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Almost there...

TG QUEST!!!

The Command Crew has identified the coordinates as the domain of one Haruhi Suzumiya, a dormant child-god whose world is being used by New Chaos as a transit hub. They make contact with an alien, Yuki Nagato, and barter some information.

But the true battle lies just ahead...

Last thread: http://suptg.thisisnotatrueending.com/archive/21797521/

Inventory: http://pastebin.com/HGsJUZZb

Day 32
>>
>>21814831
Okay, we provided information on the Void Engineers and the dimensional stresses caused by an S.T.O.B.
We're waiting for Yuki to provide information that the Data Information Thought Entity has on Void Engineer movements and dimensional barriers.
Also asking Egon if a warp coil which we have 4 of, can be used as the matter-antimatter reactor to power a massive containment grid.
>>
We also need to determine research priorities.
If we put 100% of our research to Mass Rifle Ammunition, we can have it done in 2 days RT, then put 100% into Proton Phaser Modification to have it done in 5 days RT, we should be able to have both projects done by mid-day to late-day Day 31.
I think this is necessary because we know that there are quite a few Warp-based creatures in the enemy's ranks, and we will likely need the ability to hold off incorporeal enemies.
>>
>>21814831
MetaOP, by the evening of Day 32, are the Vault and Sector HQ able to provide us with any Reality Emitter Mk. III's? As I recall, as soon as the project was done, we asked them to begin immediate construction on personal and capital ship-grade units for our task force.
>>
>>21814915
It can.

Yuki cannot provide you with detailed information on the Void Engineers. They have not been using this world as a transit hub. The best she can do is tell you that from what the DITE has seen, the Void Engineers severely lacked in numbers for the first leg of their campaign. A massive increase in automation seems to have reminded this problem, though. They are using an extreme amount of drones and robotic units. In addition, they seem to have completed work on a weapon that annihilates New Chaos cruisers with just a single shot. For some reason, it doesn't seem to harm the other ships, the allied ones.
>>
How do you guys want to go about searching for information about the STOB? Scrying is probably specific enough to be okay, but there's going to be a fair amount of wards and sorcery going on from the part of Chaos to muck it up. Doing manual scouting also poses risks, as we're going to have to work real hard to avoid being detected by either the Void Engies or NuChaos or SHODAN.

Since all the factions at the Kaneworld are brawling it out right now, that means that either none of them know exactly where the STOB parts are on the planet, or that they each have an incomplete STOB and that the other enemy factions are holding the pieces. If that's true, then we can start with seeing if we can gather information on one faction, steal their part, destroy that STOB part, and repeat for the other factions. In either case, we might have luck with capturing a lone vessel from either side and seeing if there are any leads from there.
>>
>>21815038

Gonna need to loot those schematics.
>>
>>21815038
>annihilates New Chaos cruisers with just a single shot.
>doesn't seem to harm the other ships, the allied ones.
Some kind of massive anti-Chaos weapon?
If only we could talk with the Void Engineers reasonably, instead of them implementing a Wildfire Protocol in that system.
Oh well. Hopefully it won't do much to us.
>>
>>21815065
Scrying is going to be tough; we'll have to contend with Warp sorcerous warding from New Chaos, and magitechnological ECM from the Void Engineers.

And if what happened to the TSAB and Great Crusade scoutships are any indication, as soon as we enter the system, all sides are going to target us as a threat.
Even if we only attack one, the other 2 sides will still attack us.

While normally, the Void Engineers aren't too bad, they seem to be extremely aggressive in this situation, and negotiating with them is probably impossible unless we could blast them into submission. A TSAB Dimensional Navy patrol would be really nice about now.

Though their heavy automation may make them vulnerable to a network attack.

>Yuki
"What would the Data Integration Thought Entity require in exchange for the assistance of it and a Human Interface for the purposes of inter-dimensional conflict against New Chaos and preventing the proliferation of Inter-Dimensional Weapons of Mass Destruction?"
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>>21814831

Why is Heather in this quest
>>
Rolled 88, 85 = 173

>>21815179
Because people keep wanting to use her to make gods.

>>21815025
Let's find out.
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>>21815179
Why not?
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>>21815170

We may also want to notify the Crusade about what's going on in this Earth. They may want to monitor the situation, and setting up a blockade here may let us deal with New Chaos' forces with less chance of reinforcement.
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>>21815179
Seriously, though, it's a long story.

>>21815235
The Vault has managed to produce 24 Reality Emitter Mk.3s.

The Looters return in the early afternoon with the X-COM database, plus a flight of X-3 Super Avengers (6), and a small group of old X-COM Laser Tanks.
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>>21815385
24 tanks, sorry.
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>>21815385

Oh my gawd, X-3s.

(Though my love will always be the Super X-2)
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>>21815385

Ask Yuki if the Entity can provide us with machinery and or research data to help us perform our mission, and what it wants in return

(If we're lucky, we might be able to get back our lost ISD II, or at least get the Timer Wolves and Tomahawks back without wasting replicator time.
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>>21815385
>X-COM Laser Tanks
Haha! I love those guys!

And now we have Synthetic E-115, right?
And since this is the X-COM: Interceptor database, we now have access to the Hyper-Dimensional Communication System, right?
Oh my, the Farseers and Psions are going to love it if we could mount Psi Blaster Cannons on the Oncoming Storm.
>>
>>21815179
We recruited her from Silent Hill.
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>>21815415
Yuki responds that whatever data you give, the DITE is willing to produce what it considers to be commensurate support. How much are you willing to throw her way?

>>21815419
Yes to all.
>>
>>21815487
I'm guessing the DITE is the last piece of the puzzle for Reality Emitter R&D?
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>>21815487

What would you require in order to produce a functional Imperial Star Destroyer II with the upgrades we deem necessary to it?
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>>21814831
What's a reality emitter?
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>>21815487
>How much are you willing to throw her way?
This requires some thought.
A Humanoid Interface can basically edit reality, like a University of Planet Matter Editation Lab, but much, much faster.
Having one would making things a lot easier, especially if we decide to be dicks and let an infovore like the DITE go to town on the Void Engineer's, Black Ops, and New Chaos' information networks.

But the kind of information we'd have to give up for that kind of support would be pretty considerable.
We should consult Pellaeon and Holtz on this.

I'm tentatively willing to provide:
1. Known Factions (except Shin-Ra) of the Current Metaverse; a welcome to neighborhood data package, like we gave Shin-Ra.
2. Basic Meta-Comm Technology
3. Advanced Warp Theory and Federation Materials Science
4. Egon's Notes on Magic and Technology
5. Mustadio's Notes on Magitechnology
6. Techno-Wizards' Notes on Technowizardry
>>
>>21815649

Should we throw in what we know about SUEs and all the research we've put into them, including the SUE-cure treatment and the thought behind it? We're handing out SUE cure technology anyhow, and letting the DITE know how SUEs work could help it defend Yuki/Haruhi/Kyon from New Chaos' influence.
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>>21815640
A device that stabilizes reality around itself to dampen and/or eliminate powers that rely on extreme manipulation of reality.
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>>21815616
"A lot."
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>>21815640
To put it simply, it weakens the powers of Mary Sues, or at most, can shut down their powers.
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>>21815487
What would you give if I offered you a hug and the recipe for Gremio's Special Stew? It really is the pinnacle of Suikoden stews.
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>>21815683
Providing anti-SUE technologies is a viable trade option.
And if a SUE were to ever come here, the DITE would be appropriately prepared.
Of course, it depends on the value that the DITE puts on the technology.
>>
>>21815487
I'll tell you how to get into Kyon's pants. Or Haruhi's
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>>21815720

Something more concrete may allow us to progress, since we aren't entirely sure what fields of study you're most interested in.
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>>21815807
"All fields of study. It would take too long to run down the list. It would be faster just to transmit what you have and allow me to see what is new."
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>>21815830

I'd be willing to transmit stuff listed in >>21815649
as a starter. If Yuki wants/needs more, then we can proceed to the SUE-related stuff.
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>>21815830
Let's confer with Holtz for a minute, and maybe with Pellaeon, Data, Egon, Star-Lord, maybe even the Avatar.
Basically people who have experience making deals with alien entities.
These are the data files I'd like to provide as possible trade items:
1. Known Factions (except Shin-Ra) of the Current Metaverse; a welcome to neighborhood data package, like we gave Shin-Ra.
2. Basic Meta-Comm Technology
3. Advanced Warp Theory and Federation Materials Science
4. Egon's Notes on Magic and Technology
5. Mustadio's Notes on Magitechnology
6. Techno-Wizards' Notes on Technowizardry
7. SUE dossier and files - knowledge about SUE's, how they operate, their powers, and their limitations.
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>>21815894
Yes, let's consult with all these people, and maybe the farseers too. Just to figure out what will get us the best deal with as little meta-contamination as possible.
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>>21815894
Those items shouldn't pose a problem, but it's likely the DITE already has a good deal of that information.
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>>21816030
The DITE already has Meta-Comm and Meta-Faction data?
Magic isn't supposed to exist in this world, so I would have thought that our notes on Magic in the Meta and magitechnology would have had more value.

If conferring with Holtz, Pellaeon, Data, Egon, Star-Lord, and the Avatar indicates that it should be safe to trade this knowledge, let's do it and see what the DITE and Yuki are willing to provide.
>>
>>21816030
>>21816108
Wait, wait, I got an idea:
Science, you can always do on your own.
But CULTURE! Literature! That's the stuff you've got to go out and explore to acquire.

Would the DITE be interested in the cultural database of the Federation of Planets?
Would Yuki be interested in the library of Vulcan and Betazoid literature?
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>>21816108

We may need to give information that only *we* specifically would know. From what others have said, the DITE seems to be very adept at digesting information, and it is aware of the metaverse. It may already know much about magic and technology (which when you think about it, are just really two different ways of applying stuff to make the universe act in the way you want).
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>>21816108
>>21816133
Transmitting all the cultural data you have on hand, along with certain areas of the magical stuff will net you a Drone Ship, a DITE-made robotic capital vessel that uses swarms of attack drones along with disintegration beams.
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>>21816257
Nice, but I want a Humanoid Interface.
Let's dangle the opportunity to gather data from the Meta, taking apart the information networks of the Void Engineers and New Chaos, slurping down their data like a cop in a donut factory.
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>>21816298
I'm going to flat out tell you. Nothing you have is going to get you one of those.
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>>21816257

Can we get that with Reality Emitter Mk3 add-ons and a humanoid interface to go with it by offering to share our research on some of the enemies we've faced and/or some of our more esoteric weapons (Like the Metpharm armor, the Aglaophotis, etc.
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>>21816341

As well as Tracking Tracer Cannon or a superior derivative for anti-fighter point defense?
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>>21816335
Alright.
I believe that's as much as we can get. The Drone Ship, of course, uses DITE level semi-sentient network security, right?
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>>21816335

Hypothetically speaking, how much would all of the previous data plus SUE research and SUE-cure data yield us?
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>>21816370
Yes.

>>21816375
If you throw in the SUE stuff, then you'll get Reality Emitter mk3 capital grade added to the drone ship.
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>>21816484
>you'll get Reality Emitter mk3 capital grade added to the drone ship.
DO IT! We need that protection.
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>>21816484

What about TTC or better point-defense to compliment the attack drones and anti-ship weaponry?
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>>21816515
The drone ship's beams are already on par with that. You'd gain nothing.
>>
Also, we need to agree on Research.
Research opens up early Day 31.
We can finish Mass Rifle Ammunition the same day if we put everything into it.
Then put everything into Proton Phaser Modification to have it done by mid to late-Day 32.

Also, have Egon from Day 30 building that Containment Tower Grid, using the 4 warp coils we have. Preferably inside Elysium, where everything SHOULD fit.
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>>21816484

Does cultural data just include literature, or does it also include origin of species, history and other miscellaneous secrets?

Like the cultural stuff includes folk tales, but would it also include stuff like information about the Sentient Milieu, the Dnyarri's takeover, and why the Ur-Quan/Kohr-Ah do what they do and the ceremonial importance of The Words to them?
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>>21816562

Ah, I was under the impression it was purely anti-capital weaponry.

I vote for including the MkIII emitter in the ship.

Ask Yuki if there is anything else she or the Entity desires from us, or anything the Entity can do for us in exchange for data to help us.
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>>21816607
It would.

>>21816608
"Not yet."

Then she turns around and walks back inside.
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>>21816633
Looks like negotiations were concluded.
Collect all of the information we got together, include reference information on the relevant Canons involved (basic wiki entries for the Suzumiyaverse, New Chaos and their capabilities, the Void Engineers and their capabilities), and transmit it to the TSAB, Great Crusade, and Shin-Ra.

Also, make sure that our entire research database, and everyone in the task force, gets backed up at Sector HQ. And that our R&D database is sent along to the Vault and they distribute our knowledge to Loyalist TG units.

Now, let's determine what our Research queues were: >>21816581
>>
I'm throwing in my vote for taking the Drone vessel then, with the Reality Emitter Mk 3 in exchange for the required information.
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>>21816705
Then that's what you walk away with.

The Great Crusade agrees with the earlier plan about mining the portal area. They are dispatching a mining ship and escort to the area.
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>>21816720
Would there have been time on Day 30 for Engineer and Mustadio to have installed the remaining phaser arrays and phaser cannons on the All Under Heaven?

Could Egon include the remaining Starfleet Shield Generator to help keep the towers of the Containment Towers together and protected?
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>>21816769
No and no.
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>>21816774
Alright, so it would have had to been done on Day 31, then. That okay?
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>>21816800
That's fine.
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>>21816814
Okay, great. Here's what I've got for Day 31:
Day 31:
Early Day 31 start Research 100% Mass Rifle Ammunition
3 small research projects we should see if we can get done:
1. Have Dr. Cossack repair and reprogram the Upgraded Metal Man we picked up in 8BD.
2. Have Dr. Lazarus begin injecting troops with his toned down, compatible nanite soldier boost treatments
4. Install the remnants of the computer from the San Francisco Chinese Nuclear Submarine to provide a small Network Security Bonus.

Engineering:
- Repair the Light Meta-Transport
-- Install Incursion Holo-Emitters, Federation sensors (strip them from a shuttlecraft if we have to)
- Engineers spend 5 hours RT/25 hours ET to install Power Armor Refit Mk. I on the power armor of KI Devastator Squad A and B
- install 2 Phaser Arrays (1 dorsal, 1 ventral) and 2 Phaser Cannons, and 1 backup Starfleet Shield Generator
- Engineers begin construction of the LSE for the Tria
- Snap together 2 Timberwolf battlemechs in Elysium

Magitech:
Egon and Mustadio work on the Containment Towers - beam the Eiffel Tower and Tokyo Tower into Elysium, use 4 Warp Coils as part of a jury-rigged warp core to provide power.

Replication:
Produce MI, KI, and MetPharm power armor as needed.

Produce 2 SY-3 Moonlights to replace the 2 lost in Chaosbringer's World.

Magic Engineering
Guru's: Dimensional Ward on the All Under Heaven, Oncoming Storm, Indefatigable (will last weeks)

2 batches of Aglaophotis-C
Techno-wizards and Abjurers
Estimated completion: End of Day 31
>>
>>21817036
All of this looks fine, but while Dr. Cossack gets started, he is not finished by Day 31's end.
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>>21817036
Oh, correction:
Mass Rifle Ammunition will take 9.6 hours RT/2 days ET.
As soon as it's done, we switch to Proton Phaser Modification at 100%.

Since it would take too much time to properly train everyone on Marauder armor that's out of power armor, let's put them in ME Hardsuits. Not as good (in terms of built-in weapons or ability to shrug off damage), but good enough.

Also, what do people think about having the MetPharm Security Team wear the MetPharm Powered Armor for this fight?
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>>21817154

IIRC, the MetPharm Powered Armor is the prototype ones, right? I recall that people could only really safely wear those for a few hours in a day. Something about Chozo technology or something like that. If the MetPharm HiSec troops are going to wear those, we'd better save them for a substantial push or defensive action.

The OP mentioned that making Timberwolves/Mad Cats would take 1 day per 'mech, as we have access to all Clan Blueprints. We might want to consider that if we need some 'mech support in the future.

>Question to OP
OP, since we have Clan blueprints, how long would it take to create Elementals or Elemental-IIs or Corona battle armor? How long would people accustomed to foreign battle armor chassis have to train extensively to use those armors effectively?

Also, I recall that we got blueprints for Regulator hovertanks and Donar attack VTOLs. How long would it take to be able to program those into the Creation Engine database?
>>
>>21817276
The report from our science team recommended that the MetPharm suits only be worn for a few hours a WEEK. However, the fighting we are going to experience here will likely be over in that span of time. They do have backup Enclave Power Armor suits.
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>>21817276
>
MetPharm Powersuit: "This advanced powersuit is based on Chozo technology and is beyond the abilities of our replicators to reproduce. Our engineering bay has the necessary machines to accomplish this, however. The armor has a respectable protective rating, but is most notable for having extreme mobility and firepower built into it. Tests seem to indicate possibly side-effects of the suit's unique interface mechanism. Prolonged use is not recommended. It is suggested troops wear the armor for no more than a few hours each week."

Per Week, not per day.
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>>21817276
Research projects, probably two days each. You'd need a day for the Elemental armor.
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>>21817350
If we are going to have the MetPharm Sec Squad use the Prototype Suits, inform them that we discovered the safe use limit and since we don't want to train anyone else to use these, operation time will be clocked and they'll be beamed out as soon as it's up. We'll have them put on the suits a few minutes before they're needed in a fight.
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>>21817692
OP, can you ask the good doctors if the MetPharm suits would be as harmful to the Redemption Squad as it is to normal humans?
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>>21817800
And by doctors I mean Lazarus and Mordin.
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>>21817800
Since the damage is based on the user's psychology, it'd probably do even more damage.
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>>21817915
Understood. Thank you for that clarification.
>>
Guys, we really need to come to consensus on the research queue here.
>>21817036
>>21817154
>>
>>21818026

Yes, mass rifle ammo good.
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>>21818026
I've given my opinion on the MetPharm armor here -> >>21817692
If we can get more of it fine, I'm just worried about training time and we need to be aware that anyone we have use it may need to be beamed up and switched with different armor when the time limit is up.
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>>21818050
I agree. Also, in accordance with IRC discussion, have Data and BLU Engineer assist Mustadio and Egon with the containment field preparations.
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>>21818026
>>21818050
As I said, all of that looks fine. It's done. Now what?

It is currently Day 32, evening.
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>>21818107
Did the POS bases produce any extra battleships for us during this time?

After sending all of the information we've gathered from the DITE to the Great Crusade, TSAB, and to Holtz and the Vault, uploading all of our research and backing up the entire task force to secure backup servers at Sector HQ, I think we're ready to go.

We ask the Protoss Fleet to come with us, make sure that they've been briefed on the dangers of the Warp and Chaos.
Tassadar is the leader of his people, he is under no obligation to come with us. After all, his new Protoss civilization needs a leader.

During the day, I think the Gurus, and the other magic users should properly ward our fleet, with the Lesser Dimensional Wards being done at evening.
Day 32 (since if we cast it on Day 31 it would fade before we entered combat)
Guru's: Dimensional Ward on the Relentless, Guardian, and Mikasa (will last weeks)
Aurors: Lesser Dimensional Ward on the Hercules, Nocturne, Spirit of Triumph, Hyaku-Shiki, Gaia Gear, Brasta
Techno-Wizards: Mecha-Godzilla, Kiryu, SY-3 Squadron, VF-25 Squadron

Day 32 Research:
Day 31 Mass Rifle Ammunition Completed
Mid-Day 32 Proton Phaser Modification Completed
Mid-Day 32 100% Tomahawk Destroid
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>>21818217
The bulk of the Protoss agree to come, leaving behind a small fleet to guard their colony.

This timeline looks fine.

The POS bases are still working on the battleships.
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>>21818247
How long until they're complete, OP?
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>>21818247

How much tech do we have, is it enough to take a 15 minute detour to EVE to pick up some backup hulls for our logistics and tackle? (More Guardians and Stabber Fleet Issues (SFIs to replace the T3s if they go down)
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>>21818217
Let's see, the Engineers are mostly occupied with building the LSE Array for the Tria.

MetaOP, I've been assuming that the X-COM Vets and the X-COM NOVA Commando Squad both had Flying Suits, the X-COM NOVA Elite Squads had Power Suits, and what were originally the X-COM NOVA Squaddie and Rookie Squads had regular Alien Armor Suits. Is that accurate?
If so, we can put the X-COM NOVA squads into ME Hardsuits, which will provide some better protection and strength enhancements.
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>>21818247
Oh, MetaOP, please confirm that this is an okay new skill for Elaine:
"Pure as the Driven Snow": Elaine has been through many trials and faced down incomprehensible evils. From the primordial terror of the Ebon Night to the destructive hedonism of Chaosbringer, these trials have only served to temper her conviction and empathy. Her inherent purity renders her immune to corrupting effects, and serves as a shining example to all who align themselves with the forces of good in the Metaverse.
But like many other exemplars of purity, she may not grasp the nuances of certain gestures until much later on.
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>>21818247
Do we get a report on the Mass Rifle Ammunition and Proton Phaser Modification?
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>>21818317
Other items are replicating the Mass Rifle Ammunition, distributing the Proton Phaser Modification to all phaser weapons, and equipping everyone with a phaser backup of some kind.
Demons are going to get a nasty surprise.
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>>21818281
You only have 100million ISK worth so far do the a massive price fluctuation.

>>21818262
A run of 10 should be ready early Day 33. Another run of 10 will be popped out every 5 hours. These are spare hulls, mind. No crew on 'em.

>>21818317
That is correct.

>>21818431
Confirmed.

>>21818461
I suppose so.

"The Mass Rifle's power demands are extreme, our best efforts at miniaturizing a power cell for them has only managed an energy magazine capable of supply six shots to the rifle before needing replacement. Obviously, the rifle has no automatic firing mode."

"The effort led by Data and Dr. Spengler has borne fruit. By interacting with higher waveforms of energy, our phasers can now affect incorporeal beings, albeit at reduced effectiveness."
>>
>>21818551

Hmmm...

Anyone opposed to buying up a few frigate fleets as chaff/cannon fodder fleets? They're still dangerous in numbers, as Goonswarm so effectively demonstrated in EVE's past. With our ISK levels, we should be able to afford at least one full T1 frig fleet, if not 2 or 3
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>>21818551
MetaOP, can we put Sonya (because of her Goliath height), Seifer and Fujin in ME hardsuits?
I'm going to also put other people that haven't had any special armor before into them. We've got 4 armories of the things, we should use them.

So equipping the Shadowrunners, and let's see if the Abjurers and Psions can wear them without it interfering with their magic.
Because I mean, they'd be ecstatic to FINALLY be able to wear armor that doesn't compromise their ability to cast magic.
So let's test that out.
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>>21818719
Negative on Abjurers and Psions. The Shadowrunners can probably manage it, however.

Sonya is just within the realm of reason, so I'll give it to you, but she prefers lighter armor. Seifer and Fujin will not wear them, they interfere with their fighting style.
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>>21818738

Offer Seifer and Fujin access to our available armors and let them see if there's anything there that will protect them better while not interfering with their combat capacity.
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>>21818764
Seifer grins, tapping Hyperion.

"This is all the defense I need."

Fujin points.

"CARBONWEAVE COMBAT COAT."

Seifer blinks.

"Oh. I guess that could be useful."
>>
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>>21818816
Outta time for tonight. Picking it up tomorrow at the usual time, hopefully we can actually get things going then.
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>>21818816

"Letting his wife dress him already.." /snickers
>>
Besides the Sandmen, Mouse, and the Delta Greens, who should we equip the last squad's worth of Mass Rifles on?
Considering that we're going to use them on the front lines, perhaps a KI Tactital Squad? But then again, the Mass Rifle is semi-auto only and requires frequent reloading; a fire support squad like SCP, UNIT, or TG might be a better choice.

We'll also need plenty of reloads, and Federation power cells for the KI Devastator Squads. Fortunately we have enough replicators now to handle the load.
>>
>>21818738
>>21818816
Inventory has been appropriately updated.
What about the Aurors? Can they wear the hardsuits? It's got to be a step up from NOD armor.
The White Mages have Spellcaster Armor which is just as protective, so they don't need it.

I've also included a note that phasers have had the Proton Phaser Modification applied to them, and phasers have been distributed to all Troops.

Also, I suggest we make sure that a majority of the crews on our ships are issued phaser sidearms and nanite immuno-booster shots by their medical staff. New Chaos is very fond of boarding actions and we should be prepared if we can.
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>>21822046
Sounds like a good plan. Maybe we should also come up with some contingencies in case one of the ships is overrun, gods forbid?
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>>21822313
Holy Water Atmospheric Shunt.
We make all water on all ships into holy water using our Nethack Holy Water before the fight, and the atmospheric systems pump out holy water into the ships' atmospheres as humidity.
The very air of our ships will make the daemons burn, for it has a humidity of 40% Holy Water.
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>>21823268
Huh, that's not a bad idea. MetaOP, when you return this evening, please have the scientists determine whether this could be implemented.
>>
>>21823569

If we're fighting genre savvy enemies, we can assume that they'll also throw whatever teleporter shenanigans they can at us. This includes teleporting a razor-thin layer of matter out at neck level, and beaming out internal organs and replacing them with explosives or acid and such.

We're going to need strong ECM or anti-teleporter interdiction for our ground forces.
>>
>>21824278
Don't our reality emitters prevent against that?
>>
>>21824408

I dunno lol

But we should check just to make sure.
>>
>>21824486
Oh, wait. I don't think they do, since teleporters/transporters don't normally approach bullshit-science status or SUE-power status. However, the enemy ships who have these abilities will likely be preoccupied with our fleet attacking them.
>>
>>21824408
No, reality emitters do not protect against that. We would need to carry transporter jammers with our troops.
Our capital ships have teleport interdiction fields though.
>>
>>21823569
I could swear you guys mentioned this before.

Yes, very doable, and very clever.
>>
>>21826800
Let's do it then, since it's as simple as taking a cup of holy water to the atmospheric systems.
We can also consider a Planetary Holy Water Bomb. A photon torpedo loaded with the Nethack Holy Water fired into Earth's oceans. It should give the entire planetary water cycle holy properties.
>>
>>21826800

We did this on the retaking of the TG base when Yurgus decided to invade. However, Dark Force/Profound Darkness didn't traditionally have weaknesses to holy water and such, so it wasn't real effective.
>>
>>21826800

Also, OP, how long would it take to manufacture man-portable teleportation inderdictors, or to create an ECM suite that jams enemy teleporters that can be carried by infantry?
>>
>>21827189
IIRC, you can replicate transport inhibitors thanks to the Federation database, but they take time to set up, and are not mobile when active.
>>
>>21827524

Does the RVF-25's ECM jam enemy transporters? How long would it take to create man-portable transport inhibitors that are active while being carried?
>>
>>21827831
I don't think it would, though it would probably reduce effectiveness due to tracking problems.

That would be a new research project, and would take at least 2 days working from Elysium.
>>
>>21827864
Would this method of teleport jamming also include jamming Warp teleports?
>>
>>21827864
It'd be tight, but we could potentially spend the 9.6 hours RT from mid-Day 32 to acquire this technology, begin replication, and begin Tomahawk research.

Actually, MetaOP, would the Tomahawks also have the problem that the Timberwolves have, in that the Creation Engine can't make them in one go? Could the Shipyard do it instead?
And if they can't be produced as a single piece and require assembly, what about Baneblades? Could the Shipyard make them quickly?
>>
We could potentially beam through enemy shielding and most forms of jamming by using a subspace transport. By aligning the subspace field coils and synchronizing the phase dampers, and then modulating the transport patter, we could shunt the transport through subspace.
It has a range of several lightyears, much greater than that of other transporters, but it does require much more power and is unreliable (relatively speaking) compared to regular transporters.
We could use it to beam weapons and probes into the solar system from a safe distance.
>>
>>21827950
2 days working from Elysium. As in, 10 days from anywhere else.

>>21827950
The Timberwolves only have that problem because you haven't done the research on them. Completing the Tomahawk research will allow you to build them via the Creation Engine/Shipyard.

>>21827889
Come to think of it, I don't think it would. Warp-based teleportation and transport technology are radically different. However, your Reality Emitter Mk2 does prevent this sort of thing due to its warding system.
>>
>>21828103
>10 days ET
Well, that's not going to work. The TSAB lines would already be in shambles and someone would have gotten the STOB component by then.
Actually, given the extra time of Days 31 and 32, could we have also cross-trained the pilots on Hiigaran Interceptors and Scouts?
>>
>>21828156
A little, sure. They could fly it, but no gaurantee on skill.
>>
>>21828291
Okay, and any objections to the Planetary Holy Water Bomb?
>>
>>21828337
We do know it works on Chaos Daemons right?
Because they're not really demons.
>>
>>21828337
It'd take a long time for the Holy Water to convert the oceans. Interesting idea, though.

>>21828368
Your research is confident they're similar enough to be affected.
>>
So, once we finalize research priorities, how are we going to go about doing stuff on Kaneworld?

Right now, there is bitter fighting between three powerful factions. Two of them (Void Engies & NuChaos) could probably kill us on their own with their conventional forces, and Black OpSHODAN is real bad news. Kane is also hiding in the shadows somewhere, and who knows what he's thinking of doing. There's also a likelihood of the four New Chaos leaders making personal appearances during the mission.

We will be marked as an enemies once our fleet jumps in. I get the feeling that we can probably hold our own for a while, but we'll get destroyed if we try to rock 'n roll for a long period of time. Thus, we need to devise of a way to gather intel on the STOB parts (or other technological equivalent items) and snap them up.
>>
>>21828510
Okay, here's my idea for Operation Divine Beach.
We take a couple containers, big ones, of Nethack Holy Water.
Then, when we arrive well away from the solar system, where our Light Transport had transited to, we have the Indefatigable do a subspace transport to the seas of Earth while we're still a couple light-years out.
We can get the coordinates by simply crunching the numbers and calculating destination points at sea.
We will be able to ensure Complete Global Saturation.
>>
>>21828794
We can attempt to take out New Chaos' non-Chaos ships by using our Borg Network Taps and Slicer Droids. They may also have some effect on the Void Engineers and Black Ops.

We can approach the system at an angle that allows us to attack the New Chaos forces, and keeps them between us and the Void Engineer and Black Ops fleets. That will force the Void Engineers and Black Ops to open themselves to New Chaos fire if they want to get at us.

Also, we'll need to try to scan or scry for any TSAB mages or Great Crusade Scout Team operatives that we can try to rescue. They might have extra recon intel.
>>
>>21829028
We keep the EVE Fleet in front of us to absorb enemy fire, and the Gallente Task Force and Hiigaran Decoy Fleet provides point-defense. The Nocturne should be able to help us with its ECCM and ECM, as well as its drones.

Without more concrete information such as fleet disposition and what ships the enemy is using we can't plan much farther.

And of course, there are the space stations in the system; they might be battlestations for all we know.
>>
>>21828794
Currently we have Mid-Day 32, Tomahawk Destroid 100% as the research priority.

If previous examples are any indication, we should be able to have it done in 9.6 hours.

We can do Baneblades, or we can try a Soulchip-compatible VF-25.
>>
>>21829285
An alternative is to adapt the Hiigaran designs to incorporate a Soulchip interface.
The Hiigaran designs are cheap and fast to make, perfect for a Soulchipped crew that's already dead and doesn't need to waste time resleaving.
>>
>>21829442
However, the VF-25 is more versatile, since it can work in atmosphere and space, and it has weapons which should be sufficient to penetrate New Chaos armor.

Maybe expand it to be a VF-25 with a Soulchip Interface and a Cossack-type positronic brain, like in the TIE-D/C?
>>
From the IRC, we can get all Hiigaran fighter craft (Scout, Interceptor, Bomber) modified to work with the Creation Engine and the Soulchips in 15 hours RT/3 days ET.

On the other hand, we can get VF-25 (regular, robotic, and Soulchipped) in 1.6 days RT/8 days ET.

Given these estimates, and our time limit, I think we'll have to settle for the Hiigaran Fighter Project.
>>
MetaOP, according to the reports of New Chaos reinforcements, do any of them indicate Bolo tanks among the ground vehicles?
>>
>>21829791
No.
>>
>>21828814
>>21829028
>>21829159
>>21829285
This plan sounds excellent. I think the Soul-chip VF-25 is probably a better investment.
>>
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"Okay, so, Darius, Peter, here's what we've got.
You remember the Nethack Holy Water? We're going to whip up a couple hundred tons of the stuff from a passing ice comet. Then, we're going to put it into a whole bunch of containers, and we're going to use a subspace transport from 5 light-years away to drop the stuff onto the Earth. Upper atmosphere AND right into the oceans. We're going for Complete Global Saturation here.
"The stuff is going to take over the entire planetary water cycle, and eventually, demons won't be able to go anywhere near our newly-baptised Holy Terra.
"I call it Operation Holy Showers. Like the Golden Shower we're giving Chaos here. Whaddya guys think?"
>>
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>>21830073
"I was completely on board until you mentioned given Chaos a golden shower. The mental image I received is making me hate you," Peter comments.

"To mention such a thing... but no, there would be other signs of Slaneesh's hold. Still, it is a fine plan."

"Yeah, love the plan itself. How long will it take to capture a comet, melt it, and transfer it into a container then bless all of it?"
>>
>>21830170
Well that's the wrong picture. Oh well.
>>
>>21830170
"Well it was either that or call it Operation FUCK YOU, CHAOS. Some of the other guys suggested Divine Saturation, Angel Tears, and Holy Rain."

Finding an ice comet should be easy enough.
OR, we just use our transporters to beam up the necessary amounts of water from the C&C World's oceans, deposit them into mass replicated containers, and have some guys with Holy Water Super Soakers blessing each bunch.
>>
>>21830210
"Angel Tears sounds better."

"Eh. I like Holy Rain."

Either plan is viable, but be aware that converting an ice comet to holy water will take a while.
>>
>>21830230
Beaming water up from the surface sounds like it'll take less time and be more accurate.
Let's do some quick calculations, and if it turns out right, let's get some of the regular crew and such working on that.
>>
>>21830249
It'll probably take a lot less time.
>>
>>21830302
Then let's do that then.
>>
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>>21830302
Let's get to it, lads!

While we're making all of this Holy Water, we may has well give all of our troops and Heroes a canteen of Holy Water, just in case.
>>
>>21830350
That actually sounds like an excellent idea.
>>
>>21830302
You know, seeing as this is the last battle:
Let's talk to Kanako and Corporal Jurgovich.

I want to offer them a post in the Medbay (for triage and first aid) and military advisement , respectively.

"Ms. Urashima, The Task Force is about to enter combat. Even our emergency holographic support will be hard-pressed. Would you join the nurses in the main Med-bay? It is, of course, completely your choice."

"Corporal, you've been told about what Black Ops has done. Will you help us by lending your knowledge of Black Ops tactics and operational doctrine?"
>>
>>21830391
Kanako nods, but remains silent. Her eyes are distant and sad.

"I can try. But without knowing more about their area of operation, there's not much I can say," Jurgovich says. "I would suppose if it were a long mission, their first priority would be to locate and secure a covert field base to use while they were on planet. If it were a short mission with no field base required, I would expect a blitzkrieg attempt followed by rapid extraction."
>>
>>21830532
Do they have any access to pre-fabricated structures that would suit their needs?
>>
>>21830532
>Kanako nods, but remains silent
Give her an injection of RED-2, and send her on her way.

As for the Corporal, RED-2 and EBO Cortical Stack.
"You know, for all the years we've fought out here, why'd it take so long for someone to finally grab some Cortical Stacks? Not like we've got religious beliefs against that sort of thing.
"Captain Fortes and Star-Lord can brief you on what we're facing.
"In short, the Black Ops group looked like it was going to try a raid to find a WMD component on an Earth, but they're being kept occupied by New Chaos and Void Engineer forces. We don't know if any faction has successfully landed ground forces. And then there's Kane. He's somewhere too."
>>
>>21830666
"Yes. There are a number of prefab stealth structures we prefer in the field. The most useful is a NOD MCV, due to its cloaking abilities, and the fact Requisitions somehow managed to get us a large stockpile of them."

>>21830707
"Cortical Stacks and the world it came from recent discovery," Jurgovich says. "Your team first to deploy outside of tests in lab. We don't have some sort of magic computer that tells us where everything is, you know. If that were true, Requisitions would have far easier job."
>>
We're suppose to rehabilitate these two but what happens after that?

Are they to be returned to their canon?
>>
>>21830771
>don't have some sort of magic computer that tells us where everything is
"Oh, you have no idea, Corporal. Intelligence got suborned from the inside by SHODAN. Some of your predecessors thought that a villain could be controlled. Turns out they were wrong."

Are we keeping the Tomahawk Project, then going into the next one? Or starting the Hiigaran Fighter project or the VF-25 project now?

We do the Tomahawks, we'll definitely have them by tonight.
>>
>>21830771
Good to know. Do they prefer any power sources that might give them away? I don't suppose you know any particular tells of Black Ops operation, do you?
>>
>>21830863
"None that I can think of offhand... but if you keep me apprised, I'll tell you if I notice anything."
>>
>>21831068
Yes, thank you Corporal. I'm glad you've come to trust us.
>>
>>21831068
Can I get a timeline of what you're doing before you enter Kaneworld, and when you are entering it?
>>
>>21831135
Begin preparations for Operation Holy Shower. Make sure to make as much Holy Water as possible before we make the jump. We should have extra on hand in case we need it, plus we'll need enough to feed into the air of the fleet. Also, have one of the replicators make enough canteens for all personnel and fill them with Holy Water, then pass them out.
>>
>>21831247
That's not really a timeline, that's just telling me you want to do your operation. I got that, but what else are you doing?
>>
>>21831710
Not much it seems... Calling it for tonight, but tomorrow we'll wrap this thread up.
>>
>>21831710

From what I can tell as far as research goes:

>Day 31:
Early Day 31 start Research 100% Mass Rifle Ammunition
3 small research projects we should see if we can get done:
1. Have Dr. Cossack repair and reprogram the Upgraded Metal Man we picked up in 8BD.
2. Have Dr. Lazarus begin injecting troops with his toned down, compatible nanite soldier boost treatments
3. Install the remnants of the computer from the San Francisco Chinese Nuclear Submarine to provide a small Network Security Bonus.

>Engineering:
- Repair the Light Meta-Transport
-Install Incursion Holo-Emitters, Federation sensors (strip them from a shuttlecraft if we have to)
-Engineers spend 5 hours RT/25 hours ET to install Power Armor Refit Mk. I on the power armor of KI Devastator Squad A and B
-Install 2 Phaser Arrays (1 dorsal, 1 ventral) and 2 Phaser Cannons, and 1 backup Starfleet Shield Generator
-Engineers begin construction of the LSE for the Tria
-Snap together 2 Timberwolf battlemechs in Elysium

>Magitech:
Egon and Mustadio work on the Containment Towers - beam the Eiffel Tower and Tokyo Tower into Elysium, use 4 Warp Coils as part of a jury-rigged warp core to provide power.
Replication:
Produce MI, KI, and MetPharm power armor as needed.
Produce 2 SY-3 Moonlights to replace the 2 lost in Chaosbringer's World.

>Magic Engineering
Guru's: Dimensional Ward on the All Under Heaven, Oncoming Storm, Indefatigable (will last weeks)

>Techno-wizards and Abjurers
2 batches of Aglaophotis-C
>>
>>21834893

>Day 32
Guru's: Dimensional Ward on the Relentless, Guardian, and Mikasa (will last weeks)
Aurors: Lesser Dimensional Ward on the Hercules, Nocturne, Spirit of Triumph, Hyaku-Shiki, Gaia Gear, Brasta
Techno-Wizards: Mecha-Godzilla, Kiryu, SY-3 Squadron, VF-25 Squadron

Engineering:
Manufacture a Federation teleportation interdictor for each squad.

Set up NetHack Holy Water Humidity in each capital ship.

>Day 32 Research:
Day 31 Mass Rifle Ammunition Completed
Mid-Day 32 Proton Phaser Modification Completed
Mid-Day 32 100% Tomahawk Destroid
>>
>>21834919

>Other Day 31-32 stuff:

Beam up water from C&C Earth's oceans, deposit into mass-replicated containers, and bless them via contact with NetHack Holy Water. While this is happening, equip each of our troops with a canteen of Holy Water.
>>
>>21834919
>Day 32 Research
Right now, we have Mid-Day 32 100% Tomahawk Destroid, estimated to finish Late-Day 32.
Then Late-Day 32 we can start either VF-25 Project (regular, Robotic, and Soulchipped) or Hiigaran Fighters (Soulchipped).
VF-25 would finish Early-Day 34.
Hiigaran Fighters would finish Mid-Day 33.
Currently, we have 1 vote for VF-25 and 1 vote for Hiigaran Fighters.

We can't afford to wait any longer, since this is already the end of day 2, of our 4-day limit before the TSAB defense line is projected to crumble.
>>
>>21834893
>>21834919
This timeline is perfect, thank you to whomever came up with it.

>>21836323
I'm thinking we should go with the VF-25 Project, since it gives us more powerful fighters. I think once the plans above are complete we should make the jump.
>>
>>21836797
>I think once the plans above are complete we should make the jump.
That's too late, though.
The TSAB called us on the morning of Day 31, saying that they could only hold the line for 4 days at best.
Day 31, Day 32, that's 2 days of their 4 day limit.
We're already into day 3, Day 33, at the earliest for making the jump.
Day 34 is far too late.
>>
>>21830771
>BlackOps uses NOD bases.
This can't be a coincidence. Not with Kane on the loose.
>>
>>21841385
I thought that meant we had until the end of Day 34?
>>
>>21841782
That's the TSAB's optimistic estimate. And they're in constant combat and losing people every hour to the predations of New Chaos. That means that the more they lose, the more New Chaos gets TSAB soldier-mages to torture, twist, and brainwash into working for them.
We can complete our research when we're at Kaneworld and fucking with the participants there, and we've been able to draw VE and NC forces away from the TSAB's lines to give them a chance to regroup. From the sounds of it, they're desperately in need of reinforcements that might not arrive.
>>
>>21841846
Okay, I'll agree to the that. Let's just get all that water and begin the holy conversion process before we go.
>>
>>21841868
So you're making the jump extremely late Day 32?

And you're bringing everything?
>>
>>21842131
Please hold, OP. I'm going to see if anybody is in the IRC.
>>
>>21842131
>making the jump extremely late Day 32
That is our current plan, as long as everything is prepared.

>And you're bringing everything?
We're bringing along our task force, and the portion of the Protoss Fleet that has decided to come with us.
Why, can we bring along the ARCHIMEDES II orbital laser satellite?
Maybe that would be a good use of 30 fusion generators.
>>
Have Vitun and Aeshma cover as much of the important parts of our ships with Forbiddance as possible, setting a password to keep our crew safe from it's effects.

http://www.d20srd.org/srd/spells/forbiddance.htm
>>
There's the problem of the Storm needing to exit Elysium in order to be used.
But our science and engineering modules are still on the Storm and would lose the use of Elysium.

Considering that the modules were designed to be modular and moved around quickly, how long would it take to move all of our labs and workshops to Elysium so that we don't lose its bonuses when we make the jump to Kaneworld?
Shouldn't the Rodger Young and the other Al'Kesh be able to help move the modules around very quickly by using their transporters?
And we have the Trident Fusion Generators to provide power inside Elysium.
>>
>>21842671
It'll take all of your generators, but your transports can detach and place the modules within Elysium in a matter of hours. They'll be operational in two days, but that'd be in Elysium Time come to think of it...
>>
>>21814831
>>21814831
>>21814831

Pardon me, gentlemen. I'm afraid I am not too familiar with TG Quest, but I do have one question:

Have we tried to have sex with Haruhi yet? Because that's kind of a deal breaker.
>>
>>21842937
Wrong quest for that. Try #MSQ. We kill SUES, they fuck them.
>>
>>21842890
All 35 Generators?
Alright. We need this done if we're going to keep our 5x Time Bonus, so it's unavoidable that we do this.
We can use the Holographic Construction Team we have to prepare the generators and the foundations for the modules. That should cut down any interruption with our research.
We also have 24 sentry robots that we recovered from Fallout that we can set up in Elysium as security.
Also a squad of 24 Securitrons and 24 YVH droids, with a 500-gallon tank of Holy Water and plenty of waterguns.

Also, MetaOP, we had 12 Sniper Joes that we recovered from 8BD that we never got around to repairing. Now that we have the Wily Datacore and unlocked the Sniper Joe design, can they be repaired and reprogrammed by a Repair Scarab?
>>
>>21842937
No one's tried to have sex with Haruhi. I'm pretty sure any who tried would suffer a terrible fate. Why wou-

Oh.

I guess I should've worded the title better.
>>
>>21843025
I thought you had 30? 30 is about what you need.

>>21843025
Yes. You'd need to reprogram them, but that's easily done, so no need to calculate time for it.
>>
>>21842971
>>21843031

I see, thank you for clearing that up.

I've looked over the archive and I find myself overwhelmed by the incredibly large number of threads. Is there a place where I can find a summery of the game and events up till now?

And yes, OP, your title was... misleading.
>>
>>21843067
>I thought you had 30?
We actually have 35. I gave 30 as the suggestion to Egon just in case we needed extra's.
Starfleet Engineering rules apply in all situations. Never tell them how long or how much it'll really take.
>>
>>21843067
Also, let's put the Terran Science Facility and its Covert Ops add-on into Elysium while we're at it.

And since Kanako is going to be working in the Medbay as a first-aid nurse, have one of the nurses show her how to apply bacta and kolto medpacks to injuries.
>>
>>21843127
Yes, there's a pastebin with most of that information, and I did a summary a few threads ago with Rucks narrating it. If no one beats me to it, I'll find it in a minute.
>>
>>21843370
We can move the TSF into Elysium first.
That way, the scientists can continue research work while the other Lab modules are moved and set up.
Also, the Holographic Engineering Team and maybe some of the engineers from the Indefatigable and Relentless can set up the Trident Generators and prepare sites in Elysium for the Lab and Engineering modules.

That will allow for the minimum of disruption for the Science and Engineering teams. Maybe they can even use the Advanced Engineering Bay of Sector HQ while the workshops are moved.
>>
>>21843619
http://suptg.thisisnotatrueending.com/archive/21464043/ has the most concise summary, though it's not up to date by a few threads. We've since defeated Chaosbringer's world and moved on to this one, the heart of the fighting between the Void Engineers and New Chaos. We've learned that Kane has fled here, and Black Ops as well.
>>
>>21843712
You know, we haven't really talked with the Black Ops guys that ping as evil.
As much as they're Black Ops, they were still part of the Transpace Guard. And now they've gotten a chance to see just how fucked up Black Ops has become. Maybe the time they've spent in Elysium's enhanced time frame has given them a chance to take the genre-blinders off and they've had a chance to re-examine their lives. Especially the ghosts.

And we'll know if they're lying because we've got Tosh and the Aurors.

Let's see if we can get them to do their duty, and serve Earth and the Transpace Guard.
>>
>>21844066
We'll leave Black Ops for a little later.


Heart containers on Star-Lord, Agrias, Lavian, and Alicia.

Although, our other choice would be probably to use all four on Darius.
>>
>>21844066

We may want to be careful of that. SHODAN has probably been filling the ranks with officers and troops that ascribe to a certain philosophy, as far as the Meta goes. We may not be able to sway them, or trust them not to act against our interests once they are in the field. Not to mention that all the strength-boosting treatments may make them less than mentally stable.
>>
Day 32

Research:
Early Day 32 Proton Phaser Modification Completed.

This is where we need to really hash things out.
We should be able to continue research unimpeded because in the morning, the Terran Science Facility could be set up inside Elysium, so that moving the Modules won't interfere with the research.

Now, we need to determine WHAT to research.
The Tomahawk research will be done of evening of Day 32 if we do it.
Then the Hiigaran Fighter project by Mid-Day 33, or VF-25 project by Early-Day34.

Are we agreed that we're going to get the Tomahawk Destroid research done? And are we doing Hiigaran Fighters or VF-25?

>>21844276
I'm voting for Heart containers on Star-Lord, Agrias, Lavian, and Alicia, and just giving Darius plenty of Potions and Elixirs.

>>21844285
We can scan their minds to see if they're lying to us or harbor thoughts of defecting back to SHODAN's Black Ops.
>>
>>21844383
I'll vote for Tamahawk then Hiigaran. We'll need the mechs probably for the ground, and more firepower in space.
>>
Day 32:
Research:
Proton Phaser Modification Completed by Mid-Day 32
Tomahawk Destroid; Estimated Completion Evening Day 32
Hiigaran Fighters; Estimated Completion Early Day 33

Engineering:
Move all Science and Engineering blocks to Elysium. Use Holographic Engineering Team and engineers from other ships to reduce the effect on Engineering Team's work on the LSE Array.
- Terran Science Facility and Cover Ops add-on moved first, so that Science Team can work uninterrupted.
- Fusion Generators set up.
- Modules moved.
- Engineering Team continues working on the LSE Array at Sector HQ's Advanced Engineering Bay for the 9 hours (outside Elysium) it takes for the Modules to come back online.

Misc.:
- Kanako is trained in the use of kolto and bacta medpacks, and simple Federation first aid.
- Cpl. Jurgovich is brought up to speed on the situation, and he provides standard Black Ops operational doctrine and their methodology to our planners (Darius and Star-Lord).
- 12 Sniper Joes repaired and reprogrammed
- 24 Sentry Robots stationed in Elysium, along with 32 Securitrion Mk II's, 32 YVH Droids, and 500 gallons of Holy Water and water guns.
- Operation Angel Tears is started with water being beamed up and converted to Holy Water and placed in mass-replicated containers.
- all ships throughout the task force have their onboard water supplies converted to Holy Water and the humidity becomes Holy Humidity.
- all phasers upgraded with Proton Phaser Modification

I think that's it.
>>
>>21844453
>>21844383
Then it sounds like everything is accounted for. Confirmation of jump time?
>>
>>21844717
Just some things to clear up first.
Did Cossack finish repairing and reprogramming Metal Man Mk. II?
What about Lazarus spreading his soldier boosts throughout the troops?

Also, replicate a whole bunch of the Borg Network Taps we developed, since we're going to need them.

Once that's all confirmed, and the Science and Engineering modules are up and running in Elysium, let's send a message to Commander Celeste of the TSAB and Admiral Veleth of the Great Crusade that we're going to Kaneworld, send her all the data we picked up from the Suzumiyaverse, and that we'll keep her informed of the situation.
>>
>>21844778
No, as I said, he started, but by Day 32 evening, is still working on it.

The soldier boosts are distributed.

You send off the message, receive thanks from both commanders and they begin looking it over. Commander Celeste in particular seems relieved you're moving out.
>>
>>21844818
Anything we forgot? Anything we need to do before pressing the button and making the Meta Transit to Kaneworld?

Let's see, we're taking our Task Force, the Gallente Task Force, the EVE Fleet, and the Protoss Battlefleet.

Are we taking the ARCHIMEDES II weapon satellite?
Can we even aim it at space-based targets?
>>
>>21844885
No, but you can deploy it in orbit and have it available for orbit to ground support.
>>
>>21844885

The only other thing I can think of is if we have information or stuff that we can offer to Philemon for hints as to where we can find our objectives and/or how we can deal with this situation while losing the least amount of people.
>>
>>21844818
Oh, there is one more thing. Replicate a set of portable Transport Inhibitors for the Overlord and Leopard we have. Have the Starfleet crew from the Indefatigable set them up on the dropships; this should only be about half an hour for them.
The Al'Kesh shields should be able to protect against teleporters, since they come from a Canon that has that as a tactic.
>>
>>21845032
That's easily done.
>>
Alright, seems like we're bringing along the ARCHIMEDES II in case there's a chance to deploy it.

>>21845004
We need the artifacts we have, though.

>>21845160
MetaOP, can Sonya use the Great Katana? Or is it too unwieldy even for her?
>>
>>21845342
Sonya can use it fine.
>>
Let's see, just in case the pilots were familiarized with Hiigaran fighters in case they need to pilot them, but they're not good at them.

Let's see...oh! Send a message to Shin-Ra. Have Bruce tell Sylphie that if she wants to show up to drop stuff off, to call us first, since we're going to have dimensional defenses up and she may have trouble getting through.
>>
>>21845469
Then let's equip it on her. Sounds like the perfect weapon.
>>
>>21845543
You attempt to contact Shin-Ra, but cannot at this time.

>>21845546
You have swapped out the Orange-II Beam Katana for the Great Katana on troop: Sonya.
>>
>>21845546
Darn it, second time tonight I've done that.
>>
>>21845581
>Cannot contact Shin-Ra
Wait. What's the reason? Meta-Interference? They're not picking up? This could be an indication of bad.
>>
>>21845623
You don't know.
>>
>>21845640
We should try to call Yellowman as well.
>>
Rolled 39

>>21845645
You have to get very, very high.
>>
>>21845681
No dice. Literally.
>>
We should probably do the time jump now.

I can't think of anything else to do.
>>
We have:
Spear of Destiny
Ebon Lance of Longinus
Voiceless Spear
6 Transpace Lances
1 Flute of Accuracy
1 Warsong Battle Drums
4 staffs of negation
6 protection artifacts
12 battery artifacts
12 enhancement artifacts
Infinite Ammo Rocket Launcher
Neishot
MegaCrash Launcher
Caster Gauss Rifle
Caster Submachine Gun
1 squad worth of Mass Rifles


I think we should keep the Lance of Longinus and the Voiceless Spear with KI Tactical Squad A, equip the 6 transpace lances on KI Tactical Squad B, and the Spear of Destiny on KI Tactical Squad C.
Neishot on Star-Lord.
12 Battery and Enhancement Artifacts on the White Mage A and B squads.
6 Protection Artifacts on the Aurors.
Infinite Ammo Rocket Launcher on Shadowrunner Team A.
We use the Heart Containers on Star-Lord, Agrias, Lavian, and Alicia.

Darius gets extra Potions and Fallout Stimpacks to compensate.
>>
>>21845771
One more thing to do.
Pipe this music to the entire task force as we form up and prepare to make the transit to the coordinates that our Light Transport confirmed, several light-years above the solar system.

http://youtu.be/5D-QPDGhCtM
>>
>>21845827
Seconded.
>>
>>21845798
>>21845827
With that, and everything else in this thread done, I believe we're ready to make the transit to Kaneworld.
I believe we're leaving very late the evening of Day 32, after the Tomahawk research is completed and replacement Destroids are manufactured by the Hercules.

We make the transit to deep space, 4-5 light-years from Earth.
>>
>>21846650
Oh, and don't forget making backups of the entire task force on Sector HQ's secure servers!
>>
Multiple backups. Full backup of the entire task force on each ship, as well as one in the demiplane.
>>
>>21846695
>>21846752
Definitely. Let's hope they're not necessary, though.
>>
>>21846795
We're going into the heart of a full-on Meta-War between 4 Meta-Factions.
Prepare for the worst is an understatement.
>>
>>21846650
Everything is prepared and you make the transpace jump, arriving 5 light years out from the solar system in deep space.
>>
>>21846830
True. But we are good men and women. And when we go to war, demons will run.
>>
>>21846862
Immediate scans, get a readout of the space battle. Make contact with Celeste, tell them we've arrived, let her know our battle plan.
>>
>>21846862
Begin scans of the edge of the Sol system.
Capture light from the Earth at the 2, 3, 4, and 5 light-week points and begin calculating its current position and have our navigational computers begin plotting in subspace transport coordinates to initiate Operation Angels Tears.
RVF-25 and Nocturne, begin generating an ECM field to protect the fleet.

Attempt contact with Commander Celeste, request the IFF transponder codes and names of the recon forces that she's lost here; if they're alive, we'll make every effort to bring them out alive.
Do the same for Admiral Veleth.

And wait for that automated Techno Union drone to send us its message.
I've got plans for it.
>>
>>21846959
>>21846914
Your scans fail to produce anything. The entirely of the Sol system appears to be a morass of ECM and jamming. At 5 light years out, you cannot get a reading on anything except that the planets are right where they should be and the sun hasn't exploded or anything.
>>
>>21847113
Not even our enhanced sensors can penetrate it?

Is it still enough to work out the coordinates necessary to implement Operation Angel Tears?

We may need to send in an Observer.
>>
>>21847113
Let's try jumping to 2.5 light years out. Once completed, try contacting Celeste again. Ask the Farseers and Tosh if they can determine anything about the TSAB forces' status.
>>
>>21847245
>try contacting Celeste again
We should do that while we're here at the 5 LY point.
The farther away, the less interference and chance of the transmission getting captured.
>>
>>21847245
Any attempts for psychic sensing will need to be locked down tight. Remember who we're dealing with here.

Any Protoss Observers we send in need to have self-destruct charges just in case.
>>
Rolled 66

>>21847245
>>21847277
You manage to contact Celeste no problem. The jamming area seems restricted to Jupiter and beyond. Transiting to 2.5 light years out, your sensors start to get basic readings, but nothing precise. Visuals are impossible, but you pick up energy signatures in various places... though you can't identify what they are. Most are probably the ships of the various fleets.
>>
>>21847467
Tosh and the Farseers can only sense that the TSAB team is alive... somewhere.
>>
>>21847467
>>21847480
If the jamming is restricted to Jupiter and further into the system, we should be able to get scans of anything farther than Jupiter, yes? Anything there?

And are we able to get subspace transport coordinates to send our Holy Water packages to Earth?

Oh, and were Celeste and Veleth able to give us the names, profiles, and transponder codes for their lost recon assets?
>>
>>21847636
Not yet, you'll have to go further in for that.

Yes, they did.

The Sol system appears to be more or less bare outside of the jammed area. There are a few ship graveyards where battles were fought, but that seems to be all you can detect.
>>
>>21847707
Any indication on whose been winning the majority of battles?
>>
>>21847707
Okay, I think we should execute Operation Angel Tears while we're still far out of the system.

Then, we'll want to get some Observers into Pluto's orbital ring, at the edge of the system. Some of them, to figure out how the fleets are arrayed so we can calculate our approach vector. A few others should check those ship graveyards to see if there are any survivors, evidence of TSAB or Great Crusade scout ships, and if there's any interesting tech to scavenge. Also, if we can get intact any circuitry from their ships, we can test our Borg Assimilation Network Taps on them. If we're lucky, we might even be able to snag some computer cores.
>>
>>21847741
Not immediately.
>>
>>21847765
The Observers will need self-destructs, so that they aren't captured, and have ANON download its anti-memetic filters and other anti-Chaos protections, as well as defensive buffers in their memory to be scanned for VE viruses.
We should have Isel, Mouse, and Data monitoring the Observers and their data streams.
>>
>>21847765
How are you going about this?
>>
>>21847765
Sounds like a plan. More tech is good tech. Especially VE tech. Make sure the Observers are outfitted as requested here: >>21847792
>>
>>21847836
Operation Angel Tears:
Now that we have the number of containers of Nethack Holy Water calculated to be necessary, we modify the transporters on the Indefatigable to do subspace transports.
We align the subspace field coils and synchronize the phase dampers, then modulate the transport beam.
Data has actually done this before, so it should be no problem for him to do it again.
We beam the containers of Holy Water to Earth, where they will burst in the oceans and in the upper atmosphere, ensuring Complete Global Saturation.

Once it is done, the entire task force will move 1 light-year away from their previous position, to prevent someone from tracking the subspace transports back. Once done, the primary Transporters will be returned to normal on the Indefatigable.

For scouting, the Observers will be outfitted as here >>21847792
The Observers will first warp to the Oort Belt, to make sure there's no defense stations or patrols around Pluto. They will then warp to Pluto's orbit and starting taking a look at the solar system.
3 Observers will be sent in as close as Neptune to get a look at the fighting.

12 Observers will be sent to the graveyards to check for survivors and salvageable computer cores and mission recorders, as well as evidence of the TSAB and Great Crusade scoutships.
>>
Rolled 88

>>21847792
You attempt a subspace transport through the jamming as your Observers are sent out to position themselves...
>>
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>>21848061
>88
>Holy Terra is now truly Holy
>>
>>21848061
Excellent. Time to hear some sweet screams of Chaos troops.
>>
>>21848049
The subspace transport manages to pierce the jamming, depositing its cargo of Holy Water into the oceans and atmosphere.

It takes a while but the Observers move to Pluto after confirming it is bare. From this range, the jamming of the inner system is still too intense for the most part, but they can identify the areas of contention if not get a fix on the ships involved. There is intense fighting around Mars and the area around the Earth. Curiously, the fleets seem to be trying to avoid getting too close to the planet. The same goes for the Moon. While the war rages around it, ships are careful not to approach beyond a certain distance.

The Observers are able to tell a little more from Jupiter. There is only sporadic fighting there, mostly between a New Chaos and a Void Engineer support fleet of a few ships each. Large settlements are spread out across Jupiter and its moons, and skirmishes between ships defending them and the two invaders break out occasionally as well. In addition, the Observers pick up a faint distress beacon from just outside Jupiter's rings. Its message is unintelligible due to scrambling save for a few universal SOS signs.


The
>>
>>21848318
The Observers deployed to search the wreckage pore it over, but it looks like the wrecks of both sides were deliberately pulverized by whoever won to make even recognition impossible. Reverse engineering anything is out of the question. It's scrap in space... Except for a single item that escaped the devastation. After 4 hours of searching, the Observers find a partially destroyed cannon-device.
>>
>>21848318
>>21848348
Have the Rodger Young activate its cloaking device and retrieve the partially destroyed device. SCP Team to be stationed onboard to assist with containment as it is brought back.
It'll have to go to Elysium for analysis.

Have 3 Observers make their way to Jupiter's rings, attempt to pick up as much comm traffic from the native settlements so we can try to piece together what Canon this is, and find the distress beacon.
Have the Indefatigable, Mouse, UNIT and Sandmen prepare to go to the distress beacon once the Observers verify that it's a ship and not a trap.
>>
>>21848318
>ships are careful not to approach beyond a certain distance
It sounds like the Canon natives have weapons that are keeping the Meta-Factions at bay.
We'll need to be very careful here.
>>
>>21848413
Also have ANON try and identify the device when they've gotten ahold of it.
>>
>>21848452
Huh, that is true. Let's see if we can identify who lives here. If they could be convinced we're here to help, they could give us valuable intel. Have the Observers try to get some images of the natives' vessels, try and find a match in the database.
>>
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Rolled 51

>>21848413
You recover the Mysterious Cannon.

>>21848413
Your Observers manage to locate the beacon with relative ease. It's amidst a small debris field far removed from most of the fighting. A lone fighter-craft appears to be floating, damaged in space.

>>21848413
Your Observers move into position.
>>
>>21848579
...
Oh. Well, that explains why they're staying the FUCK away from Earth.

Get the RVF-25 to attempt Fold communication with Earth.

Indefatigable, get the team together, cloak, and get underway to rescue that fighter craft.
>>
>>21848579
>>21848610
Actually, have the RVF attempt checking ALL Fold communication channels in its database, including the old Zentraedi and UN Spacy frequencies.
>>
>>21848579
Your Observers manage to pick up the following communications traffic from the defenders of the settlement.

"Keep watch! Invader squadron at 22-94-91 is straying close to the perimeter zone!"

"Move the Kannazuki-IIs to intercept and have them deploy Battas backed with Tetsujin. Drive them back, but don't pursue."

"Confirmed, sir."

"Ensign, are the leap cannons repaired?"

"No sir, latest estimates are 40 hours to operational."

"Damn. Well let's hope they think we're more trouble than we're worth."
>>
>>21848644
Even the RVF-25 finds it impossible to break through the jamming. The pilot reports from the strength of the fields vs. the craft's strength, he'd need to be at least near the Moon to attempt Earth contact.

>>21848610
The Indefatigable approaches the craft successfully and gets it in tow with a tractor beam.
>>
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>>21848669
>mech names, leap cannon
Those are Martian Successor Nadesico weapons.

The presence of a Veritech fighter implies that it could be a Super Robot Wars Canon, but that's no guarantee, as it could be a number of different crossovers.

Whatever we do, we need to stay the fuck away from that leap cannon. It's essentially a "I teleport bombs onto your bridge" weapon, and we can't rule out that their boson jumps can get through our interdiction fields.

>>21848749
Have the Indefatigable warp back to the task force while the rest of the Observers continue picking up comm traffic.
Have the Indefatigable scan the life-signs of the pilot, and prepare to beam him to the med-bay. Set up a Level 10 force-field around him while an EMH treats him, and have the security teams, UNIT, and Sandmen on standby outside.
>>
>>21848749
What about contacting the settlements in Jupiter orbit? Does the RVF pilot think he could do that?
>>
>>21848845
Let's have VP-99 there to help greet the pilot. Our friendly droid should surely help calm them down before they go all "OH FUCK INVADERS!"
>>
>>21848897
Don't you mean VP-98? VP-99 is the one that's good at surviving and finding stuff.
VP-98 is the one good at finding stuff and talking with people.
>>
>>21848856
His ECM countermeasures might be able to punch through the jamming. No guarantee, though, and if it worked, it would paint a flag on his general location.

The Indefatigable recovers the pilot from the craft. He appears to be unconscious due to the dangerously low levels of oxygen in his craft. He is placed into sickbay without any problems.
>>
>>21848897

Actually, our VF-25's and their pilots should greet him.

I mean, look. A squadron of highly advanced valkyries probably look like allies.
>>
>>21848933
Oh. My apologies, I mixed them up. I swear, it's like the Weasley twins with those two.
>>
>>21848940
Alright, have the EMH see to the pilot. As soon as the Indefatigable and its cargo are back with the task force (should only be a few minutes at most), have VP-99 check the flight recorder on the Veritech fighter and give us a report.

Once the Rodger Young is back, have the Mysterious Cannon taken to Elysium for study by Dr. Mordin and the other scientists.
>>
>>21849016
VP-99 begins going through the flight recorder. It takes a while to process, but the recorder logs a battle against a Zentraedi renegade faction, a malfunctioning fold drive, and a showdown between the pilot and the commander of the renegades around Jupiter. The pilot was victorious, but without hope of rescue. He sat in silent, brooding for hours. The flight recorder's last entry before being knocked off line is a massive disturbance in the area, and then some sort of rift opening nearby, into which the damaged fightercraft fell...
>>
>>21849116
The Pilot of the VF is Jack Archer. He's the Protag of Robotech: Battlecry. He's also known as "The Giant Killer" and was Commander of Wolf Squadron.

In canon, he dies in orbit around Jupiter.
>>
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>>21849184
Matching his face with the database says you are correct.

What now?
>>
>>21849230
Well what's his condition? Is he dead? If so, how long has he been deceased? If not, give him whatever medical aid he requires and have a friendly face there to keep him calm.
>>
>>21849230
http://robotech.wikia.com/wiki/Jack_Archer

And from the flight recorder, he's not a native here, just fell through a hole in the Meta.

Once the EMH has Archer's vitals stabilized, he should be able to bring him around. We can try talking with him, see if he's up for joining up with us. Have the VF-25 squadron leader talk with him.

We need to get some Observers closer in.
Order 3 of the Observers that were picking over the ship graveyards to warp to behind the Moon. Warp out to the limit that the other Meta-Factions are willing to go; we don't want to get too close.
>>
>>21849230
See how long he's been without Oxygen and if we can fix any damage that's caused. As well run the standard battery of SUE tests to make sure he's clean. Then let's wake him up and introduce him to our VF-25s.
>>
>>21849255
By friendly, I mean Konoko or Elaine. Maybe both.
>>
>>21849272

Ha. We can just say he folded into the future.

Another previously unknown quantity of protoculture.
>>
>>21849258
>>21849255
He's alive, just unconscious from low oxygen levels.

The medic will let you know when he's awake. Are you going to wait, and if so, how long?

Otherwise, gimme a move.
>>
>>21849296

Administer shot of adrenaline. Play irritating background beeping noise to get him up.
>>
>>21849296
Make sure that any cellular or neural damage from the low oxygen is repaired. Then wake him up.

In the meantime, have 3 of the Protoss Observers that were picking over the ship Graveyards warp to the Moon. Make sure to stay the same distance away as the other Meta-Factions.
>>
>>21849296
I suggest sending the RVF to earth. Everyone seems to be avoiding it, which means that it's probably a good idea to find out why. It'd also help us deduce for sure what canon we're in, though Nadesico seems to be the front runner now that we know Jack is from outside it. Which brings me to another point, that rift worries me. It's either a random occurance or this shit is destablizing the meta. It could also be someone like Grimm trying to create a SRW world by porting in Mech Pilots or the Meta itself responding to the threat by trying to bring heroes to this world.
>>
Rolled 62, 6 = 68

>>21849345
>>21849319
After the shot and checks are done, Jack begins to stir.

"Where... where am I?" he groggily asks.

The Protoss Observers begin to move towards the Moon.
>>
>>21849375
No sense in sending the RVF when we can send in Protoss Observers that have cloaking capability. The RVF has an ECM, but that just means it sticks out as a huge bubble of interference.
>>
>>21849406
"Hello Jack Archer. You're currently aboard the U.S.S. Indefatigable. You've doubtless got questions. You've been unconscious for a while. What do you remember last?"
>>
>>21849411
I agree. The Observers will also not warrant greater response. The RVF is a warship, after all.
>>
>>21849406
You're in our medical bay. We noticed your distress beacon and pulled you out of the rings of Jupiter. Nice work with Zeraal by the way, I would have brought a Super Pack with me though.
>>
>>21849411
>>21849458
A huge bubble of interference amist the huge bubbles of interference. But yeah, I see your point. The cloaking probably would work better as long as they don't see through our cloaks and shoot the observers down.
>>
>>21849406
The Protoss Observers arrive near the Moon almost near midnight. They immediately begin searching for signals to eavesdrop on. They manage to confirm the presence of a large city on the moon, but also a massive complex underneath the surface in a different spot. It manages to send back the following transmissions it intercepted from the city as they skirt the edge of what seems to be the 'no fly zone.'

"Lunar City to UEFA garrison fleet, come in. Repeat, Lunar City to UEFA garrison fleet, please respond."

"Fleet here, go ahead Lunar City."

"Secure transmission from Knight One indicates unknowns in sector 2461. We can't get a profile on them, they're deploying some form of cloak. We're not sure how Knight One can detect them, we can't pick up a thing. Is it one of yours?"

"Negative Lunar City, all UEFA units accounted for. Recommend engaging, high probability enemy recon team."

"Our thoughts exactly. Will relay suggestion to Knight One. Lunar City over and out."

A few seconds later your Observers stop transmitting and your sensors register a minor space-time disturbance near the Moon.
>>
>>21849472
>>21849446

"You saw that, huh?" Jack grimaces and rubs his head. "I remember tracing an insignia on the cockpit, it was getting fogged up... I must've passed out, hallucinated a bit before I went. The hell is a rescue ship doing way out here?"
>>
>>21849586
Well crap. There goes our Observers. Those things aren't cheap.

>>21849618
"Well, we're not exactly a rescue outfit. And we're not exactly from here. The truth is, we're here to stop the invaders of this solar system."
>>
>>21849618
See if we can still recover that insignia from the cockpit.

Get the comm frequencies that the UEFA fleet and Lunar City were using. We might be talking with them in a bit, and presenting a bill of for the destruction of TG property.

>Archer
"Alright, first things first. We're not a rescue ship, per se. We just happened to be snooping around when we picked up your distress beacon.
"As for why we're snooping around, we're hot on the trails of three invading fleets that are fighting each other as they try to invade this solar system. Earth, the Moon, and parts of Jupiter are keeping them at bay, and the three are fighting each other right now.
"We're here to give all three a good thrashing."

Well, we can't let the guy go home, because he has to die. Should we give him the recruitment pitch?
>>
>>21849787
My thoughts exactly. He'd be an excellent pilot. He'll love the VF-25s.
>>
>>21849787
>>21849737
Archer blinks. "What are you talking about?"

The insignia was the Robotech Defense Force 'Fighting Kite'.

>>21849787
You can recover the frequencies easily, but communicating with them is going to require moving near the Moon.
>>
>>21849787
Yup. Let's give him the whole package.

"Not to sound harsh, but we're short on time. The gist of it is you fell into a rift after you passed out and wandered into another universe where shit is going down. You can't go home because history states that you died fighting Zeraal, however we can give you two options. The first is that we need good pilots and you're a damn good pilot. Quite frankly the Variable Fighters we have blow the shit your world uses out of the water. The second is you stay with us until we get back to HQ, hope we survive this war and we'll relocate you a nice colony to live your life on. Think of it as a nice peaceful retirement for saving the world if you choose that option.
>>
>>21849842
"What? What do you mean I can't go home?" Jack asks, anger coloring his tone. "Why the hell not? What history?!"
>>
>>21849842
"We really could use a pilot of your skills, Jack. There are lots of innocent people whose live are at risk, more than you can imagine. Entire universes are at stake. And please don't think we're joking. If you think we are, how about we show you our spellcasters, elves, and sentient sword?
>>
>>21849873

/turns off the EMH and lets Jack take in the 'human' disappearing.

"Because, Mr Archer. You are currently a couple of dimensions away from home."

Give him the sales pitch.
>>
>>21849873
"The history of your world! Sigh...listen...if we take you back home, it would go against the order of things, the way things NEED to happen. What would it be like if Achilles had been brought back to life just after he died? Or Alexander the Great? Abraham Lincoln? There's no telling how the future of your home would change if we let you return. It could destabilize space and time, and cause irreparable harm. I'm sorry, but that's just how it is."
>>
>>21849873
I apologize for having to put it that way. Normally we try and ease you into it. Your home's history states that you died fighting Zeraal in 2015. You suffocated due to lack of oxygen. You died a hero however.

Have ANON prepare a PADD with the ending footage from Robotech: Battlecry with all the pertinent information.
>>
>>21849873
"Look, you can't go home because we don't know where your home universe is, firstly, and if we sent you back there, it would potentially cause a temporal paradox and a reality distortion that threatens the fabric of space-time.
"Sorry, Jack, but the only way you're going home is if you're not Jack Archer.
"And this is local year 2196, or thereabouts.
"EMH, please alter your holographic matrix to take on the form of a...let's say, a Klingon. Then cycle through Cardassian, Eldar, and Tholian. Don't worry, you can switch back to your Mark I self later."
>>
Jack listens to everything you have to say and stares at the robot in front of him.

"I need... Look... Look, you can't expect me to just hop in a fighter after all that! Give... I need some time. Please."
>>
>>21849964
"Of course. Take all the time you need. If you wouldn't mind, I think you might our personal demi-plane rather relaxing. It has some rather agreeable gardens and the time there moves at five times the rate, so you can be in there a while and not much time will have passed out here. Disconcerting, I know, but I think it's economical. If you'd like, we can have one of our crew's therapists speak with you when they have a chance."
>>
>>21849964
"Sure, sure. We can understand that. But there's never enough time, but, I think we can help a little in that respect.
"Hey doc, is he fit to go through a temporal transition?
"We'll take you to where you can get a few hours, maybe a day or two, to think about things. Oh, and this girl?"
>show picture of Konno Mitsune
"Don't trust her. She's there as part of a rehabilitation program for criminals. The other girl is fine, though. She's making progress, at least."

Take him to Elysium to think things through, and give him a PADD with the TG recruitment brochure.
>>
>>21849964

"Of course."

/passes him the TG recruitment video and a portable player. "The Transpace Guard and You!" Somehow or the other, this video was produced by vaulttec employees...

Take your time.
>>
>>21850000
Oh shit, I forgot about Mitsune for a second. Yeah, keep her at least 100 yards away from him at all times.
>>
>>21849964
That's fine. Please take your time. Again, I apologize we had to give you the short version, though you'd be surprised at how many people sign up just to fly one of our birds. If you don't want to join us, we won't force you. Though I have to say, I'm a fan of your work.
>>
>>21849986
>>21850000
>>21850013
>>21850036
"Yeah... thanks..." Jack says as he numbly takes the tape and starts shuffling off for the Gate.

Now what?
>>
>>21850051
Sleep is what. Next thread Wednesday at the usual time!
>>
>>21850070
A four-day delay? Pussy.

(Just kidding. Retirement and alcohol make for weird posts)
>>
>>21850127
Oh, wait, today is Sunday. Monday is fine, then.

I thought it was Monday for some reason. I really do need sleep. And you're one to talk, CA, taking 2.5 years to run only 113 threads...
>>
>>21850051
Things to do next time:
1. get science report from Mordin on the Mysterious Cannon
2. Consider moving the task force to the Oort Cloud in order to fuel resourcing operations for the Hercules and the Spirit.
3. Send Observers to the edges of each fleet engagement that's occurring.
4. Get more information from the Jovian Federation colonies. We might even need to open contact with them.


For engagement of the enemy, I suggest a method whereby we use the subspace transport, an Observer, and the Borg Assimilation Network Taps.
We have the Observer find Star Trek, Star Wars, and Stargate ships. We then have it transmit their coordinates back to the Indefatigable, which has already warped to 4 light-years away from Earth.
It uses its subspace transport to beam the Network Taps into the ships.
The hacker team, with help from the SB-20 and NR-1100 droids, will take control of the ships, kill their crews, and warp jump them to a place where we can then have them crewed with YVH droids, Emergency Engineering Holograms, Emergency Security Holograms, and Emergency Command Holograms. And then we use them against New Chaos.
>>
>>21850203
Cannon is a research project. Letting you know now.
>>
>>21850203
>>21850236
Oh, and we need to get the VE and New Chaos forces so riled up that they pull reinforcements from the defense line that the TSAB are holding. If we can do that, then we buy the TSAB time to get reinforcements, shore up their line, and come help us.
>>
>>21850281

>UEFA and Lunar City.

Some cursory googling shows that this canon may be a SRW one, and the only mention of the UEFA in the SRW series is in Super Robot Wars J. That would explain the high amount of mecha being shipped in through the Haruhi canon. Although why everyone just doesn't ship in orbital death and battleships that can wreck shit up from the other side of the Solar System is beyond me; there may be some sort of defensive measure that these guys are deploying that prevents such a thing.



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