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  • File: 1334617738.jpg-(75 KB, 1000x707, ZOIDSQUEST.jpg)
    75 KB Zoids Quest : Episode 6 Zoid Mother !4R91sg9LEA 04/16/12(Mon)19:08 No.18743633  
    You are Gerald DeFlynn, and this is a sneaking mission. Destroy the final weapon, Metal G- wait, wrong script.

    Having accepted a Bandit Busting job from the ZBF, you headed out alone to the abandoned coal mine being used as a base. There you met up with Sarah, who was also taking the mission. She relayed to you that the enemy has at least 3 large scale zoids, of dubious condition, as well as a pair of Malders being stationed at the entrance to fend off intruders.

    And now for the bad news:
    After burrowing into the mine and infiltrating undetected, you recieve word from Sarah, who had remained behind for an attempted pincer, had been spotted by a look out, and alerted the enemy of her presence outside.
    This has prompted them to mobilize 2 of their zoids to deal with her.

    Fortunately you have managed to hide your self, and the enemy is still unaware of your presence. Only time will tell how much of an advantge this will be.
    >> Anonymous 04/16/12(Mon)19:11 No.18743666
    Fuck yes! I caught this at the start!

    Time to be stealthy, follow them out, we'll nail them when they least expect it.
    >> Zoid Mother !4R91sg9LEA 04/16/12(Mon)19:13 No.18743691
         File: 1334618030.png-(25 KB, 800x600, map.png)
    25 KB
    Pilot Status:
    Shelling: 6
    Maneuver: 3
    CRC: 2
    Affinity: 3

    Bandit Hater

    Current Zoid:

    Sarah(In Stealth Viper)

    Red Horn
    Gordos x 2
    Malder x2
    Bandits armed with rifles and grenades, number unknown

    You have instructed Sarah to hold out as best she can for now, and to avoid direct combat if possible.
    ["Alright DeFlynn, I'm counting on you to cut down on reinforcements."]
    You observe what data you have and try to come up with a plan.

    >What do?
    >> Anonymous 04/16/12(Mon)19:25 No.18743858
    rolled 8 = 8

    find the last zoid so we know what were are dealing with
    >> Anonymous 04/16/12(Mon)19:32 No.18743938
    rolled 3 = 3

    Hmm, I think Sarah can deal with the snails, move a bit to the right so we're at the top of the T. When the 2 heavies there start heading down the T we can Alpha Strike the one in the back, taking him out and using it as cover against any retaliation the other would like to take. This will draw out the last one and we can get more info.

    What are the stats that we know of for the bandit's Zoids?
    >> Zoid Mother !4R91sg9LEA 04/16/12(Mon)19:55 No.18744214
         File: 1334620549.png-(69 KB, 800x600, R.horn.png)
    69 KB
    Your first most adversary is the Red Horn, you'd suppose its the leader, as its in the best shape. It's armor is battered, and missing several weapons, but should still be quite formidable.
    (more on the Gordos later)

    You advance along the passage, careful not to cause too much seismic activity. You make it past the T section of the passage way.

    ["Hm?"] you hear one of the bandits over their speakers.
    ["What's wrong?"] the other one calls back.
    ["Ah, nothing, thought I felt something, must be the vibrations from my steps."]
    {["Watch your stride."] the other advises. [The ceiling could cave in if you cause too much disturbance."]
    ["Yeah, I know. Let's get out there and take care of our guest."]

    Your estimation puts the second zoid right before the T intersection, and the Red Horn has gone further ahead.

    >How do you proceed?
    >> Anonymous 04/16/12(Mon)20:00 No.18744279
    rolled 67 = 67

    Wait for the second zoid to be at the intersection, poke our head out and blast him into tiny bits. This ought to panic the hell out of the Red Horn and he can't really use his horn or cannon with his now fallen companion between us. The SSM is kinda useless in the mine as well so he'll be pretty much out of offensive options.

    After that we'll think of a clever way to deal with the Red Horn.
    >> Anonymous 04/16/12(Mon)20:01 No.18744298
    rolled 2 = 2

    get close Alpha strike the closest bandet zoid then fire a few shells a the next one then dive dive into the earth and move slowly towards the outside to help
    >> Zoid Mother !4R91sg9LEA 04/16/12(Mon)20:17 No.18744527
         File: 1334621874.png-(108 KB, 800x600, Gordos.png)
    108 KB
    (we roll d10's for this quest, sir. I'll allow your roll anyway)

    You reposition under the floor and use your turrets mini periscope to peak out from the ground. You see the Gordos turning sluggishly to take the path outside. Unlike the Red Horn, its missing its main heavy gun, but has most of its smaller arms. It's armor is outright raggedy(treat as 2 points lower than shown) and its rear left leg seems to have a limp. You know where to aim.

    You poke your head out right when its most exposed. Your turret is still submerges, and can't bring your laser machineguns to bear, but you 35 mm can still fire.
    You flip on the open channel as you attack, declaring 'surprise buttsex'.

    Your quad 20 mm and your 35 mm open up, getting off multiple shots, before retreating back underground to avoid any counter attack it might attempt.

    ["BOSS!"] the pilot shouts in a panic. ["I'm under attack!"]
    ["Sonavabich!"] the one in front curses. ["I can't even turn around here. Hold out as best you can while I go ahead. Jannus! get your ass up hear!"]

    These amateurs. They're openly talking an an open channel.

    Your initial attack was succesful, but the Red Horn has made for the exit.

    >What do?
    >> Anonymous 04/16/12(Mon)20:21 No.18744580
    I say we collapse the entrance of the mine on the redhorn when it's halfway out. That way we can salvage it later.
    >> AC-Guy 04/16/12(Mon)20:21 No.18744588

    >> Anonymous 04/16/12(Mon)20:27 No.18744670
    Say on their channel: "you're not going to stay and fight? Well screw you then! I'm in a burrowing zoid. If you don't surrender now I'll just collapse the mine and dig you out later. Maybe."
    >> Anonymous 04/16/12(Mon)20:27 No.18744680
    Agreed, full on Molga tactics this. Fair fights are for chumps.
    >> Anonymous 04/16/12(Mon)20:30 No.18744714
    rolled 2 = 2

    This is going to take some really precise timing on our part. Too soon and the zoid is buried too far back making it a chore to get. Too late and it'll power it's way out from under the rubble. Also, we;d have to be in front of the Redhorn to avoid potential impact damage from falling debris, but that would give it a shot at us.
    >> Zoid Mother !4R91sg9LEA 04/16/12(Mon)20:34 No.18744762
    Unfortunately you cant get in front of the Red Horn in time to collapse the entrance. You can try collapsing other sections if you like.
    >> Anonymous 04/16/12(Mon)20:36 No.18744796
    Collapse the right side of the T, prevent them from getting that last reinforcement out, then we can hit the Red Horn from behind/side, he can't turn around in here so we can just butcher him while his attention is on Sarah.
    >> Anonymous 04/16/12(Mon)20:40 No.18744837
    rolled 1 = 1

    Actually we could just finish off the gordos we just hit. That should block the passage just fine and it'll be easier to drag out of the way once the battle's over.
    >> Anonymous 04/16/12(Mon)20:42 No.18744862
    Whatever we do we should warn Sarah about the incoming Redhorn. Remind her she has smoke too, it's amazing how little she utilizes her zoids secondary abilities .
    >> Anonymous 04/16/12(Mon)20:51 No.18744994
    That works, it also takes him out of the fight.
    >> Zoid Mother !4R91sg9LEA 04/16/12(Mon)20:55 No.18745038
         File: 1334624106.png-(26 KB, 800x600, map.png)
    26 KB
    Why compromise when you can combine!

    You burrow under the Gordos. Then you turn around and do so again. Crossing tunnels three times, you then back up and fire a burst from you quads underground.

    The ground shakes, then gives way. The pilot gives a confused cry as his Gordos sinks into the ground, his bottom half submerged. Try as he might, he can't get his zoids stubby legs out push himself out to any affect.

    ["Oh, I'd LOVE to use my smoke dispenser. Too bad you broke it, you dick!"]
    Oh. Woops.

    The first Gordos is trapped, and effectively blocking the tunnel.

    >What do?
    >> Anonymous 04/16/12(Mon)20:57 No.18745072
    rolled 9 = 9

    third ed then take a few shots at big red outside then back in for tunnel madness
    >> Anonymous 04/16/12(Mon)20:58 No.18745079
    rolled 9 = 9

    Sarah, drop suppressing fire on the guys at the front of the tunnel, the Red Horn can't turn around so I'll rip him apart from the side or back.
    >> Anonymous 04/16/12(Mon)21:05 No.18745170
    Oh, definitely this.
    >> Zoid Mother !4R91sg9LEA 04/16/12(Mon)21:07 No.18745198
         File: 1334624864.png-(25 KB, 800x600, map.png)
    25 KB
    ["Alright, just watch out for the Malders.']

    You surface and cloak driving away from the grounded Gordos.
    Being lighter, you can move much more quickly then the larger zoids. As you approach the corner, you feel some tremors, it seems Sarah's firing at the entrance to delay the Red Horn. A much larger 'boom' informs you that the Red Horn is firing back.

    >What do?
    >> Anonymous 04/16/12(Mon)21:10 No.18745251
    rolled 3 = 3

    Keep underground, get close to the Red Horn from underground, line up the shot and Sand Shooter him hard.

    Given the distraction Sarah is causing, his Zoid being beat up it's sensors aren't the best and the fact that we're one sneaky caterpillar we should be able to line up a perfect shot and drop a massive hole in him. Aim for the under armor, it's probably weaker.
    >> Zoid Mother !4R91sg9LEA 04/16/12(Mon)21:20 No.18745404
         File: 1334625644.png-(65 KB, 800x600, Malders.png)
    65 KB
    You dig under the pathway again and try to get under him to fire your 35. However, whether he noticed you somehow, or it was just plain luck, he starts moving out of the way as you fire, only scoring a glancing blow.

    ["Damnit! You two, light him up! I don't care if you can't see him, just fucking start shooting!"]
    The Malders obey and unveil their cannons, turning to aim in the general area you are at. The Red Horn opts to simply charge outside to confront the Viper.

    This could get really messy really quickly.

    >What do?
    >> Anonymous 04/16/12(Mon)21:26 No.18745498
    rolled 7 = 7

    They have no maneuverability and don't know exactly where we are. We keep on advancing underground on the Red Horn and when we surface to blow his back apart they'll take forever to turn around.
    >> Lord Decimus 04/16/12(Mon)21:27 No.18745506
    rolled 30 = 30

    we should bring up a cloud of debris and dirt over the two Malders and encourage them that the other is the enemy...
    >> Anonymous 04/16/12(Mon)21:27 No.18745510
    rolled 7 = 7

    this also sassy remarks / one liners
    >> Anonymous 04/16/12(Mon)21:33 No.18745610
    I know this is getting ahead of myself, but are the snail shell compatible with our molga? Could we ever use the shell for heavy armor? Im not a big zoids buff, but it seems like a cool idea.

    Also, as for battling, we should think our digging as a submarine battle. I think we could dig above them and drop into the tunnels as well.
    >> Zoid Mother !4R91sg9LEA 04/16/12(Mon)21:34 No.18745625
    rolled 1 = 1

    They are behind you, actually. but your point is valid.

    Continuing forward, you luckily avoid the volley of ElctroMag. beams that lance through the ground. You make it outside, seeing the Red Horn open fire with missiles aimed at Sarah. She returns fire with rockets, and manages to shoot down the missiles with her AA Laser Mg.s. She weaves away and dives into the sand after getting behind cover.

    You take another shot at him, this time scoring a clean hit. The armor on his right side seems weakest. You hear him call for the Malders to come out to assists as he tries to attack you with his cannon in a rage.

    >What do?
    >> Anonymous 04/16/12(Mon)21:38 No.18745691
    Dig underneath the red horn and use the mining lazer on the redhorn's belly.
    >> Lord Decimus 04/16/12(Mon)21:39 No.18745707
    rolled 10 = 10

    bring the roof down on the maulders, that should give us some alone time with the red horn
    >> Anonymous 04/16/12(Mon)21:40 No.18745720
    Don't we have rear facing rockets or something? We wouldn't even need to turn around.
    >> Anonymous 04/16/12(Mon)21:43 No.18745760
    rolled 7 = 7

    Tell Sarah to open fire on his ass while he's turned to focus on us. Whoever he's currently trying to take out takes cover and let's the other one shoot him in the ass.

    Dive a bit deeper, I don't want to get hit by a triple barreled 60mm linear cannon, we might survive but the repair bill will be hell.
    >> Anonymous 04/16/12(Mon)21:44 No.18745775
    I checked the last thread, 2 rear missiles. and our laser MG can rotate.
    >> Zoid Mother !4R91sg9LEA 04/16/12(Mon)21:44 No.18745786
    rolled 1 = 1

    your submerged, so you can't fire them.
    No, you'd be completely immobilized if you tried.
    Combat in this quest is done with d10's. I know I haven't got a pasta to explain this yet, I'm just letting you know.
    The idea is to beat the combines Maneuver stats of both enemy pilot and their zoid, minus your attack stat.
    Example, the Red Horns Man. is only 2, plus the pilot stat of 3. Now take away your own shelling score. It's reduced to zero(never negative) You essentially cant miss, but in the other post I adlibbed a bit, since the roll itself was so low, and to accomodate the zoids armor.
    >> Anonymous 04/16/12(Mon)21:48 No.18745837
    rolled 2 = 2

    Rollin for this.
    >> Anonymous 04/16/12(Mon)21:49 No.18745848
    rolled 9 = 9

    i like this plan
    >> Zoid Mother !4R91sg9LEA 04/16/12(Mon)21:50 No.18745871
    rolled 8 = 8

    ["Roger."] Sarah replies. The Viper emerges and fires its remaining rockets as well as some Heavy Machgn.fire.

    The Red Horn fires its cannon and miserably fails to hit you. You circle around, firing through the sand. The Red Horn is being bracketed, but your weapons are proving too late, even with the poor state of its armor.
    The Malders are nearing the entrance.

    >What do?
    >> Anonymous 04/16/12(Mon)21:51 No.18745881
    rolled 1 = 1

    Since we're already underground we should dig to the other side of the redhorn while he's busy firing at where he thinks we are, surface and hit with the rear missiles, then burrow again.
    >> Anonymous 04/16/12(Mon)21:54 No.18745926
    rolled 10 = 10

    Tell Sarah to burrow and hide for a bit. We'll divert away from the redhorn and surface behind the malders and take them out. Or we could sinkhole them like we did with the gordos.
    >> Anonymous 04/16/12(Mon)21:54 No.18745929
    rolled 6 = 6

    ok, thanks for the dice correct, been doing alot of d100 quest...

    could a well placed shell bring down the enterance on the Malders? if so do that, if not could we immobilize one to trap the other?
    >> Anonymous 04/16/12(Mon)21:55 No.18745939
    rolled 3 = 3


    May want to tell Sarah to get out of the way.
    >> Zoid Mother !4R91sg9LEA 04/16/12(Mon)22:00 No.18746018
    rolled 7 = 7

    You line up your recitals and blast the entrance roof. The earth starts tumbling down on top of the Malders. However their shells seem to protect them from any real damage. You've succeeded in delaying them at least.

    You start telling Sarah to hide, when you hear her scream. The Red Horn caught her before she finished submerging and rocked her with its linear gun. The Viper tumbles across the desert floor, and is currently immobilized.

    >What do?
    >> Anonymous 04/16/12(Mon)22:01 No.18746043
    rolled 1 = 1

    You have no idea how much I'd like to pop up right in front of the RH with all our guns including the new hidden sucker punch beam cannon pointed right at him and say "Looking for me?"
    >> Anonymous 04/16/12(Mon)22:02 No.18746061
    Fuckdamn shitcunts! Rise up and fire everything at its back! Is her Zoid combat frozen, or just like, stunned and will be okay if we can draw the enemy away to give it time to recover?
    >> Anonymous 04/16/12(Mon)22:03 No.18746069
    rolled 8 = 8

    o god this line so good
    >> Anonymous 04/16/12(Mon)22:03 No.18746073
    rolled 6 = 6

    And I derp and forget to roll :B
    >> AC-Guy 04/16/12(Mon)22:03 No.18746075

    Let's do that then.

    Or actually maybe more to one side, so while obvious, we aren't putting a pretty ribbon on our head and laying down at the optimal curb-stomp angle.
    >> Anonymous 04/16/12(Mon)22:04 No.18746090
    rolled 3 = 3

    Where is the Redhorn in relation to us? Would it be quicker to use the rear missiles and the turret or can we get ourself pointed completely in his direction and alpha strike him?
    >> Anonymous 04/16/12(Mon)22:06 No.18746116
    rolled 9 = 9

    can the red horn get a bead on sarah's downed zoid?
    if so, we should emerge and take him out, if not, take out his legs. if he can't move, he can't dodge...
    >> Anonymous 04/16/12(Mon)22:06 No.18746123
    rolled 5 = 5

    Charge the red horn, knock him off of her and blast him close range. Preferbly on his right side.
    >> Anonymous 04/16/12(Mon)22:06 No.18746129
    rolled 10 = 10

    Hey ZM, how do you decide which roll to use?
    >> Zoid Mother !4R91sg9LEA 04/16/12(Mon)22:11 No.18746187
    rolled 5 = 5


    The hidden beam gun isnt actualy installed yet.

    Your heart races, feeling like it will leap out of your chest. Your vision flashes red, the image of a pretty young girl lying in you arms, a hole in her head, eyes dead.



    You surface. You charge. You ram the bastard. And then you empty your guns into his side.
    All of them.

    The Red Horn gives a cry as the ordinance rocks it, explosions and flashes of light bursting from its flank. And then it is still, and finally falls over.

    "And stay down." You mutter to yourself.

    >What do?
    >> Zoid Mother !4R91sg9LEA 04/16/12(Mon)22:12 No.18746198
    rolled 8 = 8

    for similar strategies, I just go with the best roll.
    >> Anonymous 04/16/12(Mon)22:14 No.18746225
    rolled 8 = 8


    we've still got to deal with the pair of Malders. could we dig a pit-fall in time to catch them in it?
    if not then burry, get behind them and start attacking them.
    >> Anonymous 04/16/12(Mon)22:16 No.18746263
    rolled 8 = 8

    No time to congratulate ourself or check Sarah, those Malders are still active. We can not risk taking them head on. Don't burrow this time, use the stealth and slip in behind them. I don't think Malders have rear facing weapons.
    >> Anonymous 04/16/12(Mon)22:17 No.18746269
    rolled 6 = 6

    Check on Sarah and then go take care of the snails.
    >> Zoid Mother !4R91sg9LEA 04/16/12(Mon)22:30 No.18746469
         File: 1334629807.png-(29 KB, 800x600, map.png)
    29 KB
    rolled 3 = 3

    Still feeling the adrenaline, you cloak and head for the entrance. The Malder's have pushed through the debris, and are advancing.
    You could inform them their boss is down, and that they have one chance to surrender.

    You could also just not give a fuck. You flank the two and aim your 35 and laser Machgn. at one, while pointing your quad gun at the other. You unload at near point blank range on their heads. The fire from your turrets strikes the cockpit, and it goes up in an explosion, while your quad guns strike the other's neck. They're both down.

    "Sarah, SARAH!" you call out to your fallen companion.
    ["Ugh,"] she groans. ["What happened? Did you get him?"}
    "Yeah..." you reply blankly. "I got him."

    Sarah's Viper stirs, and rights itself. The hit did a lot of damage, but the frame can still move.

    >What do?
    >> Anonymous 04/16/12(Mon)22:34 No.18746529
    rolled 7 = 7

    So theres another gordos in the cave? We should go find that.

    Or take care of the pilots and have Sarah guard them. Shes in no shape to get in another fight.
    >> Anonymous 04/16/12(Mon)22:34 No.18746541
    Since she can move have her fall back to a fixed position and only monitor for anyone wanting to come in while we reenter the tunnels via tunneling.
    >> Anonymous 04/16/12(Mon)22:35 No.18746552
    You did good Sarah, find somewhere with cover and keep your guns trained on the entrance, I doubt anything is going to come out of there but we can't be sure. Don't overstress your zoid and if any of these fuckers stir drop them again.

    As for me, I've got some hunting to do. Dig back into the mine and try to find the last Zoid.
    >> Anonymous 04/16/12(Mon)22:35 No.18746555
    rolled 1 = 1

    the jobs not done yet. back into underground sneak mode, see if we can take out the other two will minimal fuss
    >> Anonymous 04/16/12(Mon)22:36 No.18746566
    rolled 5 = 5

    I guess we'd better make sure the last Gordos can't cause anymore trouble. Sarah can keep watch for bandits without zoids out here. Actually, are we getting payed to bring them in or just to wreck their operation?
    >> Anonymous 04/16/12(Mon)22:41 No.18746639
    Lets put in a call to see if we can't get the crane tortoise out here for recovery. by the time they arrive, we'll be done. there are 2 possible hostiles left in the area, 3 down zoids, 2 of which we can salvage for a great price, and potentially a whole zoid, with only armor damage. this is a big payday if done fright.
    >> Zoid Mother !4R91sg9LEA 04/16/12(Mon)22:44 No.18746698
         File: 1334630686.png-(29 KB, 800x600, map.png)
    29 KB
    rolled 3 = 3

    You ask Sarah to stand guard while you deal with the- hopefully-
    last Zoid inside.
    ["...ok."] she confirms, taking up a lookout position.

    You make your way inside, making your way to the hole you trapped the first Gordos in. The canopy is open, and the pilot is nowhere to be found. You advance cautiously, even though you are cloaked. You keep an eye out for any boobie traps, but see nothing.

    >Head back to the store.
    >Go further into the mine.
    >> Anonymous 04/16/12(Mon)22:46 No.18746731
    rolled 4 = 4

    Was reading up on 'wild zoids'. That have basic AI systems. Could we do something with that? We could control other zoids from our cockpit, while on missions. Give them basic AI but also follow our direct commsnd.

    I mean at the rate we're picking up junk zoids.
    >> Anonymous 04/16/12(Mon)22:48 No.18746749
    rolled 9 = 9

    we should advance deeper into the mine, being super sleathy ready to deal with various situations...
    >> Anonymous 04/16/12(Mon)22:49 No.18746762
    rolled 6 = 6

    Stealth mode l(if not already on) into the stores and then.head deeper into the mine if we dont find anything.
    >> AC-Guy 04/16/12(Mon)22:50 No.18746777

    You know, that might be my favorite part about Zoids.

    I don't care how little sense it makes from any angle, the idea of running off into the wilderness and taming a giant robot to go cage-fighting is both hilarious and awesome.
    >> Anonymous 04/16/12(Mon)22:54 No.18746821
    rolled 4 = 4

    Go to the store, they expect us to head deeper into the mine, and probably have an ambusher waiting at the aquaduct to the left. Keep stealthy and keep burrowed.
    >> Zoid Mother !4R91sg9LEA 04/16/12(Mon)23:00 No.18746928
    rolled 7 = 7

    Not really. The ai is for them to act independently and assist the pilot. wild zoids are just that, wild. they do their own thing, unless you tame them, then you can ride em, or robocop them into a modernized zoid, with weapons and armor and crap.

    You make your way to the stores. You find a group of men hurriedly loading crates into a cart, attached to a Gustav. It seems seeing the Gordos under ground gave them a clue at how things would turn out. A few have AZ rifles slung over their shoulders. They could do some damage, but with your armor, and your cloak, you don't see them as much of a threat. You don't see the last Gordos, and there are no other zoids present.
    >What do?
    >> Anonymous 04/16/12(Mon)23:06 No.18747020
    There aren't any other exits so they'll have to go out by Sarah, inform her of the situation and tell her to let them do us the favor of packing everything up, she can cover them in boolet when they start to come out and loot it ourself, rather polite of them really.

    Go deeper into the mine, we've got one last fucker to hunt down.
    >> Anonymous 04/16/12(Mon)23:06 No.18747025
    Holes, Holes everywhere. do the same thing we did to the first zoid.
    >> Anonymous 04/16/12(Mon)23:08 No.18747037
    rolled 6 = 6

    clearly we should stop them from stealing OUR newly aquired equipment...
    >> Anonymous 04/16/12(Mon)23:09 No.18747047
    Tell them to drop their weapons and exit the cave, or we'll see which last longer, the big armored molga, or the soft fleshy humans.
    If they comply, herd them out, and tell sarah to keep her guns on them them while they tie themselves up.
    if they dont, shoot the Gustav
    >> Anonymous 04/16/12(Mon)23:14 No.18747116
    rolled 5 = 5

    If Sarah thinks her zoid is still up for this then sure.
    >> Zoid Mother !4R91sg9LEA 04/16/12(Mon)23:21 No.18747196
         File: 1334632882.png-(27 KB, 800x600, map.png)
    27 KB
    rolled 7 = 7


    You inform Sarah of the Gustav and head back towards the fork. Going south a bit, you dig and prepare a few makeshift pits. You don't have time to make them properly, but they should slow them down, at least. Deciding not to waste anymore time, you simply dig through the walls,and make your way into a new section of the mine. You make at maintanence equipment and discarded components scattered across the floor. You scan the area but see no sign of the Gordos.

    You entertain the thought that it also has a Stealth shield, but you see no trace of footprints, so you dismiss the idea.

    >What do
    >> Anonymous 04/16/12(Mon)23:30 No.18747304
    rolled 10 = 10

    stealth field up, go left, no other choice. we will find that last one and blast him, no exceptions. also, hows our ammo and armor.
    >> Anonymous 04/16/12(Mon)23:30 No.18747313
    Keep our sensors primed and stealth shield up. Seek out the remaining bandit, we'll sift through the loot when we're sure the area is clear. Keep in communication with Sarah, there is the possibility, however slim, that it slipped past us and is trying to leave.
    >> Anonymous 04/16/12(Mon)23:35 No.18747363
    rolled 10 = 10

    Given the way the passages are in this area he could be waiting just around the corner.
    >> Zoid Mother !4R91sg9LEA 04/16/12(Mon)23:41 No.18747456
    rolled 8 = 8

    (You've got over 50% of your ammo remaining, and you actually haven't gotten hit yet. Poor Sarah, the Red Horn kept rolling low, until he decided to shoot at her and rolled an 8)

    You cautiously move through the left passage. You find that it opens into the path that connects to the T further back, but also circles around.

    What you find is surprising. There's an elevator that's large enough for a few zoids to fit. Standing guard is the last Gordos. It's armor is in better shape, and has the same weapons as the last one. It might be tough to bring down on your own.

    The elevator itself leads upward, you guess to the top of the cliff. You curse your own mistake. The other entrance was only for the combatants. The transport likely uses this elevator. The Gordos trapped in the passageway will hinder them, but they'll be able to make it here eventually.

    >What do?
    >> Anonymous 04/16/12(Mon)23:44 No.18747492
    rolled 2 = 2

    cause a minor cave in on his ass and be done with it.
    >> Anonymous 04/16/12(Mon)23:47 No.18747526
    rolled 9 = 9

    >montage scene of Gerald leaving his zoid. Climbing into the gordos and taking out the pilot, with our handgun.

    Nah thatd be stupid. Message Sarah about our find and...uh..anyone got any ideas?
    >> Anonymous 04/16/12(Mon)23:48 No.18747540
    rolled 10 = 10

    Back off a bit, burrow, go to one of the walls on either side of the Gordos and execute a DYNAMIC ENTRY, full on alpha strike, all of the guns.
    >> Servant Of The Emperor 04/16/12(Mon)23:51 No.18747566
    Well, they're bandits, and we dont really have any compulsion to treat them fairly...
    Those guys loading up the gustav, we could just, Run em over.
    >> Anonymous 04/16/12(Mon)23:54 No.18747606
    I'm kinda curious about whether they have any other zoids up top.
    >> Anonymous 04/16/12(Mon)23:55 No.18747611
    Yeah, but they're already being so polite and loading up a transport full of what is soon to be our stuff. Also doing that would reveal our position to the Gordos which would be a bad plan.

    As fine I am with killing them, doing them executioner style in front of Sarah might not be the best move for our reputation.
    >> Anonymous 04/16/12(Mon)23:56 No.18747624
    Crap. I just remembered we have to return any stolen property the bandits have. I hope that doesn't include any of the zoids.
    >> Anonymous 04/16/12(Mon)23:58 No.18747648
    Easiest way to stop a zoid is to take out the cockpit. And Sarah isn't here to see us do it. Just saiyan.
    >> Anonymous 04/17/12(Tue)00:02 No.18747716
    The Gustav is not a threat in any way, it literally has no weapons. All it has is good armor and pretty nice hauling capabilities. We can just hold the pilots hostage and make the most of the first salvage opportunity by stacking all the enemy Zoids on it, and keeping the Gustav afterwards just for fun. We'll let Sarah into a slice of the profits.
    >> Anonymous 04/17/12(Tue)00:04 No.18747740
    Actually I was talking about the Gordos right in front of us.
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)00:05 No.18747752
    rolled 6 = 6

    Be a bit messy. plus they're loading everything up for you.

    You call Sarah and lay out a plan.
    ["Are you fucking nuts?!"]
    Possibly, you remark. She sputters something incomprehensible, before settling down.
    ["Just,...ok. Alright. Your fucking funeral. Pull this off and I'll even throw in a kiss for your trouble."]

    Jannus was not having a good day. He'd joined up with this group cause he heard bandit work was easy money. And now, before he'd even gotten paid once, everything was falling apart around him. They had been attacked, by god knows who, and the first thing he saw when going out to assist was Kenny's Gordos buried in the pathway. The other pilot had told him to head for the elevator and stand guard. He'd been sitting there for a nerve wracking ten minutes, with nothing but the occasional tremor to occupy him. And those stopped 5 minutes ago.

    He took out a flask and to a draft from it. Relax, he told himself, they just radio'd they had finish loading up the Gustaf, and were on the way. Everything would be fine soon. Soon he'd be out of this place, soon he'd be relaxing in a nice hot b-.


    Janus looked up the canopy, and was greeted by the sight of a man standing on top of it, an AZ rifle poised and pointed right at him.
    "Oy-veey!" he called out in jest.
    Jannus's jaw dropped.
    "Out." the man ordered him.

    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)00:21 No.18747932
    rolled 5 = 5

    The Gustav came barreling down the hall, as fast as it dared, tugging its cargo behind in a tow container. A few jeeps flanked it, and they head to the elevator.
    "Good," one remarked, "the Gordos is still there, no sign of the enemy."

    They all pulled into the elevator platform. "Janus, you ready to depart?"
    ["Sha,"] came a slurred voice, ["I wanna*hic wanna ga hahm."]
    "God damnit, Jannus! You were drinking now?"
    ["Shaddup, I can*hic* dri-drink if I wananana."]
    The man smacked his head. "Whatever, just get on the platform!"

    They all made their way on, the jeeps fitting between the zoids. One came to a more abrupt halt.
    "Hm?" he looked around, seeing nothing.
    "What is it?" a passenger asked.
    "Nothing, could have sworn I bumped into something."

    "Raise the elevator!" The machines began pulling the platform up slowly. After around ten minutes, the ceiling above came into view, and bay doors opened up, allowing in moonlight. Soon the elevator halted, and they all slowly but surely departed.
    They're advance soon halted, though as they caught sight of something ahead.
    "Zoid dead ahead! It's a Stealth Viper!"
    "Janus, engage!" one ordered, seeming to haven taken charge of the group. "We'll circle around and flank it."
    The Gordos responded by aiming its beam cannons...and blowing up his jeep. Panicked screams filled the group, as the Gordos lit up one jeep after the next.
    The surviving members look up at the zoid in horor, as its speakers crackle to life.
    ["Gentleman,"] you say rather coyly, ["I never was on your side."]
    >What now?
    >> Servant Of The Emperor 04/17/12(Tue)00:23 No.18747950
    rolled 8 = 8

    "Congratulations! You survivors get a time limited choice to give up now and throw down your arms! You have until i reach ten or get bored!"
    >> Anonymous 04/17/12(Tue)00:24 No.18747974
    rolled 3 = 3

    Now kiddos, what you are going to do is load up that Gustav with everything you own, including the Zoids I wrecked, and bring it to my base. Then you are going to be imprisoned. If you refuse I'll blow your brains out and laugh about it. If you try any funny business you will be a red splotch on the sand.
    >> Anonymous 04/17/12(Tue)00:25 No.18747979
    Bandits out of the gustav lying facedown on the ground away from any zoids.

    I guess this is mission complete? We can call our crew in to sort out salvage?
    >> Anonymous 04/17/12(Tue)00:26 No.18747993
    >> Anonymous 04/17/12(Tue)00:27 No.18748004
    unfortunately we're contractually obligated to share with Sarah. We should probably work out who gets what now.
    >> Anonymous 04/17/12(Tue)00:28 No.18748027
    We'll need to figure out what counts as stolen property too seeing as we have to return that stuff.
    >> Anonymous 04/17/12(Tue)00:29 No.18748035
    rolled 2 = 2

    Plus she owes us a smooch. Shall we patch a channel in and rub it in?
    >> Anonymous 04/17/12(Tue)00:29 No.18748039
    This is just to intimidate these fuckers, we'll share with Sarah. She did help and it'd be plain rude not to. Also we're getting a lot more out of first salvage than we probably were supposed to due to hijacking their Gordos and Gustav, which we're using to carry everything so she's making more money than she probably expected to, even if she didn't have to split it.
    >> AC-Guy 04/17/12(Tue)00:31 No.18748060

    Plus if we brought her home with us, we could help her repair her rig.

    We could always use another combat pilot for our team.
    >> Anonymous 04/17/12(Tue)00:34 No.18748104
    We should check on the red horn for the amount of damage we did to it since if we repair it we'll have access to a zoid other than our Molga for battlefields where tunnelling isn't possible.
    >> Anonymous 04/17/12(Tue)00:36 No.18748135
    Still think we should call in our crew. There were parts in the zoid maintenance area that that I don't think they loaded up. Besides, Eri's cannon Tortoise would be helpful for dragging the Redhorn.
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)00:37 No.18748153
    rolled 6 = 6

    With both Sarah and you covering them, the remaining men can't trow their weapons down fast enough. Everyone lies on the ground, and you order 2 men to tie the rest up. The remaining two get in the Gustaf, and you load the Gordos onto a barge and exit, making your way back to the platform. You pull out a remote and hit a button, the the Stealth shield on your Molga deactivates, and you promptly hop in, tossing out the tied up, unconscious man you had hijacked the Gordos off of.

    You all head down the long way from the cliff face, heading north to a town considerably closer. The Gustaf pilots twitchly obey Sarah's directions, constantly in range of her Heavy Machgn.'s.

    You arrive in a small city called Haden, and the local authorities take the two bandits, and send some vehicles out to the coordinates you give them. You hand over all reported stolen property, including food, weapons, and even some clothes and kitchen wear. The Gustaf is also stolen, having disappeared after transporting a shipment of iron a few days ago. They give you permision to use it for the time being, before returning it proper.

    >return and salvage.
    >rest for the night in town
    >> Anonymous 04/17/12(Tue)00:38 No.18748156
    Another point, someone has to drive the Gordos. We just can't manage all this stuff with just Sarah and us, and we are not trusting bandits to help out.
    >> Anonymous 04/17/12(Tue)00:38 No.18748163
    Pretty sure that was under the condition that we DO NOT do what we just did, since the girl didn't want us to.
    >> Anonymous 04/17/12(Tue)00:39 No.18748188
    Salvage! Word will get out and we don't want some vulture stealing what's ours.
    >> Anonymous 04/17/12(Tue)00:40 No.18748194
    We should go salvage asap before anyone decides to swoop in giving priority to small expensive parts/weapons and the red horn.
    >> Anonymous 04/17/12(Tue)00:40 No.18748201
    rolled 8 = 8

    We should see if Sarah is okay. Then if she is, we should salvage and divide everything up. But we call dibs on the red horn.
    >> Servant Of The Emperor 04/17/12(Tue)00:42 No.18748213
    Salvage time!
    Grab that Gustav and let's make tracks!
    slow tracks but tracks none the less!
    >> Anonymous 04/17/12(Tue)00:42 No.18748225
    Have to remember to drag that other gordos out of that pit we made. I'm pretty sure it was still functioning.
    >> Anonymous 04/17/12(Tue)00:44 No.18748243
    I can't believe we did that entire mission without taking any damage.
    >> Anonymous 04/17/12(Tue)00:44 No.18748247
    Return and salvage. News of this will get out pretty quickly and I'd like to get this stuff home before we have opportunists trying to pick us up.

    We ought to be able to handle what little bandit presence there is on the way home.

    What is our loot, A fully functional Gordos, or at least in pretty good repair, there's the Red Horn as well. I think we might have left the less nice Gordos in the pit though. This not counting if they had anything else nice in the mine or loaded on the Gustav.
    >> Anonymous 04/17/12(Tue)00:52 No.18748356
    rolled 2 = 2


    Do a quick once over the salvageable parts, and then see if Sarah would like to go out to dinner to celebrate our daring and most cunning victory.

    N-n-n-not like a d-d-date or anything..
    >> Anonymous 04/17/12(Tue)00:52 No.18748360
    Might be able to salvage those Malders as well. Of course we still have to divide the salvage up between us and Sarah.
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)00:53 No.18748367
    rolled 3 = 3

    You both grab some food, do a little field repair on the Viper(she's impressed by how much you can do, thanks to Eri's coaching). Finaly you load your zoids onto a barge and head back to the mine. Sarah got directions for a shortcut into the canyon, and you make your way back. It's getting pretty late, and you wish you could call the base somehow and tell them your alright for now.
    "I can't fucking believe that worked." Sarah says, breaking the silence. "I mean seriously, what the hell? Why did you even attempt that?"
    "They told me too." he explain.
    "Who told you?"
    "The voices in my head."
    She looks away from the road and stares at you, bewildered. You ask her to watch where she's driving.

    You're about halfway back.

    (I would have ignored that post, but he rolled a 9, so yeah...)
    >> Anonymous 04/17/12(Tue)00:54 No.18748379
    rolled 4 = 4

    Convienant on how there were four mook zoids and one boss. We take one of each, but since we did most of the work, we should get the redhorn.

    So as I asked before, anyway we could combine the malder's shell with the molga? It could be like how the liger zero had different armor sets and we could call it the Cacoon.

    Next we would need some wings add-ons..
    >> Anonymous 04/17/12(Tue)00:55 No.18748391
    rolled 4 = 4


    Ask her how she got started doing Zoid stuff, and maybe apologize a little for wrecking her fancy Viper?
    >> Anonymous 04/17/12(Tue)00:56 No.18748396
    rolled 9 = 9

    Converse, be very happy about the massive fucking haul we made. Ask if she wants us to ask Eri to spend a bit of time repairing her Zoid, she did help us after all.

    Tell her we'll split the loot later and she's free to stay for dinner when we get back, we're not going to force someone out in the middle of the night like that.

    How did you get into Zoid piloting anyhow, family business?
    >> Anonymous 04/17/12(Tue)00:58 No.18748431
    >the voices in my head

    Awesome. I imagine every quest protaginist is a schizophrenic at worst.
    >> Servant Of The Emperor 04/17/12(Tue)00:58 No.18748435
    "You dont spend most of our life in a mercenary company for nothing either. My dad as you know did so until the jobs dried up. Least he's sitting pretty now with his own operation, he really tried to give me the best upbringing he could, harden me up for what life can throw at you, while still being a damn good father.

    Do you like flap jacks?"
    >> Anonymous 04/17/12(Tue)01:00 No.18748452
    > [x] Put it in
    >> Anonymous 04/17/12(Tue)01:00 No.18748455

    Naw, we should take one of the Gordos, and the Red Horn, let Sarah take what she can, since she got the crap shot out of her.
    She still owes us that kiss though.

    Speaking of Gordos, maybe Eri will be better in one of them instead of the cannon Tortoise. We still owe her those lessons. we need to remember to actually see her pilot something so we can see what shes doing wrong.
    >> Anonymous 04/17/12(Tue)01:01 No.18748462
    Sadly we're 27, a very unusual protagonist age, and every single female introduced so far has been 17 I think. We'll need to find someone closer to our age sometime soon.
    >> Anonymous 04/17/12(Tue)01:02 No.18748477
    >"Just,...ok. Alright. Your fucking funeral. Pull this off and I'll even throw in a kiss for your trouble."
    >Pull this off ... then give kiss

    You're not much of a lawyer, are you?
    >> Servant Of The Emperor 04/17/12(Tue)01:04 No.18748501
    Well, Eri said she was Less then 10 years younger then him as a guessing point?
    So she's maybe more mid early twenties.
    >> Anonymous 04/17/12(Tue)01:04 No.18748503
    Haggle over loot split. I vote we try to get more of the Zoids out of the bargin. Both Gordos and the Redhorn at least.

    A single Gordos won't be worth much given their shape. Two in that shape may be able to make one in much better condition.

    Of course the Redhorn may be royally fucked after what we did to it.
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)01:09 No.18748548
    rolled 7 = 7

    already addresed that, dude. You literaly wouldn't be able to move, at all.

    "Me?" she begins, a hint of enthusiasm in her voice. "My dad was in the military, and I was always traveling with him. He taught me how to pilot, and I enjoyed it. Later, I entered some junior competitions, basically sim battles, and eventually a real mock battle with paint rounds and shit."
    She grins a little. "I started winning a lot, and eventually got started in real Zoid battles. I had 2 one on ones before the Battle Royal. I won each time." At this point she sighs. "I guess its no suprise I started to get full of myself. You did a nice job knocking that pedestal out from under me, though."

    She chuckles when you apologies. "That things a restored handme down, and uncle paid for the components and ammo. Don't worry about it."

    You bring up splitting the salvage, she looks surprised. "You're gonna share? Even after I screwed up? Twice."
    You tell her she did fine, and splitting the reward. She lowers her head in embarrassment.
    "If you're offering..."

    You are upon the mine entrance.
    >What do?
    >> Servant Of The Emperor 04/17/12(Tue)01:14 No.18748600
    "Yup. After all, your mistakes made them think you were the only zoid out there, and before they knew it four of their zoids were down.
    You did alright though Sarah, your alive and well. 'Any zoid fight you can walk away from with all your arms and legs is a good one.' Something my dad told me more then once when he was still running an outfit."
    >> Anonymous 04/17/12(Tue)01:14 No.18748603
    rolled 8 = 8


    Ruffle her hair playfully. "A deal's a deal right? Its not like everyone can be as splendidly talented as I am anyhow. Maybe if you stick around for a bit, I'll show you a thing or two." Like a magnificent bastard. Big smile.
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)01:15 No.18748604
    rolled 3 = 3

    there you are
    >> Anonymous 04/17/12(Tue)01:15 No.18748612
    Well, the monetary reward is honestly not that big a deal, we can split that 50/50, it's pocket change compared to the salvaged Zoids. Let's get the Red Horn, the Gordosi and if we can fit the snails that'd be nice. There might also be some nice stuff that isn't stolen in their store room.

    Honestly before we split the loot we should probably just load everything up and take it back to my hanger and have Eri take a look at what's usable and not. Until we see what we can get from these guys splitting them up might screw either one of us over and I'd hate for there to be bad blood between us. So cart them up and we'll go back to my place, I'll make dinner.
    >> Anonymous 04/17/12(Tue)01:15 No.18748617
    first check on the red horn getting a rough damage assessment then make our way to where they loaded up the Gustav and find out what they didn't take on the Gustav
    >> Anonymous 04/17/12(Tue)01:21 No.18748674
    I'm not actually the one who's been doing it in every-other-single thread, I just noticed that it's getting late, the opportunity was here, and we can't have a zoid quest without it.
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)01:26 No.18748729
         File: 1334640396.jpg-(13 KB, 360x280, cf6.jpg)
    13 KB
    rolled 7 = 7

    She frowns and smacks your hand away. "How modest." she comments dryly. "I think someone else could do with a good ass kicking.
    She smiles a bit. "Yeah, I walked away. Thanks to you." You've stopped, so she leans over to you and holds onto your shoulders. You ask what she's doing.
    "Filling the other deal we had." she says, reddening a bit. "You remember what I said, right?"
    You think for a moment, then realizations hits you. You ask her if she's ok with it.
    "I said I would, didn't I?" she says grouchily. You stare at each other for a moment. "I-I'm really gonna do it!" she stammers, her face red as the zoid that nearly killed her. She leans in closer, hanging just a few inches away from each other. Her breath quickens, as she hesitates.
    >leave her to it.
    >give her a hand
    (she's 19, so its legal)
    >> Anonymous 04/17/12(Tue)01:28 No.18748745
    rolled 5 = 5


    Kiss her on the forehead and give her a hug before hopping out nonchalantly to check on the wares.
    >> Anonymous 04/17/12(Tue)01:28 No.18748747
    I say we take one malder and one gordo and use those to fix and or upgrade the red horn, molga and see if the team could use anything.
    >> Anonymous 04/17/12(Tue)01:30 No.18748767
    Give her a kiss on the forehead, you don't have to force yourself unless you really want to.
    >> Anonymous 04/17/12(Tue)01:31 No.18748780
    Sounds good to me. We're what, ten years older then her?
    >> Anonymous 04/17/12(Tue)01:32 No.18748792
    Let her kiss us. Geez guys, don't be so willing to be 'good brothers' all the time.
    >> Servant Of The Emperor 04/17/12(Tue)01:34 No.18748812
    But yeah, giving her a forehead or cheek one should do for now
    "Looks like you arent experianced in this either" A slight tease before we check that Red Horn
    >> Anonymous 04/17/12(Tue)01:35 No.18748828
    rolled 3 = 3


    We're 27. Might be okay if she was an old soul, or didn't look like a kid, but looks like we've found another little sister.

    OP, can we mount the bigass gun from the Red Horn on our Zoid? Can we cut the barrel down, mount it on our tail with a pressure pad, and set it up so it will fire a bigass round when we tail whip something? Or is that not possible?
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)01:38 No.18748847
    rolled 9 = 9

    (I'm proud of you guys)
    You smile, embrace her, and kiss the top of her head. You tell her not to force herself and save it for someone she likes. She seems like she's holding in a scream as you hop out, but eventualy gives up and does the same. You get in your zoids, and go over to the Red Horn. It's pretty mangled on the right side. Luckily, mostly do to your weapon's low caliber, the Zoid core was not damaged, and the overall internal damage looks manageable to you.

    ["Hey, DeFlynn."] Sarah hails you. ["What happened to the guy who was in it?"]
    A good question indeed. What happened to him?

    >What do?
    >> Servant Of The Emperor 04/17/12(Tue)01:41 No.18748883
    Best draw your gun.
    I thought she took care of him along with the snail pilots when we went in after the last zoid.
    >> Anonymous 04/17/12(Tue)01:41 No.18748886
    rolled 6 = 6


    [x] Lie. "Iunno. I think he took off running or something. See anything useful here?"
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)01:42 No.18748896
    rolled 5 = 5

    You'd have to mount something like that on your back, and it would really slow you down, and obliterate what little maneuverability you had to begin with. Your Molga's a small scale zoid, the Red Horns a medium scale zoid. There's a whole weightclass between you 2. (Light: Something like a Command Wolf or similar size.)

    Best to leave his weapons on him, or another zoid his size
    >> Anonymous 04/17/12(Tue)01:43 No.18748899
    Hell if I know, I was a tad busy at the time. Keep your eyes open and your lights on, we don't want him to surprise us with anything, though if he's smart he's already ran like hell.
    We're going to want both the Red Horn and if possible both of the Gordosi. The snails if we have room.

    Do another check through of the mine in our Molga first to make sure there aren't any surprises.
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)01:52 No.18749023
    rolled 10 = 10

    You scan the ground, and find foot prints. They lead away, toward the mine. You ask why she didn't take care of him before joining up with you.
    ["Wha, you wanted me to kill him?!"] she says, flustered. You tell her it was one possible way to do it. ["I...I've never killed anyone before. And,"] she pauses and takes a breath. I was scared, ok!"] You apologize, you didn't mean anything bad. She stays quiet for now.

    You follow the foot prints to the entrance, which lead to the Malder that...has ejected the mobile cockpit. Damn it, why do your bandits keep doing that?

    >What do?
    Also I'm seriously considering retconing our age, I wanted one teammate to act as an older, more seasoned mentor, and I can't really do that without Vince pushing 40.
    >> Anonymous 04/17/12(Tue)01:54 No.18749043
    rolled 1 = 1


    Retcon us to like, 22, or 23. Still gives us enough of a gap to be flattered by Sarah's advances.
    >> Anonymous 04/17/12(Tue)01:56 No.18749064
    rolled 1 = 1

    Leave age to fate? 18-30 let's see....range of 12. 1d12?
    >> AC-Guy 04/17/12(Tue)01:56 No.18749067

    Plus then we don't come off as creepy when peop,e inevitably start trying to hit on the girl we rescued from the not-mafia.
    >> Servant Of The Emperor 04/17/12(Tue)01:56 No.18749070
    We hate bandits, we can be a little angry about them getting away
    "Damn, if you werent ready to kill anyone then dont take a mission where you'd likely have to! Damnit Sarah these men wouldn't bat an eyelid about it if you hesitated and let then draw on you! You think you can get a scar like this though an accident?!"
    >> Anonymous 04/17/12(Tue)01:56 No.18749076
    Molga up, explore the mine in the safety of a giant layer of armor and invisibility. I can see dropping the age, maybe to 23-24. It means she looks up to us and it's not so far away that a small crush doesn't make sense. But it's far enough away that we'll just be flattered rather than interested.
    >> Anonymous 04/17/12(Tue)01:58 No.18749096
    I could easily see just 20, maybe 21. Early twenties is still a good ballpark for it though.

    Molga-safe would be best.
    >> Anonymous 04/17/12(Tue)02:02 No.18749145

    It's done, no reason to moan about it now. Seems a little out of character too
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)02:07 No.18749208
    rolled 4 + 20 = 24

    ["I know that!"] she barks. ["I'm sorry,...I'm just not use to this yet."]

    You almost apologize again, but decide to refrain from procrastinating.

    Heading inside, you find the Gordos as you left it. Making certain its clear, you attach a cable and pull it out of the hole. You climb in and pilot it out, actualy towing your Molga along with the larger zoid. You use it's girth to pull the red horn onto the barge, then set the Gordos on another. You both pull the Malders onto the final barge, their shape allowing you to fit 2 on the same cart.
    How do you wish to divide it up? You're guaranteed the Red Horn, Sarah actually seems afraid of it.
    >Give away the better Malder
    >Give away the better Gordos
    >Keep Both Gordos
    >Keep Both Malders
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)02:09 No.18749234
    rolled 1 + 20 = 21

    You wipe of some grime from your ID, the seven is now a four. Gonna have some typos to fix later.

    >dududu dun
    >You are now level, I mean you're 24 years old
    >> Anonymous 04/17/12(Tue)02:11 No.18749252
    rolled 5 = 5

    See how much is actually functional and useful before we engrave anything in stone. Ask Sarah to think about what she's interested in and we'll work something out over dinner or breakfast.
    >> Anonymous 04/17/12(Tue)02:13 No.18749273
    Take both gordos and offer to do maintenance on the worse malder.
    >> Anonymous 04/17/12(Tue)02:16 No.18749303
    This seems pretty fair.
    >> Anonymous 04/17/12(Tue)02:24 No.18749372
    Are we actually going to fix the zoids we keep or just break them down for weapons and parts to accelerate the repair of the hound soldier?
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)02:25 No.18749384
    "Thanks, but they don't really need much maintenance anyway. You can just drop em off in Haden"
    You acknowledge. You take the Gustav, driving back to the northern town.

    "Um, DeFlynn?" she says hesitantly. "There's something I need to tell you." You glance at her, to let her know you're listening. "I..sort of didn't tell uncle what I was doing." she admits. "I came here all by myself, without letting anyone know."

    You're wideyed, but she cuts you off before you can even begin.
    "I know!" she nearly screams. "It was stupid and stupid and I'm an idiot!" she berates herself. She grabs her head and curls up in shame. "If you hadn't come along, I'd probably be dead now, if I didn't chicken out first." She sniffs a little. "You must think I'm awfully spoiled."
    >What say?
    >> Anonymous 04/17/12(Tue)02:26 No.18749387


    The zoids in question, in case anyone didn't know.
    >> Anonymous 04/17/12(Tue)02:27 No.18749398
    probably break down the worse gordos and repair the red horn and good gordos (need backup zoids for when ours are damaged or incapable of operating in the terrain).
    >> AC-Guy 04/17/12(Tue)02:29 No.18749413

    "Nah, you've got potential. You just need more experience."

    Then proposition her.

    By which I mean invite her to hang out with us, maybe join our team.
    >> Anonymous 04/17/12(Tue)02:30 No.18749424
    "Hey. Don't think like that. It's in the past. No need to worry about it now. Just take the experience, learn from it, and move on. You think I never did anything when I was younger that makes you look like a certain tactical genius? You'd be wrong. I fucked up plenty of times. But I survived, I learned, and now look at me."
    >> Anonymous 04/17/12(Tue)02:30 No.18749426
    Consider this a learning experience. And if she feels the need to do something stupid like taking a job fighting heavy zoids in a Stealth Viper all alone, then she knows where to find us.
    >> Anonymous 04/17/12(Tue)02:32 No.18749449
    Yep, you're an idiot. Everyone who has ever piloted a Zoid spends a lot of time as an idiot. This is the general life style, you do well in sims, get cocky, get introduced to the smaller leagues and stomp some little fish. Then you move on to the larger stuff and realize the world is a huge scary place with Zoids you can't even imagine and pilots that you don't stand a chance against.

    Happened to me, I remember when I thought I was going to conquer the wastes and ride victorious covered in acclaim. I used to think tactics involved running straight at the opponent while yelling. If you do anything half as stupid as the stuff I lived through I'll eat my hat. You've got potential, once you put get your head solidly on your shoulders you'll be an excellent pilot.

    Care to come over for dinner, it'd be rude of me not to offer given today's circumstances.
    >> Anonymous 04/17/12(Tue)02:32 No.18749452
    Wait, what about the parts the bandits left behind? I left I think they left parts behind...
    >> Anonymous 04/17/12(Tue)02:35 No.18749483
    Why do I want to see those gordos spikes on the molga?
    >> Anonymous 04/17/12(Tue)02:36 No.18749501
         File: 1334644581.png-(329 KB, 641x253, Gilgamesh Wulfenbach's Hat.png)
    329 KB
    Changing mine from >>18749424 to this guy.
    Also, our hat:
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)02:37 No.18749522
    She looks up, a little misty eyed. "You really think so?" you nod. You invite her to join team Sidewinder, she's taken aback but seems pleasantly surprised.
    "Sorry," she replies, I actually already registered to join uncles team. But thank you."

    She blushes a bit. "Alright...but not tonight, I need to get back soon. Its past midnight anyway."

    (mostly scraps of junk, you might have made a small amount out of it, but you both wanted to gtfo of there)

    >> Anonymous 04/17/12(Tue)02:39 No.18749540

    The second part of this, Also,
    "You're only an idiot if you do something like this again.I dont envy you having to explain yourself when you get back though."
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)02:47 No.18749638
    You pull up in Haden with no mishaps, and you both exit the Gustaf. She tell's you she'l just stow the Malders here, and you can take the Gustaf and your zoids back to your base.
    "It's been fun," she says sarcastically, "but I gotta go get yelled at by a one eyed gorilla." You both laugh. You say goodbye, but she stops you before you leave.

    "Hey DeFlynn," she says, gesturing for you to come closer. You take a step forward. She takes her hands and grabs you by the head, and pulls you down, giving you a single, firm kiss. She pulls back, her face blushing. "I do like you."
    She then takes off in a sprint. You stand there and watch her jump into her Stealth Viper. She gives you one last doe eyed glance before the canopy closes, and the zoid starts moving away.
    Girls seem to like doing that to you.

    >Get some sleep
    >Screw it, pull an all nighter getting home.
    >> Anonymous 04/17/12(Tue)02:49 No.18749661
    Voting for the later.
    >> Anonymous 04/17/12(Tue)02:49 No.18749669
    I say home. Not like we have anything to do tomorrow that requires us to be up early. We can afford to sleep in.
    >> Anonymous 04/17/12(Tue)02:51 No.18749687
    I don't like having that Redhorn where it can be stolen.
    >> Anonymous 04/17/12(Tue)02:51 No.18749696
    Home Jam..e...........Molga
    >> Anonymous 04/17/12(Tue)02:52 No.18749705
    Screw it, get home. We'll leave a note on the giant pile of Zoid we acquired saying, "Good mission, no damage, MOLGA STRONG, I brought you some toys Eli." Then raid the fridge for leftovers and hit the sack.

    I don't want to leave a giant stack of Zoid lying around.
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)03:07 No.18749822
    You drink some coffee, take a few energy shots, and prop your AZ rifle in the Gustaf's other seat, just in case. You head back towards the base, keeping an eye out as best you can in the dark.

    Suddenly, ninjas!
    >One Jacky Chan esque sequence later
    You snap out of it, checking you position on the GPS. You've remained on course, somehow, while having no idea where the last hour and a half has gone. You reach into a paper bag and pull out 2 more energy shots and down them both.

    Some time later, you grogily pull up to the hangar doors of the base. You have to try the radio for 10 minutes before you finaly get an answer.
    "Gerald?" you here Vince answer grogily. "What's the deal, its 4 in the morning." you inform him you are perfectly aware of the time, as you have already fended off 3 waves of ninjas on your way to the president.
    "...Yeah, ok, I'm opening the door. Just...drive slowly, alright?"

    You pull the Gustaf in, and wearily exit. Vince whistles at your spoils.
    "These all yours?"
    You inform him the Gustaf is a rental, but yes, everything else is now your property. "N-i-c-e!" he praises. "How'd you pull that off?"
    Later, you mutter, and march ever so slowly to your bed. You flop down on your bed, and immediately konk out.

    You don't wake up at six on the dot this time. It's only 9 when someone tries to rouse you.
    "Mr Gerald? Breakfast is ready, if you're hungry."

    >What do?
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)03:08 No.18749830
    You drink some coffee, take a few energy shots, and prop your AZ rifle in the Gustaf's other seat, just in case. You head back towards the base, keeping an eye out as best you can in the dark.

    Suddenly, ninjas!
    >One Jacky Chan esque sequence later
    You snap out of it, checking you position on the GPS. You've remained on course, somehow, while having no idea where the last hour and a half has gone. You reach into a paper bag and pull out 2 more energy shots and down them both.
    Some time later, you grogily pull up to the hangar doors of the base. You have to try the radio for 10 minutes before you finaly get an answer.
    "Gerald?" you here Vince answer grogily. "What's the deal, its 4 in the morning." you inform him you are perfectly aware of the time, as you have already fended off 3 waves of ninjas on your way to the president.
    "...Yeah, ok, I'm opening the door. Just...drive slowly, alright?"

    You pull the Gustaf in, and wearily exit. Vince whistles at your spoils.
    "These all yours?"
    You inform him the Gustaf is a rental, but yes, everything else is now your property. "N-i-c-e!" he praises. "How'd you pull that off?"
    Later, you mutter, and march ever so slowly to your bed. You flop down on your bed, and immediately konk out.

    You don't wake up at six on the dot this time. It's only 9 when someone tries to rouse you.
    "Mr Gerald? Breakfast is ready, if you're hungry."

    >What do?
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)03:09 No.18749856
    You drink some coffee, take a few energy shots, and prop your AZ rifle in the Gustaf's other seat, just in case. You head back towards the base, keeping an eye out as best you can in the dark.

    Suddenly, ninjas!
    >One Jacky Chan esque sequence later
    You snap out of it, checking you position on the GPS. You've remained on course, somehow, while having no idea where the last hour and a half has gone. You reach into a paper bag and pull out 2 more energy shots and down them both.
    Some time later, you grogily pull up to the hangar doors of the base. You have to try the radio for 10 minutes before you finaly get an answer.
    "Gerald?" you here Vince answer grogily. "What's the deal, its 4 in the morning." you inform him you are perfectly aware of the time, as you have already fended off 3 waves of ninjas on your way to the president.
    "...Yeah, ok, I'm opening the door. Just...drive slowly, alright?"
    You pull the Gustaf in, and wearily exit. Vince whistles at your spoils."These all yours?"
    You inform him the Gustaf is a rental, but yes, everything else is now your property. "N-i-c-e!" he praises. "How'd you pull that off?"
    Later, you mutter, and march ever so slowly to your bed. You flop down on your bed, and immediately konk out.

    You don't wake up at six on the dot this time. It's only 9 when someone tries to rouse you.
    "Mr Gerald? Breakfast is ready, if you're hungry."

    >What do?
    >> Anonymous 04/17/12(Tue)03:11 No.18749871
    Grunt in the affirmative and drag ourself out of bed. Communicate only in grunts and other caveman noises until we obtain coffee and sustenance.
    >> Anonymous 04/17/12(Tue)03:11 No.18749873
    Go away 'm still sleepy.
    >> Anonymous 04/17/12(Tue)03:11 No.18749877
    ook for yes ugg for no
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)03:12 No.18749881
    Double ewe tea eph
    >> Anonymous 04/17/12(Tue)03:15 No.18749906
    Given that the same thing happened in MSQ at the same time just now I'm guessing that 4chan glitched out for a bit and reposted stuff a few times.
    >> Anonymous 04/17/12(Tue)03:17 No.18749930
    rolled 5 = 5


    Scream out a PTSD/Sleep Deprived fueled threat of "I'LL KILL YOUR FAMILY." before getting wits back about
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)03:19 No.18749946
    "Ook." you grunt.
    "Huh?" Audrey seems confused. You raise up like a zombie and make like Michael to the dining room. Eri's currently occupied doing dishes. She looks back when she hears you sit down.
    "Gerald~. How nice of you to join us!" she says in that fake, syrupy voice of hers. "Are you hungry?" You ook an affirmative. She hands you a plate, with a single piece of toast. "Enjoy~!" she says gleefully, before skipping out. You stare at your plate a moment, before shrugging and downing it in one mouthful. You sit up and forage the cupboards, no rule says you can't get anymore.
    Momentarily, you are full and delicious foodstuffs.
    >What do?
    >> Anonymous 04/17/12(Tue)03:20 No.18749949
    We need to sleep with a gun under our pillow. Nothing but good things can come of that.
    >> Anonymous 04/17/12(Tue)03:21 No.18749969
    Clean the dishes we just made....

    Then go take stock of our loot.
    >> Anonymous 04/17/12(Tue)03:22 No.18749976
    Obtain coffee, I don't care if we have to kill a man to get it, we need a cup of joe.

    Get to the hanger and talk to Eri about our new pile of loot.
    >> Anonymous 04/17/12(Tue)03:25 No.18749993
    Step 1: Acquire coffee
    Step 2: Show off delicious loot
    Step 3: Bask in the praise of our team
    Step 4: PROFIT
    >> Anonymous 04/17/12(Tue)03:28 No.18750005
    Sir your steps are off
    Step 1: Profit
    Step 2: Sleep
    Step 3: Acquire Coffee
    Step 4: Show off delicious loot
    Step 5: Bask in the praise of our team

    We are at step 3.
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)03:33 No.18750040
    must have been the ninjas

    Cleaning up, and getting some coffee, which was already brewing, praise Zi, you go out to the hanger. Eri's fidgeting with one of the Gordos's. You watch her work for a bit, sipping your cup.
    "She was worried about you." Audrey says, having appeared by your side. You cock your eyebrow, asking her how she figured. The dark haired girl points over to the Cannon Tortoise stowed in a maintenance square. You squint a bit before you understand.

    The crane has been removed, and the original particle cannon reattached.
    "When you didn't come back after 10 last night," Audrey explains, "she started working on it. She finished it around 11, then paced back and forth in front of the door for a while. Mr Vince eventually told her to go to bed. She argued with him for a bit, but finally gave up. We both went to sleep after that." She smiles at you. "Seems that she's very concerned about your well being."

    >What do?
    >> AC-Guy 04/17/12(Tue)03:35 No.18750046

    "Well that makes one of us."

    Go to assist her.
    >> Anonymous 04/17/12(Tue)03:35 No.18750049
    Slightly daww'd.

    Go speak with Eri. Right of the bat, softly tell her that we are sorry. Let her take the conversation to wherever from there.
    >> Anonymous 04/17/12(Tue)03:37 No.18750064
    It's good to know that I'm cared about. Though she didn't really need to worry that much, MOLGA STRONG. Walk over to Eri, apologize for scaring her, help her with any repairs we can.

    Ask if she likes the pile of zoids we found.
    >> Anonymous 04/17/12(Tue)03:39 No.18750073
    Go help.
    Apologize for worrying her but don't make a big deal out of it.
    >> Anonymous 04/17/12(Tue)03:39 No.18750078
    Ooo, you're right. Can we add another PROFIT or at least an ??? on the end, though? It doesn't feel right without one of those in there.

    Let's go help her.
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)03:50 No.18750185
         File: 1334649046.png-(66 KB, 800x600, Molga.png)
    66 KB
    You hand your cup to Aubrey, and head over to where Eri is.
    "You mad?"
    "No." she says flatly.
    You lean in, grinning slightly. "Are you frustrated?" you jeer.
    She turns around and slaps you lightly. "I was a fucking wreck, wiseass!" You've never heard her raise her voice this much before. "Why didn't you call? We got a satelite phone now, you know?"
    "The one you bought in town?"
    "The one you installed after we split up, and one with a number I didn't know?"
    "Y-!" she freezes. She covers her mouth and lets out an embarrassed squeal. "Oh my god!" She takes a long, drawn breath, then gives you a hug. "Sorry. I get like that sometimes."

    You pat her on the head. You ask her if you missed anything. She pulls away and smiles, for real this time.
    "Have a look over here!" she says excitadly, tugging you along. "I got those parts I needed in yesterday. Rob says hi by the way." You comment that he says an aweful lot, earning a giggle from her.
    "Check it out!" she declares, directing you to look at your Molga."Just installed it this morning. Whadaya think?"
    >What do you think?
    >> Anonymous 04/17/12(Tue)03:54 No.18750220
    It's going to be quite the surprise for some poor unfortunate.

    Chances of us having an extra spare fully functional zoids soon?
    >> Sanguinius !oDZ3/a4B/. 04/17/12(Tue)03:56 No.18750235
         File: 1334649392.jpg-(151 KB, 400x547, Hellsing Seras.jpg)
    151 KB

    We pat her on her head? Isn't that a little patronizing for someone we might want to date? Meh, whatever. And we think it's awesome.. Whatever it is she did. It's always safer to go with awesome with women. Also, I have no idea if we ever mentioned what Eri looked like, but i'm imagining her a Seras for Hellsing from now on for no reason.
    >> Anonymous 04/17/12(Tue)03:56 No.18750236
    Hehehe, hehe. You added more Dakka to the Molga, you wonderful person. Give her a hug. They will not expect this.

    What exactly is a blaster cannon and how does it work?
    >> Anonymous 04/17/12(Tue)03:58 No.18750247
    MMMMMMMMMM, tits the size of the moon...
    >> Anonymous 04/17/12(Tue)03:58 No.18750254
    Yeah. Personally I'd have gone for a very fast, light peck. Oh well.

    >> Anonymous 04/17/12(Tue)03:59 No.18750271
    Looks cool, bro. Given that we're a stealthy as fuck Molga, a sucker punch weapon is /exactly/ what we need.
    >> Anonymous 04/17/12(Tue)04:00 No.18750279
    Wait, wait. We can do that now, and have a good excuse to do so. A victory high at seeing our Molga dakka'd up. See what sort of reaction pecking her entails.
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)04:09 No.18750356
         File: 1334650159.png-(115 KB, 634x739, edb.png)
    115 KB
    I had a profile image I've been using. Saw it while browsing around and though "yeah, this looks exactly like I imagined her."

    A custom weapon, made from heavily modifying a captured beam gum. It lost a good deal of range, but she was able to double the power. Oh, and its hidden. Suprise gut punch sort of weapon.
    You tell her you think she is ridiculously hot right now. You lean in, slowing down at the last moment, inching to her lips. Its lighter than the one Sarah gave you, and thinking about it makes you feel a tad guilty, but she takes it in stride. You pull back, and she grins at you. "Only just now?" she ribs.

    You have things. That you can do.
    >> Anonymous 04/17/12(Tue)04:11 No.18750371
    Respond with just a- "No."

    Beyond that, what should be on our agenda for the day?
    >> AC-Guy 04/17/12(Tue)04:12 No.18750389

    >Wat do.

    I'm guessing 'her' is a less than appropriate response?
    >> Anonymous 04/17/12(Tue)04:14 No.18750401
    I might start with asking about local restaurants, see if there might be one she wishes to hit up later. There are certain traditions that should be met.
    >> Anonymous 04/17/12(Tue)04:14 No.18750403
    No, you've always been hot, but you shine the brightest with a wrench in your hand, engine grease on your cheeks and a mechanical glint in your eye.

    So tell me hotty mechanic, what are we going to be able to salvage from this large pile of Zoid we aquired?
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)04:14 No.18750404
    for things, of a profesional sort.
    Repair/Maintanence(Your Molga didn't even get scratched during your mission, btw)
    Catalogs-check what zoids and components you can order
    Team meeting-Discus Team Sidewinder's official business

    other wise you can choose to mess around and relax. god knows you've earned it
    >> Sanguinius !oDZ3/a4B/. 04/17/12(Tue)04:16 No.18750421

    Looks kinda like Seras. Works for me! Also:

    "Teasing me now are you? Cheeky. Don't start something you can't finish."

    And then slowly lean closer to her, pressing her against the Molga or nearest wall.

    >horse therniqu
    I don't even captcha
    >> Anonymous 04/17/12(Tue)04:16 No.18750425
    Let's chill for a bit. Maybe help with some light maintaince work.

    Also is it just me or does Zoids Quest's 'Eri' look awfully similar to AC Quest's 'Ari'? Given the pictures we have of them both, that is.
    >> Anonymous 04/17/12(Tue)04:17 No.18750434

    Team meeting-Discus Team Sidewinder's official business

    Given the spoils of our last job there might actually be a point to this now.
    >> AC-Guy 04/17/12(Tue)04:18 No.18750447


    I think he introduced his character first, but I'm fairly certain mine had a picture and a posted description first.
    >> Anonymous 04/17/12(Tue)04:19 No.18750453
    Probably don't need to get too concerned about it, regardless.
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)04:19 No.18750454
    maybe. only one 'put it in' allowed per thread though, and someone already used it
    "Such a poet." she teases. "As for zoids, that Gordos just needs a little patching up, and some missing weapons replaced. Really its in great shape, despite how it looks on the outside. How'd you managed that, anyway?"

    You tell her. She stares at you blankly. "I want to call bullshit, but for now I'll give you the benefit of the doubt."

    She thinks about it, and then states she'd like to try the BBQ grill restaruant that opened up in Haden, if you ever have time.

    >What do?(no, not her. you need more relation points)
    >> Anonymous 04/17/12(Tue)04:20 No.18750459
    inB4 her father walks in
    >> Anonymous 04/17/12(Tue)04:21 No.18750469
    >[x] Genuflect.
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)04:22 No.18750474
         File: 1334650935.png-(111 KB, 800x600, Gordos.png)
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    forgot mahGordos
    really got to read that sometime. curse my poor attention span
    >> Anonymous 04/17/12(Tue)04:22 No.18750477
    Didn't even mention the Redhorn. It was that bad, huh?
    >> Anonymous 04/17/12(Tue)04:23 No.18750482
    BBQ always sounds good, before we go lets get the folks together brief everyone on our current Zoid situation and discuss official Sidewinder buisness. Then we'll get a giant pile of ribs.

    Dear god that is completely covered in guns, I may be in love. It has a fucking RAILGUN.

    We can't attach a stealth and burrowing unit to it can we?
    >> Sanguinius !oDZ3/a4B/. 04/17/12(Tue)04:24 No.18750490

    In this order:

    [X] Ask Eri to dinner tonight
    [X] Tell everyone to meet you for a team meeting in two hours
    [X] Check Zoid Catalog
    [X] Team Meeting
    [X] Sleeper Zoid Job
    [X] Dinner with Eri
    >> Anonymous 04/17/12(Tue)04:24 No.18750497
    >> Anonymous 04/17/12(Tue)04:25 No.18750502
    It must happen.

    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)04:28 No.18750527
    You should worry more about Vince. He's appointed him self as big brother. If he had seen you, he might have attempted knifing

    She sighs. "Its not as bad off as the Hound, but its still in pretty rough shape. Armor needs to be replace, its missing all its support guns, which is practically its life blood, considering how clumsy it can be. Honestly I could probably fix both Gordos's for the same amount as the Red Horn. Not saying we should scrap it. We just don't have the funds right now, best to go with some immediate return."
    >> Anonymous 04/17/12(Tue)04:30 No.18750563
    Brings me to my next question: "What would those zoids be worth once they were fixed up?"
    >> Anonymous 04/17/12(Tue)04:31 No.18750568
    Alright, the Redhorn is our long term project.
    It's the beat up old '69 Dodge Charger in the garage that we work on when we have the time and money to spare.
    And it is our baby.
    >> Anonymous 04/17/12(Tue)04:33 No.18750584
    The Gordos ought to cover us for any heavy fire support we need for a long time, it has a fucking railgun. We'll keep the horn in the garage and fix it up when we have spare time, it'll be our pet project.

    Any ideas on what to do with the Malder, I don't have any particular plans to pilot it so it's up to you really.
    >> Anonymous 04/17/12(Tue)04:36 No.18750607
    I thought we took both Gordos and gave the Malders to Sarah?
    >> Anonymous 04/17/12(Tue)04:38 No.18750621
    We did, I checked after I made my post. I'm just forgetful.

    Ask about tossing stealth units on the Gordos, prepare for her to jokingly punch us in the shoulder.

    Set up the town meeting, take a shower we haven't had one for a while and we spent most of our time Zoid fighting or driving in the desert.
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)04:38 No.18750622
    She beams at your invitation. "Alright, buster, but you better dazzle me, or I'll look for the next up and coming ace pilot." She pecks you on the cheeck. You ask her to pass word on for a team meeting. "Vince was wanting to have one, I'll let you know when he's ready." She pulls herself away before going back to work. You head into a office like space, where a computer screen and console is. Thanks to the satelite phone, you can access the database for component and zoid dealers across the whole continent. You bring up the rail gun for the Gordos. 20,000 credits, Zizus. Your Molga barely cost more than that. You may have to do without for a while.

    You compare the cost of a new Red Horn to an estimate of fixing up your current one. A new one will cost 80,000 from the cheapest vendor, and repairing the one on hand will cost over 30,00o to get it up to full strength. You consider if you should sell it for now and buy another later. Finances hurt your head.

    You browse through several zoids, all which you can't hope to afford right now. You feel a touch depressed, and finally log off.
    >> Anonymous 04/17/12(Tue)04:45 No.18750663
    Wait, what about the sell price for the Gordos?
    >> Anonymous 04/17/12(Tue)04:45 No.18750667
    Honestly rather have the Red Horn then the Gordos. maybe we could sell one or both to make up the cost for repairing the red horn, and use the remainder, and the pay for the mission to buy something else?

    By the way, lets not forget we still have to train her. maybe she has a preference for one of the new zoids? though for some reason I suddenly have an urge to see her in a Spinosapper. No idea where we'd get one of those.
    Just imagine if we could get one though, and could fit a stealth system on it.
    >> Anonymous 04/17/12(Tue)04:50 No.18750696
    If we do that, we should see about keeping one of the railguns.
    I like those things.
    >> Anonymous 04/17/12(Tue)04:51 No.18750699
    True, but the Red Horn is more of a long term thing it needs close to half it's price in repairs. We have enough Goldos bits around that we don't need that much to bring one of them up to fully functional conditions. Once we get more dosh we can trade it in and fix the horn up completely. Also RAILGUN!
    >> Anonymous 04/17/12(Tue)04:56 No.18750725
    You know, we didn't damage the tri barrel linear cannon on the RH. I wonder if it could be used on the Gordos in place of the missing rail?
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)04:58 No.18750735
    After you eat some more and shower, Vince calls you into a room setup for team business. Everyone has a seat, even Eri's father sits in a corner.
    "Alright guys." he begins n a serious tone. "It's finally time. Team Sand-winder is officially registered, and now we got to get ready for our first battle."
    He presses a button and a monitor on the wall comes on.
    "As of now, there are 3 teams that have issued open challenges, all in battle mode 0982. Just to refresh you, this means anything goes, just so long as both sides have the same number of zoids." The monitor blinks, bringing up the profiles of 3 Zoid warriors. "First up is Team Stone Age. Like us, they just formed recently. They haven't had any battles so far. However all members are former mercenaries, we'd be in for a tough fight, make no mistake."
    The monitor blinks again, showing a new set of profiles. "Next is team Desert Strikers. They've had 2 battles so far, and although they won the first, they lost the second one, and took a lot of damage. They'll be desperate for a win, so we can't let our guard down, even if they seem easy."
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)05:02 No.18750761
         File: 1334653363.jpg-(54 KB, 499x400, Rev_rapter.jpg)
    54 KB
    He sighs and rubs his brow. "Honestly though, the next ones the real kicker." He changes the display once more, the profiles of a young boy and girl come up, bearing a resemblance to one another. "Team Raptor. They're a brother sister pair, the Ray siblings. As you might guess, they use Rev Raptors in battle."
    He points to the first profile, an auburn haired youth. "The brother, Adam, uses a Raptor with modified armor, as well as some thrusters on his back, its designed to dive through enemy fire and disable them at close range before they can react." He points to the other one, a blond haired girl.
    "The sister, Sasha, on the other hand, has modified her Raptor for ranged combat to help lay support fire for Adam, without sacrificing the original close combat abilities."
    He turns to his teamates. "Honestly, I don't think we should battle these guys. They are very well insinc with one another, and have high quality zoids. And since they're is only 2 of them..."
    "It would be 2 on 2." Eri finishes. Vince nods. "They've fought 3 battles, and won all 3. Where as we have fought none as a team. We'd be at a serious disadvantage."

    He turns the screen off. "I value everyone's opinion on this. Who do we take on?"
    >Stone Age
    >Sand Strikers
    >> Anonymous 04/17/12(Tue)05:05 No.18750772
    rev raptors, we can put the stealth on the gordos while the molga digs into cover and takes out their fire support.
    >> Anonymous 04/17/12(Tue)05:05 No.18750773
    >Sand Strikers
    >> Anonymous 04/17/12(Tue)05:06 No.18750775
    Do we know what Zoids Stone Age and Desert Strikers have?

    Probably Desert Strikers, we don't want our first attempt at in field teamwork to be against a brother/sister pair or a group of trained mercenaries who probably already worked together on the battlefield for a long time.

    Also their name offends me, it sounds slightly similar to our own, and that shall not stand.
    >> Anonymous 04/17/12(Tue)05:07 No.18750786
    Do we know what zoids stone age and the strikers use?
    >> Anonymous 04/17/12(Tue)05:08 No.18750788

    >>18750775 here

    good point about the name.
    >> Anonymous 04/17/12(Tue)05:08 No.18750790
    Perhaps we should send them link related as our official acceptance of their challenge?
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)05:09 No.18750795
    "Afraid I couldn't get any info on Stone Age. Sandstrike has 2 Heldigunners, and a Sinker. They tend to rely on mobility and hit and run tactics. In there second battle, their formation fell apart after one of them went down."
    >> Anonymous 04/17/12(Tue)05:10 No.18750802
    could we choose to only field 2 and they'd have to match it?
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)05:12 No.18750811
    They issued the challenge openly, so the number is set to 3 already.
    >> Anonymous 04/17/12(Tue)05:14 No.18750828
    Strikers seem like the best bet for a win. It would be us, Audrey and Vince then?
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)05:15 No.18750831
    So its looking like Desert Strikers. Is that alright?
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)05:16 No.18750836
    Yes, Eri wouldn't be able to get her license in time, no matter how hard you montage.
    >> Anonymous 04/17/12(Tue)05:18 No.18750844
    >> Anonymous 04/17/12(Tue)05:19 No.18750850
    Heldigunners are actually pretty tough zoids and they use the same tactics we use. It might be a better idea to try Stone Age and hope they use a more conventional line up.
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)05:22 No.18750864
    Do you doubt, sir? Doubt Molga strong?
    >> Anonymous 04/17/12(Tue)05:23 No.18750868
    Do I need to understand anyhtign about zoids for this quest? All I ever watched was that one with the Liger Zero.
    >> Anonymous 04/17/12(Tue)05:26 No.18750880
    Well congrats, we're in that timeline.
    >> Anonymous 04/17/12(Tue)05:27 No.18750888
    Desert Strikers, they have a name similar to us.

    I can imagine the looks on their faces if we show up with a Houndsoldier, a Demantis and we choose to fuck with their predictions by going Gordos.

    Holy Shit, is that a giant railgun and a Houndsoldier? We just laugh maniacally and start shelling them like a madman, Vince keeps the Heldis busy by running them down with cannons and Audrey keeps the Sinker from getting anywhere near us and intercepts any frog who dares fuck with the Gordos.
    >> Anonymous 04/17/12(Tue)05:29 No.18750901
    Oh that's awesome then.

    Just to clarify, there's only one of the zoids series with the liger zero right?
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)05:30 No.18750910
    Sand Strikers it is. Hopefully I'll pick a name and stick with it.
    "I agree with that." Eri says. "I think we have the best chance for winning against them."
    You thank her for her support. Audrey speaks up. "If it comes down to mobility, we won't lose." She says confidently.

    Vince cracks a smile. "Alright then. It's decided. The SideWinder team will challenge the Sand Strikers. I'll send the notice in right away. The battle will be in a few days, I want you all in your best condition."
    You all cheer. With this, it's official. Team SideWinder starts its march to glory now.

    To Be Continued
    >> Anonymous 04/17/12(Tue)05:30 No.18750914
    The Zero is central to New Century Zero, and I would assume that was the one you meant.
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)05:31 No.18750918
    there's also fuzors, but it sucked. it sucked a lot

    night everybody, see you all friday
    >> Anonymous 04/17/12(Tue)05:32 No.18750921
    Ah, awesome thanks. I'll be catching up to the archived threads then.
    >> Anonymous 04/17/12(Tue)05:35 No.18750940
    And if a Zoid comes up that you're not familiar with, just hop ove to the wiki and read up on it.
    Wiki link for ya:
    >> Anonymous 04/17/12(Tue)05:36 No.18750942
    We have a flying zoid yes? Could we not pair the flying zoid and molga against the raptor team? Seems like it would be an effective combination and a flashy entrance onto the stage of zoid competitions. *shrug*
    >> Zoid Mother !4R91sg9LEA 04/17/12(Tue)05:37 No.18750955
    one more thing, could we get this archived? lot of important things happened
    >> Anonymous 04/17/12(Tue)05:41 No.18750971


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