Hey, guys. Look what I have for you:http://chapterquest.wikia.com/wiki/Chapter_Quest_Wiki#Welcome_to_the_Chapter_Quest_WikiI want to add some stuff and about in an hour we could start playing if you are up for it. If anyone wants to help with the wiki - you are welcome to join.
forgot trips. oh, and before I prepare - you can use this time to offer some constructive criticism and ideas what would you like to see in the quest.
Awww hellz yeah!
>>19635329Good to see you. here's our last thread. http://suptg.thisisnotatrueending.com/archive/19594155/
Nice job starting the wiki.I'm also around, but I'm rather busy, so I may or may not be able to post stuff.Also, I'm all alone here on rizon, sooo...irc.rizon.net#risingsons
>>19635656http://cbe005.chat.mibbit.com/?channel=%23RisingSons&server=irc.Rizon.nethere's a link.Also, do you want to play now or should I put in more pages in wiki? What would you like to see - planet descriptions, people you've met, characters under your command, non-canon vehicles..?
Might as well get started now, you can probably update as we go and it gives people more time to vote and come up with plans.Planets and people are always useful and you might as well throw in that heavy baneblade tank we have
Great then. So, last time we left with you having voted for these investments:>+30W investment in building public baths, 50% chance to gain 60W>+80W investment in importing food, 70% to gainplease roll for them
rolled 53 = 53>>19636059rolling
rolled 98 = 98since I seem to be the only one who voted for the public baths investment, I will let someone else roll for that one if they support that plan.
>>19636089Left the dice on by accident, nvm
>>19636084>>19636089Then I assume,that this(53) was for food imports. you will gain 125W by the beginning of 323.M41. atm it's 322.M41.Also, you receive a message from the Lord Kerius Dermont:>Just as you requested, the gladiatorial games are ready, the only thing that we are waiting for to announce this to the public is you... When do you plan to return to Mormark? Also, what opponents would you like to fight?Options:>Gnars(ice beasts)>Space marines>Criminals
rolled 51 = 51i believe we have a score to settle with the ice beasts.
I vote that we set course for Mormank and tell them to contact the merchants we are at least somewhat friendly with and ask them if they know a competent lawyer(or whatever the equivalent is in 40k) to represent Fram and open investigations for the other prisoners we saw in that monastery.>Gnars(ice beasts)Yes, have someone capture and prepare a sufficient number of them.>Space marinessome kind of nonlethal tournament, maybe?>CriminalsIf we have no better use for them and they commited a severe enough crime, sure.Also, dump some wealth into our information gathering networks and tell them to expand and improve.
>>19636192How much wealth do you want to invest into intelligence networks?Preparations for the tournament are being made. Would you like to fight some specific marines, or just volunteers?Please roll your Persuasion to persuade merchants to find you a scholar of Imperial law.
rolled 21 = 21>>19636220>How much wealth do you want to invest into intelligence networks?10 per subsector?>Preparations for the tournament are being made. Would you like to fight some specific marines, or just volunteers?volunteers>Please roll your Persuasion to persuade merchants to find you a scholar of Imperial law.rolling
>>19636253http://chapterquest.wikia.com/wiki/Gnars%28xeno%29gave a profile for GnarsYou currently have 27 wealth(80 was invested into food imports), are you sure that you want to have only 7W at your disposal?When you finally arrive to Kanihirium, capital of Mormark, crowds are already in frenzy from anticipation. There are bets being made, almost all of them greatly in your favour, streets are full of drunk people and wherever you pass people throw plastic flowers in your way(real flowers on Mormark costs as much as a commoner makes in a month). As you finally come to the arena, Brethorius greets you. >Brother, good to see you. This will be a good fight, I hope that I will get a chance to try my hand at you too... Against how many Gnars would you want to go first?Fighting against single gives you +50 bonus. Each additional Gnar reduces it by -10. Being unarmed gives you -20 for each Gnar you take on(if you wish so).
rolled 61 = 61>>19636333>You currently have 27 wealth(80 was invested into food imports), are you sure that you want to have only 7W at your disposal?In that case, 5 wealth in each subsector.>Against how many Gnars would you want to go first?2 gnars, unarmed
afk, real life problems
>>19636368You step out into arena with only your bare hands and simple training tunic that is worn by neophytes of your Chapter. Cold snow under your feet pleasantly bites you, waking up your senses for the coming combat. People cheer, somewhere far above you, but you don't hear them. You listen only to your double heartbeat. You've slain countless enemies on the battlefield, both with sword and bolter, you've felt the rush of adrenaline every time you took a life. But nothing, nothing can be compared to this feeling. Alone, without any artificial weapons, against the cold sky and ravenous beasts... A living weapon, perfect and complete. This might not be a suitable thought for a marine, but you enjoy their deaths already. Arena is big and rounds, covering almost two bloodbowl fields. Some pine trees, rocks and a spring running through the middle make it more interesting in tactical sense. You can hear the gates opening on the other side of the arena. Beasts are out. How do you greet them?Your Fighting skill is 40 (+ 50 -20x2) = 50, roll d100 and choose(describe, if you wish) action:>Ambush them>Charge them>Defend yourself--->Try to intimidate them(WP=45+1)>Hide and run from them(AG=36)
rolled 95 = 95>Charge themWell, we are here to put on a show.So, rolling.Unless someone disagrees with my vote, ofc.
>>19637102it's me btwIntimidation makes for a better show.
Rolling for intimidation.
rolled 53 = 53>>19637127wrong field.....
rolled 10 = 10>>19637095As a true Space Marine, you started walking towards the other side of the arena, slowly increasing your speed into a slow jogging. They will die. Then you seem them. Two huge male Gnars, each about 11 feet tall, hulking towards you. You pick up sprinting speed and charge them...
>>19637134>>19637095/tg/ dice, they are here to fuck up our day
>>19637134You are almost close enough to grapple on of them, when the bigger one strikes you with his huge paw on the side of the head, you feel as if you've been hit by a train. The force of strike is enough to send you flying like a ragdoll into the water stream, where you fall onto sharp stones. Even for your space marine brains it takes a few seconds to snap out of shock. You see your blood colouring the stream in red...Your health: 76%Modifiers:Stunned(-10) next 2 actionsGnar 1: 100%(faster one)Gnar 2: 120%(bigger one)
>>19637194Leap into cover and make the Gnars lose sight of you.
>>19637204Agility 36(-10)=26, please roll d100
rolled 22 = 22>>19637240rolling......shit....
>>19637258You shake away your pain and dive under water. Stream is barely deep enough to hide you, but it's enough to wash away your scent and get out of sight. Gnars have lost your sight. What do you do next? If you wait for a minute, you will lose (-10) penalty for next action.
>>19637301wait for a moment and ambush them
>>19637313roll d100, please.also, do you think that Chapter Master is Terran in origin?
>>19637313I concur, after regaining our senses we leap onto the larger ones back and rip its head off.We can do that, right?
>>19637373You can always try. You certainly have enough strength for that.
rolled 25 = 25Rolling for ambush I suppose.
rolled 93 = 93>also, do you think that Chapter Master is Terran in origin?I don't see why notAlso, rolling
rolled 89 = 89>>19637409You've rested for a minute, shaking away the last effects of that terrible strike. Now it's time to give him back a taste of his medicine. You sneaked up on them, following the wind so that they can't smell you and jumped on the big one from the top of the cliffs. You started hammering his huge head with your fists, landing a storm of blows on his thick skull. When Gnar lost his balance, you grabbed his horns and jumped down from his back, turning yourself into different direction than his body was falling. using your superhuman strength and full bodyweight you rip out his skull and spine from his convulsing, dying body...Gnar 2: DEADSmaller beast roars and charges you in full fury...(rolling)What do you do?(roll d100)
rolled 54 = 54>>19637520rolling, it's time to finish this.
>>19637415http://chapterquest.wikia.com/wiki/Chapter_MasterCheck this out. Is not too cheesy? I'd prefer your input here, afterall Chapter Master is yours.I will be slowly updating wiki regarding various stuff like statistics, but if you want, you can contribute by writing more about the Chapter itself and what we have achieved so far
>>19637532I will assume that this roll is for counter-attack, but please always state what you exactly roll for and roll for whatever you state you do.You meet the beast head on punching with your full strength into it's warm belly, blocking it's clumsy strikes and ripping out chunks of it's flesh. However your wound and fatigue from ripping out other Gnar's spine have left you vulnerable and before it goes down, your opponents manages to land a few more hits.In the end it's just you, your fast double heartbeat and bloody snow. It's a shame, that not all of this blood is from the enemies...Health: 72%You hear cheering from above. Brethorius come out of the gladiator barracks, brings you some towels and water. >A good start brother, you sure have fooled us with making us think that beast managed to hit you! It was a real show, it wouldn't be interesting if you wouldn't have shown that they 'can' defeat you. What do you want to fight against next?>Marines(armed/unarmed)>Gnars>Prisoners(armed with primitive weapons/armed with proper weapons)
>Marines(armed/unarmed)We did ask for volunteers, right? How many applied? I kindof want to turn this into a knightly tournament of sorts.
>>19637618I think we should armour up and face prisoners.As for whether they are armed or not....What are 'proper weapons'?Are we talking crowbars and stubbers? Lasguns and combat knives? Or Boltguns and Chainswords?
>>19637652There are 114 marines who would gladly pay with blood for an honour to have a personal duel with you...
>>19637667PDF style weaponry. Lasguns, grenades, stubbers, chainswords, flamers.Primitive - chainswords, axes, electro-spears, crossbows, gunpowder grenades.(it would be considered very bad taste to fight against them in power armour)
Greetings, Brothers!>>19637672I think we should fight against one marine, unarmored, hand to hand.Fighting two of them would be too hard especially in the current state, and if we win it could be way too shameful for our fellow brothers.
>>19637707Hey! How will you choose against whom to fight?
>>19637730We should let Brethorius pick one for us.
>>19637737Brethorius nods in approval of your decision.>I know whom you should fight. Elegion. You know, brother, I always respected you, but in my opinions he's the most underrated marine under your command. Do you remember when he took down that Ork Warboss? Or fought on space hulk? And you haven't even looked at his direction. Give him a fair fight. He's already in the field, waiting for you.roll d100 if you agree
rolled 45 = 45>>19637771I agree with Brethorius.Let's have a glorius fist fight, in the name of the Emperor!
rolled 11 = 11>>19637793Elegion greets you with a respectful salute.>Sir, I wish so that you know, that it's a great honour to me. I will put every bit of my love you and for the Chapter in my strikes!Before you can reply to him, he charges you...
>>19637819What a bro. Is he in the first company? If not, he should definitely be.Do I have to roll for our defense?
rolled 78 = 78>>19637819>>19637793You are caught completely unaware, Elegion punches the air out of your lungs and then proceeds to attack you according to all the most important principles of Adeptus Astartes duels, but he does so with extreme ease and without stopping for too long on any one style. Catachan fistfighting, keigara, gunkata, standart Codex battle maneuvres, he changes between them as if he was born knowing all this. You find it even stranger, having in mind that he's a sniper, not an Assault or even Tactical marine. He manages to hurt you a lot more than you manage him. It seems he loves you a lot.Health: 49%Elegion: 91%
rolled 66 = 66>>19637875fightan back.
rolled 3 = 3It brings us great joy to see our brother fight with such fervor, it is clear that we must return the favour.Aim for the chest and arms.
rolled 48 = 48>>19637875Well, time to show how much the Chapter Master loves him.Rollan for kung fu action.
rolled 49 = 49>>19637793>>19637834I took you 45 roll for defence.>>19637875this(78) roll is accidental, actions were according to (11) from >>19637819>I will put every bit of my love FOR you and for the Chapter in my strikes!(corrected)Do you want to counter-attack? Roll d100, good description might help
rolled 64 = 64>>19637900I will take your roll over Luigi's thim time, because you have more description.Rolling for Elegion's defence
>>19637941Looks like we love him a lot.
>>19637941Sorry about that, I thought your (78) roll was for Elegion attacking us once more.
>>19637953>>19637944roll d2On 1 you knock him out
rolled 2 = 2>>19637969Okay
rolled 2 = 2KO
>>19637998Goddammit I think I should leave the rolls to everyone else from now on.....
rolled 1 = 1>>19637969Nnnnggghhhhhh
rolled 1 = 1Strike!
rolled 13 = 13>>19638008>>19638005>>19638003>>19637998Your attacks are very strong and well aimed, you managed to severely beat Elegion without suffering a single blow yourself, but he is still standing and preparing for a weakened, but still dangerous counter-attack...Health: 49%Elegion: 23%Rolling for Elegion, you roll d100 for defence
rolled 9 = 9Strike with fury!
>>19638050YES YOU BEAUTIFUL MAN!!!!!!I LOVE YOU (no homo)!!!
>>19638030Rolling for defence.Stay low, cover self and be ready to take an opportunity if it presents itself.
>>19638060>>19638050>>19638055Forgot roll. A good thing that I did.
>>19638030Well, he sure as hell loves you. Bleeding and beaten, he still manages to gather enough strength to mount another series of lightining attacks...>>19638050But you are just as good as him and this time you are no longer suprised. Your fistfight now reminds of a dance - each strike is countered, each flanking is outflanked, you are equal to each other, for almost a minute you try to hit each other, but both manage to fight without landing a single hit...
rolled 9 = 9>>19638095Rolling to finish the fight.We should aim for a quick, decisive counterattack, maybe take some risks and make a crosscounter.
rolled 32 = 32>>19638114Elegion tries to react...
>>19638125>>19638114You feint to the left, block his counter-attack, then feint to the right, squat and strike from below with a force of thousand suns. Elegion notices your attack, but he is too slow and with a shattering strike you send him flying into the snow...Trait Gained: Unarmed Warrior[+5]
>>19638172Walk to him, help him to get up from the snow."A magnificent fight, Brother. I'm honoured to have fought against in you, and I'll keep the experience with myself in the years to come."
>>19638172Raise our arms in triumph to the crowds, and roar with all our might.Then go and help Elegion up, making sure to compliment him on his incredibly impressive performance.
>>19638191I second the roar.
Well, that must have put on a good show. I think that it's time for us to make a speech about persevering in the face of hardship and the divnity of man and the guidance of the Emperor and retire.Also, make sure to praise Elegion's enthusiasm and honor.The others can continue fighting if they want to.
>>19638172also you've gained [Fighting skill +1]and [Toughness & Strength +1]from fight with GnarsSo now your unarmed fighting skill is 40+1+5 = 46 Brethorius comes to you clapping, while Klementhos and a couple of other Apothecaries carry out unconscious Elegion from the arena.>Awesome display for martial prowess! Heh, I wish I could myself smack you one or two, if I wouldn't have to organise all of this... So, what would you like for a third fight?
>>19638218I'd say we had enough for today, let other brothers fight instead of us
>>19638218Should we display out shooting prowess by armouring up and shooting the heads off a Gnar or two?Or should we retire for the day?
>>19638197>>19638191Would you like to really turn on the crowd or just roar for the sake of it? Roll d100 for Leadership if you want to prepare them for some kind of speechCharisma 42+30(epic victory)So you don't want to fight anymore, but you let the tournament continue?
rolled 72 = 72>>19638254Our mighty voice will warm up this place! Roll for epic speech!Also yes, let the games go on until dawn.
>>19638267well damn.....that was a close roll....
rolled 65 = 65>>19638300Yeah. Seems like it's time to stop rolling for me, my luck is finished.
>>19638267You shake your fists at the crowd and roar, demonstrating all of you most aggressive stances. Crowd isn't very happy to release you just after two fights, when there still are plenty of opponents, but everyone agrees, that this was a 10/10 opening for the games. You and your Chapter gain reputation:+Love[Mormark]and you feel that your leadership improved a little bit:Leadership[+1]What do you do now?
rolled 2 = 2We deliver an epic speech after the conclusion of this most glorious battle!
>>19638346Well.....I think that answers that....
>>19638333Also, please roll 4d10. You've received message from Xyptus, that the invisible nets of your spies are spreading across Sector Deus...
rolled 5, 6, 9, 4 = 24>>19638386oh emperor give me the luck we need now
rolled 10, 7, 8, 10 = 35>>19638386mmkay
Oversee the games , make a closing speech once they are done and then get back to work.We still need to deal with that trial, investigations, we need to come up with something to do about Sun Tzu the eldar and so on. We also need to check out what enemies there are nearby and decide whitch one of them we want to beat the shit out of and take their stuff. Pirates are my personal favourite because we can take their ships and those are fucking expensive.We might also want to ask around and look for mercenary work opportunities that would suit us. We obviously would not work for just anyone.Also, are we still psychic? I remember that the eldar did something to us, but I can't recall the details.
>>19638402=Intelligence & BlackOps=Spy Network(Core Worlds) 34% Spy Network(Subsector Tyranus) 20%>>19638346Ok... Now please tell what do you want do with this:> +5 to Leadership> persuade one of the smaller factions(Kronos' or Harmantos' followers) to disband> Seriously weaken Soulkiller cult> Gain +3d10 initiates, as citizens en masse join up with a single wish to become part of your Chapter> gain a random special character from the crowd that will come and offer you your servicesif you will roleplay this properly(that is with more than five sentences), i will let you pick two.
>>19638504Oh man, this is important. I'll let others do the roleplay (english isn't my first language), but I vote for the initiates and the special character.
>>19638417Unfinished bussiness, quests and interesting facts:+Eldar prophecy warned you that in 325.M41 your Chapter will face an apocalyptic invasion of your homeworld. That is in 4 years from now on.+Wrath of Corax, the most valuable relic for your Chapter and all descendants of the Corax, was lost on Hades.+You have not completed your plans to apprehend Dresos Kand, merchant who might have something to do with illegal trade in xeno artifacts.+You are under influence of the Laughing God. If it is possible at all, it would probably be wise to try to repay your debt to him or at least to avoid his attention.+Anterion had an 'accident'. You are still not sure whether it was your curse that was at work or someone within the Chapter.+Anterion mentioned Silencius. Who the hell is he?+There are some very interesting prisoners being kept in Adeptus Sororitas Covenant on Attero.regarding psychic powers:Power Rating: 1Psychic Powers:+Minor Telekinesis(PT5)+3 empty slots
>>19638504I want to weaken the soulkiller cult and gain 3d10 initiates, here goes:"GREETINGS MY IMPERIAL COMRADES!THIS EXHIBITION WAS INDEED ENJOYABLE, BUT EVERY DAY THEIR ARE FAR GREATER CHALLENGES FACING THE IMPERIUM AND THE GHOSTS OF RETRIBUTION. GREAT THREATS ALWAYS AWAIT US, WILL *YOU* HELP US FACE THEM, AND GAIN GLORY THAT WILL BE REMEMBERED FOR ALL TIME?!FURTHERMORE, LET THIS SPECTACLE REMIND US ALL THAT DIVIDED WE ARE WEAK, BUT TOGETHER WE ARE STRONG, AT TIME LIKE THIS WE CANNOT LET PERSONAL OPINIONS AND BELIEFS FOG OUR MINDS FROM THE GLORIOUS LIGHT OF THE EMPEROR, AND THE TASKS HE ASSIGNS TO US!"
>>19638504+5 leadership> take the main microvox"I have seen hell, men of mormank, i have seen places that drives men away from his faith!! losing his guidance from the emperor....but i prevail! with me, loyal servants of imperium, we will unite! a bolter will not work if all of its parts are firing pins, a rhino will not move an inch without bolts and weldings that glue its track with its body, Brothers! citizens! all of you are vital in the survival of human race! set aside our difference, and His blessing will grace upon us! AVE IMPERATOR!"> give a meaningful glance to all minor faction leader and captains, so they can put aside their difference, and using it for the imperium of man, instead of fighting each other
http://chapterquest.wikia.com/wiki/Current_Chapter_statusYou can always check the statistics and current situation here.
>>19638538English isn't my first language either."Let us ask ourselves what we have gathered here today for. Did we come here to celebrate violence? Brutality? Savagery?""NO! We are here not to celebrate combat and bloodshed, but to celebrate valour, skill, honor and courage!""We are here to fight as man has fought since the dawn of time. We fight to celebrate man's unwillingness to bow before the destiny the mutant, the xeno and the heretic have spun for us.""We fight for that is the way for man to realize our true destiny, the one we make for ourselves.""I am a space marine and I fight with my fists, my armour, ma blade and my bolter, but every man, woman and child has the opportunity to fight. While there are many of us who slay the enemy, there are countless others who make that possible.""There are those of you who work the fields to feed us, there are those of you who hammer away at the forges and toil in the mines to arm us, there are those of you who labour in the ships that transport us.""In the end, what matters the most is that you do your part in the grand plan of realizing man's destiny. Remember that and feel pride in it, for we are human and the stars belong to us."
>>19638655>>19638648>>19638591pure awesomeness. I feel my heart melting and as there are three of you, pick 3 bonuses. each one of you may pick one.From your speeches I see mostly:+5 LeadershipUnityInitiatesam I right, or you want something else?
>>19638679I'm ok with that choice
I tried to write something inspiring but 4chan ate it. I'm sad now.
>>19638679yessss! all my yessss
>>19638711Oh hey man!Welcome.
>>19638698I know that feel, bro. don't be, here - have a cool chick from Mormarkian airforce to lighten your mood.
What a succesful turn of events. Our Chapter Master must be really satisfied
>>19638741Suddenly, I'm a lot less sad.
Roll 3d10 for initiates.Klementhos keeps murmuring under his nose about stupid dick measuring contests while stiching up your wounds when he is interrupted by Brethorius coming into the cell.>Hey, brother! Dercius D'anger, Rogue Trader for whom we have saved life on the 'Dark Sister' has sent us his personal scholar of Imperial law, here he is.A small, old savant comes forward from behind Brethorius' massive form.>My liege, I was sent here as show of gratitude from my lord Dercius D'anger. My name is Henrikus, I am scholar of High Imperial Law and author of 'Scriptures of Morality and Theology'. I believe that I might be of help to you in Imperial court.(You gain Henrikus as a specialist, but because merchants caught whispers that you have problems with Imperial authorities, you lose your reputation Trustworthy(Merchants)
rolled 4, 7, 1 = 12>>19638860rolling for initiates.
rolled 1, 6, 6 = 13>>19638860LOADS OF INITIATES
>>19638860Ok, present him with our case - start by having him talk to Fram and then tell him that we intend to start an investigation and get this whole mess cleared out, no matter how long it takes.We do, however, need to direct our resources into something kindof important for the next four years, so we can't exactly support our scholar with a whole lot of wealth.We also need advice from him in regards as to what we can do and what we should do about this whole legal mess.
>>19638875>>19638881Well, shit. Could've been worse I guess
>>1963887512 good initiates join your ranks.>>19638910Henrikus is still a subject of Dercius and all of his expenses are paid by him, but he will stay with you only until your case is solved(unless you reach some kind of different agreement). How much do you tell him about your case? What are your main goals - just defend yourselves, or demand something?Henrikus bows his head before you and smiles:>I promise you my friendship.You want to laugh.
>>19639028You feel joy overtaking you, you want to laugh and see others laughing at the world and it's irony... Interesting, would this Henrikus laugh, if you would lift him with your newfound powers and throw out through the window?
>>19639028>What are your main goals - just defend yourselves, or demand something?Well, our biggest priority is defending Fram's name in court, as that clears our name by default(right?).If we can pull off that win in court, we can then use that as incentive and momentum to open investigations on the rest of the prisoners.There is also the eldar, but the only idea I have as to how to deal with him is to notify his craftworld and, well, that's not a very good idea.Not to mention that I don't know as to how we would even contact his craftworld.
>>19639059NO!IT WOULD NOT!FIGHT IT! DON'T GIVE IN TO THE LUNACY!
>>19639059Oh, fuck, I knew that this would happen sooner or later.Let's either calm down or make a hasty retreat to our quarters and laugh our asses off at this hilarious situation untill we get it out of our system.
>>19639083>>19639092Roll [Willpower]: 45+20 to resist
rolled 13 = 13Here's a final roll before I go to sleep.
>>19639149>>19639119You just chuckle a little bit, then somewhy remember your Eldar 'friend' and her words and calm down. More than 50 points of succes, so you gain [+1 WP]. Not this time, not yet...so, do you want to wrap it up or continue a little bit?
>>19639149>>19639059>inside voices"what an amusing frail old men, he will break like a ragdoll and with audioarcade physics you can throw him around as if he is a badly coded machine spirits!""NO, NOT NOW""it is ALWAYS laugh and humor time friend! don't be such a buzzkill! have you seen a man eat his own tailbone? its like the Seinfield all over again!""NO!"
>>19639206If Noko's gotta go I don't mind wrapping it up now.Of course if others wanna continue I'll still be here.
>>19639228>>19639216thanks berserk for good roleplay, enjoyed it. Ok then, that's it for today, see you next time!
>>19639252Okay thanks man!