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Previous threads here:
http://suptg.thisisnotatrueending.com/archive/19654427/
http://suptg.thisisnotatrueending.com/archive/19663543/
http://suptg.thisisnotatrueending.com/archive/19674077/

Once more, we are statting Servants for the fuck of it. Any and all ideas are welcome.
>>
Sample of some of the Servants we've statted up:
>Baron Samedi
>Alignment: Chaotic Neutral
>Strength: E
>Endurance: E
>Agility: C
>Mana: A
>Luck: B

>Special Ability - Friends on the Other Side (Voodoo Magic): Baron Samedi's magic is particularly >oriented towards control of dark spirits, loa and the boundaries of life or death. Through his magic, the Baron is able to summon spirits, bind spirits to bodies and he's capable of powerful restorative magic or debilitating curses. Treat any defensive magic that Baron Samedi performs relating to his voodoo knowledge as B rank thaumaturgy. Treat offensive voodoo magic as C rank thaumaturgy. Treat any magic used from outside his regular domains as D rank thaumaturgy.

>Noble Phantasm: Things I Haven't Even Tried (D - A++ Anti-Person)
>The Baron is a master at sympathetic magic. Items and knowledge he possesses of the target of his magic increase his magical potency. This Noble Phantasm can cause Baron Samedi's thaumaturgy to increase in rank based on how much knowledge he has about them or any items he has of theirs, a common item or a servants true name would cause all his magic to go up by one rank, a vial of blood - two ranks, stealing a noble phantasm or an artifact related to that hero's legend would cause all his magic to go up by 4 ranks, up to a maximum of A++.

1/2
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>>19708731
>Noble Phantasm: I Am You (A)
>The Baron is really just the true spirit of Baron Samedi acting through the spirit of the human most like him upon summoning, the spirit is not Samedi, but Samedi acts through it. Should the spirit be on the verge of destruction, the spirit of the true Samedi may jump to the Master and act through him (completely overriding the Masters free will). This technique can be used in situations where the Servant does not risk destruction (such as in cases of extreme need by the Master) but for its duration it leaves the spirit that Samedi normally 'rides' essentially a lifeless defenseless husk. The Master retains all access to noble phantasms that Samedi possesses, and full use of all of his powers for as long as Samedi is "riding" him.

>Parameters:

>Territory Creation : B - Samedi can create a workshop (where he more easily casts curses, summons spirits and works his voodoo).
>Charisma : A - Samedi is a ruler of spirits, this skill downgrades one rank when interacting with non-spirit entities.

2/2
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>>19708735
>Sanada Yukimura
>Lancer
>Alignment: Lawful Good
>Strength: B
>Endurance: B
>Agility: A
>Mana: C
>Noble Phantasm:EX
>Luck: C

Noble Phantasm:
>Osaka Castle: The Unbreakable Fortress
It was in this castle that Sanada Yukimura made a place on Japanese Story as one of the greatest warrriors of the country. There Sanada defended against the inumerous soldiers, cavallary, guns, cannons and other mighty warriors that Tokugawa throwed at him in order to defeat the last bastion against Tokugawa rule's in japan. While Sanada may have defeated later his acts of bravery during the siege were left in japanese history forever leading to him being called "The Crimson Demon of War","A Hero who may appear once in a hundred years" and the "Number one warrior in Japan".
When he uses this Anti-Army NP, the whole mighty castle appears behind Yukimura. The castle comes with a contingent of soldiers(not Ionian Hetaeroi level) who may help Yukimura and it's master, and a group of 10 ninjas(The Sanada Ten Braves) who are Heroic Spirits by themselves but as they are being called by Yukimura they appear weaken than if they were normally summoned. While fighting in defense of the Fort, All Yukimura stats go up in one.

Sanada can also use a minor version of it where he begins to consider any edification that he wants on the Osaka Castle gaining the bonuses on stats and half of the Senada Ten Braves but only a small handfull of souldiers
>Rank EX
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>>19708735

Class: Saber
Name: Beowulf
Alignment: Neutral Good
Strength: A
Endurance: B
Agility: D
Mana: C
Luck: B

Ability: Monster Slayer (B+): Beowulf inflicts more damage against anything with beastial or draconic traits.

Noble Phantasm: Hrunting, Sword of the Red Plains (C+)
Hrunting is a incredibly sharp blade, able to cut through almost any substance. However, it cannot damage anything constructed magically.

Noble Phantasm: Naegling, The Unfailing Blade (B+)
Naegling is Beowulf's trusted family blade. While it caps his strength at C, it at the same time increases his damage against monsters and dragons, as well as boosting his Endurance, Luck, and Agility to A.

Noble Phantasm: Bypassing the Hide (B)
No matter the defenses, Beowulf can use his Strength to break through. He can forgo the use of his swords to boost his Strength to A+, and attempt to simply rip his target in half. This attack must be contested with the target's Strength.
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>>19708793
>Noble Phantasm
Yukimura: The Hero's who appear once a 100 Years

While he made himself famous as Sanada Saemonnosuke Yukimura his true name is actually Sanada Nuboshige. Nuboshige himself adopted the name Yukimura to be able to finally become one of the greatest warriors leaving all his weakness behind with his older name
Yukimura is adept in fighting with all kinda of spear, or anything that could pass for a Lance, and every spear he uses is considered a Noble Phantasm, and will gradually become his favourite kinda of Spear : The Jumonji Giri
>Rank B
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>Vasco Da Gama
>Rider
>Alignment: Lawful Good
>Strength: D
>Endurance: E
>Agility: A
>Mana: B
>Noble Phantasm: B-A+
>Luck: B+

>Noble Phantasm:
>Saint Gabriel: The Winds of Venus
The carrack used by the portuguese explorer Vasco da Gama it was used to cross the hardest storms & dead calms to finally reach India from Europe sailing by africa. It was blessed by the goddess Venus making possible navigation on pretty much anywhere.
Vasco can summon the boat in any sea or fount of water big enough to handle it and can cross big distances quickly thanks to the winds of venus. The Boat is also comes with a loyal crew of sailors and with mighty cannons to retaliate the opponent
Rank B

>Adamastor:The Spirit of the Cape
One of the biggest enemies of the sailors of it's time, the conquest of the Giant Adamastor by Vasco da Gama is one of his biggest acts.The Cape of Storms is the dividing point between the Atlantic and the Indian Ocean, making the waters almost impossible to navigate. There lived the son of the titan Thetis, The Giant Adamastor who controlled the storms and sunked many many ships.
Vasco da Gama and his crew were the first sailors to defeat the giant and so they renamed the Cape to Cape of the Good Hope and now Vasco can summon a little of his power to defeat his enemy.
When Vasco uses Adamastor he can control the weather and depending on the amount of prana he uses, he is able to make the calmest weather transforms in the mightiest storm.
Rank A
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>>19708853
>The Machine of the World: The Biggest Treasure
After finally completing his voyage Vasco was gifted by the Siren to watch the Machine of the World in action. The Machine of the World is a floating sphere who shows(in a ptomolemaic manner) how the world truly works.
Then Vasco was gifted a weaker version of it.
Vasco can only use 1 time per week and and when he uses a small golden circle appears on his hand and watching the sphere he can search for every person he wants and get their location.
While it has no offensive power with that NP, Vasco can get the location of any servant making almost impossible to get him by surprise or run away from him
Rank A+

I don't expect anyone to know him but whatever
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>>19708793
On that note:
>Jimmu, the first Emperor of Japan
>Saber
>Alignment: Chaotic Good
>Strength: B
>Endurance: C
>Agility: C
>Mana: B
>Noble Phantasm: A
>Luck: B

Noble Phantasm:
>Futsu-no-Mitama: The August Blade of the First Emperor
>Rank A+
The sword gifted by Take-Mikazuchi to Jimmu on his campaign to pacify the East, Futsu-no-Mitama is a nodachi with a red blade. Jimmu can concentrate a massive amount of prana into the blade to wound with white-hot flames or launch it all into one massive arc.

>Yatagarasu: The Eight-Span Crow
>Rank B
The spirit crow that guided Jimmu on his journey, Yatagarasu can be called upon every 24 hours to scout for any one given thing in a 100-kilometer radius.
>>
Romulus and Remus
Alignment: Lawful Neutral
Strength: D (B)
Endurance: D (B)
Agility: C (A)
Mana: C (B)
Luck: B (C)

Special Ability - Twin spirits: Romulus and his twin sister Remus are in fact, two Spirits within one body. They often quarrel internally and as a result their stats are diminished. However, if they can put aside their differences (or one personality is suppressed in some manner) then they can act to their full potential.

Noble Phantasm: The First Six. (C Support) (May only be activated if Remus is Dominant, or if they are working together.)

Remus' superior foresight, though not as accurate as her brother's, allows her to instantly predict the future. This foresight has no chronological limit, but she can only see things that she is searching for.

Noble Phantasm: Wolf-Goddess Lupa (B Support - Can only be summoned if the twins are working together)

The Wolf-Goddess Lupa who suckled the Twins in their infancy was an envoy sent directly to their Aid by the War-God Mars. As such, she is a powerful divine beast, able to fight on par with many more renowned creatures of legend.

Noble Phantasm: IMPERIVM ROMANVM (A++ Anti Unit - Only when Romulus is in control)

Romulus summons the future Might of Rome to his aid. The Roads of Rome allow Romulus unfettered moment when within the boundary of his Noble Phantasm, and the Legions of Rome fight at his side.

Parameters and Skills:

Divinity: A - Twin offspring of the War-God Mars and the human woman Rhea Silvia.
Imperial Privilege C - As the founder of Rome Romulus has a weakened form of this skill, the fact being that there was no real Roman Empire during his time.

Yeah, that was pretty bad... Fun though.
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>>19709012
It's a good start.
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>>19709012
I'd say Remus needs a lower Divinity Rank than Romulus since it was Romulus who was deified. Otherwise, a good start.
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Diomedes
Alignment: Lawful Neutral
Class: Lancer
Strength: D
Endurance: D
Agility: C
Mana: C
Luck: B

Class Skill: Magic Resistance (D)
Skill: Divinity (False) (E) - Diomedes has interacted with gods, and is favored by them enough to be considered the closest thing to having divine blood while remaining fully mortal
Skill: Charisma (B)
Skill: Eternal Arms Mastery (C) - Diomedes is very skilled with the spear. No effect will reduce his ability to wield one.

Noble Phantasm: Godtoucher - The Spear That Defeated Ares (C)
As a pure mortal, Diomedes was able to best gods in battle. This spear is equally able to harm mortals and the divine alike, but receives an immense boost against anything with a divine nature, counting as an A++ ranked Phantasm.
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>>19709336
Should add Ride (C) to that.
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Why not Genghis Khan?

"I am the punishment of God... If you had not committed great sins, God would not have sent a punishment like me upon you."

Maybe his Noble Phantasm calls upon the strength of the .5% of the global population descended from him?
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>>19709464
Already done.
Class: Rider
Name: Genghis Khan Tamujin
Strength: C
Endurance: C
Agility: B
Mana: E
Luck: B
Weapons: Master crafted Bow and Sword.

Noble Phantasm

Mongol Terror:
Tamujins sheer presence is his Noble Phantasm. Having destroyed, pillaged and terrorized the entire known world Genghis Khan and his Mongols became the epitome of terror. Whenever a servant is in the presence of Genghis Khan his stats drop one level and his Noble Phantasm is less effective. The enemy servants must also constantly fight a mental battle against this Aura and if he fails he must either flee or succumb to it.

Sons of the Khan:
When in battle Tamujin can summon his sons to assist him. Each one of them is a great warrior and worthy of being a servant themselves. If killed, the sons are no longer permitted to return and partake in the Grail War.

Everything fades:
Despite Ghangis Khans massive victories and accomplishments during his own life, many people only have a general idea of what he did. Because of this, he is normally weaker than he should be. All scores increase by one rank against anyone who knows who he really is and what he's done.
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>>19709336
I do love Diomedes, maybe have something about his cuirass being made by Hephaestus and/or the fact that Athena blessed the hell out of him and helped him some.
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>>19709520
On it. Updated.
Diomedes
Alignment: Lawful Neutral
Class: Lancer
Strength: D
Endurance: D
Agility: C
Mana: C
Luck: B

Class Skill: Magic Resistance (D)
Skill: Divinity (False) (E) - Diomedes has interacted with gods, and is favored by them enough to be considered the closest thing to having divine blood while remaining fully mortal
Skill: Charisma (B)
Skill: Eternal Arms Mastery (C) - Diomedes is very skilled with the spear. No effect will reduce his ability to wield one.
Skill: Ride (C)

Noble Phantasm: The Breast Plate of Tydeus (B)
To all intents and purposes, a normal breastplate. However, it is blessed by Athena, the goddess who loved Diomedes as she had no mortal before. As long as Diomedes wears it, he has Protection of the Gods (D+), Instinct (C), and Eye of the Mind (C)

Noble Phantasm: Godtoucher - The Spear That Defeated Ares (C)
As a pure mortal, Diomedes was able to best gods in battle. This spear is equally able to harm mortals and the divine alike, but receives an immense boost against anything with a divine nature, counting as an A++ ranked Phantasm.
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Class: Saber
Sigurd, the dragon slayer.

>Abilities/Equipment
Gram the sword of the chosen: B
A legendary sword able to cleanly cut all earthly materials and most others with ease.

Dragon Blood - Immortality: A
Immune against attacks ranked A or lower everywhere except his left shoulder.

Dragon Blood - Language Winged Beasts: C
Able to converse with with birds and other winged creatures.

Dragon Heart - Prophecy: A
By concentrating in a calm environment he can somewhat gaze upon the future, and or distant locations though fuzzy.


>Stats
Height: 197cm
Weight: 102

Strength: B
Endurance: A+
Agility: A
Magical Energy: B
Luck: F
Noble Phantasm: A

>Skills
Mind's Eye (True): A
Able to sense the flow of things, sensing movement and gives the ability to sense actions before they are executed.
If there is a chance of victory, as long as it exist, be it 1% or less, this ability greatly improves the chance of success.
Bravery: A+
Ability to ignore mental interference such as coercion. confusion or illusions.
>>
http://www.badassoftheweek.com/alcibiades.html
Rider
>>
Ah, I've been waiting for another of these threads. This is the anon who originally suggested Adam and Lilith (I'm somewhat horrifically intrigued by what came of the Lilith sheet).

I'm gonna throw a few more names in the air. Catch them if you will.

Orpheus: Probably a Caster (using his songs to perform magecraft), a Berserker (they say he went mad after failing to bring back his wife), or maybe a Rider (a stretch, but it might work if he can charm beasts with his music).
Orpheus' music could call beasts, could counteract other mystical songs (the Sirens), and could prevent others from striking him with thrown weapons.
Perhaps as a Berserker, he summons the Maenads? However, they are also under Mad Enhancement, and will strike anyone and everyone indiscriminately, even Orpheus and his Master.
*Continued*
>>
While his music kept the Maenads from striking him with anything they threw, it did nothing to protect him when they got into close quarters and started tearing him apart with their hands.
I've also heard that Orpheus' music could call the spirits of fallen Argonauts for assistance.
I figure some of his musical abilities would be sealed while under Mad Enhancement, but he can still achieve some results by singing instead of lyre-playing.

Other suggestions.
Su Daji (the concubine who brought the ruin of the Shang Dynasty of China. A temptress and inventor of heinous tortures. Caster is my best guess for a class. Some tales suggest she might have been possessed by a fox spirit (or was a fox spirit disguised as a woman). Her Noble Phantasms might include the torture devices she invented? Along with the 'Pond of Wine, and the Forest of Meat'?

Huang Di (China's Yellow Emperor, said to be educated in all the myriad mystical beasts of the world, as well as the creator of Chinese civilization. Rider class. Might need someone with better knowledge of Chinese history to come up with more.)
*Continued*
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>>19709974
By Huang Di, do you mean the guy who built the Great Wall and the Terracotta Army? The one that got hijacked by Pale Rider in Fate/strange Fake?
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>>19709824
The ability to speak with animals should probably be perhaps the Animal Dialogue skill? I'd guess maybe an A- (fluent communication with birds, but cannot understand other animals).

>>19709974
Enkidu. We can put together some information from the unofficial Fate/Strange Fake for Enkidu, I guess.
He's an artificial humanoid, shaped from clay, and taking a very androgynous form (partially imitating the form of Shamhat, the prostitute who civilized him). He's supposed to be very handsome/beautiful, but is 'too perfect', to the point where he falls into the 'uncanny valley' effect.
He carries no weapons, despite being summoned as a Lancer. I'm told that Enkidu's punches strike like meteorites, so maybe that is his Noble Phantasm?
Enkidu possesses a high rank of Animal Dialogue, and in Presence Detection (enough to sense the presence of water out from 10 km away, and the way said water is flowing). His singing resonates with the earth itself. Perhaps another Noble Phantasm?

I'll try to come up with other suggestions.
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>>19710053
Looking up Pale Rider... yep. That seems to be the Huang Di I'm referring to.
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Well, since we were statting up Video game characters last thread:

The Kid
Rider
Alignment: Neutral Good
Strength: B
Endurance: EX
Agility: D
Mana: E
Luck: A

Skill: Survivor (B)

The Kid is able to survive even the most hellish of conditions, and he never gives up.

Skill: Weapon Mastery (A)

The Kid is capable of wielding all types of weapons, and is proficient with them on an almost instinctual level.

Skill: Crafting (C)

The Kid, given the correct materials, is a able to improve and repair most items.

Noble Phantasm: Setting Sail - The Bastion (Personal, B)

The Kid Summons the Bastion, a floating mobile base housing his weapons, smith, and distillery. All weapons and alcohol taken from the Bastion count as Rank E Noble Phantasms.

Noble Phantasm - Coming Home (Personal, EX)

The Kid will never leave a friend behind. This ability activates when someone close to the Kid is injured. If the Kid reaches them and places them upon his back, intending to retreat, then he will gain the ability to ignore all damage until that person is safe and the danger has past.

Noble Phantasm - The Restoration (E)

When all seems lost The Kid can activate the Bastions restoration function and rewind time to the moment the the Grail War began, hoping for a better outcome.

Not sure if I did this all right.
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>>19710099
Lemme try.
Qin Shih Huang Di, the Yellow Emperor
>Alignment: Lawful Evil
>Class: Rider
>Strength: D
>Endurance: D
>Agility: B
>Mana: B
>Luck: D

>Class Skill: Riding (A)
>Skill: Magic Resistance (D)
>Skill: Charisma (B)
>Skill: Imperial Stature (C)-- The ability to command obedience by sheer intimidation.

>Phantasm:
>The Great Wall-- The Great Stone Bulwark of Q'in
>Rank: EX
Shih Huang Di's greatest creation was the Great Wall, and now he summons it to the battlefield. It is manned by terracotta soldiers armed with bows and swords, and provides a Rank Up to all of the Emperor's stats so long as he remains within the wall.

I've gotta fit in the whole "burning of books and burying of scholars" thing Shih Huang Di did. Maybe that can be a Phantasm that weakens all magecraft in the area of effect?
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Hm... Given that Rho Aias is around, Ajax the Greater can probably be summoned. Maybe as a Rider or a Saber?

Hector of Troy could be used as well. Like Ajax, I'd suggest either as Saber or Rider. I hear one tale claims that the Durendal/Durandal wielded by the paladin Roland was the sword once wielded by Hector.
>>
My rather moderate Achilles

Achilles (Saber, Rider, Berserker)
Strength A+
Endurance B
Agility A
Mana C
Luck D

Divinity A
Natural Body
Charisma B
Riding A+ - Only Achilles can control his two immortal mounts

Noble Phantasms

>Rank EX: Achilles' Heel, the death of heroes
The very concept of weakness is tied to Achilles' Legend. Prana and stats are slowly drained near him, eventually granting him the edge in combat if his natural talent did not provide it already.

>Rank B: Achilles' Chariot, the rattle of grief
Pulled by two immortal horses, this is the chariot that dragged Hector, embodying the grief of war. The chariot forces a repeated flight response in its presence, diminishing over time. It nullifies damage by attacks or Noble Phantasms that don't affect Fate/Luck. These qualities allow Achilles to hunt down his mark in battle.
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>>19710570
Then Maximilien Robespierre, the man that guillotined most royalty, then got it himself

Maximilien Robespierre (Berserker)
Strength C
Endurance C
Agility D
Mana C
Luck C

Mantic Enhancement - Robespierre has a version of Mad Enhancement that affects his Luck and Mana. Through it, his passionate and convincing persona shows, allowing him to gain followers and support. It also means he needs less Prana than other Berserkers.

>Rank C: Spark of Revolution
Robespierre inspires people to stand and act for a brighter, better future. His followers share on their and his Prana, becoming a group of low-level Spirits, capable of withstanding magical attacks. The stress on body and mind makes them uncontrollable after some time, and Robespierre will dispose of them swiftly, absorbing their Prana.

>Rank B++: Reign of Terror, Republic of Virtue
Robespierre tried to build his republican utopia through swift justice, disregarding the contradiction in actions and ideals. Reign of Terror appears as the eponymous guillotine, its blade flying towards the intended target. It triples in power against beings with Divine qualities or magical talents.

>Rank A: The Supreme Being
Robespierre was the leader of his own ideal of Virtue. The Supreme Being grants him passive immunity to Magecraft, as the laws of Nature are bent instinctively by his will. It also allows him to reshape these laws temporarily in his favor, mimicking True Magic in a small area. This ability comes at a great burst of Prana expenditure each time it is invoked.
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>>19710240
>Maybe that can be a Phantasm that weakens all magecraft in the area of effect?

Something like The Scholar Pits, absorbing all Prana around him, which effectively cancels any casting that doesn't come from pure Od or Prana storage. And every spell cast brings backlash.
>>
Updated version of Attila:

Class: Berserker
Name: Atilla the Hun
Strength: A+
Endurance: A
Agility: B
Mana: E
Luck: E

Noble Phantasm

Scourge of God:
Attila exists only to destroy and spread terror. He is therefore immune to any magic or noble phantasm of ranks lower then A. Being a master of siegecraft Attila gains a

bonus against magical barriers and defences.

Trail of Destruction:
The more Attila destroys the stronger he gets. One of Attilas stats increases for every servant he kills or for every 1000+ innocent bystanders he sacrifices.

Sword of Mars: Attila carries the sword of the God of War himself. It is a powerful noble phantasm, maybe even stronger than Excalibur, but if it is destroyed Attila

becomes weaker and all his stats drop two levels.

King of Huns: The Huns arrived out of nowhere and vanished after the death of Attila. Without their King they could not rule their Empire or survive. Attila still retains

command of the souls of his former people and can summon them at his order. The days of mighty warriors from the steppes have long passed and only the souls are left.

When summoned Hun warriors appear as ethereal ghost and although strong they must vanish after some time, unless they manage to find a body to posses. This can

be the body of a mage or of a normal person, but the person must be dead as the Ghosts cannot posses living people. As soon as a Hun warriors has a body he is no longer bound to vanishing after some time and his strength increases.
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>>19710713

Formatting seems to have fucked up. I hope this version is easier to read:

Class: Berserker
Name: Atilla the Hun
Strength: A+
Endurance: A
Agility: B
Mana: E
Luck: E

Noble Phantasm

>Scourge of God:
Attila exists only to destroy and spread terror. He is therefore immune to any magic or noble phantasm of ranks lower then A. Being a master of siegecraft Attila gains a bonus against magical barriers and defences.

Trail of Destruction:
The more Attila destroys the stronger he gets. One of Attilas stats increases for every servant he kills or for every 1000+ innocent bystanders he sacrifices.

Sword of Mars:
Attila carries the sword of the God of War himself. It is a powerful noble phantasm, maybe even stronger than Excalibur, but if it is destroyed Attila becomes weaker and all his stats drop two levels.

King of Huns:
The Huns arrived out of nowhere and vanished after the death of Attila. Without their King they could not rule their Empire or survive. Attila still retains command of the souls of his former people and can summon them at his order. The days of mighty warriors from the steppes have long passed and only the souls are left. When summoned Hun warriors appear as ethereal ghost and although strong they must vanish after some time, unless they manage to find a body to posses. This can be the body of a mage or of a normal person, but the person must be dead as the Ghosts cannot posses living people. As soon as a Hun warriors has a body he is no longer bound to vanishing after some time and his strength increases.
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>>19710663
That works.

>Fénshū Kēngrú: The Purge of The Hundred Schools of Thought
>Rank A
Qin Shih Huang Di's most infamous deed was burying several hundred scholars alive for raising dissent through libel and bad teaching. This Phantasm summons four hundred and sixty graves that absorb all Prana in their vicinity, which effectively cancels any casting that doesn't come from pure Od or Prana storage. Every spell cast by any Magus save Rider's master brings a psychic backlash, as the screams of the scholars threaten to overwhelm the Magus' mind. The graves can be destroyed by an Anti-Army Phantasm.
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>>19710240
>>19710809
So, from this it seems Shih Huang Di is a defensive fighter: deploy Fénshū Kēngrú and cut the Magus out of the equation, then bring out the Great Wall and mow down Master and Servant while he watches from the nearest tower with a cup of tea.

Just like a good evil overlord.
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>>19710240

Dugu Quibai, The Sword Demon
Class: Saber
Strenght:B
Endurance:C
Agility:A
Mana:C
Luck:B

Ability
>Swordmanship: A+

>Noble Phantasm

>The Condor, The Divine Bird of Swords
The Divine Condor is Dugu Quibai famous Partner who travelled with him all over the world trying to find a worthy adversary. The Divine Condor is a ugly giant like bird who can actually a quite capable swordfighter who can hang out with the Sword Demon Himself.
The Bird has Flight can carry the Servant and his Master and has the ability "Swordmanship" rank B+
Rank B

>Tomb of Swords, The Lonely Tomb of the Demon
The Swordsmen who desperately tried to find a worthy opponent eventually defeated them all and died of old age with only the Divine Condor on his side. On his tomb he buried all off his 4 Great Swords that he used along his life alongside his Body.
All 4 of them are completely different NPs that he can equip when he so wants it.
>1)The First Sword, The Unnamed Sword of Youth
>"Fierce and aggressive, able to penetrate every obstacle. With it, I competed with the heroes of the Northern Plains during my teenage years"
Dugu Quipao basic sword, it's the one he normally carries around. It has the ability to ignore any magical or divine defense and will cut through anything that challenges it
Rank C

Cont in the next post
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>>19710910
>2)The Violet Sword, The Doomed Sword of Death
>"The Violet Flexible Sword, used it prior to the age of thirty. I accidentally wounded a righteous man with it, it turned out to be a Weapon of Doom"
Dugu most complex weapon. Almost like an whip, the Sword can movement in incredible ways and extend itself. Dugu Qipao hates this sword for it reminds him of dark times of his life where he once murdered a rightful man.
When used Dugu will do more damage to opponents who have Good Alignment
Rank C+

>3)The Heavy Ironsword, The Conquerer of the lands beneath the Heaven
>"The Heavy, Blunt Sword, complexity is useless. Before I reached the age of forty, I used it to roam the entire Empire under Heaven."
His most famous sword, it's big, slow, clumsy and only Dugu with the help of his dear friend The Condor could wield it perfectly. With a ridiculous amount of destructive power Dugu could level whole groups of people and even destroy small buildings with good strikes
It's strikes could be considered Anti Army and it power could almost consider it an Anti-Fortress weapon.
When he uses it, his strenght goes up one level and his agility goes down one level
Rank B++

cont in the next post.
>>
I was thinking of running a Fate tabletop game, and was wondering what RPG system would be best.
I heard that WoD would be the best fit.
>>
Class: Berserker
Name: Minotaur
Allignment: Neutral Evil
Strength: A
Endurance: B
Agility: B
Mana:E
Luck:D

Noble Phantasm:

Labyrinth of Minos:
The Minotaur creates a giant labyrinth around himself, trapping enemy servants and masters within it. While in the labyrinth the Minotaur gains a bonus to Agility and Luck. He is also the only one who knows which corridor leads where and how to exit his maze.

Bulls Strength:
The Minotaur is very resilient and strong, meaning that attack inflict less damage on him then on other servants.

If anybody has any ideas for further NP please post them for I can't come up with anything else right now.
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>>19711084
>4)The Forth Sword, The Sword of the Mind
>"After the age of forty, I no longer relied on weaponry. Trees, bamboo and rock can all be my swords. From then on, the essence of my cultivation slowly reached the level of overcoming the sword without a sword."
Dugu has reached such a level of Swordsmanship that he simply doesn't need a sword to fight anymore. Dugu own bare handed strikes can cut through the flesh, other things considered useless to normal people become deadly blades who can cut through solid steel and real swords can become even deadlier at his hand.
Dugu barehanded strikes receive bonuses from Swordsmanship talent, Random Objects used by him become NP and when Dugu uses swords their effectiveness will be triplicated
Rank A


I'm not too happy with this one.
I didn't want to make any sword more powerful than the other but in the end i obviously created a tier list of it
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>>19711092
WoD, GURPS, Legend of Wulin and the DFRPG work best.
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>>19711198
Maybe the first sword is just a basic Phantasm, and the fourth prevents you from using all the other swords but allows you to add their effects to your attacks? I think that would be interesting.
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>>19711511
Works for me
>>
Just throwing this out here, but have these been done?
Judah: Lancer (Spear of Longinus)
Ehud: Assassin
Saladdin: Saber
Aladdin: Caster
William Tell: Archer
Paul Revere: Rider
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>>19711614
Err. No. None of them as that class. And Judas would be an Avenger.
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Bob Ross, The Paragon Painter

Class: Mage
Strength: D
Endurance: A
Agility: C
Mana: A
Luck: B

Noble Phantasm:

The Painted World
Rank A+

Bob Ross traps masters and servants within a reality marble controlled by his own easel. Whatever Bob Ross draws upon the canvas is given functional, beautiful and often lethal form in reality. While using The Painted World, Bob Ross's ability to quickly create complex and layered works of art becomes increased ten-fold, giving him the ability to paint entire mountain ranges within a matter of seconds.
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>>19711637
Class would be Caster. Otherwise pretty good.
>>
Lancer
Turgeis the Devil
Alignment: Chaotic Evil
Strength A
Endurance B
Agility C
Mana D
Luck E
(Skills go here)

The Devil's Tooth
Anti-Personell
Rank C

The spear Turgeis used in many of his campaigns, it is nominally mundane: Crafted from normal materials by an average smithy in a normal place. However, Turgeis has stained it with the blood of so many members of the Church that is has gained special abilities. When held aloft with a cry of battle, it creates an aura of fear great enough to surpass Magic Resistance up to rank C. Further, the Spear will shatter and dispel any Sacrements it touches. Finally, those with Mental Pollution due to faith will recieve triple damage from blows from this weapon.

When invoked and thrown, it will remove "god's grace" from a large area, dropping all Luck Checks into an automatic failure.


Unbeliever
Personal
Rank EX

Turgeis was known for his hatred and despoilment of many religious sites, and this disbelief and hatred has manifested in this passive Noble Phantasm. Sacrements used on Turgeis must first succeed a Luck check before damaging him, and any that do only deal half damage. Effects that would hinder his movements or lower his capabilities only last half as long.


The Horde
Anti-Army
Rank D

When near any shore, Turgeis can summon the might of his people, summoning a horde of Vikings that function like one hundred C-Ranked Heroic Spirits. These dissipate within an hour.
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>>19711627
I know Judah's class is...off, but I thought it out; while Judas never used the lance, both he and the spear were both instruments in the death of Christ. Thus, the Grail has thrown them together in a cruel twist, (because we all know Sehai-kun is a fucking asshole) making him atone while carrying the weapon that killed his beloved leader.
Does this work, or am I just bullshitting?
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>>19711667
Hot damn. Nice work.
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>>19711676
Bullshitting. If he didn't use it in life, it can't be his phantasm.
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>>19711695
well fuck, there goes my favorite character.
And this whole thing was based off the JUDAS manga. Oh well.
>>
I like Robespierre, Attila and Bob Ross
the others didn't make my penis stiff, not even a little
also I'm too lazy to look at the old threads
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>>19711676
He could summon the Field of Blood as his Phantasm. And those thirty pieces of silver have got to have some use.
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Ehud Ben-Gera
Assassin
Alignment: Neutral Good
Strength: C
Endurance: D
Agility: B
Mana: C
Luck: A

Ability: Divine Judge.
Ehud's conviction and righteous judgement causes him to do double damage to any Heroic Spirit who was an Anti-hero or fell from good in their lifetime.
Ability: Presence Concealment

Noble Phantasm: Message From God, the short sword (ranked C)
Message From God is a short, curved sword eighteen inches long, strapped to Ehud's right leg. Once the blade is stabbed into a target, the sword will disappear, reappearing in the sheathe on Ehud's leg, leaving no evidence of Assassin having been the killer. The Blade will also return if he drops it, ensuring that Ehud is never without his weapon.
did I do good?
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>>19711614
Someone did Saladdin as a rider.
His NP was BROKEN AS FUCK
>>
Saladin: The one who united Islam

Class: Rider/Berserker/Saber
Gender: Male
Attribute: Lawful Evil
Strength: B
Endurance: C
Agility: A
Mana: C
Magic Resistance: C-
Instinct: A
Charisma: B~A++

The One who united all of Islamic faith and is the harbinger of doom to those of Christian ties, Saladin was born a humble slave and was adopted by an Islamic aristocrat in his early years as a kid. He was just reaching his early teens when he witnessed the brutality of the Christian crusaders. Witnessing the horrible, bloody massacres of his friends and families during the most fragile periods of his life, Saladin swore an oath to his god that he will purge the enemies of his god. Ignoring the message of peace that the jihad embraced, Saladin set out on a bloody conquest to unite the people of Islam and drive the lowly heretics out of his rightful homeland. His name is feared by all who endorse the belief of Christianity and those alike.

Special feats:

(Fake-Radical) Muslim:
True Muslims are pacifists who refrain from using force. Saladin, as a Religious Warrior who is motivated by rage of Christianity rather than by the code of Jihad will use any means necessary to gain victory against Christianity and believers of heretics.

Eye of the mind Rank A:
Through countless battles and series of Heroic Victories, Saladin has earned the ability to literally foresee the outcome of a battle. While Rank B eye of the mind only boosts the chance of winning a battle, Rank A eye of the mind goes beyond that restriction. Even in a certain death situation, Saladin will almost always avoid fatality and live on so long as he keeps his focus.
>>
>>19711984
Doom bringer of Christians:
Upon encountering Christians, his mental abilities such as his charisma will dramatically increase. For example, confronting an agent of the burial agency will Grant him a charisma of (A+). Maximum stat (A++) will be achieved when he encounters a Christian divinity such as that of a pope.

Mage craft :E-
Saladin has absolutely no knowledge of sorcery since he is a radical muslim who hates anything related to magic.

Codes of Honor, Mercy:
While a radical Muslim, he hasn’t entirely abandoned the teachings of jihad. He will leave be his opponents so long as he/she surrenders regardless of their religious backgrounds

Noble Phantasms

Scimitar of Bloody Cross (Anti-Unit Noble Phantasm, Rank C~A++): Including Mystery Rank
The ultimate Anti-Christian Armament, Stained with the blood of approximately nine thousand nine hundred and seventy six Christian pilgrims, it failed to achieve its peak power as it failed to kill ten thousand pilgrims. If perfected, the max rank would have reached beyond A++ to EX rank. When fighting a Non-Christian opponent this scimitar has only the potency of a Rank C Noble Phantasm but when faced with a Christian related opponent such as the burial agents it’s rank will exponentially increase in accordance to the (adversary’s Christian faith + the strength of the opponent’s Christian armament.)
>>
>>19711929

Pretty nice IMO.
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>>19711993
Round Shield of Crescent Moon (Armor-Unit Noble Phantasm, Rank D~A): Including Mystery Rank
Similar to the scimitar of bloody cross, with an emphasis on the defense. It is made from the burnt out remains of the first ever sheep slain for an offering to the god, for which god is not yet known. (Effects everything religious)

Shadowmere (The Beast that walks the Void of desert Night, Mythical Beast Rank: B~B+)
A hybrid Stallion, Born between a Divine mythical beast that dwells on the surface of the Dead Sea and a beautiful Black Stallion that ate only the flesh of deceased Royalties in the Royal kingdom of Egypt, It boasts Skin as hard as the famed Lost armor of Mythrill and Fur as dark as the shadow of the night itself. It is as agile as ten horses combined and can out class any conventional four wheel drive of the present in a speed fight (170Km/hr). When used as an offensive Measure Shadowmere Accelerates to its Maximum speed (Temporary Speed 300Km/hr), as it creates attritions on the ground, his hooves heat up to almost a thousand degrees, fire engulfs him before his body is entirely lit up in flames, at this point the beast will charge at its enemy, when hit, it will not explode but cut right through the target, incinerating everything around along with it. The fire will die down as Shadowmere stops his acceleration. (Could kill Berserker 6 times in a go when hit directly)
>>
>>19712000
Signature Move: Reality Marble

Chant:

“Cry out the sins of thy kin, Drown under the cauldron of molten lead.
The crescent moon hath awakened.
Thou hath stained the words of the divine with thee stench.
With thou false belief thee hath undone our unity.
So we say, with the voice of truth we shall prevail,
With our religion of immaculacy we shall bring thou salvation,
With the might of our god we shall giveth hell.
So forth now champion, we challenge you!
“The Legion of faith!”

Legion of Faith Anti-Fortress (Base Rank A, relative rank can reach up to EX)

Saladin’s true origin is in “Heroic Victories” (Much like shirou’s origin is swords). He has gone through impossible odds and emerged victorious in almost every confrontation against vast armies. While these kinds of battles usually remain just an imagery of the past to many heroes, Saladin is special in that Every “Heroic Victories” he has won is literally ‘gained’. The victories he won are accumulated in the records of Akasha and are stored within his origin until his Reality Marble chant is invoked. Upon the activation of LOF, detailed record of the battle in which Saladin achieved “Heroic victory” is manifested to a pristine detail as an innate bound field. Once the initial expansion is complete, Both Saladin and his enemy acquire ‘armies’. The enemy will take control of precisely the same number of armies as when Saladin faced that particular army in the original given condition. Saladin too will take hold of the same number of army as when he had started the battle prior to his “Heroic victories”. Positioning of the armies are also exactly the same as designated, prior to the original battle. The geographical conditions will also mimic the original condition to around 95%.
>>
>>19712008
The RM doesn’t require additional mana to sustain but it does set limitations. The Battle should be resolved within a set amount of time. For example, if the original battle took precisely 24 hours to finish, then the current battle should also be finished within that 24 hour time. Plus, both Saladin and his adversary are stripped off of their noble phantasms during this battle. In effect, only mental stats such as charisma, Instinct, Eye of the mind and experience plays the decisive role in the outcome of the battle.

If Saladin either annihilates his enemy or at least reduces the number of the armies to 20% its original strong within that designated time, the battle will be considered as another “Heroic victory” and will also be added to the records of Akasha. But, if Saladin fails accomplish any of the feats above, he will lose a record of his heroic victories at random which will result in a loss of some of his natural traits. If the enemy is still alive in the event of Saladin’s victory, the enemy’s NP’s/weapons will be stripped off of him/her forever, effectively ensuring victory to Saladin.
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>>19712015
There is, of course some more drawbacks. Due to the inherent nature of “Heroic victories” Saladin’s armies are almost always going to be outnumbered by his enemy’s armies. But as Saladin has an innate talent in command, Deep knowledge of the battle conditions present and complete mastery of medieval warfare, the odds are going to depend on the opponent’s mentality, not the actual number of the army. If you’re anything Christian this Reality Marble is an assured gateway to death. It is estimated that this Reality Marble could have the power to devastate the entire church organization put together. In that case the only way to avoid Destruction is to surrender. (Against church=A++ Charisma)

Heroes such as Gilgamesh (Rank A Charisma, Lack of Medieval infantry knowledge, lack of geographical knowledge) and Arturia (Rank B Charisma, Probably a bit of christian tie) should be able to fare reasonably well with Saladin, Gilgamesh will give him a tough stalemate fight while Arturia will rely heavily on defense and skirmish to survive.


AND THERE YOU GO
Saladin that was stated on a earlier thread
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>>19712034
>Saladin and Tugeis meet up

Oh god.

Oh god, what a fight.
>>
Stone Cold Steve Austin
>Class: Berserker
>Alignment: Chaotic Neutral
>Strength: A+
>Endurance: A
>Agility: C
>Mana: E
>Luck: C

Ability: The Texas Rattlesnake
Stone Cold is a master of attacking when his opponents least expect it. Stone Cold's first attack after using Shatter Shard deals double damage.

Noble Phantasm

Shatter Shard (Personal, Rank A+)

Stone Cold Steve Austin is more than just a man; he is a force of nature, inscrutable in his actions and with no moral compass but his own. Should Austin wish to do so, he may make a Strength check against a target's Luck check to break into a close reality marble. This action, if successful, allows Austin to appear within the marble and move freely for a limited amount of time without interference from the marble's owner. In addition, a successful use of Shatter Shard results in a loud sound similar to hundreds of window panes being broken at the same time.
>>
The Myrmidons (Assassin)
The famous but greatly unknown warriors of myth can only be summoned as the Assassin class, as their feats and tale are overshadowed by the Legend of his leader, Achilles. Nonetheless, their mythical origins makes them an undeniable existence in the world.

Strength C+
Endurance C+
Agility B
Mana E
Luck B

Presence Concealment C - The Myrmidons tend to use this skill as a way to silently seize positions and arrive in ambush, although their uses for spying are possible, if you trust a warrior's instinct.
Battle Continuation B+ - As veterans of many battles, The Myrmidons skill for combat as a unit grants them endurance and strength when fighting as a group. Their Strength and Endurance will double in these conditions.

>Rank C: The Ant Men, endless march of warriors
The Myrmidons fame as unstoppable warriors, showing as their dark gear of legend. Nothing will diminish the drive or skill of a Myrmidon, thus weathering the effects of terrain, wounds or Prana.

>Rank A: Patroclus, the guise of a champion
Focusing their Prana, one Myrmidon at a time may don a striking panoply, gaining one more rank in every stat while near his brothers. However, the fall of this champion will prompt the Myrmidons to withdraw, along with the noticeable depletion in their reserves.
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>>19712114
But where's the stunner?
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>>19712172
I am the rattlesnake of Texas.
Stone is my heart, and Cold is my blood.
I have defeated a thousand champions
From the already dead to the living
Have withstood pain to retain my title
Yet I must defeat still more

So, as I pray... Unlimited Stunner Works.
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>>19712248
King of wrestling do you have enough spines?
>>
What is Luck C and over? Can they just fudge around and say "no you didn't"?
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>>19712338
Luck is used as the first save roll, in canon. High enough ranks mean you can just shrug off even attacks that reverse causality to hit (It hits, then the lance is swung in such a way to make that happen) and otherwise be awesome. However, Luck is not infallible - in the above situation, you'd still get hit, just not killed.
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>>19712338
Luck is effectively 'rejection of fate'. If an effect predetermines something, someone with a high Luck stat could break that predetermination by rejecting that fate.

Some other effects are also modified by the target's Luck stat.
>>
Class: Caster
Name: Daedalus
Alignment: True Neutral
Strength: D
Endurance: C
Agility: D
Mana: B
Luck: D
Spellcraft: A
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>>19712248
BAH GAWD, THE TEXAS RATTLESNAKE HAS DONE IT AGAIN, BAH GAWD
>>
>>19712424
Noble Phantasm:
>Mark of the Legendary Inventor
Rank: B
Daedalus can create an assortment of inventions and crafts in replacement of traditional spells. These include traits of alchemy, animating inanimate devices and creating things that would be impossible for usual inventors as well as far faster. A true combination of magic and science.

>Wings of Apollo's Graces
Rank: A
Daedalus can summon up to two pairs of bird-like wings for himself and his master. These wings grant the abilities of flight up to a reasonable speed (three times that of running? Or so.) and have limitations on how high one can fly.

>Ultimate Invention: The Unending Maze of Despair
Rank: A+
Daedalus creates a reality marble, forcing anyone in the area around him to be trapped within his greatest and most famous creation- the Labyrinth. The walls of the labyrinth are made of a heavy stone and magical barriers prevent flight or looking over the tall, darkened walls. Daedalus can navigate the maze instinctively, but must keep his master close by to prevent them getting lost. Enemies caught within are highly likely to be separated. The Labyrinth has no limits and stretches on endlessly in a seemingly random design without entrance or exit. As well as general confusion, the Minotaur lurks within the Labyrinth- strong as a Berserker-class servant, capable of doing serious damage with a great fury, strength and endurance. However, the Minotaur is neutral as such and will attack anything it comes across- including Daedalus and his master.

...thoughts?
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>>19712114
Is it just me or is this guy underpowered for a Berserker?
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>>19712431
Pretty good.
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>>19712248
>>19712114
I don't care
these are the best posts in the whole board right now.

I fucking love the idea of Ioanian Heataroi being used against the Hassans only to reality SHATTER and Stone Cold appear and stunner the entire army.
Then he commemorate with the Hassans only to Stunner them too.
Then he looks at gilgamesh flips the bird while two fat dudes yell how that was a slobberknocker
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>>19712468

Hey Magos, can you link those three pastebins I showed you? I'd do it, but I'm on my iPhone

>wants /tg/ feedback
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>>19712561
SHIT. Don't have them saved. Sorry man.
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>>19712362
I'd also like to know if there's a current Canis Quest thread going. I was a bit disheartened when it 404'd last night and there wasn't any sort of New thread link.
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>>19713251
I run weekly. I detest flooding the board, so the only time I make new threads end to end is at the end of a 'season', like with the first HGW quest I did.

Nice to see you again, bro.
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>>19713327
Nice to see you as well. And the rest of you.
But anyway, this makes a good deal of sense, considering it seems like the threads have been going a long time and there's not a lot of them.
I wait eagerly for the next installment, then.
In the meantime, time to play more FSN, read The Hill of Swords, etc, brush up on my Nasuverse knowledge.
>>
There shall step forth a star out of Jacob, and a scepter shall rise out of Israel, and shall smite through the corners of Moab." - Numbers 24:17

Rider/Neutral Good/Shimon Bar Kokhba

Born Shimon ben Kosiba, this Jewish revolutionary of the Third Jewish Revolt was given the name Bar Kokhba (aramaic for "Son of a Star") by the Jewish sage, Rabbi Akiva. For three years he ruled a rebel state of Israel as Nasi ("Ruler") in defiance of the Roman Empire. Believed by many to be the long awaited Messiah, this was "The Era of the Redemption of Israel", and many hoped for the reconstruction of the Temple of Jerusalem and the fulfillment of the centuries of prophecy that went along with it. The rebellion was ultimately crushed and Bar Kokhba declared a false Messiah, but his tale has lived on. Perhaps the most enduring legend about him is that when the Romans threw him to the lions in the gladiatorial arena as his execution, he escaped by riding on the back of one of the lions, which by chance he had befriended in the mountains of Judea years before.

Basic Rider stats are...Strength D, Endurance D, Agility B, Mana C, and Luck E. Those would have to be modded by his personal traits of course.

I figure besides the lion he might have the first of the coins of minted during his kingdom's brief reign as another Noble Phantasm, also allowing him to be irratingly mistaken for Judas. As a leader of men he would also probably have the Charisma personal ability, given that people were convinced he was the Messiah at the time. He also seems to have been a hell of a strategist.
>>
Hassan-i Sabbah
Assassin

Strength: D
Endurance: E
Agility: A
Mana: C
Luck: C

Skills:

Presence Concealment: A
Body Modification: B
Projectile (Daggers): C

Noble Phantasm:

Zabaniya: The Song of the End of Days
This Hassan modified his vocal cords to be able to reach levels technically impossible levels.
With it Assassin voice can reach any level and can impersonate anyone he wants.
Assassins voice can reach such a level that he is able to cause strokes on people who hear it for too long, that is his main form of Assassination
Rank B+
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>>19714532
... Ah, Zabaniya. Nineteen different flavours of "fuck you".

Which leaves me kinda scared of the idea of the Assassin from Fate/Strange Fake, who was said to have replicated every Hassan's Zabaniya except for Delusional Illusion (the one that splits the user into up to 80 different bodies).
A 'devil hand' that inflicts a 'sympathy curse' linking the target's heart to an ether clump that then gets crushed in his hand. (Delusional Heartbeat).
A touch that turns brains into gunpowder (Cyber Fantasy).
One that through an unidentified process made nine enemy magi immolate themselves (Ichor of Reverie). Maybe a technique that makes an enemy strike at themselves? Or a way to induce spontaneous combustion in others?

And fifteen others. Song of the End of Days seems like the kind of thing I would imagine a Hassan being able to pull.


A passing thought - Full-blood gods are out of bounds for summoning, but demigods are acceptable. Similarly, demonized deities are possible targets (Medusa).
Could an angel be summoned in EGO's quest? Or at least a fallen angel?
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>>19715117
Angels, such as Micheal, could be summoned, but not Satan. The difference is that Micheal serves another, while Satan has been elevated into "Something like a god" territory.
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>>19715117
That would be an useful Assassin for one

>>19715142
Jack was the first to die right EGO?
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>>19715146
In the Seattle Grail, Jack was the first to lose, if memory serves properly.
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>>19715194
He was. That sort of saddened me.
>>19715117
Other likely Zabaniyas: Something to do with poisoned needles all over the body. Acidic blood, spit, vomit, and sweat. Arms of some sort of magical beast. Boneclaws.
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>>19715263
Houyi, The Divine Archer
>Archer
>Strength: C
>Endurance: CB
>Agility: A+
>Mana: B
>Luck: C+

Noble Phantasm:
>9 Arrows, The shots who cooled heaven
Once Upon a Time, there was 10 Sun Birds. Each of those Sun Birds would do a full rotation over China so the other could do it transforming the Earth on a comfortable place to live. The 10 divine birds however were getting tired of doing this eternal job, so they decided one day to fly over earth all 10 together so the heat would last longer, but as they done it, the heat was so unbearable that many living beings died. The Emperor of the Heaven displeased with the Sun Birds laziness, gave 10 arrows to Houyi the best archer of china and asked him to punish them.
Yi initially wanted to end it peacefully but after being mocked by the 10 birds who didn't believe Yi words, the Archer shot down all the birds one by one, and as each bird fell on the ground dead, the earth would start cooling down.
After 9 Shots and 9 Dead Suns, The Emperor asked Yi to stop, for if the last bird died all life would die with it, and so Houyi stopped
Yi can shot up to 9 arrows, each one of those arrows capable of destroying huge buildings.
After the ninth shot, the Bow is sealed for full 24 hours unless his master allows him to take the last shot.
>Anti-Fortress
>Rank: A
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>>19716046
>The Tenth Arrow, The Shot which ruined Heaven.

If his master allows it, then Yi will charge the last arrow for a while and then shoot it. The Arrow is Immensely powerful, being able to level entire cities with it's blast radius killing pratically everyone incluiding Houyi and it's Master if not contained. If used on a RM though, the RM will be almost certainly sealed for the remainder of the War only being able to use it if Houyi dies or his master allows it the use again.
>Anti-World
>Rank EX

Yeaaah, i made this dude to be extremely overpowered, because in my mind, Houyi is part on the immensly low list of people who can hangout with Gilgamesh
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>>19715263
Keep in mind that every Zabaniya except for Delusional Illusion involves some sort of body modification done to perform their ability.
Delusional Illusion centred around altering one's mentality, and changing one's form. It was a thing that Hundred-Faced Hassan had, tied into his ability to divide his mind into multiple personae.

>>19716172
So the Tenth Shot strikes so forcefully as to tear aside the rules of a World? I'd imagine the air behind the attack looks something like what Enuma Elish does (revealing the Truth behind the World), until Gaia's Supreme Reality Marble fills the 'gap' back in again.
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>>19716290
Yeah basically like that
It's a huge deal because until it hits the "target' and it's kinda like breaking a mirror
>>
>>19715146
You would think the Hassan who wasn't would be a useful Servant, but, well...
1: She's pious to such an extreme that the other Hashshashin call her a "zealot" (call it a bunch of pots calling a kettle black if you will, but she definitely took things to an extreme).
2: She believes that any hate directed toward her, and any burdens she suffers come because she is still immature and hasn't proven her convictions enough, whether or not she had anything to do with it.
3: She's unable to innovate. She can recreate things others have done (it may take tons of effort, but she'll manage it in amazingly short time), but she's never learned innovation.
4: She doesn't hold grudges toward those who oppose her. The only thing she hates are false idols.
5: Her only desire for the Grail is to destroy it (she says that God has no Holy Grail), and so she desires to end the whole War, regardless of the cost to herself. She'll kill every Master she meets, including her own, in the process of doing this.
>>
>>19709551
Alternate Diomedes by yours truly.


True Name: Diomedes, King of Argos

Class: Lancer

Alignment: Lawful Neutral

STR: B+

END: C

AGI: A

MAG: E

LUCK: D

NP: D-A

Class skills: Magic Resistance D

Personal Skills:

Battle Continuation (C)

Blessed of Athena (B) - This skill gives Diomedes the ability to identify divine beings (those with the skill divinity) as well as having Presence Concealment D against those divines.

Riding: C rank

King of Tactics (A): Second only to the King of Lies, Odysseus, Diomedes is a master strategist and cunning warrior. Though he is summoned in the Lancer class, his tactical flexibility allows him to use weapons outside of his expertise. His skill with his father’s sword is only slightly less than his skill with a lance. In layman's terms, this skill disguises Diomedes' class, and gives him very versatile skills, leaving only Berserker and Caster out of his purview.

Noble Phantasm:
Armory of Hephaestus (Rank D): Everything Diomedes carries was forged by the God Hephaestus for his father. His sword and armor are all of high quality. Diomedes’ sword, shield, and armor are all D Rank Noble Phantasms.

Lance of Athena (Rank A): Diomedes’ true Noble Phantasm is his spear, which has been blessed by the Goddess Athena. It was this weapon that pierced the arm of Aphrodite and then minutes later injured Ares the War God himself, forcing his withdrawal from the Trojan War. It is always active, but with little fanfare, befitting his regard for subtlety. When the lance strikes with killing intent, no armor, magic nor mundane, can stop it unless it is another A rank Noble Phantasm.
>>
>>19716983
Well, that's a shame

I for one would like to see she triggers all 19 Zabinya to kill her psychotic master on a clusterfuck of violence
>>
>>19717070
The whole point of any technique called Zabaniya is to kill infidels efficiently. Unless you're a Dead Apostle or something, she should only need one of them.

She used Delusional Heartbeat on her Master in Fate/Strange Fake the moment he began to confirm that he was her master (she didn't even wait for him to finish saying it). If it weren't for said Master being a Dead Apostle who grafted additional hearts to himself, he'd be dead and gone less than five seconds after summoning.


Anyways... given that EGO confirmed we can use angels, any suggestions among them?
>>
>>19717353
Go With Michael
He is the Warrior Saint anyway
>>
>angels

Raziel, Caster class. Solomon studied his book. He WROTE it.
>>
>>19717655
Other interesting ones

Israfel, Angel of the Trumpet. Archer class.

Dumah, The Silent One. Berserker Class. Punishes sinners, has demons under his yoke.

Azazel, The Outcast. Is the one who bears all sin. The scapegoat ritual is related to him.
>>
>>19717812
>Is the one who bears all sin
Oh man, THAT sure worked out well the last time it was tried...
>>
>>19717812
Um... Azazel pushes a little close to triggering the same fuck-up that came from Avenger getting into the Grail. It might not happen (the key point with Avenger was that his entire being is engraved with a 'wish' to 'become the Embodiment of All of Mankind's Sins'), but if it does, we end up with the same problem the Fuyuki Grail ended up with.
>>
Trying to archive, but suptg is giving be a bit of trouble. If it doesn't work out, we may need to link to this thread next time via the foolz archive.
>>
>>19719766
After two more tries, we seem to be all green on the archive front.

Don't have any more ideas for Servants though at the moment. Maybe in the morning, something will come to me?
>>
True Name: Yamato Takeru, the Brave of the Yamato
Class: Saber
Alignment: Chaotic Neutral
STR: B+
END: B
AGI: A
MANA: C
LUCK: D
NP: A

Phantasms:
>Fake Bamboo Sword (C)
A sword of bamboo, tied to its scabbard by vines. A shitty weapon, its only use is in his next Phantasm.

>Azamukite: The Trap of the False Sword (B)
If Yamato-Takeru gets in close range, he can basically steal his opponent's Phantasm and use it for three rounds as a Noble Phantasm with its rank lowered by one. Any attempt to use the Phantasm by the target will instead give the Servant a bamboo sword that can't be drawn from the sheath. To use this, Yamato-takeru needs to know the Phantasm in question.

>Kusanagi-no-Tsurugi: Sword of the Storm (A)
The sword wielded by the god of storms Susano'o, it allows Yamato-takeru to control the wind with each swing of the sword.

Personal Skills:

Battle Continuation (C)
Riding (B)
Combat Pragmatism (A): Yamato-Takeru is more than willing to rely on deceit and dirty tactics to win a battle.
>>
Doctor Henry Jekyll
Class: Berserker
Alignment: Lawful Good / Chaotic Evil
Strength: E
Endurance: E
Agility: C
Mana: B
Luck: D

Class Skills:
Mad Enhancement: E-A

Personal Skills:
Item Construction: C+
The Servant is able to craft several potions of varying effects, particularly enhancing one parameter at the cost of another.

Eye of Mind (True): C
>>
>>19720377
Noble Phantasms
>That Baleful Transformation: B
This Nobel Phantasm causes Berserker to transform into a smaller, younger creature. This effect raises his Endurance and Strength parameters to A+ and his Agility parameter to B. Also changes his Alignment from Lawful Good to Chaotic Evil. At its base level, can only be active for thirty turns.

>That Dreaded Liquid: D
It was through a liquid medium that Doctor Jekyll lost his sanity. This Nobel Phantasm changes the way Mad Enhancement affects the Servant, causing it to discount the cost of That Baleful Transformation instead of removing the sanity from its user. Treat Mad Enhancement as Independent Action for determining how long That Baleful Transformation stays active.
>>
>>19720389
>>19720377
Now we just need Captain Nemo, the Invisible Man and Alan Quartermain to turn the Holy Grail War into Fate/League of Extraordinary Gentlemen.
>>
Okay, new idea.

Jack the Hero, protagonist of a thousand fairy tales
>Any Class
>Alignment: Chaotic Neutral
>Strength: C
>Endurance: C
>Agility: C
>Mana: C
>Phantasm: A
>Luck: A++

Skills:
>Class Skill varies from class to class, but it is always at Rank B.
>Expert of Many Specializations (A): Access to and use of many expert skills.
>Face In The Crowd (C): Jack can moonlight as an ordinary person. Different from the Assassin's Presence Concealment in that someone can still identify him as a Servant if his/her senses are sharp enough.

Noble Phantasm:

Jack of All Trades: The Dabbler's Hundred Skills
>Rank A++
Allows Jack to wield any weapon as his Noble Phantasm, similar to Lancelot's Knight of Honor. Anything not a Phantasm automatically becomes a D-rank Phantasm. Unlike Lancelot's version, it doesn't saturate the item with prana: rather, Jack somehow instinctively knows how to use the item he picks up.

How does that look?
>>
>>19722955
I'm guessing this isn't the same Jack who became Jack O' the Lantern, is he?

Though it would be interesting if he was. Or if their legends blurred together.
>>
The Viking at stamfor bridge sould be here, have true berserker NP that lets him slip in and out of the berserker state and some "YOU SHALL NOT PASS" NP tied to how he stood at the bridge and held of the Englishmen
And maybe something for the fact that his stand at stamford is the only thing he is known for, sorta like FZ berserker, that the others don't know who he is untill he uses his NP
>>
File: 1341335722464.jpg-(238 KB, 1095x730, Viking_Invasion_Scenes_02_by_L(...).jpg)
238 KB
>>19723415
Someone did him already

The Viking at Stamford Bridge - Berserker

STR: B
END: A
AGI: B
MANA: E
LUCK: D

Skills:
Mad Enhancement (C) - Rank up for all parameters except Luck and Mana, but in exchange one can no longer think and speak properly.

Battle Continuation (A) - Makes possible to fight even with deadly injuries and can remain alive so long as one does not receive a decisive fatal wound.

Noble Phantasms:

Permission to Die Honorably (A) - The Viking at Stamford Bridge cannot be harmed by frontal attacks whatsoever. The only way to hurt him is from behind, and such attacks deal normal damage.

Impassable Resolve (C) - The Viking at Stamford Bridge can set an area as his "Bridge". While he is in this area, physical parameters increase by one rank.
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>>19721668
Why not?
Archer: Quartermain
Assassin: Hawley Griffin
Berserker: Hyde
Caster: Orlando or Dorian Grey
Lancer: ?
Rider: Nemo
Saber: Mina Harker
>>
>>19725358
Might Mina be reclassifyable as Lancer due to the whole connection with Dracula?


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