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  • File: 1333850473.jpg-(166 KB, 800x805, Ork Disguise.jpg)
    166 KB Shas'o R'myr !!ENKTb5+MzOe 04/07/12(Sat)22:01 No.18616487  
    In Deffwotch, the players are Orks who trick the Imperium into thinking they are Spess Mehreens. Beyond the fights, beyond the loot, beyond the larf, the only thing left is revenge.

    Kroz Rubbykonzes - Mekboy
    Grimslag 'Eadmangla - Kommando
    Wazgor Shakbag - Stormboy
    Grakgut Grumwizzlewot - Painboy
    Wurrza Zzappar - Weirdboy

    This is it. The final episode.

    'Ere we go.
    >> Shas'o R'myr !!ENKTb5+MzOe 04/07/12(Sat)22:02 No.18616518
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    The light recedes, and the Kill Team finds themselves in a very familiar place. Once again, the Kill Team floats among the rocky outcropping of the Graveyard, purple skies flickering above.

    "Back 'ere?" asks Grakgut annoyedly.
    "OI REMEMBAH DIS PLACE..." says Wurrza.
    "Dis wuz da first time ya zogged yerself." states Grakgut.

    "Yes..." echoes the voice of Zuvassin, "back to where we started, where your story ends."
    >> Shas'o R'myr !!ENKTb5+MzOe 04/07/12(Sat)22:03 No.18616533
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    "Wait, Oi thought we krumped ya!" yells Grakgut.
    "Oh, don't mind me, I'm just watching as always." states the whispery Zuvassin, "You're looking for Necoho, no?"
    "We krumped dat git," declares Wazgor, "an' dat Garo, too!"
    "You truly think that? How interesting." laughts Zuvassin, "I shall return to...assisting you. Be on your guard."

    The Kill Team is once again engulfed by silence as Zuvassin returns to his function as Dice Roller.

    "Ya know, I'z lerned sumfin'," begins Kroz, "Sumtimez, fings wot dun stay krumped ain't as gud fer a larf as dem Lifeguard gits wuz."
    "Yeah, so where iz dat scaly git anywayz?" asks Grakgut.

    "Right here, Grakgut." states Necoho.
    >> Shas'o R'myr !!ENKTb5+MzOe 04/07/12(Sat)22:04 No.18616559
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    The kilometers tall form of Necoho raises his three-blade sword.

    "I know not who you were talking to, but it is inconsequential and illogical." states Necoho, "You are here because you followed me. It no doubt had something to do regarding what was stolen from me, and given to you by that floating thing."

    "Ya mean looted. Skooire Boldo looted everyfing ya 'ad." states Kroz proudly.
    "Boldo zogged ya in da face in 'is WAAAGH!" yells Wazgor.
    Grakgut elbows Wurrza, "Oy, get a load a dis git. 'E'z big."

    "I see no reason to keep you around here, cleansing you is a simple matter." states Necoho.

    His forehead begins glowing...

    ...and then explodes.

    "BOSS! WE AIN'T TOO LATE, ROIGHT?" says Uzgob over the vox.
    >> Shas'o R'myr !!ENKTb5+MzOe 04/07/12(Sat)22:05 No.18616575
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    Looking up, the Kill Team see two holes smoking in the sky. They feel a rumbling, and the holes become a crack. The crack becomes a fissure. Finally the sky explodes as Krooza punches its way through. Burning with the green energy of the WAAAAGH, Krooza knees the ground.

    "Hop on, boss." says Clarence, who pulls up in the buggy, "I'll take you where you need to be."

    "'Bout time ya got'ere, Uzgob. We'ze all a'spess ta take care of!" yells Kroz, as the Kill Team boards the buggy.
    "Wuzn't us, boss. It wuz all Krooza! We'ze jus' along fer da ride!" replies Uzgob.
    "Dun't sound so konfuzed! Kroozas jus' az orky az any uv us!" states Grakgut.
    "No time, boss! Gotta go fast!" says Clarence as he sanics the Kill Team to the bridge.
    "Clarence, Boldo krumped Necocoa...an' 'imself..." states Wazgor flatly.
    "I'm...sorry to hear that. I'm sure he went out like a true boy." says Clarence.
    The Kill Team finally reaches the bridge.
    "We're all behind you, boss." says Clarence.
    >> Shas'o R'myr !!ENKTb5+MzOe 04/07/12(Sat)22:07 No.18616617
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    As Kroz takes the wheel, Grakgut mans the fists, Wurrza mans his Wizard Tower, while Wazgor and 'Eadmangla man the guns, Krooza stands up. And Krooza roars, a reverberating roar of rage and power.

    "AWRIGHT, KROOZA! GO TIME!" yells Kroz.

    Krooza sticks out its arm. The Orkross Kannon flies forward. Krooza's weapons all stand at maximum.

    Supa Dimenshun...no, Supa Galaxy Stompa Mode engaged.
    >> Shas'o R'myr !!ENKTb5+MzOe 04/07/12(Sat)22:09 No.18616648
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    Necoho opens the fight by condensing Warp energy into a blast of warpfire, which Krooza manages to dodge. Nehoco also forces numerous floating rocks and planetoids to impact Krooza, slightly scratching the paint. Krooza retaliates, with a devastating short blast from the Orkross Kannon, raking lance fire, and a rocket punch. This stumbles Necoho back through multiple floating rocks, and he turtles, forming protective void shields around himself.

    Necoho then retaliates by grabbing a pair of passing Warp Storms, and tosses them at Krooza. While Krooza can dodge one, the other spins deep into Krooza's hull, exposing some of the ship. This, of course, only encourages da boyz, who begin shooting outside. Krooza punches some planetoids in an attempt to make boxing gloves, then goes on the offensive. After firing the Orkross Kannon to bring down Necoho's shields and use his dodge, it opens up for the rest of the kill team to use lance and rocket punch to strafe Necoho.
    >> Shas'o R'myr !!ENKTb5+MzOe 04/07/12(Sat)22:10 No.18616671
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    Necoho takes a moment to regenerate his shields. He grabs one of the larger Warp storms and Tosses it in Krooza's general direction. Krooza deftly dodges though, in time to parry a charge from Necoho. Now in melee range, Krooza starts swift-attacking with its Klaws, and though Necoho can parry some, he can't parry them all. Along with supporting Lance fire, Krooza is holding its own.

    "So, wut're we doin' wit' dat nuke?" asks Kroz.
    "We gotta slam it on 'is 'ead, den krown 'im 'Boss o' da stoopid gits' or sumfin'." replies Grakgut.
    >> Shas'o R'myr !!ENKTb5+MzOe 04/07/12(Sat)22:11 No.18616702
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    Necoho once again blasts a gout of Warpfire at Krooza, which dodges. However, he grabs another large warpstorm, gives it a good spin, and sends it careening at Krooza.

    "Oi, Grakgut, Give it back ta'im!" yells Kroz.
    "Oi dun want it!" replies Grakgut.

    Krooza takes up a sure-footed stance, and raises the Orkross Blade. Krooza swings, and sends the warpstorm back, slightly faster. What results is a Dead Man's Volley, the Warpstorm getting faster and harder to parry as it goes back and forth. Ultimately, Necoho fails his parry, and is hit by the Warpstorm. Krooza rushes in, Lances blazing.

    As Krooza reaches melee, Necoho sends more planetoids at Krooza, followed by a lightning attack with his three-blade sword. Krooza parries elegantly, but an attack gets through anyway.
    >> Shas'o R'myr !!ENKTb5+MzOe 04/07/12(Sat)22:13 No.18616729
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    "BAHAHAHAHA!" laughs Grakgut.
    "I do not need to fight to spread knowledge and logic." states Necoho, nonplussed "You are a special case."
    "I wunda wot ya use ta marinate a khaos git..." muses Wazgor.

    Krooza fires its guns, but finally powers up the Orkross Blade and the Lifeguard Blade. Wazgor grabs the controls, and with lightning precision unleashes the Orky Thunda, a dual-wielded lightning attack, Black Crusade style. Necoho fails to parry some, and Krooza does incredible damage. The force sends Necoho flying backwards through a Warpstorm.

    "That's it! The end!" yells Necoho, as he sticks out his arms. He focuses together all the warp energy he can muster. The space between his six arms begins charging. And then the Kill Team looks down.

    >> Shas'o R'myr !!ENKTb5+MzOe 04/07/12(Sat)22:15 No.18616752
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    "IF YA CAN'T STAND DA DAKKA..." yells Wazgor, "STAY OUT OF DA ORKZ!"

    The Orkross Kannon's blades spin, and focus the energy within. The Orkross Kannon fires, only to meet Necoho's wave of warp energy.

    "Oy, I told ya not ta shoot yet!" yells Grakgut, annoyed.
    "'E shot first!" retorts Kroz.
    "Unlike you, I have all the time in the universe!" yells Necoho.

    As Krooza and Necoho stand at stalemate, the Kill Team hears a voice over the vox, a voice they never expected to hear.

    "BOSS!" yells Skarfang's Head.
    >> Shas'o R'myr !!ENKTb5+MzOe 04/07/12(Sat)22:16 No.18616767
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    "YA KNOW, I'Z BEEN FINKIN'..." yells Skarfang's Head.
    "Kuz dat's all ya kan do now..." whispers Kroz, laughing.

    Skarfang's Head turns to Necoho.

    "KRUMP'IM, YA CRAZY GIT!" yells Wazgor.

    "WAAAAAAAAAAGH" yells Skarfang's Head, as a number of other boyz join in the charge.
    >> Shas'o R'myr !!ENKTb5+MzOe 04/07/12(Sat)22:18 No.18616803
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    As Skarfang charges Necoho, the Orkross Kannon seems to glow with even more energy. The blades

    extend to a full 90 degrees, and the endless wave from the Orkross Kannon's now supercharged

    Hypertronium Buster Cannon Mode (their suggestion) washes over Necoho, hitting every point in

    space and time simultaneously thanks to the vagaries of the warp. The Orkross Kannon finally

    stops firing, the energy remaining focusing into the Orkross and Lifeguard Blades.

    For the briefest of moments, Necoho is stunned. And the Kill Team seizes the opportunity.
    >> Shas'o R'myr !!ENKTb5+MzOe 04/07/12(Sat)22:19 No.18616829
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    As Krooza rushes forward, the purple sky pops a green light here, there, until the entire sky glows green. The Kill Team feels themselves propelled by the very WAAAAGH itself. As Krooza rides the tidal wave of WAAAGH energy, Necoho's unconscious form brings rocks together in a wall...

    ...which Krooza smashes through.


    Necoho manifests a wall of Warp energy...

    ...which Krooza slices through.


    As Krooza approaches Necoho, Krooza draws the Nuke.


    Krooza accelerates faster and faster, the WAAAGH growing stronger and stronger. Finally, out the left and right, the Kill Team sees, extending out of the tidal wave, two bulky arms wielding two massive choppas, one to their left, one to their right.


    Krooza finally crashes into Necoho, the nuke and the two choppas hiting simultaneously, only the echo of WAAAAAAAAAAAAAAAGH sounding through. The Kill Team is blinded by the resultant flash.
    >> Shas'o R'myr !!ENKTb5+MzOe 04/07/12(Sat)22:20 No.18616849
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    As the dust clears, Krooza is kneeing the ground, the wave of waaagh energy beginning to dissipate, the two bulky arms and choppas receding in. Looking behind, Necoho is in pieces.

    "Was I...a god this entire time?" he pauses, "Then perhaps it is best...for an end to all things."

    Necoho explodes.
    >> Wazgor 04/07/12(Sat)22:21 No.18616864
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    >> Anonymous 04/07/12(Sat)22:21 No.18616871
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    GO GET EM.
    >> Anonymous 04/07/12(Sat)22:21 No.18616872
    >by the fists of Gork and/or Mork
    >zog me, it's beautiful
    >> Shas'o R'myr !!ENKTb5+MzOe 04/07/12(Sat)22:22 No.18616878
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    "I fink 'e got da point..." says 'Eadmangla.
    "But dey keep explodin'." says Grakgut, "Kan't eat dat!"
    "Explodin'. All da zoggin' time." sighs Wurrza.

    The Graveyard begins rumbling.
    "Uh, Boss? We'ze got a problem!" says Uzgob.
    "No problem we kan't solve!" yells Wazgor.
    "Dis place iz explodin! We need ta go! Problem iz, da warp engine kontrolz are down in da otha side of da ship!" says Uzgob.
    "Boss, I-" says Clarence as he drives up. However, he hits some wreckage, and flips over.
    "Clarence!" yell the Kill Team simultaneously.
    "Boss, you need to get there fast." says Clarence, "Use the buggy or the Ravagork..."
    "Wot about you?" asks Grakgut.
    Clarence looks at his hurt leg. "I'd join you, but it seems I've caught Plot-Induced Acute Boneitis." Clarence beckons the Kill Team forward.
    "Go! I'll be fine!"

    Grakgut has his grot manservant Grakkagrak bring Clarence to the painbay, while the Kill Team boards the Ravagork. Kroz guns the engines as everyone draws their weapons. The Kill Team begins making their way to the Warp Core.
    >> Shas'o R'myr !!ENKTb5+MzOe 04/07/12(Sat)22:26 No.18616942
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    The Kill Team makes their way through a hall, when they get to the battle-damaged sections of Krooza. The Kill Team can see swarms of Lectors engaging da boyz. This is a target-rich area, and the Kill Team cannot help but take potshots as they drive.

    While Grakgut, Wazgor, and Wurrza pad their kill counts, Kroz brings the Ravagork through the halls and hangars of Krooza, dodging falling debris, explosions, and Lector swarms. Weaving through pillared hallways and powersliding across the wreckage, degrees of success are counted as the Kill Team make their way through Krooza. After a few hangups, the Kill Team finally gun it through. They even call down their Dracosquig, which breathes sanctified fire and flies in formation with the Kill Team. As the Kill Team rides through the Catacombs of Krooza, they realize they're getting close.
    >> Shas'o R'myr !!ENKTb5+MzOe 04/07/12(Sat)22:28 No.18616974
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    "Ya know, Oi nevah thought da ship wuz DIS big!" says Grakgut.
    "Its 'uge. I told ya it woz BIG when I'z plugged in!" replies Kroz.
    "It'z just kuz we alwayz seem ta jus' git ta placez we need ta go, know wut oi mean?" asks Grakgut, "Loike we'ze been travelin' at da speed uv narrashun or sumfing."

    The Kill Team finally hit every possible button on the Ravagork, and they make the final jump through a hallway. The Ravagork skids to the ground, its engines burned out...conveniently next to the warp terminal.

    The Kill Team smashes the button simultaneously, and Krooza shudders as the Warp Drive sends them out of the Graveyard.
    >> Shas'o R'myr !!ENKTb5+MzOe 04/07/12(Sat)22:30 No.18616993
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    After about 10 minutes, the shuddering stops. The Kill Team left part of the warp onto a different section of the warp to leave the Warp. The Kill Team finds themselves outside the Warpstorm of Event Horizon. Krooza has landed on a small travelling asteroid.

    "...WE DID IT." thunders Wurrza flatly.
    "We'ze gonna need sum fixin'." says Kroz.
    "Phbahahaha! We'ze got all da time in da wurld fer dat!"

    Checking on Clarence, he is doing fine.
    "Gess da onlee kure 'e needed wuz fer da plot to uninduce it." says Grakgut.
    "Oy, dun' be a meta-git." says Wurrza.
    "You could say that, boss." says Clarence. It still hurts to move a bit, but clarence seems to be fine.
    "Thought you wuz zogged!" says Wazgor.
    "I'm more resilient than that, I guarantee it!" says Clarence.

    "Oy, boss...get to da bridge...dere's sumfin' ya need ta see." says Pliskin.
    >> Shas'o R'myr !!ENKTb5+MzOe 04/07/12(Sat)22:31 No.18617011
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    As the Kill Team gets to the bridge, Krooza is standing tall over the asteroid, overlooking Event Horizon. All of a sudden, an ork krooza warps in. Followed by another. And another. Tens.


    "Oy, We'ze 'ere fer da WAAAAGH!" says one of the ships, "LEAD ON, BOSS!"
    "Ehehehe. Oi loike where dis iz goin." laughs Grakgut.
    Grakgut pushes Kroz out of the way.
    Wazgor pushes Grakgut out of the way.
    "I'z makin' da food!" yells Wazgor.
    "You jus' bring us to da fight, and we'll krump ev'ryone!" says one of the ships.
    >> Shas'o R'myr !!ENKTb5+MzOe 04/07/12(Sat)22:33 No.18617048
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    "Ya know, dat Emprah git nevah kalled us back." says Grakgut.
    "Dat's right up rude." says Wazgor.
    "Let'z pay'im a visit." says Grakgut.

    Krooza transforms back into Krooza mode. Wraith Skranda disengages. Everyone presses the Big Red Button, and Krooza enters the Warp once more, sights set on Holy Terra to see why da god of da 'umiez iz muckin' about, the hundreds of thousands of ork ships following suit.
    >> Wazgor 04/07/12(Sat)22:35 No.18617097
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    It's been a hell of a ride, Shas.
    >> Kroz 04/07/12(Sat)22:36 No.18617100
    But that's not all
    >> Shas'o R'myr !!ENKTb5+MzOe 04/07/12(Sat)22:37 No.18617119
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    The Kill Team, on the way, are polishing their armor, reloading their guns, and generally preparing. But the room is unfortunately quiet, and the silence is deafening.

    And then the Kill Team hears a thump.

    "Oi thought da kreditz wuz rollin' alreddy!" says Grakgut.
    "Nah, this is the seene after da kreditz!" says Wazgor.

    Grakgut, Kroz, and Wazgor realize it's coming from a nearby toolbox. Approaching the box carefully, it falls off its perch, opening to the ground.

    Out fly two incredibly quick forms. The two baby battroids circle each other, chirping. And then they stop.

    And stare at the Kill Team.

    "...Boldo...?" asks Grakgut.

    The two battroids chirp.

    "MO' BOLDOS!" yells Wazgor.
    >> 27 - Da Lights In Da Sky Are Boyz Shas'o R'myr !!ENKTb5+MzOe 04/07/12(Sat)22:39 No.18617143
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    We have come to terms.
    >> Someone else. !!Qb2aRW+wCPO 04/07/12(Sat)22:41 No.18617181
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    I love Deffwotch.
    >> Wazgor 04/07/12(Sat)22:42 No.18617187
    Which session, if any, was your favorite?
    >> Anonymous 04/07/12(Sat)22:43 No.18617202
    There is no reaction image suitable to express what I'm feeling right now.
    But just so you know -- you guys are like gods.
    Stay awesome.

    DeffWotch needs to be turned into a Saturday morning cartoon. Who's with me?
    >> Kroz 04/07/12(Sat)22:43 No.18617208
    Da Green Kroozaid iz gunna tell Da Empruh dat it woz all rude an un-orky ta not answer wen Wurrza tries ta kall'im. Den weeze gunna invite'em ta join da WAAAGH 'gainst Time dat all dem big krumpiez sez dey 'ad lots uv. Deyz all in da worp, seez'em a bit, dats why weeze make Cygrot.

    Den we go seez wot da niddy bugz iz commin from. Dat'll be gud foight. Maybe Lifewotch'll show up, so Iz gots ta train Skooire Kombiler an Skooire Nozari ta nom up all dem fingz Loike Skooire Boldo uzed ta do.
    >> Shas'o R'myr !!ENKTb5+MzOe 04/07/12(Sat)22:45 No.18617231

    Unknown. The episodes involving the Lifeguards were by far the most fun to run, though in terms of action, I'd say the fights with Zuvassin and Necoho were best.
    >> Kroz 04/07/12(Sat)22:45 No.18617243
    I don't think I sound quite british enough to voice myself... much as I'd love to. I'm canadian, not a football hooligan.
    >> Shas'o R'myr !!J5+vjygjQuK 04/07/12(Sat)22:47 No.18617285
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    Overall, I will be releasing the Collected Visions in a few weeks. I simply need to prepare the bonus content and make a few edits. But it will have to wait until after my projects and tests.
    >> Kroz 04/07/12(Sat)22:48 No.18617302
    Lifeguard were always refreshing to deal with. In-character-wise, Garo was actually hated, in a "if we blow up the planet and he fails his dodge we can be done with that asshole" way. Whereas the lifeguard were a gud larf with a fight, and got back up afterwards, so they were like good buddies.
    >> Wazgor 04/07/12(Sat)22:48 No.18617311
    I would love this as long as I'm not expected to voice or draw myself
    I for one am never going to forget whenever I crafted dresses and we stormed the necron lords massacre in drag
    >> Anonymous 04/07/12(Sat)22:49 No.18617331
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    why can't I hold all these feels
    >> Faiz, Etc. Etc. !!S6VZ1mbsIGr 04/07/12(Sat)22:50 No.18617343
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    After such an undertaking, where does one GO from here?
    >> Shas'o R'myr !!J5+vjygjQuK 04/07/12(Sat)22:51 No.18617359

    Well, to my next game.
    >> Kroz 04/07/12(Sat)22:51 No.18617368
    we should've done more social calls. I betcha we could've gotten along pretty well in all those balls and noble things they do with the food that uses all the different gubbinz because I don't know why it all fits in the hand, but anyways.

    At least you didn't have to try and slim down grakgut's Secondary Movement System yet. a bit of black would NOT have been enough to take away from THOSE feet.

    That sarcophagus-chair was really hard to put together.
    >> Anonymous 04/07/12(Sat)22:54 No.18617422

    Next game?
    >> Shas'o R'myr !!J5+vjygjQuK 04/07/12(Sat)22:59 No.18617501
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    Fifty years after almost every ork left, the Tiji sector greets a new arrival, stranger than most, and shorter too.

    The last Squats in the galaxy have arrived to make a new beginning for their people. But something else lurks out there, something else not seen in eons, and they too are making a return...

    Find out more, in...

    Squat Crusade: The Musical
    >> Anonymous 04/07/12(Sat)22:59 No.18617503
    >> Kroz 04/07/12(Sat)23:03 No.18617565
    Your shine, your grime, makes my little life worthwhile.
    The smelter's never blue, when I am pounding you...
    When I am pounding you...
    >> Faiz, Etc. Etc. !!S6VZ1mbsIGr 04/07/12(Sat)23:08 No.18617607
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    >> Anonymous 04/07/12(Sat)23:13 No.18617679
    So in the end, who's the warboss? I'm gonna miss you guys.
    >> Wazgor 04/07/12(Sat)23:15 No.18617703
    We all are

    In a fleet in excess of the hundreds of thousands, plenty of them are Meks, Painboys, Kommandos, Stormboys, and Weirdboyz.
    >> Anonymous 04/07/12(Sat)23:27 No.18617886
    sup/tg/ says hi.
    >> Kroz 04/07/12(Sat)23:30 No.18617953
    Seconded: With a fleet that size, especially since the Deffwotch were all oddboyz, its pretty much Warboss status to run the thing.

    I imagine Da Boyz Wifout Boarderz has expanded to quite the force.

    Grakgut's more or less got enough staff to fill up a city made of hospitals to deal with now. Just taking charge of that to spread around his methods is gonna take some years.

    'Eadmangla has millions of air vents and passageways to train kommandoz through. Doubt we'll see him again on anything other than comms until the squats come singing home.

    Wurrza... Even in death he still serves as an astropathic switchboard.

    Wazgor was probably the most well adjusted, normal ork, and he's a bloody Stormboy. Drilling that many boyz into cooperative fighting shape will make him legendary on its own.

    And as for Kroz, well, he'd already been planning to distribute the designs of "Rubbykonzes Pattin Totally-Not-Xeno Impuhreul" Weaponry throughout the sector [If we'd hit 7, was gonna grab Legend of the Expanse for this].

    Plus with all the MIU abuse Kroz was pretty much already viewing himself as being the ship half of the time.

    If he's got anything to say about it, by the time the crusade comes back around, chances are he'll be wearing the SDS mode as power-armor.
    >> Anonymous 04/07/12(Sat)23:38 No.18618109
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    >>18617119 and >>18617208

    MFW bydo metroids. Shas'O made a universe-raping monstrosity and the orks kept them as a pet>>18617119
    >> Shas'o R'myr !!J5+vjygjQuK 04/07/12(Sat)23:46 No.18618254
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    Yeah, I always wondered, where did those names come from? I'm not familiar with the source.
    >> Faiz, Etc. Etc. !!S6VZ1mbsIGr 04/07/12(Sat)23:52 No.18618358
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    >bydo metroids
    >they were bydo metroids
    >this entire time

    Well, I guess if someone had to be stupid enough to take the stupidest weaponization idea ever and add it to metroids...

    GG, galaxy. Thanks, R'Myr, I wasn't planning on sleeping tonight anyways.
    >> Wazgor 04/07/12(Sat)23:52 No.18618361
    I've always imagined it as the panning out scene from the end of Attack of the Clones, only with alot more misbehavior and enough smoke to cause a million Al Gore's to cry out.

    I imagine at some point I would get Kroz (or at least a team of his apprentices) to build me a titan-sized Deffkopta for me to pilot over the horde.

    I would love to see what comes from Clarence and the Diggagrots
    >> Kroz 04/08/12(Sun)00:02 No.18618504
    R-Type's Nightmare Fuel. The Bydo are basically the result of one fucking hell of a time-travel FUBAR. Assimilation-happy psychic cyber-organisms that tend to go full Beast-Infection-Beam on whatever they touch. They exist partly as a wave, and one big problem fighter pilots face is thinking about them too much eventually can lead to you [and most likely the ship you're on at the time] becoming another one.

    They also have an incomplete IFF whom as far as we can tell from the last games are trying to protect humanity from all those other races with weapons by consuming or destroying them. They have no idea what humanity looks like, but they know where earth is, and its probably been invaded because its shooting at them and also fielding things that are them but not with them.

    This is of course in a setting where the macross cannon is standard fighter armament[no seriously. the arrowhead can put out gigatons], planet-buster positron cannons are mounted on capital ships, and even some interceptor models can travel across dimensions on their own [other ships need a carrier or the Glintir subspace gate or the like to give'em the initial boost], that and time-travel.

    Also they're very likely based off the data from the one fighter sent forward in time to tell those fuckers to stop shoving their galactic-nomming aligators down dimension 26. They fucking thrived in there and keep leaking out into the 22nd century Its really hard to genocide ourselves with planet-busting squadrons when there's a galactic threat on the horizon, but apparently our future selves were facing something so horrific the Bydo had become a good idea for a weapon.
    >> Faiz, Etc. Etc. !!S6VZ1mbsIGr 04/08/12(Sun)00:07 No.18618554

    And I think it was implied at one point that the Bydo were, in fact, the very enemy that they ended up creating the Bydo to fight against (because loltimetravel), but then that got retconned because of "Oh fuck, there's an enemy that's making the Bydo, the embodiment of transdimensional SAN loss, shit its pants."

    Unless I'm wrong. Just trying to understand the R-Type backstory and all its paradoxes causes SAN loss, I swear to god.
    >> Kroz 04/08/12(Sun)00:09 No.18618606
    Two examples:
    R-Type Final, Stage F-B: after touching some shiny dust from the previous stage's boss in a dimensional sinkhole [a bad turn through 26], you've been turned into a Bydo vessel, and fly through an armada of earth fighters, many of them with Force units, destroying a good hundred before escaping over the ocean.

    Later on, your past self is called in do do a recon on a crashed space colony where many fighters have just been destroyed by bydo. A small craft flies by in the background, opposite direction. That's the start of the first stage.

    Also, the most effective weapon against Bydo is their embryos. Held in a special casing and jammed full of cybernetics to keep it from maturing, its used as a shield, energy focus and weapon, because it'll eat anything as it desperately tries to grow. Accidental contact with the nose of its controlling craft is not exactly recommended [it always hovers just a little ahead].

    I will now stop before I keep going a long while
    >> Anonymous 04/08/12(Sun)00:13 No.18618669
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    The Bydo are like an unholy mixture of 'Crons and 'Nids. They make them and the rest of 40k seem understated by comparison.
    >> Kroz 04/08/12(Sun)00:15 No.18618693
    Its very, very likely. That future civilization you decimate in the [nasty fucking difficulty] Bydo campaign of Bitter Chocolate looks VERY 'future earth' [the fighter designs with the bydo-tech styling gone, for one], and finishing it off sends you into an even more fucked up region of time and space...

    The series endings are pretty much all depressing. Tactics II pulled out all the stops there too...
    >> Anonymous 04/08/12(Sun)00:16 No.18618712
    I don't even like 40k and Deffwotch has been my favorite thing on /tg/ in... as far as I can remember.
    >> Anonymous 04/08/12(Sun)00:20 No.18618750
    So the kill-team ran away with all the larfs, leaving behind an even more grim and terrible age for the galaxy to suffer? Your group even managed to put in Grimdark at the end despite all being orks.
    >> Anonymous 04/08/12(Sun)00:25 No.18618835
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    and sex. they evolve and model themselves rather heavily on what they keep sensing from us, so they're pretty heavy on space-vaginas with penises that fly in and out like 'gomander', or the first last stage of 'final' with two shadow people fucking, and the final boss of 'delta' that's an egg that fires out sperm at you.
    >> Faiz, Etc. Etc. !!S6VZ1mbsIGr 04/08/12(Sun)00:34 No.18618978
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    Someone posted the entire plot of the campaigns of Bitter Chocolate on /m/ at some point (/m/ had a really major R-Type kick a while back once all of us learned just how fucked-up the backstory was).

    After reading that thread, I for the first time truly understood what it was like for a PC to feel SAN loss. It HAS to feel like what I felt at that moment.
    >> Anonymous 04/08/12(Sun)00:35 No.18618985
    from what I found whoever named them did so after capital ships.

    Nozari are a small barely armed transport that can dock/service two units.

    Boldo are small cruiser units with a wavecannon, a missile launcher and the main core's laser batteries. It carries 3 units and each weapon can be fired on its turn.

    Kombiler/Compiler are the heavy cruisers. Bigger weapons, bigger charge beam, more carry capacity, very big. It seems they eventually become deathstars or the like.
    >> Crix !!nLvSV/0cRma 04/08/12(Sun)00:36 No.18619007
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    >> Kroz 04/08/12(Sun)00:42 No.18619080
    Okay the Vic Viper I can understand, but I'm pretty sure the Silver Hawk can't do dimensional or time travel. Maybe one of the little Fire-Leo gits that fought against the ORN Empire, like the Styx or the Rynex?

    Also the plan is to combine some of them techs. CLAW system would be an improvement over bits, the options are now Forces, and there's now a switchable-mode five-flavored wavecannon instead of standard Overweapon modes.

    Meanwhile player two goes to find a new galaxy to live in because this one is gonna be right fucked.
    >> Faiz, Etc. Etc. !!S6VZ1mbsIGr 04/08/12(Sun)00:45 No.18619134
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    >Meanwhile player two goes to find a new galaxy to live in because this one is gonna be right fucked.
    Add the part about destroying the entire galaxy they came from to ensure nothing, real or immaterial, survives, and you've got really the only working plan to deal with the Bydo.
    >> Kroz 04/08/12(Sun)00:50 No.18619184
    From awesome 40k to bloody fucking R-Type.

    Thanks a ton for the game, Shas'O, it was a fucking honor to be part of this
    >> Shas'o R'myr !!J5+vjygjQuK 04/08/12(Sun)00:55 No.18619263
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    How very interesting. It would have been funny to have known all that earlier. Oh well.
    >> Shas'o R'myr !!J5+vjygjQuK 04/08/12(Sun)00:58 No.18619304
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    It was hilarious to run.
    >> Anonymous 04/08/12(Sun)01:04 No.18619387
    Dammit guys, I want to archive this, but I don't know what number it is or whether there are any other things to tag it with. Help a brother out?
    >> Anonymous 04/08/12(Sun)01:05 No.18619400
    They all called it "'Ast Dancer", but you specified it was "R-99 Last Dancer". This whole time you did not know what that was from? daymn
    >> Faiz, Etc. Etc. !!S6VZ1mbsIGr 04/08/12(Sun)01:08 No.18619442
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    Unrelated tangent: Due to the name "Garo" coming up so often, my mind always filled in the blank wrong, and after a while, I came to the conclusion that I wanted to force R'Myr to watch the entirety of GARO, have him GM a game based on it, and see what happens.

    Man, now I REALLY want to have that happen.
    >> Shas'o R'myr !!J5+vjygjQuK 04/08/12(Sun)01:09 No.18619460

    I was told the Last Danca was from R-type, yes. I knew that much.

    However, not being familiar with R-type, I was unaware Boldo and the other battroids were from the same place.
    >> Shas'o R'myr !!J5+vjygjQuK 04/08/12(Sun)01:12 No.18619506

    I don't really name enemies, I feel as if I discover what their name already was.

    Richard Garo just seemed right. That said, it also gave me an excuse to rush some plot out whenever he was defeated.
    >> Faiz, Etc. Etc. !!S6VZ1mbsIGr 04/08/12(Sun)01:14 No.18619542
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    I kinda assumed it was random. Doesn't really matter, I still want to pull a Clockwork Orange on you and have you marathon the whole damn thing and scientifically observe and record the results.
    >> Anonymous 04/08/12(Sun)01:20 No.18619619
    Garo good. Coreography in it quite awesome. Especially when they're not wearing their armor.

    Even the actors loved it enough to come back like six years later for a second series. All of them. JAM Project does the music. They also do SRW. And most mecha series.
    >> Wazgor 04/08/12(Sun)01:22 No.18619648
    I have to imagine that when we get there the whole event will be quite cordial.

    The Killbosses, the diggagrots, the Primarchs, and the Emporer sitting in a circle discussing the finer art of blasting shit to smithereens.

    Then it would probably conclude with us all going to fuck the shit out of Void Dragons and the other Khaos gods.

    And then it turns out that the true successor to the Emporer is an Ork.
    >> Grakgut 04/08/12(Sun)01:49 No.18619978
    Deffwotch was definitely something special and I'm glad that I got the chance to take part in it.

    Well. With an entire sector of orks to work on, Grakgut is going to be mighty busy working toward his eventual goal of building a better ork. Of course, it'd be mighty difficult to improve on perfection, but he'll try anyways.

    Skarfang making a return was a complete surprise to me, and quite fitting. I was expecting petty revenge. Too bad he's dead, I would have given him a new body, the body of the runtiest boy possible and have him work his way up from the bottom.

    Seeing has we're responsible for clearing an entire sector out of all of the orks ever, I believe The Imperium owes us a lot of backpay. We still technically did our job as "Deathwatch". I think it'd be pretty funny to have Squat Crusade be played like Red Dwarf.
    >> Ekoi !PpcsYfrVrw 04/08/12(Sun)02:17 No.18620344
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    I cannot hold all this WAAAGH!.

    This was a fun show, guys. Thanks for the ride.
    >> Anonymous 04/08/12(Sun)02:19 No.18620367
    "But our Engineer has an IQ of Six Thousand!"
    "There's a six in it, but it ain't six thousand"
    "Well, what is it then?"
    >> Anonymous 04/08/12(Sun)02:34 No.18620519
    The ships in the game need that kind of firepower, since you have to tear realiy asunder around bydo or they'll regenerate just fine, so the only weapons that work are pretty much warp-drive cannons that shred the ether or whatever in their wake.

    Its like if a star-trek shuttle used those nacelle things as a cartoonish pinched water-hose for a missile launcher or flamethrower or particle beam or laser or just made the whole time-space-cleave-and-smite appear directly within the target, instead of using it to move really really fast in a steady stream.

    Then it lets go, reality curls up and dies in its little corner screaming in agony across a few extra quantum strings and five little bydo mooks are dead.
    >> Shas'o R'myr !!J5+vjygjQuK 04/08/12(Sun)11:31 No.18623758

    Yeah, I'll be honest, I was intending to show Skarfang's Head gradually changing opinion, but I just kept forgetting. Still, I think the sudden change was dramatic enough.


    Think of it this way. Let's say you're quite familiar with DnD, but have no working knowledge of Magic the Gathering.

    "So I made a druid."
    "He gets a few animal companions."
    >Okay, these all appear to be in order.
    "I named them Kozilek, Ulamog, and Emrakul.
    >Strange names.
    "Yeah, they're from MtG."

    So while I knew the names were from R-Type, I had no connection to what they meant. Looking back, it certainly makes sense why the players got so excited when they got the TLS for their Last Danca (if all fighters having 'wavecannons' is true).
    >> Anonymous 04/08/12(Sun)14:07 No.18625061
    >> Anonymous 04/08/12(Sun)14:35 No.18625397
    I love you, Shas.
    >> Wurrza 04/08/12(Sun)14:46 No.18625498
    >Even in death, he still serves as an astropathic switchboard.
    So in short, he's a pivotal component of the Waaagh Wide Web!

    The real question is how long he'll keep going, and the industrial base that'll be needed to keep him perpetually coked up. As well as how well will he be able to round up Weirdboy apprentices...

    A great game all-around.
    >> Anonymous 04/08/12(Sun)14:46 No.18625510
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    >> Anonymous 04/08/12(Sun)16:36 No.18626633
    Yeah, its true. With a handful of exceptions like the two-ship transports, the supply craft -though in final even that had one- they all have the big charge-beams, in various styles. There's even one that essentially makes fireworks.

    Basically what in most shmups is a one-off "put all our money here, all of it, becauase if it fails we won't need it anymore" capital-busting super-prototype is a mass-production model in R-Type. Those big adventures into a giant enemy core in desperate attempts to end a war? An average squadron's sortie.

    Pretty much every single thing has some kind of full-scale macross gun, despite being barely the size of a normal fighter jet. And humanity's very clear about it all: as soon as all that bydo stuff is over with, those guns are going right back to what they were always meant to do: Shooting other humans.

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