Probably, more machining tools to expand our factory base on this side of the gate. Soon we might have access to a much greater labor pool.
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>>23956063
(Er, 27 squads)

>>23956042
If you'll recall, there is a fort inside the city. We can use that as an interim outpost.
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>>23956089

We'll want the steel and concrete, mostly.

That way we can get the Redding garrison up ASAP assuming we go with that plan.
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>>23956097
We've got a concrete plant going already, and we're sitting on top of an iron ore vein. The steel question can be taken care of by beginning mining operations, though we'll need manpower for that.
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God, I am tired of this brat. Lets invite him and Siegfried for dinner and let the brat know that if he doesn't want to be useful to us, then we will make use of him..
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>>23956129
Make use of him in what way?
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>>23956122

Which we don't have, also we'd need to get the mine up, then a smelter, then a steel mill, plus we'd need all the other components to make steel.

For now, that's a bit much for our base.
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>>23956029
Perhaps its a mass problem? The average Panzer IV was 25 tonnes. Maybe more with full combat loadout.

>>23956029
Seconded. This sounds like a pretty sensible requisition to me, though the medical supplies should include a decent chunk of water purification materials so we don't have to worry about dysentery and etcetera if we come under siege. This would be especially advantageous if we divert a water source to our camp as in >>23955808.
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>>23956151
Basic steel can be made using a medieval-level smelter, using iron stock, charcoal, and wood. Not to say we don't have infrastructure to build, but I don't think it's quite so dire as you seem to think.

That said, if we ARE going to use a supply slot on building materials, we should use it solely on metals. Stone and wood are both easy to come by on this side of the gate.
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>>23956143
>>23956129

If he doesn't want to talk, we will make him talk.

If his noble position, which is meaningless to us doesn't translate into something we can use, then we might as well put him into a labor camp, and if he proves to be more trouble than he is worth, there is always the possibility of a shallow grave when Siegfried has done has he pleases with him.
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We definitely need those Stukas. Imagine the effect there sirens will have not only on their footsoldiers but especially on their horses! Their cavalry will be useless.
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>>23956192
But emphasis on that we would rather not do that, we would prefer a civil solution, but his former actions makes us very concerned that we might not have it the civil way.
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>>23956063
>Numbers adjusted

Such a battle plan is entirely feasible for you to do, if you so desire.

>>23956029
This plan is also feasible, though there is a mild concern amongst your officers of potential discovery by local huntsmen or similar persons while scouting the area, though binoculars give them an impressive advantage.

>>23956042
>>23956063
>>23956065
>>23956069
>>23956089
>>23956096
>>23956097
You can certainly dispatch the Gebirsjager to move in advance towards Swordhenge if you so desire, especially while you take over Redding, but Gunther has a recommended force size in mind for an assault and takeover of Redding. A brutal plan likely to result in many enemy deaths, but one that will likely prove successful.

>10 squads, 80 men total, through the sewers with gas masks to reduce bacterial exposure.
>5 squads, 40 men total, with the full artillery detachment, three kilometers out, sandbagging the area and protecting it against potential incursion.
>5 squads, another 40 men, accompanied by both of the 247s towards the city's front gates, advancing directly towards the city.
>Panzer IV and combat engineers in the flank. Combat engineers will escort a pair of Protze trucks loaded with fortification materials such as sandbags, barbed wire, and steel sheeting.

His plan appears to be having the men use the sewers to emerge at key points across the city, slaughtering every armed person in sight, while the tanks and engineers storm through the front gates. Soldiers in the sewers will also carry dynamite and other blasting materials, with the objective of annihilating the city's barracks, the keep's front gate, the city armory, and any other vital defensive fortifications within the opening move.

The intent appears to be slaughtering every possible defender in one violent swoop, with all elements linking up after the initial demolition, and advancing towards the keep with heavy artillery covering fire.
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>>23956226
I like this plan, most efficient.

I would prefer having a middle-man in position when dealing with the aftermath. There should be a mayor or a minor noble or some merchant that we can make an arrangement with.
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>>23956226
Hmmm. An effective plan, more than likely, but the defenders are likely to be militia, and thus a potential resource if we can take the town without slaughtering too many of them. Going straight for the keep (possibly using a frontal assault as a distraction) would allow us to avoid wasting this potential resource unduly.
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>>23956226
His plan, Yes. YES. This is precisely the strike we need to take the fight out of them before it is even born. If possible, give the men infiltrating through the sewers hoods so that they appear as reapers.
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>>23956226

Incredibly direct, but first I'd like to see if they'll surrender peacefully. No sense wasting the ammunition and explosives if we can help it.

Of course, should they decide to oppose the Reich, well, then that's not our problem.
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>>23956151
>>23956122
While you do need a mine, smelter, and steel mill, plus other components, such facilities would likely outstrip any facilities currently being utilized in cities like either Swordhenge or (Predictably) Redding.

>>23956161
The issue with tanks vs infantry is that there's a certain percentage of troop loss in the last two gate transits, except for the last one. Infantry are viewed as easier to lose as compared to a tank or prototype vehicle, due to the associated expenses and value of them in the front lines. If stability can be assured, more armor can be funneled through, but the Reich is attempting to conserve its armor assets and aircraft for the Poland invasion.

>>23956280
>>23956283
>>23956284
>>23956297
You could dispatch an envoy if you desire, but that might put some of your forces in a situation to be taken hostage should a request for surrender go over poorly.

The plan of action remains within your hands.
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>>23956297
would be good if we could get a surrender without firing a shot, but how to best to this? maybe have some slightly more expendable commandos infiltrate into the keep and 'persuade' the cities leadership to comply with our wishes

if they say no fire off a signal flare and go with Gunthers plan
>>
>>23956297
Expending the munitions will be worth it, we are working on our infamy. If we subvert the city fast and efficiently, then we might encounter little resistance later on.
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>>23956314
>taken hostage
which is why they should not be terribly important, and have commandos in the sewers ready to kick the fight off
>>
>>23956334
>>23956322
>>23956315
Gunther's men could be dispatched as the envoys as desired. They seem to have an unusual knack at violence and success for some reason: Even when put at the flank of the Baron's entire army, they seemed to hold their position with only minor injuries in the form of a few glancing arrow hits and some burns from a mage's spellcraft.

However, Gabriella is gaining a rapid proficiency with the local language, as are Siegfried and Dr. Buren.

It remains up to you just who you send, or if you go to the Keep personally, which may prove somewhat risky, but you are, after all, your own best advocate for security.
>>
>>23956334
Have the tank blow in the front gate with its cannon, then politely ask them to come out and talk. They'll be much easier to persuade afterwards and we'll keep the commandos in reserve should we see any kind of duplicity or refusal.

If they cooperate, we'll still have them exit through the sewers to prove that we are NOT to be refused in any case.
>>
>>23956224
>>23956192
If you wish to invite the Baron and Siegfried to talk, you can certainly do so, though it is uncertain just what the Baron might know, for he is still a child and likely heavily reliant on his own underlings for day-to-day activities.
>>
>>23956377
hrm, seems to be the best of both worlds, keeping our men 'safer' and giving them a chance to peacefully surrender, but would mean we have less chance of surprise if things get loud, although we could still have men in the sewers, infil'd before we knock on their door, ready to erupt if need be
>>
>>23956408
>>23956377
Gunther considers this plan as well.

"We could attempt to have the men sneak into the sewers under the cover of night, then roll the tank forward," He remarks, "But keep in mind that the tank might be exposed to any mages on the walls or nearby if we do that. I'm not certain if their magic can knock a tank out, but they did a pretty number on the front gate."
>>
>>23956408
Even though we lose the complete element of surprise, we gain the advantage of them moving most if not all of their guards to the gate, making our commado's job even easier.
>>
>>23956435
hrm, what would siegfried think would be the range of a mage?

because our tank can always stay 50-100m out of their range, while not as imposing its gun should get their attention
>>
>>23956467
very true, if we manage to persuade the cities leadership to talk to us out front it leaves the keep effectively undefended as its men would be defending their lords at the gate

our men could force capture of it either with none or very little resistance
>>
>>23956473
>>23956467
>>23956408
>>23956377
Gunther hasn't the faintest idea what their range is, and Siegfried is equally uncertain: Though his ability to understand magic is growing, his scientific understanding is limited by the nature of the subject.

As it is, you seem to be inclined towards this plan of approach. Do you wish to commit the force Gunther has recommended, or alter his notion? He also recommends sending at least ten of the Blitzes with additional supplies, as well as to tow the artillery pieces.
>>
>>23956503
Lets go with Gunthers plan!
>>
>>23956435
The Panzer IV's cannon had an effective range of over a mile. I doubt their mages can attack a 1/4 of that distance, keeping us well within accurate distance to knock on their door without risking our valuable armor.
>>
>>23956503

First we'll try the envoy plan. But we won't send them out alone.

I vote for all our mechanized assets with Hans leading, and 2 platoons of infantry mobilized onto trucks to dig in on the road to our base around 1.5km away from Redding, preferably out of sight. They'll act as the ORV in case the surrender talks don't work, and then we can send in Gunther.
>>
>>23956503
I say we implement Gunthers plan but have the men wait for our 'go' order, knock on their gate and lure them out, then sneak the commandos into the keep, the rest of the soldiers can be on standby if the commandos need them or we need to fuck their shit up

our primary objective in this battle is the keep, lets try and gear the element of surprise towards this, not the start of hostilities but giving our commandos the best possible chance to take the keep
>>
>>23956513
I prefer Gunther's original plan.

Once Redding is ours by force, we can use it as an example of how futile resistance is in negotiating with other towns.

If the surrender peaceably, we haven't given the populace a reason to fear the Reich's might.
>>
>>23956590

If they surrender peacefully we don't use up precious ammunition and explosives, and we can more easily indoctrinate the populace.
>>
>>23956535
>>23956517
>>23956513
>>23956481
>>23956547
>>23956590

While you order the appropriate force to mobilize, your base is once again alive with dizzying activity as trucks are loaded with crates of artillery shells, magazines, clips, and countless kilos of ammo, food, and water.

You watch as Gunther and his men rally, the new initiates for commando training getting some last preparation orders as they're organized into an underling squad and equipped with excess vests of body armor.

You are left with a question, however, as you watch a squad of men form a chain to the rear loading dock of the warehouse, tossing crates of grenades betwixt each other to the back of a truck.

Who, if anyone, shall you dispatch as your envoy and potential sacrificial lamb?

You could always storm the city, eliminating that risk, but that option possesses its own separate network of issues. Both of which are viable options at this point, but it comes to you to decide which.
>>
Gate 21 raw is out and kinda translated
Let's see if I do this right.
>>>/a/82530118
>>
>>23956606
>BEGONE SPAMMER OF--
>Wait
>What is this?
>Not Sure If Should Stuka
>>
>>23956601

We'll send our 2IC to act as the envoy, with appropriate guard detail.

They will not enter the town and will stay near their transport at all times.
>>
>>23956601
As commanding officer, you have no choice but to go yourself.
>>
>>23956615
how can you not know of Gate? it is essentially this quest but replace the nazis with the japanese self defense force in modern times
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>>23956619
should we bring siegfried to possible shield us from magic attacks?
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>>23956606
>The only country with black men among their agents is America!
HAHAHAHA
>>
>>23956634
Indeed, there is a link to it in the previews thread I think.
>>
>>23956634
>Never really was a fan of Japanese manga or the like.

>>23956617
>>23956619
>>23956642
You could dispatch Siegfried with either yourself or Gunther, whomever you decide to send as your envoy, to provide magical protections. Siegfried seems agreeable to this notion in either instance.

Siegfried: "I could, at the very least, ensure that no mental meddling is utilized by any third parties present at the meeting. I do not doubt that this city will possess spellcasters-- of what number or potency, I do not know. Regardless, I would prefer to have some platinum or quartz with me to empower myself should I need to engage in any sort of arcane dueling. My skills are still rather remarkably weak when it is outside of specific, ritual, and premeditated acts of magic."
>>
>>23956667
siegfrieds better than nothing, bring him along

as to the envoy, the micromanager in me says send Hans... whats everyone elses thoughts
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>>23956688
>Hans
as in us, not tank man, hes already coming along for the ride but shouldn't be envoy unless we need to be diplomatic with our tank
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>>23956667
Gunther needs to be with his men. Take Siegfried with you to the negotiations.

And extra grenades.
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>>23956667

We'll take us, a squad, and Siegfreid in a half-track. Get Siegried some quartz and platinum to make sure we're good to go.
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Rolled 22

>>23956761
>>23956748
>>23956707
>>23956688
>>23956619
>>23956642
>>23956619

You elect to go yourself, donning your cap as Gunther and his men depart first, the soldiers forming an advance party as the rest of your forces move onwards. Loaded down with extra supplies and as much ammunition as each man can safely carry, the convoy of Blitzes and Protze trucks, accompanied at the front and flank with heavier vehicles, is a constant stream of motors. While far from silent in the late hours of the night, your forces move faster than any stallion could ever hope to, covering countless kilometers across all hours. Riding in your own Blitz, you catch scant hours of sleep as the drivers keep going at all hours of the day and night.

As such, it only takes two days before Gunther signals the convoy to stop, now only three kilometers away from the city, the convoy stopping along a section of road that curves around a hill. The trees are mostly gone in this area, and although you passed a smattering of farmsteads along the way, you have thus far had no sign of any locals or natives to this region.

Throughout the trip, Siegfried has been constantly scrawling into his iron-bound grimoire with a pen, apparently working on some unknown project or concept you can only catch faint glimpses of. It seems to be some sort of monster, but you can never get too good a look at his idea.

At the foot of Siegfried's spot on your truck is a footlocker filled with quartz and platinum, mostly quartz, considering the value of platinum. He has yet to do anything with it, but has apparently fashioned a way to 'plate armor' his chasuble with bars of the rock.
>>
>>23956761
I agree with guy.
>>
Rolled 4

>>23956881
As the convoy slows to a halt, your radioman's unit comes to life. Hans confirms that he has the force's flanks covered, whereas Gunther radios that he and the infiltration force will be moving the moment the sun touches the ground. The rest of the forces are moving out, the artillery detachment preparing to set up where you've stopped. There's a nearby hill that might make a better artillery position, but it's also partially exposed to the city beyond. You could also go there yourself to observe the city.

Do you wish to proceed on and engage the front gate's men in an envoy role, or wait for Gunther and his men to attempt their infiltration?

>>23956772
>Glad you do! In addition, are there any elements that participants, either new or old, would enjoy seeing/seeing more of?
>>
>>23956887

Diplomacy first. No sense wasting rounds if we can spare it.
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>>23956887
It can't hurt to go ahead and see if we can't talk to someone in charge. Just make sure we have a line to our arty once its set up and have Gunther and his boys have sharp shooters set up to cover us if a retreat is necessary
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>>23956887
What are you rolling for?

I say we take Gunther with us and examine the city for a bit
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>>23956916
From the hill I mean
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>>23956887
I have yet to even read the archives, so I'm flying by the seat of my pants here.

Let's observe from the hill until Gunther has infiltrated. (he can join us on the hill for a bit if he likes).

We can approach at night, (and attack if necessary) or we can wait, make overtures during the day, then appear to withdraw peacefully and attack in the wee hours of the following morning (0100-0400 is when the night sentries will be least effective)
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>>23956938

Out mighty aryan kommandos probably won't be happy with waiting in the sewers any longer than they have to, but it's what they signed up for.

I vote that we OK the infiltration (Can our radios reach into the sewers? If we can't do voice, at least short morse code commands) and let them ping us when they are in position, then begin negotiations. If the negotiations go stupid, let us teach these primitives of the story of Troy.

Either way, Gunther and his group should get first pick of the booze cellars when the city is ours.
>>
>>23956974
I am supportive of this plan.


...I should hope I am, I suggested the verdammt thing first.
>>
>>23956974

On that note, we'll have to add a few subterranean twisted copper pairs when we next make a road.

We should also teach a Discworld style semaphore system to the locals, if they don't have anything similar -- it's easy for us to snoop on and we have better tech.
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>>23956916
>>23956921
>A variable! Or perhaps a constant. Constants and variables.

In addition, your artillery detachment have plenty of radios on-hand, so being able to keep in contact should not be an issue. Sharpshooters are present in both forces, but they will be covering any discussions or negotiations that take place within their range.

>>23956900
>>23956898
>>23956938
>>23956974
>>23957000
As yourself and Gunther approach the hill in question, moving atop it with Siegfried and your bodyguards in tow, the man simply smiles as both of you take your binoculars out to examine the city ahead of you.

You almost don't lift them as you catch sight of what looks like a city ripped out of a painting. The city itself is not impressive in scale or design, but instead in its contrasting antiquity and the seemingly fresh nature of it. It is certainly a city that is inhabited and active, but its technology and designs so outdated as to be almost laughable.

Almost.

You spot a half-dozen men in blue tabards around the front gate of the city (front relative to your forces, in actuality, the eastern gate). The gates themselves are currently open, but appear to be nothing more than massive pieces of wood, fifty feet high. The city is enclosed by stone walls, with a large gatehouse. The walls have a number of persons walking their length, all of them dressed in chainmail suits with blue tabards. The ones on the ground have swords and spears, but those atop the walls seem to have longbows and an assortment of crossbows. Outdated, for certain, but Gunther speaks up.
>>
>>23957100

"The towers have big crossbows on them." He remarks, to which you change your perspective. Indeed, each tower seems to have a pair of ballistae situated within its interior, manned by chainmail-clad fellows as well.

You also spot a smattering of the robed persons, mostly concentrated around the gatehouse itself, their blue robes marking them plainly as they seem to be engaged in some form of discussion.

Siegfried speaks up, "They are not powerful-- I can tell, even from here." He informs you, "They do not have the same stature or presence of Magi Arthur or the others. They could prove problematic for the other troops, but I should be able to protect you for now, if that is the best they have to offer."

Unlikely, but you can hope. In the meantime, you dispatch Gunther's squads, the teams of men approaching under the cover of darkness as the sun settles and the defenders light torches. There's a number of farms laying on the outskirts of the town as well, the fields of which Gunther's men cut through in absolute darkness.

It takes two hours of waiting, waiting for detection, waiting for the city to dispatch riders, but eventually you hear Gunther's voice over the radio.

"Had to kill a couple sentries near the sewer gates. Seems they found my handiwork." He informs you bluntly, "Ditched the bodies in the sewer itself. They won't be a problem-- no alarms raised. We're moving out now through the sewers, we should be in position within the hour. The show's yours, sir." He tells you.

Thus, leaving you to initiate diplomacy... or war. In what fashion shall you announce your presence?

>>23957065
A semaphore is feasible for you to create, though if you desire a communications system, it's entirely possible to set up radio stations that simply record transmissions sent through them on reels of tape.
>>
>>23957107
Decap strike if they dont know we are here. Otherwise negotiate for the return of their baron WHILE we decap strike.
>>
>>23957107

I meant in the sense of sharing some outdated to us, but useful to them, technology or infrastructure with the local. Although setting up a telephone network and making sure we're the only ones who can do maintenance on it can be powerful...
>>23957228

"How are you gentlemen? All your base are belong to us."
>>
>>23957107
Honestly, I say we introduce ourselves peaceably. I know we're trying to foster an 'implacable' reputation, but we should also try to foster one of reasonableness; if you don't fight us, then we won't have to kill you.

Also, the less fighting we do, the less potential resources we damage.

And now, I must sleep. I look forward to reading the after-action report.
>>
>>23957107
>>23957100


>>23957276
I like this one. There is no need for wasting ammo.
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>>23957276
sounds good, maybe take us, siegfried, and a squad in a halftrack and approach the gate
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>>23957276

So we're basically the Knights Inductor with swastikas? I'm OK with that.

>>23957296

Explain to whoever has been left in command of the city that the Baron saw fit to dictate terms (Just the fact that he's a child doesn't mean much in and of itself) and so we will now dictate ours.
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>>23957296
is me and unfortunately my bed beckons me, I look forward to catching up on our glorious conquests when I arise
>>
>>23957306
>>23957296
>>23957291
>>23957276
>>23957273
>>23957228
You, Siegfried, and your escort detail board one of the transport trucks you came in on, riding out towards the city as you grab the radio handset for the vehicle's PA system.

Your voice echoes like the voice of God from those broadcasters, your ring translating your words.

"ATTENTION! PEOPLE OF REDDING!" Your voice booms out, the vehicle's engine rumbling as you span the distance, approaching the front gates. You see the mages atop the wall scramble into position as your vehicle trundles along, Siegfried putting one hand on the steel footlocker before him, the other resting on his iron-clad book.

"Good evening! I am Oberst Landa of the Third Reich! I am here to speak with those who help rule this city." You broadcast out. You know your men are taking aim even from afar, as evident by the fact that you catch a hint of movement along the treeline several kilometers back. Mortars being set up from afar, ready to turn the farmlands into a fiery abyss if the enemy should try to storm out.

You watch one of the guardsmen hurry back into the gatehouse, before a man clad in plate armor begins to march towards your vehicle. Your squad dismounts as Siegfried emerges behind you, having hurriedly slipped the bars of quartz into his chasuble, the pink stone blocks fitting together smoothly into the hand-sewn pockets.
>>
>>23957474
The man in question almost looks like a knight, but his tabard bears a black gavel of some kind, held upright on the blue cloth. His armor appears to be made of some light blue metal instead of steel as you stare at it, Siegfried letting out a rather surprised note.

"I am Knight Commander Beregen-- Paladin of Iudex." He states simply, the man having a shield across his back and a sword sheathed at his hip.

"For what reason have you come to disturb the peace?"

"Are you the man in charge, Herr Beregen?" You ask, smiling faintly.

"I am in charge of the city's watch and paladin detachment, but that does not answer my question. If you are foreigners, then I will direct you further west, though the Baron and his men passed through here a short while ago." He states, "The city of Swordhenge is better suited to foreigners as yourself." He directs you, to which you simply smile and shake your head.

He pauses, about to speak, but you interrupt him. "No... I have spoken with the Baron." You remark, "In fact, he is currently my guest. I am here because of a... 'implacable' situation." You state. "Of sorts."

The Knight Commander gets a wary look on his features, and you can see the mages on the gatehouse shuffling about near the edge of the towers, clearly unaware of the range of your weapons.
>>
>>23957478
"The Baron has attempted to attack us, in favor of the diplomacy I am attempting once more with you, Knight Commander." You tell him simply, "Because of that, I was forced to... defend myself and my peoples. The Baron is now a guest due to his actions." You state honestly. Or, at least, semi-honestly. "I am here to discuss with you two things: The terms of your surrender, and the terms by which the Baron will be released."

To his credit, the man doesn't react with confusion, instead looking between your vehicle, your attire, and the weaponry your men have in hand, as well as toward Siegfried. There's a slight glaze to his eyes, and Siegfried simply smiles at the man as his eyes glaze over somewhat.

"I sense no lies." The Knight Commander states plainly, looking perhaps even more disturbed. "You speak the truth-- and if you have truly routed the Baron's army, I suspect we will not fare much better." He remarks, "But I cannot be expected to simply surrender this city's garrison. I am bound by Iudex's Law and the Emperor's Mandate." He tells you honestly, though he seems perfectly open to conversation.

Putting you in a unique position once again. What do you say to persuade him, if anything?

>In addition, an IRC channel is active on irc.Sorcery.net at #fantasyland
>>
>>23957485

"No man is above the law, but the law exists to serve men. We are not here to loot or massacre: think of the lives you can protect by leaving peacefully, not least that of the Baron - we will not bargain his life, he is quite safe and will remain so, but someone with the authority will have to formally request his release and that someone will have to be informed of the situation."
>>
>>23957485
Ask if he likes / agrees with the current baron, it would be good to know his standing on his rule.
Also request free passage and maybe some trade agreements (Show the watch how to treat wounds more efficiently, how to make better medicine, some engineering innovations, fancy stuff that doesn't endanger us like showing them how to make gunpowder.)
Remember, our end objective for this scenario is making whats-his-name-because-I-forgot the new Baron.
>>
Why are we trying to ransom Baron out? He will just run to the Emperor (or whatever is lower) and tell them what happened, of our capabilities and we will be facing full might of Empire before we are ready.
Do not release the baron, ffs!

>>23957485

"Ah! A man of conviction, a man of strong will and above all ideology! I respect that as we are too, men of strong ideology.
It is a shame that I do not know that Iudex's Laws nor Empreror's Mandate, but I can guess.
Baron's army was routed withing minutes with almost no losses on our side, like you said, if you fight, you will lose but worse of all, you will archive almost nothing. The men will die in vain and there will be civilian casualties as our weapons .... do not discriminate.
I am not asking you to go against your ideologies, but I am asking you to think of the people. Are you willing to sacrifice them just to satisfy your dogma?
I assure you, we will not treat anyone harshly after we take over, in fact, the people here will see prosperity and better quality of life, I suspect"
>>
>>23957655

We should actually ask what it is. Maybe there is ideological compatibility.
>>
>>23957485
Release the Baron? He was supposed to be our test to see if we can indoctrinate these people, and if we can make them contribute to us.

He's probably had more education than any of the saps of this village, so he's probably our best source of information on the Empire. Don't release him. Mold him, and make him one of us.
>>
>>23957655
> I suspect
No, "I vow".
>>
>>23957732

Point, I derped.

But we should ask what law this guy is bound to... and point out that it can't possibly require a one sided battle, which is what he'll get.

Also, they're totally preparing some magical sniping.
>>
An idea I had that I think we should do.
We should upgrade all of our uniform to resist arrows. The soldiers in WWII didn't really have any armor because it was hard to make any useful armor against fire-arms and then equip all of the soldiers. But here, we can easily protect our troops with minor modifications, which will protect all vital areas from arrows.

I think even WWII arrows could easily protect against longbow shots.
>>
>>23957732

Did we hand him over to political officers already? If not, we should.

>>23957759

Also, we must ask Siegfried to fashion protective charms against magical attacks. He really saved our asses during the fight with Baron's army.
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>>23957732
I agree.

Although I'd like an anon's suggesting early of breaking and molding him into a general of auxilliary or a puppet baron, such a thing won't probably happen for years.

Maybe, we can make him the leader of a local Hitler Jugend group for starters, after a few months of hard labor, strict discipline, and indoctrination. Make him work hard, but praise him when he suceeds, don't make him feel like a slave but a hard working youth. Show him the glories and achievements of the Reich, from newsreels, stories, and history lessons. Make him feel German.

But after all that grueling work and indoctrination Reich, can you imagine how he'd feel to be appointed leader of our local Hitler Youth by the Fuhrer himself (whom he'll treat like a god at that point)?
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>>23957770
We did, last thread they were waiting near his infirmary.
I believe after something like the carnage and brutality he witnessed yesterday, he's now very quiet and withdrawn. Now is the perfect time to indoctrinate; The iron is hot and soft, now is the time hammer in our ideology.
>>
>>23957779

That is a cunning plan.
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>>23957779
Oh yeah, if we're going to assimilate anyone in this place it's the impressionable youth.

Building a school and finding and educating the brightest minds here into loyal Hitler Youth and future puppet leaders is perfect. The Babylonian's did it, as did the Romans.
>>
Does anyone know how our little lightning rod test worked out with Siegfried? We should get on with that.
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>>23957824

Either way, on the matter at hand - let's try to reason with this guy. He seems sane.

"If your honor compels you to make a stand, I ask that you allow the populace to hide until it's over."

Say that loudly, maybe.
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>>23957843
>I ask that you allow the populace to hide until it's over.

This one actually depends on us and is a bad thing to do. If we are fighting, we are fighting with maximum efficiency.


Also, if he still seems unconvinced, should we tell him that our men are already waiting to blow up strategically important locations as we are speaking? We only need to order.
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>>23957862
>This one actually depends on us and is a bad thing to do. If we are fighting, we are fighting with maximum efficiency.

The point is for the good citizens of this medieval hovel to hear that we said that.
>>
>>23957880
I'm sure they are doing this already.
>>
I am also in favour of reasonable negotiations with the Knight-Commander.
I would suggest asking if he wished to confer with the towns leadership, though that would just give them time to entrench and make Gunthers job a little harder...
>>
>>23957862
Or have the artilery fire a barrage several hundred meters in front of the town if he proves to be highly stubborn.
"Struggling is futile. We prefer not to fight you, but this town will belong to us at the end of this day, with or without a battle. There is no reason to bring suffering over your people, and we will treat them with honor if you decide not to force us to fight."
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>>23957924
Leadership does not matter. The Paladin controls all of the defenders in this town except, perhaps, the mages. If tells them to stand down, no other leader can do anything without anyone to protect him.
So no, lets not waste time.
>>
>>23957805
IRL the germans did it with the Ukrainians.
>>
>>23957937
I like the idea of impressing them with a display of artillery fire. Say that we don't want to bring harm to the town or her people (we are civilized, after all) but hint that we can still flatten it completely if we so desire.
>>
>>23957655
>>23957843
>>23957862
>>23957924
>>23957937
>>23957956
>>23958179

The thred is stagnating, so I'm proposing a complete plan we can vote on:

"Ah! A man of conviction, a man of strong will and above all ideology! I respect that as we are too, men of strong ideology.
It is a shame that I do not know that Iudex's Laws nor Empreror's Mandate, but I can guess.
The Baron's army was routed withing minutes with almost no losses on our side, like you said, if you fight, you will lose but worse of all, you will archive almost nothing. The men will die in vain and there will be civilian casualties as our weapons .... do not discriminate.
I am not asking you to go against your ideologies, but I am asking you to think of the people. Are you willing to sacrifice them just to satisfy your dogma?
I assure you, we will not treat anyone harshly after we take over, in fact, the people here will see prosperity and better quality of life, I vow"

If he proves stubborn fire a barrage several hundred meters in front of the town as a warning and demonstration, but make sure that it won't be seen as an attack.
"Trying to resist the Reich is futile. We would prefer not to fight you, but this town will belong to us at the end of this day, with or without a battle. There is no reason to bring suffering over your people, and we will treat them with honor if you decide not to force us to fight."

If he still does not give up, we will tell him to have the population hide in their basements and express our deep regret over being forced to fight. Then let him retreat into the town before we start our assault.
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I really hope we don't have to fight them.
If we're lucky, they didn't exactly like the baron, and we can be greeted as liberators like in the baltics. Do you think we should parade in town if that happens?

Play some nice music on the loudspeakers like >http://www.youtube.com/watch?v=ky-zdHMNFNM
while marching in the colors and flags of our glorious Reich.
>>
>>23958202
This town? Unlikely but it's possible. However, if improve the life for these people, and we will by bringing them into German society, word of mouth could spread in our favor, and other towns could very well greet us like liberators.
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>>23958201
Sounds good.
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>>23958201
This I like
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>>23958201
This is good. But I don't think whatever these people call a basement will protect them from our artillery fire. Maybe show them the logic of evacuating their civilians.

Actually, do we want collateral damage? The townsmen won't take fondly to their town getting blown up. Didn't we get some neurotoxin shells last thread? Blow them upwind, and then gas the soldiers with no collateral damage.

But overall, yeah let's avoid hostilities.
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>>23958302
>civilians will be in danger if we use artillery
>lets use neurotoxin instead!

SHEEEEEIT
NIGGA

SHEEEEEEEEEEEEEEEEEEEEEEEEEEEIT
>>
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>>23958302

> flood the place with deadly neurotoxin
> but let's avoid hostilities
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>>23958302
We decided to wait with the chemical weapons. I'll have to make sure we'll take them next time as a defense against a large Imperial army. With them, 100000 are no problem

>>23958331
>>23958336

He wrote that the civilians should be evacuated first, but I doubt that this will be done by medieval folks.
>>
>>23958344

I grok that, it just sounds funny the way he put it.
>>
>>23958201

Or instead appeal to this Paladin's chivalry and his oath. We'll not make a mess of this town, ask his garrison to meet us in the field. It might even get support from our Wher troops taught to fight in a fluid environment.
In any case lets not make the town a wreck
>>
>>23958361

That sounds good. Plus it'll dispel any notion that we are bound to our defensive positions.
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>>23958361
They are already at a disadvantage. Maybe if they try to do a symbolic last stand, but after seeing the artillery he will know that this is suicide.
>>
>>23958383
>>23958380

Well yer, I suggested that with the intention to try to talk him down first. I keep saying it, but if there isn't any reason to waste ammo and our resources then by all means I believe its the best course of action.
But I digress Major. I'm in favour of talk first, ask for field battle later
>>
How about we don't artillery their town at all, just use it as a show of force.

In a town, an encoutner between an armored knight and a man with a submachine gun will always go one way. Just send in our troops and sweep the town clean, if we're lucky we might get some of them to surrender.
>>
>>23958452

There's also that asking for a field battle is what these people are probably used to.

Right now we still have the advantage of tank/machinegun shock, which will go away eventually; let's use it by showing ourselves to be honorable fighters, since it costs us nothing.
>>
>>23958463

the problem with that is that our opponents are melee troops and archers, since it will be urban combat, we won't have the distance to out-range them, and their swordsmen could ambush our forces from within houses and shops or around corners. I would prefer the field battle option as it allows us to utilize our superior range and power than urban combat would.
>>
>>23958463
If we invade the town, the greeted as liberators thing >>23958202 goes out the roof.

But yeah, I think what we should do is this. Wait for the men to return to their town. Then load our troops in halftracks and drive up to the wall, use sniper from afar and machine guns on the halftracks to mow down the archers on the walls.

When the archers are all dead, blow up the gate with a well placed tank shot. As the men scramble out the gate to defend, mow them down with fire to, then sweep in with guns to clean out any left who wish to fight.
>>
>>23958463
I'd use artillery against the towers , but not inside the town.

>>23958490
>>23958508

I wouldn't accept a field battle if attacked inside a town with an inferior force, but since paladins are usually lawful stupid let's try
>>
>>23958508
Then, there's no real guarantee that the streets of the city would be wide enough for our vehicles to come in and give our men fire support.
>>
>>23958508
Medieval armies rarely fought house to house style like in the modern era.
They defended the walls to the last man. Besides, there are no perfect battles, but three or four casualties are already reasonable losses. Just send in halftracks to mow down any heavy resistance.

>>23958517
this makes sense, their bows just deflect of our armor as we eliminate the archers. Then it's only melée leftz
>>
>>23958517

It is unlikely we are going to be met as "liberators". What is with this wishful thinking?
>>
>>23958543
When the town is surrendered to us and we bring them food, medical care, education and infrastructure we will be seen as liberators. Not so if we mow every resistance down first. Then, they may try to sabotage our efforts and harm our long-term goals.
>>
>>23958563
Yes, but it seems that some think we will be "liberators" RIGHT NOW.

Usually, common folk wouldn't care about the change of ownership unless the quality of life plummets.

Also, this is a town of 15000 people not a tiny village. Bringing medical care would deplete our medical supplies and personnel very fast.
>>
>>23958563
>we will be seen as liberators
You need to look up that word.
>>
>>23958597
Well, we could steal all the alcohol and get drunk. We will be seen as libators
>>
>>23958595
We might be able to use the town's resources to make more, maybe even make new, better/boost the effectiveness of our own medicine by mixing in plants that are unavailable back on Earth
>>
I'm growing tired of debating this for two and a half hours despite consent over our approach. Please let us proceed with the following plan:

"Ah! A man of conviction, a man of strong will and above all ideology! I respect that as we are too, men of strong ideology.
It is a shame that I do not know that Iudex's Laws nor Empreror's Mandate, but I can guess.
The Baron's army was routed withing minutes with almost no losses on our side, like you said, if you fight, you will lose but worse of all, you will archive almost nothing. The men will die in vain and there will be civilian casualties as our weapons .... do not discriminate.
I am not asking you to go against your ideologies, but I am asking you to think of the people. Are you willing to sacrifice them just to satisfy your dogma?
I assure you, we will not treat anyone harshly after we take over, in fact, the people here will see prosperity and better quality of life, I vow"

If he proves stubborn fire a barrage several hundred meters in front of the town as a warning and demonstration, but make sure that it won't be seen as an attack.
"Trying to resist the Reich is futile. We would prefer not to fight you, but this town will belong to us at the end of this day, with or without a battle. There is no reason to bring suffering over your people, and we will treat them with honor if you decide not to force us to fight."

If he does not give up, we ask for a field battle to protect the townsfolk, or challenge him to a duel resolving the combat instead.

If nothing of this works, blow the towers and the gate up and invade the town with minimal damage.
>>
>>23958701
>I'm growing tired of debating this for two and a half hours despite consent over our approach.

we're just waiting for OP
Anyone on the IRC? Is he still around?
>>
>>23958701
Well I second your approach. Just waiting on Herr OP now.

If this works poor Gunther will be so disappointed. I don't doubt he'll have his chance at Swordhenge though.
>>
So, what kind of Improvements do we want to give to Redding initially? Will we use is as a munitions plant mayhap? or convert it into a self contained prison camp? Or even just as a place to conduct negotiations and house dignitaries & Party members who could eventually conduct an inspection of our conquest and facilities...
>>
>>23958778
They must know of material deposits nearby or maybe even have mines already. We could expand on that. Hopefully we'll find all that we need to produce ammunition so we can build everything we need for that.
We'll have excess labor, so we will be able to build stuff much faster. Before we try to upgrade the town itself, we should first see what they lack the most.
>>
>>23958778
Should we stop and expand on Redding now, or move quickly and sieze Swordhenge/Commando rescue Eric?

For our next complement of reinforcements I advise we get all the Infantry we can, we need to garrison these places and keep an eye on our growing labour force.
>>
>>23958898

Blitzkrieg!
>>
>>23958898
>Commando rescue Eric

This is another thing.
What's with the obsession of rescuing Eric? He's just in prison, not like he is going to die soon, and even then, what do we care about him?
>>
>>23958911

We haven't even identified their capital though.
>>
>>23958912
I kind of see your point.

Say, this Paladin guy sounds like he'd be the honour-bound type. Should we let him remain nominally in power granted that he swears some sort of oath? Also Nazi Flags everywhere.
>>
>>23958912
Well for one he seems like a pretty cool guy that got backstabbed for being the messenger, and second we could use him as the new baron with us pulling the strings thus making the expansion of our glorious Reich easier
>>
>>23958979
I see no problem with this, if he is willing to, what I doubt. I mean, he already swore an oath of allegiance to the Empire and his codex.
>>
AHA!
I found you, sneaky hidey thread of glorious awesomeness.

I really ought to talk to Gerald about some organization or email lists to avoid missing things like this. Either way!
>>23958701
This gets my vote. Very reasonable, very good. Also fits into the Landa way, Schweer likes.
Tho a duel should be avoided. really, since we would be chopped to pieces unless we resort to cheating (guns). Dying is bad for morale.

>>23958979
I cannot see why not. If he proves honourable and capable, it should also help since he is a respectible man. And if he sees that we do indeed improve the lives of the common men and women. He might even side with us fully, rather then just being the guy who keeps tabs on us.
>>
>>23959023
>use him as the new baron with us pulling the strings thus making the expansion of our glorious Reich easier

This is retarded. Do you not know how monarchy works? There is a reason why the baron of these lands is a 10 year old brat and not someone who is actually competent. You do not just remove noble-born leaders and put whoever the fuck you want in charge.
Besides, Eric made it quite clear that his allegiance lies with the Empire.
>>
>>23959065
I'm not too sure about it. Redding should fall directly under our control, maybe in the future if we come to dominate large tracts of this Empire that would be difficult to police, we might establish a Vichy Empire as a vassal state, but for now we should annex the places we sieze for the Riech direct control.
>>
>>23959065
Aye fella. But if we put it like this "we made a promise to treat everyone honourable, to improve the lifes of the men and generally be good rulers. It is only reasonable that you should stay so you know our promises are kept. Free to leave at any point, all that jazz"
>>
>>23959100
>Tho a duel should be avoided. really, since we would be chopped to pieces unless we resort to cheating (guns). Dying is bad for morale.

What? Duels? Who suggested that?
No, certainly no duels! It is fucking retarded to ask a duel to resolve a battle that we will certainly win.
Not only that, but Paladin clearly has magically enchanted equipment.
>>
>>23959108
I doubt he's all too happy given how he's been treated. But really, we don't have much of a use for him even if we get his full loyalty.

If we do earn his trust (and rescuing his arse will do exactly that) I think he'd make a great public face to the common people of the Empire. Let's forget cozzying up to the monarchy, we should send them by the way of the Kaiser.
>>
>>23959141

Second this. We are building an efficient industrial meritocracy (If you are human. Untermenschen will be allowed to fade into the sunset in due course).
>>
>>23959116
I disagree with having ANYONE free to leave. So far the Empire at large is completely unaware of our actions. The most they'd know would be whatever the kid Baron passed on to someone else, and that'd likely just describe us as vagrants with cool toys. I think we should keep our expansion under wraps for as long as possible.
>>
>>23959132
>If he does not give up, we ask for a field battle to protect the townsfolk, or challenge him to a duel resolving the combat instead.

challenge him to a duel resolving the combat instead.

Not entirely sure who mate. but it must have snuk into his post by some clever infiltrator, or bolshevik secretary. You wouldn't mind if we took a look into the history of your staff,

would you, herr Major?
>>
>>23959163
This.

We'll treat them right though.
>>
>>23958898
>Growing labour force
Now now, musnt have that mentality. "Future citizens of te Reich" is better.

As for the town itself, we should begin germanization. Lots and lots of flags and banners for a start. We should get the propaganda boys to make some simple posters in their language.
>>
>>23959159
So how does this work on the Juden front? I mean, as vile as that race is they've still gotta be above orcs, right?
>>
>>23959182

Hasn't been an issue yet.

"Racism was not a problem on the Discworld, because - what with trolls and dwarfs and so on - speciesism was more interesting. Black and white lived in perfect harmony and ganged up on green."
>>
>>23959180
>Future citizens of the Reich

Implying a loyal citizen of the Third Reich wouldn't sweat and toil for the our glorious nation.
>>
>>23959159
Human and elves. They'd be Aryan.

Dwarves would be honorary Aryans by merit of their skills, but be prevented from cross breeding with elves and humans.
>>
>>23959202
Back home it is though, just wondering.
>>
>>23959163
I'm betting that he will, infact, not leave.
Since his honour is here, protecting these people of their empire, he will want to see how we treat them all, what happens, what we do to the churches etc etc.
He will want to see what happens, so he can report to his superiors if nothing else...

And he will see, we will show him civilization, medication, we will help, aid and support.
We will be better rulers then the baron and the nobles ever was.

They will find out either way, why not let them find out from a man who is impressed and has nice things to say about us rather then the survivor of a failed frontal charge.

One shows us to be monsters, the others as angels...
>>
>>23959208

I say we take the Roman route. Service guarantees citizenship, would you like to know more?
>>
>>23959211
We don't know what kind of elves there are. I think Dark Elves are going to be pretty low on the scale.
>>
>>23959224

so will we be forming a militia of the locals equipping them with the weapons of their tech level as opposed to making them conscripts? or did you mean manual labour over military service?
>>
>>23959222
He hasn't surrendered yet, and even so he might try to slip away and warn the rest of the Empire. I'm not saying we should restrict him from leaving ever, but I reckon we should 'request' he remains and is assured of our goodwill until the element of surprise has been lost. And even then, we might not want to let him go.

>>23959224
I agree, but I don't know if even we have the authority to actually do that (though we can still promise it).
>>
>>23959253

That depends on what we need at any given time, really. I'd hold off giving modern tech to anyone, but maybe cannons and muzzleloaders can be arranged.

>>23959224

Evetually we'll be successful enough that a career politician will take our post. Then we can decide whether to revolt or not, really... Either way, whoever comes in after us will have an incentive to keep the status quo as we have made it.
>>
>>23959227
As they should. If the blond elves report that they've been doing some freaky deaky shit or pillaging of convoys, then yeah they're untermenschen.

At best, they can be auxilliary, but denyied the right to breed with Aryans.
>>
>>23959253
Absolutely no weapons of our tech level. Even in emergencies I think breaking out the guns for the militia would be a bad idea.

All it would take is for one scientist/gnome/dwarf fella to get their hands on our weaponry and suddenly their tech level will jump forward a century or two. We can probably handle primitive rifles, but I'd rather not.

FAR in the future we might send some of the most promising to Germany on a sort of exchange I guess.
>>
>>23959211
if we go by german folklore dwarves would be a kind of elf
>>
>>23959297

I wouldn't be against sharing a few things though. Girandoni air rifles, wired telegraph (but not radio).
>>
>>23959253
Service by labour or military garauntee's citizenship to all sentient beings, but newborn Aryan children are automatically granted citizenship.

Aryans will be educated till they are competent to handle simple rifles, or the most astute ones will be vehicle drivers, engineers or skilled labor.

nichtmenschlichen and untermenschen can work for (a lower form of) citizenship, with only the best of the best being honorary Aryan, but are barred from crossbreeding
>>
>>23959297
and what is far, far, worse:
it would remove the mystery, the wonder and the fear our our weapons.

Right now its some kind of horrifying magic...
I'd rather not have it be demoted to "weird foreign crossbow but better"
>>
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>>23959132
>>23959176
I thought of it as in the pic. We're not suicidal paladins, after all.
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>>23959286
pretty sure dark elves would be more in line with are views
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>>23959339
Then we are dishonourable, cheating, wretches that disregard what is most likely a near sacred ritual for these people.
Bad pr, very very bad
>>
>>23959339
The Paladin certainly has magic armor and if we don't put him down in one shot and give him a chance to get into melee range, we are fucked.
We shouldn't take unnecessary risks.
>>
>>23959328

Sounds good to me.
>>
>>23959354

Except the whole matriarchy and spider-god worship.
>>
>>23959328
Herr Anon.
I can dig it.
>>
>>23959364
Assuming DND

Who knows, they might just as well be based upon the Druchii. (which would make them far more dangerous)

or some other nasty kind of buggers. or just something Oberst Gerald just made up
>>
>>23959328
what about crossbreeding them to make stronger solders
>>
>>23959356
>>23959355
You're right. We should let him return into the town and conquer it normally, but with minimal destruction, if he does neither surrender nor accept a field battle.

captcha: icyOnes peace
I see once peace. The Endsieg will come!
>>
>>23959328
I agree with this policy, except only newborn Aryans with no ties to the empire should be given rifles.

No tech to anyone not born and raised a loyal German.
>>
>>23959385
You sick motherfucker. Report to the Political Kommandant at once!
>>
>>23959385

There's a whole medical corps back home who will be eager to do science to it.

>>23959394

Sounds sensible -- we can pull it off.

One thing is, if there is no need for Gunther's services, he should still get his pick of the wine cellars, as thanks for having slogged through shit.

>>23959398

Giving rifles = ok
Giving the knowledge to make modern ammo = not ok
>>
>>23959385
to improve auxiliaries, that I agree with.
Making them the best we can, despite the inferior material is definitely a good and in character idea.

Mixing them with the pure Aryan race(s)? nein nein nein!
That is just wrong, it will do nothing but pollute, possible permanently, bloodlines. Weakening the race as a whole for a minor gain.

Besides, guns dont need you to be a hulking brute.
>>
>>23959407
>One thing is, if there is no need for Gunther's services, he should still get his pick of the wine cellars, as thanks for having slogged through shit.

yes, I agree

>Giving rifles = ok
>Giving the knowledge to make modern ammo = not ok

reverse-engineering them wouldn't be as hard as you think, especially WWII era weapons.
>>
>>23959421

True, but we must accept that a tech embargo is at the end of the day unenforceable and plan for that.

In that sense, a good Volkswaffen would be the Girandoni air rifle, or something like it: it works very differently than our weapons, it's about 150 years behind them technologically, and it's still better than what the primitive screwheads have. And it can be manufactured locally.
>>
>>23959407
It's easy. We'll split the production. One town will have a barrel manufacture. Another one produces magazines and so on. Imported German workers will produce the recievers and finish the weapons. Some parts of the ammo can be produced by the locals, but will be watched strictly, as all superior technology or parts thereof.

>>23959459
Agreed.
>>
>>23959471

Plus, it implies that we have much-better pneumatic weapons and misdirects reverse engineering attempts.
>>
>>23959459
>>23959471
>>23959491

With our constant supply and reinforcements from the Fatherland I don't think this will be necessary for a long time. Likely years.

We should focus the native populace on getting raw goods back to Germany.
>>
>>23959519

The resource to be taken from this land is obviously magic items more than raw materials. Just as our technology gives us incredible shock and awe potential here, magic will give us the same there.
>>
>>23959491
We should consider marking the guns the militia is allowed to have, and all others are to be returned to the nearest Reich armory immediately, or else those nice Totenkopf guys will have a little talk with you.

>>23959519
This depends on whether we're able to open the gate for a long time or not. Maybe we should consider requesting more Thule Society members next time.
>>
>>23959546

Imagine what even the equivalent of Cure Light Wounds or Create Food could do for an army on the march, why, we might even be able to conquer Russia in winter!
>>
>>23959549
No. It has been said time and time again.
No advanced tech to militia or axillary forces.
No, bad major!

It gives us very little and risks a very great deal
Those Air rifles (after a short google) could be the very max I'm wiling to offer, since they are not even near proper weapons in terms of how or why they function. They also give a very nice distinction "those guys are Aux, those guys are proper germans"
>>
>>23959421
>reverse engineering rifles
>Medieval-era technology base

Hahaha

They wouldn't have the first fucking clue how to make a rifled or even smoothbore barrel, let alone how to make gunpowder or oxidized gunpowder and a steel barrel able to handle the pressure.

That doesn't even get into the mechanics of the bolt action, just making a steel spring is something that might prove incredibly difficult for medieval society craftsmen.

And even if these people DID figure out how to make near-modern rifles. They are a pre-industrial society. They have NO industrial base, craftsmen are still a thing. Weapons are made by individuals, they're not stamped out in a factory.

On top of that, they lack the kind of farming and food growing techniques of the modern times. Refridgeration technologies, preservatives, pesticides, oil, mechanized production - All of which means that the 1940 industrial German society is guaranteed a larger, stronger and more intelligent population than this medieval society in this fantasy world.

There's more to a technology than just the principle behind how it works. The idea of using energy to push an object to a lethal speed isn't lost on medieval society, but they simply do not have the infrastructure, knowledge and resources to actually make or even compete on equal terms with a modern day society in any capacity whatsoever.

The -only- thing the medieval society in this case has over the industrial society, is magic. Which is unfortunately a very capricious literary tool that is extremely easy to misuse. There's not much to stop someone from going 'magic done it' to explain anything away.

Magic is the only real threat in this story quest. Nothing else is even close to threatening an industrial society. Magic however ... - because it is not restricted by any sort of rules, can be used by the author to do anything.

Very dangerous literary tool. Hard to use right while maintaining internal consistency within the story being told.
>>
>>23959519
as not so much raw good as oil.

>>23959385
>>23959413
The only ones in the realm to be considered true Aryan are a blond haired, blue eyed humans and elves. Elves are intelligent, beautiful, immortals. The standards of the übermensch.

All else cannot breed with them or Aryans of earth.

However, crossbreeding among auxilliarys should be looked into. I for one will be glad to see a return of a Prussian Giants Grenadiers corps.
>>
>>23959593

Actually you know what we could dole out to favored vassals? Modern fertilizer. Just that would change this world in a year -- or at least the parts that we want to change.
>>
>>23959546

This assumes that Magic works back home as it does here. In Germany, the Platinum was just Platinum, not Magic Battery Platinum...
>>
>>23959591
I meant in case they somehow get their hands onto one. I would never give the people here modern guns, but maybe someone will find one on a dead soldier. That's what the post was about.
>>
>>23959610

http://en.wikipedia.org/wiki/Superphosphate We're Germans, setting up a plant to produce a simple chemical is something that we can do blindolded. And to a feudal society this would truly be magic for the masses - sprinkle some on your fields (after reciting a totally-not-a-prayer statement of thanks to Der Fuhrer) and your yields will triplicate.


>>23959631

That's worth finding out ASAP, no? Get some bland-ish magic items that do something clearly physically impossible, and send them to the Fatherland for experimentation. Let them see early returns!

>>23959634

That's why controlling ammo fabrication is important.
>>
>>23959602
Dr. Klein and I would be happy to carry out anatomical and eugenic experiments among the untermenschen. Just provide us a steady flow of test subjects.
>>
>>23959634
Goodie, then we are in agreement.
Apologies for the misunderstanding Herr Major
>>
>>23959634

That's why I am pushing for manufacturing Windbuchsen. It's a technological dead end that is still better than what they have.
>>
>>23959649
Indeed. Establishing economic and cultural dominance over the populace should be one of our primary goals in this land. They should willingly submit themselves as vassals to our state and the beneficent Führer above all else.
>>
>>23959656
Just remember to share with herr Siegfried mein good doktor. you know how he loves to play with der untermenchen.
>>
>>23959610
http://en.wikipedia.org/wiki/Haber_process

Pre-industrial society is not going to be able to recreate this process without the infrastructure and knowledge in place to produce steel that can withstand high pressures.

Devices could be supplied, but it'd be like magic to the people. Creating fertilizer out of natural gas and air.
>>
>>23959723

And -- this is crucial -- it would be more than either the nobility or the magi have done for the people, ever.

By next harvest we could have a line at the door of people wanting to swear fealty to the Reich.
>>
Kind herr, could you make a pastebin of the history of this quest? It seems quite extensive and the civilization thread on /pol/ manages to keep people up to speed via pastebin.
>>
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>>23959563

Plus, it looks like that while magic items cannot be made back home, they can be recharged electrically.

Again, just something like Cure Light Wounds would make a fighting force unstoppable if deployed massively.
>>
>>23959758
What exactly do you mean by history?
An extended summary of sorts?
>>
>>23959758
>>23959780

http://emlia.org/pmwiki/pmwiki.php?n=TheFourthEmpire.TheFourthEmpire is open for login-less editing.
>>
>>23959780
>>23959793
well, something like this
http://pastebin.com/htDJ8Jt3
perhaps? It's one of the older pastebins, but I suppose a retelling instead of copy of the history is enough.
>>
>>23959853

If it is expedient to use the wiki, I'm generally OK with it.
>>
Quick post because I'm off to lunch.

We should build influence with some of our people. We haven't spent much time talking and developing relationships.

On that note, as long as Seigfried doesn't get any ideas of global domination, we should see if we could learn magic alongside him. Arthur seemed to think that we and anyone else intelligent would have a high chance of being magically capable.
>>
>>23959947

We'll have to set up a X-Com style psionic screening program.
>>
http://emlia.org/pmwiki/pmwiki.php?n=TheFourthEmpire Started and unlocked, feel free to edit. Slightly easier than a pastebin I think.
>>
Thread archived here
http://suptg.thisisnotatrueending.com/archive/23955324/
>>
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>>23959947
Do you mean the people here?
>>23959180
Banners, flags, posters, and possibly introducing newsreels with a translator.

Use this place as a test for when we assimilate their capital to look like
<-
>>
>>23957596
Eric Mottle was the one discussed as being made the new Baron, but you are unaware of if he actually is in the dungeons at Swordhenge or not.

>>23957585
>>23957596
>>23957655
>>23957712
>>23957732
>>23957740
>>23957741
>>23959222
>>23959319
>>23959339
>>23959407
>>23959413
>>23959421
>>23959593
>>23959723
>>23959734
>>23958201
You speak up.

"Ah! A man of conviction, a man of strong will and above all ideology! I respect that as we are too, men of strong ideology. It is a shame that I do not know that Iudex's Laws nor Empreror's Mandate, but I can guess."

He seems resilient to your flattery, but he does quirk an eyebrow.

"How do you not know the Emperor's Mandate or the Laws of Iudex?" He asks, "... Ah. Foreigners. Of course. I assume the Baron attempted a more literal translation of the Mandate on you?" He pauses, "Rather, that he attempted to conquer you by force of arms?"

"Correct." You inform him, "And the Baron's army was routed withing minutes with almost no losses on our side. It's like you said; if you fight, you will lose, but worse of all, you will archive almost nothing."

The Knight Commander simply stares at you as you make this claim in candid fashion, the man clearly debating something.

"The men will die in vain and there will be civilian casualties as our weapons ... do not discriminate. I am not asking you to go against your ideologies, but I am asking you to think of the people. Are you willing to sacrifice them just to satisfy your dogma? I assure you, we will not treat anyone harshly after we take over, in fact, the people here will see prosperity and better quality of life, and this I vow."
>>
>>23960126
He pauses in consideration, his thoughts clearly torn. "We have golems as well, you know." He remarks, staring at your vehicle, "And magic. What makes you so certain you could slay us easily?" He asked, "I am bound to honor the laws of those who rule. While there are passages of Iudex's Laws regarding changes in rulership, the Emperor's Mandate holds me to put up resistance. A reasonable resistance." He remarks.

You pause, thinking, before looking to Siegfried.
"A demonstration?" You ask.
"A demonstration." He nods.

You pause only to look to the Knight Commander, putting your hands on your ears, gloved fingers plugging them.

"You may wish to cover your ears. Set up a fire mission six hundred meters east of my position, avoid all civilian structures. HE rounds and flare shells ought to do it! And tell Gunther it's a demonstration!" You announce for your radioman.

The Knight Commander pauses at your instructions, but hesitantly raises his mailed hands to cover his ears.
>>
>>23960144
Which is wise of him, because the next thirty seconds are filled with such fire and noise that you can feel it in your chest. Turning aside slightly to view the fields, you watch as one of the fields of wheat becomes an instant inferno that simultaneously rages and smothers itself out. The leFH 18s fire almost simultaneously with the mortars, a one-minute barrage that sends over a dozen shells smashing into the ground with such whistling intensity that all you see are massive mushroom clouds of dirt, pockmarked by expanding clouds of flame and dust that the mortars produce. The continuous stream of ordinance lights the wheat fields on fire, several flare rounds shooting from the mortars to illuminate the night sky. Hundreds of eyes are allowed to watch the hell you open up before the Knight Commander's eyes, eyes that go the size of saucer plates as he gapes open-mouthed at the flames your weaponry produce. When the bombardment is over, he's not even covering his ears, staring with a gaping mouth.

"Trying to resist the Reich is futile. We would prefer not to fight you, but this town will belong to us at the end of this day, with or without a battle. There is no reason to bring suffering over your people, and we will treat them with honor if you decide not to force us to fight." You state, your ears ringing slightly, but you can hear him clearly.

"I..." He pauses, "... We will be unable to hold." He remarks bluntly, "I will ask you to respect the abodes of the nobility, but I shall order the Watch to stand down. The nobles in the Northern District, near the keep, may attempt to resist with their own forces. Please do not hurt them." He tells you quietly, "I also ask that you respect the Guildhouses and Temples. They are places of learning and divinity, and I would prefer them to remain unharmed. Can you agree to such terms?"
>>
>>23960153
These are excellent terms, I don't see anything we wouldn't agree with.

However, we should make the best of our terms as well.
>>
>>23960153

We have no interest in damaging the city.

Anyone who chooses to resist will asked to surrender once, then see their choice honored for the rest of their very brief life.

We should offer the Knight Commander the choice to stay or leave, as well.
>>
>>23960153

"Splendid! I see you are a reasonable man.... unlike the baron. You terms are more than acceptable, we will not harm anything or anyone within the city unless we are provoked. We'd like to keep the city and its people whole."
>>
>>23960177
>>23960124
Make sure there is an understanding that the town is now a part of the Reich, not the empire, and allow us to place the flags and banners and such.
>>
>>23960243

And now let's have a proper goosestep march into the city!

Should we tell Gunther to head to the mansions in the northern district and have fun before the Anschluss is formalized?
>>
>>23960250
Also, the watch should understand that they now serve the Reich as well, but are still soldiers in arms.

Maybe hire a big Tavern and have our men and theirs get to know each other. Beer and ale brings men of all kinds together.
>>
>>23960216
>>23960177
>>23960250
>>23960243
>>23960277

He simply shakes his head at the mention of leaving, "I will not leave this city, but I will defend the Temple grounds to the death. I will not see the holy grounds of Iudex or any of the other gods defiled, nor the guildhouses and workshops, which are the territory of Kraeth. While your men are welcome to trod their grounds, my terms are only to have them respect property that belongs to the divine and not those of mortal men." He states, standing upright.

"If I must die to preserve the honor of Iudex's Laws, then I shall gladly die, even if it is a quick death that yields me no boons." He warns you, "As conquerors, I expect you to place flags of your conquest." He remarks plainly, "I simply ask that you do not defile the Temples with such adornments."

At mentioning the Watch, he nods, "The men are bound to uphold the law, whether it is the Baron's law or your own. They are familiar with the intricacies of politics and aristocratic warfare. So long as you uphold your words of greatness and improvement, they will enforce whatever laws you mandate, so long as they are just."
>>
>>23960266
>And now let's have a proper goosestep march into the city!
>Should we tell Gunther to head to the mansions in the northern district and have fun before the Anschluss is formalized?

The fight isn't completely over yet, the nobles with the private force may put up resistance so no marches yet. We should inform Gunther and tell him about the potential dangers that those private gangs might pose and see if he can take them out or weaken them while we are advancing.
We haven't captured the city yet before we hold the temple.
>>
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>>23960266
>>23960250
>>23960124
Alright, get the loudspeakers and and flags.
I recommend Westerwald or Prussens Gloria
>>
>>23960300
Alright, we will not touch the temples.

Put your hand forward for a handshake "This is a start of beautiful relation ship, Herr Knight Commander Beregen"
>>
>>23960300
We should get a codex of their law system, see if there's anything that needs improving or if it's good as of yet.
>>
>>23960308
Relax, when they see our military forces they won't have the stomach to fight.

Their nobles, they wouldn't have the guts in the first place.
>>
>>23960153

We have no interest in damaging the city. We do, however, wish to know the status of a man we rescued and sent as an envoy, one Eric Motte, Man at Arms.

As well, we will begin construction of a garrison outside the city to support our occupation. If your forces have translation rings, they will be needed to assist the effort. For now, however, we will simply need to ensure the surrender is achieved with a small ceremony in the town square.


At that point, procede to bring up Hans and the mechanized units, and head into the square on a half-track.

Make sure Gunther and the men know of the victory, but to keep alert. ROE is not to fire unless fired upon, and to check targets.

Until we get the reinforcements, I'm thinking our garrison should be a half-track, mortar detachment, and 2 platoons of infantry, plus whatever work parties we need to set up a FOB near the town capable of hold roughly 2 companies of troops and vehicles.
>>
>>23960300

"We have no quarrel with your gods. Our Fuhrer makes no claim to divinity, he is merely a great leader of men".

>>23960348

This.

>>23960369

Which is why parading in is good -- with safeties off, of course.
>>
>>23960347
>This is a start of beautiful relation ship
Nein,
"This is a sign of understanding, and the begging of your towns ascent into the glory and blessings that all citizens of our Reich share and uphold.
>>
>>23960369
well, still we should play on the safe side and have Gunther be ready.

He can have pick on wines and wenches later.
>>
Rolled 67

>>23960308
this.
a display of power to the common man is always a good idea
>>
>>23960327
I agree with this.

Also, ensure no one is running of with a message or anything. Let Gunther have his fun with the nobles if they resist.
>>
>>23960370
>As well, we will begin construction of a garrison outside the city

....Outside?
There should be a keep in middle of the town. This is what we should occupy and where we should put our garrison.
>>
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>>23960385
>We have no quarrel with your gods
Actually, in the long run, we could add them to our pantheon of Germanuic Gods in the planned state religion the Fuhrer has.
>>
>>23960419

Sanitary reasons, security, and just in case of mobs. We'll want clear fire lanes and properly built buildings that aren't abominations before Engineering.
>>
>>23960421
Let's leave such details for later discussion, shall we?
>>
>>23960300
These terms are most acceptable. It pleases us greatly to deal with a reasonable and honorable man that respects human lives.

While we will not hesitate to take actions to assure the safety of our men, you will see no unprovoked actions from us.

Considering our ill-fated encounters with the nobility, do you think there is any representatives of these mentioned guilds, nobles and temples that we could reason with?

We find unnecessary casualties distasteful and would prefer to go into negotiations in a civil manner, rather than unleash the kind of arguments that you have just witnessed. We find it urgent to explain that we have no desire to defile hallowed ground or interrupt the order of business.
>>
>>23960436
Keeps are, as a general rule, very much not abominations unto engineering.

That said, we should eventually construct a garrison outside the city walls, if for no reason other than to give us a place to put any infrastructure we put in Redding.
>>
>>23960436
Before we started the march to Redding, during the planning period Both Funther and some other important dude said to take over the keep because that is the most important thing.
And really? Sanitary reasons and security? I mean, fuck, these are medieval people but they are not retarded. Those issues have already been resolved due to the fact that this is a fucking KEEP. It was designed to be secure and this city already has severs.

think with you head man, what kind of a takeover is this if we don't keep garrison inside?
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>>23960436
The sewer system should be a big priority too, no more throwing shit on the street.

Or at least we'll need to get some disinfectant trucks. How happy will the townspeople be when we tell the the plague won't come around this year, or we can cure it?
>>
>>23960498

There is a sewer system, we just have to make sure it operates properly. Happily, we're good at that.
>>
>>23960498
They HAVE a sewer. An actual drainage system, no less. This isn't just shit lying in ditches on the side of the road.
>>
>>23960498
They already have sewers. This is how Gunther sneaked in.
Doesn't mean we cannot upgrade them of course.
>>
>>23960496


It's good sense. We can define a perimeter easier, expand if necessary, and there'll be ample room for vehicles to move and be serviced. It'll also make for easier security as there won't be locals everywhere.
>>
>>23960545
I see what you're saying but we still have to take over the keep.
>>
>>23960558

Well obviously, but only a ceremonial sense. Besides, I'm betting that it's used as the quarters for the local militia.

If we REALLY need to, we can have the OC of the garrison do his day-to-day there, but we really want a separate garrison for all the reasons.
>>
>>23960588
>>23960545
Mmmm. We'll determine the future status of the Keep in, well, the future. In the meantime, we can garrison the keep and initiate construction of a vehicle yard outside town.
>>
>>23960588

So let's make our entrance. Do we have a loudspeaker truck? (I realize it's night, but everyone's probably wide awake after the fireworks display)
>>
>>23960630
Do we have flares?
Could illuminate the whole thing with them
>>
>>23960630

We should probably play either the National Anthem and/or Erika.
>>
>>23960630
Parade after the nobility has been handled. Preferable in the morning, will look better.

Secure the town, then parade. then leave and march for swordshenge, which was the barons actual seat I think.
And were the first official envoy from the Reich (erik) is imprisoned.

But yea, speak to officials and handle nobility first
>>
>>23960656
Our mortar teams have. I do believe that the streets are lit with torches tough.
>>23960630
Our vehicles do, yes.
>>
>>23960659
Eric wasn't Reich's envoy, what the hell are you talking about?
Seems like the driving reason to take over Swordhedge is to free Eric, which is beyond stupid. Eric is nothing to us, just a guy we saved. Stop putting so much significance into him.
>>
>>23960659

We should tell Gunther to move onto the northern quarter and expect resistence.

>>23960703

Never a bad thing to have a genuinely grateful/loyal guy. That said, we should ask for his release formally first.
>>
>>23960714
Who said that Eric is loyal?
Who said that he will appreciate us butchering 400 soldiers/knights (even though we had a good reason)?
Remember, we are the invaders. We settled on foreign land. We're not "the good guys" as you people seem to think. Yes we can win minds and hearts and provide better quality of life but that's not the point.
>>
umm do we have horses? what if the enemy disables our electronics with a magic attack? What happens if we run out of fuel? Most of our army in the real world is horse-powered.
>>
>>23960327
Westerwald Marsch, definitely westerwald marsch
>>
>>23960703
Yes he was. We captured him, and then told him to go and offer the baron a meeting.

He might not have been our man, but we did give him a diplomatic mission on our behalf.
>>
>>23960761

And in that capacity he was imprisoned. By the rules of chivalry we must at least ransom him. This is something that the local will understand.
>>
>>23960659
>>23960703
>>23960714
Might I suggest that instead of just up and leaving, we install a garrison and begin to consolidate our hold (possibly through construction) while the gebirgsjager scout towards Swordhedge.

>>23960747
Eric is a useful asset. An efficient man does not waste an asset needlessly. Besides which, capturing Swordhedge gives us an additional foothold (though at the cost of having to hold it. Perhaps we should wait until we can get more infantry before moving to take the Baron's capitol, in the interests of not spreading ourselves too thin.
>>
>>23960703
And no, the driving reason to take over swordhedge is because its baron loudmouths seat of power and thus the key to the local region.

The fact that he just threw Erik, a guy we became moderately attached to just annoyed a few people.
Another wrong to set right, and all that.
>>
>>23960760

http://www.youtube.com/watch?v=GjjexmdXK_s

>Eukalyptusbonbon!
>>
I say we wait another 23 days before we get rainforcements where we ask for more soldiers before we try to take over another city. Up to 400 would be enough.
>>
>>23960785
I agree with the garrison. Tho I dont think it needs to be very large, we did not take the city by force and murdering everyone. We took it by showing that we easily could, that means all they need is a reminder that we are here until we can begin fiddling around with making it an actual city rather then a bunch of houses inside a wall.
3-4 Wehrmacht squads lead by someone fairly important for the time being (may be a doctor. May simply be a ranking officer. May be a combat engineer with the mission of "Map the city, begin making blueprints and plan out how to unfuck it"


Then we march on.
>>
>>23960790
Just a small point. Taking the region means we have to DEFEND the whole damn thing. We're going to need a decent-sized force for that. Just in terms of 'where our presence is.'
>>
>>23960823

For an actual city like Swordhenge, we'd want an entire battalion for it alone.

If it were me, I'd stay at Redding for now until we can get another 3 companies through just for Swordhenge along with a mech platoon or company, artillery battery, and a panzer platoon.
>>
>>23960523
>>23960522
>>23960519
>>23960498
>>23960496
>>23960488

>>23960454
>>23960406
>>23960404
>>23960399
>>23960388
>>23960385
>>23960370
>>23960369
>>23960348
>>23960347
>>23960308
>>23960588
>>23960620
>>23960630
>>23960656
>>23960658
>>23960659
>>23960692
>>23960370
Your vehicles do, indeed, have loudspeakers built into them-- at least, your command vehicle does. Your mortar teams are also armed with flares, but for now, you share a handshake with the Knight Commander.

"Thank you for proving so reasonable, Herr Beregen! Rather unlike the Baron." You remark, smiling. "We have no quarrel with your gods. Our Furher makes no claim of divinity, he is merely a great leader of men." You remark, to which the man shows at least some relief.

"This is an excellent sign of understanding, and begging of your town's ascent into the glory and blessings that all citizens of four Reich share and uphold." You tell him, smiling proudly as you look over to the radioman.

"Have Gunther stand down-- but move into the northern district of the city, near the Keep. The nobles there may wish to cause trouble." You inform the man, slipping your ring off momentarily.

You slip it back on with a laugh. "Excellent! Well, we'll begin moving our forces within the city. Please do feel free to come with us once we have secured the city! And do send for whatever local leaders that may wish to speak for us-- we'll be happy to converse." You mention, laughing lightly as you flag for your forces to advance.

And the trees come alive with movement as your Wehrmacht soldiers emerge from the treeline, the trucks rolling forward in addition as the rumble of dozens of engines can be heard. Trucks filled with troops stab their headlights across the night sky, illuminating the closed castle gates.
>>
>>23960843
I like the idea of an engineer, myself.
>>
>>23960864

Likewise - it is somewhat expected that we will slightly favor our specialty.

>>23960850

We need to reward Gunther and his guys for doing the shit work. Hopefully the nobles will put up enough resistence to allow them some old fashioned lootin'.
>>
>>23960864

Engineers would be an attached unit. We have 3 companies, each of roughly 4 platoons IIRC. We'll dispatch half a company, an engineer squad attached, and a half-track and some trucks, along with construction materials to get a 2-company sized garrison built near the town.
>>
>>23960823
>>23960849
Fair point. Also allows us to consolidate ourselves here.
>>23960847
Which we are able to do with horrifying proficiency. Radio changes so many things, so does cars and halftracks. If we are attacked anywhere reinforcements will arrive shortly, until then MG's and rifles should hopefully be able to hold most things off.

Tho that is a fair point, and I suggest we dust off the old notion to build some ww1 grade biplanes for recon/patrol missions
>>
>>23960885

Again, we should decide on a set of "lesser" techs to share with the natives.

Windbuches for weapons, Newcomen engines for operating pumps, stuff like that.
>>
>>23960843

How about 3 squads of Wehrmact, a couple of normal engineers and a few medical staff? then we could not only have a 'show of force', but also have a city map made, a redevelopment plan designed and have the health of the population assessed (and construct a physical census).
>>
Actually postpone the goosestepping march, also inform the SS team that they are NOT to just barge into places. How can we avoid the guildhalls, the temples and so on if we don't know what they look like? Proceed with caution, not on parade and make sure the Paladin is with us so that he can talk people out of stupidity and point out the things we are not to touch.
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>>23960939

Agreed. Of course the man shouldn't be frogmarched about.

One thing I think will be important is learning the local language, but any technical information we ever divulge should be printed in German. The locals will have to learn it to work; their children will learn it in our school; their grandchildren will speak nothing else.
>>
>>23960928

We'll need to be self-sufficient here, so we'll need to actually get instructors and teachers from the fatherland to teach the locals to German standards, in case we need to recruit them (Despite SOP stating no recruiting locals, that might not apply here)
>>
>>23960850
The Knight Commander stands aside as the vehicles round the corner, traveling over the nightmarish artillery-blasted area with no difficulty. You simply stand aside and smile as the gates to the city swing open, crowds of people visible inside and swarming across the streets, speaking in hurried and semi-panicked tones.

The city is yours, though you are uncertain just for how long or just how much blood may need to be spilled.

Your forces are currently advancing towards the central keep, and you can only watch in glee as runners are dispatched from the front gates, a dozen men sprinting in all directions across the streets in advance of your troops.

It will not be a seamless transition, but you know already that the city is yours to do with as you please.

>>23960885
>>23960880
>>23960875
>>23960864
>>23960849
>>23960847
>>23960843
If you wish to build a garrison, the central keep (which you can now see) seems to be an excellent locale. While an external firebase would give you many boons, the tower itself is several hundred feet tall, with what appears to be a large, walled-off courtyard surrounding it with several brick structures around it. Its flat and crenelated roof is also prime for artillery or snipers. It is, however,

The Knight Commander has, somehow, managed to distribute word of the surrender in an unspoken fashion, though he has yet to leave your side. As your men begin to move in, Gunther radios you.

"We've managed to locate several noble homes. Seems word spreads fast here-- too fast. They're running around like chickens with their heads chopped off. You want us to barge in and round 'em all up?"
>>
Besides nobles are an annoying bunch - namely they have big big families and lots of equally noble relatives. We don't want them dead.

The SS will do us a lot more good if they just mark the places that resistance is likely to form. This will be a lot easier to do. Archers on the walls, and spearmen in the streets are a lot harder to miss than snipers hiding in windows. It should be a cakewalk for them
>>
>>23960966

The locals having fast communication is worrying.

Should we allow nobility to continue to exist in our lands? Meritocracy should be the order of the day. Maybe make a noble relinquish their title in order to work with us.
>>
>>23960966
As long as they aren't using their forces to resist, it's all good. Though we might want to round them up and be brought to the keep before us so that they know who own this place right now.
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>>23960965
SOP changed the moment we crossed the portal. Besides its a moot point anyway. We already have a force of several hundred city guards that will soon be on OUR payroll
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>>23960966
Send a couple of the commandos to request that they don't do anything that might result in violence, (Do you surrender?) if they refuse and send men to deal with the commandos shoot them. (The foot soldiers not the nobles since that would have more implications than it's worth)
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>>23960966
>Its flat and crenelated roof is also prime for artillery or snipers. It is, however,
I think you may have forgotten something.
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>>23961036

Letting Gunther do the whole "Surrender or die!" business may be good for him.
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>>23961004

>nobility
>willingly relinquish a title

yeah, not seeing that happen... just work with them, they'll come to understand that we're calling the shots and if they want to keep their lands and titles they will have to work with us.

i say give the affirmative to gunther to round them up, try not to kill them....
>>
>>23961004
I'd say as long as the nobles are willing to use their power and influence to our benefit and accept the national socialist ideals they can keep a part of their power. If not, they should be disowned and put into work camps. They are important for a peaceful change from monarchy to fascism, but not essential. We should find out which nobles are both influential and liked by the population. They are the ones we want to convince.
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>>23961066
Oh but they are not the top tier nobles. They don't have to drop any titles, just accept there is a new boss in town. As long as nothing that is theirs is touched, most of them will. Top dog is the one in the keep. Until now I believe that was the Paladin, with the ruler of the city being the Baron in our custody.
>>
>>23961068

Admittedly that was done more in Italy than in Germany. That said, if the nobles are an aristocracy, let them prove it. Keep your titles, but know that they mean nothing to us; show us how good you are at getting things done and you'll keep what privileges you earn.
>>
>>23960966


I want an external firebase. It's just so much more practical, epsecially if we need to turn this isn't a major base in case of Swordhenge not being a good location or whatever. Better to be somewhere we can easily expand.
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>>23961056
>Whoops

It is, however, subject to being a prime candidate for anything equivalent to an enemy sniper. It is also a centrally located area, and an obvious seat of power and target for enemy forces.

>>23961068
>>23961066
>>23961060
>>23961036
Gunther lets out a laugh as you allow him to round the nobles up.

"Eeeeh. Heee. Hee." He laughs, his voice deep as the radio goes quiet. "I'll have 'em at the keep in an hour." He remarks, before the line goes dead.

Do you have any other orders you wish to dispatch, as you debate what to do with the nobility?
>>
Ask the paladin to describe the places we are not to touch, radio rough location and description to Gunther, reasons pointed above.
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>>23961104

Any arcane practicioners have an appointment with us at their earliest convenience.
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>>23961104
get eric out of the dungeons if this hasnt been done already
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>>23961104
Ahem, the castle is while a target indeed, also designed to withstand the kind of attacks that can be sent to attack it. With some magic touch from our engineering corps it will be a better defensive location than an outside firebase. Being behind a walled city that can have machineguns and flak cannons on the walls instead of balistae is better than barbed wire and palisades. We don't have the manpower for another base. Not yet.
>>
>>23960966
Treat nobles with respect and dignity, but keep them in line if they dare to disrupt the peace.

As for the Parade, I suggest that while the night still lasts we place all the banners an flags.

In the dawn, we march, as the rising sun will be a symbol of the dawn of a new age for these people. The loudspeakers will be set by then as well, to the tune of eithe Westerwald, Prussians Gloria, or Horst wessel lied
>>
>>23961181
I'm sorry your princ- uhh I mean Eric is in another city
>>
>>23961185

It also has the advantage of already being there. Let's use it for now.

>>23961197

This is a very good idea. Plus, a takeover that ACTUALLY LETS THE WORKING MAN GO BACK TO SLEEP will demonstrate our Teutonic efficiency like nothing else
>>
>>23961197
Too bad they won't understand a thing of what is said
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>>23961215

http://www.youtube.com/watch?v=zFhxgzkpyKI Doesn't need to have words in it.
>>
>>23961211

It'd take us a week with a company of infantry, our engineers, and some shovels to dig a basic FOB. I don't want us mixing with the locals, too many chances for rape, looting, bullshit, and the language barrier doesn't help.
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>>23961258

We'll have to eventually; might as well start now that our halo of invincibility is inviolate.
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>>23961258
>I don't want us mixing with the locals, too many chances for rape, looting, bullshit

Our soldiers are not barbarian, pig disgusting slavs. They can keep in line.
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>>23961211
Indeed - the big man goes in the castle, we go in the castillo we establish we are the big man to every single living thing in the city. And Ah yes - that will be a perfect route for our march. Secure town during the night, do a march into the castle at dawn. That will surely have a positive(for us) effect on the locals, besides we will look like idiots if we do a march before the town is secure and we get some arrows and such in our men right? I mean yeah, out in the field butchering a medieval army is easy. In the town, trained archers can in fact match our riflemen bullet for arrow and swords and spears suddenly don't look so funny, because they are right in your face.
>>
>>23961290
Certainly, German soldiers are above all disciplined. I am however not so sure about native auxiliry troops.
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>>23961343
.....
..
The place wasn't rape and pillage when we came here what the hell makes you think it will turn into one suddenly?
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>>23961343

Nothing changed for them - they are garrisoning their own town. We can expect someone to assume the change in management will bring a window of opportunity for mischief, but since it has been bloodless...
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>>23961357
I am concerned what native auxiliary units may do when we capture enemy towns.
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>>23961343
Those are the local's own town watch. Going on a bit of pillage in your own city will end badly for you. Period
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>>23961197
I've been thinking about the parade. Where do we end it and how?

Maybe we stop and form rows on whatever central building of authority they have (or allow us to) and do something like exhanging of the sword and sabre between our commandant and the head knight. A symbol of the exchange and joining of our peoples and Reich.

Then, the sword given by the knight to our commandant should publicly be given to Eric, the new ruler. This will all be narrated by a translator and at the end, a great big cheer and the national anthem.

The actual march song before that should be Prussens gloria.
>>
>>23961379
Of course not, that would be senseless. I was referring to future operations with possible enlistment of natives. What could happen if they watch over other towns we just conquered?
>>
>>23961378
Eh, we'll train them before we take over new towns or something.

Why is this quest players so insistent on making problems where there are none? Do you think that ALL people from the past were raping pillagers? Fuck man, they can be disciplined. Raping and looting only happens because the commanders allow it. Shoot a few if they really don't get the message and they'll stop.
>>
>>23961400
Eric is in the bigger city. The obvious central building of authority is the castle. We march in the castle in broad daylight to show the locals we mean business. We use the night to secure any...problematic people.
>>
>>23961307
>>23961400
This.

This has got to be embedded in the hearts and minds of the locals, and is a practice for the eventuality we reach the capital of the empire.

We'll need to plan something betwen the Fuhrer and the surrender of the Emperor.
>>
>>23961400
Eric is still in the dungeon at Swordhedge.
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>>23961400
Exchaning sword and saber is perfect, I can't think of anything better as a symbol.

They are equals and part of us now, not slaves or vassals.
>>
>>23961432
I guess that makes sense. If such thing should happen we will simply have to make an example and execute the ones responsible. However I would prefer if such thing never happens in the first place. But I'm probably overreacting.
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>>23961400

The parade is from the gate to the keep. At least symbolically, we take possession of it. When we do, the new flag goes up on it.

>>23961469

This.
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>>23961426
Something that had surrendered is usually NOT subject to this. A town conquered via a storm was often sacked with yes - rape and pillage. The assaulting army often took severe casualties in taking the breach - Forlorn hope and all that. Naturally they'd hold a bit of a grudge. However, we can do things differently - what cannot be done with trebuchets can certainly be achieved by the thunder of our guns with a lot less loss for our own troops.
>>
>>23961472

Actually no, that's perfectly appropriate for Nazis during wartime
>>
>>23961432
>shoot rapists, pillagers, and cowards
That's what our glorious Kommisar is for, isn't that right Herr commandant?
>>
>>23961133
>>23961185
>>23961197
>>23961211
>>23961258
>>23961271
>>23961290
>>23961307
Beregen proves more than willing to describe the relevant areas to you, which is in turn relayed to Gunther. Siegfried is forced to recharge your ring mid-conversation, producing a small sphere of marble that he tells you to hold onto in order to maintain the ring's remaining charge.

Knight Commander Beregen stares slightly at this, but otherwise continues his new duties.

As your trucks travel along the streets, and you walk with the Knight Commander, you hear a distant crack of gunfire, followed by a smattering of fire. Gunther's voice comes over the radio.

"Some of 'em didn't want to come along nicely." Is all he says, over the background noise of shouting and screaming from the radio. "Should get these nobles delivered on time." He grunts.

Beregen stares at you, to which you simply smile. "Some of the nobles have proven uncooperative. My men are simply ensuring a smooth transition."

He nods at this, "There's a guild of artificers in the city-- specialized craftsmen. There's also the wizards and sorcerers present within the city. No Magi, but they're competent enough. Their laboratory is also in the northern district, built into the keep itself." He remarks.

"Have them meet us at the keep at their earliest convenience." You tell him, Siegfried speaking up.

"Laboratory?" The man asks, smiling abruptly. "I will be delighted to see just what these people consider a laboratory." He suggests, the Knight Commander looking slightly hesitant.

"I cannot speak on behalf of the mages within this city." He tells you simply. At the notion of a parade, though you lack an Eric, he seems to accept the idea.

"If you wish, such a ceremony could be arranged, though I imagine the populace at large is already speaking quite thoroughly of your presence here." He adds, "People tend to gossip."
>>
>>23961469
Actually I object...we should ask before we act, or we might do something that is considered a terrible insult for the locals.
>>
>>23961505
More vehicles break off from your convoy down side roads, the men moving to secure the barracks and other areas that Gunther described as potential points of interest.

>>23961504
>>23961497
>>23961493
>>23961472
>>23961432
>>23961378
You have no auxiliaries at the moment, and while discipline may be a concern, your men are currently more than disciplined enough to avoid such pillaging and looting. If you desire to enable such activities, that is your decision to make, though your men's morale will skyrocket at being free to do what they please. The favor of the locals so affected will be quick to evaporate, however, under such a doctrine.
>>
>>23961505

"If there is a civil ritual for the handover among your people, we would know of it, to at least make sure we do not disrespect the city."
>>
Also get the cameras set up, all the German armies were equipped with them for intelligence and press.

Send it back to Uberkommando and the Fuhrer himself, I'm sure they'd be thinking highly of us after this.
>>
>>23961522

We will consider letting that happen to a city that resists. Cities that cooperate will be annexed.
>>
>>23961531
>>23961531

This.

>>23961542
>>23961542

This.

Tell them we need more manpower to hold the new lands.

Build relationships within our command structure.

Get on top of the magic situation and learn it for ourselves, at least the basics.
>>
>>23961542
Also it'd make great memories and be a huge moral boost/propaganda to the men who can't be here or newcomers.

Something to show our grandchildren once we win the war.
>>
>>23961522
Well we do have the several hundred strong Town Watch who, while being part time constables/garrison and not an army unit that can leave the city at moment's notice ARE in fact a native auxiliary unit that in a matter of hours should be under our command if the Paladin is true to his words.
>>
>>23961589

I wonder if our SUPERIOR TEUTONIC ENGINEERING can improve on their armor any. They don't get new weapons for now though.
>>
>>23961599
Maybe we could add simple improvements to their existing weaponry? I'm sure these medieval crossbows could use a better design.
>>
>>23961521
we could easily explain the meaning of the exchanging of sabres as a formal recognition of surrender.
>>
>>23961599
That really depends on their armor. Though, to be fair, the roman Lorica Segmenta was in many (not all) ways objectively superior to germanic plate armor.
>>
>>23961599

I for one would like to test our tank against one of their golems.

We should interrogate the mages for all their knowledge on potential future magical combat scenarios.
>>
>>23961599
Modern steel, modern alloys. Modern knowledge of deflection etc etc.

Really tho, we could improve what they have with local tech. town watches usually were not given the most high grade equipment, chain mail for the lucky, leather for the rest.
>>
>>23961522
Tell them to loot here is to loot your nation.
To rape here is to rape Germany herself.

This is our land, our peoples, our Reich!
>>
>>23961599
While the steel plate armors made at the height of medieval warfare in Europe likely surpasses the armor these knights wear, I doubt there's anyone still alive that possesses the expertise to make it. We stopped making plate armor for a reason.
>>
>>23961640

This needs to happen.

If golems are the unrelenting loyal servants they are supposed to be, mounting artillery on one might be good.

Golems may be a bit too jewish for the head shed though....

>>23961646

True, and these people seem to be able to make better steel than even us. However, we can do it cheaper.
>>
>>23961599
nah, they don't get any military benefit from us, we don't trust them and we are unfamiliar with their ways, hell we don't really know the local language yet (we communicate through a ring to them, that needs to be recharged, not very convenient).
>>
>>23961644
>>23961644
This. Tell our soldiers this day we stand on the Fatherland.
>>
>>23961599
Eh...not much really. Though if someone brings over some REAL museum pieces from our time and a few books on medieval arms and armour we can help them out with better gear without giving them from our own stock. Hell, this is actually a bloody good idea. We will still have the same edge in weapons technology compared to them as before, yet they will have some superiority to other local troops in terms of weaponry. I'd suggest asking the HQ what can be requisitioned on the subject - books, actual arms and armour for local armourers to copy, even an actual blacksmith maybe? It will not be too much of an extra load for the next supply drop, it will take barely the room of 1 extra man/ a big ammo crate, but long term it can be worth a lot more than a big ammo crate.
>>
>>23961659
Yeah, are Golems a good idea?

We don't want a repeat of Prauge do we?
>>
And ask him where the nearest mines are. We need the iron, and the coal, for power plants.

We can construct our chemical factory and our power plant in this city where they will be well-protected. The people can participate in the creation of the fertilizer that will triple their food production.

How's that for convincing them the Reich is beneficial to their well-being?
>>
>>23961646
Don't be so sure. Those people still exist even today and if nothing all we need is the designs to show to the locals.
>>
>>23961692
>>23961692

THIS is a fantastic plan. Give them an edge over everyone else but maintain our tech dominance.
>>
>>23961740
Modern bullets would NOT be impressed by even the best suit of late medieval plate. In the middle of the moshpit that is two colliding infantry lines though - it can be a life saver.
>>
>>23961727
Yeah, there's plenty of blacksmiths that possess the the metalworking skills to craft armor, but there's no dedicated armorsmiths that know as much about the designs and requirements. That's the stuff you learn through experience.

The stuff you see at LARPs looks great, but they're decorative pieces. Lighter, more comfortable, and unlikely to hold up in comparison to true battle armor.
>>
>>23961831

At the very least, let's have a historian say "Their armor looks like something we had in Year X, let's take in detailed blueprints of what we had in Year X+100"
>>
>>23961831
You know mate? How about we agree to disagree ok? Yeah I'm a larpfag. A larpfag who has also spend an awful lot of time with reenactors and with a hammer in his hand. You mention experience, which you lack yourself, but that does not stop you from expressing an opinion.
>>
>>23961831
There were plate armored troops as late as ww1. Usually cavalrymen with just the breastplate or rich officers with just the breastplate.

Dont forget the polish lancers, odds are they we wearing some kind of bodyarmor.
People like to keep something between their guts and the enemy stabby bits after all.
>>
>>23961831
>>23961883
>>23961938

we can mass produce plate armor if we want though. I mean, after we secure metal deposits.
>>
Guys, we reached bump limit!

We must archive now!
>>
>>23961977
It is already archived.
>>
>>23961972
Ahem. Breastplates for our troops might become a requirement. They are not that much of an extra burden, will look flashy, and also WILL save their lives if push comes to the shove.
>>
>>23961986

Might as well emboss a swastika or an eagle somewhere. That sort of thing was reserved for custom jobs for knights and so on, but for us the expense would be trivial. And getting high quality armor as part of the standard kit is something a soldier will appreciate.
>>
>>23961985
GERMAN EFFICIENCY!
>>
>>23961986
I don't think so. They are really heavy, and in a situation in which a rifle or even SMG can't save you a breastplate will hardly benefit you. Maybe some kind of ceremonial armor for officers, studded with the highest quality materials as a show of power in negotiations, but I think that the complete lack of armor will impress as well.
I believe that the weight and immobility is not worth the benefit.
>>
>>23961986
>They are not that much of an extra burden

Yeah, I'm sure that an infantryman already carrying 80+ pounds of gear would love to add a breastplate to the list. It's not like he's going to be spending the next three days marching or anything.
>>
>>23962009
Anything beyond the steel helmet and breastplate will be too much of a burden. Embossing the eagle though? lovely idea. Hell I do believe we can get them to do this for us back in Germany. Quickly stamping out a series of breastplates. Official explanation - parade dress. Then they ship them to us. Sure they won't be a perfect fit and all, but that's what the local armourers are for right?
>>
>>23962009
Swatstika's were sacred symbols, don't just stamp them on a an auxilliary's shield he's likely to drop and get stepped on.

An Iron cross is more appropriate for a shield or breastplate.
>>
>>23961986
don't know about breast-plates but I did suggest earlier that we should upgrade all of our uniforms to withstand arrows, including protecting the neck
>>
>>23961531
>>23961542
>>23961586
He thinks, "The laws of Iudex state that rulership is simply a matter of sitting within the throne of whatever is the current seat of power. If you do such, your rule will be solidified, though nobles present may wish to dispute it at the time of your sitting." He informs you.

"Rituals beyond that are your own to pursue."

>>23961599
>>23961589
>>23961620
>>23961632
>>23961641
>>23961646
You could almost certainly improve the arms and armor of those employed here. Or, if not the weapons themselves, then the methods by which they're produced: Steel is unlikely to be created here to the German military standard. That alone could yield a huge benefit, especially in the quantities it can be produced in.

>>23961692
>>23961718
You could certainly request books on such information, as well as perhaps an expert or aficionado, to be dispatched over with the next supply group.

The nearest mines draw a bit of a look from him, "The miners bring in what they extract each day by wagon, at the end of the day. The Baron maintains a stockpile of some more precious metals in the keep itself, but the city mostly brings in iron, coal, and excavation of a small vein of mithril." He remarks. You pause.

"... Mithril?"

It appears that your future in this land will be rather unique, if Siegfried's expression is any indicator.
>>
>>23961986
we should get them for the mp40 breaching teams we are discussing on IRC right now
sorcerynet #fantasyland
>>
>>23962106
Mithril sounds nice. Tell the radio guy to request the geologists. Two trucks and a small escort of one squad should suffice to get them here safely.
Ther Führer will be proud, if it fulfills the expectations connected with the name.
>>
>>23962106
can we ask high command to ask the swedes about the BAR copies they have produced
>>
>>23962106
They do? excellent herr knight commander.
However, as you have seen we are foreign people with foreign habits.

One of these habits is to see if we can increase the yield of anything we come across. It simply is part of who we are. Larger harvests, larger amount of metals.
It is simply one part of who we are, but as we come from distant lands, I cannot say I've ever heard of "Mithrill". Could you tell me what it is?"
>>
>>23962166
lightweight high density metal yes please! it might mean we can start producing some early form of power armor
>>
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>>23962048
Never actually worn one have you? They are not Hollywood like heavy. And SMGs and rifles don't stop arrows. They don't stop death by metal poisoning - that is 3 swords in your belly. A good breastplate though, combined with the steel helmet can provide adequate protection from the weapons that we face. To believe we won't be forced to fight up close is a foolish notion that will get our men killed in needless ways.


>>23962059
An infantry man would appreciate being alive. Anyone with more than 3 braincells will see the benefit to being protected from most things the locals can throw at him.


Pic related - that thing is meant for trench warfare. Its substantially thicker and heavier than what we need atm, yet those WERE actually used by actual soldiers who had to fight, often with bayonets knives and shovels.
>>
>>23962106
Alright, after the parade, sword exchange it is then, with a hired herald saying something like "This is the exchanging of swords. This signify's our pledge of arms to your defense, and your pledge of arms to us. You are one with the Reich, and the Reich is one with you. Hail victory!"

Also get the commandant to sit on the throne to signify rulership, then later we can get Eric or an indoctrinated Farnsworth to be our puppet ruler.
>>
>>23962106
We really do need to call in reinforcements as soon as it is possible. And as many of them as we can get through that gate. We have effectively declared war upon this Empire. We have little to no idea of what we are dealing with other than it is colossal and is expanding to reach its heyday.

Id honestly not be worried if we had a single army here with us but right now we dont even have battalion strength force, how on Earth are we supposed to maintain our rule in the face of an entire Continent of people without enough forces to police them all?
>>
>>23962166

Just sending the Fuhrer a dinner set of mithril will assuage any worry that we're a resource drain. Unless it's a fancy name for alluminium.
>>
>>23962317

Well obviously we'll need to start recruiting loyal locals.

Anyways, for now, we'll need a unit of mech infantry, a platoon of panzers and another company of infantry. Along with supplies.

AT the end of the month we'll hopefully have had enough time for the engineers to get at least a company-level garrison erected outside Redding for the new arrivals.
>>
>>23962195
Let's see what a breastplate protects against:
>Melee in open combat:
They provide a mediocre protection against melee weaponry since the enemy would aim at the arms or legs. Having enemy melee units reach our soldiers means that we fucked up gloriously.
>Magic:
Magic is not as common as swords, but can do enormous damage, with or without chestplate.
>Archers:
Likely. While a breastplate offers basic protection against a hail of arrows, a bow can still pierce a metal plate. Not as good as a bullet, but still incapitating.
>Backstabbing assassins:
Nope.
>Siege weapons:
As if.

Considering that we would spend a large amount of our production on these, and that the weight damages the users marching and shooting abilities, a complete no is my answer.
Maybe for assault teams or as ceremonial armor to impress nobility, but not for the typical footsoldier.
>>
>>23962195
A tired soldier with a breastplate isn't much better than a soldier without one.

They issued heavy armor for the trenches in WW1, but they stopped when they realized it didn't help enough to justify it. It doesn't do much good when you're too out of breath from charging to actually fight. By the time WW2 rolls around, nobody is issued armor and mobility of troops became paramount.

That's the strategy we should be using, incidentally. Let the enemy with their full plate armor exhaust themselves, while we consistently flank and disengage from any fight we don't like the looks of.
>>
>>23962373

Thank you for pointing out the obvious.

We're better fed, more fit, and better trained. We can simply manuver the enemy to death, especially once we get sufficient mechanized forces her to allow leg to garrison and solely attack and intercept using vehicular formations.
>>
>>23962317
I'd request Stukas and chemical weapons. Imagine leading a force of 50000, and every half hour losing 2000 due to bombardment with neurotoxin bombs. The stuff is stored back in the Reich, but not used due to fear of retaliation by the same means. Here, on the other hand, we'd destroy every large army with it. Way more useful than some infantrymen. And then imagine when they get into artillery range. Our goal is to annihilate them before they even reach our posts.
>>
>>23962350
They'll never get close enough for melée. And magi and siege weapons is almost a surefire death in the first place, which is why mages and catapaults are priorities for artillery. Assasins aren't even a combat force, and are a rediculous example.

The only thing left is archers, and with this new supply of mithril, who knows how usefull simple breast plates would be?
>>
>>23962391
You cannot police the lands we take with neurotoxin.
We need soldiers, a lot of them.
>>
>>23962402
We are in the middle of a street atm. Imagine that say in the next house a good number of folks are ready to jump us. How many of our men will unsling their rifles on time? Enough maybe. But certainly not enough to avoid losses.
>>
>>23962391
This isn't Russia. This is not a war of Extermination.

This is like the west, a war of conquest, of ideology, or assimilation. You can't order neurotoxins to stand down.

At best, those should be used only on open warfare and away from populated areas. It's up to infantry and shows of force to convince the city to surrender.
>>
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>>23962426
You don't really know how fast you can unsling a rifle into a combat ready position, do you?
In war, there is death, and in battle the same.
We cannot avoid it all and what you are saying is that we devote a significant portion of our resources towards defensive equipment for our men that impedes their mobility and combat ability. Even if they were armored in such a situation some of them would still die. We cannot avoid losses, end of story.
>>
>>23962426
We don't have MP40's? Oh right it's early 1940.

Well, just have a few men for security with rifles at the ready on the flanks of our procession.
>>
>>23962166
>>23962177
>>23962188
>>23962243
>>23962319
"I cannot say I've ever heard of it. Could you tell me what it is?" You reply, the Knight Commander looking at you oddly before speaking.

"A precious metal, more valuable and more durable than steel. It is also much lighter, though expense makes it difficult to incorporate into armor in a more widespread fashion."

Siegfried looks jubilant at this news, while you simply nod, turning to your radioman. "Radio for the geologists. Have them come with a pair of trucks and a squad for escort." You state, though it'll likely take some time for the message to be relayed through the squad-level radios chaining back to the primary command center.

You have some time before daybreak, and before the nobles are ushered before you. Do you wish to investigate the keep, or do you desire to investigate any other areas in particular, or to engage any particular activities?
>>
>>23962469
MP40's were invented in 1938. So we do have men with submachine guns ready to clear a house or a street in a few seconds.
>>
>>23962502
lets go to the keep
>>
>>23962426
It's impossible to avoid losses in an ambush scenario unless the ambushers are horrendously bad at planning.
>>
>>23962463
Each and every single one of our men is far more irreplaceable than you think. We get new ones on rare intervals and in hardly sufficient numbers. Besides the resources needed are hardly significant.
>>
>>23962402
Assassins are not a ridiculous example. While it seems that in this world, fighing is the job of soldiers and working the one of civilians, it may be possible that the occupied towns take up arms and start a resistance, especially if the towns were attacked with artillery and bombers. This will put an enormous stress on our soldiers, considering their low numbers and the enormous numbers of possible assailants. You patrol through the market with two soldiers and suddenly both have knives in their backs. This is possible and a situation we should prepare for, since it also happened in France, Poland and Russia.

>>23962436
I thought of them as a last measure against huge armies we are unable to handle in a more civilized way. How would we fare if the Empire starts a massive attack on us? In this case those weapons will save us, even if we need to think twice before using them.
>>
>>23962426

You'll remember we're currently gathering up the leadership that would be leading them. The commander isn't about to pull any funny business after he saw us unleash physical hell on earth.

>>23962106
>brings in iron, coal, and excavation of a small vein of mithril

Excellent.

After we have some much needed discussions, parades, and other associated diplomatic crap, we can get on this stuff immediately.

0.5) Begin screening and educating all soldiers for magical talent, including ourselves. Expand magical research capability.
1) Locate and expand mining operations with our technology
2) Coal power plant
3) dirt roads with outposts leading between the city, the gate base, and the mines (if they don't already exist)
4) chemical factory
5) munitions factory

Next gate opening:
1) Medieval armor/weapons expert + historian to outfit our new friends.
2) Men. A lot of men. We need manpower.
3) More scientists and engineers.
4) aircraft

What am I missing?
>>
>>23962528
But it is possible to reduce them.
>>
>>23962502
Dawn is coming. Have the parade now, the flags, cameras, and music are ready. Have men with mp40's at the ready at the flake and front to unload lead on anyone who tries something.

Sword exchange ceremony followed by the sitting of the commandant. Then once the nobles are pacified, we can explore to our hearts content.

The sun is rising, time to march into a new town of greater Germany.
>>
>>23962532
The time is important and can be used for far better tasks, our soldiers ARE important yes, but putting them in a thick metal suit that barely protects them is not a solution. I never said they were unimportant but some of them WILL die, this is a reality we cannot avoid.
>>
>>23962502

Gather and speak with your heads of command. Siegfried, Hans, the head of the Gestapo, Gunther. Give them an inspiring speech; tell them this is the beginning of a glorious conquest, the picking of an untouched land ripe for plucking that will guarantee the victory of the Reich on earth. We are the soldiers standing at the tip of the spear. Tell them you will need to depend on their continued performance, and let them know that you are extremely pleased with results thus far.

Establishing goals and acknowledging good work performance is key to maintaining good leadership.
>>
>>23962551
Soldiers on patrol wouldn't have their weapons slung. Soldiers with their weapons slung being attacked means someone else fucked up, whether the actual patrols or bad intelligence on the area.

You would reduce losses significantly more by preventing ambushes instead.
>>
>>23962560

And prepare the parade.
>>
>>23962542
I'd take the neurotoxins we could not get last time. Although it is not humane, it may save our entire operation if attacked by an overwhelming force. Also blueprints for weapons and vehicles. They don't take up much space and can be locked in our office until we have the neccesary production capacities.
>>
>>23962537
Assasins and guerrilas will only be a problem if we fail to win hearts and minds. Sure it happened in those nations because they hated germany, but what about Austria who willingly surrendered and joined the greater Reich?

This is why we must assimilate them, improve their lives to our standard of living. A heart and mind won is a live saved.
>>
>Mithril

I hope it doesn't turn out to be alluminium. Probably not.
>>
>>23962542
the list i put forward on IRC :
> truck collumn filled with swedish BAR clones + a small number of m1897 trench guns and breastplates fill the rest of the trucks with medical supplies ammo food the usuals
> infantry company/fallschirmjaeger company
> railway material
> a squadron of dissasembled aircraft with pilots technicians radios all we need
>>
>>23962622
That was my thought.
>>
>>23961644
>>23961691
>>23962592
Yes, an inspiring speech to ensure our men boost their morale, bask in victory, and know that they are now in German lands once more.

Also to avoid rape and pillage of our new fellow Reichsmen.
>>
Do we have the appropriate equipment to upgrade the mining facilities? If not, That is something that would be good to get in the next opening as it means one less thing we need to requisition from command and a potential for sending more materials back to Germany.
>>
>>23962542
Concrete manufacturing equipment and blueprints, the starfort still needs completeting.

Also some industrial steam powered generators, to decrease gate recharges now that we have a coal supply.
>>
>>23962613

I assume our engineers and mechanics have blueprints already, this seems like a given.

New lists:

0.5) Begin screening and educating all soldiers for magical talent, including ourselves. Expand magical research capability.
1) Locate and expand mining operations with our technology
2) Coal power plant
3) dirt roads with outposts leading between the city, the gate base, and the mines (if they don't already exist)
4) chemical factory
5) munitions factory
6) begin construction of railways (once we get materials and more labor)

Next gate opening:
1) Medieval armor/weapons expert + historian to outfit our new friends.
2) infantry company/fallschirmjaeger company
3) More scientists and engineers.
4) a squadron of disassembled aircraft with pilots technicians radios all we need
5) truck collumn filled with swedish BAR clones + a small number of m1897 trench guns and breastplates fill the rest of the trucks with medical supplies ammo food, the usual
6) railway material
>>
>>23962689

If we have the mining equipment, and our geologists can find the correct layers of country rock, we could set up our own Quarry and start to produce our own Concrete.
>>
>>23962686
Before we can send materials and the all important oil, we'll need to permanently open the gate.

This means industrial factory sized generators. Huge powerplants which could require a steady stream of coal from multiple locations by rail, or great dammed rivers, in the distant future.
>>
We're on page 7

OP, you better make a new thread if you continue in this one, it will suddenly disappear and the last bits will be lost without being achieved.
>>
>>23962726

No aircraft, not yet, we need more manpower to secure the area.

I mean, fuck, we only get 4 slots, and we just took a town.

What we need are:

All the infantry we can fit
A convoy of trucks full of steel beams for the garrison we're bruilding, and ammunition and medical supplies
A platoon of panzer IVs, if not a panzer company (If HQ will spare it)
A platoon (Or hopefully a company) of mechanized infantry.
>>
>>23962613
I agree with this guy.
We should keep the neurotoxin as a failsafe.
Might also want to requisition some panzerschreck and/or some panzerfausts because our infantry might need to breach a fortified position while inside a building or the tanks are unavailable, should also do the trick on wizards. Also useful for stealth surgical strikes against encampments.
>>
>>23962762
From page 7 down it takes some time. We have several hours left.
>>
>>23962783
>Might also want to requisition some panzerschreck and/or some panzerfausts
This. Having more shit that causes large explosions is a good thing.
>>
>>23962778

Last time we were able to keep the gate open for 8 slots, and the OP has informed us that HQ is hesitant to lend us armor in the middle of the Blitzkrieg.
>>
>>23962762
He archived it already.

Anyway, excellent thread gentlemen. We took a town without casualties or collateral damage, let's hope we can hold it that way.

Heil Hilter!
>>
>>23962778
Maybe we can fit the parts for a recon plane on one of the supply trucks and assemble it on the spot, knowledge is power, and knowing where the enemy is at? Now that is some very useful and potentially life-saving knowledge.
>>
>>23962814
>>23962783
>>23962778

If we can get more armor we should, but we need information. A single plane would give us a huge intelligence advantage over the entire region. We already have the airfield prepped.
>>
>>23962832
I know. I meant to make a new thread.
Don't you know that the suptg re-archives every hours or so? If the thread is deleted before that, then the last part will be cut-off and if there are OP posts there it will be a real bummer for anyone reading the archived thread.
>>
>>23962822

I know, but given we're now taking area and we're getting resources we can send back, HQ might feel differently. Either way, we have 3 weeks to sort it out once we get back to base.
>>
>>23962857
Well there's foolz if the thread cuts off.
I find it better than suptg simply because of the quote preview function, and no images don't disappear after a few days/weeks, for example the images from the first thread are still there.
>>
>>23962867

No disagreements here. We need more men and more tanks.

Really depends on how much we can get done between now and next gatetime.

0.5) Begin screening and educating all soldiers for magical talent, including ourselves. Expand magical research capability.
1) Locate and expand mining operations with our technology
2) Coal power plant
3) dirt roads with outposts leading between the city, the gate base, and the mines (if they don't already exist)
4) chemical factory
5) munitions factory
6) begin construction of railways (once we get materials and more labor)

Next gate opening:
1) Medieval armor/weapons expert + historian to outfit our new friends.
2) infantry company/fallschirmjaeger company
3) another fucking company, we need more men
4) tanks, etc.
5) More scientists and engineers.
6) a squadron of disassembled aircraft with pilots technicians radios all we need
7) truck collumn filled with swedish BAR clones + a small number of m1897 trench guns and breastplates fill the rest of the trucks with medical supplies ammo food, the usual
8) railway material
>>
>>23962964
>Medieval armor/weapons expert + historian to outfit our new friends.

Actually, this probably won't even take an entire slot, so there's that to consider.
>>
>>23962964
combine medieval expert and books with the weapons/supply collumn
>>
>>23962867
If we take the entire barony, HQ will surely be happy. Also, we don't need high end tank hunters, only a few of the older versions. Still, I can understand the concerns of HQ and we should only get 4 tanks and a handful of stukas. More will hardly be to our advantage, and weaken our main forces.

>>23962964
Please consider taking the neurotoxins into the list. They will only fill a truck or two, and will save us if we wouldn't stand a chance otherwise. Sarin, Soman, Tabun and VX are already stored in Germany, so it shouldn't be a large problem getting them, if HQ approves. Tell them it's only an emergency backup, they should understand.
>>
>>23963021

We don't want chemical warfare. As officers and engineers, we'd know just how dangerous those are, and we'd also know just how hard it would be to get rid of them, as well as the problems with storage.
>>
>>23962964
Maybe we should also screen their brightest minds of the youth? The future generation.

Send them to Germany or have them send some teachers to work with our political officers for a proper education, along with possibly Farnsworth, as the next generation.

Like anon said earlier the Babylonians, Romans, and Germans did it irl.
>>
>>23962948
foolz is not better than suptg
suptg archives threads that at least someone deems worth it and later will have scores depending on how much actually worth it is. You cannot go to foolz,sort the threads by score and read some of the best threads that /tg/ has to offer.
If not for suptg I wouldn't know that a lot of quests exist simply because they run when I'm asleep. I wouldn't be able to differentiate between a good quest that is worth to read and one that is not if there was no scoring (although high score doesn't always mean that it is good and low doesn't always mean it is bad).

But I'll agree that quote preview is damn useful. Has anyone made a plug-in for suprf yet that lets do the same?
>>
>>23962964
>8 slots

I believe the reason why gate was open for so long the previous time is because all of those people we killed. I don't think we'll get that much this time around. Armor expert and historian can be lumped with "scientists and engineers" slot
>>
>>23963021

I kept meaning to include them.

Ok:

0.5) Begin screening and educating all soldiers for magical talent, including ourselves. Expand magical research capability.
0.75) Screen the best and brightest of the local youth for magical talent and begin their indoctrination. Build a school for all children to teach them German and the glory of National Socialism. Work with the local mages if possible, promising them positions of importance should they prove competent.
1) Locate and expand mining operations with our technology
2) Coal power plant
3) dirt roads with outposts leading between the city, the gate base, and the mines (if they don't already exist)
4) chemical factory
5) munitions factory
6) begin construction of railways (once we get materials and more labor)

Next gate opening:
1) infantry company/fallschirmjaeger company
2) another company to bolster reserves. Bring a small supply of neurotoxins for emergency use.
4) tanks, etc.
5) More scientists and engineers.
6) a squadron of disassembled aircraft with pilots technicians radios all we need
7) truck collumn filled with swedish BAR clones + a small number of m1897 trench guns and breastplates fill the rest of the trucks with medical supplies ammo food, the usual
+ Medieval armor/weapons expert + historian and books to outfit our new friends
8) railway material
>>
>>23963126

that should be 7 slots, not 8, got lost in editing.

In any case we can debate a finalized list when the gate is open.
>>
>>23963084
No, it was open because Siegfried absorbed the lightning of two mages.

Electricity affects how long the gate opens.
>>
>>23963126
Fallschirms: we dont really have the transport planes to make use of them at this point. What we need is more bodies, normal wehrmacht.

Company, sounds good.

Tanks, a bunch of PZ II's should work yea, more the better and all.

Scientists/enginners, we can expect a counter attack shortly, so I wouldnt invest to heavily in civilian at this point.

Aircraft, ayup. Air is good for scouting and bombing.

Breastplates, medieval experts and all that can be produced locally in redding.
Dont think we need the BAR's, as the k98 and Mp40's should more then suffice.
same thing for trench guns, more kinds of ammo we have to keep for a niece allready filled (Mp 40, flammerwerfer)

Railway material can be produced locally without any great effort aswell.
>>
>>23963185

Sure,sure. We'll refine it when the gate opens.

Waiting on OP to deliver glorious speech+parade+meeting with nobles.

HEIL! HEIL! HEIL!
>>
>>23963228
Allright mate, I agree.

HEIL THE HITLER!
>>
>>23963185
the fallschirms were the fiercest soldiers in the third reich the crop of the cream especially the early ones

The BAR's are to be streamlined into an assault rifle design and replace our K98s and mp40s we will use the breastplates mp40s trench guns and flammenwerfers to create breach squads for close quarters fighting by replacing every weapon but the mg34 for our standard soldier we reduce the types of ammunition we have to deal with
>>
>>23963278
Aye, best of the best. But I'd rather have more rifles pointed at the enemy at this point, we have enough highly skilled ones
>>
>>23963278
Why are we giving them modified BARs instead of FG-42's?
>>
>>23963177
How about recruiting mages from the occupied lands to cast lightnings at the portal?
Bonus points for having 1000 of them die each day due to excessive casting. For the Emperor!
>>
>>23963278
We allready have a standard rifle, the k98. which there are HUGE piles of ammo for back home.

We don't need a new standard issue that the troops are not familiar with.
>>
>>23963278

I would also prefer numbers to talent at the moment, assuming that's the trade we have to make. Our normal troops are still going to devastate the enemy. Doesn't seem like a big deal at the moment, at least, not until we have to assault the imperial capital or fight the undead - or something that will take longer than 5 minutes to settle.
>>
>>23963342
well the fg 42 hasnt been created yet and the swedish BAR clone is the most IC choice that remains at the moment
>>
>>23963278


Hahahahah no.

We aren't changing the way these men have been trained to fight. If we need more breachers, we'll get more commandos.
>>
>>23963349
yes and by doing this we have a fully automatic standard rifle that can engage targets at mid/long ranges a little bit of work and we can turn it into an assault rifle, we can also get the blueprints for its ammo from the swedes along with truckloads of ammo it wouldnt be any harder to supply than the k98 considering the short distance it would take to ship the ammo by boat from sweden to germany
>>
>>23963342
Because it is 1939. And Hellbron is quite stubborn in wanted foreign weaponry.
>>
>>23962689
Steam and coal generators may not yield an appreciable difference unless built in a very grand scale. The facility on the Earth side of the gate has several rows of turbines active at all hours to attempt to power it up, giving you the current 30 day timeframe.

>>23962522
>>23962542
>>23962560
>>23962726
>>23962964
>>23962973
>>23963126
The ceremony can begin at any time you desire, but for now, your non-military personnel will focus on erecting a means of broadcasting any speech you may give, as well as procuring the necessary information and materials in the dead of night. The city's torches and lamp posts burn away as your men move across the cobblestone streets. The language barrier, while partially pierced, proves mildly problematic for some of these orders, but you're able to have the nobles escorted to the keep proper where the stage is being established in hasty fashion. You're also able to have the men scout out local warehouses for ore and other materials, though the chemical and munitions factories may prove problematic, as they will require somewhere to deposit their chemical runoff and waste. The river bisecting the city is ideal in this case.

>>23962754
Huge facilities could, potentially, maintain the Gate in an open fashion on a permanent basis.


>>23962728
You do, indeed, possess sufficient mining equipment for establishing a quarry, as well as concrete production.
>>
>>23963353
>swedish BAR clone
I don't know much about weapons, but you want us to request swedish weapons? Could you please at least try to stay in character?
>>
>>23963353
We're already playing a little loose with the timeline, since we have a Wirbelwind (developed in 1944). If we're going to order new guns, you might as well handwave it as 'we need something that meets these specifications' and have the FG42 developed ahead of schedule.
>>
>>23963389
no im quite stubborn about getting our men an early assault rifle which will give the average soldier more than tenfold the firepower we arent brittish
> we cannot into mad minute

>>23963360
ok so what happens when we get into close quarters? or actually have to take a city by force? fighting in castle hallways? tunnels? sewers? well they need to either adapt their casualties or take losses
>>
>>23963399
> implying sweden wasnt giving tons of materials to germany
>>
>>23963413
adapt their tactics derp
>>
>>23963413
Then we'll send commandos with MP's and flamethrowers. We may even give them some kind of armor, but I believe that it would hinder far more than protect. I'd say we request the HQ to develop fast firing rifles, since they are needed everywhere.
>>
>>23963392

Begin the ceremony just after dawn.

After that, ensure sufficient materiel is left to recharge translator rings with the OC of the platoons we're leaving behind. Meet with the wizards and guilds to determine what we can trade for, and who we can hire.

Have our troops, except 1 squad, move to a good position outside the town to establish our garrison and start digging the temporary positions. The lone squad will take up ceremonial guard positions at the keep.
>>
>>23963413
We are a civil engineer with training to lead a small army. We most likely don't know a ton about foreign or experimental weapons because that is not our speciality and it is not even our job to compare and choose which specific weapons we want. If some of our people request certain weapons we can ask for those, but I say we order what kind of troops we want and trust our administration to give the appropriate weaponry.
>>
>>23963465
commandos take up a supply slot for just 15 men you know its cheaper to get a company of wehrmarcht and train those as stormtroopers
>>
>>23963491
yes but we dont ask for "hey hq get some swedish bars asap" we send out specifications for a rifle that does bla bla bla to hq and they give us suitable choices like in the real world and the swedish bars were in use since 1922 not really experimental
>>
>>23963408
Plus, Germany won't go to war with Russia Till both France AND England are in control.

And we're winning the naval battles too.

Hopeuly Japan will decide to dedicate itself to China and the British empire, and the soviets just waste resources on Finland (whom we're supplying),while possibly focusing on their gates too.
>>
>>23963392

Begin the ceremony an hour after dawn.

But do this first!
>>23962592
>>23962592
>>23962592
>>
>>23963392

I would like for one of the Geologists to servay for suitable locations for a Limestone Quarry. the Blast furnaces for processing the Iron Ore will have Slag as a byproduct. This can be used in conjunction with the rubble removed during the mining process to proved the Aggregate required for the Concrete.
Then, that is one building material that we will no longer need from command, allowing for the slot usually reserved for construction materials to be reallocated to more specialist equipment.
>>
>>23963549
This I can agree with.

>>23963493
spoilered for bitching:
I enjoyed the intelligent posts we had before you came quite a lot. I'm of the opinion that you are lowering the quality of these thread with both because of your blatant meta reasoning and because of your disregard for the integrity of this story. In between those two reasons some of your posts are also plain stupid.
>>
>>23963564

We already have the materials for a concrete production facility, too. Let me add this to the list.

After speech and surrender ceremony:

1) Begin screening and educating all soldiers for magical talent, including ourselves. Expand magical research capability.
2) Screen the best and brightest of the local youth for magical talent and begin their indoctrination. Build a school for all children to teach them German and the glory of National Socialism. Work with the local mages if possible, promising them positions of importance should they prove competent.
2) Locate and expand mining operations with our technology. Dirt roads with outposts leading between the city, the gate base, and the mines (if they don't already exist)
3) Coal power plant
4) ore smelter (in city)
5) steel mill (in city)
6) chemical factory (in city)
7) munitions factory (in city)
8) concrete factory (in city)
9) begin construction of railways (once we get materials and more labor)
10) once these orders are put in, invest time learning magic (if we can) and schmooze with all of our people to build our influence
>>
>>23963594

Thank you for that, because I agree completely.

This isn't meta quest.
>>
>>23963638

I'd hold of on the munitions plant and chemical factory until we can get some trained and educated managers and personnel from the fatherland to run them. Plus we'd need specialised tooling and whatnot for that.
>>
>>23963493
>its cheaper to get a company of wehrmarcht and train those as stormtroopers

>no training facilities
>no instructors
>still have to feed the bastards while they half-ass their training and we have shit to do
>>
>>23963663
>no instructors
Gunther
>no training facilities
Gunther
>still have to feed the bastards while they half-ass their training and we have shit to do
.....Gunther
>>
>>23963663
facillities can be made and we can have the commandos train them
>>
>>23963638

Slight order change. We should make factories to make building materials before we make other factories.

1) Begin screening and educating all soldiers for magical talent, including ourselves. Expand magical research capability.
2) Screen the best and brightest of the local youth for magical talent and begin their indoctrination. Build a school for all children to teach them German and the glory of National Socialism. Work with the local mages if possible, promising them positions of importance should they prove competent.
3) Locate and expand mining operations with our technology. Dirt roads with outposts leading between the city, the gate base, and the mines (if they don't already exist)
4) concrete factory (in city)
5) Coal power plant
6) ore smelter (in city)
7) steel mill (in city)
8) chemical factory (in city)
9) munitions factory (in city)
10) begin construction of railways
11) once these orders are put in, invest time learning magic (if we can) and schmooze with all of our people to build our influence

Obviously, we do as much as possible without overworking the men.
>>
>>23963661

OP has stated we have the materials to build them, assuming we can find the raw resources. We should have the facilities ready to go; that way we can start production immediately when we get those civilian workers.

Do you have alternatives that we could build instead? I'm open to ideas.
>>
>>23963696
As for the mages. Remember that the amount of Marble/Quartz/fucken platinum impressed even Magi Arthur.
It is literally the prime material which to bribe and pay them (and show off how uber((menschen)) we are)

Like doughnuts cor inner-city cops. Only better
>>
>>23963735

we still need to build the garrison, and we could instead use the materiel we have now to help the locals infrastructure.
>>
>>23963696
Additionally, send a scouting force to Swordhenge. We might as well make it our temporary capital as it is surely bigger, thus providing more work force.
Still, Swordhenge will probably not just surrender peacefully. We should consider indoctrinating the Baron to get the town without a battle.
>>
>>23963680
He's our go-to man for special ops. We'll gain more benefit keeping him in that role than as a babysitter.

>>23963682
And where are you going to find the manpower to build training facilities? The current proposed task list has something like 8 construction jobs already.

I'd rather keep our commandos active on the field than spend the next couple months without them available. What if we need them for Swordhenge?
>>
>>23963794
well if we keep doing that we have to bring in new commandos wasting a supply slot on 15 soldiers
>>
>>23963768
We sent the Gebirsjaegers towards swordhenge even before we rolled out towards Radding. Way ahead of ya matey.

And we can assume a heavy resistance from there, locals described it as "the place for you magic'ey folks" and the troops the baron brough were mostly Reddings garrison.

So yea, heavy mundane and magical resistance. Or counter attack.
>>
>>23963768
Farnsworth is still a child, and even I don't think the SS work that fast.
Still he'll make a great leader with German discipline someday, and a great butler youth corporal in the meantime.

I'd imagine with a few more months of hard work, education, he could be apt to a visit to Germany for Hilter to promote him himself.

He'll play a big part in the indoctrination of youth in this world.
>>
>>23963794
>He's our go-to man for special ops. We'll gain more benefit keeping him in that role than as a babysitter.

Babysitter?
He already trained up a dozen or so candidates and took them with him during this operation. He isn't doing commando stuff 24/7 and the candidates wont fucking die if he is gone for an operation.
I usually don't agree with Herr Hellbron but he is right on this one, we have far more use in 200 soldiers than a small squad of SS commandos
>>
>>23963857

What? No he didn't, he has his squad and the new squad of commandoes.
>>
>>23963854
>butler
*hitler
>>
>>23963768
>We should consider indoctrinating the Baron to get the town without a battle.

That's been discussed and agreed to previously, I didn't put it on the list because I considered it a given.
>>
In regards to the Chemical plant, the river that we would be dumping the waste into, is that the same river that feeds our main base? if so, It would be best to find an alternate disposal site.
While unlikely, a Volcano should provide a sufficiently 'safe' and environmentally 'friendly' disposal site.
>>
>>23963868
I don't remember us ordering any new commandos but I do remember having Gunther seek candidates among our troops 2 or 3 threads ago.
>>
>>23963768
>>23963896

Do you think you can indoctrinate that brat in few months? Or are you willing to wait for more than a year.
The kid is STILL resisting and trying to fight even after what he saw we did.
>>
>>23963696

Fuck yeah. We take over a city and then right the next day, INDUSTRY!
>>
I believe its time for part XI
>>
>>23963904
Are we even anywhere near one, or are there volcanos on this continent?

Consider how many towns downstream we'll be poisoning.

Perhaps a pipeline to a suitable dumpsite, a manmade cesspool will work.
>>
>>23963868
Troop roster at the top of the thread only lists one squad of commandos. No mention of any more in training, so maybe we should ask for clarification.
>>
>>23963904
you're right
we shouldn't dump waste into the river
>>
>>23963931
Actually, he's somewhat shocked and withdrawn aparently.

Ripe for the molding by an inspirational officer he can view as a responsible father figure rather than the duke who probably spoiled him rotten.

But yeah, for the first few years, he'll only he a usefull as an aspiring hitler youth
>>
>>23963960

If we didn't need it set up soon, we could always try drilling down into the mantle, though that would probably just create a volcano.... so a large pit, prefferablely beneath several layers of non-porous rock so that the contamination cannot climb up and pollute the ground water...
>>
>>23963931

If it comes to open conflict we'll beat them down. We might as well work on the peaceful route in the meantime. Combat takes resources.

>>23963974
>>23963904

This could pose a serious problem. I'd like to know the ramifications before we commit the river to waste disposal. A sealed pit would do just as well.
>>
>>23963696
Another thing just came to my mind:
We should acquire some knowledge about their traditions, gods, and what they consider honorable and what detestable. Necessary if we want to win their hearts.
>>
>>23964061
>1940's German tech can drill into the mantle
>2013 Tech can't

I think the chemical fumes might be getting to you commandant, put on your mask.
>>
>>23962592
>>23963549
>>23963594
>>23963696
>>23963737
The head of the Gestapo is not currently present with your forces, but you could send for him to arrive with the geologists and other science staff.

The others, however, seem receptive to this peptalk, and you note a marked increase in each of them in terms of their step and efficiency, even though the work being done is mostly footwork rather than requiring actual managerial oversight.

>>23963768
What forces do you wish to dispatch to scout Swordhenge, outside of the Gebirgsjager already underway?

>>23963638
>>23963661
You can establish chemical and munition production facilities with little difficulty using current heavy machinery and supplies, but keep in mind that each will require engineers to promote a basic level of productivity, as well as manual labor and dedicated personnel for higher-level functionality.
>>
File: 1364681082713.jpg-(72 KB, 800x522, Bundesarchiv_Bild_101III-(...).jpg)
72 KB
72 KB JPG
why don't we have any horses? It's only a matter of time before some kind of lightning magic disables our electrical systems and neutralizes our motorized units. If we're thinking long-term we need stables and horse-breeders.
>>
>>23964120

We'll need to get an engineer company then, to oversee production. Maybe after we have at least a battalion on the ground.
>>
>>23964064

Pros to river waste dumping;

- Current takes pollutants out to sea.
- Factory can be built next to river so less resources in transporting the waste.


Cons to river waste dumping;

- Effectively Poisons the river from that point to the sea, meaning it is useless as a source of water for any use, except maybe as coolant...
- Locals not knowing the dangers of the polluted water may ingest it, become ill and/or die, consider it to be a 'bad omen' relating to us, thusly loosing the 'hearts and minds' of the locals due to their thinking we have brought a curse upon them (correct, but for the wrong reasons)

so, river dumping is a bad idea... though plausible.

>>23964111
note 'try'. I do not consider myself an expert geologist, however, from what i am aware of, the greatest problem with drilling that deep is the heat generated from the 'plastic' rock of the mantle...

>>23964122
I'm sure we will be able to acquire some here in Redding...
>>
>>23963696
In regards to screening your soldiers, you currently possess no known means of detecting magic, or any tools with which potential can be detected. Yours soldiers can be investigated on the grounds of intellectual ability, but you suspect you have at least a modicum of potential, if your reaction to the charged quartz is any indicator.

A school can be built, and the Gestapo can staff it, but that is your decision on just where you want your political officers dedicated. A school large enough to handle the children in a city of fifteen thousand will be rather large, and require at least a week in itself to construct with the oversight of your engineers. Perhaps slightly less if you conscript local labor.

A map is likely to be present inside of the keep in the middle of the city, though you are a short distance away from it, having pulled aside to distribute your orders to your men. Dirt roads exist from all the aforementioned areas, barring from your outpost and gate camp towards the mines.

The rest of these can be queued if you so desire, but up to the railroads will take a full twenty days of pure construction time, and likely heavily dig into your available raw materials, lest you procure additional sources of metal, stone, and timber.

>>23963904
>>23963960
>>23964064
You are uncertain where the river leads, but the direction of the flow of the river makes you doubtful that it will contaminate your water source.

>>23964122
To your great glee, there are, in fact, stables within the city. The horses have owners, but you doubt you have much to worry about in terms of compensating them. Some are probably already dead!
>>
>>23964214

Screen them for intelligence. From that narrowed pool, have Siegfried impart what he's learned and see if they can do something basic. That'll be the screening process.

>>23964214
>A school can be built, and the Gestapo can staff it, but that is your decision on just where you want your political officers dedicated. A school large enough to handle the children in a city of fifteen thousand will be rather large, and require at least a week in itself to construct with the oversight of your engineers. Perhaps slightly less if you conscript local labor.

That sounds good to me. Make sure we're teaching them useful things, too. Indoctrination of children is good. Indoctrination of educated children that can read German is better.

The railroads we can wait on, then, until iron production is in full swing.
>>
One thing we have forgotten which may be prudent to do is to send a messenger to herr Magi Arthur, to inform him of the situation, that we are acting defensively to ensure the lives of our men and outpost, and our hopes that the barons rash acts will not ruin the relation between us
>>
>>23964374

seconded
>>
>>23964374
>>23964318
both of these are ok
>>
Page 10 now

We'll need a new thread soon.
>>
>>23964000
>>23963931
>>23964082
Your main concern at the moment, including indoctrination, is translation. You have only four rings: Three of which you brought with you, one of which you're wearing, one of which Gabriella has back in Riverside, and two that are free to be distributed amongst your men. Not exactly an abundance of translation capacity, unfortunately.

>>23963960
A pipeline can be built depositing it into any swamps or cesspools if you so desire, though accumulation may prove problematic over time.

>New thread will yield next forward step in events. For now, planning and question asking, as well as potential meta discussion, are welcome.
>>
>>23964745

I think we should find a way to dump it in a remote and/or useless area, and then just put up some signs in local language and german.

In the meantime, we should try and get more rings.
>>
>>23964745
What is the current date?
>>
>>23964745
>>23964794

yes, we'll have to make a landfill. The area around it would be polluted but it is still better than fucking up the river.
>>
>>23964813
We could do what happens now, just dump the waste into used up open air mines.
>>
>>23964809
1939. November 5th-- you've been fortunate in not having to deal with winter, but it appears that they're enduring a late winter this year. It's expected to be extremely severe when it does hit.
>>
>>23964910
we need to order winter uniforms from back home maybe include it in the supply choice with the bars and everything else
>>
>>23964939
it is winter back home
here it is summer, we should ask around to know when winter is coming



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