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File: 1347822759596.png-(329 KB, 900x900, IFFRAMCOVERWEB.png)
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The Year is 656 in the world of humans and oil. For us, this kind of time passes as a triviality. But it's been almost 10 years since now, has it ? Since the time we crossed the exodus corridor through the valknyres and fortuitously found an icebridge that led us here to Iffram. The first and last realm of magic, that existed in other legends as "Avalon"

The world here was both bigger and smaller than we had expected, but it was exactly what we hoped. The ruling kingdom here was quick to find us, a prolific and kind monarch ruled this land with an ironbond forged by demi humans that my eyes have yet to lay on. And soon we were with town, roads and passers by of all colors and shapes. Life was turbulent, dangerous, unexpected, but peaceful still.

Dear reader, my responsibilities are but a small task, for I am simply an observer trained from the Scholomance. But if the stars are right, fate might have something in store for the town of GrayWind.

> We have started a new page in the IH saga, following the events of the Ragnyll Arc.

http://suptg.thisisnotatrueending.com/archive.html?tags=Iron%20Hearts

To start playing as a resident of Iffram, Roll 2 D10s, one for Race the other for ELEMENT. If you wish, you may just roll 1d10 for ELEMENT, and play as Human.

>> More....
>>
rolled 8, 4 = 12

Gee, who am I?
>>
File: 1347823121959.png-(1.61 MB, 900x1800, IFFRAMRACES1web.png)
1.61 MB
http://www.youtube.com/watch?v=JFQHl-w1FCY

Rolling Race and Element.

Roll 2d10 , One for Race, the second for element.

Your elements are thus.

1. Luminas
2. Vitas
3. Terras
4. Aquas
5. Aerias
6. Firas
7. Pandoras
8. Abysmas
9. Chronos

Further explanation will be available once you complete this step.

For now, attach a proxy trip name for your rolls.
>>
rolled 2, 10 = 12

>Get this out of the way
>>
File: 1347823269700.png-(1.72 MB, 900x1800, IFFRAMRACES2web.png)
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>>20747263

My what hearty folk these are more familiar but slightly intimidating..
>>
rolled 3, 2 = 5

Fate will decide....
>>
File: 1347823421839.png-(1.28 MB, 900x1800, IFFRAMRACES3web.png)
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>>20747289

Oh rolled a 10 ? I hear that fate has given you the special gift of choice ! So for now, you may choose.

Speaking of lucky stars... I also hear of these legendary beings that walk amongst us. Are you one such person yourself ?
>>
I wanna be a robot. Are there any robots?
>>
rolled 2, 6 = 8

Let's see who I won't be playing
>>
rolled 7, 1 = 8

Let's see.
>>
>>20747222

>Aquas Centaur

For the Tamini.
>>
rolled 9 = 9

Haha dice.
>>
>>20747322

>>20747319
Castor is essentially a giant elemental robot
>>
rolled 9, 7 = 16

count me in
>>
rolled 4, 10 = 14

>>20747358
Oh. Well, here's hoping.
>>
>>20747381

Yeeessss

Pandoras Castor reporting in!
>>
File: 1347823908379.png-(1.51 MB, 900x1350, IFFRAMGuardweb.png)
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CHARACTER CREATION PART 2 !


Oh my What are your names ? care to reveal them ? or are you simply passing by ?

Perhaps you can tell me your job ? Dream career ? talents ? education ?

> You may now choose between 2 sets of classes;
Town Guard, a tight network of wandering adventurers, protecting and fighting where needed.

Or Scholomance, students of the magical arts necessary for maintaining a supernatural society such as this...
>>
>>20747431

Is there really any other option?

>Knight
>>
rolled 1, 8 = 9

>Whoa finally i can try this
>connection suddenly completely fucked
I hope you all get raped by a donkey
rolling for coherence
>>
Ah, the stubby form of a dorf. Not my favorite, I dislike having to ask for help getting things off the top shelf (hohoho).
>>
This is suiting... I guess

(stupid dice carrying over)
>>
Is there a place where one can glance over the events of all events so far?
>>
>>20747625
There has been no events for Iffram so far, this is the beginning.

For the other arcs, you can find it at http://suptg.thisisnotatrueending.com/archive.html?tags=Iron%20Hearts
>>
rolled 10, 9 = 19

So just 2 dices and let luck take its toll?
>>
Stereotype Castor Bloqsmith here to BE LARGE and build stuff.
>>
rolled 9, 3 = 12

oh yeah
>>
While I'm interested in joining this, I also know that a regular commitment is more or less required to play. When would the threads be posted?
>>
>>20747700
Is this Castor Terras or Chronos Sleekfoot?
>>
>>20747735
I believe race comes first. If it doesn't then I'm not a Castor at all!
>>
rolled 5, 2 = 7

A mage race, I hope.
>>
>>20747729

What day? Who knows, Monday does them whenever.

As for time of day, usually these things start between now and midnight at the latest and will run until around four in the morning

(All times in EST)
>>
Hum I g-guess I'l be helping you guys at range...Pleasure to meet everyone!
>>
And Finally Registering your name to the township.


IV.[K] Lotis of Ironboard# Boardingthatiron

> The Roman numeral denotes race.
> [K] denotes class. In Skirmishquest we use this tag to identify ourselves on the map. K1, K2 K3 etc.
> of Ironboard denotes a house/townname. The house name must reflect your element in some way. FireWind is not useable because it contains two elements.

And finally the foot stats.
LV:10
HP: 5 [Lt. Armor]
Act:2
SPD: 4
-Rapier [Weight0]
-Shield
- Portal of ScrollTown


Starting Equipment Index for those with Gold .

I hear Scholomance students get a small allowance of 100g but it looks like this town doesn't have much in the way of Magical Instruments like wands, books, herbs, or even a recipe. Contractors however may find this time to introduce their monster.

Monster Generation will be given to you upon declaration of your element.

>Those who wish to purchase items may attach it at the bottom of their post with their stats and other things.

This ends the registration briefing. Enjoy your characters. We will begin a game tonight at 9-10 Est.
I will take a brief break at 5 but I can answer questions before then.

Your GuardCaptain might also be out so for now to hunt of MealSwines. I would like to appoint a quartermaster to keep track of the registry, any takers ?
>>
>>20747757
4 is more or less impossible for me to pull off. Is it necessary to be here for the entire thread?
>>
rolled 9, 5 = 14

rollan
>>
File: 1347825939171.png-(717 KB, 900x1350, IFFRAMARMORY.png)
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>>20747765

Here be the shop front. Its all we have for now. But if a bloqsmith or two get a shop started, they may start making weapons for this list yet !
>>
>>20747786

Nope, you can stick around for a single action phase if that's all you want to do. You just won't advance as quickly or get to do as many neat things.
>>
rolled 7, 7 = 14

Oh boy, let's try this out.
>>
rolled 9, 5 = 14

>>20747792
So Race=9 Element=Aerias? What stats does this give me?
>>
>>20747765

VIII.[K]Caudicus of Ocean's Wake

LV: 1
HP: 7
Act: 1 top/1 hind
SPD: 3L
-Lance
-Round Shield

Like this?
>>
File: 1347826409137.png-(854 KB, 750x1050, IFFRAMSCHOLOMANCEwebsuper.png)
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Oh RIGHT ! I nearly forgot !

Some of you are from the Scholomance are you not ? No wonder you all seemed a little queer with your wears . And I was sure I was informed of your field trip around these parts. My apologies, I wouldn't wish to hear from the Magus again...


Ahahahaha lemme erase this bit from the registry...

[If you wish. Scholomance classes maybe changed to.... ]
>>
I have a town now!
>>
>>20747879
Yes. Approved.
>>
>LV:1
>HP: 7 [Lt. Armor]
>Act: 3
>Move : 4
>Int : 2
>Str : 2
>-Axe or Hammer (Can the Heavy Cnc and Slash damage types?
>Gold : 20

Is this any good?
>>
rolled 2, 7 = 9

>>20747319
Ok, so I'm one of these. But there are two races on here, do I pick one?
>>
>>20747911

you dont need to mention the damage types. those are known to me.

DId you buy the Axe or the Hammer ? or both ? An adept only specializes in one weapon type .
>>
>>20747943

You'll note each race has a roman numeral next to it. You get the one that matches your dice roll.
>>
>>20747943
Rolling a 10 on Race means you can pick a race.

Rolling a 10 on elements means you can pick an element.

Rolling double 10s is quite lucky indeed. Perhaps seek advice from the stars.
>>
>>20747952
I wanted to know which weapon type did what...I can only start with one of these and I bought an armor. I'm just thinking. One is 2 +str and the other is 1 + str. Can I weight to see what everyone else picks before I chose my weapon?
>>
>>20747968

Another Mistake, the 10th Race is Drakkei. Not a choose your own destiny.

Rolling DOUBLE 10s lets you choose your race and Element.
>>
>>20747971
Buying your equipment maybe held off so long as you declare your loadout before field deployment. [It's good to be prepared after all] To exist, your Race and Job needs to be registered.
>>
IX[K]Goboto of Groundpounder

DR: 2
HP:12
STR:3
Act:1
Mov:3L
-Lance
-Shield
>>
Lv:1
HP: 1.5
Act: 3
Spd: 6
Sight: 5
Jump: 2
Str : 1
Int : 1

Weapon : Crossbow [Dmg2, Rng4, [7]x1 Bolt, [6]x1 Bash ]
Armor : Traveller's Cloak [+1hit Defence]
Money : 65g


Purrfect, greetings friends, pleasure to be of acquaintance.
>>
Study up, my students! There may be a test later tonight....


LV:1
HP: 2
Act: 2
SPD: 3
Soc: 1
Traveler's Cloak [+1 Hit Defense]
Walking Stick
40g
>>
rolled 1, 9 = 10

>>20747206
>>20747222

Ok lets try this, 2 d10 for race and element.
>>
LV:1
HP: 4 [Lt. armor]
Act: 2
Move : 2
Int : 3
Str : 2
-Spear
Gold: 20

(Preserving for posterity. Add me to the roster at your own risk.)
>>
For those unsure about commitments, this thread starts sporadically but will soon settle on a day.

It usually starts at nights EST. time during the weekday and may occur on the weekends during the day.

I will take something from the 1d4 chan article...

Bowing Out

Sometimes it is not possible to play through a whole skirmish. OC does not mind this and thanks you for contributing, if even for a short while. For this reason, players may do the following in order to free up unit space or ensure that the strategy doesn't fall apart.

1. Retreat your unit back to a base or flag and [Withdraw]. This will allow you to safely redeploy when you are ready to fight again and you may return to the field fully resupplied! This also allows other players to join and frees up processing for OC.

2. Defer your character to be botted by your squad leader, commanding officer, or trench buddy. Braver men continued fighting even after their minds left their bodies simply going through the motions or simply lending their power to a bigger squad. Players that are obviously idle may be botted to join your squad or be fed their own independent set of orders.

The games here last longer than a day so you may not be able to do one night but can come back on the next one. However being able to fight so many turns comes with great reward. Especially since iffram is a level based faction

The article is here:
http://1d4chan.org/wiki/Iron_Hearts
>>
>>20748042

OOOH I like this format. Listing your attack ratings is very useful and will help with my observations.
>>
Let me see who my new friends are.

-III.[T]Paige of Lifethread
-II.[A] Silva of Ember Grotto
-V.[Ev] Professor Eldred of Eden
-IX.[K]Goboto of Groundpounde
-X.[A]Rockwell of TimeScales
-VIII.[K]Caudicus of Ocean's Wake
>>
For reference, please have your name tag done as according to the convention set above to be included in the rooster.
>>
>>20748177
With a dot?
>>
LV: 1
HP: 12
ACT: 1
SPD: 3L
STR: 3
-Shield
-Spear
>>
>>20748196
Oh no thats perfectly fine with or without. I just wanted everything to be similar. I mean with the RomanNumeral[Class]Name Elemental House/Town.
>>
rolled 2, 3 = 5

I hope I did this right
>>
Hope I did this right!


LV:1
HP:12
Act:1
Move:3L
Str:3
Int:1
-Hammer
-Small Shield
-170 gp
>>
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It seems that the bazaar is opening up a few of their wares in light of these recent visitors. What's the alarm ? Are there monsters yonder ?

Oh wait, it's just troublemaker jenkins selling dangerous toys again....

[Ballistic weapons added for the trouble making enthusiast]
>>
rolled 7, 8 = 15

Well, if a commitment isn't completely necessary, I'll roll up a something and see where we go
>>
rolled 6, 7 = 13

Let's hope I'm not too late.

Lvl:1
Hp:2
Act:3
Move: 4

-Mace (dmg+1)
-Traveller's Cloak (+1 to hit defence)
Money:65g
>>
File: 1347830204986.png-(2.38 MB, 750x1050, IFFRAMSCHOLOMANCEwebsuper.png)
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fixed some evoker stuff.
Polishing units as brazenly as possible is a habit of ours.

Evokers now use INT to gather Mana.
>>
rolled 2, 9 = 11

Knight

Level: 1
HP: 6
Act: 1
Mv: 3
Str: 2

Sword, Round Shield
100 gp

I has done correctly?
>>
rolled 1, 2 = 3

LV:1
HP: 2
ACT:1
Move: 2
INT: 3
Sight: 7

Gold : 100
((Can someone check if I did this all correctly?))
>>
>>20748693
>>20748680
You guys forgot your roman numerals. We have no idea what race you are.
>>
>>20748670
As a side note:

Scholomance classes uses the first two letters to denote themselves in order to avoid overlap.
>>
>>20748112

So I am a Tam (I.) of the Chronos element (SandGlass, this works right?) and I chose Tracker as my job [T] so my stats should be.

HP: 1.5
Act: 2+(The "+" being from the shadow, I guess? I am not sure how that works.)
Mov: 4
Sight:7
Jump:1

Weapons:
Crossbow [Dmg2, Rng4, [7]x1 Bolt, [6]x1 Bash ] (Free)
Knife [Dmg: 1, [6]x2, *Knife Grapples] (30gp)
Armor : Traveller's Cloak [+1hit Defence] (35gp)
Money : 35g
>>
rolled 8, 7 = 15

LV:1
HP: 2
ACT:1
Move: 2
INT: 3
Sight: 7

Gold : 100
((Correct now?))
>>
>>20748722

You have a shadow, therefore there is effectively a second unit in your party. That can copy you exactly as you are. You and your shadow however share the same mortal coil.
>>
>>20748613

Well I'm not sure I got it all right. But if its fine, then I'll be seeing you guys on the battlefield.
>>
>>20748710
>>20748680
Edited

Knight

Level: 1
HP: 6
Act: 1
Mv: 3
Str: 2

Sword: [Dmg 1+2, [5]x2 slash, [6]x1 stab]
Armor: Shield [Damage reduction = 2]
100 gp

Also, what does our element do for us again?
>>
>>20748726
Well I'd recommend buying some gear, but otherwise yes.

>>20748722
Your HP is off Adepts give +1. So, you should have 2HP. You should also list your strength which should be 2 and your Int which should be 1 (I think). How did you get move 4 and Sight 7?
>>
>>20748770

As A Dorf, you may craft items within your domain [teras, iron things] however items with magical properties will usually match your element. You also happen to specialize in crafting IRON equipment but incapable of understanding things like WATER PUMPS or FISHING BOATS
>>
>>20748757

OK, I understand better a little better now can shadows use items or weapons? Does full moon means that it can no longer copy other creatures or objects?
>>
So I'm a Castor with Aerias element, Am I correct that I got shafted on my element? Because it seems like all the others give benifits except Aerias.
>>
>>20748821

[T]s are storm mages from the looks of it. in which case adjust expectations to that.
>>
>>20748849

....Somehow I was looking at Soma's name and reading Balth's stats. I have no explanation for this
>>
>>20748821

I am an Tracker not an Adept.

Anyway...

HP: 1.5
Act: 2
Mov: 4
Sight:7
Jump:1
Str: 1
Int: 1

Weapons:
Crossbow [Dmg2, Rng4, [7]x1 Bolt, [6]x1 Bash ] (Free)
Knife [Dmg: 1, [6]x2, *Knife Grapples] (30gp)
Armor : Traveller's Cloak [+1hit Defence] (35gp)
Money : 35g
>>
>>20748829
So, our Element determines what our magic items do, but our races have domains which allow us to do things? In other words, the two are considered individually?

Also, do I spend my money immediately?
>>
>>20748833
Shadows may do things that their form allows for. In fact, if their counterpart has a weapon or a staff, they will have a near copy of it.
Full moon occurs on 2nd level which means their form is SET. Choose this wisely because it will act as a base for their metamorphosis.
>>
rolled 7, 10 = 17

THere still room here? Rolling in case of yes
>>
>>20748899
That me.

>>20748911

Got it, thank you and let me tell you how much I enjoy your games and quests. Thank you for that as well.
>>
File: 1347831701197.jpg-(62 KB, 493x402, 1347227815162.jpg)
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IT BEGINS! AGAIN!
>>
File: 1347831828614.png-(1.29 MB, 900x1800, IFFRAMRACES3web.png)
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The character sheet on the titan races was outdated this is the new one. Adjust your directories. This one actually lists Castors' ability to use aerias as an alignment. Aquas was supposed to be a casting stat.
>>
>>20748962

Thanks man, I thought something might be up, heres an updated statblock, I went ahead and swapped spear for sword to accommodate a faster moving frontline character

LV: 1
HP: 12
ACT: 1
SPD: 4L
STR: 3
-Shield
-Sword
-100gp
>>
-III.[T]Paige of Lifethread
-II.[A] Silva of Ember Grotto
-V.[Ev] Professor Eldred of Eden
-IX.[K]Goboto of Groundpounde
-X.[A]Rockwell of TimeScales
-VIII.[K]Caudicus of Ocean's Wake
IX.[K]Irontalon of Highpeak
IX.[B]Bor of Confusion's Peak
V.[A]Fleur Of Era
IV.[A]Soma of Lightfall
I.[T] Balth of Sandglass
II[ST]Sil of Cloudside
>>
>Titans
Run a Shingeki no Kyojin edition, TIA.
>>
I added some stuff I think was missing. Hopefully I'm ready now.

Lvl:1
Hp:2
Act:3
Move: 4
Jump:1
Str:2
Int:1
Sight:7

-Mace (Dmg:1, [6]x1, smash) (free)
-Traveller's Cloak (+1 to hit defence) (35g)
Money:65g
>>
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mfw iffram stats are monster X tier.
>>
>>20749023

Anyone not on this list, please reply to it.
>>
Do you have this stuff like, written down anywhere permanent? Or in more detail?
>>
>>20749063

Adepts only start with 50 gold
>>
>>20749023
Gorust Irontankard here.
>Name doesn't have an Of in it.
>Not sure if doing nomenclature right

Also, can I spend gold right now? Sorry for all the questions, just a little lost at the moment
>>
LV:1
HP: 2
ACT:1
Move: 2
INT: 3
Sight: 7

Traveler's Cloak
Walking Stick
Gold : 40
>>
>>20749091

Oh right, thanks. Changing that now.

Lvl:1
Hp:2
Act:3
Move: 4
Jump:1
Str:2
Int:1
Sight:7

-Mace (Dmg:1+, [6]x1, smash) (free)
-Traveller's Cloak (+1 to hit defence) (35g)
Money:15g
>>
Oh. There are a bit more rules clarification hiding somewhere for the races. They may be outdated. So I'm afraid to post them. Here they are though, for additive purposes. Remember, if there is any conflict, refer to the images. if those seem wierd i'll edit them.

http://pastebin.com/EbQ4X3Pa
>>
rolled 5, 4 = 9

>>20749023


VII. Bloqsmith

I choose Pandoras as my element.

Lv: 1
HP: 7
Act: 1
Mov: 3
Str: 2
Int: 1
Mace (Dmg:1, [6]x1, smash) (70 gp)
Traveller's Cloak (+1 to hit defence) (35g)
Leather Armor (+1 HP) (30 gp)

Gold 65

((Tell me if I got anything wrong))
>>
>>20749184

Races and Element is rolled with d10s.

You can only choose element if you rolled a 10, is this right ? [It might help to link your roll.]
>>
>>20749184
>>20748921

Me. for easy access to character creation rolls.
>>
>>20749098
>Read thread, find answers. Fucking imagine that...
Change surname to Deepscar.
Spending cash on upgrading Sword, -40 gp. Also buying Travelers cloak, -35 gp. Total spent, 75 gp. Remaining, 25 gp. Updated character sheet below.

Knight

Level: 1
HP: 6
Act: 1
Move: 3
Strength: 2

Sword (Upgraded) [Dmg 1+2, [5]x2 slash, [6]x1 stab]
Armor: Shield [Damage Reduction = 2]
Travelers Cloak [Hit Defense =1]

25 gp
>>
>>20749214

The match is good. You're fine, unless the quatermaster spots something
>>
>>20749262

what element is deepscar matched with ?
[curious]
>>
>>20749209
>>20749184


BTW what does pandoras stands for?
>>
>>20749278
Abysmas. I figured Abyssal, Deep. Is this acceptable, or should I make it a little more clear?
>>
>>20747287

II. [Ev] Baba Yaga of the KindleVents

LV: 1
HP: 2
ACT: 2
SPD: 2
INT: 1
SOC: 1
Sight: 6

-Traveler's Cloak
-Walking Stick
-40 gp

"Ah yes, dearies. Let me just finish writing down all your names in my little book here, then you young ones feel free to ask me any questions, hm?"
>>
>>20749023

-I.[T] Balth of Sandglass
-II[ST]Sil of Cloudside
-II.[A] Silva of Ember Grotto
-III.[T]Paige of Lifethread
-IV.[A]Soma of Lightfall
-V.[A]Fleur Of Era
-V.[Ev] Professor Eldred of Eden
-VII [K] Gorust Irontankard
-VII. [B] Freyja of the Jade Cavern
-VII [K] Gorust of Deepscar
-VIII.[K]Caudicus of Ocean's Wake
-IX.[K]Goboto of Groundpounde
-IX.[K]Irontalon of Highpeak
-IX.[B]Bor of Confusion's Peak
-X.[A]Rockwell of TimeScales

Again, if you're not on the list, please reply to the thread
>>
>>20749184
Oh just noticed you can upgrade weapons. I'm going to upgrade my mace leaving me with 15 gold. Wait do Bloqsmiths start with a mace?

>>20749291
Chaos is my guess.
>>
>>20749307

Bloqsmiths begin with a hammer, which is detailed in their unit card. It's a bit unique, since it has an AoE attack available.
>>
>>20749334
Alright cancel the mace buying and upgrading. Sorry about that Op.

Can the hammer be upgraded?

That should leave me with 135 gold.
>>
It upgrades the same way.
>>
>>20749262

Deepscar, you can specify the way you're upgrading that sword. What are you doing to the sword, adding damage? Increasing hit rating?
>>
From What I see I'm missing some strength to wield an armor and a hammer, so I will have to make a few changes and swap my armor for a cloak.
>>
>>20749394
Oh, cool. Thanks for pointing that out. I'll upgrade hit rating I suppose. I'm not sure how that would look. Like so? Or do I have it backwards?
[Dmg 1+2 [6]x2 slash, [7]x1 stab]
>>
so 50 gold per upgrade?

Alright then Ill sink 100 gold into increasing my hammer's damage by 1 and hit rate by 1.
>>
>>20749443

This is correct.
>>
Buying some items.

LV: 1
HP: 12
ACT: 1
SPD: 4L
STR: 3
-Shield
-Sword(Upgraded Hit Rating)
-Travelers Cloak (+1 Hit Defense)
-25gp
>>
>>20749469
Excellent, thank you. Updated character sheet below.

Knight

Level: 1
Hp: 6
Act: 1
Move: 3
Str: 2

Sword (Upgraded) [Dmg 1+2, [6]x2 Slash, [7]x1 Stab
Shield [Damage Reduction = 2]
Traveler's Cloak [Hit Defense = 1]

25 gp
>>
>>20749563

You upgraded the hit rating in the wrong direction. The higher the number in the box, the better (you try and roll under your target number in this system).
>>
Ty Ty, Upgraded stat card

VII. Bloqsmith

Pandoras

Lv: 1
HP: 7
Act: 1
Mov: 3
Str: 2
Int: 1
Hammer (2 dmg + 2 Str, Smash [7], Thump[6])
Traveller's Cloak (+1 to hit defence) (35g)
Leather Armor (+1 HP) (30 gp)

Gold 35

((Tell me if I get anything wrong))
>>
Lv:1
HP: 1.5
Act: 3
Spd: 6
Sight: 5
Jump: 2
Str : 1
Int : 1

Weapon : Crossbow [Dmg2, Rng4, [8]x1 Bolt, [7]x1 Bash ] +1 Hit
Armor : Traveller's Cloak [+1hit Defence]
Money : 5g

Boosted my xbow's hit rating.
>>
rolled 8, 1 = 9

Rollan'
>>
>>20749603
You know looking at my stats my smith is definately one who thinks thumping skulls is good as thumping anvils hah.
>>
Nevermind...Bows cost 60 and need 100 to upgrade and not the other way around.
>>
Glancing over the armory. Buying an Axe the instant I get the chance. Axe and Board, new wave Sword and Board
>>
LV: 1
HP: 3
Act: 2
SPD: 3
Jump: 2
Str: 2
Int: 1
-Trained: Bow
-Bow
-T. Cloak [+1 Hit Defense]
-15 Gold

Fixing...
>>
>LV:1
>HP: 6
>Act: 3
>Move : 4
>Int : 2
>Str : 2
>-Hammer
>-Traveller's Cloak
>Gold : 20

Correcting my gear. Chose hammer and ditched armor for cloak because weight problems.
>>
rolled 10, 10 = 20

There is still space correct?
>>
>>20749769
Rad. So the second ten is a choice?
>>
>>20749769
>>20749785
.... yes
>>
You can chose your element and class if you roll double 10 :)
>>
>>20749811

Paige means, "Choose your race and element." You can always choose your class.
>>
>>20749763

Adept gives +1 HP, you should be at 7 HP.
>>
>>20749648
LV: 1
HP: 5.5
Act: 2 top/2 hind
Mov: 4L
Sight: 6
Strength: 1
Int: 0

Weapon : Bow (Dmg: 1.5, Rng: 5, [6]x1), Spear (Dmg: 2, Rng 3, [7]x1 or [6]x line)
Armor : Cloak (+1 Hit Defense)
Money : 25

GM, do I /have/ to be proficient with a weapon in order to use it? Or do I just take some sort of penalty?
>>
rolled 4, 3 = 7

Rolling.
>>
did this die?
>>
Ready to do things.

!Walking Stick, 75 gp
>>
>>20750231

GM is away for the moment. Any questions, discussion, etc. is perfectly allowable.
>>
>>20747765
>>20750231
We'll be starting around 9 or 10 apparently.

So... Who here is new? Who's done this before? This is my first game, personally
>>
>>20750288
I'm new, but I've read through the entire archives so I should at least have some idea of what I'm doing... I hope.
>>
Lv: 1
Hp: 1
Act: 3
Mov: 4
Sight:7(True)

Wand: Walking Stick
75 gp
>>
>>20750288
I played some of whatever the space one was back in the day, can't remember what it was called.
>>
>>20750303
Damn, you've definitely got a better handle on this than I do. What can we expect in the upcoming thread?
>>20750328
How did that go?
>>
>>20750328

Skirmishquest aka Zerospace? Yeah there's a few vets from back then hanging around still.

>>20750303

Well, just hope you don't have to learn it the way I did . _.

>5 missions and 5 dead characters later...
>>
>>20749785
Lvl:1
HP:8
Mov:4
Str:2
Int:1
Vision:6
(Assuming 200 GP)
Sword (Upgraded Three Times) 2+STR Damage
[7]x2
[8]x1
Traveling Cloak +1 Hit Defense
45 GP
>>
>>20750349
It went really well, they were still working out some of the rules when i joined, although things are also fluctuating a little bit in this too, it looks like.
>>
>>20750367
So... Play smart or bring a tombstone? All right then
>>20750379
Fair enough. How much has changed from when you played?
>>
>>20750393
Missed me
>>
By the way, is there an IRC chat set up for this? I know there was one for zerospace, and it really helped with coordination.
>>
>>20749301
-I.[T] Balth of Sandglass
-II[ST]Sil of Cloudside
-II.[A] Silva of Ember Grotto
-II. [Ev] Baba Yaga of the KindleVents
-III.[T]Paige of Lifethread
-IV.[A]Soma of Lightfall
-IV.[E]Cray of Obsidian
-V.[A]Fleur Of Era
-V.[Ev] Professor Eldred of Eden
-VII. [B] Freyja of the Jade Cavern
-VII [K] Gorust of Deepscar
-VIII.[K]Caudicus of Ocean's Wake
VIII.[T]Vynessa of Lamplight
-IX.[K]Goboto of Groundpounde
-IX.[K]Irontalon of Highpeak
-IX.[B]Bor of Confusion's Peak
-X.[A]Rockwell of TimeScales
-X.[K] Argo of LostAbys
>>
>>20750416

The class I cut my teeth on was a glass cannon. Each of those characters got /something/ done, just at the cost of their lives.

>We might have to get used to that possibility
>>
>>20750462

I am the only Tam and my shadow is my best friend...so alone...
>>
>>20750476
Oh joy. Well, hopefully the same general idea of playing a meat shield carries across games. In other words, hard to mess it up.

Actually, I just thought of something. The way the small round shield works, does it prevent you from attacking into the two squares it protects against?
>>
>>20750500

No, you're fine to attack into those hexes. The shield is great protection - just don't get flanked.

>Might want to specify your end facing whenever you post
>>
>>20750518
Thanks, for both the warning and the clarification. So, if we had two Knights in adjoining Hexes, with the open, front hex adjacent to the other, they would effectively have about half their sides covered by shield, right?
>>
>>20750545

This is the beauty of phalanxes. Of course, explosives, large spells, Dragon breath, etc. etc. can all cause issues. Not to mention magic oftentimes likes to screw with people in ways outside of dealing damage...
>>
>>20750563
Well, of course. So, basically, watch your positioning, buddy up if necessary, and cry like a little girl about Magic?
>>
Hesus G. Price, king of zombies.

You could at least try putting a capstone on the last arc before moving to a new faction. Not to mention making the new faction complicated as all fuck.
>>
>>20750591
Well. Hopefully the Phalanx works out with a Dorf, A Centaur, Two Castors and a Drakkei
>>
rolled 8, 10 = 18

let's give this a shot
>>
>>20750629
Supposing it does work, I figure that the Knights are there to occasionally put down some melee dudes and in general hold the baddies at bay from the ranged classes, assets, and support classes
>>
Now I'm wondering if I should blow my remaining GP on upgrades or keep some pocket change on hand. Suggestions?
>>
>>20750780

Could probably save it until you can get some more STR, so you can buy that armor.
>>
>>20750662
A 10 mean I have the choice right? Then I'll choose air...
100 gold starting
-30 Leather armor
-40 spear
-30 upgrade spear to air element

Final stats:
8hp (5 base+1leather+1C+1 element equipment)
1/1act
4L move (3base+1 element equipment)
2str (1 base+1 element equipment)

[7]x 1 3 damage air 3hex range
[6]x line 3damage air 3hex line(?)
[5]x 1kick (hind action) 3 damage conc

waiting for animal creation
>>
>>20751048
and with a trip
>>
>>20751048

You've got the roman numeral for centaur wrong, it's VIII
>>
>>20751088
sorry 'bout that
>>
Im about to head back home. Game tonight might start late. But it will start. Those who can join may.
>>
rolled 2, 10, 6 = 18

Rolling for:
Race, Element, Occupation (1 = any town guard, 2 = knight, 3 = tracker, 4 = bloqsmith, 5 = adept, 6 = evoker, 7 = alchemist, 8 = contractor, 9 = storm mage, 10 = any scholomance)

Let's see who I am.
>>
>>20751435

Our newest carcharodon. Welcome.
>>
Well, it seems that I am a Sivvian Aquas Evoker. Pleasssed to make your aquaintanssse. Would you like some sssarsssaparilla? I could conjure sssome for you.
>>
>>20751527
Whoopsss. It ssseemsss my manssservant forgot to put the numeralsss.
>>
>>20751548

Ssssssshall I have Jeevesssss bring the yacht around?
>>
>>20751605

>*Pffft*
Nope nope, serious face, not laughing
>>
>>20751605
I am rather in the mood for a catamaran... maybe the ssschooner too. Bring them both! I don't want my lusssciousss belly ssscalesss aching from sssliding on the ground.
>>
>>20751605
>>20751690
Ya got a bar on that thing?
>>
>>20751690
Oh, where are my mannersss, I ssseem to have forgotten to tell Jeevesss to put the housssename asss well. Writing it yourssself is -sssuch- a drudge.
>>
>>20751690

Very good. I sssshall have Jeevesss and Winsssston bring the catamaran and the sssschooner around.

>>20751730

The Lady of Fast Currentsss hassss one of the besssst sssstocked bars afloat, ssssir.
>>
>>20751918
Well, seeing as I consider m'self a Dorf of refined taste, I feel it to be my duty to extensively inspect said bars. If'n that's all right with you
>>
>>20751944
I will count myself among this inspection team as well. I hope that it is up to snuff Lady Kraitonna.

(Quick rules question. Movement and Actions are separate correct? Like I could move my full range and still attack twice? What is meant as a Free Attack for shield bash?)
>>
>>20752239

Yes, you may move and use all your actions. Alternately, you can give up all your actions to move twice your speed (run). The free attack for shield bashing is an attack that does not cost you any actions to use - this is done by attempting to occupy the same hex as an enemy during your movement.
>>
>>20751944
>>20752239
Oh, anyone is welcome! But I insssissst trying the sssarsssaparilla firssst. They are jussst delightful.
>>
File: 1347849168155.png-(214 KB, 1380x880, Graywindmapshot.png)
214 KB
I am now assembling a roster, those who wish to play declare yourselves.

Can the Registry take this moment to also note the weapons of each participant.

Please retain the race order. These will be your only way of identifying yourselves.

This roster shows the first 14 participants on the list. For now we are using classic graphics.
>>
>>20752347
Gorust, soundin' off for beasty stompin'
>>
>>20752347

Ready.
>>
Freyja presenting! Lets bash some skulls. I'm thinking of making a nice bone flail after battle.
>>
>>20752347
here what about partner generation?
>>
>>20752347
Prepared.

Lvl:1
HP:8
Mov:4
Str:2
Int:1
Vision:6
Sword (Upgraded Three Times) 2+STR Damage
[7]x2 Slash
[8]x1 Stab
Round Shield
Traveling Cloak +1 Hit Defense
45 GP
>>
>>20752347

Raises her hand to signal her readiness.
>>
>>20752347
Irontalon, ready, willing, prepared to fight.
Shield and sword.
>>
>>20752347
Ready and waiting
>>
>>20752347

New to the whole thing but ready and willing.
>>
Here and ready.
>>
rolled 7, 3 = 10

rolling
>>
Ready.

Lv: 1
Hp: 1
Act: 3
Mov: 4
Sight:7(True)
Soc:1


Wand: Walking Stick
75 gp
>>
Here
>>
Hopefully there is space for me.
>>
P.S. Upgrade doesnt allow you to imbue magic to your weapon. This is another service. Upgrading only allows for stat upgrades to weapon, not qualitative upgrades.
>>
>>20752600
Then switching upgrade to a shield... I guess I don't get the stats bonus either
>>
rolled 4, 2 = 6

Imma here!

LV:1
HP: 6
Act: 1
MOV: 3
STR: 2
INT: 1

Weapon: Hammer [Dmg 3, Rng 1, Smash [6]x1, AOE [5]x1] (Free)
Armor: Traveller's Cloak [+1 Hit Defense] (35g)

Gold: 165
>>
Deadine in 5 minutes.

Rosters need to get worked on by then without interruptions.
Those who are in the town list are now residents of Graywind.

New people can enter the town roster. But not the deployment roster after the deadline.
>>
Stats:
Lvl 1
2 HP
2 ACT
2 SPD
1 SOC
1 INT
-knife
-cloak
gold: 100 - 65 = 35
>>
>>20752768

Depending on turn out, 20 might end up being the maximum here, twice the size of what was originally intended.
>>
Ready again with stats, just in case.

Lvl:1
Hp:2
Act:3
Move: 4
Jump:1
Str:2
Int:2
Sight:7

-Mace (Dmg: 1+, [6]x1, smash) (free)
-Traveller's Cloak (+1 to hit defence) (35g)
Money:15g
>>
I am here.
>>
>>20752856

Same here, just in case.

HP: 1.5
Act: 2
Mov: 4
Sight:7
Jump:1
Str: 1
Int: 1

Weapons:
Crossbow [Dmg2, Rng4, [7]x1 Bolt, [6]x1 Bash ] (Free)
Knife [Dmg: 1, [6]x2, *Knife Grapples] (30gp)
Armor : Traveller's Cloak [+1hit Defence] (35gp)
Money : 35g
>>
Reposting character sheets seems to be the thing to do so I guess I'll add mine to the pile

Knight

Level: 1
Hp: 6
Act: 1
Move: 3
Str: 2

Sword (Upgraded) [Dmg 1+2, [6]x2 Slash, [7]x1 Stab
Shield [Damage Reduction = 2]
Traveler's Cloak [Hit Defense = 1]

25 gp
>>
Roster End. Compiling.
>>
>>20752871
LV: 1
HP: 12
ACT: 1
SPD: 4L
STR: 3
-Shield
-Sword(Upgraded Hit Rating)
-Travelers Cloak (+1 Hit Defense)
-25gp

Why not.
>>
zzzz
>>
I do not know which icon is mine. Could someone help me?
>>
File: 1347853688660.png-(378 KB, 900x700, Graywindmap01.png)
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Month of Ashwood, Year 657...

We have been recieving reports of a scourge wandering through the country side. We've made many surveys to those places lost, but recieve no word back. . . . On the 2nd week we sent a small fighting troupe to quell it, and again- no word back.

We stand with our backs to our homes now, And we're only as ready as what the doomed reports tell...

> We have deployed outside the portal to Graywind, the town has committed a considerable resource to rally this bunch together. Will there be a scourge ? Or....

> Check to see if you can find yourself... otherwise the first phase arrives.
>>
>>20753178
Dragons have horns or wings. You can also identify yourself by class and weapon
>>
The race sheet does not have my basic icon shape, that's why.
>>
>>20753212
I'm assuming I'm the short, squarish thing with a cross on the front and a sword in the air?
>>
>>20753222
I am assuming that the one dragon with the shield is me.
>>
>>20753212
not here, and no partner either
>>
>>20753212

Seems like I'm the split cross thing in the middle-back. Did I got it right?
>>
>>20753212
Found myself, the fish tailed umbrella
>>
>>20753212
Okay, so I'm on the side, I thought I was the only Castor registered though? There are three big dudes in front.
>>
>>20753212

I'm assuming I'm the diamond in the SW corner.
>>
I'm probably the only Sleekfoot here, so this is easy.
>>
I... think I'm the one waving a hammer around at the very south. At least the weapon is distinctive
>>
>>20753277

Never mind, found that I'm the solid star
>>
Lower left, double diamond is me I suppose.
>>
Found myself, split in half diamond thing, next to the other Rivern.
>>
File: 1347854630906.png-(486 KB, 900x700, Graywind03.png)
486 KB
MY STARTS THEY COME ! A SHAMBLING HORDE OF ... wait is that Ashleaf uniforms ?...

Stay calm, keep the line- is what I wish I could say... But now it's your turn everyone.

Write your fates ! Write your lives ! Fight !

http://www.youtubeloop.com/v/rVrQv36YFgg

ACTION PHASE !
>>
>>20753430
>Move 1L south 2L SE
>summon partner

Level 1
7hp (5 base+1leather+1 Contractor)
1/1act
3L move
1str

INV:
spear
Leather armor
Shield
>>
rolled 1 = 1

>Draw 2 Terras mana from my own battery
>SCRY earth beneath us
>>
> Move 4 North
>Block N and NE
>>
rolled 8, 1, 2 = 11

>Move 4W
>Prone
>Attack unite 2 NW or whichever is closest, 3 Acts

Lv:1
HP: 1.5
Act: 3
Spd: 6
Sight: 5
Jump: 2
Str : 1
Int : 1

Weapon : Crossbow [Dmg2, Rng4, [7]x1 Bolt, [6]x1 Bash ]
Armor : Traveller's Cloak [+1hit Defence]
Money : 65g
>>
rolled 3 = 3

>>20753430

>Shoot at enemy 4NE with crossbow
>move 2 South
>>
>>20753430
>Move SE 1
> Focus Center

((If anyone has a good understanding of how my powers work I would appreciate a quick rundown.))
>>
rolled 3, 6 = 9

>>Move 2 North
>>Shoot twice northern enemies

LV: 1
HP: 3
Act: 2
SPD: 3
Jump: 2
Str: 2
Int: 1
!Trained: Bow
- Bow [Range 6; Shoot - [8] x 1; 2 damage]
- Traveler's Cloak [+1 Hit Defense]
- 13 gp
>>
rolled 7, 5, 1 = 13

I still do not know where I am..but lets see....

>Move 4 east
>Overwatch 3 attacks to whichever comes close. Rating nine.
>>
rolled 8, 1, 7, 4 = 20

>>20753430
>I'm not sure how my range being in lengths works, so move within reach of the horde if necessary.
>slash x2 on the closest enemies, switch targets if one drops.
>>
>>20753430
>Move 2L north 2L NW

"Well, here we go everybody. Let's hope for the best." With those words Soma braced himself for the worst, his hand gripping his Mace with a mixture of eagerness and dread.

(Geez I hope I don't screw up too badly)
>>
Move 3 right

If you can spend an act on sprinting move another 3 right.

Some questions on bloqsmithing, can I reduce any tile to debris or deos it have to be occupied by something?
>>
rolled 7 = 7

>>20753430
>move 2 west, 1 sw
>Gather mana from bushes
>Cast a Vitas spell, cause a line of thick hedges to grow between iffram forces and the enemies north of me
>>
rolled 8, 8 = 16

>>20753430
>Move 2 NW. Slash enemies, shield facing N and NE.

"Die, ya damn nasty beasties!"
>>
>>20753498
Support mage, change the weather by affecting wind, humidity and temperature

>>20753533
I'm pretty sure you can destroy anything, also sprinting use all your act. use >before your order if you could
>>
>>20753533

If the tile is flat and empty. It can be built upon.
>>
>>20753561
In addition, you can only change the weather by 1 degree per action phase, and example would be from sunny to cloudy, and the next phase from cloudy to storming. You can also change the direction of wind, cause wind to blow from certain directions
>>
>>20753498
Wind touch allows you to shift the direction and force of the wind by an amount equal to your level+int. So 4?? Warm touch and cold touch affect temperatures and work pretty much the same way. Focus center seems to be how you focus the center of things like hurricanes? Not entirely sure what wind hop does. You are unaffected by weather so nothing you do should be a threat to yourself.
>>
>>20753561
>>20753606
Thanks for the information!
>>
>move 2 S
>gather mana x2
(this is if I'm even in there somewhere)
>>
>>20753620
Note that any weather you cause can hurt friendlies as well though.

Also, turn in end.
>>
>>20753648
A Sivvian Evoker is a layered diamond with a fishtail.
>>
>>20753653
* turn end, that is.
>>
The turn has ended, reflect on your actions, divine a strategy. Is what an academy instructor would say...
>>
>>20753659
Allright, thanks. Do I get to say what kind of mana I gathered, or is it up to DM?
>>
>>20753685
You should normally announce it as you do as well as the source if it apply
>>
i'm hoping to build a ballista with that tree hah. Do you have to be on top of it or beside it?
>>
Just double checking, but this game functions on equal to or less than the target number, right?
>>
>>20753701
I'm pretty sure it's beside.
>>20753723
Yes
>>
>>20753723
>>20753729
Awesome. Well, if I moved the way I wanted to I hopefully won't get wrecked by those things I just failed to kill
>>
>>20753723
Yes

>>20753685
I believe the mana depends on the object you gathered it from.
>>
Please incude your foot stats in your posts. It doesnt take 20 seconds to do. And calculations will take me 1 an extra minute without it.
>>
My plan is to cause an earthquake.

It's not a very good plan. Anyone have a better suggestion?
>>
Sorry about that, here they are !

VII. Bloqsmith

Pandoras

Lv: 1
HP: 7
Act: 1
Mov: 3
Str: 2
Int: 1
Hammer (2 dmg + 2 Str, Smash [7], Thump[6])
Traveller's Cloak (+1 to hit defence) (35g)
Leather Armor (+1 HP) (30 gp)
>>
>>20753820
>It's not a very good plan. Anyone have a better suggestion?
Rock fall enemy dies?
>>
I'm just going to thin the ranks as much as possible while maintaining a front line.
>>
>>20753802
LV: 1
HP: 12
DR: 3
ACT: 1
SPD: 4L
STR: 3
-Shield
-Sword(Upgraded Hit Rating)
-Travelers Cloak (+1 Hit Defense)
-25gp

Ah, I'll go ahead and do that right here, I also forgot to include my considerable DR. Probably important for not taking permanent damage.
>>
>>20753820
Causing rock spikes to erupt form the ground under an enemy is a classic. Experiment! See what works, and what does not!

Publish your findings, before your more unscrupulous peers do so and take credit!
>>
>>20753859
I like this idea. I'll be sticking around near you and trying to maintain a shield wall. Also, stats reposted

Level: 1
Hp: 6
Act: 1
Move: 3
Str: 2

Sword (Upgraded) [Dmg 1+2, [6]x2 Slash, [7]x1 Stab
Shield [Damage Reduction = 2]
Traveler's Cloak [Hit Defense = 1]
>>
>>20753802
Stats:
Lvl 1
2 HP
2 ACT
2 SPD
1 SOC
1 INT
-knife
-cloak
gold: 35
>>
More questions! Can I demolish and start building on the same turn or do both take an act?
>>
>>20753802
LV:1
HP: 2
Act: 2
SPD: 3
Soc: 1
Traveler's Cloak [+1 Hit Defense]
Walking Stick [Weight 1]
40g

In case I forget again.
>>
>>20753938
Both require actions, but if you have enough actions you can do both on the same phase.
>>
>>20753802

Stats incoming.

Soma

Lvl:1
Hp:2
Act:3
Move: 4
Jump:1
Str:2
Int:2
Sight:7
Weapon Training: Mace (Bonus to hit: 3/level+int)

-Mace (Dmg: 1+2str, Smash [6]x1) (free)
-Traveller's Cloak (+1 to hit defence) (35g)
-Money:15g
>>
>>20753802
LV:1
HP: 2
ACT:1
Move: 2
INT: 3
Sight: 7

Walking Stick
Traveller's Cloak (+1 to hit defence)

Gold : 40
>>
Evokers! See if you can try to extend the river there, make it broader if possible. If we can, it can be used defensively.

Guardsmen, use the terrain to your advantage. Sit behind the river, force them to slow themselves to get to you. Don't charge in without a clear objective, we can just as easily play this defensively and let the enemy wear themselves out.
>>
>>20754036
Stab 'em as they come out of the water. Sounds like a plan to me
>>
File: 1347858350021.png-(665 KB, 900x700, Graywind04.png)
665 KB
The enemy encroaches our numbers are simply not culling them back...
> job classes are sorted by number
trip yourself accordingly [K1] K2 K3 etc.

> Please include your Footstats in your posts. I need it to determine pretty much everything. Use a text pad if you must.

Enemy Phase.
http://www.youtube.com/watch?v=vSkb0kDacjs
>>
>>20754251
A-OK.

>>20754078
Want me to caussse a nasty mini-tsssunami in the river?

Stats:
Lvl 1
2 HP
2 ACT
2 SPD
1 SOC
1 INT
-knife
-cloak
gold: 35
>>
>>20754294
Wouldn't mind it at all, so long as Irontalon and I aren't in the river when it happens
>>
>>20754251
"Hmmm, it appears that it is too far away. Evokers! Remember that when casting from a focus (wand/staff/object of choice/) you are limited to your focus range which is your level plus your intelligence.

There are other methods of casting. Touch, voice (target must be able to hear you, about 4 hex range), and runescript ( you write runes on the ground, target must read script or touch it to be affected by the spell) for example!"
>>
>>20754308
Yeah, next turn I think we should pull back and form up with the other two castors
>>
>>20754350
Couldn't agree more. Smack some baddies, reform the wall and let them crash on our shields
>>
>>20754350
A good suggestion! A defensive line behind magically altered terrain fortifications is something that can help us here. If you have ideas for other plans, voice them!
>>
rolled 5, 7 = 12

>>20754251

I thought they were going to advance faster.

>move 2N
>Shoot at enemy 4NW
>Using Full moon to make my shadow copy of myself appear
>My shadow shoots the other enemy at 4NW


HP: 1.5
Act: 2
Mov: 4
Sight:7
Jump:1
Str: 1
Int: 1

Weapons:
Crossbow [Dmg2, Rng4, [7]x1 Bolt, [6]x1 Bash ] (Free)
Knife [Dmg: 1, [6]x2, *Knife Grapples] (30gp)
Armor : Traveller's Cloak [+1hit Defence] (35gp)
Money : 35g
>>
rolled 2, 1 = 3

Everyone, it's still enemy phase.

Don't post actions yet.
>>
>>20754366
>>20754369
It is enemy phase, during this time the enemy acts.

It'll be our turn again during action phase.
>>
>>20754350
I think I can start a storm over the river to help with this plan or would I be better off shifting the wind?
>>
>>20754366

>Enemy Phase
>Not action phase

Forget I said anything, my mistake...
>>
>>20754377
Weather will affect the entire map, except for a small eye around the storm mage.

Remember, you must shift the weather by degree each action phase. One phase, you could Cause it to be cloudy, next action you could make it rain, or cause a tornado, or a blizzard! Again, the whole map is affected, so weather changes will affect friendly units as well.
>>
File: 1347859423664.png-(658 KB, 900x700, Graywind05.png)
658 KB
http://www.youtube.com/watch?v=v3oJiqQP7J4

The Terra trembles , the horde swells ! Festered undead Trolls burst forth from the undead horde this black legion's origins stretches back all the way to the Wastes ?

Everyone payheed to these giant killers ! Our Castor friends might be in danger yet !

> Action Phase ! 10 Minutes.
>>
>>20754251

Huh, I just noticed I'm between the two big guys. Maybe I should hold ground and overwatch this gap.
>>
Could we do something about the baddies coming out of the Woods to the West? While these guys in front of us have to contend with the river, this other group is pretty much unimpeded in getting to us
>>
rolled 1, 3 = 4

>>Move 1 East
>>Attack twice nearest enemy West

LV: 1
HP: 3
Act: 2
Mov: 3
Jump: 2
Str: 2
Int: 1
Sight: 5
!Trained: Bow
- Bow [Range 6; Shoot - [8] x 1; 2 damage]
- Traveler's Cloak [+1 Hit Defense]
- 11 gp

Question, is gold gained on a round to round bases, or after battle?
>>
>Move to the tree
>break it down into usable lumber.

(sorry, had the wrong number)

Pandoras

Lv: 1
HP: 7
Act: 1
Mov: 3
Str: 2
Int: 1
Hammer (2 dmg + 2 Str, Smash [7], Thump[6])
Traveller's Cloak (+1 to hit defence)
Leather Armor (+1 HP)

Gold 35
>>
rolled 2, 4 = 6

>>20754419
>Slash enemies in front of me, fall back to east of K1, ending turn with shield facing directly forward

Also, with this I must bow out. Good luck in destroying the tiny bastards!

Knight

Level: 1
Hp: 6
Act: 1
Move: 3
Str: 2

Sword (Upgraded) [Dmg 1+2, [6]x2 Slash, [7]x1 Stab
Shield [Damage Reduction = 2]
Traveler's Cloak [Hit Defense = 1]

25 gp
>>
rolled 9 = 9

>Draw Terras mana from my own battery twice again
>Move 1 NE
>SCRY the earth for a network that extends beneath those trolls that could allow me to cast at them

Lv: 1
Hp: 1
Act: 3
Mov: 4
Sight:7(True)
Soc:1


Wand: Walking Stick
75 gp
>>
rolled 10, 7, 6 = 23

>>20754419

Nevermind, engaging.
>Move 2L West
>Attack enemy W

Soma

Lvl:1
Hp:2
Act:3
Move: 4
Jump:1
Str:2
Int:2
Sight:7
Weapon Training: Mace (Bonus to hit: 3/level+int)

-Mace (Dmg: 1+2str, Smash [6]x1) (free)
-Traveller's Cloak (+1 to hit defense) (35g)
-Money:15g
>>
rolled 7, 5 = 12

>>20754419
>Move 2hex Nw
>Lunge at undead (3hex line NW)
>Order fae to use wind power to keep any undead away from my exposed flank.

stats:
Level 1
7hp (5 base+1leather+1 Contractor)
1/1act
3L move
1str

[7]x 1 2 damage piercing 3hex range
[6]x line 2 damage piercing 3hex line(?)
[5]x 1kick (hind action) 3 damage conc/stun

INV:
spear
Leather armor
Shield

Familiar cards:
1. Sky Fae:
Mov. 4
HP: .5(+1 level)
-Evasion 5
Wind Ball.
Range 4 , Moves a target 1 hex.
4 if Up close
*Grants adj allies 2 Evasion.
1 Action.
>>
rolled 6 = 6

>>20754458
Oh, I'm Ev3.
>>
rolled 6 = 6

>draw mana from bush
>move 1 ne
>place runescript spell 1 NE, 2 mana to cause strangling vines to sprout and attack enemies that get near the rune
>move 2 east

LV:1
HP: 2
Act: 2
SPD: 3
Soc: 1
Traveler's Cloak [+1 Hit Defense]
Walking Stick [Weight 1]
>>
>>20754431

Maybe is not an order. Use proper formating, please.
>>
rolled 7, 5 = 12

>>20754419
>Back up just behind the river
>Slash
>>
>>20754449
>- Traveler's Cloak [+1 Hit Defense]

Round to round will help. The gold doesnt come into play until structures are built.
>>
rolled 7, 4 = 11

>>20754483
Sorry, reverse the order of these actions.
>>
>Deploy from portal.
>Construct Base

LV:1
HP: 6
Act: 1
MOV: 3
STR: 2
INT: 1

Weapon: Hammer [Dmg 3, Rng 1, Smash [6]x1, AOE [5]x1] (Free)
Armor: Traveller's Cloak [+1 Hit Defense] (35g)

Gold: 165
>>
>>20754419
>I will use wind touch to shift the wind to blow north

LV:1
HP: 2
ACT:1
Move: 2
INT: 3
Sight: 7

Walking Stick
Traveller's Cloak (+1 to hit defence)

Gold : 40
>>
rolled 3, 6, 2 = 11
(Fucked up directions)
>Lunge spear nw
>Lunge spear wnw
>Hind actions (Kick any monster next to me that's alive)
>Move 3L SE

LV: 1
HP: 5.5
Act: 2 top/2 hind
Mov: 4L
Sight: 6
Strength: 1
Int: 0

- Bow (Dmg: 1.5, Rng: 5, [6]x1)
- Spear [Range 3; Point - [7] x 1, 2 DMG; Lunge - [6] x Line, 2 DMG]
- Traveller's Cloak (+1 Hit Defense)
- 25 gp
>>
rolled 2, 7 = 9

>>20754419

>Use Full moon to make my shadow copy of myself appear
>Shoot at enemies 1N3W and 2NW 2W with my shadow

HP: 1.5
Act: 2
Mov: 4
Sight:7
Jump:1
Str: 1
Int: 1

Weapons:
Crossbow [Dmg2, Rng4, [7]x1 Bolt, [6]x1 Bash ] (Free)
Knife [Dmg: 1, [6]x2, *Knife Grapples] (30gp)
Armor : Traveller's Cloak [+1hit Defence] (35gp)
Money : 35g
>>
rolled 7, 3 = 10

>>20754494
And stats:

LV: 1
HP: 12
DR: 3
ACT: 1
SPD: 4L
STR: 3
-Shield
-Sword(Upgraded Hit Rating)
-Travelers Cloak (+1 Hit Defense)
-25gp
>>
Phase End.
>>
>>20754501
Since I saw your previous post, I'll vouch for those rolls, but in the future don't delete posts and keep rolls. If you need to correct, quickly add another post with the correction linked to the original post.
>>
>>20754535
Right, I just did not want to risk the GM completing my incorrect actions then scrolling down to find my corrected ones, causing more problems.
>>
>>20754456

Gorust are you Castor or Dwarf ? VII are dwarves
>>
rolled 3, 2 = 5

>>20754596
Yup. I'm a Dwarf
>>
rolled 4, 1 = 5

>>20754596
>>20754604
Dammit, I misunderstood where I was on the field, didn't I?
>>
>>20754459
Elven Adepts only have 1 str.
most units that dont get the extra stats start at 0, which is average.
>>
Since I'll be building a ballista whats its stats and how do I operate it?
>>
>>20754664

I'll change it then. I guess I'll also lose some movement because of the hammer weight...

Oh well.
>>
>>20754681
Stats for it are hidden, at least for now. Just load and fire it, knowing it'll do more than bow and arrow.
>>
Damn, sorry I misunderstood where I was. I've switched my trip to accurately reflect my character now. I'm going to sleep for the evening, good luck everyone
>>
>>20754419
>Go E 2
>Gather mana x2 from nearest body of water
Where isss that river?
>>
>>20754798
Stats:
Lvl 1
2 HP
2 ACT
2 SPD
1 SOC
1 INT
-knife
-cloak
gold: 35
>>
>>20754798
>>20754805
A little late, phase ended already. Generally, Action phases last about 10-15 minutes.

Also a reminder to those who don't have it, include your unit number in your designation!
>>
File: 1347863266780.png-(737 KB, 900x700, Graywind06.png)
737 KB
The Centaurs Spear the West point, and the Tam delivers finishing blows.

The Drakkei and the
Castor seems to be tied up by the mobs !
Meanwhile , a mean southerly wind [going north] pushes my notes to fly forth ! Are they preparing for a charge ?

The two Bloqsmiths scrounge about in the rear building for the coming onslaught, it is clear that this fight will prove to be a long engagement.

Felling the hilltop tree, an item falls from the branches.

Crystal of Ressurrection. This crystal will break when its possessor faces certain death- upon breaking it will grant its wearer an extra chance to evade death ! Abysmas aligned; this can resurrect Abysmas players if used on them retroactively

Enemy Phase.
>>
I've noticed that some people have gone to sleep. If you;re going to do this, make a note about it in thread requesting to be withdrawn. If you leave yourself deployed and inactive, I will not make it a habit to bot you as has been done in the past.
>>
File: 1347865211573.png-(1.24 MB, 1350x1050, Graywind07.png)
1.24 MB
THE DRAKKEI KNIGHT HAS FALLEN Dropped by the Troll ! THE UNDEAD SWARM OVER THE BODY and I cannot stand to look at it !

The skies redden , as does the rivers this hour. Will we really survive this assault ?

Action phase !
http://www.youtube.com/watch?v=quuQP_6gGS8
>>
>>20755041
Bloqsmiths, we should focus on making some ballista to deal with the trolls. Evokers, continue with the defensive terrain plan. Keep an eye on the east, but stick toward the center for now.

We're here to protect that gate.
>>
>>20755304
>Move 1 hex N
>Build catapult

LV:1
HP: 6
Act: 1
MOV: 3
STR: 2
INT: 1

Weapon: Hammer [Dmg 3, Rng 1, Smash [6]x1, AOE [5]x1] (Free)
Armor: Traveller's Cloak [+1 Hit Defense] (35g)

Gold: 165
>>
rolled 9, 6, 9 = 24

>>20755304

Things aren't looking that good now.

>Attack enemies South
>Move south as much as posible.

Soma

Lvl:1
Hp:2
Act:3
Move: 3
Jump:1
Str:1
Int:2
Sight:7
Weapon Training: Mace (Bonus to hit: 3/level+int)

-Mace (Dmg: 1+1str, Smash [6]x1) (free)
-Traveller's Cloak (+1 to hit defense) (35g)
-Money:15g
>>
rolled 7 = 7

>>20755304
>move 1 sw, 2 west
>Draw mana from the bush
>Use mana to cast Vitas spell, heal that centaur
>>
>Collect the item as long as it doesn't require an act.
>Build the ballista, move to flat ground if necessary.

Pandoras

Lv: 1
HP: 7
Act: 1
Mov: 3
Str: 2
Int: 1
Hammer (2 dmg + 2 Str, Smash [7], Thump[6])
Traveller's Cloak (+1 to hit defence)
Leather Armor (+1 HP)
>Pending : Crystal of Ressurrection
Gold: 35
>>
>>20755304
>Doublemove to the base to heal
>call back sky fae for the time being

Level 1
7hp (5 base+1leather+1 Contractor)
1/1act
3L move
1str

[7]x 1 2 damage piercing 3hex range
[6]x line 2 damage piercing 3hex line(?)
[5]x 1kick (hind action) 3 damage conc/stun

INV:
spear
Leather armor
Shield

Familiar cards:
1. Sky Fae:
Mov. 4
HP: .5(+1 level)
-Evasion 5
Wind Ball.
Range 4 , Moves a target 1 hex.
4 if Up close
*Grants adj allies 2 Evasion.
1 Action.
>>
rolled 4, 9 = 13

>>20755304

>Shoot with my shadow at the enemies 3W 1N
>Move 2SE

HP: 1.5
Act: 2
Mov: 4
Sight:7
Jump:1
Str: 1
Int: 1

Weapons:
Crossbow [Dmg2, Rng4, [7]x1 Bolt, [6]x1 Bash ] (Free)
Knife [Dmg: 1, [6]x2, *Knife Grapples] (30gp)
Armor : Traveller's Cloak [+1hit Defence] (35gp)
Money : 35g
>>
rolled 9, 7 = 16

>>20755304
>Slash troll
>Orient Shield towards the two trolls

LV: 1
HP: 12
DR: 3
ACT: 1
SPD: 4L
STR: 3
-Shield
-Sword(Upgraded Hit Rating)
-Travelers Cloak (+1 Hit Defense)
-25gp
>>
>Move/Charge 4L East
>Place spike trap tile NE
>Overwatch Lunge NE, and hind kick after if possible.

"I-I need some help over here!"

LV: 1
HP: 5.5
Act: 2 top/2 hind
Mov: 4L
Sight: 6
Strength: 1
Int: 0
Kills: 7

- Bow (Dmg: 1.5, Rng: 5, [6] x 1)
- Spear [Dmg: 2, Rng: 3, Point [7] x

1, 2 DMG; Lunge [6] x Line]
- Traveller's Cloak (+1 Hit Defense)
- 15 gp
>>
rolled 6, 2 = 8

>>Shoot group of 3 enemies West
>>Move 3 South

LV: 1
HP: 3
Act: 2
Mov: 3
Jump: 2
Str: 1
Int: 1
Sight: 5
!Trained: Bow
- Bow [Range 5; Shoot - [8] x 1; 1.5 damage]
- Traveller's Cloak [+1 Hit Defense]
- 9 gp

Didn't know default was 0 strength, updated

With a building on the map, can we start collecting round per round gold, as well as back logged?
>>
>>20755304
>double move south towards the ballista.

LV:1
HP: 2
ACT:1
Move: 2
INT: 3
Sight: 7

Walking Stick
Traveller's Cloak (+1 to hit defence)

Gold : 40
>>
>Move 4 SE
>Draw Terras mana from my own battery three times.


Lv: 1
Hp: 1
Act: 3
Mov: 4
Sight:7(True)
Soc:1


Wand: Walking Stick
75 gp
>>
>Issuing orders to those castors to attack those trolls
>>
Requesting withdrawn during the next Action phase. Good night everyone, hopefully I will see you tomorrow.
>>
Phase End. This looks like the phase of the night. Will process this and off we go.
>>
File: 1347867924310.png-(1.27 MB, 1350x1050, Graywind08.png)
1.27 MB
The lines recede, and the sun winks out a farewell.

> Game to Continue Tomorrow at 8:30 ! On Enemy Phase.
>>
>>20755620
PM EST etc.

A new thread may also get made...
>>
Can ballista \ catapults be moved?
>>
rolled 4, 4 = 8

Lets see what kind of monstrous creature i am....
>>
File: 1347869551954.png-(1.25 MB, 1350x1050, Graywindfix.png)
1.25 MB
>>20755620

>Had to fix the processing error involving the Centaur Tracker. Also Night time Colors !


=================================

The Lines whistle with a black wind, and the hordes continue to lurch forward. The world seems to slow down and take us under. How do we find the end to this where we come out on top.

What lessons am I forgetting from that Academy. My head feels like it would literally burst from sifting through all mental notes...

Everyone's still a stranger to each other will battle make them brothers... or will fear consume them ?
>>
Too late to join, eh? guess I'll wait next thread...
>>
>>20756010
You can make your character now if you want. Mission should resume tomorrow night I believe.
>>
>>20755679
This should suffice for now, more in the next thread.
>>
rolled 7, 8 = 15

>>20756071
let's roll then...
>>
>>20756078
Oh man, that was unintended, i wanted to be a stormmage. ST is stormmage, T is Tracker, right?

Stats are:

Level:1

HP:1
Act: 3 (as long as i am lightly equipped)
SPD:4

Sight: 8 (True Sight)
Int: 3

-Travellers Cloak
-65 GP left.
>>
So from what I take it there's only 1 Drakkei on the field but it doesn't appear to be me, can't see horns on anyone else.
>>
Sorry about being unclear on the Withdraw order last night. And for not understanding which character was me. ... And for being basically useless in the fight so far.

Now that I have a handle on all of that, I figure I'll be able to actually, you know, contribute to the cause


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