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03/21/12(Wed)21:11 No.18410185>>18409801 Yes. You can prepare an action to attack someone that moves past you, but AoO's aren't a part of the system. The google document is always a bit behind.
>>18409641 Are you in favor of the pyramid (specifically, the last example in the post)? And XP would be awarded in a similar way, though more frequently. It needs some fine tuning.
The monsters were part of what I tried to accomplish during the original project, and happens to involve 5 threat levels that go along somewhat with the phase idea.
Minimal Threat: Tiny enemies, mooks, or minions that pose no serious danger by themselves. Often come in groups. (Keese, Rope, Miniblins, Octorok, Zol, Stalkin/Stalchild, Deku Baba) Low threat: More capable than minimal threat monsters. Slightly more health and begin to show unusual defenses. (Bokoblin, Peahat, Armos Statue, ChuChu, Hylian soldier, Bari, jumping Stalfos) Moderate threat: The largest category. Monsters begin to have more elaborate defenses and weaknesses. Dangerous "duelist" type monsters start to show up here. Often make good minibosses for beggining characters. (Stalfos knight, Lizalfos, Moblin, Dodongo, ReDead, Wallmaster) High threat: Dole out and take even more damage than usual. May have more than 3 actions. (Mothula, Darknut, Iron Knuckle, Hinox, Gibdo, giant Stalfos, Wizrobe) Extreme threat: Highly powerful monsters, usually powered-up versions of other monsters. Rarely fought outside of miniboss battles, but not quite tricky enough to be bosses themselves (Mighty Darknut, Grand Wizrobe, Stalmaster, Magmanos, Dead Hand). |