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Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Planetary+Governor+Quest

>Basic Information on your planet: http://1d4chan.org/wiki/Planetary_Governor_Quest

>New players are always welcome. It's recommended that you read the 1d4chan page, but not necessary. Same with previous threads.

You are Elyssa von Braun, former Captain in the Imperial Navy and commander of a small Splinter Fleet, and current planetary Governor of Daysimir, having been appointed following the previous Governors removal from office for failure to pay the Imperial Tithes and corruption to the point of inciting rebellion. So far you have: Repaired infrastructure neglected by the previous Governor, destroyed a Chaos Marine Warband, cleansed a Genestealer infestation, and gained a Space Marine Chapter. But for all of your accomplishments, there is much yet to be done and many ambitions to be fulfilled.

Treasury: 3 C (1 C=1 Billion Thrones)
Von Braun Holdings (Private Company, owned by you): 6 C
Annual Income (Government): 42 C.
Annual Income (Von Braun Holdings) 8 C.

PDF:
3 1/2 Billion Militia: Well-Trained.
12 Million Standing PDF: Expertly trained.
35,000 Special Forces: Stormtrooper grade

Fleet:
Lunar-class Cruiser - His Express Permission: http://pastebin.com/nF6y6qE6
Longblade Squadron - 4 Sword Frigates: http://pastebin.com/wK6ifByM
Imperitor Patientia
Light of His Eyes
Knight-lord Hesperidan
Khalybdis de Memorium
Dagger-class Raider - Even In Death formerly Bloodpoint: http://pastebin.com/fJb77fR6

>CONT
>>
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Orbital:
31 laser orbital defense platforms repaired and crewed, more are being towed back into orbit and bright back into service. Can be upgraded with additional weapons and systems.
One orbital docking station.

>I'm trying to finish up the Sub-Sector star-map, but GIMP (Gnu Image Manipulator) is being a pain in the ass and reverting my font to Comic Sans in a huge font size every time I type something no matter how many times I reset it. This may take a few minutes.
>>
Hey. Thanks for runnan this again. I just got back from a closing down party at my local FLGS, so this'll be good for cheering me up.

We shouldn't have a single Lord Militant, and should instead opt for something more like the old War Council, as in this: http://wh40k.lexicanum.com/wiki/War_Council

It'll spread risk out and make it harder for espionage or corruption to destroy our command structure if we don't put all our trust in one person (except ourselves) at any level.

We should keep talking to the Arbites judge about a few things. More on that in a minute.
>>
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Fuck it. I can't get the damn thing to work. It'll probably take me two or three more days to learn how to use it correctly.

Anyway, If the thread hasn't yet died due to being an hour late for starting time:

Reports:

A report has been prepared for you concerning the history of Daysimir.
A report has been prepared for you concerning the legal system and Government of Daysimir.
A report has been prepared for you concerning the Iron Dragons Space Marine Chapter.

You are currently talking with the local Arbites Judge about local politics:

"To really understand the political situation here, you have to know a fair bit about the local factions and their history. Being the arm of the Emperors Justice upon this world, I'm fairly familiar with them."

>Ask about The Resistance (Semi-disbanded, but will likely re-cohere instantly if needed)
>Ask about the planets Techpriests
>Ask about the Families
>Ask about Rodoris' supporters
>>
>Ask about the planets Techpriests

Start with this
>>
>>19330622
The thread isn't dead, it's not alive yet. In my experience with quest threads, it's only once there's over ten posts, we can expect some activity.

>Fuck it. I can't get the damn thing to work. It'll probably take me two or three more days to learn how to use it correctly

Could export what you have from GIMP in a format MSPaint can use without the planet tags and append them in paint for now, then come back with a shinier, cleaner version of the map this week.

Inform the Judge we're interested in overhauling the legal code and ask for him to send someone to liaise with your administration as it does so to ensure that you're not violating the Lex Imperialis or whatever else.

Inform the Judge that we're intending to put together a group of representatives and dignitaries to help run the world, and that he or one of his representatives has an invitation to your table in the near future.

Offer cheap service for any Arbites strike vessels (such as this: http://blackstone.outpost10f.com/ships/punisher.html which is a reconstruction of official rules introduced for the Arbites cruiser in an issue of Battlefleet Gothic Magazine, a GW official publication) and other vessels they may have at your repair and maintenance facilities once they're completed.

Announce interest in tracking down pirates in the sector with a fleet configured to more easily capture their vessels and offer to hand over captured criminals and renegades should they be alive when their ships are taken, ask if there are any problems with this.
>>
>>19330678
And seconding that, somewhere in there.
>>
>>19330726
>come back with a shinier, cleaner version of the map this week.
Meant next week, durr.

We should also say that since the work of the Arbites is never done, we're interested in lightening their load by creating our own police force to help maintain low levels of crime (or overhauling whatever insane police force Rodoris created until it's less horrible).

As such:
- we'd like them to be patterned off the Adeptus Arbites, and
- be fully capable of cooperating with official Arbites investigations and
- to know when they've got something serious on their hands.

So we'll need to know if that's within our powers as a planetary governor and if there's any advice he has for us or if he can send over a liasion to help us out with it.
>>
>>19330283
Fleet:
Lunar-class Cruiser - His Express Permission: http://pastebin.com/nF6y6qE6
Longblade Squadron - 4 Sword Frigates: http://pastebin.com/wK6ifByM
Imperitor Patientia
Light of His Eyes
Knight-lord Hesperidan
Khalybdis de Memorium
Dagger-class Raider - Even In Death formerly Bloodpoint: http://pastebin.com/fJb77fR6

>pastebin profiles for all ships
>fuckyeah.jpg

hey editor go make a plan to use the death cult on our cruiser for home-grown assassins
>>
>>19330678

"The Cogboys here are small in number compared to most planets, but they are still vital and exert much influence. Always grumbling about all the native mechanics and engineers being Heretks, but, in my experience, they do that whenever they have to work alongside them. The AdMech can't start a Heretek Purge every time they find a planet with non-Priesthood technicians, because then they would be declaring war on most of the Imperium. What with the thousands of years of isolation during the Age of Strife, pretty much every human-inhabited planet discovered, or re-discovered, by the Imperium either has unsanctioned engineers or a weird splinter cult resulting from low-level Techpriests being cut off from the rest of the Mechanicus for hundreds or even thousands of years."

"Normally, their strategy would be to slowly ease out such practices in favor of direct Priesthood control, either by directly replacing them with Techpriests or requiring a Mechanicus sanction, license, and training course, but on Daysimir that was prevented by the unusually high number of "Hereteks", the Governments unwillingness to jeopardize their neutrality and independence, and the fact that part of the mandatory Militia training is basic technology. So that the average Daysimir can fix his own truck, use a data-slate, and put in a new electrical outlet in his house. A lot of the Superstition and fear they rely on is simply not there."

>CONT
>>
>>19330889

"And a good thing too, the mess he instituted needs to be gone through with a scythe. I'll have someone sent over whenever you're ready to help hack through them and put the pieces back together once you're done."

"I'd be honored to. It's good to have a Governor who has respect for the Law and respect enough for its enforcers to listen to their counsel. I won't be available full time, but I could attach a permanent liaison and show up personally for meetings of importance."

"It would be extremely helpful to have a friendly base for repairs and re-fueling out here on the Fringe of the Sector, especially a low-cost one. It's also helpful for deterring nearby Pirates if they know a system is semi-frequented by Arbites ships, although I doubt any that weren't scared away by the Iron Dragons will head for the high ground for us."

>>19330798

"Rodoris used human, and later on some Kroot, mercenaries to attempt to enforce his laws, although whenever they didn't run into resistance from the population or local police they had to face us down. Almost all either left with him, were killed during his two-hour rebellion upon being removed from power, left the planet on their own, or simply went native. A few stayed on as security for his remaining supporters, which I believe will only lead to trouble down the road"

He smiles. It's a grim, cold smile, but a smile nonetheless. "Rebuilding the Confederate Security Agency with Arbites influence? That's an idea I like a lot. Having a local agency that can help deal with cults or Genestealer resurgences will be extremely helpful to us. Elyssa, you're a woman after my own heart."

>+10 rep with the Arbites.

>Ask about The Resistance (Semi-disbanded, but will likely re-cohere instantly if needed)
>Ask about the Families
>Ask about Rodoris' supporters
>>
>Ask about The Resistance (Semi-disbanded, but will likely re-cohere instantly if needed)
>Ask about the Families
>Ask about Rodoris' supporters

Ask about all of them.
>>
>>19331265
Seconded. We need intel on everything.
>>
>>19331265
>>19331351
this
>>
>>19330296
Woo, it's back!

>>19331265
Seconded!
>>
>>19331265

>The Resistance.

"I was wondering when you would ask about these people. When the Tau invaded, I had been Judge of this planet for nearly 50 years. The Fortress-precinct was one of the last strongholds to fall in the invasion, but fall it did. I knew from experience with this planet that the continent would be riddled with Guerrilla bands, entire PDF platoons going to ground, and individual Die-Hards, and thus made the decision to retreat through an escape tunnel and destroy the Fortress behind us when it became clear we could hold out no longer. Many criticized the choice of flight over a glorious last stand, but it was the right one."

"We met up with the nearest Resistance force and began our new war, the addition of many experienced warriors with armor, weapons, and munitions was welcomed."

"We held them for months in the mountains you see from the Capitol, the Daysimiri have had to use these skills many times in their history, and had learned to keep them sharp, but it was too little. The Tau had come in numbers sufficient to overwhelm the population, and we were forced to fade into the wilderness, our last Stronghold overrun."

"The warriors of the Adeptus Arbites are not well suited to hit-and-run mountain warfare, but we learned quickly. Those that did not died. For two years we fought on and on, in mud and blood with Tau aircraft hounding us at every turn. Soon we were fighting almost completely defensively, not having the time, resources, or room to maneuver to strike back."

"It was then that the Eldar came to Daysimir."

>CONT
>>
>>19331482

"They started out subtly, as is their nature. At first, we simply believed that the Tau were having a string of bad luck, but soon the sightings started to come in. Two guerrilla forces cannot share the same space and fight the same enemy without occasionally running into each other, although we did a very good job of ignoring each other at first.The attacks became more frequent, the Tau shipped in more reinforcements, and soon they started to become aware that they weren't just fighting Imperial loyalists. It was at this point that Davos stepped into the limelight."

"He was a Gue'Vesa Navy Officer, claiming to be from a rebellious world that defected at the first trip planetside. Of course we were suspicious of him, he seemed like an obvious attempt at infiltration, but he proved his worth to all but the most suspicious over a year of bloody fighting. When he volunteered to lead a delegation to the Eldar forces, citing experience dealing with them under the Tau, the leader of the Resistance accepted."

"We doubted that he would succeed. Even if he did FIND them without getting killed by Tau Counter-Insurgency forces, who was to say they would listen, or even cared about us? But listen they did, and help they did."

"It was necessary, I understand that. We were losing before they showed up, and it was still a close thing with their help, but I never really stopped being suspicious. You never can tell what the true goals of such a Xenos are."

>CONT (Last Part, this turned out way longer than I intended)
>>
>>19331685

"The men that make up the Resistance have my deepest respect, although I don't approve of how closely they deal with the Eldar and the Nationalistic tendencies among its members, I can only say that they are to be relied upon so long as you act in the interests of the people of Daysimir."

>Next up, the Families. (Will not be nearly as long.)
>>
>>19331907
Maybe we can ask him to appoint an Arbitrator as the first head of the police program, so we can establish Arbites values and processes in our new officers.
>>
I think F5F5F5F5F5 is appropriate here.

Also, when we're done, ask the Judge what he thinks the severity of the cold trade is like in the sector and on Daysimir, and if he knows any good home-grown candidates (that he met during the war or however else) that are both native and potentially good people to put in charge of our police & public security program.
>>
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>>19331777

>The Families

"The Genesis of the Families, and the faction of Nobles that support him, begins with the appointment of Lord Governor Rodoris Caliphate the Sixth. In his first few months in power, he sought to "Enrich" Daysimir by importing a Noble Class from his homeworld deeper in towards the Galactic Core. He started slowly squeezing native businesses to make room for his new toadies, using intimidation, bribes, kidnapping, and murder to consolidate his power."

"The people were angry, but couldn't really put a stop to it. The only reason he maintained power for so long was a Rogue Trader friend of his parking one of his two Cruisers and a few Cobra-Class Frigates in orbit to suppress the natives. The Tau had to constantly grapple with Imperial Navy hit-and-run forces and were thus unable to bring much firepower to bear on the planet. Rodoris and his friend were not bound by such restrictions."

"Several businesses on the eastern coast happened to have been major crime families just a generation or two before, and, at the advice of elder family members that never quite got used to legitimized family business, used old methods against encroaching competition. Soon their methods spread, eventually with actual seminars on how to go about gang-warfare."

"Now they've pretty much disbanded, but the parents of this new generation have taken the Daysimiri spirit of preparedness to heart, and are passing on the old ways to their children even if they aren't used."

>Next: The Nobility.
>>
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Argh, I completely forgot it was switched to fridays.

How's about expanding our prefab construction industry? We can manufacture modular buildings and sell it as either low cost housing of civillian make, or we can use reinforced rockcrete for military buildings, we can also make sealed modules for use on hostile environs, such as the moonbase and the like, furthermore it'd help us quickly recover from anything like the last chaos raid and the like. It could help us rebuild faster, and help out on general construction.

Hell if we make it big enough, we can sell them offworld to other planets, or even the munitorium, as they'd always need quick and sturdy buildings.
>>
>>19332150
I'd suggest skipping local markets to avoid competing with the populace wherever possible and just selling offworld. We can patent the designs and let home-grown companies exploit them on Daysimir and gain more tax revenue while selling them to the IG, any fringe or colony worlds, and other developing areas - possibly other plantes' PDF forces will want that sort of thing.
>>
>>19332362
This as Von Braun industry right?
>>
Sorry for taking so long, I started reading the ship stats and lost track of the time. I might have to sell all the Rifts books I bought when I was 13 on Ebay and buy a bunch of Rogue Trader rulebooks just so I can spend hours designing ships.

Fucking awesome job fleshing out the back-stories of each ship, although I would appreciate it if you didn't make up highly significant planets in the future (No harm done, I was planning on having four active Hive Worlds outside the Capitol system, so I just have a name for one now).
____________________________________________
>>19331977

>The Nobility

"The aforementioned transplanted Nobility brought in to Daysimir to "Enrich its culture and provide an example of prestige and refinement to the lower classes", and yes, he sounded just as pompous as you're imagining him when he announced that. Stranded in the wake of Rodoris' three-hour rebellion and subsequent pardon once he parted with a third of his personal wealth, they're having trouble adjusting to the local economy and culture, and are starting to feel the bite of not getting preferential treatment from the Government, but are also starting to relax without the constant backstabbing and political maneuvering that Rodoris' rule brought. I suspected that they were planning for the return of their Quote "beloved" Unquote Ruler with an army of some kind. Now that Rodoris is a known Tau sympathizer and he and his friend both hunted fugitives, I don't really know what they're planning."

>Any other questions/Other things to do/Timeskip to AdMech visit?
>>
>>19332387
Yeah, probably as Von Braun Manufactured Goods or something, with Von Braun Holdings having a 51% share I guess.

Basically though, all the best economies in human history have thrived by importing loads of raw materials and exporting loads of finished goods. Our planetside market is limited and others can make use of it, we should go for the big bucks and history can tell us how.
>>
Shit, almost forgot about >>19331952

Just give me a second here.
>>
>>19332388
Ah, sorry about that planets thing. When I was writing the backstories, I thought none of these worlds would be set in the same Sector as Daysimir; they were all scattered elsewhere through the Ultima Segmentum.

What's the people's relation to the Ecclesiarchy? Are the nobles' more connected to them than the common man?
>>
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>>19332362
Well I was mostly thinking of using it to rebuild the ruined city quicker, but also I don't know about the using the civillian market for producing military/moonbase stuff, the civillian market I could understand, but if the civillian market designs the military stuff, the information would be easier to leak to any spies, I guess.

Personally I don't really care that much as long as we can decrease the time it takes to build more planetary improvments and get our hands on more credits.
>>
>>19332388
Ask the Judge what he thinks the severity of the cold trade is like in the sector and on Daysimir, and if he knows any good home-grown candidates (that he met during the war or however else) that are both native and potentially good people to put in charge of our police & public security program that he'd feel comfortable referring us to (can be something he does over time, so you don't have to create a new NPC out of whole cloth).

Afterwards, thank the judge for his time and inform him you're going to send him a gift consisting of fine foodstuffs from Daysimir, with its near-Terran ecology as you expect he and his fellow officers of the Arbites are often forced to be on hive worlds and other places where corpse starch is the best that can be got.

Politely end transmission, send a ton of tasty food.

>AdMech visit

So, we're giving them the plans for a facility of some sort? Or a tour of a presently existing facility? I'm confused.
>>
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>>19332388
Maybe our Department of Finance should audit all those with ties to the past administration, citing the govoner's corruption?

That should go down well with the natives, I guess, as they pretty much seem to hate the previous administration and we might be able to glean some money off those frakkers if anything funny happened.
>>
>>19332442
Seconding this question.

>>19332471
>Well I was mostly thinking of using it to rebuild the ruined city quicker
Excellent idea, we should donate 2C personal funds to create Von Braun Manufacturin, start up production, and do an advertising blitz to get donations to expand it as the prefab buildings will be given to Raider's Grief free of charge.

After we collect taxes we can continue in the same vein but with a possibility of charging for the buildings when things start to stabilize and the port economy is operating again, though free housing could be made available to the poor and destitute until they were a small minority there.

If people hear about it, they'll likely want to help fund it - after all, they took extreme risks dropping off supplies to the place in the middle of a chaos raid.
>>
>>19332530
Is that 2C pledged, or 2C that we are giving away now? We should start looking into some way to quickly raise our revenue, maybe by doing some sort of trade mission to another planet.

>>19332515
Seconding this
>>
>>19332430
Take all the time you need, man.

Will take the opportunity to direct your attention to the added questions in >>19332485 as well as the farewell and gift.

If we're just handing over a set of plans or AdMech facility, I'd like copies made of the blueprints/scans and blueprints made of the facility.

>>19332515
If we only do that, we'll piss off some rich and powerful people while trying to get others to like us.

We should consider a broader approach. I'm thinking Merit Lordship to alter the nobility and something on the theme of Noblesse Oblige for the ones already in existence, whith integration into the present democratic structure through a parliamentary system that gives serious responsibility to anyone in the 'House of Lords.'

We could certainly rein them in any time we wanted to, incidentally, and term limits and so forth could serve to keep the noble class on their toes - especially if nobility was no privilege and all responsibility.
>>
>>19332579
We're getting a significant amount when we collect taxes shortly and revenue has already begun to improve annually.

I'm saying we take 2C now and set up the company, the prefabs, and the ad blitz, and the advertising will drive donations for the company's expansion. Or we do an Initial Public Offering to raise some cash after the ad blitz educates the populace on what we're doing.

That way, it begins to propel itself and we don't take any profit from it until 1) the city's well on its way to recovery and 2) it's thus no longer a company working solely for the public good.

By then we'll have solid prefab building designs developed and will be able to sell them offworld.
>>
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>>19332589
Rich, maybe, powerful? I doubt it. I'm talking about the guys Rodoris had shipped offworld, not only is their power drastically weakened by having their sponsor removed and having a good portion of the planet hating them, but with deep ties and huge favouratism of a known corruption administration, auditing them could be played off as removing the lingering corruption from Rodoris.

These guys were top dogs when he was around, but with him gone, not only do they not enjoy their previous benefits, but I can bet you the natives are rather ticked about their previous 'subsidies'.

If anything not auditing people who were friends of a guy with Tau sympathies could be seen as grossly negligent.
>>
>>19332667
I'm not saying don't audit them. I'm saying, if you're going to audit them don't drive them into the ground and give them a way to begin redeeming themselves in the eyes of their fellows.

If we want money because it can be put to good use, let them endow a variety of public works projects like improved defenses or whatever the hell else.

That way we can privately audit them and not drag their names through the mud, as opposed to publicly auditing them and having a string of incidents begin where they're publicly lynched and all kinds of old wounds are reopened.

Then we privately go to them and say, you can pay this fee or you can take this reduced amount and make people stop hating you, improve your reputation, become part of this world and actually live up to your noble status.

If we want money for our private account or a public slush fund, we're not going to get it from taxing the rich and corrupt in an official capacity without serious drawbacks.
>>
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>>19332751
Yeah sure, whatever gets us the monies.
However if they were stupid enough to do something outright treasonus/heritical, we should then put them on trial/execute and confiscate all their assets.

Minor corruption i'm okay with, anything big enough to get them executed, we might as well go the whole nine yards with.

We'll show that we have mercy, yet at the same time, showing the populace that we don't tolerate traitors and their ilk.

Basically if what they did is severe enough to have them shot, we might as well take all their shit before shooting them.
>>
>>19332803
Let's create a police force to do any executions and so on first, preferably made of home-grown Daysimiri. That way we won't be directly associated with murdering people.
>>
>>19332848
>>19332803
Otherwise, though, I'm seconding your plan to the extent that I can second something I heavily modified.

What do you think of >>19332614 btw?
>>
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>>19332864
Personally I thought we'd be turning them over to the arbities or the local law enforcers for a firing squad rather than shooting them ourselves, we're a govoner, we don't carry out executions ourselves, we set up trials and have other people execute people, otherwise we'd be wasting too much time killing stupid assholes.


>>19332614
I like it, not complaints really, which is why I didn't say anything.
>>
>>19332442

It was mentioned that it was sold to Battlefleet Nobilis Proscriptae, which is very small and hasn't really done anything outside of its own troubled Sector for centuries. I can't really blame you for being inconsistent with fluff that only exists in my head at the moment though.
_____________________________________________

>>19332485
>>19332485
>>19332530
>>19332471

"On this planet? I'm not sure. We all KNOW that the Resistance are still dealing with the Eldar, but we don't know to what extent, have no real evidence, and they keep that information locked down tight, plus we don't want to antagonize these people by raiding sites frequented by them. Aside from that, there's no real indication of contraband Xenos devices on Daysimir."

"The Sector is a whole 'nother matter. As soon as the Imperial Navy patrols are out of the system the trade freighters start going to and from every Xenos-inhabited rock they can find, with a few Xenos being so bold as to sail right up to Imperial worlds and directly offload their cargo. It's such a major problem that trading with Xenos without sanction is regarded as absolutely normal."

He thanks you for the gifts (+1 Rep with the Arbites)

>CONT
>>
2 C personal Funds donated (You have 4 C remaining)
Advertising campaign started.

The Iron Dragons will be handing over copies of an STC they found while building their Fortress-Monastery (Keeping the original and several copies for you once the AdMech have made it official) and letting the Techpriests examine the Archaneotech automated Manufactorum they found nearby.

>Read Government/Legal report
>Read Iron Dragons report
>Read History report (Timeline)
>Other
_____________________________________________
Also, I took forever finishing the map, but it was a .xcf, which I have never heard of and 4chan does not support. I'll have to either find a way to convert it to .jpeg or re-make the entire thing.
>>
>>19332995
Guess I'll take that as a second of the prefab manufacturing, ad blitz, and possible IPO then. Thanks, Rohan.

I do think it worthwhile to have our own version of everything. Our citizenry seems more likely to listen to people that are born and bred Daysimiri than to outsiders, and we can probably find useful ones as is.
>>
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On one hand information is power, on the other hand, I want to start a new year, get money, and see what our RT has and crap.

I don't even think we managed to timeskip last couple of threads, we're still on the same year we were on a month ago.
>>
>>19333006
>map, .xcf

You may find this helpful: http://en.wikipedia.org/wiki/XCF_(file_format)
http://registry.gimp.org/node/12956

>Read Government/Legal report
>Read Iron Dragons report
Those, please.
>>
>>19333000
We have a fleet of our own and we should use it to chase down Xenos smugglers. >>19333006
Why not post those three onto the wiki page? For now, I'd support skipping to the Admech meeting.
>>
>>19333047
>>19333042
Yeah, reports and timeskip to the AdMech meeting after preparing a gift of Adamantium.
>>
Oh, and what's our democracy like again? Elected, term-limited representatives from certain population centers that sit in regional assembly halls? A centralized assembly hall? Tens of representatives? Hundreds? Thousands? Power to levy taxes at the local level?
>>
>>19332388
>Rogue Trader books
Here you go:
http://www.mediafire.com/?lodvt2afd3re3
>>
Fuck, almost forgot. We should give the Sisters of the Order of Sworn Swords real estate on that part of the moon which usually faces away from Daysimir and invite them planetside for monthly meetings during which they can spy on us if they wish. No point letting the Ecclesiarchy turn a minor Chamber Militant into a spy warren, they can do it themselves and we can show the Sororitas our progress with the religious issues on a monthly basis.
>>
>>19333006
http://registry.gimp.org/node/17210
This should help.
>>
>infodump

Well looks like the previous governor violated Machiavelli's rules twice by a) hiring mercenaries and b) using them to enforce martial law. Didn't work for kadafi, dosen't work here.

>voting
Thirding motion to investigate the previous governor's todies and imported nobles in future to quell insurrection plots.

Davos still dosen't sit well with me with this new information that he was from a Tau planet.
>>
>>19333153
>moon

According to 1d4 chan we have 4 small moons and several lesser 'mons' FYI.
>>
>>19333156
The information;s not that new, but this is exactly why we should keep him nearby where we can keep a close eye on him and not make him the guy in charge of the entire military.

Oh, and if we eventually free his homeworld down the line we can probably guarantee his loyalty.
>>
>>19333181
Well spotted.

Odd that OP mentioned a survey of a single moon and not several moons when telling us that there were heaps of easily accessible high-tech ores available on 'the moon,' but we can definitely use the different moons to keep any other powers we want to keep at arm's reach separate.
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>>19333042

Thank you. I've only been using this for a a day or two and a lot of it is still strange to me.

Green=Frontier World.
Blue=Civilized World.
Grey=Feudal World.
Bluish Grey=Ogryn World.
Yellow=Death World.

Next week I'll have a refined version with major warp-routes, a Map Legend, and little symbols designating each planet type in addition to colors.

>>19333047
>>19333033
>>19333074

You could raid Xenos ships/human smugglers, but the Xenos Mall idea won't get very far if you gain a reputation for killing all the people who are potential customers before launch.

My plan is to post new information in the thread as you find it and then put it on the wiki. If you want me to post it directly to the page, I can do that too.

>CONT
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>>19333189
Personally I wouldn't say anything is guarenteed with a guy dealing with the Eldar. Hell, for all we know he could be an Eldar in disguise, and his 'meetings' with them are just him making reports or something.
>>
>>19333279

Your government is a weird mix of a Switzerland style loose Confederacy (If you haven't already guessed, this is where some of the descendants of the Swiss, who certainly kept their native traditions alive, settled, but the name New Switzerland was already taken) Which consists of dozens of States, roughly the size of the average western US state, which were virtually independent countries and are themselves somewhat loose federations of four to six Cantons which have roughly the same level of independence as modern US states. These are then divided into perfectly normal counties, cities etc.

There is also a Senate and Congress that are elected from candidates elected in their home Cantons who historically wrote the laws that weren't proposed directly by the people. These Houses were disbanded by Rodoris, and the Sates and Cantons lumped together into Noble-Controlled Provinces, but since his removal the old system ("Old" as in "Thousands of years with minor modifications" old) is resurrecting on its own.

A more detailed explanation of this and a lot of other important things are included in the legal/Government report.

As Lord-Governor, you are still absolute Dictator. For the time being.

>>19333156

He was always from a Tau planet. One of the first things you noticed meeting him for the first time was the Tau Navy Gue'Vesa tattoo/barcode on his arm that had an Imperial Aquila branded over it. Your very first intelligence report on him sated that he was a former Gue'Vesa turncoat.
>>
>>19333280
I dont get this combo somebody explain?
>>
>>19333235

You asked for a mineral survey of that moon (The main one, whose name I have not yet invented). You have mineral surveys of the others too. (Same basic mineral deposit on most, but with different Are Elements, and many with other stuff: Gold, Silver, Copper, Hydir Crystals, large concentrations of Silicone, lots of metals that aren't really useful for anything, etc.

Since you were referencing a Moon Base on The Moon, I assumed you were talking about the primary Luna-Analogue. It would be perfectly feasible to colonize/mine/or settle the Sisters on any of the others.
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>>19333303
>Swiss
I demand that we create an ceremonial guard unit wielding antiquated weapons and wearing rediculous outfits ASAP!

But quasi-seriously, let's get our ID report out of the way and timeskip already, my body can't resist the desire for income that much longer!
>>
>>19333279
Hell yes, delicious map.

>>19333303
Awesome.

How many moons do we have? Is the stuff in >>19333153 feasible? And let's see the reports and timeskip.
>>
>>19333350

RARE elements.
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>>19333358
>antiquated weapons
How about polearms with guns on them?
We could train all the Crusaders in our homegrown Crusader House to use something patterned on the Guardian Spear. http://wh40k.lexicanum.com/wiki/Guardian_spear
>>
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>>19333315
The Arguable Main Character of JoJo's Bizarre adventure, Jotaru Kujo, has the phrase "Yare Yare Daze" as his catchphrase, which kinda means something like "Gimmie a break."

It's a pun, really, not an effective combo.
>>
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>>19333385
His name's Jotaro, not Jotaru, that was a typo.
>>
>>19333350
>Hydir Crystals
What's that?

>Luna analog
The orbit of Luna itself relative to Earth is such that there's a portion of the moon (the Dark Side of the Moon, hurr) that usually faces away from Earth.

I suggest we put the sisters there if we haven't negotiated a location already. Their weapons won't be likely to fly towards Daysimir if they leave orbit, there are nearby lagrange points to leverage the benefits of, and spying on us will be harder.
>>
>>19333401
Jotaro is only the main character of the most NOTED season.

Dio is the longest running character and most frequent antagonist, appearing in parts 1, 3, 5, and 6 in at least flashback and being the father [kind of] of Giorno Giovanna.

You know, that's something they never explained very well. Genetically, Giorno should be pure Jostar [it was Johnathan's bodyu] and he does have some Jostar genetic traits as well as a natural Stand, but he also has Dio's blond, curly hair and WRYYYYYY as well as an instinctive "Muda da!" [It's useless] battle cry.

I'm taking the Gilgamesh explanation: He's 1/3rd Vampire.
>>
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>>19333373
I was making fun of the Swiss Guard when I was saying that.

Outside of the Astartes and Custodes, I think that polearm weapons would be terribly impractical to wield, as regular humans likely don't have the strength or training to wield them in an effective manner.

Bayonets/Combat Knives still seem like the most reasonable way to go if they're in melee combat.
>>
>>19333451
Well, they could be ceremonial chain-polearms or power weapons, if we have the resources. Equip them with carapace armor and hellpistols, they'd be great assaulters. Or mount them as Rough Riders.

>>19333279
Beautiful work there. Looking forward to the timeskip though; we've gotten a lot done since we've taken over and I'd like to see how it fares.
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Jotaro is the lead in Part III (Arguably the most known part) And plays major roles in parts IV and VI, and makes a cameo in part V, he can be seen as the "Face" of the JoJo's.

Girono only appears in his own arc, and he only gained Blonde hair after gaining his Stand, it's specifically stated early in Part V that he had brown hair before awakening his stand, another trait of the Joestars. (IIRC only Johhny who's from an alternate dimension, and Old Joseph in the OVA had blonde hair, and I'm sure Joseph had white hair in the Manga, if you look at the games, which followed the Manga and not the anime.)

The MUDAMUDA and WRYY could just be a legacy thing, as he really hasn't shown any hinderance being in sunlight.

I like Giorno, but when people think of JoJo, it's Jotaro that comes to mind not GioGio, although I will hand it to Giorno to having one of the most broken powers in all of fiction.
>>
>>19333451

What? Polearms were invented by and used by regular humans. And they were such an success that they ruled the battlefield for a while.

There were even special martial schools for polearms.
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>>19333483
>>19333507
Excellent points.

>>19333451

We're talking about power-armored, specially-trained warriors with whatever cybernetics and bionics we want to give 'em, not to mention Sororitas and Astartes training if we can get them to agree to it.

I think they'll be able to handle polearms with guns on them.
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>>19333496
This post was quoting;
>>19333436

Anyways...
>>19333483
I really don't want to spend reasourses trying to outfit our troops like Astartes-lite. As well trained as they are, they are NOT Astartes, and lack the genetic enhancements, training, and power armour to make melee combat worthwhile. Even with the weapons and carapace, they'd still lack the Strength of an Ork or the like, we should stick to range weaponry and kill them from afar with hotshot weapons and the like.

Personally, I feel we should be expanding our armoured division then trying to gear up our troops from melee combat.
>>
>>19333359
>>19333358

One large moon (Luna Analogue, 1/5th larger than Luna) four smaller moons approximately 1/2 Luna's size, and 37 small moons that are either Phobos-Style up-jumped Asteroids or are just barely big enough to pull themselves into a spherical shape.
>>19333420

Something I just made up off the top of my head, used by the AdMech to build extremely long-lasting batteries.

>ID Report in next post.
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>>19333507
Yet for some reason you don't see any modern militaries running around with Gunhaleberds.

>>19333515
Personally I think that Gun melee weapons (Gunswords Gunhaleberds and the like) are terrible weapons, being an inferior Melee weapon while being an inferior gun AT THE SAME TIME.

Bolters might have less recoil, but aiming from a halebers is way different than using a conventional gun. (See: Jaffa)

The majority of enemies of the Imperium are way tougher than a normal humans, and enemies that aren't will be shooting at us until we get into melee range (and with weapons that are better suited for long range combat, to boot.)

With all the effort we could be putting into developing inferior astartes, we could invest in getting/developing better guns/vehicles and relying on the ID's to do melee combat.


We already have the ability to turn a gun into a melee weapon, it's called a Bayonet.
>>
>>19333525
>even with enhancements they'd lack the strength of orks
Rogue Trader Into the Storm gives Ork characters (and keep in mind these are heroic specimens and specialists) a starting Strength score of 32-50.

Available augmentations would easily match this and, for experienced characters, surpass it.

Crusader House specialists wouldn't be ordinary soldiers, so I think we'd be fine.

Given the prevalence of a form of champion warfare in 40K battles and the inability of space marines to be everywhere they're needed, I think it's a pretty good investment.
>>
>>19333557

Neither do you see modern armies running around with swords or axes, yet 40k is filled to the brim with them.

I am not saying that a modern army should be fielded with polearms, i am saying that there is no reason a 40k army should not have polearms.
>>
Intelligence Report no. 271. Subject: The Iron Dragons:

NOTE: 90% of this information was given to us by the Iron Dragons from their own Archives, and may have been edited in their favor or to expunge selected items of data. However, everything that we have been able to check with other sources is consistent with their documentation, particularly the incidents concerning Marines Malevolent (See entries Demarchian Campaign, Reclaimed in Honor incident, Dragons Prize Incident, Battle of Teraton V (Space), battle of Milark Prime (Ground)) which were well-documented by the Ordos Hereticus and Administratum.

Entry 1: Genesis.

The history of the Iron Dragons begins, as many do, with the vision of a Psyker. Also like many Chapters founded upon Strategic Prognostication, the vision was incredibly vague and simply called for the creation of a Chapter from Salamanders Geneseed for the purpose of combating Tyranids.

>CONT
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>>19333557
>relying on the IDs to do melee combat
>relying on a thousand-man force to do what the kroot do for the tau

Uh, no.

>modern militaries don't use halberds

They don't need to do anything like champion warfare, but kill the warboss and big mek and some wierdboys and nobs and suddenly half the waaaugh's fighting itself.

Modern militaries do not deal with high priority targets that don't die if you put a bullet inside them terribly much.
>>
The Chapter was built up to a standing strength of 1,000 Marines following its birth in the 26tth Founding, and during that time had the exceptionally rare honor of fighting alongside the Custodes on Holy Terra not once but twice, the first time exterminating an infestation of sentient, telepathic, elephant-sized venomous six-legged creatures with armor capable of shrugging off normal Bolter rounds that were distantly related to Terran Gerbils.

The second conflict occurred later, in which the fledgling Iron Dragons were called upon again to defend one of the Imperial Palaces many gates against an alliance of militant underhive gangs who sought to steal one of the golden gargoyles adorning the gate, the plan being based on a calculation that even though most would die under Custodes fire, one or two would be able to run up to the walls with a hacksaw and make off with a statue under one arm, which would be more than valuable enough to set up any survivors for a life of luxury in a sprawling palace on a planet where 10 meters of space costs more than a Spire palace on most planets. This calculation was incorrect.

Captain Raltus Ar'Kryn, a young Captain in the Salamanders Chapter, was named Chapter Master and personally commanded both of the Chapters first two battles, showing a gift for non-conventional tactics and swiftly adapting to unfamiliar situations and battlefields.

>CONT
>>
>>19333585
>field too long errors
Might use a wordcount tool in google docs or a different word processing application to make sure your posts are under two thousand characters including whitespace, as that's the char limit.
>>
>>19333569

Best quality muscle augmentation even give unnatural strength, which orks do not get from the start.

Orks can get unnatural strength later but a cybered up rogue trader can easily be stronger than the starting ork.

Of course best quality muscle grafts are probably too expensive to use on an entire army.
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>>19333579
Yes, and the ones using them are superhuman.
Our military is anything but. (SOB wear power armour, they count as Super Human while wearing them.)

I'm not saying a 40k army can't run around with stupidly impractical weapons, I'm saying that normal humans shouldn't.

>>19333569
I'd prefer not to waste resources trying to make our army doing something we're naturally bad at.
The Tau don't devote a ton a resources to melee combat, they use axuilliaries, to fight close in. Coincedently we have a large population of Ogryn on our planet.
>>
>>19333611

Imperial Guard also uses power weapons, both fists and swords.

Certainly in the real world i would prefer ranged weapons rather than melee weapons, but in 40k melee weapons exist because the foe always manages to get into melee.
>>
>>19333611
Ogryns have morale/cohesion (infighting) and leadership problems, and might suffice to fight when good leadership is present, but the loss of said leadership on the battlefield can be disastrous.

Creating efficient processes to create cybernetics, bionics, power armor, etc may cut the cost down significantly per individual, and create far better results than the SoBs offer as they have no black carpace to interface with their armor.

A force without significant melee capability and specialists will fail in 40K.

The tabletop rules, which demonstrate tactical battles, indicate this.

The FFG rules indicate this.

The strong leaning in the fluff toward champion warfare and human wave tactics indicates this.

Not everything can be repelled by fixing bayonets, and the space marines we have also need to run a chapter, recruit new members, patrol space, and deploy to other areas. So do the Sisters Militant.

That leaves us with Ogryns and Ogryns aren't enough.
>>
>>19333640
I agree with this. We need melee capability, but Ogryns are a fairly bad choice except in the aux capacity like kroot. And even then, we'll probably have to kill them if we win. Spess Muhreens and the Sisters also have their own separate duties to contend with. What we need to do is step up our own training program. Better troops, better training all around, better everything.

Also, we should establish a "spec-ops" branch, where we put veterans and those who pass certain selection criteria. This is sort of like putting all our eggs in one basket, but they'r our strongest eggs.
>>
One of the most ambitious aspects of the Chapter Founding was the elimination of certain faults in the Salamanders Geneseed used for the Chapter. Through luck, the blessing of the Emperor, or simply the skill of the Techpriests involved, the endeavor was not only successful in rooting out flaws, but improved several Zygots, notably including the Ossmodula, Biscopea, Lyman's Ear and Black Carapace.

Early on in the Chapters training, Ultramarines sent to aid in the Founding and oversee the training of their own successor Chapters attempted to pressure the fledgling Iron Dragons into conforming to the Codex and accepting Roboute Guilliman as their Spiritual Liege. This only made the Dragons more determined to adhere to the Salamanders battle doctrine and beliefs, as well as starting a longstanding feud between the two Chapters.

The Chapter soon set off on its first crusade, bringing a small Ork Empire back into the Imperium. From there, it was decorated with dozens of victories and conquests, building a reputation for reliability as allies, compassion towards normal humans, and flexibility in tactics.

>CONT
>>
>>19333677
We already have spec-ops, but they're like real-world spec-ops: good for recon, sniper duty, and guerrilla warfare, as they're not heavy infantry nor melee specialists. And the only general they're likely to accept is...not someone whose authority we want to expand.

Aside from that, we're not that well trusted by our populace and if our popularity hits a critical low we're going to get a rebellion which may see us lynched, so war fatigue in the form of huge melee casualties is bad.

Hence, highly mobile and well protected specialists and across-the-board incremental improvements in combat survivability and melee capacity is not a bad idea if it results in less caskets sent home from any future front.
>>
>>19333692
>bringing a small ork empire back into the imperium

Oh god I misuderstood that so badly. I must be tired.
>>
>>19333677
Though you're a bro for voicing an opinion.
>>
>>19333697
You know, mandatory anything seems bad to suggest, but how would mandatory military training go, you think? We train everyone, arm them. We got anything rotting in our warehouses?

Also, I meant something like the Army Rangers. Not quite special forces, but better than the regular troops.
>>
>>19333701

That would be awesome, a chapter of well meaning but somewhat intellectually challenged Space Marines.

So when they get told to bring back whatever to the empire they just don't realize that they are supposed to bring them back without the xenos.

The Fortimus sector now have two ork worlds and an eldar craftworld that worships the emperor, at least if they know what is good for them.
>>
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>>19333640
So the obvious choice is to spend a huge amount of resources trying to get humans to fight in melee combat that it is to better train our Ogryn?

Our military specialized in gurellia and covert warefare, running in with melee weapons seems like the exact opposite of that.

We should be focused on acquiring more hotshot guns and expanding our armour division than devoting resources to a method of combat we're naturally bad at and ill trained for.

If we're fighting in Melee combat we're obviously doing something wrong, we should be relying on firepower and mechanised units and artilliery and hit and run tatics rather than close range fighting.

If we're that desperate for melee combat, institute BONE treatments and advanced training for ogryn, as well as better equipment and in the meantime, let's start developing some rocket artillery.
>>
L;Look guys, I'm sorry to cut this off suddenly (Again) but it's almost 3:30 AM here and I need to be up at 7:00 O' Clock tomorrow.

I'll add the (refined) map and the full ID report to the 1d4chan page as soon as I can tomorrow. Another thing I was thinking about doing was putting an alert at the top of the page: If I have to put the Quest on Hiatus for a while I'll edit the article so it says (CURRENTLY ON HIATUS), otherwise it will simply say (CURRENTLY RUNNING).

See you next Friday. I'll actually start on time and not spend hours fiddling with starmaps in between posts, which should make things move a lot quicker.
>>
>>19333724
I can imagine the techpriests altering the geneseed.

"What's this for? If I drop it down, strength skyrockets!"

"I believe that's intelligence."

"Do they REALLY need that?"

Or probably more like

"00010101110100101110101010010100101010101010101110010"
>>
>>19333728
>Thread over
I can't belive I accidently derailed the thread by making a joke about the Swiss.

Truly /tg/'s derailing skills are unsurpassed.
>>
>>19333712
Mandatory training seems to already be part of the populace's culture (our citizen-militia is capable of crushing a chaos space marine warband under very favorable circumstances), but we could improve what's broadly known and take it out of the arena of tradition and into schools and colleges and sporting events (target shooting, biathlons, tracking, melee fightan related sports, martial arts games, survival skill contests, a whole olympics based around Salamander Promethean Cult 'Trials' and things related to military preparedness).

Also, I'm putting together a plan that involves creating a system whereby the citizen-militia are regularly organized into something like scratch companies, say every quarter-year, and drilled. Kinda like jury duty or the neighborhood watch, but more of a 40K thing in the vein of knowing where the bomb shelter was. Except the bomb shelter's also a command post and an armoury.

http://wh40k.lexicanum.com/wiki/Scratch_Company
>>
>>19333742
It'll be archived, we can still make some decisions now and then refer to the thread later because none of us remembers anything.

Is /tg/ perpetually drunk, or is it just me?
>>
>>19333748

Most of what you were talking about is already part of Daysimir culture. The main national sport is marksmanship and the second-biggest export is high-quality Autoguns.
>>
>>19333748
Yeah, that's what I'm thinking, sort of kind of, except not as well articulated at all. Since they already do this, why not just make it official? I can't imagine them objecting too much. Even if it's just cultural reinforcement rather than an actual "it shall be so" deal, it'll work to our advantage.

And we shouldn't stop at the physical. We should also encourage people to learn as well, work their mind.
>>
>>19333751
Personally I don't drink, but since the threads start so late, I'm usually tired, so it amounts to the same thing, really.

For the record, I'll state that for every Throne we invest in trying to make our Guardsmen subpar melee troops is every credit we're not investing in more aircraft/Basillisks/rocket artillery/Bone'eads/Leman Russ' /Melta vets in Chimera's
>>
>>19333768

The Militia is already official under State and Canton laws, and was previously official under the Confederate Government.
>>
>>19333769
I didn't mean I was drunk, I meant /tg/ as a whole acts like one drunken guy wandering having conversations with himself.
>>
>>19333727

You suggested a cool thing, which is something you do really well. Why not roll with it?

>trying to get humans to fight in melee combat
No, they already fight in melee combat. IG generals lead from the front.

>Our military specialized in gurellia and covert warefare, etc
Commandos that can kill quickly and quietly are part of modern warfare. Quickly and quietly can carry a different meaning when one scales up conflict to a planetary assault.

On the other hand, you're right, we're skewed way too far towards light infantry applications - in symmetric or dysymmetric warfare we'd get our asses handed to us, and assymetric warfare wouldn't go well for us if our special ops guys got pulverized.

>We should be focused on acquiring more hotshot guns and expanding our armour division
We will, but that's not going to give us a capability the IG doesn't already have.

>than devoting resources to a method of combat we're naturally bad at and ill trained for.
Hell of an argument to make when every other IG general leads from the front with lightning claws - or are those arbitrarily a more sensible weapon in the grimdark fantasy of 40K than far more historically accurate pike formations which have an in-universe counterpart wielded by the bodyguards of the Emperor himself?
>>
>>19333791

>If we're fighting in Melee combat we're obviously doing something wrong
Assault marines. Rocketboyz. Chaos raptors. Anything that deep strikes, anything that teleports.

>we should be relying on firepower and mechanised units and artilliery and hit and run tatics rather than close range fighting.
Because that's how the guerrillas you recently praised won this world against the Tau, with their superior ranged firepower.

>If we're that desperate for melee combat, institute BONE treatments and advanced training for ogryn, as well as better equipment and in the meantime, let's start developing some rocket artillery.
That I agree with, but BONE treatments in their current incarnation barely make Ogryns tolerable. We'd have to improve those as well, which I don't mind at all.
>>
>>19333786
Oh, thanks gameroom.
>>
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>>19333790
More like a drunk guy constantly picking fights with himself, but yeah, I see your point.

Now I'm off to play Sengoku Rance, becasue DAMMIT TAKEDA, I BLOCKED YOUR DAMN BLITZ AND TOOK OUT SHINGEN, SO WHY WON'T YOU GUYS SHOW UP AND LET ME CAPTURE YOU SO I CAN UNLOCK YOUR HOUSE DAMMIT!

Yes Kircheis, I am very frustrated, thanks for noticing.
>>
>>19333760
>>19333768
>>19333786
Well, that explains their effectiveness nicely.

Awesome. We can refine that and make agreements for better resupply and more organized defense where there's room, though I suspect this will mainly be useful in creating greater trust between ourselves and the lower tiers of government.
>>
>>19333804
Who's even left? Yukimura and Sarutobi are the only significant vassals I can think of, and Sarutobi may be a myth.
>>
>>19333811
Yup. I'm happy. And buying the guns with our personal funds, from the planet'sown producers, ought to help make us look good to everyone as well.
>>
>>19333793
I think investing more resources in making our Ogryns smarter would likely pay off more than giving our troops enhancements to make them a knockoff Astartes.


>Assault marines. Rocketboyz. Chaos raptors. Anything that deep strikes, anything that teleports.

Pretty much any one of those except Rocketboyz would cream our improved melee troops, Biotics aside, they still wouldn't compare to having power armour, genetic enhancements, superior training and possibly centuries of experience.
>>
>>19333821
I dunno. But then, I just don't like the idea of using Ogryns at all, on a personal level. Why not just vat grow muscle and stick it on people?
>>
>>19333821
*Bionics

For some reason I see everyone and their brother making this typo since ME has come out.
>>
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>>19333817
What? No seriously, what?
If you are talking about Sengoku Rance, when you impersonate Takeda, the 2 Cavalry dudes and the Ninja decide to leave and will eventually joined other houses, while the tatician joines you.

If you have all 4 takeda generals fight one battle together, you can buy the four of them as a second game bonus and start with the overpowered cavalry unit right off the bat.

Turns out, just like my Orochi fight, I massively overprepared for this.
>>
>>19333841
What I'm saying is, who are these four Takeda generals?

Are they all just Takedas, or is like, Yukimura in there?
>>
>>19333821
>Pretty much any one of those except Rocketboyz would cream our improved melee troops, Biotics aside, they still wouldn't compare to having power armour, genetic enhancements, superior training and possibly centuries of experience.

You can say things like this if you ignore the rest of the proposal, which includes...power armor (hell, we're already committed to making it for the Sisters Militant), genetic and bionic enhancements (out of RT, RT: ITS and DH among others), superior training (from Astartes and SoBs which were originally charged with killing rogue Astartes) and the cream of the crop of centuries of experience (hypno-indoctrination and sleep-learning are useful here).

Or if you ignore the fact that the IG takes 'em on in tabletop rules and wins, but with significant casualties. Which we don't need.
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>>19333850
Sanada Tourin Baba Shouen, Yamagata Masakage and Kousaka Yoshikage.

Rance does NOT follow history in any shape or form, the Takeda cavalry are giant birds named Tebasaki (Chicken Wings) and Baba Shounen rides one on each foot. There's provinces named "Middle Earth" "Texas" "South Africa" and "Cairo"

Also Masamune Date is... Strange...

Pic Related

Oh yeah, and Oda Nobunaga is a really nice dude who's pretty much the definition of a "bro".
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>>19333871
That is a far more literal One Eyed Dragon than I expected from a game like Rance.

[I expected a futa]

At least they kept the helmet [how could you not. It's so... Date. God, he's my favorite feudal warlord]
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>>19333871
>Masamune Date is... Strange...
And to this day I'm still wondering how a fucking eye ball can get this wonderful girl.
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>>19333862
Making power armour for our guardsmen sounds probitively expensive.

The cost of making Melee Guard troops is not worth it, Soroitas Power Armour is inferior to Astartes, partially because the lack the Black Carapace.

The Cost of outfitting ONE guy is a lot less then that of a company, this sounds like we'd need to sink a massive fortune and our troops would STILL lose to astartes in Melee combat.

And I'm ignoring Tabletop because anything can pretty much destroy anything else if you roll REALLY WELL.

I'm not saying we can't do it, I'm saying it's not worth it to do it, the amount of resources we'd need to spend to make this happen is NOT worth having troops that can "kinda" fight Astartes.
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>>19333885
Because Dokuganryuu is generally a pretty decent guy.
It's no wonder he used to serve Oda, Dokuganryuu and Chillunaga are pretty much the most mellow characters in the game.
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>>19333919
>Rape the Unclean
That's a horrible idea, master. Espically when they can give you uncurable space AIDs or turn you into zombie.
>Chillunaga
Who? If you tell me it's the monkey then I'm going to be so mad.
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>>19333956
Oda Nobuaga, the only dude who can rival Masamune for sheer chillitiude.

Never before Rance have I ever wanted to kill a monkey so damn much.
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>>19333978
Oh assume Nobunaga was the Oda you mention.
>have I ever wanted to kill a monkey so damn much.
It such a wonderful feeling when THAT route is unlock.
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>>19333902
They aren't guardsmen, they'd be to stormies and tech-guard what stormies are to guardsmen. Add to this the relatively relaxed attitude of the AdMech and our civilian engineers in OP's version of the setting and making power armor cheaper is a feasible target.

You've either missed my points on sororitas power armor and the black carpace and so forth or don't grasp the functions of imperial bionics like MIUs.

>And I'm ignoring tabletop because I can't abstract its mechanics into probability ranges and understand their implications for unit comparison in a way that might shed light on the situation
No, fellow anon, you are the lack of sense here.

I'm saying your assessment of this is more in your own head than going by what we already know and biased towards super-marines and super-xenos and against rule of cool, and that just ain't right.

Let's ask OP what the feasibility of making power armor, implants, etc a lot cheaper and more efficient would be given that nanotech manufacturing applications may be obtainable (Cult of the Micro-Omnissiah) and then go from there instead of continuing on this fun journey down towards exciting new bottoms.

After all, you've got fun gaems to play and it's not like one of us will emerge a clear winner without OP input.
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>>19334003
Sorry, I just find it irritating that everyone took my joke seriously, I never would've expected anyone to actually agree with it, I was expecting people to poke fun of their uniforms, really.

My point was never that we couldn't do it, it just seems like there's plenty of OTHER things that we could spend out money on, rather than melee troops, I'm more of a Melta Vets in Chimeras sort of guy.
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>>19334059
We can have them, too.
>>
damn!

wasn't this supposedly starting on Saturday? not Friday?

gah the 7 hours time difference is killing me sometimes.
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>>19335268
it moved to fridays, anon


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