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http://suptg.thisisnotatrueending.com/archive/21717537/
Last Thread, that thread links to the one that came before it and that one does the same until you hit the first thread.

This is Fabrique Generale, you are a Corporate Cooperative operating out of the ruins of a Metroplolis called Light City. You are allied with Christian Fundamentalist Barbarians, a Biotech Megacorp remnant, Authoratarian Neo-Romans, and Mobsters intent on going legit. You are at war with a a Royallist Regime called The Order and their allie sthe Gestalt Transhuman entity known as The Majesty. You have made contact with the Remnants of the old U.S. Government and a Mysterious Figure known as the Pawn-King.

Recap over, incoming Copy-pasta.
>>
Month 20:
Population: 1705
Technology: Robotics, AI, Automation, Comms, Explosives. AntiBallistics, Tasers , Firearms, Hydroponics. Powered Armor, Geddonite Batteries, Tank, Helicopter, Geddonite Farm, Spider Silk Farm, Long Range Missiles, Incendiary, Artillery, Hexapode Locomotion Drive, Durable Aeronautics Construction
Weapons: AntiAir Guns, HMGs, LMGs, Assault Rifles, SMGs, Shotguns, Pistols, Combat Knives. Tasers. Grenades, RPG Launchers. AntiMaterial Rifles. SAM Launchers, Incendiary Ammo, Weaponized Gas, Tank Weaponry. Artillery Missiles
Armor: AntiBallistic Vests, Riot Armor, Tueton MK5
Soldiers: Heavy Gun Rovers, Gun Rovers, Power Armor Troopers, 100 Utility Rovers. 67 Tgh+Agl Squads. 3 Brl+Agl Squads. 100 Combat Helos. 100 MBTs. 100 APCs, 100 Cargo VTOLs
Defenses: Aegis Defense System
Cool Stuff: HoloCenotaph, V-Town, Residential Bunkers
Contacts:
The Parish: Allied
D.B.R.L.: Allied
New Sparta: Allied
10 RU per turn
Scale of Action:6

A: Explore
B: Scavenge
C; Construct
D: Research
E: Suggestion
>>
SHMIDTSBURG: Specialized Goods, DBRL Clinic, FG Consulate
RED LIGHT: Specialized Goods, DBRL Clinic, FG Consulate
DRY RIVER: Specialized Goods, DBRL Clinic, FG Consulate
TWISTED NECK: Specialized Goods, DBRL Clinic, FG Consulate
JOHN'S HOUSE: Specialized Goods, DBRL Clinic, FG Consulate
NEW SPARTA: Specialized Goods, DBRL Clinic, FG Consulate
Wasteland Reputation: Mixed, liked by some, Feared by others. Genuinely seen as someone not to be trifled with.

A road to Light City has been established for all of the above settlements. The roads are patrolled by militia men, FG Soldiers, and your own allies.
>>
>>21978091
AAAAAWWWWYYEEEAAAHHH!!!

Welcome back!
>>
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>>21978150
It's good to be back anon. Now where are all my players?
>>
>>21978257
I am here! Just arrived home.
>>
>>21978257
am about to go to class. give me 2 hours.
>>
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>>21978295
NIEN IT IS ALL OR NOTHING! PARTICIPATE NOW OR FOREVER LEAVE THE HALLOWED HALLS OF FABRIQUE GENERALE!

yeah sure, see you in a little while.
>>
>>21978331
I don't want to make any actions whilst we're waiting for people, so, a question to you, PNN.

Do you think in a last resort event we could de-orbit our satellite so it would crash into the Majesty rocket launch pad?
>>
>>21978372
Could you? Yes, but R&R Angel weighs about 5 tons. The Majesty have controlled the West Coast for at least 50 years. They have space capability which oimplies rocketry and they have satellites with kinetic kill weapons.

So you could TRY to crash R&R Anegl on their launch pad. But what would stop them from using their AEGIS equivilent to knock it out of the sky before it makes impact?
>>
>>21978444
Hand the commands to the biggest video game freak of Light city?
>>
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>>21978500
What could possibly go wrong?

I mean entering the atmosphere would only destroy your control systems and set R&R Angel into an uncontrolled fall to impact with the earth. 1/4th to 1/2 her mass would vaporize before she ever hit the ground and she'd be picked up on radar long before she hitthe ground.
>>
>>21978584
I know there's not a lot of people around, but could we put 1RU's worth of resources towards a dedicated research bunker solely for AI testing/development?

I think this is something we can all agree on and I can't remember the plans from previous threads.
>>
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>>21978651
We already have one of those.
>>
Aww sheeeit, FG Quest!

I fucking love this!
Welcome back, op!
>>
>>21978651
IIRC the plans were about airship-launched rockets
>>
I'm going to blame Equity Lord for not making a list of essential shit that we must do. I always forget what the plan was at the beginning of these threads.

That said, here are some of my proposals.

-Research Lazers some more
-Research Railguns
-Research nano-fabrication

Question, out of non-allied settlements which is the most friendly to us right now?
>>
>>21978820
Oh yeah, nano-fab was one of the big things. Seconding beginning research on nano-fabrication
>>
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>>21978782
Good to be back anon.
>>
>>21978820
Shmidtsburg.
>>
1 RU Do the Alliance with SHMIDTSBURG as per last thread
1 RU to genodite battery improvement (so we can mount railguns on more things.)
1 Ru to project Anubis
2 RU to homestead act (Encourage pop growth through a combination of land grants, jobs, and subsidized housing)
1 RU to development bank (provides matching funds to our allies to support infastructure improvement. Can be split across multiple small projects.)
Anyone have more ideas?
>>
>>21978871
I had a few specific ideas on how we could improve our stuff, but are you fine with us just saying 'do this, research that', PNN?
>>
>>21978848
Well then, lets try to get a full alliance going.

First, lets feel them out, maybe there is some major shit we must do like in Red Town and Sparta before allying. Send people to feel them out and see what the situation is.

Oh! I remembered.
One of the plans was establishing air superiority and when we do that, we share all of our ground-based weapons and armor with our allies. I like that plan.

>>21978135
OP, didn't we have some car dealerships in few of the settlements?

>>21978871
>2 RU to homestead act (Encourage pop growth through a combination of land grants, jobs, and subsidized housing)
>1 RU to development bank (provides matching funds to our allies to support infastructure improvement. Can be split across multiple small projects.)

I must disagree with those two. While those are good ideas, we have much bigger shit on our plate right now. Namely the incoming Majesty force and the orbital bombardment.
>>
So, what kind of research and actions should we do to establish Air Dominance in this region?
>>
>>21978908
Homestead act means more people. More people = more soldiers more tanks, ect.
>>
>>21978908
That one didn't get archived so I'm declaring do over.

stating your end goal is preferable to just givng me a sentence like "research better better power generation" Power generation for what? How are you going to research this tech? tell me what you want to do and I'll tell you whether you're goinjg full retard or if some modifications have to be made.

I'll probably just take your plan and type something up if its not too boneheaded.

and yeah you can send some guys down to shmidtsburg.
>>
>>21978959
There is a hard-cap on how many tanks and other vehicles we can wield and we already reached that. We must research better weapons and such.
>>
>>21978965
>That one didn't get archived so I'm declaring do over.

What do you mean didn't get archived? That sucks.
So what major things that we did that thread didn't happen?
>>
>>21978956
Well you don't have fixed wing aircraft for starters.
>>
>>21978988
Actually, we can't man the tanks we have already built. Most of our tanks, apcs, gunships and attack helicopters are sitting in a warehouse somewhere
>>
>>21979011
The whole thread didn't happen as far as the quest is concerned.
>>
>>21979012
>>21979026

Dang, I'm going to make a list of good things that didn't happen and which we should (imo) do again.
>>
>>21978871
Seconding better Geddonite batteries. We should make the crystals into honeycomb structures so they have more overall surface area and hopefully better charge.
>>
>>21979041
>-PROJECT REVOLUTION: LASER RESEARCH. Gave us stationary laser turrets which could act against orbital kinetic weapons
>-Nano research that gave us more durable armor
>-AEGIS UPGRADES. Installed the Lazer turrets and overall expanded and improved the system

And.... that's it. Huh. We didn't do much previous thread, did we? And now that I think about it, Aegis should wait till we develop more and better static defences.
>>
>>21979012
We need to repair the airport for that, right? Do we have a mono-rail running there already?
>>
I think that for a large corp. we have been woefully under-fleecing the population. Yes i know they don't really have currency so to speak, but that's beside the point.

tldr; introduce money, then find a way to take it from everyone.
>>
>>21979119
We've introduced bartering chips, which are essentially currency.
>>
>>21979012
Also there was something about airships and something something flying air bases.
>>
>>21979138
Eh good enough. Now lets introduce a way to take them from everyone....I'm thinking...I'm thinking we need to set up a financial institution. How about a bank? A bank that offers credit at very reasonable rates (see payday loan scam) but if you default then you go into indenture for the company!
>>
>>21979119
>>21979114
>>21979108
A; You're a cooperative not a corporation. You're more concerned with taking care of your employees than the bottom line. General consensus is that removing a gestalt AI intent on the destruction of your city takes precedence over BIG CASH.

B: you have a monorail line that connects the tower to DBRL and The Parish but not to the airport. General consensus on fixed wing aircraft was to develop VTOL jets.

C: and yeah nothing of real note happened that thread. Thus the do-over.
>>
1 RU Do the Alliance with SHMIDTSBURG as per last thread
1 RU to genodite battery improvement (so we can mount railguns on more things.)
1 Ru to project Anubis
>>
>>21978820
>>21978871
Okay, how about this plan for this turn?

1 RU Do the Alliance with SHMIDTSBURG as per last thread
1 RU to genodite battery improvement (so we can mount railguns on more things.)
1 Ru to project Anubis
1 Ru to research lazers
1 RU for railguns
1 RU for nano-fabrication

1 RU to reverse-engineer the neural-implants that Pawns have (essentially making programmed skills and installing them into people)
1 RU to research VTOL jets

Eh... I'm spend right now. How about we get these going and then decide on what to do after we get the result of these actions? Might need to do-over if some of them fail

>>21979182
Well, we are more of a co-o-per-huv-tive than your generic evil cooperation. That said, loans shouldn't be such a bad idea. It would be hard to sell our cars otherwise
>>
>>21979189
>>21979201
>>21979212

Okay, can we start rolling? We'll decide later on what to do with the rest of 2RU
>>
1 RU Do the Alliance with SHMIDTSBURG as per last thread
1 RU to genodite battery improvement (so we can mount railguns on more things.)
1 Ru to project Anubis
2 RU to homestead act (Encourage pop growth through a combination of land grants, jobs, and subsidized housing)
1 RU to developing nano armor (do exactly what we did last thread.)
1 RU to develop prototype Valkrie Multirole fighter. (basically an F35)
3 unspent RU
>>
>>21979238
>and subsidized housing

I was under the impression that we provide basically free housing for anyone.
>>
>>21979212
:( But i'm trying to be evil here.

Ok ok. How about we establish a financial banking network that can provide a standardized and controlled currency to help increases stability. As a side effect we can then introduce loan and stock programs.
>>
Shmidtsburg depends primarily on an agricultural industry for survival. It sells a variety of vegetables (tomatos, rhubarbs, potatoes etc. etc.) to surroundings settlements and uses the vegetables to make biofuel. The dirty bomb and the Revelations that followed the wide spread dispersal of Providence did have a negative impact on the city, but not enough to cripple them.

However the radiation combined with soil exhaustion has had extremely negative effects on their farming industry. Add into this the loss of 1% of their population and the recent increse in banditry and Shmidtsburg needs some help.

The council of elders would like you to supply them with a large amount of specialized chemicals and organic compounds with which they can overcome the soil exhaustion that has crippled their farming industry.

What would you like to do?
>>
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>>21979281
>>
>>21979268
basically, I'm trying to quickly increase our population because we don't even come close to being able to man the weapons we have already built.
>>
>>21979314
What about the project about Airship-launched rockets?

IIRC EL said that we could field our THE KING equivalent within 6 months, 3 if it goes well.
>>
>>21979292
Give them everything they need, include information on non-intensive farming and labour saving tools.

I'm assuming they already know about crop rotation?
>>
>>21979314
It's just one little network of banks? How could that possibly herald a new era of greed and financial servitude?

Also, give Shmidtsburg the chemicals and organic compounds, then offer to distribute and sell their extra food form the harvest for a percentage of the profits of course. Also, we might think about looking through the archives for farm equipment designs. We might be able to build them more advanced equipment to offset their population loss.
>>
>>21979357
Yes primitive, not illiterate. They already make use of of some mildly advanced mechanical harvesters. (machine hauled behind a carriage that will hold the harvested product. Similar to waht say...grain harvesters use today, except y'know. Meant for oxen instead of tractors.)
>>
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>>21979374
You call banks evil?

This is true evil.
>>
>>21979374
The problem?
America is a damn wasteland now!
Trade is pretty much bartering, and probably the (federation? i don't remember but they were what's left of the US government) has it's own currency.

Moreso, even if we develop a currency we'll have no way to use it, no connection with the "outside" (Russia, Europe, etc) and it has lost meaning anyway.

As we are now, the only thing that counts are resources, phisical and tangible useful things.
>>
>>21979384
>Their oxen die, they ask if they can borrow our gun bots for a few weeks.

The image in my head. I wish i could draw. They're even whipping the gunbots because they think it'll make them go faster.
>>
>>21979405
That fucking duck
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>>21979405
>mfw that duck
Every time.
>>
>>21979384
Why not make them actual tractors and give them to them.

Also, we could share our hydroponics technology and build some for them.

And yeah, I see not cleaning their soil with our chemicals but I think it would be better if we send our people to do it. They can run tests while they are at it and use them more efficiently and maybe develop custom strain.

>>21979420
Not the same guy but we do have currency. The bartering chips.
>>
You have your best agricultural scientists sent over to Shmkidtsburg, after a few days of analyzing the soil they radio back their requirements. A caravan is loaded up with a slew of organic substances and chemical compounds, these are sent over to Shmidtsburg and carefully applied to the soil. It's going to take a year but thanks you the farmlands of Shmidtsburg should be viable well into the next few decades.

In exchange a mutual defense pack is established. As per usual you supply them with weapons and armor and their troops will serve as auxillairies during your combat engagements. The Council of Elders is still independent, and they expect you to abide by their decisions but they will do their best to help you out. ( The Knights of Shmidtsburg have added their patrols to the Black Cats, Parishioners, and Legionares on the roads. Bandits are becoming a concern in outlying settlements but your roads have never been safer.)
>>
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>>21979463
>>21979494
>MFW that duck.

anyway I'll post the results of your actions now.
>>
I am back. Do we need to roll for anything?
>>
>>21979501
did we give them tractors? We should give them some.
>>
>>21979533
we haven't made rolls yet, so yeah, I assume we need to roll for everything
>>
Rolled 81

>>21979539
Rolling for Anubis.
>>
Up until now you've been using preimpact battery designs and trying to make geddonite work in those designs. Eventually though, Ezekial Von Hiem, son of the late, and not terribly lamented inventor of Providence was able to make a breakthrough. In examining the crystalline life form he realized that the R&D Division had over looked an obvious solution to the power issue.

Instead of treating the new batteries like mechanisms he posited that it would be wiser to treat them like life forms from a design standpoint. As such he used a careful cultivation method and some highly experimental grafting to grow a new battery. This battery uses Geddonitestrains A&B but the crystals are twice as efficient as our previous efforts.

Ezekiel Von Hiem has yet to develop a mas sproduction method for these new batteries but given time and funding he's sure he can.
>>
Rolled 2

Rolling for Railguns (did we have Project name for this?)
>>
>>21979583
>Ezekiel Von Hiem has yet to develop a mas sproduction method for these new batteries but given time and funding he's sure he can.

So we'll have to spend 1RU to make them standard?
>>
>>21979617
...Help.
>>
Rolled 66

>>21979617
Probably, I don't even know what the half of the names mean anymore
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The Code Monkies down in Project Anubis continue slaving over their keyboards. At this point the main project is taking something like "Loyalty" and turning it into a string of data that a computer can understand. It's slow, unintuiative and highly theoretical. But experiments seem to indicate that a person or animal can have their thoughts and emotions recorded and turned into data. If that's the case who is to say the data can't be turned into a command a computer can understand and execute?
>>
Rolled 68

>>21979617
To the rescue!

FIRELANCE they were
>>
>>21979624
Yes.

>>21979617
FIRELANCE though that refers explicitly to gauss weapons, nit rail weapons.
>>
>>21979658
Railguns are more efficent than coilguns (but more difficult to downscale) plus they will ablate the barrel...

They have double the flashiness...

FIRE-FIRELANCE then?
>>
>>21979238
A scaled up version of your fixed wing combat drones is built. However everything from power feed issues to OS bugs prevents the aircraft from being usable. In theory the craft should be able to rise from the ground using nothing more than its own propulsion and then switch from hovering and gentle propulsion to the speed and manuverabilty that comes to mind when one thinks of a jet. This however has remained on the blackboard thanks to a wiring fire.
>>
>>21979642
Ah, I was thinking it was Gungir but then I realized that was weapons for tanks.
Here's a list of Project names I remember:
Gungir: Tank weapons
Dauntless: Tank movement
Ballista: long range Arty
CrownBreaker: Anti-Material weapons
Sonata: Sonic weapons
Sauron: Mircowave weapons
Revolution: Majesty reverse engineering
Anubis: AI
Aegis: Anti-air/orbit defenses
I can't remember the power armor, anti-rad, and medical ones.
>>
>>21979633
However it gets accomplished and whatever the end product is, the important part is that we should be able to have sex with it.
>>
>>21979682
I think we called that project GUNGNIR actually.
>>
>>21979720
Sauron was specifically a massive microwave weapon mounted on the tower.
>>
>>21979722
Gungnir was tank weapons wasn't it?
>>
>>21979708

Have these jokers whipped for their incompetance and then make them try again!
>>
Developing armor plating via nanotechnology is more difficult than one would think judging by any sci fi novel you've ever read. Just lay down some components and spray the grey goo rightr? Wrong. Nano assemblers are an extremely dangerous weapon that, if misused could make The Impact look like a wet fart. The Majesty realize this and the safety settings they've encoded into their nanites are very thorough. Your scientists didn't even feel the need to change anything.

That said you still have to take an object and build it from the molecule up. So far you've developed a new version of your RINGMAIL armor. It is precisely as protective as your current armor systems but takes up less room. The new nano plating is a centimeter thick without the addition of the stealth systems.
>>
>>21979782
Yay! It's back!
>>
>>21979583
>>21979633
>>21979708
>>21979782

Did you roll instead of us.
...not that there's anything wrong with that.
>>
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>>21979752
>>
>>21979815
Seemed faster, I'm using a d10 in a glass skull.

If this is too boring I can stop and go back to the old way.
>>
>>21979834
I don't mind, just would be nice if we know what the results are,
>>
>>21979834
bet sure to do at least 3 rolls and tell us the results.
>>
V-Town is expanded somewhat beyond the old exclusion zone. Bunkers are built and weaponry is mounted on and inside the bunkers (as per usual) and a great deal of excavation is performed. Much of the ruins surrounding The Tower are taken in by work crews and processed. New Concrete, Mortar, copper, steel, plastic, glass and other building materials are taken in thanks to this.

These materials are immedietly put to use building more habitation blocks. Despite the inclusion of plumbing, waste reclamation, electricity, air conditioning and other amenities there is no major increase in immigration. There's an uptick, but its not enough to fill up the ten or so city blocks you've built with any noticable speed.
>>
>>21979900
I knew this was useless expenditure!

How will we get those places filled now, huh? We were already building homes for people who came around, there was no reason to build more.
>>
>>21979900

Lets round up some wastelanders and forcefully resettle them in our bunker tenements....wait
What I meant to say is let us go aquire some mandatory volunteers to come live in our low income housing.
>>
>>21980013
We just need to hook them up with electricity, water, waste reclamation and small things that makes life out in the wasteland a bit better.
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>>21980024
We've never worked like that before, and I rather not start now since half the people are already scared of us.
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>>21980024
BUT THAT'S WRONG!
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>>21980013
Or just a bad roll
>>
>>21980029
I'm pretty sure we already had that.

Our FREE houses are 5-star hotels compared to average dwelling in the wasteland. We already have maximum incentive for people to relocate here.

Perhaps we should search for small, barely surviving settlements and massively relocate them (without forcing them of course)?
>>
>>21980036

Eh, excuses, we cannot become entrenched in one way of thinking or acting, lest we become mired in the old ways and stagnate.
Besides, they will soon see that V-Town is a much better place to live than the barren and dangerous waste.
Heck they dont even need to pay rent do they?
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>>21980039
PNN, why are you so mean?
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>>21980064
>Heck they dont even need to pay rent do they?

Pretty sure the place is Communist utopia or something.
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>>21980072
Your tears are a delicious serum that sustains me.
>>
>>21980080
>080
>>>21980064
>>Heck they dont even need to pay rent do they?
>Pretty sure the place is Communist utopia or something.

And what a better way to celebrate our communit heritage then a forced resettlement of the proletariat?
>>
>>21980080
More along the lines of "Work or starve."


>>21980062
possible I guess. You're main problem with recruitment is that you saved the wasteland from horrible effects of long term radioactive contamination by releasing a chemical substance that kills 1 in 100 people. You killed thousands to save millions and that's a major blow to PR.

>>21980042
yeah. At least yoiu got more bunkers out of it right?
>>
>>21980117
>>21980143

You know what? Fuck settlers!
We can make our own settlers! With BlackJack! And Hookers!-
Uhh... I mean it is high time to make sentient and sapient AIs with robot bodies.
WHAT. COULD. GO. WRONG?
>>
>>21980117
>And what a better way to celebrate our communit heritage then a forced resettlement of the proletariat?

>>21980143
>More along the lines of "Work or starve."


Sounds like good old communism to me.
>>
>>21980143
>>21980143
Clearly we should recruit heavily from area's just outside of our sphere of influence. Places that are still all fucked up.
>>
>>21980192
Or good old american Capitalism, if you choose to look at it that way.
>>
>>21980207
And if we cant find any, lets fuck them up and give them a reason to resettle amiright or amiright?
>>
>>21980258
I don't want to create anymore enemies then we have too, we already got two massive ones looming over our heads and making people hate us will not get us anywhere.
>>
>>21980185

I like the way this guy thinks.
Lets build us some blackjack dealing hookerbots!!
>>
>>21980274
It's true about the better to be feared then loved, but making people hate you on the path will only make them rebel.
>>
>>21980274

Sure it will
There will be a little piece of us over there...and another other there and ew pieces scattered all oooover there and a teenie tiny piece waaaaaaay up there.
>>
You have 3 more RUs and maybe 5 months until The Majesty reload their Kinetic Kill satellites and bombard either Washington DC or Light City.

What do?
>>
>>21980287
I'm just saying is that we already got space AIs armed to the teeth with cyborgs and railguns and a massive empire that does things the old world way, which in itself numbers in the millions.
>>
>>21980274
>we already got two massive ones looming over our head

Two? I thought we were only enemies with Majesty/Order which are essentially the same thing.
But yeah, you're right.

>>21980302
Lazers
Railguns
VTOL
>>
>>21980302
Confuse the shit out of them and bombard Washington first before the majesty can!
>>
>>21980302

Right, resettlement of the ungratefull wasteland plebs can wait.

Laser research
VTOL
and Improve AEGIS(integrating better suited weaponry for dealing with bombardment)
>>
We could invest in a space program...
In less than a year, Majesty will launch a bombadment against Washington or Light city using THE KING...

For those who don't know, Light city is where we are, and THE KING is a attack satellite wit powerful weapons (it nearly tore us apart last time and then it fucked over morst of the area)

Moreso: in 6 moths or so Majesty will launch ANOTHER attack against us, and on a BIG scale!

We'll better deploy a orbital attack satellite ourselves, at least we could tie THE KING or provide support against Majesty forces...
>>
>>21980315

And how the hell we gonna do that?
Bombard them with our razor wit and caustic remarks?
>>
>>21980302
... wait what? We have a year. Its 5 months until they launch a ground assault against us.
>>
>>21980302
Spend one RU on devising a way of making Light City 'invisible' or rather, set up signal jammers around Light city that will scramble satillate images.

We should get a CTF team to talk to the leaders of Johns house with a gift of shipment of small firearms and talk about a contract.

We should then talk to the DRBL and see what they think about the Majesty and then improve the situation at Redlight by adding wind farms, also warn the other community leadersw about a probable attack by the Majesty, and only the leaders.
>>
>>21980330
lets wait with expansion of AEGIS till we develop better defences.

We also need to make AEGIS effective against ground targets.
>>
>>21980333
We got lucky last time, it only took down our AEGIS systems and dumped a dirty bomb. I know what you mean.
>>
>>21980333

you severely underestimate the size and strength of the KING
this is the massive sat supported by hundreds of slave sats
we need to launch a SWARM of attack sats
or better yet
continuet to fund ANUBIS which is being designed to counter the KING in the first place.

Launching a single attack sat will only make us a target shortly after it is hunted for sport
>>
>>21980357
Yes, we need to work on ANUBIS, as the King will countinue attacking us until we're either flatten or destroyed.
>>
>>21980357
>>21980370

Implying our piss-poor AI could ever compete with the magnificent glory that is THE KING
>>
>>21980357
Or a bunch of attack sats with good weaponry, or a really big one.

EL had a plan about using airships (zepellins) as platforms for air force (flying aircraft carrier) and space-capable, cheap, re-usable rockets (don't recall the name tough).

In 6 months we could easily put in orbit a equivalent of THE KING, 3 months if we are lucky.
>>
>>21980341
Not going to work
they already have our coordinates, they will just do what they did before
Which is a mass bombardment of the entire city

We should fund improvements to our orbital defences.
Organize and coordinate with our allies to devise counter Majesty and Order tactics, develop a solid way of repelling a ground assault.
and invest in improving our laser weaponry.

>>21980352
>>21980346
Exactly we got lucky
which means it needs to better soon, that is not going to happen by putting it off.
We improve and expand the system incorporating new weaponry and technology while also improving its coverage.
>>
>>21980393
If we keep working on it yes.
>>
>>21980403
We already got the spotlights from hell built into it. (which are lasers.)
>>
>>21980402

I loved most of ELs ideas but please no one ever mention Zeppelins again.
We have enemey sats capable of accurately dropping scrap from orbit
The last thing I want to worry about is slow moving poppable and flammable aircraft.
>>
>>21980337
Right, right, semi distracted.

5 months until ground assault 12ish until bombardment.
>>
>>21980422
What I understand is that the Majesty's largest weakness is signal jammers as they'll cut off the pawns from the AIs control and leave them confused for the most part. We only suffered deaths when it came to fighting their superheavy tanks.
>>
>>21980414
>flammable aircraft.
That's why we'll need access to the strategic helium (not flammable) reserves.

The Hidemburg used hidrogen (flammable) AND the fabric was treated wit chemical substances (that made it MORE flammable)

We have stuff like graphene and other space age materials (hint, not as flammable).

Moreso, thank to the aforementioned graphene and space age materials, coupled with appropriate construction techniques (eg: many "bladders"of gas instead of a big one) and appropriate defenses we can make a airship that will be definitely hard to shot down, and even if t's shot down, it will drift slow enough to be safe
>>
>>21980414

I can see it now:
>fear the mighty unstoppable airship 'Penile Compesation'
>as it slowly floats in a somewhat menacing manner towards the Majesty forces
>"oh no whats that! begin evasive maneuvers! faster!"
>"sorry captain, we can only turn at a meter every ten minutes"
>*pop* *hissss* *fwooof* *crash*
>>
>>21980450
And when they decided to utilize their nuclear capabilities
>>
>>21980468
You are seeing it as a flying MBT.

How ofted do you see carriers going within gun range of other ships?
>>
>>21980468
That's why we should focus into jets instead, has they got manuhavbility.
>>
>>21980474

Not to often considering I dont spend a lot of time on or near naval ships.
Then again how often are carriers within range of nuclear and kinetic bombardment capable satelites?
>>
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>>21980476

Rather lets invest in something like this
>>
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>>21980309
So Lasers, Rail Guns, and More Jet research?
>>
>>21980607
yep
>>
>>21980607
Go for it
We will have to start with readying our actual defenses next turn
>>
>>21980607

So before I suggest anything could you maybe clarify something for me?
Exactly how flammable is Geddonite?
>>
Its easier to make things larger, more dangerous, and more complicated. Your engineering team goes for 2 out of 3 and scales up the Majesty heavy weapons Lasers. These are designed to tie into the AEGIS defense system and upon activation should be able to track and incenerate incoming objects.

They've been designed to deal with Kinetic kill projectiles, specifically to melt the ferrous slag that the satellites use as ammunition for their bombardments but the "RA" weapons syetm should have applications in destroying ground vehicles, missiles, or flying machines. (provided you can get the laser into a position to fire on the object in question.)
>>
>>21980701
As much as a Phlebothium crystal.
Why?
>>
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>>21980701
It's primary component is silicon, you tell me slick.

I'm callin' it now. We're gonna have a 3rd unmarked grave.
>>
>>21980741
Silicon based?
Good, since it's growth rate isn't measuerd in geological ages it means that is already at 422K° (or 300F° or 148C°)

That's pretty fukken hot
>>
>>21980741

Hey! I though we 'didn't operate like that' something about not being feared instead of loved.
Lousy hippocrites.
>>
A prototype rail gun is developed, it weighs, quite literally, a ton and has a Geddonite/Biofuel Hybrid motor as an integral component. It can fire once every five minutes and it uses a shaped slug made from ferrous slag as its ammunition. It is caluclated that it has ten times the range and destructed power of your current artillery units but this is offset by its cost, power requirments and its wieght. If you wanted a weapon like this in the field you'd need to develop a vehicle to house the weapon and add in a new hybrid motor to run the the vehicle along with the one that powers the weapon.

The weapon is far from complete though, the barrel keeps warping, or the electromagnetic feild goes out of whack and tears the firing mechanism apart. It need more work is the general consensus of R&D.
>>
>>21980820
check the first few threads, there was some minor Role playing going on a while back and two guys wound up in unmarked graves in between posts and decision making.
>>
>>21980724
>>21980805

good, good
and you say the City is surrounded by fields of the stuff right?
>>
>>21980932
Don't even dare to suggest to burn that stuff
>>
>>21980820
Well one of those guys kinda killed himself trying to make a steam powered power armor or something. The other one was trying to turn us into a slave state, which we are know for coming down on like the Hammer of God. Plus it was just some silly RPing.
>>
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Your engineers manage to take care of the wiring issues but they find that the control interface needs a great deal of tweeking. The Fixed wing drones require fairly little in the way of landing fields and as such are fairly typical fixed wing aircraft. However the prototype jet doesn't work that well with its current operating system, and crashed shortly after the VTOL tests were initiated.

As a side note the new design has been proven to be fairly robust and can manuver and hover even if one of the wings has been sheared off. (If very poorly.) Our best programmers are working on the control interface issue as we speak.
>>
>>21980948

Slave state would be pretty fucking daft. One of our advantages is that our population wants us to succeed and do well. A slave state would just create resentment for a little extra output.

Doesnt mean we shouldnt be willing to take the hard line and force people to do whats best for them when we have to, but enslaving populations wont help us, I'll agree on that.
I'll also be sure to reread the archive, this story sounds interesting.
>>
Month 21:
Population: 1705
Technology: Robotics, AI, Automation, Comms, Explosives. AntiBallistics, Tasers , Firearms, Hydroponics. Powered Armor, Geddonite Batteries, Tank, Helicopter, Geddonite Farm, Spider Silk Farm, Long Range Missiles, Incendiary, Artillery, Hexapode Locomotion Drive, Durable Aeronautics Construction
Weapons: AntiAir Guns, HMGs, LMGs, Assault Rifles, SMGs, Shotguns, Pistols, Combat Knives. Tasers. Grenades, RPG Launchers. AntiMaterial Rifles. SAM Launchers, Incendiary Ammo, Weaponized Gas, Tank Weaponry. Artillery Missiles
Armor: AntiBallistic Vests, Riot Armor, Tueton MK5
Soldiers: Heavy Gun Rovers, Gun Rovers, Power Armor Troopers, 100 Utility Rovers. 67 Tgh+Agl Squads. 3 Brl+Agl Squads. 100 Combat Helos. 100 MBTs. 100 APCs, 100 Cargo VTOLs
Defenses: Aegis Defense System
Cool Stuff: HoloCenotaph, V-Town, Residential Bunkers
Contacts:
The Parish: Allied
D.B.R.L.: Allied
New Sparta: Allied
10 RU per turn
Scale of Action:6

A: Explore
B: Scavenge
C; Construct
D: Research
E: Suggestion
>>
>>21981014

-Nano-fabrication
-VTOL
-Lazers
-Railguns

We really need to make these top of the line and that what I'm voting for.

Also, lets set scouts outside our zone of the control and exploration and try to find some settlements. Perhaps we'll find some willing to relocate.
>>
>>21980942

Why not, think about it, what better deterent for an invasion force than a huge expanisive field of fucking fire!
Or better yet, we wait till they are in the field and then set it off, watch and record their horrible demise and then send the recording back to the Majesty.
Teach them to step on our land.
>>
>>21981014
4 months await...

Continue research on Geddonite Batteries, Railguns, Fixed wing drones and Lasers

Install Lasers on top of the fortified towers, 2 turrets each with a wide trasverse will be good enough.
>>
>>21981042

Im going to agree on the four developments provided we dedicate some of our time and resources to preparing for the imminent invasion.

We need to have our men on high alert and set up throughout the city read to fight. Not simply on standby and patrol footing but ready to go on a full on red alert.

Also organizing cooperation with our allies(like early warning if any of us is attacked) and plans for rebuffing them as a united front.
>>
>>21981045
>Fire
>Not triggering a scary as fuck ion storm
>Not knoking out aircraft from the sky by sheer electrical discharges
>>
>>21981014
1 RU to Improved Geddonite Battery Production.
3 RU to making the Aegis Anti-EVERYTHING.
1 to Project ANUBIS
1 to Project MILITIA (Better arming our allies. They do know about the upcoming attack right?)
1 to Project REVOLUTION(Lasers)
1 to Project FIRELANCE(Railguns)
1 to Project SKYDANCER(VTOLs)
1 to Project REVOLUTION(Nano-Fab)
>>
>>21981085

Which would take out both enemy ground and airforces.
Its full proof

and captcha is right it is tactical brilnanc
>>
By the way can you show us the results of your rolls in the post?
>>
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>>21981014
Recommend we start project HORUS as a companion to ANUBIS, project will entail construction of bodies capable of sustaining AIs.
>>
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>>21981045
>Field of phlebetonium crystals outside of city that attracts lightning.
>Plans to set clusters of crystals on fire, assuming they'll explode rather than melt or crack and shatter under the heat.
>We already have napalm, and associated incendiary weapons as well as howitzers and artillery missiles which can be targeted via devices integrated into just about every piece of tech we have that uses optics.

You're a real cut-up pal.

Which clown college did you graduate from?
>>
>>21981081

Majesty is going to throw a truly tremendous force. We'll see it coming from miles away. No need to stress out everyone by keeping them on high alert all the time.

Though, since we've been accepting people indiscriminately, we might want to be sure there will be no attacks from inside (though even then, they cannot do much damage since no one is allowed into the tower)
>>
>>21981113
>1 to Project MILITIA (Better arming our allies. They do know about the upcoming attack right?)

We'll arm them with EVERYTHING we have (PA, Heavy Weapons, Anti-materiel, MBT, etc) when we establish air dominance.
>>
>>21981128
That's why we'll just...
"Encourage" it to "gift" it's electrical charge to Majesty's forces...


Zergrush of Majesty helos approaching
They all get destroyed by chain-fucking-lighting
Fell like a Olympian god
>>
>>21981014
>The Parish: Allied
>D.B.R.L.: Allied
>New Sparta: Allied


you forgot to put Shmidsburg here and our population is not rising.

>DRY RIVER:
>TWISTED NECK:
>JOHN'S HOUSE
Out of these 3, which one is more friendly?
We need to get allied with everyone as soon as possible
>>
>>21981179
These are horrible ideas
>>
>>21981191
Still better than "burn it"
>>
Rolled 49

>>21981115
Head of the medical department here. I vote this man be shot before he causes me more work.
>>
>>21981148

That....that is exactly the sort of thinking I want us to avoid. Those are assumptions you are making based on what? Yes they have a massive force, but how will htey utilize it? How quickly can they mobilize it?
I do like the worry about sabotage and we should maybe invest in some internal security a bit more.

Now back to the high alert thing, you are right, constant high alert would cause undue stress but having our people on a higher level of readiness in the next couple of months is not out of place since we KNOW an attack is coming.
I simply want our people ready to go to red alert and go to battle stations as soon as possible and with a clear and set defense plan.

Once its over we can relax back to basic patrols and standard security. So no, we dont need Defcon 2 or 1 right now, but Defcon 3 sounds about right for our current situation.
>>
>>21981238

All it would take is a little preparation an a guy at the perimeter with a match ready to light the fire and be ready to set off the enemy forces
I even know a volunteer
>>
Poin taken, but I still say we coordinate and ready our forces to repel the incoming attack.
Combat drills, setting up chokepoints and readying defensive positions and fall back points.
That sort of thing.
>>
SHMIDTSBURG: Specialized Goods, DBRL Clinic, FG Consulate
RED LIGHT: Specialized Goods, DBRL Clinic, FG Consulate
DRY RIVER: Specialized Goods, DBRL Clinic, FG Consulate
TWISTED NECK: Specialized Goods, DBRL Clinic, FG Consulate
JOHN'S HOUSE: Specialized Goods, DBRL Clinic, FG Consulate
NEW SPARTA: Specialized Goods, DBRL Clinic, FG Consulate
Wasteland Reputation: Mixed, liked by some, Feared by others. Genuinely seen as someone not to be trifled with.

A road to Light City has been established for all of the above settlements. The roads are patrolled by militia men, FG Soldiers, and your own allies.

Current Auxilliaries.

DBRL Security Forces: Biotech Power Armor, Gene-Mod Special Forces, normal humans. (Conventional Fire Arms, SAMs, RPGs, Anti-Material Rifles, Howitzers, Technicals)

Parishioner Samaritons, Red Light Black Cats, New Spartan Legionares, Shmidtsburg Knights. (Riot Armor, Conventional Fire Arms, RPGs and other assorted explosives.)
>>
>>21981238
>>21981255

That sounded almost sane...then that last bit you had to add.
>>
1 RU to mass produce BALLISTA missiles and platforms and to install them

1RU to mass produce howitzers

1RU to mass produce AA missiles and platform and to install them


They will NOT reach us with more than a third of their forces alive.
>>
>>21981293
We have mass produced Ballista and AA. Its part of the Aegis system.
>>
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>>21981255
Let me get this straight.

You want to set off the Electromagnetic equivilent of 100 metric fucktons of TNT on purpose?
>>
>>21981335
With a match nonetheless...
Did i heard "72 virgins"?
>>
>>21981255
Jesus Christ, don't be a fucking idiot.

We're not going to light up or explode the fucking geoddite.
>>
>>21981293
Why dont we just bild a crap ton of Paris Guns while we are at it.
>>
>>21981293
>>21981364

Lets develop defenses FIRST and then install them instead of installing what we have now, developing better ones and then wasting time and resources retrofitting the obsolete ones.
We still have 4 months left.

>>21981364
Our railguns are probably better than that, we need to develop them.
>>
>>21981356
What they don't tell you is that the 72 virgins are all other guys that blew themselves up.
>>
>>21981361
>>21981356
>>21981335

Im not saying it our first choice of action....well actually that is exactly what im saying but you guys seem against it.
So we simply relegate it to a back up plan.
Say they send a force to large for us to cope with or our forces end up split and they attack us in a weakend state...whatever.
We keep it open as an option and if the situation is desperate.
KABEWM!
No more majesty tin heads.
>>
>>21981113
Does anybody have a problem with this plan?
>>
>>21981364
-fixed range
-imprecise
-hit on a arc
-need a entire installation just for itself
-VERY imprecise
-fixed range
>>
>>21981405
He...he has a point...a little.
I mean, no we probablly shouldnt really detonate all the Geddonite. Its a valuable and so far as i can tell a unique resource in our immediate area.
But Majesty is a hell of a threat and a quick easy way to wipe out their forces might save our lives if we end up in desperate straights.
>>
>>21981430

I didnt mean the Paris Gun proper, just the concept of a massive fuck off artillery pieces to pound incoming enemy forces.
More so than our current comparatively short range and smaller calibre howitzers
>>
>>21981405
Listen, almost all of our equipment and future research depend on geoddite. If you blow it up, you're going to have a chain-reaction (citation is in my ass). We do not want to blow that shit up.

And do you HONESTLY think that FIRE is going to work against even the weakest Majesty unit?

>>21981113
I'm against expanding AEGIS right now. We can do that afterwards.
There is still a lot of research left for Lazers and Railguns.
>>
>>21981426

Only one problem here.
What kind of armaments are we talking about with operation MILITIA
>>
>>21981457

This is assuming expanding AEGIS goes smoothly in one round.
A crap roll can mean AEGIS doesnt get prepared in time for the Majesty assault.
Id rather we keep it up to date up until the battle.
We can go back to updating our equipment at a slower pace afterwards but for now Id like to be sure our equipment is up to date when the Majesty hit.
>>
>>21981448
Ah...
Ok...

250 or 300 mm?
>>
>>21981459
Limited amounts PA, Limited Gene-Treatment, Sonata, Anti-Material weapons, A small amount of SAMs
>>
>>21981486
well, we can start improving AEGIS one month in advance and use several rolls per turn instead of one
>>
>>21981457

yes, yes I do
you make a big deal about how massive the explosion will be and the fact that its an electromagnetic crystal that will have weird ass ion effects and thats what I want
That sort of shit will mess the fuck out of Majesty units
so yes FIRE will solve our problems
if it comes to that ofcourse, i can see right now you guys wont ever use it as an immediate weapon but you cant simply discount it
thats like refusing to use ammo because its to valuable even as your swarmed by zombies
>>
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>>21981356
So... You want to set off a chain reaction that may kill everything in and arounbd the Day-Glo Plains with Electromagnetic Radiation, lightning bolts and similar effects to try and kill a gestalt entity that doesn't even have a single body.

That is what you're telling me?
>>
I think we should focus on our production capabilities as soon as it's feasible. Whatever course of action we take our ability to manufacture and provide energy will be paramount.
I suggest we devote resources to project Hephaestus (automating and minimizing our production facilities), this would mean we need fever workers to produce the same amount of goods, and would mean we could produce more goods in the same amount of area. Increased efficiency basically.
I also suggest we devote more resources to whatever projects we have for energy generation and storage using geoddite. Using drones we will always be limited by how much power we can generate and provide.
>>
>>21981504
Provided the PA is the old fashioned kind(none of our heavy PA or nano fabricated stuff) and we dont hand over any production capabilities to these guys then im thinking allright
They need the ability to defend themselves not to threaten us.I dont trust them till they are as close as the DBRL

>>21981514
Also like this
>>
>>21981530
Well...
It could be a decent "Taking you with me" move in case we are overwhelmed
>>
>>21981530
You make it sound like a certainty and Im saying that we use it as a last resort(at least now I do)

Besides, there are worse ways to go then cataclismic lightning fire storm across a whole city and its surrounding country
>>
>>21981515
Fire is not going to work, no. The weakest units of majesty, pawns, could take a swim in lava and turn out unharmed. That's how advanced their armor is.

Also, you are banking on an effect that MIGHT work (which I honestly doubt will) to destroy everything around us.
No, just, no. It is a horrible idea and I could consider it as a Kamikadze action where we die but take everyone else down with us.
>>
>>21981530
So, in short, yes
That is what I am telling you
>>
>>21981504
>>21981548

If we're going to outfit our allies, I suggest we outfit them with the BEST shit we have.
>>
>>21981515
The Majesty are a Gestalt Entity. They don't have a single conciousness or a physical body. Destroying their forces only does one thing.

It keeps them from killing you. They are called pawns because the parts of their brains that contain their personality have been removed. So have all signs of sexual characteristics, sensory organs and their digestive systems. A good portion of the Pawn MK12 power armor is a life support system. The Pawns make use of a hive mind when not being directly controlly by The Knight or any other member of the Majesty gestalt.

You haven't even the slighest idea what you're talking about.
>>
>>21981551

See, someone understands
>>
>>21981580
Argh, no please no
DBRL sure, were best buds with them, as tight as is possible in game terms
but as I understand it everyone else is at best friendly or trading partners right now
Our best shit is saved for us, DBRL and perhaps the Parishoners
>>
>>21981570
It wouldn't take out the Majesty though., You'd just turn a good portion of the Midwest into an (even more) apocalyptic wasteland and the Majesty would continue converting people into Pawns and propping up a corrupt monarchy.
>>
>>21981581
I am under no illusionsthat we would somehow finally beat the Majesty with this tactic.
We kill one and the Majesty is still present in the other million something platforms, servers and sats in orbit. I get it.
But a massive fuck off army is still a massive fuck off army that needs to be destroyed and if it looks like we are going to get overrun then I would rather we go out in a flaming helltorm of our own creation, taking as many of the bastards pawns with us.
If nothing else we deny them resources, our tech and the satisfaction of killing use themselves.
Again, last resort.
Why does this upset you?
>>
>>21981593

We've been moving towards this for a while now. We just need to establish air superiority and we will still be ahead. Because if we do not outfit them with the best what we have, they will just be cannon fodder for them.... and not even good fodder since they wont do jack shit against Majesty.

>>21981608
Yeah, I know, it's just... damn, the suggestion is so bad and utterly useless...
Basically scorched earth tactic: we destroy everything forever, game over, bad end but at least Majesty wont get anything and that's good... right?

>>21981639
How about we stop talking about this and try to focus our energy on figuring out how to defend ourself better?
>>
New thread rule.

Ignore the clown with jihadist delusions.

Explanation on Majesty and the threat they represent was for my new players who feel like participating in the thread and studying old threads later.

In the mean time what is our current plan?
>>
>>21981533
I'm voting to implement this.
>>
>>21981678
see these
>>21981113
>>21981459
>>21981504
>>21981548
>>
>>21981678
>In the mean time what is our current plan?

this >>21981113 but I don't agree on Aegis just yet.

Can we get the 7 other actions done and depending on their result we will suggest the last 3?

Also, we need to keep establishing alliances. lets propose to the most friendly settlement
>>
By the way. Just out of curiosity, do our other allies give nicknames to our equipement like The Parish does?
>>
>>21981678
For all the silliness I was being serious about the idea.

>>21981665
This guy put it best, a scorched earth tactic.
If worst came to worst and we fucked up and are being over run.
How viable is detonating the Geddonite to wipe out the attacking forces(and yes, ourselves) in order to deny them resources.
It wouldnt be a victory but it would also not be a true victory for the Majesty which is about as good a bad end as possible.

A simple yes it would work but youll all die in the process or a no Geddonite doesnt work that way will be fine as a response I guess.

As for what to do, Im against giving our best stuff. Our older power armor is as good if more bulky and weaponry either way is fine, they will only be serving as auxillaries anyways.
We will still be doing the bulk of the fighting.
We do need to develop dedicate tactics to counter the super heavy tanks however.
>>
>>21981665
>Basically scorched earth tactic: we destroy everything forever, game over, bad end but at least Majesty wont get anything and that's good... right?

What's better?
Delaying Majesty forces just that little bit or ending up borged and giving them sweet tech?

Rather than ending up hooked to a life support, having my mind scrubbed, my senses replaced by tech and losing my free will, i'd rather take out as many as i can while i ride the shockwave like a flaming meteor of FUCK YOU dragging all of them into The Bag

But still, would be the last act of defiance upon our defeat.
>>
>>21981798
>We do need to develop dedicate tactics to counter the super heavy tanks however.

best way to counter super-heavies is to have our own super-heavies
also, for the cool factor. I want our own super heavies
>>
>>21981798
>>21981801

Eh, sounds fine as a last resort.
Moving on however Im in support of this =

>>21981722
>>
>>21981801
You want to destroy the Day-Glo plains with an ionic storm anbd kill everyone in New Sparta, Red Light, John's Town, Twisted Neck, Dry River, Shmidtsburg, and Light City to stop the Majesty for maybe ten years?

Killing the pawns and destroying the vehicles does nothing. The Majesty has reserves.

>>21981832
The Best way you have to counter super heavies at the moment is to call in an Air Strike (Albatross or Victory Gunships) or to use BALLISTA missiles. If you want to develop rule of cool tanks fine but you already have an effective counter measure.
>>
>>21981911
sigh okay

I'm sure we are set with out choices for this turn and are waiting for results.

If you're rolling for us, please tell us what kind of a result we got in the posts, okay?
>>
>>21981911

Like I said, last resort. Give everyone the word to run but Id rather torch it all than end up one of their Pawns and giving them our tech.
And who knows, ten years might give the NEw Goverment a chance. At that point I'll be happy my corpse is being used as a murdetor

Im assuming its possible and will keep that in mind when shit goes south. Until then the topics shelved I guess.

If we have anti super heavy measures allready(I was kind of hoping we could build something troop portable, like portable weapon emplacements)
then I see no problem with going along with this
>>21981722
>>
>>21981911
An ionic storm? This is interesting, do you think we could start manufacturing Geddonite bombs to produce ionic storms in specific areas? It might be good for communication disruption
>>
>>21981988
Fine I'll give you the highest roll, apologies for harping on the pointlessness of the suicide thing. I had a friend who wouldn't shut up about 300 years ago and his obsession with "Triumphant Last Stands" has left a bad taste in my mount ever since. (Cool guy, but seriously. The heroic death thing gets stale if you're subjected to it ad nauseum. Apologoies for being No Fun GM.)

>>21981992
Point, again, apologies for being No Fun GM. Pet Peeves, I has them.

Anyway as for man portable it depends on your definition, anmy of your LONGBOW tech, well most of it, can serve as a targetters for a long range strike of some sort. So the BALLISTA weapon itself isn't man portable but the targetters for it are.

I guess you could take a Vulcan suit and mount a BALLISTA missile on it or a few BALLISTA missiles on some sort of back launcher. Would have to develop the system though. You're still in the prototype phase with secondary weapons systems/
>>
>>21981993
No its a chain reaction thing. You could have an Ion storm for like, 5 secondsbut you already have jamming tech. You used it when you kicked the Majesty out of Light City.

it'd sort of be like paying 50 bucks for a 5 dollar product.
>>
>>21982056
we will get on the Vulcan suits next turn.
>>
>>21982075
Interesting again.

I was wondering a bit more about Geddonite, what is it like as a dust? Is it pyrophoric like Depleted Uranium? Roughly how hard is it?
>>
I still say that if we're going to give better equipment to our allies, we give the best we can offer because we WILL give them best shit at some point. Why waste time and resources doing same shit, twice?

They cannot pose threat to us because of AEGIS and AIRCRAFTS
>>
>>21982110
Expanding upon this a bit, if we were to use the crystals as kinetic penetrators, would the shard be self-sharpening like DU as well or would it just shatter on impact?
>>
>>21982056

Eh, not really a problem, I presented it in a silly idea and it got treated as a silly idea. My own fault.

So we would need to develop the secondary weapon systems, sounds like something to do next turn.
That and maybe upscale our units close up weapons. Most of our guys are still armed with knives as a closecombat weapon.
Im not sure how viable it is but what about making inroads on shock weaponry/mono blades/progressive blades whatever.
Dont care if they are simply more advanced tin openers.
(to be fair this is low priority in comparison really)
>>
>>21982180
Forgot my name :P
>>
[Highest Roll: 44]

It is decided that giving your auxilliaries better weapons and armor is only sensible. But there are concerns on just how loyal they are. Eventually HR and Security come to the conclusion that giving them access to better resources, but on a limited scale, is only sensible.

As such Victory Gunships are supplied to them with a pilot and a copilot. The gun ships have biometric security systems and can only be piloted by the pilot or copilot. Protocol states that the pilot and co pilot are never to be without a suit of powered armor.

They are also given APCs with much the same set up for the drivers. As far as weaponbs are concerned they are only given SSM/SAM weapons systems and Heavy Gun Rover squads which are usually accompanied by a a techician of sorts who serves as one part Commissar and one part mechanic.

The reaction is mixed. The practicality of your measures is understood but it rubs some people the wrong way. Not enough to sour relations at least, they do have new toys afterall
>>
>>21982180
>Progressive blades

What?
>>
>>21982120
Because again, they are not yet our allies and could quite possibly turn on us for a multitude of reasons from idealogical to economical to sheer ego.
Not everyone is going to get along with us and they simply be putting up with us so far because we can offer them shit and we have military superiority.
I refuse to trust any of these villages with our best tech UNTIL they are on the same level as the DBRL are with us.
It may cost more but then so does maintaining a car even though it may cost less in the long run to repair the car after it breaks and ends up in a crash.
>>
>>21982244
I don't know, Im simply trying to imply any form of new fangled close combat weaponry.
Reference is from Evangelion.
>>
>>21982110
As a dust it is nothing more than silicon with trace elements, mostly Rare Earth Metals. It's not so much a mineral as a silicon based life form. Its kind of useless unless it exists in a "Living State."

It is alive, this can be seen in Geddonite C developing the ability to attract lightning bolts and Geddonite D adapting to absorb radiation and turn it into electricity.
>>
>>21982230
wow a 44 out of three rolls. bad luck.
>>
>>21982247
How are they not our allies? didn't we get alliance going with the Red Town and Shmidsburg?
New Sparta is definitely ally, it even states in status post.
>>
>>21982180
Well you do have Taser Weaponry, Electrified clubs and stuff so there's that.

The Vulcans have Pile Bunkers but that's as complex as your CQC weapons go. I'd save it until the threat of imminent Kinetic Kill bombardment lifts.
>>
>>21982292
A 44 on a d10

come, op
>>
>>21982277
I'm just throwing out crazy ideas here, but if we were to grind the crystals down to their minimum livable state, to the point were still 'alive' so to speak, then to launch those in a missile into the atmosphere and release them high up as a payload (similar to modern cloud seeding). Would this produce any noticeable or useful effect?
>>
>>21982293

DBRL were our 'allies' for along period of time but it has been farely recently that that became a solid and 'legal' thing
We are one step away from directly sharing resources.
I do not believe we have reached the same level of alliance with the other settlements with the possible exception of the Parish.

OP please let me know if Im wrong, but I am under the assumption that we still have to take this step with New Sparta and the other Settlements.
>>
>>21982300
Fair point, not like a chain sword will do much good against orbital bombardment.
>>
>>21982160
Shatter on impact, unless you could develop some sort kinetic absorbtion variant it wouldn't be of much use as a weapons material.

>>21982321
Not really no. Would just have Geddonite spread all over the place. Would take root once it hits the ground or finds a similar place that would be useful to it.('m sure there are crystals around volcanic vents on the ocean floor for instance.) You get props for ambition though.

>>21982302
>dice has 10 faces numbering from 0 to 9.
>roll dice twice.
>get two 4s.
>two 4s=44
Use you brain meats anon.
>>
>>21982349
yeah at the moment its a "You scratch my back I scratch yours" relationship.

DBRL and you developed a merger and basically became true bros 4 lyfe. (if only to save me from having to chart out DBRLs tech and let you become even more OP.)

There's still some distrust between you and the other groups, especially New Sparta.
>>
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>>21982381
>Use you brain meats anon.
Perhaps I don't have any, huh?
Why you got to be so racist, OP?
>>
>>21982432
BLAM
case in point
we are not giving them our premo shit until we have a chance to smooth this distrust out
and no, giving big fancy to the aggressive warrior society is not a good way to ease that distrust its a good way to get shot at

we'll solve these issues when the Majesty isnt breathing directly down our necks
until then they get effective but not cutting edge tech nothing more
>>
>>21982484
*blam* another for the unmarked graves then?
Last I check this wasn't Necromancer Quest so zombies are unwanted
>>
>>21982381
What a shame, Geddonite sounds fairly unreactive other than the power absorption properties.
>>
>>21982505
That awkward feeling that you have just realized that one of the CEOs has been a zombie for the past 120 years.
>>
[99]

Ezekial Von Hiem requested funding and resources and he got precisely what he asked for. Within 2 weeks he'd managed to turn a portion of the Geddonite farm into a carefully contructed breeding bay.

Using a mold one can take the cells of an animal or plant and shape them. What Ezekial Von Hiem has managed to do is take the principle, combine it with grafting and produce a battery designed from the ground up to store a simply massive amount of power and to recharge quickly. It takes patience and an understanding of the quickly growing field of Xenobiology but new and fascinating things are being done with Geddonite.

As a Side Note Ezekial would like to note that his team had a happy accident. One of his interns screwed up her proportions of Rare Earth metals and discovered a mixture that will allow the new generation of batteries to store 4 times the power the old generation stored with the same recharge rate.
>>
>>21982516
>Implying it wouldn't be a magnificent "catch and return" defense after a lot of research
>>
>>21982381
Do we have any cluster-warheads? We should probably invest in that, a large-ish bomb we can drop from up high with multiple bomblets with shaped-charges configured for anti-armor work.
>>
>>21982536
Excellent, tank gauss weapons are even more feasible now.
>>
>>21982536
That's awesome.
Ezekial deserves a promotion and a bonus!
>>
>>21982550
If we do a cluster type munition I suggest using this as a base.

http://en.wikipedia.org/wiki/Sensor_Fuzed_Weapon

Eliminates that pesky problem of unexploded bomlets.
>>
>>21982550
You have snmoke and flare versions of that. The smoke for making communication and satellite observation of an area impossible, as well as to screw with laser weapons and visibilty. The flares are modeled on WW@ era incendiary weapons and serve as a less resource intensive alternative to your napalm missiles.

so yeah you can do armor piercing cluster bombs, just have to develop them.
>>
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>>21982484
Why you gotta be so dead anon?
>>
>>21982605
What about armor piercing HOMING cluster bombs?

http://en.wikipedia.org/wiki/Intelligent_Munitions_System

Just shove some of them in a bomb/rocket/missile and watch the fireworks
>>
>>21982605
I would very much like to develop cluster-bomblets with shaped-charge anti-armor purpose. I'm not sure how many people are with me though.
>>
[97]

The Aegis Defense system is overhauled. Geddonite power cores are installed in the more structurally sound buildings and use of solar panels combined with connections to the growing power infrastructure allows the AEGIS system to draw on even more power.

Howitzers, BALLISTA, AA guns, RA Lasers, and SAM systems are installed in and around the Garrisons. It takes time and effort but the power and ammunition logistics train is expanded and improved till the city can truly boast an effective defense screen. Not just against the ground but the air as well.

As a side bonus your work crews were able to repair and renovate no less than 100 buildings, a good quarter of which are Sky Scrapers. The Sky Scrapers now serve as distribution points for SAURON and will give us quite the home field advantage.
>>
>>21982670
depends on how intelligent you want the homing bombs to be.

Will they focus on identifiable profiles? (Friendly Fire incident waiting to happen, application of some glue and junk would also fuck with that) Heat signatures? Some other trait I can't think of?

You already have missiles that will track Marker Lights and go off once they reach a given location. Just describe to me what precisely you want anbd I'll ball park an RU cost.
>>
>>21982670
I don't see why we'd need something like this, we're going to be dropping them on our enemy en-masse, not in close range with our own troops.
>>
>>21982779
well that's great

but we haven't installed railguns, right?
>>
>>21982779
I -really- want to build a battery of our new railguns if we can get some of the problems finished, x5 range will not be what the Majesty troops plan for and we'll be able to hammer them the whole time they approach us
>>
[97]

One of your researchers finally manages to crack the code. Turning organic thought into programming language is now a scientific fact. As such they are now capable of recording the thoughts of attack dogs and similar trained hounds as they carry out their duties and assigned tasks.

The important thing here isn't so much the ability to introduce programmed skills into an organic brain via artifcial nuerons (though that has fascinating possibilities) it is the capability to turn love and loyalty into something that an Artificial Intelligence.

In theory one could program an AI to be loyal to their creators, though a truly self aware entity would be able to learn and render such programming moot with careful self editing.
>>
>>21982914
I never agreed to fund Project ANBUBIS
what is this?
>>
>>21982914
>Artificial Love
>>
>>21982914
>>21979721

I guess its one step closer to being possible.
>>
>>21982866
Aside from the fact that overheatoing alone would force you to switch out barrels every ten shots you have power issues to solve. Oh and they weigh a ton so they'd have to be assembled on site.

This of course is just using a less glitchy version of your current design. These things really need to be refined.
>>
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>>21982914
>In theory one could program an AI to be loyal to their creators, though a truly self aware entity would be able to learn and render such programming moot with careful self editing.

Not if we sex them up enough
>>
>>21982922
we had a consensus on my plan. which included Anubis.
>>
>>21982956
Yes
but not this ANBUBIS imposter
its utter hogwash, scrap the whole thing
>>
>>21982813
Have the carrier follow a markerlight/LONGBOW targeting, the bomblets have only one thing in "mind":

Kill everyone in the target area

>>21982830
They could strike the weakpoints
>>
>>21982955
So THAT'S what that music video was about: introducing "love" to a newly built AI so that it doesn't go rogue.
>>
>>21982951
If only we had a kind of Geddonite that converted heat into electricity.
>>
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>>21982955
Why did I get a sense of Deja Vu when you said that?
>>
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>>21982938
It's totally not a typo
>>
>>21983011
I think is because everytime AIs (and everything else for that matter) are brought up on /tg/ the standard response is "Switch aligment to Lawful Dicking"
>>
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>>21983036
I just got PTSD from browsing /v/ too much

>HURR DURR ARTIFICIAL DIFFICULTY
>DURR HURR ARTIFICIAL FUN
>HERP DERP ARTIFICIAL GAMEPLAY
>etc etc
>>
>>21983116
Just look for a anti-rage thread, they work wonder.
>>
[100]

The Ra Prototype are scaled downward. What you wind up with is a 20 pound tube of metal and lenses designed to focus a beam of infrared light at a diameter of about an inch. The beam itself is hot enough to melt stainless steel and if given 60 seconds can cut through RINGMAIL armor plating. (120 seconds if you use the nano version) Using the new geddonite batteries you can have a charge that will allow the Laser Rifle to fire for 6 hour straight (though it would overheat at the 150 second mark.)

These weapons hit with exactly the same punch as the Majesty's Laser-Lance weapons at 1/4th the wieght and having an easily rechargeable power source.

Unlike most of our tech the production process for this weapon was extremely smooth and it is already in mass production.
>>
>>21983263
Awesome!

No improvement for the stationary lasers though?
Thats a shame.
>>
>>21983263
Fuck that, 1/4 weight, let's upscale it by 4 and get x4 damage at the same weight!
>>
>>21983263
Wait, this is pretty much a rifle right?
What about the "big" version for our AEGIS defences?
>>
>>21983330
nah, how about several loaded onto a single platform(Like a quad gun)
>>
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>>21983116
>Artificial Fun
>stating that you can have an enjoyable experience that is somehow less than real
>MFW
Jesu christe.

Well now I know that "No-Fun-Allowed" reputation /v/ has is well earned.
>>
>>21983330
Its 20 pounds just for the tube and lenses, not even counting the power source. Rather heavy for a rifle. I prefer magnetically accelerated slugs for in atmosphere use anyway.
>>
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>>21983323
You're at the maximum amount of damage a laser weapon can dish out. They have 80 pound lasers that have to be hooked up to fuission batteries. You have 20 pound lasers that are hooked up to phlebetonium crystals that do the same amount of damage but are lighter.

As for your stationary lasers they're about as improved as they can get and they're a part of your AEGIS defense network.
>>21983350

What...? Like a Laser Wirbelwind or whatever?
>>
>>21983428
basically yeah I guess
I was thinking like those quad lasers from star wars(those ones on the milenium falcon) at least set up wise
>>
>>21983428
Wait, if we have a 20 punds laser that does the same damage as theirs...

What will happen if we use a 40 pounds laser? Or even better, we strap 2 20 punds lasers together?
>>
>>21983428
>They have 80 pound lasers that have to be hooked up to fuission batteries. You have 20 pound lasers that are hooked up to phlebetonium crystals that do the same amount of damage but are lighter.

Wait, does that mean that we managed to have geoddite batteries that are more efficient than fusion?
>>
>>21983462
Well that would work if you were going starwars blaster mode I guess but this is more...I dunno. Las Cannon from 40K? Sci-Fi death beam? You focus the light on something magnifying glass style and incenerate it. Your RA defense system usually gets deployed in groups of three and focuses all the lasers on a single object.

I guess that could be another Vulcan heavy weapons set up. Quad or Trio laser cannon. It was always intended are a weapon for power armor users.

Metal or Ceramic Slugs are arguably more effective though...
>>
>>21983428
>>21983488
> Can't improve weapon any further
>twin link the fucker anyway
Someone get me an Ork seal of approval.
>>
>>21983428
Well fuck, if we wan't more power we're going to have to push into the UV specturm and maybe into X-Ray. Yeah, that doesn't sounds like a bad idea, can we research Far X-Ray lasers to fuck them up properly?
>>
>>21983511
Fuck, I was thinking too small, Gamma-Ray based lasers would be a better idea I think
>>
>>21983490
Fission, its a typo, and those batteries also power the armor.

Anyway the batteries are at maximum as efficient as fission. They hold power, they collect it very effectively as well but they don't generate it on their own.
>>
>>21983502
you think we're going to stop at shitty lasers?

We wont be satisfied till we get something that can turn PA into pile of ash in 10th of a second.
>>
>>21983511
>>21983488
A: Infrared Lasers are the most efficient in terms of weaponized lasers. Gamma Ray weapons would be more useful as say, a star ship weapon. (In which case it would be a side effect of setting off a nuke...)

B:You'd get a Laser that focuses two beams on a single target. twice the energy consumption, twice the heat, and twice the damage.
>>
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>>21983573
Am I the only one who wants to improve our manufacturing? Our strong point is being able to spam product and tech. Improving this will enable us to spam even more shit.
Also minimizing and automating could enable mobile manufacturing platforms(pic related).

Project Hephaestus.
>>
>>21983511
>>21983529

Even if we don't kill them we give 'em cancer?
Yes please!
>>
>>21983573
which is the point of the star wars set up i think
i know they wont work like blasters but they would be set up to focus four lasers on a single target
cutting down that 60 sec duration into a 15 second duration to cut through the equivilant of RINGMAIL
>>
>>21983641
Speaking of vehicles.

Do our rovers/tanks/APCs get the benefit of all this new stuff?
>>
>>21983641
well, we've been researching nano-fabrication for several turns now
>>
>>21983641
We have done that for quite a while
why? because we wanted to be able to produce more each turn
also so that in case of an emergency we would be able to produce and research the equipment we would need
an emergency we happen to be in right now
expanding production can be handled later once the threat has passed
right now we are focusing on dealing with the immediate threats
>>
>>21983573
Gamma ray lasers would be more viable than infrared though, the smaller wavelength of the radiation means you can get more energy packed in per second along with the fact that it will definitely not be as adversely affected by atmospheric weather conditions. It's not too much of a stretch to get X-Ray wavelength lasing mediums and there are good theories out currently on induced gamma emission so it's definitely not impossible you know.
>>
>>21983646
You want to give cyborg drones that no longer have sexual characteristcs or sensory organs cancer?

>>21983647
Eh, be the laser equivilent of a chaingun I guess. Guess it'll just be one of those things that gets developed for Vulcan.

>>21983641
Problem is not your ability to spam weapons and vehicles. Problem is ability to put those weapons in hands and people in the vehicles.
>>
>>21983697
>You want to give cyborg drones that no longer have sexual characteristcs or sensory organs cancer?

Yes.
Along with vaporizing the flesh obviusly.

>Problem is not your ability to spam weapons and vehicles. Problem is ability to put those weapons in hands and people in the vehicles.

Then we can spam gun rovers/heavy rovers
>>
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>>21983681
Hey if you want to starty up PROJECT BANNER and switch over your laser weapons to Gamma Ray types go ahead.

We just got infrared now is all I'm sayin'.
>>
>>21983727
>OP propose a project
>Name it after something well known

Guise! There is no chance this could backfire!
>>
>>21983727
Fuck yes, if we do this I'd recommend we consign our Gamma/XRay wavelength lasers to AEGIS.

Well, I'm voting for it, it's perfect for point defense as there is much greater atmospheric bleed-off.
>>
>>21983781
>*as there is much less atmospheric bleed-off
>>
As the director of human resources I vote we finish our alliance system and try to push immigration again. Maybe by providing a recruitment bonus to any trader who helps attract new residents to our location, in addition to us picking up transportation costs.
>>
[100]
A breakthrough in nanofabrication allows your scientists to drastically lighten the Mjolnir railgun. It goes down from being a ton in weight to being 250 pounds. (Well for the fortification model anyway.) Futhermore they're able to develop barrels that can last for 25 shots before having to be replaced, a combination of heat and electromagnetic warping means the barrels have to be replaced fairly frequently.

A 50 pound personal version has also been produced. This one at least can fire 100 times before having its barrel replaced and hits with 5 times the force of the original Crown Breaker Rifle. In truth its more a weapon intended for taking down vehicles than soldiers.

Both weapons are in mass production.
>>
>>21983810
You might want to make a shrine for those d10 and the glass skull.
>>
>>21983810
Perfect. Now we can take out those fuckin tanks.
>>
>>21983810
fucking spectacular
>>
>>21983810
AMAZING

Also, my point when I said not to expand AEGIS before we develop our weapons. Now we will have to use more resources and action to include railguns into our defences
>>
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>>21983697
Which is why we start developing these fellows

To be remotely piloted and filled with ANUBIS AI's eventually
>>
>>21983849
which is fine because if we continue to develop weapons and only update the month before expected invasion and then the dice fail us then we are fucked
>>
>>21983921
2 months.
And we can use same action separate times the same turn./
>>
[100, what der hell?]

The drone, nicknamed Smokey due to its earlier development issues is finally brought out of its early testing phase. It manages to go from VTOL hovering to jet propelled flight and while a tad clunky is extremely tough and serves as an excellent weapons platform.

You now have VTOL jets in mass production.
>>
>>21983986
Beautiful. Simply beautiful.
>>
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>>21983986
IT'S RAINING 100s!
>>
>>21983921
We still have 4 months before the attack.

One proposal: Upgrade our howitzers, give them better range and power while keeping them cheap enough to be fielded en-masse.

>The sound of a hundred artillery cannons shooting together like a magnificently orchestrated simphony of death.
>Their powerful pounding while they eject the spent shell and load another, turning the battlefield into a moonscape
>Knowing that Majesty forces won't be capable to discern the fleeting moment in which one shell has already exploded but the next one is still making it's way...

Yesssss
>>
>>21984059

Implying PNN wont have them attack us from under-ground making all of our defences moot
>>
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>>21984097
>making all of our defences moot

I don't know if this is a good thing oor a bad thing
>>
[22 well it had to end sometime right?]

The attempts to develop new tech via nano fabrication are stymied when one intern hazing ritual goes awry. A UV flash grenade goes off in the nano fab room and kills 78% of the active assembler robots.

PROMOTIONS are incoming.
>>
>>21984097
Soooo what? We should extensively seed the ground underneath our feet with mines?
>>
>>21984166
Fuck, I love these exposition texts.
How many unmarked graves have been dug?
>>
Month 22:
Population: 1790
Technology: Robotics, AI, Automation, Comms, Explosives. AntiBallistics, Tasers , Firearms, Hydroponics. Powered Armor, Geddonite Batteries, Tank, Helicopter, Geddonite Farm, Spider Silk Farm, Long Range Missiles, Incendiary, Artillery, Hexapode Locomotion Drive, Durable Aeronautics Construction
Weapons: AntiAir Guns, HMGs, LMGs, Assault Rifles, SMGs, Shotguns, Pistols, Combat Knives. Tasers. Grenades, RPG Launchers. AntiMaterial Rifles. SAM Launchers, Incendiary Ammo, Weaponized Gas, Tank Weaponry. Artillery Missiles
Armor: AntiBallistic Vests, Riot Armor, Tueton MK5
Soldiers: Heavy Gun Rovers, Gun Rovers, Power Armor Troopers, 100 Utility Rovers. 67 Tgh+Agl Squads. 3 Brl+Agl Squads. 100 Combat Helos. 100 MBTs. 100 APCs, 100 Cargo VTOLs
Defenses: Aegis Defense System
Cool Stuff: HoloCenotaph, V-Town, Residential Bunkers
Contacts:
The Parish: Allied
D.B.R.L.: Allied
New Sparta: Allied
10 RU per turn
Scale of Action:6

A: Explore
B: Scavenge
C; Construct
D: Research
E: Suggestion
>>
>>21984166
WHO LET SOMEONE CARRY A UV FLASHBANG IN THE LABS?

WHY WE EVEN HAVE UV FLASHBANGS?
>>
Well I had hoped to do this all night but RL has other ideas.

I'll see you guys on the 12 and 10:AM CST barring any disaster.
>>
>>21984207
[D] FAR X-RAY/GAMMA LASERS FOR CITY DEFENSE
>>
>>21984212
For intern hazing rituals clearly.
>>
>>21984233
Ok!
Have a good sleep.
>>
>>21984233
See you

Don't forget to archive this time!
>>
The thread, she is archived.

Vote it up.

'Night guys, see you in a day or two.



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