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It is a time of unease.

Is it a time of fantastic events and mighty powers colliding. You are Oberst Hans Landa, a civil engineer for the Third Reich, dispatched via magical gate to a new world. A world of monsters, magic, and feudal empires. Supplied with men and fuel and bullets and wits, you have slowly built yourself an impressive facility, and have been promptly rewarded with an abundance of men and armor, some of it experimental in nature.

However, you now find yourself in a difficult situation. That situation? Baron Farnsworth, having sent a rescued Master at Arms of his to request a meeting a couple weeks ago, has since returned with an army. Five hundred-plus men, mages, and a pair of siege engines have arrived only a short distance away from your walls.

Even now, your forces convene, discussing the best plan of action. Your men stand atop the walls, barbed wire being laid out within your compound as your snipers take aim at enemy mages. Your tank sits atop the hill, ready to lob its shells away like impromptu artillery. Your commandos sit in the woods slightly to the north, and your officers stand with you in your command post, discussing the best course of action at the moment.

Baron Farnsworth has dispatched no envoy, his forces seemingly standing in place at the moment.
>>
If we can counteract magic with what we've learned, then our best bet is to make sure the mages aren't shielded. My biggest fear is that they are impervious to our snipers.
>>
>>23932289
You also have a list of your assets, while Gretta, your chief radio operator, works to coordinate the various elements of your forces with a cool mind and calm voice. In spite of the energy of the situation, everyone here looks extremely calm, Gunther even looking cheery as he practically bounds out of the command post to join his men in the woods.

Dr. Buren enters as Gunther departs, speaking up.

Dr. Buren: "I'd like to volunteer myself as an envoy. I've spoken with Gabriella at length about the books we uncovered and are working to translate-- I think I could, at least, help keep our armies from having to meet. A bit of psychology could help as well."
Siegfried: "And run the risk of losing a doctor, as well as displaying a sign of weakness? This Baron came with an army, Oberst." The Thule representative warns, "A display of power is in order to quell him. Send me with a squad of Wehrmacht and the Panzer."

Personnel of Note:
>Hans - Tank Guy [+2 Influence]
>Gunther Hinden - Scary commando with an MG34 prototype ('Gertrude') [-1 Influence]
>Alfred - Infantryman
>Fritz - Whiny Medic
>Gretta - Radio operator lady
>Gabriella - Sexy scientist
>Alphonse - Head Mechanic
>Father Vickerson - Chaplain
>Eric Mottle - Master at Arms for Baron Farnsworth
>Dr. Buren - Psychology/Sociology/Pathology/Pharmacology/General Medicine Doctor
>Dr. Klein - Chief of Surgery and expert surgeon. [+1 Influence]
> Albert Siegfried - Thule Society representative [+1 Influence]
>>
>>23932289
general consensus last thread was sending a three man fireteam 1 guard 1 radioman 1 diplomate with a ring.
>>
We have no idea of the intentions of the Baron, is it the town, the gate, our mere presence.

I stand, as I did earlier, that we make an attempt at diplomacy.
>>
>>23932289
Yell "GOOD NEWS, EVERYBODY" from the walls, Farnsworth's army will mistake me for their Baron and do whatever you I, at which point I command them to go away.
>>
>>23932367
>>23932363
sending hans seems like it is the best idea
>>
>>23932363
Assets:
Base camp established near Gate.
Booze procured in addition to 3 locals
Lothar (Commando) injured, but will make full recovery in a couple weeks.
1/3rd ton platinum, 1/3rd ton quartz, 1/3rd ton marble

Troops:
>[ ] One Squad of SS Commandos. (Down 3 men for 2 weeks)
>[ ] 230 Wehrmacht infantrymen. These are broken down into 5 squads of 8, including a medic and a machine gunner, as well as submachine gun soldiers and riflemen.
>[ ] 10 Opel Blitz light trucks, carrying ammunition, medical supplies, and fuel.
>[ ] 4 Krupp Protze heavy trucks, carrying the above, in addition to heavier construction materials and supplies.
>[ ] 4 Sd.Kfz. 251 with machine guns, towing a pair of FlaK 38.
>[ ] 2 Sd.Kfz. 247
>[ ] 1 Panzer IV tank
>[ ] Two squads of a dozen Combat Engineers each, able to quickly erect fortifications and assist in military constructions.
>[ ] 1 Flakpanzer IV (Wirbelwind)
>[ ] An additional 6 Blitzes with ammunition, medical supplies, and fuel, as well as a Protze full of heavier construction supplies.
>[ ] Two science teams, including a pair of geologists.

Currently Built:
>[ ] Mess Hall [Concrete]
>[ ] Triage Tent [Basic]
>[ ] Surgical Hospital [Basic]
>[ ] Infirmary [Basic]
>[ ] Barracks [Concrete]
>[ ] Bar [Basic]
>[ ] Machine Gun Nests [Basic]
>[ ] Anti-tank emplacements [Primitive]
>[ ] Perimeter watchtowers [Primitive]
>[ ] Wooden Pallisade [Primitive]
>[ ] Latrines
>[ ] Command Post [Concrete]
>[ ] Emergency water storage drums [Two weeks' worth]
>[ ] Steel prison cages
>[ ] Western observation post
>[ ] Warehouse [Basic]
>[ ] Science Lab [Basic]
>[ ] Magic Lab [Basic]
>[ ] Airstrip [Primitive]
>[ ] Stables [Primitive]
>[ ] Riverside Village Outpost [Basic] [12 Man Garrison] [Connecting Dirt Road]
>[ ] Motor Depot [Basic]
>[ ] Fortified Bridge [Stone]
>[ ] Machine Shop/Repair Depot [Basic]

Current Build Orders Queued:
>None Active
>ETA: None
>>
Let him send the envoy, hes the asshat that is stomping around outside our outpost.
>>
Maybe the empire regularly uses the gates as transportation for their own army?
>>
>>23932399
start work on shelter for future airplanes and start doing prepwork for a railroad.
>>
>>23932436
We have more pressing concerns at the moment.
>>
>>23932446
like what? we have no build orders queued
>>
>>23932399
>>23932392
>>23932378
Hans radios back from his tank, "I have room for a small group like that in the tank, aye, but this talk of wizardry is making me a twinge uneasy. This armor's good, but I don't know what damage magic can do." He remarked, "I'll gladly plow ahead if you desire, though, sir."

>>23932380
Unfortunately, said Baron will likely have an invention ready to counteract your clever ruse!
>>
>>23932459
We also have an army hanging around our doorstep. We can get to building when we dont need every engineer with a rifle.
>>
>>23932363
>Dr. Buren
take a ring and a Opel Blitz and 3 guards have a machine gun mounted on the Opel Blitz for safety.
>>
>>23932446
Agreed.

Also, gentlemen, allow me to speak on behalf of Dr. Klein. In the event of a skirmish, our current medical supplies are already strained in village affairs, and we will not be able to provide services to enemy casualties in the event they surrender after the battle.
>>
>>23932436

I'd rather we resolve the current crisis before commiting anyone to something that isn't fighting.

I still say we should go ourselves. Grab a 251 and some soldiers and call out for a meeting infront of his army. Wearing the ring, of course.
>>
>>23932476
> implying they could start work on the airfield with the army outside
> implying they wont start only after this is resolved

>>23932466
put a swastika banner on top of it and tell him to roll out.
>>
>>23932466
Whatever you do, don't send the fucking tank. We need it to snipe the siege machines if things get ugly, and we don't know what their mages can do. So far, every single one of Hellbrons suggestions should be disregarded.
>>
>>23932491
oh i withdraw my other suggestion in support for this
>>
>>23932476
Actually, your engineers have trench guns, and they're currently holding positions in the compound itself alongside the majority of your forces. The walls are well-manned, but you're not over-concentrating due to a fear of the enemy's siege engines.

>>23932410
If you desire, you could wait the Baron to act first, as his forces currently seem to be congregating and organizing outside your facility.

>>23932491
You could also go in-person if you desire. What soldiers you bring with you are your decision to make, but keep in mind that the clock is ticking as you decide upon what to do.
>>
>>23932490
Ah, but, Herr Doctor, there won't be many enemy survivors after the battle. That won't be an issue.
>>
>>23932503
Are you retarded?
So far you want to risk our tank, which is also likely to cause them to get nervous and start flinging fireballs around.
>>
>>23932506
> questing
> serious bsns
pick one sir and put some ice on that ass of yours cus you seem mighty butthurt
>>
>>23932537
>>23932514
read please
>>
>>23932539
You can at least not make every single on of your suggestions not the worst option.
>>
>>23932554
Was typed before updating.
>>
>>23932530

Just get a couple of wehrmacht to ride with us in the car. It's just so we don't go all alone.
>>
>>23932566
actually the worst option is just starting shooting which i helped convince the others of last thread.
>>
>>23932595
this pretty much
>>
I'm with Seigfreid on this one. The man showed up with an army, and we should only negotiate once we have demonstrated that opposing us is a very bad choice.

Crush them.
>>
>>23932627
and by then negotiating will no longer be an option
>>
Gentlemen, please note that with the size of the enemy army, if we do defeat them in great numbers, we risk their decaying corpses spreading disease and contaminating the nearby river.

We do not have the necessary manpower collect the bodies into a central location. We would have to resort to burning multiple corpse piles, which poses another issue of fuel and air cleanliness. We we're provided enough gas masks for our soldiers, but not for the nearby village.
>>
>>23932627
We can win the battle for sure if we can neutrilize the mages, but the enemy can keep on attacking us and slowly burn through our ammo and manpower long before we get a resupply or retreat through the gate
>>
>>23932650
Of course it will be. And on our terms as well.

Why the hell are we negotiating now? They've rocked up with an army, and do you know what going outside to talk with them would be? A sign of weakness. Either let them send their own envoy, or attack immediately while they're still organizing.
>>
Rolled 15

>>23932595

Do we even have anything other than whermacht? the commandos are in flanking positions and we have no other types of troops AFAIK
>>
>>23932692
do you know what sending 5 guys in a halftrack will say "dont fuck with us we only need 5 guys to kick your ass".
>>
>>23932665
There is zero risk of that happening, seeing as they're on the other side of the fort from the river.
>>
>>23932692
For once, Hellbron is right. We can most likely mop the floor with Farnsworths face in this engagement, but then we are suddenly in the middle of a hostile country with no backup.
>>
>>23932712
No it will say "oh look I'm a fuckwit, please take me hostage."
>>
>>23932725
Perhaps, but the gate and camp would need to be evacuated and any transport to and fro would require those involved to wear gas masks until the bodies and smoke have been cleared.

Also, any villages downstream who use the river as a watersource will be decimated. We could potentially be poisoning a large portion of the country.
>>
>>23932747
>decimate his army
>seize Farnsworths family members as hostages for his co-operation
OR
>put our own guy in place

We're annexing these people sooner later anyway, no need to play the diplomat right now.
>>
Find a flag bearing the symbol of our glorious reich

Begin playing Deutschland uber alles in the background

then send out the 3 man team (1 radio, one flag bearer, one man to conduct basic diplomacy. Ie "why the fuck are you here")

was the consensus from last session
>>
>>23932797
this
>>
Don't go there ourself.

If we are sending envoy, send both Klein and Siegfried with display of power
>>
>>23932792
Later is when we have enough men to hold off a zergrush. There is a good chance that they could put together a force of 5-10 thousand men to squash us if we ruin this army and they realize the threat we pose.
>>
>>23932797
This.

Why do the interesting threads always show up when I want to sleep?
>/tg/ - You don't even need your bed anymore
>>
>>23932820
Why are we sending Herr Doctor Klein?
>>
>>23932779
Are you even looking at the map? Unless you're saying we'll be dumping bodies in the river how is the watersource going to be contaminated at all?

And what's this nonsense about gas masks for smoke and clearing corpses? We'll have our prisoners (and we'll take a few no doubt) bury their dead.
>>
>>23932792
And then the empire, which will have more then enough men and mages to drown a measly 300 germans will descend on us for declaring war.

Odds are that they do almost literally have more bodies then we have bullets.

We dont want a war.
the baron doesnt want a war (because he will die).

Why fight when nobody wins?
>>
>>23932797
>was the consensus from last session

Bullshit.

If we are sending people then we are sending them in force. Not just one or two guys who'll get slaughtered if something happens.
>>
>>23932832
shit, I meant Buren
>>
>>23932792
Farnsworth is only a minor lord in a larger Empire I think.
>>
>>23932797
I can go with this instead of immediately attacking, but if anything happens to our envoys (and no way in hell are we going ourselves) then we should attack immediately.
>>
>>23932839
No, we are not sending anyone in force, because we want to minimize losses incase the baron decides to kill them all. And the best way of doing that is sending a small team to greet him, figure out what is going on (or be killed and promptly avenged as we blow them all to kingdom come AND the stone again at once)

If they do attack, we want our fortifications to minimize losses. And going out in force might just as well scare them into attacking.

Do this the smart way, not the easy one
>>
>>23932862
I agree with not going ourselves. We should also avoid sending anyone too important.
>>
>>23932835
So the alternative is to wait for the inevitable attack anyway? What exactly are we hoping to achieve from negotiating with Farnsworth?
>>
>>23932835
>And then the empire, which will have more then enough men and mages to drown a measly 300 germans will descend on us for declaring war.

yes because the Empire has infrastructure, trains and airplanes to mobilize their entire army as soon as thins happens, right?

More likely that this incident would reach its ears in half a year or so and even then they wont react appropriately because they just wouldn't know what happened.

Anyway, I'm not advocating war but we are not making any concessions either.
>>
>>23932834
Corpses rot, into a very nasty mush. Hundreds of bodies will leak like an open wound. The blood and filth will almost certainly leak into the river following existing water patterns, and any rain will exasperate this.

I certainly hope you don't expect those prisoners to live, all the rotting flesh will be an ammonia hazard.
>>
>>23932882
Because they can fuck up armored troop transports, how?

You're advocating sending couple of unlucky sods to their deaths if something does happen. I do not like that.
>>
>>23932898
likely the baron isnt looking for concessions and even if he does lets hear him out first
>>
>>23932862
Yepp, agreed and aye. Also to clarify, the third man (not banner or radio) carries a ring so they can actually talk.

if he wants to talk, we can arrange that to everyone liking.
If he wants to fight its already prepared.
But it doesnt hurt trying to preserve our mens lives
>>
>>23932891
Because, if he decides hes just going to get killed attacking us with such a small force, he will bugger off. And the larger empire may not consider us a major threat unless we butcher this force. And then we can get reinforcements in the meantime. Enough savages can overrun any army.
>>
>>23932918
just burn them what the hell is the problem?
>>
>>23932834
>we'll take a few no doubt
I don't think there'll be nearly enough to clear hundreds of corpses in a single day, even if we get the village and our men involved (who'll be exhausted from the fighting).
>>
>>23932925
They have mages you fuckwit, we dont know what they can do.
>>
>>23932898
No, but they have been fighting several wars on several fronts for a very long time. Successfully, meaning that while it might take a while. Going up against them with maybe a company or two's worth of reinforcements a month is suicide
>>23932925
Magic
>>
Rolled 38

>>23932862

Of course. The message should be that the Reich comes in peace and wishes to cooperate, but when you fuck with it you get wrecked m8.
>>
>>23932918
Sure, if this was WWI and we were leaving those corpses out for about a week.
>>
>>23932970
Ugh, I forget to take off the dice.
>>
>>23932945
Smoke I presume, would be a hazard, since we won't have the manpower to collect them all into a single location.

The great smoke would also attract who knows what to our location. I'd assume the dragons or monsters would be interested in the smell of burnt flesh.
>>
>>23932948
I thought we were burning them?

Proper burials are for people we actually care about, honest German Citizens.
>>
>>23932970
>Comes in peace and wishes to cooperate
I'd say we come in peace and demand cooperation.
>>
>>23932956
>>23932967

And we have a billion snipers aiming their weapons at them and the moment they try something, their magical brains will be splattered across other troops.
So what's the problem?
>>
>>23932982
So? Let the monsters have it, what do we care for the corpses of our foe?
>>
>>23932948
>>23932972
Alright, do we or do we not have the manpower to clean up hundreds of bodies before they fester? (assuming we take very few prisoners).
>>
>>23932982
>>23932948
>>23932945
>>23932918
I think we should worry about living soldiers gutting us before we worry about dead soldiers.
>>
>>23933012
I'd say we do, especially if we're burning them.
>>
>>23932982
Then mass graves, Jesus, you're making a problem when there is none.

>since we won't have the manpower to collect them all into a single location.
Yeah 250+ people we have are not enough to drag 500+ bodies?
>>
>>23932698
You have a pair of armored cars, as well as FlaK 38 guns. You also have a Flakpanzer IV and the aforementioned Panzer.

>>23932595
>>23932620
>>23932747
>>23932797
You could ride out with a squad of eight if you desire. What form of transport will you utilize to reach the army's front lines?

>>23932692
>>23932792
>>23932675
>>23932627
Your men currently have full stocks of on-hand ammunition, plus the additional crates of clips and magazines, as well as ammo belts, being brought up to the walls. Your warehouse isn't being emptied, however, to enable reserves to be distributed where needed. Your men have plenty of ammo, though, and are continuing to stock up as the Baron's forces likewise prepare.

You truly are in a position where either option seems viable. As it is, however, your forces report that there seems to be a carriage of some sort at the rear of the army, near the mages and siege engines. It's the only carriage of its type, and prominently displays some sort of royal pennants from it. The carriage is stopped at the moment.

>>23932797
>>23932820
>>23932814
>>23932824
>>23932823
As you debate the merits of opening fire, you elect to dispatch the three-man team. You can always mow them down if negotiations don't go well, but for now, your small party advances. Dr. Buren and Siegfried, with a radioman, begin to advance over the open field. The enemy's front lines, consisting of a number of men armed with wooden shields and spears, stare warily at the advancing men. Siegfried and Dr. Buren are unarmed, but the radioman has an MP40 in his hands.
>>
>>23933015
>>23933010
Very well, I'll get back to prepping the medical tents for any of our casualties.

Thankfully I don't expect that to be very many.

>>23933031
250 against 500? Huh, I thought the odds were far worse. This won't be an issue then.
>>
>>23933003
We dont know if the mages have a way to counteract our bullets. Lets not find out the hard way.
>>
>>23932925
I agree with this guy, we should spare a vehicle of some sorts. Arriving on foot is probably a sign of poverty, seeing as knights and such had to pay for their own steeds.
>>
>>23933003
So, your version includes charging in.
Throwing away all possibilities of peacefull cooperation.
Overplaying our hand.
Having the Empire dedicate mages to fuck with our weapons (remember the daemon that could make guns unable to function? that is a problem)

Throw us into a war while only just at a company level.

Either way men will die, if he wants them to.
All we can do is try to minimize the losses if it goes bad and pray for the best.
I don't quite like it either
>>
>>23932399
Missing three buildings I believe OP:
> [] Oil refinery [Basic]
> [] Base lighting and PA system [Basic]
> []Trench [Basic]

As for buildings projects, lets get that sorted after this thing with the baron passes.
>>
>>23933037
The radioman contacts you as they approach, Siegfried bearing the flag with a stern look upon his robed features.

The radio maintains an open frequency as the man in charge of it relays what's being said. The front wall of infantry stare at the three Germans...

And then Siegfried says something in the local tongue, a word the radio transmits but your own ring fails to translate. Reports proceed to file in that the enemy's front line is parting, the soldiers stepping back to each side.

"WHO DARES SETTLE IN THE LANDS OF BARON FARNSWORTH?" The voice booms, loud enough to echo through the area and across the radio transceiver. Siegfried and Dr. Buren say nothing for now, but the radioman narrates what's going on in exacting detail. The kind someone very worried uses, but only for a moment. His voice becomes slightly confused.

"He's..." A pause, "... He's a child, Oberst. A young boy. Perhaps twelve years old-- God above, are they pulling a prank on us?" The German soldier asks, "Siegfried and Dr. Buren both bowed... Uhh, me too, sir. He's got a bunch of hooded men with him, plus a couple knights. The kid's dressed in some pretty fancy clothes compared to the smelly tatters the rest of these folks are in."

A pause, Siegfried opening his mouth to speak, but the young boy's voice echoes over the radio again.

"You have established your settlement on the soil of the Empire, and I, Baron-Colonel Farnsworth of the Empire,, demand you explain your presence, lest I see fit to wipe your presence from this sovereign soil!"
>>
>>23933031
>our 250
>them 500
Oh well then this won't even be a battle, it'll be a slaughter. Cripes, from what some of you were saying last thread you made it feel like we were outnumbered 3 to 1 or something.
>>
>>23933037
>Dr. Buren and Siegfried, with a radioman
>Dr. Buren and Siegfried,

What?!
No one asked to send those two with such a measly force!
>>
>>23933060
>Oil Refinery added, thank you.
>Base PA/Lighting are automatically included.
>No trench has been built, as far as I can recall.
>>
>>23933037
Have them try and remain close to the vehicle if they need to make a quick getaway
>>
>>23933037
Is the team carrying the Reich flag? Is deutschland uber alles playing over the base PA system?

If not, make it so!
>>
>>23933068
"while you were standing here waiting for us we have positioned our artillery it is ready to rain hell on your men we have a mage in the camp ready to counterspell yours and marksmen in the trees to pick them off i suggest you change your tone we are only here to parley child.
>>
>>23933098
Indeed it is, Oberst, though the enemy army seems a bit confused by the music blasting from all directions. The foreign language seems to make many of them think you're preparing a spell of some kind, if the bits of side conversation you catch from the envoy's radio are any indicator.
>>
>>23933068
Oh great, a kid noble leading an army through nepotism alone.

Damn, I thought this would be easiy.
>>
>>23933069
Once again. They have a force of mages. plus they can always bring more eventually
>>
>>23933088
It was built along with the basic MG nests and the wooden palisade if I remember correctly.

>>23933068
Some punk kid ay...Where is Eric?
>>
>>23933037
I suggest

1) Send a group of men (Radio for Reich music, Flag, Ring etc) on a vehicle to meet with Farnsworth and find out what he wants. They do NOT have the authority to make decisions on our behalf, they are there to find out what this chucklefuck wants and report back to us.

2) If we don't like what he has to say, or can't see ourselves sticking to it, we attack in full force, seizing Farnsworth but (more importantly) the royal carriage.

3) Send the Commandos to the city to sieze any family members before we attack. The number of guards will be severely depleted.
>>
>>23933109
Once again, a wonderful idea Hellbron. Maybe we should include a map of exactly where they are positioned while we are at it. And maybe a list of our numbers and a map of the camp too.
>>
>>23933068
Wait guys, we have to be careful.

For all we know nobility are actually some kind of immortal superhuman? For all we know he's not some punk kid, but a warhardened baron who's seen a few wars.
>>
>>23933068
"Please, inform the baron that if he wishes for talks all he needed to do is ask.
Threats and shouting will not help anyone in a situation like this. Offer him a proper talk with our commanding officer. Perhaps in between our lines?
>>
>>23933159
Even if that's true, it's of no consequence. I don't care if he's 12 or 120, if he won't agree to some terms he's of no use to us in anything other than ransom.
>>
>>23933159
Why would he be in the guise of a kid? Regardless we've seen no such evidence of these kinds of abilities, and anticipating it before it happens will be useless worrying.
>>
>>23933175
I second this suggestion. This punk kid will be an excellent ally if he is brought up as a good national socialist!

What does he look like by the way, Aryan?
>>
>>23933175
"Guaranteed safety from both sides, diplomatic immunity. All of that, naturally. We are civilized people after all, and neighbors shouldn't quarrel"
>>
>>23933185
Well, elves can live to a hundred years and still look like children, and we've seen elves.
>>
>>23933147
jesus christ we have the upper hand and if he starts to move on the forest we just mow him down get that rod out of your ass will you?
>>
>>23933068
Are you waiting on us, mein Oberst? I pressume that since we sent Siegfried and Buren to speak on their behalf that we're just listening in.

If that isn't the case...

"We come from the glorious nation of Germany. We are here to trade and share the knowledge of our lands in exchange for yours, that we may all benefit from this exchange of cultures.

"We are surprised that you have arrived in such force. We sent Eric to request trade with your peoples, not a declaration of war"
>>
>>23933175
>>23933198
>>23933201

I can only see this going downhill. This kid does not seem the type to negotiate. I think we should prepare to attack.
>>
>>23933232

I disagree. We should get Siegfried out now, any further communication between our parties is going to blow up in our own faces.

Get Seigfried back, destroy the foe, seize the town.
>>
>>23933240
We are fully prepared for an attack Herr Reich Citizen; so there is no harm in simply talking to the lad.

Especially if he is of good racial stock.
>>
>>23933240

This. While I'm all for the diplomatic route, this brat seems too hot headed. Try to have the tank aim at his position. See if we can take him down once the battle starts.
>>
>>23933240
Maybe, maybe he has advisers who enjoy negotiations.
Maybe he likes some bribes.
Maybe we are just lucky.
Either way, we loose nothing but time for trying, and it might yield a wonderful crop.

Either way its "nothing to loose, alot to gain"
>>
>>23933215
For all we know, even the elves here don't age like that.

>>23933276
But then whose going to order the surrender?
>>
>>23933222
Its important not to get arrogant, every time a low tech army has beaten a high tech one has been when the high tech side was arrogant and assured of victory. We don't need to let on more then we have to.
>>
>>23933287
You think this kid will surrender even when his men are being slaughtered?
>>
>>23933287

Any man with sense will surrender once they see how effortlessly we obliterated their leader and ,most likely, his advisors in the blink of an eye
>>
>>23933280
While i agree that further diplomacy makes sense, what we have to lose is the diplomatic team, and the car.
>>
>>23933159
>>23933128
>>23933201
>>23933198
>>23933175
"Where is Eric?" You ask the radioman, the soldier peering around for a moment. "I don't see him, sir." He informs you quietly, Siegfried and Buren both speaking up as you feed them orders.

"Please inform the Baron that if he wishes for talks, all he need to do is ask." You speak up from the radio unit, the Baron's voice shrill as he replies.

"Who said that?" He inquires, "... Where are you, foreigner?"

"I come from the glorious nation of Germany-- we are here to do trade. We sent Eric to request trade with your peoples, not a declaration of war."

"Hmph. Eric." The young boy states dismissively, "I knew he was a traitor. Good thing I've had him thrown in the dungeons where he belongs!" The boy remarks imperiously.

"I wish to speak with you on neutral grounds-- will you meet me halfway between our two sides?" You ask, the young man pausing.

"Very well-- Even if only to hear your terms of surrender." He states arrogantly, "I will meet you halfway to your little fort. My mages tell me you have a great wealth of magic materials: Bring it with you, so I need not venture inside."
>>
>>23933280
A wonderful crop like what? The MOST I can see him agreeing to is allowing us to stay on 'his' land, and even then he'll want to charge us a lease of some sort and ask for assistance should his town come under attack. Fuck that.

Kill him, seize the town. Turn over it's resources and manpower to our own ends. Become BFFs with Seigfried
>>
>>23933276
>>23933311
>>23933315
Lets call that plan "b"
for "Blow them up"
okay?
>>
>>23933301
no but convincing him that battle is futile without having to show it to him is important for future diplomatic relations we got set the line
>>
>>23933333
Indeed we do, so there is no sense attacking when they are out in the open like that.

Dat fifths!
>>
>>23933338
To hell with this kid. Ask for our diplomats to return so that we can 'confer'.

Kill the kid and anyone in the higher ranks, decimate the army. Look into installing Eric as a puppet leader of the town.
>>
>>23933338
Okay, I'm coming around to the Kill the Brat side.

He's thrown out good buddy Eric into the dungeons; I think Eric would make a much better Baron-Vassal for us. What do you think Herr Reich Citizens?
>>
>>23933338
Well that settles it. He's a punk kid living on dad's money. Kill the army, take him alive.

A hostage would make excellent leverage.
>>
>>23933338
meet him halfway he will be within rifle range at that point anyway wont he? radio for a wehrmarcht marksman to keep a bead on him.
>>
>>23933345
Trading with him, slowly indoctrinating him.

Getting acsess to thousends of low grade manual labours for largescale projects.
being able to invest in infrastructure and growth rather then pure military for defending our turf.

Short term: good
possible long term: better
>>
>>23933333

>stick in the ass
>33333

Okay, so someone is going to have a sore day. Let's not make it us.
>>
>>23933386
>>23933383
If we take him hostage, we can use him to barter for Eric. He may be alive for what we know.
>>
>>23933347
He likely doesn't know what snipers or artillery are. While i doubt convincing him of the futility would work, we should at least be more vague about our plan of attack, rather than telling him what we are targeting.
>>
>>23933383
do it but meet him outside anyway
>>23933388
>>
>>23933383
Has my vote, but to make it clear he should be leader in name only. We're taking this town for ourselves.
>>
>>23933383
I must confess that I'm beginning to side with you aswell. It is beginning to look dark...

>>23933388
Yes, what a lovely coincidence that my offer would put him within the killing field and thus provide us with the ability to blow his head of if things go badly.
>>
>>23933409
he doesnt know what snipers are but marksmen were a common term back then
>>
>>23933398
>Take kid hostage
>Make him watch as we turn his 'army' into chunks
>Return to town, put him into the dungeons and get Eric out
>Nazis are good guys
>>
>>23933435
>Make Erik the new baron after we have the kiddy step down
Hr'd make an excellent puppet.
>>
>>23933435
Exactly.

Tell the townsmen that abusive tyranical child no longer rules them, and free the victim Eric as their knew ruler who knows of their plight.

Hearts and minds people.
>>
>>23933435
this also snipe the mages to risky to let them live.
>>
>>23933424
Naturally. We need the manual labour and they need an education in the glorious ways of National Socialism; its win-win.
>>
>>23933388
If the negotiations go sour, let him return back to his army (as long as our diplomats and we are safe) rather than breaking faith. We may need to negotiate again with others, and its best not to soil our reputation.
>>
>>23933393

>indoctrinating
Cool, so we spoil a brat with some 20th century goodies. How do we make him ours?

>access to labourers
Which we can get anyway, and in great quantity if we crush him now. Plus not paying as much for it.

>infrastructure and growth for defence, not military
The hell are you on, son? We have 20th century weapons, let's us them.
>>
>>23933435
Dont forget to do some goodwill work for the locals, hearts and minds (and proper bridges)

that sort of thing goes a long way for preventing us as being seen as the "alien/foreign invader"

IF (most likely) the talks go badly.
Which they probably will.
But a man can still have hope
>>
>>23933435
> dat irony when i advocated taking the town in the first place which would have made us bad guys.
>>
>>23933465
if negotiations go badly he will most likely try and attack us especially if we refuse to hand over our materials which we will
>>
>>23933338

...guys if we actually make diplomacy work with this little shit, we deserve a goddamn commendation.

Tell him to fuck off about bringing out our magic rocks. Inform him that while we are here to trade, learn and teach, we are warriors as well and will not yield before a boy such as him.

This may not be the brightest thing to say but I want to make the brat shut up.
>>
>>23933471
It would have started shit, and we did not know how they could react or how meager the force he would bring is.
>>
>>23933471
>>23933489
i suggest after we rout his army we wait for reinforcements
>>
>>23933466
Again my friend.
they have magic.

which is a literal wild card, we have no ideas how it may work, or what it might be able to do. the only indications we have are:

Daemon able to make weapons useless.
Magi Arthur accidentally turning every piece of advanced tech off.
Magi Arthur teleporting himself and his bribes away

can you really blame me for being careful?
>>
>>23933468
Honestly, the talks going badly are
1) Inevitable: This kid is already after our unconditional surrender, and short of destroying his army we have no way of showing him thats not going to happen.

2) In our best interests: We can get so much more from using force than diplomacy in this case. You really haven't come up with a good explanation as to why diplomacy will benefit us here.
>>
>>23933471
Yup, and now we're heros! Returning to free the people of a petty tyrant while also improving their way of life!

Water pumps, hot showers, proper sewers and insulated buildings for all towns-folk! The Nazi Party and its glorious Führer have come to save the day!
>>
>>23933510
Didn't our hired wizard say last thread he could neutralize their magic?
If anything I doubt they could react faster than a speeding bullet to their skulls, we have snipers with beads on them.
>>
>>23933489
I said to waist him if he tries anything. But if he conducts himself with basic courtesy then we should as well. Plus is he does return to his army safely only to watch it disintegrate, he may be more willing to listen. He should be the one to dishonor himself first.
>>
>>23933434

Fucking this.
>>
>>23933507
Absolutely not, move quickly and seize the town as soon as possible. Not doing so puts Eric at risk, but even worse might actually give the Empire a chance to clue onto what the hell is going on.
>>
>>23933510
we have the scientist who said he could amp his powers enough with our materials to counteract their spells for some time enough time for the wirbel and p4 to roll out and decimate this little shits 'army'
>>
>>23933527
>waist him

Yeah, he's gonna be so fat once we're done with him!
>>
>>23933519
Actually, that sounds like a good idea now. As long as we can make sure his mages aren't shielded with what we know about magic, then lets get everyone back to base and light them the fuck up.
>>
Okay. My plan for SHTF:
Mow down the army without before the Baron gets back to it.
Have the SS capture him alive
Make him free Erik and step down in his favor.
Erik will be grateful and we'll have a great puppet. Especially since he's highly impressed by our technology.
>>
>>23933519
Well then allow me to put this bluntly.

Negotiating and doing this charade shows people we are WILLING to negotiate.

Meaning at a LATER point they will have reason to TALK rather then ATTACKING because the last time a nobleman came to talk WE BLEW HIS HEAD OFF without provocation. As they will see it.

There. If you wish to ignore all other things, be my guest. But please, accept that.
>>
>>23933520
It will be northern Poland all over again, flowers and parades and such.
>>
>>23933539
yes and we dont know if he has men back there waiting will give us acess to artillery rendering his walls uselless and elite gebirsjaegers light infantry that can scale its walls the night before an assault and take it with no losses.
>>
>>23933554
Yes yes. Tucking Fypos
>>
>>23933559
if this guy acted the same towards the other nobles they will understand why we did it and give us another chance
>>
>>23933424
>>23933429
>>23933435
>>23933452
>>23933454
>>23933465
>>23933466
>>23933468
>>23933510
You currently seem to be of the thought of either capturing or assassinating the child Baron, an idea that your officers seem willing to accept, albeit with the obvious associated risks.

Gunther, over the radio, speaks up. "We could knock out those siege engines, if you want, with some well-placed satchel charges and suppressing fire. Mages, too, in the process. Could also try capturing them, if you can keep the army's front occupied enough."

The Baron in question, indeed a child, according to observer reports, is currently heading towards the middle ground with a pair of robed men at his flanks, as well as a quartet of knights in full plate armor.

All of them within easy range of your wall's riflemen and machine gunners.
>>
>>23933561
Honestly I hope so. I hated Warsaw and patrolling the south of Poland. I'm s glad I got transferred here.
>>
>>23933559
Okay okay folks.

Lets finish having a chat to this kid, if only to prove that we can. After which, we take him hostage, destory his army in front of him and then go and take the town and free Eric.

Agreed?
>>
>>23933596
the p4 and wirbel should give us enough time to capture the mages.
>>
>>23933596
Don't touch those mages, who knows what shit they'll unleash if they're not immediately killed. If it boils down, shoot them first before anything.
>>
>>23933596
Have the machine gunners and riflemen carefully take aim. If it comes down to a fight against mages, we'll want to finish them before they can begin incantations.

Order Gunther to be ready to do so, but hold off for now.
>>
>>23933570
We already know that we can easily infiltrate the town, our recon told us that make. Once we deal with this army (and the idiot kid has probably brought almost every guy he has) the town will be open wider than the legs of a Peruvian whore.
>>
>>23933596
No really, let him be the one to start shit. We cant ruin our reputation, and odds are he's only a figurehead puppet as many child rulers were.
>>
>>23933596
Target the mages first! They are an unknown that we don't need in this battle.
>>
So, we're officially declaring war on the Empire now right? The Duke or whoever is the Baron's father will not be pleased at all.
>>
>>23933596

Tell him he tries our patience and...

Nah fuck it. Once he's close enough waste his guards and capture him. Make him watch as we dismantle his army piece by piece. Then do as the other guy said and throw him into the dungeon while making Eric step up as our puppet ruler.
>>
>>23933628
mhhhm peruvian whores.
>>
>>23933596
We might not be even able to capture mages, their too big a threat and a variable. Eliminate them.
>>
>>23933613

Seconding this.
>>
>>23933596
"If the baron decided to have his men killed there wont be a front for to long Gunther.
Please proceed with your plan as you please, but no unnecessary risks for you or your men. I'd rather have one dead magician then three good men turned to mush and one captured one. Good hunting"

Lets go and meet us a baron!
best thing to do would be to match his entourage, 2 advisors and 4 *guards*.

No marble/quartz/platinum, naturally.
>>
>>23933596
Tell Gunther to take no risks, Mages go down first. Then they can target the siege engines.

Meet the kid with a complement of troops, listen to his bullshit, go back to base. Attack.
>>
>>23933596
Lets drive down to the middle ground with a squad of soldiers. We ask him to become our vassal, he'll refuse. We do a hand signal, take out his bodyguards and order our sharpshooters to take out the mages.

Then open a can of whoop-ass on his army.
>>
>>23933649
I'd still talk to him. Tell him that he tries our patience and if he continues to do so, his army will be annihilated.
>>
>>23933639
>>23933647
We can get Eric and the oppresed townsmen to vouch it was the Barons fault, that won't be an issue.
>>
>>23933649
We don't have to capture him until after the battle. we can always round him up after he watched his army get curbstomped. And then we wont be the ones seen as acting like assholes.
>>
>>23933338

It seems I've arrived just in time.

Put our heavy vehicles in ready firing positions while we ride to meet with him.

If the kid insists, we offer surrender to momentarily placate him, then fuck his shit up when he lets his guard down. I don't care how well their mages are prepared, they won't be ready for a tank shell - make sure the panzer is trained on their group to immediately take out their leadership + as many mages as possible.

And then the conquest is on, motherfuckers.
>>
>>23933693
We're only keeping the kid alive in case he's a relative to someone important right? He's worth bugger all otherwise.
>>
>>23933699

As for his demand to see our magical devices, tell him we have too many to simply bring them out. To keep him happy bring mundane electronics, no combat material.
>>
>>23933676
How do we know Eric isn't loyal regardless of being treated like shit? Stranger things have happened.
>>
>>23933672
That's a good idea. We'll have to make sure that he can't flee.
>>
>>23933725
If things go shit in the next Empire encounter, then just rinse and repeat what we're doing here.
>>
>>23933729
We can catch the little shit if he tries. We have halftracks, he has a stagecoach.
>>
>>23933693

Eh, I suppose. I just don't want to give him a chance of escape. icecesay pomfret
>>
>>23933736
And what happens if the next empire encounter is 50 000 men?
>>
>>23933708

Yes, and also I want to put him down a notch. little turd should learn some humility before we execute him
>>
>>23933708
And as an asset. If we tell him to become our vassal or die he will, albeit grudgingly, accept.
>>
>>23933773
We do have artillery coming... But lets hope that that doesn't happen.

When we install Eric as Baron, have him send a letter to the local Duke with a bribe of quartz. There has been a leadership change, don't worry about it.
>>
>>23933773
We waste them.

We've got enough barbed wire laid out, tanks, artillery, and ammunition to hold off a force much larger
>>
>>23933773
By the time the Empire gets together any organized response (if they even figure out what happened), we'll have had fair few loads of reinforcements come in.
>>
>>23933773

>implying the wall of corpses our weapons would create wouldn't make them break like frightened children

The empire has enemies. If they make us their enemy, we'll gain a lot of friends.
>>
>>23933799
No way, there is no chance we are making this immature 12-year-old our puppet. You know he's going to rebel first chance he gets.

Eric seems a better choice, provided we can convince him to swear fealty to the Reich.
>>
>>23933799
I somehow doubt he won't try to betray us. He's a stupid kid after all, doesn't know what's good for him.
>>
>>23933814
We only have one tank, and no heavy arty. And Tens of thousands of men would overrun us long before we could shoot them all, regardless of ammo
>>
>>23933839
Unfortunately those friends likely comprise mostly of filthy sub-humans.

Maybe a Non-Aggression Pact in the near future?
>>
>>23933867
If they were insanely fearless yes, but there's no way men in closed ranks are even going to reach our lines when their fellows are being mowed down by the thousands all around them.
>>
>>23933843
>>23933860
You're right, Erik is a better choice.
>>
>>23933868
Enemies that we can assume are getting their heads kicked in by the empire.
>>
>>23933867
But like anon said earlier, by the time they send thousands of men we'll be heavily reinforced.

Maybe we can finally convince Hitler about our desperate situatoin to lend us some Mustard Gas rounds, all the men in the world won't get past that.
>>
>>23933868
>Unfortunately those friends likely comprise mostly of filthy sub-humans.

They'll make useful cannon fodder.

>Maybe a Non-Aggression Pact in the near future?

I'll certainly keep diplomacy open as our first option. Our biggest problem is that we don't have a magical-capable force yet. Besides expanding our industrial output to exploit the plentiful resources for the war back home, we should concentrate on improving the magical laboratory.
>>
>>23933773
>50 000
Since we are allowed certain more "modern" armaments as prototypes, I'm sure we can procure a V1 or even a V2 rocket for use.
>that glorious sound before the rocket lands
>>
>>23933867
Like I said above:

>Install Eric as Reich-Baron
>Have him send a bribe to local Duke
>Empire is off our backs...for while
>>
>>23933908
Fuck mustard gas. Sarin, Tobun, VX etc. are the stuff we want.
>>
>>23933895
We couldn't even make a dent in even 10000 men if they charged us. Not counting Mages and Cavalry.
>>
>>23933908
I think Gas is a bad choice, a clever mage would just blow it right back in our faces.
>>
>>23933930
>V1 Rockets as anti-infantry instead of building demolshing/propaganda
shiggydiggy
>>
>This thread
IM RIGHT
NO I AM
NO ME
YOURE STUPID
NO YOURE STUPID


Fucking agree on something and get stuff done!
>>
Rolled 53

>>23933930

oh mein gott yes. It would probably be hard to get but if we ever need to instill fear in our enemies this is the tool to use.
>>
>>23933933
Best solution so far. But i still think we should treat the little puke with some honor until he gives us a good reason not to. We can waste his army regardless of him commanding it or not
>>
>>23933963
Then put on our masks, and let them come and get us.
>>
>>23933974
We have agreed. We're driving out to meet Kid-Baron with a small retinue of soldiers. Waiting on OP to write-fag atm.
>>
>>23933953
>We couldn't even make a dent in even 10000 men if they charged us

>250 men firing automatic weapons + 2 flak tanks and 1 normal tank couldn't make a dent

Is you serious?
>>
>>23933974

Ok. Lets offer him surrender. Once he refuses (he will, no doubt) let him return to his army. Kill everything except the brat and some mages if it's not impractical. Capture them interrogate them. Then strike Redding and install a puppet governor, preferably Eric.

Everyone, yes or no?
>>
>>23934020

Agreed, assuming no dramatic changes to situation.
>>
>>23934020
Yup. For the Reich gentlemen!

Also, next supply cycle, we need some SS political officers to educate Eric and the towns-folk in National Socialist ideals.
>>
>>23934020
I agree. yes.
>>
File: 1364524166609.jpg-(267 KB, 728x1119, porridge.jpg)
267 KB
267 KB JPG
>>23934010
And barbed wire, don't forget the barbed wire.
>>
>>23934010

They have magic, and 10000 is nothing to scoff at. It would be a total meatgrinder, but a determined assault could cause trouble for us.
>>
>>23933953
>dat feel when mg34s along would turn that into strawberry jam within two minutes
>>
>>23934020
Agreed.
>>
>>23934010
Most men have bolt action rifles, And they would be coming from all direction. I am not some stupid weeaboo and i know to never underestimate modern technology (fuck you max brooks), but I don't think you understand how many men 10000 is when you only have a couple hundred
>>
>>23933978
>the sound that will forever be entrenched in the Empire's mind and be synonymous with brick-shitting
Glorious indeed!
http://www.youtube.com/watch?v=Q1qsBGTkVSk
>>
>>23934020
yes
>>
>>23933649
>>23933660
>>23933664
>>23933667
>>23933670
>>23933672
>>23933674
>>23933676
>>23933693
>>23933699
>>23933708
>>23933724
Your men take targets, Gunther and his own troops lining up their shots. The MG34 is braced against a tree trunk as your men, up on the fort's walls, line up their rifles with appropriate targets. The young Baron and his escorts are met by your own group, Siegfried and Dr. Buren, accompanied by a smattering of Wehrmacht men at your flank, gather around you. The Baron looks you up and down with a sneer.

"I see no materials." He remarks. The two hooded men remain silent to either side of the tiny Baron. "Are you foreigners thick as well as foolish?"

"No. Actually," You state simply, "We are very, very wise. We sent Eric to discuss trade with you, and you had him imprisoned, Baron Farnsworth. You came here with an army, when I only wanted to discuss trade."

You pause, considering your next words and actions.

The Baron lets out a shrill noise, "WHO SAID YOU COULD TALK BACK TO ME?!" He asks, "These are my lands! MINE!" He states, stomping his foot down. "You can't just move in and talk to ME like you're MY better! I'm YOUR better! Now! You're going to show me your magic items, and maybe I'll give you a pittance of gold for your fancy wands and staves." He remarks dismissively, gesturing at the sidearm at your hip.

He sneers at you, "Even though mine are much better."
>>
>>23934068
*most of OUR men have bolt action rifles. That sounded stupider than it should have.
>>
>>23934020
Yes, perfect.
>>
>>23934075
"Then I'm afraid then I'm afraid these negotiations are at an end, Baron Farnsworth."

Kill the mages, kill the army, kill everyone but him.
>>
>>23934075
oh dear god is he trying to piss us off?
>>
>>23934075
Okay that settles it. "I'll go find these items for you then Baron, please wait here."

Everyone goes back to our base, then open up on them.

>inhumanity
Yes catchpa, we are Nazis after all...
>>
>>23934020
Letting those who surrender live might be good if we are ever at someones mercy
>>
>>23934104
I like the way you think. Death or glory, time to light these asshats up.
>>
>>23934075
oh also
> laughingnazis.png
>>
>>23934020
Yes.
>>
>>23934075

I'm done with this punk.

Raise your hands in acquiescence. "I apologize if I have offended, my lord. We are unfamiliar with the ways of your people, and we desire peace and trade, not war. We have many magical items; allow us a moment to retrieve some of the best selection."

>we walk back to camp
>when we are at a safe distance, unleash hell
>>
>>23934075
Why in God's name do we continue to parlay with this child - this fool - this untermensch. Let his army taste the righteous fires of the Glorious Empire of Gemany.
>>
>>23934104
Something along those lines, yes.
>>
>>23934147
this
>>
>>23934120
Bah, we need slaves for menial labour more than the possibility of defeated soldiers liking us.
>>
>>23934075

>>23934020
I think we've decided, mein Oberst.
>>
>>23934147
No reason to employ sneaky tactics. Do
>>23934104
instead.
>>
>>23934174
Wait, do we kill him or do we not?

I agree with.>>23934104
>>
>>23934147
if that fails take him hostage and get back to our lines then open fire at the idiots then torture the baron in front of his surviving men men as a lesson. Use his men as slave labor
>>
>>23934172
He said "live", not "leave".
>>
>>23934147
>>23934147

Do this. Kill the mages, snipe the two men next to the baron, then have some rush the fuck out there and grab him.
>>
>>23934189
>torture
No, we need him alive and unharmed as ransom. In all likelyhood, Eric might be a better puppet ruler, but there's no reason we couldn't indoctrinate him as a puppet general as well.
>>
>>23934187

We don't kill him. We kill his army when he goes back to it. We have no need to tarnish our honour to win, and an honorable reputation may prove useful.
>>
Time to start shooting once everyone is back at base. Though this could be a trap on the OPs part by making us want to fuck him up, but i really see no other option. We cant give up our stuff.
>>
>>23934104
il support this to get things moving along

but we should keep him alive as a bargaining chip gag him and tie him down in the stables with a guard looking over him that will teach him some respect.
>>
>>23934214
How are we going to have any reputation after this battle when only the Baron will survive?
>>
>>23934189
Show mercy whenever possible. We may be the ones in deep shit next time.
>>
>>23934187

These nobles are used to special treatment. They're used to being ransomed. He doesn't think he is in any danger even if he somehow loses.

Teach any noble that would dare cross our path that their lineage stops at the point of our guns. Kill him.
>>
>>23934232
Because there are probably going to be survivors from the army
>>
>>23934227
Oh no no no, we must honor the rules of warfare. He's royalty, and if the Empire learns we treat their royalty like horses we throw out all diplomatic posibilities.

Granted we won't give him any such royal treatment, but a bunk room and three square meals is all we need. Maybe even school him into one of us.
>>
>>23934238
see this
>>23934227
>>
inb4 this is all some sort of ruse made by the Empire and the real baron to test us
>>
>>23934213
>>23934236
i guess that is a bit extreme although i feel maybe make him work his ass off amongst his men? show that he is nothing compared to us
>>
>>23934238
Alright, break off all ties with the Empire in an all out war?

I like it.
>>
>>23934232

We use the Baron to bargain, of course, and if he can vouch for our honour others will be more inclined to cooperate. Plus, perhaps others such as Magi Arthur are using their magics to watch this event.

And also I don't want to roleplay an asshole if I don't have to.
>>
>>23934238
Disowning him would be far more useful to our cause. Nobody says he can't have an accident later.
>>
>>23934251
Gentleman.

This man has propsed a way gain us a new Fuhrer. Not the brat of course. We indoctrinate him, force him to sign over his title and.....

We have a Fuhrer.

You know what we do from there
>>
So options are kill him or keep him alive

Votes?
>>
>>23934290
this kid isnt likely to vouch for us hes probably so stupid that right after the handoff he will yell at the soldiers to strike us down for dishonoursing him soo i say we do what i suggested earlier and treat him like the scum he is
>>
>>23934318
Capture him alive and unharmed with the benefits of prisoners of war.
>>
>>23934286
No, we waste Farnsworths army and hopefully bribes of quartz will keep them from zerging us until we have a large enough force to defend ourselves. If things go to shit with the empire we need to hold them off until we can retreat through the gate (several days at the least), and the current force is insufficient if they really hate us.
>>
>>23934311
>new fuhrer
Herr Kommisar! Another traitor in our midst.

All glory and title goes to the Fuhrer and Sacred Germany. Heil Hitler.
>>
>>23934318
As >>23934330 said, capture and treat him according to the Geneva Conventions.
>>
>>23934318
Capture and indoctrinate
>>
>>23934326
dishonouring* god its getting late...
>>
>>23934299

That's very true.

Keep him alive if it's convenient.
>>
>>23934326
If we show mercy to his surviving army (as we should, for reasons not limited to honor) Then they will hopfully vouch for us. With luck the other nobility will have had unpleasant experiences with farnsworth.
>>
>>23934311
Traitor!!

I'm calling the SS squad as we speak.
>>
>>23934378
his soldiers should not suffer for the insolence of this brat but he needs to be put in his place
>>
>>23934311
I fear i must report you to the gestapo
>>
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>>23934311
>>
>>23934378
actually if they are of decent blood and in good physical shape we can retrain any captives to fight for us if we show them honour and treat them well
>>
>>23934402
We don't need to slaughter them to a man, just give them a big old German bitchslap.
>>
>>23934349
Geneva Conventions: didn't come out untill after the war but i assume you mean treat him humanly and all?

Also
>>23934330
>>23934330
>>23934351
>>23934372
4 votes he lives and us decently treated
>>23934326
1 vote he lives but is mistreated
>>
>>23934432
thats what i meant we keep the punishment of the baron and the battle separate
>>
>>23934435
>Geneva convention
>First convention 1864
>After the War

We have a new village idiot.
>>
>>23934075
after we capture him we are spanking his ass raw
>>
>>23934435
Actually, there were 3 versions before the current, which was written down in 1949.
>>
>>23934461

The mind magic is still highly underdeveloped, and we've been warned that it would take an expert to implement it without negative consequences. We'd turn his brains to mush.
>>
Someone smack Hellbron already, and keep doing it until he learns how to type.
>>
>>23934435
I said before, how we treat him depends on whether he is Aryan or not.
>>
>>23934509
well that wouldnt make much difference from how he is now
>>
>>23934544
He would lose that obnoxious little turd charm
>>
so, we offer to show him our 'Magical Items', take him and his entourage into our base... then we begin teaching him proper German etiquette...

>>23934509
I yield to the psychological manipulation of the baron... though we could try psycotropics...
>>
>>23934539
He's of noble blood, so naturally he'd have to be Aryan.
>>
>>23934496
my mistake
>>
>>23934560
oh god now we just sound like pedophiles
> hey lil man do you want to come back into my camp?
> ill show you my magical item
>>
>>23934560
>>23934509
I'd think the mages of the Empire (not the ones we kill) would smell that a mile away.
>>
>>23934560
No, we go back to our base, Leaving him standing there like an idiot. We waste his army while trying not to hit him (if not, sucks to be a baron sometimes) And then we round up prisoners.
>>
>>23934594

I agree, let's keep things simple.
>>
>>23934594
Yes, this has my vote.
>>
>>23934594
No, we risk him running back to his army and into automaticfire.

Like >>23934104 said, kill everyone around him, hold him and make him watch as we waste his army.
>>
>>23934594
fine with me
>>
>>23934594
First thing that we need to build after this is over, prison factory-camp. It is time this world added to the industrial might of the Reich!
>>
>>23934594
We spent 1/2 of the thread reaching an agreement that he's an asset alive.

I'm not going to let him be killed by machinegun fire after all that.
>>
>>23934630
>>23934594

He's not really worth that much to us, so no point going too far out of our way to spare him. if we take him alive all the better, if he dies in the crossfire too bad.
>>
>>23934630
If he dies in battle that does not hurt our reputation that we may later need. Taking him prisoner under a flag of truce will make negotiations with the empire that much harder
>>
>>23934641
a detention camp would be better then we could retrain and brainwash the soldiers to work for us willingly either as soldiers or slaves
>>
>>23934630

I keep forgetting we have a small contingent of soldiers with us. Waste his guards/leadership, then lay down the law of the Führer on the enemy army.
>>
>>23934674
We just spend like an hour deciding we would not do that.
>>
>>23934695
No, we spent an hour deciding we would do that.
>>
Is OP even here anymore?
>>
>>23934703
*not do
>>
Lol, all this argument between the generals and officers.

What are we, communists? This would never happen in the Uberkommando.
>>
>>23934695

I was in favor of killing them all from the start, but it seemed like everyone else thought he should be captured. What gives?

Are we killing the baron or not? Yes or no? Final vote, I want action!

Yes, kill the faggot.
>>
>>23934707
He might have gotten picked up by the gestapo.
>>
>>23934726
I vote we keep the bargaining chip.
>>
>>23934726
Capture him.
>>
>>23934726
He's useful as ransom for diplomacy, keep him with the honors of war.
>>
>>23934726
capture him
>>
Christ, the minute we finish deciding, some new idiot brings up the same stuff we just finished with
>>
>>23934726
No. Let him watch as his army gets destroyed.

Have him voluntarily cede power to Eric, and then put him into the slave factory-camps for the rest of his miserable life. Thats what happens to untermenschen.
>>
>>23934725
That's why they sent us here to the special region.

So we don't fuck up the actual war.
>>
>>23934765
to untermensch communist and all who think the reich is some weak power they can mess with
>>
respect his royal status and honor the rules of negotiation. Slaughter his troops til they surrender then use the rest as slave labor
>>
>>23934784
They're a monarchy, they can't be communist, and by the right of noble blood they're probably aryan as well.

Treat him well, educate him, and set him as a general of forces recruited from this place.
>>
>>23934799
This.

Even the Romans made generals out of the Cartheginians.
>>
>>23934735
>>23934741
>>23934748
>>23934765
>>23934792

Alright, we're capturing. Let's keep moving forward and decide what to do with him after the dust clears.
>>
>>23934799
Ah, no. He's a punk kid. If he's lucky he can escape being a slave and can be educated as a minor commander of local Reich auxiliary forces.

IF he fully accepts National Socialism and shows an aptitude for military command that is.
>>
>>23934834
>If he's lucky he can escape being a slave and can be educated as a minor commander of local Reich auxiliary forces.
>IF he fully accepts National Socialism and shows an aptitude for military command that is.

That's exactly what he will do, no way a noble will accept going into slavery over being a minor general of auxilliary.
>>
>>23934104
>>23934109
>>23934119
>>23934120
>>23934133
>>23934135
>>23934147
>>23934183
>>23934174
>>23934189
>>23934213
>>23934210
>>23934214
>>23934220
>>23934227
"I apologize if I have offended, my lord." You state, "We are unfamiliar with the ways of your people, and we desire peace and trade, not war. We have many magical items; allow us a moment to retrieve some of the best selection." You state.

The boy seems to smile at that, "That's more like it. You foreigners really are thick-- but at least you learn after getting told something a couple times, tiring as it is." He remarks petulantly, laughing haughtily.

You say nothing as you turn around, Siegfried and Dr. Buren following suit. Surprisingly, it's Dr. Buren that breaks the silence.

"I was an advocate for peace, but now? I just really want to tan that kid's hide, but unfortunately, his army won't allow that." The Doctor remarks.

Which is why you simply nod, "A shame that we could not negotiate." You remark, raising a gloved hand into the air, before slowly clenching it into a fist.

With a roar of thunder, the rifles open fire in addition to the machine guns. The panzer tank fires within seconds as Siegfried whirls around, the man's chasuble fluttering as he draws both hands up in seeming preparation of retaliation.

Retaliation that is unable to arrive, such is the ferocity of the storm of lead. The Baron laughs as his Knights are slain by precision rifle fire, but the two robed men behind him remain immobile as several rifles are leveled at them.
>>
>>23934799

>make a pretentious, idiot brat a general of anything more important than a rubber duck

How about no. Keep him captive, use him to bargain and if he outlives his usefulness, kill him
>>
>>23934857
Both of them whip their hands in a circular arc, a bolt of lightning erupting from their fingertips as the young man simply laughed, the lightning bolts arcing across the front of your battlements, wood igniting instantly as several men are caught in the rays of lightning.

Right until Siegfried makes a dramatic gesture, shouting out a word you can't recognize. There's a low hum as the rays of lightning abruptly turn into arcs, shooting up and then back down to Siegfried's extended hand.

"YOUR POWER BELONGS TO ME!" Siegfried shouts, "AND I RELISH IT!"

A shout you only hear thanks to your proximity, the Baron's laughter turned to shock as the mages begin to buckle, your riflemen focusing on larger targets at the moment. Those targets? A squad of mounted knights charging forward from the left flank, rushing directly towards your forward position as the wall of infantry advance.

The Panzer fires once more as you hear Gunther's men in the distance. Whoops and hollers as their weapons unleash hell onto the mages at the rear of the enemy's lines.

The charging wall of infantry abruptly explodes as the Panzer's main cannon lobs a high explosive shell into their midst. Body parts go flying in all directions as you pass through the front checkpoint of barbed wire set up around the front gate. Wehrmacht riflemen, taking cover behind supply crates, unleash a storm of lead into the front ranks.
>>
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>>23934857
>The Baron laughs as his Knights are slain by precision rifle fire, but the two robed men behind him remain immobile as several rifles are leveled at them.

This is going to be interesting.
>>
>>23934874
>"YOUR POWER BELONGS TO ME!" Siegfried shouts, "AND I RELISH IT!"

This is a good day.
>>
>>23934874
Lightning eh?

We must make it a point to place lighting rods around our base to hinder such attacks.
>>
>>23934914
Since when does magical lightning follow the same targeting rules as natural lightning?
>>
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>>23934913

>"YOUR POWER BELONGS TO ME!" Siegfried shouts, "AND I RELISH IT!"

We're going to need to increase our influence with this man.

Now that we've got open warfare, it will be easy to placate him.
>>
>>23934930
It's worth a try.
>>
>>23934930
You never know until you try
>>
>>23934930
it costs little more than some wire and a few hours of manpower to set them up. Better safe than sorry and all that
>>
>>23934913
Dear lord. Lets try not to piss him off.
>>
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>>23934874
>>23934857
This is being captured on film for Hitler and the Uberkommando themselves.
>>
>>23934973
Damn, if we only had the loudspeakers.

Ah well, we'll save the Ride of the Valkyries for the big battles.
>>
>>23934874
Shields and spears prove useless as bullets tear through flesh, blood staining the ground as your men empty magazine after magazine, clip after clip, into the horde of men. As you walk away, you turn to see a knight atop a horse have his steed ripped in half by a burst of machine gun fire. The man tumbles forward, only to have his fallen form riddled with three shots from a k98.

And then, you feel an abrupt knot form in your stomach. As more and more bodies hit the ground, you can taste the despair of the attackers. The front line of cavalry begins to reach the front gate...

And a stick grenade drops into the rider's lap. The man stares at the object for only a mere moment before the man and the upper spine of his mare are shredded, another knight behind him finding his steed stumbling as shrapnel tears apart its eyes. One of your Wehrmacht gladly guns him down as well, popping out of cover long enough to put an MP40 burst into his back as he tries to recover.

You realize what this knot in your stomach is, and Siegfred only laughs as he keeps his hand raised, the two mages near the Baron slowly buckling down as the electricity erupting from their hand turns a reddish hue.

You can sense the terror and fear of the soldiers you're slaughtering. Fear that spikes with each death, and Siegfried continues to laugh as the mages to either side of the Baron buckle lower and lower.

Which is why you're only mildly surprised when the Baron himself draws a wand of some sort. "DISCORPOR-" He begins, but you simply stare as Siegfried whips his other hand forward. A thin green ray shoots from the wand, only to sink into Siegfried's hand, the Baron's wand exploding in the young man's hand with a sound akin to a firecracker.
>>
>>23935010
We absolutely MUST have stukas before we play that.
>>
We're at 300+ replies Reich Citizens; new thread?
>>
>>23935010

>implying

https://www.youtube.com/watch?v=BQMpRWuT6hk
>>
>>23934874
YOUR POWER BELONGS TO ME!

AHAHAHAHAHAHAHAHAHA
>>
>>23934950
>>23934952
>>23934960
This is a good point. I think Siegfried can help us test the system by trying to cast lightning at a target which is near a lightning rod. If the rod by itself doesn't do anything, I'm sure Siegfried could create a magical lightning attractor, given time.
>>
>>23935032
You have no taste.
>>
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>>23935027

>As you walk away, you turn to see a knight atop a horse have his steed ripped in half by a burst of machine gun fire. The man tumbles forward, only to have his fallen form riddled with three shots from a k98.

Yes...YES!

>"DISCORPOR-"

Teleport FAIL
>>
>>23935027
man if voldemort had us harry potter would have been toast
>>
>>23935027

Hahah, YES! That'll show that stupid brat who he's messing with.
>>
>>23935027
Damnit, how the hell did those cavalry get close. Who forgot the fucking barbed wire? I'll have them shot.
>>
>>23935068
He'd be more than toast. He'd be burnt and gassed toast.
>>
I was really worried that they would have some surprises up their sleeves. But this is turning out well
>>
>>23935059

It was meant in jest, mein freund.
>>
>>23935029
On my current shopping list are:
>Stukas
>Neurotoxin shells (Sarin, Tabun, Soman, VX)
>SS and propaganda specialists to keep the new citizens at bay
>Tanks
>>
>>23935027
Siegfried is far more powerful than I thought. I wonder if he's able to draw from all the platinum and quartz we have even at a distance.
>>
>>23935027
Am I the only one who is a bit leery of Siegfried's new power.

We need to ensure his loyalty not only to us, but also to the Reich. I'm thinking some Gestapo should be brought along in the next supply shipment, in addition to those SS political officers..
>>
>>23935096
And loudspeakers, don't forget those.
>>
>>23935087
oh ho ho
>>
>>23935098
I wonder if he will go crazy and murder us all.
>>
>>23935027
For after the battle

"Siegfried. You promised me results and magic.
My friend, you have delivered more then anyone could possibly imagen, more then I could ever have imagined. Know that is the conquest to come, for conquest there shall be. Anything you wish for I shall give.
What else can I say? Job well done, you have my respect"
>>
>>23935074
We didn't have enough to cover everywhere, but enough to funnel the bulk of their forces into choke points.
>>
>>23935027
A pair of soldiers at the forefront of the charge get near the young man, drawing their shields up to try and protect him, but to no effect. Instead, they simply get holes drilled through their wooden shields, the men bleeding out from the rifle rounds buried into their torsos.

The momentum of the army is beginning to dissipate, the rear ranks, encroached by Gunther's well-armed squad, being herded forward towards the staggering front ranks. Your riflemen give their first calls for more ammo, to which scurrying truck drivers run crates of rifle clips and submachine gun magazines up.

Your pace to the command center is leisurely, but you watch as a smattering of bowmen manage to pepper your damaged front wall, the arrows felling a couple of your soldiers. The return fire is devastating for this loss, and you can only hear the cries of the enemy at this point.

Another shot from the tank, the weapon's main cannon firing so many times that its barrel is red hot, is followed by another explosion in the heart of the enemy's dwindling infantry numbers.

You could call for your men to cease fire, if you want. The enemy's forces seem to be in total disarray, but there's something tugging at your mind.

Something familiar.

It hits you like a punch to the stomach: The Gate.

"IT'S READY TO OPEN!" Siegfried shouts with glee, his voice somehow audible to you even from afar.

He's right: The Gate is ready to open, and you suspect for longer than it ever has been open before.
>>
>>23935125
Dont suck up too much. He would see right through that. Just keep him happy
>>
>>23935108

Seconding.
>>
>>23935142
Dont open it until we know exactly what we are getting.
>>
>>23935142
>The Gate is ready to open, and you suspect for longer than it ever has been open before.

Pray to the gods he's not using those dying soldiers as a sacrifice to open the gates of hell itself
>>
>>23935144
Aye, I didnt mean to suck up. More "you did well, here is big reward. Enjoy"
>>
>>23935142
New thread!!! We need one
>>
>>23935142
Okay. As far as I can see, we need:
>Stukas
>Tanks
>SS infantry
>Loudspeakers
>Propaganda specialists
>Neurotoxin shells (Sarin, Tabun, Soman, VX)
>The usual construction supplies
>>
>>23935142
Order a cease-fire and call for the remaining troops, and the Baron, to surrender themselves.
>>
>>23935142
wait does this mean that warfare and blood fuels the gate? if so we might discuss the posibillity of capturing locals and sacrificing them to recieve reinforcements
>>
>>23935142
>"IT'S READY TO OPEN!"

That's nice. Let's open it after the battle is over.

>goddamn he's going full blood mage, hope this doesn't backfire
>>
>>23935176
>implying Earth isn't Hell itself
seriously look up biblical quotes and you will see that Hell is being refered to as a specific place ON Earth
>>
>>23935194
artillery and gebirsjaegers have been brought up a few times as have stukas and heavy construction equipment
>>
>>23935193
Come on, this one will do for two more hours.
>>
>>23935194
Ammo, fuel and food. Replacements, and additional infantry.
artillery and mortars (far more important than tanks or stukas) then we can get the fancy stuff
>>
>>23935196
>>23935194

Seconding these, but adding another heavy truck with equal parts marble, quartz and platinum
>>
>>23935142
My supply list:
>small artillery company
>construction vehicles (bulldozers and the like)
>specialized soldiers (one squad of engineers, one team of SS political officers, one Gestapo squadron)
>company of Gebirsjaegers
>>
>>23935196
i agree and if they dont we roll out the wirblewind and cut them down with its 20 mm quad cannon
captcha: histhea carcasses
>>
>>23935228
i support this list but if the gate is going to be open for an extended time we have time to call in more stuff.
>>
>>23935197
If mass death in the proximity of the gate causes it to open early, that means that if the Empire sends a proper army of tens of thousands to assault us, that will only result in the gate being locked open for hours while tanks and bombers pour out of it.
>>
>>23935259
oh god im orgasming just thinking about it
>>
>>23935248
>>23935224
>>23935228

Updated list:
>Stukas
>Tanks
>Artillery
>Construction vehicles
>SS infantry
>Gebirgsjäger
>Loudspeakers
>Propaganda specialists
>Neurotoxin shells (Sarin, Tabun, Soman, VX)
>The usual construction supplies
>Magical supplies
>Food
>Ammo
>>
>>23935248
If we have more time I'd like to grab the following:
>Heavy industrial machinery for factory work
>a company of wehrmacht
>Stukas and/or recon planes
>>
>>23935197
Sacrifices will be very easy, we have the gassing capability.

We can also move our concentration camps earth side closer to the gate, to that effect.
>>
>>23935259
It could be from the magic being absorbed and used. Assumptions are for the stupid.
>>
in regards to the Lightning rod idea, we could ask Siegfried to do some research into magic conductive materials (like the 'black hole armor' power for the alliance ships in Red Alert 3) which could channel the attackers magic into depleted magic materials to turn their attack into help.


do we have anything of value to provide back to base? I assume that we have a few tanker of crude oil so send back... In light of Siegfrieds excellent work, offer him 1 slots worth of supplies for the next delivery...

>>23935197
and the reason for the 'holocaust' in this time line is unveiled.


on the matter of what to request, I add my votes to Artillery, Scientists, Engineers and Heavy construction equipment.
>>
>>23935268

what are you, 12?
>>
>>23935273
id like some flak 88 guns and a couple p4s personally we can mount the 88s on our heavy trucks as mobile aa anti monster and the additional p4s would see us forming our first full tank squadron
>>
>>23935301
> im 12 and what is this
>>
>>23935285
We haven't started gassing yet at this point in the war. I'm hoping the new lands we take here will mean that Hitler feels we can actually relocate the undesirables.
>>
>>23935286

We'll figure it out after the battle. Either way, this world has plenty of sub-humans to purge.
>>
>>23935286
I'm sure Siegfried will be able to enlighten us shortly. If the magical power wielded by only a few mages is able to shorten the gate's charge time by days, then an assault by the Empire would undoubtedly have a similar result.
>>
>>23935271
Add a locomotive and transport cars if you can, we'll just have to build the rails.
>>
>>23935305

You are like a sentient run-on sentence. Stop. Seriously. Kindly show us the respect of proper punctuation and grammar if you're going to reply to every little thing at every other post as you've done in prior Nazi Quest threads.
>>
>>23935324
>no such thing as the Holocaust
Holy shit. Instead of making German pizzas in concentration camps, we can do it here!
>>
>>23935325
As does our world as well.

There's an endless supply of slavs east of Poland.
>>
>>23935336
Lets wait until we have enough room and time to bother with trains. We don't need to move nearly enough freight to make trains efficient yet.
>>
Current list:
>Stukas
>Tanks
>Artillery
>Flak 88
>Construction vehicles
>Lovomotive with transport cars
>SS infantry
>Gebirgsjäger
>Propaganda specialists and Loudspeakers
>Neurotoxin shells (Sarin, Tabun, Soman, VX)
>Industrial machinery
>The usual construction supplies
>Magical supplies
>Food
>Ammo
I guess that's the upper limit
>>
>>23935373
Ditch the trains for now.
Maybe the flack if we have to.
>>
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>>23935346
>im so high right now the roof cant even handle me
>>
>>23935371
Because we haven't started mining yet.
I hope mining machines falls under construction equipment.
>>
>>23935271
Medical supplies, food, construction materials and ammo come in on trucks.

So a list according to priority would be:
>6 Opel Blitz light trucks, carrying ammunition, medical supplies, and fuel.
>One company of Gebirgsjäger
>One small artillery company
>SS political officers, propagandists, loudspeakers and Gestapo
>Construction vehicles
>Scientists and engineers
>Heavy manufacturing equipment
>Stukas and scout planes
>Tanks
>Neurotoxin shells

Can we all agree on this?
>>
>>23935393
>>23935373
Yeah, switch the train for mining machines for the moment.
>>
>>23935405
I agree.
>>
>>23935373
I agree with this
>>
>>23935405
Yes. This is alright.

Just thinking over devastating a 50000 man army with neurotoxins makes me shudder in satisfaction. Kameraden, ich mag Krieg.
>>
>>23935405
id push the neurotoxin shells back one month and get a flak battery instead. but lets wait for op to tell us how much we can get through before we make a list
>>
>>23935396

I was being polite, but by all means keep up the way you're going. I don't wanna' be near those edges you're sporting.

Please, just take a little extra time to edit yourself for everyone's benefit.
>>
>>23935405

Looks good.

Oh, earlier we were going to build a flight tower for our runway, but we lacked the specialized communications equipment. We should bring that in as well.
>>
>>23935456
Dont get your hopes up. Its entirely possible that they don't have any toxin shells to give us yet. And the big H might veto the idea all together.
>>
>>23935469
haha its cool man, but hey its 4:51 in the morning over here.
>>
>>23935465
Or if the gate opening is a good thing.

Maybe Siegfried is just using the lightning and power of the two mages to open it just a little longer.
>>
>>23935493
I don't see why he would. The only reason he refrained is fear the allies would use them against germany.

But here, there are no allies, and no enemy gas.
>>
>>23935498
German too. I wonder how many are in this thread.
>>
>>23935491
>>23935493
I was thinking that big H might say no to neurotoxins. If he does, replace that with advanced comms equipment for the tower.
>>
>>23935405

Don't forget the magic rocks. Another 1/3rd ton of marble, platinum and quartz should help in our magic endeavours
>>
>>23935196
>>23935224
>>23935234
There's a brief pause as your orders are broadcast across the PA, the enemy's infantry stuck between fighting, fleeing, and dying, but there's only a momentary pause needed in your men firing for them to get the point.

And just like that, of the original five hundred, a mere hundred remain after only twenty minutes of fighting. The Baron seems intent on fleeing, running rather fast for a kid in so much gaudy jewelry.

Which is why you're rather glad that Gunther was on his way back, because he perfectly clotheslines the kid with an outstretched arm. The kid goes down unconscious as your men fan out to take prisoners.

>>23935397
A general request for heavy machinery would include these, albeit to a lesser extent than a specific request for them.

>>23935405
>>23935435
What tanks and artillery do you desire? Previous mention was made to the procurement of a leFH 18.

At the moment, HQ is slightly started at this increase in energy, but they do have an abundance of forces to send through. How many you wish to attempt is up to you, but one thing is certain: The amount of power radiating from the Gate is, currently, off the charts from previous experience. It's likely to stay open for a decent while now.

You could send over six Stukas as a supply choice, as well as attached pilots and munitions for them.

You could also have six Protze trucks sent over with heavy machinery for manufacturing and mining, or any other purposes you desire, as another supply choice.
>>
>>23935523
actually norwegian, but i bear no grudge against the nazis, mostly because of their hugo boss uniforms.
>>
>>23935539
> company of gebirsjaegers preferably armed with gebirsflak 38.s
> pioneer company
> small artillery company (some mortars and a LE.FH 18
> a couple pz4s
> a flak 88 battery
> a squadron of stukas
> thats all i remember
>>
>>23935539
How many supply slots do we/Command think would be safe?

As the arty, a leFH 18 battery would be good, along with say two batteries of medium mortars. Tanks are too low on the list, don't worry about them.

I'm more partial to the heavy machinery than planes honestly.
>>
>>23935539
Good, bring the child to the infirmary and have some guards makes sure he stays there.

Our enemy's biggest threat and force infantry, not armor, so 5 panzers IV's or wirblewinds would be more useful than a tiger tank.
>>
>>23935539

>6 Opel Blitz light trucks, carrying ammunition, medical supplies, and fuel.
>One company of Gebirgsjäger
>One small artillery company
>SS political officers, propagandists, loudspeakers and Gestapo
>Construction vehicles
>Scientists and engineers
>Heavy manufacturing equipment
>A protze full of equal parts marble, quarts and platinum
>Stukas and scout planes
>Tanks
>Neurotoxin shells

Taken from >>23935405 with a slight modification
>>
>>23935603
id say if we could get our hands on an early tiger 1 prototype that would be baller, the sheer terror that would produce would be worth it alone.
>>
>>23935616
We don't need fuel, do we?
>>
>>23935603
Tigers do not exist yet. Panzer 4s are rare but luckily are in the infantry support version rather than the long barrel. and I'm not sure about whirblwinds.
>>
>>23935616
if we have enough time put horses and additional halftracks on the list, along with a few tanks of fuel.
>>
>>23935640
Yeah, nix the fuel. Aside from that, I think we've all agreed to my list. Get as many of them in a descending order that we/Command feel safe to do so.
>>
>>23935650
well the wirbel was introduced earlier than the tiger, so you never know.
>>
>>23935631

One tank is as good as another against medieval tech, I'd rather we didn't use one that's prone to breaking down. Regular panzers are good enough
>>
>>23935631
No tigers yet. Pretty sure we are still in '39
>>
>>23935650
Whatever the matter, for now since we haven't encountered anything heavily armored, larger tanks should be in small number and for shock value alone, while the bulkwork falls on the smaller, more mobile tanks with better anti-infantry capabilities.
>>
>>23935653
They have horses here. Only get what we cant make or find.
>>
>>23935600
Judging by the huge influx of energy? It seems to have twice the power capacity of what it previously possessed: You could select eight slots (Doubles allowed) with a fair degree of certainty. More if you feel your luck is quite that good.
>>
>>23935660

Very well. New list:

>6 Opel Blitz light trucks, carrying ammunition and medical supplies.
>One company of Gebirgsjäger
>One small artillery company
>SS political officers, propagandists, loudspeakers and Gestapo
>Construction vehicles
>Scientists and engineers
>Heavy manufacturing equipment
>A protze full of equal parts marble, quarts and platinum
>Stukas and scout planes
>Tanks
>Neurotoxin shells
>>
>>23935677
It's been months, and someone mentioned the Amdiral Graff Spee skinking the Ajax and the Exeter last thread so it could be late 39', early 40'.

I'd like that
>>
>>23935703
Food.
>>
>>23935703
We still need to drop a few. Lets say no to the shells for now unless they have them ready. And no to tanks until they can make specialized ones with rubber lining in case of lightning
>>
>>23935733
were about to take the good barons lands we can get food locally.
>>
>>23935713
Still a couple years off.
>>
>>23935703
>>23935698
With eight slots we can grab the following:
>6 Opel Blitz light trucks, carrying ammunition and medical supplies.
>One company of Gebirgsjäger
>One small artillery company (a leFH 18 battery, two batteries of medium mortars.)
>SS political officers, propagandists, loudspeakers and Gestapo
>Construction vehicles
>Scientists and engineers
>Heavy manufacturing equipment
>A protze full of equal parts marble, quarts and platinum

Reich Citizens?
>>
>>23935737
well we can always let the first batch of 8 choices through and if we feel lucky try and push a few more through
>>
>>23935772
Whatever gets this thread moving, yes.
>>
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>>23935539
We definitely need pic related
>>
>>23935772
Okay, if we can, can we get some rubber lining and some appropriate adheisive for the armoured vehicles. I dont want our crews fried if they use lightning.
>>
>>23935772
thats fine for a first wave.
>>
>>23935808
we can send a request back to the reich for something similar to the zimmerit coating used to protect against mines.
>>
There's still 9 items. Any more than 8 and we push our luck. What do we drop?
Also, should we bring food? I'm sure our stocks will hold till we get around to establishing our own source, but it can't hurt.

>6 Opel Blitz light trucks, carrying ammunition and medical supplies.
>One company of Gebirgsjäger
>One small artillery company
>SS political officers, propagandists, loudspeakers and Gestapo
>Construction vehicles
>Scientists and engineers
>Heavy manufacturing equipment
>A protze full of equal parts marble, quarts and platinum
>Stukas and scout planes
>>
>>23935737
>>23935808
A tank should be a faraday cage, right?
>>
>>23935772

Yeah, let's get it going. We need our own factory and mines so we can contribute to the homefront and make ourselves more valuable.
>>
>>23935834
No Gebirgsjägers.
>>
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>>23935834
You gusy think flamethrowers would be usefull?

We could create an inpenetrable wall of fire at will, with no risk of enemy shooters blowing us up or killing our men.
>>
>>23935834
Maybe the gestapo can wait though we may need them for occupation duties
>>
>>23935698
I wonder how much power it would take to keep the gate open semi-permanently.

Perhaps a demon trapped in a wall would be enough...
>>
>>23935863
Maybe next time, flamethrowers are only a luxury until we start assaulting castles.
>>
>>23935834

We don't have a flight tower yet, and no constructed refinery, so planes will be of limited use. We should focus on preparing the infrastructure to serve them first.
>>
>>23935865
It will be pretty quick from here on. We could use them now

>>23935882
Why only against castles? Imagine them against melee infantry.
>>
>>23935863
As long as Siegfried eliminates their fire mages, I'm all for it.

It's a great weapon of fear, and useful against melee to boot.

>>23935882
It doesn't weigh that much, should be relatively easy to bring over in a few small crates.
>>
>>23935834
No planes; we can't even use them effectively yet and we don't need them.
>>
>>23935884
Yes, ditch the planes. Arty should be enough for support until we get more mobile.
>>
>6 Opel Blitz light trucks, carrying ammunition and medical supplies.
>One small artillery company
>SS political officers, propagandists, loudspeakers and Gestapo
>Construction vehicles
>Scientists and engineers
>Heavy manufacturing equipment
>A protze full of equal parts marble, quarts and platinum
>Stukas and scout planes

Ok. Final list. All in favour?
>>
>>23935896
A wall of fire is almost as good as a nice barbed wire wall, only with the added benefit of being mobile.
>>
>>23935899
we can take some raw materials off the protze and order some specialized light equipment? (the stuff we need for a flight tower and some flamethrowers?)
>>
>>23935916
Add a few simple ww1 era flamethrowers, and were done.
>>
>>23935539

We'll want at least one company of regular infantry, a platoon of engineers with a mapping section, a platoon of panzer IVs, a platoon of panzer IIs, a mechanized infantry company, fuel, food, construction materials, an armoured recce platoon, and maybe a few air units if we can get a few months of fuel and supplies for them.

As well, get a truck full of nothing but small arms as replacements for ours in case of failure, and/or to arm local militias we raise in our territory.

As usual, have an infantry we can ride in desant through, and the ones marching, march through triple-loaded with ammunition and other consumables, same with the tanks and trucks.
>>
>>23935884
We actually do have a refinery; made it last thread.

>>23935916
No, nix the planes and add in Gebirgsjägers. We need more soldiers.
>>
>>23935902
>>23935909

>6 Opel Blitz light trucks, carrying ammunition and medical supplies.
>One company of Gebirgsjäger
>One small artillery company
>SS political officers, propagandists, loudspeakers and Gestapo
>Construction vehicles
>Scientists and engineers
>Heavy manufacturing equipment
>A protze full of equal parts marble, quarts and platinum
>>
>>23935941
Done!
>>
>>23935916
Get rid of the planes and maybe take some flamethrowers or anti lighting protection.
>>
>>23935941

This sounds good. We should probably get this moving anyway
>>
>>23935939
>We actually do have a refinery; made it last thread

We have an oil extractor. Is it actually refining gasoline or just storing up crude?
>>
>>23935941
That's a good final list.
>>
>>23935941
Good to go!
>>
>>23935941
I would've liked the flamethrowers, but this will work.
>>
>>23935967
Oil extractor at the outpost, refinery at the main base.
>>
>>23935967
Regardless, we have enough fuel until the next resupply
>>
>>23935941

If it were me, I'd rather have the following for now:

>6 Opel Blitz light trucks, carrying ammunition and medical supplies.
>One company of Gebirgsjäger
>One Panzer Company (1 Platoon of Panzer IV, 1 platoon Panzer II, 1 Platoon armored cars (recce))
>SS political officers, propagandists, loudspeakers and Gestapo
>Construction vehicles
>1 Company Combat Engineers with a survey and mapping detachment
>1 Mechanized Infantry Company loaded with as much fuel as possible
>Multiple Protzes full of equal parts marble, quarts and platinum, and other trade goods


My reasoning is that we're still small, we still have security as our main concern, and we'll also want to be sending out raids and patrols, so we'll need more mobile units to accomplish this.

The engineers and mapping detachment will be able to help christen the ground for when we order in the air units and artillery next time, so that we can get accurate fire support.

Thoughts?
>>
>>23935977
This.

Moving onto building orders:
>Pipeline from extractor to refinery
>Prison camp-factory
>Dedicated firebase for artillery
>Barracks upgrade for our new troops
>>
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>>23935955
>Mfw you posted the same list less than 10 minutes ago
>>
>>23935932
Flamethrowers are light enough for the infantry to bring along with the transport vehicles, though keeping them fueled will require your refinery, plus some altered fuel formulas.

>>23935941
Keeping it as a supply choice, the Protze could just be part of the Opel Blitz convoy. On its own, it would consist of six Protze vehicles, capable of carrying heavy construction materials and/or magical materials.

>>23935967
You have an extractor, which pumps out crude, but you have your supply trucks being put to work in transporting the crude from Riverside to your refinery near your main base.
>>
>>23935956
>anti lightning
We probably have some poles and wire this side already, it's imrpovised, but we still need to test it out.

If that doesn't work, then bring actual lightning rods next supply.
>>
>>23936012
I know; it took those 10 minutes to get everyone to agree to it.

>>23936001
Man, didn't we all just agree to what we were getting!?
>>
>>23936001
Stupid list. We dont need mechanized or armoured forces until we start invading fo' realz. For now we need to consolidate after taking the shithole town that baron crawled out of.
>>
>>23936019
Im talking about for the vehicles.
>>
>>23936001
Nope.
>>23935941
This.
>>
>>23936001

I recall 4 tanks being a single supply point, so we'd use quite a few points just on the tanks you want
>>
>>23936016
can the gebirsjaegers bring a few flamethrowers with them along with gebirsflak guns and anti tank rifles?
>>
>>23936001

We have fuel.

>>23935941
>>23935941
>>23935941

Yes, let's get a move on. There are important conversations to be had.

Also, if some of the troops can bring flamethrowers, do it.
>>
Are they building generators earth side?

OP said electricity does improve gate times.
>>
>>23936028

I was typing, asscan.

>>23936035

We need mechanised and armored forces to sow the fear of god on our raids, and for better defenses.

As well, the offer mobility non-motorised units just can't have. With leg infantry, you'll be lucky to get a 20km march per day, forced, before fighting.

I'm thinking about security and about mobile defense. If we're going to be seriously attacked we'll want mechanised forces so we can outpace any enemy attack while still harrying them on the way, that way WE have the initiative and can dictate the terms of any battle we fight.
>>
>>23936065

Ah, then just the IVs, they're the most versatile.
>>
>>23936016
Make it 6 Protzes then. The more material we have the better. Have 1 loaded with magic rocks and the rest with building supplies
>>
>>23936093
We dont have enough territory for a good sized oktoberfest. Mechanized forces can wait.
>>
Why are we still discussing this
>>23935941
Is the master list. All the others are undesirable sub-lists
>>
>>23936093
Well sorry mate, said discussion has been going on for quite some time however.

>>23936072
This, I support it.
>>
>>23936087
I believe the gate is hooked up to grid power back on Earth. It takes at least a month to charge just from that source because of how much energy the gate needs.
>>
Ah, the wonders of bureaucracy
>>
>>23936203
See
>>23934725
>>23934783
>>
>>23936120

Well at least consider the panzers, they fire HE which none of our other units have, and is devastating against soft targets like massed infantry the enemy is sure to use.

Also it's a giant metal box that's immune to swords and spits death and shit, it's terrifying to the locals.
>>
>>23935941
Don't forget the blueprints.
>>
>>23936203
Negitive, most bureaucracy has at least a cruel mockery of order and progress. Though it is a good thing that we never agree on the first suggestion. The first idea is often retarded.
>>
>>23936222
> tg in the middle of the battlefield
> WE NEED ARMORED TRAINS
> NO FUCK YOU CALL HQ FOR BUILDING MATERIALS
> UH GUYS MORE TANKS
> HEAVY CONSTRUCTION VEHICLS
> hans landa : uh guys the soviets are like 50 feet away from us
>>
>>23936230
the artillery detachement will be able to do that and we can put a mortar in a command car for some mobile artillery
>>
>>23936230
We have one, thats good enough. We don't need the heavy armor unless they get machine guns. Plus the list has been decided on, so its a moot point.
>>
While we're waiting, thread has been kindly archived by someone; vote it up Reich Citizens...or else.

http://suptg.thisisnotatrueending.com/archive.html?tags=Nazi%20Quest
>>
>6 Opel Blitz light trucks, carrying ammunition and medical supplies.
>One company of Gebirgsjäger
>One small artillery company
>SS political officers, propagandists, loudspeakers and Gestapo
>Construction vehicles
>Scientists and engineers
>Heavy manufacturing equipment
>6 protzes. 1 filled with equal parts marble, quartz and platinum. 5 filled with heavy construction materials.

Ok. No more bullshit.
>>
>>23936309
And maybe give BFQ a downvote while you're there. We don't need that mindless crap outscoring OUR mindless crap
>>
>>23936321
And some blueprints, but those should be included in the manufacturing equipment. Agreed.
>>
Jawohl, Herr Kommisar
>>
>>23936321

If we get fucked because we didn't have enough people on the line, I won't hesitate to scream I TOLD YOU SO!
>>
>>23936451
The arty will count for FAR more than all the tanks and mech infantry in your original list. Artillery is the king of battle, infantry is the queen. And its well know what the king does to the queen.
>>
>>23936471
Don't forget airforce is the Emperor of battle, who makes concubines of queens all the time.
>>
>>23936451

>One company of Gebirgsjäger
>One small artillery company

We won't need men on the line when we can start shelling their armies from a mile away.
>>
>>23936471

Except that artillery is useless at the ranges we're nominally engaging at, AND WE DON'T HAVE ACCURATE MAPS TO CALL FOR FIRE BEYOND LINE OF SIGHT.
>>
>>23936517
I hope we see them in time, remember how this army of 500 nearly snuck up on us?
>>
Also, if we start getting tanks we should ask for Panzer IIs and Those funny Czech ones (modified to resist lightning) as they will be just as useful to us against most threats here, and will not be as big of a drain on Germany where every heavy tank will be needed against Russia.
>>
>>23936538
Arty can be used in direct fire. Plus i think mortars are included.
Stop being stupid.
>>
>>23936567
Two batteries of medium mortars, yes.
>>
>>23936552
Shh, don't mention that shit. We're not going to invade Russia, Hitler has his sights on England first.
>>
>>23936552
on a note about the soviets we should ask high command if they can buy us the fedorov avtomat rifles they have in storage, those could be useful, and considering the treaty we have with the soviets i dont see it as entirely unfeasible.
>>
>>23936087
They are already present: And being used to power the Gate from its own side. It takes a month at the current rate, however.

>>23936107
>>23936001
As your prisoners are rounded up and the wounded dispatched for treatment, your facility comes to life for a myriad of reasons. With the opening of the Gate, you're left with the pervasive sense of lingering dread from those so massacred here, their abrupt and spontaneous deaths leaving a very powerful echo on these grounds. One that seems to strengthen closer towards the Gate now opening.

You barely have time to reach the Gate itself when the doors fully open, the first of the incoming forces arriving. Row after row of trucks, Gebirgsjager marching in alongside political officers, civilian staff, and the elusive scientists and their Gestapo handlers.

It all comes rolling in, a fleet of vehicles carrying everything from ammunition to medicine to construction supplies. Before your very eyes, you see the future of the Reich's presence formulate. In the leFH 18s, in the dozen mortar launchers, in the flamethrowers and the piles of concrete and steel.

The future is laid before your eyes.

How shall you shape it?
>>
>>23936567

Mortars have a minimum effective range, and artillery in direct fire means exposing the gun crews.

And we'll want a Panzer IV platoon before we get more IIs, since they can fire AP as well as HE, which make them great castle-busters, as opposed to the Pz II with it's 20mm autocannon.
>>
>>23936588
That part of Hitlers European tour will be cancelled due to problems with the airline.
>>
>>23936588
Did you know, our spies in England have reported an old decrepit structure somewhere in scotland greatly resembling our gate?

Perhaps those legends of King arthur sailing to Albion had some grains of truth. Whever the matter, HQ is highly interested in it.
>>
>>23936622
For the last time, we are not getting any fucking tanks. We don't need the armor or mobility, the arty can be used in direct fire well outside bow range and can destroy a castle far more easily. We are not fighting an industrialized, modern opponent. And remember that artillery is responsible for the bulk of ground casualties on both world wars.
>>
>>23936681
On any battlefield, a mobile gun platform is incredibly usefull.

If we can't get tanks, can we at least get some tankettes? They do the same thing at half the cost and twice the speed.
>>
>>23936681
Tanks may be useful later for blitzkrieg operations, but as long as we stay in the artillery's firing range we won't need them.
>>
>>23936681

Goddamnit you don't get it do you.

We want tanks because they're mobile, they're effective, and they're SCARY. Artillery, to move (Unless it's an SPG), requires tractors, setup time, logistics vehicles.

A tank can move and fight on it's own. We want at least a platoon of tanks for offensive and defensive operations for both the psychological factor and their ability to draw fire.

Stop being a retard and start thinking tactically and about layered and mobile defense. And about mobile offense. That's why we want mechanised units, so we can outpace anything those medieval fucks can throw at us.
>>
>>23936703
we already have two tanks and a host of armored cars and halftracks we can try to get another 2 p4s trough the gate tho
>>
>>23936603
Huzzah! Greet the new men with our customary welcome speech followed by a quick Heil Hitler!

Then lets get around to building this glorious Aryan future! Direct the men to put all of the new equipment inside the base; while the our current soldiers build some large funeral pyres for the dead natives; can't let them go bad and spread disease after all.

Then get stuck in to building the following:
>Dedicated firebase for artillery
>Barracks upgrade
>Prison camp-factory
>Pipeline from the Riverside village to our refinery

We also might want to have a meeting with the head of the Gestapo/SS political officers detachment.
>>
>>23936706

Artillery has to receive the fire mission, lay on target, load, and fire, and then you have to wait for impact.

A tank with you can fire faster, more accurately, and gives you two machine guns and cover.

I'd rather have both, but at this point given what we're fighting I'd like a tank.
>>
>>23936706
Later is they key. The artillery is needed far more urgently. At this point, more armored vehicles than we already have would be fun, but pointless.
(also, some motorcycles with sidecars would be something to remember next supply run)
>>
>>23936750
and the leading gebirsjaeger officer to get a dedicated bodyguard as discussed last thread, also i must ask you kommisær what is your take on buying the russian guns i suggest?.
>>
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>>23936750
>>23936603
As for the concrete, can we lay the foundation for the starfort with the new construction equiptment?
>>
>>23936730
Artillery has range well outside our current area of operation. Until they start using artillery and Machinegun nests, the tanks are just a luxury. The halftracks are just as scary to a bunch of savages. We can get tanks next supply run, but for now the artillery is more important if they swarm us.
>>
>>23936603

1) Speak with the head of the gestapo. Make nice, have him ensure all are following the glorious path of the Reich.

2) Speak with Siegfried. What was that magic, what does he need to perfect it, and have him test our lightning rod theory. Will be useful if the magic-electricity relationship persists.

3) Meet with the child baron. Interrogate to find out about the spell he was set to cast (probably teleportation).

4) Send a major sortie to the Baron's city. Set his terms of complete surrender and install a puppet government (probably Eric). Contact the lord superior to the Baron and bribe him to keep him happy.

5) construction
- oil pipeline from the oil fields to our refinery
- hangar for airplanes
- expand and improve outer fortifications, include fortifying the gateway
- have engineers and geologists locate mineral deposits. We want iron, other raw materials for munitions manufacturing, and coal.
>>
>>23936769
I agree completley about forming our own bodyguard unit; but I'm not sure if we'd even know about the Fedorov Avtomat rifle. They were produced in such small numbers and weren't even used against German troops.
>>
>>23936805
Or that giant retractable drawbridge system for a rail/pipeline network.

Two giant concrete bridge foundation on both sides, which can lower a much larger steel rail and pipe bridge.
>>
>>23936826

See, the sortie is why I wanted tanks and a dedicated mechanized formation.

As it stands we'll probably have to send some Blitzes with infantry, the half-tracks and the Panzer.
>>
>>23936826

As for the fortifications, add the foundations for a star fort.

Also, improve the barracks to house our men comfortably.
>>
>>23936832
surely our spies would have reported about such a rifle dont you think?
>>
>>23936805
I'd prefer building a factory first, since we now have the equipment.
>>
>>23936805
>>23936835
It's not an ocean of concrete guys, but yeah starting a foundation.

Pick a big project, and finish that first. I recommend the fort.
>>
>>23936847

We've already destroyed his army. If the Baron proves stubborn, we will fire the artillery into his home until he changes his mind.
>>
>>23936826
Replace hangar with prison work-camp.

Then add in:
0) Burn dead bodies of fallen enemies
1.5) Direct the Gestapo leader to keep an eye on Siegfriend
2.5) Speak to gebirsjaeger commander about forming a bodyguard detail.

And we're in full agreement.
>>
>>23936856
Can it be a concrete factory?
>>
>>23936869

How do we know that was his army and not just what he thought was enough force to kill or force a surrender? Always plan for the worst.

I mean, holy fuck, am I the only guy in this thread who knows anything about actual military tactics and strategy?
>>
>>23936847
Which will work just as well against bows and spears.
Stop thinking in terms of modern enemy.
>>
>>23936850
No clue, high command might know. But we certainly wouldn't, so we couldnt ask for something which we don't know exists...
>>
>>23936903
Depends on what your other posts are.
>>
>>23936876

0) Bury bodies of fallen enemies. Ugly work, but it's important for sanitation. Burn them if that makes it easier.

1) Speak with the head of the gestapo. Make nice, have him ensure all are following the glorious path of the Reich.
- have him keep an eye on Siegfried

2) Speak with Siegfried. What was that magic, what does he need to perfect it, and have him test our lightning rod theory. Will be useful if the magic-electricity relationship persists.

2.5) Speak to gebirsjaeger commander about forming a bodyguard detail.

3) Meet with the child baron. Interrogate to find out about the spell he was set to cast (probably teleportation).

4) Send a major sortie to the Baron's city. Set his terms of complete surrender and install a puppet government (probably Eric). Contact the lord superior to the Baron and bribe him to keep him happy.

5) construction
- oil pipeline from the oil fields to our refinery
- hangar for airplanes
- expand and improve outer fortifications, include fortifying the gateway. Set the foundations for a large start fort.
- have engineers and geologists locate mineral deposits. We want iron, other raw materials for munitions manufacturing, and coal.
>>
>>23936826
>Baron and bribe him
C'mon we can do better than that. We're gonna try to indoctrinate this guy, make him another puppet ruler right?

With a steady hand, not sparing the rod, but rewarding his efforts and hard work with education and a leadership position (the better he manages) in time he will be a phenominal asset.
>>
>>23936927

I'm sorry, I was busy most of the night.

I'm the one pushing for a secure base of operations before we get aircraft and build factories. The top of EVERY tier of operations is SECURITY.

For what we need to set up, that means at least a battalion of infantry with supporting armor and artillery, with attached engineers. In addition, we'll want mechanized infantry with either SPGs or attached panzers for raiding and attacks.

THEN I'd feel comfortable building ammunition factories and stuff.
>>
>>23936942
He's a spoiled brat. He doesnt actually have any leadership qualities, we only need him if someone important is related to him.
>>
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>>23936903

>we don't get mechanized infantry
>holy fuck everything is ruined forever

Worst case scenario we pound the Baron's city into ashes and continue to rapidly improve our capabilities to self-sustaining levels. With Sigfried's new magic, we'll have the gate open again soon, and then we can get more troops.

This is a quest game. Relax. You are not going to get your way on every decision. We've already done things I didn't agree with, and I didn't complain about it for another 3 posts.
>>
>>23936971
He doesn't have any leadership qualities right now, but we can certainly hammer and beat them into him with German discipline.

He could be one of the first of our sucessful assimilations.
>>
>>23936963
Thats far more than we can support or bring through the gat. I'm sorry, but it looks like you are just as ignorant of strategy as the rest of us as simply asking for as many things in your force as you can does not make you a strategist.
>>
>>23936942

We can do that as well.

Put him under the charge of the gestapo. The reform will proceed swiftly.

>>23936963

We have all these things except for the mechanized infantry. We've been focusing on building rather than attacking.
>>
>>23936971
Consider him a challenge and a test.

If we can't indoctrinate a simple spoiled brat, how much more hardened men and women of this world?
>>
>>23936975
Actually, we do have mechanized infantry. There are a lot of protzes which delivered their stuff to our base and are now useless. Put a few soldiers in and you have what you want.
>>
>>23936963
Eh. We just held off twice our number without breaking a sweat. With the additional reinforcements we've just recieved and whatever we get from subjugating Redding, we should be fine until the next time the gate opens. By bringing in construction vehicles and stuff now rather than later we'll get infrastructure a lot sooner and we'll get our armour and artilery anyway.
>>
>>23936915
well then i suggest we ask command for a self reloading select fire rifle that can replace our standard k98, and is light enough to be carried by one man and fire on the move, worst case we end up with a crate of BAR's.
>>
566 posts, how longer can we hold it out till next thread?
>>
>>23936932
Agreed. I still think a work-camp is better than hangers though. Where are we going to put the 100+ prisoners we just got?

>>23937014
A very valid point Herr Reich Citizen. We'll give him to the SS to mold.
>>
>>23937037

BARs are good. I like them. I like you for suggesting a gun like them.
>>
>>23937014
When you look at it that way, then I suppose he could do with a whipping and cleaning the latrines for a start.
The thing I'm most pissed off about is how he got most of his command killed.
>>
>>23937058
i was suggesting the fedorov avtomat and im hoping if we get high command to poke around and ask around we can get our hands on enough to equip every one of our infantrymen with one along with enough spares to go around
>>
>>23937005

It's more than we can bring through in one go, yes.

But you know what? It'll take like 4 months. That gives us time to stockpile food and ammunition for them.

The number is needed so that we can have patrols out in the numbers needed to repel attacks, have units pulling security, and others resting or doing maintenance, as well as QRF to support patrols in contact.

>>23937010

Dude a battalion of infantry is like 5-700 men in 4-6 companies.

Ideally our force makeup would look like

Infantry Battalion - 700-ish men
1 company mountain infantry
4 companies infantry

Armor Company - 17 Tanks
Panzer IV - Hans Command panzer
Panzer IV Platoon - 4 Tanks
Panzer II Platoons - 8 Tanks
Recce Platoon - 4 Sdfkz 234 Armored Cars

And then we have our artillery battery and engineer detachments, as well as a mechanized company.

So roughly 1000-1100 men.
>>
>>23937063
You must start somewhere, learn to get into the dirt and grit the men you lead where. And he will always remember the death and slaughter of his own men.

But I forsee, after years of even more intense labor, training, and education, he can be a puppet baron. While Eric is the head honcho of the town, he will lead our auxilliary forces and the next generation of indoctrinated youth who will grow to be auxilliary soldiers. But that will be many years from now.
>>
>>23937053

Adding prison camp to construction list. Meant to do that. If we can't do both, prison camp takes precedence.

0) Bury bodies of fallen enemies. Ugly work, but it's important for sanitation. Burn them if that makes it easier.

1) Speak with the head of the gestapo. Make nice, have him ensure all are following the glorious path of the Reich.
- have him keep an eye on Siegfried

2) Speak with Siegfried. What was that magic, what does he need to perfect it, and have him test our lightning rod theory. Will be useful if the magic-electricity relationship persists.

2.5) Speak to gebirsjaeger commander about forming a bodyguard detail.

3) Meet with the child baron. Interrogate to find out about the spell he was set to cast (probably teleportation).

4) Send a major sortie to the Baron's city. Set his terms of complete surrender and install a puppet government (probably Eric). Contact the lord superior to the Baron and bribe him to keep him happy.

5) construction
- oil pipeline from the oil fields to our refinery
- hangar for airplanes
- prison camp
- expand and improve outer fortifications, include fortifying the gateway. Set the foundations for a large start fort.
- have engineers and geologists locate mineral deposits. We want iron, other raw materials for munitions manufacturing, and coal.
>>
If we require a mobile strike or scout force we could always take a squad or two of men who know how to ride horses and have a makeshift force of dragoons.
>>
>>23937094
>>23936932
Change
>Bribe
to
>hand over to SS for indoctrination, reeducation and training.
>>
>>23937094

lel, wrong namefag.

Is anyone else also playing Gargoyle quest?

+ put the Baron under the head of the Gestapo for indoctrination
>>
>>23937094
another thing we should talk to the gebirsjaeger commander about is if he can teach our men basic ranging (living off the land hunting and the like)
>>
>>23937107
No no, we're talking about the local Duke who is above this child baron. We're having Eric bribe him to keep the Empire off our back.
>>
>>23937107
You don't seem to understand. He does not want to bribe the Baron but his superior so that we won't be bothered for some time.
>>
>>23937107
>>23937107

I think people are misunderstanding. I meant find who the lord of the BARON is, and bribe HIM. That's the keep the empire off our backs. The child himself is going to learn some serious lessons in respect and manual labor.
>>
>>23937132
>>23937133
Ah I see, well then do just that.
>>
>>23937091
We don't need nearly that many tanks against these guys, more motorized infantry and MG teams is better.
I know i have been the tanks worst enemy ITT (odd as tanks are actually among my favorite things in the world) But we need to adjust to the enemy we are fighting.
>>
>>23937141
>>23937133
>>23937132

misunderstanding-mind
>>
>>23937094
Ah awesome. I agree to this list then.

Any objections Reich Citizens?
>>
>>23937045
Take a look at the catalog. I'd estimate 4-7 hours.
>>
>>23937165
Nein. This list is perfect.
>>
>>23937148

Tanks are mobile, invulnerable to enemy weapons, and you're discounting the psychological effect.

Besides, the company is an effective use of resources since the PzIIs can also recon, as can the armored cars, and we can split those elements up even more to support attacks with mech infantry or regulars we sent in on trucks.

It's about getting the most bang for our buck. Yes, artillery might have a better HE or more range, but they aren't mobile, accurate beyond LoS, and they can't move.

We want that armor if only because it allows us to roll over the enemy (literally) if we have to
>>
>>23937196
again we can modify our protze trucks to carry the LE.FH 18 and our armored command cars to carry the mortars...
>>
>>23937094
>>23937165
I'd put the prison camp first in the construction list, also erect a factory. Otherwise good.
>>
>>23937236

But they aren't ARMORED.

And those vehicles have other jobs.
>>
As a humble citizen of the immortal Reich, I fear I must turn in for the night. I hope to see this again tommorow.

Heil Hitler!
>>
>>23937237
I'd agree with that; we can add the factory into the prison camp. Hell, they're only making bags of concrete mix, easy enough.
>>
>>23937264
oh really? we have a ton of trucks and way too many armored command cars stop whining at every little detail i offered you a solution but clearly it wasnt tanky enough and they dont need to be armored the LE.FH 18 one will be 1/2 km behind the line and the mortars are on fast moving cars.
>>
>>23937270
Fare-thee well Reich Citizen.

Heil Hitler!
>>
>>23937196
Tanks are good for taking ground. But it's infantry that actually hold it.

Besides, I wouldn't be bandying about "invulnerable to enemy weapons" when we clearly don't understand the full extent to which magic works.
>>
>>23937237

Construction now in order of immediate importance.

0) Bury bodies of fallen enemies. Ugly work, but it's important for sanitation. Burn them if that makes it easier.

1) Speak with the head of the gestapo. Make nice, have him ensure all are following the glorious path of the Reich.
- have him keep an eye on Siegfried

2) Speak with Siegfried. What was that magic, what does he need to perfect it, and have him test our lightning rod theory. Will be useful if the magic-electricity relationship persists.

2.5) Speak to gebirsjaeger commander about forming a bodyguard detail.

3) Meet with the child baron. Interrogate to find out about the spell he was set to cast (probably teleportation).

4) Send a major sortie to the Baron's city. Set his terms of complete surrender and install a puppet government (probably Eric). Contact the lord superior to the Baron and bribe him to keep him happy. In the meantime, put the Baron himself under the firm hand of the Gestapo.

5) construction
- prison camp
- expand and improve outer fortifications, include fortifying the gateway. Set the foundations for a large sart fort.
- factory
- oil pipeline from the oil fields to our refinery
- hangar for airplanes
- have engineers and geologists locate mineral deposits. We want iron, other raw materials for munitions manufacturing, and coal.
>>
>>23937270
Seier og helse!
>>
>>23937307

sigh

That's STAR fort.
>>
>>23937296

And you're missing the point of my argument.

Tanks are right there on the front, where our infantry and see them, use them as cover, and their infantry can be squished by them, killed by their MGs, and blew up.

Tanks are as much a psychological weapon as a literal one. It's a big metal box of death and hate and an open topped SPG or TD just can't match that.
>>
>>23937196
The scout cars would be just as useful as the tanks and put far less of a strain on resources. The only advantage the tanks have is armor and a main gun more effective against enemy armor. Both are moot points as the only threat against the scouts or halftracks we've seen (magic) would work just as well against the tanks.
>>
>>23937270
Auf Wiedersehen Kamerad!
>>
>>23937305

Yes, they are, which is why we want a battalion.

If we need to, we can have a company of regular infantry deployed on ops, maybe 2, and still have decent base security, along with the necessary supply train and security on that. You guys need to think beyond the immediate area and situation.

What if we need to mount an attack? What if we gain allies more than a day's march away? There's too many variables and we're REALLY short-handed.
>>
>>23937326
Our point is that they don't need the cover against machineguns and artillery shells that aren't there. And the savages will be just as frightened by any armoured vehicle.
>>
>>23937307
Seconded.
>>
>>23937361

How about cover from lightning? Arrows?

I bet you'd like cover from arrows if we were advancing against a city and we couldn't put down all resistance from outside their range.
>>
>>23937361
more so by airburst shells raining death on them from our LE.FH 18 or a mortar raining fireballs on them
>>
For the next supply, we should possibly invest in a few prototype Wespes or Hummels if possible. That way, we could move our artillery to the front quickly and easily, reducing the need for Panzers, and keeping our field guns close to home if they are needed there while we're away.
>>
>>23937377
actually LE-FH 18s and mortars will do that from range and last time i checked bolt action rifles outrange bows
>>
>>23937361

ALSO, are you familiar with something called combined arms?

How about doctrine?

Our infantry are trained to fight combined arms (excepting mountain infantry, but that's what it is).

We'll want tanks if only to help our own side's morale and to keep the officers in their comfort zones of what is and isn't in the battlespace.
>>
>>23937399

Indeed. Next supply calls for an infantry company or 2 and some proper arty.
>>
>>23937377
Arrows would be every bit as useless against armored cars unless they start using shaped charges on the radio. And the magic is a wild card, but more steel plating would probably make little difference.
>>
>>23937412

We want panzers right now, we have static artillery and if we're ranging so far from our base we need artillery moved we can load a battery of mortars onto trucks.
>>
>>23937399
why not just order more protze trucks and LE.FH 18s and convert those? they wont be prototypes. and im going to fight hard for us getting the fedorov avtomat.
>>
>>23937307
So, are we acting on these...OP?
>>
>>23937411
>>23937405
>>23937389
>>23937377
>>23937361
>>23937358

Men of the Reich,

Enough. We can debate this when the gate opens again. We will soon get what everyone wants. The order in which these items appear isn't of incredible immediate importance as the only major threat has been dealt with and there's nothing else on the horizon for the moment.
>>
>>23937431

He might be watching us argue and laughing his ass off.

That seems to be what happens in BFQ.
>>
>>23937411
For fucks sake, throwing as many modern things as you can at a problem does not make you a good commander. Tanks are overkill when we have vehicles that would work just as well. THEY DO NOT HAVE ANTI TANK GUNS! You keep on acting like you're fighting a modern army. Next you are going to suggest we get radar and anti tank missles because of "durr combined arms durr"
>>
>>23937446
Ahh right.

I thought that due to the fact that we are all men of the Reich; we'd be above their level of...yeah you know.

Wasn't there an IRC for this game as well?
>>
>>23937358
>What if we need to mount an attack? What if we gain allies more than a day's march away? There's too many variables and we're REALLY short-handed.

And what are you going to do with tanks in these situations? Throw them out there with no infantry support? Unsupported tanks die to infantry if they're clever, even medieval infantry, and there's still mages to account for.

You're better off taking the half-tracks and trucks and getting the ground pounders to where they need to be. Infantry wins wars, even if tanks are sometimes needed to make the opening. We haven't hit the stalemate situations where tanks are necessary yet, meaning we can bring those through later and pick something we can use immediately instead.
>>
>>23937479

#fantasyland on sorcerynet

>>23937476
It's because it makes sense. We don't know what else is out there. Yes, medieval weapons and lightning might be all there is, but we don't KNOW. For all we know, there's mythical dragons and shit we need big guns to take down. We get the tanks because we don't know what's out there, and therefore follow doctrine.
>>
>>23937476
Also consider that every tank we bring through is one less that defends the Fatherland proper. Becoming self-sustaining and eventually shipping supplies towards Germany is a priority.
>>
>>23937494

No, they offer direct fire support to either dismounted infantry we threw on trucks, and/or mechanised infantry.
>>
>>23937196
yes we do need tanks
>>
>>23937421
The reason I was pushing for a few self-propelled guns is mainly due to concern of whether the Protze would even be able to handle the recoil from a howitzer firing. - and just as well, the Hummel presents us with a larger 15cm gun. The SPGs don't require the guns to be dismounted to fire, and can quickly and easily be retargeted, since the traverse is handled by the vehicle.
>>
>>23937522

One company of tanks isn't much of a difference. It's not like I'm pushing for the entire 2nd SS Panzer division. At most, I'd want a battalion, and that's only if we manage to get a regiment of infantry through.
>>
>>23937540

I was actually advocating just moving the mortars and setting up a firebase.
>>
>>23937512
Excellent. Guys, move this debate to the IRC. While interesting and important, we shouldn't really be doing it here.
>>
>>23937512
Great, lets get some radio jamming equipment, because they just might have those. And how about some magnetic AT mines if they roll out an armored division. Some mine sweepers would be good as well if they have their own. Becase you never know, lets just cram as many modern inventions into this world as we can.
>>
>>23937196
Towed artillery can move at least as fast as their armies.
>>
>>23937512
mythical dragons will be better dealt with by dedicated AA guns notably the 8.8 cm flak
>>
>>23937512

We have a 3 companies of troops. We have enough guns to kill a dragon.
>>
>>23936750
>>23936769
>>23936805
>>23937094
>>23937165
>>23937180
>>23937184
>>23937196

As the new groups of men organize themselves, burial of the dead comes first. Using your construction tools, your men bulldoze out a number of large, mass graves. Burial is simple enough, as your men use the bulldozers to good effect with the bodies of the dead, crudely stripping them and tossing them into piles for the bulldozers to move them. Hundreds of dead men and stallions, all buried with heavy machinery.

Your refinery operates apace, providing fuel now that you have a dedicated core of engineers to operate it. Your science lab could use some expansion, as you now have a full group of about forty scientific staff present.

The Gestapo officer, a rather severe-looking man with blonde hair and green eyes (the Aryan picturesque sort), simply nods to you. You being his direct superior in the chain of command, he's quick to take note of your request to keep an eye on Siegfried... and the mages that Siegfried is collecting.

"I will be certain to befriend him, Oberst, and see just where his true loyalties lie." He remarks to you.

Siegfried, in his laboratory, is busy with the captive mages, having placed several cells in the closets and cubbyholes of the lab, in which the test subjects now reside.

Siegfried is currently poring over a large iron-cast book, and your questions are met with a cocked eyebrow from the cue ball-headed man.
>>
>>23937665

>Your science lab could use some expansion, as you now have a full group of about forty scientific staff present.

- prison camp
- expand and improve outer fortifications, include fortifying the gateway. Set the foundations for a large sart fort.
- improve science lab
- factory
- oil pipeline from the oil fields to our refinery
- hangar for airplanes
- have engineers and geologists locate mineral deposits. We want iron, other raw materials for munitions manufacturing, and coal.

We can't rely on Sigfried. We need to preempt his dominance in the area with our own core of mages.
>>
>>23937729
>We can't rely on Sigfried. We need to preempt his dominance in the area with our own core of mages.

He's perceptive enough to notice us building up another group of mages, and smart enough to understand why we would do so without consulting him about it. We want to maintain at least a facade of trust, even if we are concerned about his direction.

Trust in the Gestapo. If you can't trust the Gestapo, who can you trust?
>>
>>23937665
"What was it? It was simply the culmination of what I have managed to extract from sources thus far. Local books, the insights of the failed apprentice. More magical materials, more books, and more spellcasters to interrogate. Dedicated interrogation facilities would be helpful as well for extraction: I have uncovered a... crude means of probing the mind of another, but it was purely by happenstance, and requires a large magical charge. I may be able to develop dedicated magical tools, as it appears that arcane colleges have them as well. What you saw was me redirecting the arcane energies the others into a platinum necklace I had crafted. It served quite well to store the energies I redirected into me."

Baron Farnsworth is still in the Infirmary, but with a pair of Wehrmacht guards, a search of him revealing several magic items. Some preliminary questions by the doctors, as well as his own vulgar statements, reveal that he was attempting to cast a 'Discorporation' spell-- a spell meant to annihilate the person that it hits with a single blow, turning them to ash.

What forces do you wish to include in the sortie to Swordhenge? (Which was revealed as the Baron's home city during his brief interrogation-- Redding is another city in the way of that, and, coincidentally, was the major garrison from which the Baron withdrew his troops.)
>>
>>23937729

>iron

I recall having a large hematite deposit underneath our immediate area. No coal though.
>>
>>23937776
Construction details:
>What scale of prison camp do you desire? Capacity? Functionality?
>Fortification of the gateways with concrete will take three days. Foundations for the star fort will take a full twenty days to complete.
>What purpose do you wish for the factory? A factory capable of general manufacturing, or specific parts/functions?
>An oil pipeline directly from the oil extractor to your refinery will take three days to construct if above-ground. Four if underground.
>Hangars for airplanes will depend on the number of aircraft that are desired to be housed.
>You currently have knowledge of iron deposits close to the surface of your facility's grounds, but additional probing may yield plants necessary for gunpowder manufacturing. A chemical refinery will be able to process basic plants and synthesize components necessary for gunpowder and other munitions. Coal deposits will also be scouted out.
>>
>>23937776

Can we get a list of our standing forces, please?>>23937776
>>
>>23937776
wait long enough for our workshop to modify our armored command cars to mortar carriers and send the gebirsjaegers and the bodyguard along with our ss and a few squads of wehrmarcht we should go ourselves to take command of this
>>
>>23937776

We'll send the half-tracks, Hans as the expedition leader in his IV, and appropriate supply trucks as well as 2 platoons of infantry in trucks to support the mechanized infantry (Should make it an even company.)
>>
>>23937776
>>23937784
Take a large force to Swordhenge:
>[ ] 4 Sd.Kfz. 251 with machine guns [full troop compliment]
>[ ] 2 Sd.Kfz. 247 [full troop compliment]
>[ ] 1 Panzer IV tank
>Gestapo/SS politicos
>Ourselves

>What scale of prison camp do you desire? Capacity? Functionality?

Capacity – 250 in slightly cramped conditions. Function, holding and add in a cement/building materials factory for work.

>An oil pipeline directly from the oil extractor to your refinery will take three days to construct if above-ground. Four if underground.

Make it underground and large enough to carry an increased capacity of oil.

>You currently have knowledge of iron deposits close to the surface of your facility's grounds, but additional probing may yield plants necessary for gunpowder manufacturing. A chemical refinery will be able to process basic plants and synthesize components necessary for gunpowder and other munitions. Coal deposits will also be scouted out.

Mark the locations of these deposits, we can’t really get exploiting them yet.
>>
>>23937784

>What scale of prison camp do you desire? Capacity? Functionality?

Capacity: 150, slightly more than our current prisoner count. Functionality: enough to shelter and feed the men, nothing more.

>Fortification of the gateways with concrete will take three days. Foundations for the star fort will take a full twenty days to complete.

Best get started then.

>What purpose do you wish for the factory? A factory capable of general manufacturing, or specific parts/functions?

Start with general manufacturing. We can get more specific as the need arises.

>An oil pipeline directly from the oil extractor to your refinery will take three days to construct if above-ground. Four if underground.

Put it underground. It's worth the investment.

>Hangars for airplanes will depend on the number of aircraft that are desired to be housed.

Let's start with housing up to 10 aircraft.

>You currently have knowledge of iron deposits close to the surface of your facility's grounds, but additional probing may yield plants necessary for gunpowder manufacturing. A chemical refinery will be able to process basic plants and synthesize components necessary for gunpowder and other munitions. Coal deposits will also be scouted out.

Great.

>>23937774
>Trust in the Gestapo. If you can't trust the Gestapo, who can you trust?

Fair enough.
>>
>>23937858

Change my labor camp to what
>>23937844
said. Build it next to the factory for easy labor access.

>tfw our "cramped conditions" is better than their medieval barracks
>>
>>23937798
>[ ] One Squad of SS Commandos.
>[ ] 220 Wehrmacht infantrymen. These are broken down into 5 squads of 8, including a medic and a machine gunner, as well as submachine gun soldiers and riflemen.
>[ ] 1 Company of Gebirgsjager, numbering approximately 100 men
>[ ] 24 Opel Blitz light trucks, carrying ammunition, medical supplies, and fuel.
>[ ] 10 Krupp Protze heavy trucks, carrying the above, in addition to heavier construction materials and supplies.
>[ ] 4 Sd.Kfz. 251 with machine guns, towing a pair of FlaK 38.
>[ ] 2 Sd.Kfz. 247
>[ ] 1 Panzer IV tank
>[ ] Two squads of a dozen Combat Engineers each, able to quickly erect fortifications and assist in military constructions.
>[ ] 1 Flakpanzer IV (Wirbelwind)
>[ ] An additional 6 Blitzes with ammunition, medical supplies, and fuel, as well as a Protze full of heavier construction supplies.
>[ ] Four science teams, including a pair of geologists.
>[ ] A detachment of Gestapo and SS politcal officers, numbering twenty men.
>[ ] An artillery company of 3 leFH 18s, in addition to a dozen mortar pieces with associated ammunition.

>>23937858
Ten aircraft will only require two days to build housing facilities for.

General manufacturing will only require four days to establish a basic factory for, requiring fifty manual laborers for full productivity.
>>
>>23937924

>Ten aircraft will only require two days to build housing facilities for.

In that case, tack on a service building for repairs/refueling as well.

Factory plans sound good. If no one has objections, queue the orders.
>>
>>23937924
You can just say 30 Opel's OP, ha.

>>23937953
No objections here. With only 50 laborers required, we can work the prisoners in two shifts; they'll last longer this way.
>>
>>23937924
Send 120 Wehrmacht, Hanz with the Panzer, half of our mortars, 2 251s towing a Flak 38. and associated transports and supplies
>>
>>23937924
Updated task force:
>[ ] 4 Sd.Kfz. 251 with machine guns [full troop compliment (Gebirgsjager)]
>[ ] 2 Sd.Kfz. 247 [full troop compliment (Gebirgsjager)]
>[ ] 6 Opels with Wehrmacht infantrymen
>[ ] 1 Panzer IV tank
>[ ] Blitze with half the Gestapo/SS politico squad
>Ourselves
>>
>>23938051

We should be taking one of our howitzers as well.
>>
>>23938134
Sure, have it trailer-ed onto one of the Sd.Kfz's
>>
>>23938134
Is it farther than 10 km. The howitzer can hit pretty damn far.
>>
>>23938134

Nah, if we have to fire it there's a chance we might have to abandon it and/or the crew might get swarmed. The IV can fire HE and should be enough for what we're doing.

Don't forget to tack on a couple Blitze's full of fuel, spare parts and ammunition. And food and water, obviously.

We might want to consider a second platoon in trucks
>>
>>23938149
Dont weaken the garrison too much. If they fall we are fucked.
>>
>>23938165

We're taking 1/2 a company, that leaves the newly arrived mountain infantry who are hardcore motherfuckers, 1 and a half companies of regulars, the engineer detachment, the truck drivers, the commandos, and the artillery to defend the base.
>>
>>23938174
actually i feel inclined to take the mountain troops with us see them in action
>>
>>23938205
Lets find some mountains first.
>>
>>23938149

That's ok, we can just keep it towed up until we have a secure firing position. It will be far from the city itself, up on a hill.
>>
>>23937953
>>23937981
>>23938006
>>23938051
>>23937844
You begin to organize your expeditionary force in the meantime. With the associated supplies stored onboard, your men are ready to depart any time you desire.

>In the meantime, OP must get some bedrest once more.
>>
>>23938216
well if were not going to use them yet have them train with the commandoes exchanging skills and know how also have a group of them train our wehrmarcth in fieldcraft
>>
File: 1364539811207.gif-(2.23 MB, 817x537, 1360886364421.gif)
2.23 MB
2.23 MB GIF
We bring the a howitzer, but we keep it limbered until we need to fuck some shit up
>>
>>23938248

Until later.
>>
>>23938248
Excellent thread OP.

Sieg Heil!
>>
>>23938289
second
>>
File: 1364547004581.png-(12 KB, 194x326, the_past.png)
12 KB
12 KB PNG
>>
>>23939434

Also, thirded. Sieg Heil!

... we ARE going to build a weaponized Bagger 288 at some point, right?
>>
>>23939755
>Weaponize a Bagger 288
That will be a mobile citadel. We could arm it with a massive amount of guns, even an 80 cm cannon, but it would still be another one of these megaprojects that are fun to do, but strategically pointless. I mean, getting 300 tanks with the same material would make much more sense. Besides, it was developed in 1978
>>
>>23939831

http://www.youtube.com/watch?v=azEvfD4C6ow So in this setting you could say the 288 is a doom robot from the future? http://www.youtube.com/watch?v=YGT9hklNNwc



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