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File: 1358543855410.jpg-(62 KB, 400x340, reddragonintimidation.jpg)
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Threads 1-3: http://suptg.thisisnotatrueending.com/archive.html?tags=Red quest
Thread 4: http://archive.foolz.us/tg/thread/22397242/
Threads 5,6: http://suptg.thisisnotatrueending.com/archive.html?tags=Red Dragon Quest

>Previously: You started moving your assets out of your mother's territory and into the island lair. Your sister has been scouting a lair to the south and wants your help to kill a silver of unknown age she saw from a distance. In exchange, she has agreed to help you kill the bronze that lives near your new lair.

The following morning your sister approaches you as you wait on the small rocky plateau that serves as your meeting point. You had spent much of the night considering the possible options. In the end, you decided that killing another dragon - even one you have such an advantage over - should not be rushed into.

"So what is the plan of attack," your sister asks, impatient as ever.

You regard her for a moment. She probably won't be too happy about spending much time on the bronze. Still, part of her reason for agreeing was to get a little practice at killing other dragons. "At the moment, acquire more information. Killing another dragon, even if we are stronger than it, isn't something to rush."

She gives you an annoyed glare. You can tell she's contemplating asking if you're too scared to go after the bronze, but is painfully aware she could need your help for her own problem. "How long is this going to take?" she asks, trying to sound as patient as she can.
>>
You consider pointing out how easy to read she is, but think better of it. It wouldn't help you to do so anyway. "A week. Maybe two."

She visibly suppresses her annoyance. "Why do you need to spend so much time planning to kill something that's weaker than us and doesn't know we're coming?"

"Because unless we're supremely luck and kill it in the opening blows - or catch it over land, it will dive into the ocean. At that point we'll have to hunt it in an unfavorable environment. I can arrange for waterbreathing spells to be prepared for us, but it will still have the advantage of experience in the sea, along with any traps it may have set. That's ignoring any followers it has, or friends among other metallics, to say nothing of it's parents. Besides, this is a good opportunity to figure out how to go about ambushing and killing another dragon. If it does go wrong, we're stronger than it, so it shouldn't be a disaster."

She stares at you for a second before giving a half-hearted shrug. She's still annoyed at having to wait, but seems to have realised you do have some good points.

"Still, I decided on how to go about setting up the bronze's demise. The plan is..."

What is your plan?
>>
nice to see you again
>>
surveillance of its habits, survey of its territory, and learn his bio
>>
>>22663667
1. Gather information on him. Determine one of his fronts in the island.
2. have our catspaws cause enough trouble that he comes out to intervene personally
3. Ambush
>>
>>22663690

Thanks

>>22663725
>>22663732

Any particular way you want to go about it?
>>
>>22663732
we could plant some kobold viet-congs, give them careful instructions to stay hidden
>>
>>22663667
Start putting moves on our scaly imouto.
>>
>>22663765
Use our experience running draconic fronts to identify potential front candidates (Particularly reclusive or enigmatic owners is a good sign). Then, depending on the nature of the front we try to cause some trouble (exact type of trouble depends upon the business) for it outside the city that can be solved by the application of a dragon. Then when the dragon shows up we murder it.
>>
Let the kobolds and the elves do the preparation work for the bronze.

Start with the silver, it will be much easier.
We just have to wait close to its lair until we see him flying. Then we'll attack.
We need to work on Alter Self. If we attack it disguised as a white dragon, it won't use his breath immediately, and we can close in for close combat on which we have a better chance (then surprise him with a faceful of fire). Then sis can attack from the back under invisibility.

If we start with the silver, that'll force her to bring its hoard with us to the island, which will make convincing her to stay afterawrds easier. It will also satisfy her haste.

By the way, does she know how old it is ?

I've got a plan for the bronze, too.
>>
>>22663824
thats been banned by the OP about six times
>>
>>22663885
She doesn't know how old it is, but would guess it's at the top end of juvenile. It might barely be a young adult.
>>
>>22663946
alright, lets do at let a few days prep with silver too, better safe then sorry
>>
So far it seems to be 'gather information on the the bronze'.

Roll a d20 (low).
>>
Rolled 14

>>22664009
bam
>>
>>22663885
For the bronze, first have the kobolds prepare a lair in the forest for us, a few kilometers away from the main town, and one in the mountain for sis where she'll wait.
The forest lair should be a crude burrow in a U shape, close to a clearing, with the entrance at one end of the U and a chamber just under the surface at the other end, so that a dragon can force its way out.

When ready, Alter self to a medium-sized green dragon, and go capture the kid of an important figure of town. We can find one more easily by using Locate object to find luxuous child clothes. But our agents in town can give us indication on where to find the mayor's house.
Let us be seen.
Leave a message. It should ask for the ten richest men of the town and the mayor to come to that clearing, and to bring us each half of the fortune they keep in coins, and jewelry. Including half of the town's treasury for the mayor or whoever got a similar office.

Be there in green form with a badly scarred elf, sis hidden in the lair, ready to come out.

Say that we'll keep the wealth and the kid, as we found its more fun to play with than this elf.
Ask them to choose and send us 7 young men and 7 young women next week, and one young child per month, to serve us and entertain us. They should tell the city's women to make 12 more child per year from now on.

All this should push the bronze to reveal itself. I bet that he actually is one of the richest men of town, and spend most of its time there. He should come, ready to fight.
If he doesn't reveal himself at this point, choose the man who look most like a polymorphed dragon, ask him to come closer. Say he'll be killed now, to make sure that the others will understand their position, but that since we do not want his assets to be divided, he is allowed to choose another man among them to inherit his holdings.
Then try to kill him.
If we succeed and the dragon doesn't reveal himself, hope that he'll be among the fourteen youths we asked for.
>>
Rolled 13

>>22664009
>>
Rolled 20

>>22664176
By the way, can detect magic be used to notice a polymorphed dragon ?

Do the same for these fourteen. Threaten them until the bronze appears. If he still doesn't, wound one of them.

If there's still no dragon, it means he doesn't care for the humans. We'll be free to take over the island until he attacks, or we go hunt him underwater.

Anyway, have the kobolds contact the sahuagin tribes. See if there's any possible alliance with a green dragon like ourself against the bronze.
Rolling for first contact because I think we can all agree on this last point..
>>
>>22664266
>If there's still no dragon, it means he doesn't care for the humans.
At this point, release the kids and heal the wounded. Keep any human that seems actually useful or willing to serve us, let the rest go and announce that we're taking over.
>>
>>22664009
He's probably living among humans. Get info on the richest and most powerful of them.
>>
>>22664176
I like some part, and not others;

I do not think this is a good plan for dealing with the bronze dragon

I do however feel this would be a fucking genius plan on diverting heat from the deaths of the recent dragon hunters, and a number of other schemes. Then the color of the season is green not red
>>
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Gaining information on the target is always the first step in any killing, so you begin investigating possible leads to the bronze's activities. Your embryonic trade network begins looking up possible fronts for the bronze's activities on the island. After a few days, it becomes clear that either it isn't interested in the islands inhabitants, or it's taken care to cover it's involvement. All the major factions have quite visible leaders with no indications of anyone else pulling the strings. Though it may be possible to dig deeper, doing so would likely take longer than your sister is willing to wait.

You have your agents turn their attention to any sightings of people who match a bronze's usual behaviours. This turns up two witnesses who claim that when their fishing boat capsized, they were pulled to the shore by some kind of sea serpent. Immediately after this they were approached by an old man, who asked if they were injured and left when they said they were not.

After nearly a week of investigation, your sister is getting impatient (well, more impatient than usual). The only further lead you have is a drop in the number of sahuagin attacks around twenty years ago - roughly the time the bronze is believed to have arrived. She approaches you on the seventh day of your investigations.
>>
"When are we going to kill the thing?" Her tone makes it clear she's running out of patience.

You suppress a grumble - the investigation has not been going well. "When we can actually find it," you eventually reply. The damned metallic is either extremely meticulous, or uninterested in the humans of the island. So far there's little more than rumour from humanoids to go on.

"You probably don't even need my help to kill it. I could just split the hoard of the silver with you after we kill it," she says.

You can't help but snort. "If you can find it. It's probably laired nowhere near where you're planning to be, so the chances of us finding it's hoard are laughable." Plus, you don't really trust her to tell you id she does find it. "And as I've said before, there's a good chance we're dealing with a young adult silver, so we should get at least a little practice at killing other dragons first." You've told her this several times now.

Investigating the humanoids has proven to be rather fruitless. What now?
>>
>>22664341
>I do not think this is a good plan for dealing with the bronze dragon
Why not ? I'm open to improving it.
>I do however feel this would be a fucking genius plan on diverting heat from the deaths of the recent dragon hunters
I'm not sure there's a real need to divert the heat now that we're moving away. But how so ? Who would make the connection between this and the adventurers' death ?
>>
>>22664447
I still think we should start with the silver, and get her to come for ours afterwards.
He's probably much easier to find than the bronze.
>>
>All the major factions have quite visible leaders with no indications of anyone else pulling the strings.
Could it be one of those leaders ?
Which of them got into their position around twenty to fifteen years ago ?
Any long-lost son that came back, or a cousin from overseas inheriting from a wealthy childless leader ? Something like that ?
>>
>>22664435
Does our trading company have its own ships ? We could send one in a storm and see what happens...
Can our druid predict a storm ?
>>
Do we even know how to swim ?
>>
Almost all of those in power now have been visible for more than twenty years. Only one appeared within that time frame and has since gained any degree of power, but his behaviour suggests he is just a human. He's been seen on several occasions when the bronze was known to be doing something else, so your pretty sure it isn't him.
>>
>>22664626
Nevertheless we should keep one pair of eyes on him

we should focus perhaps elsewhere though
>>
>>22664586

She can't see any storms coming in at the moment, though she is still getting used to the island.

>>22664622

Yes, though nowhere near as well as the bronze presumably can.
>>
Send in kobolds to undermine and level one of the major settlements on the island. If that doesn't draw the bronze out nothing will.
>>
>>22664626
Okay. Did we search the other towns ?

I think we should have our people dig deeper, and do the silver while they take the time they need.
Discussing with the sahuagins could be useful if we don't use >>22664266's roll.
If they know of the general area of the bronze lair's, and if it is close to the coast (I hear they like to put the entrance in the sea and their chamber over the surface), we could attack frontally at low tide, or go find him there if we catch him somewhere and he escapes.
>>
>>22664626
By the way, how is this island organized ? it's independent, right ? How is it governed ? Is there nobles, or only merchants and pirates ?
>>
>>22664748
sahuagin could work, but would be tricky they are treacherous and not at all cowardly
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Reposting map.
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>>22664748

There's only one town. There are several villages of various size, but they're mostly involved in food production.
The sahuagin are known to still live in the area. The humans don't know where they can be found, but some of the enslaved lizardmen working on the island might be able to find out.

>>22664799

It's mostly run by whoever has enough money and armed men to make the other groups with money and armed men follow them. Right now there is a cold war between two groups of pirates who operate out of the main town. For now their content to ignore each other, but that will last until one of them thinks they can get an advantage without weakening themselves beyond the point that they could hold the town.
>>
>>22664836
I don't want to fight them underwater, anyway. I bet Garran will ask for money for waterbreathing spells.
But our interests aren't conflicting , so I guess we could agree on a temporary collaboration.
If they could send us a rogue to deal with the underwater traps of the bronze in exchange for a (very) small part of the hoard...

>>22664730
Might as well do >>22664176 if we try to lure him out like that. Or maybe combine the two, if the humans are able to deal with a kobold menace or an isolated dragon.
>>
>>22664880
Lizardmen?

We MUST acquire them, kidnap a few at first, we can start with runaways hiding in the swamp, then get more to run to us, they would be an infinitely valuable resource especially if we are on an Island

Also us and sis should practice up on swimming, we're gonna need it
>>
>>22664973
And will we trust them to bring it up? "My grandson, let me tell you of a treasure I found upon the bottom of the sea, and what lies there Now..."
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>>22664880
>enslaved lizardmen
Oooh, shiny.
Is there a lot of them in one place ?
Freeing them can be part of any plan. Make some preparations for this.
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>>22665004
No, of course no. We follow the rogue with waterbreathing.
>>
We should get the kobolds to make us a harness that's covered in traps. No one expects a facefull of poison needles when they're fighting a red.
>>
Anyone else is in favor of taking care of our sister's impatience and of her silver dragon while we get more info on this one ?

He might be a young adult, but he still can't win in the open against the two of us if we catch him by surprise, and if we're prepared with various buffs.
>>
There are several dozen lizardfolk (you aren't sure how many are actually male) owned by the various groups that operate the docks.

You could probably buy a few without any difficulty.
>>
People seem to be in favour of contacting the sahuagin, yes?
>>
>>22665042
then why not get it ourselves?
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>>22665151
Because we'd be the one to walk into the traps then.
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>>22665149
yes, but warily

>>22665108
lets do so then, from them we can learn of wild lizardmen or runaway slaves
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>>22665169
That is what the sahuagin are for
>>
Roll a d20 (low).
>>
>>22665197
Indeed.
>>22665149
Yes. Send a kobold or a lizardman (I think elves would be less welcomed). If questions are asked about us, we're a green dragon.
>>
>>22665149
Sahuagin and lizardfolk. Proles and primitives alike oppressed by menfolk, liberated by us, will be excellent moral ammunition against any would-be heroes, and both could have useful information about the area, about the bronze, and plenty of new skills to offer our growing little bunch of subjects.
>>
Rolled 14

>>22665215
Let's search a bit more in the town. Have Garran walk around with detect magic on, and hope for luck, but try to get info on not-rich people of note. Is there a kindly old man directing a hospital ? A idealistic pirate captain ?
>>
Rolled 10

>>22665215
Ia, ia! Sahuagin f'thagn!
>>
Send a few elves to the area of the silver to find us some hiding places and take note of his habits.
>>
>>22665763
I suddenly wonder... How does a good dragon gather its hoard ?
>>
>>22665784
How would a good dragon deal with elf slaves he find? save give them revolutionary ideas, plus the elves have to much trauma with dragons already
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>>22665815
I suppose he'd help them to find a welcoming tribe of "free" elves and let them take care of their problems.
>>
>>22664435
>Dragon saves people
>Old man comes up and tries to help too

Is this a weird reference to Bronze Dragon Quest?
>>
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With only one potential lead to follow you begin looking at how to contact the sahuagin. A dozen lizardmen are bought by your trading company to aid you in tracking the so called 'sea devils' down. Within the day, several of your new slaves are being escorted to the edge of the forest next to the main town. Deciding on an impressive entrance, you wait until they are sitting in a small clearing. You swoop down out of the sun, your vast shadow covering the assembled lizardfolk. Many of them screech and hiss in surprise at your sudden appearance, backing away as far as their chains will allow. You hit the ground as softly as you can manage and they suddenly recoil, hissing in terror as they find themselves face to face with the most infamous breed of dragon.

"Greetings," you begin, speaking in the trade tongue, as they no doubt learned to use it for their former owners convenience. "I am tethyrcanyx."

The lizardmen pause slightly, no longer obviously trying to flee, but still quite terrified.

"You need not fear me, I simply seek your assistance in a simple task. Who among you is senior?"

None of them make any move to answer your question.

You can't help but sigh. "You then, come forward," you point at the nearest lizardman. After a few seconds he doesn't respond. "I said come forward. I wish to speak with you."

Cautiously, he edges forward.
>>
"What is your name?"

He hisses slightly before speaking. "I am Sslisk, master." His voice carries more hisses than you would expect. Perhaps their way of showing fear?

You sit, partially for comfort, mainly to try and appear at least somewhat friendly. "Tell me Sslisk, what do you know of the sahuagin?"

"Sahuagin, sea devils, they..." He pauses for a moment, considering whether his answer might somehow offend you. "They are not well known to me. I know one; Nask, who has spoken with them. She is not here though," he adds, hesitantly. Excellent, you had thought you'd have to spend days waiting for them to track one down.

"Where is this 'Nask', then?" Hopefully you won't have to keep on prompting him for information.

"She is one of ones they buy this morning," he says, motioning to the guards. "She is still in the city, last I see her."

You turn to the nearest guard. "Return to the town, find this 'Nask' and have her tell you where the sahuagin can be found. If the instructions aren't clear, bring her up here."
>>
By the early morning the following day, you have a detailed set of instructions to reach one of the sahuagins common hiding places. It's not much and it might not be occupied, but it's a decent start.

Garran proves quite willing to cast waterbreathing on you, free of charge. It's not one of the ones he usually prepares, but it's the type of emergency spell that you might never need to have, until you do, at which point if you don't have it, you're dead, so he keeps a wand prepared. So far it's only seen use once before.

By this point it's almost dawn, which is about the time the sahuagin are supposed to start becoming active. You set off, diving into the sea just outside the town while invisible. You don't like potentially giving away your presence so close to the town, but the instructions follow a fairly specific route. You soon get your bearings and set off towards the sahuagin bolthole.

You arrive at around mid morning. The bolthole appears deserted at first glance, but close examination reveals a lone sahuagin hiding inside it. You can't guess at what it's thinking; it's wide, unblinking eyes conveying none of the emotion you're used to humanoids displaying. You try to speak to it in common, but the sound emerges as an incomprehensible series of warbles. Mentally cursing to yourself, you try to gesture to the unmoving sahuagin, trying to indicate that it should surface. You don't know if it can speak any of the languages you know, but it's worth a shot. Eventually it seems to realise you want to talk to it, not eat it and slowly climbs out of the hole before kicking off towards the surface.

You swim after it, it's relatively fluid motions in the water contrasting with your violent thrashing. Within a minute, you break the surface.

"Greetings," you start in common. The sahuagin around here occasionally raid the humans so it's as good a place as any to start. "I seek your assistance."
>>
It stares at you vacantly for a second before speaking. "Sky lizard want help for what?"

"To kill the bronze...'sky lizard', that lives nearby."

It pauses for a second at this, looking like it's about to say something for a second, before diving and heading off southwards. You follow it, unsure precisely what it's doing. It doesn't seem worried by the fact you're following it, though you consider killing it, in case it's trying to warn the bronze. Soon a small underwater settlement comes into view. Barely lit by the sunlight from above, the village is clearly primitive. the dwellings are made from thickly woven seaweed and the most advanced tools visible are made from stone. It all seems rather recently established, with none of the usual wear that affect the surroundings of villages being present. This could simply be because of the water, but you get the impression it has more to do with the settlement's age. The sahuagin you had been following disappears into one of the huts. A few minutes later a different sahuagin emerges and heads towards the surface. You follow them.

Having quickly caught up with the sahuagin, you break the surface of the water a few moments before they do. Upon surfacing, it turns to you and immediately speaks.
>>
"Why you want to know about the dragon in the north for?"

You can't help but pause at the creatures slightly demanding tone. You can't sense any significant power coming off it, so it's not that you aren't a threat. Maybe it just doesn't realise how it sounds to you.

"I want to know what you know about it," you respond, unwilling to give away the fact you intend to kill it until you know if they support it's presence or not.

It pauses briefly. "Dragon kill many of my tribe when it first come. It say our way is 'damaging'. It said we should not kill landwalkers who take our fish. It say we have whole ocean, we not need bits next to land. Dragon kill those who defend old waters from landwalkers."

You struggle to keep the gleam of satisfaction out of your eye, the creature probably wouldn't recognise it, but it doesn't hurt to stay in practice.

How do you respond?
>>
>>22666410
I have no interest in the water... But I do the land, our interest intersect
>>
Make our people train with the magical crossbow. Find the most talented, elf or kobold or lizardman.
We have dragon-slaying bolts. I don't think we need them for either of our targets, but let's be prepared.
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>>22666361
>"I am tethyrcanyx."
... I was really hoping we would find a better name.
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>>22666410
play to their sense of outrage, the old ways must be respected, and by us the island will be brought back to them
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>>22666484
You can always start using another one. Dragons often adopt longer, more elaborate names as they age.
>>
>>22666410
"Ahhh metallics. So self assured of their innate morality. Well fortunately for you, this dragon is more reasonable than that. I'm sure we could come to some agreement about my assistance in ridding you of your dragon problem..."
I wonder if we can get them to pay us for killing the dragon.
>>
We must acquire many Lizardmen, especially shamans and the hedgemages among them, they are like haitians with voodoo with shamanism and stuff
>>
>>22666532
guarding our pirate docks seems reasonable enough... I wonder if any cults to dagon in any villages

http://en.wikipedia.org/wiki/Dagon_(Dungeons_%26_Dragons)
>>
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>>22666524
>>22666484
See the chart and pick a combination you like. I was never found of that name anyway.
>>
>>22666410
>>22666511
No need to pretend to be interested in their grievances.
Just explain that this dragon is a problem to us, and that we'll be removing it. Ask them what help they can offer.
>>
>>22666596
But then they'll want something. Doesn't it appeal to you to get paid to do something we are already going to do anyway.
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>>22666626
Actually, it hurts my pride to let these guys think that we're going out of our way to do something for them. Especially for a salary.
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>>22666662
you clearly need to read Schlock Mercenary more often. I wanna see if we can make them agree to serve us in some fashion in return for killing the dragon. Also, we tend to try to project a benevolent, or at least benign image. After all, even Hitler had a PR department
>>
>>22666596
>Ask them what help they can offer.
We mostly need to locate its lair, and learn more about its habits - how often it comes out, at what times and where...
>>
>>22666702
>Also, we tend to try to project a benevolent, or at least benign image.
Yeah, among the people we want to rule over. And that's surface people.
Who wouldn't be so happy about us letting the sahuagins take their revenge. I think we should take a distanced position, and force negociations after the bronze is taken care of, and not tell any side that they have our full support.
>>
>>22666558
I don't like this chart that much either.
Oh well.
We'll be tethyrcanyx to the sahuagins. It's not like we'll be involved often with them.
>>
>>22666796
I never said anything about letting them take their revenge. Once we have the hooks into them we can guide them over time.
>>
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It would seem that you have a common enemy, though they don't need to know that. Perhaps you could even convince them to pay you to do what you where going to do anyway. "Ahhh metallics. So self assured of their innate morality. Well fortunately for you, this dragon is more reasonable than that. I'm sure we could come to some agreement about my assistance in ridding you of your dragon problem."

The creature remains silent for a second before responding. "We not have much to pay you. Dragon take all things valuable when it come. Why you interested in it?" You can't be sure, but you think there's some suspicion in it's voice.

There's little point in trying to get them to pay you if they have nothing to pay you with, but you can still claim the wealth of the dragon. "Simple, where there is a dragon, there are usually enemies of that dragon. I find I can make quite a profit from killing those with enemies. Though in this case I will have to settle for it's hoard alone." You try and sound disappointed at the last part. It's a struggle, considering you are potentially about to double your hoard.

"You can kill dragon, yes?" It sounds slightly more insistent than usual.

You ignore the tone of the creature. "Yes I can, I am significantly stronger than it. I would be willing to do so, provided you can tell me the location of it's hoard."
>>
The creature remains silent for several seconds, presumably thinking. "We tell you where hoard is, but we take old relic of tribe from it first." It wants to haggle. How tiresome.

"And how much is this relic worth?" If it turns out to just be a bundle of fishbones then there's little point in arguing, after all. Granted, you can't see a bronze taking much of an interest in it, but it is a *bronze*, so who knows.

The creature gives what you can only assume is a shrug. "Not know how land walkers tell things like that. Relic is gold disk, has shiny gems in sides. You tell me how much?" The last part is presumably rhetorical. From the sounds of the it, the relic is gold and possibly contains precious gems. Certainly worth having.

"And how do I know you'll keep your word and not take more than that?" You don't really intend to let them take anything, but they can discover that the hard way.

The creature puffs up it's chest. "Tribe does not lie. Tribe always keep promises. You kill dragon, you get all dragon things. You not get all tribe things, even if dragon have them." The creature is unbelievably stubborn, considering who it's facing.

What is your response?
>>
>>22666876
"Very well." (We can always deal with double cross later
>>
>>22666846
>by us the island will be brought back to them
That will give them hopes we don't want to see realized.
>>22666876
I'd let them get the relic.
In exchange, they have to spy the bronze for us, not get caught, and in the future, reach an agreement with the land walkers to avoid future conflict. tell them that we'll stay for a while on this island after we kill the bronze, and intend to exploit the humans for profit - we do not want them to cut those down.
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>>22666990
>by us the island will be brought back to them
where do you think I promised that?
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>>22663639

We should be called Grougaloragran, because it's an awesome name.
>>
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After we find out the location of its lair, what will we do ?

We can post a few kobolds on the lookout on the coast, to get us enough information to set up an ambush. If we're lucky, it doesn't take the precautions to get in or out of the water far away from its lair. Or maybe we can find the secret entrance.
Then we'll ambush it, and fight it out. I don't think we're prepared enough for that. Sure, we're slightly stronger than it is (assuming he's really still a juvenile), and we have our sister to help, but it's still a dangerous dragon. I'd like to have items to make us more resistant to electricty and compulsion gas. Does Garran have that ?

If we're unlucky, it will find our spies and learn of our plans.

If we take more time, can we reduce the risk of being found out ? (btw, we have cold-proof items if we start with the silver...)
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>>22667100
That's what I was originally answering to...
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You try not to snarl at the creature. "Fine, you will take your relic and I will take it's hoard. Though if you insist on this condition, I must ask that you not bother the 'landwalkers'."

The creature gives another shrug. "We not bother them if they stay out of our waters."

"And what do you consider to be your waters," you ask, already suspecting the answer.

"All water around island, except shallow parts where cannot sink." Basically all of it, in other words.

Still, even if you convince what you presume to be their leader to agree, they might not continue to do so. They might say they always keep their promises, but there are all sorts of mental gymnastics that can be utilised to keep that technically true, assuming they even bother. Besides, you can always renege on the arrangement yourself. The bronze seems to have had little difficulty deterring attacks, so they aren't much of a threat themselves.

"Very well, I agree." For now at least.

"Good, when you kill dragon?"

"First I need to know where it can be found. Roughly where it's lair is," you doubt it's foolish enough to tell you the exact location, "what times it leaves and arrives in particular."

The creature thinks for a moment. "Lair is half days swim north of land. Dragon leaves water every eight days at high sun, not know why. Heads towards land, don't know if it goes there." It doesn't, you'd have noticed if it appeared that regularly. "Last time dragon leave water was seven days ago." Splendid.

What is your plan of attack? (yes, you can have Garran cast protection from energy on you, or provide a scroll.)
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>>22667222
Simple. We have the Saugan start trouble, then when the dragon comes out to smack them down we and sis ambush it.
Anyway, we agree to the Saugan's terms for now. After all, that shiny disk thing will be ours eventually one way or another. We can wait.
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>>22666990
>I'd let them get the relic.
Nothing more than that. I guess I'm not being greedy enough, but I'd like to keep them relatively satisfied. We could use them later when we'll try to conquer coastal lands.

>>22664447
>I could just split the hoard of the silver with you after we kill it
I would actually like that. Splitting both hoards in more or less equal parts would ensure that we don't run into a problem if the silver is significantly richer.
If there is particularily interesting magic items in its hoard, we could also get our claws on them - I bet sister prefers gold to magic.
I also just want to see if we're able to share such a treasure with our sister without starting a fight. I want to keep her around, and that's a good occasion to see how much we can control her.
It's also a chance to train our appraising skill.

And anyway, we're red dragons. We'll end up counting every coin we'll get from those dragons, so it's not like we're wasting time doing something together we normally wouldn't do alone.
>>
before we turn the relic over to them we should really check to see what it is, don't want to be handing them an amulet to flood the world now do we?
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>>22667371
Sounds good. As long as we're on land we have the advantage, so I think we should set up a concealed ballista near the ambush point and harpoon it so it can't get away. If I recall, we have some dragonbane crossbow bolts that might be useful for that.
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>>22667462
Because As has been mentioned repeatedly there is no guarantee sis will tell us when she finds the lair. okay, wait until it leaves the lair and then ambush it with us and Sis. Honestly the important part is getting in range and ensuring it doesn't get away. We let sis lead the charge and get tangled up in melee before we show ourselves with out trademark invisible truestrike.
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>>22667371
>>22667481

If you intend to use the sahuagin to lure the bronze out, how do you intend to go about it?
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>>22667614
have them sink some boats in one area, make it look like they are trying to reclaim it, they give us the signal the bronze is coming and we strike
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>>22667664
How is the bronze going to find out about this in a reasonable timeframe?
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>>22667614
Rent a warehouse by the docks to house our minions and equipment, then have them stage attacks on departing ships. When the bronze shows up we trap him and kill him.
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>>22667335
We need to catch it on land, or above. If they see it leaving the ocean, but we never see it reach land, this can mean several things.

It might go back into the water and use a tunnel to reach the land. Did they see it come back to its lair the way he got out ? if not, this might be it. It's a bit pointless, but we never know.

Or it might use magic to hide itself before it reaches the island.
Maybe invisibility, or he might alternate form into a bird.
See invisibility is within our means, but it doesn't last long - we'll need to know when to cast it. We don't have anywhere to hide and watch in the ocean.
I don't really know how to solve this.
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>>22667614
>>22667535
Wait, if we get the sahuagins to attack, it will fight them in the sea. There's no point in this.

We must lure it on land. Something like >>22664176, slightly modified since we know that he isn't among the leaders of the town.
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If there are no suggestions I can just come up with something (though you will depend on rolls).
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>>22667678
have it done in sight of other boats, they should be fairly concentrated near ports and their routs
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>benevolent dictator of underprivileged races quest
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>>22667565
>Because As has been mentioned repeatedly there is no guarantee sis will tell us when she finds the lair.
We have no reason to let her search on her own.
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>>22667755
Hence the attacks on the docks. There's an element of risk from the townsfolk, but I doubt any of them will be eager to get involved in a fight between three dragons.
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>>22667781
Yeah but she also has no idea where it is either. So, if we use detect thoughts and ask it some questions discreetly we might be able to pull the location of the lair from its mind. (We use alter self to appear to be our sister, then use detect thoughts and ask it where its lair is, once it thinks of it we start the fight)
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>>22667889
But it leaves an escape route wide open for the bronze.
I also doubt the sahuagins could or would do it.
We might as well attack the town ourself around the time when the bronze dragon arrives, and try to get it to come and fight us away from the coast.
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If no one has any suggestions for attacking the bronze then roll a d20 (low) and I'll come up with something.
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Rolled 19

>>22667950
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>>22667950
Lets start having the sea devils attack docks, the bronze will come fast and then we strike
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>>22667950
Perhaps directness is best, lets start a big attack on the port
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>>22667950
B-but b-but we have suggested like 5 plan already!
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>>22668010
If you can convince them to attack a heavily defended settlement and time it so the bronze is nearby and able to see it, yes.
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>>22668058
its not even so much of an attack as much as undermine some docks and sink a few boats in sight of shore then safely retreat, hell they wouldn't even have to rise above the water
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>>22667944
>>22667889
Also, it sounds like all our efforts to get information were for naught. The idea to lure it out by attacking humans was proposed last thread.
No, I guess we know when we should do it, withing a few hours. Except if it spends the week among humans, then anytime could work.

There's a problem with attacking humans: we're damaging our future propriety.

If we're fine with that, then alter self to a smaller red dragon (so that the bronze won't hesitate to attack) and attack the town from the land.
Try to find a hiding place for sis not too far. Let her borrow the invisibility pendant for this.
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Rolled 19

>>22667950
An attack on the port would be silly. But it's close to the right idea. Harass the boats around the port. All of them. Sabotage their shit, drag them down, send them sprawling and capsized. The bronze protects sailors; it's doubtful that he'll protect the town as openly. Sahuagin messing with the fishers? Far less damage to potential property and a more reliable lure.
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>>22667950
>>22668058

I could rarer we wait a few days to track the bronze went he makes for land check where he goes see if we can find a particular weakness we can exploit.
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>>22667944
That's what the warehouse is for; we use it to assemble harpoons, nets, chains and anything else we can use to pin it down once it gets in close.
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>>22668139
You don't know where he goes when he lands, you haven't seen any sign of him.

The wreck a few ships and see if it draws him out does seem to have some support. Do you want to go with that?
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>>22668089
Do this tomorrow evening.
Go in fully warded (protection from energy, from good, mage armour...), hope the dragon will be there and fight back.
When we see it, flee away with a human captive. Try to get him to our sister's hiding place, then fight.

If after a while it doesn't, capture a few young women and switch plans.
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>>22668168
yes
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>>22668134
>The bronze protects sailors; it's doubtful that he'll protect the town as openly. Sahuagin messing with the fishers? Far less damage to potential property and a more reliable lure.
Sure. But luring it with sahuagins means luring it into the sea, which defeats the purpose. We might as well go wait for it above its lair tomorrow.
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Roll a d20 (low) to see if it lures him out.

Update will be around midday gmt tomorrow as I am in bad need of sleep.
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>>22668211
Unless we use the sea to our advantage. Maybe pick up some morally dubious whalers to harpoon the bastard... Eh. Nevermind. Not much of an idea anyways.
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>>22668211
unless we wait near the raid, like with poor brothers affair
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>>22668168
No. Try to lure it on land.

Or, if dragons have a really good sight, we could simply hide on the northern coast, see invisibility, and wait for it to appear at the horizon, then go after it in disguise and under nvisibility for our sister.
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Rolled 12

>>22668236
rolling
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>>22668248

Luring him out and drawing him onto land are not mutually exclusive.
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>>22668257
That's the eighth consecutive roll over 10.

>>22668242
Poor brothers ?
We can't wait nearby, because there's the town. We could wait outside, but the sahuagins, even if for some reason they accept to play the bait, won't resist against the dragon and will flee underwater, an.
If they do resist long enough, they will fight in the water, and when we'll arrive, the bronze will be able to flee.
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Does this bronze have any friends at all that we know of? Sorry if this was covered already, just got here. I'mma be sad if we try to lure a single bronze with ship attacks, only to be greeted by five or six of them in tandem (metallics are likely to do that, killing practice would've been a lot easier with a White or something...).
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>>22668283
I'm not sure it will pursue us on land if he already has sahuagins to chase and interrogate.

Just do the see invisibility thing if it's possible, and do >>22668178 if not.
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>>22668329
>Does this bronze have any friends at all that we know of?
That's a worry we had for some time, but we didn't get any information about this.

We could ask the sahuagins if they ever saw any other dragon around this one, but if they say no that won't guarantee anything.
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We've already articulated our plan like six times. Lets stop arguing about it
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I'm really hoping this guy isn't a polymorphed Gold wyrm or something.
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>>22668517
He wouldn't live underwater and bother fishpeople. But if by chance we succeed in killing him, we might have to face the mysterious gold from Temur.
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>>22668583
There's a slight chance he's schizophrenic and just thinks he's a bronze, but I wouldn't worry too much about that possibility.
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>>22668642
Maybe we're schizophrenic and are actually a gold.
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>>22668738
It would explain why we're being unusually nice to everyone.
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>>22668775
Everyone's too terrified to say a goddamned word about the gold demanding tribute because it's unusually murderous.
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The reputation of bronze dragons concerning sailors in need is quite well known and you fully intend to exploit this. It would leave the problem of the fight taking place in the bronze's home environment however, so you look into ways to draw it out onto the land once you have its attention. The first possible solution that springs to mind would be the alter self spell. It's not the easiest to cast, but it should buy you half an hour in which you can appear far less dangerous than you actually are. You still have the problem of luring the bronze out in the first place, so you decide to recruit the sahuagin to assist you.

For the second time today you find yourself floating in the sea opposite the fishlike humanoid.

"When was the last time you raided the fishermen of the island?" you ask.

The sahuagin thinks for a few seconds. "Many days ago, not bother to count. Why you want to know?"

"You have a chance to get a little revenge against them and help kill the bronze that forced you out," you tell the creature.

It chitters quietly for a few seconds before responding again. "You say you kill dragon, not us."

"And I will, but since you refuse to tell me where it's lair is, I need another way to draw it out into the open." You don't actually need it, but this in conjunction with your other plan should help tip things a little more in your favour.

It ponders this briefly. "When we attack?"

You still aren't certain where the bronze is going. If it does head towards the island, it most likely assumes the form of a bird for the last stretch. It would be far slower in that form though, so it probably doesn't transform immediately on leaving the water. "Tomorrow, at noon, when the bronze usually leaves the water."

You spend the next several minutes working out the details. The sahuagin seem quite keen to get back at the human inhabitants of the island.

With that settle, all you can do now is wait for the moment.

>more to come, but we were on page 10.
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>>22675156
Let's hope he's not intelligent, and that when he'll find a dragon waiting for him after coming to fight sahuagins, he won't understand that it is a trap and that this dragon is prepared to fight him.
Ask the sahuagins to prepare nets and hooks and lines to slow him down if he escapes.
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You and your sister are both hiding in a small copse of trees just outside the town. Soon, you should be receiving word of the attack from your spies using an improved amulet of message. The downside is it means spending time waiting with your sister, who has far too little patience for this sort of thing.

"It's about time," is all your sister can say to the news that the attack is ready.

"Yes, this did take longer than expected." You aren't really in the mood to argue with her about it, especially when she has a point.

"Why? Normally you already have a plan when you tell me about it, what took so long this time?" Unsurprisingly she isn't willing to indulge you.

"Because this is my first attempt at hunting down a dragon. Humans are far from careful with details concerning themselves and there are enough of them running around that if one group don't have anything of interest, there are always more nearby. Unlike them, we have presence of mind to plan ahead and consider the implications of our actions and of others knowing about us." It's a subtle dig at her usual brash approach, one she might not even notice.

"Well it better not take this long to track down the silver." That's one thing you can agree with her on.

Before you can respond, you hear the tinny sound of the message spell. "My lord, the sea devils have begun their attack." Soon you'll know if it's going to work.

Over the next half hour you get more reports of the sahuagin attacking fishing boats as they try to leave. They can't bring down larger ships, but the small boats are vulnerable and the small harbour is soon full of dead bodies and abandoned boats.
>>
"What's the plan if it doesn't how up?" your sister asks.

"I'm tempted to just give up on it for now and start going after your dragon."

She snorts. "About time. We probably could have killed it by now if we-"

"-My lord," the message spell flares into life again, "Something is going on under the water. We can't see it clearly, but some kind of serpent is moving under there - someone just set of a lightning spell under there."

Sounds like your target is here. You briefly grin at your sister, who returns it. You apply your prepared invisibility spell to her and you feel her heading out towards the ambush point. Next, you focus on the spell you need for your part, alter self, and activate the final parts of it. The spell immediately overtakes your and in an instant, you have the appearance of a near human sized green dragon. Finally you use the scroll of protection from lightning, your sister has her own copy she insisted she could activate herself. You leave the copse and take off. It's only a few seconds flight from your hiding place to the harbour and you are soon circling over it.

The bronze is easily visible from the air. You can see it twisting through the water, chasing after small shadows you presume to be the sahuagin. It's far more elegant about it than you could ever hope to be, with its movements almost incidental to its effortless glide through the water. You continue to circle, your outline should make you easily visible if it decides to look up. The sahuagin prove to be a far more interesting target for the time being, though they are clearly fleeing.
>>
With the sahuagin despatched, he finally notices you. He bursts out of the water like an arrow in what would probably be quite an intimidating display, if you were actually a young green. A few beats of his wings and he's racing towards you. You turn and fly as hard as you can towards the ambush point, but your smaller frame and wings make it far more difficult than usual. If you were at your full size you would be able to outrun him easily, but now you can barely keep ahead. Straining your wings, you try to give the impression of a green that's flying for it's life. You can just about keep ahead, but you suspect he's letting you stay out of reach to see where you're going. A sensible sounding decision, but a serious mistake on his part.

After nearly ten minutes of furious flying, you begin to dive towards the forest. He immediately starts to catch up, not wanting you to have the chance to lose him among the trees. You are at the ambush point, your sister should be somewhere nearby and you can undo the alternate form at any time. This is it.

Roll 2d20 (low).
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Rolled 19, 10 = 29

>>22675671
Undo alternate form, cast bulls strength and close to melee
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Rolled 4, 10 = 14

>>22675671
>>
Rolled 7, 12 = 19

>>22675671
No need to undo the spell. Just tumble to face him and burn his face.
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Rolled 8, 10 = 18

>>22675671
foolish bronze now you die
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>>22675718
If Alter self to a smaller form is anything like Reduce person, it gives us +2AC (+1size +2dex) at no loss of attack (+1 size -2str).
Keep it on.

Even if those numbers don't apply, I want to see the surprise on its face when a green dragon breathe fire.
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>>22675718

Out of nowhere a huge plume of fire emerges, engulfing the bronze. You see your sister snap into existence as her invisibility spell fails and she dives past the bronze, missing his left wing by less than a metre. Her breath leaves him with serious burns across the top of his body and his wing membranes have turned a splotchy red.

He's still heading towards you though, so you undo your alter self spell and tilt your wings upwards for instant deceleration. You close the distance between you in an instant, but your claws fail to connect with his flesh. Immediately releasing your breath, you manage to clip his left wings, but your aim had be based on grabbing hold of his neck and your breath does little damage. He responds with a bolt of lightning, hitting you squarely in the chest. This proves ineffectual, as your protection from lightning spell absorbs the energy, but you have less of a safety margin.

You circle around for another pass. Your sister has done the same and is approaching at a right angle to you. The bronze is racing towards the nearest section of coast as fast as he can, though you can both outrun him.

Roll 2d20.
>>
Rolled 14, 20 = 34

>>22675833
I wounder what he tastes like?
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Rolled 18, 15 = 33

>>22675833
Pincer attack with sister
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>>22675888
>>22675884
>>
Rolled 7, 18 = 25

>>22675884
>>22675888
>those rolls
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>>22675884
We never had one good roll in this thread.
>>22675833
Go for grappling. Don't give him a chance to escape.
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>>22675968
Haha! Now that metaquest is over the piss poor rolls are spilling out over all the quests!
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The two of you rapidly close in and you lunge sideways to try and grab his wing. You briefly catch hold of his left wing - the more damaged of the two at this point. As you start twisting the alar phalange to breaking point and using your claws to tear membrane, he furls his wings and dives hard, ripping his wing from your grasp. The force of the movement succeeds in breaking the tip of his wingbone, but it's not enough to force him from the air. Your sister releases her breath at him but misses, not expecting his dive. He skims the treetops towards a small lake, nowhere near enough for you to lose him, but he might be hoping to nullify your breath attacks, or try and gain a slight environmental advantage.

His sudden descent has given him a burst of speed and he might be able to reach the lake before you can catch up.
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>>22676024
Roll 2d20 (low).
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Rolled 9, 19 = 28

>>22676030
Slap him with hideous laughter.
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>>22676039
Fuck.
Also, no, his will save is good.
Just breathe again.
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>>22676039
If we've got the time to cast a spell, Web would have a better chance to work.
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You dive after him, your sister following immediately after you. You don't bother trying to skim the treetops like he did, instead heading straight for the lake. Fortunately, his damages wing makes his flight uneven and you are able to catch up just before he reaches the small lake. You land behind him hard, grabbing him by the tail as he tries to dive into the lake. Sinking your teeth into his flesh, you pull back with all your strength, eliciting a scream of pain from him as your teeth tear through the sensitive fin running down his tail.

You sister misses the blow to his head she had been lining up. His sudden movement in response to the pain catching her by surprise. She overshoots again and lands further down the shore of the lake.

You pull back again dragging him further away from the water. You can see the terror on his face clearly as he directs a second blast of lightning at you. Your protection holds, but only just; you'll feel the next one, should it come. He lunges towards you, flexing his neck to try and bite into your face. A blow from your forepaw knocks him away and you release your grip, leaping forwards to tackle him properly. You sink your claws into his flesh and release your breath, blanketing the two of you in intense flames. He screams in pain again.

The flames clear and you get a good look at him. He's severely burned and your claws have made it most of the way through muscle into the organs beneath. His breathing is laboured and he seems to know there's no way out of this. Your sister is trotting up the lakeshore towards you. He looks you in the eye.

"Please, let me go."

How do you respond?
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>>22676153
Don't kill him just yet. He's a lawful good-for-nothing, so if we make him promise to hand over his hoard and work for us he won't be able to back out of it.
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>>22676153
Snap his neck. Let him fall.
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>>22676153
Franckly, that's unpleasant to hear.
We have to make a choice, either we hope for forgiveness and abandon our hopes of conquest, or we kill him like we will kill others afterwards.

"...No."
True strike and kill him neatly.
>>
Rolled 2, 6 = 8

>>22676153
Y?

what could he possibly say to convince us?
also are we sure its a he?
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>>22676182
How are we going to deal with his parents if we kill him?
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>>22676176
Bull. He is lawful but that doesn't mean he is stupid. And he's a racial enemy to boot.

Lie. Tell you'll let him go if... get information and then kill it.
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>>22676188
Mind state = gutter

But no, if we want a breeding slave/waifu we want a Gold, for maximum breath overpowering
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>>22676153
Kill him. Then skin him, dragon skin sells for serious cash, or we could hang it in our hoard underneath his skull.

Letting him live after this would be a mistake. He'd come after us later.

Maybe flip him over and let our sister bite his throat out?
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>>22676186
if we do kill him remember the Evil over lord list
kill him then say no

also I say we don't kill him just yet
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>>22676188

Oh, so now we have a good roll, huh? Stupid dice.
>>
>>22676153
>>22676176
Hm, you have a point there.
Are we sure that lawful dragons work like that ?
If not, >>22676186.
If yes, ask him if he'd rather live in chains than die here. If he says yes, keep him as a servant.
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>>22676190
The same way we will if we don't kill him, but with one less opponent.
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>>22676190
We don't have to. Dragons have very little involvement in the lives of their children once they've left the nest. Unless they're blues.

Besides, this guy tried to off US when he thought we were a young green. He wouldn't have let us escape, so high on his morality that he was doing a good thing.

No reason for us to hesitate. Kill him.
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>>22676201
>But no, if we want a breeding slave/waifu we want a Gold
If we can't have our sister, I'd like a silver waifu instead. Too many things are resistant to fire.
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>>22676153
"Sorry, but I don't like to leave a job half finished. I'll try to make this quick"
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>>22676276
Don't say sorry. That's disrespectful.
Just cast true strike, he'll understand.
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>>22676243
Ice and Fire, huh? ...Yes, that could work very well. How do we go about finding and isolating such a specimen though?
>>
>not 10 threads in
>not even an adult
>people already wanting to sleep with the enemy

Stop it, people.
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>>22676312
no
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>>22676312

Friend, do you realize where you are?
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>>22676303
There's two silvers I want to attack. Our sister's problem, and the one here (I think its lair is a well-placed base of operation to start an empire).
If one happens to be a female willing to serve...

>>22676240
>No reason for us to hesitate. Kill him.
Pragmatically speaking, it's a waste to kill him if we could get him to swore himself into our service.
If that's what lawful means, we might as well use it.
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>>22676296
As long as we do it politely. We need to have some standards, after all.
>>
So are you killing him or are you going to try and extract a promise from him?
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>>22676312
I started wanting to sleep with people at 11. Why would a dragon wait for adulthoood before he starts thinking about it ?
Alnd we voted to be an incestuous pharao in the very first thread.
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>>22676354
"The weak are meat the strong do eat"
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>>22676354
"Nothing Personal,"
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>>22676341

I think you would have to be lawful stupid indeed to honor promises made at claw's receving end.

Still, if our goals are reconciliable, he might be capable of being turned into a minion. It's not like we're overly brutal in our quest for domination.
>>
>>22676354
Depends. Are lawful dragons compelled to obey their promises ? Or is the lawful thing just their ideal, and they are willing to break an oath to reach it ?
If the first, ask him if he's willing to give up his freedom in exchange for his life.
If the second, true strike.
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>>22676243
I support this notion. Once we reach young adult and are sexually active. Best way to do this is locate a younger silver in a spot of trouble and get her out of it. Then become her mentor and let things develop from there. I'd be okay with pretty much any dragon type though. Except white. Those guys are morons
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>>22676354
Vote for kill.

Don't forget, we're here to teach ourselves and our sister how to KILL a dragon. If we go through all of this and let him live, our sister will think that we're weak (which we will be, because letting your enemies live is weakness) and may try to harm us later on.
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>>22676365
And OP banned the incestuous part. So please stop talking about it.
>>
While lawful dragons generally do keep their promises, one forced out at clawpoint would be stretching it. A particularly honourable gold might stick to such an oath, but most would probably break it as soon as they have a plan for dealing with you.
>>
Really? He is a dragon. The first ducking thing he'd do is try and undermine us and then kill us. Most dragons can't even stand others of their own kind or even similar alignments unless mating. And even then. Kill it and let's get his hoard.
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>>22676415
I thinks its all been pretty much decided, and I doubt he will feel any obligation to us after we attacked him
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>>22676379
>It's not like we're overly brutal in our quest for domination.
We just enlisted sea devils to murder innocent humans, in the hope to bait the bronze dragon into attacking them (sacrificing a few of them in the process), after which we brutally attacked him two-on-one with claws and fire.
And the objective was to steal its hoard, conquer the island and use the pirates for our own benefit.
It's pretty brutal.
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>>22676415
No use for him then. Kill him. This information is important though, it means if we want to get a metallic servant we need to defeat her indirectly.
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>>22676415
We could force him to give us his hoard then leave the island
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>>22676415
Then kill him quickly.
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>>22676440
We could. And we could also put our throat between his jaws and tell him he can take his revenge.
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>>22676440
Why? Don't we want the island? Furthermore, there's no point in leaving a GOOD dragon alive, he might even get help from a band of even more morally delusional, lawful stupid guys to hunt us down in revenge.
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>>22676431

I'd say that all that was pretty tame for red dragon standards.

We do not go out of way to cause violence, as destruction harms our domain even if it instills fear that aids us rule. Is not submission preferrable to extinction?

We could use this line of reasoning to bring a metallic to our side.
>>
>>22676463
Then we can accuse him of having broken his oath and kill him and take his new hard as well, not to mention any loot dumbass adventurers have, he need moral ammunition
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>>22676477
typo
>WE need moral ammunition

and if he gives us a stink over it, we point out how he robbed the sea devils of their land and tolerated slavery,
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>>22676474
not this one though, we literally just came and crashed his party, and if you haven't noticed he is the mental equivalent of a teenager. There's no way somebody as proud as a dragon would reason with somebody that held him at clawpoint.
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>>22676415
Kill him. He had no proof we were even involved with the Sahuagin attacks when we were a green. None. He acted purely on instinct and prejudice. We have no use for such an imbecilic, plain example of his kind.

>>22676431
The humans have been fishing, potentially overfishing, in the claimed waters of another people. The bronze dragon saw fit to murder the Sahuagin instead of mediating between the two. He has no moral superiority. We have grand aspirations, and he's in the way. Plus, to be frank, this guy had it coming to him, though it's nothing personal.
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>>22676501
Yeah, also this. The blatant way in which he just attacked a green means he is probably a champion of good wannabe. No use for something like that.
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>>22676477
>>22676492
No, we don't need moral ammunition. We're not gentlemen debating politely.
We're dragons killing each other. Dying with the moral high ground is pathetic.
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>>22676431
our rule isn't brutal. I'd argue that unlike most dragon rulers (particularly chromatics) we actually want a functioning society, if only to provide us with minions.
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>>22676501
I agree. KILL HIM!
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>>22676153

>please let me go

"Why?" A puzzled look of incomprehension.

If no satisfactory answer is made, kill him, but don't take pleasure from it. It's a necessary action, a small step on the way to becoming the Emperor of Dragonkind. Something that needs to be done for the Greater Good.

(I like the idea of us having the dream of a space dragon empire, united under us. Think Forgotten Realms Cult of the Dragon mixed with the Imperium)
>>
>>22676531
Moral ammunition is plenty useful, I disagree. But you are correct, and I agree. We're killing this git before he becomes a problem.. Let's make sure to rub in how misguided his ideas of 'good' were, first. Make him realize his folly.

>>22676541
Quite. Reasons for our focus on lordship vary between posters, but we've all come to a consensus that being reasonable is best.
>>
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You pause for a second, considering the possibility of using the bronze as a minion. Lawful metallics such as him rarely break an oath. Then again, it's likely that you'd eventually do something that would offend his moral code to the point he'd renege on it and he'd be in the position of knowing your plans. He seems to have taken your brief pause as a sign you might be willing to acquiesce to his pleading. The growing look of hope on his face is short lived. Your jaws snap shut on his neck and you twist hard, tearing out his throat. He gurgles a few times, twitching slightly as he bleeds to death.

Your sister catches up with you just as you rip him open.

"Finally, now we can get on with mine. Why the pause," she asks.

"He tried to plead for his life."

"And you actually thought about it?" she sounds faintly incredulous.

"Of course not, I was just surprised he asked. I've always thought of battles between dragons as to the death every time." You consider explaining that you thought about extracting an oath of service from him, but decide against it. No need to give her ideas.

She snorts at your explanation. "Well don't get distracted when we kill the silver. I don't want to go through all the trouble of waiting for you to come up with a plan that involves both of us, only for you to die and for me to have to kill it alone."

"Don't worry, I have no intention of doing so."
>>
When you make contact with the sahuagin they guide you to the bronze's lair. The treasure there doesn't seem to have been interfered with, though there is an obvious gap where something of significant value likely once stood - presumably their relic. In total, you gain an additional eight thousand gold pieces worth of gold silver and gems and that much again in magic items and works of art. The hoard isn't as large as you would have liked, but it's an impressive addition to the fifteen thousand gold and twenty thousand gold's worth of items you already possess.

With the bronze disposed of there is nothing opposing your control of the island and you can move your hoard without fear of theft. Your sister is ready to head south whenever you are. You have already had Garran prepare several scrolls of protection of cold.

What do you do now?
>>
>>22676562
>I like the idea of us having the dream of a space dragon empire
It's much too ambitious for me.
Neither Tiamat nor the Cult of the dragon succeeded.
>>
>>22676531

Fool. Loyalty not born out of fear is a valuable asset in any campaign. Even if your morals are questionable, appealing to those of others is a tool not to be dismissed easily. And living with moral high ground is easier than without it.

Of course this is not the case.
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>>22676379
We could have him help us take out a rival evil dragon maybe...
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>>22676589
I suppose aquire lizardmen and move onto silver
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>>22676589
First things first. Intel.
>>
Anything more you want to do before heading south? Or orders you want to leave your trading company? You still haven't moved your hoard, though you can do that when you come back.
>>
Hmm... I wonder how would a dragon approach an idea of lending part of its hoard - at adequate interest, of course.
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>>22676658
I guess the lizardmen have been helpful, but there'll be plenty of those to buy when we get back. I say we move south.
>>
(What has been going on in this thread? I wanna know so I can archive this)
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>>22676589
In addition to moving the rest of our hoard and operations here, purchase more lizardmen, integrate them with our hamlet's workforce as indentured but respected servants for the time being- they'll get more freedom as we integrate and emancipate them further- and extend an olive branch to the sahuagin when we can. Make sure the bronze's corpse is well-buried, and search him thoroughly for any objects that might allow his parents to scry on his body.
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>>22676658
tell our company to acquire as many lizardmen slaves as possible and to set up a village in the swamp, preferably away from most settlement, also how are our kobolds making out with the construction of our lair?
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>>22676634
agreed
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>>22676663
Metallic? Would probably be fair on the thing. Chromatic? Stereotypically jewish.
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>>22676673
We killed a bronze dragon and acquired Lizardmen.
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>>22676658
I'd prefer them to keep expanding influence on our island. In particular, I want agents in the various villages.
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>>22676687

Alrighty, updating now.
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>>22676658
what is the total value of our hoard now? or at least a rough estimate
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>>22676589
Eat the bronze. Keep the bones, claws, teeth and hide to make weapons or armor. And any valuable magical organ, like the heart.

Let sis share the meal if she wants to.

Did we do >>22665763, while we were waiting here ?
Do it now if we didn't.
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>>22676703
No cannibalism. Prion diseases are a bitch, even if we're magically protected to some degree. If we're going to butcher him, do it by flaying with claws and incinerating everything that isn't useful.
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>>22676684

I was more concerned with the idea whether they would allow any part of hoard physically leave their lair.

Dragons are essentially black holes in fantasy economy as long as they live, and when they die, they must create horrifying inflation shocks. At least the more successful ones.
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>>22676697

Roughly 23,000gp's worth of gold, silver and gems and about 28,000gp's worth of weapons, magic items and artwork.
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>>22676634
Not that we used it against the bronze...

>>22676658
Order the sahuagins not to attack the merchant ships of the island.
>>
(Archived: http://suptg.thisisnotatrueending.com/archive/22663639/ )
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>>22676589
this is a thing for later but I would really like to find out what that relic was, the bronze had some interest in taking it, I want to know why
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>>22676675
>purchase more lizardmen
No. When we'll get back, we'll force the owners to free them.
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>>22676721
>No cannibalism.
We're a dragon. Yes cannibalism.
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>>22676724
noice

have we moved our main hoard yet? also we should make a few caches on the side, lets not put all our eggs in one basket
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>>22676734
better think, don't cost us squat, tell them its their first tribute
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>>22676721
THISSSS

We are a Red Dragon, let us enjoy the rare delicacy of dragon meat.
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>>22676589
I'd like to share the spoils with sister for both the bronze and the silver.
Explained my reasons in >>22667462.
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>>22676724
>>22676658
>>22676663
Give the trading company 5000 gold, have them loan it at reasonable rates to the people in town whose ships or workplace were damaged in the recent attack.
We shouldn't let their productivity decrease.
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>>22676740
Cannibalism generally causes madness. Madness is bad for the rational red dragon lord staying rational.

>>22676754
We don't have a draconic cookbook. It simply won't do to eat another dragon raw and without safeguards against possible crazy. I don't think bronzes are even notable for flavor.

>>22676799
Very good idea, I'll second this.
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>>22676762
Nope. I'd prefer to magically scan the silvers mind and get to the horde before sis.
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>>22676829
I agree with this reasoning. on all fronts. Also, valuable dragon body is valuable. Skin it to make armor and sell the meat on the black market somewhere
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>>22676829
>Cannibalism generally causes madness.
That's for mammals, and it is very exaggerated. Only in rare cases.
As for cooking it, we're a red dragon. We eat our meat charred.
Cut it in slices, put them on metal pikes, breathe and eat.
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>>22676835
>I'd prefer to magically scan the silvers mind and get to the horde before sis.
Big will save, spell resistance and low spell DCs on our side means no scanning.
Also, I don't want to antagonize our sister.

>>22676846
>sell the meat on the black market somewhere
That's low. And dangerous.
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>>22676835
no
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>>22676888
>>22676889
Considering the number of times that OP has said sis probably won't tell us if she finds the horde, she probably won't find the horde. Anyway just arrange an ambush.
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>>22676585
>I don't want to go through all the trouble of waiting for you to come up with a plan that involves both of us, only for you to die and for me to have to kill it alone.
I for one want her to make herself more useful in that fight.
She should learn to predict the movements of her adversary and ally.
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>>22676917

So the plan is to find the horde without sis knowing and make away with all the treasure...

Right?
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>>22676969
No, its a very bad idea
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>>22676969

Wrong.
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>>22676917
>Considering the number of times that OP has said sis probably won't tell us if she finds the horde
Once again, why would we let her search alone if we want to share ?
One of the points is to spend more time with her, with the goal of convincing her to keep working together.

>>22676589
Work on our sister, by the way. Let's do a little ceremony to celebrate our first kill, taunt her a bit on her missed attacks in the fight, but congratulate the two of us on a job well done.
The ceremony should be enjoyable. Maybe involving eating it bbq style on the beach, and/or the sharing of the hoard (that's got to make her perk up).

As for the plan, I want to send a party of elves to pose as travelling hunters and settle in the silver's area, and try to catch its attention and note his habits.
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>>22676969
No that's not it.
>>22676585
Back to >>22666453. If we roll as badly as we did here for the silver, that's gonna be useful.
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>>22676969
yes. Or just let her have it.
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>>22676190
>parents
There's three bronzes in the area. One adult, one old, one very old. The last two might be a couple.

Even if they're the parents, they might not intervene. But if they do, how do we respond ?
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>>22677043
>Let's do a little ceremony to celebrate our first kill
Have the kobolds prepare the feast.
Surprise and impress our sister with their talents as servants.
Invite some elves too, including promising children. And the lizardfolk. Recount the story with our sister, and have someone take notes for the Book.
Can a dragon get drunk ?

"By the way sis, you told me you had some ideas about getting yourself better servants than Imine... what were you thinking of exactly ?"
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>>22677141
We've already killed it. OP are you still here?
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>Since the update is taking a while, here's the first part of it.

Using a scroll of gentle repose, you store the bronze dragons corpse in a small crag a few kilometres from your lair. You order one of your more fanatically loyal elven wizards to reinforce it every five days you are gone, using scrolls provided by Garran. With that dealt with until you return, you turn your attention to the islands inhabitants. Your company has made reasonable headway against the existing competition and your steady stream of funds have proven sufficient to hire enough muscle to keep their competitors at bay. They are still a minor player, but they are well enough established you can afford to leave them alone for a while.

With the recent damage to the town's fishermen in mind, you provide some additional funds for them to lend to those who lost their boats in the attack. The trading company's accountant assures you there's no way they'll ever be able to finish paying you off, so you should end up with a tidy net gain. If necessary, you could even write off some of their debt for a boost in support, though you would be loath to do so. The remaining funds will be used to buy the lizard men from whoever owns them. With the recent damage at the docks it seems likely there will be a bit of a glut in that market as people sell off some assets to repair the damage to their properties. Not to mention the closing of several section of the harbour means there is less work for the lizardmen to do.

For now, they will be ordered to work on expanding and reinforcing your company's existing properties. You can decide on what to do with them when you return.
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>>22677291
We did, but they might still attack us in reprisal.
>>
With your affairs on the island in hand, you head back to Goltyrsyx's lair for one last time. Your sister accompanies you as you clear out your hoard - she's preparing to move her own hoard too.

You've never been particularly attached to your mother's lair, but you can't help but take one last look around and you leave. Her kobolds seem to realise what's happening and give you a long an unusually solemn bow as you head through the main atrium towards the cliff exit. Your sister seems similarly affected, lingering slightly before she heads up the tunnel.

You make one last stop at Garran's lab, picking up six scrolls of protection from cold and two scrolls of displacement and haste, in addition to the scrolls of your own you've been preparing.

A few days after your fight with the bronze, you are on your way south. You had considered taking a few elves for reconnaissance, but they would be able to provide help any time soon in an unfamiliar land. Your sister insists that bringing help is unnecessary, she 'has something planned'; presumably the goblins she intends to enslave. You bring your most faithful crackshot kobold along. It's a risk, exposing him to a way in which a dragon can easily be killed, but he is one of the most fanatical of them. If it comes down to it, you can always kill him. You'd rather avoid having to do so to one so loyal, however. He believes he is being given the chance to prove his loyalty by aiding in a battle against something he regards as a god. The flight almost takes the entire day, but you are able to make it without requiring any rest stops. You reach the south hills just as the sun starts to set.
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>>22677392

Take a note of any settlements and trade routes along the way. I like the idea of play the role of trade baron.
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>>22677489

It'd be so cool once we get Alternate Form. We could pretend to be wealthy aristocracy and build up our trade contracts whilst melting right into our persona. Assassins would try to off us, only to be met with our shit-eating grin, just before we bite their heads off..
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>>22677534
How long until Alternate Form, again? Since we never get it by default, I assume we need to learn it by force.
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>>22677556
Blasted silvers and golds, having all the work done for them by genetics.
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>>22677556
I think OP said we would get it as a racial ability once we hit young adult age.
24 years from now...
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>>22677608
Interesting, so these dragons aren't the d20 variety then?
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>>22677618
I think that's one of the exceptions.
The other being that we can feel spells being cast.
>>
"This is where I encountered it," your sisters calls out to you. "I was investigating the crags over there," she points at the broken hillside beneath you. "It came in from the west."

You survey the scene. There's little to go on and you need far more information before picking a fight with what might be a young adult silver. "What about this thing you have planned?" You already have a good idea what her plan is, but while shocking her with your knowledge of her schemes would be fun, it would raise too many awkward questions.

She glances at you. "Keep watch here, I go and check on things." Apparently she's worried about introducing you to them.

"Why? I can guess that you're off to see some of your minions. I'm not going to steal them, but I might have questions they know the answer to."

A look of doubt briefly crosses her face before she continues. "Fine, follow me, but let he do the talking."

A few minutes later, you land outside a small series of hovels that have been dug into the roots of some trees at the foot of the hill. You stand back and watch as your sister approaches them.

The goblins hurriedly rush out of their hovels and kneel before her.

"Great Fire Queen has come back. Tribe make praise to her every day as told to." What you presume to be the chief of the tribe points towards a goblin who is carrying a sack of something towards your sister. It empties the sack onto the ground in front of her, spilling swords, gold pieces, the occasional piece of armour and various other bits of loot out onto the ground. The chief looks at her nervously.

She gives them a smug look. "You have done tolerably well. Though now that I'm here I will expect constant worship such as this."

"Of course, Great Fire Queen," the chief says. You can almost see him wince at the order to get more treasure. It makes you curious where he's been getting it.
>>
She finally notices the fearful glances the tribe are giving you. "This is my brother, he will be assisting me in the destruction of the silver monster to the west." A few very forced sounding cheers emerge from the crowd.

You idly consider asking if she'll be as 'helpful' as she as with the bronze, but think better of it. "What do you know of the silver?" you demand of the chief.

He cringes as you speak to him. "Great Lord, we do not know much about the monster to the west," he glances nervously at your sister as he says this, "only that it comes from the west sometimes." Wonderful. More useless locals.

Dredging up your memories of the behaviour of silvers, you focus on their usual behaviours. A tendency to behave as righteous crusaders of justice is one of their more obnoxious traits, especially when it involves interfering in your own kinds activities. "Start looking out for bandits on the road, anyone who stays in one place." A long shot, most bandits in the area would know better is the silver has been here for any length of time, but until you can find a better plan, it will do.

The goblin chief nods frantically. "Yes Great Lord, we check roads for bandits." It seems almost relieved to be given this order. Curious, you had always thought goblins avoided human contact wherever possible.

Until they can provide something useful, you bid the time by having your sister fly laps of the hills, while you hide in the crags. She has a scroll of invisibility, just in case it does show up.

Amazingly, it appears after only a couple of hours, heading up from the south this time. Your sister immediately dives towards the rocks opposite you, seemingly to hide. She lands and ducks into the rocks, before activating the scroll at taking off once more. At least, you assume she has done so. The silver lands near to where she did and begins examining the scene. Damn. Definitely a young adult.
>>
>>22677392
>you clear out your hoard
We should have waited a while longer, in case some ally of the bronze comes looking for its hoard while we're away. If they find it, magically or otherwise, now they'll find ours too.
>>
Later that night, once you are sure the silver is gone you return to the goblins. They seem slightly more terrified than before.

"Slaves, What have you learned about bandits on the roads?" Your sister demands.

"Great Fire Queen, we not see any bandits." The chief's expression makes it clear he's painfully aware this is not the answer she wanted to hear.

She glares at him. "You realise, I don't want to know about whether you can see them, I want to know what they're doing." She looms over the small crowd of terrified goblins. You recognise the look in her eye from when she's enjoying terrorizing someone. She won't actually kill any of them. Probably.

The chief looks like he's considering trying to run. Fortunately for him he realises how futile that would be. "G-Great Fire Queen, please, we find bandits tomorrow, we promise, we find them tomorrow." There is obvious desperation in his voice, but there's something more than that: he's hiding something.

You try to look as nonchalant as possible as you activate your detect thoughts spell. "When was the last time you saw the silver," you demand, ignoring your sister's glare at the interruption.

He jumps at your voice. "Great Lord, I, we see silver...many days ago, not sure how many." He's lying, you catch a glimpse of a woman in a white dress as you mention the silver - no, a silver dress. The spell can't quite clearly grasp the image, it's gone from his mind as quickly as it came. You can't be sure, but you think he might be in league with the silver.

What do you do?
>>
>>22677734
ask him about the woman in the silver dress in a calm voice
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>>22677734
So she (I assume she take the humanoid form of her gender) knows we're two red dragons looking to kill her.
She'll be prepared to fight us. Fuck. I guess we'll need the slaying arrows.

The logical thing to do is to feed the traitor false information to set up an ambush.
>>
>>22677775
No reason to. He probably doesn't know much, and sister woulld kill him. He could be more useful as an unwitting double agent.

Ask him where he got the loot he offered to sis.
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>>22677808
I like the way you think but maybe we could charm her with are dashing good looks
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>>22677734

Put the pressure on him tell him lying and hiding things to us now will get him kill...or worse.
>>
>>22677775
How about no. We don't want sister to know about our detect thoughts.

We question him later on, when our sister isn't around.

For now continue asking him questions about what he knows of the Silver, like where it usually goes, and if the interacted with it.

Also, take a look around the village, try to see anything that these goblins may use against us if they are truly in with the Silver.
>>
>>22677808
>she
it begins.
>>
>>22677808
>The logical thing to do is to feed the traitor false information to set up an ambush.
That being said, she might not trust all the information she gets from him.
That two dragons are out to get her is believable, but if he was to tell her of where and when she can find one of us isolated and unprepared, she could get suspicious.
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>>22677734
Ask him where he's going to search for bandits tomorrow.
If he plans to meet with her, we could surprise them at the meeting point.
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Looks like it's time to purge some heretics
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>>22677912

Then maybe we could make it seem that one of us is isolated, but well prepared. Perhaps that one of us has flown off to get some additional resources.
>>
People appear to be in favour of feeding him false information.

What do you want to tell him?
>>
>>22678077

It can't be too obvious, the silver will figure out if the goblin parrots out an entire plan of capture to her. Perhaps someone along the lines of "It is as we have thought, sister, the roads are clean. Wait for me in the vantage point, I will go and get the bait moving."

Unless someone has a better idea of course.

Would a silver dragon feel compelled to stop a, say, slave transport?
>>
>>22678009
After asking him a few more questions, without making it apparent we're suspecting him, start talking with sis about postponing the attack.
Tell her she should wait for a while in her [specific hiding place] while we go get some help from our kobolds. We should be back in a few days, while she can observe and get a more precise idea of the silver's lair.
Let him overhear. When she start protesting, take her aside.

Once we're alone, explain that we suspect her goblins of betraying us. Tell her we've gotten pretty talented at detecting lies after spending all this time with our elves, and that the chief is lying.
He might be going to tell the silver what he just heard tomorrow, so let's test it, and prepare an ambush at the place he just heard of. We'll make certain.
>>
>>22678171
It depends on the area. A lot of the human civilisations in this part of the world allow slavery, and to dragons it's just another one of the social class that humans insist on basing their society around. As long as it isn't too brutal, most metallics wouldn't be too bothered by slave trading.

>>22678185
This seems to be the only plan so far.
>>
>>22678185
Silver dragons have an advantage in the air. If we can bait her into attacking sister in a cave, that'd be nice.
I'm worried about her ability to breathe paralyzing gas... Maybe preparing gust of wind could help ?
>>
>>22678185
>>22678332
this seems like a solid plan.
>>
>>22678185

Let's not be too specific about the hiding place. The silver should feel she has to break a code we are using with our sister.

Something in the lines of "three fingers" for a rock formation, or "kraken's mouth" for a seaside cavern. If we know any geographical feature that might classify.

Also, do we want to capture her, or slay her? Given that she's older, capture might be rather... not practical.
>>
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>>22678416
Hrk, good point. Normally I'd just go pic related, but we have plenty of time to search for a mate. I'm not saying a dragon of our age wouldn't let his dick guide him at some point, but considering how savvy this one is, I don't think he'd take the risk.
>>
>>22678185
If we know of a cavern that has a name, or close to a place with a name, we could discuss in draconic and just throw the name two times in the conversation.
Then we make a show of going away for a few days, and sis can tell the goblins that she'll be unavailable until her brother comes back (and give some instructions as to what they'll do in that time).
It would make it seem less intentional.

But first ask about where he'll search for the bandits tomorrow, and "by the way" where he found his loot. With a bit of luck his thoughts about that will give us more information on the silver and we can make a better plan.
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>>22678416
Kill, unless she gives us very good reason not to. I doubt she will find success, but we shall see.
>>
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>>22678416
>Also, do we want to capture her, or slay her?
A priori, slay her. But if we get a solid chance, capturing her would be great.

Wait, is she even good-loking ?
I find that silvers are the only dragons with an elegant look on their face (though the iroquois is not really a good point), along with reds and golds. But I suppose some look better than others ?
>>
>>22678454

I suppose we can see how the events unfold. If we manage to get her into disadvantageous enough position, she might be open to reason. But let's not go out of our way to take unnecessary risks.
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>>22678540
>iroquois
Wait, in english it's mohawk, sorry.
>>
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The goblin chief is most likely working for the silver. How that came about you have no idea, but it can be used to your advantage.

"It seems checking the roads won't be much use. Oh well, it was worth a try," you say to no-one in particular.

"So what next?" Your sister sounds slightly angry.

"I suppose it's time to bring in the mercenaries. I'll have to get a few kobolds to help back up the fortifications. Perhaps we should plan that over a good meal, there were some wild horses a valley or two over," you say walking away from the tribe.

"Mercenaries? What-"

"-I know you hate the idea of paying them - you didn't stop mentioning it on the flight down, but it's not as if many of them are likely to survive is it? Even a pathetic silver wouldn't tolerate being openly attacked. I'll fly north tomorrow and arrange to have them shipped down."

Her face has gone blank at this point, she's realised you're up to something. She follows you, heading towards a point sufficiently far away from the trees for takeoff. "I suppose they'll have to do," she says with tired acceptance.

You pause before taking flight. "It should only take a week or so, you presumably have things to do back at the sword rock," you refer to a fairly obvious landmark several kilometres away, "or you could spend it making that lot try and get more information on the silver," you glance back at the goblins. The chief is still listening, though trying not to be obvious about it. You take off and your sister follows you.

"What was that about," she demands.

"Simple, I suspect the chieftain has been passing information on to the silver - don't look at him. I suspect he's either working for it, or was stopped by it when getting those valuables he gave to you."

She looks at you suspiciously. "How did you come to that conclusion?"

"I've spent nearly twenty years ensuring the loyalty of my elven slaves. I know how to spot when a humanoid is lying."
>>
After a quick snack - you weren't lying about the wild horses, you start figuring out the details of how to ambush the silver. Ideally you catch her in her humanoid disguise. She would be far weaker and more vulnerable to the immense damage you can inflict on a human body. It doesn't seem likely you can arrange to meet her in human form, however, so you will have to settle for a way to kill a larger dragon.

The sword rock is a large, broken rock reaching out of a nearby hill that, unsurprisingly, resembles a sword. There are a small set of caves in it's base, though nothing that would be an easy fit for a dragon. Certainly nothing you could hide in - there aren't any other major landmarks you know of that would be easy to recognise. They are convincing enough potential lairs that the silver might land to investigate. You could even have your kobold crossbowman waiting inside.

How do you plan to go about ambushing the silver, should she show up?
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>>22678746
Could we... topple the rock so it falls on her?
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>>22678746

Do we have explosives?

Could any of our minions approach the place and rig the entrance to collapse without attracting too much attention? We don't have much time, Silver will probably want to check the place out rather soon.
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>>22678746
please tell me the kobold has that Armour piercing crossbow and bolts of slaying we got from the dragon slayers


just hide deep in the cave get dark vision co laps the entrance when it comes in

then you and sister kill her close range use breath weapons to counteract hers

see if sister would mind let us take the sliver alive we clip her wings and ;) well .... de fang and clawed ho much of a threat could it muster

then dig way out
when we get back make the goblins tell us of her horde
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>>22678846

Oh and perhaps drawing a circle of runes might be in order so that it seems our sister uses the place to perform a magical ritual of some sort.
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>>22678890
We are going to beat a dragon that thinks she is a champion of justice with saturday morning cartoon tactics.

If only we had an evil moustache we could twirl to a malicious laugh.
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>>22678923

we should make a note to put this into our future humanoid form.
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>>22678877
Don't make the damage permanent, though. All we need to do is slowly restore her abilities as she becomes indocrinated... Hmhmhmhm, Stockholm syndrome wins again.
>>
So, fa/tg/uys. Are we going to use sister as lure again, and then topple the rock on her while giving sister a signal to get away, or will we fight the silver two on one while our Kobold minion camps her from inside the caves, disabling her kneecaps as we pin her wings down?
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>>22678746
Is there a scree under the sword ?
Maybe we could hide inside it, while the other waits in the caves.

>nothing you could hide in
>They are convincing enough potential lairs
Isn't that contradicting ?
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>>22678990
I think that toppling the rock would either take a lot of effort, which means the silver will have time to dodge, or will not, which means it will not do much damage.

Ah, and we must remember - if there is fog, we should avoid confrontation, as it will give a huge advantage to the silver.
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>>22679048

Guess it's large enough to make a lair in, but not large or complex enough to hide from superficial scrutiny
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>>22678846
>We don't have much time, Silver will probably want to check the place out rather soon.
I don't think the goblin will contact her before tomorrow, but anyway we only have one minion with us.

The silver will attack under invisibility. We'll need to set up alarm spells on the trajectories we can expect her to take. It only covers a 40ft-wide globe, so we'll need several castings. But we can cast in the air.
>>
We got really good eyes, right ?
If we alter self to a medium blue dragon, could we follow the goblin from high in the sky without being visible ?

Then if we see the silver in human form, we could message sis to come under invisibility, and just dive to attack after proper buffing.
>>
Yes, you did bring the enchanted crossbow and bolts of slaying (it's why the kobold is here.) The largest cave could conceivably serve as a lair, though one quick glance will reveal if a dragon is inside it. There is a moderate amount of rubble beneath the rock itself, reaching about four metres up the side of it. mostly made of gravel and a few larger boulders.
>>
>>22679328
Eh, it'll do
>>
>>22679328
How much damage would being encased in such rubble do to a Young Adult dragon?
>>
>>22679399
Yeah. With the initial strike with the rubble plus the camping from our Kobold in a small cave, we'll be able to fend her off.
>>
>>22679328

Are we capable of producing an illusion? I was thinking something along the lines of bookshelves, magical apparatus, perhaps a chest or two.

Something that would lure the dragon to enter the cave and investigate it.
>>
>>22678771
This would be awesome, though we would probably need to keep her distracted or pinned down in some fashion to do it.

What spell did the green guy use on our mother again? If possible doing something similar to that and toppling the sword rock on her neck could conceivably work. If that doesn't work out, how much fishing net can we carry? I'd assume a metric shit ton of fishing nets would probably keep her from easily flying away.
>>
>>22679401
If you could get all four metres of it to fall on them, quite a bit. It wouldn't kill or seriously wound them, but they would have some fairly nasty injuries. The caves are a short distance above the rubble.
>>
>>22679328
>There is a moderate amount of rubble
Try to hide inside it tonight, just ot see if it's possible.
Before that, let ourself be seen flying north by locals. Come back during the night.

If not possible, we'll have to hide far away, and try to fly there in time, while sister keeps the silver occupied.

Tomorrow, we try >>22679278.
>>
>>22679441
Hmm, we could even luckily have them hit her wings. Yeah, combining this with the Dragonslaying bolts and two dragons on her tail, we should be able to do this. Have the kobolds place explosives or something to move the rubble, or do it ourselves if we must.
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>>22679425
We are, but she would be able to see through it.

>>22679401
How do you plan to make the rubble fall on her ?
>>
>>22679468
We have only one kobold and no explosives...
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>>22679501
Sorry, I must've misunderstood what anon said a while before. Could we drop it with our tail or a spell?
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>>22679494

How about an illusionary cave wall. Would she see right away what's (not) behind it, or would she need to come closer?
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>>22679554
I /think/ spell resistance does not apply for illusion spells. I might be wrong though.
>>
Spell resistance won't do anything to an illusion unless it's being directly applied to her.
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>>22679639
Excellent. How do we go about actually making the rubble drop though? Her not noticing us doesn't make it any easier to drop the rubble.
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>>22679554
Silent Image creates a figment, that remains after a succesful saving throw as a translucent image.
If we can fashion a crude red dragon sculpture within a few hours, put it in a cave, then set the illusion in front of it, she might recognize the illusion but not be able to tell the dragon behind is false. Hopefully she'll close in and waste her breath, revealing herself without need for luckily-placed alarm spells. Then we could attack from afar.
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>>22679664
Or from the rubble if we can hide inside it.
I don't think we can make it fall on her, even if we can bring her to the bottom of it.

Am I right to picture it like pic related, but smaller ?
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>>22679701
Something like that, yes.
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>>22679664

Sounds good. Next thing would be figuring how to drop the rocks to cave her in. I assume >>22679441 meant that sword-rock is above rubble which is above the cave, or am I picturing it wrong?

Alternately, if she falls for this, she'll be like a fish in a barrel for both of us.

Can we put our Kobold Kommando in a different cave to call upon should things go sour?
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>>22679736

ah, I just re-read the description. Disregard the cave-in, I suck cocks.
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>>22679736
>Can we put our Kobold Kommando in a different cave to call upon should things go sour?
Since it's only 4m, I bet there's shrubbery nearby.
>>
Also I get the feeling the thread is no longer bumping. Not sure how long it will remain on the board, but might want to make a new one.
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>>22679796
probably a good idea.
>>
So the plan is to have the kobold hide nearby (he can probably decide the best hiding spot himself), then use illusions to try and prepare the land.

Where do you want to be? Lurking as a blue? Invisible? Trying to track her down by following the goblin?
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>>22679892
track her down, time to do everything
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>>22679892
You should probably make a new thread.
>>
D20 for following the goblin stealthily then.

The update will be in a new thread.
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Rolled 5

>>22679935
Time to fail horribly.

... Low or high?
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Rolled 11

>>22679935
TIAMAT GUIDE MY DICE
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>>22679944

Hooray, a good roll!
>>
I'm not all that familiar with dnd dragons to be honest, but is it within our means to make (or acquire) some sort of "magic telephone"?
While not particularly useful in this instance, it would make it much easier to contact our family members/spies/contacts, especially considering it would be downright dangerous for us to enter our mothers territory now that we have moved out.
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>>22680004
>red dragon
>family
>laughingchromatics.jpeg
Our mother is an egomaniacal psychopath and our sister is a brutish, shitty imitator. Our brother was... I don't know what he was. Dumb if nothing else. Because he's dead. Dragon hunters and all that. We're the only sane one, and it's looking like we're a Machiavellian-esque schemer.

Might be useful for our spies if we can make sure the transmission is untraceable, though.
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>>22679944
Holy shit, the first roll was good, and at a time we needed it to !
>>22679892
>Lurking as a blue? Invisible? Trying to track her down by following the goblin?
Becoming blue has the advantage of lasting longer than invisibility.
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>>22680075
Earlier in the thread, we used an amulet of message.
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>>22680075
Egomaniacal psychopaths and brutes can be useful my friend! We just need to play on their own self interest. Also even if family means next to nothing for them (and us) keeping tabs on one of most powerful entities in the vicinity, and a future competitor would be useful.

Looking at how we are starting to develop a trade/pirate empire it is likely that we will have access to one of the better information gathering organizations in the region which could be leveraged as a carrot to keep them talking to us, and giving them access to selected bits of information could be leveraged in our favor. For instance we could tell our mother where the hoard of a particularly dangerous neighbor is located and thus using her greed to remove an obstacles for us.
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>>22680181
Due to the way red dragon self-interest works... Cooperation is not much of an option. It's rather a fluke how we got our sister to work with us this long. Mother is too dangerous, she might bring ruination upon us if we even contact her. Our sister is occasionally useful. Both will likely need disposing of later.
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>>22679892
>>22679664
>If we can fashion a crude red dragon sculpture within a few hours
I don't think we can find the materials soon enough. We'd only need a lot of red fabric (and branches), but finding it here is impossible. We can always ask sis to rob the closest fabric shop, but we need her close by while we follow the goblin if we see an opportunity to catch the silver in human form, and then ready to attack at the swordrock.
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>>22680168
Really useful item by the way.

And theoritically we can cast Whispering Wind to carry messages over a few miles.
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>>22680215
>Due to the way red dragon self-interest works... Cooperation is not much of an option.
Why ? as long as our sister will think she has a better chance at surviving and accumulating wealth by cooperating with us, she'll stick with us.
The betrayal of her goblins is another occasion to make her understand it.
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>>22680270 new thread.
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>>22680215
I'll defer to your knowledge of red dragons, but at least when dealing with humans you can get a long way with sociopaths and brutes by knowing which buttons to press. Making an otherwise uncooperative asset believe it is acting in it's own interest can make them very useful to a skilled manipulator.



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