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1st http://suptg.thisisnotatrueending.com/archive/21056469/
2nd http://suptg.thisisnotatrueending.com/archive/21083240/

Ok, last one 404'd on me while I was typing up the Petmasters fluff, so here we go again!
>>
http://archive.foolz.us/tg/thread/21083240/
Foolz archive of our last thread, suptg always misses a few posts if the thing gets archived early.
>>
Reposting shit so we can keep a rough track of fluff. READ THE OTHER THREADS UP THERE
(along with
http://1d4chan.org/wiki/Walmart_Apocalypse)

>Auto & Tires: "Mercuries" people who have a fondness for goesfast in the form of motorized vehicles.
>Baby Goods: Creepy, Silent Hill area, Powder Ghost DO NOT ENTER, constantly expands and shrinks randomly, creepy nursery music softly in background
>Cookery: Crazy cannibal cooking up people (might be part of houseware)
>Cleaning: Ocean of chemical waste, filled with oozers, Cleaners live on decaying boats wearing homemade hazmat suits, use chemicals for warefare
>Clothing: Medieval, feudal society, classes, warrning between brands
>Electronics: 'Tron Fetishists and Tech Support priests
>Gardening: Gnomers and Greenthumbs, growing food for other, DO NOT MESS WITH GNOMES
>Grocery: Groups of survivalists (barbarians?) living in a biome with various hazardous environs, balkanized, band together during the food raids
>Hardware: Helpful hobbyists who live a never ending quest for home improvement and better power tools.
>Health and Beauty: Has Pharmacy at its center? crazy pill addicts and makeover specialists (still not much done)
>Homeware: Crazy 1950s Americana obsessives, slave labour, trying to build ‘ideal home’, create desolate area of incomplete, nightmarish architecture
>Medical: No one trusts the doctors of WalHospital
>Jewellery: Criminal classes with a fetish for adorning themselves in gold equipment, graduate from young ‘original gangstas’ to join distinct criminal group like yakuza, italians etc
>Paint: Stealth specialists who use their mad color coordination to hide
>Pets and Animals: Beast masters who live in harmony with monsters they tame, become more anthromorphic like animal as go on
>Roofians: Hardy survivalists of the Roof
TBC
>>
>Sporting Goods: Sports enthusiasts who occasionally manage to loot some guns and ammo
>Stationary: Improv samurai using pencils etc to fight (bit more work needed?)
>WalCinema?: Groups of deluded nerds, believe in fragments of media franchises left over, think they're biographies of things that actually happened, everyone avoids them, contains Disciples of Ash and Highlangers and other cults to standardise groups more. Everyone thinks they’re crazy
>Toys: Nevergrow and Dorfs, Dorfs build forts based on roleplay, have to share Toy with Nevergrows, constantly besieged by child bands
>Tobacco: Native American smoke signallers, split between ‘clean’ Nicotine addicts and tobacco users
>Topdwellers: Crazy hyper agile people who live among the rafters, strategic use of birdfeed on enemies to defeat using dire pigeons, Raptors are elite warriors who wear feather armor as sign of strength

Along with DIRE ANIMALS, LAZY INCOMPENT AIs WHO ARE INCONSPIUOUS, RANDOM INFORMATION WITHOUT CONTEXT, RETURNERS, DAKKA AA TASER TURRETS ON ROOF, GUARDED WITH SECURITY TREASURES AND OTHERS
>>
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The Pet Department has become a complete jungle of sorts from the rampant growth and spread of the mutated and genetically altered descendants of pets that live there. Chemicals such as Strong & Tuff and specialized growth hormones mix together into powerful cocktails that put steroids to shame, resulting in massive and brutish versions of ordinary animals.

To live here is to fight for survival, and that is precisely what the Petmasters embody in their very being. Generations of competeing and cooperating with the animals for resources have changed them into stronger and hardier people who reflect the animals they revere the most.

>cont
>>
In all the supermarkets I go to there is always a section where all the video games and dvds are. Is that part of Electronics for the purpose of this setting?
>>
>>21093755
The aisles of the department were seperated based on the type of animals within, and each section recieved different growth hormones in their drinking water designed to enhance the best aspects of that breed. The Petmasters would drink the water and over time began to feel an affinity to those specific animals and developed minor physical traits. For example, bird tribes would have light and thin yet strong bodies, and hook/beak like noses with the most severe alterations being feathered hair or talon like fingernails. While feline tribes would be lithe and muscular in the way a gymnast would be, and often sports mane-like beards in the males, with the most severe examples would be slitted pupils or catlike skin colorations.

Every tribe in the Petmasters are seperated into three distinct roles for their society, Tamers, Breeders, and Hunters

>cont
>>
>>21093762
yes, same in real life, Electronics includes all things entertainment media including cameras, computers, etc
>>
I kinda like the idea of cleaners living on hastily assembled rafts which are destroyed by the toxic lake that dominates the core of their department. The rafts inevitably decay and the cleaners inevitably are forced out into the department to find stuff to make more rafts. They absolutely refuse to use fire as a weapon since the spill is flammable like you wouldn't believe.

course you get them away from claining and you've got people who can make napalm the likes of which you wouldn't believe.

Anyone else think there should be a war between the Wally'Mon cult and the pet master tamers for their percieved heretical teachings?
>>
>>21093762
Sp far yes. DVDs and games are part of Electronics but you're perfectly free to make it a separate section in your campaign if you wish.

There's also Books and WalCinema which are separate.
>>
>>21093770
Nevergrows, Wally'Mon cult or not, appear to be at war with EVERY department, not just pets. Annoying little pests...
>>
>>21093762
>>21093767
electrinics has all the DVD,VCR, Record, Casette Tape, 8Track, and CD players (presumably digital alternatives if you don't feel they fit you r campaign) recordings of shows, movies, and music in every format imaginable, computers, gadgets, phones, replacement parts for all of the above, modifications for all of the above...you get the idea.

hey is appliances a section? It should be.
>>
>>21093804
I think Alliances would either be Homeware or Electronics.
>>
>>21093786
Wally'Mon cultists probably specifically target Pet Masters, we should make specific Nevergrow cults as adversaries for each of the departments.

Oh and the robot toys, they have minor AI, and self repair capabilities. I like the idea one anon shared about damaged toys combining and pooling the power of their processors to become more intelligent.

Anyone ever play Jade Cocoon? PSX game, It has combining monsters as a core gameplay mechanic and the monsters actually look like a rough amalgamation of their constiuent parts.

I could totally see Dorfs actively combining robot toys in an attempt to make a bigger, better monster, any Roleplaying or wargames have combining mons as a gameplay mechanic?
>>
>>21093804
Actualy, I think CDs and movies would be just about everywhere. Stores that sell those tend to have little displays for blockbusters everywhere, and sometimes a bargain bin near checkout.
The safeway I used to work at put some movies right in the checkout line next to the candy. I always wondered who would think to put them there. Who buys $40 movies on a whim?
>>
>>21093817
probably homeware, yeah definetly homeware.
>>
>>21093837
We do have a music section that everyone seems to have forgotten. Here's the quoted fluff for it:
The noise from the music department is loud, obnoxious, and literally deafening. The inhabitants have gone all but completely deaf over the years, however they are extremely sensitive to vibrations, similar to how Beethoven composed his music while playing a piano that was set on the ground. The extremely loud noise of their department serves as a self defense, very few people wish to travel very far inside. Those who do invade can't hear anything at all, be it themselves trying to cooperate or the Muses jumping around off the aisles behind them.

If a Muse were to leave the department they would become extremely paranoid and insecure, the silence completely nerve racking for them. however without the vibration of their music, they can pick out vibrations of everything else, and over time can easily tell the difference of even the slightest vibration apart.

Equivalent bards?
>>
>>21093763
Tamers are often what most people think of when they consider Petmaster's bonds with their animal companions. They exist to tame the beasts they live alongside, growing up from a small age with a baby animal they must raise and nurture into adulthood. They form a fast bond with this animal and consume even more of the hormone laced food and water meant for their choosen animal then the other roles of Petmasters. This not only means they tend to develop the most severe genetic aterations but they also begin to exude pheromones that aid in calming and controlling their tribal animal type. They ensure that there are no stampedes or unrest among the numerous animals they live alongside in their tribe, and provide immense aid to the breeders in controlling the more tempermental new breeds.

They are often sent out as negotiators with other Departments for the purposes of trading, as they are calmer and more controlled then a Hunter, the Breeders rarely leave home, and most importantly, the presence of a massive cat or lizard tends to help negotiations from going south. Typically these traveling groups are composed of one or two hunters and several different Tamers from various other tribes within the department.

>cont
>>
>>21093837
No one I know of, sometimes I nab a 10$ flick out of a bargain bin "ooh, Army of darkness!" but I don't buy 40$ movies on a whim. Presumably the idea is that movie nerds will come into the store and grab the things before making any other purchase.

that gives me an idea, thos ekiosks contain movies, books, and music and none of it matches the label, its all random information created by Anti-Wal-Insurgent viruses, some of it might be useful, some of it might be garbage.
>>
>>21093859
I dunno, that seems like a nice subsection, I'd personally prefer a music section that had actual, yknow, musical types in it. We can call those guys the deafones and put them in massive amp&speaker fortresses and they go deaf from infacy because of the loud noise.

We can have tribes of music types based on metal heads, rappers, classical muscians...
>>
>>21093869
>Random information

Already though of and discussed:
http://suptg.thisisnotatrueending.com/archive/21083240/
>>21084208
>>21084277
>>21084366
>>21084421
>>
>>21093859
Here is some additional for the Muses
Due to the silence outside unnerving them, they try to repress this by constantly singing. Holding a conversation with them means you have to be able to deal with lyrical and singsong talking from them. This makes them nearly impossible to be sneaky, their idea of silence being a soft hum. People traveling with a Muse quickly learn to have them scout ahead, the singing nearly always guarenteeing an ambush being led straight to the Muse, who can sense the vibrations of the threats long before they reveal themselves
>>
>>21093904
>mfw when travelling with humming vibration detecting Muse, stealthy Paint Tribesmen, golden armored yakuza Gangstar, reptilian Petmaster with companion crocodile and tesla sword wielding 'Tron
>>
>>21093918
>not also have a lacrosse-grenade throwing sportsman
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>>21093988
>Missing rope using, parkour, birdseed throwing Batman expy in the form of TopDweller Raptor
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>>21093918
>not using a gangstar pet master who equips himself and his giant cat with the swaggest of golden gear.
>>
>>21093862
Breeders very seldom leave the tribe, even to visit other Petmaster tribes within the Department. Their job is viewed as one of the most vital to survival of the tribe as a whole, they make sure the next generations of the tribal animal is strong, healthy, fertile, and intelligent. They carefully select breeding partners for the beasts, and ritualistically sacrifice the crippled and malformed of the litters. Runts are given a chance to prove their worth at survival, often serving as denmothers or trade commodities to other departments.

The existence of the Breeders also allows the other two roles to leave the tribe more often, for the breeders and their companions give no mercy to intruders. They defend their tribe with the full ferocity of a mother bear, making sure that the threat is completely neutralized. For this reason, outsider negotations virtually never occur within the Pet Department, and even negotiations between other tribes usually have neutral territory they occur at.

The grand master breeders are the oldest and most skilled of all the Breeders. This is always a married couple, and their task is to discover ways to breed new variations of their tribal animal, encouraging an even lighter cat with long claws for digging into metal and climbing the aisle shelves with more ease, or giving a wolf thick horns to help pin down and immobilize prey for the pack. Due to the fickle nature of breeding and genetics, a Grand master couple is usually expected to achieve only a few successful variations in their life.
>cont
>>
>>21094009
You can't just dual class like that! No Gangstar would allow any jewellery to go to someone outside their department! I call OP lol.
>>
>>21094009
>dual classing in Wal-Mart
>implying you'll live long enough to switch departments
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>>21093995
The Crow Calls at Midnight.
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>>21094029
>>21094026
>Implying epic level character just don't choose a new department that they like and then mesh their old abilities and culture with that new culture
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>>21094035
And Homeware responds by screaming "GET OFF MY PORCH!" and firing their toaster cannons from their decaying 'ideal home' forts. Do not go into Homeware.
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>>21094077
>toaster cannons
Gold.
>>
>>21094077
Funny thing is, they don't even know what a porch is.
>>
Jedi/Sith: Some of the WalCinema nerds gain an obsession with the Starwars Sextology. The Jedi&Sith are not divided on grounds of their fictional counterparts idealogy, instead they are divided on whether or not the prequels or the originals are the best trilogies. Many a WalCinema nerd has been beaten to death with a WalCraft replica lightsaber over this controversial subject.

The Jedi/Sith insist on using their transperant titanium lightsabers to block incoming projectiles insteadof taking cover or running like a sane person.


A lot of them die because of this.


however a few lucky, or skilled individuals happen to be pretty good at this, and have the common sense to pack a sport incase things get trigger happy. These few Masters of the Sith or Jedi code train up new generations of the Walcinema starwars cultists and are the target of assassination squads by Nevergrow starwars cultists.

cont->
>>
>>21094126
While not mandantory it is generally considered a good idea by Jedi and Sith masters to make a pilgrimage to the Electronics department and have the wise Haxxors of the Elec clans turn their Lightsabers into 'Tron augmented death dealers. And seriously..who doesn't like having a blaster pistol?

The few who don't make this pilgimage die in short order when the nevergrow declare a wail upon the walcinema cultists.


The ones who do get this upgrade will fight day and night with their padawans at their back with the hordes of monstrous nevergrow cultists until the twisted children are sent back crying to their lairs in the toy department.
>>
>>21094017
Hunters are the role who most often leave the pet Department, very seldom seen within the tribe itself. They are trained under a Master Hunter, constantly on the move. They learn to control the animalistic instincts and senses within them to a far greater extent then the other two roles, hunting alongside one or more tribal animals.

Where a Tamer forms a strong bond with an animal and pushes the strength and capabilities of an animal, the hunter trains alongside their companions growing stronger, more agile and animalistic. This makes them hard to deal with on a social level, but in combat where the Tamer's companion is fighting more in the defense of the Tamer, the Hunter and his animal companions fight as one pack.

There are two main types of Hunters, defenders and suppliers. The defenders take care of all potential threats to the tribe, be it particularly monsterous mutated beasts, bandit gangs, or even other tribes whose relations have gone sour.

The suppliers venture out from the department, hunting for more supplies and goods. They make raids on departments their tribe has yet to establish relations with, and bring back the resources to their own tribe. They also can accompany Tamers on diplomatic missions for added protection.

>cont
>>
>>21094100
A porch is that green thing in front of the house, right? Or was that the pool.
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>>21094077
shouold not want to bone crazy blood spattered house waifu...
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>>21094155
by growing more animalistic, I meant in personality, not appearance. They also can travel with multiple companions of a 'weaker' breeding, while the Tamers always have one big strong comapnion, the hunters merely train their animals to be more deadly in a tactical sense.

Nomads are next and the final post for the Pet Department
>>
>>21094161
no that green thing is astroturf. The pool is where you throw pit sla- EMPLOYEES when you want some entertainment.
>>
>>21094165
She'll spend 6 hours smiling staring at you eerily through a window completely still, suddenly declare you a 'communist', enslave you and force you to partially build a twisting piece of 1950s suburbia and then execute you upon its completion because of supposed 'union links'.
>Still want to bone...
>>
nobody seems to be paying much attention to the Stationary department D:

Denizens of the Stationary department can basically be divided into two groups: 'folders and 'benders.

'folders, the traditionalists, use almost exclusively paper. Paper swords, hats, clothes, houses, the works. Their culture has an emphasis on the value of personal ability and the impermanence of material goods: anything they make isn't going to last long, but it'll be sharp, light, and of excellent quality. Think a combination of Feudal Japan and Buddhist Warrior monks.

'benders are more progressive, turning their skills to good use on the non-paper contents of the stationary department. Metal is bent and folded into swords, armour, and fortifications, while staple guns and pen-firing crossbows aren't uncommon. 'bender equipment tends to last longer and be more tactically flexible, but isn't nearly as high quality as the 'folders' paper armouries.

more?
>>
>>21094180
cool, I can see the Tamer getting one animal companion that never gets replaced but its very much a tank style animal companion with stats appropiate to its genus. Plus they have better stats than just about any human in the game, and as they level up those bonuses increase and they become more animalistic in appearance. Major social penalties for looking like a freak though.

Hunters get an renewable source of companions (though there's a limit on how many animals get replaced per encounter and how often during in game days) and can actively summon more animals of their genus to their aid in combat, along with bonuses to tracking and stuff thanks to their animilistic attunment. Minor social penaltiesofr being so animalistic.
>>
>>21094155

The Nomads are the spiritual leaders of the Pet Department, they help to ensure that the tribes do not war with each other and continue to grow their bond with nature. The nomads came into being by an early diplomatic group visiting the Wal-Cinema during a marathon of 'Crocodile Hunter'. They returned enlightened, and spread teachings of the animal kingdom and the 'Fearless Irwin' amongst all the tribes. Ever since all new prospective Nomads make the pilgrimage to Wal-Cinema for enlightenment from the teachings of the 'Fearless Irwin'
>>
>>21094219
thats it from me for now, will return later to add more input to other departments
>>
>>21094204
Similar to their real life counterparts (samurai), Stationers functions as both warriors and bureaucrats, attempting to maintain some semblance of order in their area. They often fail miserably, unable to control other departments and the hazards and random incidents of the WalMart. They still constantly strain to organise the Mart, trying to bring the order and neatness that their own stationary gifts to them into the Mart itself.
>>
>>21094204
keep going, see if you can throw in some of that Tube Kendo and Stationary Sensei stuff from earlier.
>>
>>21094236
Tube Kendo is the ultimate expression of Stationary's neat freak tendencies. BY focusing entirely upon efficiency and rejecting the use of organizing stationary such as rulers or hole punches, a Tube Kendo user becomes a frighteningly focused opponent. However, not many have the sheer concentraion, endurance or patience to attain such a rank.
>>
>>21094223
I like it, Nomads can wear khaki shirts and gain CQC bonus in combat, maybe make use of things like collar pole arms, nets and other devices designed to capture animals.
>>
>>21094264
I like the idea that office supplies, school supplies and stationary are all part of one gigantic Daimyo and rulled by a Stationary Shogun who desperately attempts to bring order to the wal, an dof course, fails miserably.
>>
>>21094236
Whilst Tube Kendo is the perfected form of the folders, a Stationary Sensei is one who relies upon a specific weapon rather than rejecting the use of equipment like a Tube Kendo user. Using a single modified piece of station (really long steel ruler, big stapler etc) they attempt to become 'one' with their and bring 'neatness to all'.
>>
One thing I never understood about this setting.

Is Wal-Mart taking over a town piecemeal, or are they actually destroying a town and then replacing it with a standard Wal-Mart, just expanded in size to grotesque? Because a standard Wal-Mart still isn't going to have everything that a town has, or even things included in the canon so far, like WalCinemas. I like the idea better of having the Walmart be the town, kinda as it was, but with massive shelves and departments grown kinda organically around what the area used to be before Walmart bought it.

For example, Sport Departments would grow around sporting fields, and parks, Management areas would be Civil buildings like police stations and courthouses, Pet and Greenthumb areas would be Parks and Zoos, all under the giant geodesic dome that's home to the Raptors, and streets and avenues become aisles. I dunno, I just like the idea that every Wal City is slightly different depending on how they absorbed the underlying pre-Walmart city, and neighborhoods or departments grow up around that.

Unfortunately for me, I live next to a livestock experimentation center, and a Rodeo arena. I expect that in a city-styled world I would be trampled by DIRE BULLS [holy shit, a dire bull stampede] within days.
>>
>>21094204
Due to an abundance of pens, and too much spare time, Stationari decorate their armour with intricate patterns, various designs and colours indicating heritage, achievements, and skill of arms. The most feared of the 'folder samurai wear armour patterned with the dreaded red pen, which strikes fear into the hearts of their enemies and covered up the blood.

This brings us on to the 'folders' main weakness. Fire and water will make light work of their worldly possessions in short order. Chemicals exist which can, to an extent, protect against water damage, but they're reserved for only the highest in 'folder society. As such, naked flames, large amounts of water, and in particular alcohol are banned within 'folder settlements. Unfortunately, their enemies know this weakness all too well, leading the 'folders to a xenophobic, isolationist existence.
>>
>>21094292
So Tube Kendo->Folders martial art, monk powers by focusing on efficency and neatness without using equipment
Stationary Style (or whatever)->More samurai, use of a single weapon (I know samurais didn't just use one weapon, no historical bitching)
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>>21094196
That just plays into my femdom fetish!
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>>21094077
>>21094035
Bad drawfag here again, I've got a class soon but what else needs a drawin'? I'll see if I can make some more awful art
>>
>>21094300
Let me put it like this. In one thread, it was suggested that the ENTIRITY OF AUSTRALIA became a WalMart. So I expect that they not only build new stores but rebrand everything they take over to be part of the Mart. Like the Statue of Liberty is suddenly holding a coffee cup and has become the Saint of Low, Low Prices.
>>
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>Health and Beauty

Look no further:

https://www.youtube.com/watch?v=vboPL127AU8

Imagine a band of insane surgeons, harvesting flesh to make themselves and rich customers more beautiful, constantly having to replace dysfunctional parts and inject themselves with antiobiotics to offset the omnipresent necrosis.

The oldest doctors and nurses have to wear masks because their faces are so horrifically twisted with disease and surgery that not even their coworkers can stand to look upon them.
>>
>>21094337
a crossbow that shoots mont-blancs
paper armour /weapons
ruler swords
pimped-out stapleguns
>>
>>21094337
Can you draw a Gangstar with incredibly bulky, flat golden armor, covered in golden chains and a crude cudgel decorated with gemstones? So you can barely see their face?
>>
>>21094366
YES, ESCAPE FROM LA, that's exactly what I pictured.
>>
>>21094348
ok, I just had the idea of my neighborhood park being fought over in an epic battle between Dire Warhorse riding Pet Tamers from the Rodeo Center to the east, and the alliance of Sportsmen and Archivists from the University of Walmart to the west.
>>
>>21094300
Nononono, that's not how this works.

Wlamart buys the world, they buy every business, every instituition and every country. Then they begin building WalMetropolises, eventualy they tear down cities for building materials and cover every continent with WalMetropolises. Then they put WalSeaCities on the ocean floor, they put WalIslands on the ocean, This is now the WalWorld. Seeeing they're ryunning out of resources the WalWorld board of directors initiates the WalSpace Program and puts automated resource gatherers in space. The have WalSpace Shopping Centers now.

Eventually the people rise up and slay the Board of Directors and slay every, single, managemer and executive. Without these people to keep the world turning society collapses and the automated systems of WalWorld Maintain the Walmetropolises for as long as they can possibly function.

So yeah I guess you could have walmart tear down a town and replace it.

But this isn't earth anymore its WalWorld.
>>
>>21094366
Health and Beauty, as a class, would probably be something like the Alchemist in Pathfinder. Popping pills for short-term combat gain but long-term detriment. Steroids, accelerants... You become more and more hopped up on surgery and pills and become less and less human with growing addiction.
>>
>>21094337
How about Stationari to counter act the ninja vibe from the top dwllers?
>>21094204
>>21094227
>>21094264
>>21094288
>>21094292
>>21094317

Like a person wearing samurai style armor made from stationary, office and school supplies? Weilding origami shurikens and sharpened plastic rulers as swords.

stuff like that.
>>
>>21094398
There should still be a board of directors, but so deviated from its original purposes that not even they have the means to control the WalMarts anymore.

It's retarded, but I keep imagining the Board of Directors as privileged techno-barbarian warlords that manage to keep control over large swathes of the WalMarts, thereby giving each zone its own unique flavor.
>>
>>21094447
yeah, that's what I'm going for. but 'folders use only paper, and have more of a samurai vibe

'benders use pretty much all office supplies, but they're not as good at making things.
>>
>>21094456
If the board of directors DO survive, then they really should only be spoken of in myth and legend, not a major, transparent opponent to face. Like they locked themselves away in secure management areas and have no real contact with WalMart denizens, who don't even believe they really exist. IF they survived.
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>>21094366
>MFW I recall suggesting the Surgeon from Escape from LA be a character archetype for the doctors in WalMedical.

oh yeah, the Health Department's gotta be ruled by the motherfuckin' surgeon general now.
>>
>>21094424
Separating Health and Beauty into separate, but closely-related groups should work best.

Health is mostly pill-crazy chemists while Beauty are insane surgeons.

Grafting-on gorilla arms or giant crab-claws is not above their expertise.
>>
>>21094497
Even if they are separated, addiction should still be the major theme of Health and Beauty. Addiction to pills, addiction to surgery, addiction to anything that lets them believe they're escaping the hellish world of WalMart.
>>
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>>21094497
but WalMedical is ruled over by madscientist who reoutinely piss in the eye of god.

Buety should be full of insane plastic surgeons who are like dr.Stien or whatever his name is in Bioshock 1, always trying to find the perfect face via surgery.
>>
>>21094480
So 'benders, not being at making things, would seek around for whatever piece of equipment they can get and focus on practicing using that? Since, you know, they can't make new paper weapons as easily as the 'folders. Just trying to integrate what was said before.
>>
>>21094532
nah, they make loads of stuff. it's just mostly shit. think orks, but without the psychic field
>>
>>21094512
>>21094522
...And we have suddenly create a Rapture version of a pharmacy/beauty store.
>>
>>21094522
>Buety should be full of insane plastic surgeons who are like dr.Stien or whatever his name is in Bioshock 1, always trying to find the perfect face via surgery.

See:

https://www.youtube.com/watch?v=vboPL127AU8

I love the idea of Beauty and Health holding competing ideologies and vying for dominance over their local WalMedical branches. Beauty believes in advanced physical augmentation while Health believes in better living through chemistry.

The joke is that both groups are completely bonkers and will both likely get you killed.
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>>21094540
So wait. 'folders make HIGHER quality equipment and are more skilled artisans but it doesn't last very long. Whilst 'benders make ork 'shit' but it lasts longer. Doesn't 'last longer', more permanent weapon thing go against the ork shit scrap aesthetic for 'benders?
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WalMedical's Health Section, ladies and gentlebeards:

https://www.youtube.com/watch?v=mWq15lDh8yM
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>>21094586
Oh nice. But slightly more grimy, more decayed and more glitchy. Like the rest of the groups, they should have some incompetencies and have to contend with bizarre, self-inflicted hazards with a general survivalist bent. Living in WalWorld shouldn't be easy, not even for Medical.
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>>21094559
presumably the health section oversuses dangerous pharmacuetical chemicals in an attempt to attain the perfect face, initiating a sort of clayface thing, only with psychosis, tumours, and a lot of self loathing instead of becoming a shape shifter.

Health should have a surgical suite and an obsession with modifying people with surgery, and recycling travellers for spare parts in their endless beuty and aesthetics experiments.
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>>21094601
Look at the Baron's face.

It is beauty.

In fact, I can see guys like the Baron being on the board of directors, turning his particular section into a nightmarish hellscape.

<-- pic related; rebel groups hazarding the vast and uncharted ventilation ducts
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>>21094610
>Health should have a surgical suite and an obsession with modifying people with surgery, and recycling travellers for spare parts in their endless beuty and aesthetics experiments.

In the WalMart Apocalypse, you are just another product waiting to be consumed.
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>>21094586
>>21094601
Way I always viewed it was you've got frankenfran style mad scientists, some specialize in cybernetics, some specialize in controlled genetic mutatations, some speciallize in augmentation surgery...

All of them are addicted to NeverDoz, a Drug that when expired causes Permanent Insomnia, Schizophrenia, Impuslive Behaviour and Megalomania.


They're at constant war with one another for resources and prestige, and sometimes just out of boredom. the place is a chaotic hellhole and they wouldn't want it any other way.
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>>21094646
So Health and Beauty (probably a subdivision of Medical or something since the terms keep getting confused) is a nightmarish surgery of deluded surgeons and doctors addicted to body modification through pills and surgery in an attempt to create the 'perfect body' or something and are at war over conflcting aesthetic ideals. They have conflicting ideals, the majority of the population are junkies being harvested for parts and used as test subjects. Travelers are kidnapped and used for further parts.
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Journal of Cibo, last survivor of the Tallahassee WalMart Conflagration of 2234:

>It is now seventy-three years since I left what remained of my home.

>I have not found an end to the WalMart.

>It just keeps going.
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>>21094670
Wouldn't want to be 'improved' by one of those guys...
>Especially if it's Frankenfran doing it
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>>21094670
No see walmart bought the world, everything is walmart, that means all the hospitals are WalMart property.

The medical department is where all the medical stuff goes.

Health and Buety is just a Health and Buety section of the far furture, that's about the size of a township.
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WalMart Apocalypse:
Where else will you get a nightmarish, hilarious supermarket version of Gamma World, Bioshock, Paranoia and Blame!? Now featuring added expy cultures!
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>>21094491
No the board of directors, their children their spouses...all dead, they were the only execs and the only ones who had the power to make other execs.

every now and again though you may encounter a fat, gelatinous blob of flesh, malice, and cruelty being waited on hand and foot by robots in the white collar suites of the WalResidential Department.

These are the last managers, they are utterly insane and take joy in making the life of the people who live under them cplete and utter hell.

The Boot of the Manager, grinding into the face of the employee.

Forever.
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>>21094684
WalMedical is the source of two PC Types.

Medics: Healers, you don't call them doctors since Doctor is another term for boogeyman if that person has experience woith walmedical, medics have social penaltie swhen dealing with anyone who has experience with walmedical.

Freaks: nonhuman NPCs, like Mankins, humans with bland facial features, plaster white skin, and no body hair. These are the LEAST freakish of walmedical's innovations in terror,
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So anyone els ewanna see some draw fagging of the Elecs? I'd like to see something like from that last bit of draw faggotry, the guy with the lever action tesla rifle and the tesla gauntlets, and the smiler cultists armed with Walmart brand mastercraft swords (you know those shitty incredibly impractical stainless steel fantasy weapons they sell online) and the bit at the end where their six legged mech appears and the smilers bring in a horde of greeter zombies.

shit would be cash.
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>>21094695
So WalMart Hospitals constitute WalMedical? So, if they're only hospitals, whilst Health and Beauty is larger (I presume), does that mean the hospitals are part of Health and Beauty? If not, then I'm just wondering what to do with Health and Beauty AND Medical, since they've become so damn similar. Are they separate entities, are they part of each other? The topic could use some clarification.
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>>21094843
H&B is consumer level and mostly inane, over the counter drugs, beauty products, things like that but taken to another level

Medical is full professional medicine and with that comes some darker things like experimentation.

Medical could potentially trade with H&B because H&B would want Medical's surgical knowledge and equipment.

I assume medical would be smaller and use H&B as their trade buffer since H&B is more prone to obtaining supplies through raids and capturing people than Medical who I assume mostly reside in their decaying facilities performing clandestine operations and experiments
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Fa/tg/uys, feast your porcine eyes on one of WalMart's lesser deities, Tweedly, god of cash money.

Note: he is not to be confused with the deities of wealth, greed, gold, capital, conspicuous consumption, insane greed, or avarice.
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>>21094920
yes exactly, pharmacy and H&B act as a buffer zone for walmedical and the inhabitants there both trade with Medical in slaves, raided supplies, and food. Medical gives them surgical expertise and drugs in exchange.

Oh and Pharmacy is full of Goners, Age'B'Gone junkes who suffer fromthe kleptomania and Sociopathy of AgeBGone like nevergrow but happen to be adults. I think we decided that Wal-Lords would weaponize them by unleashing them on rival departments to bringf down the wrath of the stockers.
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>>21094949
That's just a member of the board of directors you WalNewb.

We all know that the great Sam is the one true god.
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>>21094920
>H&B is consumer level and mostly inane, over the counter drugs, beauty products, things like that but taken to another level

No, but that's the thing.

In WalMart world, every serious matter in life, whether it be illness, injury, death, or birth, is reduced to a consumer level.

That's what makes the setting so obscene.

Funeral departments come stocked with condolences cards at the entrance.

Delivery wards have drop boxes if your baby "did not meet your specifications" and you want to redeem it for McDonald's coupons.

Speaking of McDonald's, The Playplace breaches into the Pet Department, leading to plastic tunnels that double as wolf dens and ball pits with anacondas rooting through them. If your child is taken by the beasts, you get to SuperSize any meal FREE!

pic is some poor sap that got sent to H&B
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>>21095000
I didn't mean it that way. I am using a more contemporary explanation.

Medical = Professionals
H&B = Consumer Hobbyists
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>>21094969
Right. When I run my homebrew campaign (hopefully soon if everyone agrees). I'll just treat Health and Beauty as a subdivision of Medical, acting as a buffer starting zone for travellers who are about to travel into the weirder bowels of Medical where the supposed 'doctors' lay. The deeper they go, the weirder the shit gets as they start to see more and more deranged experiments, until they reach the core (the Hospital).

Just what I'm going to do personally since Medical and Health and Beauty have such a similar aesthetic that it might be confusing for my players if they're separate entities.
>"Wait, I thought we were in Health and Beauty?"
>"No, you're in Medical."
>"But it's really similar."
>"GODDAMNIT, THEY'RE DIFFERENT PLACES TOM! DIFFERENT PLACES! YOU WOULDN'T CONFUSE MUNICH AND COLOGNE WOULD YOU?"
>"Where the hell is Cologne?"

>tfw you have players who will make jokes at your expense to bring humor to the group
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>>21095000
You forgot the part about how the execs decided that bringing ancient and extinct animals back to live via genetic engineering was agreat idea, and then they decided to sell those things as pets, furthermore they developed chemicals to make those creatures bigger, stronger and tougher and began feeding them growth hormones directly into the animals water supply along with Strong&Tuff which is vbasically Forced Evolutionary Virus....or Forced Evolutionary Compund in this instance I guess.
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>>21095000
>Speaking of McDonald's, The Playplace breaches into the Pet Department, leading to plastic tunnels that double as wolf dens and ball pits with anacondas rooting through them. If your child is taken by the beasts, you get to SuperSize any meal FREE!

My cock is so hard right now.
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So, will we allow a high-level Elec PC to make a mecha?
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>>21095047

Loudspeakers: "For a limited-time only in the Pet Department, 50% off on all hand-crustaceans and parasitic sub-crustaceoids."
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>>21095047
And how they gave the day to day running of the store to specific AIs who became overly focused on their tasks, ignoring other duties, leading to strange Stocker behavior and further glitches throughout the WalMart database initially caused by rebels hacking the system. It just got worse and worse until now, where there's no single unified database and only fragments of information without context that can randomly glitch and actually be something else. Like they find a terminal supposedly with staticy Wally'Mon videos on it which actually occasionally displays the schematics for a bazooka.
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>>21095022
yeah the aesthetic would get confusing after awhile, and that's precisely what I was thinking the closer to medical you get the WIERDER shit gets. Frankenstien style monsters, people stitched together, Moreus, animals with hiveminds. Go fuckin' nits dude. The place is ruled over by crazy mad scientists who can't sleep and who have infinite resources and medical facilities in which to perform their experiments.

>>21095015
this is a good comparison for the difference between H&Bs methods and MEdicals I think.
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>>21095065
That would be a great way to replace lost limbs actually, snake hands, rodent hands, curstacean hands... Could be a lot of life in this idea.

>>21095055
less mecha more power armor.


So epic PCs, I think we should try to make epic versions of each of the notable PC culturs, High Level Medics become doctors for instance, High Level TopDwellers become Raptors... You get the idea.

Or we could have EPic PCs mix and match their culture. a HighLevel Pet Master becomes a Gangstar and starts decking himself out in bling and armors up his tiger, eventually he looks like a more heavily armored combination of lion-o and He-man. A gangstar takes an Elec Class and starts toting bling'tron see what I mean?
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>>21095079
Yeah but I would try to add a darkly humorous, corporaty feel to those monsters.

Like that monster you just saw that was composed only of sixteen unblinking eyes of different colors? After finding out he was nearsighted, they had given him laser eye surgery. WalMart itself and the few still loyal to it are still dimly aware of their original purpose and are all the more terrifying for it.
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Since they've been woefully neglected, I'm going to start fluffing out the various subcultures and balkanized states of Grocery. Just as a forewarning, I don't think these would make very good PC classes, but they'd be good for NPC encounters

Frozen: Eskimo-type people who live in the huge walk-in freezers, with the ability to be stable on almost slick surface. They tend to be traders, and are constantly trying to trade enough with Sports to get them to trade them a zamboni from the ice rink section, so they can bring their homeland with them. Tend to favor icicle weapons if it's cold enough, otherwise use any sort of spike weapons they can fashion. They're also skilled at scaling vertical slick surfaces as well using the spikes like crampons.

Produce: Misters, basically the people hide in the piles of fruit and produce until the "mists" and fake thunder come (About once every hour or less), at which point they emerge from the subsequent fog and strike, leaving dead victims hog-tied with plastic bags and with apples stuffed in their mouths. Strict vegetarians, but unless they can use water or another concealing cloudy environment, somewhat out of their element and exposed (However, while still not a match for Powder walkers, they're the next most dangerous thing in a Baby Department)

Meat: Jolly sort of viking culture, with prestige and challenges accomplished via feasting and eating competitions. Affably friendly (Probably the most so out of the entire Grocery section), and very welcoming to travelers provided said travelers help contribute to the nightly feast in some way. Well-known as abhorring cannibalism, and hunting down those who consume the "tainted long pig" with a near-religious zeal. Very dangerous with various cleavers, meat hooks, and small cutting-board bucklers, while their usual girth from their feasting lends them a surprising degree of toughness.
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Go ahead and fluff the Balkan Food States, we need good NPC encounters.

Hell I just view the each of the cultures as the possible origin of a PC and would try for a more narrative style of game to play this in, something that lets me build some class abilities for my players but also lets me do crazy shit without having to worry about lots and lots of crunch.

paradoxically I want to make crunch for this game.

Maybe a point buy system...? eh, worry about it when we have the fluff for each of the departments down and some splash art for the classes or cultures or whatever.

The Iconic Stuff.
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>>21095158
As suggested in the other thread, Grocery would probably make a good starting area for PCs. Lots of different environment, NPCs with different themes but similar stats and still (vaguely at least) human. If we do fluff out each of the Grocery sections fully, beyond just survivalist barbarians living in extreme conditions, it would probably invalidate them as a PC class because they'll just be too varied. Still, good NPCs.
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>>21095158
Do vegans and whole foods faggots!

YOU HAVE TO!
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>>21095198
I was thinking that, even without crunch yet, we could actually start writing splat descriptions for each of them before focusing on rules. Just so we have something concrete instead of fluff over three threads to apply to each class before choosing stats.
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>>21095158
Brilliant!
More!
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>>21095140
Exactly, the whole thing should be one gigantic, terrifying satire of corporate culture and consumerism. "Immaculate consumption" as my mother calls it.

Those greeter zombies? They're alive and aware of what they are, they'll mutter greeter phrases and tell you about great deals, and inbetween all of it they'll weep and begt you to kill them even as they try to drag you off to the stock room for "Employment Opprotuinities."
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>>21095229
>Those greeter zombies?

Oh my god.

Literally greeter zombies.

I could kiss you in the neckbeard.
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>>21095213
Okay hit me.

Which culture do you want a splat description of? I'll write one up and we can tweak and edit it until we think it fits.
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>>21095158
Canned: This section actually has no permanent residents due to the value of its contents. Instead, Canned section operates more like a mining operation, as various factions (including others in Grocery) send in slaves and scouting parties to recover as much food from there as possible. A few rare sections have resident populations of cowed Canners, guarded by the nigh-insane Jolly Green Giant Mascotbots with the Greenpeace AI hack, but most of them are no-mans lands. In addition, since canned food is damn near commonplace all over due to its convenience and lasting capacity, pseudo-plate armor made of layered large squares of flattened cans is actually the most common type of scrapbuilt armor in the Wal.

Cooking (So stuff like flour, oil, etc): Due to the high influx from the Home Cooking seciton and the cannibals and occasional Gnomers, Cooking is also fairly sparse as any groups within are hard-pressed to avoid the murderous Home Cooking supply parties. However, the rare few that do live here are hardened veterans, capable of dousing an opponent in burning oil in a heartbeat, or filling an entire area with a single sack of flour before lighting it and incinerating the intruders in a fireball. The occupied territories are marked with measuring spoons or measuring cups, with the size of the measuring implement indicating the prestige of the occupant. While only the foolhardy would even intrude on a half-teaspoon territory, it is unequaled suicide to enter the realm of a full Cup, even for a few minutes.
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>>21095242
I would accept this affectionate neckbeard kiss and return it but I'm afraid I can't take credit.

We've had greeter zombies since the first 4chan thread. The stockers grab you, lobotomize you, equip you with a control collar and put you to work.

shit be scary yo.
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>>21095247
Preferably one of the more fully realised ones like:
>Petmaster Tamers
>Elctronics 'Trons
>Gangstar Brethren
>Painter Tribesmen (still no solid name choice for this)
>Topdweller Raptors
>Sportsman (somethings)
>Dorf Adventurer
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>>21095264

"Ethnic" foods: Xenophobic group consisting of independent groups, usually lone individuals. They fight with woks acting as shields, and either blowdarts using hot-sauce-poisoned bamboo skewers or metal shishkebab rods, kept either straight for stabbing or bent for raking attacks depending on the user preference. Also use chili or curry-powder tear gas bombs to disable the opponent before coming in for the kill, and while individual ethnic food denizens rarely kill another denizen when they encounter each other and engage in combat, they usually leave with fresh scars for the loser and another "Made in Walmart" sicker for the shield or helmet of the victor

Whole Food Section: An offshoot of Grocery as a whole and containing elements otherwise unique to each section, they are remarkably relaxed and open to others taking their foods. However, as many of their products are soy or tofu-based, the unappetizing nature repels most would-be bandits. As a result, they've actually usually managed to form a remarkably advanced culture and with a long history of tradition thanks to the lack of disturbance from almost anything but stockerbots. Normally this would make them a prime target for would-be slavers, but for whatever reason the diet from their section, combined with a regime of "Vital-men" pills that would make a Page weep with envy, has produced surprising strength in many of their population, allowing them to repel the occasional assault without too much difficulty.
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>>21095278
Morlocs!

We need sub-dwellers that live in the infrastructure below the WalMarts, long lost descendents of maintenance crews that became trapped in the techno-caverns below. Years of inbreeding, cannibalism, and lack of natural light have turned them into nightmare creatures.

pic is a Sportsrifle Tribeswoman; class Amazon
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>>21095316
Is is she part of the Sportsman or Pint Tribesmen? I'm assuming the latter but, when she has access to such deadly sporting goods (word for guns), it's slightly confusing since Paint is meant to be a stealth class.
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Are there fat cyborgs? I'd like there to be fat cyborgs.

Maybe they become greeters when their bodies die.
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>>21095278
Paint is all about camo right? How about stalkers?

Painter Stalkers?
Painter Shadows?

Could painters be broken down even further?
Tints - High class leaders, identify themselves with bright and pale colours
Tones - Average dwellers paint large works and use basic camo
Shades - The painter fighting force, masters of camouflage and painting trickery.

Has anyone thought about painters making decent illusions using paints? like fake people to bolter numbers and stuff?

Like paint H&B Freaks or Powder Walkers so people steer clear of the area?
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>>21095301
Cereal: These members are akin to the Paint Masters of the Hardware and Paint departments, dressing themselves in bulky armor made from cereal boxes that allows them to emulate a small pallet of boxes when they freeze. Indeed, many of them have banners on their back containing a replica of the actual words of Sam on them, fooling most casual onlookers and even the occasional stockerbots. However, unlike the Paint Masters who rely on such concealment for the duration of their attack, the Cereal members pres their attack once discovered, relying on blades made of layered cardboard and glued together with layers of sugared water and honed to incredible edges. Opponents who underestimate their colorful costumes quickly realize that the colorful exterior covers dozens upon dozens of layers of cardboard hardened in the same way as their blades, repelling all but the most penetrative blow. Their natural enemies are the Nevergrow, as they will swarm these warriors (Who usually operate individually or in limited groups) in an attempt to find the "Prize" within (P resumed to be a euphemism for the armored warrior inside)
>Imagining them wearing a sort of very bulky version of samurai armor, almost mecha-looking with the squared edges, and a very samurai back-banner they can use as a fake price tag thing. Probably see Stationari as honorable opponents, and have duels with them when unchallenged by other, more pressing enemies as a matter of honor. Different Cereal members view the various sugar cereal mascots as their patron saints, with those of the "Unsugared Rooster" being seen as outcasts.
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Pet Master intro:
Deep in the bowels of the Pet Department live a tribe of hardy primatives who live as one with the strange ecology that has emerged there. Chemicals produced by WalWorld R&D mixed with the strange, hostile environment of the WalMetropolis have produced monstrous animals, Swarms of Canaries that can strip a man of his flesh in under an hour, Leopard Geckos that can devour a man whole, Tabbies that weigh up to 300 pounds and hunt in packs, and dogs that heel to no man. Only the hardiest of people can survive in this strange, brutal environment and you are one of them, trained from an early age in the way of the Pets you harness the feral nature of your patron animal and stalk the Wal with the wild creatures of your department at your side. Truly, you were born to be wild.

Is this what we're looking for? Not descriptive enough? How canI improve it?
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>>21095356
>Are there fat cyborgs? I'd like there to be fat cyborgs.

IDEA: a subrace of people who become tremendously fat on a diet of high-starch foods and McDonald's, they have to be grafted to futuristic Rascals.
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>>21095363
>MFW paint tribesmen trick Auto raiders into slamming into a wall by paining a door to "Easy women and free beer" Department.
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>>21095363
>Holy shit Painter Illusionists
So the general name for those who come out of the Paint department are Painters (like a name for their race) and then the class you would choose would be a Stalker (assuming they'd be the stealthy tracky guys who run away when confronted and rely on ambushes)

So you're a Painter Stalker (our version of race and class).

Tints, Tones and Shades would just be the titles for tiers within their society, like nobles, peasants and knights. Similar to the Clothing department where they have (if I remember correctly) Stylists of Grace (nobles), Righteous Models (warriors) and Loomlings (outcast peasants) all of which was determined by the price and fanciness of the brand clothes they wear.
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>>21095365
okay that's just fuckin' genius.
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>>21095409
that is actually hilarious, I am all over that.
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>>21095380
Very nice. Love the comical tone. Might want to add a small quote at the top though just for a bit of setting.
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>>21095395

My God...

https://www.youtube.com/watch?v=1Cmr6AG6AQs

A race of obese cyborgs that run on grease.
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so I assume this has or will have racial class restrictions?
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>>21095356
>>21095395
I don't think fat cyborg on a futuristic rascal is enough to base a race on. Though I always imagined any Managers that were still alive would basically be like Mojo of the X-men.

Oh, and why doesn't auto have golfcarts as one of their primary modes of transportation? That should be a thing.
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>>21095482
>I don't think fat cyborg on a futuristic rascal is enough to base a race on

We have races based on paint and cereal, dude...
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>>21095482
Actual cars are rare in Auto, reserved only for the most accomplished and lucky Mercury. Most make their way around using golf carts, mobility scooters, mopeds and, if you're really unlucky, a segway.
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>>21095365
Seafood: Very, very dangerous and usually a no-mans-land. Unlike Meat, where everything that is sent there is completely slaughtered and processed, Seafood relies on "Fresh-caught!" (Read: Farmed) sea life of whatever kind they dredge up in the nets. However, many, many areas seem to have faulty mechanisms making sure the fish are gutted or properly clubbed and killed (And some of the fish are too large for this to be effective). As a result, if the cooling mechanisms break for whatever reason in this section, it usually results in the melting of the iced displays, and thawing out of the members within. Any puddle of water you can't see every bit of the bottom of is a danger, and given that more and more of the catches are bringing up Medical experiments or giant squid, sometimes you can be under attack without even touching liquid. Only the most foolhardy and successful Meat members set up shop here, and are named "Kings of the Sea" (Others, especially pets, derogatorily call them Chickens instead, for reasons lost to time)

Bakery: Bakery has become a sort of desert, as the people keep the oven doors wide open, all the time, and turned to full blast, desiccating the area. They build their homes between these open ovens, forcing any would-be attackers to come at them straight on to avoid passing in front of the blazing heat of the open ovens. The people themselves subsist on bread interior, with clothes made out of the crust (Which they believe is tainted and should not be consumed), and with the higher-ranked individuals wearing clothes instead made out of bags, with elaborate clip necklaces for the high nobility. They are deadly warriors, using raw pizza dough thrown onto the enemy as a sort of dough net to entangle them, or stunning them with pizza peel (the long wood thing with the big flat end), and then closing in with their bread knives.
>>
Anyone mind if I write up the Gangstar splat? I'm the one who originally came up with the idea of Jewellery section and the whole bling culture thing. I've already started. Just in case anyone else is doing it right now.
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>>21095454
Okay I'm pretty sure I can try for humorous with all of the Splat intros, which is quite appropiate for this setting. Not certain which one we should use for Pet Masters.

Maybe something from that old beast master show?

>>21095450
Glad you like it, can't beat looney tunes when it comes to humor right?
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>>21095563
Oh, I don't mean you quote a show. I just mean put a spoken sentence at the top or something, something a Petmaster would say, for flavor.
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>>21095528
I did the pet master splat, go ahead, I didn't want to do Gangstar, not because its a bad idea but because I'm just not into rap and I know I couldn't do it the justice it deserves. Go nuts, we can improve this stuff via critique.
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>>21095498
>Continuing Bakery:
As a result, bread is a surprisingly scare commodity in most diets outside of this section, and especially outside of Grocery as a whole due to the danger involved in retrieving even a single loaf.

Dairy: Very few people ever meet a person in Dairy face-to-face and up-close, but all have heard of their notorious penchant for olfactory chemical warfare. They repel attackers from afar, lobbing rotten eggs and expired milk over a shelf in order to corner an enemy or drive them back onto an area of buttered linoleum. They also use the canned bread dough to create noisemakers, and particularly skilled Eggers (As they are known) can set off these cans with such skill and in such rapid succession that they can fool enemies into believing that they possess a particularly powerful Sport. Eggers almost never are without armed allies, who they help drive the enemy towards and who they reward with delicacies like fresh butter and the mysterious drink called "Ednod." These warriors typically come from Meat, as the boisterous residents of Meat claim that "You can't have a good breakfast without Eggs and Bacon," believed to be an old saying indicating an ancient treaty anfd alliance with the section. The Eggers don't believe in this, but don't mind the brute labor that comes with it.
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Rascals or "Fatty Ding Dongs": descendents of fatty conclaves that have passed their "genetics" down for several generations, resulting in stable populations of obese individuals that require grafting to remain mobile. The most popular procedure is to weld the individual to a mobility scooter and attach "grabber" appendages so they can perform tasks that their flab would ordinarily prohibit. They tend to dominate the sectors nearest the candy and junkfood isles, though they never stray far from the nearest McDonald's. They require a steady diet of high fructose corn syrup, greasy food, and cola to avoid falling into a foodless depression or having their scooters power down. Their culture worships the idea of Genetics and Fate in a bizarre form of scientific-fatalism as a method of reconciling their horrendous fatness with their self-perceived inability to do anything about their weight.

The race is almost universally loathed for their greed and rapacious hunger. They make frequent raids on the automotive department for scooter parts and on neighboring tribes for sustenance. In times of great hunger (longer than a day without eating), they resort to cannibalism, and will attempt to kidnap children or weaker members of neighboring groups. Upon dying, their bodies are carted off to grand funeral processions in the recreation department, where widespread use of barbeque grills makes the dead useful one last time. Bring a napkin.
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>>21095586
Deli: Deli are the master tradesmen and negotiators within Grocery. Acting as delegates, they travel between all the disparate and squabbling factions, attempting to help form alliances and repel larger and coordinated attacks. Even their coat of arms, the Sand-Wich, displays the unification of factions such as Bakery, Meat, Produce, and Dairy, a feat which would be impossible for any other negotiators. Indeed, they are some of the few besides Meat who can get fresh products from Dairy without resorting to violence, and can occasionally convince Ethnic foods and Cooking to cooperate in times of extreme peril.

Snacks: As with Dairy, this faction does not tend to operate on their own, and instead usually hire warriors from Meat or other departments to help them repel attackers . However, unlike Dairy, they are very, very vindictive, and will usually murder every last individual of any attacking group, even after they flee. Snacks members mark their attackers with the dreaded Orange Dust, and follow their near-fluorescent tracks in order to exact their revenge (When asked why they are so retributive, they usually just reply "Once you pop, the fun don't stop" as a kind of mantra). They use this dust to conceal and confuse attackers in billowing clouds, and then snake between attackers, using their keen sense of hearing combined with the chips they always cover the floors in to triangulate enemies within the clouds before impaling them with sharpened pretzel rods, sometimes dozens of times over. The most eerie thing reported about them though is their clothing, despite being made from the crinkly bags of their section, makes almost noise when they move, despite anyone else donning such apparel being unable to even partially silence the ensuing racket from moving.
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>>21095595
We decided that Walmart renamed McDonalds WalDonalds and that the fastfood joints were run by robots and that they'd kill anyone who loiters. so the fastfood joints become nuetral grounds, places of barter to people who know the sacred password "Just a Cup Of Ice Please." and that when the ice melts you have to leave or risk the wrath of the manager robot.

If you actually order something without having one of the fabled credit sticks yoyu get a meal, and then you get dragged into the kitchen and processed into one of the fastfood cyborg zombies that tend the grills, woks, whatever...

however this is a genuinely good idea, so lets put them in a busted, broken down, fastfood joint whose managerbot kicked the proverbial bucket a long time ago.

I like the idea of fatass raiders wired into motorised carts who have a fruedian excused for their rapacius greed. I figur ethe nevergrow would be in fierce competition with them for the salty, greasy, and sugary snacks.
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>>21095595
Like this? Except even more so? Be funny if you faced Rascals (don't quite like the name) and they ended up being some of the most mobile enemies you face due to hovering mobility scooters.
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>>21095595
>Upon dying, their bodies are carted off to grand funeral processions in the recreation department, where widespread use of barbeque grills makes the dead useful one last time. Bring a napkin.

Holy shit.

/fit/ would love this.
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>>21095380
Gangstar Brethren Intro
“Well, ain’t this just a gold vein of bad luck…”

The Jewellery Department presents one of the grandest ever displays of human vanity. Palaces constructed out of rolex watches, gold-plated utensils, gold chains forged from other smaller necklaces. Yet beyond this ostentatious facade lies a cutthroat culture where most won’t survive to own their first shiny trinket. Here a man’s worth is measured by his wealth is precious metals and anyone who is found wanting is left to die at the hands of a Stocker or, even worse, stripped of his bling. For every ring, bracelet and ridiculously over-sized chestplate, countless Gangstars died fighting security forces surrounding display booths. The gold market is rife with greed and treachery and exploitation is the only way to get ahead. Yet, despite all this, you've almost managed to make the big time. You've smelted your first piece of elaborate equipment, lifted your own weight in platinum rings, joined raids against the security forces and faced those who would challenge your worth. But ti’s still not enough. You earn for some further recognition, some vindication of your skills. Perhaps then you’ll finally become one of the most Jee of all Gangstars.
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>>21095577

"In the Pet Department Man is just another Animal."

Deep in the bowels of the Pet Department live a tribe of hardy primatives who live as one with the strange ecology that has emerged there. Chemicals produced by WalWorld R&D mixed with the strange, hostile environment of the WalMetropolis have produced monstrous animals, Swarms of Canaries that can strip a man of his flesh in under an hour, Leopard Geckos that can devour a man whole, Tabbies that weigh up to 300 pounds and hunt in packs, and dogs that heel to no man. Only the hardiest of people can survive in this strange, brutal environment and you are one of them, trained from an early age in the way of the Pets you harness the feral nature of your patron animal and stalk the Wal with the wild creatures of your department at your side. Truly, you were born to be wild.


I like to quote TV shows and movies and stuff, not to the point of memespouting just homages here and there.

anyway how's this quote look? We can of course switch it out.
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>>21095665
YES. YES. THIS.

I can't believe I forgot about that guy.

Krew is perfect. Just a disgusting, greedy, lecherous fatass permanently-housed in a hover cart.
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>>21095677
Change 'gold vein' to '24-carat run' and voila. Better quote and a Fallout: New Vegas homage.
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>>21095665
no you know those little carts they put in walmart and other megastores for old people? Fatasses are normally the ones who use those, Those carts are called rascals, they have a little cart in front for goods and work a little bit like an ATV, only slower.


Oh and Auto should have Motorised bikes, Motorised shopping carts, Rascals, Golfcarts, Segways and stuff like that I think.
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>>21095710
>Auto

Someone got there first:
>>21095497
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>>21095665
>Like this? Except even more so? Be funny if you faced Rascals (don't quite like the name) and they ended up being some of the most mobile enemies you face due to hovering mobility scooters.

/fit/ here. Here are some alternative names:

>beefmoons
>hover hams
>ambuloceti (means "walking whale" in latin)
>fatlords
>fatspawn
>cyber fatties
>fat flying fucks
>ham demons

Also, their patron deity can be The 'Beetus, an anthropomorphized deity representing diabetes, to whom they prey for mercy.
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>>21095680
>Gangstar Brethren Intro
>“Well, ain’t this just a 24-carat run of bad luck…”
>The Jewellery Department presents one of the grandest ever displays of human vanity. Palaces constructed out of rolex watches, gold-plated utensils, gold chains forged from other smaller necklaces. Yet beyond this ostentatious facade lies a cutthroat culture where most won’t survive to own their first shiny trinket. Here a man’s worth is measured by his wealth in precious metals and anyone who is found wanting is left to die at the hands of a Stocker or, even worse, stripped of his bling. For every ring, bracelet and ridiculously over-sized chestplate, countless Gangstars died fighting security forces surrounding display booths. The gold market is rife with greed and treachery and exploitation is the only way to get ahead. Yet, despite all this, you've almost managed to make the big time. You've smelted your first piece of elaborate equipment, lifted your own weight in platinum rings, joined raids against the security forces and faced those who would challenge your worth. But it’s still not enough. You earn for some further recognition, some vindication of your skills. Perhaps then you’ll finally become one of the most Jee of all Gangstars.
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>>21095641
Liquor: As previously stated, Liquor are crazed hooligans. At near constant war with Meat over a source of beer and ale for their Feasts, as well as others seeking their wares for recreational, medicinal, or flammable purposes, they tend to be very paranoid and proverbially trigger-happy. While the stereotype rightly exists as them preferring thrown Molotov cocktails as a weapon, if given enough time beforehand they can set up flame traps to corner invading forces as walls of fire spring up in front or behind them. One favorite trick is to set up a large spiral of alcohol, and light an edge when the enemy enters the center unwittingly, creating a rapidly-closing series of concentric sheets of flame. While their favored weapon is simply the end of a broken bottle, Liquor residents have surprisingly high pain resistance for a time (Sort of this setting's barbarians rage), and can go into a fury if sufficiently sauced.

Soda and Drinks: A few mad escapees from Medical reside here, having discovered the magic of electrolytes and their holy substance Caffeine. They regularly whip up whatever substance they can figure will give the best strength, recovery, agility, alertness, etc that they can, combining sodas, energy drinks, powder and pills, energy shots, all into unholy brews (Occasionally supplemented with other supplies from Pharmacy or Home Cleaning). They too are protected by mercenaries from other Grocery sections or departments, but they tend to insist that their guards try their latest creation.
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>>21095746
Minor nitpick here. Not the 24 carrot guy, though that's a good suggestion.

>The Jewellery Department presents one of the grandest ever displays of human vanity
That ever makes this a very clunky sentence.

>The Jewellery Department presents one of the grandest displays of human vanity ever seen in the history of mankind.
I like this one better.

>The Jewellery Department presents one of the grandest displays of human vanity ever seen by mortal eyes.
This is good too.

Failing that just please drop the ever, it's very clunky.
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>>21095773
>Continuing Soda and Drinks:
While the solutions are not usually lethal, they can often cause temporary or permanent bouts of insanity in the imbiber, and many Drinks sections are filled with wandering maddened former guards in addition to the still-sane ones and their charge. However, the rare successful brew can cause near-Medical levels of enhancement and recovery, even if only for a limited time, and as a result they are only treated with a fraction of the distrust that a regular Doctor receives.

Ok, I think I've covered all the grocery sections. Anything I miss?
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>>21095733
>The 'Beetus, who they beg for mercy from

I fucking love it.
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>>21095665
...din't thi sguy have a daughter?

how'd he manage that?

The physics are mind boggling!
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>>21095794

I want you to envision this:

Insulin Raids
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>>21095794
agreed the Ambuloceti pray for mercy from the Beetus.

because it is a delcious concept.
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>>21095804
>...din't thi sguy have a daughter?
>how'd he manage that?
>The physics are mind boggling!

This is an open discussion.

How would YOU say the ambuloceti reproduce?

A system of pulleys and levers?
An uneasy truce with H&B?
Manual reproduction?
A system of sperm-storing bladders?

Let your imagination soar!
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>>21095680
>Gangstar Brethren Intro
>“Well, ain’t this just a 24-carat run of bad luck…”
The Jewellery Department presents one of the grandest displays of human vanity ever seen by mortal eyes. Palaces constructed out of rolex watches, gold-plated utensils, diamond-encrusted chains forged from smaller necklaces. Yet beyond this ostentatious facade lies a cutthroat culture where most won’t survive to own their first shiny trinket. Here a man’s worth is measured by his wealth in precious metals and anyone who is found wanting is left to die at the hands of a Stocker or, even worse, stripped of his bling. For every ring, bracelet and ridiculously over-sized chestplate, countless Gangstars died fighting security forces surrounding display booths. The gold market is rife with greed and treachery and exploitation is the only way to get ahead. Yet, despite all this, you've almost managed to make the big time. You've smelted your first piece of elaborate equipment, lifted your own weight in platinum rings, joined raids against the security forces and faced those who would challenge your worth. But it’s still not enough. You earn for some further recognition, some vindication of your skills. Perhaps then you’ll finally become one of the most Jee of all Gangstars.

There. Anything else?
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>>21095848
could...

Could you get me a cheese burger?

Nah, just kiddin. Looks great.
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>>21095902
Apart from the spelling mistakes I made. "You earn for some recognition"? What does that mean?!
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>>21095928
Means you just need to spell check it, edit it, and proofread it. Then post a final version. Should be golden after that.
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>>21095847
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>>21094381
like this? that is gold melted over a golf club for weight and embedded with gems for proper wounding edges
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>>21095847
Just puked in my mouth a little.
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>>21095970
I... I love it. It's so horrendously impractical. Thank you.
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Ok not taking the time to read everything after leaving for a few hours, but my gosh did you guys completely miss the point of WalMedical and H&B being seperate places.

If you guys want it the way this particular thread took it then ok thats fine. But I want to point out the WHYS behind what we did for those departments in the previous thread, and try to point out the differences

WalMedical is a HOSPITAL, heck call it WalMedical General if you like. This is where people go to buy surgeries and operations, and thus there are NUMEROUS amounts of surgical tools and areas to sew people together into freakish mutants. Imagine the medical level in Bioshock in terms of environment.

H&B is completely different and technically is two seperate division itself. the Health section has no doctors or anything, just ROWS AND ROWS of Pills, lots and lots of Pills. Walmart has Pills for every ailment for people without the money or time to go see a doctor. This place can't be a neutral grounds on account of the fact the pills are SO important to survival, as well as all the addictive ingredients packed into them, EVERYONE trys to raid this place. And it would always have crazed drug addicts who usually mutated beyond beleif from all the chemicals they take.

The Beuaty section is understandable a foreign place for us neckbeards, but it has as the name suggests, women beauty products. BUT IT ALSO has deoderant, toothpaste, shampoo, and every other hygenic product you can imagine. I forget what exactly was in here, but something along the lines of horrible looking freaks who actually consume the products beleiving thats how to make themselves look like the models on the pictures.

Ignore this if you guys want, just pointing out the main differences, because in the end, WalMedical is one of the few places that is NOT just compossed of giant aisle shelves, but H&B are composed of those.
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>>21096029
The difference was established by others. It's just that someone got confused and decided to make the personal decision that he would join them together in his campaign. But the extra information is appreciated nonetheless.
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"TopDwellers have to be sure of every action we take, our first misstep is our last."

TopDweller Intro
The Wal is massive, home to millions, sometimes billions of people the WalMetropolis stretches for miles in every direction of the compass. Few people remember that one of those directions is Up. The TopDwellers choose to live among the rafters, far above the concerns of the scorned "groundwalkers." To be a TopDweller is to live constantly on the move, traveling from department to department far above even the highest shelf. Survival is dependent on your ability to climb, planning each movement carefully before you make it for a single mistake could send you plemmeting to your death on the black and white tiles below. Your harsh existence has turned you into an agile dealer of death, and for whatever reason, today you walk the aisles. People will learn to fear what lurks above.

Thoughts?
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>>21095970
Excellent but I think it could use a background like the TopDweller image. For extra added atmosphere. Still great though.
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>>21096081
will add at some point I am just trying to get this stuff out kind of quickly
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>>21096029
that guy decided he wanted Buety and Health to be basically the domain of people like the Surgeon from Ecape from LS, when we put together a coherent campaign setting document we'll be sure to emphasize the difference between H&B and WalMedical General (good name by the way.)
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>>21096107
>>21096081
So background as in image or what...? You want me to write a descriptive paragraph on what that Raptor and the topdwellers are doing in that cool image at the top of the thead?
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>>21096141
No, I meant that the Gangstar picture could use a background like some scenery.
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>>21095970
Excellent, how about a pet master tamer with a 300 pound Saber Tooth tabby, armed with a spear (presumably cobbled together from salvage) and ddressed only in bones, furs, feathers, and scales taken from creatures he and his companion have slain.

Maybe a mask of some sort...?
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The Mechanists:
These hardly folk come from the chilly north of the region; the perpetual dark of their frostbitten land is lit by the hellish glow of titanic forges and the sound of hammer and tongs like great bells tolling. It is the goal of every Mechanist to construct, be it weapon, tool or vehicle; as such, they have constructed vast furnaces, dwarfing even the mighty bread-machines of the Bakers, in which to fuel their everlasting industrial boom. Due to the capacity of Mechanistian factories, they have become a major ; their military armed with the cutting edge of Elec technology combined with the mass production of the Mechanists, supported by great vehicles, both those that crawl along the ground, belching bible-black smoke, or great airborn leviathans powered by eldritch energies generated deep within their oily depths. Their alliances are widespread : they are responsible for the construction of the Baker's ovens, the terrifying surgical instruments of Walhospital, the Grocer's endless cutlery and, most happily, the roaring speeders of their closest brethren, the Auto and Tires. As a mechanist grows older, he becomes steadily more and more augmented; it is not uncommon to see mechanists with Elec-inpired brains, clanking, diesel powered legs or even more unusual augmentations at the hands of their happy partners in Walhospital. When mechanists go to war, it is a total affair- they do not stoop to mere border conflicts; instead, they endorse enormous infantry assaults, thunderous bombing campaigns and spectacular fleet engagements.
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>>21096159
good point, but someone can add that stuff in later, when we do the splat pages we'll try and make sure we have atmospheric pictures for the classes.
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heading out to work now, gonna try and get some fairly awesome topdweller and/or Petmaster images drawn up
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>>21096180
Is that the Hardware intro?
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I demand that the main battle force of Canine Pet masters is this cuddly lil bugger
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>>21096180
I really don't think this fits the setting...
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>>21096180
Little bit OP. And kind of confusing as it's hard to tell what department it is anyway as it mixes in so many other departments,
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>>21096211
Now I am seeing that as some sort of result of a peace treaty between Reptile and Canine tribes
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>>21096204
no I'm pretty sure its an attempt at a weird new faction thats...grimdark. It seems to be missing the point of all of this entirely.
All the machines and shelves and othe rthings are supplied by automated WalWorld Factories and Farms, which themselves fed by the WalWorld Intersolar Resource gathering fleet. Looks like its supposed to be some wierd villian race or something.

Square peg, round hole.
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>>21096211
By all the accounts above, this is probably one of the LEAST threatening creatures in Pets and Animals, even if fully grown.
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>>21096248
Agreed. It needs some element of consumer satire to fit in, some degree of mocking humor which it lacks.
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>>21096260
Actually I would be amused if this was about normal dog sized, designed to be as unthreatening compared to the other creatures as possible. But it's death roll will destroy even 300 pound Tabbies. It's WM:A's version of the white rabbit
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"Looks like you're using the wrong tool for that job friend, would you like some help?"

The People of the hardware department have one of the most sought after pieces of real estate in the whole of the wall. Lumber, plumbing supplies, sheet metal, glues, nails, power tools, and just about anything else you'd need to start up a "home improvement" project. Your people are experts at building things and are more than happy to share that expertise with your neighbors for a little fair barter, it's only neighborly after all. Weapons, Armor, Fortifications, your people have the supplies to build just about anything, and they do. You've spent your entire life building arms, armor and aiding construction projects, and now you've decided to step out on your own. You only know one irrefutable fact in this world: your tools can never have enough power.

hows this for hardware?
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>>21096273
yeah this is very much a joke setting, sure it's black humor, but everything that's apart of this needs to have some satire of consumerist culture in it. Or it has to mock itself.

Elec is full of crazies who live in an endless search for better 'tron, clearly a blanket parody of nerds who have a fondness for gadgets, vidya, computers and other stuff.

Hardware are Tim, "The Tool Man" turner archetypes, they're a parody of home improvement nerds.

It has to be funny on some level to fit the game.
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another rough one
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Currently compiling all the posts about the Ambulocetus faction.

Will be working on art for it too.
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>>21096558
yeeesss. Keep at it beloved draw friend. Your efforts are most appreciated.
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So: Anyone here ever read Terry Pratchett's Bromeliad trilogy? Cos it's kinda relevant to what we're doing here.
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>>21096723
thank you!

What other things do we need?
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"A true warrior lives by an metalbacked code of honor."

Stationari Intro
Stationary, home to a culture of xenophobic isolationist warriors, the Stationari have expanded their borders to include Office Supplies and School Supplies, from these three territories the Stationary Shogun has carved an empire. The Stationari administer the rule of their shogun with Advisery by the sensei who teach the sacred art of origami to the warrior class of the Depamrtmental Daimyo. From the bounty of your territoires you and your noble brother craft armor from textbooks, folders, cardboard, and if you are of the highest class, paper. With a pencil you can gauge out a man's eye, but with an origami shuriken you can slice open his jugular. With a sharpened ruler you can slice a man open, but a true Stationari uses Tube Kendo to fell his foes. You are proud, honorable warrior of the Shogun, and he has ordered you out, into the Wal.

hows this?
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>>21096571
>>those muscles.
All the more reason to be a lesbian. At least he's not a bear though.
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>>21093735
>>21093744
>>21096797
Lots of things, see this abridged version of the fluff?

Tell me what you like and I'll try to come up with something worth mentioning. Lord knows we have enough cool material in these threads worth drawing.

Maybe a Disciple of Ash? They're like paladins sort of, they hunt monsters and do their best to protect innocent people. Even if they are kinda selfish jerks, a lot of them replace their right hands with buzz, jig, and chainsaws and they like to use shotguns as weapons. They always have a large power saw style weapon though.

we could use art of anything frankly, cool atospheric background art for the character backgrounds (topdwellers, Pet Masters, Elecs, Auto, Sports. etc. etc.) monster art, robot art, anything will do.

what do you like the most about WM:A dear drawfriend?
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>>21096796
can't say I have, I'll try to pick it up, care to spoiler up an abridged version of it for those of us who don't mind spoilers?
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Expanding fluffaggotry on the Cereal samurai (Cereai?), since I think they could easily be a viable PC class.

Each Cereai follows a different incarnation, what they believe to be the shining example of their craft and one they should follow in spirit as much as possible. As a result, depending on the different incarnations of their mascots, as shown on the boxes and the occasional still-working adbot or screen, they have emerged with differing traits, fighting styles, and philosophies:

Path of the Captain: These Cereai are natural leaders, and take the head of any situation. They are confident and tend to attract followers, who they lead with skill and valor. Cereai following this Path fight with skilled bladestrokes, but oftentimes lead their allies well enough that they never need to unsheath their blade at all.

Path of the Tiger: The Cereai who worship their god they call Anthony the Great, value strength above all else. They oftentimes boast of their power, and will gladly take up any deed or challenge that allows them to demonstrate their strength (Their "Greatness"). Tiger Path Cereai fight with powerful bladestrokes, chopping down enemies and cleaving through their defenses.

Path of the Rabbit: Rabbit Path Cereai fight with a fervor unmatched when faced with attacking Nevergrown, and seek so keenly to kill as many of them as possible that many have posited that there is some ancient enmity between the factions. These Cereai are skilled at disguises when not clad in their armor, able to impersonate other people well enough to pass cursory guards, and in battle display great relish in leaping forward in overhand strikes or jumping off of low shelves onto their foe, felling the opponents before they can raise their guard.
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>>21096826
come to think of it wouldn't "A true warrior lives by a hardcover code of honor" be better? I can't into character quotes apparently.
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>>21096925
How about 'hardback code of honour'? Slightly more snappy.
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>>21096922
Keep at it Cereai could be the Ronin to the Shogunate Samurai that are the Stationarai
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>>21096943
that works, gimme a second...
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>>21096826
"Steel bends and paper tears - only honour is eternal"

The Stationari Shogun

From the Stationary department, the Shogun rules with an iron fist and a paper sword over the triad of Stationary, Office Supplies and School Supplies.

Deeply isolationist, the Stationari hold strong to their traditional origami armoury, and are able to create a staggering variety of weapons and armour from a standard sheet of WalOffice Standard Size Home and Office Easypaper. Razor-sharp shuriken strike unerringly at exposed arteries. Paper-armoured Samurai cut down all who stand in their way. Gleaming towers of brown cardboard stand vigil over paper realms.

Commanded by an elite cadre of Sensei and Shoguns, the Stationary are a military force to be reckoned with!

As long as you don't have robots, water, fire, sporting goods. or moths
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>>21096826
>Mercury (Auto & Tires) Intro
>“We’ve got a tank full of liquid oxygen, half a pack of spark plugs and we’re being chased by Stockers. Buckle up.”

Speed. There are very few who appreciate it and even fewer who can truly experience it. Within the confines of the Auto & Tires Department are a rare few that exemplify both traits. Acceleration addicts, daredevils and madcap stuntmen live within those aisles, ready to takes any risk looking for their next big rush. Acting as messengers for other departments to feed their habit, each Mercury lives to improve his ride through whatever means he can. They’re more important than any other item, more important than your pride or dignity or the children you would have if you weren’t so consumed rapidly outpacing those deliriously slow Groundpounders. It is a rather cruel irony then that, like so many other department inhabitants, you’re stuck with an embarassingly underpowered moped. You’ve made the best of the situation and ‘improved’ it as best you could but you still dream of whirling rims and roaringengines. One day your plans and grand schemes may come to fruition and you’ll leave everything else behind you in a cloud of exhaust smoke.

Any suggestions welcome.
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>>21096907
Well, the relevant part is a cargo-cult culture of Gnomes who live in a shopping mall for many generations. There're quite a few parallels between the stuff people have come up with here and them.
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>>21096887
Honestly I feel like the best part is the unity of the setting as a whole and I might do some cross-faction stuff besides doing the little oneshots I've been doing.
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>>21096970
they may have also forgotten the meaning of most of their Japanese titles over time. but who cares, they're having fun
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>>21096797
Someone wearing goggles and driving gloves atop a moped with rocket boosters going really, really fast please.
>>
"A true warrior lives by an Hardback Code Of Honor."

Stationarai Intro
Stationary, home to a culture of xenophobic isolationist warriors, the Stationarai have expanded their borders to include Office Supplies and School Supplies, from these three territories the Stationary Shogun has carved an Empire. The Stationarai administer the rule of their shogun with Advisery by the Sensei who teach the Sacred Art of Origami to the warrior class of the Departmental Daimyo. From the bounty of your territoires you and your noble bretheren craft armor from textbooks, folders, cardboard, and if you are of the highest class, paper. With a pencil you can gauge out a man's eye, but with an origami shuriken you can slice open his jugular. With a sharpened ruler you can slice a man open, but a true Stationarai uses Tube Kendo to fell his foes. You are proud, honorable warrior of the Shogun, and he has ordered you out, into the Wal.

can't think of anything snappy to end this one with...
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>>21097007
Maybe 'and you will deliver your enemies a death of a thousand cuts'?
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>>21097016
'Thousand PAPER cuts' would be delicious.
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>>21097007
>Stationary, home to a culture of xenophobic isolationist warriors, the Stationarai have expanded

that is not how a sentence works

plz fix
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>>21096992
well do your thing bro, lookin' good so far. Just pick something that you think will be cool to draw, I'm sure we'll find a use for it, even if it's just to inspire some write faggotry.
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>>21096922
Path of the Green Man: As with the Path of the Rabbit Cereai, these individuals seem to have an ancient grudge against the Nevergrown. However, in this case the history manifests itself as abject fear of the tiny figures, and a Cereai of this Path is hard-pressed not to flee in the face of them. When not encountered by the Nevergrow, the Green Man Cereai can move with incredible speed, and are unparalleled among the various Paths at setting up and executing ambushes, springing from target to target as if able to simply teleport at will, and they are as equally skilled as the Rabbit Path Cereai in disguises, even as inanimate objects or as part of a shelf. They cherish the Season of the Leafy Green Men, and the spirit of this Season so encourages them that this is the only time of the year that they can face Nevergrown in open combat (But even then they will still probably flee if vastly outnumbered)

Path of the Three Brothers: The Three Brothers are rumored to be Cereai themselves, long ago, and have since been immortalized by the Great Sam in the form of iconography on the various cereal boxes. The Three Brother Path emphasizes teamwork, and Cereai in this Path always form groups of three or more, and seek to overcome incredible challenges and deeds in order to gain the attention of the Great Sam, and possibly become immortalized themselves. The Three Brother Cereai are a bit vain, and enjoy attention and praise and keeping both their armor and blades as spotless as humanely possible, but are deadly fighters, able to hear the faintest of footsteps stepping on tile, and in combat can corner they form unmatched fighting units, cornering an enemy with snaps from the flat of their blade, cracking them over the head with their blade's pommel, and then popping or breaking their necks to finish them.
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>>21096970
>>21097016
>>21097026
>>21097031
yeah I fucked up my sentence... and typos. Lots of stuff to fix. Let me rework this shit.

oh, and YOINK.
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>>21097059
Path of the Dark One: Very little is known about this secretive Path. Even the boxes of cereal that they derive their Path and its philosophy are difficult to find, and these Cereai are perhaps the most strange of the lot. They file their front teeth into a single sharp point, and will often eschew use of their blade if they have grabbed a lightly armored opponent, instead biting into their exposed limbs or neck and causing massive bloodloss from the sharpened "tooth" (In addition, the very few rare survivors from these attacks usually die a few days later from the infection from the bacteria and scum in the mouth and on the tooth itself). Dark One Cereai also fashion their armor to form a great wing or cape which they can use to glide short distances. Often, this is used to descend onto a target group unsuspected, where they silently eliminate as many of the enemies before they are discovered and forced to draw their blade.

Path of the Insect: This Path is somewhat uncommon, but the individuals within it are very skilled healers. They can fashion poultices from their Path's cereal that have astonishing restorative powers, and fight with a very odd, jerky style in which they dodge seemingly at random, making landing a single swordblow on them difficult in the extreme. Singularly out of all of the Paths, the Insect Cereai actually poison their blades with a toxic venom they call "Rednumbra Fortee," which can paralyze or kill a target within minutes if not properly treated. In addition, Cereai following this Path are akin to TopDwellers in that they prefer to be elevated, although if grounded they can still fight competently and effectively, slaying foes left and right with stabs from their envenomed blade. In addition, for reasons unknown these Cereai seem to be able to achieve much, much older age than the other Paths, even without the aid of Age'B'Gone.
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"Steel bends and Paper tears, only Honor is Eternal!"

Stationary, Office Supplies and School Supplies, from these three territories the Stationary Shogun has carved an Empire, with fortifications of text-books, cardboard, and plastic the Shogun shuts out the rest of the Wal. He rules over a vast nation of illiterate peasants who serve as the bulk of his armed forces. The Stationarai Administer the rule of their Shogun, with only the Sensei to stand above them. The Departmental Diamyo yields a bounty of paper, plastic, cardboard, and occasionally, metal. From these things you craft your arms and armor under the guidance of the Sensei. With a pencil you can gauge out a man's eye, but with an origami shuriken you can slice open his jugular. With a sharpened ruler you can slice a man open, but a true Stationarai uses Tube Kendo to fell his foes. You are proud, honorable warrior of the Shogun, and he has ordered you out, into the Wal. Anyone who opposes you shall fall to a death of 1000 papercuts.

Thoughts?
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This is the sort of stuff I mean
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>>21097138
Path of the Bluebird: These Cereai, similar to those following the Path of the Dark One, tend to fashion their armor to make something resembling a pair of wings. This is ideal for them as they are the most reliant on elevation, often spending a battle gliding from shelf to shelf while making swings at enemies as they pass overhead. While these Cereai are slightly ungraceful both in movements and combat while grounded, they can perform outstanding aerial maneuvers, capable of evading even Dire Pigeons and the Taser Turrets for a time. Ranks for these Cereai is determined by colored stripes along their blade: The more stripes, the greater the rank and honor they receive from their peers. Given their propensity to attract turret fire, oftentimes they will make their way across the store to get an Elec to imbue their blade with embedded taserballs along the length , giving their blows an added punch.

Path of the Rooster: These Cereai are supposedly the fallen, the outcast (Basically Ronin). Other Cereai treat them with shame, attacking them on sight if they dare to wear anything but blank cardboard armor. Especially prestigious Rooster path Cereai are allowed to instead use their Path's boxes for their armor, instead of remaining blank. However, these Cereai do not see themselves as shamed but enlightened, the "Sugarfree." They believe the honor and rigid caste path system is unnecessary, and shun it in favor of adopting whatever fighting style and techniques give them the greatest advantages, and so it is not at all uncommon to see one fighting with the style of the Tiger path while wearing armor that can glide like those of the Path of the Dark One. Obviously, the other Paths take a dim view on this, particularly those of the Dark One and Bluebird, and so will gladly take any given excuse to give the insolent Rooster a good thrashing.
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Wow. Three or four writefags and a drawfag have basically just given us the rough outlines of a core rulebook.
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>>21097282
There are other, smaller subfactions of Cereai, but these tend to be minor, like the Path of the Gorilla (Peace and diplomacy, make excellent negotiators and party faces, very calm and fluid-yet-forceful fighting style if the diplomacy fails), or uncommon due to other factors, such as the infighting between the Path of the Frog and the Path of the Bear over whose path is truly, as they say, "sweeter." (Their terms for honorable or dishonorable are "sweet," as in "This quest is sweet," and "bland," as in "Killing that innocent was bland.")
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>>21097317
I can do some drawfagging when I get home to my tablet, particularly i regards to weapons and such, but I'm afraid I can't really do human figures (So like character archetype pictures) worth a damn...
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>>21097238
Excellent, that's exactly how a disciple of Ash should die. Nice Interpretation of the white hell.
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I'm a little confused on the part of houseware and cookery. Is cookery just pots and pans and such like? Is it part of the more general appliances for homes?
How exactly does cookery and garden interact to establish the strong ties between housewives and gnomers?
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>>21096954
I was thinking they'd be a separate, rival faction of samurai. Similar root inspiration, but different organization (Paths of warriors led by a single master for the Cereai vs a shogunate for the Stationari) and strongly different motivation and playstyle.

Basically, I wanted the Cereai to kind of run like one of the Seven Samurai from the original movie, a singular self-sufficient and strongly independent fighter who usually fights on behalf of others for honor and glory, and less like just a soldier as part of an army.
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>>21097391
bonus points if Disciples call them deadites
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>>21097369
Draw equipment or robots then, monsters if you're good at that sort of thing, anything helps.
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>>21097403
I can see, that, the Shogunate has a few approved schools of fighting which are taught to the Stationarai, and the Cereai follow schools of combat based around their favored cereal brands.

Shogunate Swordstyles Versus Dojo Sword Stylkes, I can dig it.
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>>21097477
Plus, both styles have a fierce rivalry, and so are basically honor-bound to duel to the death if they encounter the other one-on-one in a noncombat situation.

Refusing would probably result in demotion, dishonor, and/or Roosterification. Maybe the dishonor ritual of a Cereai is they're forced to stand under a running tap (Which would melt off the sugar-bound sword and armor) until they stand surrounded by a soggy pile of their former armor and blade?

The ritual could be called "The Licking," in homage to licking the sugar off of something without eating it.
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>>21097402
cookery is right next to housewares, which is full of appliances, washers, dryers, ovens etc. etc. Homewares is home to a culture of crazy people who are trying to recreate 1950s american suburbia in the wall. The perfect life, which never existed in the first place so they're having a lot of trouble with that. There's spill over from houseware into cooking items, which contains plates, pots, pans, silverware...stuff like that. The Gnomers want you know, plates and cups and stuff for cookouts so occasionally they visit cook ware and barter, Cookware has refugees from Houseware who want to be the perfect wives.

That's all the justification I can give you I'm afraid.

Rule of Cool.

-gestures at Stationarai and Cereai-

It's silly but c'mon. the setting would be lesser for lacking it.
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>>21097520
sounds fitting, I can dig it.

Way I figure it, the Departmental Diamyo may not have much in the way of weapons as far as everyone else is concerned but they have numbers. They just give their peasants a ruler sword, and a crossbow that uses fountain pens as ammunition and they march on the food aisles and cart off as much stuff as they can. Sure they take losses but who's gonna miss a few peasants. Senseis would likely lead those peasant armies and Stationarai would probably serve as Administrators of the Shoguns will and rarely venture out of the Departmental Diamyo.

Presumably once they do they start getting stuff like tesla swords and sporting goods and 'ware weaponry. until that happens though they're stuck with plastic and cardboard armor and fountain pen crossbows and ruler swords and stuff.
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>>21097537
No, I'm just trying to get a better fix for the culture in my head. There seems to be some overlap between the Suburbanites and cookery, especially with the whole "perfect housewife" idea we have going on with the gnomes.

Something I think would help clear things up would be that general appliances, pots and pans, houseware, lighting and other home related items are bordering the suburbanites, from which they raid to capture the necessary supplies to create their perfect homes and also leading to influx of crazies.
The thing that honestly bothers me about cookery is that we have their relation to the gnomers and the cannablism but nothing else. Maybe they could be a more sane version of the suburbanites? They want to make a perfect life for themselves, no matter what the cost.
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>>21097537
Cookery also has a surprising number of friendly yet murdery cannibals, typically older women who try to entice you in with a warm meal (Before killing you with the help of their "Doguhboys," big dumb inbred louts, and making you into the next meal in their infamous ovens). Think Hansel and Gretel, except skip straight to the "fatten you up and eat you" bit.
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>>21097219
(Due to being a huge Evil Dead fanboy, I would like to do the WalCinema intro by focusing on the Disciples of Ash. I decided to call WalCinema inabitants Nerds because that what’s everyone referred to them as and it would be fitting they know the term since they obsess over the media of the old world.)

>Disciples of Ash Intro
>“This is my sporting good! It cries War and lets loose the Dogs of Havoc!”

Those living within the confines of WalCinema find themselves constantly bombarded by images and soundbites, living within a discordant world of misunderstood, corrupted media franchises. With their only exit is guarded by the powerful totem of the Arrow Hunter and their nutritional needs provided for by concession stands, there is little reason to leave. Isolated with endless reels of antiquated, deterioating films, Nerds grow to base their entire lives around their faviourite films, blieving them to be biographical, and mirror distoreted, cinematic moments and quotes as much as possible. Wars are waged and lives sacrificed over the particulars of a certain scene. You however know the truth. One of the Disciples of Ash, a follower of the King of Alloys and Compositions and Things, you realise that the Deadite hordes who spread their heretical ‘Jedi Order’ and belief in there being “only one” are deluded, unable to comprehend the purity of the Guy with the Gun. You are a stalwart warrior, a pilgrim who has completed the journey to the ‘Trons to replace a limb with the very symbol of Ash’s power. Whilst you did scream throughout the procedure, you knew that it was necessary to gain the protection of Science. Now, chainsaw in hand, you ready yourself for the journey ahead, ready to venerate the Groovy One, perhaps even to travel to the legendary shrine of Aisle Twelve.
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>>21097637
Lord knows there will be enough zombies and abominations to keep them busy.
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>>21097637
Could Walcinema also include Books and comics and other media forms or would that fall under the stationary diamyo?
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>>21097627
>perfect life

>1950s suburban

They totally have bomb shelters. Their huge achievement is managing to build a successful underground bomb shelter without collapsing the house it's built under or breaking into the Storage below (Similar to the dorf's "Delving too Deep").

This makes the suburbanites sorta like squirrels storing acorns, as they seem to be able to readily accumulate the goods to stock said shelter, which then allows people to kill the suburbanite or drive them out and take over the shelter.

In turn, the probable widows slowly become desparate (They don't have the "Breadwinner" for the house anymore), and this eventually twists their mind into the eventual "Grandmothers" (Better name anyone? Please?) who cook and eat people. They in turn eventually die/go completely insane/are killed and driven out, and a new Suburbanite starts building a new home on the ruins. Sorta like an ecological cycle of some kind.
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>>21097637
Imagine it. Hundreds of fa/tv/irgin neckbeards wearing kimonos and wielding shitty katanas, quoting nothing but Kurosawa films.

The future is beautiful.
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>>21097637
Nice, but chainsaws are kept in hardware, aside from some typos (and I would assume that movies are kept on a variety of formats, film, digital media etc, etc, but now I'm being pedantic) It's really very good.

we can include Highlanders, Who Cultists, Jedi, and Trekkers later. I like the idea of all the paladin type characters coming from WalCinema since you'd have to be crazy in one manner or another to be a true idealist in this setting.
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>>21097687
I imagine they'd be there own thing, the Book Monks, and form sort of isolated monasteries and knowledge repositories. They have little resources other than paper, so they aren't a prime target for attackers to try to get over the high walls of encyclopedias and trashy romance novels, but they are a great stopping off point to ask questions and receive answers in exchange for food, or better yet, books with knowledge they don't have yet.
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>>21097687
Books is already another section who act as archivists. But, if you really want, you can just pretend there's been a movie adaption of a book for WalCinema to stick it in with the Nerds. Comics I have absolutely no idea about. Music exists as deaf vibration sensing sonic warriors who sing constantly due to a fear of silence outside of Music.
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>>21097687
that would fall under WalBooks, occupied by the archivists, book monks basically, presumably they also have a section for comic books and graphic novels but we haven't covered comic and manga related N/PCs yet.
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>>21097692
Pot Hags
Pan Witches
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>>21097740
Manga and Comics are overseen by rival bands of nerds, each equally repugnant and unshaven.
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>>21097767
With the one occasional nerd who pulls his head out of his ass and actually tries to emulate his favorite Comic/Manga hero instead of arguing over whether western or eastern comics are better.

Hey if WalCinema is the absurdly large and inclusive movie theater wouldn't it have an arcade that a /v/irgin would do anything to have access to?

Just think they could have pilgramiges to Elec to stock the arcade with consoles.
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>>21097692
So do the suburbanites control cookery, furniture, and houseware then? It would make sense because if there are actually secondary cultures that are part of the cycle who are raided for slaves or become integrated into the society as neighbors or friendly competitors.
Furniture being contortionists who survive hand to mouth in the comfortable wastelands of couches and desks, cookery having literal iron chefs who practice culinary skills on their armor, houseware having scientists who try to calculate the exact amount of soap it needs to get something clean, lighting having glass clothing and an obsession for cleanliness.
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>>21097742
Casserole Crows
Slow-Cooker Sadists
Fryer Fiends
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>>21097767
/co/ and /a/...IN THE FUTURE
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>>21097740
Could book monks be like zen buddhists, growing out of the oriental flavor we're giving the stationary department?
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>>21097714
Blah. Improved a bit.

>Disciples of Ash Intro
>“This is my sporting good! It cries War and lets loose the Dogs of Havoc!”

Those living within the confines of WalCinema find themselves constantly bombarded by images and soundbites, living within a discordant world of misunderstood, corrupted media franchises. With their only exit is guarded by the powerful totem of the Arrow Hunter and their nutritional needs provided for by concession stands, there is little reason to leave. Isolated with endless reels of antiquated, deterioating films and garbled hard drives, Nerds grow to base their entire lives around their faviourite films, blieving them to be biographical, and mirror their distorted, cinematic moments and quotes as much as possible. Wars are waged and lives sacrificed over the particulars of a certain scene. You however know the truth. One of the Disciples of Ash, a follower of the King of Alloys and Compositions and Things, you realise that the Deadite hordes who spread their heretical ‘Jedi Order’ and belief in ‘Only One’ are deluded, unable to comprehend the purity of the Guy with the Gun. You are a stalwart warrior, a pilgrim who has completed the journey to the Hardware to replace a limb with the very symbol of Ash’s power. Whilst you did scream throughout the procedure, you knew that it was necessary to gain the protection of Science. Now, chainsaw in hand, you ready yourself for the journey ahead, ready to venerate the Groovy One. You hope to one day to travel even to the legendary Aisle Twelve, most sacred shrine of the King, a feat few followers have returned from.
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>>21097815
that sounds appropiate, the lot of them living at the mercy of Suburbanite Wal-Lords and serving the never ending attempt to build the perfect home.
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>>21097836
Quoting faggot who originally created concept of grimdark suburbia from previous thread:

"Just to fluff out the Housewares and Cookery section a bit beyond crazy cannibals in a crystalware and light-bulb maze:

Very little is known about the housewares section and even less about its deluded inhabitants. However, there are the occasional unbelievable rumors and hushed suppositions.

It is said they worship a lost utopia, an idealized land filled with idols "2.2 children" and "suburbia". They seek to emulate these idols, to live as they did. By Great Sam, it is even said that they believe the Mart existed WITHIN this land and was contained by it.

The truth is that the seek to capture an essence of Americana that never existed, wishing to lice in a world of perfectly trimmed hedges and friendly middle class neighbors. They obsess over a perfect vision which never existed, designing floor plans, picking appropriate decor and building art deco rooms in an attempt to create a world glimpsed only in flickering commercials and faded magazine pages. They reject anything they deem imperfect or which impedes their vision. Their inability to bring about something which never existed in a world as uncontrollable as the Mart has driven most insane, further feeding their delusions and xenophobia."
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>>21097833
excellent, I approve whole heartedly.
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Has anyone done, or planning do doing something for Sporting Goods?
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>>21097863
works for me, I like the idea that the more useless the item, the crazier the inhabitant of the department. They make up for the relative uselessness of their only resource by being batshit insane.
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>>21097863
Oh! They also raid other departments for materials and enslave workers ('Trons, Hardware) to build and suddenly abandon their demented architecture. They weaponise the abandoned project into fortresses to defend their realm, using Homeware utilities to create weapon (toaster cannons anyone?) Cucko-cachoo insane.
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>>21097894
Only question is, should it be a player class?
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>>21097828
Sure. They always speak in haiku from a personal book or from a group one, depending on the individual subsect (For the "each person has their own book" sect, maybe the lower-rank people get crappier haikus to choose from, and so have kinda odd speech patterns because they're trying to sue bad haikus to communicate with others). Dress in well-worn robes made out of book paper, usually like from an atlas or artbook, but from a smaller and smaller book (Requiring more and more pages to be stitched together) until you hit the group leaders who wear stuff made almost entirely from those little bitty books they always sell by the register, like for cocktail recipes or how-to-golf. Initiates don't even get book paper, and instead must use newsprint, graduating to magazine if they stick with it for a few years, and finally becoming a full member and getting their first atlas of large art book to make their garment from.

Probably try to barter with people to get them plant clippings from Gardening so they can do Zen gardens, which of course pisses off Greenthumbs but is just odd and intriguing to Gnomers (Provided, of course, you didn't get the clipping from THEIR tree)
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>>21097917
not really, since they're insane.
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>>21097917
I think suburbanites are too stationary and empire centric to be mobile PCs
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>>21097883
Don't think so other than little tidbits.

Go nuts.
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>>21097883
I on;t think we ever figured out the availability of guns though. The things are locked in the giant security boxes built right into the shelfblocks so presumably there's everything from APCs to bazookas lying around but the security measures make the stuff gangstars have to deal with look like childsplay.

I thinkwe came to the conclusion that sports was made up of clans who use sports memorabelia to identify themselves and make a pilgrimage to a sports stadium around the same time every year, and that they call raids on one another bowls and cups. PResumably they wear protection taken from the sports aisles and guns, honest to god guns, are mor ecommon here than everything else but limited to bolt action rifles, pump action shotguns, double barrel shotguns, revolvers and semiauto pistols.
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>>21097926
Sorry, didn't finish a thought in there. The paper for the robes is from smaller and smaller books as the rank increases.
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>>21097833
>MFW Aisle Twelve is the white hell and harbours the necronomicon
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>>21097929
>>21097934
That's kind of the problem. I feel like we concentrated too much on negative aspects and now they've become basically just villians.
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>>21097940
Should Fishing be it's own subdepartment within Sports, or do other departments just use equipment and euphemisms from there ("Alright guys, it's time to reel in the big one!" shouted right before charging the enemy).

If theya re their own department, I can see them using lots and lots of nets made from fishing line, using them as garrotes in melee, with the heavier warriors swinging entire outboard motors (The smaller ones designed not to spook the fish) while the others use pairs of (short) fishing poles as a huge bow to fire fishhook-tipped pole sections. Probably use fishing weights on braided line as flails or cat-o'-nine-tails
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>>21097883
Uh, let's see what I can find on Sports.
"Due to they haywire "practice bots", as well as the heightened security surrounding the weapons, there are few to no true civilizations in Sporting Goods; it's an especially dangerous area. Occasionally, other civilizations will send elite squadrons and stealthy individuals in to take as much as they can salvage and get out quickly, or just rely on trade for Sporting Goods and trade or get the isle endcap stuff for ammo. However, there are a few rare desperadoes who call Sporting Goods their home. They're constantly on the move, and constantly fighting bots. On the plus side, ammo is everywhere. On the minus side, you have to be quick, be on your toes, and be a good shot, or you're not gonna last long. Also, fighting robots who shoot back really sucks some times. Sporting Goods people are few and far between and are both respected and feared for their fighting skills."

"Since every Wal-Mart is the size of a large city, the Sporting Goods area should also be large enough to hold it's own stadiums and teams. The greenthumbs would hate Sport because they would have greenspace, both from the stadiums and practice fields, and from the untamed park area that the Camping Goods uses to test their rangers.

Once a year, there's a grand gladitorial competition where every department sends their champion to fight in ritual combat, and incites a truce across Sport. It's a time of danger though, because the stockers love to "decorate" the area every year, but the festival of "Superb Owl Sunday" remains the high point of Sporting Goods's year."

About it really.
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>>21097929
>>21097934
I'm pretty sure that suburbanites are the drow of this setting and only PCs if you're doing a chaotic stupid campaign.
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>>21097992
>>21097995

I never thought as fishing as a completely separate department, but that Team Sports, Guns, and Camping/Outdoor/Fishing would be separate all within Sport. That would make some sense and let there be people in Sport that aren't getting shot at by super-powered security bots ALL the time.
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Writing up a compiled version of Health & Beauty based on the stuff written in the thread.

So the deal is that it's informally and commercially connected to WalMedical but not WalMedical itself right?
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>>21098011
Yeah, that's what I meant, like how there are separate factions in Grocery even though it's all really the same area.
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>>21097983
dude if anything we have too many PC sources, we haven't even touched on the Roofians and they're clearly a good character class, what with living on the hellish wasteland that is the roof.

Not all the departments need to be sources of PCs, in fact that's the best course of action since you can run one of those "evil race only" campaigns and use characters only from areas that traditionaly don't produce NPCs.
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>>21098001

You see that picture?
>>21094077

Homeware is basically Tranquility Lane from Fallout 3. Except worse because EVERYBODY'S insane, the architecture is decaying, dangerous and mind-bending at times and the residents use goddamn household appliances to kill you IF they don't enslave you. No, you're right. Homeware is basically a lesser Baby Goods, a dark reflection of the world's past and reminder that things are better left alone and that just maybe, WalWorld isn't as terrible as it could have been. Plus, you know, Toaster Cannons and cannibalism.
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So is it the Dorfs who make their own cold forged spears and equipment?

Because I figure they could find a bike or two out on raids...
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>>21098015
presumably yes, they barter for chems, and maybe a set of surgical tools for experimental surgery but crazy abominations are more medical things than H&B, make 'em use the beauty products in the departmen, femine products, hairspray, deoderant, shit like that way too much, and maybe use the things like weapons, but they're kind of dumb from, quite frankly, poisoning themselves with the items they're surrounded by.

Pharmacy is full of junkies and freaks created by samplerbots which forably administer drugs, usually addictive ones to the people who live there, the expired drugs usually have really neagtive effects, probably home to a few sane enclaves that are knowledgable abot the medicines therein.
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>>21098041
>>21098041
>cold forged bike katana
Glorius.

But yeah, it's the dorfs who cold forge bikes into swords and spears out of desperation for that edge they need in the forever war they have with teh nevergrown.
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>>21098038
So have the suburbs completely absorbed their client departments or are they still semi-independent?
I like the idea of Houseware being made up of mad scientists who jerry rig driers to become rail cannons.
What do these subdepartments gain from their relationship with Homeware? Does it have some resource that you can't find anywhere else?
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>>21098038
>>21098028
On the topic of bad guys, has anything been worked out for smiler cultists other then the fact that they worship the wal and try to destroy all who defile it?
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>>21096978
You gotta make that intro quote a blues brothers reference
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>>21098038
home ware is inhabited by violent psychopaths who consider everyone who sin't them to be communists and union sympathizers, they raid the other departments for supplies, slaves, and occasionally skilled workers, presumably they raid archives every now and again fo DIY books. Their sole goal is to build their perfect home but they're so nuerotic that they quit halfway and start all over again, they may or may not execute the slaves before starting up the new project, or they may just work the slaves to death. The whole thing is an apocalyptic wasteland of crumbling structures, violent, slave happy murders with an extremely warped world view.

Homewares is WM:As under dark, the White Hell is certain death, Homewares is probable death.
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>>21098083
As far as I can tell, Homeware basically enslave any experts they need like 'Trons and Hardware all in a bid to build the 'ideal home'. Problem is, nobody has any idea what 'ideal home' means and there's constant conflict over everything from curtains to gossiping (violent conflict). In typical 1950s fashion, the only thing Suburbanites hate more than each other are outsiders. At least, in my head. So yeah, I would be accepting of there being different departmental factions who fight each other over whether it should art deco or whether they should use a certain technology or whose broiled asparagus is better.
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>>21098115
Glad someone noticed.
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>>21098090
They get tech from the Tech support priests.
They worship the great sam.
They wear clothes that best approximate a walmart employees uniform.
They greet eachother with "Always Low Prices" and finish that greeting with "Always Walmart."
They like to use Greeter Zombies during assaults.
They turn checkout aisles into shrines of commerce.
They're connected with the seasonals...
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So....basically the setting for Wall-E then?

"Buy'n Large! For all your consuming needs!"
>>
Was there any more fleshing out of the yearly "Superb Owl" event that Sporting Goods hosts? It was supposed to be a time of (relative) peace between departments for the events, and it seemed like something worth expanding.
>>
>>21098166
Problems they have (as far as I can tell from previous threads); they have no idea how to use checkouts or most WalMart utilities, they're overly sure of themselves around Stockers (who don't recognize anyone as in charge because no-one has Eye Dee). Hence Stockers generally sociopathic, random, glitchy tendencies towards everyone.
>>
>>21098155
I think it looks good. Starting out with a moped or a segway is an excellent character trait for Auto&Tires.

We also had a civilization of radical dudes who would use skatboards, roller skats, bikes, and scooters to deliver messages and they were in competition with the Auto guys. Their explanation post is where the anme mercury comes from.
>>
>>21098205
nope. I was thinking of fleshing out Sport, but America plays in 35 minutes, so I'm already distracted.
>>
>>21098205
Oh God that could be awesome. Perhaps a time of trial for each Sportsman to test their mettle and select new clan chiefs in a super violent, distorted football game?
>>
>>21098203
pretty much, only walmart bought the world built 2000AD style megacities which are also walmarts and built the resdentail areas inside of the walmetroplises and society broke down and now people are living in the postapocalyptic ruins of that society.
>>
>>21098233
With guns. A cross between football and paintball (but with real guns).
>>
>>21098249
Wal-Mart
It's your superstore
we got all ya need
and so much more
happiness is in your cart
that's why everyone
loves Wal-Mart
>>
>>21098233
The game probably begins with an argument and fight over which ball to use (Soccer or handegg), which kinda sets the tone for the Superb Owl.

I'd imagine the groups that are more militarized would use a sort of Football tactics (Formations, then going, then reforming, then using a new formation and repeating), more honor-obsessed groups would use soccer tactics ("No hands because we can win without them") and everyone else basically uses rugby rules ("Get the ball tot eh end of the pitch by any means necessary")
>>
>>21098233
>>21098251

Maybe, but it could also be an olympic type event between departments. I think with enough fleshing out, it could be a campaign module. Just imagine the chaos of hardware and the 'trons putting up with the Muses long enough to make a successful halftime show?

Also, I love the idea of Sporting Goods decorating everything with Hooters owl decorations, having long forgotten the original intent of the "Superb Owl." After all, WalHooters and the WNFL (WalNational Football League) went hand in hand before the fall.
>>
>>21098281
Always Survival. Always
>>
>>21098292
Beyond just surviving, could spend the rest of their time preparing for Superb Owl Sunday, the (only) sporting event of the year and only time when they stop arguing or avoiding Sporting Goods security? Pick a random location every year, have teams from each of the clans (each with their respective sporting tactics) and give them a ball and lots of guns. Rules can be made up as we go along or be so incredibly convoluted and complicated (being a combination of every sport imaginable) that only Sportmen understand them. Every other game is just practice for Superb Owl Sunday. That's the day when rivalries are sorted, territory gained or lost and leaders chosen.
>>
>>21098332
Other departments can enter but rarely win since they have no fucking idea what's going on and just try to avoid being shot at.
>>
>>21098297
hilarious, the Refs can be priests of the owl who oversee the sacred event that is Superb Owl Sunday and they wear vestements patterned on pristly robes but adorned with hooters paraphenalia.

The high priest of the owl would look like a cross between the pop and a tailgater, he'd paint his face and have a beerhat+Popehat combo and would intone garbled quotes from sports commentators.
>>
>>21098332
>Rules can be made up as we go along or be so incredibly convoluted and complicated that only Sportmen understand them
> territory gained or lost

Curling and other obscure sports have ridiculously intricate knowledge of the rules, allowing them to maintain a bit of territory despite having never won an Owl in the history of the game. Synchronized [Insert Activity Here] is really just popular with H&B, and maybe some of the clothing clans, as they get to show off without doing much work.
>>
>>21098380
>>21098357
>>21098351
>>21098332
>>21098297
>>21098292
>>21098233
>go to get a bottle of Rum for the USA game
>come back to see the Superb Owl is fleshed out as the main event of all WalSport.

well damn, nothing more to do here
>>
>>21098357
Given the heritage, I think we all know what Priestesses of the Owl would look like

Fully-padded football suits with sharpened hockey sticks and cleats attached to every flat surface
>>
>>21098357
Refs: the clergymen of the Order of the Owl. They don a striped shirt/gown similar to a cassock. Their robes are an odd combination; the outer layer strives for an owl motif, covered in layers of feathers from the pets dept. The inside of their robes are lined with multiple layers of red and yellow flags, which they throw at people who disrespect the ways of the order. The Holy Symbol of their office is the Whistle.
>>
>>21098417
well the game is calvinball with guns and they live in what is essentially dantes hell but with walmart branding. What else would they wear?
>>
>>21098417
The priestesses hold a special place in the clergy. Like the male Refs, most do not participate in sports, but officiate them instead. Their ceremonial vestments are like the men's. However, their daily vestments are drastically different. Think Hooters waitress meets baseball, with short shorts and grease paint under the eyes.
>>
>>21098444
yes exactly, "The First One" as they refer to the leader of the priesthood of the owl wears a robe that's covered in pure white feathers (maybe bleached) and they wear a cape of white feathers bordered with golden eathers. They have large clasps and cufflinks both of which look like "#1s" and they have a golden #1 emblazoned on their sacred hat (the fuck is a pophate called?) during the game they imbibe sacremental bear from the row upon row of cans which are attached to their hat.
>>
>>21098490
>sacremental bear
sacramental beer?
>>
>>21098502
no he drinks liquefied bears.

yeah that was a dumb, but amusing typo.

carry on.
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>>21098490
popehat is called a miter

Also da bears win the superbowl
>>
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>>21098533
Always knew Winnie was a dope motherfucker.
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>>21098490
The Order of the Owl preaches the good word and await their paradise in the afterlife, the Maid-Den.
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>>21098582
Oh! Madden! Could it be the Mad Den, a sort of sporting Valhalla?
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>>21098601
Maid Den, Mad Den, name's not important. Sporting valhalla is.
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>>21098601
Or Maid-Den, filled with nubile wenches.

People probably argue over that too. I suspect it's a trend in Sporting Goods.
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>>21098601
Much better! Mad Den, where the dead shall play forever and feast on wings and beer
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>>21098633
it's beautiful
>>
>>21098633
But what about the Maid-Den, filled with beautiful women, carrying pitchers of beer and tins of the Tiger's Balm to massage into you to warm and sooth you?

I know TB hurts like a sonuvabitch if it hits a cut or sensitive skin, but it's got the most badass name I can think of for that kind of shit
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>>21098533
Miter, can never remember that fuckin word. Anyway the Owl Miter has a #1 emblazoned on it, and can holed 6 full cans of bear, each of which the first one drains during a quarter. The First one has a guest from each department and comments on the game with them during the superb owl bowl. The First One's word is law he decides what is, and isn't a rule violation.
sometimes the cans in his hat aren't beer, sometimes they're whickey, gin, vodka or some other hard liqour. Things get interesting in this case.
>>
>>21098676
And we have just created out own Catholics and Protestants. There's a conflict over the interpretation of Superb Owl Sunday, over whether it's Mad Den or Maid Den. Some subscribe to one, others to the other. Constant tension over it.
>>
>>21098676
>>21098633
How about this: the Mad Den and Maid Den are both parts of Madhalla
>>
>>21098633
>>21098676
two different sects. One of them spends a great deal of time preparing for the endless valhalla that uis the Mad-Den, the other strives to be worthy of the Maid-Den.

one of the Maid-Den rites of passage can be smearing tiger-balm allover your body, your entire body. and staying that way for 12 days, smearing more TB on with each passing day. your ability to shrug off pain after that would be unmatchable.
>>
>>21098703
>There's a conflict over the interpretation of Superb Owl Sunday
It's not Superb Owl Sunday they're arguing over; it's the nature of the religion.
>>
>>21098732
Both sides push themselves to their physical extremes in order to be "tough actin'; tin actin'."
>>
>>21098753
You must work your body to it's physical peak to be worthy of the BOOM!
>>
So its official the Sports Department is full of sports fans, with guns of varying value. And the Superb Owl Cult which is ruled over by the Firstone, with the sects of Mad-Den and Maid-Den to provide variety for superb owl worshipers.

Sometimes the First One is a Mad-Den follower, sometimes he's a Maid-Den follower, we need a way to decide who gets to be first one, oh, and the extra 2 cans on his beer miter are for overtime.
>>
>>21098793
Maid-Den or Mad Den Priest is determined by whichever beleif 'won' (no idea ho one wins Superb Owl Sunday, too convoluted) and gets to be priest next year. So apart from territorial gain, chieftains being chosen and wars being decided, we now have religious intrigue.
>>
>>21098823
the Mercuries also take this time to establish a hierarchy while showing off their cars with a race/monster truck rally
>>
>>21098896
As previously stated.
>'TRONS, HARDWARE, MUSES, WALCINEMA, PETS AND ANIMALS, GANGSTARS, TOPDWELLERS AND EVERYTHING ELSE=GREATEST HALF-TIME SHOW EVAR
>>
>>21098823
You win Superb Owl Sunday the same way you used to win super old football, by moving the ball inbetween two posts. The problem is that the two sets of posts are normally placed in aisles about a mile and a half apart on the far ends of sport.

You're not just fighting the other team, your team is fighting the environment, the random "pets" that call the parks home, the isolationists from Campind and Fishing that just want you all to go away, and everything else Wallyworld can throw at your team.
>>
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Faction: Ambuloceti

Prowling the endless aisles and stocking cases of the Wal-Marts in their Rascals, the Ambuloceti live the bloody lifestyles of marauders, raiding settlements for sustenance and leaving little more than empty crisp packets and gnawed bones in their wake. Their incredible bodyfat percentages render them naturally immobile, and they would all swiftly go extinct save for a near-mandatory procedure which surgically welds the obese individual to a mobility scooter and installs "grabber" appendages, enabling the amulocetus to perform tasks that his or her flab would ordinarily prohibit. Because their metabolic systems are intertwined with their carts, they are driven to despicable acts by a maddening hunger. Ambuloceti require a steady diet of high-fructose corn syrup, greasy food, and sugary snacks to avoid falling into a foodless depression, or worse, having their scooters power down for lack of energy.

The Ambuloceti (Latin for "walking whales") picked up their namesake from a popular slur in the early 21st-centry when an unprecedented obesity epidemic swept across the first world, leading to severe social upheaval and the eventual stigmatism of obese individuals. In the aftermath, the fat exiles retreated into conclaves of like-bodied beasts, and after generations of inbreeding, they ensured a stable population of increasingly bitter and overweight people. While few if any are aware of the original epidemic, a lingering distrust and revulsion force the Ambuloceti into the roles of social pariahs, not that they mind too much.
>>
>>21098927
Ah. Nice. Any and all equipment should be allowed but, because of years of intergrating other sports, there should be a shitton of rules on HOW you're allowed to get the ball through the hoops.

>"As this is the year of our Great Hooter, with Mad Den in ascendancy, all those who are participating are obligated to carry the sign of the Great Tick of Nike with them if they wish to pass to fellow teammates. Refer to addendum 37BJ, rulebook 45."

It takes YEARS for the priests to learn the rules. And sometimes, it can lead to a team being allowed to win entirely by accident.
>>
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>>21098981
The race is almost universally loathed for their greed and rapacious hunger, referred to in hushed whispers as "ham demons" or "fatspawn". They make frequent raids on the automotive department for scooter parts and the foodstocks of otherwise peaceful tribes for sustenance. In times of great hunger (longer than a day without eating), they resort to cannibalism, and will attempt to kidnap children and weaker members of neighboring groups to supplement their grisly feasts. Archivists and historians speculate that they may also kidnap more petite humans to manually aid the nigh-impossible task of reproduction. They tend to wander sectors nearest the candy and junkfood aisles, keeping a wide berth around the hated vegetable and Whole Foods areas. Denizens of those sectors are deemed "too stringy" for consumption and are mostly left alone.

More advanced conclaves of Ambuloceti have acquired access to La-Z-Boy Hovercarts, making them closer to swarms of obese locusts than mounted nomads. These wandering bands of "Hoverhams" wreak untold destruction on the the unfortunate villages and settlements that lie in their wake. Most fatty warbands hold uneasy truces with various Wal-Mart departments, trading in slaves and valuable supplies in exchange for the advanced technology that enables their marauding lifestyles.
>>
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>>21099003
The race of fatlords worships a combination of Genetics and Fate - a bizarre form of scientific-fatalism and likely a method of reconciling their horrific fatness with their self-perceived inability to do anything about their weight. Some Ambuloceti warbands worship a terrifying being they call "The 'Beetus" and offer him human sacrifices in hopes of staving off the numerous obesity-related diseases that plague their corpulent frames. On the front of their carts, they paint the number 888 in Nutella, a mystical totem called "The Mark of the Feast" which they believe empowers them to pursue even bolder acts of flagrant gluttony via the powers of darkness. Legends speak of a food-centric Ragnarok - referred to in epic poems as "The Great Food Fight" - that will raise them to Godhood over the "skinny assholes".

When ambuloceti inevitably die as a result of their ravenous lifestyles, their bodies are carted off to grand funeral processions in the recreation department, where the widespread use of barbeque grills makes the dead useful one last time. Bring a napkin.
>>
>>21098985
>with Mad Den in ascendancy
this phrase really made me laugh for some reason.

I like the idea that it takes years for priests to learn the rules, but I also like the idea that the First One can and does make shit up on the fly. I can only imagine the frustration a ref feels when he makes a call and the First One, drunk off his ass, just says "fuck it."
>>
>>21099051
I like that. Then the rule has to be recorded and learned by the Priests for future games, leading to an even more complicated game.

Legal precedent in Superb Owl Sunday.
>>
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>>21098981
>>21099003
>>21099025

Why am I reminded of Ogre Kingdoms?
>>
>>21099093
>>21099051
The Beer-Miter traditionally has a can in place for each quarter of the game, but there are two oveertime cans placed in case the game should linger on longer than usual.

Most of the time the cans are of First One's favored beer brand, but sometimes one or two, or god help you, all the cans have been replaced by hard liqour.

It is traditional for the first one to consume a can placed upon his miter for each quarter of the game. Some First Ones enjoy drinking before hand, their potent religious significance combined with the bizzared and nonsensicle nature of supurb owl sunday mean that anything can happen.

period.
>>
>>21099025
hilarious, I can see crusades being launched by the First One against the Ambuloceti for having the balls to fuck with the proceedings of Superb Owl Sunday, can you imagine a multi departmental coalition waging war on cybernetic fat asses?

it would be fucking glorius.
>>
>>21099350
>that feel when you glass a land whale from 60 yards away with your Lacrosse sling
>>
>>21099350
>Superb Owl Sunday

The fatass hordes have made a twisted mockery of this holiday, referring to it as "Super Bowel Sunday", a day of great feasting and marauding.

Let the games begin.
>>
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>That feel when you and your homies chase down landwhales in your pimped out golfcart so you can harvest them for trade goods with the guys in Medical.
>>
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>that feel when Meat viking
>that feel when a mechanized horde of fatties on La-Z-Boy hover scooters descends upon your village
>that feel when you fight to the death while your family escapes into the frozen foods aisle
>that feel when your comrades are being eaten alive by gluttonous ogres
>>
>>21099475
Damn, you meat vikings brought the best food to Suberb Owl Sunday. We will avenge your death, with great vengeance and rendering of fat for your fires.
>>
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>That feel when topdweller warrior
>that feel when you see innocent Meat-Vikings getting slaughtered by Ham Beasts
>That Feel when you just can't watch women, children, and oldsters die even if they are filthy ground walkers
>That Feel when only your youngest cousin stands with you against the Fat-Lords in defense of innocents
>>
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>>21099546
"Our snackfoods will blot out the sun!"
>>
So, drawfag's been at work five hours. When do you think he'll post again? We've added a lot to races, but not very much to drawfaggotry. Also- would we be using for game mechanics?
>>
>>21099660
actually just got back what else do we want?
>>
>>21099660
I'm thinking a point buy system balanced out with perks and something like ten skills that cover all your basic actions.

we can roll d10s.
>>
>>21099691
>Mercury (Auto & Tires) Intro
>“We’ve got a tank full of liquid oxygen, half a pack of spark plugs and we’re being chased by Stockers. Buckle up.”

Speed. There are very few who appreciate it and even fewer who can truly experience it. Within the confines of the Auto & Tires Department are a rare few that exemplify both traits. Acceleration addicts, daredevils and madcap stuntmen live within those aisles, ready to takes any risk looking for their next big rush. Acting as messengers for other departments to feed their habit, each Mercury lives to improve his ride through whatever means he can. They’re more important than any other item, more important than your pride or dignity or the children you would have if you weren’t so consumed rapidly outpacing those deliriously slow Footpounders. It is a rather cruel irony then that, like so many other department inhabitants, you’re stuck with an embarrassingly underpowered moped. You’ve made the best of the situation and ‘improved’ it as best you could but you still dream of whirling rims and roaringengines. One day your plans and grand schemes may come to fruition as youl leave everything behind you in a cloud of exhaust smoke."

Driving gloves, goggles, on rocket moped. Going really fast. Pleasey!
>>
>>21099691
>Superb Owl's first one

oh please, please, please
>>
>>21099691
pictures of the Superb Owl competition or one of the priests plz
>>
>>21099691
First One. Description here
>>21098490
>>
>>21099546
>>21099475
See this?

>>21099691
Do something with it.
>>
Gangstar, Mercury and Disciples of Ash splat writefag here. Can't resist writing a splat for Sportsmen. Getting on it now.
>>
>>21099747
thank you based anon.
>>
>>21099747
That'll be the eighth one. We'll have as many as the 4E player's handbook!
>>
>>21099747
gracias, based god
>>
>>21099709
>>21099710
>>21099731
>>21099732

Roger!
>>
>>21099780
thanks based drawfag
>>
>>21099760
>>21099780
It's official this thread is full of faggots.

But they're really awesome faggots like Freddy Mercury.
>>
>>21099546
You have my golden golf club! I stand with you!
>>
"It's gonna take more then just a normal Man for this kind of job, it's going to take some kind of...Iron Man."

The People of Electronics are clearly some of the strangest, most determined folk in the Wal. They live surrounded by technological wonders, but they're not interested in the normal functions of an electronic device. Oh no, they want to make to make that device better, they want more functions, or failing that they want the given functions to work better than they did before. Once a device has been improved by an Elec it is reffered to as " 'Tron. " Elecs live in a neverending quest for more 'Tron, and you're no diffferent. Raised at the feet of your tribe's Leetest Haxxors you have a vision, a vision of lasers beams, neon tubes, enormous sporting goods, and stomping mechanical feet. You're not just going to have 'Tron, you're going to have ALL the 'Tron.

So Electronics splat...how canI make this better?
>>
>>21099999
Little bit longer, little bit more setting. Bit more backstory as well. Maybe like a description of your role in a group like in the others:
"agile dealer of death"
"proud, honorable warrior of the Shogun"
"ready to venerate the Groovy One"

What does he do in a group? What can he contribute? Love the description of the neon wonderland though.
>>
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Closest Gangstar related content I have, apologies in advance
>That feel when Gangstar
>That feel when only bling can get is nickel, steel, or copper
>That feel when the other Gangstars treat you like garbage because you just can't cut a break
>That feel when you get in on a profitable trade deal with meat vikings
>That feel when meat vikings get raided and their warriors ar nearly wiped by out by Fat Fucks
>That Feel when you bring you sword of bling to bear and prepar to die like a gangstar should
>That feel when Topdweller warriors join the fight
>That feel when you think there just might be a chance to turn this 24 carrot run of bad luck around
>>
>>21099999
>99999

It is a sign.

Also, write up an entry like a mini-codex. History, culture, tendencies, combat preferences. Those are the juicy bits that get people interested.
>>
"It's gonna take more then just a normal Man for this kind of job, it's going to take some kind of...Iron Man."

The People of Electronics are clearly some of the strangest, most determined folk in the Wal. They live surrounded by technological wonders, but they're not interested in the normal functions of an electronic device. Oh no, they want to make to make that device better, they want more functions, or failing that they want the given functions to work better than they did before. Once a device has been improved by an Elec it is reffered to as " 'Tron. " Elecs live in a neverending quest for more 'Tron, and you're no diffferent. You were raised at the feet of your tribe's Leetest Haxxors you can take a what thers think of as strange toys and turn them into instruments of death and preservers of life, and you have a vision. A vision of lasers beams, neon tubes, enormous sporting goods, and stomping mechanical feet. You're not just going to have 'Tron, you're going to have ALL the 'Tron.

Thoughts?
>>
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>>21100095
>>21099546
>>21099494

>that feel when you're just a low-level Sportsman, who doesn't normally have the power to take on a group of Landwhales
>that feel when you get drunk and claim you'll avenge their raid anyway
>that feel when you get to Meat, and know you're in the final two-minute drill of life
>that feel when you note Blingsters, and Raptors coming to the aid of the Meat Vikings
>that feel when you might just have a chance to pull off a Buffalo style comeback.
>>
>>21100175
bah I think I should just start from scratch.

The problem is, aside from the whole, collects 'tron and makes laser guns and tesla swords (heat swords are better!) we never did cover their culture, Leet Haxxors is an amusing name but I'm sure we can do better if we put our heads together.
>>
should we somehow include the line "Make it in cave/hole/shelf/whatever with a box of scraps?"

Maybe reference the leader of the Elec tribes being refered to as a Stark. I'm sure there are other fictional geniuses those guys would latch onto.
>>
>>21100335
what about the A-Team? They could call themselves the E-Team
>>
>Sportsmen Linebreaker (Sporting Goods) Intro
>”Strike, take and never break!”
At first glance the Sporting Goods Department seems strangely barren. The aisles are devoid of any noticable life, the occasional green playing fields sullen and uncared for. The lack of population seems to be a mystery to all but the Sportsmen themselves as they are the only ones who experience the disinterested brutality of the automated security who roam the area, supposed to guard the mounds of weapons scattered throughout. Being WalMart products, it’s unsurprising that these drones preferred to kill harmless children than prevent dangerous sporting goods from falling into the hands of unlicenced pyschopaths. For those than do survive, life as a Sportsman is a constant game of escaping prying eyes and deadly claws and you know it more than most. Even with the constant aura of death, you worked to gain prominence in your Team. Shooting, tackling, sprinting were just some of the skills you honed whilst dodging laser blasts and your own violent Teammates. You slowly gained acceptance until you had the oppurtunity of a lifetime; participation in the Superb Owl Sunday. It wasn’t your fault that you doomed your team’s efforts by completing an improper pass offside during the third quarter of overtime in a five point shooting zone. The inebriated First One’s constant drunken changes to the rules and the other team’s cheating ways made success impossible. Effectively an outcast amongst your Team, you’re left with no other choice but to leave. You’re ready to collect your sporting goods, acquire some transport and find some quiet Department to live out your disgraceful existence, vainly hoping for some good fortune and a new purpose.

As always, suggestions welcome. Sorry, got deleted last time.
>>
>>21100360
E-Team is a bit much, but yeah the A-Team are definetly worth noting when it comes to making crazy shit. Maybe the ghostbusters? Lemme try another draft of this...
>>
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here we are
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>>21100423
A-Team seems way more Hardware. Ghostbusters seems more Electronics, lots of flashy lightning and techy stuff.
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>>21100430
>It was his hat, Mr Krabs! He was #1!
>>
>>21100415
Also like to point out I have nearly no knowledge so I googled some American football sayings and based the quote off 'hustle, hit and never quit'. Hope it works.
>>
>>21100430
awesome. Thanks
>>
>>21100430
OH BASED GOD I LOVE YOU!
>>
>>21100415
Oh God, not again. "For those than do survive". I meant for those that do survive.
>>
Archive this!
>>
"Yeah I could make it go to eleven. OR I could make it fo to TWELVE!"

Electronics, to most people this is merely a wonderland of neon light, holographic images and blaring television screens. To your people its an arsenal. Left with only electronics devices and a few repair kits scavenged from do it yourself kits scattered around the department your tribe makes use of the only resource available to you. 'Tron, or electronics, you can take a pile of seemingly harmless gadgets and turn them into deadly weapons, or you can turn them into holographic projectors, or you can turn them into forcefields designed to fend off attacks by any of the Wal's numerous dangers. You could stand here all tell and tell people what you're cpabale but you don't have any interest in that. You have a vision, a vision of holograms and neon tubes, a vision of laser beams and bullets, a vision of mechanical legs and the anguished screams of your enemies. Chicks Dig Giant Robots.

I like this one more.
>>
NEW Abridged version (It’s big. Very big.)

Read:
http://1d4chan.org/wiki/Walmart_Apocalypse

If you can manage
http://suptg.thisisnotatrueending.com/archive/21056469/
http://suptg.thisisnotatrueending.com/archive/21083240/

And maybe original Wizards thread (too grimdark, not enough funny):
http://community.wizards.com/go/thread/view/75882/19558846/walmart_post_apocalypse

>Auto & Tires: "Mercuries" people who have a fondness for goesfast in the form of motorized vehicles, most only have mopeds and segways
>Baby Goods: Creepy, Silent Hill area, Powder Ghost DO NOT ENTER, constantly expands and shrinks randomly, creepy nursery music softly in background
>Cleaning: Ocean of chemical waste, filled with oozers, Cleaners live on decaying boats wearing homemade hazmat suits, use chemicals for warefare
>Clothing: Medieval, feudal society, classes, warrning between brands (Gucci goes to war with Armani, both were bought out by WalMart duh), focus on ranged combat, classes determined by fanciness and price of branded clothing worn
>Electronics: 'Tron Fetishists and Tech Support priests, trying to build ultimate ‘Tron
>Gardening: Gnomers and Greenthumbs, growing food for other, DO NOT MESS WITH GNOMES
TBC
>>
>Grocery: Groups of survivalists (barbarians?) living in a biome with various hazardous environs, balkanized, band together during the food raids, different cultures for each section of good (lots and lots including frozen vikings and cerai), NPC races, good starting point
>Hardware: Helpful hobbyists who live a never ending quest for home improvement and better power tools.
>Health and Beauty: Has Pharmacy at its center? crazy pill addicts and makeover specialists, Freaks, always raided because too high to resist and importance of pills
>Homeware: Crazy 1950s Americana obsessives, slave labour, trying to build ‘ideal home’, create desolate area of incomplete, nightmarish architecture, slavery, homemade appliance weapons (toaster cannons), constantly at war over minor middle class squabbles, WalMart Underdark, cookery (crazy cannibal cooking up people)
>Medical: No one trusts the doctors of WalHospital, intensive surgery addicts, modify bodies, create horrors (Frankenfran?) trying to perfect human body, create ideal, hospitals centres of their madness
>Music: Deaf sonic warriors use vibrations to sense things, always singing to prevent silence, rappers, rockers etc
>Jewellery: Criminal classes with a fetish for adorning themselves in gold equipment, graduate from young ‘original gangstas’ to join distinct criminal group like yakuza, italians etc, raids on highly guarded display booths, many die
>Paint: Stealth specialists who use their mad color coordination to hide, some are illusionists with paints, Stalkers
>Pets and Animals: Beast masters who live in harmony with monsters they tame, become more anthromorphic like animal as go on, nomads of Fearless Irwin go to each tribe, tribes split along genus
>Roofians: Hardy survivalists of the Roof, sunbleached, fight off mutant animals to grow measly crops
TBC
>>
>Sporting Goods: Sports enthusiasts who occasionally manage to loot some guns and ammo, sparsely populated, have to avoid extreme gun security bots who are everywhere, HOOTERS symbology, Priests of the Owl refs, Superb Owl Sunday ultimate day of year (sport which is conglomeration of every sport+guns, super concultured rules), determines territory and clans, other departments can enter but so so confused, (Mad Den or Maid-Den?) sport Valhalla, one of them spends a great time preparing for the sport valhalla is the Mad Den, the other Maid Den, push themselves to physical extremes to be worthy, taught by priests of Hooters, FIRST ONE leader priest, can and does make up rules on fly which then recorded and learned (legal precedent), Priests years to learn
>Stationary: Improv samurai using pencils, tiered Shoguns and stuff, paper etc to fight, neat freaks focused on spreading tidiness and organisation through Wal, fail miserably of course
>WalCinema?: Groups of deluded nerds, believe in fragments of media franchises left over, think they're biographies of things that actually happened, everyone avoids them, contains Disciples of Ash and Highlangers and other cults to standardise groups more. Everyone thinks they’re crazy
>Toys: Nevergrow and Dorfs, Dorfs build forts based on roleplay, have to share Toy with Nevergrows, constantly besieged by child bands, Dorf Sdventrere, Trappers etc
>Tobacco: Native American smoke signallers, split between ‘clean’ Nicotine addicts and tobacco users
>Topdwellers: Crazy hyper agile people who live among the rafters, strategic use of birdfeed on enemies to defeat using dire pigeons, Raptors are elite warriors who wear feather armor as sign of strength
TBC
>>
>>21100430
Fuckin glorius, you are awesome!
>>
Along with DIRE ANIMALS FROM CHEMS,FORCEFEEDING TO MAKE PETS, LAZY INCOMPENT AIs WHO ARE INCONSPIUOUS, RANDOM INFORMATION WITHOUT CONTEXT, NO COMPLETE DATABASE, ONLY FRAGMENTS, RETURNERS, DAKKA AA TASER TURRETS ON ROOF, GUARDED WITH SECURITY TREASURES, GREETER ZOMBIES, (BOARD OF DIRECTORS DEAD IN UPRISING?), FATLORDS WHO WORSHIP BEETUS (OGRES) AND OTHERS

It has been decided that is is a darkly humorous world. Yes, it can be terrifying and can be hilarious but its contents should focus on “consumer satire” and mocking humor.

Also collected Splat descriptions. And grocery sections.
>>
>>21100501
>>21100463
>>21100415
What matters is that the quote is catchy and or iconic, which you managed quite nicely.

My only major criticism would be A: it's a tad long, but you're covering culture here so it's permissable methinks B: you're telling the player how he came to be a traveller which is fine for a Disciple of ash who has a very definite origin, but not so much for a sportsman, I think the source of the intro character's desire to travel should be more ambigious.

That's my two cents anyway.
>>
>>21100618
>>21100593
>>21100570
>>21100557
dude, you need a medal (and a trip) for organizing this crap like you do each thread
>>
>>21100557
>>21100570
>>21100593
dont forget the cyber fatties
>>
>>21100668
Hmm. No, you're right. It is slightly too long and far too weepy. Felt it was like that. Give me a minute.
>>
>>21100678
Agreed Wal-Lore anon is a person deserving of much Kudos.
>>
>those ->than<- do survive,
I'm in this thread, pointin' out your typos.

oh and I archived our thread...like an hour ago.

anyway this one's much better. Got the tone just right I think.
>>
>>21100744
Holy shit no. Praise the writefags and drawfags, not the guy who logs in every hour and adds a minor word or sentence. But you do make me feel nice nonetheless...
>>
>Sportsmen Linebreaker (Sporting Goods) Intro
>”Strike, take and never break!”
At first glance the Sporting Goods Department seems strangely barren. The aisles are devoid of any noticeable life, the occasional green playing fields sullen and uncared for. The lack of population seems to be a mystery to all but the Sportsmen themselves as they are the only ones who experience the disinterested brutality of the automated security who roam the area, supposed to guard the mounds of weapons scattered throughout. Being WalMart products, it’s unsurprising that these drones preferred to kill harmless children than prevent dangerous sporting goods from falling into the hands of unlicensed psychopaths. For those that do survive, life as a Sportsman is a constant game of escaping prying eyes and deadly claws and you know it more than most. Even with the constant aura of death, you worked to gain prominence in your Team. Shooting, tackling, sprinting were just some of the skills you honed whilst dodging laser blasts and your own violent Teammates. You slowly worked away, waiting for the opportunity of a lifetime; participation in the Superb Owl Sunday. You would win for your team, notice every improper pass offside during the third quarter of overtime in a five point shooting zone, note every inebriated change to the rules made by the First One. But that oppurtunity still hasn’t come and, not one for patience, you’ve decided to forge your own destiny and venture into the Wal with your sporting goods, seeking fame and experience enough to earn you that prestigious spot.

More high adventure, less over-the-hill veteran.

And that's the third time I mixed up than and that. I'm tired.
>>
that wiki page really needs to be updated for ease of recall and access.
>>
>>21100865
looks cool. Thanks for all the hard work, anon
>>
>>21100873
At this rate, it may need its own wiki in a week...
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>>21100904
true enough this is expanding quite rapidly and I love ever second.
>>
>>21100618
May I just say, I both love and despise the man who expanded the Grocery section. I love him because he writes so much and I hate him because HE WRITES SO MUCH. Still, links were nice.
>>
>>21100865
hey at least you didn't mix up your and you're or bear and beer or pointlessly switch letters around in no logical manner. Nice content bro, really gives you the feel for the sportsmen.

They're like some sort of giant frat house divided along sport lines with campers and fishermen who want no part of the frat pranks. which in this case, involve live ammunition.
>>
>>21100551
Whilst I adore the uber-geek who's having the time of his life, this class or race or whatever really needs a name like the others. Just a header really.
>>
>"Yeah I could make it go to eleven. OR I could make it fo to TWELVE!"
>Electronics, Member of the Sons of Coop

Electronics, to most people this is merely a wonderland of neon light, holographic images and blaring television screens. To your people its an arsenal. Left with only electronics devices and a few repair kits scavenged from do it yourself kits scattered around the department your tribe makes use of the only resource available to you. 'Tron, or electronics, you can take a pile of seemingly harmless gadgets and turn them into deadly weapons, or you can turn them into holographic projectors, or you can turn them into forcefields designed to fend off attacks by any of the Wal's numerous dangers. You could stand here all tell and tell people what you're cpabale but you don't have any interest in that. You have a vision, a vision of holograms and neon tubes, a vision of laser beams and bullets, a vision of mechanical legs and the anguished screams of your enemies. Chicks Dig Giant Robots.

hows this?
>>
>>21101039
Hmm. Two Megas XLR references might be a bit much and Sons of Coop infringes slightly on WalCinema. But the idea of someone trying to build a giant mecha as a goal is DELICIOUS. Kudos sir, you have made my ideal PC group even more ideal.
>>
wat I figure it electronics is nerds, gadget nerds as far as the eye can see, and they seperate into tribes, each tribe venerating a patron techy, Stark, Egon, and Tesla are obvious ones, but you'll get some tribes that revere Pym and make helmets that let them control insects, or ones that rever Coop and build absurdly dangerous weapons and mount them on power armor. They all live to out do one another with displays of 'Tron and will unite hen faced with outside opposition.
>>
>>21101169
Well I'm glad you like it, two MEgas XLR references is a bit much seeing as how Elecs have a physiologial need for more 'Tron I figured just cutting to the chase and having a reference to one of the most destructive robots in animation history was too much a temptation.

Also Electronics has DVD players and what not, presumably they also have DVDs, whos to say they don't watch movies and shows when they have downtime?
>>
>>21101235
Yep, the DVDs works. Revering them would make sense since they don't know which ones were real and which ones weren't and they'd probably have close links to WalCinema. Stark, Egon and Tesla are good archetypes for different types of 'Tron builds and I like the 'Chicks Dig Giant Robots'. But having Coop as the mecha archetype, rather than something more pervasive and well-known like Gundam...

Sons of Gundam? Mech-heads? Aces? I dunno, something mecha. Hope I don't sound like a nitpicking That Guy...
>>
>>21101336
I kinda sorta maybe agree. But, I don't mind the two Megas XLR references. It's that we have already have the Disciples of Ash and naming them the Sons of Coop little too similar as they're both 'cults' based upon the main character.

So how about this. They revere the mecha, not Coop. They're the Sons of Megas.
>>
>>21101381
>>21101336
sons of megas works just fine, and as lovable as Coop is he's basically just a fat guy who leaves a trail of destruction in his wake. So he's not a real good patron.

The Robot However is a great Patron, an Idol for the techeads to revere.


No reason the Gundams and other japanese mecha flicks can;t get in on this. Gundanium Knights, they'll have power armor modeled on gundams and mobile suits and each warrior will have a pilot they revere, each tech head will have a scientist or support character from the show they revere. Sound better?
>>
>>21101474
>CONSENSUS REACHED
>taking 30 minutes to fluff out an entire faction
>taking an hour to pick a name for subset of faction
>/tg/
>>
>>21101526
We're sperglords.

We're not good at prioritizing.
>>
>>21100966
Glad you like it, and sorry for the volume.
>>
Okay, we should work on some mechanics. I say we use d10 for ability checks, and d20 for attacks.
>>
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>That feel when your Elec is a Son of Megas.
>That feel when he insist on painting everything he wears blue and adding a flame motif
>That feel when he insists on making everything as dakka as possible.
>That feel when he turns 4 Lay'Z'Boy hover chairs into a flying weapons platform
>That feel when your scavenging party can go wherever it pleases on a floating deathmobile provided you don't fly very high or have birdseed on hand
>>
>>21101799
I'm down for that, provided we have a background system to restrict abilities to certain types of characters and have apoint buy system.
>>
>>21101799
I personally enjoy d6 systems but I probably like traveller too much
>>
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sorry about the lateness I got a little busy
>>
LADIES AND GENTLEMEN, YOUR ATTENTION PLEASE!

I'VE FINALLY FORMATTED THE INFO A BIT AND CREATED AN IMPROVED ABRIDGED VERSION! LIKE A WM:A DEVELOPMENT BIBLE TO READ UP ON CERTAIN SECTIONS.

PASTEBIN LINK IS HERE:
http://chopapp.com/#8uqyf30i

PLEASE REPORT ANY PROBLEMS OR ISSUES OR ADDITIONS OR ANYTHING. THANK YOU.
>>
>>21102252
>>21102265
OH AND WILL SOMEONE STORE ALL THIS GLORIOUS ARTWORK! PASTEBINS CAN'T STORE PICTURES (as far as I'm aware).
>>
>>21102265
>>21102292
Right, that's me archiving (and speaking entirely in capitals) done for the night. Toodloo, hope it's helpful.
http://chopapp.com/#8uqyf30i
>>
>>21102292
couldn't they be added to the wiki page?
>>
>>21102307
>>21102265
this is great!
>>
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JUST INDICATING ONE MORE TIME (now with picture) THAT ALL OF WALMART APOCALYPSE ABRIDGED IS NOW HERE:
http://chopapp.com/#8uqyf30i

LOTS AND LOTS OF INFO FOR ANY SHORTHAND READING FOR ANYONE WHO HAS MISSED OUT.

PLEASE REPORT ANY PROBLEMS OR ISSUES OR ADDITIONS OR ANYTHING () OR REQUESTS FOR PASTING INTO THIS THREAD. THANK YOU.

>>21102313
Somebody please do that.
>>
Speaking of archiving, when will someone edit the 1d4chan page?
>>
Also, there's some drawfaggotry here (which strangely isn't linked in the abridged page):
http://suptg.thisisnotatrueending.com/archive/6188951/
>>
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>>21102401
Right on, brah.

Going to work on a rough composition for a second enemy faction tomorrow (WalMedical + Health&Beauty) based on the stuff posted in this thread.

That way we have a nice chunklet to work with.

Pic related.
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>>21102473
DAAAMMMMNNNN! There:
http://chopapp.com/#6zdmn0r2

That's it, good night. Added link. Report stuff etc (not responsible for spelling or grammar).
>>
>>21102502
This summary is great!

next time, can you post summaries about Smilers, Greeters, and bots? the battle for Always Low Prices demands more attention
>>
>>21102525
Uh, just a suggestion. Could the Stationari splat have more wordplay in it? Stationari as a name is hilarious and so is "death of a thousand paper cuts" you could easily have stuff like calling their leaders "Dime Yos" due to a complete lack of understanding of the past. You know, stuff like that. Slight changes to titles like that.


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