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/tg/ - Traditional Games


File: 1345257501469.png-(2.58 MB, 1920x1200, 1341803086528.png)
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Let's play a game.

Dwarf: Forced to start in a mountainous region. Starts with iron tools tech, iron metallurgy tech, smithing tech, and brewing tech. Major penalty to magic, penalty to population.

Elves: Starts with mastery of one school of magic, starts with wooden bows, bonus to magic. Major penalty to population.

Lizardmen: Start with wood working tech, starts with wooden spears, bonus to population, bonus to weapon&armor. Cannot use magic, penalty to tech.

Humans: No bonuses or penalties.

Goblins: Major bonus to population, bonus to weapons&armor, starts with wooden spears and wooden bows. Cannot research tech, cannot use magic, carnivorous. Goblins gain technology by stealing enemies tech, smart goblins back engineer the tech so they can reproduce it.

Orcs: Bonus to population, bonus to weapons&armor. Penalty to tech, major penalty to magic, carnivorous.

Gnome: Why would you pick this? Penalty to population, penalty to weapons&armor. Major bonus to tech, bonus to magic.

Your Choice: Suggest an original race, the GM will state the penalties/bonuses for that race.

(Keep in mind you can change the affects of the races by adding a locational prefix, I.E Forest Goblins, Mountain Elves.)
>>
Oooh, I love these.
Desert elves, with wind magic mastery. We shall build glorious crystal spires in the sand.
>>
I vote for a new race, of machine men. I would suggest no magic capability, but very good in tech. Maybe they can't reproduce but they can't piece destroyed allies together
>>
Dwarf
>starts with iron
Iron conquered the whole known world at one point. And with a decent bounty of slaves and converts from other races, we could start a vast metropolitan paradise in a few centuries.
>>
>>20365752
Nice idea, but you couldn't really reproduce unless you guys discovered metal and understood your kins mechanisms.
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>>20365768
that's what I'm saying, they have a pop limit. They can start in a mountain, lots of iron and shit, if their people die they can rebuild them after much time
>>
Oh boy, Lizardmen 2: Electric Boogaloo?
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>>20365958
...Excuse me?
Also I need at least two votes for the same choice.
>>
>>20365752
I approve of this
>>
>>20365752
I like this idea
>>
I guess we terminators now.
>>
FINALLY YOU'RE BACK
The only really good quest thread in my opinion.
Star Guard was really cool too.
I vote for dorfs this time around. They were mysterious and powerful last time. Let us likewise be mysterious and powerful.
>>
Is that Enough for my machine men?
>>
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>>20365752
Only if they're steam-powered, and wear top hats.
>>
>>20365998
I was thinking more like Necrons but nicer. Maybe, Nicecrons
>>
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GONNA' TERMINATOR THIS BITCH UP
>>
I vote for lizardmen.
>>
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>>20366014

>pic related
>>
What are our stats as robots? Tech bonus, population penalty, iron metallurgy, unable to magic?
>>
>>20366044
basically yea. Also I'm thinking that they are hostile to most races they meet
>>
Where do you want the machine men to live?
>>
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>>20366027
>pic also related
>>
>>20366072
in a mountain. Or volcano
>>
>>20366072
Mountains are cool, as are coasts. Coastal Mountains?
>>
>>20366072

abandoned fort?
Maybe a desert.
>>
>>20366044
they have a penalty. To love
>>
>>20366092
coastal volcano? Or maybe an island that's partially/mostly a volcano
>>
File: 1345260371600.jpg-(1.57 MB, 1920x1024, HiddenCivilization.jpg)
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>>20366072
Here.
>>
>>20366125
not roboty enough
>>
>>20366125

>thinks that a civilization quest means you get to start with a badass city
oh no, we can have that - but we'll have to build it.
>>
>>20366119
Yeah, this sounds good. But, fucking lava man.
>>
File: 1345260598012.jpg-(209 KB, 814x1000, IsThisDorfyEnoughForYou.jpg)
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>>20366143
was going for more of an age of mythology Atlantean feel.

How about this?
>>
>>20366167
but they're robots! Lava means nothing. In fact, they can maybe make some sort of geothermal self powering eventually
>>
Mountain Machime Men

Unable to use magic.
Reproduces through constructing new robots, although the means of how to do that must be discovered.
Does not eat, sleep, or drink, machine men gain energy from outside sources, you may choose one source. Thermal, solar, wind, fossil fuel, hydro, and hate. (Last one was a joke.) Production rate of robots depends on how many you assign to build.
Major bonus to tech
Bonus to weapons & armor.
>>
>>20366170
thats pretty cool
>>
>>20366182
Thermal, all we'd have to do is bask for a bit.
>>
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>>20366182
>Not measuring your hate in joules
>>
>>20366182
thermal, since they live in a volcano. Also, are you op?
>>
>>20366193
>Thermal, all we'd have to do is bask for a bit.

I think you mean solar. But still, solar is the way to go.
>>
Fuck yes, Love these threads. To victory, my mechanical brethren!
>>
>>20366210
but volcano!
>>
>>20366210
Ehhh, thermal is more broad range than solar. It can get energy from the sun, but it can also get energy from hot springs and anything, well, hot.
>>
We donot live in volcanoes, tallied the early votes already, we're living in the mountains. Like dorfs, only we're made of metal.
>>
hydro, all of the others are out of our control, but hydro we can maintain artificially if needed
>>
>>20366242
voting solar then.
>>
Thermal is heat, solar is the suns light. You will barely get any energy from the sun if you go thermal unless it's a fucking hot day. When I mean thermal I mean high HIGH temperatures, like furnace high.
>>
>>20366242
>mountains
>volcanos
There's an overlap there, you know.
>>
Did someone say Civ game? I'm down.
>>
Solar 2
Thermal 2
Hydro 1
...
>>
File: 1345261221580.jpg-(119 KB, 400x565, NecronArt.jpg)
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We're gonna turn into biophobic necrons in no time.
>>
solar: no power on cloudy day or underground
hydro: as long as you have liquid water in sufficient quantities your golden
thermal: if you have geothermal, your fine at your base and can scavenge for burnables if needed
wind: depends on if there is enough wind and doesnt work underground
fossil fuel: limited quantities
>>
>>20366295
I vote for hydro, since we're not in volcanos
>>
I vote Thermal.
>>
I'll vote Hydro, changing my vote here >>20366193.
>>
hydro seems to be the best answer here, especially in the beginning when we start with next to nothing
>>
Voting Hydro
>>
>>20366298
check my earlier posts, that's exactly what I was going for
>>
>>20366295
Hydro here as well, sounds like we actually are getting the steampunk mechmen!
>>
>>20366210
Changing this to hydro.

Also, I think we should feel happiness by 'feeding' off of other race's sorrow.
>>
If we pick hydro, are we using the energy from moving water or using water for some chemical fueling purpose?
>>
>>20366342
>aquire sorrow from other races
>transmute into happiness for ourselves.

Well put, fellow elegan/tg/entleman.
>>
>>20366362
perhaps we could do it steam wise
>>
Can we upgrade the powering of the machine men as the tech advances?
>>
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>>20366379
>>
>>20366342
what if the only way for them to use magic based stuff is by using the magical manifestation of other races sorrow and trap it somehow
>>
Another question. What the fuck are we made out of to begin with? I assume we can upgrade out metal asses. Will we begin as iron men, steel or what?
>>
>>20366403
Tin.
>>
>>20366403
I think we begin as iron. Perhaps the end goal could be like the shit neutron stars are made of, because fuck science
>>
>>20366403
Maybe we start out on the earliest metal advances, something like copper or bronze. Still hard enough that we can mine, but not to op right off the bat so it's possible?
>>
I gotta go to bed right now because work tomorrow, but I'll def. be keeping a look out for the next installment to this.

Keep up the good work, OP.
>>
File: 1345262208509.png-(282 KB, 1034x887, Machine Men.png)
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Darkness...
Nothing but the black slate, the machine men layed in rest in their clockwork cocoons, sustained by a bare minimum level of energy that the machine mother gathered over the decades. The age of glory long since passed the machine men, long ago they were once great allies of the...No, memory has faded from them, they were once great, though, rest assured. But now they are in exile, from what or by who none know. They are pitiful now, only a handful of them still exist, taken care of by their machine mother. Ah, yes, the machine mother. She is something like that of a leader, but she is so much more. She is the centeral core of intelligence of the machine men, the machine men deposit energy inside of her and also are recharged by her. She is like a huge loving battery, although loving might be an exageration. Machine men don't love, they don't hate either. They simply DO. They are masters of reason and intellect, they have no concept of religion or emotion, they are cold beings of silent thought and action.
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>>20366473
Excellent, I can't wait to do this battery milfs bidding.
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>>20366473
I love them already. This is going to be exciting.
>>
>>20366473

A most auspicious start.
>>
The machine mother rests in a small cave on one of the tall mountains, near the peak. She is a huge cube of countless moving parts, a small waterfall falls through her, she harnessses the meager energy it provides. But it isn't enough to sustain her children, only herself. Over the decades she has saved up a small sum of energy, and with it she awakens ten of her children, she tells them that they must find a river and harness it's energy, and if they should fail they will doom her and themselves to the void, the machine men equivalent of death, in reality it is merely being sapped of all energy. Nonetheless, the clock is ticking, and it's up to the ten machine men to save their brothers and their mother from the void.
____________________
A. Try to improve settlement.
B. Try to improve armaments.
C. Try to improve technology.
D. Your Suggestion.
_____________
The Cave

Population: 10 Awakened, 90 Unawakened

Energy: Scarce (Unstable)

Architecture: None.

Defenses: None.

Armaments: Bronze bodies,

Tech: Hydro power,

Allies: None.
Enemies: None.

Important People: Machine Mother (Leader)

Stockpile: None.

April 10th
>that feel when you lose half of your post.
>>
Roll for anal circumference
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>>20366548
Let's go settlement!
>>
>>20366548

Holy shit I say we find a river. like asap. all ten of them. we don't need food or sleep we need a river.
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>>20366548
improve energy tech
>>
D. We require additional Vespene gas! i mean... Hydro power. ya, let's go find us a river.
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>>20366548
Getting energy seems like the only option.
>>
D. yeah need more power to awaken our robot bretheren, so lets go find us a river
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>>20366567
>>20366569
>>20366570
>>20366578
>>20366589


We need energy, so improve settlement if that's what it counts for to finding water or other generators in the area that are inactive from our past, or D to find a river to feed to the mother.
>>
C'mon angrydorf. Tell us of our noble machine men.
>>
File: 1345264054738.png-(5 KB, 1000x800, Map 1.png)
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The ten machine men search in roughly a one mile radius, they find nothing. However one of the machine men tells that he saw something like a river to the north but saw strange figures moving by it, and small mounds that looked brown to yellowish.
_____________
The Cave
A. Scavenge for food.
B. Try to improve settlement.
C. Try to improve armaments.
D. Try to improve technology.
E. Your Suggestion.

New Technology: None.
New Armaments: None.
New Architecture: None.
New Defenses: None.
New Stockpile: None.
>Sorry guys, opening up all of my documents and trying to remember how to properly sort all this shit. Will speed up soon.
>>
>>20366799
improve tech
>>
A. Scavenge for food. Wait what?

And explore north, find the river and crush any organics that get in our way
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>>20366799
What would robot food be? Anyway, explore to the north!
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>>20366799
>scavenge for food
Dude, we're machines.

Scout the mountain range, search for a waterfall.
>>
>>20366799
River, we need power fast. We must awaken the rest of our robotic brothers.
>>
>>20366799
It's k dorf. Gave me just enough time to fap.
E. We shall gather the ten awakened machines and send then to harness this power source. Exterminate all those who oppose us and bring glory to the mother who starves.
>>
Like I said guys...Just starting to load up my documents, copy pasta and all that, mistakes slip through sometimes.
>>
>>20366799
>>20366839
EXTERMINATE! EXTERMINAAAAAATE!
>>
>>20366813
>>20366816
That doesn't mean we can't trade with the fleshies.

Trade them nice, tasty, totally-not-poisioned food.
>>
Guys, I like exterminating filthy organics just as much as any one of us, but I think we should check our armaments first.

If they are sufficient, then we shall commence with the slaughter.
>>
[E]
The machine men travel north towards the river, as they move closer they start to see some white smoke rise from the river, the machine men pay no attention to it and continue onwards. Their relentless advacne is deterred by some boulders, they simply push them to the side with their machine strength. When the river stands in clear sight they can now see what the figures were. They were, creatures. Humans, well they don't know that but for the sake of convenience they are humans. Hairless creatures with blakc hair and tones muscles. They wear the skin of animals and live in modest little cottages made from wood, they seem to have some crude stone tipped spears and fishing poles, which they are using to fish in the river. There is about thirty of them, very few men. They live in a small valley where the river is, so they have no real environmental defense, infact the machine men are confused as to why they still exist in such a hostile world, then it occurs to them. Maybe they haven't seen any of the danger this world has? Could it be that they are some sort of isolated splinter village in the middle of nowhere? Left alone by the horrors of the world?
>>
>>20366974
Our armaments are the fact that we're big, strong, and made of bronze, versus the enemy which is hopefully small, weak, and wielding sticks.
>>
They don't seem like warriors, obviously, their life looks simple, the children play, the women make blankets and clothes and gossip while the men fish, hunt, build and joke. They are so care free...It almost makes the machine men...Annoyed. But not really. Since they lack emotion they simply follow their orders and march right through the town and into the river, they sit down in the middle of the river and open up their hydro cores, which is essentially a turbine that gathers the power of the waters flow. The gathering process will take a few days before they are full of energy, and the villagers react horribly to your arrival. They scream and run, the men grab spears but strangely, they don't attack, they simply watch the machine men carefully, tensely. After awhile they seem to cautiously resume their fishing, but keep their distance. How long will the machine men gather power, and how should they deal with the humans?
>If you kill these cute little peaceful humans I will hate you all forever. By the way, hardmode. Never know if Ice Cube is gonna jump in and beat the shit out of the machine men. If you're really unlucky Ice Cube will tag team with Chuck Norris while Bruce Lee commentates. I'm joking. At least I hope.
>>
>>20366998
Bring them under our protection. have them serve us in exchanege for that protection. We will civilize this world yet.
>>
>>20367024
Can we speak? If not, have one of the robots make a motion like it's writing on a piece of paper.
>>
>>20367024
Yes, can we communicate in some way? If that's the case, go greet them after we're done charging. Might as well introduce ourselves to announce our presence in the mountains.
>>
>>20367027
second this
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>>20367024
We will charge as long as we must to ensure that we can ward off any attack.

If possible, we also should attempt to explain to the humans that they can serve the Great Machine Mother, or die.
>>
>>20367024
Try and communicate. See if we can get them to praise us as gods. Have them build us a canal, so that hydro collection will be easier in future.
>>
>>20367024
Lets collect power for only as long as we need to get the rest of our brothers online, and if we can talk, trade with the humans. If not, burn.
>>
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>>20367084

Forget pic, sorry.
>>
Machine Men speak machine, which is a series of clicks and grinding sounds that no organic being can mimic. They donot know the humans' language, but they are machines, and they can learn quickly.
>>
>>20367104
Then once we start rerouting this river, we had best get to learning it. We need slaves.
>>
>>20367104
Of our 10, select a small group of them to remain in the village posted about major population collection areas. They'll gather as much information as they can on them, and they can report back home once they've understood their dialect and their way of life at least in the basic sense. The rest of our party can return home and attempt to do what they can to the settlement while they are on full power, possibly bring some of their sleeping brethren down to the river to awaken.
>>
I believe our priorities should be as such for the time being. Get our brothers online>technological en-devours >defense> Prancing about in the corn fields with fairies.
>>
>>20367112

Of course, if they ask, they are not slaves, but valued comrades and neighbors!

Afterall, Machines don't lie, right?
>>
OP, could we possibly build some sort of permanent power plant on the river that's hooked up to the Battery Mother?
>>
>>20367125
Only if they have the religious fervor to match it. If they accept the Mother as a god, and serve voluntarily as a result, we should refer to them as such.

If they refuse, they will be slaves and know it.
>>
Lets take it a step at a time though, first get the rest of our brothers online. Then we can spare some to learn the language of the organics.
>>
once we have restored our brothers we must set about taming the river, canals and hydroelectric plants and so forth. Them we must begin the mining operations and technological research to upgrade and create more of ourselves. I believe that the mining would be best done by our robot brothers while the reshaping of the river can be handled by our human servants.
>>
I vote that we continue to get energy, and since that will only take a few days, the rest of the month should be spent learning the human tongue so that we might communicate with them. We should become their protectors, and in return all we ask is that they help us stay powered.
>>
Time passes and two machine men try to communicate with the humans. Progress is painfully slow as they are a little more than scared of the machine men. Nevertheless, the other 8 machine men manage to charge themselves up completely and return to the cave to deposit it into the machine mother. She praises them and awakens fifteen more machine men, if they keep this up soon the entire lot of machine men will be awakened! The two machine men near the river village report that they have a basic understanding of their language, but need more time to be able to pronounce their words. What they gather from hearing them is that they are just a simple group of people living in the mountains, they don't have much to offer, but the machine men do gather that they know a some great deal about the mountains, they say that there is many dangerous monsters lurking about, and that this river is, in their words, a good river, therefore the monsters don't come near them for fear of the good river.
_____________
The Cave
A. Try to improve settlement.
B. Try to improve armaments. (Bonus)
C. Try to improve technology. (Major Bonus)
D. Your suggestion.

Population: 25 Awakened, 75 Unawakened
Energy: Adequate (Unstable)

April 30th

New Technology: None.
New Weapons: None.
New Architecture: None.
New Defenses: None.
>>
>>20367233

We definitely continue to pursue awakening our kinsmen and gathering a firm grasp of the human tongue so that we can become friends. I'm all for us becoming their guardians.
>>
>>20367233
Have the two continue to study, everyone else should get energy for us to awaken more brothers.
>>
>>20367233
C, start trying to understand the workings of our brothers.
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>>20367258
Second this, keep attempting to translate and gather information while the rest attempt to raise the Unawakened.
>>
>>20367233
Continue to gather energy and begin improving out armanents. We should become guardians of the organics, so that they may civilize themselves.
>>
>>20367233
C. Try to improve technology. (Major Bonus)

I assume that the language will be a passive project?

We should get them used to working for us. Try to develop tools that we can use to divert the river towards our home.

We can have the humans help with the actual diversion, while chatting them up about the Mother, and how she needs servants, etc etc.
>>
Wait you guys, once we've awakened everyone we need to develop technology to irrigate water into our mother. The waterfall doesn't seem to be enough, but if we could get more water funneling through her using pipes, tunnels, tubes, pistons, waterwheels and what have you, our energy crisis would be totally solved.
>>
>>20367273
Guardians? Why? It is not worthwhile to guard them when all we need is labor and cannon fodder.
>>
>>20367233
C: may as well get this out of the way and see if we get anything good out of it. And any tech we cant use is definitely a step up for the humans
>>
>>20367292
We must spread civilization. As the mother powers us, so shall we power the savages so that they may become like us.
>>
>>20367396

I wonder how far we can make the humans become like us. Cybermen time anyone?
>>
Get more brothers up and running.
>>
>>20367396
....Why, though? How does sticking our neck out for other independent races benefit us, when we could just as easily accomplish the same by assimilating them as slaves?
>>
>>20367429
Exactly what I was thinking.
>>
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[C]
The machine men try to understand themselves, they peer into their own bodies, trying to make sense of their many mechanisms. They have just begun to understand how their bodies work, and they start to duplicate it with spare parts from long dead machine men...Thus far one has been created, well, to be fair it's not really a machine man. The inventor calls it a Tinker Man, it's a very simple machine in the shape of a machine man, and with some of it's complexity, but lacks more than 80% of it's intelligence and capabilities. The tinker men are about the size of one of the humans feet, and have the intelligence of a dog. Their motions are static and they can't traverse terrain very well, nor can they do much as far as working goes. But they may come in handy for particular jobs. Thus far we only made five tinker men, we can't make anymore because we ran out of spare parts.
More energy is deposited within the machine mother, and fifty more machine men are awakened, for the first time in many centuries the machine mother feels happiness.
The humans have come to accept the machine mens' pressence, finally their language is spoken and heard by the machine men. They tell the humans of the machine mother and that they need working hands to help her thrive. They are more than hesitant, and their leader in particular tells them that his people are proud and won't submit to some stranger, he tells them that they will help, but only if they are given something of proper value.
_____________
The Cave
A. Try to improve settlement.
B. Try to improve armaments. (Bonus)
C. Try to improve technology. (Major Bonus)
D. Your suggestion.

Population: 75 Awakened, 25 Unawakened
Energy: Adequate (Unstable)

May 10th

New Technology: Tinker Men.
New Weapons: None.
New Architecture: None.
New Defenses: None.
>>
>>20367484

Stop thinking about what is seemingly the most efficient. In my experience, benevolence, understanding, and cooperation always outlast and triumph over tyranny and oppression. Both at the table and in reality.
>>
>>20367520

Give them the tinkermen as mechanical servants.

Send a few mechanical men to defend the village, too.
>>
>>20367520

>something of proper value
Protection.
We are bigger, stronger, smarter, and made of fucking METAL.
I imagine we're quite lethal.

And since we're continuing to awaken folk, maybe we should develop some technology for getting water to the mother with more ease? an irrigation system for us to begin constructing as our numbers swell?
>>
>>20367520

Maybe experiment with what those tinker men can do and start digging a basic canal to the Machine Mother.
>>
>>20367520
Finish waking up our brothers, and then we need a better source of energy. Somehow re-routing the river may be good...
>>
>>20367520
Give them a shiny rock or metal piece in exchange for their service. I think it's high time we got the mothers' mind focused on technological advancement.
>>
>>20367520
A
Start digging a trench for the water to flow through so that we can have on base water supplies to make the powering process quicker.

Then later we can make a hydro electric generator directly linked to the Machine mother
>>
>>20367521
What could be more benevolent than allowing them to become a part of something greater than themselves? Alone, they could never attain what we can. They are mere organics. But we can give them a purpose. All they have to do is serve.

Plus, they have to pull their own goddamn weight. We have limited numbers, and they can breed. Better to assure their loyalty through fear than gamble with love.
>>
>>20367520
Fuck it, we don't need their help that badly at the moment and don't really have anything to offer. Let's C: Try to figure out mining. We'll need raw materials if we're going to be able to repair ourselves and develop new technologies.
>>
>>20367520
"Proper value? We give you life. You exist because we allow it. The Mother can give, and she can take. We can give you life, or we can take it."
>>
I vote tech, focus on re-purposing the parts from the tinkermen experiments into a large hydro battery.
>>
>>20367597

Lets not get to pissing off the locals right now. We out number them yes, but they can help us greatly later on if we ever meet outside races for diplomatic things.
>>
If you guys could type the letter/vote you choose and then drop a line explaining the details that'd help me out tons. As for the guys that don't vote at all and just say "Do this!" or "Do that!" you need to type D before it, it makes my job easier, again.
For example

D
It's a piece of cake to bake a cake. Bake a cake.
>>
C
Let's figure out mining. After that, smithing. We need raw materials if we're to actually advance our technology and understanding.
>>
>>20367601
Reformatting:
C
Attempt to create battery technology out of our tinkermen experiment.
>>
>>20367597

Human can breed. They can outnumber us very quickly if they so choose.
All this talk of enslaving them is so stupid.
A symbiotic relationship between our communities is the best option.
If we enslave them, then when other civilized races come upon us they will see us as tyrants and monsters and make it their job to fuck up our shit.
If they come upon us as great providers, brilliant protectors that supply knowledge and safety, we will be revered and awed.
This grimderp edgey tyrannical BS is stupid.
Cut it out.
>>
>>20367520

A. Maybe for a short term fix we try and expand the waterfall somehow or increase the amount of water its giving the mother?
>>
>>20367612
We're made out of bronze. They have sticks. they will have one hell of a time fighting us.

Plus, they can still advance under us. After several generations, serving us will be all their people know. The stories of the time before we came will be a time of darkness and confusion, before we mighty machines came and brought them into the light with our benevolent offer of servitude.

It is our duty to free the organics from their darkness, as we and the Mother bring true light and purpose to their lives. It is unfortunate that those who refuse the light must be destroyed.
>>
>>20367550

This is C, sorry OP
I'm suggesting we improve technology in regards to irrigation so as to power mother passively
>>
>>20367520
C. Mining equipment! FOR SCIENCE!
>>
A.

Re-route the river directly into the Mother, providing us with much more energy. Use human labor if necessary, trade them a few of our tinker men in exchange.
>>
>>20367659
Agreed. To put it in fluff terms, we want to put energy into things as we do the mother, so that they will give it back. An understanding of energy.

That makes littlse sense. Sorry, I'm tired. But we want the humans on our good side.
>>
>>20367687

This.
>>
>>20367659

Agreed. No reason not to play nice. This is hardmode, being an asshole WILL come back to bite our shiny metal asses.........
>>
>>20367719
Like it did for the lizard men.

That is partly why I want us to secure power before we get too into it, tech is fun but if someone can cut us off from our power and they will then we are screwed
>>
>>20367719
When they turn around and fuck us, I want you to remember that we had the chance to make them a permanent ally.
>>
>>20367719
>This is hardmode, being an asshole WILL come back to bite our shiny metal asses
So will being nice. This is hard mode, after all. I think we should be friendly but isolationist. We should never rely on others for anything, but also try to avoid ever making any enemies.
>>
>>20367791

Yeah, tell me about the time that you betrayed the giant metal man who revolutionized your village with science and protected your home from monsters.
>>
if we know how to make tinkermen that means we have at least a basic understanding of how to power and build machines.

>learn mining
>learn smelting
>learn smithing as well as casting
>make simple machines

going off the tinkermen we should know
>basic gearing
>basic powersource
>how things pivot and move (levers)
>probally basic math
>>
[C]
The river is being diverted towards the cave, but it's a few mile journey, so it'll take quite awhile. A few machine men work on it as the rest gather energy and focus on another project. The machine men felt a strange attraction to something the machine mother called metal, it was down, deep down, the machine men felt it always, like a sixth sense. The machine mother tells them that her memory fades with every passing second, but she knows that the metal is important, and must be heated to become usable parts. The machine men try to punch through the earth but the hard rock is impossible to punch through, they need some sort of utensil, perhaps the humans can help?...

The machine men tell the humans that they can offer protection, to which the leader replies that the good river is all the protection they need. And when offered shiny rocks and metal bits they give it back stating that they don't need these. In a final act of desperation the machine man told them that they could easily extinguish their lives if needed, and that they should help them, and if not risk losing their good standing with the machine mother...
The leader is hesitant, but persists, "The good river won't allow you to hurt us! Just as it has not allowed the monsters to hurt us!"
_____________
The Cave
A. Try to improve settlement.
B. Try to improve armaments. (Bonus)
C. Try to improve technology. (Major Bonus)
D. Your suggestion.

Population: 100 Awakened
Energy: More Than Enough (Unstable)

May 20th

New Technology: None.
New Weapons: None.
New Architecture: None.
New Defenses: None.
>>
>>20367850
Tell me about the time when you realized that you no longer need the metal men who continue to drain your resources while giving very little in return.

However, they have such nice tech. It would be easy to dam the river, secure the walls and wait for them to die. Then we just march in and take it!
>>
>>20367870

Oh dear.

Hmm.

Agree that the river will protect them. Say that you can alter the flow of the river to deny them it's power if they do not cooperate.

If they do, you shall make the river flow for many leagues, ensuring they can spread under it's protection.
>>
>>20367857
Don't whine.
>>
>>20367870
Focus on advancing ourselves then. A beggar cannot tell a merchant he leads a better life. SHOW them why we're superior, and they will come to us.

Develop the settlement, improve out own livelihood. We should also stay wary of the villagers. If we defile their river, they will surely raise arms.
>>
>>20367870
C.
Give then tinkermen in exchange for tools to use to STRIKE THE EARTH.
>>
>>20367870

Please do not take that as 'ugh they are defiant, we must exterminate blam them!! so edgey'.
It means that we should focus on technology, to develop the needed tools.
>also OP, I'm kind of disappoint. The only thing that happened in the last month is that we began diverting the river. The vote was to mine but all we got was 'no fuqq u robut lul' and I feel kinda shafted.
>But it's ok, i'm not gonna bitch
>>
>>20367870
C. make picks or drills or some such.
-
Smash the leaders face in, stating that we are the humans true gods. Tell them that their chief was a demon and that the machine men come to bring them to greatness. If they do not comply, kill another one of their number.
>>
C.
Maybe we could ask the humans to show us their tools to reverse engineer. Also look into researching forms of other creatures might give us the ability to build more specialized machines.
>>
File: 1345270294029.png-(190 KB, 373x327, ur a faget.png)
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>>20367943
>hue
>>
>>20367870
"Who do you think allows this river to protect you?"

Bluff. Bluff hard.

"You can refuse to serve us, and die, or you can join us and become something greater than you ever imagined."
>>
C
let's put that major bonus to work making MINAN' TEWLZ
>>
>>20367870
D: Ask the humans what, if anything, they want from the machine men.
>>
>>20367958
They have called our bluff. Let's drag ourselves out of the mud and make ourselves something worth joining.

Also OP, speed it along please.
>>
>>20367973
Called what bluff? That we could kill them?

That isn't a bluff, you dolt. They can't ever hurt us, let alone kill us.
>>
>>20367987
If they're right about the good river protecting them, however, their inability to damage us doesn't matter. Remember, hardmode.
>>
>>20367870
A. Try to improve settlement
improve our living conditions and build protections around the machine mother.

Also offer to help the humans with jobs they are too weak to do themselves or it is too dangerous for them.
>>
>>20367987
This is a fantasy setting, I'm betting something supernatural in or involved with that river will royally fuck us up if we push our luck.
>>
>>20367870
Say that the good river shall help them more by them helping us to help it and them.
>>
>>20367933
We tried mining
Punching the rocks didn't work so we fell back onto irrigation.
>>
>>20368017
....Are you dense?How does hardmode change *anything?* We're not forcefully subjugating them, they're falling into line. And if they don't, we wipe 'em out. If you're worried about the other races--who the FUCK is going to know? In all our time observing the humans, we've seen no indications of them having any contact with other races, so if we kill them, nobody knows--if we enslave them, nobody knows. Once we drill the religious fervor into their heads, they'll be willing members of our society.

I'd hardly say we're dragging ourselves out of any mud here, what with all of our tech.
>>
>>20367973
>Also OP, speed it along please.
Fuck you, guy. OP is giving this to us out of the kindness of his heart for no money and out of no sense of duty. Then you have the audacity to tell him to hurry? Seriously, fuck you, you self-entitled prick.
>>
>>20368077
Hard mode changes a lot because if you had paid attention or been around for the last hard mode one of these you would know that no matter how big and bad we are there are many more bigger and badder things just waiting for an excuse to make all our rolls for anal circumference fail miserably
>>
>>20368077
Hardmode changes the damage we can expect from enraging a cabal of water elementals from severe to catastrophic.

We should tread carefully, just in case the river really is protecting the humans.
>>
>>20368081
Whoa, easy there. I appreciate what OP is doing, and I must admit ignorance as to what goes on behind the scenes. I just thought things were going a little slowly.
>>
A few points, perhaps?
>I really doubt that a body of water is going to keep monsters at bay just by being 'good'. It's exceedingly probable that the river has an elemental or lesser god living within, protecting the humans. If not, it certainly has the capacity to do damage in some way, that is for sure.
>We WILL encounter other races. It isn't going to be us and these humans forever, we are going to come across other people or be discovered by other people and I don't want to be hated when that happens.
>Robots cannot bluff. They are robots.
>We should focus on developing tools, due to our bonuses that will occur quickly and once we have a society worth allying with, the humans will ally themselves with us of their own accord.
>I do like the idea of doing physical labor for the humans that is beyond their capability, like lifting heavy shit which is too much for their fragile musculature. That is a good way to become friends.
>>
>>20368077

>what with all of our tech

LOL, did you miss the part where we hadn't developed fucking PICKAXES yet??? HAHAHAHAHAHAHA 'all of our tech' we don't even understand how we function. We tried to punch through rocks like this is minecraft. Oh god that was good lol though.
>>
>>20368223
Well said.
>>
[C]
A machine man is sent down to the village to ask the humans if they have any tools. They seem confused, but shows him all of the utensils they have. They have stone spears, fishing poles, shovels, pick axes, and axes. The machine man asks to borrow some pick axes, and he agrees, only asking that the machine man tells him of his plans. He tells the man that they plan on taking some metal from the earth, he has no idea what metal is but nods his head to appear smart. Back at the cave the machine men study the pick axes. A flash of memory comes back to them, they realize, just for a moment that they know so much, but it all fades after a few seconds. How did they engineer the tinker men, or how were they created? It was almost like instinct, they back engineered the tools as if it was second nature to them. But without to materials to improve them they were left to use them as is. At least now they know how to make shovels axes and pick axes. They start mining into the side of the mountain and instantly hit some sort of metal, it's soft and malluable, orange in tint. It is not the bronze they are made out of...

The machine men tell the leader that if they would just cooperate with the machine mother that all of their troubles would pass, they could live a peaceful life if they would submit. The machine man aknowledges the rivers power but says that they can just block off the water, and the river will be no more. A few of the villagers start to become curious of the machine men, maybe even so much so as to start working. But the leader is stubborn and is becoming jumpy with the machine mens pressence. One tinkerman is given to the villagers, the children love playing with it, and villagers thank the machine men. A few villagers have started to help digging the river diversion,
>>
which is coming along qute nicely.

Our energy gathering has become stable, as long as we have twenty machine men in the river at all times we can sustain ourselves quite nicely. However one of our gatherers says he spotted a distant green creature stalking him in the shadows, it seemed to have some sort of weapon and brown hard looking armor.
_______
Deja Vu
A1: Send out a hunting party!
B1: Deploy sentries that keep watch of the path to the village.
C1: Do nothing.
D1: Your choice.
_______
The Stubborn Chief
A2: Kill him.
B2: Negotiate.
C2: Your choice.
_____________
The Cave
A. Try to improve settlement.
B. Try to improve armaments. (Bonus)
C. Try to improve technology. (Major Bonus)
D. Your suggestion.

Population: 100 Awakened, 4 Tinkermen,
Energy: Adequate (Stable)

May 30th

New Technology: Tools.
New Weapons: None.
New Architecture: None.
New Defenses: None.
>Sorry for the delay times, it's difficult navigating the sea of votes. Again, some of you aren't formatting your votes correctly. If you're suggesting something other than A B or C, it falls under D. Type D before your suggestion.
>>
A
Shift all focus onto the diversion of the river to mother dearest
>>
>>20368346
B1
B2 (We must win him over. What we do now will affect our course later on.)
C

Sorry for not formatting properly
>>
>>20368346
B1. Sentries.

B2. Continue to negotiate. As popular opinion shifts against the chief, he will acquiesce or be replaced.

C. Attempt to work the orange metal by using fire, as the Machine Mother suggested.
>>
>>20368346
B1
B2 (We should either convince him or be done with these humans for now)
C (We need to figure out how to heat this metal and make it into metal tools)
>>
>>20368346

B1.
Ask the the humans if they know of these green creatures and what to do with them.
B2.
If creatures are harmful to village then offer our protection in return for their aid, also offer our services to help them.
C.
Keep researching that metal. Dig baby dig.
>>
>>20368267
Were you expecting to start off as a super advanced empire? No, fucker, this is civilization time. If we're gonna' be machine men we have to have lost our memory or SOMETHING that keeps us from being OP, technology will pick up quickly once we have metal. Maybe i'm misreading your post but the vibe i'm picking up from you is annoying me.
>>
Well, if our sentries have weapons, then B1
and for the chief, definitely B2 - tell him that our strong machine men can help them accomplish greater tasks, show this by lifting heavy shit in front of him so he knows that we would be powerful allies.
and I think A, we oughta get mother powered forever and clean our hands of that dilemma altogether, so that we might devote all of our attention elsewhere.
>>
b1. b2. C. Keep up the good work OP.
>>
>>20368403

oh no OP, we're SUPPOSED to be where we are. I was replying to the claim from the post that said
>what with all of our tech
When we have literally JUST begun this and their is abundant evidence that we DON'T have 'tons of tech' and thusly he was dumb
I'm not arguing that we should know more, entirely the opposite
sorry for rustlin' yer jimmies
>>
>>20368346
B1

B2 perhaps we can trade the some more tinkermen, or even offer to aid them in things like hunting or resource gathering.

C try melting the orange metal
>>
>>20368440
Bro, our very first exploration with technology was creating a sentient machine, capable of delicate tasks, spying, and recon. We can easily gain access to purposely harnessing electricity as tech advances--we can already use it inadvertently.

We have the means to create technology far beyond any other civilization, faster than any other civilization. So yes. We do have technology. We just haven't harnessed it yet.
>>
Short term goal:
Acquire metal tools.

Medium term goal:
Figure out how to make more of us.

Long term goal:
Redirect the river underground and build a branching underground city along tunnels originally carved around veins of metal.
>>
>>20368576
>We do have technology. We just haven't harnessed it yet.
That means you don't have it. Having to means to gain something and having already gained it are two fundamentally different things. He's saying that we should actually have the technology before we go around acting like we have it.
>>
>>20368585
We should add either post-mortem self destruction, or prepare the tinker men to follow us into battle to salvage any corpses. Allowing any other civ to access our tech could be catastrophic--it could fast-forward them to bronze, or even the start of industry. Also remote destruction for tinkermen themselves.
>>
[C]
The machine men try to mold the metal into objects, but it's crude and unrefined, yes, they'll need to purify it somehow, change it from an ore to a pure metal...The machine mother recalls that they should harm the metal. Harm it, what does that mean?
The machine men try to hurt the metal, they crush it, punch it, submerge it in water, throw it. But only when they burn it does it begin to become more like a liquid. But they need something hotter than just an ordinary fire, they use different materials in different ways but frustratingly they can't melt the damn thing. The machine mother tells them they need to build a fire chamber if memory serves her correct. As a side note they do now have chunks of orange ore.

[B1]
A few sentries are stationed along the path, they are like statues, unmoving but ever watchful. A few more sightings are had, this time they describe the creatures as having a green tail, they are quick and sharp looking creatures, they donot attack, merely watch the machine men curiously.

[B2]
The machine men demonstrate their strength by lifting rocks, it impresses the men of the village, and soon the chieftan is outcasted by the village, branded a stubborn old fool for hating the strong and good willed machine men. The chieftan vows revenge and stumbled off into the horizon. The machine men start helping the villagers live day-to-day life, helping in construction and such. The villagers in return offer to hold a water ritual with the machine men to initiate them as true friends.
>>
>>20368595
You're the kind of guy who sits around and complains that he doesn't have a skill, but makes no move to actually learn it, aren't you?
>>
>>20368620
>prepare the tinker men to follow us into battle to salvage any corpses
Man, the tinker men have the potential to be fucking awesome for menial labor. We really need to start mass-producing them.
>>
_____
Deja Vu
A1: Deploy soldiers to chase away these critters.
B1: Try to catch one of them.
C1: Try to communicate with them.
D1: Do nothing.
E1: Your suggestion.
_____
The Water Ritual
A2: Accept.
B2: Decline.
C2: Your suggestion.
_____________
The Cave
A. Try to improve settlement.
B. Try to improve armaments. (Bonus)
C. Try to improve technology. (Major Bonus)
D. Your suggestion.

Population: 100 Awakened, 4 Tinkermen,
Energy: Adequate (Stable)

June 10th

New Technology: Smelting.
New Weapons: None.
New Architecture: None.
New Defenses: None.
>>
>>20368628
No, I'm the guy who goes and learns the skill instead of bragging to friends that he has already has a skill that he's actually only planning on getting. You're like a biology student telling people that he's a physician.
>>
my vote is the same as everyone else
>>
>>20368626
E1 continue watching
A2 why not?
D hunt down the previous leader, devote any resources necessary. Kill him. He will not have his revenge.
>>
>>20368640
D1. For now, just wait, and see if they approach the machine men first.

A2. This is the chance we've been waiting for.

C. Attempt to build a fire chamber.
>>
whatever, a2, a
>>
>>20368640
C1: We have a habit of curiosity.
A2: Best not to offend these superstitious primitives by refusing their attempts at kindness.
D: Wait until the old chief is a mile or two from their camp, then kill him and bury him in the forest. We can't risk him meeting new people and prejudicing him against us.
>>
>>20368632
We've got a ways to go before we can start making the parts we need. We've basically got to build all of industry from the bottom up.
>>
>>20368640
C1
A2
C

Maybe see about figuring out stone works or metallurgy
>>
>>20368640

C1. Again though ask the Villagers if they know of these creatures.
A2.
A. Get that smithy up and running asap.
>>
Guys settle down. The Machine Men created the tinkermen on a sort of instinctual level, they don't know how it works but they know what to do to make it work, if that makes any sense.
>>
>>20368640
D: Kill the old chief quietly and out of view of anyone. Make no fuss and be efficient and merciless. Hide the body in a sufficiently deep hole and bury it. If that counts as a non-action, then also A: Build the smelting chamber.
>>
>>20368703
makes perfect sense to me man.
>>
>>20368640
C1
C2 Ask for more information. Will it blaspheme the mother? Will it hurt us?
A
>>
>>20368576

C1
A2
and C - let's build furnaces and make copper tools so that we can speed up the irrigation process

>OP, might I ask how far we are from the irrigation project being completed and mother being revitalized?
>>
>>20368640
E1: have a tinker accompany the sentries, and present the lizards with it, and instruct the tinker to return when it determines their general threat. They are going to be our very special little spies.

A2. If it turns out the river is actually alive, having a living power source is A+

A, make the furnace. (or is it C)

>>20368632
Which is why I have such a problem with the idiot who thinks we don't have tech. The tinkers are more valuable than we can imagine. Tiny, sentient, and we can install new tools in them as we develop. They're like miniature servitors.
>>
>>20368640
C1. We need to know what's what.
A2. only send a small number of our brothers, just to be safe.
C. Build a forge and mine some more minerals.
>>
>>20368732
Considering it's a few miles from the village, i'd say at least a month of having everyone focus on it.
>>
>>20368742

They also, according to OP, can hardly scale terrain, have static movement, and have the intelligence of a beagle. That's neat, but stop acting like we're some hot shit. You're clearly deluded about where this civilization is.
>>
I haven't explained this yet, but simple tasks like telling some men to go kill a guy doesn't take up an entire action, it's simple so it's free, for instance you could vote for D and C. As long as D doesn't take up considerable resources or manpower.
>>
>>20368742
>Which is why I have such a problem with the idiot who thinks we don't have tech. The tinkers are more valuable than we can imagine. Tiny, sentient, and we can install new tools in them as we develop. They're like miniature servitors.
And we also had to borrow stone tools from primitives, have no understanding of the processes that operate the tinkers, just an instinctual understanding of how to build them, and haven't yet figured out how to work even copper. We have a fuckton of potential, but that's all. We can't trade on potential alone, we need to work on actually acquiring some real tech before we can act like we actually have some real tech.
>>
I think it's a really bad idea to send a couple of our guys out into the forest to kill a man and bury him because he swore revenge.
He knows the forest better than anyone, especially us. He may be an easy kill now, but the monsters lurking in the shadows certainly will not.
>hardmode
Though it is troubling that we have already made an enemy...
>>
>>20368814
I think the idea is that if we let him go, he'll convince the first tribe that he meets that we're absolute bastards. We absolutely cannot afford that.
>>
>>20368828
It's also possible that something or someone will witness the killing, which could make things worse in the long run. Acceptable risk, I suppose.
>>
>>20368673
here
>>20368801
in that case let me change my vote to
E1 (keep watching the lizards)
A2
C try and built a proper fire chamber

will you two kids whining about tech stop it already? there is no need to bicker about it. you both have differing ideas. Cool. just stick to your guns and vote as you think you should. explain yourselves but let's keep it civil here.
>>
OP if the seat of Kri'kla is nearby I'm going to shit my pants.
We must befriend these lizardfolk.
We must.
>>
>>20368873
My worlds are persistent, I already mentioned this in my castle master game a few weeks back. Static worlds are boring, in mine every species stays on the world until they are abandoned or destroyed. But remember i'll also npc those abandoned civilizations how you guys played them...Sooo those lizards might not be so nice.
>>
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16 KB
rolled 78 = 78

>>
>>20368938
I wasn't here for the lizards. How were they played?
>>
>>20369026
Aggressively. They were reptile supremacists.
>>
>>20369026
Xenophobic, opportunistic lizard men who used anything they could to their advantage

Like our poor lake waifu and her offspring ;_;
>>
>>20369026
Warlike, leather armor and steel weapons.
They had a hero who was possessed by a magic sword. He killed a friendly lake monster and drove off a horde of goblins before venturing off into the wilderness forever. They are cold blooded and must hibernate in the winter, so we should strike at them then if that is what we intend to do. Or we could negotiate to be their winter protectors, as they are a formidable fighting force in the other months. Decisions decisions...
>>
>>20369063
>>20369070
Well shit. They won't accept becoming like us, then.

We should steal the water from their swamps and watch them dehydrate in the desert.
>>
>>20369081
>steal the water
That's some mad science shit right there. Did you get a major in mustache-twirling villainy? I'm liking it.
>>
[D]
A machine man is dispatched to deal with the old chief, tracking the chief will be hard no doubt, it's been weeks since he left, but the machine mother has decided that he is a threat, and all threats must be extinguished with the same level of seriousness. The tracker easily follows his trail, the poor man must've beeen attacked by some wild animal because he left bloody rags every few meters, he was desperate to escape. The tracker easily found him and killed him, his arm had been badly mangled by some animal apparently. The tracker ended him painlessly by snapping his neck, not out of compassion but to make his job easy. He returned. Most machine men wouldn't have been able to find him, but this one seemed to be more aware than others...Almost as if he was more evolved. Machine men aren't given names, but perhaps it would be best to honor this tracker with a name. Reward the tracker? (Taking first vote on this one for the sake of ease.)

[A]
The machine men try to build a furnace, but realize they don't have any material. However they quickly find that they chip away at big rocks to create bricks, and they can stack these bricks to create structures, even if they are unstable, they require some sort of adhesive to stick them together though. Nonetheless they now have a stone furnace where the heat of the fire is trapped in. The melting of metal has begun. (Thank god for that tech bonus.)

[C1]
One of the sentries tries to talk to the strange creature, it simply scitters off into the brush. Trying a different approach, one of the sentries grabs a tinkerman and makes it shuffle over to the creature, the thing looks scared of it but seems to realize it is not a threat, takes it swiftly and runs off with it. The creatures stop watching the machine men, save for one that watches from way far off.
>>
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fuck your butt!
Hawaiian/Maori Dwarves! Lower tech than normal dwarves, but have learned to combine basic metallurgy and the natural weapons of the islands.
Brew unique booze from exotic plants and fungi found on the island and in the caves of the island.
Worship the god of lava.

And besides, who doesn't wanna see a dwarf cracking skulls with a Taiaha or a Merei club?
>>
>>20369120
Fred
>>
[A2]
Three machine men joins the humans in their ritual. The humans perform it at midnight, they have a row fire pits around the river, the villagers standing in the freezing water save for one. They are silent, deadly silent. Then the one out of the water, who seems to be a shaman of sorts, starts to speak.
"Now, my kin, drink from the waters of life and feel it's loving embrace."
The villagers lower their heads under the water and drink the river water generously.
"Now, cease, remove your clothes and let the waters invigorate you."
They do such, and seem completely entranced by the water, the Machine Men who are still standing by the shore watching curiously.
"Now, submerge yourselves completely until you are accepted by the waters."
They submerge, even the children and babies. They remain under for one minute...
No, two minutes...
Three minutes...
Four minutes...
Eleven minutes...
Fifteen minutes...
Thirty minutes...
>>
Fourty minutes. Fourty minutes they remain under the water, they begin to pop their heads out of the water. The shaman praises them for being accepted by the good river, they are allowed out of the water where they dry off and wear fresh clothes. The shaman turns to the machine men.
"Since you cannot take the good river within your body, I will let you absorb it."
He takes out a flask and fills it with some of the river water, he then pours a small amount on all three of the machine mens' heads. He then dips his finger into the water and runs it across their foreheads. After a few minutes of silent meditating the shaman smiles,
"It's time to see if they have accepted you. Donot worry, the good river will not harm you."
The villagers' stomachs begin to glow, signifying that they have taken the good river into their body, and that it has accepted them. And the machine mens' foreheads and heads begin to glow faintly blue, signifying that they too have been accepted. Afterwards they hold a celebration for the machine men, happy that they have been accepted completely by the good river...
_____________
The Cave
A. Try to improve settlement.
B. Try to improve armaments. (Bonus)
C. Try to improve technology. (Major Bonus)
D. Your suggestion.

Population: 100 Awakened, 4 Tinkermen,
Energy: Adequate (Stable)

June 20th

New Technology: Copper metallurgy.
New Weapons: None.
New Architecture: Stone furnace.
New Defenses: None.
>>
Lots of writefaggotry tonight.
>>
>>20369121
I...you.. you're a little late.
>>
>>20369135
C technology
Research cyclopean architecture so that we can avoid needing mortar
>>
>>20369135
B. We should begin to arm ourselves for protection.
>>
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I remember seeing a DF thread where the dwarves set out to explore a swamp that they couldn't dig through. So they built houses on stilts, brewed mead and berry wine, and hunted aligators and became experts in crafting bone trinkets to sell to traveling merchants.

I fell in love with the idea and now use it for this game.

CAJUN DWARFS!!!
>>
>>20369075
Iron armor.
>>
>>20369135
C. Use the copper to make improved tools.

D. Assign Fred the Tracker to watching for the greenskins.
>>
>>20369135
C
Let's finally get some metal tools going.
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>>20369127
No.
>>
>>20369173
Bob?
>>
>>20369135

C.
See if the mother machine has any idea what that glowing is all about, also try and figure out someway to make a mortar. Possibly search for a source of clay if we know what clay is. If not mud works as a very basic mortar for now.
>>
>>20369173
Would they even have pronounceable names, considering what machine speak is? How about 1H (that's number 1 of the hunter class).
>>
>>20369135

D. lets explore our surroundings a little more, it would help to learn where to locate certain things.
>>
>>20369173
>Taking first vote on this one for the sake of ease.

Ha.

Telok.
>>
>>20369185
Fred is better, but I vote Telok as well.
>>
C. We should look into possible adhesives.

Also, how has mother dearest been as of late? She is our most kind and noble leader, after all.
>>
Naming the guy Fred....I have no words for that, other than you should leave. I hate people like you, ruin the game for me.
>>
>>20369217
I withdraw my Fred. go Telok.
>>
>>20369217
i like the designation idea the previous anon had. since we are machines lets go with the alphanumeric designation of 1H
>>
1H does make more sense... Telok will be his human name and 1H his machine name.
>>
>>20369231
We should do both, since we're in communication with humans now. Every machine man gets both a designation and a name.

Telok 1H, The Tracker.
>>
>>20369120
In response to the lack of adhesive, I think we could go full Cyclopeian architecture. We have the strength for it.
>>
The machine men ask the machine mother if she knows anything about the glowing water, she says she has no idea, but it could have something to with magic if it glowed. A machine man inquired if the villagers ever saw a green skinned creature, they tell him that every so often one is seen by a hunter or two, but nothing more than a glimpse. The tracker is given the name Telok when adressed by humans, and 1H when adressed by his brothers. 1H is sent to track the lizardmen, and he comes back days later reporting that the lizards left the mountains, and he says there is a great open plain beyond the mountains. When exploring the machine men find a small group of sleeping brutish looking humans, they are far bigger and stronger, but look dumber. They also found some sort of creature made from the rock itself. When asked if they found anything useful they stated that they found what looked to be a high waterfall and cave with shiny metal inside.

[C]
The machine men test using the bricks without mortar, shaping them into different forms to support each other. It works, but isnt as stable as it would be with mortar. When trying to find an adhesive they find that if they mix the root of a red flower with the good rivers water it creates a sort of sticky ooze, they can use this as mortar if they need to.

A strange cloud formation in the sky is peaking the machines' interest, it almost looks like a skull. Hm.
_____________
The Cave
A. Try to improve settlement.
B. Try to improve armaments. (Bonus)
C. Try to improve technology. (Major Bonus)
D. Your suggestion.

Population: 100 Awakened, 4 Tinkermen,
Energy: Adequate (Stable)

June 30th

New Technology: Mortar.
New Weapons: None.
New Architecture: None.
New Defenses: None.
>>
>>20369323
c
>>
B./C.Let's see if we can cook us up some upgraded weaponry. A detachable flail would be cool. Or maybe we could engineer some kind of projectile launching device.
>>
>>20369323
B

We need those weapons.
>>
>>20369323

B.
Lets ask the humans about the other group of humans and the stone creature while we are at it. And maybe get them to tell us what they know about the outside world
>>
>>20369391
B, this guy knows what hes doing
>>
[B]
While the machine men have yet to understand how to properly forge weapons they do understand how to use the metal as a weapon. They take a long hardened piece of jagged copper and attach them to strong wooden handles. The copper is embedded in pegs within the handle so it doesn't slip. These weapons are brutal, they are long jagged primitive swords, copper is brittle so the swords don't handle too much force well, but this can be a good thing aswell, it is quickly found that when the sword breaks the shrapnel embeds itself in the victims body because of it's jagged curvature.

The machines ask the humans if they know anything about the large brutish humans and the stone creature. They tell you that the brutes aren't like themselves, they are corrupted, evil even. They are dangerous and should not be confronted. The stone creature is rare, it's a part of the land that has for some reason become sentient, the humans don't know much about them other than they're also dangerous. When asked about the outside world in general they state that they know little of the landscape or geography, as they have never really left the good rivers safety.

Winds are starting to pick up, a storm is brewing in the south, dark clouds and mist will invade the land soon, the irrigation path is almost complete, just a few more weeks and it'll be funneled to the base of the home mountain. A problem arises though, how will the river reach the machine mother if she's near the peak of the mountain?
_____________
The Cave
A. Try to improve settlement.
B. Try to improve armaments. (Bonus)
C. Try to improve technology. (Major Bonus)
D. Your suggestion.

Population: 100 Awakened, 4 Tinkermen,
Energy: Adequate (Stable)

July 10th

New Technology: None.
New Weapons: Crude copper sword.
New Architecture: None.
New Defenses: None.
>>
>>20369449

C. We need to figure out a way to carry that water up.
Side note. Gravity you foil our plans once again.
>>
>>20369449
c
we need to lord over all
>>
>>20369449
C

alternatively, bring the mother down into the earth? but the mountain peak is more defensible.
>>
>>20369449
I think we should go with B, as all signs are pointing toward war with the Brutes (Skull Omen, people saying they are dangerous, evil, etc.)

So, improve weaponry, then go to war with brutes. Try to convince Rockman to join our cause.
>>
>>20369449
C/D reverse engineer ourselves once again, possibly attempting to unlock some more secrets of our being and possibly understanding our nature better. If we do, we might be able to find a use for the tinker bots in carrying the water up to Mother, or to help drill piping... We'll see.
>>
C. Hydrology

Moving water uphill without pumps is possible, we need to study the water's ways.
>>
>>20369449
A. We must ensure that mother dearest is safe and sound for the coming storm.
>>
bump?
>>
I hope OP didn't fall asleep at his desk.
>>
>>20369677
I think OP is gone. Because he has been gone for 40 minutes.
>>
>>20369695
I hope not. I just git here and am on my phone.
>>
Fell asleep.or something....wonder if there's any way to.keep il with this....
>>
>>20369979
I could potentially keep going, but I feel I would ruin it overall. I think it would be best left to OP to continue.
>>
I love this! Good work OP!
A.
We need to improve our settlement, before something harms the Machine Mother.
And: D.
Inquire perhaps more about the "Good River" if it were a good of some kind, or the shaman can manipulate water we could use their help if we ask niceley to help us power the mother.
Because for us Water is as much life as it is to them.
>>
Nono, I meant like get alerted or something when op starts posting again or something.
>>
>>20370112
I think the skull Omen could mean harm to her, perhaps a storm that increases the waterflow so her turbines get damaged or clogged?Or a Volcano?
We have to get some sort of savety to look after our home-cave and mother.
A shame I am in europe I wish I could contribute more.
Damn time-zones.
>>
We can still keep this thread alive.
>>
So what do we want our metal men to become in the long run anyway?
>>
>>20370205
Terminators in tech but no "kill all humans" style desires.

You can bet we will run into a race / religion that sees us as abominations and tries to wipe us out so we we'd to work on making ourselves an indoor waterfall or river so that we can't be cut off from our power source
>>
I like the inspiration of those Age of mytholgy metal men, repairing themselves.
My first priority would be to safe.
Absolutley perhaps.
The idea of isolationism is a good one if this game-world is inhabitted by all civilizations that were created in angrydorfs threads.
I would say become hyperadvanced and lock yourself in the hollowed out mountain, perhaps set up other "nests" in other regions to be "redundant" in the case of a volcano.
perhaps travel to the sea and set up citys of rust-free metalmen under water, I don't know.

I'd really like to befriend the elementals of this world, the river spirit or this stone-elemental.
They are also not human and have a kind of mechnaical purpose for the world?Protecting it?
Allying and playing similar part, perhaps even becomming part of the world as a machine would sound nice.
or being a kind of civilization-elemental, who knows.
I would be against going all Phyrexia because we could adapt to the world easier then we could force it to adapt to ourselves (But it'd be really cool to find THE FATHER OF ALL MACHINES).
I really hope for a blast from the past!Exploring the war? that created us.
Finding our creators would be fine.
>>
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>>20370295
Oh really?
>>
>>20370295
I bet our creators are extinct.

Or forced so far afield they can't be found in any reasonable amount of time.

We are probably only one of the remaining caches of metal men o if we explore we might find more of our kind, spare parts or maybe just remnants
>>
Definitely A, we're just some guys in a hole right now
We need to develop some sort of philosophy concerning technology, right now all we have is technic, inventions where we need it. If we develop an idea about how the world works as a base for our imagination.
Since we're machine men I think it should have something to do with metallurgy, hardness and melting temperatures of materials.
>>
>>20370407
>>20370403
Yes, combining the two perhaps if we have a secure base for our operations.
Scouting in the ruins of the past, exploring our "cultural heritage" (philosophy?) and the scraps of technology we can find...and the actuall scraps of stuff of course.
Again.
A.
>>
>>20370510
We generally have to decide on what we want to improve.

I would say fortify out main entrance first then we can look inwards. I think if we could actually make our main entrance for our men to be underwater and have a separate one for other less sturdy races it would be good easy way to protect ourselves
>>
Should make spider bots. Nothing says a fun time like self replicating spiders bots.
>>
>>20370525
Oh, yes..that is a good idea.
but we also should get a detailed plan of our cave and secure that nothing wrong gets into the machine mothers water vent ...or something if there aren't already iron bars blocking debris and entrance. We should secure all entrances.
>>
>>20370578
Yeah the path to the machine mother must be heavily fortified.

I was thinking mre we could set up a backup generator for her anyway so that we don't even directly connect her to the entrance
>>
>>20370884
This is a great idea.
>>
Maybe we could make some machine men permanent guards
>>
>>20370924
or build something like our smaller critters, for guard puzrposes...LIVING WALLS and doors if you are into silly things..but you catch my meaning.
>>
A, defenses are on 'none' right now.
>>
OP?
OP? Where are you?
We need you.
We're rusting here

tl;dr bump+waiting for OP
>>
Support bump und dergleichen.
>>
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I'm off to eat something don't,404 on me!
>>
I think OP died
>>
>>20371689
Nah angrydorf probably fell asleep on his keyboard, it happens occasionally
>>
>>20371745
bump for no 404
>>
Bump! In the name of love!
>>
All shall become one!
In Promethean (nWoD) you can play a being out of nanobots that strive to vecome on unity and so attain humanity.
Hivemind and/or sophistication of individuals?
Bumpedibump.
>>
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bump to prevent 404
>>
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Woooya!
Um does he come back or or will he start with this here saved..and his notes of course?
>>
Ack we are on page 9!
>>Bumping harder<<
>>
Also A....more security, I hope he wraps up our most mentioned concerns.
>>
He will be back soon, I hope...
>>
Bumping
>>
Bamp for the machine men
>>
Ill give this two more bumps and then hopefully that will keep it alive for a bit longer
>>
What are your hopes for the machine men? Personally I want them to eradicate the lizard men by using the humans as cannon fodder, and then kill or enslave the ogre people
>>
Another bump
>>
This will be my last bump for now. Hopefully we're a bit further up in the pages
>>
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Man this thread is bumping
>>
>>20372666

A goonie would always go left there. Sorry I had to say it.
>>
Bumpin in a mothafucka.
>>
I like what I read so far. We shouldn't have the mechine men go too war like though. So far I'm thinking we should make a long term allance with humanity and have them take over what the mechine men use. That way the mechine men can focus on there tech and go on a support role.
>>
We can't let this die
>>
>>20372744
the machine men deserve to control the planet (and eventually universe) They are the rightful inheritors of the world. All te other races exist simply to serve or be killed
>>
>>20372770
then bump the thread a few more times
>>
>>20372744
I would love to go deeper into that connection between the humans and the waterspirits if there is one, I believe there is one!
What we could do with their help!Or with the shamans..we could bring the water to the Mother perhaps?
Again Scrounge up bits of our past, develop further goals by that and explore our origins.
Technology and safety should be our priorities.
So I vote for:
A.
Fortify and explore our cave to make sure nothing happens to the mother and to controll the , then hopefully fortified, ent/out-trances.
>>20372599
If we war with the Lizardmen, what i wouldn't recommend, I#d prefer the humans carrying the fodder...for OUR CANNONS!
Way cleaner..
And my appreciation to OP.
>>
Bumpedoodeldoo
>>
What if we convince the humans to go to war with the lizard men, and we silently manipulate them. But we pretend to stay "neutral"
>>
>>20372835
Eh... I stand by my earlier assertion. see >>20369081
>>
>>20372835
He said this game is hardmode.
So i would prefer to be not dickish...we already killed that old man when we possibly could have saved him from the lizards and so gain more respect from the humans.
If you are dickish you get caught some times.

I'd prefer to be honest and only resort to something like this if we have no other iptions or at leats only options that are way more harmfull.

We shouldn't mess everything up , people could do us harm..even the humans..they know about our dependency about water ...and the mother.
We shouldn't have told them.

They could cut our water supply...people have done that for a long time and they could do the same.
>>
Yeah!>>20372915

If we war steal their water!
But please don't go to war because you think it#s more interesting then managing our sucess.
>>
>>20372915
Clearly we need to secure the source, then. OP said something about a waterfall somewhere. We should secure that.
>>
>>20372944
A good idea, I hope we are able to find another cache of machineman...with their mother?perhaps dead but we could use her turbine or if we run on kinetic energy instead of electricity...I don't know he should specifiy that( or we tech that knowledge).
Um, my Idea was to set up some kind of watermill there if we are kinetic.
That would be awesome...and if we are the jump to some kind of windup gear would be wonderfull.
But I suspect e are some kind of steam engine or fuel cell.
>>
>>20372776
Think we should get them to be like this but not be a bastard about it. The advanges of machine men and humans balance out so its only logical to make them the secondary race in command. A hegemony in other words is what I think we should have them go for.
>>
>>20373118
I've been posting throught saying we need to "civilize" them, basically pushing to augment them with mechanical parts. steampunk cyborgs, in a sense. basically pushing a Victorian colonialism kind of view.
>>
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In the name of lohohove! BUMP in the name of Love!
>>
>>20373118
>>20373132
I think that is a bit to troublesome.
they don't have anything we need, we are better andt ronger workers, we don't stop and don't sleep.
We neither should colonize them because, what could they give us?
neither should we be to helpfull.
The less they know about us the better.
So they can't use this knowledge against us.
We told them already much..not to much ..but we'll see.
If we are safe in our hopefully by the namrvelously fortified mountainfortresses ...then we could begin to..civilize them to lessen potential threads against us.
But for me the watchworrd is isolationaism,
at least a bit.
But the humans have those...pact with the river.
Acces to that power is wonderfull and they already initiated us..we run on water!
Oh boy.
>>
>>20373209
Yeah agree in a way with this I kind of want them to veer into a Isolated hegemony. They normaly don't intervine instead staying in there caves. But culture wise and miltary wise they dominate. Is what I'm going to try to go for. It matches fairly well and humans are much easier to there eyes to build then more mechine men.
>>
>>20373373
Humans can also be our "face" for most things too.
After all many races may not like robots
>>
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Oh BUMP is the sweetest thing!
>>
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Bump
>>
Bumpmeister
>>
Seriously stop bumping this so often,
Either OP comes back and the thread is here or he will make a new one
>>
>>20373633
fuck you we'll bump as much as we like
>>
>>20373730
The man has a point. Relax on the bumping or else we'll hit thread limit before he comes back.
>>
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Yes....
>>
bumping for rez from page 10


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