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Freak Quest time!

In this quest, you play as a mutant freak, living in a strange world made out of flesh.
Post a suggestion, and the freak will act. People who participated in spider quest will know how this works.

Last thread:
http://suptg.thisisnotatrueending.com/archive/22934652/

Previously, in Freak Quest:
You woke up inside a fleshy chamber, from where you quickly escaped. You then encountered a lizard like freak, who you named Joey.
You and Joey were then ambushed by a large, monstrous freak, from who you fled. You then encountered a group or older, and larger freaks, arguing over a strange boil in the ground.
They tried to capture you, and as you made your escape, you managed to burst the boil, which released torrents of strange orange slurry, that drove the older freaks to fight each other.
As you returned to the scene, only one freak remained. A lanky, and frail merchant, who you quickly subdued. He told you about the orange liquid, that is called biogel, and how to use it. It allowed you to heal wounds, and even graft parts to yourself. The merchant helped you to gather as much biogel as you could, and aided you in grafting a bony armor plate to your right arm.
You and Joey agreed to travel with the merchant, and search for his lost steed, but you were forced to hide inside a fleshy tunnel, as large, flying creatures appeared to investigate the burst boil.

Theme music for the quest:
http://www.youtube.com/watch?v=--luVEnDxC8
>>
Eyo nig you draw good let that just be said right now.

Also THE JUICE MUST FLOW
>>
>>23064091
Keep hiding. We're tough, not stupid. Or, well, we're stupid, but we're not suicidal.
>>
>>23064091
Gibe situation image
>>
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>>23064091

You and Joey are currently sitting inside the tunnel, listening to the strange merchant's tales about his adventures in the city.

"..yees! We fought against dozens of aughouds and raiders who were after our priced biogel! Yees they were! House Kefil had tasked our guild to transport the precious nectar, and if we failed, they would have turned us all into wall drones! Yees a horrible fate indeed! But we succeeded! With our cunning, we led our pursuers straight to the enforcer drones guarding a harvester grub! The enforces slew them all, while we fled away and delivered the cargo! Yees, we did!"

You don't really understand anything about his stories, but they are entertaining enough. Joey seems to be somewhat scared though.

It has been about half an hour since the flyers appeared at the nearby plaza.
>wat do?

I am also having some internet issues right now, so my posting will probably be somewhat erratic.
>>
>>23064177
Ask Joey what the matter is.
>>
>>23064204

You ask her what the matter is.
"..I don't undersstand. What isss he talking about? Hiss stories scare me.."
>>
>>23064240
"I don't understand either. But at least we have something to do while we wait."
>>
>>23064177
>>23064240
Check for flyers at the plaza.
>>
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>>23064253

She seems somewhat reassured, and you continue to listen to the tales of the merchant.
>>23064294
After a while, you decide to check on the plaza.

It seems that the flyers are constructing something over the boil.

"They aren't gonna leave any time soon. They will construct an extractor there, to harvest the gel, and to make sure that no one else will get it. Yees, the witches will soon be there too..the scions of Lienis will stay on watch until they have secured the new well..yees they will."

You turn around, and see the merchant gazing at the plaza besides you.

"Shame it is. Our guild could have used that well. Yees. Much profits would have been made.
Anyways, we should try to find an alternative route to the pumping station. My steed went that way, yees he did."
>>
>>23064464
Let's ask the merchant if he knows any way around. I don't think we or Joey know much of anything at all.
>>
alright, I think we have no choice, we gotta go back through the gutters
>>
>>23064464
Get moving where this guy thinks is best, he's got to have a better idea than you since he's older than half a day/ four days.

Keep your eyes open if he could try to lead us to an ambush or something.

Attempt to learn moonwalking for shiggles and a charisma boost on the way.
>>
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>>23064516

The merchant thinks that you should head deeper to the tunnel.

"It's been some time since I was here last time..yees, but I think that there should be a way to the pumping station in here."

The tunnel clearly does continue further, but you can't see it's end, due to the way the tunnel curves.

Also, I forgot to mention your inventory.
You currently have these items:
A bundle made from skin.
3 small containers containing one doze of biogel each.
One medium container, containing 5 dozes of biogel.
A walking eye bladder thing that the merchant made.
>>
>>23064660
Do what he says I guess. Ask him if he has any friends close or knows safe routes. I'm personally hoping that he says no, al though it puts us into greater danger he'll have to rely on us for protection and we can gain some favors with his guild or whatever.

Take the bladder thing. Put it on the shoulder with the bone plate. Aquire Giger pirate parrot.
>>
>>23064660
Go with him, but be prepared for the possibility that he's leading us into an ambush.
>>
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>>23064688
>>23064700

You follow the merchant deeper into the tunnel.
You ask him if he has any friends or knowledge of safe routes.

"..I had..yees. That is why we are seeking out my steed. He was strong, and knew the routes. I handled the business, he took me and the cargo where we needed to be. I can't continue my business without him."

After few moments of walking, you enter a hall, with doorways.
The merchant stops, and gazes at the doorways.

"...3 choices..I can't recall which one leads to the pumping station...it has been long since I was a gutter runner here..."
>>
>>23064843
Ask the jank dude on the wall.
>>
>>23064843
Check it with that nigga hanging there. Literally.
>>
Might as well ask the wall dude. Also note this is probably what the merchent meant by a wall drone. Fate worse then death.
>>
>>23064958
Hey, it looks pretty cosy. I mean, a secretary or a random filing cleark has more or less the same job and they don't even get a comfy and warm chair-like resting place that that guy has.
>>
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You turn to ask the wall dude.

As you 3 approach, it suddenly springs to life, and gazes at you.

"..mphgr..what? Visitors?..here...what do you walkers want?"
>>
Ask if he knows the way to the pumping station.
>>
>>23065093
Ask for directions.
>>
>>23065093
Ask if we can do anything for him. Then ask for directions.
>>
Ask him his favorite color?
>>
>>23065093
Ask him the average velocity of an unladen swallo.
>>
>>23065186
>>23065168
pls
PLS
>>
>>23065168
>Inb4 brown
>>
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>>23065158

You ask for directions, and if you can help.

"Oh..this is rare. A freak who realizes that everything has a prize in this city. I can give you directions, but not for free.
As you must realize, my current situation leaves me quite unable to do anything. My former masters abandoned this place many years ago, leaving me here to rot. If you wish to gain directions from me, you need to retrieve a certain object, from their lair inside this complex. It is of great importance to me. Do this, and I will aid you."

>>23065186
>>23065168

"Do not bother me with idiotic questions! I have suffered enough of them from that braindead aughound who started squatting in these chambers since it drove my masters away. Will you help me or not?"
>>
>>23065347
Wait, what aughound?
>>
>>23065347
Is this place dangerous? And what object is it? If it's not worth directions, then fuck that.
>>
get directions for the item and ask what it is. Might as well do as he asks. Maybe We'll find other things to loot as well.
>>
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>>23065404
>Is this place dangerous?
You think?
>>
>>23065365
the aughound is most likely the big toothed vagina that was chasing us when we first awoke. I think the merchant mentioned his name too.
>>
>>23065347
Ask him what he needs.
>>
>>23065347
"Aughound?"

>>23065469
Yeah, but that OOC knowledge. Folks that went crazy with augmentations and were driven insane from them.
I have some familiarity with gigerworld.
>>
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>>23065365

"I don't know it's name. It came here, rampaged trough these halls and forced my masters to retreat. The thing is demented and insane, obsessed with eating. The only reason I am still around is that it seems to think that I am just a talking wall."

>>23065404
"You aren't the smartest little gutter runner are you? Of course this place is dangerous. Why else would this large chamber complex be deserted? The maw thing keeps every freak with half a brain away and the nobles don't care about this corner of the city. Also, do not trouble your head about the nature of the object, it is of no significance to you."

>>23065444
"So you agree to help me? To reach the lair of my former masters, go trough the central doorway. You should eventually find a path that leads to staircase that spirals upwards. Ascend it and you will enter the lair. The object is a long, bony spine. Bring it to me, and I will instruct you on your way."
>>
>>23065619
Well, that means our path isn't in the middle, at least. So if we choose not to do this, we've at least narrowed it down. Let's for for it, though, and be ready to fucking run if shit goes down again.
>>
>>23065619
>The object is a long, bony spine.
inb4 it used to be his dick or is his favourite back scratcher
>>
>>23065744
Or his spine and he wants it back so that he can regain use of his legs.
>>
>>23065782
What legs mate.
>>
>>23065805
The ones fused inside the wall.
>>
Sorry for the delay, something entirely unexpected came up.

I take that the plan is to help the wall dude?
>>
Rolled 6

>>23065782
Exactly what I was thinking.
>>
>>23065619
Get that thing he wants. Might as well. Be fast about going there.
>>
>inb4 the guy's spine is the aughound's toothpick
>>
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You decide to help the wall dude, and enter the center doorway.
It doesn't take long time to reach the staircase he freak mentioned.

The merchant begins to speak.
"This place has been empty for some time. Yees. Something fierce drove the owners of this place away..yees valuable place this is."

"Thiss place is big...so big.. And it ssmelss foul.." says Joey.
>>
great its probably where the aughound lairs up in between hunting trips. Proceed with caution.
>>
>>23066252
Well, keep going. Let's see where it leads.
>>
>>23066252
Let's head up the stairs. That's where I would be if I was a valuable bone spine.
>>
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The three of you begin to cautiously ascend the stairs.
The stairs are pretty freaking long, and you can see them spiraling upwards far above you.

Now would be a good time to make some small talk.
>>
>>23066497
"Is there anywhere that is actually safe? Or is everywhere dangerous."
>>
>>23066497
You mentioned something of the former owners of this place. Who were they?

Some question of this nature.
>>
>>23066497
"What is this place we are in? Isn't there some kind of authority that should prevent all this violence everywhere?"
>>
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As you ascend the stairs, you ask the merchant some questions.

>>23066511
"Degrees of safety..yees, if you know the right people, and belong to the right groups. Complete safety..never! Yees..even the mighty nobles are constantly in danger. Only safety there is, is the safety in numbers..yees..loners die, and those who don't...well they become things that don't need to seek safety..."

>>23066529
"Not sure..it has been empty for long...probably minor noble house..they say that old Uzal drove them off, but tales tend to grow with time, don't they?"

>>23066545
"Heeehehe! This place is some sort of old noble chamber complex...probably intended for monitoring the gutter and droning the spawns with potential...the only authority there is is strength and cunning..yees, you need to learn that fast, spawn...you have been gifted with strength...most of the spawns are not...the only way to survive is to fight for it..."

You finally arrive at the end of the stairs. There is a pathway ahead.
>>
>>23066783
Let's head down the path. Carefully.
>>
>>23066826
Yeah, have Joey stick close. I only trust the merchant so far.
>>
>>23066783
Piggy back on the merchant down the path.
>>
>>23066783
Take the bladder thingie we have and shoo it down the corridor. We can use it as bait to draw out any hostiles. Then follow.

Well, either that or we keep it close and slowly grow it into a trusty and strong attack dog that obeys our every order. What do you guys think?
>>
>>23066911
A pet is probably a better idea.
>>
>>23066911
I like the attack 'dog' idea, swallowing smaller enemies whole and digesting them in the bladder.
>>
>>23066927
>>23066977
Well okay, then just sneak down the corridor as silently as possible. Try to point the bone plate forward to shield off any ranged attacks.
>>
>>23067082
We really need to get that whole big arm armored up - the knuckles especially.
>>
So, I take that the plan is to enter the chamber.

(sorry, this background takes some extra time, as it has all kinds of stuff in it. I can't really prepare these unique chambers beforehand, as I don't know if you go down the routes you do.)
>>
>>23067106
Slowly and carefully, yes.
>>
>>23067106
Tip: Just use a generic one if you want to prepare beforehand. Like, big hall with two entrances. Then you can mod it easier.
>>
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>>23067102
Us in twenty threads.
>>
op pls?
>>
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(sorry it took this long.)

You enter the large chamber carefully.

A strange, statue stands in the middle of this room, that is illuminated in crimson twilight.
You smell a strange scent in this room. It is not like the familiar scent of dampness and decay, but instead it somehow...fresh.

"They left in a hurry I see." Says the merchant.
>>
>>23067571
Let's see if there's anything good in the containers.
>>
>>23067605
Yes. There might be biogel!
>>
>>23067571
NO NO NO
THAT STATUE THING
I BET MY BALLS IT'S A GUARDIAN OR SOMETHING

Check around the room for useful shit. Carefully. Don't let this thing out of our view for a second. Then when we're done checking pick up a heavy object and toss it at its outstretched arm.
>>
>>23067571
Study the statue and look at what's in it's hand.
>>
>>23067571
What's in its hand?
It's definitely the spine.
>>
>>23067654
>>23067648
Actually, screw that. Look at the debris field guys. It circles the statue. Also, those little bumps around it? Those are the same things that were around the sentry guy downstairs. We need to be careful.
>>
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>>23067605

You and the merchant begin to rummage trough the containers.
Joey sits besides you, gazing intently at the statue.
She says that it creeps her out.

The containers only have one small biogel pot, but they also contain numerous leftover augs and other devices that the owners of this place left when they fled.

The items are the following ones.

>Strange, syringe like thing filled with fluid.
>Some sort of gland.
>Detached compound eye.
>Poison stinger.
>Some sort of pore filled cyst.
>Cutting tools.
>Biogel pot.
>Heavily armored lump of flesh.
>Claw.

(working on the illustrations.)
>>
Attempt to comunicate with the statue to make sure we aren't stealing from something alive. Get what appears to be the spine (if that is what it is) out of the statues hand and high-tail it back to the wall guy. We shouldn't waste time looking for loot. the Maw creature could be back at any moment it this is it's den. We need to just get out of it's lair as quickly as possible
>>
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>>23067934
JUST PICK IT UP FUCK GODDAMN

TAKE THE BIG CONTAINER AND THROW IT AT THE ARM OF THE STATUE

HURRY NIGGA
>>
>>23067934
If we absolutely must leave here with loot, then I suggest our primary concern should be getting an aug that will help Joey defend herself and us. She can apparently cling to walls and is fairly limber, so we should get her something suiting; something that won't weigh her down or make her a target.
>>
>>23068033
NOOOOOO
noNoNONONONOOO
Don't do that!
>>
>>23067991
>>23068048
pls no namefagging 4noraisin just yet
>>
>>23067934
I think we need to inspect that pore filled cyst. Seems too strange to be useless, maybe graft it to Joey and see what happens.
>>
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>>23068065
I always namefag, I just don't post often.
>>
>>23068093
We'll graft it to nothing until we know exactly what it does.
>>
>>23068111
pls
no shitstorm due to namefags vs anons in this thread pls
>>
>>23068129
You're such a nice guy. Maybe we take it back to wall dude and ask him what he knows about it. It might be edible as well. Then again, we might get jumped when we grab the items.

Perhaps we try asking the statue for directions?
>>
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>>23068144
What the fuck are you talking about? Is it really that big of a deal?
>>
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Well, here is the potential loot.
So, what is your plan?
Do we have a consensus?
>>
>>23068129
This. A thousand million times this...
We should ask the wall guy what these things do. I also want to see how big these items are.
>>
>>23068184
I come from /a/. You must never have seen people like Komeiji.
>>
>>23068195
Is there enough biogel for more than one graft?
If yes, then give Joey the stinger and ourselves the armor.
If not, then just the stinger for Joey.
Maybe wait until we are away from the statue though, I've got a bad feeling about it.
>>
>>23068223
No clue what you are talking about. I have never been to /a/.
>>
>>23068239
This sounds good.
>>
>>23068246
Let's just say if left to stew for too long from Namefags emerges cancer from the highest order. If you want to see for yourself check Foolz archive on /a/ and just search for Komeiji.
>>
>>23068269
/tg/ doesn't have that problem. The namefags here tend to pretty okay dudes, like MR. RAGE and DLFG. /a/ is a hellhole.
>>
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>>23068239
This sounds okay but we should watch out that we do not use up all our biogel at once, it's valuable.
>>
>>23068239
I think we should just take the items to wall dude before any grafting is done.

If nobody is happy with this, then graft the stinger to joey and wait until we know more to graft anything to ourselves.
>>
>>23068239

You have 8 dozes of biogel in total. One doze is enough for standard augs, such as simple bodyparts. Lucky for you, these all seem to be pretty standard augs.
The merchant also explains that some augs might require biogel upkeep to fuel them.

Also, as a reminder, you haven't yet found the thing you were searching for the wall dude.
>>
>>23068294
Oh man, not to shit on you but how new are you? Have you already forgotten Jim Profit, TIDF and their clanny ilk, how they plagued /tg/ for months?
>>
>>23068294
Yeah, I've always gotten good vibes from the only two boards I frequent: /tg/ and /k/, and if they're okay on /k/, then they must be fine...

Anyway, enough of this shit. Back on track:

>>23068239
Seems legit.
>>
>>23068350
I'm not saying we've never had that problem. I'm saying we don't now, and in my experience of the last few years, anons who yell at namefags are way worse than the actual namefags are.
>>
>>23068329
Step 1: Graft stinger to Joey, 7 biogel remaining

Step 2: Grab the stuff and return to walldude

Step 3: Bluff. Tell him that we have located the item, but it's too dangerous to obtain without using new grafts. Unforunately, we don't know what these *show him our new items* do. If you tell us what you know about these grafts, we can upgrade ourselves and retrieve the item for you.

Simple. Now we know what the items do, and we can go find the item walldude wants with our cool new grafts.
>>
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>>23068386
Anon is your friend. Anon is your fiend. The namefags are evil. The namefags are evil. Fear is the mind killer. Fear is the mind killer.
>>
>>23068065
>>23068111
>>23068144
>>23068184
>>23068223
>>23068246
>>23068269
>>23068294
>>23068350
>>23068377
>>23068386

OH MY GOD, SHUT THE FUCK UP. NO ONE CARES. IF IT OFFENDS YOU, THEN GO BACK TO FUCKING /A/. FIRST RULE OF QUEST THREADS: STAY ON TOPIC AND DON'T WAIST PRECIOUS THREAD SPACE WITH FUCKING IDIOTIC OFF TOPIC POSTS. GOD DAMN. FUCKING RETARDS.

>>23068321
This. We need to be as careful with our resources as possible. We don't know what these augs are worth either, we might be able to trade them for something we need more.
>>
>>23068426
>>23068426
>>23068426
>>23068426
Seconding.
>>
>>23068426
Agreed.

Also I am choosing to namefag, just to anger the butthurt faggot from /a/.
>>
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>>23068426

Well, first off, Joey now has a new kick ass stinger. She seems pretty enthusiastic about it.

You grab the rest of the stuff, and put them inside the bundle. Your strength allows you to easily carry all the stuff in your have with you.

You descend the stairs and return to the wall dude. He seems quite eager to see you again.

What do you say to him.
(if you want to bluff, roll 1d10. The number to beat is 6. The highest of the first 3 rolls is counted.)
>>
>>23068722
No need to bluff. Ask him about the crazy statue dude and this haul we just got.
>>
>>23068722
"Eyo we found yo loot mang but the sitchuashun is 2hot2handle, we need sum intel on dis shit we found befo' we can git it fo ya."
>>
Rolled 2

>>23068796
Rolling for this
>>
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>>23068722
>>23068738

He isn't pleased when he realized that you don't have the bone spine with you.
You ask him about the statue.

"I don't know about any statue! Most likely some of my former masters fancied that sort of decorations. I don't know what they left there, and you are apparently now more aware of it than I am. "

You present the grafts you found to him and ask about them.

"What is this trash? You brought this back, but not the thing I wanted?! Anyways, most of this is standard junk. Which of them are giving your small brains trouble?"
>>
Rolled 4

>>23068796
Oh god I'm laughing so hard.
>>
>>23069013
Syringe, Gland, Pore filled cyst
>>
>>23069046
This.
>>
>>23069013
All of them, really. We don't want to make assumptions about what they do.
>>
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>>23069046

He looks at the 3 items, and quickly dismisses the gland and pore filled cyst as "standard junk you would recognize immediately if you weren't fresh from the gutters."
The gland releases strong hormones to the bloodstream, that can increase the apparent strength, speed and reaction times of the user. Minor side effects can be increased aggression and reduced logical thoughts, when the gland is active.

The cyst contains numerous small glands, that all produce different, air transferring pheromone scents, that can subtly influence the minds of those who are near the user. Usually this influence makes the others respect and obey the user.

The syringe thing however, seems to puzzle the wall dude. He turns it in his hands, as if trying to look it from every side, sniffs it, and even licks it. Eventually, he grunts, visibly annoyed, and hands it back to you.

"I have no idea of what that is. It doesn't look like stuff that the masters would have left here on purpose. All I can say is that it is made out of very fine chitin, probably by the Vat Mothers, or other old guilds. What it contains, is a mystery however. It could be poison, some viral agents, mutagens or almost anything. I wouldn't touch it if I were you. It seems dangerous."

"Now then, do you wish to continue to bother me with your questions, or will you finally retrieve the spine?"
>>
>>23069319
Let's implant both of those first two, then ask about the remaining four.
>>
>>23069319
Implant Pheromone Gland to the Merchant we have along.

Implant Adrenaline Gland to Joey so she ACTIVATE TURBO DRIVE when she wants to run up walls like she's Neo and tear people's spines out by pulling on their heads while hanging from the ceiling. Give pat on head.

Implant ourselves with the armored flesh on our arm so we have maximum battering ram.

Then head back to the Statue.
>>
I'll wait until a consensus on the grafts is reached.

There are currently two suggestions.
>>23069391
we install both the gland and the cyst to ourselves.
>>23069500
We give the gland to Joey and the cyst to the merchant, while we ourselves get the armor.
>>
>>23069500
I say adrenal gland to Joey and pheromone gland for ourselves. No need to make an individual of uncertain loyalty more able to influence us or our charge.
>>
>>23069661
This.
>>
>>23069661
I'd argue since the only trust you get in this world is the trust you give to people we should make friends of this Merchant. We have no reason to distrust him and he has no reason to abuse or kill us, since we're one day old gutterspawn that has saved or at least spared his life without asking cor compensation and is protecting him on the way around here, you know?
>>
>>23069661
I say the opposite, we make ourselves a tank and joey the stealth.
>>
>>23069661

Is this the plan then?
Or are there any objections.
Also, are you still planning on adding the armor to yourself?
These grafts will cost 3 dozes of biogel, leaving you with 4.
>>
>>23069801
I vote for Pheromone to the Merchant, Adrenal to Joey and Armor to us.
>>
>>23069816
I vote that we not give the Merchant the pheromones. I just plain do not trust him.
>>
Just collect the stuff instead of putting on us. If we put too much stuff too fast we could end up like the vagina face guy.
>>
Alright the general consensus seems to be this.

Joey gets the adrenaline.
You get armor.
Giving the merchant the pheromones seems to be the question right now.
>>
We don't even know what augs the merchant has himself. He is older than either we or Joey. He probably has all kinds of augs, that are just not that apparent. He is a merchant after all, things like pheromone glands are probably standard fare in his trade.
>>
>>23069801
We should take the adrenaline gland, since we are the strength.
Give the pheramones to Joey and hold on to the other things.
>>
>>23069972
Fuck no. We know basically nothing about his pre-existing loyalties to his merchants guild. Even if we don't use the pheromones for ourself - and we should - we should absolutely not give it it him.
>>
This matter needs to be settled quickly, so we may continue.
So, is there a consensus on the augs?
>>
Rolled 65

>>23070063
There doesn't seem to be one on the pheromones. I'm rolling for not giving shit to the merchant.
>>
>>23070063
Just give Joey the Pheros and us the Adrenaline and Armor.
>>
>>23070063
We get the adrenaline, Joey the Pheremones. Hold off on giving the merchant anything until we know where his loyalties lie.
>>
Alright then.

You decide to graft the extra armor and adrenaline gland to yourself, and the pheromones yo Joey.
The merchant aids you two in the process, saying that "it's good that you younglings get some extra bits to help you out..yees..dangerous world. Augs help to survive.."
He however, also warns you that you should not be too eager to ad parts to yourself, as it can drive you mad, and it you will need much more biogel.

"The augs have small minds of their own sometimes...sometimes parts of the earlier owner's...sometimes something else...yees..wild augs are dangerous..make you crazy."


The wall dude is increasingly frustrated at you.
"Will you fetch my thing or will you not? I answered all your questions."

Your current inventory is this:
>Skin bundle:
4 empty small containers.
One medium container with 5 dozes of biogel.
Claw arm.
Compound eye.
Syringe thing.
Cutting tools.
Walking eye bladder.
>>
>>23070315
Yeah, let's go do it now. Let's also ask the merchant how much is usually 'too much.'
>>
>>23070315
Let's go get that spine.
>>
>>23070315
Yeah, lets go get it now.

Also, how about adding the extra eye to the eye bladder? Maybe make a spotter out of it for now? Also, we should find a name for it.
>>
>>23070457
Oh, shit, that might be a really good idea. Maybe the cutting tools too, depending on what they're designed to cut through.
>>
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You head back up the stairs.

>>23070356
"It depends on you yourself...yees..some can tolerate many dozens of augs...while others go nuts after only few have been installed...of course...and it also depends on how invasive they are...yees. The important thing is to remain yourself...you allow the augs to define you...then they consume you...yees...old Uzal used to love eating, or so they say at least. He decided to graft himself a big mouth, and many arms..so he could eat more and faster...it didn't take long until the only thing that mattered to him was eating...and so he went mad..or that's how the story goes."
>>
>>23070488
i.e. When you minmax too hard you lose the game. What an effective way to keep powergamers out of the game!
>>
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You are once more standing in the crimson chamber, in front of the creepy statue.
What will you do?
>>
>>23070636
This time let's not be rude, say hello to it.
>>
>>23070636
Say hello the statue and see of it reacts.
>>
>>23070636
GREET HIM.
>>
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You wave at the statue, and say hello to it.

The statue does not respond.
Only movement you see, is the wind coming from the other end of the room, causing the statue's feathers to move slightly.
>>
>>23070695
Keep talking to it, loudly. Have Joey circle around it (stealthily, maybe over the ceiling) and stab it in the back with the venom.
>>
OP? Continue pls?
>>
>>23070695
Search the top room behind the "statue".
>>
>>23070695
Take the goddamn spine already.
>>
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Eventually, you send Joey to fetch the spine from the creepy statue.
She climbs up it's body, grabs the spine, and stings the statue with poison for good measure.

Suddenly, she yells to you and the merchant.
"Guysss! You can see outside from here! Check it out!" She points towards the doorway at the end of the chamber, from where the red light shines to the room.
>>
>>23071268
Whatever, just get back to wall guy
>>
OP pls
>>
>>23071268
THE STATUE IS LOOKING AT HER
AAAAGH PANIC
>>
>>23071268
Warn her that the statue is looking at her! Prepare to fucking rescue!
>>
>>23070695
I say we jump up and grab it.
>>
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Joey has the spine now.
She waves it at you.

"We gots it!"

You warn her that the statue is looking at her, which causes her to jump and shriek.
She looks back at the statue's face.

"No it isn't you idiot! You are just trying to sscare me!"
>>
>>23071477
Ask the merchant if it looks familiar to him.
>>
>>23071477
Ask her to come on down away from there just in case. Then maybe we can see if we can take a peek outside from that ledge up there.
>>
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>>23071541

You ask the merchant if anything in the statue is familiar to him.

"Well...it looks like anything else noble made stuff..overly elaborate and weird...yees..the nobles like weird stuff..they like making things that are not normal looking...because they think they are above the rest of us..twisted freaks they are, just as everyone else.."

>>23071546

You look up to tell Joey to get down from the statue, but you see that she is already off from it, and heading towards the doorway from where the red light shines.
>>
>>23071712
NO JOEY NOOO
Stop her! Then peek out by ourselves. CAREFULLY. We are tougher. Then leg it back to the wall-guy, no matter what we see.
>>
>>23071712
Follow Joey.
>>
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You follow Joey to the opening, and cautiously peek trough.
It is a balcony of sorts.
You can see countless of spires rising everywhere around you.

"Yees..the city...this is a good view..for those who can tolerate the hate of the red orb. I prefer to stay on street level, where the spires block the orb's shine. Thankfully, the orb is descending..and thus it's shine doesn't burn that much.."
>>
>>23072116
ITT Gigerworld: Where everything is either a penis or a vagina.

Alright, enough exposure to the harsh outside. GIT GOIN' TO THE WALL NIGGA
>>
>>23072116
Come back and give the spine to the wall guy.
>>
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After gazing the view for few moments, you decide to head back and return the spine to the wall guy.

Something is missing however.
>>
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>>23072361
I TOLD YOU GUYS

I FUCKING TOLD YOU WE SHOULD STAB THE FUCKER WITH THE VENOM

I GODDAMN WELL TOLD YOU TO TAKE CARE OF THE PROBLEM WHILE WE STILL COULD
>>
>>23072361
Son of a bitch, I knew this would happen. Anywho, we need to book it out of this place as fast as we can before we get smushed by a big angry statue.

I, personally, would like to know more about the Red Orb. If we get a chance to find anything out, we should take it.
>>
>>23072436
>Red Orb
It's the sun. Nigga please, I know we have ambitions but looting the sun?
>>
>>23072361

How high up is the balcony? If not that high, there might be some merit in booking it... vertically.

That said, if not, let's just fucking run like mad cunts back to wallbro.
>>
>>23072361
YEAH YEAH GET GOING TO THE GUY IN THE WALL

WE TAKE THE LEAD, MERCHANT IN THE MIDDLE SINCE HE KNOWS FUCK ALL ABOUT FIGHTING, JOEY COVERING THE REAR

BOOK IT FAGGOT BOOK IT WHILE YOU STILL CAN
>>
FUCK IT. We need to get back to wall dude. Pronto. Get our instructions to get out, do so, find the merchants mount, and get the hell out of this crazy, dangerous place.

Captcha said: "zoducts thousands" That sounds neat, which reminds me, did we ever ask the merchant his name, tell Joey hers, or decide on one for ourselves? We should, if we call her Joey, she might not know who we are talking to if we don't tell her first.
>>
>>23072649

>and get the hell out of this crazy, dangerous place.

YOU CAN NEVER LEAVE IN GIGERWORLD
>>
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>>23072800
One interpretation of Gigerworld is that all that grows there was once only one human that horribly mutated due to genetic mods or whatever and is now covering a sizable portion of a continent on planet earth, ringed in on all sides by a Berlin-Wall like structure filled with automatic gun turrets and artillery cannons. There is a 'dead strip' between the wall and the gigantic Gigercreature in which scattered True Human settlements exist, closed off from the outside due to quarantine but still alive due to aerial supply drops and being armed to the teeth.
>>
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You depart the chamber of the creepy not so immobile statue.

You hear a hollow laugh behind you, but you do not look back.
Joey and the Merchant on the other hand, can see whatever looms behind you, and they are screaming for you to run faster.

Roll for legging it.
1d10.
Number to beat 5.
Highest of the first 3 count.
>>
>>23073031
I FUCKING TOOOLD YOUUUUU
>>
Rolled 5

>>23073031
Let's try.
>>
Rolled 8

>>23073031
Shit, trying again.
>>
Rolled 1

>>23073031
Almost thought I missed this.
Rollan'
>>
>>23073057
Were we rolling for high or low? Oh god, oh god....
>>
>>23073232
Rolling high. The needed number's been beat.
Too bad that is isn't roll under though. We'd have gotten perfect.
>>
>>23073232
We beat both.

>>23073287
We gotta 5, 8 and 1.
>>
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You run as fast as you can, and despite the fact how the laughing seems to follow you almost to the end of the stairs, the "statue" apparently never even pursued you.
Joey and the merchant say that is just stood there, immobile, staring at you as you fled, while emitting that horrible laugh.

You return to the wall guy, who is pleased to see you carrying the spine he wanted.

"Well, did you have fun?"
>>
>>23073321
Just give him the fucking spine and ask for the directions we wanted.

Fuck. From now on, everything that looks even REMOTELY suspicious gets the venom-sting. Is that clear?
>>
>>23073321
I didn't and now I won't give this to you.

Then I go back to where the well was and see what is happening over there.
>>
>>23073321
Slap the fucker and ask him what the fuck the spine is before you even think of giving it to him.
>>
>>23073321

"I don't know what that is but if it is being laughed at by a creepy ass statue then yes good sir I did indeed have fun; directions would be appreciated now, please"
>>
>>23073321
Give him the spine on the condition he agress to join and help us on our journey.
>>
>>23073442
>>23073349
He is going to kill and eat you. The lizard who is know our best friend said he was going to eat us before we helped it.
>>
So, what will you do?
There seem to be many suggestions floating around.
>>
"Who or what is that thing with the feathered arm?"

No spine until answers are given.
>>
>>23073474
The guy who was locked up in a wall for the last eighty billion years against a massive FIST-O armor fucker and a speedy poisonous stinger chick? I know who's going to win that fight.

>>23073491
Withhold spine until answers are given. Then hand it to him.
>>
>>23073321
Wait, guys, what if the statue didn't leave? What if it turned invisible? Can you imagine how useful that aug would be? I can't believe I'm saying this but: maybe we should go back and check the statue out?
>>
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>>23073600
>>
>>23073600
It's not invisible. Joey and the merchant can tell us that.

>>23073031
>>
>>23073521
Agreed
>>
>>23073521

Seconding. Questions to ask are:

1) Directions first, so we can bug out fast.
2) What the spine is.
3) What the feathered arm creature could be, as it appears to be active now.

If anyone else wants to add to this, go right ahead.
>>
As a side note, I think we should set up some terminology for our biologically diverse biome. For example: creatures that are made from biogel and parts can be called amalgums, while spawned creatures like ourselves (main character and Joey) would be called spawns. If it's possible for something to be born through procreation, then it could be a trueborn. Anything stationary like the statue or wall dude would be fixtures, while moving freaks like us would be movers. We need to start recognizing physical, mental, and spiritual differences between us and the other freaks to better understand our differing cultures.
>>
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You demand the wall dude to give you some answers first, before you hand him the spine.

"What treachery is this! We had our agreement! Give me the spine, then I will give you your directions, and answers if you want them so much!"
>>
>>23073708
Yeah alright, hand it to him before he gives us the directions to the next charnel house instead.
>>
>>23073708
Directions and answers first. We are going to betray you. I don't trust this guy.
>>
>>23073640
Lol

>>23073649
My point being that somehow it did not appear in the room when we came back, yet was still there somehow when we left. It did not follow us, leading me to believe that it is still stationary.
>>
>>23073746
If you make him angry he's just going to give us false info. he can't run from our FIST OF JUSTICE anyway, just hand it to him.
>>
>>23073708
Give him the spine.
>>
>>23073708
spine spine, give him the spine
>>
>>23073707
i second the basic outline given by anon
>>
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You give him the spine.

"Thank you. I shouldn't tell you anything because of the way you have wasted my time and extorted me, but I will honor our agreement."

>>23073689

"The path to the pumping station is the leftmost doorway. Just go straight and you will find yourself at there.
The feathered fiend you encountered was the guardian of the spine. The spine..well..it's purpose is of no interest to you."
>>
>>23073707
>>23073899
I wouldn't say that we need something like that a lot. It would be good for mass encounters but this is pretty tightly contained.
>>
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>>23073911

The wall dude bows his head, and stabs his neck with the spine.

"You see...the spine allows me to free myself from this hellish existence...it allows me to break the chains my masters bestowed to me,.."

As the spine pierces his skin, it begins to wiggle, move and ooze biogel. The flesh of the wall dude begins to shift and boil, as orange veins appear and burst open, releasing torrents of biogel to it's body.

"YES! It's happening! I am finally getting free!"
>>
>>23073968
inb4 he's committing suicide
>>
>>23073968
inv4 he joins your party,
but seriously, ask him to join.
>>
>>23073968
I SEE THE JUICE
TAKE OUT CUPS AND PREPARE TO FILL THEM TO THE BRIM
>>
>>23074020
also that biogel could be mad awesome, gather some of that shit uuuup, we got some skinbound pouches yo?
>>
EAT HIM!
>>
>>23074038
We have cups, everything else mutates.
>>
>>23074015
Somehow, I doubt that he'd want to, after being such a pain in his ne... No, that's just too bad of a pun, even for me.
>>
>>23074077
but i want a former wall slave riddle master damnit!
>>23074052 - as in nothing can be made to work unless it exists as is?
>>23074020
lets gather some of that goo and try it on our tastebuds
>>
>>23074152
The Juice is magical mutation duct-tape, it makes everything work and everything better. If you put it in skin pouches your skin would react with it and mutate. We have bone cups, we can use those, they don't mutate.
>>
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The wall dude continues to mutate, his screams turn more incoherent and his body swells as the biogel ravages his form.

"...this is looking bad..yees it is..Boss, I don't think we should stay here." says the merchant, who seems to be visibly worried.
>>
>>23074203
GO LEFT
FAST
GO GO GO MOOOOVE
>>
>>23074186
i like you
>>
Running time.
>>
>>23074217
guna have to disagree, slap the merchant and man up for a mutated battle
>>
>>23074247
The fuck are you talking about, that guy is twice as large as we are right now and he seems to be getting nothing but bigger. We need to MOVE, NOW.
>>
>>23074203
Make lizard sting it with poison and punch it until it's dead. Then we can get some of those biogel and meat and feed our bladder-pet-bag.
>>
>>23074271
u win this round common sense... but my day will come
>>
>>23074278
Don't forget that biogel also heals. This guy seems to be having it pumped directly into his system.

I'd almost guess that he was some sort of living tap placed over a boil.
>>
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You decide to bail it as the former wall dude keeps growing larger. Eventually, it rips itself off from the wall, spraying blood and gore on the floor.
It howls madly, and begins to trample across the floor of the hall.

You and your gang run to the left entrance, and flee towards the pumping station.
>>
>>23074444
i suppose it's slow and won't catch us if we run, but do we have anything to leave behind that will distract/disrupt its possible chase? it looks scary as hell and real pissed off
>>
>>23074444
OH SHIT VAGINA DENTATA IS BACK THAT'S GONNA BE ONE HELL OF A SHOWDOWN

I'd argue we should trip back once the screaming and fighting dies down and then we can ez-pz kill the heavily wounded survivor. I'd like to loot sum o' dat orange Juice still.
>>
>>23074497
if a battle ensues, and we should hear it through the echoing of the caverns, i agree.
>>
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bump
>>
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You stop after running few moments.
You hear rabid screams from the hall. It seems that the two monsters were fighting.

"They aren't worth going back for" says the merchant.
"Tainted parts. Use them as grafts and you'll go as mad as the aughounds. Never use grafts from aughounds...bad news they are, yees. They taint their parts with their own madness."
>>
>>23074845
i still say go back and see if there is anything worth using, besides that spine is still back there, I WANTS THAT SPINE.
>>
>>23074845
>Just realized the statue was laughing because it knew the spine was tainted
>>
>>23074845
Take a peek? We might be able to finish off whoever is weaker of the two since they're fighting each other, then we can harvest for parts that we might be able to trade off later.
>>
>>23074845
I'd say we go back there and kill whoever survives the battle.

Out of fucking principle. No aughound left alive.

Then we can go to the pumping station. Leave the parts, who the fuck would ever get used parts?
>>
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You return to take a peek to the hallway after the screaming subsides.
It seems that there was no winner in this fight, as you can see two bloody trails going to the opposite directions, and pieces of flesh and one of the maw monster's limbs scattered on the floor.
>>
>>23074998
Be weeeeewy quwiet
Fill empty containers with orange Juice. Clearly mark them as 'the funny Juice'. Then off to the pumping station.
>>
>>23075025
agreeeeeed. fucking chasing after em
>>
>>23075049
fuck*
>>
>>23075025
Addition: only take juice from the hole in the wall. It seems untainted with blood.
>>
>>23074998
Yeah, just leave that shit. Continue onward towards our goal. Try to keep morale up, by, I dunno, hugging Joey or something.

Make sure merchantman is feeling okay too.
>>
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You manage to fill 2 small containers with untainted biogel, thus raising your biogel amount to 7.
After that, you leave to the pumping station with your gang, leaving behind this confusing place...for now.
>>
>>23075143
I SAID HUG DAMN IT!
>>
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>>23075143

Behold...the pumping station!
You and your gang decide to take some rest, after your confusing and scary adventure inside the tunnel complex. When you have rested fully, finding the merchant's steed should be easier.

And this is where I have to call the quits for tonight. It is almost 5 am here where I live, and I am dead tired.
I hope this was enjoyable for you guys.

I welcome any input, comments or criticism.
I might continue this quest at some point during the week, but most likely, the next session will take place next Saturday.
>>
>>23075231
Was great man, I'll be there next time around. Thanks for runing the quest.

And now: does anyone have an idea what to name the walking bladder?
>>
>>23075231
suggestion: have some cawfe, also, thank u, twas fun
>>
>>23075223
>Hug Joey
>Gather gel
>Hug Joey
>Gather gel
>Hug Tom
>Read Note
>>
>>23075245
citizen drips
>>
>>23075231
Goodnight man. Hope this shit was archived. I had fun.

Don't have nightmares about shadow gerbils slowly chewing your nads off.
>>
>>23075279
>Hope this shit was archived.
WHOOPS
I'M ON IT
>>
>>23075303
*phew
>>23075279 - tick
>>
>>23075319
>>23075303
http://suptg.thisisnotatrueending.com/archive/23064091/
Dun.
>>
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>>23075223
>>23075263

>You want dawww?
>I will give you daww!
>>
>>23075413
The Merchant wants in on that. I can tell right now he wants in on that. His pointy head tells me so.


Soon.
>>
>>23075413
You do not fail to deliver FQ.
>>
>>23075462
Yeah, he and I play in another quest and he's my favorite player. His art is always superb.



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