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File: 1353788167749.jpg-(18 KB, 331x326, Landa.jpg)
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September 4th, 1939. 7:00 PM local time. Outskirts of Berlin.

The thunder of applause dies down as the black-dressed man would take the podium. His uniform, like the uniforms of every man sitting in the massive underground dining hall, was pitch black and magnificently tailored. The shiny ribbons and insignia marking his uniform emphasizing the importance of his status.

His status? Reichsführer of the SS and second-in-command to Adolf Hitler. Heinrich Himmler himself, his somewhat pudgy features and thin mustache split into a wide smile as he spoke to the audience, consisting of not only yourself, but the hundreds of people that made up the scientists, soldiers, and other such personnel of the facility.

"Ladies and gentlemen, I am pleased-- as I am sure you all are-- to see that your efforts, and the efforts of the Thule society, have come to a rousing success. It had cost us resources, valuable resources, to get where we are today.

It is my hope that we can use what has been uncovered here as a means of gaining an advantage in the coming years, as our nation marches to war under the guidance of the Führer."
>>
Another round of applause, but much more subdued.

"We have uncovered a new world! One ripe for the Aryan people to spread across! Though I did not believe it at first, the evidence is both clear and true. The radio signals come clearly from the other side of the portal, and the doorway itself-- while difficult to remain open-- functions just as we hope!"

There was quite a bit of cheering, almost the entire staff here firmly in support of the Party's ideals.

"Our first expedition to this land, to put a foothold there as we have placed upon the soil of the pollacks, shall be departing in the morning. I would like to welcome, however, Oberst Hans Landa. Oberst, would you please care to take the stand? Some of these people may wish to know their commander!"

And just like that, you're in the spotlight. So... Let's begin with some background.
>>
>[ ] Political officer of the SS. You have received military training to rise to your post, but it is your political career that has put you where you are. You are skilled in wordplay and speechcraft, and your oratory has managed to win over many of your peers as allies and confidants, though your affiliations within the SS have given you some foes in opposing factions as well.

>[ ] Oberst. Having risen to your rank by virtue of military experience and tactical insight, as well as quite a bit of first-hand combat experience, you have climbed the ranks by virtue of intellect and combat ability. You have run various military units and companies with great efficiency, though your ability to deal with politics or complex scientific matters is somewhat lacking.

>[ ] Engineering. Having attained an education in several mechanical fields before entering the military, as well as a few courses in more scientific matters, you were a shoe-in for the Wehrmacht's military engineers. Though you aren't as savvy politically or militarily, you've risen to your command with a modicum of knowledge in such areas, as well as a shining brilliance in the sciences.

So, Elegant/t g/ermans, what is your choice of background?
>>
Nazis in fantasyland? lolwut?

>>21731160
>>[ ] Engineering. Having attained an education in several mechanical fields before entering the military, as well as a few courses in more scientific matters, you were a shoe-in for the Wehrmacht's military engineers. Though you aren't as savvy politically or militarily, you've risen to your command with a modicum of knowledge in such areas, as well as a shining brilliance in the sciences.
>>
>>21731160
>>[ ] Political officer of the SS. You have received military training to rise to your post, but it is your political career that has put you where you are. You are skilled in wordplay and speechcraft, and your oratory has managed to win over many of your peers as allies and confidants, though your affiliations within the SS have given you some foes in opposing factions as well.
>>
wasnt there a manga with essentially this plot? With the heroes having to team up with the nazis to defeat Jesus.
>>
>>21731254
This reminds me of that Gogu x Anna Frank fic with supersaiyan Hitler for some reason.

Also, no matter what approach we go with, our greatest weapon is and always will be our impeccable fashion sense.
>>
>[X] Engineering.

Glorious nazi superscience.
>>
>>21731160
>>[ ] Engineering. Having attained an education in several mechanical fields before entering the military, as well as a few courses in more scientific matters, you were a shoe-in for the Wehrmacht's military engineers. Though you aren't as savvy politically or militarily, you've risen to your command with a modicum of knowledge in such areas, as well as a shining brilliance in the sciences.
>>
>>21731291
Fashion designers have a good record in WW2. Queen Elizabeth's dressmaker was a Lt. Colonel in the intelligence services who masterminded and organized one of the most brutal punitive operations against Nazi double agents in the war. Then he set up a photo shoot with Vogue on D-Day.
>>
>>21731160
>>[X] Oberst. Having risen to your rank by virtue of military experience and tactical insight, as well as quite a bit of first-hand combat experience, you have climbed the ranks by virtue of intellect and combat ability. You have run various military units and companies with great efficiency, though your ability to deal with politics or complex scientific matters is somewhat lacking.
>>
>>21731321
This
>>21731140
But why Obersturmbannführer? There was no such the title, the only one similar to this would be Oberbannsturmführer.
>>
Can we quietly plot to kill Hitler?
>>
>>21731160
>>[ ] Oberst. Having risen to your rank by virtue of military experience and tactical insight, as well as quite a bit of first-hand combat experience, you have climbed the ranks by virtue of intellect and combat ability. You have run various military units and companies with great efficiency, though your ability to deal with politics or complex scientific matters is somewhat lacking.
This.
>>
what the fuck is wrong with you, OP?

this quest can only end in idiocy, iron sky quest would have been a thousand times better

now we're going to have mermen in the kriegsmarine and illithids in the ss and dwarf concentration camps when we could be having glorious master-race fights on the moon

1/10 for getting me to reply
>>
>>21731160
>[X] Engineering
SCIENCE!

>new larguen
...Apparently Captcha has already been informed as to the destination.
>>
>>21731385
Concentration camps are dumb. Exterminating races is dumb, especially when every fantasy race has some useful trait. Make like Alexander and reappropriate them instead.
>>
>>21731376
Maybe later.
Right now, we need to focus on reverse engineering magic and, gathering waifus and getting enough results to impress people back home..
>>
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>>21731362
>There was no such the title
>>
>>21731407
Breed up a new race of supermen using elf, orc, dwarf, and human stock. They will be perfect.
>>
>>21731385
I don't think we are stupid enough to set up concentration camps.
If we run into Kender, we will just fucking kill them all. Other than that, we will have trained linguists and diplomats, or if we don't have them, we will get some.
>>
>>21731160
>[X] Political Officer.

Because, damn it, let others do the dirty work at our behest, and not the other way around.

That, and having leadership experience and abilities never hurts.
>>
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>>21731416
I apologize for my fuckup, don't know why I couldn't remember that correctly.
>>
Engineering. We will conquer the elves with SCIENCE!
>>
>[x] Engineering.

Do it!
>>
>>21731160
>[X] Political officer of the SS. You have received military training to rise to your post, but it is your political career that has put you where you are. You are skilled in wordplay and speechcraft, and your oratory has managed to win over many of your peers as allies and confidants, though your affiliations within the SS have given you some foes in opposing factions as well.
>>
>>21731140
>>[x] Engineering. Having attained an education in several mechanical fields before entering the military, as well as a few courses in more scientific matters, you were a shoe-in for the Wehrmacht's military engineers. Though you aren't as savvy politically or militarily, you've risen to your command with a modicum of knowledge in such areas, as well as a shining brilliance in the sciences.

Nazi super science/magic is go
>>
>>21731476
If anything, that's the domain of the Thule society and Party higher-ups.
So, SS-politico.
>>
I wanna see Nazi superscience buffed by magic.
We very intelligent, seeing through hitler's madness more toward the national pride, and this New Berlin is a good place to fix Germany. Maybe draw up the hitlet youth before they're sent off to the front, puts them to better use? Younger minds easier to 'fix?'
>>
>not Oberst
>wanting to get gutted by the first fantasy warrior you meet
Well okay guys if you're sure.
>>
>>21731193
>>21731321
>>21731331
>>21731395
Four in favor of Engineering.

Consensus rules! Congratulations, Oberst Landa, on your exceptional skills in engineering, which have brought you to command this expedition into a new world. The Reich will need every resource you can muster from these new lands!

Now, what was your particular field of specialization? Your talents in it are without peer, and you have made several notable advancements in it, but what is it?

>[ ] Mechanical Engineering. You developed a special gas regulation valve, reducing fuel consumption for German tanks, air planes, and households. The collective German gas bill has gone down!

>[ ] Civil Engineering. Your work on infrastructure and local systems had revolutionized the way Germans live and travel. You make sure the trains run on time!

>[ ] "Gen Ed". Really, you never specialized in a particular field, but you managed to bumble around enough, make drinking buddies with some important people, and generally just ride the coattails of success. You're talented, but you're just not that, uniquely talented in one area.

>>21731376
If you feel like it, sure, since you could probably redesign that new national highway he's making with a few cool upgrades.

>>21731291
Damn straight. You already make all the ladies go, "HAIL!". Why not the ones in this new world?
>>
>>21731460
>conquering the elves
>not making a deal with them against the orcs and taking all orcish lands
>then using establishing trading relations and dominating elves' society through the power of INDUSTRY

Conquering is nice and all, but it's a dirty, annoying process that costs way too much and generates fucktons of longterm animosity.
>>
>>21731527
>magitech panzers
>fantasy blitzkrieg
ALLMYMONEY.jpg
>>
>>21731551
Civil Engineering. If you apply the principles of civil engineering to a fantasy setting, the results would be marvelous.
>>
>>21731551
Gen Ed.
>>
>>21731551
>[X] Civil Engineering

Because, in Terra Incognita, infrastructural engineering is the most valuable of skillset to have.
>>
>>21731551
Mechanical Engineerin. Who know's what wars lay ahead of us behind that portal.
>>
>>21731551
>[X] Mechanical Engineering
Because you can't put the blitz in your krieg without putting the bits in your panzers first.

>but soverni
If that damn Italian tagalong has any more complains he'll be put on tread-cleaning duty again.
>>
>>21731551
>>[ ] Civil Engineering. Your work on infrastructure and local systems had revolutionized the way Germans live and travel. You make sure the trains run on time!

The mechanical spec will drop the gas bill, so Hitler won't have a proper reason to commit suicide.
That was a joke

On a more serious note, infrastructure is vital for any expansion and we will want to replace gas engines with something better anyway.

The last one is... I dunno, just doesn't look all that tempting.
>>
>>21731551
Civil engineer. We are an empire builder, best to be trained in building an empire from the ground up.
>>
>>21731551
Civil Engineering. To avoid the hideous overwanking of mechanical engineering that will occur.
>>
>>21731551
>[x] Civil Engineering
Infrastructure is the basic of logistics, and logistics as been a winning factor in many ancient wars.
>>
I think Civil Engineering will win.
>>
>>21731551
> "The collective German gas bill has gone down!"
Heh
>>
We should ask to requisition some rabbis so they can make golems and it'll actually work.
>>
>>21731621
>>21731620
>>21731613
>>21731594
>>21731564
Five for Civil Engineering!
Two for Mechanical Engineering!
One for Gen Ed!

Granted, building an empire from the ground up sounds like a bit of a tall order. Building a nice resort with some fräulein in revealing bathing suits (the kind where you can see the ankles!) sounds good.

Your Civil Engineering talents should come in handy, though you certainly know your way around a gun (maybe not as much as those snobby dicks in the mechanical engineering division, but at least you know how to build a wall, thank-you-very-much Hans from Mechanical Engineering.)

You now find yourself in front of an audience that consists of, well, what is likely to be your main line back to Earth. Oh, and several important officers from up top. And you have to give a speech. Whose bright idea was it to give a nerd from Engineering a chance to make a speech?

What to do?
>[ ] Attempt to kiss ass while talking.
>[ ] Talk about how excited you are to be dealing with all sorts of fun new technology and all the work you can FINALLY get done without having to deal with annoying red tape.
>[ ] Imbibe liquor and try to give a generic speech without slurring too many words.
>[ ] Try to get chummy with the audience and sound at least halfway competent. Shit. Whose idea was this again, making you give a generic speech?
>[ ] Smile. Hail. Sit down. You're not a master orator. Fuck this.
>[ ] Other?
>>
yeah it looks like we're a civil engineer.

Bonus points if we have a massive history boner for Rome.
>>
>>21731747
>>[x] Smile. Hail. Sit down. You're not a master orator. Fuck this.
>>
>>21731747
Are we literally incapable of giving a competent speech? What the fuck are these options about?

>[X] Give a speech filled with mystical bullshit and manifest destiny. Don't fuck it up.

It's a fucking bingo.
>>
>>21731779
>>[X] Give a speech filled with mystical bullshit and manifest destiny. Don't fuck it up.
This.
>>
>>21731160

>[ ] Oberst. Having risen to your rank by virtue of military experience and tactical insight, as well as quite a bit of first-hand combat experience, you have climbed the ranks by virtue of intellect and combat ability. You have run various military units and companies with great efficiency, though your ability to deal with politics or complex scientific matters is somewhat lacking.

I want Oberst Landa to be as stereotypical as possible
>>
>>21731551

>[ ] Mechanical Engineering. You developed a special gas regulation valve, reducing fuel consumption for German tanks, air planes, and households. The collective German gas bill has gone down!

Mecha Mecha Mecha!
>>
>>21731779
>Are we literally incapable of giving a competent speech?
"Reaching into your pocket for your speech cards, you find them filled with spaghetti. The Italian anti-fascists!"
>>
>>21731824
Mecha Wodan.
>>
>>21731747
>>[ ] Smile. Hail. Sit down. You're not a master orator. Fuck this.

This please let's not screw it up right away.
>>
You know what the best way to not fuck up is? Not giving a speech at all.

Smile, Heil. Shut Up, Sit Down.

We'll let our vast, well designed Fantasy Empire speak for us in the coming years.
>>
>>21731747

>>[ ] Other?

Yes.

> [ ] Other: Get technical and make use of a lot of generic and complex sounding buzzwords and difficult tech-terminology mixed with the standard party rethoric, in order not to say anything bad. Keep it short, and conclude with an hail
I'd say:
>>
>[x] don't do anything overly dramatic, but talk about how you consider it your duty to secure additional lebensraum for the german volk, you take this very seriously and you will apply your skills and experience to this in order to ensure that results are brought in quickly and efficiently.


Also, we need to find some trustworthy guy to do the military stuff for us. We can do the logistics, from what i gathered, but making sure that all the orcs die before they can do any damage is important too.
>>
>>21731859
>wants to build an empire
>smiles and sits down at the opportunity to seem masterful

Yeah good start.
>>
>>21731880
>>21731805

These are both fine. One makes us look like more of a dreamer, the other more bookish. Whichever will go over best with the crowd.
>>
>>21731884
Build an empire, not rule it.
>>
Rolled 4

>>21731747
>[X] Imbibe liquor
Has someone been reading Hobo Quest? This is ALWAYS the right choice.
Besides, you're German. You either know what moderation means OR you have a kidney that can rival a Russian shot for shot. Maybe even both.

>[ ] Try to get chummy with the audience and sound at least halfway competent. Shit. Whose idea was this again, making you give a generic speech?
Thy mostly want to know you can do the job properly. So get to it.
>>
>>21731880
We're going to fight the orcs? I think we should rule them. The only thing orcs lack as soldiers is a solid grounding in military tactics.
>>
[ ] Give speech on how we plan to exterminate the gnomes of this new world and take from them the treasures that they stole from the blue eyed and blond haired elves for the sake of the german reich!
>>
>>21731747
>>[ ] Imbibe liquor and try to give a generic speech without slurring too many words.
Were going cross over with Hoboquest, aren't we?

I'm okay with this
>>
>>21731779
>[X] Give a speech filled with mystical bullshit and manifest destiny. Don't fuck it up
>>
>>21731904
I said orcs because they are the standard fantasy raiders/barbarians.
Even if we want to rule them, there will probably be a phase when we are fighting them.
>>
>>21731747
[X] Other
Keep it short and sweet - something along the lines of 'Gentlemen, today is a glorious day - we have an opportunity line no others before us - a virgin world, land free of those thrice-damned communists, jewish untermensch and so-called Western Civilization.

As we have done before - so shall we do now - build a Greater Germany to heights never seen before! In a century, we changed the world. I say, in the next, we shall build a new world, an Aryan World, a German world, by our own hands!
>>
>>21731884
Yeah no, our job is to build roads and sanitation systems. Make sure people aren't drowning in their own filth and that our soldiers have clear lines of supply.

Actions speak louder than words.

>beepski they

SIEZE THAT MACHINE! IT IS CLEARLY BOLSHEVIK IN DESIGN AND INTENT!
>>
>>21731779
Now this guy has the right idea!
>>
>>21731778
>>21731859
>>21731875
Three for the simple option.

>>21731779
>>21731805
>>21731888
Three for the more talky option.

You decide to go with the middleground option. You open up with a big, shiny, woman-seducing smile as you snap off a crisp salute, earning a chorus of salutes in return. The higher ranking staff seem a bit more interested with that as an opener. The common workers... not so much. Then again, everybody had breakfast not too long ago, so that's a bit understandable!

"Thank you, sir, for your warm introduction." You open with, though you can't even remember if you did get one.

"I have spent some time reading up on what has been found," not really, but you go with it. It's mystical bullshit anyways, "with the vibrant, resonating energies of the doorway to this new world, it is only inevitable that we, the future Übermensch of this world, claim it! It is the destiny of the Germanic peoples to, uh, claim everything!" You stumble a bit, but take a strategic sip of your glass of beer.

"It will be my honor to supply the German volk with lebensraum in this land, and any others we may encounter. This shall not only be my mission, but a mission for all of us! A mission we can be proud of."

You pause, trying to think of words. Holy shit, it's hot up here. And bright. You take another sip of your beer. Why is the lighting so bright?
>>
>>21732093
You smile again, your speech having gone over moderately well with the staff, who seemed a bit more interested, and the command staff, who give a few smatterings of applause as you finish up.

"Hail!" You say in finishing, smiling. Not exactly mind-blowing imagery and oratory, but you think you managed to avoid shitting yourself while on stage.

You're greeted with applause all around as you step down, the meeting seeming to come to a close at the note of your speech. You're left with a few options at this point, as it's not yet time to depart.

>[ ] Speak with some of the staff and see if anything's going on
>[ ] Attempt to butter up some of the command staff
>[ ] Explore the base a bit and see if you can find anyone or anything of interest.
>[ ] Hit the bunker's pub and socialize a bit.
>[ ] Other?

>>21731896
I cannot attest to whether or not I approve of Monstergirl shennanigans. I will admit, however, that an oni would probably have a hard time fitting into an SS uniform without ripping it. Might look damn good, though. Damn good.
>>
>>21732111
Well as many as we can.

All the first three, if possible. Talk with the regular and command staff, be flattering, and give the base a run-over.
>>
>>21732111
[X] Speak with some of the staff and see if anything's going on

Start by getting to know the people we're going to be actually working with, we'll butter people up later.
>>
>>21732111
[x] butter up some of the command staff

Get your coat tail riding equipment. It's time to shmooz and booze our higher ups so we can aquire extra resources for our troops.
>>
>>21732111
Exploring sounds good but I'm up for a bit of pub action.
>>
>>21732111
>>[ ] Speak with some of the staff and see if anything's going on

First this, then

>[ ] Explore the base a bit and see if you can find anyone or anything of interest.

Then this.
the list of people we need so far is
-trustworthy and at least somewhat competent military officer
-linguist
-diplomat
-medical research team

In that order of priority.
>>
>>21732111

>[x ] Speak with some of the staff and see if anything's going on
>>
Totally be ready for the gate to break down behind us, we need to keep in mind that we may be trapped for a while if anything happens.
>>
Bear in mind we'll need to requisition our supplies here, and later, so we should get on well with the superiors too.

We'll have to adapt lots of material in the 'new world' but stuff like bullets can be transported in vast quantities easier than manufacturing them in a pre-industrial world.
>>
Talk to the men. We do not want any insubordination in the new world, and respect from the men is the best thing to prevent this and to make things run smoothly.
>>
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>>21732191
>>21732204
Okay I rescind my request for Butter and Coatail riding grapnels.

However I agree that the Gate Will Likely break down behind us so We need to find a competant military commander to work with/under us.

Doesn't have to a genius just has to be sensible and capable of training up natives to work for the Reich.


SO:
>[x]Explore the base and find a totes awesome military officer. Maybe someone related to Erwin rommel.
>>
>>21732129
>>21732152
2 for buttering up.

>>21732129
>>21732138
>>21732191
>>21732197
4 for talking with the staff in general.

You decide to first talk with the actual staff themselves. These are the people that will, in all probability, be spending the next heavens-know-how-many-years with you. Getting to actually know some of these people may end up saving your neck down the line. Plus, the command staff will probably be at the pub later anyways.

Adjusting your cap and smoothing out your dress uniform, you join a gaggle of about a half-dozen men and women. Names are quickly exchanged, and you find that the four men and two women are-- indeed-- regular staff.

Fritz, Hans (Same as you!), Gunther, and Albert. There's also Gertrude and Gabriella, both of whom are rather foxy womenfolk with dark brown hair and brown eyes. Twins. Single, too, with a peek at their ring fingers.
>>
Rolled 17

>>21732191
I second this.

>>21732270
Why not take Rommel? Assuming he's back from the African front, just saddle on up to him, and say you saw a grumpy looking American smoking a cigar charge right on through the portal, muttering something about 'tanks for the land, Kraut'.

Rommel will beat everyone there and dive in head first.
>>
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>>21732428
"So... What's up?" You ask, cutting into the meat of the conversation.

Fritz, his annotations marking him as a medic, speaks up, "Just going to the pub after this, sir. Been packaging up supplies for the journey all day long-- I'm not sure if you're the one to talk to, but I'm not exactly a fan of having to package heavy machinery. My hands are my pride and joy, sir, and I'd rather not have them hurt."

Gretta gives an eyeroll, "Suck it up. It's not like the Oberst here is liable to take you anyways. It's his call who goes on the mission." She says, before shooting you a bright smile and offering a handshake, "I'm a radio technician, sir. I can help relay any messages you wish to send. It seems that, even without the Gate, radio transmissions are able to get through both sides clearly enough. Search me if I know..."

Gabriella speaks up, "That's because of the transplanar interference." She comments. With her glasses (a feature her sister lacks) and labcoat, she's clearly one of the scientific staff, "I've told you this before, radiowaves function on a specific... Err. My apologies, sir." She says, noticing you're there and blushing, "You'd probably rather not hear me prattle on about scientific matters." She says, admonishing herself, "My sister is quite the competent radio operator, however, sir." She adds.

Hans, Gunther, and Albert keep to themselves for now, but their uniforms indicate who they are: Members of the military staff. Gunther was one of the elite SS commandos. Hans, a tank operator. Albert, a regular infantryman. They were in their own little cluster in the conversation hub for now.

Additionally, if you so desired, you could head out the door for the meeting room and to the central 'hub' of the base itself, an underground nexus of walkways that led from the barracks all the way to the motor pool and, indeed, the Gate itself.
>>
>>21732428
Twins they were. Gentlemen, we may have a new goal.

>>21732436
"Gabriella, I'm an engineer. I might not focus as much on the theoretical aspects as some it is still relevant to my field of study. Understanding the mechanism of the Gate can only make my job easier."

This seems like a solid group so far, get to know them better, try to have Hans, Gunther, and Albert open up a bit, we might be able to talk tanks a bit with Gunther, we're not a tank engineer but we would know some.
>>
>>21732505
Look lets not be a total arshlok here. Pick a twin and sleep with her, hell hath no fury like a woman scorned right? What do you think the fury a woman scorned by fucking her sister will be?

But yeah. Lets emphasize our civil engineerinbg cred and express interest in the SCIENCE! of the portal. The more we know the better.

Oh and after that we need to get to know our military staff, have their respect at least. It must rankle a little being assigned to the command of a guy who is going to have designing plumbing as one of his primary duties.
>>
>>21732436
Let's get to know all of them. By the end of the month, we should know everyone under us by face and name. By the end of the year, we should know where they grew up, the names of their family members, and their hobbies. We need them to be personally loyal, not just loyal to the cause.
>>
>>21732594
In fact personally loyal in direct opposition to the cause.
>>
>>21732428
Is the 1940s attitude to women thematic or are you actually kind of douchebag IRL?
>>
>>21732588
For all you know, they are a package deal.
And remember - we're a WWII German engineer
.
That means, that even if it's cutting edge theoretical physics, we can follow just about anything, so long as we aren't afraid to ask for the occassional clarification.

And I second the notion of moving on after this.

Remember, people - first impressions.
We won't get another chance to work on those.
>>
>>21732691
No one's keeping you here, go away if you don't like it.
>>
>>21732692
You have a point we're probably knowledgable about most scientific disciplines, after all the Fuhrer's wonder weapon projects probably ut a lot of complete nutballs into employment.

But as for the twins lets take it slow, if we can get both so much the better. But we're about to conquer a whole new empire we could have concubines by the dozens. Take it easy.

Oh, and do we have a doctor or medical researcher? We need one.
>>
>>21732436

We should check the supplies and weapons situations for our troop allotment. Given that we aren't entirely sure on the conditions, we should see about getting some extra MP38s and MG34s, as well as additional ammunition stocks for our machine guns and any tanks we may have.
>>
>>21732797
>not using a cleric of the Riech for all medical needs
Do you even krieg?
>>
>>21732691
Thematic, sir, how can you Nazi that?

>>21732505
>>21732588
>>21732594
You decide to crack the ice a bit, and even get the thought of cracking open Gabriella a bit. Cracking open her ice.

And by ice, you're thinking legs.

Still, you give a happy laugh as you run a gloved hand through your slick hair, showing off your shiny white teeth.

"Think nothing of it, Fräulein Gabriella." You mention, Fritz giving you an askew look as Gunther and the other men hang back. Looking over them all, and with your previous experience in bully pack mentality, Gunther is definitely someone with the social leverage over Hans and Albert.

Probably because Gunther is about one hundred and fifty kilos, 6'4", and looks like he could pop your head off like a cork. The large man simply smiles at you as you glance back to Gabriella,

"I'm an engineer, actually, before I became an Oberst. I might not be so well-read on theoretical aspects, but I am at least aware of radiowaves, considering their impact on my field of study. I was a civil engineer, in fact, so the Gate's mechanisms may be invaluable once we're over there."

She smiles at this, nodding, "Wonderful! I was hoping for a fellow intellectual to speak with. In case you're wondering, radiowaves seem to have a resonating quality with the effects of the Gate. While the exact mechanisms of its functioning aren't understood, we can 'piggyback' the operating mechanism. So long as the Gate is intact, it acts like a giant relay, bouncing whatever radiowaves we send from our side out the other end." She actually seems very delighted at your interest, while her sister seems content to just smile, though obviously not following the conversation.

You invite the other three men into the conversation with a smile, "How about you men? Not every day you get to storm the beaches of an entirely new world!"
>>
>>21732970

Gunther would smirk at that, "Aye, Oberst. So long as I can bring along Gertrude, I'm plenty happy to storm whatever beach you point me at." The man remarked.

"Gertrude?"

"My MG42." He clarifies, grinning almost wolf-like.

Albert would shake his head, "I'd rather we get settled in on a good base site first, sir. I've had to fight on unfamiliar ground before, and it's not exactly a fun experience when the shots start flying... -if- shots start flying. We don't even know what's on the other side, do we?"

You don't, but it's livable, as far as you were informed. Just how the top brass know is uncertain, but you have to trust you have god intel.

Hans would give a dismissive noise, the short, stocky man having a rather fulsome beard. It wasn't exactly regulation, but Hans had a bit of a reputation amongst the engineers of being a devil in a tank.

"Humbug." He said, "If there's anything out there that's dangerous, I've got a couple hundreds pounds of steel ready to greet 'em. Assuming, of course, you can get me enough fuel, Oberst?" The man asked, and it occurs to you that the man was asking for a favor.

What's your reaction to this?

>>21732797
Fritz could qualify as a doctor. At least, as a medic, he has experience. You suspect that you could find a 'proper' doctor on-base, though, if that's what you desire. The bunker facility is very well stocked.
>>
>>21732981
A tank can only be useful.
>>
>>21732981
Yes, find a real doctor. Yes, get fuel for the tank. If nothing else the tank can be a turret at base site, and we can fuel it up when we need to terrify the natives.
>>
>>21732981
Give the men what they want without question. It will only serve to help us in the long run.

Butter that up, make it ooze with camaraderie.
>>
>>21732981
Tell the lovable dwarf that we'll see what we can do.
>>
>>21732981

MG42? It's 1939, those don't exist yet!

As for fuel, assure Hans that we will double check that we have triple the normal amount of fuel for our first trip through. We don't know what's waiting and we might not get resupplied for a while.

If necessary, requisition additional trucks to carry the additional supplies. We don't want to run short in an unknown territory with potentially hostile peoples with unknown capabilities.
>>
>>21732981
"I'll do what I can to get fuel and if possible setting up facilities to refine it on our end of the portal in case shipments on this end get haphazard for any reason.

Having an operational tank will be a great boon for us over there."
>>
>>21732981
Logistics is what we are good at, so he better believe that he will get his fuel, as long as we get regular shipments from back home. Unless the portal goes unstable or the folks back home stop sending it or something.
>>
>>21732981
He asks a civil engineer if he can line up logistics? He surely jests! Our basecamp will rival the manufacturing might of Berlin itself in the first 5 years!
>>
>>21733014
>>21733005
>>21732981
Agreed we need a Medical Doctor with a Diploma from an accredited University or someone who has at least apprenticed under one. I'll accept in the field experience dealing with infection, poison, disease, and preferably some studies in treating burns, rashes, and other maladies with herbal remedies. (Such as aloe vera)

The tank will come in handy I'm sure but we cannot underestimate the threat posed by unknown diseases.

>project ishrodi
THAT SOUNDS LIKE HEBREW, SIEZE THAT MAN!
>>
>>21733106
>>21733034
>>21733005

>Implying that we only have one tank

Do you even TO&E? Hans is the commander of our armored detachment. That means we have SEVERAL tanks, although given that it's 1939, they're probably only Panzer IIs with the 20mm flak gun or early model PZIIIs.
>>
>>21733032
You suspect that, being a member of the elite SS and a commando on top of that, that Gunther has access to some weaponry that most soldiers just plain don't at this point.

On the upside, it might explode if it's a prototype, and save you from ever having to deal with the huge and scary man.

>>21733005
>>21733014
>>21733015
>>21733027
>>21733032
>>21733034
>>21733041
>>21733066
You not only assure Hans of having enough fuel for whatever armor he may want to bring along, but assure him further that when base camp gets set up, he'll have so much fuel that his stumpy little self wouldn't know what to do with it.

Okay, you leave out the stumpy bit. Just because you don't want to have him headbutting you in the crotch.

He seems pleased as pie at this, however, and offers you a greasy hand for a handshake. "I'll be pleased to be helping, sir!" He offers, "You give me the gas, and I'll be having everything with an engine purring like a cat in he-"

He sees the two women before clearing his throat, "I'll make sure everything runs just dandy, sir." He decides on, politely.

So, seems you're pretty well chummed up with your underlings. The command staff have vanished for now, and people are starting to filter out of the meeting hall. Want to carouse with them further, or do you have a new goal in mind?

>[ ] Explore the base a bit and see if you can find anyone or anything of interest.
>[ ] Try to find the command staff, if they're still on-base?
>[ ] Hit the bunker's pub and socialize a bit.
>[ ] Other?

>[A/N: I have to head out for dinner in half an hour. It should only take an hour after that, but I'll try to keep updated on my phone.]
>>
>>21733158
>>[x] Try to find the command staff, if they're still on-base?

Time to butter up!
>>
>>21733158
>>[ ] Explore the base a bit and see if you can find anyone or anything of interest.
>>
>>21733158
[X] Explore the base a bit and see if you can find anyone or anything of interest.
[X] Try to find the command staff, if they're still on-base?

These two can be combined pretty effectively, explore the base, but keep an eye especially open for the command staff.
>>
>>21733158
Command staff!
>>
>>21733158
[x] Explore the base.

Find us a Doktor!
>>
>>21733158

Double check our supply situation. Make sure we have extra fuel, rations, and especially ammunition. Make sure we have adequate stocks of spare parts, including small arms parts, as well as spare MP38s and MG34s, and see about getting extra trucks, just in case.
>>
>>21732981
MG42's don't exist, they were invented in 1942. He'd have an MG38
>>
>>21733186
>>21733190
>>21733193
>>21733193
>>21733194
>>21733195
You decide a bit of base exploration is in order. If nothing else, the underground facility could give you an idea of what you might like your own base camp to look like. Saying your goodbyes, you part your current company in search of others.

There's plenty of ventilation, not to mention the fact that it's well lit and heavily guarded. You pass by several patrols as you make your way to the central junction, which shows several areas you can visit, helpfully outlined by painted arrows.

>Barracks
>Officer's Quarters
>Infirmary
>Armory
>Motor Pool
>Gate Room
>Pub
>Laboratories
>>
>>21733259
Nazi superscience sneers at historical accuracy!
>>
>>21733275
>>Officer's Quarters
>>
>>21733275
Infirmary, followed by the Armory.
>>
>>21733259
I could see someone having a prototype before 1942 and it being pretty much the same as an MG42 because of Nazi SCIENCE, I just can't see them calling it an MG42.

>>21733275
>Infirmary

We should know more about the medical staff, they're the ones who'll stitch us up if we get a hole in us.
>>
>>21733275
>Infirmary
>>
>>21733275
Infirmary, we need a pathologist! Or whatever they had to fill that capacity in the late 30s.
>>
>>21733289

(Nazis were bad at science)
>>
>>21733275

Armory, Motor Pool, and wherever the bin rats(Supply POGs) are, so we can check over everything we'll be taking with us, and if we need to get more of it.
>>
>>21733275
Laboratories for NAZI SUPERSCIENCE!
>>
>>21733337
The existence of the Maus kinda proves that one...
>>
>>21733337
>>21733355
What? Nazi weren't bad at science. Their were bad at logistics.
>>
>>21733379
The Nazis were good engineers, but not good scientists, there's a difference. Likewise they had excellent tactics/Generals but terrible logistics.
>>
>>21733379
When it comes to concepts like genetics of Ethnicity they were bogged down by bullshit dogma.

When it comes to stuff like mechanical engineering or physical science they were pretty good.

It's just that the country was quite literally ruled by mademen so their priorities were all over the fuckin' place.
>>
>>21733275

infirmery for a medical doktor, then the armoury for checks on initial journey requisitions then to the labs for SCIENCE! and PROTOTYPES!

having experimental weapons and potentially mad scientist team member will only bring good things....
>>
>>21733379

No, they were pretty bad at science. They were better at engineering, but really their engineering firms were a bunch of engineers who were so busy having boners over how smart they were that they were beat by tank designs that were actually scientifically advanced (T-34) or were engineered according to principles of asceticism, which is a fundamental purpose of engineering.
>>
>>21733319
MG39 it is, then, since Wikipedia is correct in saying that the MG42 wasn't in production for a year or so before now. You must have misheard (can't think of a good Nazi pun for it)!

>>21733332
>>21733329
>>21733319
>>21733301
You head to the Infirmary first, adjusting your attire as you step through the doorway and look around. The entire Infirmary looked like it had been stripped almost entirely bare, the mattresses (excluding the four bunks out of sixty that were occupied with minor injures) rolled up along the metal bedframes. The glass cabinets full of medication had been emptied out, and a number of wooden crates branded with the iron cross were stacked up to chest level. Seems like the infirmary was being stripped down to keep the men supplied.

A few nurses were present in their signature white gowns, but the centerpiece of the room was a rather serious-looking woman. Thin of frame and with blonde hair to match your own, as well as an impressive pair of blue eyes, Doctor Elsa Buren was busy wrapping a man's hands.
>>
>>21733478
"Foolish boy." She admonishes the mechanic she's helping, "You should know better than to put your hand near working machinery. You're lucky I could save all your fingers-- they ought to be gone, if any other surgeon tended to you." She grumbles, the man looking poised to say something before getting a death glare from the woman.

"... Yes'm." He decides on, as the other staff continue on.

You could also see an aged man in a green surgeon's smock returning from the base's OR, sighing as he removes the rubber gloves, apparently having just performed surgery.
>>
>>21733491
She seems nice. Wait for her to have a free moment before introducing ourself. Get to know her a bit, she's obviously very good so don't patronize her at all, be respectful of her talents. See if she's primarily a surgical doctor or if she is also talented at other medical fields like disease, illness, and so on.

After we talk to her we'll meet the older man.
>>
>>21733555
Backing this. Once we're done here, move on to the Armory.
>>
>>21733555

do we know why the infermary is mostly empty? if not then we should ask. as well as this.
>>
>>21733555
Agreed, we need a doktor of some sort. Doesn't matter what gender they are.
>>
Talk to the doctor a bit, get some information about the nurse. Be respectful to both of them, but be gentler with the doctor. He's tired.

Promise them stuff if they follow you to the new world.
>>
Did OP die?
>>
>>21733555
>>21733575
>>21733610
Doctor Braun meets you after assigning the injured man to light duty, her clipboard in one hand and a delicate (gloved) hand extended.

"Greetings, Oberst. It is a pleasure to see you." Her voice is clipped and formal. You take a crack at warming her up a bit.

"Indeed it is, Doctor Buren. I'm here to speak with you about the coming mission. I was meaning to ask you regarding your qualifications. In particular, your field experience."

Your businesslike attitude makes her give a thin smile, and she nods for you to continue.

"Do you have any particular qualifications beyond just being a medical doctor?"
"Yes, sir." She nods, her chest puffing up as she looks you in the eye, "I have several degrees in not only pathology, but pharmacology, psychology, and sociology."

A doctor that could get in your head. Great.

The older man, perhaps into his sixties, gives you a smile and a quick "Heil".

"Doctor Buren," He says, smiling a bit. He looked bone tired, though. "Oberst. I am Chief of Surgery Adolf Klien." He says, "My apologies at the improper attire, but there was a rather severe case of appendicitis I had to tend to."

He'd remove his gloves before offering a handshake,

"I was hoping to ask you a favor, sir, assuming you are willing to listen to an old man's insights?" He asked, "I've been taking inventory of the supplies for the trip, and, well..•
>>
>>21734663
Nein! Just had to get dinner, as my earlier a/n noted.

>>21733610
It's currently being cleared out for the trip ahead. Almost the entire medical cache is being moved across.

>>21733355
ZE MAUS WAS A GOOD GUN. VERY GOOD!

>>21734707
Also, yes, this is me.
>>
>>21734707
Marry her. PERFECT WOMAN

Give this guy whatever he needs. We don't want to die if we happen to run out of penicillin.
>>
>>21734707
Woohoo, she got all sorts of qualifications and is probably cute to boot. Pathology is useful for obvious reasons, pharmacology could be useful for all the new medical plants we find, psychology means she doubles as a shrink and combined with sociology will help us understand the natives. I may be in love.

"They aren't enough are they? In what areas are we most deficient?"
>>
>>21734707
"Go on, Herr Doktor. I won't be insulted."
>>
>>21734828
Dr. Buren is cute to a certain mindset, certainly. She's in her mid to late fourties, wheras you are in your mid twenties. She's aged well, though, with a lithe figure that has curves in the right places.
>>21734798
>>21734828
>>21734856
You nod to Doctor Klien, letting him go on,

"Well, the thing is, we won't need as much fuel or munitions once we get to the other side. Oil and bullets are easy enough-- but penicillin? Plasma? Syringes? It takes a lot to make those. I was hoping you'd be willing to cut down ammunition and fuel by a third, each, and make that into room for medical supplies. We have plenty of supplies as it is, but I'd prefer to have as much blood, drugs, and operating tools as possible."

A bit of a predicament, considering the earlier request of Hans, as well as the likelihood that Gunther and his cronies might not appreciate not having as many bullets.
>>
Any way to produce these things on the other side? Sterilizing and reusing syringes, maybe. We only have so much space.

"Herr Doktor, help me understand. Couldn't we reuse supplies, or make our own? There is only so much room available for even essential supplies, such as your own."
>>
>>21734954
"I'll do what I can to get adequate medical supplies in, but we are also expected to maintain an active military presence there and we have little idea about the threats we are going to face so it will be difficult to justify cutting ammunition and fuel by that much.

I'll do what I can so you have what you need to operate on the men should anything go wrong."
>>
>>21734707
Being disrespectful to one's elders is subhuman behaviour, being ubermensh we will of course hear Doktor klein's grievances and or advice.

Also fuck the Twins. Dr. Buren is my Waifu.
>>
>>21734954
ehh. Maybe a sixth from ammunition and fuel? If we have bullets we won't need medical supplies, but better to have too much than not enough. It's not like we'll be going far from the portal to set up our first base.
>>
>>21734954

hmmm. we really need to go over the initial trip supplies. we need to know how much space we have available, if we can get more, and then we can work out the correct levels of each type of supply we will take.
(this information would be most apreciated Oberstturmbannfuhrer)
>>
>>21734954
Mmm, Sexy Cougar....

Okay Dr. Klien has a point, if we run into trouble not having enough medical supplies could be very, very bad. Lets ditch some of our bullets and take along kit that will let us assemble our own ammunition on sight.

Besides guys, think of all the hearts and minds we could win by using our superior medical capabilities.
>>
(Obersturmbannfuhrer, will we be constructing a base from scratch there or is there already some kind of outpost set up?)
(Also, how much space will the nessicary construction equipment be taking up out of our alloted supply convoy?)
>>
>>21734954

I'm going to try to secure additional trucks to carry additional supplies, Doctor. As it stands, we'll be reliant on supply shipments for a long time anyways. At best, give the soldiers additional bandages and painkillers to make room in your vehicles for more advanced equipment, and then take the supplies back on the other side.

We'll need to see exactly what stocks we can make do with for the time being, but space is tight everywhere. If necessary, prioritise based upon previous field experience with a triple-normal level of antibiotics.
>>
>>21735006
He looks a bit uncomfortable at this,

"I... Would prefer not to have to reuse medical supplies, but I can do such if necessity requires. Infection is the worst thing that can happen, especially in an unknown land. If the normal means of sterilizing equipment don't work, I may be at risk of spreading whatever the men may contract. Blood is easy enough to recycle, as are the more basic medicines, however. Getting the blood donated frequently enough is something of a concern, but if you're willing to force the men to donate once we're on the other side to make up the losses..."

He seems a bit nervous about forcing you into doing anything, hesitant, even, but it seems like something that matters to him.

>>21735012
"I appreciate it, Oberst." Klein states, smiling weakly, running a hand over his bearded chin, "I understand the need for fuel and ammunition, but I'd prefer to minimize losses where necessary. Your call entirely, however."
>>
>>21735112
Adding to the general kit of the soldier is a good idea
We'll also need axes. Tons of axes, shovels, and other entrenching tools (not necessarily making trenches mind you)
>>
>>21735128

>>21735029
"I'd be okay with a sixth, I suppose, sir," He says, still a bit hesitant but at least happy at being heard. "We've got a stockpile already, but I'd just prefer a, well, larger one, in case resupply isn't immediate."

>>21735048
The people in the Gate Room would likely be able to tell you more, but as far as you've been made aware, there's a limited number of vehicles and men going through. This is the 'first wave', but you've heard a few rumors that the Gate isn't entirely stable, so the Brass want to keep the first expedition as small as possible until they're sure they can support more. It's why you're commanding not just a regular military brigade, but an entire outpost. Well, future outpost.

Initially, it's assumed that you're keeping a steady mixture of all necessary elements.
25% Military Goods (Ammunition, Gas, etc)
25% Civilian Goods (Music, furniture, housing materials, food outside of rations)
25% Medical Supplies (Blood, penicillin, gauze, surgical tools)
25% Infrastructure Materiel (Concrete mix, heavy timber, sheet metal).

>>21735107
Scratch. This is the first expedition, so you'll be picking a base site, laying it out, and preparing for additional excursions from there as you build infrastructure. The overall plan is to provide the Reich an ultimate bastion, as well as infrastructure and war goods with which to conquer not only Poland, but the greater United Kingdom and France.
>>
>>21735029
Actually, let's do the 1/3. We don't know what kind of fvcked up diseases are over there, but there are no doubts about the killing power of the MG39.
>>
>>21735149
From scratch, eh? Good thing Herr Landa is a civil engineer.
>>
>>21735149
Civilian goods can likely be cut down by a large margin.
First Trip isnt a summer stroll or a picnic. I'd say slashing down to 5% in the effect of allowing every gate crosser to bring with them a bag of personal effects, be they booze, ciggerattes, photos, ect, while parties can group together to bring in larger items like a record player, piano, a still, ect.)
>>
>>21735170
Yeah, but if we run out of ammo and there's hostile natives we're fucked.

We need to set up a defensible locations with hard points, fortifications, and heavy weapon emplacements, all that lovely stuff.

We shouldn't slash it quite that much.

>>21735205
Housing materials are still needed, and people are going to be mighty pissed at us for taking away food outside rations away. We could cut it down a bit, but cutting it that much seems a bit much.
>>
>>21735219
Nah cus every SS soldier is a fighter of several levels, so we'll just go hand to hand.
>>
>>21735219
I can understand that, but until we get a proper canteen set up we cant very well be cooking up steaks.
Perishable foods will just that, perish, as we might not e able to bring over whole refrigeration units.
Bring plenty of chocolate though, always goes over well with foreign groups.
>>
Rolled 2

>>21735149

I damn well hope we're not dragging civilians across the Gate. Follow >>21735205 this plan of action, and equally increase infrastructure and med supplies. We can always radio for more ammunition.
>>
>>21735205
This. Assume that everything on the other side is hostile, and treat this first wave as an expeditionary force. We're like the RDA going to Pandora, but hopefully our best soldier won't get seduced by one of the natives.
>>
ok. so we need to have enough building materials to create; barracks, infirmary, armoury, motor pool and HQ building.
how about:
30% Military Goods
15% Civilian Goods
30% Medical Supplies
25% Infrastructure Materiel

that should provide enough consumable resources for the armed forces and enough supplies for the medical team.
i think that good defences are better for the first trip than civilian goods.
>>
>>21735367
He wasnt even that good of a soldier, his brother was.
Gunther, keep your dick in your pants!
First man to rub an elves ears has to wear seriously stereotypical german leaderhosen and dance around the camp singing the national anthem.
>>
>>21735431
THAT IS A PRICE I AM MORE THAN WILLING TO PAY!
>>
>>21735386
Cut the Civvy Goods down to 10%, and bump Infrastructure up to 30%, and you've got yourself a deal.
>>
>>21735386
Good defenses come from a strong base. Add more to infrastructure.
>>
>>21735431

(his brother wasn't even a soldier, he was an egghead.)

>>21735386

I agree with this post, we're the first wave, as such support is a second priority. Military and Medical goods first.
>>
>>21735244
This is true of the soldiers you will lead, though you have yet to select the exact force. It's assumed that whatever force grouping you decide upon is the best available, and-- as such-- should be an effective match against anything you throw against them. Granted, running out of ammunition would be very bad, as hand-to-hand fighting isn't the preferred method of combat anymore.
>>
>>21735446
Dude, we need housing materials and furniture. Also we don't want people to have low morale because all the food sucks and they're out of cigs.

15 is as low as it should go.

We could do 25% Military and stick Infrastructure at 30%, more solid defenses will allow us to be more careful and less frantic in any defensive action thus saving us ammo.
>>
>>21735205
>>21735205
>>21735219
>>21735252
The Civilian goods group consists of all the things that civilian personnel, which is everyone not an immediate soldier (The doctors, radio operators, mechanics, etc), may find comfort in or otherwise use. Books, chocolate, records, and the like. The comforts of civilized life that may help in keeping morale up.
>>
>>21735149

Ok, here's what we'll need.

First off, an actual breakdown of our force we're moving through, by platoon sized elements, along with what space we have for supplies.

Make sure that we bring extra pioneer tools, along with triple fuel supplies.

And make sure every soldier has at least double his standard ammunition allotment, with more if they can carry it.
>>
Let's go! The nerds can make their calculations, but it's high time we get back to the story!
>>
>>21735478

>>21735516 here

I'm assuming that since we've got an engineering degree we were a combat engineer? We'd know exactly what materials to ditch for our first trip through. Our first exit should be carry ONLY supplies needed to create a proper, fortified base of operations, which means sandbags, earthmoving gear, timber to reinforce trenches, and tents for aid stations and whatnot. Yeah, conditions will suck, but they're infantry, they'll suck it the fuck up and dig their hole good and deep until we can get proper housing up.
>>
>>21735511
Having everyone carry extra stuff with them is an excellent idea.

Fucking Captcha hates Nazis. ARGH! FUCKING CAPTCHA! WHY?! WHY?!
>>
>>21735511

Chocolate is included in all rations, radio ops and mechanics aren't civilian, they're military, or at least they should be. If not, we should replace them with qualified SS or Heer radio ops and mechanics. Can't risk comms fuck-ups, after all!
>>
File: 1353808058523.gif-(89 KB, 1000x600, halberds height.gif)
89 KB
Obsterfuhwhatever

I advise we make sure to have men who are experienced sharpshooters, with the understanding that supplies of bullets are limited.

What of getting everyone a Halberd? It stabs, it slices, it hooks, it disembowels, it has infinite ammo!
>>
>>21735564
You figure that you can gain about ten percent in terms of extra capacity if you have each person carry as much as they can with them on the way through.

Mobility will be reduced as a cost of this, however.

30% Military Goods
15% Civilian Goods
30% Medical Supplies
25% Infrastructure Materiel

Is the current loadout.

Now, leaving discussions on exact percentages aside, what is your current action? The people in the Gate Room are likely most likely to be able to help you further understand the situation at hand, as that's where you'll be departing from.
>>
>>21735496
Bah, they are soldiers and servants of the Reich! They'll learn to live with it.
>>
>>21735478
Focus on rifles mostly, if anything have a 2-3:1 ratio of rifles to soldiers.
We'll also need flamethrowers, thought barely any, mortors, landmines, as well as a good amount of the MG38s and MP34s. Rifle's will be our mainstay. for patrols, while the mp34s focus more towards inner base defence.
>>
>>21735511

well in that case...
30% Military Goods
10% Civilian Goods
30% Medical Supplies
30% Infrastructure Materiel
the civies will have to rough it for the first wave. the civie goods will be a reward for completing phase one of the glorious plan
>>
>>21735619

I need a proper breakdown of our military force to account for what we need, as well, can we get additional trucks from other units to carry extra supplies?

As it stands, load all infantry down with extra ammunition and water, and the armored cars, half-tracks and tanks should have all available fuel and ammunition strapped to their hulls for transit. We don't know how long we'll be without resupply, so we should strip everything we can.

Do we have FlaK batteries? If so, what kind? Same with artillery.
>>
>>21735619
We won't need mobility fo the first wave, since I assume we'll be setting up around the portal itself. Let's go to the Gate Room.
>>
NOTE:

First things first, locate a natural stronghold with good obscurity, the backside of a small cliff face or a dip in a hilly area, a location where our establishment will be unseen. Security through obscurity!

Second, begin digging trenches and earthen-wooden walls, deploy real fencing only around buildings and along pathways. Security through redundancy!

Third, locate vantage points in the local terrain, have scout teams create clandestine lookout posts from natural foliage, rocks, and dug out foxholes. Security through observation!
>>
>>21735557
You were, indeed, a former combat engineer, since promoted through the line of command to the station of Oberst.

>>21735605
The current selection of radio operators is, according to what you've been briefed, some of the best. Even in the case of Gretta, you have a suspicion that she's a rather talented operator. The Reich does not, as you say, want fuck-ups.

>>21735516
You can likely obtain this information from the Gate Room, and the staff therein. They'll be coordinating your departure, after all.

As far as a double allotment of ammunition, in addition to the previous addition of medical supplies, will weigh the soldiers down. They'll tire more easily while carrying Ammox2 and Medicinex2, but have the appropriate advantages while they have them.
>>21735607
Halberds are pretty damn awesome, but your soldiers already have bayonets and associated combat weapons, mostly holdovers from trench warfare during WW1.

So, in a way, they already do have halberds! Just for when they run out of ammo. Or are charging trenches.
>>
>>21735607
Good point. If possible, have troops train extensively with hand-to-hand equipment and more feudal methods of combat before we leave.
>>
>>21735689

Then get to the Gate Room so we can start unfucking our supply train and actually get enough of what we need to survive for an unknown amount of time in unknown conditions.

Also, do we know what the general temperatures are like on the far side? Will we need to requisition cold or warm weather gear?
>>
>>21735689
>So, in a way, they already do have halberds! Just for when they run out of ammo. Or are charging trenches.
No, that's stupid.
Halberds and pikes are for REACH; the next best thing other than the crossbow!
Victory is not getting cut, and you can ensure that by keeping the enemy from reaching you!

BTW, roman tower shield defensive block training ASAP. We can expect natives to resist with at least bows and arrows, if not blowdarts and flaming rocks.
>>
>>21735722
Both: seasons. We don't want this to be like Napoleon's attempt at Russia.
>>
>>21735731
>>21735710

stop being retards.

Bayonet drills are included in training and we can expect our troops to be adequately skilled in hand to hand, but given that our typical engagement range is 200-600 meters, we shouldn't even need to worry unless ammunition is low or we're ambushed.

Besides, everyone knows the cornerstone of German military warfare is the machine gun squad!
>>
>>21735752
>Besides, everyone knows the cornerstone of German military warfare is the machine gun squad!
Ammo conservation notwithstanding, a machinegunner squad is great for taking out a classic army charge, not much else is economical.
>>
>>21735735
*shudder* Or Operation Barbarossa for that matter (I know it hasn't happened yet).
>>
>>21735752
This.
>>
>>21735731
An excellent point, but the Reich doesn't exactly have a surplus of halberds. It might be doable once on the other side, since making them is pretty simple with the right mindset.

>>21735722
>>21735735
As far as you've been informed, you'll be carrying along equipment for warm weather and cold weather, but in the case of the latter, only enough for a single winter (assuming a winter is four months long). If you're stuck there without shelter for longer than that, you've probably screwed up, since you have plenty of shelter equipment even with the redistributed supply percentages.

That said, you quickly make your way to the Gate Room, the people on-base hurrying along. It's now 9:00 PM, and everyone is making preparations for the final departure. Keeping time dilation in mind from the pictures, you should be arriving by midday.

When you get inside of the Gate Room, you find yourself on a glass-paneled observation balcony overlooking... It. The research staff and a few of the top brass are already present, looking at It. It... Is unique to behold.
>>
>>21735689

the soldiers can carry the gear untill we've set up, then they can put the extra into storage so they return to normal efficiency.
also, we should go to the gate room and see what information we can get about what we have, and any further information on what it will be like where we are going
>>
Tell me more, Oburst~!
>>
>>21735836

Get a breakdown of our military force from someone, then ask the top brass if it's possible to get additional trucks to carry additional medical and fuel supplies through. (Vehicle and artillery ammunition as well, but less so)
>>
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>>21735836
Its massive, stone surface is impassive, the various statues wrapped around its form looking like a mixture between horrible and exotic. You can't even tell if the statues are human, but you know that there's an inexplicable charge to the air, even in here, through the heavy walls. Hundreds of electrical lines run to impromptu sockets on the gate's surface, its massive eye impassive.

Gabriella was present here, standing at the forefront of the scientists, her eyes wide as she comments to one of her peers, "They said it was recovered from Africa. Some of our agents in Egypt located it, and yet... I never thought something like that could be real. All that energy. Lives lost-- worth it." She whispers.
>>
>>21735836

This thing BETTER have 39 unique symbols on an interior ring with 9 chevrons lining the edge.
>>
>>21735836
>but the Reich doesn't exactly have a surplus of halberds
Easily fixed, just need to requisition access to one or two metal die press, and you can have a few workers churn out several hundred halberd head pieces a day, which can then be sharpened through machincal grinding and affixed to a wooden shaft.
>>
>>21735836

resist making remarks on stating its uniqueness and begin the process of information gathering. a breakdown of our military forces, any information reguarding the direct surroundings of the exit, any informaion on indigenous life and expected frequency of supply convoys.
also, asertain information on observed time duration (i.e. how long is a day there? does it have seasons? ect.)
>>
>>21735893
Let's head on in! Lead the charge, Oburst!
>>
>>21735893
"I shall be the first through the gate."
We're a german officer, we'd better have a high enough ego. As well as it shows that the pencil neck officer to the soldier has balls, and the roughneck workers that we're going to show up the soldiers by going through first.

With a lot of soldiers.
>>
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>>21735900
You're close. There's a number of strange symbols along the gate's 'eye', according to an enlarged photograph visible on Gabriella's clipboard. She's scrawled apparent translations of them, but from what language you're not entirely certain.
>>
>>21735945

First we need to unfuck supplies, THEN we need to pack everything as tightly as possible, THEN we need to overload most everything with even MORE supplies, THEN we can go.

And only after properly ensuring every soldier has access to either a pick or shovel, they're gonna learn to love digging as much as we do.
>>
>>21735972
oh hey, i remember when we were making a system based on that!
>>
>>21735974
Let us assume that everything is ideally unfucked, packed, overloaded, so we can move along a bit, mm? Let's try not to be so autist here.
>>
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>>21735972

That's not what I was referencing.

<--- THIS is what I was referencing. ESPECIALLY with the 'found in Egypt' quote you had.
>>
>>21735958
Good thinking.
>>21735974
Also good thinking.
>>
>>21735871
>>21735938
>>21735958

>>21735871
You turn your head away from the sight to the Generaloberst present, making a respectful nudge of his arm before you speak up, "Err, sir?" You say, "I was hoping you could give a briefing of the situation I'll be heading into. I plan on leading the way, so I thought it might be wise to, ah, get some intel."

The General seems a bit impressed at this. Some egghead engineer leading the way? Took guts, or a lot of stupidity. Either way, he seems a bit inclined to spare some time for you from polishing his various medals and fancy insignia.

"Truth be told, we don't know more than the Goliath's pictures showed us. You'll be arriving in a coniferous forest-- rather, right outside of one. It's a grassy clearing with what looks like a large ravine to the north. No idea what resources or life is in the local area, since, ah..."

You suspect there's more, and he eventually divulges, "It turns out that the Gate has a limited lifespan. The first recon was a month ago... because the Gate takes a month to recharge. It consumes vast amounts of energy just to recharge. We tried hooking it up to Berlin's power grid, and nearly caused the entire city to black out! As of now, we're relying on several power sources to recharge it, and just it... Thus, a month to recharge." He concludes.
>>
>>21736030
Stargate: Nazis is just what we need to revive the franchise!
>>
>>21736030
Oh, I know, but THAT Gate hasn't been uncovered quite yet. Plus, Nazis vs Ghould would be a curb stomp on the Ghould. Totally unfair.

>>21736097

"In addition, the Gate is only able to open for a limited period of time. We'll be rushing you and your men through as fast as possible, as well as the vehicles. We don't know what happens if someone's trying to go across when the Gate closes, so if you want to risk lives trying it, that's your own initiative. I recommend against it, but you might be able to get a few more men or an extra vehicle or two across." He remarks, being a bit blunt about it.

"As far as your forces go, that's a choice to leave in your hands. I have a few files here as to what you can choose in addition to the civilians and the work trucks, but keep in mind it will be a month before you get any reinforcements, or even a chance at them."
>>
>>21736097

Ok, so we can rely on monthly or bi-monthly resupply then.

Can we ask to get additional trucks to carry supplies then, as a just-in-case precaution? As well, ask him if we can get a complete list of the military assets we'll have so we can start thinking about the best place to begin entrenching.
>>
>>21736115
Okay, don't try to get more across than is advised, morale will sink like a rock if someone gets half way through and only their front half makes it.

Look at the pictures of the recon we have, think about where would make the best position. If there are any known sources of water we might want to build around or by them for obvious reasons.

Look at the files on what we can take in addition to the civilian/work trucks.
>>
>>21736097

Actually, it was. It was dug up in 1928.

I'll lurk for now though, so I'll keep quiet.
>>
>>21736140
We can't build anywhere else than around the gate. What would happen if a tarrasque got through?
>>
>>21736115
>We don't know what happens if someone's trying to go across when the Gate closes, so if you want to risk lives trying it, that's your own initiative. I recommend against it, but you might be able to get a few more men or an extra vehicle or two across."

There's a simple solution. The last units through will be vehicles towing either full trucks or trailers loaded with supplies. If we lose the "trains," no men will be lost.
>>
>>21736140

We'll also need a timeframe on the amount of vehicles we can get through. We can have our infantry go through riding in desant (On top of the armored vehicles), so that'll save space.

As it stands, I'd personally like a single tank platoon (4 tanks), some half-tracks with 20mm FlaKs, and a couple armored reconnasiance cars.
>>
>>21736115

as usefull extra forces would be, no need to take pointless risks. though, we could have a length of rope held though the gate to see what happens to it. that way, we find out what happens in that situation AND no one dies because of it.
>>
>>21736189
>have a length of rope held though the gate to see what happens to it
I like this idea.
>>
>>21736151
>Actually, it was. It was dug up in 1928.
Yeah, but not by germany.
>>
>>21736115
Your choices are as follows.
Base Group:
>[ ] One Squad of SS Commandos.
>[ ] 40 Wehrmacht infantrymen. These are broken down into 5 squads of 8, including a medic and a machine gunner, as well as submachine gun soldiers and riflemen.
>[ ] 10 Opel Blitz light trucks, carrying ammunition, medical supplies, and fuel.
>[ ] 4 Krupp Protze heavy trucks, carrying the above, in addition to heavier construction materials and supplies.
>[ ] 4 Sd.Kfz. 251with machine guns, towing a pair of FlaK 38.
>[ ] 2 Sd.Kfz. 247
>[ ] 1 Panzer IV tank

In addition, you have a selection of one of the following, given the time constraints of the Gate's activation:
>[ ] Three squads of elite SS Commandos, five men each with body armor and heavy weaponry.
>[ ] Two squads of a dozen Combat Engineers each, able to quickly erect fortifications and assist in military constructions.
>[ ] An extra pair of Panzer IV tanks, with a fuel truck to go with them.
>>
>>21736222
>[ ] Two squads of a dozen Combat Engineers each, able to quickly erect fortifications and assist in military constructions.

Gotta build fast
>>
>>21736115
> We'll be rushing you and your men through as fast as possible, as well as the vehicles.
I'm bothered by this.
Don't the Germans know that you can transport twice as many vehicles and equipment if you send them in in box-kit format and reassemble them on the other side?
>>
>>21736222
So we already have the stuff in the Base Group right?

Take the Combat Engies, we need more buildan.
>>
>>21736222

Ok, how MANY can we take?

As it stands, take the half-tracks, all the trucks, the engineers, and the Panzer IV, along with the infantry. They can ride on top of the supplies, reducing transit time.
>>
>>21736248
>[ ] 40 Wehrmacht infantrymen. These are broken down into 5 squads of 8, including a medic and a machine gunner, as well as submachine gun soldiers and riflemen.

Forgot to add that for base... All dem extra hands.
>>
>>21736218

Actually I think Germany had it, or at least the DHD. The 'gate itself was taken by the US while the Russians got the DHD (which is how they started their SG program when they recovered the gate after SG-1 crashed it into the sea)
>>
>>21736218
Drat! My stargate lore is insufficient as compared to your own.

And feel free to pitch in, it's only Reich that I welcome you to join and give input!

>>21735908
Not bad thinking! You could do just that, in fact, if you feel like setting it up on the other side. As it is, time constraints are somewhat tight.

>>21736123
>>21736170
Options added:
>[ ] An additional 6 Blitzes with ammunition, medical supplies, and fuel, as well as a Protze full of heavier stuff.
>[ ] 4 Panzer II tanks, no fuel truck.
>[ ] 3 Sd.Kfz. 247s
>[ ] 1 Flakpanzer IV (Wirbelwind)
>>
>>21736222
Combat Engineers.
>>
>>21736332
Oh, OH , I GOT IT.

We need a HUGE pallet of sandbags.
Sandbags are EVERYTHING-proof, and make for quick wall construction and good shelter-building material!
>>
>>21736218
In an alternate universe, a gate accident involving a solar flare and an experimental gravity manipulator resulted in the gate and everything within about 200 meters of it being transported back to 1901. The Cheyenne Mountain Complex had not been built yet, so everyone who had been transported was trapped within a spherical enclosure of solid rock. Before their air ran out, the displaced personnel managed to do two things: Write down a whole lot of useful information (and letters to people that might never exist) and use a grav-field-enhanced gate "kawoosh" to punch a hole in the mountain almost long enough to reach the outside.

In the destination world's future, the Egyptian gate will be recovered by Germany, but its displaced copy will be found even earlier by Americans investigating a massive earthquake and the collapse of a previously-unknown tunnel.

Problem solved.
>>
>>21736287
Of the extras, you can pick one. If you feel gutsy, you can pick more than one, but you run the risk of the Gate closing on you when they go through. In the case of extra picks, roll a 1d20.

>>21736251
"This is quite true, but the immediate concern is that the Gate may-- itself-- be an ambush point for whatever forces may be on the other side. If a force comparable to your own attacks it, we'd prefer to have the vehicles present to be able to repel any attacks on your arrival, rather than be stuck with a bunch of useless parts and ammunition."
>>
>>21736332

The Panzer IV, the 251s, all the trucks, the infantry, combat engineers, and a single Commando squad, and the Panzer IIs and Wirblewind should be sufficient, as well, we should take the time to secure additional ammunition to all armored vehicles, including small arms ammunition. Our infantry will ride on top of them to transit through, allowing more time for the trucks to transit.

Do we have room for more stuff beyond:

>[ ] 4 Panzer II tanks, no fuel truck.
>[ ] 1 Flakpanzer IV (Wirbelwind)
>[ ] One Squad of SS Commandos.
>[ ] 40 Wehrmacht infantrymen. These are broken down into 5 squads of 8, including a medic and a machine gunner, as well as submachine gun soldiers and riflemen.
>[ ] 10 Opel Blitz light trucks, carrying ammunition, medical supplies, and fuel.
>[ ] 4 Krupp Protze heavy trucks, carrying the above, in addition to heavier construction materials and supplies.
>[ ] 4 Sd.Kfz. 251with machine guns, towing a pair of FlaK 38.
>[ ] 1 Panzer IV tank
>[ ] Two squads of a dozen Combat Engineers each, able to quickly erect fortifications and assist in military constructions.
>>
>>21736332
I don't think we'll need AA right now, unless Dragons start coming around.

Are the kfz. 247s Ausf. A or Ausf. B?
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>>21736401

The Wirblewind can also depress far enough to engage ground targets, making it HILARIOUSLY effectively against soft vehicles and infantry.
Just like pretty much every other SPAAG that has ever existed.
>>
>>21736385
As it is, each vehicle, soldier, and truck is loaded to the brim with extra ammunition and supplies. You won't be able to move very far or fast on the other side until they get to empty their pockets, but you'll have no shortage of ammo to begin with.

As for extra stuff, if players have suggestions, I'm game, but keep in mind the "Pick 1, more at your peril" thing.

>>21736401
The Ausf. B has yet to be invented (1941), so they're Ausf. A.
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>>21736430

That's ok, we only need to move far enough to dismount, form a temporary laager, and have the half-tracks begin recon with the wermacht infantry.
>>
>>21736385
The Panzer IIs or Wirblewind can be brought over as a guaranteed choice, but only one. The other will require a roll of 1d20 if you wish to bring it, to tempt the Gate.

>>21736257
>>21736248
>>21736359
However, you decide to take the Combat Engineers as your first choice. The Generaloberst nods, seemingly approving your choice.

Do you have a second, risking the Gate, or do you wish to proceed on to your departure and the new world?
>>
>>21736597
Two more blitzes and a rope attached to the vehicle ahead of them. That seems like the safest possible "risk" choice.
>>
>>21736597
Let's go!
>>
Has someone been reading 'After the Downfall'?
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>>21736597

ensure our length of rope is ready for the 'cutting' test. after the last of the convoy enters the gate, a rope should be thrown part-way though so one end is at this gate, and the other outside the other gate. then, once the gates close, we should be able to see the effects of getting caught in the closing gate. after all, it might not just be a clean, mono-molecular cut. it may combust or something else entirely.
>>
>>21736597

I'm assuming replacing the 247s with the PZIIs will allow them to be brought? That, combined with the infantry riding on the vehicles, should give us time to get the wirblewind through ok.

As it stands, have the last vehicle be a towed Blitz, filled with the least-necessary supplies.
>>
>>21736657
Nope!

>>21736647
>>21736662
The Generaloberst nods with your plan, and Gabriella -- who has since turned to watch your planning session-- butts in.

"Oberst, I must say, I approve of your plan. The only concern I may have is if the Gate may resist such an effort to keep it open. Rope is best, I think, but the Gate seems to have a certain... Quality to it." She comments warily, uncertain of the scientific term, "There may be feedback, but I think it's worth the risk." She adds. The Generaloberst looks to you,

"It seems you've got everything in order. Are you ready to depart, Oberst Landa? Once started, the Gate's aperture will only be open for a specific amount of time. Once on the other side, you'll be stranded there until the month ends."

>>21736671
Replacing the 247s with additional Panzers is an option, but it will be at the expense of your armored vehicle contingent, leaving you with only ponderously slow and heavy, albeit powerful, vehicles.. Leaving the Blitz for last is more than doable, however, and promptly enacted.
>>
>>21736770

I was referring to Panzer IIs, which are generally faster than the IV we're bringing, we'd only need one of those for support by fire for our 251s and PzIIs.

Ideally, though, we'll get some Pumas in the next shipment.
>>
>>21736770
I'd like to keep some 247s, we need more mobility and scouting capability than we can get with just tonks.

I think we're pretty much ready, this is going to be an ADVENTURE!
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>>21736770

we shall claim this new land in the name of the Fuhrer! SIEG HEIL!!!
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>>21736824

We'll get 1 247 and 2 PzII, then? Most of our first month will be spent fortifying, anyways, recce should be a minimal priority beyond mapmaking and finding population centers.
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>>21736770
Ok, for the rope plan, attach it to two blocks, NO ONE should be carrying the end-blocks of the rope when the gate shuts.
>>
is it bad i want to call our main base Solomon?
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>>21736880
YES
VERY BAD
>>
>>21736880
Why not David? That's even more Jewish.

I'd say something neutral like Neuenhof would be good for a temporary base. If it fails hard, we haven't fucked up any propaganda-relevant names with unpleasant associations.
>>
>>21736864
>>21736807
You can always request the Panzer IIs for reinforcements next month, which the Generaloberst assures you will be available, "Assuming, of course, the invasion of Poland goes according to plan."

Still, you switch out one of the 247s for a pair of Panzer IIs.

>>21736824
>>21736839
And with final preparations underway, your group begins its departure. Everyone is mustered into a massive group, some hundred-odd people and revving engines filling the large chamber the Gate is kept in with noise. You hear a warning bell as last preparations are made underway, with you standing at the forefront of your men.

Your uniform is freshly polished, your hair slick, your cap on tight. For the first time in your life as an engineer, you feel like a total badass. The kind that could get Gabriella, Gretta, and Dr. Buren into a foursome at the snap of his leather gloved finger.

This is only slightly hampered by the fact that you're weighed down with so much extra ammo and medical supplies that you can barely walk, and will soon be forced to sprint through the gate as the convoy goes at full speed.
>>
>>21737006
The figures wrapped around the gate's pillars begin to writhe as an unseen funeral bell tolls. A wet sucking noise can be heard as the stone doors begin to part open, the symbols engraved into the eye of the doorway flashing into a bright red color.

Over the loudspeakers, you hear a very familiar voice. The voice of Gabriella, shouting something, but you can't quite make it out over the sounds of the writhing figures on the Gate.

They're human, and they're alive. You don't know how or why, but these emaciated figures of stone were very much flesh-and-blood. At least, now they are. You fight to control your bladder as the men behind you make horrified sounds.

The doors continue to part.

Roll 1d20 for a willpower check vs the Gate.
>>
Rolled 19

>>21737017
WE ARE NOT COWED. FOR GERMANY! WE SHOW NO FEAR! FOR THE FOURSOME!
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I hope we discover some ruins.
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>>21737031
Ubermensch check passed! Fuck yeah!
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>>21736932

can we name it Odessa then?
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>>21737031
EXCELLENT
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>>21737031
Our official motto: FOR THE FOURSOME!
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>>21737031
You're not sure what possesses you, but you feel your blood throb as the doorway finally parts enough for you to see through. Massive doors, each one at least a hundred meters thick and made of solid sandstone, it's no wonder they move so slowly.

But yet here you are, standing before them, feeling the most primordial terror imaginable as the figures upon the sides of the Gate continue their horrifying, agonized writhing.

Are you scared? Yes. You're terrified. Horrified. Your mind shuts off, and you act purely on instinct. You turn around to see your men all looking straight at you, that same fear written in their faces.

The lights overhead flash and flicker, the stone ceiling vibrating as some unseen force pulses around you. You feel a breeze at your coattails.

You grab the regimental banner from the trooper directly behind you, unfurling the flag to its full length with one flick of the wrist. Your other hand draws your Mauser C96, holding it close to your body.

You turn back around, and unleash a horrifying war cry, just as the voice of Gabriella can be heard saying, "Partum!" The last word of her speech is followed by your own.

"MEN OF GERMANY!" You scream, abruptly sprinting forward.

How are you moving so fast?

You don't care. You're running on pure nerves. Nerves of solid steel.

"FOLLOW ME TO YOUR DESTINY!"

The ensuing roar of voices almost leaves you deaf, as men and machine alike surge after you into the gate.

You touch the infinite blackness of the Gate's interior, and suddenly, your world goes just as black.
>>
>>21737143
Names, my friend, are not something to be trifled with. Names have power, if not in fact, then in the mind. A name will come when the time is upon us. That said, there is no way it will be anything but a proper German name well suited to strengthening patriotic spirit.
>>
>>21737232
And no word has ever heightened the German spirit more than the word 'Freibier'.
>>
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>>21737223
>a hundred meters thick
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>>21737223
OOC: Excellent job with the writing, OP. This is quite entertaining.
>>
>>21737260
>>21737232
OH, how about schadenfreude, or it's opposite, fremdschämen?!
>>
>>21737223
You feel absolute weightlessness for what seems like several minutes, your legs freewheeling the entire time. You can hear your heart beating away in your ears, as slithering voices whisper in the background. You can catch only snippets of background noise,

"Nazi."
"Destroyer of worlds."
"Savior of millions."
"Butcher."
"Saint."
"Reaper's hand."
"Hero."

They seem to claw at your very sanity, until you're at last let go, your feet touching solid ground. The sunlight assaults your eyes, and you can hear the flag fluttering in your hands with the kiss of the wind on your face.

You continue sprinting on as more men arrive behind you, their war cry continuing on as they make landfall next to you. It takes several minutes for the rest of the group to surge through behind you, the men fanning out as they make landfall. You're in a clearing, thankfully, and there appears to be an exact replica of the Gate (minus the horrific writhing and screaming and sanity sapping) that you're all emerging from. The massive doors begin their quick closing process as the last of the troops make their way through.

The last vehicle, a lone Oppel Blitz trailing the rope, abruptly stops as the doorway pulls shut on the tightly drawn rope through the doorway.

Or, at least, almost pulls shut. As the doorway closes, the rope attached to the vehicle twangs tight. The vehicle's driver looks to you specifically as the rope not only snaps tight, but actually begins to draw back into the Gate.

And not only does it draw back in, but it now begins to -take the Blitz with it-.

Nevermind the fact that rope shouldn't be that strong, do you cut the rope, or wait to see if the truck will actually be drawn inside? The driver seems poised to jump out in the case of the latter.
>>
>>21737289
Pretty much. The Gate itself is positively massive, and charging through it is-- in itself-- an impressive feat. Then again, terror is a hell of a drug.

>>21737318
Thank you!
>>
>>21737347
Cut the rope. Idle experiments are not worth the loss of vital equipment.
>>
>>21737373
>>21737347
WHY DIDN'T YOU PEOPLE LISTEN TO MY BLOCK ADVICE?!
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>>21737347
I'm kinda curious about what'll happen and we have 10 of them alongside numerous other transports and what everyone is carrying. I think the data could be worth it. Remember, we get Gabriella data she'll love us forever.
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>>21737347
Quickly cut the rope and toss a radio inside. Make sure to turn it on first.
>>
CUT IT DAMN IT!
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>>21737347
Cut it. We need that truck.
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>>21737347

Cut the rope.

Get the 247s to unload it's non-standard supplies into the defensive formation we'll adopt and begin recce for a suitable place to dig in. Have the Panzers and half-tacks take up a defensive formation around the trucks, and have the infantry fill the gaps.

Any terrain we can see right away that looks promising?
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>>21737379
I thought it was a wonderful idea, but I was not yet contributing at that point.

No worries! Your ingenuity shall no doubt be of great use to the Volk in the future, be of good cheer.
>>
CUT ZE ROPE

Do we have any intel on bodies of water around here?
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>>21737483
No intel at all.
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>>21737483

After we find a place to dig in, we can have the the half-tracks begin recce with the SS troops for rivers or lakes.
>>
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>>21737396
>>21737388
>>21737384
>>21737379
>>21737373
You quickly cut the rope. Or, rather, you signal the driver to do so, the man quickly exiting his vehicle and hacking it apart with his service knife. The rope quickly snakes away, as you order one of the radio operators to toss one of them into the Gate. It's a split-second affair, but it makes it inside, the massive doors finally slamming shut.

And just like that... You're here. Your group quickly fans out, but a few features are evident. There's a few clouds of black smoke rising into the air to the north. To the west, visible through some trees, is what looks like a large, rough dirt road that has been carved between the thick trees of the forest. To the east is a canyon that dips into a ravine. South, you see a lone, large stone tower that rises into the air, its ancient face covered in vines when you look a bit more closely with your binoculars.

All around you, your staff stand waiting for their first orders.

What do you wish, Oberst Hans Landa, First Man of the New World?
>>
>>21737347

cut the rope. the test has provided results. anything that has not exited the gate when it begins to close will be pulled back into the space between dimensions, and subsequently killed, driven mad or some other equally disheveling event. get someone to radio the results back to the other side.
>>
>>21736657

What is 'after the downfall'?
>>
>>21737347
CUT ZE ROPE! Unless there's nothing important inside the truck.
>>
>>21737511
Circle the tanks and trucks.
Send out the SS squads to search the surrounding area. Quietly. Avoid any loud killings if possible. We don't know who or what is out there.
>>
>>21737511

How large is this clearing we're in? How wide is that river? Any fords nearby? If we can, I'd suggest digging 2km from that road, along the forest, near the river. That way we're close enough to set up easy OPs along the road for locals, but far enough to not easily be seen. Set up our camp alongside and into the forest, harvesting trees for building material. See if we can find some somewhat higher ground for the main base.
>>
>>21737544

Fuck foot recce, that shit takes hours or days.

Use the 247s for long-range, have our commandoes do a quick route recce of the river for a few km to see if there's any good points to cross and/or set up a base.
>>
>>21737511
Observe the time of day, estimate how much time is left before nightfall. Send scouts toward the ravine and south toward the tower, move the bulk of men into the forest for now.
>>
>>21737511
Set up around the gate and have 4 squads posted on sentry duty, one for each cardinal direction. Recon can wait for later.
>>
>>21737511
Let's check out the tower. The black smoke might prove needlessly dangerous and we don't know how long we might be on that road in the forest.
>>
>>21737554
This, and send some more troops to set up an observation post by the road. Then get everyone else some shelter at the edge of the forest while we get some more info on the surroundings.
>>
>>21737544
You have the trucks and tanks circle around, but keep in mind that you only have one squad of SS Commandos, unless you prefer to have the Wehrmacht infantry join them?

>>21737546
The clearing goes for about five kilometers in each direction (assume the map is 25 "Square kilometers"). The river itself is 1.5 kilometers in width, and appears to stretch on past the horizon in both directions. You could have the Combat Engineers build a bridge, but it'd probably take them several hours to make something able to ford the vehicles. A bridge just for the men to cross would only take a couple hours at most.

Current troop numbers:
>[ ] One Squad of SS Commandos.
>[ ] 40 Wehrmacht infantrymen. These are broken down into 5 squads of 8, including a medic and a machine gunner, as well as submachine gun soldiers and riflemen.
>[ ] 10 Opel Blitz light trucks, carrying ammunition, medical supplies, and fuel.
>[ ] 4 Krupp Protze heavy trucks, carrying the above, in addition to heavier construction materials and supplies.
>[ ] 4 Sd.Kfz. 251with machine guns, towing a pair of FlaK 38.
>[ ] 2 Sd.Kfz. 247
>[ ] 1 Panzer IV tank
>[ ] Two squads of a dozen Combat Engineers each, able to quickly erect fortifications and assist in military constructions.
>>
>>21737599

Remember, troops, OPs are naturally camoflaged, and you have optics, so make it 200-300m from the road!
>>
>>21737511

we should set up our base near the river, we could extend the dirt road to reach the base's gate once we have the fortifications up.
we should keep the gate outside of the main compound, that way if the other gate is captured by traitors or enemies, they won't come out inside of our base. an outpost near the gate should suffice.
for now, set up some large tents and get the extra gear off everyone. we don't want our soldiers bogged down with extra supplies that they don't need at the moment.
>>
>>21737619

5km wide clearing? That's perfect base-building terrain. Find a somewhat elevated rise on the forest edge with the 247s, north of the road, and that'll be our base. Have the engineers start digging in there, starting with MG nests and tank emplacements. Our 251s and Panzers will be on watch, the Engineers will dig. Wermacht inf will help unload, SS commandoes will set up an OP along the road. 247s, after finding out base, will investigate the smoke.
>>
>>21737636

No, we should use the forest. Natural cover, and we can get water easily within 5km. Far better to dig in with easier access to materials and concealment.
>>
>>21737658
I agree with this man.
>>
>>21737658
>>21737546
>>21737554
>>21737559
>>21737560
>>21737566
>>21737599
>>21737636
The men are a bit tired from having to run with so much gear on them, but they troop on under your example, encouraged by your display of bravery in not only taking the very point of the group, but charging on in spite of the horrifying sight.

The vehicles purr along as everyone goes towards the forest. It's currently midday, and if the sun is any indicator, you've got about eight or nine hours before nightfall.

The Commandos hold back, led by Gunther, as the majority of the force takes cover near the trees by the road. You don't unfold tents quite yet, but the men stop to take a breather, recollecting their thoughts and breaking out a few cigarettes to calm their nerves.

>>21737658
>>21737670
>>21737703
>>21737546
You quickly put the Combat Engineers to work, directing them to begin digging some latrines and early MG nests. The Panzers and 251s are left idling for now, with the Blitz and Protze kept tightly circled.

The two 247s quickly roar off into the distance, with your Wehrmacht infantrymen helping unpack and set up camp. The more complex buildings will take time, but for now the first tents are already being laid down, as well as a central command pavilion for you to work from.
>>
>>21737819
Work seems to be going apace, and the 247s have found you a locally elevated space for fortifications. It's not the biggest hill you've ever seen, but it's closeby and it has a vantage point over the local area. It's also got a western flank to the trees, which is kinda nice for camouflage, but a potential vulnerability. It's up to you whether the reward of camouflage is worth the risk of being snuck up on.

The 247s move on to investigate the smoke, hurrying north. It'll take a few more minutes before they're liable to report anything, but work continues apace.

Do you do anything while waiting for the 247s to radio in?
>>
>>21737830
Yes.
Begin havin tyour regular mechanics and technical units do a once over on ALL equipment.
Physics may be different in this world, or the Gate may have chosen to pour sugar into the gas tanks or fill the guns up with jamming fluff.
>>
>>21737830
Look around for good nearby vantage points. We have to consider the shape of the earth when we're building fortifications here.

Of the people we met in specific earlier who is with us?
>>
>>21737619
>>21737658
>>21737636
I still say that we should set up around the gate. No recon until we have a proper perimeter set up. Everyone works unless they're on sentry duty (which should be the SS commandos and 2 Wehrmacht squads).
>>
>>21737830
Have the Commandos quickly scout the forest for indications of hunter's traps, any signs that there may have been people living in or passing through here, and tracks along the river bank, or firepits, etc.
>>
>>21737830

Do it. We can set up trip-flares and obstacles easily with our experience and the engineers here. Poor primitive fucks won't even KNOW what to do when a trip flare goes off in a forest!

Begin fortifying the hill as the center of our operations base, for now, at least. Bring the troops over first, without the excess gear, and have them set up watches, then ferry everything over with the trucks, then bring up the tanks and tracks last. It'll take longer, but the troops will be fresher. After that, everyone starts digging or building, and have the civvies help out where possible. Remember to take down some trees to reinforce our holes and make obstacles.
>>
>>21737830
Where is this hill on the map, exactly? We can always clear some of the forest away.
>>
>>21737847
clarify?
By once over mean a quick glance only.
overhauls will came later.
>>
>>21737922

We're going to end up doing that anyways, we'll need that wood for fortifying and fuel.
>>
>>21737850
All previously met persons are in the current expedition. Even that whiny jerk Fritz, who is now likely to be whining about having to help unload the trucks he had to load in the first place. Whiner.

>>21737847
Hans was currently present amongst a gaggle of mechanics that were inspecting his tank. The stout German was carrying back-and-forth with the men.

"I'd know if something was wrong with my tank, you lugheads." He commented, "It's my pride and joy, so don't go fiddling with her private bits!" He grumbles, nervously puffing away at a rather large cigar. It didn't look like a German-made cigar, either. Looked pretty damn good.

"Look, it's not a matter of invading your privacy." The mechanic explained, "All the other equipment is working fine, but your vehicle is the toughest one we have, and probably the most valuable of them all. I just want to make sure it's going to operate fine if we have to use it."

"It was operating fine getting over here!" Hans countered.

Seems there was a bit of a verbal scuffle going on. Already. Joy!
>>
>>21737871

while meaning supply shipments will be processed faster, having our main base next to the gate will turn the gate into a weakness in our defences. if the unthinkable happens and our great nation was somehow defeated, enemy troops would then assault our facility here. in that situation, we would end up with a fully armed enemy assault force in the midst of our main base. it would be safer to have our main base away from the gate so that if that situation does arise, we will have time to mobilize full defences and prepair for a counter offensive.
>>
>>21737978
THAT SMELLS OF DEFEATISM. AND YOU KNOW WHAT WE DO WITH DEFEATISTS.
Good point though. Try get Hans to calm down. They're gynecologi-I mean, mechanics, they know her "private bits" better than anyone.
>>
File: 1353818138278.jpg-(41 KB, 960x720, Local landscape 2.jpg)
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>>21737901
>>21737920
Gunther and his merry band of sadists troop into the forest without any concerns, apparently unbothered by all the extra ammo and medical supplies they had to carry. They're big bastards, and they seem to carry along happily as they go into the forests. Odds are, it'll be an hour or two before they're done thoroughly exploring the local area, but they give an immediate all-clear as to the presence of traps. Anything more than that isn't immediately evident.
>>
>>21737972
"Hans, I understand your concern but we just walked through a Gate that we barely understand into a world we know next to nothing about. They're just taking a look, they aren't going to fiddle with anything or do anything untoward to your girl without your direct say so, isn't that right."
>>
>>21737972
Tell Hans:
"Hans, your pride and joy just traveled through a god-damned gate into the bowels of Sheol itself. Think of all the dead mechanics who would love to spite one of the living by corroding the regulator on the fuel injection system."
>>
>>21737972

"Hans, the checks are only a precaution to ensure that none of our equipment acts diffrently in this new world. Due to your personal knowledge of this fine machine, you could preform the nessicary checks and test yourself, so no-one else has to mess with her private bits" with a friendly smile upon our faces.
after all, our machines deserve as much respect as our troops.
>>
>>21738036

Alright. Remember, our perimeter defenses needs to be large enough to accomodate, for now, at least one garage for our mechanics to work in, our CP, mess hall, aid station, and sleeping areas. So it should be at least 100 meters per side, if not 150.
>>
>>21738052
>>21738037
>>21738030
You take the side of the mechanics, and your previous favor to Hans seems to be enough to influence him to back down.

"... Arright." He concedes, looking at the mechanics menacingly, "Just because I have no fucking idea what I just drove her through." He comments, chewing on his cigar. "If I find one gauge out of place after you're through with her, though, I'll be using your cockles as a hood ornament." He threatens the mechanic.

The chief mechanic would give you a thankful look before sending his men to inspect it. It's a quick inspection, taking little more than a smattering of minutes, which is echoed by the distant sounds of shovels and infantrymen hard at work.

"Everything got through clear, sir, minus a bit of being scared witless by that Gate." The man comments, giving an affirmative nod.

"Damn, sir, never been through anything like that... Name's Alphonse, by the way, sir." He states, smiling slightly by way of warm greeting.
>>
>>21738036
Hrm. Make a note to clear the forest on the west side of the base out to 600m.
>>
>>21738147

That'll take a lot of work. for now, we should focus on digging our holes good and deep, obstacles, and trip flares. We'll do it slowly, but without more men, it'd take weeks to cut that many trees. We'll just put a double-guard on the forest side for now, and put in a request for a dedicated logging machine along with earthmoving gear in the next convoy.
>>
>>21738135

"good to meet you Alphonse. we will be counting on you to keep all the machines running at peak efficiency"
since we are a civil engineer, we should get to work planning nessicary infrastructure ideas. we will also need a board of advisors who we can discuss the various plans with.
>>
>>21738176
>>21738147
>>21738097
Currently Built:
>[ ] Command Tent [Primitive]
>[ ] Latrines

Current Build Orders Queued:
>[ ] Mess Hall [Basic]
>[ ] Barracks [Basic]
>[ ] Triage Tent [Basic]
>[ ] Command Post [Basic]
>[ ] Machine Gun Nests [Primitive]
>[ ] Anti-tank emplacements [Primitive]
>ETA: 2 Days

It is at this point that you see Gretta running towards you, a radio pack mounted on her back, the handpiece held close to her ear as she sprints to you.

"Sir! Sir!" She calls out, "I have a report from the motor recon units. Apparently, they've found the remains of a village. It's been razed, sir. No signs of life from afar, but the vehicle commander requests permission to drive through town and see if he can find any survivors."
>>
Out of currioustity, how does the company Chaplain feel about this excursion to another world? Do we even have one along?
>>
>>21738265
"Permission granted. Tell him to do a circle around it and to ensure it's clear before he proceeds and then commence the search for survivors."
>>
>>21738265
How strong is the recon unit again?
>>21738176
Mein apologies, I ment make a note for later. Obviously we cant do it now.
>>
>>21738265

permission granted. however, stay inside the vehicle untill it is confirmed clear of any potential hostiles.
incase of engagement, pull back immediately. no need to start wars with unknow foes just yet.
>>
>>21738265

Do area reconnasiance beforehand in a 3km spread around the village if you haven't done so, first, then check for survivors.
>>
>>21738265
"Permission granted, take a squad and search the place. We need to know as much as possible about the people who live there. Technological level, degree of civilization, race, anything that can be determined. Any survivors are to be brought back immediately and intact."
>>
>>21738290
Chaplain Vickerson is likely helping the men. He's a regular Wehmarcht infantryman with additional Chaplain duties, unless you specify otherwise. He's likely helping the men unload. You've yet talked to him, but you could if you so wished his opinion.

>>21738303
The recon unit is two vehicles strong: The two 247s, each vehicle having a crew of 6, though it doesn't need as many to operate. Keep in mind that the vehicle crews only have pistols and basic vehicle crew uniforms, and aren't as combat-capable as your Wehrmacht infantry.
>>
>>21738381

Did we get those additional MP38s like I asked?

If so, we should have handed them some beforehand.
>>
uno memento

but shouldn't this be archived on suptg?
>>
>>21738381
>>21738293
Well then, do as Anon suggests. Circle 'round, then search the area.
>>
>>21738381

while the recon team are handeling the razed village, we should get to planning the base.
plan a staging area outside of the gate so that subsequent convoys have a clear, solid area to exit into. it would also help with planning where to position sentry towers around the gate outpost.
>>
>>21738434

Perimeter first, THEN basic structures, THEN we can work on things outside the wire. We're in the VERY precarious position right now.
>>
>>21738381
Send the recon units to check around the perimeter of the village, then send a blitz with ten Wermacht infantry. The whole village must be thoroughly searched and analyzed, do we have an archaeologist along with us? If we do, send them with the village scouting party.

Information is key. If we understand this place we have come to, then we will know what we must prepare for. Logically, information is thus the most effective form of preparation, and the prerequisite for all others.
>>
>>21738319
>>21738414
>>21738334
Gretta would speak up as you relay your orders, "It'll take a squad about an hour to arrive. Gunther and his men should arrive back here at around that time. Would you like for me to send a squad anyways?" She asks.

She relays your orders to the 247s anyways, the vehicle commander confirming, pending you sending the second squad.

>>21738405
You did. Each squad now has 3 MP38s, leaving each Wehrmacht squad with 1 MG34, a Trenchgun, and 3 MP48s, with the remaining 3 men carrying standard rifles.

>>21738410
If someone would like to do so, it would be greatly appreciated.
>>
>>21738453

We can't spare the infantry right now. They're needed to unload and dig. Do you have any idea how much digging a proper fighting position entails?
>>
>>21738508
Yes, you do. Assuming that you keep all the Wehrmacht infantry present and dedicate your Combat Engineers to digging the machine gun nests and tank emplacements, assuming that you keep to just earthen emplacements (no concrete mixture being employed yet), it'll take you two days in itself to get the bare bones required. Enough to repel a couple squads of infantry, but it'll crumble in the face of a concentrated assault.

You'll need at least a week, if not more, to make something worthy of trench warfare, not to mention the supplies you'll consume.
>>
>>21738508
For all we know that village was taken out by vicious Yiddish speaking mole-people who will be digging right back up as we dig down (I jest). We need to ascertain what kind of civilization this new world has, so we know what sort of fortification to prepare. If we find traces of modern civilization, we must prepare a fortification suitable for defense against gunpowder, if it appears that they are primitive, then our precautions will be different. Information is vital.
>>
>>21738508
So, no squad. The 247's will have to tough it out on their own.
>>
>>21738551

Really? 2 guys can dig a 2-man hole in less than a day, so 2 days of digging should make quite the hole, unless these are some wierd-ass holes.

I can accept the tank emplacements taking longer, but basic fighting positions should take an afternoon.

As for reinforcing the holes, that's why we're cutting down trees. A few properly placed logs can really shore up a hole.
>>
>>21738598
You are assuming of course that we have ideal soil. Based on your statistics and the Ober's statements it apears that our base is set upon a very dense clay soil, not uncommon for it being right next to a river
>>
>>21738589
We could send the 251's to assist
>>
>>21738695

They're needed for overwatch. Infantry digs, vehicles give cover.

As it stands, we only have 2 PzII, 4 251s, and a PzIV for defense right now, along with the FlaK 38s.
>>
>>21738589
>>21738580
>>21738453
>>21738434
>>21738414
>>21738319
>>21738334
>>21738311
The recon team proceeds, though you contemplate having additional men sent. The 247s are secure, though, and you make sure the crew keep inside of their armored cars.

The radio crackles, "Entering the village, sir... Damn. You should see this-- whoever attacked this place wanted it leveled." He comments, the radio rumbling as he continues on, "The buildings here are crude, but there's some stone structures too. What looks like a storehouse of some kind. The houses are thatch and wood-- most of them burning or burnt down. Someone killed a lot of civilians sir... Shit."

There's a bit of quiet, "They-- They killed the women and children too, sir. Right in the street. Arrows, it looks like, and swords. Some-- Oh fuck. Some heads mounted on pikes." The man narrates, as is his hardened duty, "Men, women, children. This place was a fucking example alright. I-- There's a large building a couple kilometers out, I caught it on my patrol but it looks abandoned. It's a mansion, I think, sir. Wasn't burned down like the rest. Attackers might have missed it, since it's by the river."

There's a few moments of silence, "... Permission to return back?" He asks a bit weakly.

>>21738598
The two days is for more than just foxholes. There's machine gun pits, fallback foxholes, and anti-tank pits able to withstand a direct hit. If you want basic foxholes with just enough room for each man, that will reduce the required time greatly.
>>
>>21738508
We certainly can spare infantry.
We can spare a squad, because you dont send out sole armor without infantry support.
And do we can any linguists or interpreters in this batch? We'll need to send them too.
We dont need 6 to operate the 247s, we can stuff a non-com in there.
>>
>>21738728
"Thank you Corporal(or Sergent or whatever). Check out the Mansion you spotted. Do not enter it. Report back once you have done so."
>>
>>21738728
"I know I'm asking a lot of you but I need you to check out the mansion a bit, there might be some survivors and you're the only ones there who could help them."
>>
>>21738728
"Negative, soldat. Continue searching for anything pointing to the identity of the attackers, and make sure that the dead are human before turning back. Search the entire village, and stay watchful. Landa out."
>>
>>21738728

Ah, so you're talking full-on reinforced slit trenches, ok then. I thought you meant 2 days for a basic fighting hole.
>>
>>21738747
Gabriella is a linguist, as far as her dossier has made you aware. Dr. Buren is also likely a good bet as far as being a polygot, considering her extensive education, but likely not as much as Gabriella.

As it is, the Wehrmacht infantry are currently unloading their excess gear and the vehicles, stacking crates up high as the Combat Engineers dig the fortifications and makeshift buildings. It's a good thing you have so much room to expand around the Gate, because you brought a lot.
>>
>>21738728
How far away from our camp is this place on foot?
This mansion could make a good base depending on it's size. "Check the mansion soldier, hail it from your vessel but do not depart. Damn, what if they cant speak german? Any of the crew aboard speak any other languages?"
>>
>>21738809
I am in love all over again, with the both of them, as well as Gabriella's twin sister, because twins.

Back to business, we should probably have people run the river water through all the tests we can, make sure there's nothing funky going on with it.
>>
>>21738812

We definitely do not want to emplace into an established area. We want to remain hidden for as long as possible, unless we CHOOSE to reveal ourselves to the locals. Hence, digging into a hilltop by a forest, and building concealed fighting positions.

Within a few months, yes, we'll have a large, easily spotted base, but by then we should have the forces to repel most assaults at this tech level.
>>
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>>21738728

"permission granted. there is nothing we can do for them now, except offer them a prayer"
i would suggest having the company chaplain talk with them about what they seen in the village.

pic attached is an idea for the outposts main defensive structures.
Brown - Trenches
Black - Walls
Red - Gate
Grey - Sentry Towers on the wall
>>
>>21738728
"Fellow soldier, I have a grave request for you. Retrieve one of the bodies and return back to base camp."
The good doctor and her fellow medical scientists could no doubt benefit from a native cadaver.
>>
>>21738886

WROOOOOOOOOOONG.

WRONG WRONG WRONG

Does your idiotic mind have ANY IDEA the amount of space you want us to cover with a single combined arms company?
>>
is this thread archived?
Are you going to continue this thread tomorrow? or will it be on some other schedule?
>>
>>21738812
It's an hour away on foot.
"No, sir, but we could patch through anyone who can, provided you've got someone that can."

>>21738776
The Leutnant pauses at your orders before sighing, "Aye, sir." He replies, "We'll be there in a few minutes."

You check your watch, resetting local time to 2:00 P.M. Closest you can gauge according to the position of the sun, at least, and the time taken since arrival.

It'll be a few minutes before the vehicle arrives at the building's stated location.
>>
>>21738893
Hmm, this too.
>>21738886
Walls? This isn't the middle ages, kamerade. We've already started to set up on the hilltop.
>>
>>21738928
How about the same general idea, but on a smaller scale?
>>
>>21738893

as helpful as that would be (seriously) we don't have an infirmary set up yet. so unless we want all the men to see our first native autopsy live, i suggest we wait on aquireing kadavers
also, if anyone is watching, it is not a good first impression. taking one of their dead after ariving in METAL BAWKSES armoured cars
>>
>>21738958
Cancel that, support withdrawn. Continue with current plans.
>>
>>21738932
I will continue tomorrow, time permitting. I haven't archived it personally, but I'd appreciate some kind fellow doing so (I can as well, if necessary).

>>21738846
Dr. Klein is able to run tests on the river water, and quickly comes back with a basic piece of information. He smiles, "The water's clean, sir." He states, "As far as I can determine, anyways. We're on another world, but there's no known contaminants in the water supply. Seems like perfectly normal water, maybe even a bit fresher than what you'd find in the city."

>>21738886
An outpost such as this will consume most of your building supplies, but be suitably fortified against an assault from north, west, or south. The only downside to this is that you'll be exposed to any attacks from across the river, but with so many resources focused on those three sides a river assault should be only a minor concern. Boats don't exactly grow on trees.

Well, technically, they do, but that's irrelevant. It's simply trading a vulnerability from the forest for a water-based vulnerability.
>>
>>21738928

i am working in paint with little regard for scale. i offer my sincerest appologies on the poor quality of my work.
perhaps if the structures were 1/10th the size they are in the image?
>>
>>21739004
Ahhh yes. Any survivors would likely be...unhappy at our appropriating one of the dead.
>>
>>21739004
Bring it back, keep it bagged until the infirmary is set up (shouldn't take long if we move it up the queue). Easy stuff.
>>
>>21738954
Walls might not do much good against modern weapons, but for guys with swords they might be quite useful.
>>
>>21739024

No river base. We're setting up on high ground for now, and we'll expand our base an necessary. Eventually we'll expand to the river anyways, to set up a water treatment plant and pumping facility.
>>
>>21738788
>>21738799
"... Aye, sir." The leutnant replies, "I'll do a drive-by, see if I can spot any life inside." He remarks, though clearly not happy at having to deal with that after the horror he just witnessed.

>>21739004
You can have an infirmary tent set up within an hour or so, if you put your engineers to it. It won't be a safe operating theater, but you can at least tend to minor injuries and perform an autopsy in it.

Consensus on retrieving a cadaver vs leaving one is not yet reached, so you hold on the order for now.
>>
>>21739122
Grab a cadaver! You know you want to!
>>
>>21739122
Lets not grab the dead bodies.
On the fortification issue, we might want to see about setting up some s-mines if we have any
>>
>>21739122

Not yet, we aren't secure and don't want to unecessarily rile up the locals. Later, if there's time, but for now, concentrate on searching and building a picture of the area.
>>
>>21739169
>>21739201
>>21739205
You can always pick up dead bodies later, so, for now, you err on the side of caution, letting the corpses remain undisturbed.

It is at this time that the Leutnant reports back,

"I, ah, hollered at them a bit over the external radio. Anything within a couple clicks of here probably knows I'm here, even if they don't speak German. No response from the house, but it looks pretty solid. Built from stone and wood, if I'm any guess, but some of the glass windows are broken. There might have been fighting here, but I don't see any bodies."
>>
>>21739327
"You have permission to return. We'll investigate it more completely later."
>>
>>21739327
"Good work, Lieutenant. Are you sure the bodies you saw earlier are human?"
>>
>>21739327

Good work. RTB, we need more hands here, and it'll help take your mind off what you saw.
>>
>>21739327
"Nice work, Lieutenant. Return now, but keep your eyes open for anything out there."
>>
>>21739327
"Lieutenant, Do you see anything similar to a storehouse or shed, or an entrance to a storm cellar? Anything at all outside of the mansion itself?"

Do these guys have any cameras? They should take a photo of each entryway, for future comparison to see if anyone has bothered things.
>>
>>21739024
"Dr. Klein, did you happen to see any fish in the river?"

General Order: get a few bodies who know how to fish, with net or with pole, see about catching some fish; I want to kn ow if their anything like the one's back home.
>>
>>21739420
>>21739382
>>21739341
The Leutnant seems happy to be able to return to base, "Yes, sir.... Thank you." He says, his sigh causing white noise over the radio, "And yes, they were human. Why wouldn't they be, sir?" He inquires, and you can practically imagine his eyebrows furrowing.

It'll be about ten minutes before the recon vehicles return. Gunther and his men can be seen emerging from the treeline, shaking their heads. Seems the woodlands were clear, at least clear as far as traps and the like go.
>>
>>21739541
Did Gunther and his men spot any animals, anything at all? Were they odd, or normal?
Any fire pits, or traces of old encampments, circular arrangements of logs and rocks, barren patches, etc.?
>>
>>21739541
Obersturmbannführer!
How many suns and moons are in the sky?
how's the weather?
>>
>>21739541
Just checking, Lieutenant. We *are* in a new world after all. Return to base. Landa out."
Now to see what Gunther has to report.
>>
>>21739472
Cameras? Those big, bulky, expensive things? You don't have the room for cameras to be brought along inside of a war machine, but the Leutnant seems happy to talk about anything but the scene at the village.

"It seems like a regular mansion. It's got a shed, what looks like an outhouse... wine cellar, too, I think. Real old-looking, like something you'd see in the countryside back home."

>>21739508
"Plenty." Dr. Klein, smiling somewhat, "I wish I had room to bring my fishing pole along with me over here. I'd have loved to catch some of the bass in that river, flopping around as they are. If you want me to, I could get some of the men from offloading the trucks and have them wrangle up some fresh fish for dinner. Reduce ration strain, at least, though there's some odd fish in the river... look edible, though."

Gretta would beam at this, "It'd certainly cheer the men up, I think, after all that nastiness going over." She commented, giving an encouraging nod at the notion, "Keeping the men busy is great, but I'm sure homesickness will set in soon. Some fish and sauerkraut would be great for a first meal!"
>>
>>21739656
>sauerkraut
Has anyone seen any wild Cabbages about?
A lot of our german boys come from farming backgrounds, IIRC.
Gives them something familiar to focus on, finding plants good for farming.
>>
>>21739656
Set some men to catching fish, before they get eaten at least 2 of each different type we run in to are sent to the medical teams to dissect, make sure they're safe to eat, and so on.

Keep patrols, fortification building, and unloading going while this is happening, we're still busy as hell but take some off of the lower priority tasks to get some fresh food.
>>
>>21739656
>outhouse
How big are the 247's?
Could they be used to, say, knock over the outhouse?
Y'know, bump into it a little?

Who knows what treasures might be hidden inside?!
>>
>>21739714
I can't tell if you're serious.
>>
>>21739714
No, lets just bring them back to base.
>>
>>21739744
>>21739754

Not serious at all.

We don't want them getting out fo the vehicles, but there's no reason they could'nt explore anyways.

Via ramming down the walls so we can see things.
>>
>>21739612
One sun, and you can't see a moon yet. How odd would that be, having more than one sun?

>>21739574
You manage to flag Gunther over to give a full report.

"We definitely ain't in Germany anymore." The man replies, a sour look on his face. Then again, when doesn't the hulking man have a sour look on his face?

"I've noticed some odd creatures out in the woods. I want to say monsters, but hell if I know. They look like oversized reptiles, walking around on two feet. Ugly things, but they look like they're kinda smart. Found some basic snares in the deeper woods, well beyond the operating area." Seems he went on a bit of a personal adventure. Not exactly as you ordered, but it's your call if you discipline him on it, "Small traps. They've got spears, daggers, basic stuff like that. Looks like they've got a camp further on, but I didn't recon that far. I could clear them out, if you want, sir. Minimal risk to us." He offers, giving a somewhat psychotic grin. He'd probably kill them with his bear hands. Or bare. Probably the former, seeing the size of his fists.

>>21739698
None have been reported, but odds are the village likely had at least some farming, as most villages do back home. Even some basic backyard vegetables would probably go over well.

Of the 40 Wehrmacht soldiers present and the various side personnel, perhaps a dozen total have farming experience.
>>
>>21739906

Dr. Buren ends up getting stuck with dissection duty, considering her wide experience in the field, as you put a dozen men on fishing duty with impromptu fishing rods and a few camouflage nets used as fishing ones. The fish seem edible, but exotic. Some of them have extra fins, eyes, or other organs, but overall seem edible. Granted, one of the men gets a minor injury from what looks like an eel with lots of spikes over its body, but it's quickly treated and bandaged up.

It'll probably be a couple hours before they have enough fish to feed the camp. It does, however, draw away from your manpower to construct fortifications, which is going on the entire time. The men have moved to alternating work shifts on their own, the Combat Engineers overseeing and assisting in the earthworks.

>>21739714
The 247s could easily knock over an outhouse. It'd be a bit of a crappy situation for the drivers if they got any blowback, but some brown gold could certainly be uncovered.
>>
>>21739906

Ignore it for now, we'll entrench first.

Remember the hierarchy of operations

Security
Weapons
Water
Personal Care
Food
Sleep
>>
>>21739914
Also, it seems the thread is autosaging. Any opinions on moving to a new one?
>>
>>21739934
nah, we're good for now.

>>21739930
>>21739906
have Gunther and his men drop their loads of stuff and help out with the earthenworks.
>>
>>21739906
OOC: Kobolds?
"Nein. Stay clear of them for now. They might have some intel if we can communicate with them."
>>
>>21739955
>>21739914
>>21739906
Actually, have he set up a small shed for the men to drop off their extra goodies securely?

GENERAL ORDER:
Strict roll-call or similar system is to be implemented each morning or night. If anyone suspects that one of his buddies has gone missing on purpose or by aciddent, they are to tell their suspicions to the nearest authority, at no penalty to anyone of course, since this is a precaution to ensure we don't lose people to sneaky natives or their own curiosity.
>>
>>21740005

Uhhh..

That happens anyways, aren't you at all familiar with how a military force on deployment works?
>>
>>21740076
Nope!
I figure that's it's doubly important though, what with the weirdness of this world and all.
>>
>>21739930
>>21739955
>>21739974
Establishing a roll call is almost mandatory in any unfamiliar territory, and the men take right to your orders. Familiar orders, which they seem to appreciate.

Gunther and his men, however, look at you as if you just grew a second head.

"... You want us to dig foxholes?" Gunther asks incredulously. "I'm not aware of my uniform reading 'Engineer' anywhere, Oberst." He chews out, "Double goes for my men. We haven't exactly trained to go mowing the lawn on another world."
>>
>>21740134

You know as well as I do, Gunther, that a secure base of operations is vital when deployed. The sooner this is done, the sooner we can begin recce patrols and meet the local peoples.
>>
>>21740134
If they object so much to digging, why don't we send the SS off to investigate either the village or mansion
>>
>>21740134
"You're not mowing the lawn, you're digging foxholes so you don't get shot. You and your men are soldiers, just like the rest of us. now start digging. The engineers will give you some tools. Dismissed."
>>
>>21740134
"Gunther, while I appreciate your position and abilities, I am an engineer; I am unfamiliar with your skills and how best to utilize them, save for using your massive muscle to kill things and move dirt."
>>
>>21740134
Well...we do have an abandoned mansion we need some to explore and these guys are free so why not. Just get them to take prisoners. Preferably unharmed.
>>
>>21740222

we were a COMBAT engineer.

Combat arms means we have all the skills of a regular infantryman.

Come on, guys, at least pretend to understand the COMBAT part of combat engineer.
>>
>>21740235
yes, but gunther is a COMMANDO.
A far cry from our civil engineering field experience.
>>
>>21740247

Doesn't matter. He's still an infantryman, just with extra skills and training. He still knows why he needs to dig and HOW to dig.
>>
>>21740266
I agree, with the addendum that Oberst has never had command over any special forces units or operations before.
>>
>>21740134
"Check your tone immediately. I am not a man who ignores feedback, but as your commanding officer I demand a certain level of respect from my subordinates." (This in addition to orders about what they ultimately do, we can't have backchat from sassy commandos)
>>
>>21740296
Agreed. Make him and his commandos dig. He can't go around thinking that he can do whatever he wants because we're both SS. It's bad for morale.
>>
>>21740179
>>21740217
>>21740222
>>21740222
>>21740266
Gunther scowls at this. You could order him to dig, but reasoning seems to make at least some impact. Throwing in a good order doesn't hurt either.

"With all due respect, -Oberst-, my men are more than just muscle. If you sent those weaklings in the Wehrmacht out there to scout, you'd have a bunch of dead bodies from the snare traps out there. I'm on foreign soil with no intel, and I don't like it at all. Just 'cuz the other men are busy playing in the sand and polishing their guns doesn't mean they won't wake up and realize what's going on." He growls.

>>21740235
Very true. You possess at least a working understanding of the military, having risen to your current rank as such, but it'd be somewhat silly to say you could compare yourself to the likes of Gunther in combat efficiency.
>>
>>21740325

Never said I was, but we're comparable to any regular member of the Heer.

As for Gunther, promise him a night recon of the Mansion tonight, after he helps fortify our position. We need to know what's in there anyways, and this will give him a mission suited to his tasks. We'll use a 251 for transport, and a 247 as support. Orders will be to avoid contact if possible, non-lethal preferred, but obviously we want all members back alive. Prioritise books that have maps, history, and anything that looks instructional in nature, and get back before dawn.
>>
>>21740325
>Just 'cuz the other men are busy playing in the sand and polishing their guns doesn't mean they won't wake up and realize what's going on."
That's an idea!
Would Gunther be partial to giving our men a little wakeup call of some form?
It's good an all that we've given them men pleasant things to distract them from the Gate's effects, but we ARE without Intelsat and them men don't seem to spooked enough to realize that we're on another fucking planet with no reinforcements in case of fuckups.
>>
>>21740281
>>21740296
>>21740323
Finally, the weight of your internal consensus comes crashing down, and Gunther scowls as he finally gets ordered and backsassed by you in turn.

"Well, -Hauptmann-, the operation requires you to dig. We are in unfamiliar territory, and our best option is a defensible position for further excursions. Get a shovel and pull your respect for a superior officer out of your rucksack."

Oh. That struck a nerve.

You briefly contemplate if he'd actually gun you down in broad daylight, but instead he just turns around, neck veins throbbing. His men follow suit like wolves, all of them heading to the northern earthworks to assist the Combat Engineers there. The Wehmacht have finished unloading the trucks, though there's now a gigantic pile of ammunition, fuel tanks, scrap metal, food, and medical supplies in the middle of the camp.

The recon group has also returned, the vehicles coasting to a stop inside of camp before killing the engines. The crew emerge, clearly shaken, but alive and apparently functional.

It is currently 5:00 P.M., you have a couple more hours of daylight.

What do you order? Time transition to the next day coming next. New thread as well.
>>
>>21740364
Give the recon men some R&R fishing.

Have people keep at the digging and fortification making, oversee it ourself to make sure everything is going according to plan.

When night falls I think we could use a break and get some light drinking in with some buds.
>>
>>21740356
Gunther and his men are ideal for this task, and you suspect that he'd jump at the bit to finally get to do something, well, Commando-y. It'd probably get him a bit less pissed at having to dig trenches.

>>21740361
Considering Gunther seems about one bad day away from putting on makeup and waging a one-man war, yoususpect he's down for most anything.
>>
>>21740364

>>21740356 as planned

Assign watches so around 3 squads from the infantry/combat engineers are up at all times, manning the MGs and patrolling the perimeter. As well, at least one half-track and tank should be up at all times.
>>
>>21740364
Minor Order: we need anyone with astronomy (not astrology) experience or interest to stay up and make notes of the night sky, especially if they can identify the presence or lack of a Polar Star.
We've got binoculars at least, combine that with a fellow or two with drafting experience to chart the stars and the moon and other planets.
>>
>>21740356
>>21740364
Second on the night reconnaissance for the SS boys. Everybody else, organize for night watch, high alert level. Minimal sleeping for now.
>>
>>21740395
Sending him off for recon seems the best thing to do with him at the moment
>>
>>21740398
I must point out how very important this order is.
We MUST have a working knowledge of the sky!
>>
>>21740356
>>21740406
>>21740398
Excellent ideas all around. I can almost picture the grin Guther will have when he hears about the mission, except I would probably shit myself if I imagined Gunther grinning
>>
>>21740467
If Gunther grins in our presence, Oberst can tell him to put his gas mask on.
More ominous, but less creepy.
>>
New thread coming shortly!
>>
boards.4chan.org/tg/res/21740644

Trolls have struck quickly, but lololo.



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