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File: 1352835498187.jpg-(1.49 MB, 1600x1200, 1352612610710.jpg)
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http://www.youtube.com/watch?v=k3LBfITvkBk
Thread Theme: Concrete Jungle By Black Label Society.

http://suptg.thisisnotatrueending.com/archive/21533075/
Last thread, that thread links to the thread before that one and so on...

Okay This is Fabrique Generale Civilisation Quest.

About 200 years ago an asteroid slammed into the earth, that was Asteroid Geddon. It brought with it a strange, primitive form of Silicon based life which now permeates the Earth's environment. For whatever reason the planet's climate has shifted and now the US is tropical from coast to coast.

Now, you live in Light City which was formerly under the dominion of a gang called The Vice Lords, they enslaved people with drugs. You killed them off and people spent a brief period in horrible, horrible withdrawal now everyone who didn't commit suicide or die is trying to rebuild society in the ruins of Light City.

Recap Continued Next Post.
>>
>>21566417
Hell yes, Fabrique Generale time!
>>
Now a community of these people have set up shop outside your Tower's walls, in exchange for food, water and medical treatment they give you resources. But you have to protect them if you want to keep them as a source of income. Oh, and they're a steady source of recruits.

Lesse what else... Oh, you sent a party of soldiers out into the plains with some merchants to a town called Shmidtsburg. A place apparently run by "Metal Heads."

Last but nbot least you're at war with a mysterious organization that simply calls itself "The Majesty." Ther've fielded Power Armor, Lasers, Cargo Helos and APCs in their skirmishes with you.

Recap over, incoming copy pasta.
>>
Week 38:
Population: 750
Technology: Robotics, Basic AI, Automation, Comms, Explosives. Basic Anti Ballistics, Taser Weaponry, Firearms, Hydroponics. Powered Armor, Geddonite Batteries, Cargo Helo, Geddonite Farm, Spider Silk Farm, Artillery
Weapons: AntiAir Guns, Assault Rifles, SMGs, Shotguns, Semi Auto Pistols, Revolvers, Combat Knives. Tasers. Grenades, RPG Launchers. AntiMaterial Rifles. SAM Launchers
Armor: AntiBallistic Vests, Riot Armor, Tueton MK3
Soldiers: Heavy Gun Rovers, Gun Rovers, Power Armor Troopers, 4 Armored WreckingRovers. 3 Tgh+Agl Squads. 3 Brl+Agl Squads.
Defenses: Exclusion Zone, Exclusion Zone Wall.
Cool Stuff: HoloCenotaph, 1 Functional Unarmed Majesty Helo. Viktry Town
Contacts:
The Parish: Allied
D.B.R.L.: Allied

2 Resource units every turn.
1 extra unit every 4 turns.

A: Explore
B: Scavenge For Supplies
C; Construct Something New
D: Research New Technology
E: Make a Suggestion.
>>
Goddamn, I was just about to go to bed. Looks like I'm up all night.
>>
>>21566478
What is the condition of Viktry town? Is there any law enforcement there as well?
>>
>>21566478
Let's upgrade our RPG's with Tandem HEAT warheads. Hopefully we'll be able to knock out Majesty APC's in one or two hits.
>>
C - lets get another wreckingrover online
D - using our new materials lets develop an airborne drone!
>>
You know what we should do?

Ally up with DBRL and co-cooperatively fight against Majesty. We help each other, improve our troops, equipment, give each other weapons and armaments and etc.
I mean, not just us going against Majesty while DBRL provides some discount, I mean, wielding troops together, we should have twice as much forces to go with.

anyway
>>21566478
>C; Construct Something New
>D: Research New Technology

We need AA-HeavyRovers against Majesty's air superiority

Also, we should buy gene-mods and eventually have ALL of our troops upgraded
>>
Okay there's tunnels beneath the city, mostly stuff left over from the old sewer maintanence tunnel system. They're heavily flooded and useless as is. There was talk of making use of them so let me lay down your options for these tunnels.

First off you'd need to seal off a section of the tunnels and drain it, that's one resource unit right there. Plus that's an action requiring a lot of manpower so it'll limit what you can do that turn.

Once drained of water you need to clear out that section, that'll use up another turn and grant you some resources from the stuff left in the tunnel. But then you'll have a section of tunnel that's clear of obstructions and water.

So at the moment the tunnels are useless, however you can clear them out, and even expand on them so you can make your own tunnels to other places.

So yeah. Tunnels.
>>
Rolled 39

>>21566533
I think the problem is that we're going to need the entire city on our side before we go after the Majesty and get some more tech done, you guys have done alot in my absence.

>>21566478
In the mean time,
A: Let's try to find more people.
D:Let's upgrade our AI's.
>>
>>21566512
Aside from tearing down and rebuilding the more dangerous sections you haven't bothered with it much. also as part of your agreement with the Prostitutes guild you supply them guards to deal with troublesome customers, that's your only major presence, aside from a small building where people turn in salvage for barter chits. Modifying your presence and policies in Viktry Town is a free action.

Oh, and for the record you can make space age materials, just not those specific materials. Your main source of building material and chems and stuff is recycled from whatever you can find in the city so whatever you make is made with stuff you can easily mass produced...
>>
>>21566536
forget about the darn tunnels, who keeps mentioned them anyway?
>>
>>21566573
We should add a local police station with a few security guards just so law and order doesn't just stop at the front doors of the Prostitutes guild.
>>
>>21566519
What is a Tandem Heat Warhead?

I'd also like to npote that you have SAM launchers with capacity for 3 missiles in their magazine. They infrared targetting beams, so you can use either the built in targetting device or have a spotter mark your kill for you.

Requires line of sight with the launcher though.

Oh and you have heavy rovers with Crownbreaks and SAM Launchers, an AA Rover would basically be an MBT modeled on the bastard child of a WirbelWind and an Abrams.
>>
>>21566573
How big is the shanty town anyway? How many people are there?

>>21566597
Perhaps, if we are going to protect them all, we should get a deal going with the rest of the people just like with the Prostitutions and the Merchants? I mean, we make some people pay for protection and others not? That's not right. Either don't demand pay at all or have everyone chime in.
>>
Rolled 92

>>21566624
How many heavy rover can we build for a resource anyway? We should build shit ton of them.

Actually, we should do that AND improve AI so that eventually we don't have to wield human troops that much.

Seriously, lets get AI research going. It's our speciality
>>
>>21566626
Indeed, it's not fair just to have the high payers have protection, it's also more productive if people have the feeling of safety.
>>
>>21566586
well at least one person was interested in using them for Geddonite farming. The other was worried about infiltration I think.
>>21566597
Okay your guys slap together a police station and staff it with some rookies from security, anything else?

Oh and what do you want to do with your old geddonite research lab? Its on the edge of your usable territory and outside of your wall. All of the original geddonite samples it contained have been used up in batteries or farming experiments.

Oh and you need to expand either your geddonite farming operation or biofuel operations if you want to have more than 6 wrecking rovers or 1 ultra heavy rover.
>>
>>21566674
We could build some solar collectors, their low maintance and run on cheap power source.
>>
>>21566624
Tandem HEAT warhead is a dual HEAT explosive device. The initial shaped charge explosive creates a hole or explodes any reactive armour, the second charge activates after the first and blasts the jet of (usually) copper plasma into the interior of an armored vehicle.
>>
>>21566626
The protitutes and the merchants made a deal, you took it, so far you're acceptinjhg scrap from people who turn it in and give them barter chits based on that item's value.

>>21566658
at the moment you have 100 light rovers and 50 heavy rovers. You have 100 light rovers and 50 heavy rovers active at the moment. Increasing your geddonite or biofuel resources would double that number.
>>
>>21566698
I assumed that was how your AP RPG rounds worked. You have HE and AP rounds, it just that the SAM rounds are bigger, heavier, and that much more effective. An AP round from an RPG can damage tank armor and kill APCs or Power Armored tropps but an SAM round does it better.
>>
Rolled 30

>>21566674
>well at least one person was interested in using them for Geddonite farming.

God, we at least have 300 vacant stories in our tower and some knucklehead wants to waste valuable turns and recourse doing something useless like this? We have a powerful enemy and can't waste turns and resources that could otherwise have been used for advancing tech or building stuff.

>>21566704
What if we scrap all light rover? How many can we have after that?
It seems to me that light rovers are completely useless against Majesty.
>>
>>21566704
So, how big is the shanty town?
>>
It'll take you a half a resource unit but you can make a Targetting application that will apply to both power armor and all robots you produce. You get 2 and a half resource units every turn. (so I guess you get 3 units next turn. huh.)

anyway for a full resource unit you can produce targetting scopes and goggles that interface with those things for non power armor users, would make your soldiers more effective in combat.
>>
>>21566720
Ah, alright. A SAM round shouldn't really be more effective at ground work though, most man portable surface to air missile warheads work on annular blast fragmentation to shred vital aircraft pieces rather than raw explosive power to knock them down.
>>
>>21566750
That's what AI research will do, right?
>>
If you stopped making Light rovers you could support 100 heavy rovers 8 wreckingrovers and 2 ultra heavy rovers. no extra resources would be gained (but you wouldn't have to spend a turn producing 50 more heavy rovers.) While Light Rovers are useless against Majesty Forces they're quite effective against bandits and such, you might do some stuff outside this city so there's that to keep in mind.

Viktry town is home to 250 people and is built basically in every possible space outside your tower. It would be within the bounds of your proposed secondary exclusion zone wall though.
>>
>>21566750

Yes to the AI and yes to the targetting equipment, both will be a nice bonus to our troops.
>>
>>21566724
I have an idea:
Could be feasible to create some kind of projectile capable of draining or short-circuit the Majestic armors?

Maybe by releasing conducting material into the power conduits or whatever they use, if we short-circuit it, and hopefully, take down the entire electronic sistem, then the tech would be up for grab, as well as Majestic prisoners

Another option could be using the energy-absorbing capabilities of Geddonite-B but it would be more expensive.

TL;DR Shutting down Majestic's technology for capture
>>
>>21566759
Noted, I guess your guys carry RPGs or lots of grenades when they expect a need for HE Ground work. Basically whenever you make an explosive you make it in HE and AP varieties since those are the only types of weaponize explosives you've bothered to develop.

>>21566762
If you use the Helo Data, yes. You could also try to improve AI in other areas.
>>
>>21566808
We tried doing that with EMP, but it causes their suits and tech to hit the thermite switch immediatly and destroying it on the spot.
>>
>>21566808
so far as you can tell from what's left of the Helo's self destruct system any attempt to circumvent the self destruct system will result in activation of the self destruct system.

U\You can't tell much because it appears that the main computer was almost completly destroyed accept for a few lucky fragments that data could be pulled off of. (that's where your targetting data came from.)

Short of figure out where the majesty troopers keep the computer on power armor and then physically destroying it (which would kill the armor occupant) there appears to be no way to circumvent the self destruct.
>>
>>21566837
EMP is a disruptive energy surge meant to overload (and fry) electronics AFAIK

I was thinking something along the line of "Energy drain"
I mean, if there is no power, the self-destruct system can't work as well
>>
>>21566793
>If you stopped making Light rovers you could support 100 heavy rovers 8 wreckingrovers and 2 ultra heavy rovers. no extra resources would be gained (but you wouldn't have to spend a turn producing 50 more heavy rovers.) While Light Rovers are useless against Majesty Forces they're quite effective against bandits and such, you might do some stuff outside this city so there's that to keep in mind.

Lets do it then. We can always refit them into light rovers when we're fighting against raiders and otehr low-level enemies.
Also, we are cultivating AB geoddites in our tower, right? Is there any reason why we should keep the geoddite lab going? If not, I suggest we destroy it and the geoddite inside, it is an exposed target for Majesty and we do not want them to steal our research.
>>
>>21566872
Whilst this is an ok idea, I have no clue how we'd do it. The only thing I can think of is Geddonite slugs with rapid charge modules attached.
>>
>>21566803
so any arguments against developing targetting equipment and a Targetting application for your robots and Tuetone armor?

Thats 1 and 1/2 resource units which would give you enough resources for 1 other action.
>>
Have we looked into improving our production capabilities? So far we have the ability to produce up to heavy rovers but how about we start towards developing the capability of constructing our own helos or walker tanks?
We cant do it yet but what steps do we need to take to get there?
>>
>>21566829
>If you use the Helo Data, yes. You could also try to improve AI in other areas.

That's what the rolled 92 will get us?
As long as it is AI research, I'm all for it. We should really focus on our strength researching robots and AI.
And no, putting AI into power-suit doesn't cut it. We need dedicated kill-bots and that means they should not be bipedal humanoids, that is an inefficient way to build robots designed to kill and destroy stuff.
>>
>>21566890
Or strands of cunductive material (Carbon nanotubes maybe?) to short-circuit it.
>>
>>21566898

No, those are good uses for our resources.
>>
>>21566898
No objections.
And scrap all the light rovers too if that is a free action. We don't need them for now.
>>
>>21566898
We could try exploring more of the city.
>>
>>21566883
There is no geddonite left inside, you used all of it, you've got some research equipment and a few lead lined barrels of radioactive majesty junk in there. You could easily put it to another use or destroy it, its more of a multi story bunker than a research lab to be honest.

>>21566872
You could try it I guess. But you know for a fact that the helo's self destruct includes a massive incendiary bomb and is VERY redundant. There's even a large red button in the cockpit so that the pilot can trigger it.
>>
>>21566898
Back, reading.
>>
>>21566940
Well, we should at least remove the research equipment and any data. We wouldn't want them falling into wrong hands.

How is the defence on the Parish look anyway? Do we have SAM launchers there? Heavy rovers? Power armored units? We should station at least one gene-modded squad there too.
>>
>>21566940
>>21566872

Then how about lets not.
Im all for advancing but not with unneeded danger to ourselves and wasting our resources.
>>
>>21566573
>Oh, and for the record you can make space age materials, just not those specific materials.

Which materials, the ones I made a huge list of before?
>>
>>21566971

NO!
Keep the goddamned mutant freaks away from the old testament god fearing simpletons!
You want them to declare our security devil spawn?
>>
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>>21566915
your robots have 6 optic lenses. Your armor has six optic lenses, there's a reason for this. Also your killbots and power armor share as many design elements as possibole so that you can share innovations used on one group of tech with the other group of tech.

>>21566907
Well researching Sextapedal locamotion is a start. You'd need some manner of functional legs before you could develop a walking tank.

Also if you develop APCs the wrecking rover will serve as the base for their chassis.
>>
>>21566997
Let's spend that resource point in legs then
>>
>>21566984
I suck balls at communicating. Look you can make those specific materials but not in any quantity to be useful for anything industrial scaled. So you're developing cheaper, easier to produce alternatives. Ones that can be made with stuff recycled from the ruins of a dead city for instance.
>>
>>21566724
>God, we at least have 300 vacant stories in our tower and some knucklehead wants to waste valuable turns and recourse doing something useless like this?

It has REPEATEDLY been observed that we are a target of the local boys with aircraft, high explosives, etc. If anything, we should DE-CENTRALIZE our vital facilities so that, for example, IF THE TOWER GOT NUKED AND WE LOST IT, we wouldn't lose everything.

You know, Majesty uses micro-fission nuclear reactors to power EVERYTHING, I bet they have enough material for a nuke. You know where there's good shelter from nukes? UNDERGROUND. Like in the TUNNELS. Which would make a great shelter for our PRECIOUS, VITAL Geddonite manufacturing facilities.
>>
>>21566808
Yeah, let's fuck with fission reactors before we've finished our anti-radiation project.
>>
>>21567037
Let's expand underground more! Bunkers! Secret base! The tower is just a ruse.
>>
>>21566915
There has been no serious need for AI beyond what we have. Drones are fine until our operators cannot control them because of the complexity.
>>
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>>21566996
Only people with the Red Package look like mutant freaks, pic related.

People with Blue or Yellow package just have wierd eyes. Your Green eye troops have green eyes, like the cornea and iris are all one solid color and the pupil is the only variation. They can hid their mutation with a pair of sun glasses.
>>
>>21566996
Given that our security teams have protected it in the past without complaint, and given that the Parishioners see us as having awesome Jesus magic on our side, I don't think so.
>>
>>21567078
Also its worthy of note that many descriptions of angels in the bible are downright bizarre. Since they think ypou're some wierd offshoot of The Sons of Isreal they won't bat an eye if freakishly muscled people wearing your colors show up in their village.
>>
>>21567026
So here's a continuation of some of my thoughts in the previous thread.

If we can get a few more sources of resource influx together, we can get three resources to spend a week. This would allow us to have two long-term projects running at once that require one resource unit a week and one resource reserved for immediate shit, decision-making, etc.

This would let us do things like researching complex systems while giving us something to decide on every week. That way, complex projects like power armor optimization or the radiation project we were going to partner with Darwin on will be feasible without removing flexibility.

Or creating stupid arguments between the players.
>>
Okay so at the moment you're stocking up your remaining light rovers in a storage area in your tower until someone feels the need to break them down for resources (which would take an action and net you one resource unit) They may come in handy later.

Now there has been talk of walking tanks for awhile, do you want to take that first step and develop sextaped locomotion with your remaining resource point?

If so gimme a 1d100, 1 for targetters and improved targetting over all and 1 for sextaped research.
>>
>>21567124
Proposed projects:

Project RINGMAIL: While our first Power Armor project, Project Kingslayer, yielded viable prototyping, without significant research and development our armor has only strength enhancement; against Majesty lasers, heavy munitions, or our own Crownbreaker anti-materials rifles it has all the stopping power of wet cardboard. We haven't even shielded the users from problematic power discharges yet, let alone created active camo or good enhanced vision. Protection is paramount. Project RINGMAIL will attempt to integrate pre-impact and newly developing technologies for the best armor possible.

Note well: many of project RINGMAIL's dividends will be cross-applicable to our robotics, vehicles, etc. You could upscale many of these technologies for use on a tank or an aircraft or a drone.

Continued below.
>>
Rolled 86, 3 = 89

>>21567150
Is dice+2d100 right?
Well, let's hope
>>
Rolled 63

>>21567150
Roll for legs
>>
>>21566997

Then I suggest we put our last resources into developing this as a start.

We might consider then developing a better type of armor to then mount on our new vehicles and use in our power armor.
>>
>>21567163

Project OVERCHARGE: This would involve using the tall service core of our vehicle and its height for huge power generation and Geddonite farming, along with creating a system to distribute that power from the top of the tower to receiver units that can be stationed anywhere, and probably mobile units as well because, while Geddonite is a great energy storage medium and slowly recharges, we have begun to approach the bottleneck in terms of what our current power generation system will allow us to field. In essence, we need a massive battery charger system.

As such, making use of systems that will incorporate solar collectors, electromagnetic power generation using our mile-high tower's height to take advantage of changes within the earth's magnetic field (on a given day, these can be huge even on an hourly basis with a long enough sensor), atmospheric pressure, and heat exchange between the top and bottom or inside and outside of our tower will give us a massive power generation system.

Emitters to send this energy from the top of our tower, taking advantage of its good vantage point, to various locations around the city through the air have been previously described as possible (by the OP); as such, we will have to develop and create them. Mobile emitters have been previously described as possible.

We will also have to seed Geddonite fungus properly throughout the service core to create the initial collector, our 'reservior' system.

Of course, the curvature of the earth limits the effectiveness of this means to the horizon, though relay emitters might be possible within Light City itself.
>>
>>21567179
well its 1d100 per action but I'll take that 86, ignore that disastrous 2, and take that 63.

writan.
>>
>>21567227

Project DAUNTLESS: This is the premier walking/rolling tank suspension, also cross-applicable to other areas. It uses a combination of treads, legs, and backup wheel systems to ensure that the post-impact wasteland cannot stop a heavily armored land vehicle. It involves integrated suspension research and comes in three separate parts.

Project to develop radiation cleanup materials with Darwin, as yet non-codenamed: This is slated to take six resource units and give Darwin and ourselves a good opportunity to stabilize our corporate relationship; it will also allow us opportunities to learn their corporate culture and find out if they're merger material.
>>
>>21567163
>>21567227
>>21567277

*thumb up*

Captcha: opposes nedeclu
No captcha, this is too good to be opposed
>>
>>21567277
>>21567227
>>21567163
So that's about it.

Like I said, if we got a few more rovers together so we could get three resource units a week we can work on two of these at a time and have enough raw material for a third thing, every turn.

Note that OVERCHARGE has been described by OP as allowing us to dominate Light City, over time.

I expect it would involve building a relay network, but nothing would solidify our operation quite so much as having good amounts of power wherever we go in town, so long as we can find a place with line of sight to the tower or a relay and recharge. Not too hard with a tower over a mile high like ours.
>>
PROJECT LONGBOW is initiated with hopes of giving our soldiers an edge in the field, the desired effect has been achieved within our expectations. The Tueton armor, like all of our combat oriented robotics designs, has 6 optical lenses, these have been designed to work with modifed targetting software taken from the salvaged Majesty Helo. This software is also designed to function with a custom targetting scope and a set of goggles that people without power armor can use. The software has been turned into a patch for the Zeitgiest Operating system and has been uploaded to all active and inactive combat rovers (following the phase out of the Light Combat Rovers and their replacement by Heavy Combat Rovers.)

PROJECT GOLIATH PHASE ONE: has also yielded acceptable, if unnotable results. We now have funtional Sextapedal Locomotion Drives which can be used in place of the modular wheels or treads that all our robots make use of, these cannot be used in tandem or as auxillary forms of locomotion.
>>
>>21567227
Project:OVERCHARGE

Sounds like a good idea, but im unsure how feasable it is at our current level, let us hear some projections first before commiting.

>>21567277
Project'DAUNTLESS

I like it, and I see it as the natural progression of our new walker system if its not what we will already develop with this next system. But maybe not as urgent.

>>21567163
Project:RINGMAIL
This should be our next goal. wether on our fture walker tanks, or on our power armor new armor advancements will save valuable lives.
>>
>>21567337
I take it LONGBOW's goal is giving the armor a dedicated targeting and sensor system?

I proposed the name RINGMAIL because the layers of armor will need to be replaceable, and this can be done with hexadon-shaped cells in layers, sort of like the pattern mail rings make. Also it'll need a faraday cage which can be done with chain mail, amusingly enough.

>Goliath
I like it for the tank project.

>>21567346
>Overcharge
>feasible?
Last thread OP said it could be done, I imagine he's going to want to make it a bit harder so we don't steamroll but it will likely be necessary.

>Dauntless
>not urgent
The need to have our tanks not get blown apart requires armor, yes.

>Ringmail next
Finally, someone else who wants to finish the fucking power armor and will vote with me.
>>
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>>21567387
pic related is a presently functional armor and camo system developed for RL tanks. I was thinking of scaling down the cells to about one inch wide and having two layers, complete with all our various armor techs. Note that you can replace the cells without having to tear off a huge, ten-ton armor plate from the side of the tank. Think about not having to replace a whole section of armor plate on our power armor for fixing one bullet impact.
>>
Week 39:
Population: 750
Technology: Robotics, Basic AI, Automation, Comms, Explosives. Basic Anti Ballistics, Tasers , Firearms, Hydroponics. Powered Armor, Geddonite Batteries, Cargo Helo, Geddonite Farm, Spider Silk Farm, Artillery, Sextaped Locomotion Drive
Weapons: AntiAir Guns, Assault Rifles, SMGs, Shotguns, Semi Auto Pistols, Revolvers, Combat Knives. Tasers. Grenades, RPG Launchers. AntiMaterial Rifles. SAM Launchers
Armor: AntiBallistic Vests, Riot Armor, Tueton MK3
Soldiers: Heavy Gun Rovers, Gun Rovers, Power Armor Troopers, 4 Armored WreckingRovers. 3 Tgh+Agl Squads. 3 Brl+Agl Squads.
Defenses: Exclusion Zone, Exclusion Zone Wall.
Cool Stuff: HoloCenotaph, 1 Functional Unarmed Majesty Helo. Viktry Town
Contacts:
The Parish: Allied
D.B.R.L.: Allied

2 1/2 Resource units every turn.
1 extra unit every 4 turns.

A: Explore
B: Scavenge For Supplies
C; Construct Something New
D: Research New Technology
E: Make a Suggestion.
>>
>>21567387
PROJECT RINGMAIL

Glad to help.
Its simple really, we have repeatedly clashed with a superior military force. We need to bring our forces up to snuff and be able to secure our borders.

That being said, if OVERCHARGE is feasable then I suggest we pursue it once we have finished our power armor.
>>
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>>21567421
Pic related is the camo system in action.
>>
>>21567457
HOLY COWS AND ASSORTED LIVESTOCK!
IT'S REALLY A THING?
>>
Rolled 98

>>21567421
Put one resource away for the Joint Project and tart Project Ringmail.
>>
>>21567453
My suggestion is as follows:

Build more wrecking rovers until we push up to three resource units a turn.

Continue RINGMAIL alongside LONGBOW or put LONGBOW on hold.

Approach Darwin about the radiation project.

Once RINGMAIL finishes (probably a month at least, two months at most), move onto OVERCHARGE.

In the meantime, expand biodiesel generation with a dedicated facility for one resource unit to cover power generation expenses.

This leaves us with one resource unit a week to do with as we like as soon as we finish getting more rovers together.
>>
>>21567457
Looks like a volkswagen commercial in germany. Notice the "Auktionshaus" "Juwelier" and the red "A" (apothecary) in the background.
>>
>>21567491

Agreed, with 3 resources a week we can finish the joint project quite quickly.

I suggest we continue with LONGBOW however, its a good project we should see to completion.
Done together with RINGMAIL the technologies might even develop in synch leading to better results overall.

>>21567487

Lets keep that resource for now, with the extra Wreckingrovers we can get up to 3 resources and finish the project faster when we do startsaving for it.
>>
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>>21567497
Fuck, that was another camo project with LEDs, apparently some Mercedez Benz engineers did that with a camera and hardware store materials but we can use that kind of tech anyway. It's from here: http://www.quora.com/James-Bond-007-creative-franchise/What-was-Qs-most-advanced-and-realistic-inven
tion

The pic below it is from the BAE ADAPTIV system I was talking about it, but yeah, could still use that shit with thin, transparent LCD panels made from graphene (the stuff in carbon nanotubes).

http://m.engadget.com/2011/01/14/bae-systems-develops-e-ink-camo-for-tanks-and-war-zone-e-readers/?i
cid=eng_Armor_art talks about e-ink camo systems, which they've developed. Pic related.

Here's some of their shit on youtube for those who are interested: http://www.youtube.com/watch?v=wlLqdFsMnCE
http://www.youtube.com/watch?v=U7FZr98MleU

Just search for 'BAE adaptive camoflage'
>>
>>21567487
With that roll I'll let you develop a functional, highly expensive prototype right out of the gate. You'll have to make the technology a lot cheaper if you want to get general use out of it though.

and yes, project LONGBOW is meant to create a dedicated targetting and scanning system over time.
>>
>>21567580
Why not give the prototype to Darwin for a while and ask them to improve it or find leads for us to follow in industrial manufacturing/do some beta testing?

Should keep them busy until we decide to push forward.

>>21567563
I'm all for developing LONGBOW alongside RINGMAIL, but note that we will be doing boring power armor shit for a while and that as new needs arise LONGBOW will become active again, as it is a general sensors kinda project.
>>
>>21567607
Did the Darwins already recieved our anti-material rifles? I mean we could gift them it as a way of improving their chances of fending off the Majesty.
>>
>>21567607

Then I suggest we continue to develop both alongside one and other until something urgent comesup.
At which point we can put one or both on hold to handle the new situation.
>>
>>21567607
Interesting notion, they'll only allow it if you A: let them have an office in your tower, preferably up near the roof, with a radio and B: if you let them retain a sort of co=patent so in the event of society being rebuilt they get to share the profits. (and presumably make stuff with it.)

So we going with ringmail research and slotting one research for PROJECT PURGATIVE?
>>
>>21567607

Also Id rather we hold onto the prototype for now. It will help the Project move faster.
Rather why dont we trade some research data with them, find out if they have any similiar avenues of research or something that might help our own research.
>>
>>21567453
Could we actually develop Hijacker virus programs against the Majesty set-off switch instead, as it'll lock the majesty troops out of their own Helos and soldiers.
>>
>>21567703
We could do that.
>>
>>21567659
so far you haven't even shared your improved artillery piece design with them. You could give the rifles to them as a good will piece or you could trade the technology to them for more equipment (yeah they have life support devices that can keep an organ alive, watching an amputated pig lung breathe is freaky.) and the devices in question are very complex and capable of quite a lot, you know this because their invention was a big preimpact news item and all respectable medical laboratories would have one.
>>
>>21567746

Promising idea, if it is possible we should keep it in mind.
Step it one step further and we could be setting their self-destruct systems off via virus as well.
>>
>>21567765
What if we set up a co-patent with the Darwins with their biological sciences and our robotics technologies, we could work on cybernetics.
>>
>>21567709
This is the prototype for a radiation cleanup system and treating radiation burns/sickness, not RINGMAIL, LONGBOW, or anything else. I think we're using the PURGATIVE codename, see >>21567703

>>21567675
Very well. I'm going to write up a summary of what we've already done towards RINGMAIL and what we need to do to give ourselves good armor, OP can correct it as it will just be a list of goals.

Done:
-Aramids research. This is the family of plastics that gave us things like nomex, kevlar, etc. Partial environmental protection, good tensile strength, good impact armor but bad on toughness (breaks much more easily than other substances).

-Space age materials research. This is all the shit from mylar to gore-tex to ceramics that was used to get us to the moon and satellites into orbit. A lot of the stuff used for environment and climate control in space (vacuum is fucking cold, but the sun can heat you up VERY FAST) has cross-applications if you want a power-armored soldier not to get burned by acid, poisoned by toxins, drowned, suffocated on his own co2 exhalations (love dat one-way carbon dioxide helmet vent), or melted by explosions. This and the ceramics should give us components that flush a good deal of heat away from where we need it.

-Spider silk research. We got the guys at Darwin to give, in essence, several copies of a life-support box for the massively-upscaled silk glands of the Darwin's bark spider (coincidentally named that, hurr) along with a means of forcing them to give up said silk. This spider's silk extrusions include threads calculated to be OVER TEN TIMES as tough as kevlar or steel; the spiders use them in nature to make eighty-foot webs over fucking rivers.
>>
>>21567746
Nice idea, we'll need first a way to decode their transmissions...
Maybe a small insect-like drone that will record their communications and other useful informations.
>>
>>21567746
I don't think software is the key. They'd just make it a mechanical system eventually. What we should do is use sonic vibration weapons against them, more on that after I'm done with the Ringmail shit.
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>>21567703

Yes to move forward with this plan, although makesure we put them in a safe position from the outside and keep the research under tight security.

>>21567765

Open up trade talks, lets first find out what they might want. So far weve done most of the purchasing, lets turn it around.
Make sure our best men from the marketing and sale departments are put on the job.
>>
>>21567813
ah my mistake, carry on then and ignore my sillyness
>>
>>21567831
Yes, but mechanical systems work slower then coputerized systems which then gives us the upper edge. We could try putting more research into AIs and get the more intelligent kind to help us with hacking their systems.
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>>21567831
Not that anon but if we can assume control of their systems then we can also fool them into thinking that it was NOT a virus (Ex: fake report of attacking forces)

For what they'll know their forces were killed by an ambush instead of having their armor turn on them.

Also, if we keep the virus a secret we may sneak it up via their helos into their main base.
>>
>>21567813
Continued.

To do:
Allotropic group-14 research. These are the other forms of various useful elements from periodic group 14, including carbon and silicon. TL;DR: it's the stuff inside carbon nanotubes and its circuitry-related cousin. The allotropes graphene and silicene can do a SHITLOAD of awesome things like creating freakishly thin, transparent LCD screens for our active camo (graphene), tolerating wide temperature ranges and environments (though the other plastics will be good for non-reactivity), creating the next level of microcircuits if you can figure out how to print them, be part of supercomputers (both, though silicine doesn't react with oxygen in various forms and would be a very good lining system for our power distribution). If we line our Geddonite superconducting materials with this shit we're going to have a stable power distribution system for...

-Reactive electromagnetic armor. This is a couple layers of capacitors. A HEAT (that's high explosive anti-tank) round or high-density penetrator (material rifle shot, railgun shot that's below near-reletavistic) hits the capacitors and they release a FUCKLOAD of electricity into it. The result is that the explosive can vaporize before it does any damage to the guy in the armor, though it'll ablate away a layer of armor plating.

-Faraday cage. The armor is very high powered and will need a means to keep from electrocuting the user. This will also give us a pretty good protection system against people picking up electronic radio transmissions when they get decrypted inside the trooper's earpiece, forcing them to work to decrypt the signal.

Continued.
>>
>>21567916

Hmm, very nice thinking.
We could make them think they are being attacked from multiple angles, from overwhelming forces.
Even if they figure out the ruse they sill will not know from which direction we are coming or how to counter the virus.
Still, we do not know how possible this is, as far as i understand our software capabilities are limited to our rover-ai's and our operating systems.
Do we even have a cyber warfare department? What are they doing anyway, beating Majesty troops at TF2
>>
>>21567888
Mechanical systems can work just as fast. A dedicated mechanical system to respond to a loss of user vital signs and detonate the nuclear charge would be very easy to adapt to. What computer systems do better is make the decision more intelligent.

A dedicated sonic weapon could make the Majesty soldiers throw up and lose consciousness, we'd just need to attach a sonic vibration system to a strong enough magnet to hang onto their steel armor for a while so the thing would tramsit the vibrations. We can deploy it like a cordless tazer dart if we can make it small enough and they'll be pretty fucked. The best part is that they'll be alive but unable to engage us or the self-destruct due to a degree of incapacitation that ALSO doesn't trigger the self-destruct.
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>>21567453
D: Work on Hijacker computer virus and
D: Work on delivery system for said Hijacker computer virus.
>>
Rolled 9

>>21567999
derp
>>
You send some resources down to the DBRL building under heavy guard. These are taken by friendly, if distant, guards and your men make it back to The Tower without being mollested by large animals, Majesty forces or junkies.

PROJECT RINGMAIL is inbitiated, and thanks to some happy accidents several weeks of research are turned into a few days. You develop a light, thing material, that when combined with some circuitry, a power source, and some small cameras, is capable of rendering a user invisible. (similar to the cloaking systems seen in popular fiction for decades.) The only draw back is that it is absurdly expensive. If you ever want to take it out of the Ivory Tower and into the real world you're going to have to make the HAUBERK system cheaper.
>>
>>21567999
Let's not develop a virus that could be used against us later with a few changes, thx. Cyberwarfare would cripple us.
>>
>>21568013
It's why we work on an antivirus or a lock on it, so we can only use it then, like how Apple has set up their OS system that jailbreaking it causes it to stop functioning.
>>
The Darwinians are willing to trade you their HMG, LMG, and some very potent gaseous weapons in exhange for Crownbreaker and Targetting system designs. The gasses in question can be paralytic, knockout, or normal teargas (you could easily make smoke grenades that uses the fairly advanced delivery system.)

They also express some interest in your RINGMAIL project and the notion of yet another cooperative project. They maintain that they'd like a co-patent and intimate that they may be willing to share some "Protien Based Memory Storage" technology but that you'd have to foot the cost of their research to the tune of 3 resource units.

They're also quite pleased in your investment in PROJECT PURGATIVE and hope that you will continue to fund it.
>>
>>21567952
Continues:

-Development of anti-laser defenses. We need to make a layer of armor under the active camo that will be composed of reflective stuff that ablates and aerosolizes, effectively puffing out into a small cloud that scatters laser light in all directions. The most useful laser frequency for weaponization is infrared, so that means copper & copper compounds. However, we should create a secondary layer to be on the safe side.

There's also a risk of a laser being pulsed slowly enough not to cause the aerosolization but fast enough to slowly heat shit up and burn the user alive. While good heatsinking and heat transfer materials mixed with conductive stuff to flush the energy to heatsinks (and maybe water cooling) will mostly fix the heat problem, we need to be able to have system detection up for unusual heat and light patterns and have the armor or user respond by using a smoke screen that their sensors can see through, preferably a highly reflective one that scatters laser light. Not to mention eye shielding to stop them going blind, but that's more for LONGBOW.

-Integration of components. We'll probably need a dedicated lab.

-In-the-field repair systems. Our honeycomb-structure armor will at best take a hit and need individual cells to undergo replacement. A mechanical system that can do this and will fit in something about the size of four phone booths standing together in a square (read: fits in a tank-rover thing) will allow this to be done in the field.
>>
>>21568055
oh my god, this is a terrible idea, you clearly do not have enough information tech know-how to keep us from being laid right open when this crap backlashes
>>
Week 40:
Population: 750
Technology: Robotics, Basic AI, Automation, Comms, Explosives. Basic Anti Ballistics, Tasers , Firearms, Hydroponics. Powered Armor, Geddonite Batteries, Cargo Helo, Geddonite Farm, Spider Silk Farm, Artillery, Sextaped Locomotion Drive
Weapons: AntiAir Guns, Assault Rifles, SMGs, Shotguns, Semi Auto Pistols, Revolvers, Combat Knives. Tasers. Grenades, RPG Launchers. AntiMaterial Rifles. SAM Launchers
Armor: AntiBallistic Vests, Riot Armor, Tueton MK3
Soldiers: Heavy Gun Rovers, Gun Rovers, Power Armor Troopers, 4 Armored WreckingRovers. 3 Tgh+Agl Squads. 3 Brl+Agl Squads.
Defenses: Exclusion Zone, Exclusion Zone Wall.
Cool Stuff: HoloCenotaph, 1 Functional Unarmed Majesty Helo. Viktry Town
Contacts:
The Parish: Allied
D.B.R.L.: Allied

2 1/2 Resource units every turn.
1 extra unit every 4 turns.

A: Explore
B: Scavenge For Supplies
C; Construct Something New
D: Research New Technology
E: Make a Suggestion.

You have 5 resource units thanks to various sources.
>>
>>21568055
>>21568013

Which is what a cyberwarfare department would be incharge of.
However I think we are jumping the gun a little.
We need to finish off our radiation and armor projects before we start any more long term projects.

For now I suggest we might construct our second wall around Viktry town and set up train some new security forces to guard it or (if we are short on manpower) initiate a militia amongst the townies.
>>
>>21568102
Forgot my name. So that's about two month's work worth of clear goals for RINGMAIL. We'll also need to spend time integrating everything with the results of LONGBOW and more time making the manufacturing process cheaper and easier.

Mind you, we COULD focus all our resources on this and be done in three weeks max if we rolled well.
>>
>>21568120
Like how the sextaped locamotion is a terrible idea? Those damn spider walkers are ass slow in real life! I could link you a video on how fast they go!
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>>21568128
>five resource units
Spend three on RINGMAIL, one on LONGBOW, and one on getting more rovers/getting resource harvesting from 2.5 per week to 3 per week?
>>
>>21568153
I'm going to preface this by saying that I think information warfare will be a good addition later.

While RL equivalents have never yet been developed for speed, even if the system we build with futuretech is a bit slow it was intended to get over obstacles when the integrated tracks couldn't and to return to a rolling state when they weren't necessary.

Alone, the hexaped drive would be shit. An integrated drive would be great.
>>
Rolled 83

>>21568128
2 resources to PURGATIVE, 1 to Wreck Rover, 1 to Longbow and 1 Ringmail
>>
>>21568162

I say we spend two on RINGMAIL, one for LONGBOW.
One needs to go to PURGATIVE as we continue the project.
Finally I do support the idea of more wreckingrovers so the last should go there.

Reassure the Darwininians that we plan to continue with PROJECT PURGATIVE and consider it a major step forward in restablishing order in the world.
Hammer out the details to the RINGMAIL deal and how the cooperation might work together, dont finalize anything yet.

What about the HMG, LMG and gases for Crownbreaker and targetting technology? What does the rest of the board think?
>>
Rolled 28

>>21568241
I would be alright with this trade
>>
Rolled 14

>>21568241
heres my roll to go with my suggestion
>>
>>21568258
I really need to stop rolling when I don't mean to.
>>
>>21568259
Which is crap, naturally
>>
>>21568128
LONGBOW goals/benchmarks/targets:

-Bulletproof eyepieces compliant with most RINGMAIL standards. With dielectric mirroring, good heatsinks, and graphene lining, we can make the optics and eyepieces very hardy.

-Modular optics and sensors that can be replaced in the field. We may never develop a system that can withstand damage; the next best thing is something you can fix by taking one piece out and snapping another in its place.

-Integrated multi-band optics and hud. Night vision isn't enough, heat vision isn't enough. They certainly may be closer to enough together, but without something to overlay that data with targeting and range information, etc, not to mention friend or foe identification you're only a LITTLE better than blind. With microcomputing and graphene transparent LCDs, we can make this shit create a very smart display.

-Various softwares for all this and more importantly ballistic targeting. If you're a sniper and you have a machine that can automatically adjust for wind, well, so much the better.

-Encrypted comms capable of sufficient bandwidth for two-way video transmission. Only a little beefier than what certain modern smartphones do, so very feasible. Gives our troops a lot more intelligible data in the field if the CO can send them a map of the building, etc.

-Ability to link into a weapon or drone of our manufacture and fire it. Say you have a camera and a trigger remote on a rifle. Say you want to put it around a corner and shoot at someone. You'll need a way of using those sensors remotely.

-Thought-control over this via electrodetection, as with the Teuton armor itself. Obviously, a set of systems to detect user input compatible with current power armor standards.

-When all above targets are hit, integration with RINGMAIL.
>>
alright in terms of LONGBOW you can develop several subsystems. Off the top of my head I can think of night vision, thermographic detection systems, more sniping software that will help a user kill his target at range, and maybe something for robots and Missile launchers.
>>
>>21568241
>What about the HMG, LMG and gases for Crownbreaker and targetting technology? What does the rest of the board think?

Sure, and we'll throw in our advanced howitzer tech if they give us more implants. With RINGMAIL/LONGBOW proceeding well, we need far more toughness and agility mutations applied to our teams.

>Hammer out the details to the RINGMAIL deal and how the cooperation might work together, dont finalize anything yet.

Consider this: they have MUCH WEAKER defenses. If Majesty hits us and fucks with our labs, we are invulnerable to anything except a nuke and if we put the project development in our underground layers, even a nuke may not stop us. They're comparatively small and defenseless.

I don't see what they could offer us for RINGMAIL, let alone LONGBOW. We are the industrial center, we have robotics and computers, we have materials science and a copy of the entire library of congress archive to work from among other things.

They're a biological research company. We'd be better off developing it ourselves and then trading them power armor tech for mutations for now.
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>>21568365
they'll give you 48 mutation therapies (24 squads with 2 mutations) in exchange for improved artillery piece schematics. That's a free action you gonna do it or what?

Also whats our consensus on resource use? Roll for it and I'll give you a result, lord knows I've got enough raw material.
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>>21568434
Yes to the trade as modified. Total numbers requested for our mutated troops before and after the trade, please.

I'm going to try and be on-center here with resources:

One each for RINGMAIL, LONGBOW, and the rovers.

Two for PURGATIVE so we can hit the three-unit benchmark next turn and keep churning away at everything else.

Seconding requested. Suggestens for alterations requested.
>>
Rolled 88

>>21568509
Rolling.
>>
Rolled 20

>>21568509
secondan
>>
>>21568509
FUND IT
>>
>>21568509
Seconding
>>
>>21568527
In light of the near-consensus elsewhere and my roll being way higher, want to jump on this here bandwagon?
>>
Bugger what i was gonna say.

Motion passed.
>>
I'll take that 88 for LONGBOW, I suggest you try to roll something better for RINGMAIL.

writan up LONGBOW.
>>
Rolled 26

>>21568610
rolling Ringmail
>>
Rolled 62

>>21568610
>>
Rolled 26

>>21568610
>>
>>21568641
thank god
>>
Rolled 40

>>21568621

For RINGMAIL
>>
Rolled 30

>>21568610
hurrr
>>
>>21568641

How about you just roll from now on?
>>
Rolled 62

>>21568610
ringmail's like an eight week project, we can roll again right?
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>>21568667
Given some of my earlier rolls this would be a very bad idea.
>>
Rolled 41

RINGMAIL roll.
>>
>>21568668
Yeah, this is essentially like...to build a dedicated lab. I hope we don't need a fucking insane 99 roll for that alone.
>>
PROJECT LONGBOW UPDATE

Our efforts to discover a tough, impact resistant material have yielded nothing that won't require at least an inch of transperant polymer. This is not only expensive, but unfeasable on small scale devices like targetting goggles and Tueton or Light Rover optic. In light of this we have developed a manufacturing method and a series of easily replaceable components. These have been put into production and the old LONGBOW targetting devices are being phased out.

We have also edeveloped some basic night vision equipment, this is being integrated into all future LONGBOW equipment. This will make any future night missions much easier on our people and may grant us a much needed edge against majesty forces. (recovered optical device fragments however suggest that Majesty armor already has nightvision capacity, helo equipment confirms vehicular thermographics and nightvision.)
>>
Rolled 81

>>21568610
ringmail roll
>>
>>21568709
I take it we can keep working on these projects to try to hit more of their goals if we want?
>>
>>21568713
Aaaaameeen
>>
>>21568713
Someone's getting more stock options. STOCK OPTIONS FOR THE HIGHEST ROLL.
>>
PROJECT RINGMAIL UPDATE

A dedicated lab is set aside for the production and modification of the Tueton's subsystems and various other integrated devices as well as the production of materials and systems that will prove useful once integrated into the Rovers and proposed DAUNTLESS projects.

(basically you get a dice bonus to all RINGMAIL related activities. might be a good idea to do this for future long term projects. Okay, we set aside 2 resource units for PURGATIVE, what are we spending that 3rd one on? Integrated sextaped and wheel/tread locomotion?)
>>
>>21568738
you get 3 rolls max. that 62 was your highest roll out of 3. sometimes you just get a series of bad rolls. Be glad it was only on building a lab and that you were in the "Low success" range.
>>
>>21568780
We wanted to produce a Wrecking Rover.
>>
>>21568780
For the record, the e goes before the u in Teuton.
>>
>>21568797
Whatever works for you, OP. I'm glad it wasn't just a huge setback this round, tbh.

Anyway, wrecking rover, yeah.
>>
>>21568827
Okay noted.

Anyways you don't have to roll to build a wrecking rover. You build it.

Oh and your dudes returned from shmidtsburg. Gimme a second for copy pasta and I'll be right back.
>>
Week 41:
Population: 750
Technology: Robotics, AI, Automation, Comms, Explosives. AntiBallistics, Tasers , Firearms, Hydroponics. Powered Armor, Geddonite Batteries, Cargo Helo, Geddonite Farm, Spider Silk Farm, Weaponized Gas, Artillery, Sextaped Locomotion Drive
Weapons: AntiAir Guns, HMGs, LMGs, Assault Rifles, SMGs, Shotguns, Pistols, Combat Knives. Tasers. Grenades, RPG Launchers. AntiMaterial Rifles. SAM Launchers,
Armor: AntiBallistic Vests, Riot Armor, Tueton MK3
Soldiers: Heavy Gun Rovers, Gun Rovers, Power Armor Troopers, 5 Armored WreckingRovers. 3 Tgh+Agl Squads. 3 Brl+Agl Squads.
Defenses: Exclusion Zone, Exclusion Zone Wall.
Cool Stuff: HoloCenotaph, 1 Functional Unarmed Majesty Helo. Viktry Town
Contacts:
The Parish: Allied
D.B.R.L.: Allied

3 Resource units every turn.
1 extra unit every 4 turns.

A: Explore
B: Scavenge For Supplies
C; Construct Something New
D: Research New Technology
E: Make a Suggestion.

oh, and you have 48 mutation therapies from your trade. Get pickin.
>>
>>21568972
>mutation therapies

Since the armor can be upscaled to simulate the brawler mutation, we should use toughness and agility together to create 24 more troops/squads because the extra protection and superhuman speed/aim will work VERY well with the tools available.

Until a need is demonstrated or integration for it is supported, the brawler mutation is a waste of resources; our existing team is enough to fill the niche for now.
>>
>>21568972
>resources
1 Ringmail, 1 Longbow, 1 Purgative. That'll keep Purgative buttoned up for a while, right? Three resource units total for now?

Means next turn we can do things like put up more walls or start working on the tunnels or something.
>>
>>21569039
A question: the Majestic reactor use fission or fuson?
>>
OPERATION LONG ROAD AFTER ACTION REPORT

Shmidtsburg is an interesting place, preimpact it appears to have been a fairly common small town that had an annual "Heavy Metal Music Festival" in an attempt to draw in tourists. (check the cultural data on the phenomena, our music libraries have extensive samples of "Metal" music) This appears to have brought in a certain crowd after the Impact of Asteroid Geddon. The town is dominated by an enormous step pyramid, a priesthood of somesort lives inside the pyramid and they serve as spiritual leaders and administers. (aside from a biannual festivel involving drunken orgies and a fondness for leather, silver, facepaint, heavy metal music, and long ballads about..well anything you could think to name, the culture doesn't seem to deviate from preindustrial agricultural communities) They have a powerplant that runs off of the coal mined from a nearby town and they grow enormous fields of corn, which are guided by literal knights in shining armor.

continued.
>>
>>21569057
Since fusion reactors have to be larger than a building or the reaction will fizzle due to the restrictions of applued subatomic physics, gotta be fission.
>>
>>21568972

I agree on the three way split.
Having Tough/Agile troops will also be a bonus, but what about setting up a purely Agility(meaning 48 soldiers with mutations) based Sniper Corps. They wouldnt need much except riot armor(later the HAUBERK system) and maybe some sextaped(which I keep reading as sex taped) gun rovers as support.
>>
>>21569146

Considering Power Armour is basically made for everyone right now, it seems kind of useless not to equip every soldier we have with it.
>>
The "knights" in question tend to shy away from fullplate though, preferring a steel breastplate with some riveted leather to protect the rest of their bodies. They usally wear a stuka helmet and use hunting rifles, SMGs, the occasional HMG and they also frequently ride around in biodiesel powered vehicles like motorbikes and pick up trucks.

Upon arriving in shmidtsburg we saw thw town attacked by mollochian forces, we intervened and were able to help the town defenders in fending off the invaders. This gave our merchant friends some favorable deals.

Aside from some things like crude electric lights, internal combustion engines, firearms, and steam powered industrial devices (The black smith used a steam hammer for his armor forging duties) we didn't see much in the way of technology here.

The people of Shmidtsburg live on a diet of fruits and vegetables, either grown locally or traded for from merchants. They also eat meat, taken from sheeps, cows, and pigs.

continued.
>>
>>21569146
>sextaped(which I keep reading as sex taped)

Why we don't call them Hexapodes then?
>>
>>21569184
seems like the fucking perfect place to pickup cheap resources.
>>
>>21569146
It strikes me that if we don't standardize power armor, given the difference in level of protection it offers, we would just sow discord among our own troops given that they already know we can mass produce it (we gave a suit to every adult in our population a while back, and we have the best industrial production capacity around).

Not to mention that riot armor doesn't do much against getting stabbed, for example. Someone sneaking up on a RINGMAIL-rated Teuton-suited sniper gets to stab through the equivalent of a steel block before they get to flesh, though I expect they could find a vulnerability if they looked hard enough...over the course of an hour.

However, putting snipers in RINGMAIL-rated suits also gives them active camo.

The big reason for requiring a toughness mutation for such things is to cut down on injuries from heat and give the users a huge pain tolerance, etc. The toughness mutation also lets you eat anything you want out in the field without risk of poison, etc and get nourishment; a sniper out for three weeks worth of murderin' wouldn't need to work as hard to pull together some kind of survival ration. The radiation protection is a big bonus.

Frankly, the ease with which we can develop tech and trade it to the Darwin people makes double-mutating our entire security force and much of the rest of the population very feasible. Not to mention the effects this will have on fine-control stuff, like prototyping circuits with the help of extremely acute vision and VERY steady hands and possibly the ability to work longer hours with ease.

Toughness+Agility is extremely good.
>>
>>21569213
Or recruits
>>
>>21569146

I just wonder how maneuverable and stealthy they can be.
Theres a difference between, say, power armor from Starship Troopers and from Bubblegum Crisis
>>
Literacy appeared to be fairly commonplace among these people,. combining that with what appears to be a network of traderoutes we must come to the conclusion that societal breakdown is not quite as extreme as it first appeared. These people value the ability to read and write (indeed musical ability is considered something that divine forces smile upon) so culture of one sort or another appears to be surviving outside of Light City.

The people of shmidtsburg expressed some interest in buying machinery from Fabrique Generale but no concrete deals have been made. (electric guitars and guitar strings were mentioned as well as amps and speakers.)

Aside from some culture curiosities nothing else worth mentioning has been raised by this first encounter.

Addendum:

We recovered 50 pounds of geddonite crystal from the plains and it has been forwarded to the labs. Initial test suggest that it can influence electromagnetism somehow.

For Tommorow.
>>
>>21569242

Fair enough, that addresses my worries and makes good points for the toughness.

Still Riotgear can actually be fairly good with our new advances and until HAUBERK becomes available in large quantaties they may make better stealth troops
>>
>>21569251
Maneuverability and stealth would only be helped by agility mutations. However, the power armor doesn't have much in the way of active powered systems and it has active camoflage planned. Everything, including the cooling system, should run pretty quiet, and the range of motion in the suit shouldn't be worse if we design it properly.
>>
oh and for the record 100+ degree weather if common on a daily basis from coast to coast sp fullplate isn't something you're gonna see pretty often in the wastes. Even wearing an iron breastplate is pushing it pretty far.
>>
>>21569266
>influence electromagnetism somehow.
>influence electromagnetism
>electromagnetism

WELP! Here my railgunboner start rising
>>
>>21569287
Given the point in >>21569301 about climate and armor being difficult to deal with in addition to our current ability to manufacture earlier prototype power armor in VERY large quantities, I'm in favor of focusing on climate-controlled RINGMAIL suits being the norm with riot armor stockpiles to fall back on.

However, we can always stockpile a heap of the stuff for use in relatively safe environments and in case we badly need it.
>>
>>21569301
100 degrees in what units? Celsius? Kelvin? Farenheit?
>>
>>21569057
Highly advanced fusion reactor with some very small backup fissionb batteries in your helo, you'v never recovered an APC or suit of power armor so you don't those look like.
>>
>>21569266
Aside from the relationship of electricity and magnetics that is well understood, how does the Geddonite do this? Does it focus magnetic force? Electrical energy? Does using one on the other produce a greater effect than it should?

>>21569330
Oh, railguns were already a possibility once we had geddonite, they just require MASSIVE amounts of reserve power.
>>
I think its pretty obvious what we need to do next.
Schmidstburg obviously is to stupid to run it self and we need to invade and take control for their sakes.
THe only thing that makes sense, course our bosses, and you didnt hear this from me right? Our bosses are to soft to do anything like this, their not morally distanced enought o be able to make the right dcisions for the corporation as a whole.
Hostile takeove, thats what I say.
>>
>>21569344
farenheit, did celsius or kelvin become standard when I wasn't looking?
>>
>>21569375
Good thing I installed pickup mics around all the watercoolers.

Someone go sit this Rick fella in front of a video loop of our troops kicking the shit out of Majesty teams and explain to him how fucking moronic it would be to set our sights on outward communities before dealing with them and how much of an idiot he is in general.
>>
Rolled 68

>>21569266
COME ON.
Gauss rifles

GAUSS RIFLES FOR OUR SNIPER TEAMS.
Finally.
>>
>>21569366
Yeah, but now we have something that can potentially reduce the demand of power for the railguns, like a catalyst
>>
>>21569375
have this man reassigned to resource collection duty with the Viktry town workers.
>>
>>21569333
That actually makes me think.
What does our Power Armor look like.
Im just thinking would it make more sense to outfit our internal security(basically our police/constabulary) in Riot Gear to project a less menacing face to our people(both in the Tower and in Vikry town)?
>>
>>21569426
No, we have something that can make the launch easier maybe. What we lack is a source of power to recharge all this shit. Hence Project OVERCHARGE.
>>
>>21569199
hex means eight, sex amusingly enough, means six.

You could call them sexapodes I guess.
>>
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>>21569452
I was pushing for something like pic related because ots curved surfaces won't show up much on radar and so forth.

We can always paint them in various ways.
>>
>>21569440

Feh look at this, our men are obviously superior and clearly winning. Why are we so worried about these clowns. We should annex these idiots along with those peasants from "Smiffgurb" or whatever its called.
>>
>>21568972
1 Purgative, 1 Ringmail, and 1 to Research the electromagnetic properties of geddonite
>>
>>21569500
dohoho, we're in the midwest so you picked midwestern brotherhood armor, very clever

since we're making honeycomb armor plates those would be all over the arms, legs, and torso, maybe even the helmet
>>
>>21569528
We can set up a new, dedicated Geddonite research facility in our tower's subterranean levels next week. LONGBOW is too important to delay.
>>
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>>21569242
damn these thumbnails...anyway I think this is the right picture.
>>
>>21569489
Eight is Octa Like Octopus or Octagon,
Hex is Six like Hexagon, Hexadecimal (10+6) and the like.

Look it up on Wikipedia
>>
>>21569514
Ignore me I was responding to >>21569419

Apparantly ive been rereassigned to work with these schmucks.....god, their not even well managed.
Honestly I could do a better job then those twits on the Board.
We should be putting all our resources into training up these expendables into shock troops and invading that Parish place.
>>
>>21569569
More or less, though more with the knife sticking out of some guy's helmet because it got caught in the spidersilk layer.
>>
>>21569569
>>21569500

Okay so something tough but man-sized, more or less.
Okay, that still leaves me fealing our men look like intimidating giants, which is great for military action but might give the wrong impression to our civilians....can we call them that?
I think Internal Affairs should be outfitted in Riot Gear, a little less menacing looking I think
>>
I'm awake, I'm awake.
What'd I miss?
>>
>>21569500
I tought that curves ended up more visible on the radars, at least on aircrafts...
>>
>>21569651
Youve missed our corporation being run into the ground by incompetant morons.
I swear they should just make me CEO and Id turn this whole place around.
The Parish place first, with our hordes of expendable idiots from Viktry town.
>>
>>21569651
Well, this asshole:
>>21569583
>>21569514
>>21569375
Is trying to remove the current board members, which would probably jeopardize our upcoming project to make railguns that SHOOT THINGS SO HARD THAT THEY SET PARTS OF THE ATMOSPHERE ON FIRE.

I trust you know what to do, company asset that owes me a favor for not firing you.
>>
>>21569639
You mean like, police forces? People working in settlements we control could be up against insane relapses and people with homemade weapons.

We can give them a different paintjob and shit like that, but I don't want them at greater risk policing our streets than they would be on the front lines, you know?
>>
>>21569681
I know exactly what to do.
We make FLAMING GUNS.

And we put me and him alone in the boiler room. That's MY domain.
>>
>>21569681

See what these jokers are trying to do now? Trying to remove a loyal and longstanding employee by threatining another.

And railguns that set the atmosphere on fire?Hellooo, how stupid is that. We need good old fashioned soldiers stomping a mudhole into savages. The only way to solve this problem and the crrent board is to stupid to realize it.
>>
>>21569713
Oh man, I thought you got fired man. How you been buddy. Would you like some help with that bozo?
>>
>>21569725
We robotics, not soldiers. You and I need a Boiler talk.
>>
>>21569703
I suppose, then limit it to Tower Security and maybe Viktry Town, with Power Armor border control. I just dont want to have to deal with a bunch of upstart civies feeling oppresed and making noise about it because they feel threatened by the big mean space marines who stepped on their pet cat by accident(though with the size of the cats here)
>>
>>21569366
Well you don't know, just that it does. Storms are much more common across the whole of the united states than they once were, and you'll notice in earlier threads that lightning was very frequent over the geddonite plains, more so than in Light City.

However you don't know what the exact effect this strain of geddonite has on electricity and elctromagnetism. You'll have to study it to find out in detail.
>>
>>21569725
>Sending soldier to stomp someone
>Not affirming our overwhelming power with earth-shattering autority via giant chunks of metals shot at relativistic speed

You seem to hate fun, are you from /v/?
>>
>>21569740

My point still stands you psychotic excuse for plausible deniablitiy, the Board is just using you to keep the truth of ther incompitance quiet.
If youd just listen to me and let me set this place on track we could force Smeglurd and the choir boys under our heel in no time!
>>
>>21569582
herp. God knows how I came to this conclusion.

Well anyway having been corrected I'll update our copy pasta next turn to reflect that.
>>
>>21569789
I'm used to being the one who isn't in charge. You just need to learn that not being in charge isn't that bad. Now get up and help me make these flaming gun bullets.

>jourtsB Chauncey
I shall now call you Chauncey, regardless of reprimand or disdain for this name.

(Out of Character, I love your every-post changing name. Quite ingenious.)
>>
>>21569791
Don't worry, is a common error with greek words, i took a full year to learn to discern them

(That time when i confused triangles with squares, i've never seen a teacher facepalming so hard)
>>
I am hereby proposing Project SONATA.

SONATA will create two non-lethal suppression and incapacitation weapons.

The first is a sonic emitter that disrupts, but does not destroy or permanently damage, the eardrum. People will experience a lot of pain and likely have no capacity to fight our forces. This will be a potent weapon in coralling the escaped lab animals that Darwin developed (the giant rats and shit) if we use a concerted effort and herd them.

Part one will also require an addition to RINGMAIL/LONGBOW to shield our troops from the ill-effects.

Part two is more complex and more direct - it relies on sonic vibrations being transmitted at low frequencies to incapacitate armored forces.

In essence, if we fit a strong electromagnet powered by a geddonite battery to a sonic emitter with the goal of having it attach to someone in metal armor and make them feel the effects of the vibrations, we will likely render the target unable to stand, focus, or hold down his lunch without killing him. This won't be likely to trip Majesty power armor self-destruct switches unless they are generally impervious to shaking or buffeting, and given the previous experience we've had watching their troops survive the kinetic buffeting encountered in RPG and grenade explosions without triggering self-destruct mechanisms this should be a low enough risk to be worth investigating, the possibility of deadman switches et cetera notwithstanding.
>>
>>21569889
Continues.

We can use our taser and missile equipment as a baseline; a dart or, if necessary, heavier projectile containing multiple darts, will be fired/launched in the general direction of the target (preferably an aimed shot). If the weapon hits, the electromagnet triggers on contact using pressure detection (nose of dart being impacted allows the circuit to be closed between the magnetic coil and the battery). After a fraction of a second, the sonic emitter should begin operation and incapacitate the victim nearly immediately.

Use is suggested alongside of blackout equipment like faraday-cage nets and smokescreens so as to effectively cut off any feeds the target might be broadcasting and create a communications blackout.

In effect, this may give us a chance at live capture of Majesty troops for depriefing and pos
>>
Oh hey, pyro guy is back, we never did develop those incendiaries and now we have gas grenades (flashbangs aren't out of the question, I mean fuck its just a weaker explosive, maybe includeit on next explosive upgrade...) hell Incendiaries are even more sensible in the tropical heat...

Uh anyway what are we doing guys? If you want to figure out Geddonite type C you need to research it. You have 3 resource units and I think we have what... 1 slotted for purgative? That'd give you 4 units in there and put you 2 units away from completion.

Oh and how about the gene modified soldiers? its what...? an even split across the board? You still haven't developed brawler armor but power armored brawlers would be monstrously strong so there's that...

-shrug- gimme some answers guys.
>>
>>21569913
We need flaming guns.
I like fire.
>>
>>21569899
*possible reverse-engineering of their armor.

>>21569762
Tower security, sure. Anything outside that, power armor. V-town's a bad place right now, we had to kill criminals there who wouldn't surrender otherwise.
>>
Why the hell is this guy even allowed to work near such important equipment anyway? Just another example of idiocy from above I suppose.

Well I wont stand for it any longer. I will rally those underfoot, the unwanted and the scavengers and criminals! The only ones not blinded by the board of bastards! The corporation must be brought under new management!
...
Right after my lunch break, bastards arent getting me to give that up anytime soon.
But as soon as im back the revolution begins.
Or my name isnt RIC-....bugger
>>
>>21569789
Hey look, it's exhibit A for Why Power Should Never Be Centralized, A Public Service Broadcast
>>
>>21569920
And research Geddonite C
And start researching Power Armor for brawlers, focused on armor and strenght
>>
Give us some Brawler genemods all of them, and lets give them to a bunch of shock troopers dopedon angel dust and send them against the Parish, though I doubt you'll listen to me
>>
>>21569983
Bad Chauncey. The Boiler is my domain. You get the water dispenser on the tenth floor.

But we need fire guns. I vote we research Geddonite C because maybe it has incendiary qualities.

Also I'm gonna play with some gas grenades, hope nobody cares. I'll be on the roof.
>>
>>21569913
We have relative consensus on 24 double-mutated toughness+agility guys/teams given previous remarks.

We'll do RINGMAIL/LONGBOW this round and build a Geddonite research lab inside the tower, underground, I think that's the majority.
>>
>>21569983
It's funny when you're just roleplaying but if you're going to fuck up a consensus game with your shit that makes you a troll or a quest-hater. I'd adjust my remarks appropriately if you want to be seen otherwise.
>>
>>21570004
I'll go with this, thought PURGATIVE was one unit away from completion. We can get more wrecking rovers and biodiesel plants if we want to run three at a time.
>>
The consensus was a split of Toughness and Agility mods to be given to what was it 24 of our men.
I still think we should finish off our RINGMAIL/LONGBOW and the PURGATIVE projects first before we start SONATA, wasnt DAUNTLESS going to be next as a concept?
>>
Also point made on Riot Armor, if the consensus is Power Armor where we can then I agree, not liek Im human resources or anything. Not my field of speciality
>>
>>21570045
It would be more helpful to state your position rather than to say that things were split, I think. We can sort of see if we've got support that way.
>>
Rolled 92

>>21570039
>>21570004
>>21569913
Rollan.
>>
>>21570062
I figured stating that was showing that I support a split of Agility/Toughness mods for 24 soldiers, was i not clear?
>>
Okay the most sensible course concerning genemods at the moment is A combination of yellow and Blue packages so you'll get 24 more squads of the Steve Roger Special next turn. In the meantime lets figure out consensus here,
>>
Rolled 4

>>21570004
Gonna roll of rthis.
>>
>>21570115
Bad way to start of my dice rolls.
>>
>>21570079
So, just for the sake of understanding what the fuck we're rolling FOR:

RINGMAIL next step is allotropes, graphene and silicene and their applications in carbon nanotubes and a lot of other shit.

LONGBOW should focus on integrated optics.

>>21570115
That is a free action, so luckily your horrible roll is maybe not going to be factored in.
>>
>>21570115
You should let the other roll be taken. He did much better.

And another thinking grenade for the pile.
>>
>>21570111
1 RINGMAIL, 1 LONGBOW, 1 Geddonite research/lab so we can use that 92.
>>
>>21570137
I support this. Who else supports this?
>>
>>21570039
well feel free to correct me if I'm wrong but you've invested 3 points in purgative now haven't you?
>>
>>21570147
Okay. As long as incendiaries come soon after.
>>
>>21570147
I do! I do!
>>
Rolled 9

>>21570026

Whats next? Going to call me a communist and a queer? Nice try, trying to devalue my statements and marginalize me. It wont work.
Just because I stand for immediate success rather than all these schemes that will just waste our resources and get us killed when our enemies are coming for us.
We need to establish our dominance and letting these little villages think they sit on an equal footing with us is wrong.
We need to press them down under our superior corporate might and I will not have piss poor managing ruin that.
So Brawler mods and shocktroopers
>>
>>21570170
Way to suck, buzz killington.
>>
Ahem *calls internal affairs*
Ignore him please, and do get back to >>21570079

Thank you for your time
>>
>>21570170
If you are RPing then put a disclaimer, otherwise cut it off!
>>
>>21570209

Up yours, Im trying to suggest an alternative route then all this damn wait and hoard and prepare malarky. We need to start seeing results instead of continuing strain our resources developing technology we cant even produce on a large enough scale.

It was all fine and good producing Power Armor, but now we have it, why arent we marching into neigbouring territory and claiming it properly, why are we allowing a bunch of pansy ass biologists dictate terms?
I say we get out there and mix shit up!
>>
>>21570251

AND GODDAMNIT MY NAME IS RICK!
>>
LONGBOW UPDATE
Using data culled from the equipment of the captured Majesty Helo we were able to develop nightvision for LONGBOW related equipment. We now have developed thermographic equipment and developed modular devices that will allow us to modify all currently produced LONGBOW developed devices so that they will possess this functionality. Along with this we've included a minor HUD modification that will give our Teuton users the same IFF functionality that our Rovers enjoy, It's a fairly primitive upgrade but it is useful.

More Importantly though we've managed to upgrade our communication feeds, Teuton's now have an encryption device located in their helmet as well as an expanded functionality in concerns to the data they can recieve and transmit. They can recieve visual and audio information and use a complex series of sensors that detect fracial muscles and eye movement to send commands to the HUD. Our troopers can share what they see with eachother and their commanders.
>>
okay everyone chill out.

Rick your behaviour, while amusing is ruffling some feathers, please tone it down a bit.

Everyone else, take rick's behaviour with a grain of salt.

Now. Give me a roll for RINGMAIL. I'll ignore that 4 since the mutations were a fee action.
>>
>>21570251
Because until it's finished it has no protective properties. You know from what? From the penetrating bolts in this gun my colleague is pressing against your skull.

The message from the board is not to be a disruptive influence in their plans for renewing civilization if you can't see anything better to do than using slaves to make more slaves.

Go ahead and pull the trigger there, Bill.

*click*
>>
>>21570251
In case you didn't notice, Majestic has enough military power to sweep the flor with our ass thrice over! Is probable that they have a nuke, maybe more than one! The only reason they aren't going full force on us is because we still are a small insignificant blip on their radar!

They have air supremacy, mobility, laser weapons that simply tell power armor to fuck off, vehicle that almost don't need to refuel, highgrade armor and technological advantage!

We are nothing but ants against a lion! Either we play smart or we lose! Understood?
>>
Rolled 77

>>21570295
Rolling.
>>
Rolled 65

>>21570331
rolling for delicious nanotube substances
>>
Rolled 10

>>21570331
hurr
>>
Don't forget to plant that Majesty ID card and bomb vest on him, we need to make him seem like an insurgant.
>>
>>21570354

I believe we go with this one no?
Seriously, you should be given position as Secretary of Probability Analysis and Projections
>>
Rolled 85

>>21570331
I want good armor.
>>
>>21570384
Or I could accidentally miss and drop a grenade on him.

You know. "Accidentally" being my excuse for everything, after all. Like that time the boiler almost overheated, because I was using it to cook omelettes.
>>
A traitor to General Frabrique
A spy in service of Majesty
Convicted and Executed for Agitation, Sabotage, Terrorism, Attempted Murder, Bestiality, Cannabalism and Substance Abuse

Death in Week 41 post 21570341 after Reopining of General Fabriques Doors

He shall not be missed and let his immortal soul burn forever
>>
PROJECT RINGMAIL UPDATE
We have managed to make some progress on PROJECT HAUBERK. The LED hexes have become easier to produce, and lets face it, carbon is probably the most common element on our planet. We can get it from pretty much any resource you could name. The key point in producing the LEDs required to allow us to create a cloaking system. We've managed to make mass production of these LEDs viable. However we're having issues with the software and placement of the power device in our Rovers and Teuton model is proving to be a liability when used in test with Heat Seeking weaponry mockups.

We're getting closer but the technology needs more work. At the very least we can produce the important parts of HAUBERK in bulk. We just need to figure out how to iron out the bugs.
>>
Rolled 95

>>21570485
holy shit dude shut the fuck up no one cares bro
>>
>>21570522
(That was his "Pseudo-Death" post. The Rick character is gone now, so it seems. Just saying.)
>>
Week 42:
Population: 750
Technology: Robotics, AI, Automation, Comms, Explosives. AntiBallistics, Tasers , Firearms, Hydroponics. Powered Armor, Geddonite Batteries, Cargo Helo, Geddonite Farm, Spider Silk Farm, Weaponized Gas, Artillery, Hexapode Locomotion Drive
Weapons: AntiAir Guns, HMGs, LMGs, Assault Rifles, SMGs, Shotguns, Pistols, Combat Knives. Tasers. Grenades, RPG Launchers. AntiMaterial Rifles. SAM Launchers,
Armor: AntiBallistic Vests, Riot Armor, Tueton MK3
Soldiers: Heavy Gun Rovers, Gun Rovers, Power Armor Troopers, 5 Armored WreckingRovers. 3 Tgh+Agl Squads. 3 Brl+Agl Squads.
Defenses: Exclusion Zone, Exclusion Zone Wall.
Cool Stuff: HoloCenotaph, 1 Functional Unarmed Majesty Helo. Viktry Town
Contacts:
The Parish: Allied
D.B.R.L.: Allied

Project Purgative: 4 units invested

3 Resource units every turn.
1 extra unit every 4 turns.

A: Explore
B: Scavenge For Supplies
C; Construct Something New
D: Research New Technology
E: Make a Suggestion.
>>
>>21570549
I would like to research Geddonite Type-C
>>
Rolled 65

>>21570549
Fix the bugs in Project Hauberk, I'll roll for it.
>>
>>21570549

I believe it is business as usual , is it not?
RINGMAIL/LONGBOW/PURGATIVE 1

what else do we need to cover?
I get the feeling we might want to send out some scouts to explore a little more, maybe actually establish a proper map of the city, section by section?
>>
Whoops fuck, sorry guys, didnt change my name after that little Eulogy, sorry
>>
>>21570549
Did we build the research lab and/or research Type C?

>>21570588
HAUBERK is just a design component of RINGMAIL AFAIK.

The next step after we've developed allotropics is reactive electromagnetic plate, as mentioned here: >>21567952
>>
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>>21570522
chill he was justing being silly. And stop wasting good rolls. Here, have a wolf eating some watermelon.

Okay we got cheaper LEDS for our buggy cloaking system and the HUD and targeters are doing pretty cool, now what?
>>
>>21567952
Ahh, I see. Okay.
>>
>>21570610
We'll research proper active camo later if this update means we have graphene/silicine. IF that's a separate roll, get them or the electromagnetic reactive armor.
>>
I would like to see us finish our previous commitments, namely our armor, sensor and the radiation project.

Just as an off hand question, how well trained are our troops?
Are we talking professional soldiers or paid thugs or maybe even rent a cops
Cause we might consider improving our training scheme
>>
>>21570588
>>21570606
HAUBERK is just the power armor equivilent of the cloaking system and may refer to other power armor upgrades.

uh anyway, no you didn't build you Sub-Level Geddonite research lab, that will cost 1 research point. You can however use your old research facility, mostly you just use it to store radioactive debris at the moment.
>>
>>21570646
I vote we research FLAMING GUNS.

You know, 'cause I totally haven't been pushing that since thread 1.
>>
>>21570646
>>21570661

Underground Geddonite lab AND flaming guns!
Fuck chunks of metal! We'll accelerate FIRE instead!
>>
>>21570622
yeah you have graphene and silicen. armor progress is just more interesting than guys fiddling with test tubes and trying to figure out how to turn garbage into usable resources.
>>
>>21570670
Yes, yes. And the underground laboratory shall be entered through the Boiler Room.
>>
>>21570646
What did we use our third resource for last turn? People were either saying the research lab or the project with Drawin, but we have invested only two resources in PURGATIVE as of your last copypasta.
>>
>>21570678
Then we research Electromagnetically Reactive Armor for RINGMAIL, build a dedicated lab for LONGBOW, and build a second Geddonite-C research lab in the underground bowels of the tower. One hardened against explosions from inside and out.
>>
>>21570661

Has anyone actually taken a second to consider it? Weve got a lot mroe to handle right now but if we find ourselves with a stray resource point would it be worth sinking into this?
Now obviously flaming bullets wouldnt really work. But what about grenade launchers, loading incediary grenades(or any other form of grenade really)
Could be used as zone denial, burn an area and the typical soldier cant pass through(while power armoured troops can) and they ight even be effective against Majesty vehicles
Or is this just a whimsy?
>>
>>21570642
Rent a cops, so somewhere in between professional soldiers and some shmuck with a sadistic bent and a gun.

your green and orange eye soldiers (have to update copy pasta next post to reflect their increased numbers) are your most elite and professional troops and recieve the training to make the best use of their genetic enhancements.
>>
>>21570728
This is why you're the Chief INNOVATIONS Officer. Because this is quite innovative.
>>
>>21570728
>flaming bulets don't work

Incendiary shotgun shells and larger incendiary rounds for things like Anti-Materiel rifles do exist. Anti-tank rifle rounds have a lot of room in them.

However, the primary problem with setting fire to shit right now is the question of how those fires would go out without burning down, for example...v-town, the Parish, the crappy old skyscraper that Darwin's in, and most of the fucking city. Because after the asteroid-apocalypse, there are no firefighters.
>>
>>21570728
You wouldn't devcelop flaming bullets, you would however develop napalm and incendiary ammuntion for your RPGs and SAM launchers which can also make use of guided SSM missiles. So there's that.

And who doesn't like a an incendiary grenade right?
>>
>>21570732

Right then I'm pushing to improve our mens training to somewhere near marine level, at least for anyone getting into power armor.
Gene mod guys should get trained to be our equivilant of special forces, but for now can be trained on the same level with special training for their mods
>>
>>21570755
We could MAKE firefighters. Out of robots.
>>
>>21570728
>zone denial

Sonic emitters and smoke screens would be enough. Smoke inhalation can take anyone without a rebreather down, occasionally lethally, but still have way less collateral damage.

The trash piles we'd probably burn is where plenty of our resources come from, after all.
>>
>>21570767
Maybe next turn we can research a better training program, but we should create a lab to research geddonite-c now.
>>
>>21570770

True, and something to keep in mind when we have the extra resources not commited to other tasks.
Any other ideas bouncing around in that quasi-employed brain?
>>
>>21570693
that is a typo, apologies, thank you for pointing it out. I will upgrade purgative to 5, which interestingly enough means you can finish this project in one turn if you invest another point in it.
>>
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>>21570792
Put out that trash fire, ma'am! Those are valuable resources you're using to keep your young children alive! I work for Fabrique Generale, and they don't allow that kind of profligate waste.
>>
>>21570792
Oh, yeah. Plenty! Like we could turn the boiler into my own special suit of awesome steam powered power armor with a burning hot twist - it still runs while I'm wearing it! There's more but that's the hottest one at the moment.

(Basically, that. Elite Psychopath in Steam Armor. We'd need to build a second boiler, but with our resources and robotic power, that's child's play. We'd just go without hot showers for like... two days max.)
>>
>>21570791

Sure but what im talking about is using one of our actions to improve training, we cans tart with basically physical and mental improvement training first. That shouldnt cost us a resource like develping technologies right?
Sort of like when we first established the CTF's way back when.
If nothing else we can put together a group of veterans and specialists to prepare a training regimine
>>
>>21570798
In that case, let's finish it for the Darwin friendship boost if nothing else and advance LONGBOW with a dedicated lab and RINGMAIL with electromagnetic reactive armor. Next turn we build the Geddonite lab, turn after that we get extra resources IIRC so we can research Geddonite C and inendiary shit.

Who's with me?
>>
>>21570821
>If nothing else we can put together a group of veterans and specialists to prepare a training regimine

I second this and add it to >>21570833
>>
>>21570833
And if we have a spare point (or if PNN says I can just for shiggles) we can have our psycho elite. WOO~ INCENDIARY NEXT TURN!
>>
>>21570833

I am, but that leaves us with an extra action right.
I was hoping we could use it to put together the training regimin for our men.
>>
>>21570833
>>21570855
Do it.
>>
Rolled 34

>>21570833
Might as well.
>>
>>21570855

This may seem terribly unprofessional but...Woop!
>>
Rolled 44

>>21570879
My roll
>>
>>21570863
see
>>21570855
which I will second
>>
Rolled 69

>>21570879
WOOP. WOOP EVERY DAY.

I'll help!
>>
Rolled 55

rolling
>>
Rolled 23

>>21570891
Oh jeesus, the crazy guy came through with the roll.
I think we we him something incendiary just for that.
>>
>>21570891
Another reason to keep him around, I guess. You like fire, so have a cigar.
>>
>>21570899
(Oh god, dubs on doubles. Shit's going down now. Also, has anyone picked up on the pun in my name?)
>>
Rolled 13

That was a good roll for RINGMAIL. Rollan for LONGBOW lab.
>>
Rolled 23

>>21570909
No, explain it to us.
>>
>>21570931
(Likes fire. Got "FIRED". Post apocalyptic. Pretty much lives in the BOILER ROOM. Ya dig?)
>>
>>21570921
Oy. Hopefully we can use my 55 for it. Hey OP, dubs on dubs bonus?
>>
>>21570949
I'm afraid I don't follow.
>>
>>21570957
>Rolls a 13 when commenting on a low roll of 13.
>post says 'again'
>foreknowledge?

Voodoo shit goin' down here
>>
>>21570957
>>21570921
(Does this count for anything? O.o Double 13's...)

>>21570965
(Collection of puns based around being a psychopath who survived the apocalyptic blast 200 years ago somehow by being in the boiler room. The mix of Carbon Monoxide and Asbestos helped with radiation and keeping me alive. It's weird how I explained it to myself, but it works chemically if you think about it - radiation fucks with EVERYTHING, after all.)
>>
>>21570863
that's a free action, but the effects take time, feel free to come up with a name for your elite troops, something that sounds corporate or references the equipment they use of the enemies they fight.

Anyway, writan up your results.
>>
Rolled 77

Here we go I guess, hope this is better than my last couple
>>
>>21570986
The Fabricators.
>>
Landsknecht Security ?
>>
>>21570993
What? No, that's terrible.
>>
>>21571068
Why so german?
>>
>>21571079
I thought it was witty and presentable.
>>
>>21571068
Or better yet the LDS - Landsknecht Defense Services
or
after Aegis Security and Defense
>>
>>21571125
I think if we're doing something that isn't vaguely unnervingly funny, we should do Aegis Security Squads. Yep, ASSes. Because that way the opponent will underestimate them and then die in a hellfire of bullety death.
>>
>>21570986

I would initially suggest the HOPLITE program, and the Hoplite corps, because we'd be the first more or less enlightened and well armored military for the post-impact age - like the greek Hoplites defined the initial role of armored soldiers with superior teamwork and weapons reach in the classical period.
>>
PROJECT PURGATIVE UPDATE
Project Purgative is complete and the results are reasonably impressive.

For starters we now have the schematics and formulae for a varietie of suits and substances that can be used in toxic/radioactive clean up situations as well as a new sealant that effectively seals itself when damaged, thi substance is extremely expensive.


Further more we have a "Blue Vaccination" that will grant anyone injected with the substance a week or so of resistance to radiation and poison, it basically makes use of the natural substances the body produces when mutated by the blue package.


"Blue Goo" is the codename for a viscous chemical substance that renders radioactive contamination inert, its rather poisonus but that just means the people who handle it have to take care. Only useful for de-radiating inanimate objects.

"Purge" is the codename given to the substance that removes radiation from a person suffering from radiation poisoning.

continued.
>>
>>21571095

Mostly cause our guys are equipped with Teuton MK3s
Thought it fitting, we could go with Teutonic Security i guess
Name ourselves after realworld ArmorGroup
or General Protectorate
or even go with the Knights Corporate?
>>
>>21571159
That is actually exactly why i didnt suggest Aegis Security Services
>>
>>21571166
Teuton was something I initially suggested because of how big a game-changer the Teutonic knights and tribal teutons before them were in early christian eastern and central europe. It was more about the meaning of power armor to our troops than the name.
>>
>>21571190

Which is why i only suggeted a name that was somewhat related.
Namely a german based and highly successfull mercanary type.
>>
>>21571164
The Purge substance can be applied on the go, and aside from nausea and temporary bladder control issues the side effects are quite mild.

Ambrosia is the name given to a golden fluid that serves as a universal antidote. Another product of the odd enzymes and hormones produced by an organism modified by project blue. This substance cannot however bring a person back from the brink of death, it can only stop a poison from killing a person.

Thses are the results of the project purgative program.
>>
"A force of GF Hoplites entered the location and eliminated hostiles. The Hoplite force achieved area security within an hour of deployment on the field."

imokaywiththis.jpg
>>
>>21571218
Nah, they mostly got their asses handed to them by history. The HRE and central germany was a fucking mess modeled on a bigger one.
>>
>>21571220

Allright, I suggest we keep this development under wraps for as long as possible and expect a Majesty raid sometime in the near future.
Have our people on alert and get our new tech up to scratch pronto.
>>
>>21571255
New tech. Incendiary rounds?
>>
>>21571255
I'm thinking of posting a raid to test the Majesty's forces, at this point we don't know what their capable of. Also, incendiary technology.
>>
>>21571249
Allright, better to say famous german mercanaries, which can act as a bigger morale boost than a less well known but effective one.

>>21571231
So what, we going with General Fabrique Hoplite Security, the GFHS or simply Hoplites for short?
>>
>>21571277
Next round with the extra resource. This round we make research lab for Geddonite and next round we study Geddonite-C.
>>
>>21571289
I ment base durp.
>>
>>21571289
They're still patrolling the city at least twice a day in helicopters. Let's not go for them until we can equal that mobility, man.
>>
>>21571300
Let's just codename the training program HOPLITE and refer to individual troopers using our Ringmail/Longbow package as Hoplites, Hoplite forces, Hoplite teams, and GF Hoplites and have done.
>>
PROJECT LONGBOW UPDATE
Project Longbow is granted its own dedicated lab, this lab takes up several floors of The Tower and serves as a research lab primarily for Optical Enhancements, Communications Technology, Artificial Intelligence, and how these can be used most effectively by Heads Up displays. Aside from that no notable innovations in HUDs, or Targeting occured this week.


PROJECT RINGMAIL
Developing Electromagnetic armor, specifically armor that vaporizes incoming projectiles with electricity is simple enough. Providing power to these devices however is difficult. So far you've managed to stop a crownbreaker round with a HAUBERK Electromagnetic Underlay but it only works for one shot, and there's a disturbing tendency for the underlay to short out electrical systems.

This technology needs some work.
>>
>>21571311
What we should do is plant a bunch of AA guns just around the city and show those helicopters the what-for.
>>
Guys, let's give the GM time to write up our advancements on RINGMAIL/LONGBOW for this week.

>>21571324
Pretty much.
>>
>>21571342
are we still playing????
>>
>>21571311

Or atleast deny them theirs, we still have no reliable way of removing them from the air
Suggest we continue on the RINGMAIL/LONGBOW systems but now also start developing further on our walking tank design.
What were we calling the project, DAUNTLESS wasnt it?
But if we can get the Geddonite C out of the way in one turn them Ill vote for that to get it finished.
>>
>>21571355
>that was me

I'm gonna read thru the thread
>>
Week 43:
Population: 750
Technology: Robotics, AI, Automation, Comms, Explosives. AntiBallistics, Tasers , Firearms, Hydroponics. Powered Armor, Geddonite Batteries, Cargo Helo, Geddonite Farm, Spider Silk Farm, Weaponized Gas, Artillery, Hexapode Locomotion Drive
Weapons: AntiAir Guns, HMGs, LMGs, Assault Rifles, SMGs, Shotguns, Pistols, Combat Knives. Tasers. Grenades, RPG Launchers. AntiMaterial Rifles. SAM Launchers,
Armor: AntiBallistic Vests, Riot Armor, Tueton MK3
Soldiers: Heavy Gun Rovers, Gun Rovers, Power Armor Troopers, 5 Armored WreckingRovers. 27 Tgh+Agl Squads. 3 Brl+Agl Squads.
Defenses: Exclusion Zone, Exclusion Zone Wall.
Cool Stuff: HoloCenotaph, 1 Functional Unarmed Majesty Helo. Viktry Town
Contacts:
The Parish: Allied
D.B.R.L.: Allied

3 Resource units every turn.
1 extra unit every 4 turns.

A: Explore
B: Scavenge For Supplies
C; Construct Something New
D: Research New Technology
E: Make a Suggestion.

we're on week 43, extra resource next turn.
>>
>>21571335
Heh, speak of the devil.

Resources:

1 for RINGMAIL - laser armor in the form of ablating, aerosolizing, and reflecting compounds primarily based around copper, because copper kills infrared lasers dead and that's the only kind useful for weapons, really.

1 for Longbow - something from here >21568319

Probably we could use comm encryption or eyepiece/optics bulletproofing and hardening (now that we have transparent graphene).

1 for the Geddonite research lab under the tower.

Initiate the HOPLITE program by getting our veterans together and trying to put together good training information. Should be free, but time intensive.
>>
>>21571398
E: Start up project GROUNDED. The main goal of project Grounded is to remove the Majesty's air superioty.
C: get an airbase going.
>>
>>21571416
This guy promised me fire ammo.
I go with him now.
>>
>>21571398
>>21571416
Due to the promising results of Project PURGATIVE, especially Ambrosia, I am now proposing Project SANGREAL.

SANGREAL will develop a battlefield-usable dosage, storage, and administration system for the Ambrosia substance compatible with RINGMAIL standards.

SANGREAL will also require either a constant, slow application of Ambrosia or sufficient biomonitoring sensors and danger-detection intelligence built into the armor itself to administer supplies of Ambrosia effectively, not to mention a means of making the process cheaper. It is possible that users will be able to administer Ambrosia to themselves when they detect a certain level of danger or are informed of it (for example, "sarge says the area's full of hostiles, put your drip on for the next hour").

There is also the possibility that SANGREAL will be good for little else aside from life preservation when someone is near death, as when vitals are failing. However, this is sufficient for force conservation concerns.
>>
>>21571416

Seconded
>>
>>21571481
Approach the Darwinians about us funding the research and them following up on it.
A show of trust I think, of course we will ask for regular reports on progress but we trust them to do the research(maybe even keep patent to themselves, they seem to like those)
>>
>>21571519
Nah, we'll sell them some of the outmodeled gunrovers or new tech in exchange for them working to refine its manufacture, determine its dosage, etc. That cuts it down to two or three components on our side.
>>
>>21571567
As long as you don't sell Timmy. He's my special Gun Rover in the Boiler Room.

He doesn't do much anymore.

(loldeactivatedtech)
>>
>>21571567

And lets throw in a free pen and General Fabrique Badge(in the form of Salvo the cartoonish gunrover)
>>
>>21571481
so basically you want a medical suite right? That's cool. I'd like to note however that ambrosia just acts as a universal antidote and has no use outside of curing a person of poison. It does not bring a person back from the brink of death, you'll need to do research on regeneration chems if you want that.
>>
How about we start establishing a better rule of law in Viktry town.
You know, regular police partols, education systems and medical facilities. Not on the same level as the tower, but maybe the same as a small town in the USA modern times.
Enough to turn it from a slum into low income housing at least
>>
>>21571693
We could do this, we already have a small police station there.
>>
>>21571620
Oh, alright then.

>>21571693
Yeah, it was on the list basically. For safety we'll need to relocate them out another two hundred meters to have our double killzone, but for now we could certainly increase observation as a free action and see what's needed to create a better rule of law.
>>
>>21571718
>>21571693
Look if we're doing stuff roll for it as per usual.

As for project sangreal, 6 units to finish, but its main product will be a regeneration chemical that helps a person heal and get to places where they can get medical attention, and well, medical stuff in general.

The Darwinians have promised better reports on co-produced projects in the futured but would like to have an office in your tower since it will allow for better communication.
>>
Rolled 84

>>21571783
Tell them that an office in our tower requires reciprocation and we'll be glad to do it if we can have on in theres, just like our first hostage exchange.

Other than that, rolling.
>>
Rolled 11

>>21571798
I guess that was for Ringmail's laser-ablative armor as per >>21571416
>>
Rolled 67

>>21571620
>you'll need to do research on regeneration chems if you want that

I smell another joint project!


I would like to use a resource point this turn to modifiy our tower to use the tempature difference at the top and bottom in order to generate electricity Like Equity Lord suggested several times.
>>
Rolled 8

>>21571783
Give them the office, but make sure they're sandboxed.
>>
>>21571803
Sorry, forgot to clear email field ><
>>
Rolled 55

>>21571693
Well, rolling for this then.
>>
Rolled 15

>>21571803

Rolling as back up for Longbow
>>
>>21571806
Let's not do that yet, we can build a geddonite research lab in the tower now and we have power for the moment. Also, see Project OVERCHARGE here: >>21567227

>>21571693
>>21571816
That's a free action and requires no resources, and probably no roll.
>>
Rolled 37

longbow roll
>>
Rolled 60

derp
>>
Alright, that's nine rolls with a 67, a 63, and an 84 with a 60 as backup. STOP ROLLING, CLEAR EMAIL FIELDS.
>>
>>21571866
Oki.
>>
>>21571798
You already have a consulate there. Like with the parish. All this talk of free tech and no one decided to give them at least a carefully cordoned off office somewhere on the 350th story or something.
>>
>>21571841
>Let's not do that yet
we gotta start somewhere. I think we're getting to bogged down with research rolls. we need to explore some, possibly find somewhere that is not the city to get resourses from so we can expand on other projects.

Also we should expand our biofuel production. Didn't we get a shiny new plant last thread?
>>
>>21571910
In that case, yes, they can have their office. I thought we set up these consulates earlier, but I guess I forgot.
>>
>>21571910
We haven't finished the 'renovations' of their space yet. (teargas emitters, total floor ejection, complete data isolation) never know when a relationship could go sour. and I really don't want to battle it out in our own tower.
>>
>>21571931
We already expanded our fuel production and we explored the next town over, which is a good source of resources.

We are not bogged down in research rolls, we have one resource per week to spend on whatever we want.

There is no point to creating a huge power system before we have a working armor system to charge, not least because the power armor will be useful in protecting it. Majesty can outclass us on the field as it is, we can't even face them without bleeding our population and you want to make us an even bigger target?

We should finish what we've started with RINGMAIL/LONGBOW and move on to DAUNTLESS/OVERCHARGE. In the meantime, we have one resource a week to do with as we like. We can explore if we want, that's mostly free of resource consumption except all the people who'll die because of our armor's current shitty protection.
>>
>>21571953
The fastest way to sour the relationship is to make it obviously antagonistic. We aren't going to put a fucking weapons system in their lab, we're going to disarm them when they come in.

We already have a mutual hostage exchange with them in their tower and we totally outclass them, we don't need any more 'assurances.'
>>
PROJECT RINGMAIL UPDATE
Your material scientists are able to combine R&Ds many, many tests involving antiballistics with theoretical work involving data taken from the half a dozen or so skirmish's that have occured with the Majesty so far. using this they have developed copper based anti laser materials, specifally a double layer of armor that vaporises under high tempertures and produces a cloud of reflective smoke. It's not perfect and two or 3 concentrated beams will kill the person in question but it should give the soldier in question enough time to take cover from the enemy.

PROJECT LONGBOW UPDATE
All instances of project longbow targetting systems now make use of thermographic and nightvison as well as IFF software and a streamlined HUD to help the soldier find his way in the chaos of the battle field. They can recieve and exchange visual data and all non-longbow scopes have been exchanged for WIFI versions that interface with the HUD allowing for increased accuracy and battlefield effciency.
>>
>>21572015
>>21571996
>>21571953
>>21571938

I think the safest bet would be to create a joint research lab behind our walls, but outside the tower in the near future. We can do this within four turns, I expect.

Aside from that, we're maybe three steps away from bringing RINGMAIL and possibly LONGBOW also to completion.
>>
You move all geddonite research relevant materials out of your old lab and leave the structure standing, its well within the control region of your proposed second wall and it is a 4 story bunker after all.

The new Geddonite lab is in the sublevels of your tower and has all the old equipment and geddonite research staff on hand along with some qualified newcomers.
>>
>>21572015
sorry to have made you rageface. being paranoid is all, not planning on watercooler'ing it. I accept your input and value it as the course of action we should take.

>>21571996
Sorry I must have missed that bit when speed reading. I would argue that we should at least begin development on the power system because that seems like a 6ru project at least. and I doubt Majesty will be interested in us looking at our own building crosseyed.

Also I want another wrecking rover.
>>
>>21572081
Why have a wrecking rover when we can have Steam Psycho?

Also, >>21572050 you have promised me incendiary rounds this turn. I've been good and patient. Let's do this.
>>
>>21572050
I love the joint research lab idea but with it not being in anyone's tower i fear for it's saftey. Maybe we take a modified wrecking rover and use it to clear/make tunnels for us and build an underground facility?
>>
>>21572081
We have enough to give us three resources a turn, and have certainly made at least one more wrecking rover since the last thread.
>>
Week 44:
Population: 750
Technology: Robotics, AI, Automation, Comms, Explosives. AntiBallistics, Tasers , Firearms, Hydroponics. Powered Armor, Geddonite Batteries, Cargo Helo, Geddonite Farm, Spider Silk Farm, Weaponized Gas, Artillery, Hexapode Locomotion Drive
Weapons: AntiAir Guns, HMGs, LMGs, Assault Rifles, SMGs, Shotguns, Pistols, Combat Knives. Tasers. Grenades, RPG Launchers. AntiMaterial Rifles. SAM Launchers,
Armor: AntiBallistic Vests, Riot Armor, Tueton MK3
Soldiers: Heavy Gun Rovers, Gun Rovers, Power Armor Troopers, 5 Armored WreckingRovers. 27 Tgh+Agl Squads. 3 Brl+Agl Squads.
Defenses: Exclusion Zone, Exclusion Zone Wall.
Cool Stuff: HoloCenotaph, 1 Functional Unarmed Majesty Helo. Viktry Town
Contacts:
The Parish: Allied
D.B.R.L.: Allied

3 Resource units every turn.
1 extra unit every 4 turns.

A: Explore
B: Scavenge For Supplies
C; Construct Something New
D: Research New Technology
E: Make a Suggestion.

you have 4 resource units.
>>
>>21572114
I know I want to round it off to 6 of em so we can get that extra ru point.
>>
Rolled 1

>>21572119
Extra point goes to incendiary rounds. Yes. I'll roll because proponency factor.
>>
>>21572140
WOO~ EVERY DAY I FUCK IT UP!
>>
>>21572106
>in-visions a duneworm style contraption that can eat underneath bases and preform surprise attacks.
>>
>>21572140
You've done yourself proud.
>>
Lord Bishop Harlan would like to have around 6 or so of his samaritans (The Parish Militia) accompany your Teutons with the merchants and their caravan to Shmidtsburg. In a private meeting with the Company CEO he explains that in the old city harshness and, yes even cruelty, were necessary for suvival. But the Vice Lords are dead and replaced by a threat he can barely even comprehend. His people make use of weapons they don't understand and men who fly menace him and his trusted allies.

If the parish is to survive then they must learn of and adapt to the outside world. That's the gist of what he's saying, and a he wants to have his samaritans tell him about the outside world so he can come to some decisions.

wat do.
>>
>>21572102
Yeah, no probs.

Resources:
1 for RINGMAIL - your choice if you want to write about the miniaturized faraday cage to prevent the massive Geddonite power reserviors from hurting our troopers and to prevent damage from electrical attacts and drain them into the batteries or active camo made out of graphene utilizing electronic ink and lcd technologies, aiming to create the hexagonal honeycomb cells.

1 for Longbow. Not sure what's left to meet all current goals, but probably we need to bulletproof the eyepieces much better as noted in >>21568319

1 for incendiary munitions research. That should please the pyromaniac.

1 for Geddonite-C electromagnetic effects research.

>>21572106
>underground facility
If you mean 'bunker' we'll probably use the old Geddonite lab, it's built like one.

If you mean 'in the sewer tunnels,' I refer you to >>21566536

Once we get more walls up, the old Geddonite lab will be nearly ideal.
>>
>>21572204
I'm already on the incendiary research.

>>21572140
Yep. We're doin' great.

(Come on, psychosis must play a part in this. Please.)
>>
>>21572192
Yes, they can accompany us. Offer Harlan a more modern education program and load him down with the records of the Church doing things like rejecting and arresting Galileo and then apologizing to him centuries later when he was proven right and long dead. Watch him see history confirm his suspicions.

If he reacts well, tell him we'd be glad to educate his people and start with things like basic physics - the Newtonian model replacing Aristotle's, which was formerly accepted by the church, etc - and geometry and chemistry interspersed with a LOT of practical applications of these for survival; crop rotation should be taught in the same class as chemistry, so they get that some formula relating to the nitrogen content of the soil equals more food on their plates, etc.

If this will require resources, just give him the history stuff and say yes this turn, assuming those are free actions.
>>
Rolled 19

>>21572204
seconding
railguns here we come
>>
>>21572204
if no one has any objection to this, roll for each point and I'll type up a synopsis on what you're doing.
>>
Rolled 7

>>21572260
Please list objections if you have any, people.
>>
>>21572260
See >>21572140
Factor in psychosis.
>>
Rolled 89

>>21572260
>>
Rolled 2

>>21572277
i object to all the shitty rolling
>>
Rolled 59

>>21572286
Thank fuck.
>>
>>21572299
Guess not.
>>
Rolled 14

>>21572306
I'll let the above results be for whatever and roll once more, presumably for something other than the first check.
>>
Fuck, that was awful.
>>
Rolled 33

>>21572260
Up to me to save the day!
>>
>>21572252
If no one objects then yes, you sho Bishop Harlan the church's Inflexibility and the consequences that has had on it in the past. You also offer to set up carefully constructed classes on science and other extremely useful skills, citing his people's loyalty and steadfastness in the face of hardship as payment for your actions.

He agrees, and while his people are slow to adapt an initially superstitious, the Bishops Threats of flogging and public shaming are enough to keep the people of The Parish Compliant. Would be mutineers are reminded that only the Samaritans are granted the Privilige of wielding HEllFire and Thunder Weapons as Well as wearingt the prestigious dragon scale armor.
>>
>>21572286
PROJECT RINGMAIL UPDATE
The HAUBERK defense system was updated today with aFaraday cage. The device proved to be not only effective at shutting out cyberwarfare attacks but also served as an excellent building point for insulation. The previous issue of Electromagnetic defenses shorting out electrical systems and the static shock issue have both been solve by some minor modifications to the Faraday Cage's design.

The Heat Seeker issue has finally been solved, carefully insulating the power source for the active camo systems in the faraday cage has removed it from the equation as far as target lock is concerned. The hardware and software bugs have also been solved and the active camo is now effectively complete. It's too expensive to install on every suit of power armor at the moment but your elite snipers and scouts will be impossible to spot.
>>
>>21572492
Cool, I was expecting to create modular cells for the active camo and armor together. The next round should put us a week to three weeks away from completion, barring disastrious results.
>>
PROJECT LONGBOW REPORT

Our scientists have been hard at work attempting to produce a bullet proof transperant shell that will protect an optical lense from damage. This has been solved (to a degree) by creating several thin layers of ultra hard, ultra durable graphene. This substance is, however, extremely brittle. It can stand up to a single 22. bullet or the impact of say a club or knife but will shatter if subjected to a 45. bullet or higher. It is however designed to shatter and the lense house itself has been designed with sufficient durability to stop most high caliber rifle rounds. (though that kind of damage would probably require replacement of the longbow optics unit entirely.)

As a side note the wind speed sensors have been added allowing a user to judge wind direction and speed so that snipers can take this into account during their missions. This is only of any use to a soldier who is going to stay inside his armor for several days or weeks at a time.
>>
>>21572571
eh power source for the power armor is prototype. Final version will basically put leetle circuits on the back of the honey combs. The armor will have a distribuition system similar to say... your nervous system that transfers power from the main batteries and the honeycombs suck the juice out of the distribuition system.
>>
you got 2 more rolls for incendiaries and 3 more rolls for geddonite lab.

I think you can do better than 33.
>>
Rolled 91

>>21572680
Rolling.
>>
>>21572680
NU. I already rolled incendiaries.
>>21572693
Geddonite Lab roll.

Psychosis pls
>>
>>21572693
Geddonite lab for that one, please. Rolling for incendiaries from here on out, guys, they should be easy.
>>
Rolled 72

>>21572709
Roll for incendiaries.
>>
Rolled 26

>>21572693
geddonite lab please for that one

Rolling for incind
>>
>>21572724
Equity pls
>>
>>21572724
>>21572693
Fuckin' party time. More shares for the equity lord!
>>
>>21572726
Echo pls as well
>>
>>21572742
What are you asking for, for us to let your shitty roll of 1 stand so you can writefag up something about a mushroom cloud?
>>
>>21572754
Maybe.
>>
>>21572770
Hahaha, no.
>>
>>21572742
gooby pls.
>>
GEDDONITE-C RESEARCH

It turns out that Geddonite-C is useless when it comes to making Gauss Weaponry, it is however extremely useful when it comes to modifying electrical conductivity across long distances. It makes lightning striking much easier basically. From the looks of things the Plains Geddonite developed a means to make ligtning strikes more common and to make certain that lightning would strike a particular point (in that case the geddonite crystal formation.)

Using this new material your scientists were able to develop a series of taser style weapons capable of reaching the ranges of modern fire arms, so far they've been unable to reach the range of say, a sniper rifle, but they can manage your average assault rifle range. If you coudl crack the energy storage issue you'd probably have some pretty nasty tesla coils on hand.

Oh, and you've got some excellent Taser tech in the mean time.
>>
>>21572596
I think next round could we do some dev on an underground wrecking rover so we can tunnel places?
>>
>>21572862
The tunnels need to be cleared and aren't big enough to fit anything much through. We couldn't transport things on rovers in them before when we tried to move the spider silk machines. As such, unless you mean something that bores out new tunnels, the rovers aren't the problem.
>>
You develop a series of incendiary ammunition, shells for your shotgun, incendiaries for your crownbreakers. Napalm grenades and incendiary RPGs and SSM/SAM rounds for your launcher.

(Also there was an odd fire in the boiler room, 1 man is reported dead, we do not have him on our records. He was buried outside near a shallow grave with another man who not on our records)
>>
>>21572860
Well, we now have a means to replicate OVERCHARGE in other towns.
>>
>>21572907
indeed i mean a wreckit rover designed to tunnel.
>>
>>21572912
See new name. Oh well, worth it I guess.
>>
Week 45:
Population: 750
Technology: Robotics, AI, Automation, Comms, Explosives. AntiBallistics, Tasers , Firearms, Hydroponics. Powered Armor, Geddonite Batteries, Cargo Helo, Geddonite Farm, Spider Silk Farm, Weaponized Gas, Artillery, Hexapode Locomotion Drive
Weapons: AntiAir Guns, HMGs, LMGs, Assault Rifles, SMGs, Shotguns, Pistols, Combat Knives. Tasers. Grenades, RPG Launchers. AntiMaterial Rifles. SAM Launchers, Incendiary Ammo,
Armor: AntiBallistic Vests, Riot Armor, Tueton MK3
Soldiers: Heavy Gun Rovers, Gun Rovers, Power Armor Troopers, 5 Armored WreckingRovers. 27 Tgh+Agl Squads. 3 Brl+Agl Squads.
Defenses: Exclusion Zone, Exclusion Zone Wall.
Cool Stuff: HoloCenotaph, 1 Functional Unarmed Majesty Helo. Viktry Town
Contacts:
The Parish: Allied
D.B.R.L.: Allied

3 Resource units every turn.
1 extra unit every 4 turns.

A: Explore
B: Scavenge For Supplies
C; Construct Something New
D: Research New Technology
E: Make a Suggestion.

whelp. you're under attack.

gimme a second.
>>
>>21572967
>whelp. you're under attack.
FISH PASTE
>>
>>21572596
This needs to be rapidly redeveloped, mind you. Someone getting the drop on our troopers and putting a .44 mag in their eye socket and pulling the trigger is not a happy ending if our massive investment in the rest of the armor just gets flushed down the fucking tubes. However, I expect it was just what OP was willing to give us in terms of bang for our buck.

Here's some shit about graphene and how badly we failed to reach its potential:

"Graphene paper or GP has recently been developed by a research department from the University of Technology Sydney by Guoxiu Wang, that can be processed, reshaped and reformed from its original raw material state. Researchers have successfully milled the raw graphite by purifying and filtering it with chemicals to reshape and reform it into nano-structured configurations which are then processed into sheets as thin as paper, according to a university statement. Lead researcher Ali Reza Ranjbartoreh said: 'Not only is it lighter, stronger, harder and more flexible than steel, it is also a recyclable and sustainably manufacturable product that is eco-friendly and cost effective in its use.' Ranjbartoreh said the results would allow the development of lighter and stronger cars and planes that use less fuel, generate less pollution, are cheaper to run and ecologically sustainable."

>stronger, harder, and more flexible than steel
>routinely classified as a superhard, superdurable substance
>capable of exhibiting all this while maintaining transparency

If the stuff we made is that brittle, our scientists have a long way to go.
>>
Roughly around midnight a large group of humanoids and quadrapeds began attacking viktry town, women, children, the elderly, and finally the men were evacuated inside of the walls. Even so roughly 50 people were killed by the mutants.

These creatures are large, some weigh as much as 600 pounds, they lumber along on fat, tumorous ;legs and have bodies covered in mangy, shaggy fur. They are all utterly silent and have black, emotionless eyes. You think they may have been humans or animals once but they've been changes by something. Long aerial antennas extend from their bodies and most of them have one eye replaced with an optical lense. They are completely silent, even when shot or burned, or zapped by tasers they make no noise.

Viktry Town police are holding the line at the moment. What would you olike to do?
>>
>>21573056
Let's get mixed in there! Our power armor should hold those monsters down!
>>
>>21573056
1) Call Darwin on the radio and see if they can explain this bullshit. And tell them to go into a defensive posture.

2) Contact the Parish and tell them to hunker down, too.

3) Dispatch our sharpshooter teams with crownbreakers from perches on the tower and over the walls and see the effects. If we can wipe them out, great. The use of incendiary shotgun rounds, etc, is authorized if crownbreaker fire proves ineffective but try not to fucking burn down V-town.
>>
>>21573093
Forgot my name again.

Also, 4) If we manage to down them, save a few for dissection. Preferably outside the tower and wall, in our old Geddonite lab. YOU KNOW WHY? BECAUSE SOME OF US READ THE ILIAD.
>>
>>21573029
noted, keep in mind you're basically recycling garbage here and don't have many of the fancy resources those scientests take for granted. However the optics package that goes behind that lense is designed to stop just about anything short of a crownbreaker round.

That said one more go, barring a shit roll, should be enough to give you high caliber resistant round. Please note however that even steel has trouble stopping sniper rifle rounds so antiballistic graphene lenses may stop pistol rounds but they're gonna have trouble with dedicated AP rounds. Eyes are always gonna be your weakness.
>>
>>21573093
>>21573116
Do this.
>>
>>21573121
I'm cool with that, OP.
>>
Okay, gimme a dice roll. same as usual.
>>
Rolled 48

>>21573225
inb4 i ruin everything.
>>
Rolled 13

>>21573225
>>
>>21573225
Rolling for Equity lords plan
>>
Rolled 82

hurr
>>
Rolled 13

>>21573259
derp
>>
>>21573260
Anon saves the day.
>>
>>21573244
not bad you have 2 more.
>>
>>21573260
Oh wow, Equity and me got the same rolls.
>>
OPERATION: ABOMINATION
AFTER ACTION REPORT

At roughly midnight we were attacked by a strange force of mutants who apparently had been on some manner of force marche. They hit Viktry town with surgical precision and began killing the inhabitants of the aformentioned settlement. despite the Viktry town police garrison's best efforts 50 deaths and 75 injuries are reported.

Use of Crownbreakers and HMGs proved lethal enough to take out the monstrosities. Within 2 hours we were able to clear out the enemy force, they fought to the last man.

We were able to save some specimens for autopsy and broght them to the Former Geddonite Research Lab (from here on reffered to as Ugly Lab.) The creatures designated uglies appear to be heavily mutated versions of cats, dogs, rats, and humans. Upon further examination these people bear signs of packages red, yellow, and blue at the celullar level.

continued.
>>
>>21573292
It looks like we're going to have a delicate conversation with Darwin about the matter in the foreseeable future.
>>
>>21573292
>>21573337
Not to say i told you so...but...*COUGH* TOLD YOU SO *COUGH*
>>
>>21573337
Let's not jump to conculsions as the Majesty did unleash their experiments awhile ago, I wouldn't be surprised if they were some of the testing pool that got loose.
>>
It should be noted that even with the amror several of our soldiers were wounded in their armor. Limbs Dislocated, twisted, or flat out ripped out of their sockets appear to be the most common sources of damage. These men are being treated in our infirmiry along with survivors of the initial attack.

Further examination of the crreature reveals the destroyed remains of a radio and encryption device as well as a microphone. Most of the cretures had either an odd looking bundle machinery (again, destroyed by self destruct) at the base of their spines or a microphone and opticical device of some sort installed in their eye socket.

When asked about the creatures and shown proof the Darwinnians confirm that these creatures are the product of their genemods. This is what happens when you attempt to mutate a human or other animal too much. You wind up with benficial mutations yes, but mostly negative mutations. They're pretty certain these creatures were sent by the Majesty.

For Tommorow.
>>
>>21573363
Look, we don't know if these are volunteers for when Darwin was first creating the packages and trying to combine them. We also don't know if Majesty released them on the city or captured them during one of their raids on Darwin.

For all we know, Darwin could have made them during benign, volunteer-driven experimentation, been too soft to euthanize the failures and preferred to try to care for them or reverse the damage, and been horrified that Majesty nabbed the things.

There was a reason they knew not to combine all three packages. It remains to be seen how they react to the matter; they may say 'thanks for putting down our horribly mutated former comrades and loved ones, now we must go grieve.'
>>
>>21573375
New order of buisness, Viktry town gets Sentry guns at the entrances so this doesn't happen again and stronger gates.
>>
>>21573443
We have to move it soon, but we can use the spare resource this turn to put fortifications and turrets on the first exclusion zone wall, and build the second wall next turn.
>>
>>21573292
>some manner of force marche
>>21573056
>Long aerial antennas extend from their bodies and most of them have one eye replaced with an optical lense
>>21573375
>Further examination of the crreature reveals the destroyed remains of a radio and encryption device as well as a microphone. Most of the cretures had either an odd looking bundle machinery (again, destroyed by self destruct) at the base of their spines or a microphone and opticical device of some sort installed in their eye socket.

>>21573401
I can understand your optomisiom but someone/thing was controling these things.

Majesty would be the easy ones to blame.

Dont mistake me I am pretty chummy with the darwinists, but I don't think blantant trust is warrented.
>>
>>21573476
Blind trust is hardly the way to describe a relationship that has been thus far restricted to radio contact, mutual assistance, shrewed dealmaking, and mutual hostage placement.
>>
>>21573497
ARCHIVE THIS THREAD NOW.
>>
>>21573476
(again, destroyed by self destruct) This has Majesty dick prints all over it.
>>
Alright, so. Citations and medical care to the wounded. Offer the dismembered and/or amputees whose reattachments do not succeed a choice of transfer into Darwin's care (they can reattach limbs) or bionic limb replacement products. Give them counseling and time to recuperate.
>>
>>21573526
The forced march is a majesty thing, honestly.
>>
>>21573459
You have fortifcations and room for gun emplacements on the wlla. You've never bothered to place them on the wall.
>>
>>21573523
This Thread has been saved. Page 10 wipe out averted.
>>
>>21573544
We're autosaging, yeah. Someone archived successfully. NEW THREAD PLX.
>>
>>21573544
well now that makes me feel silly. Maybe ask the mayor or apparent leaders of VT if they want anything else besides gunenplacements?
>>
>>21573575
pls new thread!?!
>>
New Thread
>>21573705

Get in here you freaks and disasters.



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