[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/tg/ - Traditional Games


File: 1350538575816.jpg-(289 KB, 1276x1021, XWF OP Image.jpg)
289 KB
Part 1; http://suptg.thisisnotatrueending.com/archive/21133657/#top
We take charge of Brass Reaper, a washed up, old XWF wrestler, and begin helping him defeat his addictions and get back into the spotlight
Part 2: http://suptg.thisisnotatrueending.com/archive/21139816/
Where Brass proves our trust was in the right place, and he has his awesome return match against Kodiak, an up-and-coming new star in the XWF
Part 3: http://suptg.thisisnotatrueending.com/archive/21159260/
We get Python (Brass old partner and long time RL friend) into our stable of fighters, and discuss how to begin training him. Also assign exp to both of them.

We are Ned Salter, young, ambitious, and recently graduated from business school. Having landed a job as a manager in the XWF (Extreme Warfare Federation), a wrestling league for super powerful beings who, in a better universe where people don´t need money, may have worn their thighs to do shit like fighting crime or beat the crap out of each other for free.

We have the Kodiak vs Brass grudge match coming up in one week, and still have to decide on Brass´ new opponent after that, as well as deciding where we stand with Python, and looking for a match for him, tho so far the common opinion in this thread seems to be getting him and Brass a team up against Kodiak and Black Hawk soon.
>>
Like I promised, I´m starting this thread a little bit later, since almost all the folks that have routinely contributed to it seem to sign up later (or in the early morning, depends on your point of view) and that way we can play longer.

The OPNet rumor mill has it that Dan Fightmaster, the "Bomber Lord", current Omega division champion has decided to finish his vacation early and is returning from his private island (Tasmania, bought legally last year) to discuss a movie deal and perhaps a trilogy!
>>
>>21174680
Hi Op random anon here. Been keeping track of the threads on suptg (I can't participate due to time constraints) and have been enjoying them. Keep up the good work and hope the regulars show up for you soon.
>>
>>21175170
Thanks man. Hopefully it wont be too long before they pop in. In the meanwhile I´ll take the chance to post this thing I found in the Compendium...

THEMESONG
Some novas are so hip, so cool, and so hot that they have a naturally occurring theme song. The theme song can be anything the nova desires. All attempts to find the source of the music have failed, suggesting that the enhancement is either telepathic or hallucinatory in nature.
System:By spending a quantum point the nova’s chosen theme song can be heard by everyone within a range of (Quantum x 5) + 50 yards. When used at a dramatically appropriate time (such as entrances, during a major fight, or other times determined by the ST), the Nova may add three automatic successes to appropriate style, intimidation or command rolls.
It is recommended that the ST require the player to choose the theme song, and have a copy available for play. Conflicting theme songs cancel each other out, unless the novas are specifically trying to “play along” and make their styles match with a wits roll.

It just tickled my funny bone. It´s just so goddamn appropriate for a showman/entertainer. Also makes me think of Dee Jay from Street Fighter. I´m thinking Brass needs a theme song that is not Eye of the Tiger or Going the Distance.
>>
>>21174680
If' you're still with us OP, then I suppose we should start off with discussing plans with the managers of Phalanx Hawk and Kodiak to make sure that they're willing to go along with what seemed to be the general plan from the 3rd thread.
>>
>>21175456
Alright, that seems fair. Roll business (6d10) to see how it goes, and then I´ll write the conversation, abridged.

Just checking. We are having Brass fight Black Hawk, then afterwards having another fight with Kodiak, having Black Hawk jump in to help Kodiak, and having Python jump in to help Brass, right?

Looks like a chance to start a tag-team rivalry between Faces and Heels
>>
Just wanted to punch in here, but I won't be posting frequently for a while yet. Could someone copy over our old plans and the tags to archive this with from last thread for potential newcomers?
>>
Rolled 6, 1, 5, 9, 8, 9 = 38

>>21175506
Yeah, though I believe some others wanted to have a fight with Phalanx first, giving Python some extra experience and training so that he stand equally with Brass during the tag-team match.

We should probably try to find Python a fight in between now and the tag-team match so that he doesn't suddenly fall of the face of the earth.
>>
>>21175546
Thus far the tags are:

XWF Manager Quest, Collective Game, wrestling, the king of all night's dreaming

XWF always makes them pop up in the archive despite not being an actual tag, anyway
>>
>>21175588
Alright, 3 successes is pretty good.

Kodiak and Black Hawk´s managers are interested in the idea of a Face/Heel rivalry. It is still early in the season, but they feel it could be milked all the way to the tag-team title fight in December.

They too want to know what your plans are for Python. His popularity is lower than a few years ago, but you should have little problem finding fights for him.

Worse case scenario, you could just get him some fights against jobbers to "keep him present", they suggest
>>
>>21175678
I was really figuring more of a jobber fight anyways just to keep him active but not drawing too much attention to him and making the plan overly apparent. Plus I can't think of any way to tie even more people into this little mini-series we've got going without starting to make it needlessly complicated. It could expand after the team up possibly culminating in some sort of trans-division wrestlemania between good and evil but I don't think we've made it quite that far yet.
>>
>>21175678
Hopefully things won't get as bad as to need to fight jobbers. But we don't really want to do anything BIG till the Python-Brass bro fight. Then, we pull the spotlight on them.
>>
Speaking of Python, are we honestly going to turn him into some kind of scaly, flying, fire-spewing ball-of-armsnakeheads Hydragon monstrosity? I wasn't entirely serious in that post either. As usual.
>>
>>21175855
Well, fighting jobbers while preparing for an actual event is a normal practice, I think. It is entertainment after all and its a way to just keep the fighter visible while preparing for a real fight/event. Just dont expect exp out of a jobber´s fight. Heck, we can probably just assume it happens.

>>21175905
>Speaking of python, are we honestly going to turn him into some kind of scaly, flying, fire-spewing ball of armsnake heads Hydragon monstrosity?
I hope anons were just joking. I think the serious consensus is to just get him two more arms and then go with techniques and maybe powers. Powers seem like a interesting way to make him different from Brass, I think.

One is a "old school" fighter, while the other is more of a "super", so they would compliment eachother nicely. If you want to keep him "old school", maybe have him practice box to really maximize the advantage of all those arms and all that speed on his punches, I think.
>>
>>21175836
We've probably got enough folks in on the plan. We aren't really getting that much more out of extra people than extra fights, and if this takes off, other guys'll be lining up to hop on the bandwagon anyway, so we'll have no shortage of potential opponents.
>>
File: 1350545288717.jpg-(120 KB, 991x816, Samuel Green Python Rodriguez.jpg)
120 KB
Well, I guess we are ready to start the 2nd week of training, then?

Going with pumping Brass´ speed more, or trying to teach him maneuvers? maybe try to see if he could develop some powers?

It seems clear we have been pumping Python´s strength and endurance, so I´ll post a updated version of his stats after a week of high tech, continuous training for that.

These are his stats before his training began.
>>
>>21175948
\i think it was more or less joking and really moreso in the vein of "It's so crazy it just might work!" I do think however that giving him like 6 arms and crazy bullet punches to turn him into some freaky octopus Kenshiro would look awesome in the ring as he obliterates his enemies in a literal rain of blows
>>
>>21176051
We already upped Brass' metabolism last thread, right? I'd like to get him mat technician, as I said last thread. Are there any powers we can buy him that aren't useless in close combat? I guess we could get that jump power for a closing move to get into melee.
>>
>>21176051
And these are his stats after gaining Dormancy (which raised his appearance and improved his every day, normal life) and training so much. His strength and toughness went from "Maximum for a human" to "superhuman", and his speed is slightly up, as well.

We also learned he has no serious addictions or vices, but his work ethic is what could be considered "normal". Not bad, but he insists in placing his family first.
>>
File: 1350545612189.jpg-(120 KB, 991x816, Samuel Green Python Rodri(...).jpg)
120 KB
>>21176106
Bah, had a mental fart of something. Here´s the picture
>>
>>21176106
Hey, nothing wrong with putting family first!
>>
>>21176098
Close combat... let me check. There´s actually quite a few. Just off the top of my head forcefield, immolate (bathe yourself in flames so attackers automatically take damage and you deal extra damage with every attack), clone (it´s obviously good to be able to copy yourself during a fight) are powers Ami (Red Jane) has. Maybe regeneration to make him even tougher. There is the option to take Bodymorph so he can transform into a material or energy. Would having the Brass Reaper actually turn into brass during a fight be too tacky, boring or predictable? Invulnerability lets you choose one type of attack, and gain a HUGE damage reduction against it. For example you can choose fire, electricity, quantum, cold, etc. If he pays more exp, he could buy a "broad category" like "energy attacks" or "physical attacks". This doesnt makes you REALLY invulnerable, but you would be ridiculously tough against those attacks. You can also choose mental attacks, so when someone tries to mind control him, it turns out he´s tremendously resilient against that.

Chew on that while I keep checking the powers
>>
>invulnerablity to different types of attack
>take them all
>make the Reaper a literal inexorable bringer of death

Was his old rep focused more the the Brass part or the Reaper part?
>>
>>21176195
Hypermovement would let him run at 500 kilometers per hour and automatically give him access to the Hyperspeed Slam maneuver. Tho I cant help but imagine him as a giant pinball bouncing off the ropes of the ring and slamming his arm on the opponent´s neck whenever he runs past. I´m not sure it´s consistent with his character.

Density Control (Increase) would let him roll Quantum + 1 extra success. Each success doubles his weight, raises his strength and makes him slightly tougher

Density Control (Decrease) makes him much harder to injure, able to slip through cracks and pretty much escape any hold or clinch as he turns to jelly or gas, but, it lowers his damage and just doesnt feels like something he would do, at all.

Boost (choose one attribute, or two if you pay more exp) lets him raise his chosen attribute(s) massively for as long as he keeps paying Quantum each turn. Since he has no powers that actively cost quantum, paying his upkeep wouldnt be a big issue. Let me see.. here´s his sheet (I hope posting it isint a terrible mistake)

>>>/rs/A+certain+scientific+Brass&from=ALL
>>
>>21176237
You can´t take invulnerability to both energy and physical attacks. The power specifically forbids it.

Anyway, it doesnt makes him 100% invulnerable. Just pretty goddamn hard to hurt with that type of attack. He always was pretty balanced as a damage dealing tank
>>
>>21176304
Edit: What you CAN do (and many players for brawler types do) is take Invulnerability to one type of attack (physical or energy) and Absorb against the other, so you are insanely resilient against say, energy attacks, and physical attacks are partially of completely absorbed and then that energy boost your own strength for a couple of hours
>>
>>21176304
Aww. Well, depending on his fluff, we could still go juggernaut. But I still think we should get technician some time soon.
>>
>>21176368
Uhmm? I remembered that we did. I even added it to his sheet already
>>
>>21176322
That could work too.
>>
Well, anyway, you would need to wait until you gather enough exp so the bio engineers at Yakazawa bring it up as an option.

Absorption is either 6exp and the extra strength fades at a rate of 1 point per round, or 9exp and they last a whole fight/scene

Invulnerability is either 6 exp and you choose a specific form of energy (fire, cold, electricity, quantum, nuclear, etc), or 9 exp and you choose between energy or physical

Since he will get 5 exp from this week of training, he will still be short until after the grudge fight with Kodiak, in a week
>>
>>21176477
Anyway, I guess we should continue?
*****

Python is swimming upstream as fast as he can. His flexible arms let him reach into the current with ease, but pushing down is a difficult task.

After doing this for about a week, however, he can´t deny that they are now much thicker and fast, but he calls you over for a lunch meeting.

Python: "So, mr Salter, have you arranged me a fight this weekend? I think I could have a great match with Black Hawk"
>>
We already have technician? I thought we didn't. We bumped metabolism last week, didn't we?

Well, whatever it is, we should probably go for the full absorb sometime. I personally like the image of a guy shrugging off all energy and mental attacks and demanding that these ruffians fight honorably. Despite the fact that their tactics don't phase him at all.
>>
>>21176628
Who's available to fight, again? Are there different opponents available for Python from Brass?
>>
>>21176628
A fight between Python and Black Hawk could work quite well. I hadn't thought of it before but if we still have Brass fighting Phalanx before the matches with Hawk and the grudge match with Kodiak it would give a good reason for Python to be jumping in with Brass. something along the lines of "This is their fight, come on Hawk, I beat you down once and I'll do it again" (Awesome tag-team match ensues)
>>
>>21176702
They are in the same division, so they have the same fighter pool to choose from. Right now there is Kodiak (booked with Brass this week), Black Hawk, Phalanx, and a lot of jobbers. Amongst the devas, Equita, Kali, and Wavelength are available. The XWF does not differenciate between male and female fighters. Equita has been a champion in the Silver, Gold and Omega divisions before, but she lost her first title defense in Omega and hasn´t been able to win a title bout since.

Black Hawk is very fast, and can fly
Phalanx is tough and strong, able to project energy beams out of his mouth (basically puking plasma beams. Fire damage)
Equita is a brawler type that can change her body into whatever substance she touches. To help this, she has a titanium bracelet on her right upper arm.

Kali is from asia, and can grow up to 6 arms as well as summon weapons made of Quantum energy. The weapons do physical damage, and are allowed since that´s what her powers do, but she´s only allowed to summon blunt weapons like maces and hammers.

Wavelength uses magnetism to attack and defend herself. She is more of a power user than a brawler.
>>
>>21176735
That sounds pretty good.
This weekend, Brass fights with Black Hawk, then next week with Kodiak for the Grudge match. Did I got that right?
We could have Python fight Black Hawk, and next week when Brass is fighting Kodiak and Black Hawk interferes, Python jumps in to help Brass.
>>
>>21176787

Can we see the power circles or whatever they're called for Equita, Kali and Wavelength? The ones like >>21176115.
>>
>>21176787
But Hawk's have to fight 3 times in 2 weeks. What's up with that?

I only assumed there were more fighters available since the three mentioned last thread were supposedly the ones who called up Brass post-victory, so there would presumably be more who just didn't call up immediately.

The devas look scary, damn.
>>
>>21176803
Sure, hold on.
>>21176818
>I only assumed there were more fighters
My fault. I have no problem making their stats and assigning them powers, but honestly I get stumped when I have to assign them ring names.

Hold On, making the Devas charts
>>
>Equita
>tfw she walk onto stage wearing a diamond necklace

But we probably don't want to fight Kali since she basically does what we're so far trying to set Python up for, but better.
>>
>>21176841
It's fine. You shouldn't be forced to spend so much effort just because one guy thought it might be cool to have more options. Or perhaps we could describe the kind of opponent we think might be good, and roll to see if such an opponent is available?
>>
>>21176847
>>tfw she walk onto stage wearing a diamond necklace
I think jewelry in general is a bad idea during a brawl where you get grabbed and punched. I always thought those guys with lots of face piercings must have a horrible time in fights.

Also, people have the diamond thing wrong. It´s just hard, not resilient. Things that are too hard are too rigid and break easily.
>>
File: 1350552056912.jpg-(119 KB, 991x816, Wavelength.jpg)
119 KB
>>21176875
Like I said, I have a lot of opponents ready, but they just need names

Wavelength has pretty low strength and toughness, but the problem is getting past her powers.
>>
File: 1350552274602.jpg-(120 KB, 991x816, Kali.jpg)
120 KB
>>21176889
>>>21176889
>Kali has martial arts training, and can summon (blunt) weapons. She also has a high regenerative ability
>>
>>21176889

I'm curious as to how she actually uses magnetism in the ring. For safety's sake I'd suggest not having anything brass (or otherwise metallic) on Brass' costume if we put him up against her.
>>
>>21176877
It was just the most ubiquitous, visually obvious example. I realize a more tactically sound strategy would be to use tooth fillings and etcetera of the required material. Though I'd think not all hard things are brittle. Besides, it could be far worse than simply turning into something physically hard.
>you go for the punch
>she turns into nitrogen gas
>floods your lungs
>>
File: 1350552685850.jpg-(129 KB, 991x816, Equitas.jpg)
129 KB
>>21176922
Equitas chart is like that because it varies a lot depending on what she is copying.

Maybe you guys can help me give the other fighters a name?
*Black french guy that can become living flame and manipulate/generate fire
*White north american guy that uses a lot of kicks with a mix of super speed and super strength
*White, fat north american guy that can turn himself much, much larger to gain immense strength and endurance.

Those are the ones I have ready but yet to be named

As for fighting often, remember these guys heal super fast.
>>
>>21176984
>>she turns into nitrogen gas
>>floods your lungs
This is actually a thing you can do with her power, but you can´t just go for practicity, you got to remember some powers or their uses would make for a boring fight.

That´s one of the reasons I thought about it and decided to run a wrestling adventure instead of a standard super hero adventure. Some stuff is just near-impossible to resist and would end fights too quickly, making for a boring experience
>>
>>21176970
I don't think brass is particularly magnetic, but if she's sufficiently powerful, she could generate electrical currents in any metal around her, regardless of magnetic qualities. She can't control how the current flows once it's generated, though.
>>
>>21177007
Also, Ami doesn´t actually needs to breathe. Just throwing that out there
>>
>>21177008
Well, alright, she could, but she'd need ridiculously fine control in addition to an immensely strong magnetic field.

So our other opponents are a Black Human Torch, Chuck Norris, and a sumo wrestler of variable girth? Not sure who to pit Python against, given his weak defenses. Should we just go with Hawk?
>>
>>21177042
>weak defenses
Dodge is based on speed in this game
>>
>>21177030
It seems there are a lot of things we don't know about this acquaintance of ours. Do I sense a Chekhov's Gun inbound?
>>
>>21177050

I feel like the Sumo Wrestler would be either an easy win or total demolishment on our part with Python. I don't like the idea of pitting him against someone who's speed might match his; if we want to emphasize how fast he is we need to show him off against a slow opponent.

My vote's for the Sumo.
>>
>>21177042
Those are the opponents I haven´t given a name to. I was eyeing the official XWF book (its like 9 pages of just fluff, and then 4 special wrestling moves and thats it), and noticed two things that amused me

1) The CEO of the XWF is Rick "Nature Boy" Flair
2) The official champion of the Omega division is basically Duke Nukem
>>
>>21177060
Its a rather cheap enhancement that costs 1 quantum point to activate for a scene. It just seemed useful for a wrestler, so I bought it for her in case of choke hold.

Anyway, it´s been in her character sheet since day 1
>>
>>21177050
Most of Pythons stats are slightly higher than those of Kali except for Intelligence and Appearance which he loses handily in but I don't see why he shouldn't be able to stay ahead of her and he DOES have extra arms now.
>>
File: 1350553621316.jpg-(593 KB, 918x1794, this is your CEO.jpg)
593 KB
This is your boss
>>
>>21177101
But they both have the same arm shtick. And he doesn't have as many as she does. So we're an inferior pretender stealing her shtick in the eyes of the audience regardless of whether we win.
>>
>>21177131
Do remember that while Kali (Heel) uses weapon, Python uses old school fisticuffs. Probably as a Face should?
>>
Anyway. any name ideas for the other three guys?

And who do you want Python to fight?
>>
>>21177184

Sumo man could be called Dukes (see: http://en.wikipedia.org/wiki/Blob_(comics) )

And I still say Python should fight him.
>>
This quest has become immensely confusing.

King, can we get:

XP rundown (communal, as well as XP for each fighter)

What was bought last session

Who's scheduled to fight whom

List of potential fighters against which we can put our guys

In return, I will give you ringside names.
>>
File: 1350554695061.jpg-(122 KB, 991x816, Duke.jpg)
122 KB
>>21177206
DukeS? why plural? but I guess that´s fine
>>
>>21177219
You are right, lets try to stramline stuff
Communal Pool: 1 left
Brass: 0 left right now, 5 right before his fight this weekend with Black Hawk
Python: 1 exp left. 6 right before this weekend. Unscheduled

Available this weekend:
Equitas
Kali
Wavelength
Phalanx
Kodiak
Duke
>>
Black French guy who can do fire:
"Salamander"

Generic white kicker:
"Snide Bull"
>>
>>21177246
Okay, what was bought of powers last time?

For Python:

Dormancy (3 XP)
Extra arms (4 XP)
So he's used 1 XP more on something and I don't know what.

What has Brass bought? Quantum metabolism level 2? Mat technician + something for 2 XP?
>>
File: 1350555108588.jpg-(118 KB, 991x816, Salamander.jpg)
118 KB
>>21177247
>Black French guy who can do fire:
>"Salamander"
I see what you did there
>>
File: 1350555214394.jpg-(118 KB, 991x816, Snide Bull.jpg)
118 KB
>>21177266
Snide Bull
>>
>>21177266
>God-like Flair
Please don´t make any "He´s flaming" jokes
>>
>>21177257
>What has Brass bought? Quantum metabolism level 2? Mat technician + something for 2 XP?
Yes to both. He bought Quantum metabolism 2 AND mat technician. Also raised his attributes juuuust a little bit more through more training
>>
>>21177157
Hmm. So despite being the outmatched underdog with less arms, he wins through sheer skill anyway? Could work, I guess.

>I beat the Goddess of War with only 4 arms
>What chance do you have when I've decided to use twice as many?
>>
>>21177257
You are right. There should be 1 more point left in the communal pool, so its
Communal Pool: 2 left
Brass: 0 left right now, 5 right before his fight this weekend with Black Hawk
Python: 1 exp left. 6 right before this weekend. Unscheduled

Available this weekend:
Equitas
Kali
Wavelength
Phalanx
Kodiak
Duke
Salamander
Snide Bull
>>
>>21177312
Alright, we should book Python with someone.

Since Python has very elastic bones, blunt weapons won't hurt him as much as they could, so I think Kali is our best bet. They seem rather evenly matched in terms of stats, and Python will get some extra shit by the end of the week anyway.

I'm making a spreadsheet to hold all the information. Will share the (editable) google docs sheet in just a sec.
What do you guys say we book up Python with Kali, and get him some extra upgrades before his fight?
>>
>>21177257

I think the exp got messed up somewhere. I remember us buying dormancy for 1 and extra arms twice for 4 each. Brass got metabolism, but apparently picked up mat technician somehow.
>>
>>21177335
Dormancy is 3 XP, so don't know who told you that.


This is why I'm making a spreadsheet
>>
Alright, it seems we agree on Kali as Python´s opponent?

I will proceed assuming so, I guess

*****

Python: "Kali, eh? That young woman is quite the handful. Should be a good match. Did you contact her manager already? are we shooting the first round for the fans, or going all out?"
>>
>>21177379
I assume you grab the datapad and call her manager at this point? roll 6d10 for a business roll.
Also, it just hit me. Should we use exp from time to time to improve the manager´s stats, like business, intelligence, stuff like that?
>>
Rolled 10, 6, 9, 4, 9, 2 = 40

>>21177379
"Nah, haven't done that yet.
Good idea, though."

>>21177411
Does he get XP for anything, or will that take up the communal pool's XP?
I get that the communal pool will probably be used, but does he also gain XP for the pool himself, or is he just an organizer?
On a related note, here's a link to the spreadsheet:
https://docs.google.com/spreadsheet/ccc?key=0AoD8FPFX3568dEg0RTNHa3NDa0hDaEg3aFVuYXpEZ0E

Any questions, ask me.
>>
>>21177411

This is a good idea. I think we should up his stats a little, and then try and get another wrestler into our stable.

>>21177418

Thanks for that, it's a lot clearer now.
>>
>>21177418
You know, this manager constantly gets around 4 successes on his business checks. 4 successes are meant to be for godly-hard stuff, like, you need four successes to jump from a speeding bike to the passenger´s seat of another in the moment they zoom past eachother going opposite directions (this would be an athletics check, btw), what the hell

***

You easily arrange the fight for saturday night. Now both of your fighters are booked.

While checking your datapad, you get a message from Dr Minamikami, the chief physician at the XWF, asking you do trop by at your earliest convenience.
>>
>>21177448
I meant Drop by, fuck my typoing today

****

Python: "Alright, then I guess all that´s left is training, uh? How long do you think I´m going to have to keep swimming? I feel like I may grow gill soon"
>>
>>21177458
How long do you want to keep pumping his attributes upwards? he´s developing his attributes and powers at Yakazawa. Do you want him to continue, or try learning new moves at the ranch?
>>
>>21177460

I feel like he's worked long enough on his attributes. It's time to turn him into a kung fu fighter (or muay thai or capoeria or kali/escrima or what have you).
>>
>>21177448
Alrighty then, off we go (assuming we are indeed free).

>>21177418
Are those the powers and stuff available to us? Do we have the powers we've already bought for them, and their costs?
>>
>>21177448
Alright.
I've got a plan worked out in my little weaselly mind.
Also, we might be a nova ourselves, considering our awesome luck.
Either that or we're just insanely good at this jojb.


>>21177458
"Python, my man, I'm a promoter, a businessman. I'm definitely not qualified to tell you how to do what you do best. Nah, man, you should talk with the folks at Yakazawa or Mia about the specifics of your training. You deserve better than a li'l normie telling you what to do."

>>21177460
Does he really need moves? I honestly don't think so.


Anyways, I've got an idea for a Team Paragon line-up in my mind.
So, Ami's a high-power low-profit fighter. No flair at all.
With our recent gargantuan success, her manager is probably willing to cooperate.

I say we buy her off him, train her to be way more focused on flair, learning from Brass as she does now, and set up an arc about the Brass returning and gathering the faces.

The team's popularity will skyrocket.

Ami's (Red Jane's) flair WILL get way better. But her manager doesn't know that.

We should hire her before he finds out.
>>
>>21177474
That's just the ones we CAN buy. Everyone can edit it though, so I'll make a new sheet that shows what they already have.
>>
>>21177460
We're keeping him off the ranch till Brass and him have fought and can be allowed to visibly bro it up, I think.
>>
Epileptic tree time?
>Ned is already a known super
>The reason he isn't a fighter is that Probability Manipulation is a boring power to observe visually
>>
>>21177481

Eventual team up/duel with T2M? I think so.

And we definitely ought to buy Ami's contract, but should we talk about it with her first? Just to make sure she's okay with the idea of switching managers.

"Hey Ami, how would you feel about working with me?"

And respond appropriately.
>>
>>21177547
More like:
"Hey Ami, any interest in being in the same stable as the Brass Reaper?"

She's a huge fangirl. Might as well abuse that.
>>
File: 1350558110344.jpg-(115 KB, 446x717, Doctors Orders.jpg)
115 KB
Alright, so for now just increasing his stats and maybe giving him some body mods before the fight? more damage reduction or more hp couldnt hurt.

******

As you walk into the medical building, you see the staff looking busy as they prepare medicines on the isolated, clean chambers to the right of the large medical room,

Dr Minamikami is checking her datapad, but as soon as she sees you, she quickly starts walking towards you.

Dr Minamikami: "Ah, mr Salter. So good of you to respond to my message right away. I have been examining the blood and urine samples from Brass´ last match, and something has me worried. Is he not using Spark anymore?"

The expression of the doctor has you a bit confused until she explains to you that it is no mere addiction. Brass system is actually dependent on Spark, and degrades without it.

Dr Minamikami: "Brass is one of the few registered cases of medical Spark. Without it, his organisms starts breaking down. Have you noticed any signs of weariness or weakness in him?"

In fact, you haven´t. He looks better than he had dont in years. Python commented about it, and Brass has told you so multiple times.

********

Brass takes 1 point of damage every 8 hours he goes without Spark. However, since he has been training so much, and training counts as full rest for him now, he usually heals that damage right back. His organism is in a delicate balance right now, but even if the damage doesn´t accumulates, it is still there, and he´s not as fast or as strong while his body is crying for Spark.

In game terms, he´s running around with a permanent point of damage, and has a permanent -1 on all his rolls.

The doctor tells you she believes Brass could completely overcome his addiction, but it would take a week of treatment in her medical ward.

Basically, he would need to lose a week, or 5exp, however you prefer to see it.
>>
>>21177574
Fucking typos, man. I can´t tell if its autocomplete fucking me up, or I´m just off my game atm
>>
>>21177574
"He needs to get off that spark, Doc. Ain't no beating around the bush on that point. Shit destroyed his goddamned life. I've barely managed to help him get back to what he was before he got on that shit, and I'll be damned before I let him get hooked again.

If you think a week of treatment can get him up and about again, then so be it. That's what's gotta be done."


We gotta sacrifice a week of training. It just isn't feasible to let him get back on the spark, and we can sacrifice 5 XP for that.

He still has to fight, though.
>>
>>21177574

"A week is nothing compared to how good it'd be for him in the long term. Do what you have to do doc, just get him off that stuff."
>>
>>21177592
Dr Minamikami: "It wouldn´t have worked before. You really saved his life when you gave him the self-confidence he needed to start training again. Please tell him to come by tonight, and to bring any clothes and personal items he may need. We will arrange a private vip room for him"
>>
>>21177574
Welp.

It'd be good to maintain his image, I guess, and be the responsible thing to do to help him not just psychologically but physiologically kick the drugs. I think we really need to see Brass' and Python's fixed lists to double check what we actually bought and what we'd still like to get.
>>
>>21177637
On the sheet, I've noted that:

Brass has bought quantum metabolism level 2 and mat technician

Python has bought dormancy and one pair of extra arms.

King, if you could post a list of the different things that Brass and Python can buy, and their XP costs, I can shove it into the spreadsheet so we don't have to ask all the time.
>>
Alright, want to fast forward the week Brass will be in the hospital, or do stuff like visit him and try to get Ami´s contract transferred to you?
>>
>>21177655

Let's get Ami into our stable now so she can train during the week that Brass is recovering.

Do we talk to her manager, her, or the head dude first?
>>
>>21177655
We definitely want to get Ami's contract.

I also think we should talk to Brass. He will probably appreciate it.
>>
>>21177347
>>21177335

We had a total of 15 xp stashed; 5 each for our fighters, 5 communal

Python, we wanted 2 arms and dormancy; If that's 11xp, maybe we should have kept him out of the ring until next week. Oh, well.

I think the plan was to save any leftover pool xp for later

>>21177481

Getting Ami's contract is good, but I think the stable should be called The Old School. Two veterans, and an up-and-comer who wants to learn the authentic way of doing things
>>
>>21177664
I say we ask her opinion on it first. Don't want to build up a reputation of arbitrarily absconding with other people's fighters.

Is the "talk to Brass" a yes/no, or a "we'll do it offscreen anyway but do you want to roleplay it"?
>>
>>21177690
Python will get 5 XP and go up to 6 XP just before the match anyway, so he has enough XP for 6 arms total
>>
>>21177637
>>21177592

Promo opportunity? Goes into rehab as part of his comeback, supported by his bro Python, who inspires, and is inspired by, him
>>
File: 1350559568950.jpg-(87 KB, 1536x684, Brass Hp chart.jpg)
87 KB
>>21177647
Alright, hold on.
Any of the wrestlers can buy extra health for 3 exp. You can buy 1 "bruised" level, or two "maimed" levels of hp each time. I will post Brass hp chart to help make it clear to understand. Brass´ high toughness means that he suffers no penalties as he starts going down the "hurt" table, so I bought his hp on the "maimed" spot since it basically is the same (no penalties) as his "bruised" spot, and you can get 2 points instead of 1 for the same exp cost.

Python can buy extra arms. It costs 4 exp to buy an extra arms. More options will become available as he gets better attributes

Brass could buy invulnerability to a type of energy (fire, cold, nuclear, etc) for 6 points, or out-flat to "energy" for 9 points.

"Absorb" lets you try to absorb damage being done to you from either physical or energy attacks (you choose one at the moment you buy absorb) and turn them into extra strength, that fades 1 point per turn. This costs 6 exp. You can buy it paying 9 exp instead, then the extra strength lasts a whole fight/scene

More options will open up as Brass gets better attributes or the guys at Yakazawa continue studying him. The same is true for Python
>>
>>21177717
Eh.

He's a face. He's already made his comeback. People are beginning to think, hey, Brass is cool as balls!

If they find out he's only partially back, they'll think it was just a big hunk of bullshit.

Bad idea for a promo, imo.
>>
>>21177690
Old School, Old Guard. Something along those lines just to add weight to the fact that these guys have really been around the block a few times and see what was, what's changed and that they don't like it and want it fixed. If they happen to be the guys to "clean up the trash" then so be it. (I know that the who stick has been done before in reality but it's always a good plot and really motivates fans to start picking favorites and work themselves up over it.)
>>
I've suddenly realised

Seems quite a few of us are posting from mobile telecoms devices

Does that mean we're phoning it in?
>>
File: 1350559772299.jpg-(40 KB, 576x440, oh, you.jpg)
40 KB
>>21177750
>>
Rolled 5, 3, 6, 4, 3 = 21

Ami is quite excited about working together with Brass, officially. She fully supports your idea to get her contract.

You go to meet with Ami´s manager. He tells you that Ami signed up with him, and due to legal complications, he is not free to transfer her contract until the end of the semester and the championship title matches are over with.

Roll 5d10
>>
>>21177741
>stick
shtick

Stupid typos.
>>
Rolled 5, 5, 1, 7, 8 = 26

>>21177766
"Legal complications, shmegal complications. You know we can work this out, man. Think about it. I'm clearly going to make waves around here. Best to get on my good side, know what I'm saying? Your girl Ami, she's got the hots for my man Brass, the marks say. I'll be able to coordinate it for the marks easier if I get supervisory control. Kodiak's rep is already going sky-high thanks to my efforts, come ride the gravy train with me."
>>21177723
Alright, put it all onto the spreadsheet. I think it's somewhat easier to look at the nu
>>
Rolled 9, 9, 4, 1, 8 = 31

>>21177766
>>
Rolled 2, 8, 6, 7, 9 = 32

>>21177766
I don't know if the GM is supposed to roll for his players diplomacy checks (I kid)
>>
>>21177783
Ooh, take this roll. I like this roll better.
>>
Also, Brass can buy 3 extra soak bashing and lethal, which means he takes 3 less damage per blow, but it would cost him 10 exp. Then he can buy it again, but it would cost him 15 exp, and a last time, for 20 exp
>>
Actually any of your rolls would work since the guy got no successes on his bullshit.

You get a clear impression that he is lying. Do you want to try and convince you to tell you why, somehow?

*Try to flatter (bullshit) him to have him tell you would be 5d10
*Call out his bullshit and threaten with legal procedures would be 6d10
*Other ideas
>>
>>21177808
>Convince him to tell you
I got no excuses for this error
>>
Rolled 7, 5, 7, 3, 9 = 31

Wait. So.

How many arms does Python have now?
(Rolling just because.)
>>
Rolled 2, 9, 8, 2, 10, 9 = 40

>>21177808
Call him out. Let him know we're only nice if you don't bullshit us. We might be new, but we're the best around, and he sure as fuck isn't going to try and pull us by our nose.
>>
>>21177794

Query - Are there any ways to soak Aggravated damage? I have a sneaking suspicion that the Top Tier guys in Omega Division will be doing Agg Damage, all day everyday
>>
Rolled 10, 9, 8, 4, 4 = 35

>>21177811
I just slowpoked a roll into another roll. Wut.

Can we roll for contextual knowledge of what he might be hiding and why?
>>
Rolled 6, 10, 7 = 23

>>21177811
>How many arms does Python have now?
Four

>>21177818
>Call him out.
Rolling his willpower to see if he gives in

>>21177821
>Are there any ways to soak Aggravated damage?
Brass can pay one quantum point to soak aggravated damage with his lethal soak, once per attacl
>>
>>21177836
Ladies and gentlemen, Ned Salter, businessman supreme.

Choke on those 5 successes against your 3, ya loser.
>>
>>21177818

Go with this

"Hey, buddy? Can it. We both know that's bullshit, so why don't you just level with me. You know Ami's sister is training my guys? I've seen her in action, and you don't want to mess. How's Hw going to react if you're screwing her sister over?"
>>
He looks you in the eye and tells you it was a request from both White Mamba and the Bomber Lord, the current champions of the Gold and Omega divisions, that Ami shouldn´t be allowed to fight until after the title bouts are done with this year.

It was a closed doors meeting, and only their the champs, their managers, Ami´s manager, and now you, know about it.
>>
>>21177859
"Yeah, well, fuck those guys. Ami deserves a fair shot at the title.
I don't blame you, my man. Business is business is business. But I've got bigger plans than just being buddies with some nobodies who'll be out of the league by winter next year.

You can either become pally with the new king of the cul-de-sac, or you can get washed out with all the other old garbage when I make my entry.

What's it gonna be? You wanna stay, or are you going to chump out. Early bird gets the worm. This is your chance to get on my good side."


Is that too threatening/arrogant?
I honestly think Ned's going to go big. He's definitely an unawakened nova. He has to be, with all these CRRRRRRRRRRRRRRRRAZY rolls.
>>
Rolled 1, 2, 10, 4, 5 = 22

>>21177859
I can see the problem that the Champs would have of some girl destroying them within 2-3 months of her debut. Especially the way she is where the fight would probably be long and drawn out making the champs look weak having trouble against a rookie or real quick with Ami as the victor. If it could go the other way they wouldn't care enough to try and rig it so that she cant possibly get a shot and has to wait a year during which they can prepare against her. (aka. how do we work this in our favor like the devious yet lovable bastard we know we are)
>>
Ami´s Manager: "I´m sure I told you this already, but she´s boring. She´s a brilliant technician and definitive eye candy, but the reason she is here is because novas are banned from the Olympic games, and while she is here, we can´t use her as a fighter."

He lights up a cigarrete and offers you one, than takes a deep puff

Ami´s manager: "The champs are right. We can´t let her fight her way up. What if she ends up as Gold champ? People don´t want to see a technician, they want to be entertained. I´m sure White Mamba was just scared, but he got Lord Bomber to back him up, and they and their managers made good points. Is just the way the coin drops"
>>
>>21177481
>>21177854

The more I see it, the more I think we have a hidden superpower of negotiation.

Very low level, it'd probably not show up except on *very* detailed scans.

If we keep succeeding, can we, as Ned, earn xp to buy Gift of the Gab (or similar talk-based ability), and have the hi-tech labs help us catalyse our latent power?
>>
>>21177911
I had been actually thinking about it. I don´t think Ned is a Nova, but the guys at Yakazawa could probably help him awake his potential and become a "superior". Sort of half way between human and nova. His maximum potential would be "superhuman" in all his attributes, but hey, that´s still pretty fucking good, I think. And yes, he could buy some low-key powers.

Still, this should be a really expensive arrangement, exp wise. Say, 40 exp just to wake up his potential, then he can buy stuff just like the boys
>>
>>21177911
he could literally talk your ear off and then liquefy your brain with his voice.
>>
>>21177908
"Yeah, man. You're so right. I mean, it's not like a technical expert can, like, learn anything. They have to just do what they came in with and can never improve anything.

Oh hey, wait, that's fucking wrong and you're acting like a retarded rookie."

We grab the cigarette and ask for it to be lit up.

"Listen," here, we make a pause to get his name/what he prefers to be called, "[NAME], I've got this figured out. I'm not a rook, as much as I look it. I trust you saw how the marks popped when they saw the Reaper? Did he look like he was going to be fan favourite material again?

Give Ami and me a fair chance at proving just how impressive a technician can get. 'Sides, it ain't like you're making money on keeping her here. I'm offering you a chance to offload your dead weight on me."
>>
>>21177930
He's going to be a nova by the time we're done with him.

Is he earning personal XP, though? I'll write him up in the spreadsheet, if that's the case
>>
File: 1350561563154.jpg-(57 KB, 350x299, Ned.jpg)
57 KB
>>21177930
Btw, according to the core handbook, he could be what is called a "low profile" nova, or, and this is what the book uses as example, Batman
>>
>tfw Ned gets as many successes as the ringside fighters with less than half the dice
Knock on wood.

Anyway, are we sure we want to be pissing all over people's preexisting agreements like this? Sure, Ned's gonna be big, but he's still a small fry right now. We gotta at least seem to toe the line, else others are gonna come clamping down on us hard.
>>
>>21177908

"Okay, how about this. A Contract Match. You sell us her contract, with the stipulation intact, but keep on as her "official" manager. She works with our guys as a valet, while training,, leading to her debut against another of your guys, where she 'earns' her freedom to come to our side. Assuming she agrees, of course.
>>
>>21177930
Even if he was a full on super what with quantum energy making you what you want to be and Ned never really being much of a fighter in the first place he could just have Intelligence and maybe Flair and he could be like those crazy over the top "managers" in the WWE but you know actually just a manager. Not all supers need to be be strong or fast or tough or else we wouldn't have the Doc putting Brass through rehab right now.
>>
Uhmm... alright, roll business, but this is a very hard roll so you need at least 3 successes

And lets call Ami´s manager Frank johnson

Roll 6d10
>>
Rolled 4, 2, 4, 4, 4, 7 = 25

>>21177967
Come on, dice gods. We need you now.
>>
>>21177950

I agree. Hence, we take the stipulation AND the contract, and spend a year hypinhg her up, (and training her) ready for her debut, as per my last post
>>
Rolled 1, 9, 5, 10, 3, 6 = 34

>guy who blatantly lied to us
>Frank
Hmm.
>>
>>21177981
I like this one more
>>
>>21177970
Frank: "Look kid, I like your guts, so this is what we´ll do. Her contract expires after the title bouts. There only three months left until then. You get first dibs on her contract then, and then you deal with whoever the champions are at the end of the year, how´s that?"

He also pours you a glass of scotch

Frank: "If one of your old guys manages to take the title from Mamba´s hands, you will have to deal with him to get her on the ring, and I suspect you won´t have a problem with that, right? On the meanwhile, feel free to use her however you want. Arm candy, round announcer, I don´t care. Just don´t give her a match debut. Hell, I don´t care if you have her wash cars. Do we understand each other?"
>>
>>21177981
To be fair, he sucks at lying
>>
Rolled 3, 4, 6, 1, 5, 9 = 28

>>21177970
I DID NOT KNOCK ON WOOD HARD ENOUGH.

ROLLING FOR FATE POINTS. LATENT PROBABILITY MANIPULATION GO!
>>
>>21177990
Give him our hand.

We can deal with this. This is three months of training Ami's flair.

I say we put her in to train a bit with Mai. Learn some of her supernatural grace.
>>
>>21177992
You forgot Void points, Action points, and burning Fate points
>>
>>21177990
Dammit.

What now, guys?
>>
>>21177990

"Deal. And in the meantime, we'll make Ami's look good, and make you look good by association"

Hold up the glass to toast the deal
>>
>>21177992

Mmmm. All dat latent probability.

Yes, we can work with that. Ami's not going to be happy about it, but promise her that when she does finally get into the ring, she's not only going to take every single one of them down, but she's going to do it with style.

And then spend a LOT of time working on her flair.
>>
>>21178005

I think >>21178006 and >>21178002 have this covered.

We're Ned Salter; All we need is an Opportunity
>>
>>21178006
>"Deal. And in the meantime, we'll make Ami's look good, and make you look good by association"
>Hold up the glass to toast the deal
>>21178002
>Give him our hand.
>We can deal with this. This is three months of training Ami's flair.

Looks like the majority is okay with this.

*****

Frank: "I´m glad we understand each other. Oh, and kid... be careful with the Bomber Lord. Rumors say that he has a really, really nasty ability hidden up his sleeve. Some say he can give you cancer with a handshake, make you into an addict, or just give you a bad case of hiccups if he´s feeling funny."
>>
>>21178021
>make you into an addict

Quick, Brass defended his Omega division championship five times, right? who did he fought with the fourth time?!

My gamer sense... tingling! This guy sounds like BBEG material
>>
>>21178033
>who did he fought with the fourth time?

Fourth and Fifth defenses were against Bomber Lord
>>
>>21178036

I taste Grudge Match in the far future... A Grudge Match to end all Grudge Matches...
>>
>>21178036
Back in 10. Gonna go get breakfast. Feel free to plot meanwhile. I will catch up when I come back
>>
Bomber Lord needs to die.

Literally.

He takes men and women's entire lives and throws them in a dumpster of substance abuse and self-destruction.


We need to get Brass immunity to energy. And then comes the judgment.

AND THEN

COMES

THE REAPING
>>
>>21178021

"Thanks for the warning, and welcome aboard the Salter Express"

>>21178036
>>21178033

All I can say is, if that's right, and I strongly suspect it might be, that storyline is going to write itself.

Looking ahead, do we know where Bomber trains? Some Industrial Espionage on his medical records might be in order
>>
>>21178053

Or immunity to disease. Or to thwart physical and mental effects of addiction.

Or maybe our Spark rehab will give us resistance bonuses.

Whatever way, we need to start scheming a defence NOW.
>>
inb4 our suspicions are totally off and KoAND was just messing with us
>>
>>21178112

There is that.

OTOH, a good manager always has a game plan, just ask Paul Bearer
>>
>>21178112
That's be too cliché.

Then again, he might be subverting our thoughts of it being too cliche by going quad-subversion.

Tricky.
>>
Reminds me, we need to plan what to get for Python.

He will have 6 XP + 2 communal before his match with Kali. I propose we get him two layers of soak, which will use all his personal XP, leaving us with 2 communal XP and fuck-all else.

https://docs.google.com/spreadsheet/ccc?key=0AoD8FPFX3568dEg0RTNHa3NDa0hDaEg3aFVuYXpEZ0E

Check Python's list to see what you guys think is good.
>>
>we find out that Brass only became an addict after getting dethroned
>we watch videos of the match Brass lost to Bomber
>we see that Brass lost because of a crippling bout of hiccups
>>
>>21178142

Great sheet, BC.

But just to clarify: Do we get a pair of arms each time we buy it, or just one?
>>
>>21178177
We get a pair every time we buy it.

So, 4 XP gets us two arms, 8 XP gets us 4 arms, 12 gets us 6, etc.

We've already bought it once (check the second tab at the bottom of the sheet to switch to what we've already bought, although I'm not sure everything we've bought is there)
>>
>>21178165

Heh heh

Seriously though, if Bomber hit Brass with his Cancer Blast in the 4th defence, then by the time of the 5th, Brass would have been weakened enough to lose
>>
>>21178194
If Bomber can create medical conditions, that would explain why Brass is literally dependent on it.

In any case, the good doc's treatment should show it.

Let's tell her we suspect we know how he got hooked on spark and to keep an extra close eye on any signs of unusual addiction symptoms.
>>
>>21178185

I kind of thought 4 arms was enough.

Extra Soak and Extra Health are good choices, butif there's a Machine Gun Punches or Flurry Of Blows ability, that could be worth having too.
>>
>>21178208
I think turning Python into the Hydra would be a good idea. Reimagining a worn-out face isn't a terrible thing.

More arms would certainly be really great for grappling, which he's already good at, and think about it. Grapple with four arms, punch with sixteen others.
With dormancy, he doesn't even have to worry about how he'll look outside of the ring anymore.
>>
>>21178177
>Do we get a pair of arms each time we buy it, or just one?
Honestly I´m not clear on this myself. The way it is written seems to suggest just one arm.. but it would just look so silly

You can buy a stamina enhancement that makes you immune to all "normal" diseases and poisons, as well as making you HIGHLY resistant to "inspired" (Nova, magical, etc) diseases and poisons. Its 5 exp

If you want to buy extra health for Python, it´s just 3 exp for either 1 extra "bruised" hp, or 2 extra "maimed" hp.

If you want to buy him extra soak, the first 3 against bashing and 3 against lethal will cost 6 exp, then 3 more (for 6 vs bashing and lethal) will cost 5, then 3 more (for 9 vs bashing and lethal) will cost 10, then three more (12 B/L) will cost 15, then the final 3 will cost 20 exp, for a total of +15 bashing and lethal soak
>>
>>21178203

We should also look for similar patterns amongst Bomber's other opponents. Maybe there are threads on some XWF fan forums, speculating about this

And steal his medical records, just to be sure.

>yfw KOAND deliberately left us with this to keep us occupied during his/her breakfast
>>
>>21178227
Did we already buy him scale armor? Because I remember it was 3 XP for scale armor that added 3 soak.


Also, is the stamina enhancement only for Python?
>>
>>21178185
So THAT'S why someone said we got arms twice. Well, having three arms would look stupid anyway.
>>
>>21178242
No, anyone can buy it, and no, we havent bought him the scale armor

Anyway, you deliver the news to Ami and then get Brass to the clinic, then fast forward to the weekend? Want to spend exp before the fights, or save it?
>>
>>21178252
We've got only 3 XP, with communal XP, so I think we wait until we get pre-fight XP so we have 8 XP total to spend.

But, King, check the spreadsheet and see if the +3 soak XP costs are correct.
>>
>>21178242

Scales is if we want to go Hydra

Rubbery is if we want Mister Fantastic

I favour the latter; We can find a raw talent and turn him/her into our dragon

We need to run a Tough Enough/NXT/Gut Check style competition
>>
File: 1350565733205.jpg-(65 KB, 577x1024, 1349059104427.jpg)
65 KB
>xwf
>bueno.
Sucks that i have to go to sleep just as i see the thread up. Next thread i'll start putting my 2 cents in as someone like Frodo or Baggins or something.

Also, is someone else with getting a bodymorph for Reaper to encase himself in a suit of armor that adds shit to our finisher or something. Maybe it could be purely for flair
>>
>>21178252

Ami *is* agreeable, isn't she?

I'm tempted to RP it, but skipping ahead is fine, too
>>
>>21178252
I'm itchin' for a fight.
>>
File: 1350566014494.jpg-(350 KB, 769x1418, exp costs for 1st gen novas.jpg)
350 KB
>>21178279
Yes, the armor costs are correct
>>
>>21178312
>Ami *is* agreeable, isn't she?
Yes. We could RP it for fun or just mention it in passing
>>21178329
>I'm itchin' for a fight.
My only worry is how long can you guys stay? Thursday is my one truly free day so today I can stay here all day
>>
>>21178342

I'm only here for another hour or so, and I might not be contributing that much. I've got an essay to write. I'll be monitoring the thread though. Admittedly, a fight would be fun if enough people are going to be able to stay for it.
>>
>>21178342
I've got all day, but I really want to beat the shit out of some uppity wrestlers.
>>
>>21178342
I've also got to go in less than an hour. But what timezone are you in? For how much longer is it Thursday?
>>
>>21178342

I'm here for as long as my phone battery hold out.

Saying that, we need to figure out exactly what look we're going for with Python. We're buying the Extra Health and Extra Soak, the only question is how we want it to look
>>
>>21178363
I was asking because it would be a problem if you guys had to go in the middle of the fight. Anti-climatic, too.

Anyway

****

You deliver the news to Ami. She´s excited about officially working with Brass, but less so about the idea of having to go to "charm school" or whatever you have planned to raise her marketability

Brass is discreetly taken to his private room in the clinic, and the attractive genius doctor loses no time in helping him into a tank of her experimental "Healing Gel", a substance that repairs tissue damage, clears toxins out of the body, drives oxygen directly into the body´s tissues, and kills bacteria.

Brass: "I feel like a pea in a can"

He´s suspended inside the gel tank, laying at a 30 degree angle with his shoulders and head out of the gel.

****

>>21178404
>But what timezone are you in? For how much longer is it Thursday?
It is 10:24 am right now, for me
>>
>>21178417
anyway, moving to the fights that saturday, then?
>>
>>21178417
Interesting. I'll check if there's still a thread up when I get back, then.

I find it amusing that you've made something of a running gag of emphasizing how much of an attractive genius this doctor is every time you mention her.
>>
>>21178456

Go for it. Although we come and visit Brass most days over the week, just to keep his spirits up.
>>
>>21178456
If we've spent the week's exp, go ahead.
>>
>>21178415
We don't have XP for extra health and extra soak.
Extra soak is 6 XP, extra health is 3. With communal XP (2), Python has 8 XP.

https://docs.google.com/spreadsheet/ccc?key=0AoD8FPFX3568dEg0RTNHa3NDa0hDaEg3aFVuYXpEZ0E

I know I keep on mentioning it, but if we can coordinate it, it's probably our best bet on getting some order in our progression so we have more time for fighting, roleplaying and businessing.
>>
>>21178456

Yes, onward to Fight Night before we hit Autosage
>>
>>21178499
But I AM using the chart there, I was the one that cleaned up the armor exp costs for Brass

Anyway, going with the Brass/Black Hawk fight right away, then? Also, if we are going to raise Ami´s flair for 3 months, thats 12 weeks or 60 exp, assuming we don´t use any communal exp on her. Thats still a lot of exp. I assume we will be raising her mega appearance and maybe mega charisma, as well as buying her related enhancements? I just love how silly the Theme Song enhancement is, tho I´m not sure on which themesong would be good for Ami
>>
>>21178521
I was talking to Edric Bishoff, my friend.
>>
>>21178521

More Mega Charisma, than Mega Appearance, I think, since she's already smokin' hot. But we have enough xp to work on both. Also, whatever skill it is to work the crowd (Charm? Persuade?)

Maybe a few extra grappling tricks as well?

Off the top of my head, I'd split it roughly

30xp for mega charisma
10xp for mega appearance
10xp for more wrestling tricks
10xp for social skills

But that's just a rough guide
>>
>>21178521
For a theme song:
http://www.youtube.com/watch?v=tap2_VtNCME

Also, I don't think charisma and stuff is that important. What's more important is that her fighting is interesting.
>>
>>21178521
Having been removed from the Healing Tank the day before (the doctor happily comments that now that she´s sure the tank is safe, she will patent it and try to spread its use through northamerica), Brass is rather pale-looking, but for the first time in years, he is truly free of his addiction.

He emerges from the tunnel and walks to the ring as if it was a title bout, riding the crowd´s pop and urging it on all the way to the ring.

As he stands in the middle of the ring, the lights go off! smoke and fire seem to pour out from the roof as Black Hawk descends towards the ring, the potent lights of the searchlights on the roof behind him causing his silhouette to cover the entire stadium for a moment, then shrink down into form as he descends down into the ring like a bird of prey.

Black Hawk: "Are you ready, old man? The Hawk will have your eyes for jewelry!"

Brass: "Kid, you aren´t big enough to talk about yourself in third person yet."

*****

The Hawk is much faster than Brass, and so he goes first every round in this fight. He spreads his wings and raises like a missile, then takes a dive straight at Brass in an Aerial Slam!

Roll 13d10 to resist the aerial slam!
>>
Rolled 2, 6, 7, 4, 7, 8, 4, 2, 6, 6, 5, 10, 4 = 71

>>21178582
Come on, Brass!
>>
>>21178560
>More Mega Charisma, than Mega Appearance, I think, since she's already smokin' hot. But we have enough xp to work on both. Also, whatever skill it is to work the crowd (Charm? Persuade?)
Both Charm and Appearance work for both purposes, as does manipulation.
>>
Rolled 2, 4, 7, 2, 4, 6, 5, 2, 2, 10, 8, 9, 5 = 66

>you aren't big enough to talk about yourself in third person yet
Heh.
>>
>>21178596
For example

Appearance Alteration - Mega Charisma Enhancement - 1 Quantum Point to activate
You may change your appearance to fit the definition of beauty wherever you are, within the following guidelines - Changing hair, eye
or skin color; gaining or losing up to about 50 pounds; gaining or losing up to about four inches of height and increasing any particular
aspect of figure or appearance by no more than 20% or so. Any changes other than those listed require the Storyteller´s permission.
In no event can you reshape his body to grow claws, wings or eye stalks, for example. This enhancement cannot be used as a disguise
or to conceal your identity.
To change your appearance consciously, you pay one quantum point and will the changes into effect. To chance appearances to match
a particular person, or group of people´s desires, you pay the quantum point and need to be in that person or person´s presence for a
minute or two. During that time the changes will slowly but surely take place. You can draw out the changes out over a period of up to
a day if you prefer, which is sometimes done to keep from frightening people who are not used to nova powers.
You cannot use Appearance Alteration to make yourself resemble a specific other individual; that requires the Copycat enhancement.
Nor can you use it to hide particularly grotesque aberrations unless the Storyteller specifically permits it. The power lasts for one scene

Basically this would mean that everyone present at the stadium would automatically think of her as the ideal beauty. The Telepresence enhancement means it also works on recorded/transmitted media
>>
>>21178591
Brass steels himself (that sounded odd and metal) against the Black Hawk´s charge, and the charging wrestler slams head and fists into a unmovable object!

*****

Brass resists the Knockback attempt, does not get pushed backwards nor loses his footing, Black Hawk takes as much damage as he would deal, and Brass soak is high enough that the "Puny Human" rule triggers, denying all damage.

*******

Black Hawk lands against a wall of nova muscle, and is prone right in front of Brass.

Want to:
Kick
Grapple
Punch
Other? (using the shockwave, setting up a reaper charge?)
>>
>>21178640

Let's grapple this guy and keep him on the ground. As long as he's not airborne we've got this fight in the bag, I think.

I can't remember, did we take Mat Technician? No, right?
>>
>>21178640
Knee him to the face, then punch him in the back of his head, before grabbing his head and slamming him to the ground
>>
>>21178646
We have mat technician, actually.

https://docs.google.com/spreadsheet/ccc?key=0AoD8FPFX3568dEg0RTNHa3NDa0hDaEg3aFVuYXpEZ0E


Check the "upgrades already bought" tab
>>
We have mat technician? Grapple! Don't let him take advantage of his flight!
>>
>>21178656

Shockwave is useless against a flyer, so let's clip his wings.

Mat Tech let's us convert grapples into holds, yes? So let's grab him, and slap on a Cross Armbreaker
>>
Alright, want to knee, punch, and grapple? we can do all three, with rolls of
knee 11d10
punch 11d10
grapple 12d10
If we succeed at least once on a 5d10 roll, our penalties for multiple actions would be halved (rounded down) so it would be
knee 12d10
punch 12d10
grapple 13d10

or just grapple with a roll of
17d10
>>
>>21178678
Earthquake's useless. Shockwave travels through air and should still work.
>>
>>21178691
What penalties do we take if we just do two?
>>
>>21178691
I still think we should try to knee, punch and grapple, though it looks like everyone else wants to just grapple.
>>
>>21178708

Can we just knee and grapple and take fewer penalties?
>>
Also, bonuses from his being prone?
>>
>>21178706
Trust me, with the enhancements Brass has, there really is no reason to ever do less than three actions if you do more than 1 thing per turn. But to answer you, the penalties for 2 actions are -2/-3 for the first and second action respectively. If we succeed in a Wits check (thats the 5d10) check, then they are only +0/+0

If we do three actions, the penalties are -3/-4/-5 and with the wit roll they can go down to +0/-1/-1

It is my humble opinion that 3 actions with nearly no penalties are better than 2 actions

Before you ask, the penalties for four actions would be -4/-5/-6/-7 and if we succeed in the 5d10, they would end -1/-1/-2/-2
>>
>>21178732
>Also, bonuses from his being prone?
+2 to melee attacks against him
>>
>>21178741
Maybe we should just wail on him with melee attacks instead of grappling, then?
>>
Rolled 1, 2, 3, 2, 5, 1, 9, 7, 3, 10, 5, 7, 2, 7, 6, 8, 3 = 81

>>21178708

Hawk is prone, so punching is silly.

There might be an argument for a knee/elbow drop to soften him up, but we can just slap 17d10 of grapple on him from our elevated position. It's a good bet.

In case we've agreed by the time this posts, rollan for arm-based submission hold
>>
>>21178746
that includes grappling, too.
>>
Rolled 6, 10, 10, 3, 7, 4, 6, 10, 1, 3, 6, 8 = 74

>>21178762
Rolling for his attempt to shake the grapple off
>>
Rolled 9, 4, 5, 4, 4, 6, 2, 10, 1, 2, 1, 8 = 56

>>21178772
Tie, so the grapple happens. You can roll again for free to try to convert the grapple into a hold (you already are doing damage)
>>
Rolled 8, 8, 5, 2, 5, 10, 6, 7, 10, 5, 1 = 67

>>21178762
I seriously think we should knee, punch and grapple.

There is no reason to waste our turn on just grappling when we can do all three things.

Rolling for knee to face.
>>
Rolled 10, 6, 2, 6, 3 = 27

I guess we'll probably go with the multiple actions, whatever those actions turn out to be. Don't want to bore the marks by dominating too much. Shall I roll 5d10?
>>
>>21178741

Is that extra dice, or a reduction in the number needed for success?
>>
Rolled 3

>>21178777
Addind 1d10 to our "kneeing him in the face" because slow-posting anon removed our penalty.
>>
Rolled 8, 2, 4, 5, 3, 4, 9, 5, 5, 9, 5, 3 = 62

>>21178776
Sorry, I forgot you guys cant post that fast, and I went with the grapple --> clinch (doing 1d10 damage) --> hold

Using your roll to convert the clinch into a hold, tho. You got 9 successes, rolling to resist it
>>
Rolled 5, 9, 5, 1, 9, 6, 7, 8, 3, 2, 5, 10, 5, 2, 6, 9, 6 = 98

Eh, if we're already grappling, let's just try to convert to a hold.
>>
Rolled 4

>>21178797
Okay, we've got a hold.

Rolling the 1d10 damage from clinching.

Edric, more actions every turn is better than just grappling and being done with it, especially since we can reduce the penalty by quite a bit. We should attack more times next turn, in my opinion.
>>
Rolled 7, 10, 5, 5, 5, 7, 7, 2, 5, 8, 6, 2, 8, 8, 3, 8, 2 = 98

>>21178796

Fuck, I think we dislocated Hawk's arm...

Fans are gonna love that!
>>
>>21178796

Should we begin strangling into unconsciousness (definitely not to kill)? This is still only the first round, and we want to give them a show.
>>
Rolled 7, 9, 10, 7, 8, 8, 4, 5, 8, 2, 6, 5 = 79

>>21178791
extra dice. Btw, Brass has mega strength 4. That means he can either roll 4 extra dice, or reduce the difficulty on a roll including strength by up to 4. He can also roll 2 and lower a difficulty by 2, roll 1 and lower 2, roll 3 and lower 1, etc

****

Commentator: "The Reaper is a wall of pain tonight! not only does he shrugs off the Black Hawk´s aerial slam, he does so by sending him to the mat! Black Hawk down, ladies and gentlemen! Black Hawk down!"

Since she´s part of the team now, Ami is sitting in the front row with you, Mai and Python now, howling her support.

Mai looks pretty calm as she watches the fight, while Python calls out a few words of support for his friend.

Python: "Pounce, for the love of God, man! Don´t let him take off!"

Commentator: "And now the reaper is unto the Hawk like a cage of brass and muscle... Ouch! that looks like a perfectly painful immobilization hold, can the Black Hawk squirm free of it!?"

****

End of the turn. As the second turn comes in, I´m rolling to see if Black Hawk does manages to squirm free.

Roll 17d10 to keep him pinned
>>
>>21178848
Commence a chokehold. Strangle him.
>>
Rolled 8, 2, 8, 4, 5, 7, 2, 7, 8, 5, 3, 3, 4, 10, 5, 4, 2 = 87

>>21178853
hurr durr dice r 2hard4me
>>
>>21178808

Force of habit from my Werewolf days when split actions were almost certain to fail.

Compromise - Next round, if he doesn't escape the hold, we roll to maintain it, while delivering clich-punches for our extra actions
>>
Rolled 8, 7, 3, 6, 7, 9, 5, 10, 2, 3, 2, 4 = 66

>>21178860
He escapes the hold, but uses his whole turn to do so and is still on the ground, just a few feet away.

Do you want to
*pounce on him and do another hold
*punch
*kick
*take the chance now that he´s on the ground to affect him with a shockwave
*do multiple actions? You could just pounce and do a grab/grab/grab and convert that last grab into a immobilization hold, basically doing three different holds on him, for the audience
>>
Rolled 10, 8, 4, 6, 10, 1, 9, 1, 2, 3, 7, 1, 4, 4, 5, 9, 2 = 86

Lead us your strength, Ned!
>>
>>21178884
Would have tied, so he would have slipped free anyway. Going to wait a few minutes to see what you guys want to do instead of going with the first post, this time.
>>
Rolled 3, 3, 8, 5, 8 = 27

>>21178882
Kick him so hard he starts flying, then run after him and flying kick him in the gut, then, as he lands, roll over and scissor lock his arm.

Does this sound good to you others?

Rolling for penalty reduction.
>>
Side-note: Domination here is good. Kodiak was an upstart, Hawk is established.

If we squash him, it gives poignancy to his rematch demand.

Plus, you heard what Python shouted - We did that. So if/when we win, Hawk has a legit beef with Python for offering assistance.

Cue Python/Hawk next week, and tag fun shortly after
>>
>>21178884
Slow as a snail

More grabs! Don't break out Shockwave until it's a dramatic moment!
>>
>>21178891

Hawk is grounded.

I vote two mounted punches and another grapple attempt
>>
>>21178891

Risky, but I like it. Kick him into the air and then flying kick/tackle him before he gets his wings, then do another hold.

Alternatively, three different holds would probably drive the audience wild.
>>
>>21178909
Technically, that would have the same rolls, but wouldn't look as cool. If I understand the rules correctly
>>
>>21178924

Keeping him prone gives us 2 extra dice per roll, which offsets our whole Multiple Action Penalty
>>
>>21178924
Not really. His wrestling training gives him sligthly higher bonuses with wrestling moves. His punches and kicks have a base +14 rolls, while his holds have a +17 before any penalties for multiple actions.

Anyway, it seems people agree to do multiple actions, but arent sure between mixing strikes and holds or just holds
>>
>>21178946
True.

>>21178949
Oh.

Multiple holds seems great.
Grab his arm, twist it around, then grab one of his arms and one of his legs and swing him in an arc from the ground up in the air and SLAM him back into the ground again.
Then put him in a hold again, before finally putting him in a chokehold.

Does this sound like a feasible idea?

I just want to COME ON AND SLAM
AND WELCOME TO THE JAM
>>
>>21178973

I still favour keeping him grounded for the extra dice, and for the storyline reason in >>21178893 If he resists our throws, he's in the air and free. Multiple holds is Chain Wrestling, Dean Malenko style, continuing to work the arm.

But I can go with your idea, if SPA or someone else agrees
>>
Did /tg/ died?
>>
>>21179046
For a while, yes. It´s only now come back
>>
>>21178995
We're not releasing him, we're just slamming him into the ground by swinging him in an arc perpendicular to the mat.
>>
Anyway, if we are going with three holds and turning the last into a submission hold, roll 14d10/14d10/13d10 and 17d10 to turn the last one into a submission

Im rolling to resist the submission hold
>>
Rolled 2, 1, 5, 6, 8, 1, 3, 2, 6, 9, 9, 4 = 56

>>21179091
Trying again. Either I did it wrong or the site is not back up to speed yet
>>
Rolled 4, 3, 7, 1, 6, 7, 1, 9, 7, 9, 3, 8, 3, 1 = 69

>>21179091
Rolling for first hold
>>
Rolled 9, 10, 10, 10, 10, 9, 7, 9, 5, 5, 7, 4, 2, 4 = 101

>>21179093
You put the dice into subject.
Also forgot to write dice+


Rolling for second hold
>>
Rolled 8, 8, 1, 9, 4, 10, 10, 9, 10, 2, 7 = 78

>>21179094
The first hold is successful and does a point of damage

Rolling to resist the second hold
>>
Rolled 9, 2, 5, 6, 2, 6, 3, 6, 1, 1, 5, 6, 3 = 55

>>21179104
Uh, rolling third hold since no one else is doing it
>>
Rolled 4, 8, 5, 2, 3, 10, 3, 9, 7, 10 = 61

>>21179097
Jesus christ thats a lot of successes. And yes it is successful
Rolling to resist the 3rd hold
>>
Rolled 10, 2, 7, 5, 9, 1, 4, 3, 4, 10 = 55

>>21179162
You succeed on the 1st and 2nd holds, but the third fails and black hawk escapes.

>Uh, rolling third hold since no one else is doing it
Well, the site is working 1/2 the time or less. Btw I write in the excel sheet so we can keep talking if this crashes again

******

Narrator: "The Brass Reaper is on fire tonight! he is schooling the Black Hawk in the truest old school wrestling! A leg lock becomes a perfect double lock, and the Hawk squirms for dear life, buffeting Reaper with his wings until he breaks free! It will be a while before the Hawk tries to engage the Reaper in hand to hand combat yet, and... could it be...?"

The Black Hawk stands up and inhales deeply...

Narrator: "It is! The Hawk is doing his Hawk´s Cry at nearly point blank against the Reaper! The protections around the arena barely hold as the supersonic Hawkcry makes the entire ring tremble!"

*****

Roll 5d10 (your willpower) to resist the dizzying effect of the Hawkcry
>>
Rolled 4, 6, 10, 1, 1 = 22

What do we spend to get auto successes? Willpower points? If so, consider one spent
>>
Guys.
If he's going to do his special.

We should use ours.

Judgement Bomb?

Judgement Bomb.
>>
Rolled 1, 6, 2, 3 = 12

>>21179215
Using a willpower adds our quantum (4) to our dice roll.

I agree with burning a willpower here. Adding dice for resisting the hawkcry
>>
Rolled 8, 6, 5, 4, 9, 5, 6, 2, 7, 5 = 57

>>21179215
Really? you want to spend Willpower points against a guy that attacks willpower?

Well, I guess that works in this case since he rolled so good. Lets see... 6 successes vs 4 (assuming you got all autosuccesses on your willpower roll).

****

The Hawkcry makes white go black and up go down. Left is right and in is out as the world twists into a spiral before Brass´ senses!

Still, the veteran keeps his ground and steels himself!

******

You have a -2 penalty on all rolls while Black Hawk keeps paying 2 quantum points every turn to cause that penalty.

Third round begins. Black Hawk is standing a few feet from you, trusting his power to turn your world upside down.

Tackle
Strike (includes flying kick, headbutt, punch, etc)
Hold
Shockwave
Combination of?
>>
>>21179251
Shockwave while he's arrogant?
>>
Rolled 3, 3, 6, 10, 8, 8, 1, 8, 10, 4, 3, 8, 5, 6, 10, 1, 2 = 96

>>21179228

If we survive this, hell yes JUDGMENT BOMB
>>
Rolled 7, 7, 6, 7, 2, 1, 2, 1, 6, 10 = 49

>>21179257
Test
>>
Rolled 10, 10, 10, 7, 1, 5, 4, 5, 7, 5 = 64

>>21179325
Well, apparently the thread only shows new posts for me when I post.

Anyway, you successfully hit him with the shockwave and do 4 damage, sending him down to wounded, which is a -2 penalty in all his rolls.

In his turn, he realizes you are not being affected as much as he hoped by the Hawkcry, so he tries again. Roll 4d10 Willpower to try and resist it
>>
Rolled 8, 6, 2, 4, 4, 4, 10, 3, 4, 5, 9, 10, 3, 5, 2, 2, 8 = 89

Staggered but still standing, Brass shakes his head as if clearing it.

"Hey, Birdbrain?

NEVERMORE!"

And Shockwave/Judgment Bomb/whatever we're calling it
>>
Rolled 2, 8, 5, 2 = 17

>>21179360
Oh god so many successes
Do we... do we use another willpower?
>>
>>21179362

That wasn't a roll for anything, unless Judgment Bomb uses our Wrestling dice pool.

My phone is overzealous when it comes to autofilling fields
>>
Rolled 1, 1, 9, 7 = 18

>>21179387
No, I meant that Black Hawk got so many successes on his hawkcry

Just look at that bullshit
>>
Rolled 6, 3, 5, 5, 10, 4, 9, 1, 7, 1 = 51

>>21179362
If you roll out of willpower, you faint, which in game terms would be a knockout. This is a seriously dangerous situation for Brass. He may not lose because of physical damage, but the Hawkcry could still take him down.

-7 penalty to all your rolls for as long as Black Hawk keeps his cry up. He also spends two more quantum points.

****

commentator: "The Brass Reaper stands tall before the Hawkcry! Black Hawk takes a beating as the Reaper pounces him and smacks him around with two beautiful, bone breaking holds! Wait, the Hawk manages to squirm free as the Reaper tries a third hold, and blasts him full on with the Hawkcry again and... it´s effective! this time, we can see the Reaper tumble about as the Hawkcry twists his world!"

*****

Mai clenches her fists while Ami starts a litany of profanities that would cause a sailor to take notes!

***

Black Hawk is only a few feet away, still! Do you want to
Strike (includes Headbutt -receives full bonus from wrestling moves-, punch, kick, flying kick, tackle?)
Hold
Use another shockwave
Combination?
>>
>>21179397
"Another" shockwave? Did we use one?

I think using our shockwave is a stupid idea when we've got so many negative dice on us. We want it to be revealed and make every single mark in the world just POP.
>>
If I read the rules right, a headbutt would daze Hawk and that would stop the cry, right? I say we go for it

I dont know, but I think a tackle could work too. IC at least it makes sense, and in the Storyteller system that matters a lot, right?
>>
>>21179409
Tackle + headbutt?

Or does the -7 penalty mean our penalty reduction becomes a "fate die" or whatever they're called.
>>
>>21179406
someone suggested so and rolled so I applied it. It does pretty decent damage, and knocked Black Hawk down a fair bit down the "hurt" ladder. Is why he´s rolling with a -2 penalty now
>>
>>21179419
Alright, just didn't see the commentator mentioning it.

My vote's on tackle + headbutt, in any event.
>>
>>21179433
Also, I'm off for like an hour or two. Will be back if it's still up
>>
>>21179397

Crap. We need to think about our next move. At -7, I think we have to stick with a single action because our multiaction power is a sum of -2 (which I believe is effectively 1)

Headbutt? Grapple?
>>
>>21179417
The penalty reduction is only for penalties from multiple actions. You can´t reduce the penalties from the Hawkcry with it

Tackle + Headbutt would ..lets see... base for each is 17.. with the penalties.. 10... with the penalties from multiple actions... 8/7... we cant roll to reduce the penalties because we are rolling 7 less dice on a 5d10 roll so cant use that ability.

I think we should go with EITHER the headbutt OR the tackle at this point in time, for a 10d10. Blackhawk is also injured, so instead of 12d10 hes rolling 10d10 for his defense.. it´s even odds. You could use a willpower to add our quantum, which is 4.. so rolling 14d10 vs 10d10.

Risky, since it would lower our willpower to 3d10
>>
Rolled 8, 2, 7, 2, 8, 2, 5, 3, 4, 7 = 48

>>21179449
I'm going to headbutt before I leave, then.
Not using the willpower, though.

Also, I thought when a dice pool became less than 1d10, you rolled 1d10 as a "fate die"?
>>
>>21179463
Usually, but Disorient (which is what im using as "Hawkcry" specifically states that you cant use any ability for which your dice pool becomes 0 or less.
>>
Rolled 2, 4, 6, 10, 9, 9, 2, 7, 2, 6 = 57

>>21179463
Rolling to resist the headbutt.
>>
>21179448

So, who's still here?

I call for a rollcall while we decide our next move. Slowpost, you here?
>>
Rolled 1, 10, 10, 8, 1, 4, 4, 9 = 47

>>21179479
bah forgot the penalty. Rolling
>>
>>21179484
Tied (since the last 7 was a mega dice and thus counts as two successes). Attacker wins

*****

Commentator: "The Reaper is stumbling... he´s slowly approaching the Hawk... he grabs the Hawk by his suit and... now that is what I call Old School!"

****

1 point of damage and daze Black Hawk for 1 round. He cant do anything on his turn, and it´s at "maimed" in the hurt scale
>>
>>21179501
You shut Black Hawk up. On the next turn, Hawk will go first but be unable to do anything. Then will be your turn (you get a +2 to attack dazed targets)

If you try to set a Reaper Charge, it will be Hawk´s turn again before you can use it, and he will probably fly away.

Strike (Headbutt again, punch, kick, tackle, other?)
Hold
Shockwave
Other/Multiple actions, now that the -7 is gone?
>>
>>21179484

Do 10s still count double? And are we getting Megastrength to reduce our target number?
>>
>>21179523
I used his mega strength as extra dice, and normally 10´s dont count double on attacks.
>>
>>21179539
(you can use them to roll extra dice if you have a relevant quality, tho)
>>
Rolled 9, 10, 10, 9, 6 = 44

>>21179522

If your comment earlier about "no reason not to do three actions rather than 2" still stands...

Another headbutt, DDT to drop him prone, then lock in another submission (with the extra +2 from prone, total of +4 circumstance bonuses)

Rolling for multiple actions
>>
>>21179612

Apparently I didn't need to go anyway.
I support this.
>>
Rolled 7, 7, 2, 5, 7, 4, 9, 8, 6, 10 = 65

>>21179612
Actually I would think that if you headbutt him again you would just automatically knock him prone, you know? I am reminded of the final fight in Ninja Scroll (the movie)

Lets see... 3 actions, no -7 right now, each action, on its own would be..
headbutt is 15d10
DDT would be 17d10
submission would be 17d10
As part of a "chain" so to speak, its -3/-4/-5.
You rolled successes on the wits test, so its -1/-2/-2
so
headbutt is 14d10
DDT would be 15d10
submission would be 15d10
Rolling to resist the headbutt
>>
Rolled 3, 9, 6, 10, 10, 1, 9, 3, 10 = 61

>>21179655
6 successes on the first roll. Rolling to resist the DDT
>>
Rolled 4, 7, 9, 7, 5, 5, 3, 4 = 44

>>21179665
6 and 7 successes, rolling to resist the submission
>>
Rolled 7, 10, 8, 1, 10, 2, 10 = 48

>>21179675
so 6 successes vs your Headbutt
7 successes vs your DDT
3 successes versus your grab. If you successfully grab, roll 17d10 to convert it into a submission hold
Rolling to resist you making a submission hold out of a grab
>>
Rolled 7, 4, 5, 7, 9 = 32

>>21179633

OK, so we use Mega Strength to lower our target number for the attacks.

BC, once KOAND tells us our dice pools, you roll the First And Third onces, I'll roll the second.
>>
Rolled 4, 2, 7, 1, 10, 7, 10, 3, 10, 3, 5, 2, 10, 6 = 80

>>21179665

>>21179692
Rolling headbutt (first die)
>>
Rolled 9, 2, 8, 8, 3, 6, 3 = 39

>>21179692
If you use mega strength to lower the target, you roll that many less dice, tho. Its 4 points of mega strength, so roll up to 4 less dice if you want to lower the target by up to that much. Let me know if you are doing that, btw
>>
Rolled 4, 2, 10, 1, 6, 6, 8, 7, 7, 10, 8, 6, 5, 8, 8 = 96

Rolling for DDT
>>
Rolled 3, 9, 3, 10, 6, 1, 6 = 38

>>21179720
Headbutt works, you deal 1 damage and daze him again. That gives you +2 to all your other rolls this turn
>>
Rolled 9, 6, 9, 10, 3, 2, 5 = 44

>>21179740
DDT works even without rolling the +2 dice. You do 3 damage, Black Hawk is almost unconscious now!
>>
Rolled 8, 10, 8, 10, 8, 6, 5, 6, 6, 1, 9, 3, 9, 10, 4, 7, 2 = 112

>>21179720
Rolling submission (last die)

Doing 17d10 because adding +2 to roll from
>>21179744
>>
Rolled 3, 6, 3, 7, 3, 6, 3 = 31

>>21179757
jesus christ man, thats 12 successes against your goal of 3. Thats a spillover of 9 dice from attack to damage... thats 5 damage after counting soak. He´s not just unconscious, the damage spilled over from bashing to lethal (didint kill him, but injured him somewhat seriously. Will take him almost a week to recover fully thanks to his nova metabolism)

Describing
>>
Rolled 5, 6, 5, 1, 9, 2, 4, 8, 7, 9, 5, 1, 1, 2, 5 = 70

>>21179744

I rolled 15 dice, assuming that the +2 circumstance dice would compensate for using Megastrength to lower the TN by 2
>>
File: 1350581724008.png-(87 KB, 700x992, hell yeah.png)
87 KB
>>21179787

Commentator: "The Reaper headbutts the Hawk to shut him down and gets to work on him! another headbutt before Hawk can recover, that transforms into a DDT, which goes into a... God we can hear the bones break! Oh the Humanity, the Reaper shows how he earned his warname as he destroys the Hawk! This is over! less than a round of combat and this is over ladies and gentlemen!"

Ami jumps up as she howls victory, Python stands up and does a "Hell Yes, Motherfucker!". Mai finally sighs and relaxes into her seat.

Commentator: "And here come the beautiful doctor followed by her staff! They quickly examine Hawk and the doctor declares it a No-Go. The fight is well and truly over! The Brass Reaper wins! The Reaper wins! We can see the medical staff carrying Hawk out on a stretcher....!"

****

Thats +5 exp for the communal pool. Brass is at 3 willpower. Willpower recovers at a speed of 1 per day, so it will be a couple of days before he´s back to full strength.
>>
Note for future: Develop a Submission Finisher called Eternal Rest.

My phone is very short of juice, so suggest we call it here, after final descriptions.

Someone archive please?
>>
>>21179872
Aww.

Some new players might join, but it depends on the King, I guess.

I'm fresh for more, at least.

>>21179856
This is perfect. The match against Kodiak that evolves into a tag team match will be fantastic.

We're going into Python's fight against Kali now, right?
>>
>>21179856
Can someone archive the thread? I think we need to move to a new thread for the Python/Kali fight that comes next

Of course, that means after a commercial pause to highlight our sponsors, such as Nuke Cola, the drink of the atomic man!

>>21179872
>My phone is very short of juice, so suggest we call it here, after final descriptions.
Oh, I guess that´s alright, unless at least 2 people want to continue. I just sort of hoped we could do both fights in the same day
>>
>>21179872
By the way, where are you? even if you are at work, why don´t you take your phone´s charger with you?
>>
>>21179898

I though Python was fighting next week?

Also, autosage limit is a consideration, I think we've hit it
>>
>>21179939
Python's fighting this week, right after Brass' fight.
Novas apparently fight every week, so Python should be ready for next week.
>>
Anyway, some minor wrapping up

****
Later, at Brass changing room, the "team" is commenting on the fight

Brass: "I thought I was going to go down on that second cry"
Ami: "No way, you totally nuked his noggin, you had it under control!"
Python: "Well, I thought you were going to go down on the first cry. Your joints are old and tired, no? That sonic cry must still hurt, eh old man?"
Brass: "Why you... You are a year older than me!"
Python: "Yeah, but I keep myself fresh by dating beautiful women! I´m as young as I´ve ever been, and I´m planning in living three hundred years!"

The group continues talking for a bit, then Python goes to prepare for his own match

Brass: "Alright, my turn to watch from the outside, now"
>>
>>21179965
I think that sets things up nicely for next thread? I wanted to keep going (in a new thread) but since Edric is going offline, maybe we should end for today. Next thread in 18 hours or so, kay?

I´m gonna include my mail in its proper field in case anyone wants to contact me. It is also my yahoo messenger handle
>>
>>21179924

Long story short, I'm out of the office 95% of my day. I'm currently plugged in, charging, at a coffee shop, but internet use drains the battery faster than it charges.

Carry on by all means, but I might drop from the thread without warning.

Speaking of threads, we need a new one.
>>
I wonder where that dramatist from the first thread went.
I liked that guy.
>>
Erhh... I dont know your timezones, guys. Im from Chile in southamerica. If it helps any, I have 2:47 PM right now
Did either of you archive the thread yet? and it seems clear we aren´t going to do the Python/Kali fight today, but we can talk about other stuff.
What did you think of Theme Song and Appearance Alteration?
>>
This is Aberrant Compendium. I think it´s okay to post the link since it´s not copyrighted material

http://www.mediafire.com/view/?eawg4la1aamok5t

And this is aberrant companion, same history

http://www.mediafire.com/view/?uuzd0r9e5ns2n4d
>>
>>21180057
I've archived it.


I've figured out the time zone, in any event. You're close to PST, at least, so the time zone thing in the spreadsheet seems accurate.

Oh yeah, for you guys in the archive who're late, https://docs.google.com/spreadsheet/ccc?key=0AoD8FPFX3568dEg0RTNHa3NDa0hDaEg3aFVuYXpEZ0E has information and shit. You can edit it freely.


Appearance alteration seems like the wrong direction to go with Red Jane/Ami. She's got the looks down, and no matter how great she looks, no one will care if she wins in twenty seconds without anything cool.

Look at this fight between Reaper and Black Hawk. Technically excellent, but kinda boring. It was only really boring because the Hawk Cry made it bad to use special abilities, but yeah.

Ami needs to learn how to implement some flashy moves in her fighting. Incinerate, clone and force field are all good ideas to implement in her fighting style. She needs to head to Yakazawa and evolve her abilities, and learn some flashy moves (throws and shit) from Brass.
>>
Rolled 6, 10, 3, 6, 5 = 30

>>21180057

I'm UK-based, and I think most of the regulars ITT are as well.

Theme song would be great for getting Ami over... Someone said, thread or two ago, she'd make a great Magical Girl (Touhou was mentioned by name)

Pretty Soldier Sailor Ouch, Ow, Ow, You Just Broke My Arm You Bitch, Fuck, Ouch, That Was My Leg, No, No, I Give Up, Please Stop Hurting Me
>>
>>21180133
I thought it was rather exciting since there was a very real possibility that Brass could have lost. It had lots of holds, submissions, tackles, old school headbutts, super powers, some trash talking... I thought it was good.

Honestly, I like Hammer of the Gods for Ami, but DOUBTLESSLY Im biased because of this video (which btw seems more fit for Mai since she´s the one that attacks with rope darts)

http://youtu.be/7WkZBRmSwnE
>>
>>21180133

Quick finish was important. Hawk's Cry could have finished us off easily.

How much XP to boost Brass' Willpower? Or make him more resistant to WP attacks?
>>
>>21180191
It costs your current willpower score to boost willpower by 1

You can select invulnerability to mind attacks, and it would give you +12 willpower against, well, mind attacks specifically, I believe. Hold on let me check that

Also, the video link didint work? trying again...

http://youtu.be/pY8KhIRmr6I
>>
>>21180191
I'm not saying it was a bad idea to end it fast, just saying the marks might not have liked a one-round match.

As for Ami's theme song, I still think http://www.youtube.com/watch?feature=player_embedded&v=tap2_VtNCME is solid.

Marks like mainstream rock for their wrestlers.
>>
>>21180215
Ah, the firefox extension had turned off the embed youtube videos option. turned it back on.

The invulnerability to mental attacks would give us +6 extra successes, not +12 dice. I think i prefer the +6 successes.
>>
>>21180256
Is that separate from the invulnerability to energy, or do you get that in the package?

Invuln. to energy seems like a great thing to buy, to be honest.
>>
>>21180256
Invulnerability is a level 2 power, so it would cost 6 exp to buy. And buying it again would be 5 exp (for a total of +12 total extra successes against mental attacks, which is... quite a lot), then 10 exp (+18 extra successes), then 15 exp (+24 extra successes, and I cant even imagine a mental power rolling that many successes) and finally 20 exp for +30 extra successes against mental attacks, which... really would make someone invulnerable to mental attacks
>>
>>21180263
Sadly you can only buy invulnerability ONCE.
Invulnerability against a type of energy for 6 exp, or against all energy for 9 exp
Invulnerability against physical attacks for 9 exp
Invulnerability against mental attacks for 6 exp

Only one of the three can be chosen, which seems good to me because everyone needs an Achilles heel
>>
>>21180317
Huh.

So, since our man BR is tough enough to shrug off most physical attacks, getting absorb on energy and invuln. to mental attacks would make him unbeatable on defense.

Are there levels on invuln. to energy as well?
>>
File: 1350584626886.gif-(290 KB, 138x94, throw.gif)
290 KB
>>21180317
>Implying there´s anything wrong with Ami´s throws.
Man, her throws do INSANELY high damage. Is one of the reasons shes a boring fighter (at least inside the Gold division)
>>
>>21180317

Invulnerable to Mental Attacks
Absorb All Energy

BC, please add them to the Possible Upgrades on the spreadsheet
>>
>>21180377
Already did.

Adding Ami as a fighter on our sheet too.

Hey King, please check the sheet and see if XP costs are ok.
If we can speed up the upgrades, we can probably make the game way, way more streamlined.

>>21180368
wot
>>
>>21180335
Yes, but taking levels on it would be more expensive let me check.
9 points for +6 soak vs energy
7 points for +12 (total) soak vs energy
14 points for +18 (total) soak vs energy
21 points for +24 (total) soak vs energy
28 points for +30 (total) soak vs energy
>>
>>21180335
>>21180377

Indestructibility Hive Mind
>>
>>21180390
yes the costs are correct
>>
>>21180390
>wot
Throw (+1 difficulty) Attack roll 14d10
6d10 Bashing damage, and +1 die of damage for every two meters he was thrown. The target suffers knockdown automatically. Ami can throw someone up to 72 meters away. Landing through hard objects or in dangerous terrain may increase the damage, as judged by the Storyteller.

If she can throw someone up to 72 meters away.. do the math. Problem is, a ring is not that big
>>
>>21180461
Her Throw does Omega division-levels of damage
>>
>>21180401

Are those numbers for Invulnerable or Absorb?

Anyway, I'm dropping out. See you guys tomorrow, I'llread the answer in the archive
>>
>>21180477
Invulnerable
What absorb does is, once you are taking damage, you roll absorb, and for every 2 successes, you negate 1 damage and instead add it to your strength. First you gain normal strength up to 5, then you start gaining mega strength up to 5 (i think).

Is not really going to give Brass that much of a boost, so it would mostly be used as a way to deny what damage manages to get past his godly defenses
>>
>>21180461
No, I meant I didn't understand why you said that.
I don't think anyone said Ami was bad at fighting.
>>
>>21180505
Oh, someone said Ami should learn throws
>>
Oh, by the way, remember that Python and Brass can learn things at 1/2 cost if they are willing to gain +1 permanent taint for it
>>
>>21180527
A consideration, but for now, let's keep them clean.

Did we get a contract/a written form saying we get first dibs on Ami's contract? Because I don't trust Frank enough to just take his word for it.

Also, can we get Brass booked for more fights than one in a week? I mean, he's taken practically no damage at all against his fight with Black Hawk, apart from willpower damage.
>>
>>21180561
Probably if you organize a event, either promotional of for charity (which would be promotional, really) but usually fights are only once per week.

Maybe could be a few times in the same day, "per plot". For example, Brass just fought Black Hawk. Now comes Python´s turn to fight Kali. Imagine he gets ambushed by Kali + Duke on the ring, then Brass jumps in to help him. There you have 2 fights in the same day.

But otherwise, fights are only on saturdays. A friend just asked me why hasnt Ami tried to seduce Brass yet.

I feel it would be weird. He´s like a father figure or idol to her
>>
>>21180630
I really dislike waifus, for one, so I'd prefer if Brass and Ami keep it strictly platonic.

But, will we get communal XP for those extra fights if they're not real fights?
>>
>>21180657
No, you only get exp from fights with risk involved. You know, I really feel that things like theme song and appearance alteration are the kind of things Ami really needs to raise her flair.

Oh. and maybe buying points in perform (acting)?
>>
>>21180693
Sounds cool.

So, no way to get more than Amount of fighters X 5 XP per week in the communal pool? Can't book Brass for a fight saturday and sunday? Or two fights in the same day that both give communal XP?
>>
>>21180741
Not really, not officially, but like I said, if he jumps into a fight to help Python and they have a real fight against someone else, they would both get exp
>>
Well, Im going out, I guess. Take care and see you in 18 hours or so


Delete Post [File Only] Password
Style
[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / wsg / x] [rs] [status / q / @] [Settings] [Home]
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

- futaba + yotsuba -
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.