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/tg/ - Traditional Games


File: 1363885865519.png-(15 KB, 292x188, 001.png)
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You are Lindsay Douglas, a secret agent for the peacekeeping organization of AEGIS. Or maybe the spy organization AEGIS? All anyone knows is that it's tasked with taking care of weird martial arts shit and it's so highly classified even its own employees barely know anything about it. Also nobody's sure if the code names are legit or if the agents just made them up themselves.

Case in point, Unstoppable Flamingo, a giant of a man in glittering rhinestone clothing. He's spreading out a blueprint on a conference table. You assume that usually the digs are nicer, but this mission is apparently going to be run out of office space leased from a dentist who's gone out of town on vacation. Your handler (and everyone else's, apparently), a red-haired woman with an aristocratic air, scans the documents, purses her lips in thought. The third man of the team hangs back in the shadows, trying not to look operator as hell but still looking operator as hell.

"According to this information the entire fortieth floor of Masters Tower has been leased by dummy corporations owned by one true organization. We don't know their goals or even their name, but there's a pattern here that's come to our attention a few times. We need to check it out." She turns to you. "As CQC expert you're best qualified to handle things if they go wrong in a civilian building - especially one with tight security to get in - but it's your call. How do you want to infiltrate?"
>>
>>23804139
Was there some thread that was deleted? I swear that there was some thread with some elevators in the first post, but when I clicked on it, it had already 404'd. I was perplexed.

Also, infiltration always happens from the sewers. So we should follow tradition.
>>
>>23804139
What was ultimately chosen as Lindseys code name? The bloody monkey that name I still don't remember was best, but I wasn't there when it was voted on.
>>23804260
We can also remember the basics of CQC in there.
>>
Walk through the front doors. We're unarmed, there's no reason we can't get through security and then Jeet Kune Do our way through any trouble we encounter.

The operator and Unstoppable Flamingo can get through some other way.
>>
>>23804139
We could arrange for some kind of electrical problem to occur on the target floor, and then we can waltz in as the electrician sent to fix it.
Or a plumbing problem, and Unstoppable Flamingo and us are the plumbers sent to fix the leaking ceiling.
>>
>>23804373
Plumbers sent to fix the leaking ceiling at the top floor. Genius, or suicide?
>>
>>23804414
Is it the top floor? It only says the 40th floor, without saying the full height of Masters Tower.
>>
>>23804471

Sixty floors. Not exactly the top, but high up enough to be relatively isolated.
>>
>>23804484
So! We can make the ceiling leak.
Or we can stop up all of the toilets on the 40th Floor.
>>
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You think about it.

"We could pretend to be plumbers, here to fix a leaky ceiling?" you say.

"That may work ,but they're going to put anything we bring in with us through an x-ray machine," Unstoppable Flamingo says. "No way we're bringing in a proper kit that way."

"The sewers?" the operator asks.

"Fuck it, I'm just gonna walk in," you say. "I'm the martial arts fighter, right? I'll walk in and punch any problems I see."

"That...that actually might work," your handler says. She points to Unstoppable Flamingo. "You, find the best building for a sniper shot into those floors, then find the best building with a shot at those. If they have men on the rooftops I want you to take them out." She follows up by pointing at the operator. "You, do the Nakatomi Plaza thing."

"With pleasure," he growls, slipping out of the room. She turns a smile on you finally. "And you, spend the next twenty-four hours doing whatever it is you do to prep. You're on point for this one. Up to it?"

"Yes ma'am," you say reflexively. First proper operation as an AEGIS agent. Feels good.

>roll 1d100 and give me an image/characterization/whatever you like for our Operator
>>
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Rolled 70

>>23804552

A man of uncertain nationality who emphasizes weird words with his weird pronunciation and his weird weirdness.
>>
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Rolled 34

>>23804552
>>
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Rolled 100

>>23804552
He is excited about russian weaponry, worlds military history, alcohol and nerf guns.
>>
>>23804651
I'm so happy right now.
>>
>>23804651
Well shit.
>>
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>>23804651

>nat 100

Is that guy from something, or just a random army guy who's really, really excited to be doing what he does? GIS just turns up a trollface version of the pic.
>>
>>23804690
He is the personification of /k/, of sort. It's from some chinese movie originally, and nobody really cares because he's just so happy.
>>
The next day starts smoothly. You wake up in the hotel AEGIS provided you (your old roommate said you can sleep on her couch anytime, but she's in this whole weird situation with a girl who's really into her even though she's straight and it's just a headache. Also sleeping on couches is terrible.) You run through a light workout, warming yourself up, getting limber for the day ahead. Once you're showered and dressed it's almost time for the operation to start.

A taxi brings you to the Masters building. Unstoppable Flamingo should already be in position, The Kommando (the closest he ever came to divulging his codename) has presumably disappeared to do whatever it is he does.

A quick walk through the metal detector (the lobby is absolutely crawling with security - Flamingo was right, this would have been impossible to get weapons through) and you're set loose. According to the fake name you left with the check-in desk you're due to speak to a lawyer on the 41st floor.

You snag an elevator. You're fit, but you're not fit enough to run up forty floors of stairs just before you're expecting to fight people. Nobody in the elevator except an older gentleman and a nearly identical suit to yours.

You all reach for the button marked 40 at the same time. There's a moment of uncomfortable silence as everyone eyes one another.

>Pretend you made a mistake, push 41.
>Play it cool. Make some small talk.
>KNOCK OUT EVERYONE IN ELEVATOR.
>>
>>23804806
>Play it cool. Make some small talk.
No need to spill our spaghetti just yet.
>>
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>>23804806

>Small talk.

We're spies, this should be easy. Failing that, hide against a patch of the elevator that matches our suit.
>>
>>23804806
THIS. This is what I remember seeing before it 404'd...

Am I a psychic?

>Play it cool. Make some small talk.
>>
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>>23804860

I was going to run a thread Tuesday based on a prompt similar to that, but nobody showed up after a bump and then I decided to just go get lunch and play with my dog so I deleted it.

Not having a way to notify people mostly worked back when SFQ was running daily. Maybe it's time to make a Twitter account to announce when it's running?
>>
>>23804893
A twitter would be a cool idea SFMan

Also pretend you make a mistake push 41
>>
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You and the young asian woman lock eyes for a moment, then turn to stare down the older man.

"Heyyy, buddy," you say.

"H-hello, miss," he says. He seems nervous. "Don't believe I've seen you two around the..."

"How about that March Madness, huh?" the other woman asks. She's got an accent you can't quite place.

"What? I don't - "

"Those Cardinals sure have what it takes, huh?" you say.

"Solid fundamentals," she agrees.

"Oh yeah, great. Just great fundamentals," you say. You have a sneaking suspicion you both checked the same website for how to bullshit your way through conversations about March Madness.

"Well, I don't really watch a lot of..."

"Ooh, there's the door, gotta go," the other woman says, stepping out quickly. The man, uncomfortable as he may be, steps out and hustles through the reception area. So they know him well enough not to bother checking his card.

When you step out you find that you've lost track of the other woman. No matter. Your next obstacle is a surly young woman with a fake smile waiting at another reception desk. If this entire floor really is up to something shady then she's probably posted here as a guard.

If she's a guard she's probably already got her finger on the trigger of something that could tear you in half. So that's something.

>roll 1d20 for bluff to pretend to be a plumber.
>>
Rolled 8

>>23805031
Let's go Nat 20
>>
Rolled 2

>>23805031
Mama Mia
>>
Rolled 20

>>23805031

Say something convincing about pipes.
>>
Rolled 6

>>23805031
>You have a sneaking suspicion you both checked the same website for how to bullshit your way through conversations about March Madness.

Shit, I thought I was the only one who read that site.
>>
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>>23805101

"Plumber. Here to fix the ceiling leak."

She eyes you skeptically. "You don't have any tools."

You dramatically move your hands through some Tai Chi motions. Drawn out and kinda mystic looking. "Tools are for lesser plumbers. I walk the path of the true craftsman, applying only myself and my knowledge, repairing all I survey."

"And the suit?"

"The suit? I'm sorry, is it a crime to take pride in my job? Especially one that I'm so great at that I don't even need tools?" you ask. You draw yourself up to one leg as your hands continue to windmill.

She eyes you for a long moment, then nods. "Alright. While you're here could you check out the sink in the women's room? It leaks every time you turn on the hot water first."

"I will apply my subtle techniques to it," you solemnly tell her. She nods back, just as solemn, then waves you through.

Holy shit, you can't believe that worked. You're awesome at being a spy.

It looks like the floor is divided into two sections, more or less. One's nearer you and looks like a series of offices and conference rooms, the other almost like a lab...

"Psst. Hey, pay attention. But don't look up," the Kommando hisses at you. "Looks like one of these things is research, the other's for planning whatever it is they do. I'll check one and you get the other. Which do you want to see?"

>Check out the business offices. We should find out if there's a plan, or if this is even anything shady.
>Check the labs. If they're developing some crazy weapon you'll see it there, if they're developing a new shampoo you can just leave quietly.
>>
>>23805101

Some ideas:

"leaking/noise was due to the pressure relief valve dying. But the main problem was, it turned out the circulator pump was dying. So, I replaced the pump and the pressure relief valve...."

"...the pump wasn't running. Troubleshooting traced it back to the Boiler Control, an older one made by Dayton. Ergo, the control needed replacing. BUT, this Dayton control also included the transformer which ran the thermostat and gas valve...

"...we bought a new White Rodgers control, which turned out did NOT include the transformer...."

"...wired it according to the diagram provided to me by my HVAC friend. Doublechecked and triplechecked all wiring. All correct. The transformer 24VAC goes to the thermostat, in series to the gas valve, then back to the transformer. EXACTLY like before...."

"...The pump is supposed to turn on when the pipes heat up. Testing it with 120 volts at the control makes the pump run, so that part should be functional...."

".. The gas valve "buzzes" when the 24VAC is applied. It buzzes and shuts off the gas flow. The thermocouple works. I've verified that. Pulling off the thermocouple wires at the gas valve results in the pilot light not staying lit. Putting the thermocouple wires back on makes the pilot stay lit. That part works as it should.."


>>23805290
Oh well.
>>
>>23805290
Check out the Labs

Labs are always evil.

Also this post implies that Kung Fu Plumbers are a common thing. I Approve that
>>
>>23805290
>Check out the business offices. We should find out if there's a plan, or if this is even anything shady.
>>
>>23805290
>Lab
Because we can see whether or not it's shampoo or deadly hand cream, right?
>>
>>23805290
>Check out the business offices. We should find out if there's a plan, or if this is even anything shady.
>>23805355
Not...really. Lindsay is just rather skilled at bullshit.
>>
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>>23805338

All of those sound better than anything I could come up with. With me as quest runner it's safe to assume that most MCs will share my knowledge base, which includes a lot of useless martial arts information and not a lot of anything practical. Probably why Lindsay's hero being MacGyver hasn't really had much of a chance to shine yet.
>>
>>23805338

Business offices. Like that other anon said, unless it's something blatantly evil we're not likely to figure it out just by looking at it.
>>
>>23804893
Yeah, I keep looking for this quest and then finding out you called it off due to lack of participation before I find it.

Twitter warnings sounds like a good plan.
>>
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"Take the lab," you mutter. You turn right and step through a door into...

A fairly mundane office. People are milling around, sitting behind desks, doing all the usual stuff.

Someone looks up and smiles at you. The old guy you saw earlier on the elevator.

"I-I'm here to...fix the leak?" you say.

"Well sure thing, let me point you to it!" he says, motioning for you to follow him. You follow him through a break room, past some wide-open offices clearly meant for meetings, past a handful of men in black suits hurriedly tearing down a series of charts and photos from the wall. At least one of them had the words APOKILYPSE on it.

Wait, back up, that last one seems important.

"Oh, don't mind them, they're just....worried about corporate espionage!" the old man says.

"Uh huh," you deadpan. You pull a pair of leather gloves out of your pocket and slip your hands into them.

"Can't be too careful, can you? All sorts of sketchy business people, wouldn't think twice of sending someone to pretend to be a plumber just to see what we've got going on here."

"Yeah, that would be terrible," you say, throwing a few warmup punches.

"There's no way out of this without you knocking me out, is there?" the old Wilford Brimley-looking guy asks, defeat in his voice.

"Nah, not really," you say. "Were you gonna let me go after showing me a bunch of empty rooms or were you gonna shoot me in the back of the head?"

"We were gonna show you around and turn you loose," he said. "These fellas were supposed to be done by now."

"Hah. Hilarious," you say. A single punch to the temple puts him down without fuss.

>roll 1d22, highest above or below 10 wins
>>
Rolled 6

>>23805687
Well, at least he's cordial about it.
>>
Rolled 4

>>23805687
Let's get in there before they destroy the evidence.
Let our fists and feet do the talking.
>>
Rolled 1

>>23805687
Welp, so much for it
>>
Rolled 14

>>23805687
Hope that blow doesn't complicate his diabeetus.
>>
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Rolled 2

>>23805731
>>23805738
>>23805739
>>
Rolled 9

>>23805687
Damn europe zones. Can't continue past this. Gotta sleep...
>>
>>23805687

Here's hoping crits don't count.
>>
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>>23805746
>>23805739
>>23805738
>>23805731
Good to see the SFQ curse is alive and well
>>
Rolled 14

>>23805765

Aaaand trying that again with an actual roll.
>>
>>23805770
The first real roll of our first real mission in what might be AEGIS's first field test. Fantastic.

How long has AEGIS been around? Is this some trial thing where they're trying to justify the expenditures for their existence?
>>
>>23805739
http://www.youtube.com/watch?v=27UvJrsf9Zc
>>
>>23805770

Along with the tradition of me turning off my name to go post in other threads and forgetting to turn it on when I come back to this thread. But seriously, isn't there some speculation that /tg/ dice skew low? Maybe I should switch to a roll-under system.

>>23805801

All classified. But seriously, I haven't put much thought into the organization and history of AEGIS yet. It's probably a relatively young organization that isn't fully trusted within the intelligence community yet. This wouldn't be the first mission, but it's still early days yet.
>>
>>23805860
Nah, that would still dick us over, too. /tg/ dice run off some messy random generator that apparently has to do with your post's timestamp.
>>
Rolled 19

Posting in an active SFQ thread!

We cannot fail to KO this guy...
>>
>>23805895
We already KOed him, I think.
>>
>>23805895
When it counts :)
>>
>>23805905
Oh yeah... This must be a roll for something else.
>>
>>23805860
>But seriously, isn't there some speculation that /tg/ dice skew low?
Only when the system is a roll-high system, like Meta Quest.
But if you switch to a roll-under system, you get the dice shenanigans in AC Quest and HP Quest.
>>
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>>23805739

Five men, unknown training, unknown armaments, attempting to hide a room full of evidence. Logical solution: beat them all up, look at the evidence at your leisure.

Thankfully you were just out of sight when you put the old man down. When you burst back into the room you have time to lay out the first two with your fists before they even realize they're under attack. The one nearest to you drops the stack of papers he was carrying and reaches for his waist. You kick his knee out and elbow him in the face for good measure.

Two left, one of them pulling a taser. One of those that shoots out the wires with the little barbs that just keep electrocuting you. An elbow lock redirects the shot into his companion, mitigating the collapsible baton he was about to try bringing to the fight. While his eyes are widening with shock you punch him in the head a few times. Just to be safe.

There. Room clear in, what, ten seconds? You're great at this spy stuff.

The one with the tazer lodged in him is stumbling backwards, shaking. Right towards the door. You reach out to grab him, then stop. Will the gloves protect you from electricity? Come to think of it, you could swear in one episode of MacGyver...

Oh, nevermind, he stumbled into the hall. Maybe you can turn the tazer off and get him back in before...

"Hey, Ted? What's going o - hey, Ted's down! Get everyone in here!" someone shouts.

This isn't great. If there are enough goons and they keep swarming the only door into the room you're going to go down bad. You only have a few seconds to grab something you can carry and try to get out.

>File marked TEST SITES
>File marked TOURNAMENT ANALYSIS
>File marked MOTHMAN
>>
Rolled 3

>>23806095
>TOURNAMENT ANALYSIS
Because everything good, and by good I mean bad, that happens in this universe is because of some damn tournament or another. Probably found another person that could blow up Arkansas again.
>>
Test sites. 'cause if we know where, we can find out what.
>>
>>23806095
>File marked TOURNAMENT ANALYSIS
Sounds like they want test subjects.
>>
>>23806095
TOURNAMENT ANALYSIS, because fuck yeah tournaments
>>
>>23806095
>File marked MOTHMAN
This looks sinister.
>>
>>23806095
>File marked TEST SITES
Obviously sites for future operations if there's more stuff being hidden like this.
>>
>yfw TOURNAMENT ANALYSIS is the office sweepstake.
>yfw I have no face images
>>
>>23806235
It IS March Madness.
>>
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>>23805965

In that case /tg/ dice may simply be haunted and we must live with the circumstances.

I should probably explain my approach on that last one. Either way the fight was going in Lindsay's favor because they were goons and she's a protagonist-tier martial artist, and Streets of Fighting taught me that bogging your protagonists down fighting too many people that don't pose a threat just kills flow. On the other hand if the way she won fucked up her situation (giving her position away instead of letting her grab evidence at leisure and join the Kommando's investigation) that would be a more interesting way to bring in the failure. That won't be how every fight works, of course, but in circumstances like these I may try doing this more often.
>>
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It should probably be worth mentioning that because our character was Interpol, Lindsay is more-than-likely skilled with standard-issue police firearms, like any proper policeman should be. Obviously we couldn't bring them here, but yeah.

Fun fact: Chun-Li is actually an ace marksman, particularly with police-issue weapons.
>>
>>23806249
That's perfectly fine. At least you're learning from past experiences. Lots of GMs don't get that far.
>>
>>23806294
She's a crack panty shot.
>>
>>23806249
That's actually solid game theory. Well, theory about games... you know what I mean. We've been established that we can kick ass, why keep bogging down with fights we SHOULD be able to win handily? It's mostly padding. Being creative with your die rolls like that is an awesome sign of awesome to come. Keep being awesome, sir.
>>
>>23806095

Tournament analysis.

We weren't kidding about that March Madness.
>>
>>23806095
>File marked MOTHMAN
I mean, come on, it's the Mothman! That's got to be interesting.
>>
>>23806422
It's also a load of horseshit. There's a lot of strange things in the world, and clearly there's no way such a thing as the Mothman could exist.

Clearly.
>>
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You grab the file marked TOURNAMENT ANALYSIS and as many photos and random documents as you can stuff into the folder. It may not all be useful, but hopefully you can pick out a pattern of whatever was happening here. Besides, the last few times major martial artist-related crimes occurred they were all anchored to fighting tournaments, and supposedly that's what AEGIS was founded to fight.

Your phone is buzzing in our pocket. A call from The Kommando. Whose number you don't remember entering. Did he put himself into your phone?

"Talk fast, I've only got a few seconds," you say. "Code red."

"That doesn't - we don't have codes," he says.

"A LOT OF GUYS ARE COMING I'M GONNA FIGHT THEM, BYE," you say. As you mash the END CONVERSATION button you hear him shouting for you to come to the lab. It beats running towards what you're pretty sure is a machine gun in the lobby, so you may as well.

You run out of the room and elbow some poor schmuck in the face without breaking momentum. There are only a handful of people in the hallway, half of whom don't seem really aware of what's going on. Easy to duck past. One makes a clumsy grab for where you were two seconds ago.

You didn't really expect absolutely everyone to be a master martial artist here, but apparently the bureaucracy of a vaguely evil...cult? Conspiracy? Whatever this is. The point is they've got a lot of management.

You burst into the lab to find the asian woman you encountered earlier. She's breathing hard, standing in front of a disassembled robot torso.

"One of those combat robot things they're always trying to make," she says, turning to you with a smile. "No match for my Snake Fist. Whatup, Lindsey?"

>Play it casual. Ask whatup with her.
>Demand to know who she is and how she knows who you are.
>Demand to know why she didn't let you help fight the robot. You've always loved fighting robots.
>>
>>23806527
>Demand to know who she is and how she knows who you are.
>Demand to know why she didn't let you help fight the robot. You've always loved fighting robots.

these two
>>
>>23806527
>Demand to know who she is and how she knows who you are.
No, really. Confidentiality is kind of a big thing in this business. If she knows our real name, something's up.
>>
>>23806527
>Play it casual. Ask whatup with her.
>Demand to know why she didn't let you help fight the robot. You've always loved fighting robots.
Do both of these.
>>
>>23806527
>Play it casual. Ask whatup with her.
>Demand to know why she didn't let you help fight the robot. You've always loved fighting robots.
>>
>>23806585
Actually yeah, the Chinese government (even its secret kung fu government) already knowing about us is worrying.
>>
>>23806527
>Demand to know why she didn't let you help fight the robot.
Thiiis. She might also let slip how she knows us if we get all fangirl-y about fighting robots, too. We're being chased by dudes, do we really have to time to squeeze information out of a Chinese, well-trained spy?
>>
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"First things first. Why didn't you let me fight the robot?" you ask.

"I assumed you already had?" she asked, honestly surprised. "You mean you work here and don't...?"

"And how do you know my name?" you ask.

"I saw it on your little weird guy's phone when he called you," she says. "Along with your picture, you know? He scuttled off to secure a chokepoint after he saw me. To call the rest of security, I guess," she says.

"Wait, what? I thought you were security for this place," you say.

"No, I'm a sppppppppecial kinda person."

She's just as new to this as you are, apparently.

"In any case. Any second now a bunch of goons are gonna come swarming through that lab door. Wanna help me fight 'em off?" you ask.

"Oh, yeah!" she says. "I'm into that."

You carefully set the folder down on a counter on the lab and remove your jacket. This other woman loosens her shoulders and then lowers her stance, settling into some incredibly old-timey looking Snake Fist.

"Looks like they're here," she says. "I take the left, you take the right."

>roll 1d24. Highest above or below ten takes it.
>>
Rolled 19

>>23806741
>She nuff
SFM confirmed for excellent taste.
>>
Rolled 4

>>23806755
I can't spell, apparently.

Still, 19 ain't bad.
>>
Rolled 22

>>23806741

>>23806755
That's SHO NUFF, scrub. Get it right.
>>
>>23806755

Also confirmed for not having anything in my image files relating to an Asian woman in a suit, snake style kung fu or secret labs. I just try to live within the limits I have.
>>
>>23806766
>That's SHO NUFF, scrub. Get it right.
See >>23806763
Also not rolling, 22 is good enough
>>
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>>23806770
I'll humor you a little, SFM.
>>
Rolled 17

>>23806766
A crit? OMG!
>>
Rolled 5

>>23806741
By the Shogun of Harlem, I hope I don't fuck this up.
>>
>>23806887
Fuck you, Shogun of Harlem!
>>
>>23806887
We've rolled above 19, it's possible we can't (unless we get 1 after 1 after 1 and SFM decides to do something with that)
>>
Rolled 1

>>23806900
I am rolling for a 1, just because.

>If I roll a 1, the dice gods does exist.
>>
Rolled 8

>>23806938
FUCK YOOOOOOOOOOOOOOOU
>>
>>23806938
Thankfully you rolled 1d22 and not 1d24
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>>23806938
>>
Rolled 17

>>23806938
>Rolled 1
>If I roll a 1, the dice gods does exist.

Can someone screen cap that and send it to the Vatican?
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>>23806938
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>>23806766

>hey, autowin

The first wave gets split evenly between the two of you. Her fast and sinuous strikes attack pressure points almost faster than the eye can track, coolly taking down one opponent after another. You almost feel brutish just beating the shit out of people. Still, you get through your half first.

By the time the second wave comes you're fighting back to back like warriors in some old fashioned movie. It feels good to have a partner, you think as you punch some guy in the neck.

By the time the secretary with the machine gun arrives the two of you work in unison to take her out. You stun her with a straight to the solar plexus, she lights her up with that snake stuff all over her pressure points in her arms and torso. The secretary just freezes from the raw pain of it and passes out without firing a shot.

"Hahaha, awesome," you say. "You know, I never asked you your name."

"You can call me Snake," she says.

"What? No. Bullshit," you say. "Nobody is named Snake and also a secret agent and also uses Snake Fist."

"Well, maybe I don't want to tell you my real name because I actually keep it secret," she says. "Besides, Snake is a cool name."

"Did you learn Snake Fist just because you thought Solid Snake was cool and you wanted that to be your codename?" you ask.

"No, I learned animal style kung fu because it's awesome," she says. As you grab the file folder she walks with you to the elevator. You know she swiped a few pages from it during the fight, but without her help you would've been pretty bad off. You'll let this one slide this once.

"It's antiquated."

"Oh, so you know better than hundreds of years of masters? Because it sounds like you think your hodgepodge style is better than hundreds of years of beautiful tradition that-"

As the elevator opens the Kommando detaches himself from a potted plant where he was hiding. The camo actually halfway worked there. He joins the two of you without saying a word.
>>
>>23806997
>Next time we meet her and she gives us the exact same speech about Crane fist
>>
>>23806997

>field too long

There's a moment or two of uncomfortable silence as the three of you ride down together.

"Coulda used your help when we were fighting in the lab, buddy," you say.

"Position was too exposed. Had to establish a new controlled zone of fire," he says.

"Aaaaanyway. I'm gonna head out now," Snake says. She climbs onto the Kommando's back and stands, sliding aside a ceiling tile in the elevator and crawling through. She pokes her head back over. "It was kinda fun working with you. Hopefully we'll get to do it again sometime," she says.

"We both know this isn't a dramatic exit," you say. "You're just going to put that panel back and wait until we leave."

"What's that? I can't hear you over me being a way better spy than you," she says as she slides the panel back into place.

"She's right, you know," the Kommando says.

"Aw, shutup," you say. Your phone buzzes. Message from Moira to reiterate that you can totally crash at her place, no problem. You're starting to feel like it's less of an offer and more of a request. Guess you haven't seen her in awhile. "For my first operation that wasn't a total disaster, was it?"

"I've seen worse. Unstoppable Flamingo's first mission was a countersniper gig. Was supposed to shoot a gunman before he shot a politician. Threw his gun at him and wrestled him into submission instead. True story."

"Thanks, K. But you might not want to keep blurting out details of our operation while Snake's around to hear us."

"But she can't hear us. She's busy being a way better spy than...ooooohhh, now I get it," he says. You sigh. You have no idea how to explain this debriefing.
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Taking a break for now to make some dinner and play Street Fighter X Tekken because apparently everything in my life comes back to this one franchise. I have some more time than usual in the evening, I might run a short addendum for the evening crowd who usually seem to miss getting to participate. Until then thanks for reading, and I'll set up a twitter account for notifications so we don't keep accidentally losing people.

>>23807090

>next time we meet she's going to insist we call her Japanese Crab
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>>23807177
>She keeps fucking with us like this every time we meet until we get fed up and call her out on it
>"That took way longer than I thought it would."
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>>23807177
Ah yes, the deadly Japanese Crab Technique

Truly a peerless style
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>>23807592

If I'd been smart I would have just run Japanese Crab Quest. It's just unbeatable.
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>>23808124
Look

The amazing dodging capabilities of the style

Amazing crab walk in action
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>>23808184
It is truly the most invincible and unbeatable style in the east.
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>>23808739
east?
No western style can fight against it
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>>23808739

>not Toad Style

Please. Everyone knows Toad Style is invincible.
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>>23808840
Surely you are not suggesting that the mighty breakdance-style of the post-industrial inner city is completely outclassed by the crab. The two styles are evenly matched!
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>>23808899
Buddhist Palm differs.

http://www.youtube.com/watch?v=1hRD4nIsIWQ
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>>23808899
You Fool!
Toad Style has a deadly weakpoint
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>>23809020

Oups, wrong link, it was this:

http://www.youtube.com/watch?v=BHJM5ZS4dmQ
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Hey SFMan, you know which game you should check out for "Snake"?

Martial Masters is awesome
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>>23809942
>>
>>23808184
>>23807592
>>23807177

Can I have sauce on this .gifs? It is... quite unique.
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>>23809942

Never heard of it. I'll definitely check it out, though.

As for Snake herself, the original joke was going to be that she's a huge nerd for Metal Gear Solid, then it was going to be that she insists on being called by whatever random school of animal style kung fu she's using today, using a new one every time she appears. I also intended for her to be more of a mysterious and competent character, instead it seems everyone I write into SFQ takes a few ranks in Friendly Weirdo. We'll see how it goes.

I probably shouldn't be this open about what's behind the curtain or whatever, should I? Preserve a sense of mystery or something?

>>23810232

I'm warning you, once you watch this clip no other martial arts movie will ever compare again. http://www.youtube.com/watch?v=nIklYwwd4wE
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>>23810256
At the end, she'll end up being called the Chimera just to make life easier. Or she'll take Black Lotus just to match the trend of Chinese agents.
>>
>>23810256
To be fair, she's trained by a bunch of crazy, bickering old kung fu masters.

She's going to have to have a bit of friendly weirdo just based on being the sort of person who deals with that on a daily basis.
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>>23810789
Yeah, she works for a BRANCH of Chinese intelligence run by grandmasters of various styles, and it's unknown how high she ranks in said organization.
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>>23810855
I'd be amused if the Chinese government proper doesn't actually like them but they're too powerful to say no to.

Also they're good for the country's image.
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>>23810616
You don't get it do you?

SHE IS PART OF THE BRUCE LEE CONSPIRACY
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>>23811390
No, the Bruce Lee consipracy is completely separate.
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Say SFMan any more quest or nothing?
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>>23812962

Not tonight. Long story short some coursework snuck up on me, I spent most of my evening getting caught up to where I should have been weeks ago in a math-heavy class. I'll make it up to you guys somehow over the weekend. That Darkstalkers one-shot that keeps getting mentioned MOTHMAN, or writing up an interim piece about what the original protagonists were up to, or something along those lines. Or both?
>>
>>23809942
>>23814583
Hey, SFM, one question: do you ever have planned to run a quest based on the samurai showdown/last blade setting?

None are exactly on the same universe than street fighter and such, and both have almost the same fantasy degree, so they could work as a merged / alternate universe for a short quest.

What do ya say?



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