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  • File: 1335588561.png-(172 KB, 1611x1126, Cho-Wesper.png)
    172 KB E.v.o.l.u.t.i.o.n: Tribal life in the dunes non gent 04/28/12(Sat)00:49 No.18892469  
    >> NO TRIP 04/28/12(Sat)00:53 No.18892514
    Last thread:
    >> non gent 04/28/12(Sat)00:57 No.18892547
    last thread http://suptg.thisisnotatrueending.com/archive/18865858/

    Alright...fuck, seems like ive been busy, and the Indonesian gentleman has been busy as well. I dont want to see the world die, so here is the next post. The rules are pretty simple. The player base here is grounded, most of you have been around long enough to know the rolls, some of you have your own story lines and plans. So it is not sacrilge to police yourself, have fun, become a temporary GM if needed. IF indo has a problem, he can retcon, or even go on and add to existing rolls for story etc. Basically, follow the rules of the rolls, have fun, dont be a dick, if the thread is dieing, feel free to make a new one. add an image, no text in body, sage free. Im working weekend tommorow so i wont be around, but you fuckers. keep going. Wasp worm colony, Angry rock gorillas. Evil kobold things. Honorable Lem. Floating gas sacks and more. FIGHT.
    >> NO TRIP 04/28/12(Sat)01:34 No.18892902
         File: 1335591298.png-(27 KB, 617x430, Hu-raan village.png)
    27 KB
    rolled 7, 1, 18 = 26

    With luring the ramel out a little ways, the digging around the new section of the Hu-raan village can be finished. A small corner of the trenches is designated to be a clay quarry.
    While the idea is known, no one has yet tried building a house of brick. Near the wall of the old ring, they try to put up a small building. Efforts are also made to lay brick on the outer wall.
    Making ceramics takes a lot of time in the open fires. Better methods are experimented with.

    Rolling for Architecture, wall fortifications, and firing kilns.
    >> NO TRIP 04/28/12(Sat)01:38 No.18892942
    No! My precious wall of dirt!
    >> Ry'lai 04/28/12(Sat)02:21 No.18893289
    rolled 16, 3, 12, 8 = 39

    As the large flock of Ry'lai expand northwards some are beset on by strange wasp like creatures. While many of the Ry'lai defend themselves a few are extremely sick. When the group sets up new roofs in the northern forests many of the Ry'lai are worried for their flock mates.

    The scouts set out to look for herbs and food. The health of the flock is paramount. Alongside that some of the care takers have begun to clean out the trees of the frilla, if these are to be their new homes their trees must be happy.

    Meanwhile the Frilla Speakers wonder how the floating trees manage to stay up. There's a curious idea that comes up. Perhaps these trees could be guided to move?

    Rolling for medicinal stuff, food, scouting the northern forests, asking the floating frilla to move.

    >my last post before I begin here.
    >> Not IG or NG 04/28/12(Sat)02:29 No.18893362
    For Zahrewi Lem

    The rebuilding goes well. So well that in doing so the Lem have created a new way of building their huts. By layering different materials they have a way to keep out the cold and keep in the heat, while not giving up structural integrity. Meanwhile the sewing is going well the green houyi hides have been threaded together creating a wall of sorts. The shaman has taken to using it as a coat of sorts.

    The engraving however doesn't go as well. While trying to engrave the story of the first freeze the lem messes up and cracks the stone. Now they'll need a whole new engraving stone for their momentous story.

    As the tracking party heads out they find the blood of the creature but the trail goes cold. Its getting dark but they know if they wait the weather will wash away what little remains of the creatures tracks. (Do they keep looking?)
    >> Not IG or NG 04/28/12(Sat)02:35 No.18893407
    It seems all the Hu-raan are good at doing is ceramics work. The first few attempts at brick buildings fail, but at least none of the KoBurrogs are hurt in the process. On the most recent attempt the bricks have proven to be relatively stable. In the process the KoBurrog architects have used most of the clay and left large piles of broken bricks scattered about the encampment.

    With nothing but broken bricks to reinforce the walls the KoBurrog try a mortaring system. Unbeknownst to them all of the crumbling houses and failure have called another landwurm to their wall. Its rumbling shatters much of the western wall along with 2 korburrogs being swallowed by the wurm, and another one badly electrocuted by the localized electric storm.

    The only real good knews in all this is that the KorBurrog have developed some rudimentary kilns. Within the clay furnaces the heat is much greater and if they had any usable clay they could fire bricks much more easily.
    >> Not IG or NG 04/28/12(Sat)02:46 No.18893512
    The Ry'lai gatherers return with strange blue plants, when ingested the sick tentouz appear to lose their fevers quickly. In fact their gas bladders appear to be more powerful. The normal ry'lai try to eat these plants but to no avail. They wonder why but can't figure anything out at the moment.

    This new piece of forest has little in the way of the tentouz's traditional diet of frilla fruits and other shrubbery. If they do not find food soon they'll need to return home, or move again.

    The scouting of the Ry'lai has revealed the trees in their region to excrete a different kind of poison. The first Ry'lai to find it are quickly paralyzed, but after the blue plants they seem to be fine (and a bit gassier).

    The frilla speakers above make little head way in their communications with their trees. Though it does seem to them that the trees have some level of intelligence. They just cannot glean how the trees dictate where they will go.
    >> NO TRIP 04/28/12(Sat)03:01 No.18893630
    Just a little thing from the old evo games. While immobile for the vast majority of their lives, Frilla trees are in fact a sentient species.
    Also, the saplings are like weird plant-dog things.
    >> Not IG or NG 04/28/12(Sat)03:06 No.18893664
    I know ;D but it shouldn't be easy right?
    >> Nad 04/28/12(Sat)03:07 No.18893676
    Reposting my latest update from the earlier thread along with the rolls I made.

    rolled 7, 20, 12 = 39


    The time for the first generation of larvae to burst out from the worm flesh as young nymphs dawns.
    This event brings joy to the Zu-Nul, joy, that had been much absent for a while now. The tribe had lost so many since they found Zhen'qual.
    Finally, there would be some new blood.

    The tribe conducts the ritual of joy and luck, so that the newborn children might be blessed with better fortune than their parents. They also organize a great hunt at the oasis, so that they could show their gratitude towards the Hazuvaat.

    The report of the surviving scout catches Zhen'qual's interest. She extract everything related to the landworm from the scout's mind.
    This worm is not like she is.
    It is smaller, much smaller, but there is a raging power locked within it. She wants the landworm. She wants it's properties for her spawn, so that they might have an edge over the other sandworms.

    The wormseer is not jet ready though, and she no longer trusts the simpleminded suzumou. She needs a proper agent, as fast as she can, so that the landworm may be acquired. Thankfully, there is already one larvae that is undergoing mental infusion....

    Rolling for successful ritual, hunting and the godworm's schemes.
    >> Not IG or NG 04/28/12(Sat)03:19 No.18893767
         File: 1335597590.png-(590 KB, 758x1083, Updated Map.png)
    590 KB
    Posting a map with the expansions of the Hu-raan villages and Ry'lai expansions. Other groups have tighter communities but have yet to try expanding said villages/communities.

    Also Alpha Gorrirog guy if you show up again you need a symbol, and a starting location.
    >> NO TRIP 04/28/12(Sat)03:22 No.18893782
         File: 1335597720.png-(28 KB, 617x430, Hu-raan village.png)
    28 KB
    rolled 5, 14 = 19

    >Last update before sleep.
    With all of their good bricks used up on the kiln and first hut, and the western wall being a pile of collapsed dirt and broken bricks, the Hu-raan need to expand their quarry.

    Rolling for digging up more clay, and also for seeing if the ramel are becoming more accustomed to them.
    >> Not IG or NG 04/28/12(Sat)03:26 No.18893809
    It seems as if all the Hu-raan find around them is more rocks. So many rocks that soon they wonder if they should be eating rocks instead of vegetation and meat. A brave koburrog steps up to the challenge.
    Turns out it wasn't such a good idea. +1 slack jawed Hu-raan. On the plus side the ramel in the area have started to be less agitated by the occasional hu-raan that leaves the encampment to look for food. Some even stare at the Hu-raan without contempt!
    >> Ry'lai 04/28/12(Sat)03:49 No.18893924
         File: 1335599340.png-(25 KB, 585x551, RylaiSearch.png)
    25 KB
    As food stores drop precipitously low the Ry'lai panic. Most of the northern encampment spreads out and begins to look for food. No source is left unchecked. They look for frilla fruit, pusmals, forest game, and blue hrass as means of sustenance.

    rolling for fruit foraging, hunting pusmals, hunting unknown forest game, finding more blue hrass.
    >> Ry'lai 04/28/12(Sat)03:50 No.18893932
    rolled 2, 6, 14, 19 = 41


    >inb4 all 1s
    >> Ry'lai 04/28/12(Sat)04:07 No.18894015
    rolled 6 = 6

    Best fall on my sword I before I sleep :\ Dem 2s.

    The Ry'lai who go to harvest the frilla fruits find the ones of the northern forest to be quite dangerous. When plucked the trees expel more of the paralytic poisons. In the process some of the Ry'lai are hurt as they crash to the forest floors and bump into the tree trunks. The fruits of the deeper forest are seemingly too dangerous for the Ry'lai to just pluck, though the ones that are retrieved do seem edible.

    Once again the pusmal seem to detect the firebombs before they hit them, the firestorms of the Ry'lai are avoided once again. Frustrated the Ry'lai scorch the forest floor beneath them burning away any chance of animals scavenging for food beneath them. In the process some of the slower ramel and stealth usmals corpses are left in the burnt ground. Enough to feed the northern expansion for a time, but it is doubtful pusmals will come up here for a while...

    When looking for more medicinal hrass the gathering party finds an entire grove of them. It seems the hrass enjoys the tiny forest spring, when plucking them the Ry'lai find some curious pods that pop out of the ground when they pull out the hrass.

    When the medicinal hrass is applied to the paralyzed ry'lai an elder has a realization. These plants can give the tribe a boost in speed, but not everyone is so sure they can take the new poison long enough for the hrass to be applied...

    Rolling for success of coming of age ritual.
    >> Not IG or NG 04/28/12(Sat)04:13 No.18894039
    The village elder Kthulo proposes the idea of a new age rite. while the older ones are against it the younglings are excited to prove themselves. The first of them in his readiness to show off takes too my of the paralytic at once. While the hrass gets him floating again, he'll never be quite the same as his younger self. The elders use this as an example of the dangers but Kthulo is the leader of the frilla speakers here. A rift forms between the Ry'lai who want to protect their young, and the young who want to show off to their parents.
    >> Hitangan 04/28/12(Sat)04:14 No.18894048
    hey dude, you should add in the settlement I made on the other side of the mountain by the coast.(on the left)
    >> Ry'lai 04/28/12(Sat)04:14 No.18894050
    Kthulon is such an ass :| but I'm tired I'll deal with these shenanigans tomorrow morning. Hopefully this isn't gone by then D:
    >> Not IG or NG 04/28/12(Sat)04:15 No.18894057
    Can you link me to the post where you did it? I was asleep during the period when the last thread was super active.
    >> Not IG or NG 04/28/12(Sat)04:34 No.18894137
         File: 1335602052.png-(588 KB, 758x1083, Updated Map2.png)
    588 KB

    Disappearing for the night.

    Pictured, Hitangan expansions. VietKoBurrogs loss of territory due to war games and self murder.
    >> Hitangan 04/28/12(Sat)04:44 No.18894196
         File: 1335602667.png-(630 KB, 758x1083, 1335602052031.png)
    630 KB
    >> Hitangan 04/28/12(Sat)05:01 No.18894285
         File: 1335603671.jpg-(4 KB, 120x126, 1335545843729s.jpg)
    4 KB
    rolled 13, 14 = 27

    The Hitangan come across a fair bit of trouble trading between their villages! Quake worms tend to burst out and destroy shipments. Kuasa cannot afford to lose any more subordinates, and The Ancients decide to develop new tactics, while sparing a few subordinates that wish to move to the coast.

    Rolling for Anti-Worm Tactics, Settlement push into the mountains (going with the incorrect map expansion. if it succeeds all three will be connected in a line!)

    also reposting the drawing buddy did. i have no idea if he was playing as my tribe or playing his own (with borrowed tech?)
    >> Nad 04/28/12(Sat)06:21 No.18894599
         File: 1335608481.png-(18 KB, 615x330, spawning chamber.png)
    18 KB
    rolled 19 = 19


    The ritual goes well at first, but towards the end of it, one suzumou trips himself, messing up the whole ending dance of the ritual. He is scolded for possibly causing bad luck to befall the newborn.

    The hunting goes exceptionally. The Zu-Nul hunters manage to catch plenty of usmals, sandonis and burrogs.
    There is so many kills that it takes two trips from the oasis back to the Hazuvaat to bring all the food back to the tribe.

    Zhen'qual, manages to implant some directives to the mind of the pre-born child which is undergoing memory infusion. She won't become a wormseer, but she'll be an agent of the worm nonetheless. Zhen'qual has to do with her, until a proper wormseer spawns. She starts the development of a wormseer in one of the suzumou eggs. Her nerve cells force themselves inside the egg, and into the developing embryo, while also releasing hormones that alter the development of the larva.

    Part of the bountiful surplus of food is made into a tribute for Zhen'qual, while the rest is dried.
    To store this food, the suzumou start digging sand borrows near the sides of the Hazuvaat. The godworm's nectar is used to reinforce these burrows, as when the sugar rich liquid dries, it forms hard crystalline membranes. The godworm's presence is usually enough to drive away any would be thieves.

    The newborn nymphs are fed with the dried meat of the previous hunt.

    Rolling for making storage burrows.
    >> Hitangan 04/28/12(Sat)06:46 No.18894674
    rolled 20 = 20

    Worms. The bane of the Hitangan society. Ancients advise against damaging them due to the risk of war with the suzumou. Alphas push for ways to eliminate them. A compromise is eventually reached. gigantic horns and hammers are made. In a test of fearless bravery, subordinates that travel the road do so far ahead of the cargo, screaming into the horns that they place on the ground and hammering the ground before dashing away. This is about as successful as it can get, though as always, accidents happen.

    Expansion into the mountains begins, in an effort to link their villages through less hostile territory than the road around and through the desert and plains. A fortress starts to be erected in the mountains. The hitangan hope that travelling through the mountains will keep them closer to the mines they frequent and away from easily burrowed soil.

    Rolling for Fortress construction
    >> Hitangan 04/28/12(Sat)06:54 No.18894701
    >nat 20
    Oh Lawd.

    The hitangan fortress is made in an auspicious spot between mountain crests. the only road to either village runs through the fortress. Hitangans pour all their expertise into this fortress, and the walls are built robust and tall. Towers are erected in the center of the fortress for lookouts. All in all, the fortress project is a huge success
    >> Zarethedir 04/28/12(Sat)07:04 No.18894735
         File: 1335611093.png-(24 KB, 449x405, Perkunas.png)
    24 KB
    Last night, I had a dream. In the dream our great underground empire was only rough and ugly tunnels that were built without any quality. The fields were only muddy surfaces where the stunted Cho grew in disorder. Weak and sick walked in the corridors without any culling or control while the queen continued to bring more of them to this world. I can't let this happen to MY empire. I will mould this hole what we call home into a great lair where THERE IS NO WEAKNESS, NO SICK.. and no needless mutation. And maybe then... i can sleep my nights in peace.
    >> Zarethedir 04/28/12(Sat)07:23 No.18894795

    These weaklings disgust me. They call themselves Foremen but in truth they are no more than grain of sand in the desert of weakness. They claim they are doing this for the hive but at the same time the results are nonexistent. I should get rid of them as soon as possible but yet i can't do it for they still have their uses. I must make the foundations true to succeed in this trial. The fields, yes. They need to be rebuilt so that i have enough food to have the great projects to come into fruition. Walls. the walls shall be true to show the greatness of the hive and make everyone understand that it is this what they are working for. The crude scribble what they call writing is fitting for these mutants but not for those that will come to succeed them. These shall be the first steps but they will not be the last.

    Rolling for Fields, architecture and writing
    >> Zarethedir 04/28/12(Sat)07:24 No.18894806
    rolled 5, 9, 6 = 20


    damn it. not dice+noko but noko+dice...
    >> Zarethedir 04/28/12(Sat)07:31 No.18894823
    rolled 4 = 4


    THOSE FOOLS! I knew they were incompetent but to this decree? The fields are still horrible piles of mud and this... THIS "WRITING"! For being mindless fools they managed to at least smooth the walls some way but the result is still rough as their understanding of this world. I shall cull them.. CULL THESE FOOLS SO THAT THEY WILL CEASE TO POLLUTE MY LAIR WITH THEIR PRESENCE!

    Roll for culling the weak
    >> Indonesian Gentleman 04/28/12(Sat)07:32 No.18894832
    Yo! Just wanna say thanks for taking up the GM mantle for the tribal evo game, New Gent. I also want to inform the players from that game, I'm sorry for not responding to it... had a bad night's sleep, and threw my schedule off the track. I'll continue it a few days later once I get my biological clock in order...

    I'll pop in once in a while with events and judgements though. Sorry again for having to leave like this, but my body is kinda fickle.
    >> Zarethedir 04/28/12(Sat)07:35 No.18894851

    It seems this is not yet my time. The foremen at the queen were too numerous at the time for me to succeed in manipulating the offspring and i am not too eager to destroy these defects in way that would cause suspects to arise. I think... tonight will be restless one.. again.
    >> Indonesian Gentleman 04/28/12(Sat)07:45 No.18894886
    And oh, a tidbit of info on why IRL evolution can be just as bizzare as the ones in the evo games.
    That's right, Mevolans, there is an IRL analogue for you.
    >> Anonymous 04/28/12(Sat)09:04 No.18895182
         File: 1335618295.jpg-(49 KB, 369x358, Foreman.jpg)
    49 KB
    >demo rolls
    Keep it up, that's a great saturday morning cartoon villain you're cooking there.
    >> Zarethedir 04/28/12(Sat)10:21 No.18895625
    rolled 20, 6 = 26


    I knew the dreams would return. In the in the nightmarish slumber they dared to mock me. ME! for trying to help my people? This ill not do. I will succeed and then i am free from these pointless dreams. Today i shall check the Queens nest again and see if i can do it today what i failed earlier. The Pusmals will be stronger and those who are not worthy will be exterminated. I will try to send some of the Foremen to expand the empire to southeast so that there would be less near the queen. Let us hope for the best...

    Rolling for culling and the expansion to southeast
    >> Zarethedir 04/28/12(Sat)10:33 No.18895717

    YES! Today i achieved it! The weak and sick i sent to expand the nest died in the cave in and i managed to get the best genes to the queen. Her offspring will be strong in the future and with it our empires future will also be strong.

    soon the results were showing as there were more pusmals with great physique and no harmful mutations. The weak and sick soon succumbed under the new stronger breed. But they weren't by all means perfect as they still were mere normal pusmals. In the future i should look out for those individuals who have advantageous mutations and find use for them but for now i am pleased. I hope the dreams let me sleep better in the future...
    >> Vietkoburrong Anonymous 04/28/12(Sat)10:39 No.18895755
         File: 1335623949.png-(50 KB, 783x566, vietkoburrong.png)
    50 KB
    rolled 19, 9, 14, 17, 10, 12 = 81

    Life in the dunes was hell, but it didnt matter anymore, they were already dead. Their bodies just didnt know it yet. The crackle of Hyuzi fire sounded in the distance, and somewhere overhead the Wesper were swarming. The noise of thunder growing. If the Vietkoburrong were to survive another season they needed to harden themselves. Their best explosives experts set to work on studying the concept of how to get their bombs closer to the enemy, there were two camps. One that said you need to blow it up a little, to fling it. The other said, no make so much fire it flies forward. In keeping with their mobility making quickly reinforced earthworks for combat protection was key. The art of trapping was looked into further, and the ability to tunnel was still out of their grasp, so perhaps simpler and cruder tunnels that had nothing to do with mining was the way to go.

    mortar, defensive fighting position, further traps, spider holes, stealing, crude rockets
    >> Vietkoburrong: Search and destroy non gent 04/28/12(Sat)10:53 No.18895828
    19, 9, 14, 17, 10, 12 = 81

    mortar, defensive fighting position, further traps, spider holes, stealing, crude rockets
    Vietkoburrong have developed a potent mortar delivery system. Once scouts have figured out the territory the mortar teams will light it up. The concept of the DFP was not so great...its just a foxhole instead of an earthwork fortification but it will have to do. After so much research and death the Ko-Burrogs have figured out generalized trapping. glorious. In their wake they leave endless traps along their migratory paths. When they return they loot the dead.Recently developed digging techniques enable the Vietkoburrong to quickly get around the field of battle, to emerge, strike, and retreat. no where is safe. The latest "harvest" was pretty nill. Attempts to steal from travelers and local tribes did not turn out so great. Several explosions and dead ko-burrog later crude, crude rockets have been developed.
    >> non gent 04/28/12(Sat)11:16 No.18895959
         File: 1335626176.png-(53 KB, 492x566, vietkoburrong.png)
    53 KB
    eventually im going to draw these guys as a group...but now i have to get going to work.
    >> Hitangan 04/28/12(Sat)11:21 No.18895983
    uhm.. how? Kinda skipping all the prerequisites arent you?
    Or am I on a "Civilization" bent where I feel like I have to have all the previous techs leading up to the advancement?
    Am I the only one noticing this? if so i'll shut my whore mouth
    >> Hitangan 04/28/12(Sat)11:27 No.18896015
    rolled 8, 20, 19 = 47

    Food sure does become a problem! The fortress doesn't see an abundance of food, and when food does come from the coast it doesnt last long! The Main settlement has had plenty of luck so far with developing their herbalism in the oasis, but even there they can barely keep up with the demand. even when they do they have a hard time keeping the food for long.

    Rolling for preservation, Cooking, better storage
    >> Hitangan 04/28/12(Sat)11:31 No.18896039
    hitangan attempts to prepare food for storage are met with abysmal failure and lots of wasted food.

    What food they do have is prepared much better than before, and the Hitangan have even found a new area to compete among themselves. Cooking becomes a bit of a sport! Potential Alphas are judged on their skills as a warrior, and their ability to provide delicious food for their offspring.

    In all the villages, Hitangan prepare dry celllars, raised metallic containers for water, and all sorts of things to keep their people fed.
    >> Alpha Gorrirog 04/28/12(Sat)11:36 No.18896076
         File: 1335627384.jpg-(46 KB, 480x640, tribe.jpg)
    46 KB
    Sorry, didn't realise I needed a symbol! If you could put me on the mountains opposite the Hitangan tribe that'd be awesome.

    I'll start a splinter tribe I guess, makes for a better game for both of us. Now I just need a name, any ideas?
    >> Hitangan 04/28/12(Sat)11:42 No.18896108
    i gtg to bed
    >> Nad 04/28/12(Sat)11:44 No.18896125

    I have been kinda wondering this too.
    Making simple fire is a long way from explosives.
    >> Alpha Gorrirog 04/28/12(Sat)11:48 No.18896156
         File: 1335628083.png-(433 KB, 708x1083, map.png)
    433 KB
    rolled 4, 12 = 16

    I guess I'll just sort it out myself.

    A few of the Hitangan tribe decide to migrate, in search of better shelter and hunting grounds. Lead by the Alpha named Karnak, they successfully found suitable shelter close to an oasis. This is marked K on the map

    Rolling for building shelter and examining local flora
    >> dont worry about the Vietkoburrong non gent 04/28/12(Sat)11:49 No.18896161
    Ill let ya know whats up. The vietkoburrong are being evolved just far enough to be an (in)competent raiding/ harassment force. Any further tech they get is the result of stealing. Everything they have is also from stealing/ looting. In this way they can skip around the tech tree a bit. The explosives they have had for a while now, but I figure the difference between a bomb and solid rocket fuel is just in the mixture. The ancient Chinese had rockets, thats what I'm going for. Giant bottle rockets, not modern hellfire style rockets.
    From this the Vietkoburrog can be expected to, be gurreilla fighters. Their weapons and physical stature will never allow for direct fights. They are stupid, and any rolls they make tend to be shittier then normal. The skills they have now were pretty vital to setting them up so allowances were made. They will never have buildings, writing, art, or anything else that makes a civilization. Im going to attempt to also free up their starting location, because they are nomadic to the extreme and very fragmented (all over the place)
    What you can expect. They are pretty much NPC minor villans now. Ill use them to harass, you can use them when you go hunting to bring back as food, or for reclaimed resources. They will probably antagonize you and steal your sacred weapons.
    >> Alpha Gorrirog 04/28/12(Sat)11:52 No.18896187
         File: 1335628339.png-(36 KB, 456x483, omg2.png)
    36 KB
    rolled 8, 16 = 24

    God damn it.

    there are only large boulders and a few trees, so crude shelter is made, but it is hardly adequate for a whole tribe. Improvements will have to be made with hard labour.The plants seem to be safe to eat, but none of the growth enhancing species is found.

    An ancient stares into a small fire, despairing at their bad luck, and tries to make contact with his gods, the Old Ones.

    Rolling for better shelters and the will of the gods
    >> request for opinion non gent 04/28/12(Sat)11:56 No.18896212
    Im pretty sure the Firemane discovered what blows up by burning many, many things as "Experiment" in one of my previous posts. The explosives themselves, are not so good. they are also inaccurate. I would use them like this. You are scouting and roll a 4. now you have the choice of local wildlife, or the horrible kobold npc tribe shelling your area with your scouts having to retreat. I am also open to retcon if people are hating these guys. I have mixed feelings on em.

    tl/dr: retcon the little bastards?
    >> Hitangan 04/28/12(Sat)11:59 No.18896225
    Retcon? probably unnecessary
    But if you stole them, FROM WHO?
    If you burnt shit, WHAT IS IT?
    if they are so stupid HOW DID THEY FIGURE IT OUT?
    we already have fucking spear spitters and jet bugs. A little explanation would go a fuck of a long way
    >> Vietkoburrong and Event non gent 04/28/12(Sat)12:22 No.18896365
    Resources: scraps of cloth, metal peices, and anything else. Stolen rom everyone. Looting graves, the dead, the living. They travel the continent looting, stealing, and picking off small groups.
    they breed like rabbits. They learn by trial and error. Error is usually death, death for them is something that you dont repeat.
    The burned their entire village and all the supplies they had accumulated at one point. (while they were firemane) this represents a pretty diverse list of things to be incinerated. Explosives are made from a combination of dead jetbugs ground into powder, ground up albatross cho seed pods, and sandoni mucus. Its a pretty significant undertaking to build. It is also one of the reasons they are highly nomadic
    I want you to know though, this tribe is pretty much for anyoen to fuck with. Need a scapegoat, minor villian, or plot device on what your tribe is doing? its there for you. feel free to take the reigns.
    ((and now the event))
    The night sky is lit up by brilliant streaks of light, a moment later earth shattering booms sound off. The ground is impacted with smouldering rock. What mysteries does this rock have?

    (ive gotta go to work, so this event is free form...you tell me what you find, make it reasonable. does it make plants grow faster, is there metal? is your tribe struck my a rogue asteroid and hurt for it? imagination is key here)
    >> Hitangan 04/28/12(Sat)12:24 No.18896379
    also great fuel for plotlines ect. well done

    now i really should have gone to bed a long time ago! nice to see someone else took up the gorrirogs!
    >> Anonymous 04/28/12(Sat)12:26 No.18896391
    When nature makes you evolve chitinous pauldrons, forge steel pauldrons for your pauldrons.
    Armored lobsters all the way.
    >> Not IG or NG 04/28/12(Sat)12:31 No.18896414
         File: 1335630670.png-(587 KB, 758x1083, Updated Map3.png)
    587 KB
    Updating the map.

    Hitangan your fortress is the mountain bridge. Alpha welcome to the game!

    The workman begin to uses kaskas fronds to cover their roofs, this keeps the dwellings covered but any wind and the roofs fall apart fairly easily.

    Meanwhile at night one of the shamans has a vision. He cannot understand what he is seeing but he awakes the next morning with one thing left on his mind. War. His tribe is beset by monstrosities on all sides, clearly making them warriors. The question remains do the Alphas follow with this shamans visions, or call him a crazy Koburrog?

    NG how about instead of rockets and mortars we give the KoBurrogs poorly constructed seige engines? The leap from fire to mortar/rockets is still quite large, there has been no black powder or similar found. Alternatively kill some houyi and dissect them, perhaps the VietKoburrogs can discover how the sand spitters spit.
    >> Ry'lai 04/28/12(Sat)13:05 No.18896600
         File: 1335632728.png-(18 KB, 585x551, EventMeteorRylai.png)
    18 KB
    In the night a loud crash can be heard across the northern forests. Many of the Ry'lai are startled awake but few dare to venture out to inspect such a thing. Better to stay hidden than to be eaten instincts have said.

    In the morning the Rylai move out to investigate. Inside one of the hrass springs there is a large boulder glowing with orange cracks. Where the cracks meet the water the water is infused with an unnatural glow. More confusing is a singular Ry'lai in contact with the stone.

    It is none other than the crippled youth Dakkon.

    His tentacle is touching the stone and it glows a bright white. The light dances upward and then slowly dissipates. Upon Dakkon's gas sac is a strange symbol seemingly burned on, but exuding the same light that the stone is emitting on his tentacle.

    He must have been here for hours...The others quickly move to pry him off. As they get closer the light flashes, blinded for a second, by the time they can see Dakkon is floating just above the stone. He says, "good morning fellows." and performs a few acrobatic maneuvers.

    "How is this possible? You were so hurt by the rites."
    "Nonsense, the stone has given me a second chance at life."

    Other young Ry'lai try to touch the stone but each time they are singed. It seems as if the rock has no interest in them. Over the new few days Kthulo and Dakkon fall into heated arguments over the stone. Kthulo wants nothing to do with it while Dakkon thinks the rock will help the entire tribe.

    However, Dakkon does support the coming of age rites, so with their combined support many of the Ry'lai come to accept it as well.

    >Gain tribal schism (minor), coming of age rituals, space-marked tentouz
    >> Ry'lai 04/28/12(Sat)13:10 No.18896631
    rolled 5 = 5

    Rolling to see if the tribal schism between Kthulo and Dakkon gets wider or gets resolved by something.
    >> Nad 04/28/12(Sat)13:22 No.18896702
         File: 1335633732.jpg-(172 KB, 1024x768, The hazuvaat.jpg)
    172 KB

    The Zu-nul build multiple burrows, in which to store food.
    One of them gets the idea to make them interconnected, allowing them to easily move stuff from one burrow to another, without needlessly dragging them to the sun.
    Some have also started using these burrows to rest, as although the warm and wet flesh chambers of the Hazuvaat are nice and all, sometimes, one just needs some privacy and most importantly, a dry place to lay down.
    >> Not IG or NG 04/28/12(Sat)13:25 No.18896714
    Over the next few days Kthulo and Dakkon get into increasingly violent arguments, as each has people who believe in them this quickly begins to separate the norther and southern sections of the Ry'lai.

    As the arguments begin anew the Frilla Speakers descend from their perches and speak thusly.

    "This argument is foolish, if you so wish to cause war amongst your own people do it else where. You will fight and the loser shall leave. Never to return again"

    The roll I make here is for you to interpret. Good luck mr.Tentouz
    >> Not IG or NG 04/28/12(Sat)13:25 No.18896719
    rolled 4 = 4

    >> Not IG or NG 04/28/12(Sat)13:40 No.18896788
         File: 1335634827.gif-(9 KB, 391x644, 1268635960034.gif)
    9 KB
    rolled 13 = 13


    Dakkon and Kthulo square off. They are each given a stone dagger with bark from the floating frilla trees. It might just be their mind playing tricks on them but these daggers feel much lighter than the daggers made of normal frilla bark.

    As the anointed time comes the two begin their slow dance. It quickly becomes apparent that the older Kthulo stands no chance against Dakkon. Dakkon controls his jets with such precision dancing away from Kthulo's blade as it comes in. Dakkon's return strikes are quick and merciless, small cuts appear all over Kthulo but nothing lethal. Is the youth playing with the elder?

    The fight drags on and the small cuts that Dakkon has made begin to show on Kthulo. He's tired and cannot fight for much longer. In desperation he lights his blade aflame and drops in altitude. As Dakkon drops to end the fight Kthulo quickly inflates his gas bladder and rams himself into the youth.

    They both tumble out of the sky Kthulo's sudden play forcing the two of them to lose control. In a heap near the meteor Dakkon's marking begins to glow. He says "Do not attempt to do what you cannot Kthulo". Dakkon rises up and everyone can see that he holds two daggers. The fight is over and Kthulo is tired, shamed, and near-death.

    Any time for celebration is cut short as small orange haired koburrogs appear on the horizon. An alert is made and the R'lai quickly begin to ready themselves. These mischief makers have roamed the out edges of the forest, what are they doing here?

    Rolling to see what happens with the VietKoBurrog invasion.
    >> Falc 04/28/12(Sat)13:46 No.18896817
    finally found it

    sad that the multiple forms of desert plantlife haven't been featured yet
    >> Ry'lai 04/28/12(Sat)13:47 No.18896827
    *facepalm* didn't change my name. Ousted myself I did.

    But I guess.I'll deal with the invasion later...Damn real life stuff!

    Falc you're back!
    >> Falc 04/28/12(Sat)13:59 No.18896889
    I guess. I've nothing to do though so *lurk*
    >> Nad 04/28/12(Sat)14:01 No.18896902

    Good to have you back.
    Why wont you make a tribe or something?
    >> Ry'lai 04/28/12(Sat)14:33 No.18897152
         File: 1335638028.png-(23 KB, 585x551, VietKoBurrogInvasion.png)
    23 KB
    Some art for this post. As the orange koburrog rush the meteor the Ry'lai quickly move to intercept them. The rise to arms was well received and the initial fire storm of the Ry'lai is too much for the tiny koburrog. Many of the tiny creatures are killed while the survivors are routed quickly.

    After the battle the Ry'lai notice something is missing...Kthulo is gone. There are drag marks near his body but none of the Ry'lai noticed when he disappeared. Was he abducted? Did he finish his exile on his own?

    Tonight though the Ry'lai will feast on flesh. A celebration is had though Dakkon is troubled by the missing elder.
    >> Anonymous 04/28/12(Sat)14:48 No.18897266
    >Just dealed with Koburrogs
    >something (or someone, whatever) is missing

    Oh boy
    >> Ry'lai 04/28/12(Sat)15:20 No.18897476
    And now I wait for NG to return to see what happens with my move :P

    Anyone who wants to play hop in, I'll be around to run results for a while.
    >> Nad 04/28/12(Sat)15:55 No.18897749
    I am starting to run out of steam apparently.
    I can't concentrate enough to draw, I have no ideas of where to take the tribe and I am having a hell of a headache. I guess I should catch up to that sleep deprivation.
    >> ry 04/28/12(Sat)16:19 No.18897988
    Its ok I feel as if most of the players are afk or have lost interest :\ Lack of IG/NG are really hurting it would seem.

    If you're sleepy though get some sleep! A fresh mind always has new ideas.
    >> non gent 04/28/12(Sat)17:46 No.18898930
    Alright, done with work for today. covered in fiberglass and possibly asbestos from the 1950s. good times...not really. showered etc. The game needs more interactions and indivual storylines to keep it going. That is what makes it fun.
    To give you guys a goal, each tribe is trying to advance to a stage where they are like city states. Go as fast or slow as you want, you can ally or go to war with other players. Ive seen virtually no scouting or interaction between the tribes.
    In order to tailor events i need this: a list of active tribes, their races, their location, and technologies/ significant individuals. From there, things will get interesting.
    >> Anonymous 04/28/12(Sat)17:46 No.18898934
    >> Anonymous 04/28/12(Sat)18:01 No.18899067
    keep this in mind, most of us are on very different timezones. north american, various parts of Europe, Asia. These posts go day by day.
    >> Ry'lai 04/28/12(Sat)18:04 No.18899092
    Ry'lai. Tentouz race. Specialize in poisons and fire bombs. Basic stone age tools, rough familial tribes, live in the tops of frilla trees. In possession of a meteor and plants that sometimes increase the power of their gas bladders. Have been trying to make air tight balloons.

    Current map should show off places of all the races. Kthulo old priest disappeared in VietKoBurrog raid. Dakkon youth with blazing icon burned on his gas bladder, fights with flying frilla daggers.
    >> Zarethedir 04/28/12(Sat)18:17 No.18899226
         File: 1335651433.png-(765 KB, 1651x1083, Zarethedir_info.png)
    765 KB

    Pusmals of Zarethedir.
    Going to sleep soon so i don't think i will be reacting to anything fast.
    >> Anonymous 04/28/12(Sat)18:37 No.18899403
         File: 1335652662.png-(24 KB, 396x574, floating frilla tree.png)
    24 KB
    ((Since you are the first to post, you go first,))
    Since Dakkon's defeat of the old priest the tribe has developed a much more progressive look at things. The way forward is indeed by progress, and if that means changing of traditions, so be it. The Space rock has been steadily shrinking, as if its dissolving. oddly enough the local flora and fauna have begun to exhibit strange mutations. The frilla trees have grown multiple bulbous sacks on their trunks and their roots long and vine line, they sway on the breeze, some even ripping up chunks of the ground to form small floating land masses. This adaptation appears to be "infectious" even the existing flying frilla trees grow the lighter then air sacks.
    ((FALC: pay attention now, you like you some plants. something tells me that a race may work its way up from the ground. they need love ya know.))
    >> Anonymous 04/28/12(Sat)18:49 No.18899525
         File: 1335653376.png-(6 KB, 404x374, Zu-Nul tribal insignia.png)
    6 KB

    Zu-nul, a small suzumou tribe.
    Located near the southern edge of the desert, southeast from the nearest oasis.

    Technologies: Basic hunting weaponry made from sandworm teeth, storage burrows made from sand and reinforced with sandworm nectar, that hardens when it dries.

    Significant individuals are Sadkha, the current leader of the survivors, will step down once the wormgod grants the tribe a wormseer. Knixi, a young suzumou, whose mind was recreated after her tragic demise by the Hazuvaat Zhen'qual, and then infused to a currently developing larvae. The wormgod also implanted directives to her mind, making her an agent of the worm. Zhen'qual herself is the object of the Zu-nul worship. She is a young godworm (relatively speaking), as she only recently stopped moving. Her current goal is to somehow gain the properties of the fierce landworm for her spawn.
    >> Zarethedir non gent 04/28/12(Sat)18:54 No.18899588
    Perkunas hated the frail. He craved power. Stronger, better pusmals. Conflict breeds strength. Its time to see what the surface has to offer. Send our your scouts, see what you find. Overcome it, the survivors are fit to breed, those who die, were weak! ((state what you are looking for. another tribe, beasts to hunt, explore the terrain. any way its done, it will be a challenge to weed out the weak. In the event of tribal contact both sides need to play it as their tribe would. You might not even recognize the other tribe as sentient, perhaps just beasts to be slaughtered and eaten.)) You will also roll for scouting. Determine what is in the area, you say how you want to scout. then its 1d20 for each area/ action.

    ((oops those last few anon posts were totally me. now ya know))
    >> Nad 04/28/12(Sat)19:00 No.18899662
    rolled 6 = 6


    That was me btw.
    It is 2 am here, so I am going to sleep now.
    Before that, I will make one update though.

    Due to the wormgod's demands, the Zu-nul send new scouts to the south. They are ordered to keep an eye out for the landworms. Zhen'qual wants to know everything about them.
    Rollan for scouts.
    >> Ry'lai 04/28/12(Sat)19:05 No.18899702
    What you have begun cannot be undone. Thank you :D I'll be back in a bit with where I'm headed!

    Also hooray a few people!
    >> non gent 04/28/12(Sat)19:15 No.18899779
    The tribe of the Zu-nul sat on an interesting moment. Greatness like non have ever seen, a possibility of even a "god" making shortsighted mistakes and more. The Smaller yet more vicious landworms had many properties desireable for Zhen'qual's future proginy. She also believed they were less intelligent then her...while her "avatar" her "voice" was growing inside her body, its mind being shaped she could put the matter into motion. It would be a plesant distraction from the fact that even with her greatest efforts the growing larva's memories were fragmented at best. Then a thought occurred to her, there were many memories of "Knixi". IF the worm could not reconstruct Knixi then it could at least "program" what individuals would expect her to be like. There were also jumbled, lost, and vauge thoughts still left over from the absorption process, and even earlier times that Knixi interfaced with the worm...perhaps the worm could, with a great deal of effort, draw from those "indiviudal memories" out of the sea of "individual memories" that it experienced and gained from the suzumou . With the "programming" it would be possible to create a believable Knixi clone, but with the true memories...it would be the same individual, would it not?
    ((recover fragmented memories, build a personality based off the tribes expectations, and recover the "archived" memories of Knixi herself from your own vast memory. The landworms must be found, and how to gain their traits must be figured out. The occasional pusmal digested reveals an interesting genetic morphability, they may be useful in the future.))
    >> lost scouts pt 1 non gent 04/28/12(Sat)19:54 No.18900202
    The scouts wings were shredded by ambush houzi, but they were swift on feet, and the bladed talons of the houzi gave them no purchase in the sand. Escape seemed to go well until artillery Houzi began bombarding the area from a distance, one scout was lost, another injured, still they fled, and escaped the slow beasts. Setting up camp for the night and nursing their injuries they were ambushed by VietKoburrong! The bastards were even using sacred weapons gifted from the worm! Undoubtedly stolen! While a valiant effort was put up, the scouts were subdued with repeated club blows to the head. when they awoke they were tied, and near a strange creature they had never seen before. It bore many scars from a blade, and seemed badly injured. It pleaded to them in a language undecipherable. The KoBurrog sliced it with a flurry of hits from their shovel-clubs. The apparent leader of the koburrug spoke. "YOU TELL US WHAT YOU HERE FOR! YOU TELLNOW! NOW!" the scouts were dumbfounded they they even knew their sacred tongue even in this accented and mangled state. The Leader immediately grabbed the scouts flickering tongue and sliced it off. "THAT ONE NO SPEAK! YOU TALK! YOU!!!" it pointed to the next scout, already horrified that his companion would never speak to the worm again. It was now apparent that the strange creature near them had its limbs sliced off by these vile monsters...They looked down and saw that clearly one of the scouts had woken earlier then they, and did not survive. His limbs removed and his bloody, broken carcass laid at their feet. Cold. dead.
    >> lost scouts pt 2 non gent 04/28/12(Sat)19:55 No.18900213
         File: 1335657332.png-(34 KB, 666x386, 1335452316349.png)
    34 KB
    Roll to survive the VietKoBurrong interrogation as well as resist. (2d20) The KoBurrong want to know anything, and everything. Locations, names, what you eat, what your language is. Where they can get more weapons and material..anything. They are ruthless....and thats right, they have the lost elder, and have been working him over for a while. He might be a little bitter later.
    >> Ry'lai 04/28/12(Sat)20:05 No.18900335
         File: 1335657920.png-(35 KB, 585x551, GasSackFrilla.png)
    35 KB
    As the mutations became more prevalent among the frilla there was a growing unrest among the Ry'lai. What is happening to their homes? Dakkon put their fears to rest, it was no matter he spoke. The trees were just adapting to the will of their people. One small frilla tree seemed to grow almost over night. Large enough to house Dakkon he took it over quickly. When the gas sack developed on them he coaxed them by digging them free with stone tools. Soon, his home floated off the ground. Other Ry'lai wondered if the larger trees could do such a thing. No longer were the Frilla speakers alone in the skies. Now Dakkon was with them constantly asking them what the trees were saying.

    With the threat of the Koburrogs gone he wondered where he could lead his flock next. He thought that perhaps they were not ready. After all war was a dangerous game for his people. He needed a way of protecting his people and the trees he hoped to use. Afterall what better ways to transport his people than living gardens?

    Rolling for free floating giant frilla, communicating with frillas, armor out of frilla bark, and resisting interrogation (though language barrier?)
    >> Ry'lai 04/28/12(Sat)20:09 No.18900376
    rolled 13, 4, 11, 7 = 35

    God damn keep forgetting rolls x-x
    >> non gent 04/28/12(Sat)20:47 No.18900798
    rolled 13, 4, 11, 7 = 35
    Rolling for free floating giant frilla, communicating with frillas, armor out of frilla bark, and resisting interrogation (though language barrier?)

    The Giant Frilla float, but but not high enough to provide safety, and their needs are great, periodically their roots must make contact with the ground so they can feed. ((it is reccomended that they be tied together into a giant floating mass of frilla..a sort of flying island...if you will)) The Frillas are silent, perhaps pondering their new situation. The armor made was bulky and restricted movement to the point of being ineffective, perhaps further study is needed...though stupid the Koburrog are apt learners, and at least capable of interrogation. The elder is broken down enough to reveal the tribes location, and convinced he is abandoned, cast aside in favor of the new younger leader, that his ways are dead. He is bitter, but wants to escape the koburrog.due to their cruelty and mutilation of his limbs. His heart is full of rage.
    >> Hitangan 04/28/12(Sat)21:14 No.18901051
         File: 1335662097.png-(628 KB, 758x1083, 1335630670428.png)
    628 KB
    Hitangan: Gorrirog race. Two villages and a mountain fortress (pic related)
    Warrior culture that focuses on spiritualism. Everything is sacred. Has attempted peace with the suzumou (post was ignored) and tried attacking the fire mane tribe (before they were viets).
    Other advances include Metalworking, Spoken & sign language, herbalism, masonry, sewing, culinary expertise, and minor agriculture.
    Ancient of the coast: Kuasa, a bold expansionist. Ancient of the fortress: Kuat, an old gorrirog who focused on hunting and is highly competitive. Ancient of the village: Lembut. The only surviving female ancient. Always pushing the subordinates to be useful individuals & highly encourages developing new talents.
    >> Hitangan 04/28/12(Sat)21:38 No.18901311
    rolled 5, 18, 7 = 30

    "So many threats in this desert!" sung Lembut to her subordinates, the musical language echoing off the walls. "How can we defend ourselves against the sky as well as we defend against the earth?"

    this puzzled her subordinates, until one spoke up. "The houzi fires mighty spears into the sky, but they are wild and fierce"
    another sang in turn "The Houyi as well! they fire their spears at the creatures of the land!"

    "Then you know what to do. Become like them, or have them become one of us" chimed Lembut. "Know that this path is dangerous. Prove your bravery to us, young ones"

    Rolling for: Capturing (Artillery?) Houzi. Capturing Crest Houyi. Crafting projectile weapons
    >> NO TRIP 04/28/12(Sat)21:59 No.18901535
         File: 1335664782.png-(24 KB, 617x430, Hu-raan village.png)
    24 KB
    rolled 14, 4, 15, 14, 18 = 65

    Just got back from the pre-release.

    Hu-raan. A group of Koburrogs who left the desert looking for less hostile lands to call their home. Just south of the plain passing between two frilla forests, they've begun to carve out a little haven from the land.

    They dug and dug, but the small quarry no longer produced the clay which the Hu-raan needed. In response, they tried digging at the southern side of the village. While this was being done, some brick-makers tried their hand at carving stone into building material material.
    The piles of broken bricks still litter the village. The tribe will try to dispose of them if a new use isn't thought of first.
    With the ramel being more tolerant to the Hu-raan coming near, they try again to tame a few.

    Rolling for new clay quarry, stone brick, new use for broken bricks, repairing west wall, and ramel taming.
    >> NO TRIP 04/28/12(Sat)22:05 No.18901618
         File: 1335665154.jpg-(38 KB, 387x600, 1329287333451.jpg)
    38 KB
    >14, 15, 14, 18
    Take that, Koburrog luck!
    >> Hitangan 04/28/12(Sat)22:23 No.18901864
    fuck my extension ate my post. prepare for abbreviated versions

    The Hitangan who tried to capture the artillery houzi were ambushed by Vietkoburrongs and only one of them escaped by killing his captors and fleeing. He runs back to the encampment to warn the elders

    The gorrirogs in the village craft small spears, but fail to find a method to deliver them with the force that the hou do.

    The Hitangan leave the village heavily armoured and venture off to teh obsidian fields. They search for a group of crest Houyi, and rush the smallest one. They shatter its talons with their hammers and bind it tightly. one of the hitangan is killed by a spray of hou spears in the face. The surviving hitangan bring the still living Crest Houyi back to the Village, and begin the task of training it. They discover they can goad the Houyi into firing by shocking it.
    >> NO TRIP 04/28/12(Sat)22:36 No.18902002
    We needing to self narrate for the time being?
    >> Anonymous 04/28/12(Sat)22:41 No.18902046
    Hitan you can wait around for NG. He's actually been around today. Not saying you need to but he made a post here.

    NG Saying he'd be doing some stuff
    An event you missed
    >> non gent 04/28/12(Sat)22:44 No.18902072
         File: 1335667466.png-(195 KB, 1710x1064, Houzi.png)
    195 KB
    Lembut of the Hitangan sent her minions out to tame the wild. Sadly the artillery houzi was quite adament that it did not want to be tamed. The beast slaughtered the teams sent to tame it to a man, though they inflicted masive scarring on the houzi. Your tribe now knows of the larger then normal, vicious Artillrey Houzi known as "The Scar Wall". The Crested houyi are wise, and cunning. The game they play with the hunters is deadly, and a few are killed, but many more would have died had the hunters not proved their worthiness to the beasts. Willingly some Houyi go back to the village with the brave hunters. Oddly a smaller species of Houyi follows the larger. seems you have two species. Much training will be needed before the monsters can be utilized. The Research into ranged weapons brought a lot of discussion, and strange concepts. In the end it was more of a mental exercise then truly productive. Perhaps the Houyi will fill this niche in their tribe.
    (see forum picture)
    The Cho-Wesper "Thick blood" soars overhead. A thousand small dots move around...dots moving means food. Food means the Cho half of it will not dominate the creature this season. Defend yourself against supersonic wesper/cho projectiles and the subsequent swarm that comes to feed. (how well your structures hold up, how well your tribe survives, (and if it goes bad how well you defend against the harvest of the dead.))
    >> Hitangan 04/28/12(Sat)22:49 No.18902128
    cool. i like it
    >> Hitangan 04/28/12(Sat)22:57 No.18902229
    rolled 10 = 10

    The Hitangan ready their spears and try to appease their houyi comrades with food before the onslaught begins
    (rolling for the main village. are they the only ones being attacked?)
    >> Hitangan 04/28/12(Sat)23:02 No.18902280
         File: 1335668521.png-(16 KB, 264x233, iveseensomeshit.png)
    16 KB
    rolled 7 = 7

    mfw we are fucked
    >> NO TRIP 04/28/12(Sat)23:02 No.18902285
         File: 1335668546.png-(354 KB, 899x489, clever girl.png)
    354 KB
    Too lazy to finish this, but it gives an idea of how smart the Houyi are.
    >> roll response non gent 04/28/12(Sat)23:06 No.18902337
         File: 1335668772.png-(15 KB, 555x436, Desert Ramel.png)
    15 KB
    rolled 14, 4, 15, 14, 18 = 65
    Rolling for new clay quarry, stone brick, new use for broken bricks, repairing west wall, and ramel taming.
    Not only was the south of the village an ample source of clay, it turns out the entire village sits on a rich vein of the material. You will not want for clay for generations, though over time you will have to TUNNEL to get to it. wink..wink. Attempting to move a pile of stone bricks the strongest Hu-raan of the tribe is crushed flat, his juices splattering near by on lookers. The rest of the tribe says collectively "fuck those evil rocks." The west wall is reinforced with a mixture of broken bricks and wet clay forming a type of cement/ crude rock and mortar ((you have discovered cement and mortar, not the explosives.)) the Wall grows into a small castle like fort. The Ramel proove to like the Hu-raan for some reason, perhaps it is because they are not dicks like the VietKoBurrong. Either way, with a little coaxing, and food, this mellow Ramel-sub species tag along. (desert ramel, smaller, doesn't grow super massive. no blood cannon. Herbivore. Club like tail.
    >> non gent 04/28/12(Sat)23:22 No.18902554
    ((nope...entire chain, Thick Blood is fucking huge, and fucking old. think flying aircraft carrier carrier huge. one of a handfull of its kind. ancient.)) Thick blood strafes the Village chain, hypersonic explosives rain down unexpectedly. Houses explode, families die. Hard work is undone.
    the village, and fortress are damaged far less then the coast, which had no Houyi for anti air. After the strafing the swarm comes down. The smaller jet wesper, their smog blackens the sky more die, but the Houyi and brave warriors strike down droves of the creatures. In the end they are driven off. Thick blood would have to settle for a less then filling meal. There were few dead to be found from either side, carried off by the swarm. The coastal village has been decimated, the ancient slain. (90% of the coastal village dead, 10% loss from fortress, 25% less from regular village) The houyi have proven their worth. The coastal village is depopulated, but not destroyed. Now begins the process of rebuilding....every scenario has its curses. Kunaba the mountain, Shoglund. Yours is thick blood.
    >> Falc: hey non gent 04/28/12(Sat)23:24 No.18902576
    hey falc. take the Hrass. its blown into the desert and become wild. its up to you to evolve it. ill be waiting for you. you know what to do. >:)
    >> Ry'lai 04/28/12(Sat)23:44 No.18902826
         File: 1335671068.png-(39 KB, 585x551, HrassExperiment.png)
    39 KB
    rolled 6, 18, 8, 17, 13 = 62


    While the new floating frilla are amusing Dakkon has bigger plans than what his new home can do. It floats but it has the tendency to land every day or so. He wants his people to live in the sky as the great plants do. He wants to live safe from predators but his people cannot do this while bound to the land. The space rock has proven useful, its influence shifting the world around him to help him. Not enough he thinks...


    The attempts at armor working prove cumbersome at best. The Tentouz physiology doesn't allow for them to wear much while maintaining their mobility. Instead the armor may be useful on the home trees. Dakkon has armor applied to his tree to see how it will affect his tree.

    One of the younglings has an idea. If the rite of passage helps his people become stronger could the rite of passage help the frilla become stronger. He brings the idea to Dakkon and he quickly sees the knowledge in it. The tribe turns much of their hrass into paste and plasters it all over Dakkon's tree. Time will tell what this will do to his tree.

    In the mean time Dakkon sends off the gatherers to collect more Hrass, he also puts some of the tribe to digging around the roots of the larger trees (perhaps they can be freed of the earth), and gather more food.

    Rolling for Tree armor, Hrass paste on tree, collecting Hrass, freeing large frilla tree roots, gathering food.
    >> NO TRIP 04/28/12(Sat)23:51 No.18902903
         File: 1335671508.png-(29 KB, 617x430, Hu-raan village.png)
    29 KB
    rolled 17, 20, 9, 4 = 50

    The death of that member of their tribe was a tragic loss, but as it as always been for Koburrogs, they learned from his death.
    With their new supply of clay, the Hu-raan make a substantial amount of progress in fortifying the walls around their village. The western circle was finished without a hitch, and the east is going smoothly so far. Effort is made to improve their architecture, having the resources now to experiment.
    With the ramel around the village tamed, they try to train them to be work animals.

    Rolling for architecture upgrade, ramel mounts, beasts of burden, and guard animals.
    >> Ry'lai 04/28/12(Sat)23:56 No.18902945
         File: 1335671796.jpg-(125 KB, 800x400, 1268328323097.jpg)
    125 KB
    I see good things in the Hu-Raan's future.
    >> NO TRIP 04/29/12(Sun)00:06 No.18903061
    Thanks. Before the last two times rolling, I assume you've seen all of the disastrous results.
    It'll be interesting when to see when I'll have to deal with a VietKoburrong siege in the future.
    >> non gent 04/29/12(Sun)00:10 No.18903104
         File: 1335672616.png-(76 KB, 750x1286, forest cluster.png)
    76 KB
    rolled 6, 18, 8, 17, 13 = 62
    Rolling for Tree armor, Hrass paste on tree, collecting Hrass, freeing large frilla tree roots, gathering food.
    Tree armor while inspired causes the trees to sink, it adds weight to their delicate balance. The hrass paste has an interesting effect stimulating growth, massive bouyant vines form on the tree. and hrass itself takes root in the bark. The trees can be the farms for the tribe. The trees develop an acidic pool in their "blossoms" where organic matter can be broken down. By putting the tribes waste, food scraps. bones from kills etc. The frilla trees can be fed the nutrients they require and only require landing for about a week once a year to gorge themselves one the soil. Otherwise the tribe and frill provide for each other...as long as the hunts are good. --- The Hrass fields are burning!! VietKoburrong have made off with the harvest and burned the rest, minimal food is recovered. More of the large frilla trees are freed and take to the sky, almost sympathetically they bind to each other forming thick vine "bridges" creating floating forest-clusters. an ideal place to live one might think. The commotion of the trees being freed and the burning fields has made game scarce. Very little food is gathered. You will have to hunt further away to get food for now.
    >> non gent 04/29/12(Sun)00:15 No.18903147
    Rolling for architecture upgrade, ramel mounts, beasts of burden, and guard animals.
    Towers and domes are developed, the domes make for an improvement to clay ovens, as well as storage. The Ramel mounts are a good way to get around, but seem to be very lazy and stupid. They are poor excuses for guard animals as well. However it is discovered they breed fairly rapidly and are delicious. GET YOUR RAMEL ON A STICK. ONLY AT HU-RAANS CHIC...I MEAN SPICY RAMEL ON A STICK. ((your tribe has developed cooking-food on a stick. im dead serious.))
    >> Ry'lai 04/29/12(Sun)00:32 No.18903304
    rolled 14, 4, 4 = 22

    With the new propensity for the Ry'lai frilla to float freely Dakkon has an idea. He gathers the many Frilla Speakers and has them coax the trees to settle in near the pond with the sky rock. The massive trees let go of each other and form up around the pool of water. As they dig in they create a circle around the pool. The next time they root the trees will bring the pool of water and the sky rock up with them. The Ry'lai prepare their homes for movement. The next time their homes uproot they won't be returning to their burned lands for a while.

    On the topic of food many are worried and Dakkon knows he will need more than just the new hrass stalks in his home trees. They'll need food stores. For this he sends out his best trackers and hunters. Up to the north and to the east to find food in any form.

    Rolling for positioning trees, gathering food (northern forest), hunting (eastern forests).

    >inb4 all of my plans fail on this roll...
    >> Ry'lai 04/29/12(Sun)00:33 No.18903312
         File: 1335674016.jpg-(134 KB, 425x282, 1271310893929.jpg)
    134 KB
    My people will starve!
    >> Hitangan 04/29/12(Sun)00:34 No.18903318
    rolled 14, 11, 8, 2, 4 = 39

    (good to see some shit developing! I was feeling kind of uninspired arbitrating my own posts!!!)

    Lembut sadly addressed her Village. The reports came in from the fortress and coast. The coastal village was decimated. She sent her hopeful subordinates, electing a new Alpha among them. A promising female candidate named Unggu. She was a compassionate leader, and very respectful of their new kin, the Houyi. Lembut hoped she would make sure the skies were safe for the coastal village. Thick Blood would surely come again. They would be ready.

    The task of rebuilding the settlements would begin. This time, focus was given to the new heroes of the Hitangan. Houyi of both kinds were hailed as the heroes of the Hitangan. They were given their own place in their society. Veteran houyi were forged decorative ceremonial armour using metal, jewels, and obsidian.

    Lembut and Kuat agreed that to keep the peace, more of the sacred denizens of the desert should be included in their society. Respect had to be paid, even to the animals they hunted for food.

    Roling for: Rebuilding the coastal village (with provisions for the houyi), renovating the fortress, and rebuilding in the village. Houyi training, and attempts to domesticate animals for food such as ramel
    >> Hitangan 04/29/12(Sun)00:35 No.18903341
    oh shit man, looks like the village is the only did i did half right!
    Those houyi must feel pretty chuffed to be the heroes instead of the prey!
    >> Indonesian Gentleman 04/29/12(Sun)00:46 No.18903437
    Hohoho, I like the Hitangan names. Shows their personality! *wink wink nod nod*
    I also noticed that in the Central continent, life is more brutal than the West continent... there's less inter-species alliances. I wonder what would happen if the Enclave or the Onokelshan finds this continent. I mean, they're only a strait away...
    Which means, it's time for an event! Lemme write it up a bit...
    >> A SHIPWRECK Indonesian Gentleman 04/29/12(Sun)00:51 No.18903480
    A ship made of Frilla bark and covered in metal armor has washed ashore to the west of Ry'lai territory. Its crew, a dozen Lem, survived, and has made a small camp.
    Ry'lai and Firemane, your reaction towards this?
    >> roll response non gent 04/29/12(Sun)01:01 No.18903580
    The trees that gather around the skyrock experience a strange event. The stone finishes dissolving away, the pool soaked up by the thirsty frilla roots. This caused the trees to merge...to twist and bind, to form a great central structure from which all others could branch from. The frilla tree was almost sympathetic to its tribe, for it began to fruit. The fruit was edible, and while it was not much it would keep the tribe from total starvation if they ate their emergency stores of food as well. Total failure at gathering other food has required the tribe to take up a more aggressive stance on hunting...even sentients. To their luck an unaware strike force of vietkoburrong has been spotted. Roll 3d20 for bombardment, close combat, and "harvest". each roll affects the next.
    14, 11, 8, 2, 4
    Rebuilding the coastal village (with provisions for the houyi), renovating the fortress, and rebuilding in the village. Houyi training, and attempts to domesticate animals for food such as ramel
    the costal village is rebuilt, as good as new and now with towers for the Houyi to shoot their deadly spines. The fortress renovations have begun but are slow, the village suffers from being lowest priority but scaffolding is seen around damage buildings. The Hitangan suck at animal relations.
    >> NO TRIP 04/29/12(Sun)01:02 No.18903593
    rolled 19, 20, 15, 2, 9, 5 = 70

    Even though the desert ramel make horrible guard animals, and are unwilling to do the hard work of hauling brinks for extended periods of time, they have made for excellent riding animals. The Hu-raan scouts are able to make further trips out into the unknown while taking shorter time.
    The architects of the village figure shapes and measurements which hold into each other better for stronger and taller structures. In other words, the eying "measurements" which made the walls, hut, and furnace possible have been replaced by the superior mathematics and geometry.
    Symbols start to be created to represent objects and information. So far, it is not widely understood, nor is it well defined.

    Rolling for scouting in all directions (maybe find some salt or spices), building houses, and written language.
    Four first dice are for north, south, east, and west.
    >> non gent 04/29/12(Sun)01:03 No.18903602
    Firemane are dead, they are now the VietKoBurrong. They see opportunity and strike with everything they have. Which is primitive explosives made from ground wesper and flaming cho seed pods.
    >> Indonesian Gentleman 04/29/12(Sun)01:06 No.18903624
    rolled 20, 15 = 35

    Ok, lemme roll for shipwreck Lem defense, and the effectiveness of VKB attack.
    >> non gent 04/29/12(Sun)01:12 No.18903671
    sorry. for the sake of making your little dudes more dwarf like your rolls are reversed. Mastering Architecture and writing the Hu-raan have transcended their pathetic physical stature, and humble beginnings. Their simple village begins to expand into a mighty fortress one that when completed will surpass the great mountain fortress of the Hitangan. Sadly their luck is quite bad. scouting to the south leaves no survivors. landworms. to the east and west, vietkoburrong and wild hyouzi. To the north is discovered the Hitangan.
    ((you have a chance to make contact with the Hitangan, and to make war, form alliance, or trade...you are a derivitive of the same ancestral species...this roleplay, trade of resources and tech, or war, is between you two players with me or another GM moderating as needed)) BEGIN THE RISE OF THE SECOND GREAT ALLIANCE!!!! ((refer to "the Enlave" from the last tribal game))
    >> NO TRIP 04/29/12(Sun)01:13 No.18903676
         File: 1335676385.jpg-(3 KB, 100x100, 1334562864038s.jpg)
    3 KB
    Twenties all around!
    >> Indonesian Gentleman 04/29/12(Sun)01:15 No.18903693
    ...oh wow.
    The Lem had made a small stockade using the wood and metal from their ship, reinforced with rocks found nearby. VKB ambush forces try to flank and throw primitive grenades at them, but they bounce off the metal armor the Lem used. Noticing the fuse, the guard Lems quickly kicked it back towards where it came from, and two VKB were blown to bits. Even though their bombs turned out not to be duds, some VKB forces had to resort to rushing with spears and shovels. The Lem then produced a metallic cylinder from behind their barricade... and thunder sprang from it. Squads of VKB were annihilated, and survivors turn tail and ran.
    Unbeknownst to them, the VKB had met the fury of Onokelshan technology... and survived.
    >> Indonesian Gentleman 04/29/12(Sun)01:17 No.18903714
    Also, this would probably be kinda a mixture of Spanish conquest and Vietnam war.
    ...Man I love this game.
    >> NO TRIP 04/29/12(Sun)01:20 No.18903737
         File: 1335676828.png-(566 KB, 758x1083, location.png)
    566 KB
    I'm no stranger to the Enclave, even if I never encountered them in game.
    I want to get IG's opinion on how you handled the rolls there.

    Also pointing out where the tribe is located.
    >> follow up non gent 04/29/12(Sun)01:23 No.18903768
         File: 1335677006.png-(30 KB, 750x320, game over man game over.png)
    30 KB
    rolled 5 = 5

    ((gotta hijack this from you for one sec))
    three members of the Lem expeditionary force were Ta'Mirel berserkers, with a mixed tribe structure representing the diversity of the enclave. At that point, the politics really didnt matter, the Ta'Mirel surged after the survivors, routing a few of them for interrogation...lem style. there are no rolls. there are only nightmares, and murder screams long into the night. Rolling for psychological impact on Vietkoburrong.
    >> NO TRIP 04/29/12(Sun)01:24 No.18903775
         File: 1335677053.jpg-(41 KB, 500x490, Only the dead can know peace f(...).jpg)
    41 KB
    Oh great, now they know about guns.
    >> Hitangan 04/29/12(Sun)01:24 No.18903779
    rolled 16, 10 = 26

    Lembut, Kuat, and Unggu all recognize that relations with the Houyi are the only thing that saved them from certain doom. They organize a system wherein Houyi are partnered with Hitangan subordinates and younglings. These Hitangan are responsible for the care of their Houyi partners. They craft jewellry & armour for them, adding individual touches to make distinctions on which houyi are which.

    An up and coming Alpha from the fortress, Singa, Sets out with his subordinates after hearing tales of the Scar Wall. he believes that finding it (or other artillery houzi) are key to survival against the wespar & Thick Blood.

    Rolling for the encounter with Scar Wall, and the development of ranged weapons.
    >> Indonesian Gentleman 04/29/12(Sun)01:25 No.18903783
    Suprisingly, the VKB, who's seen enough shit, don't think it's horrifying.
    It's just Tuesday.
    >> Ry'lai 04/29/12(Sun)01:26 No.18903792
         File: 1335677208.png-(41 KB, 1284x551, Ry'lai flying villa.png)
    41 KB
    rolled 6, 18, 7, 8, 11, 7 = 57

    The hunger of the Ry'lai has them regard these new intruders as food. Unleashing hell storm from their new home. Paralytic, flames, and toxins rain from the sky upon the Lem.

    Also I'll draw the mega tree soon-ish. I was working on a floating island! Though I may finish it as an example of a smaller village.

    Rolling for WAR! First set of 3 against Lem

    Second set of 3 will be for the VietKoBurrog hunt.
    >> non gent 04/29/12(Sun)01:29 No.18903810
         File: 1335677366.png-(6 KB, 273x224, warishell.png)
    6 KB
    "They fucking got Ukway, Fiznot and Boh'rogog! Boh'rogogo man!!! No one got him! not even Thickblood! All they do is scream, its not normal...its like an animal, but the worst part is ever now and then, we hear our guys, barely there, screaming...SHIT DID YOU HEAR THAT?!!! THERE HERE!!! THERE HERE!!! FUCK THERE IN THE TREES!!!! ITS GAME OVER MAN!!! GAME OVER!!!!" all Vietkoburrong now have post traumatic stress disorder. all of them. forever.
    >> non gent 04/29/12(Sun)01:30 No.18903816
    ok so i exagerated..just one guy. but he was really upset.
    >> letting IG take over for tonight. non gent 04/29/12(Sun)01:34 No.18903835
    seems like IG is back with a vengence. I hope to see real magic happen here soon. I dont want my results overlapping with his. With my comment on the Enclave, i wasnt saying it had to be done, i just meant it was a possability as an outcome, depends on what you the player want, and then what your tribe would likely do. either way...i demand you keep those rolls that were given. your little fuckers are fortress builders now...and scholars. just...more stupid. for being ko-burrog.
    >> Ry'lai 04/29/12(Sun)01:36 No.18903860
    I'm glad the thread is picking up again :] It'll be a while before my mega tree and city states are done :c
    >> to all tribes: missed events non gent 04/29/12(Sun)01:49 No.18903959
    if you missed the custom tailored >>18896365
    event: just do as this post says
    >> Ry'lai 04/29/12(Sun)02:11 No.18904122
         File: 1335679910.png-(38 KB, 585x551, Ry'lai flying villa.png)
    38 KB
    This is an example of a Ry'lai village. Only a few trees large the trees are the recycling centers that nature has always wanted. The Hrass grow out of the frilla themselves allowing any of the young Ry'lai to under go their coming of age rite as wanted.

    Pools of water are gathered from rain clouds and collection by the Ry'lai. Small lean-tos are made under the Frilla trees and inside some of the frilla pods. These villages are well equipped to hunt because effectively the population can drop its own bombs. They float over areas firebombin large swaths of ground while other Ry'lai collect the charred remains for food. This does not happen often but is a well accepted strategy for food collection from the Ry'lai.

    These villages are led by frilla speakers who have grown up with Dakkon, and look mainly for survival. However, a little murder is not amiss from them.
    >> non gent 04/29/12(Sun)02:19 No.18904182
    This is good. you have masterfully protected yourself from the ground based threats. Indeed, if it werent for such terrors as the Jet Wesper, wesper carriers, and even the dreaded "thick blood" you might be dooing pretty good right now. As it stands though, you are sitting just shy of screwed and a little north of fucked. Your up pretty high, but no higher then your gasbags can support life at. And Thickblood...that one. it touches places where there is very thin atmosphere. it has seen the curvature of the world and the black of space.
    >> Ry'lai 04/29/12(Sun)02:23 No.18904221
    I've got plans on that. Just waiting on IG for all those rolls from earlier :S
    >> Nad 04/29/12(Sun)02:25 No.18904241
    rolled 7, 13 = 20


    Aw man, so much shit has happened while I slept!

    Anyways, rolling for this.
    >> non gent 04/29/12(Sun)02:42 No.18904383
    ((hey, ill run this as long as i can stay awake, for now just this thread regrading the scouts, and later the entire thread if no response is made..let me slip my vietkoburrong skin back on...))

    What could have been hours or days of grueling interrogation have yeilded roughly the same information. The location of their tribe, their names, and not much more. During the interrogation and torture they were all kept in the same room. It is apparent to the scouts that survived (now two) that they must escape, perhaps the gas-bag organism will be willing to help. One of the scouts has used its chitinous exoskeleton to work the ropes loose and is in a position of opportunity. The lone guard seeing over you has decided to take a nap. On him is a ceremonial dagger stolen from the wormgod's chosen. ((you can get loose, untie your friend, optionally the gasbag, and escape or you can murder your captor. have a dagger, and investigate further after untieing your buddy and optionally gasbag.))
    >> roll results non gent 04/29/12(Sun)02:53 No.18904434
    Singa finds The Scar Wall at attacks, determined to bring the beast into the fold. The Tribe cannot handle a great beast trying to kill them on the ground, as well as one in the air... A running fight ensues, with Singa charging the towering beast. half his team is obliterated with bio mortar strikesl, but he presses on. finally reaching the beast he is awestruck, it is large beyond description to him, easily as bigger then a large building. A swipe of its massive blade takes off his leg. Perhaps rage, or perhaps pride drove him on, but he climed that damned monster and he wrestled with it. He punched it in the eyes, he stabbed at its exposed joints. And after a long day, and much blood loss, he and his surviving team brought back The Scar wall, alive, and subdued.
    The tribe continues to understand how ranged weapons work, but their functionaity escapes them, and frequently they would rather let the Houyi do the hard work when it comes to that area of war...though, It might be time to send out scouts, there have been rumors of strange flying creatures on a floating island, and even of Ko-Burrogs building a massive city...perhaps they have learned things you have not, and a trade may be in order.
    >> Ry'lai non gent 04/29/12(Sun)02:57 No.18904464
    Out of all their attacks it appeared that only the firebombs had enough mass to not get dispersed or blown away on the wind...the firebombs only added to the chaos of the fight between the VKB and Lem forces. While the VKB ignited and died a firey death the Lem in their strange armor seemed hurt, but not fatally (your weapons are of a much lower tier then their enclave armor) The lem looked to the sky with their Thunder tubes but did not fire. They took a few of the corpses for themselves, and dragged the rest off into a pile well outside their camp. One of the Lem stood by the pile, waiting for the strangers, and had even heaped on a crate recovered from the wreck.
    >> NO TRIP 04/29/12(Sun)02:57 No.18904466
         File: 1335682645.png-(33 KB, 617x430, Hu-raan village.png)
    33 KB
    Village updated.
    NG, I need to correct you on something. The Hitangan are not to the north of the Hu-raan, but halfway across the continent to the southeast.
    >> Nad 04/29/12(Sun)02:57 No.18904467
    rolled 2 = 2


    The scout untangles himself from the ropes, and quickly helps his friend out too.
    After she is freed too, the scouts begin to asses the situation.
    They are unable to fly, as their wings have been shredded, but they must find a way out. They also decide to free the other prisoner.

    As they spot the sacred dagger on the brutish infidel, grim determination sets in their mind.
    They move towards him, and with one sting, of their paralyzing poison, they attempt to kill him and loot the dagger.

    I guess I'll need to roll for that.
    >> NO TRIP 04/29/12(Sun)02:58 No.18904474
    Not southeast. Southwest.
    >> Nad 04/29/12(Sun)03:01 No.18904506
    rolled 16 = 16


    Ah, well. They be dead.

    There has really been nothing but bad luck on the Zu-nul since they found their new home.
    Most of the original 3 dozen survivors are dead by now, only about ten remain. Shit is starting to look quite grim for them. The few dozen of nymphs that spawned are too young to fulfill the duties these dead members did.
    >> Zarethedir 04/29/12(Sun)03:09 No.18904571
    rolled 4, 9, 14, 16 = 43


    Yup. that's my Onolkeshan allright. Are you IG going to keep them as event type encounter or are they going to stay? Just wondering what are you doing with my "adopted" babies.


    Last night.. the dreams started to mock me again. I had made a great service for my people and this is what i get? In the dream they laughed at me as "king of the hole" who would only reign underground because there are no competitors there. I will show them. I shall send the scouts to to aboveground and they will find something to help my people and to prove my worth. But i will not be tricked by the dreams to forget the underground. The walls are still unfitting for the empire to come and i shall see to it that they are done in time. Dreams challenged me once again and i accepted, so we shall see how this will turn out.

    Scouts are sent to aboveground to three directions. north, southeast and west. Their job is to find something to help their people or something to prove their worth.

    Rolling for scouting north, southeast, west and smoothing the walls (Architecture)
    >> non gent 04/29/12(Sun)03:15 No.18904606
         File: 1335683742.png-(60 KB, 925x647, 1335419446288.png)
    60 KB
    hey thanks for the info, can you post a picture like the pic related,
    ((cant kill you off, so bear with me, at leas it wasnt a one.)) Their poisonous stings had been cut off they had to resort to chokeing the guard to death, a skill that isint too natural to their species. With a little team work it was accomplished. They eat part of the dead guard and strip his equipment. useing his clothing as rags they patch themselves and their strange friend up as best as they can. The koburrog had some explosives on him, and with a bit of poetry they kindling near it alight and get out of there quickly. A moment later there is an explosion. It wont be long before the Vietkoburrong return to investigate. Catching a ride on the Ry'lai elder they make their escape. about two days later the scouts make it back. They are badly, badly, injured and in need of food and care. The Ry'lai looks dehydrated, and his tentacle endings are raw, NERVES are exposed. ((the nerves are exposed...hmm..fuck there i am going over that again.))
    >> Ry'lai 04/29/12(Sun)03:17 No.18904621
         File: 1335683861.png-(30 KB, 561x633, Ry'lai Mega Tree.png)
    30 KB
    rolled 19, 13 = 32

    Here we have the original trees of the sky rock fusion. The mega frilla supports much of the Ry'lai tribe. They feed it and it in turn feeds them. Since it is a fusion of multiple trees it has many hollow spaces within that the Ry'lai have begun to use as homes. The remarkably strong frilla bark is even stronger now than its ancestors bark has ever been. When the bark is shed some of the ry'lai have the bright idea to use them to cover the gas sacks of the tree.

    These strange shining warriors had defeated most of the annoy orange koburrogs. In fact many had been engulfed in the fires but had not fallen. These outsiders scare the Ry'lai but their meager pickings (and curiosity) get the best of them. They float down and signal in blue and green, their colors of wondering and hunger.

    Rolling for frilla bark plates as armor for the bottom of the floating tree, meeting the lem due to hunger (ry'lai communicate with light shows).
    >> Nad 04/29/12(Sun)03:20 No.18904639
         File: 1335684006.jpg-(254 KB, 2000x768, Suzumou life stages.jpg)
    254 KB
    rolled 14, 19 = 33

    Well, at least I finally got this finished.

    The Zu-nul are in peril. So many of the adults are dead. If any more of them die, there won't be enough of them to take care for the young. Thankfully, they have stored ample amounts of food, so the need for hunting is somewhat smaller. The elder sisters decide that it's best if the tribe would lay low for a while, and recover their numbers.

    Small hunter teams are sent out to the oasis refill the stocks, while the rest of the tribe conducts another ritual, so that the future might be brighter for the tribe.

    Rolling for hunting and ritual.
    >> Ry'lai 04/29/12(Sun)03:21 No.18904654
         File: 1335684113.jpg-(33 KB, 400x354, 1275416829393.jpg)
    33 KB
    Kitty cat is pleased with your survival
    >> NO TRIP 04/29/12(Sun)03:23 No.18904671
         File: 1335684234.png-(11 KB, 221x369, Koburrog for Hu-raan.png)
    11 KB
    rolled 14, 15, 16, 20, 17, 10 = 92

    Living in the north has caused having a lighter skin tone to become a dominate trait in the Hu-raan.

    Over the last year, numerous improvements were made to the once small village. New homes are erected regularly. The walls have been completely replaced by brick. Even the old fire pit in the center of the east ring has been replaced. With the village growing, more water is needed to support it.
    The walls may be strong, but they alone are not enough to repel attackers. Weapons and armor are needed.
    Clothes for the colder months would be nice too.
    It has been a long time since the troubles had with the stone brick. While the clay is still abundant, rock is stronger and still easy to come by. And they should remember what they did wrong last time.

    Rolling for water supply (be it a well, canals , aqueduct, etc), weapons, armor, warm clothes (non-essential), stone brick again, and the possibility of finding native metals amongst the rock.
    >Bricks in drawings are smaller than they appear.
    >> non gent 04/29/12(Sun)03:25 No.18904687
    All of the scouts met with death, save those going to the west. No doubt because the ones going west were non mutated pusmal...another sign. The have seen giant flying islands with strange creatures fluttering about, perhaps if they caught their attention, or if the attention was already caught.

    ((Ry'lai tribe, you can voluntarily make contact with the pusmal scouts. how you do it, peacefully, war like, etc, is up to you.)) Pusmals, roll to make a signal fire. 1d20

    ...the power of the sky, and of the underground...interesting.
    >> NO TRIP 04/29/12(Sun)03:29 No.18904715
         File: 1335684584.jpg-(21 KB, 126x126, 1330214747693.jpg)
    21 KB

    Clearly the Hu-raan are not only master architects, but also happen to be at the height of fashion.
    >> Nad 04/29/12(Sun)03:30 No.18904722
    rolled 10, 4 = 14


    The scouts are tended with care, and the one whose tongue wasn't cut out, connects to the Hazuvaat.
    The memories Zhen'qual extract show the brutality of these infidels. A deep hatred for these insolent creatures forms within her mind. These barbarians dare to harm the servants of the desert gods? This will not stand.

    The strange quest the scouts brought with them is also tended by the suzumou, at least to he best of their abilities. By an off chance, one of the tenders connects to the nerve endings of the creature with her tongue, melding their minds for a moment. As the creature is alien to the suzumou, the connection isn't as clear cut as the one between the worm or other suzumou.

    By the order of the wormgod, the suzumou conduct the ritual of worm summoning. Zhen'qual wants to teach the infidels a lesson.

    Rolling to see how the nerve connection goes, and for the ritual.

    inb4 1,1
    >> Anonymous 04/29/12(Sun)03:31 No.18904723
    Bad luck is clearly not your thing. Except for all those random landwurm attacks.
    >> Nad 04/29/12(Sun)03:34 No.18904756

    Yeah, for the race that is notorious for bad luck, the Hu-raan are doing amazingly well. Same can't be said for my Zu-nul.
    Most of the original members are dead, none of them for natural causes. Actually, the only body the tribe managed to recover was Knixi's, all the rest have been claimed by the desert. What a cruel world indeed.
    >> NO TRIP 04/29/12(Sun)03:36 No.18904765
    I had to offer my service to the dice gods in ways I'd rather not discuss, but the results I must say, are worth it.
    >> roll results for many tribes non gent 04/29/12(Sun)03:38 No.18904781
    The hunters return with a good supply of food, from many sources. It will last for a while, and keep the godworm happy. The Ritual goes well, an energy can almost be felt in the air. Even the worm is stimulated by this. It prompts a harmless but accelerated growth of the standard larvae.
    (( dont forget this >>18904383 scouts, and somewhere way up there is commentary on your worm gods machinations regarding the resurrected girl. options and opportunity were given. >>18899779 .))
    >>18904621 flying squid
    Since the overall weight of the tree was not changed, just redistributed no problems were had and the tree gained modified armor. The meeting with the stranger went well enough. It seemed to be able to gesture with its hands and nods of its head what it wanted, and in time the Ry'Lei picked up on what it was putting down (know what im sayin'?) They needed a ride, they wanted to troubel, and they wanted to give the corpses to the tribe, opening the crate revealed a stockpile of dried frilla and frilla seeds...it was quite alot. While the tribe discussed what to do amongst themselves the Lem stripped the boat in an efficient manner, quickly breaking it down into its base components then packaged it for transport. They waited.
    >> Hu-Raan non gent 04/29/12(Sun)03:44 No.18904843
    a modest well is dug in the middle of the village. it provides ample water for the community for now. Sturdy weapons and armor are made from the horns, clubs, and plates that the Ramel Shed. (ramel are pretty fucking sweet.). They are primitive but effective. Clothing however, seems to be a very strong point of the Hu-Raan, (i suspect there is a hu-man joke in there somewhere, but i like it.) The clothes are simple yet ellegant, durable yet flexible, in their own way they are armor as well, perhaps just light armor. Made of leather. it can be worn under the heavy Ramel plate armor. Stone brick this time is conquered, and almost no one is crushed. a few are...but its ok. Metal...metal not so much, a vein of metal is discovered but it is water reactant and violently explodes killing all nearby as a thirty Hu-Raan sets his water pouch on the newly found metal.
    >> Nad 04/29/12(Sun)03:44 No.18904844
         File: 1335685482.jpg-(835 KB, 1024x768, memory infusion.jpg)
    835 KB

    Oh, I thought that Knixi's mind was already being reconstructed.
    She won't be actually the same person, as so much was lost from her, but she will closely resemble her. I already rolled for this you see, in the earlier thread.
    She is still developing though, her egg is jet to hatch, and after that, she will continue to feast on the wormflesh, until she spawns from it as a nymph.
    >> non gent 04/29/12(Sun)03:49 No.18904887
    I saw, but i wept many GM tears for Knixi, so i thought long and hard, and i said "LO, i will offer this man the chance to bring her back all the way, thru a series of rolls of course" for what you have is a larva, not yet hatched and still programmable i would assume. The choice is yours, incomplete or make the rolls and see what happens. I respect it either way.
    >> non gent 04/29/12(Sun)03:53 No.18904919
    The alien creature communicates suprisingly well after the merger, at least in ideas, if not true language. They learn his plight, of his displacement from the tribe (Read up on the Ry'Lei tribe) of his suffering at the hands of the VKB of everything he has seen, and his race. It is determined that the worm god itself should interface with the creature.
    The tribe was too weak, the summoning ritual does not attract anything, vengeance will have to wait, but it will not be forgotten. ((if the wormgod can heal the broken scouts, do so. if not, they live a life of honor, and teach the next generation of scouts all they know.))
    >> Zarethedir 04/29/12(Sun)03:55 No.18904938

    Smoothing of the walls went well as i did expect it would now that the weaklings were gone. Now the great halls are beautifully square and smooth with the great pilars rising to the roof with all their majesty. Now this is fitting for the "king of the hole". It has been some time when the scouts left but i am sure they will succeed.

    The scouts that went to west were fatigued. They live most of their lives underground where here is only little light so their eyes weren't accustomed to the amount of light aboveground. This is why they most of the time kept their sight to the ground. They would have missed those weird flying objects if it wasn't for lucky chance that one of them happened to look out to the sky. They wondered what they are but as they had no means to contact them (they have no tech towards making fire at all) so they decided to stay for a while and observe these beings.
    >> Nad 04/29/12(Sun)03:57 No.18904951
         File: 1335686266.jpg-(11 KB, 185x82, Oh_gosh.jpg)
    11 KB


    Zhen'qual attempts to help the larval suzumou to wove the fragmented memories into a coherent matrix, from which the child might grow the reincarnated persona of Knixi.
    The full memories won't manifest until she starts to reach adolescence, but the behavioral traits of Knixi will be deeply forged to her mind, as well as the hidden agenda of the worm.
    Knixi shall be used to rally the disorganized Zu-nul, and get them to focus on acquiring the landworm.
    >> Nad 04/29/12(Sun)03:58 No.18904959
    rolled 5 = 5


    Forgot my roll.
    >> Nad 04/29/12(Sun)03:59 No.18904969
         File: 1335686366.jpg-(27 KB, 300x359, Disappointed.jpg)
    27 KB
    rolled 16 = 16


    Seems that good luck still eludes me.
    >> Nad 04/29/12(Sun)04:00 No.18904975
         File: 1335686410.jpg-(9 KB, 126x111, Oh you little shit.jpg)
    9 KB

    That is just insulting.
    >> getting sleepy non gent 04/29/12(Sun)04:01 No.18904985
    might have to rest soon, may be up for another hour and a half tops. Another GM will have to take over, or you guys can police yourselves. I have positioned you all (yes...manipulated i guess) to interact with each other. by now you understand the dice results pretty well too, and some of you have the experience to operate as mini dms here or at least for yourself and the person you are playing with.

    The Ry'lai are about to meet with the Zarethedir. (or ignore them), the Ry'Lai are known of by the Zu-nul., as well as the Hitangan (its hard to hide a giant flying island. or hide memories) the Hu-Raan are in a position to make contact with a number of people....if your tribe is lacking technology or resources, another tribe has it. you can either be given it, traded it, or forcefully take it, but its out there. Conflicts are on the horizon as well, so pick your fights wisely and your allies carefully.
    if someone could in one post list all the tribes currently existing on this continent, and maybe say which ones arent shown on the map, as well as which ones havnt been active in a while (LEM TRIBES IM FUCKING LOOKING AT YOU)
    >> Nad 04/29/12(Sun)04:07 No.18905025
    rolled 19 = 19


    The strange creature is brought to one of the Hazuvaat's chambers. There, his tentacles are placed upon the open nerve flesh of the wormgod. The worm peers to the mind of the floater.

    Rollan for this.
    >> Nad 04/29/12(Sun)04:08 No.18905038
         File: 1335686923.jpg-(72 KB, 378x363, i like it.jpg)
    72 KB


    >> non gent 04/29/12(Sun)04:08 No.18905040
         File: 1335686932.png-(22 KB, 483x567, glee..png)
    22 KB
    today pic is opposite related. You've been raped constantly. im gonna go with that 16. My goal is to create strife, not annihilate a tribe. (i still feel sad over the Abyss game i ran)
    Zhen'qual weaves Knixi back together, first the easy parts...the memories left from the corpse, then the assumptions and expectations of the tribe, their combined memory is quite strong, it is who knixi should be...finally, the most delicate of the work was to pull Knixi's own shared memories of her entire life out of the worm's own mind...out of a sea of data, and give it back..give it all back. The easiest part was instilling loyalty, and part of the worms own goals, and desires into the child...that was just brute force of her own colossal will onto the nonexistent resistance of the larva's mind. The worm felt a loss though...it could not place it, but the sheer effort of this cost it something that would have to be payed at the end of its life.
    >> Ry'lai 04/29/12(Sun)04:09 No.18905046
    I will respond in about 15 In a league game x-x
    >> non gent 04/29/12(Sun)04:13 No.18905061
    fuck...ok. looks like thats a good roll. The worm learns all there is to know about this creature without mentally dominating it, but an exchange of information happens. The Worm knows its name. It knows its language, and in turn the worm teaches Kthulo of the Ry'Lai its language, its name...Scouts have seen a floating mass and creatures that are like the one before it, inside it...perhaps that is its home.
    >> Nad 04/29/12(Sun)04:15 No.18905078

    Am I correct in my assumption that the Hitangan have farms in the oasis. If so, how do they react to the periodical hunting the Zu-nul do.

    The Zu-nul themselves keep their distance from the massive armored creatures. Although they suspect that they defiled their old home, they dare not to actually attack the infidels. If they spot them, they will just monitor them from a distance.
    >> Ry'lai 04/29/12(Sun)04:19 No.18905121
    rolled 8, 10, 5 = 23

    The Ry'lai scouts gesture to only have a few visitors. They do not know if Dakkon will be pleased but the food will be welcome at the home tree, this they know. If more than 4 lem come the scouts turn red for aggression and stop moving. With 360 degree vision not much will sneak past them on their journey home.

    Rolling for safe passage home, understanding, receiving of lem visitors at the home tree.
    >> Ry'lai 04/29/12(Sun)04:20 No.18905133
         File: 1335687624.png-(48 KB, 500x500, 1278563065236.png)
    48 KB
    Basic diplomacy is lost on my people it would seem.
    >> Nad 04/29/12(Sun)04:23 No.18905165
    rolled 20, 11, 20, 20, 1, 7 = 79

    I'll have to go now, so I'll just make some updates that I'll check when I get back.

    The hazuvaat continues directing the growth of the actual wormseer, she also starts to alter some larvae into praetorians, better combatants for the eventual retribution that the worm plans to lay on the infidels.
    The tribe itself lays more eggs and starts training the nymphs who are now reaching adolescence. The tribe also keeps sending small hunting groups to the oasis, so that their food supplies wont run out.
    They attempt to build in strength and numbers, before starting to scout the plains again.
    One suzumou gets the idea of trying to store water within the storage chambers that they have build.

    Rolling for wormseer development, praetorians, egg laying, nymph training, hunting and making water tight underground chambers.
    >> Nad 04/29/12(Sun)04:27 No.18905192
         File: 1335688026.png-(48 KB, 334x324, duuuud.png)
    48 KB

    > all dem nat twenties
    >nat 1 for hunting.

    Well, the hunters be dead. A daym shame.
    >> Ry'lai 04/29/12(Sun)04:28 No.18905195
    Hu-raan walled in the eastern forests, masters of fashion, and terracottery
    Ry'lai floating above the northern forests, scouting group on the west coast
    VietKoBurrog mucking up everyones shit
    Hitangan the long black strip from coast to desert
    Pusmal (Zarethedir?) live underground one of theme schemes to rule perfectly formed tunnels

    Pusmal (aneexinder?) live underneath the northern frilla forests
    Both Lem tribes
    >> non gent 04/29/12(Sun)04:29 No.18905208
    I believe this is so, but you will have to talk to the Hitangan player. I also would assume they dont have control of every oasis just those in their local area. So go fourth and do whatever it is your heart desires.
    The Enclave forces (lem) salute the creatures, who clearly do not have cohesion or leadership currently to make a unified decision. They stab a spear (which has a map on it) into a corpse and leave inland, dragging their cargo. The food is left with the floating men.
    ((it can be assumed that the lem are off to get enough materials so they can do whatever it is they are going to do, though in the coming days an Enclave outpost is found near the beach, a large signal fire burns next to it day and night, oddly it is blue. It can be assumed due to the fact that its lem, the longer that outpost is there the more reinforced it will become. ))
    >> Nad 04/29/12(Sun)04:31 No.18905214

    There also was the other suzumou tribe by the lancelot dude, but he disappeared.
    >> Ry'lai 04/29/12(Sun)04:39 No.18905285
    rolled 8, 16 = 24

    As the Ry'lai return home bearing much food Dakkon is hesitant to celebrate. He is quick to bear down on the returning scouts. He needs to know what happened. Why his people had to reveal themselves. In the end even Dakkon is hungry. He had been cutting back his rations so that others could eat as well. With all this new food everyone will be content for a while.

    This news of shiny blue men is worrying for Dakkon. What did they want of this place. Their homes were safe from the ground but as they flew ever higher their weaknesses have become more apparent.

    Wespar storms have become more dangerous as have cho fire storms. Luckily the frillas have kept the Ry'lai safe for the time being but without a means to fight back Dakkon knows the skies are not safe. Safer than the ground yes, but not safe...

    He makes the decision to bring his home to the strange men. Perhaps a show of strength would help bring them to his side... The frilla speakers and Dakkon need to first convince their homes that this is a wise course.

    Rolling to convince the trees that moving is a good idea, if it works second roll is for how Dakkon and his show of force are perceived.
    >> Zahrewi Lem 04/29/12(Sun)04:39 No.18905288
    rolled 5, 4, 8, 13 = 30

    Damn, wish I had seen the thread earlier! Oh well, I'll squeeze a few actions in one post.

    With the structural integrity of the huts increased, the Makers turn their attention to the walls. They are aware that the current setup is inadequate for continued prosperity, so they attempt to apply their architectural skill to the existing fortifications.

    With the new art of sewing mastered, the Lem now begin using hides of various indigenous animals to sew clothing for each of the ranks: Green for the shamans, black for the stalkers, red for the makers, off-white for the gatherers, and for the Warden, a thick jerkin of all the colors and the blue symbol of the Zahrewi clan.

    The marred stone is broken up into bits for usage on the walls. As usual, nothing is wasted. A small group of gatherers are sent afield to find a suitable replacement. They are told to keep watch for any unusual or interesting things they find.

    Though the hunters are hungry for the blood of their foe, they are able to recognize a futile effort when they see one. The party turns back; they will try another day. Along the way, the head stalker thinks about the projectiles the creature shot. He ponders whether the Zahrewi could design a device that does a similar thing.

    After the return of the party, the Warden decides to send Lem south once more. This time, the party is ten strong, and carry armor crafted from hides of the animals they have slain, as well as razor-sharp spears. They are blessed before all by the shamans, and drive south.

    Rolls are for wall improvement, stone/mineral/misc., bow conceptualization, and exploration.
    >> NO TRIP 04/29/12(Sun)04:41 No.18905300
         File: 1335688892.png-(35 KB, 617x430, Hu-raan village.png)
    35 KB
    rolled 14 = 14

    >dem 20's

    Just thinking about needing clothes for colder seasons, as they live north of the desert.
    The well has been dug, and there is no need to worry about water for the time being.
    While working in the stone quarry, the miners are careful to not bring water in whenever the metal is found. For now, it's put into clay pots for safekeeping outside of the village.
    The ramel may not like carrying heavy loads of brick around, but maybe pulling would be better.

    Rolling for wagons.
    >> non gent 04/29/12(Sun)04:42 No.18905305
    rolled 20, 11, 20, 20, 1, 7 = 79
    Rolling for wormseer development, praetorians, egg laying, nymph training, hunting and making water tight underground chambers.
    Knixi's development comes along swimmingly, the Godworm had a moment of inspiration and began pumping knixi with the same hormones and genetic soup that make a praetorian. She would be perfect, the Worms mouth and its arm. This caused the new praetorian stock to be diminished, only two are successfully created. Breeding...breeding is quite popular in the downtime of the tribe, many new eggs are made...many. The training of the nymphs goes well, under the constant tutalage of the maimed scouts and hunters they go on to learn from their great experience, and their mistakes. (Fuck man i cant help you on this) The hunters sent out to gather food are very sucessful for many weeks, but then they are killed by VKB forces...thankfully the party that was out that day was only 2 hunters. their bodies were recovered, though stripped of possessions, and returned to the wormgod. their shattered memories joined to create a mosaic of hatred for these infidels. The watertight chamber project was progressing slowly, if only they had an alternate source of material to reinforce the chambers....(look into the memories from the Ry'lai shaman...perhaps frilla bark, chewed into a pulp and sap....kinda like the paper wasp...)
    wasn't there some Alpha tribe too, or was that the same tribe of Burrog? Oh, and thank you for the research on the tribes. If the inactive tribes dont respond by the end of the weekend, they might become food for ThickBlood, aka Plot Device and Deus Ex Machina.
    >> Ry'lai 04/29/12(Sun)04:43 No.18905313
    I wonder how they'll react to a pulsating pink and purple forest. Filled with paralytics and poisons. With blue tentacle men raining fire on you from floating tree homes.
    >> Zahrewi Lem 04/29/12(Sun)04:45 No.18905328
    Knowing the Lem... probably not very well. But the firebombs will at least teach them something!
    >> Indonesian Gentleman 04/29/12(Sun)04:49 No.18905361
    Sorry for intermittent posting, but internet weather here seems to be laggy, like yesterday.
    Just a bit of heads up about the Onokelshan shipwreck survivors: When VKB scouts returned to the area of the fighting, they cannot find the group's camp anywhere. Tracks suggest they went north or northeast. Some Ry'lai watchguards saw movement towards their north, going away from them... but it was night, and they were high up in the air.
    The Onokelshan survivors might be going north, to find cold places where they thrive...
    >> non gent 04/29/12(Sun)04:55 No.18905418
    in advance to everyone, im fucking wiped out. these roll results are pretty much all mechanical, minimal fluff. gotta recharge my DM powers, this doesnt mean you cant keep playing and police yourselves. you know whats expected. 9 and lower is bad. 10-13 is meh and 14+is a win. with various levels of success/failure as you crawl towards sucess or failure.

    trees disagree. the enclave compound grows.
    the lem dick around alot but dont do much. They do discover a nearby tribe of lem that seem friendly enough. ((if the player of the other lem tribe doesnt show up soon, im going to run a merger event just like i did with falc and the frowg tribes. your population will grow and you will get more land. yay...and thickblood doesnt have to come and eat you all))
    The Ramel like the wagons, and the wagons are a little crude, but they get the job done. you are hauling like a champ now. see pic for the enclave ramel cart for inspiration.
    DEAR FUCK!!! IG....help...meee....im so sleepy...or anyone...im out. goodnight see you all in 8 hours. if this post starts to autosage, be a chap and fucking make a new one. anyone can. just use the same title but add "part 2" in the body of the first post, have no text, and a good image related to the quest, either the map or an identifiyable race or creature. then test bump the thread, cehck for it whatever, sometimes gotta hit refresh on 4chan. Good? link the old to the new, then the new to the old. archive in suptg. Call it a day. IM OUT!
    >> Ry'lai 04/29/12(Sun)04:59 No.18905460
    NG you're a champ! IG we needs your powers! Though I need to sleep soon too...
    >> Zahrewi Lem 04/29/12(Sun)05:02 No.18905490
    Sleep well, NG. You've done us a great service.
    >> Ry'lai 04/29/12(Sun)05:04 No.18905515
    rolled 11, 20 = 31

    Dakkon grows frsutrated with his homes. Though he knows they are wise, they are slow beings. They do not see a point in rushing with ample food. Dakkon however is adamant. He tries once again to bring the trees to his point of view. He points out that the Wespar storms are just as dangerous as they ever were. If these visitors could withstand their poisons and flames perhaps there was more they did not know. Dakkon does not like asking for help but if he doesn't he knows that the day could come when all his people have done could be lost.

    This time when he flashes to the trees his symbol pulsates as well. Perhaps the sky rock's influence could be coaxed to convince the Frilla that his plan was valid.

    Rolling once more for moving the mega tree and village to the Onolkeshan, Once again for results of said move.

    >inb4 1,1 and everything crashing down.
    >> NO TRIP 04/29/12(Sun)05:11 No.18905566
         File: 1335690718.png-(140 KB, 925x647, Hu-raan infochart.png)
    140 KB
    rolled 13 = 13

    Go to sleep. You deserve it.
    >4:00 am
    I may soon have to do the same myself.

    Also, made the infochart.
    >> Nad 04/29/12(Sun)05:14 No.18905584

    Time for sleep, good sir, you have done a service to us all.
    >> Zarethedir 04/29/12(Sun)05:20 No.18905621
    rolled 20, 7 = 27


    As i asked already IG what are you planning to do with mah Onolkeshan. Not saying you couldn't use them. just parental worry.
    The scouts haven't returned and i'm starting to lose confidence in them. If i am to be only "King of the hole" it shall be that at least my subterranean kingdom will be greater than any of those aboveground. First thing we must do something about this horrible food. If i am to be ruler i must have at least food that is fitting for that position. And another thing that we need is bathing house. The dirt brings diseases and the biggest issue is that i'm starting to smell.

    Rollan for cooking and bathouse
    >> Nad 04/29/12(Sun)05:23 No.18905641
         File: 1335691386.jpg-(31 KB, 217x278, impressive.jpg)
    31 KB


    Dat is some tasty food man.
    >> Zarethedir 04/29/12(Sun)05:25 No.18905653

    Is it just me or have there been lots of 20's for cooking and such?
    >> Hitangan 04/29/12(Sun)05:25 No.18905657
    welcome to the "roll a 20 on learning to cook" club
    >> part 1 non gent 04/29/12(Sun)05:27 No.18905664
    fuck FUCK FUCK!!! why am i not asleep. LAST TIME though, fo' real!
    The tribe catches up to the Enclave Lem: Onolkeshan primarily, and Ta'Mirel as a back up force. The appear to have multiplied since. to make a long story short, after some negotiations the lem all get on board the frill tree. they are ok with it. The Ta'Mirel froth and twitch a bunch, something about these guys looking like Nad'Lun. They get over it. The frilla tree fortress keeps moving north at the vague request of the passengers, its gonna be a long, slow trip, but the help out with hunting, making periodic stops to resupply for what they need as well, over the course of the journey the tribe learns how lem reproduce...its a little unsettling. A few lem also partially dehydrate and go into suspended animation to conserve on resources. (its what bacteria can do) During this course the lem learn the flashing signals of the tribe well enough to communicate on a rudimentary level. By teaching the Ry'Lai the same body language communication of the Nad'Lun an effective form of communication is eventually reached.
    >> part two non gent 04/29/12(Sun)05:29 No.18905674
    ((congratulations your race has learned Sign Language: Enclave standard, as well as knowledge about the enclave.)) Enclave mission is to prepare the world for a war it believes is coming. All wars that have happened will look like two kids having a sissy fight. no idea when its coming. Dont care if you dont believe in the war, just prepare for it. good to have a strong military anyway right? Would prefer everyone joins the enclave but not gonna force anyone. If you join, you gain full access to communal resources but are expected to contribute. You gain access to all technology after a period of time (its a little bit at a time over a long period of time) If you dont join, you will still get something to help set you on the path to self preservation when the "tomorrow war" happens. While it sounds insane, the lem are deadly serious about it, but also resigned to knowing most will never take them seriously, and can only learn the hard way, in the case of the frowg.
    dont worry about the Onolkeshan. this is a small force of them and ta'mirel. this that is taking past is still in the past of the last game, so probably when you were just feilding boats and exploring. still got a while till it catches up to the "present" but your dudes will remain safe. they all will. once the other continent evolves and goes tribal we can go back and revisit our old friends. then go to space. sweet..im so fucking tired.
    >> Hitangan 04/29/12(Sun)05:30 No.18905678
    Hitangan have the ONE farm in the oasis closest to their village. There have already been attempts at making peace that everybody ignored. use of sandworm carapace is seen as an affront to the suzumou and an act of war. I have stated on several occasions that the Hitangan dont want that
    kinda busy atm ill post again soon
    >> Nad 04/29/12(Sun)05:35 No.18905709

    Yeah, I know that you attempted to do diplomacy with the Zu-nul, but I was waiting for IG, ng to respond to that roll, before making my own response, and when they ignored it, I didn't really know what to do.
    >> Ry'lai 04/29/12(Sun)05:41 No.18905738
         File: 1335692493.png-(332 KB, 1676x1076, Rylai Inforchart.png)
    332 KB
    rolled 10, 10 = 20

    Could this be why Dakkon was infused with the sky rock? He doesn't know but the thought of new protection entices the now elder Ry'lai. Soon his people will grow past him.
    The tentouz with their volatile gas bladders have a shorter life span than the Nad'lun. Especially the poisonous Ry'lai. While storing all these things has been useful for their survival they are a remarkably short lived species. Luckily the trees are old and they will care for their young charges. When one passes or something important happens the Frilla Speakers give the trees a "vocal" history.

    By helping these splitting blue things he could be ensuring his people a more stable future. He asks for time to consult with his homes. They've been good to his people and to him.

    Rolling to see if the trees have guidance to give, and an uneventful journey.

    Also NG get some sleep man!
    >> Indonesian Gentleman 04/29/12(Sun)05:46 No.18905753
    Well, sometimes diplomacy fell afoul to deep-rooted beliefs. Seeing how the Suzumou are devout followers of their Hazuvaat, and the Gorrirogs have the agressive tendency...
    Sometimes, the time for diplomacy never came...
    >> Ry'lai 04/29/12(Sun)05:48 No.18905759
    rolled 20 = 20

    The smaller village of the Ry'lai sees a curious smoke in the distance. This is most curious as normally fires give little smoke because all the orange koburrogs do is explode things. Without Dakkons influence the village elder Urza sends out a party to make contact. He tells them to inspect and bring back whatever is causing the smoke.

    Rolling for firebombs filled with deadly poisons and paralyzing poisons, aka ATTACK THE PUSMAL
    >> Ry'lai 04/29/12(Sun)05:52 No.18905771
         File: 1335693125.png-(19 KB, 589x375, 1280034397178.png)
    19 KB
    Welp if there was anytime war were declared...

    Forgotten info!
    Named Ry'lai:
    Dakkon- Leader of the Mega Frilla (Glowing symbol on gasbag)
    Kthlo- Exiled frilla speaker of the Ry'lai (Badly mangled)
    Urza- Leader of the link frilla village
    >> Zarethedir 04/29/12(Sun)05:56 No.18905794

    Ok the scouts are screwed but a note that as i said pusmals have no tech toward fire so there can't be smoke. Also they didn't signal you anyway. just observing.
    >> Ry'lai 04/29/12(Sun)05:59 No.18905806
    I was responding to that. Thought your 20 was something akin to a bat signal. If that's not the case consider the "war were declared" part of >>18905759 null. Unless of course you'd like to wage war.
    >> Ry'lai 04/29/12(Sun)06:02 No.18905817
    I am off for the next 6-8 hours. Sleep beckons me. Hopefully this will be around then!
    >> Alpha Gorrirog 04/29/12(Sun)06:15 No.18905864
    rolled 9, 9, 9 = 27

    A SIGN FROM THE GODS! The old ones send gifts from their dark abyss, a small group go and investigate the meteor. The shaman has gone into a prophetic trance, his eyes have turned a cloudy white. Karnak sends for another hunting party

    Rolling for meteor, shaman prophecy, and hunting
    >> Hitangan 04/29/12(Sun)06:16 No.18905871
    rolled 12, 6, 11, 16, 2 = 47

    The Scar Wall. Lembut Felt as though it could become their greatest ally. A feast was held, with The Scar Wall as the honoured guest. Care of this magnificent hero would fall to the ancient Kuat in the fortress. When the festivities died down the Hitangan resolved to further their relationships with the neighboring species.

    Scouts were summoned to travel with their houyi. they would visit the suzumou and the hu'raan. They brought metal jewellry as an offering of peace.

    rolling for: Domesticating farm animals (such as ramel), Training with The Scar Wall and Kuat, Training amongst all hitangan and Houyi, Diplomats with Suzumou, diplomats with Hu'raan

    Going to wait for moderation on this post before proceeding
    >> Alpha Gorrirog 04/29/12(Sun)06:18 No.18905876
    rolled 10, 17, 12 = 39

    Ahhh shit, the meteor landed near the crops the tribe were cultivating, ruining a few. It shall have to be investigated further. The shaman is muttering gibberish and is unresponsive. The hunting continues, the tribe needs more food or they shall perish.

    Rolling for properties of the meteor, shaman's coma, and the hunt
    >> Alpha Gorrirog 04/29/12(Sun)06:24 No.18905902
    rolled 10, 4, 12 = 26

    Well the meteor is nothing special, just some dark metal, but it might be useful. Electricity crackles from the shamans hands, the meteor is a great omen from the Old Ones indeed. He has visions of greatness for his tribe, especially Karnak. More food is found and the tribe's numbers can be sustained.

    Rolling for improved metalwork, tribe expansion, and how Karnak reacts to the visions
    >> Alpha Gorrirog 04/29/12(Sun)06:30 No.18905931
    rolled 7, 1, 10 = 18

    Well nothing new on the metalwork front, but one youngling has the idea of folding the molten metal on itself over and over. Tribe expansion goes horribly wrong and a few members are killed by supersonic wespar. Karnak decides to hold a great tribal war-game to choose his alpha's and to honour the gods.

    Rolling for weaponsmith youngling, tribe expansion and how successful the games are
    >> Alpha Gorrirog 04/29/12(Sun)06:34 No.18905946
    rolled 16, 13 = 29

    He loses a hand in the smelting process and one side of his face gets ruined, this spurs him into a depressive spiral, he can no longer grow to be an alpha, he will be a lowly weaponsmith for ever. well this tribe isn't getting any bigger any time soon. Karnak is pleased by the games, and the three victors are deemed his Alpha's

    Rolling for depressed youngling's fate, and Karnak and the Alpha's training the rest of the tribe
    >> Hitangan 04/29/12(Sun)06:40 No.18905984
    hoo boy we got ourselves a busy gorrirog!
    >> Alpha Gorrirog 04/29/12(Sun)06:50 No.18906033
         File: 1335696657.png-(17 KB, 456x483, crip.png)
    17 KB
    rolled 12, 12, 6 = 30

    He manages to survive (pic related) , and his strange schemes and ideas have brought him a revelation. Using some of the meteor and his theoretical methods, he begins crafting a sword. The tribe learn quickly, and although are not as proficient as the Alpha's, they soon learn the ways of the spear and shield.
    Hunting party time again. The shaman's visions are of the old tribe, the Hitangan.

    Rolling for sword, hunting party, and for a scouting group to try and reach the Hitangan tribe to ask for some food
    >> WHAT IS THIS MAGIC? Indonesian Gentleman 04/29/12(Sun)06:55 No.18906055
    Those who have contact with the meteors start to have visions.
    A Simidan (Alpha Gorrirog) starts having weird dreams. In his dreams he flies beside the spirit of Thick-Blood. "Little one of the strong. Why are you here?"
    "I am asleep one moment, and here flying with you the next."
    "You do not fear me? Even when it is my thunder that strikes down so many down below? Even when my small wings return with their blood?"
    "I do not, for I am one of the strong. We will survive."
    "Your bravery needs to be rewarded. I shall whisper to you the words you need to call down my thunder."
    The Gorrirog awoke with the knowledge still stored in his mind. He tries to direct a strike on a sand dune in front of him... and sure enough, a lone seed struck the dune precisely.
    Simidans now have the power to call down orbital bombardment, but only when Thick-Blood is overhead. Thick-blood's orbit is roughly five weeks.

    Meanwhile, Dakkon dreamt of a gigantic web that encompasses everything. He can see these threads that bind creatures and plants together... and then he realizes he can pick up these threads. A small figurine of a Koburrog appears in one of his hand-tentacles. He picks up a Koburrog's thread and pulled a junction out of it, and tied the end of that junction to the figurine. Then he poked the figurine in the stomach, and he realized that the Koburrog bowled over.
    Ry'lai now knows something akin to voodoo doll magic.
    >> Hitangan 04/29/12(Sun)07:02 No.18906082
    rolled 10, 14 = 24

    The Hitangan recieve the scouting group, but alas they do not have an abundance of food to spare. They give the scouts many herbs and meats and send them on their way. They hope this will strengthen relations with their Simidan kin.

    Rolling for scouting the desert, trying to find the meteor

    also still waiting on diplomats and such on >>18905871
    >> Alpha Gorrirog 04/29/12(Sun)07:21 No.18906174
         File: 1335698482.png-(25 KB, 456x483, crip.png)
    25 KB
    Hell yeyuh. The weary scouts return with blessings from the Hitangan tribe. The Simidan will remember this, they are a prideful race, and we shall one day return the kindness.

    With their new "magic", the hunting becomes more successful, and the tribe thrives on the plentiful meat.

    The Smith has an offering for Karnak, a great sword forged like nothing the Gorrirogs have seen before. As Karnak grasps its hilt the blade crackles with electricity. A feeling of immense power builds inside him, and as he turns to face his tribe he thrusts the sword high into the air, letting loose a deafening roar. His Alpha's follow suit with their spears, soon the whole tribe joins the roar and is crackling with electricity. "The gods smile upon us!".
    >> Alpha Gorrirog 04/29/12(Sun)07:59 No.18906393
         File: 1335700783.jpg-(75 KB, 456x483, warrior.jpg)
    75 KB
    A warrior of the Simidian tribe
    >> Hitangan 04/29/12(Sun)08:02 No.18906404
         File: 1335700934.png-(25 KB, 401x515, 1335419148406.png)
    25 KB
    Question. Would Simidan have the original gorrirog colouration? (pic related)

    also damn, i know my drawings are shite but i should really make a few attempts. You guys are really much better than me.
    >> Indonesian Gentleman 04/29/12(Sun)09:37 No.18906918
    I don't think so... they did say they were a split from the Hitangan, so they retain the dark coloration.
    >> Indonesian Gentleman 04/29/12(Sun)09:41 No.18906942
    And oh, archived!
    Get voting to keep it afloat, please...
    >> Nad 04/29/12(Sun)09:48 No.18906979
         File: 1335707299.png-(296 KB, 1814x764, Zu-nul info pic.png)
    296 KB
    I'll just post this.
    >> Hitangan 04/29/12(Sun)10:04 No.18907046
         File: 1335708291.png-(266 KB, 925x647, HitanganTribeBio.png)
    266 KB
    Jesus i'm terrible at drawing with this mouse / program / in general

    oh well, this is as good as its going to get
    Do we have a 1d4chan article? googledoc? IRC room?
    >> Nad 04/29/12(Sun)10:07 No.18907059
         File: 1335708466.jpg-(167 KB, 1024x768, spawn.jpg)
    167 KB
    rolled 10, 15, 4, 14, 19 = 62


    As time passes, the nymphs reach adolescence, new nymphs spawn, eggs are laid and slowly, but surely, the Zu-nul start to recover their numbers.

    One special nymph spawns in the second generation of suzumou born from Zhen'qual's flesh. Although she only bears minimal differences to her siblings, the memory infusion she underwent while still gestating has set her fate to the path the Hazuvaat has dictated. The memories of Knixi are still burried within her mind, but their influence will affect her every moment she lives. In time, the blessings of the godworm will manifest, and she'll claim her destined position as the agent of the Hazuvaat.

    The tribe begins to hunt in a greater degree again. They send parties both to the desert and to the oasis. The Hitangan farmers are monitored from distance, their practice of growing plants intrigues some of the Suzumou, but they dare not to approach the bulky and large infidels.
    They also try to continue developing the underground water system, although some of the knowledge gained from Kthulo might help them, the frilla trees are too far away to be utilized.

    The tribe sends a pair of newly trained scouts to the plains, led by a more experienced older one, so that the fabled sandworm might be located.

    Zhen'qual also begins to prepare the vengeance to the vietkoburrong. She sends deep vibrations trough the sand, that give word to the smaller sandworms to be ready for the call. Her own numerous spawn, that she laid when she too was mobile are exceptionally receptive to these signals. If she succeeds, her worshipers should have easier time summoning the sandworms to their aid.

    Rolling for hunting the desert and the oasis, the water storage system, scouts and for Zhen'qual's call to arms.
    >> Falc 04/29/12(Sun)10:08 No.18907070
    Hey guy's what's goi-
    >wall of text
    good lord I have a lot to catch up on

    Turn your everyday garden variety Hrass into mind flaying horror flora? im on it chief.
    ...I'll just need a few hours to wade through this backlog...
    >> Nad 04/29/12(Sun)10:11 No.18907081
         File: 1335708666.jpg-(17 KB, 399x276, gendo.jpg)
    17 KB

    >19 on sandworms.

    Just as planned.
    It's time for some righteous justice.
    >> Nad 04/29/12(Sun)10:12 No.18907091

    We have this, but it's pretty much nothing right now.
    >> Indonesian Gentleman 04/29/12(Sun)10:12 No.18907093
    We have a 1d4chan article, but it's very bare-bones right now. I still need to trawl foolz and suptg for pictures of the evo creatures so far.

    >> Nad 04/29/12(Sun)10:30 No.18907226

    Hey IG, unless you are already writing it, could you give me the results of my rolls here:
    >> Nad 04/29/12(Sun)10:40 No.18907303
         File: 1335710439.png-(13 KB, 644x330, worm call.png)
    13 KB

    >> Falc 04/29/12(Sun)10:46 No.18907348
         File: 1335710790.gif-(2 KB, 50x50, poker.gif)
    2 KB
    scanned thread
    I have no idea what is going on anywhere and so I shall remain a tried and true lurker for now.

    maybe evolve the Umbrella cho or the Las Vegas plants
    >> Anonymous 04/29/12(Sun)10:48 No.18907359
    Pick a pusmal hive and breed some hilarious spawn.
    >> Hitangan 04/29/12(Sun)10:48 No.18907360
    rolled 6, 6, 15, 6 = 33

    The Hitangan of the coast start to capture and tame ramel for food. they make okay pets for the younglings, if a bit rowdy. Unggu starts pushing for agricultural development. Fruits and herbs are grown, and the Hoyi feed upon the bounty with the Hitangan. Relations with the two species of houyi develop slowly but surely.

    Kuat faces a big challenge trying to calm and earn the trust of the Scar Wall. Offerings go ignored and several attempts to butcher him alive are made. Kuat tries hard to prove they he is the equal of the Scar Wall.

    For a long time the hitangan have tried to contact the Zu'Nul. They have avoided the worms, discontinued using carapaces, trying desperately to form some connection with the followers of the godworm. A party is sent out with offerings of well-cooked spiced meat, Obsidian jewellry, and small statuettes of the sand worms. How will the Zu'nul recieve this gift?

    rolling for farming, clothing, fishing, taming the beast
    >> Hitangan 04/29/12(Sun)10:55 No.18907406
    Farming attempts on the coast are disrupted by Ramel Wrangling and keeping the houyi appeased with hunted meat. The Hitangan turn to the coean, where they have great success blasting the water with electric pulses and using spears.

    Some of the younglings attempt to sew together bits of carapace, but are firmly scolded by their superiors. They instead turn to weaving together bits of reeds and sinew. their attempts are crude and unsavoury.

    Kuat has faced the Scar wall Many times, each time offering it meats, herbs and showing it the houyi they have developed a relationship with. AS he draws close, the Scar Wall fires at him and cleaves through his armour, tearing most of his arm off. Kuat retreats, disgraced.
    >> Indonesian Gentleman 04/29/12(Sun)10:56 No.18907409
    The hunts are a success, considering the teeming of life in the big oasis. The water storage project, however, is halted due to lack of materials. If only they can unlock the secrets of metal or pottery-making, they could store water for a long time underground.
    The scouts find teeming Ramel, Herbivorous Usmals, Tankdonis and plenty of Hrass in the plains, but also of Houyis and Blade Runner Sandonis. They can hunt, but can also be hunted in these plains of tall Hrass. For the time being they retreat and return the news to the tribe.
    Meanwhile, Zhen'qual's spawn have gathered near the Hazuvaat, and a series of transmissions between them happened. Zhen'qual spoke to the Zu-Nul:
    "My spawnlings are eager to work with us. Treat them well, and protect them, for in their craftiness they are the unending fury of the Hazuvaat."
    Suzumou now can communicate and negotiate with juvenile Sandworms! They still consider themselves above the Suzumou, though, so sometimes they will not answer orders.
    >> Nad 04/29/12(Sun)11:03 No.18907471

    Not that I wish to shit on your plans, but the Houyi are carnivores. Your post kinda implied that they ate the fruits and other plant stuff too, which wouldn't really work for a completely predatory species.

    The Zu-nul have intentionally avoided contact with the Hitangan, for multiple reasons, such as fear, mistrust and the suspicion that the gorrirogs had defiled their sacred former home.

    The emissary party is spotted long before they manage to reach the hidden place where the Hazuvaat rests. As they continue to approach, the Zu-nul decide to send a group of hunters and warriors to intercept them, so that they can't find their god. They fear that the gorrirogs might attempt to harm Zhen'qual. (I assume they know the general location of the godworm, based on the sightings of the suzumou hunters and their movements made by the Hitangan farmers.)

    Upon reaching the emissaries, the suzumou attempt to intimidate them to back off. Of course, seeing that the suzumou are about tall enough that their heads reach the hips of the gorrirogs, this intimidation works as well as one would expect.
    There is also a language barrier here, that must first be broken, if there is any diplomacy to be made.
    They are jet to notice the gifts the emissaries bear.

    How do the Hitangan respond to the futile attempts of the Zu-nul to drive them away.
    >> Hitangan 04/29/12(Sun)11:11 No.18907537
    Oh, my bad i guess it does read like that. Dont worry, i know. guess the sentence placement was pretty bad :P

    The Hitangan fail to reach them with their language. Since they believe themselves to be safe, Thay drop heir weapons and armour, and attempt to present the gifts to them. They gesture using their sign language slowly and carefully. They kneel to the ground and present the offerings to the Zu'Nul

    The Hitangan desperately want to prove to the Zu'nul that they have learned to respect their God. though probably not understood by the suzumou, the Hitangan gesture that they quit using carapaces for the sake of peace
    >> Nad 04/29/12(Sun)11:30 No.18907660

    The gifts are investigated with reserved curiosity. The small statuettes especially catches the interest of the suzumou.

    Soon enough, they are all fixated on them, studying them intensely.

    The suzumou have no concept of art, sculptures or music, and seeing these small rendition of their god is almost mind blowing to them. They almost ignore the other gifts, as they focus on the statues.

    After a while, one of them starts to ferry one statuette back to the Hazuvaat, for the rest of the tribe to see. The rest of the suzumou start chirping and flashing varied bioluminescent patterns on their wings. This communication is of course not understood by the tall emissaries.

    The suzumou begin to investigate the rest of the gifts.
    The jewelry is much less appreciated by the suzumou than the statues were, to them, these objects only seem like touched up stones. The meat however, is liked by the scouts. The taste is new to them, and they almost eat it all on the spot.

    The suzumou gesture with hands, towards the mountains. They attempt to convey that the emissaries should now leave. The suzumou are now more curious about these strange tall creatures, than they are afraid of them.
    As the suzumou who ferried the statuette back to his tribe returns, he brings slices of dried meat to the gorrirogs along with a carved tooth of the wormgod.
    The suzmou place their gifts to the ground, pick up what the Hitangan brought to them, and attempt leave.
    >> Hitangan 04/29/12(Sun)11:37 No.18907710
    rolled 12 = 12

    The Hitangan taste the meat that the Zu'Nul offered them. they take the carved tooth. Perhaps they will bring it back with them next time they try, they decide
    Before the Hitangan leave, they leave one of their spears for the Zu'Nul.
    They then take off. Not the most spectacular success but the ice is broken.

    As the Hitangan return to camp, Lembut is informed that the Statues were a success. They suggest building a better one.

    Rolling for Sculpting
    >> Hitangan 04/29/12(Sun)11:44 No.18907763
    The Hitangan create a fairly large Statue by the oasis. It depicts the gigantic god worm, and severl gorrirogs bowing before it. It's not the most impressive statue, but the Hitangan learn a few valuable techniques about using tools to shape rocks. It is carried out to the end of the oasis closest to the Zu'nul by a Hitangan subordinate designated to be the "emissary of the worm". he sets it down, and blows his worm horn into the air for the Suzumou and worms to hear. HE then quickly flees the area. Worm horns are meant to draw worms after all!
    >> Ry'lai 04/29/12(Sun)13:21 No.18908408

    Go and vote!
    >> Ry'lai 04/29/12(Sun)13:38 No.18908552
    rolled 1, 12, 9, 19, 14, 19 = 74

    Are the Hitangan and the Alphas being played by two different people?

    As Dakkon comes to realize he can control others he begins to become worried. If his people use this power what will happen. The tribe of the mega frilla have a meeting called. Dakkon brings up the topic of their new powers. Many have agreed to having the strange dreams, but many still are confused as to what they mean. It seems as if the frilla speakers have had more vivid dreams. Perhaps their focus on the trees slower train of thought allows them to piece together more of the web of life.

    Dakkon set his speakers out to see what they can do. Over the next few weeks as they bring the Lem north they will experiment. Dakkon decides to keep his new discovery a secret, who knows how the Lem will react.

    Rolling for fiddling with VKB, Hitangan, Simidan, Zu-Nul, Zerethidar, Hu-raan.
    >> Nad 04/29/12(Sun)13:43 No.18908606

    Seems like the VKB are immune to your voodoo hoodoo.
    The rest of us...not so much.
    >dem 19.
    >> Nad 04/29/12(Sun)14:05 No.18908792
    rolled 7, 13, 11, 5, 1 = 37


    I assume that building the statue takes up a couple of weeks at least.

    The gifts of the Hitangan become quite popular, especially the small statues of the godworm. The suzumou begin to place these statues inside the storage chambers, as guardians. They also place them in other places, such as atop of the rock formation which surrounds the Hazuvaat.

    They also continue to attempt to build the underground water chambers. The nectar that they use to harden the walls of these chambers has proven to be unsuitable for making the water chambers, as the water makes the hardened dried nectar membranes brittle. The Zu-nul attempt to find a way around this problem.

    They continue to hunt the creatures of the desert, oasis, and now even the plains, using the juvenile sandworms as aid in the former two. The hunting groups of the southern plains also keep their eyes open form landworms.
    If they are in luck, they can either capture a young worm, or preferably acquire a sperm capsule of an adult landworm, hidden under the ground. That alone, could be enough to satiate the desires of Zhen'qual for now.

    Rolling for developing the water chambers and hunting the desert, oasis and the plains. In addition, rolling for landworm sightings, and possible capture of a smaller worm.
    >> Nad 04/29/12(Sun)14:10 No.18908837
         File: 1335723048.png-(21 KB, 644x330, the statue.png)
    21 KB

    After a few weeks, a strange noise is heard from the oasis. The scouts sent to investigate it, along with a juvenile sandworm discover the statue made by the Hitangan tribe.
    The suzumou are awestruck by the sculpture.
    The young worm can get the general idea of what is standing in front of it, trough it's echolocation abilities.

    The scouts inform the rest of the tribe about the sculpture. Many other also visit it, and share the memories of it with Zhen'qual. The Zu-nul begin to warm up to their bulky neighbors and even the godworm starts to consider other options than eventually destroying the defiling infidels.
    >> Part 1 Ry'lai 04/29/12(Sun)14:40 No.18909139
    rolled 1, 12, 9, 19, 14, 19 = 74
    Rolling for fiddling with VKB(1), Hitangan(12), Simidan(9), Zu-Nul(19), Zerethidar(14), Hu-raan(19).

    The stupid orange koburrogs seems to cut from the web of life. Their actions lacking the will to survive, it seems all they wish to do is fight, burn, and pillage.

    The large people of the black rocks however, they can be played with. The speakers decide that their first attempts should be something minor. They tap on a few of the heads of the hitangan, from their web view the men fall over (I'll leave it to the hitangan how this plays out).

    The black people of the desert seem less connected than their brethren. They march to the beat of their own drums creating industries the Ry’lai cannot even fathom. The speakers who attempt to twang on their threads find them surprisingly resilient. Maybe one or two of the Simidan will feel the strange push of the voodoos. At the same time playing with them gives these speakers the feeling something is watching them. A strange feeling for a race accustomed to seeing everything in their area…
    >> Part 2 Ry'lai 04/29/12(Sun)14:41 No.18909145
         File: 1335724867.png-(34 KB, 585x551, VoodooWebSight.png)
    34 KB
    The wasp people of the wurms, the speakers have heard stories that they used to eat their young. How curious to see so few strands connected so many times. One in particular seems to be connected to all of its people many times over, and what is this a tentouz in their web. The speaker who is watching the zu-nul gathers intelligence instead of playing. He does however whisper to the heavily connected individual, “Don’t believe Kthulo’s lies.”

    The mind of the speaker that travels underground finds a web sticking to the walls like tar. One section of the web has a singular strand connecting it to the rest of its heavily connected people. The speaker grows curious and finds an odd individual at the end of it. When the person tries to do something the speaker pushes the figure around a bit. The speaker has no idea what this actually does but he finds it amusing.

    The small green koburrog do not seem like the ones that attacked the Ry’lai from before. Their web is loose but they clearly move to support life, unlike their cousins. The speaker here gets an idea. In the web space he tries to conjure a flame. With some effort he brings a tiny flame to life. When one of the creatures is isolated he lights the figure aflame. The figure burns up and the web is lost, but the speaker has no idea what the real world significance is (for No Trip to interpret).

    Pictured is the voodoo webway with the Ry'lai playing on it.
    >> Nad 04/29/12(Sun)15:55 No.18909932
    rolled 10 = 10


    Zhen'qual's thoughts are interrupted by a strange sensation. It reminds her of the feeling she gets when she connects with the suzumou worshiping her, but this new sensation is also different. Instead of coming from inside her chambers, it comes from somewhere far away. It is like someone is trying to whisper something to her. To manipulate her. Lies, something about lies. This whispering also reminds her of the way their blimp like guest's mind felt.

    Someone, or something is trying to play with her mind. Furiously, she attempts to pinpoint the source of this trickery. No one enters the mind of the Hazuvaat uninvited!

    Rolling for tracking the mind intruder.
    >> Zarethedir 04/29/12(Sun)16:17 No.18910256
    rolled 12 = 12


    I must say that my decision to tell them to improve the food was indeed great. The quality was superb and totaly fitting for a king. The bathhouse on the other hand.... not so success. They managed to make some pools for people to wash themselves but they were just holes with water inside them. But it will do for now. today i am thinking of trying to get these simpletons to continue the expansion that has been stalled way too many times. maybe after that i am able to continue other projects but we shall see how it goes.

    Rolling for expansion to southeast.
    >> NO TRIP 04/29/12(Sun)16:27 No.18910426
         File: 1335731265.png-(21 KB, 766x304, wagonramel.png)
    21 KB
    rolled 12 = 12

    I have no idea of how to respond to this.

    With the wagons to make work easier, construction progresses faster, and materials can be hauled in from outside of the small town.

    When the Hitangan first showed up outside of their walls, a panic took over in the town. They had traveled to the plains up north to escape the dangers once faced in the desert. And now what they had gotten away from have found them again! Guards clad in armor made of ramel shells stand at the gate, and numerous citizens throw broken bricks in the direction of their perceived "invaders".

    Rolling for collecting things outside of the village.
    Hitangan, I recommend rolling for showing you mean no harm.
    >> non gent 04/29/12(Sun)16:42 No.18910655
    ((as a heads up to the "voodoo webway" and the lem, the lem have no "connection". No spiritual presence, no telepathic abilities, to reach out to the lem is at best to see nothing, and at worst to find a hungry void, as cold and black as space that can kill the individual attempting to pry into them...long story short. stare into the void, it stares back into you, then destroys your mind.)) frilla tried, didn't work either.
    >> Ry'lai 04/29/12(Sun)16:58 No.18910837
    rolled 15 = 15

    I was hoping perhaps a heart-attack or something akin to a spontaneous conflagration. I dunno perhaps NG/IG would be better off explaining the roll.

    I figured something like this would happen. Afterall the Lem came from the same place as the meteor. I can only assume my crazy voodoo won't work that well on space descendants.
    The speaker who whispered to the Zu-Nul sees an influence on the string it whispered to. He tries to escape from the web way...

    Rolling against tracking attempt.
    >> Nad 04/29/12(Sun)17:07 No.18910971

    The nymphs rest within one of the flesh chambers. Right now, their only job is to grow bigger. The nectar of the worm and the dried meat are great sources of nutrition for these young creatures.
    One of them however, does not rest.
    Her mind is in motion, strange thoughts and experiences flood it. Knixi...that is her name, or at least she thinks it is. The nymphs only get named when they reach adolescence....how can she know this? For weeks now, she has felt more and more disconnected from her peers. So simple, curious, ignorant. She knows things....somehow, she knows how to fly, though her wings are jet too frail to carry her. She knows how to walk upright, jet her legs and body are ill suited for it.

    How can she know this? She doesn't have a clue. There is something buried within her mind, she can feel it. She sees the flashes when she sleeps. Dreams, dreams of her, or herself...she can't tell for sure. She is different in the flashes, but jet, she feels the same as her. These dreams feel like a life she, or someone like she had lived...

    Her pondering is interrupted when an adolescent suzumou enters the chamber. He is carrying dried meat, it's scent wakes the nymphs from their slumber. They swarm the young male, who hastily throws the meat to the fleshy floor of the chamber. She doesn't join the fray. She doesn't wish to start fighting over the scraps of meat. This catches the attention of the male.

    "What's the matter young one? Are you sick? Why aren't you eating?"
    >> Nad 04/29/12(Sun)17:08 No.18910992
         File: 1335733715.png-(22 KB, 732x489, reunion.png)
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    The male...seems strangely familiar... His scent, the pigment of his skin, it is as if she had seen him before...but where..?
    Suddenly, the male also becomes equally perplexed. He kneels closer to her and starts studying her face.
    "What is this? You seem to resemble...could it really be you Knixi? Zhen'qual, did she succeed in guiding you back to us? Praised be! Can you remember me? It is me, Chirrin your friend!"

    She bows her head, unsure of how to respond to these questions. The male seems familiar, but from her dreams. What could this mean?
    "I must find out if it is really you!" the male proclaims, and opens his jaws.
    His nerve tipped tongue emerges, and wraps around hers. Suddenly, a flood of information, memories and thoughts are passed between the two, and as the exchange goes on, deep sensation of joy builds up within Chirrin.
    "Praise the Hazuvaat! Zhen'qual brought you back! We thought you would be forever lost to the desert winds!"
    He flies out of the chamber, while announcing that "Knixi has returned, the godworm brought her back!"
    Knixi is left in the chamber, confused by the experience. Where had she returned from?

    (Aaand that's all from me for now. Gotta sleep. I left plenty of rolls to resolve for the Zu-nul. Keep this shit going fellas!)
    >> Ry'lai 04/29/12(Sun)17:14 No.18911068
    I'm just going to see if IG/NG has anything to say about my webway adventures. If not I'll move myself along in a bit.
    >> non gent 04/29/12(Sun)17:29 No.18911270
    webway was taken a bit far, but thats ok. It can be explaied that your current leader is very powerful in the arts. But those rolls against entire races are a no go for lasting any further then the initial times you used it....your entire tribe has "voodoo" but instead of being something that works from far away to just cause harm or deception, it can also heal. The individual tribe members can use it at a decent range, but that range is limited by how far they can see. the closer they are the more potent the effects of what they are trying to do. But the mind control, etc, once the current shaman dies, that is not an option. though do ponder on what you can do with ranged healing/ hurting that gets more potent the closer you get. It will be useful to disable a creature with pain, and if the entire tribe focuses on an individual they can probably kill it....or resurrect it. (ponder on that shit)
    >> Ry'lai 04/29/12(Sun)17:33 No.18911322
    That was actually the plan :P Though I had not thought of healing. Only some joint shaman sessions.
    >> Hitangan non gent 04/29/12(Sun)17:39 No.18911399
    I like where you are going. Here is a gift.
    kuat- Fitted with a prosthesis of a hammer for an arm Kuat charges Scar wall in a fit of rage. This beast showed to appreciation, or respect for him or his tribe. He would punish it! With a mighty blow Kuat shattered Scar Wall's support talon on his rear foot. The beast tumbeled down, then Kuat smashed its face over and over, crawled on its head and destroyed several of its eyes and tore out a few of its teeth. ((man Kuat went apeshit.)) Scar Wall was broken...but tamed, it would take much effort and prostetics to create a new support talon for the beast before it would be of use to the tribe.

    >> non gent 04/29/12(Sun)17:42 No.18911438
    just curious, but from my earlier option of ressurection will Knixi also be as combat capable as a praetorian? I need to know so i can prepare the next set of events.
    >> Nad 04/29/12(Sun)17:45 No.18911470

    It is included, but the blessings of the Hazuvaat do not jet manifest themselves.
    The change will be a major cause for character development for her, as Zhen'qual's directives start to alter her to a direction that clashes with her identity that is based on the infused memories.
    >> Nad 04/29/12(Sun)18:15 No.18911832
         File: 1335737745.png-(47 KB, 652x656, digging houyi.png)
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    Massive houyi update incoming!

    First off, the resin like substance of the digging houyo has developed the ability to form long microfibers within it's structure when it dries. These fibers resonate with the vibrations caused by the landworms. The resonance resembles the vibrations of another worm, which causes the landworms to avoid the tunnels reinforced with the stuff. This has allowed the digging houyi to spread out their wast tunnel network, so that it reaches from the eastern mountain ranges to the southern plains.

    Although occasionally some landworm breaches their tunnels, they are still much more protected from these beasts than before.
    >> Nad 04/29/12(Sun)18:17 No.18911856
         File: 1335737837.png-(433 KB, 1276x1412, houyi chart.png)
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    Now, for the update itself.
    Unbeknown to the tool using species, who only recently have started dabbling in the arts of war, there has been a state of total war in the plains for eons. For countless of generations, the houyi of the plains have waged war against the blade runner swarms, which periodically sweep the plains, eating away anything in their path. This war has caused the houyi to become even more intelligent, cunning and brutal. Although they remain virtually unchanged on the outside, they are almost entirely different beasts inside their head. Gone are all the bestial inter fighting over females and scraps of food. They have been replaced with cold, tactical and ruthless military intelligence, which works from the back bone of solid co-operation. The houyi work across the plains almost unified. The blade runners have to be deterred every year, or they would overrun the plains.
    >> Nad 04/29/12(Sun)18:17 No.18911864
         File: 1335737875.jpg-(421 KB, 1024x768, bug battle.jpg)
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    The plains houyi, unlike their cousins living in the obsidian fields, do not have a stable food source with no competition over it. No, the competition is fierce. The blade runners are ferociously attempting to oust the houyi from their territories, while the snake like creatures hold the line. They have started working with their digging houyi cousins, who also suffer from the blade runners. Their wast tunnel networks work as a houyi highway, allowing them to move faster from place to place, so that they can flank the blade runners.
    Although they are genetically compatible, the species are jet to merge. The alliance between them is growing stronger however.

    It is a total bug war out there. The houyi attempt to funnel the swarms to bottle necks so they can get clear kill-zones on them, while the more mobile blade runners attempt to flank the spine shooting beasts. Each day, hundreds, perhaps even thousands die, while even more are born just to join the fray. Whoever wins, will be a species that is a veteran of a war that has lasted for countless of generations.
    >> NO TRIP 04/29/12(Sun)18:22 No.18911933
         File: 1335738125.png-(33 KB, 868x385, sandcoralusmal.png)
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    Needing some help with water?
    >> Hitangan 04/29/12(Sun)19:07 No.18912512
    >Are the Hitangan and the Simidan being played by two different people?
    yeah man. Alpha can draw, I cant draw for shit
    >> Hitangan 04/29/12(Sun)19:12 No.18912576
    rolled 2 = 2

    rolling for hopefully successful peace mission with the Hu'Raan
    >> Ry'lai 04/29/12(Sun)19:13 No.18912585
    Also NG you're basically saying don't do the whole touch 6 races from across the continent again right? This first massive influence can be explained by Dakkon, I'm actually writing his passing at the moment. Though I'm going to need a few things to go right for where I was planning on moving towards!

    Or did you mean that I went too far and no one will notice the effects? Just wondering, perhaps you can make a post on what my rolls physically did to the others?
    >> NO TRIP 04/29/12(Sun)19:19 No.18912676
    rolled 9 = 9

    >This is unfortunate. I really wanted this to succeed. No trade-routes for us.

    Whatever the Hitagnan do to communicate that they come peacefully, the Hu-raan don't buy it.

    I'm sorry. Rolling for driving the Hitangan out of their lands.
    >> Hitangan 04/29/12(Sun)19:26 No.18912785
    welp, guess I didn't get understood.

    Lembut and Unggu are furious with Kuat for what he did to the great Houzi. Unggu herself leaves the coast to come to the fortress and tend to the warrior beast. She attempts to forge a thick support leg so that the great warrior may stand again

    The Hu'Raan probably don't take kindly to an armed group. The Hitangan hastily drop their offerings and leave before there is any fighting.
    "should have made a statue for them" he quips

    rolling for Prosthetics, scouting the plains, increasing farming on the coast
    >> Hitangan 04/29/12(Sun)19:28 No.18912811
    rolled 11, 3, 15 = 29

    would have helped to remember to roll
    >> Ry'lai 04/29/12(Sun)19:34 No.18912886
         File: 1335742451.png-(32 KB, 585x551, DakkonsPassing.png)
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    rolled 7 = 7

    The first collective use of the webway takes its toll on Dakkon. The mental strain finally forces his gas bladders to finally give out. He has made plans for his passing as he and the trees have known about it for some time. He is lowered into one of the recylcing tanks of his beloved mega frilla. Instead of being reprocessed like most things the mega tree begins the process of merging Dakkon's neural patterns to their slow electric minds. As his last breaths the frilla speakers gather and quickly mumble to each other. His symbol disappears in front of their very eyes. The fiber optic like vines of the frilla snake into his body and Dakkon is no more.

    rolling to see what happens with Dakkon's mind.

    >this is a big moment for my tribe...if I don't flub the roll x-x
    >> Ry'lai 04/29/12(Sun)19:34 No.18912899
         File: 1335742495.gif-(9 KB, 116x119, bRXJk.gif)
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    The only reaction I can have for this moment.
    >> Hitangan 04/29/12(Sun)19:46 No.18913044
    i'm sad. your pictures add so much to the story.

    Unggu creates a solid platform that is strapped to the back crest of the Scar Wall. It promises greater stability, at the cost of mobility. As they test it out, Unngu makes it clear to Kuat that they are bonded. As the Hitangan care for the houyi, Kuat will care for The Scar Wall.

    Unggu returns to the coast to find that new farms have been built. She is pleased to see more herbs and fruits being planted. This may ease the tribes dependace on meat since the coming of the houyi.

    The scouting party, hopeful to start a new settlement in the plains, is instead caught between a skirmish of Blade runners and houyi. The Crest Houyi they brought with them seem to understand the cues their cousins relay, and the Hitangan are defeated trying to combat the blade runners. What happens to the Crest Houyi accompanying them?
    >> NO TRIP 04/29/12(Sun)20:25 No.18913519
         File: 1335745559.png-(36 KB, 617x430, Hu-raan village.png)
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    rolled 18, 12, 9 = 39

    After the Hitangan left, the jewelry was found soon after. Some of the Hu-raan think that those Gorirrogs may have been peaceful after all.

    Rolling for the idea of the Hitangan being peaceful after all spreading, and village growth, and papyrus-like paper.
    And there's still my roll from >>18910426
    >> Hitangan 04/29/12(Sun)20:47 No.18913765
    The Coastal Hitangan start to develop other methods of fishing. not content with just spearfishing by the shoreline, they try to come up with a way to get further out to sea.

    After losing their scouts from the plains, Lembut worries that some indeterminate threat is out there. Sould it ever come into the desert, many casualties would be incurred. She felt it was her duty to protect the Tribes of the desert. The Simidan, The Zu'Nul, the Houyi. the Hitangan would prove that they are allies. forces are prepared, and subordinates work tirelessly to develop new ways to defend themselves.

    Rolling for: Boat building, New Melee Weapons, Ranged weapons, Improved armour, Military Tactica
    >> Hitangan 04/29/12(Sun)20:48 No.18913775
    rolled 1, 13, 4, 5, 10 = 33

    FFS forgot dice again
    >> INCOMING GM intervention Anonymous 04/29/12(Sun)20:50 No.18913794
    The trees are silent and Dakkon mind does not manifest itself...right away. In the coming days the frilla whisperers hear his words, just a few at a time. his mind needs help. roll 3 d 20s to see how well this progresses.
    >> Hitangan 04/29/12(Sun)20:57 No.18913868
    Lembut's hasty preparations seem to have caused a bit of a panic. Preparations are rushed, and few improvements can be made. The warriors seem more tightly organized than before, but nothing on the scale of tactical genius. A new weapon type is developed that plays well to the strength of the gorrirog. a long blade with a thick handle that allows the Warrior to grasp it with two hands and slash furiously.

    The Coastal Hitangan have abysmal failure trying to become seaborne. Turns out rocks dont float!
    (did the koburrogs transfer some luck to me or what? lol)
    >> Ry'lai 04/29/12(Sun)21:02 No.18913916
    rolled 13, 2, 19 = 34

    Rolling for GM fiat! Is this NG/IG?
    >> Hitangan 04/29/12(Sun)21:09 No.18913998
         File: 1335748173.png-(23 KB, 800x600, Sandstorm Blade.png)
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    Pic related. I almost went full Batlef.
    >> NO TRIP 04/29/12(Sun)21:13 No.18914038
    rolled 1, 7, 9 = 17

    >Guess I can do this myself for now.

    A few gatherers were sent out to the forest to the north to gather some frilla wood and bark. One of their wagons lost a wheel, but it was close enough that it was still within sight of their town.
    With finding the offerings which the Gorirrogs from the desert brought, nearly all of the Hu-raan believe that they were too hasty in their judgements.
    Slowly but steadily, the small Koburrog town grows. They start to call it "To'kwar," derived from their words for "clay" and "haven."
    As for the paper, they managed to make sheets of hrass, but they are incredibly delicate, and must be replaced every couple of weeks due to deteriorating quickly.
    >> Not IG or NG 04/29/12(Sun)21:25 No.18914170
    rolled 12 = 12
    Rolling for collecting things outside of the village.

    rolled 18, 12, 9 = 39
    Rolling for the idea of the Hitangan being peaceful after all spreading, and village growth, and papyrus-like paper.
    >dat Hu-Raan luck

    A small scouting party leaves the village to see what their eyes can see (colors! lights! mean beasties!) they encounter some dangerous creatures but luckily no land wurms. However a buzzing shadow swoops down and abducts one of the hu-raan. Left in his place is what can only be described as an air slizer pearl.

    As the jewelry becomes a thing that hu-raan lust for many of the hu-raan clamor to let the mysterious beings in again. It seems that fashion is becoming a thing for the tiny koburrog, some of the master craftsmen have taken to embedding the jewelry into their clothes as a sign of status, their patterns draw the jealously of many worker hu-raan.

    Instead of expanding out some enterprising hu-raan have tried to expand upwards. The master architect tries to stack a building on top of another and while standing on a new pile of clay rubble yells that he has had a great success. (roll again and chose a material for this new two story building)

    Attempts at papyrus escape completion. While conceptualization proves easy for the writers of the hu-raan actually making papyrus proves difficult for the them. Perhaps they are missing the techniques to create flat paper bark.
    >> Not IG or NG 04/29/12(Sun)21:27 No.18914184
    Hey NO TRIP decide whichever you want as canon. Its all the same to me.
    >> NO TRIP 04/29/12(Sun)21:36 No.18914280
    rolled 1 = 1

    Easy enough to combine.
    >One Koburrog taken. Obtain pearl and wood.
    >Too hasty in judgement, and keen interest in the jewelry.
    >Population slowly grows. Tower construction starts.
    >If the sheets of hrass paper don't fall apart, they disintegrate within the week. Have to keep going with clay and stone tablets.

    Rolling for the tower being built of stone, and adorned with clay brick.
    >> NO TRIP 04/29/12(Sun)21:38 No.18914300
         File: 1335749911.jpg-(35 KB, 474x355, god fucking dammit.jpg)
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    >> Not IG or NG 04/29/12(Sun)21:42 No.18914335
    Looks like the curse of Koburrog luck has befallen its rightful bearers!
    Also the combined version works well enough for me!

    As the foreman becomes excited about his new ideas and his tower he pushes the hu-raan to build quickly. The first floor and second floor go up with almost nothing out of the ordinary. However, the foreman is driven with what can only be considered an insane idea among the architects of the hu-raan. MORE FLOORS. As construction begins on the 4th floor something comes rumbling from below...

    All the frenzied construction has called forth a wurm. The Koburrog haven't seen one in while but they know what to do when they feel it. Most evacuate but the foreman is trapped in his tower still trying to figure out how to get higher, HIGHER!

    The aftermath isn't so bad. The tower collapses and many of the hu-raan are hurt, but not killed. The only real loss is the foreman, but his hut is plastered in stone tablets with very detailed plans for a many floored tower.
    >> Hitangan 04/29/12(Sun)21:52 No.18914444
    perhaps you can say what happened to the crest houyi that were in the bladerunner skirmish?
    >> Not IG or NG 04/29/12(Sun)21:55 No.18914472
    The crest houyi left without their new allies are lost. While they have never needed things to help them they had grown accustomed to them. However, their cousins were familiar to them. Roll to see which side takes over domestication or wild side.
    >> Hitangan 04/29/12(Sun)21:57 No.18914496
    rolled 15 = 15

    cmon 20!
    >> Not IG or NG 04/29/12(Sun)22:05 No.18914564
    rolled 15 = 15
    Roll to see which side takes over domestication or wild side.
    The crest houyi after ending the sand runner rampage with their cousins. They eat their fill of the insectile invaders and begin to make their leave of their cousins. As they make their way out one of the plains houyi decides to follow them. Why are the crest houyi so enamored with these giant fallens soldiers they wonder. They were weak, what good are they to the houyi and their eternal war against the bugs.

    You get back most of the lost crest houyi and a larger plains houyi. He is sure to be hard to make listen to the Hitangan, but he is not stupid. Show him your worth and perhaps you will have a new ally.
    >> Not IG or NG 04/29/12(Sun)22:09 No.18914596
    Alright I'm out for a little bit. Don't go too crazy! Also Ry'lai is still waiting on IG/NG resolution to Dakkon's mindmeld to the mega frilla.
    >> Hitangan 04/29/12(Sun)22:10 No.18914600
    rolled 17 = 17

    The Hitangan rejoice! Their comrades return! a feast is held in their honour, and special preparations are made for the new Plans Houyi in their midst. Lembut presents an obsidian neckplate she had carved herself depicting hitangan and houyi fighting side my side. Who better to present this to?

    rolling for luck!
    >> Roll results non gent 04/29/12(Sun)22:18 No.18914724
    rolled 13, 2, 19 = 34
    Reconstruction of the mind of Dakkon was difficult. First there was hope, then desperation, many frilla speekers died from the strain of trying to keep their beloved leader alive in some way...finally after days of straining the trees spoke, with a new voice...Dakkon was part of the frilla collective, his spirit would forever offer guidance as long as they inhabited the floating city that housed his expanded mind. The symbol that was on Dakkon's head is now emblazoned on the great tree city itself. enjoy.
    The Enclave lem look onward, no expression, their masks show nothing. Just unblinking red eyes staring at the events that have unfolded around them. With their leader gone, it would have to be determined if the tribe still had any interest in the enclave.
    >> non gent 04/29/12(Sun)22:35 No.18914908
    Luck is on your side, the object is considered a boon. Though all of the ancients have a dream that night "the Houyi and Houzi fight the Sandoni races on the bloodied sands, this alliance between the tribe and the Houyi has caused a tiny imbalance in the war between the two...and even a tiny imbalance can cause catastrophic events down the line. In generations to come, the war will find its way to the tribe. While thickblood's hunger was fearsome this will be the end of the tribe." allies are needed.

    The Hu-Raan's tower collapses, but the knowledge is left behind
    Nightfalls outside the village and the dust from the collapsed tower has yet to settle. the Guards at the gate see a group of about 30 Koburrogs coming up, before they get a chance to verifiy who it is they find out. VietKoBurrog. The VKB carry no weapons in their hands. they approach. "Dont attack man! We Fragged our C.O., we want out of the shit! So damn tired of being hunted, seeing our friends killed...we just want a quiet life" their language is odd, the terms they use are odd...but its Koburrog based, so its somewhat understandable. Another of the VKB speaks up rather loudly "YOU LET US IN! YOU LET US IN NOW! WE HAVE TEACHINGS! WE SHARE! FAIR TRADE YES?" and another "were all koburrogs! help us out!" The VKB deserters seem sincere and wait for a response. Accepting them can have unforseen concequences, but if you do let them in they will teach your tribe all of the knowledge of the VKB, including how to utilize your explosive metal.
    >> Hitangan 04/29/12(Sun)22:48 No.18915080
    rolled 18, 2, 3, 20, 8 = 51

    The ancients convene in the fortress. The Course of action is to be decided. Lembuts fears are realized. War shall come to them in time, and the Hitangan must be ready.

    Emmisaries are sent to the Simidan attempting to warn them of what is to come.

    Preparations continue. carving stone for jewellry and statues had given the Hitangan valuable experience which they placed into building fortifications. Walls would be erected around the village.

    Meanwhile, the Hitangan attempt to create a war machine. something akin to a siege tower

    Rolling for: Simidan Emissaries, Fortifications, War Machine, Ranged weaponry, Food Preservation
    >> NO TRIP 04/29/12(Sun)22:52 No.18915149
         File: 1335754357.png-(37 KB, 617x430, Hu-raan village.png)
    37 KB
    rolled 8, 10, 2 = 20

    The old head architect died in that disaster. He was old, and his mind wasn't always with him in those days. When it came time to clean out his old hut, it was found that it contained piles and piles of stone slabs with blueprints carved on them. Looking at some of the more recent plans, it became apparent why his tower fell: Even if the landworm didn't do the damage it did, the structure itself was lacking proper weight-bearing support for something its size.

    Some begin to think life in the town is getting to be a little crowded, and go out to start a new settlement at the edge of the forest to the north.

    Rolling for sorting out the blueprints, making corrections to the flawed ones, and new settlement.
    >> Hitangan 04/29/12(Sun)23:02 No.18915293
    rolled 18 = 18

    >them low rolls. feels koburrog maaan

    The Hitangans plans are too grandiose. The resources they have are not enough. More must be devoted to gathering stone and metal, not just making objects of vanity. This lack of resources leads to the fortifications and war machine plans being ignored. The attempts to create areas for food storage also go incomplete.

    However one breakthrough is made. Weaponsmiths devise a series of ranged weapons that should prove useful for Hitangans behind cover. Javelins are crafted, sleek and sharp. Bows are developed with the use of wood and sinew strands. The tensile strength sees that the metallic arrows pach a fair punch. Interestingly, one of the weapons crafted seems to be a barbed spike on a length of chain. It seems to be intended to pierce large targets and provide a link for the Hitangan to electrocute them.

    An emissary team is sent to the Simidan with offerings of their new weapons and a warning of what may come.
    An Emissary team is sent to the Hu'Raan bearing an interesting cargo. A medium statue depicting the heroic struggle of the Hu'Raan and Hitangan with Thick Blood is set on a cart, and accompanied by offerings of refined Obsidian jewellry.
    Does the Caravan even reach he Hu'Rann? Are the gifts taken or rejected? rolling!
    >> Hitangan 04/29/12(Sun)23:04 No.18915317
    >really good diplomacy rolls
    well jeez at least I'm doing something right!
    >> NO TRIP 04/29/12(Sun)23:04 No.18915326
    rolled 13 = 13


    This is an interesting development indeed. The leaders of the Hu-raan gather to discuss this new matter. They know who the former Fire Mane are, and what they've done in the past. They were too one of the reasons the Hu-raan left the desert all those years ago, but it seems to be what these VietKoBurrog too now want better lives outside of the desert.

    I'll roll for what the debate results in. Low mean that they are denied; high, allowed in. Mid range will result in prejudices between the two groups, whether accepted or not.
    >> NO TRIP 04/29/12(Sun)23:06 No.18915346
    Looks to be a yes, but they'll be kept on a very short leash.
    >> non gent 04/29/12(Sun)23:12 No.18915420
    The emmisaries high rolls make it so that diplomacy is a gauranteed sucess. Unless the other players want to be agressive/ reject, then they must make a counter roll, otherwise its free form RP making alliances and sharing technology.

    Many tribes together can do great things. The Hu-Raan can build fortifications, and eventually towers.

    the Simidan have made peace or at least come to an understanding with thickblood and his kind, this could turn a threat into an ally for the Hitangan if they can proove their worth and get over the rage of the attack.

    the Zu-Nul have such potential...

    the Ry'lai have achieved mobility like none other, and currently carry a small fraction of the might of the enclave with them. Their strange "magic" may be understood by science in time...(a lot of telepathy on this planet is similiar to thickblood's command and control of his subordinates, by biological radio transmission..for now, we call it magic. This form of communication can be stressful on smaller creatures, and can easily explain the shorter life spans of the "telepathic" races.)

    ((im trying my best to allow "magic" to exist, or at least things that would resemble magic to other races, but in fact can be explained with bullshit science.))
    >> Nad 04/29/12(Sun)23:17 No.18915466

    Can you give the results to my rolls made in these two posts?
    >> NO TRIP 04/29/12(Sun)23:22 No.18915528
    rolled 4, 15 = 19

    When the Hitangan arrive for a second time, it is a surprise, but the Hu-raan are willing to listen. A small group is sent to retrieve the gift from their larger cousins. An emissary is sent back with them to learn their language and customs.

    Rolling for the emissary's success, and for how well the VietKoBurrog assimilate into Hu-raan society.
    >> NO TRIP 04/29/12(Sun)23:30 No.18915599
    I forgot to say "for if it's needed" for the emissary.
    Working on a portrait for him. First named Hu-raan!
    >> Nad 04/29/12(Sun)23:42 No.18915752
    We are autosaging guys.
    >> non gent 04/29/12(Sun)23:42 No.18915757
    The intruder is tracked over the course of days untill one day, the force fades, abruptly. (he died, hunted to the end of his days)
    The Water chambers are dug, but multiple attempts to seal them are fruitless...it is reported by a scout that the Hitangan oaisis farmers use strange containers that can hold water. Perhaps the study of that material can be of use.

    Each of the hunts bring in a small amount of game, but combined it is enough, perhaps not plentiful, though with the dried meats from long ago still being in abundance they will endure. (damn that 20 from way back was a good one.) No land worms have been seen. On an unrelated and somewhat sad note the old Exiled Ry'lai has died. he lived out the rest of his days in relative comfort, and even taught the suzumou tribe of their outside world, though from his perspective. The body is taken to become one with the worm.

    rolled 7, 13, 11, 5, 1 = 37
    Rolling for developing the water chambers and hunting the desert, oasis and the plains. In addition, rolling for landworm sightings, and possible capture of a smaller worm.
    >> NO TRIP 04/29/12(Sun)23:47 No.18915822
    So it is. Looks like the thread's already been archived.

    I added the list of links to the wiki page earlier. Forgot to mention it until now.
    >> COME TO THE NEW THREAD! non gent 04/29/12(Sun)23:51 No.18915875
    >>18915855 new thread. this thread is dead. ALL HANDS ABANDON SHIP!!!!

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